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Revision 1.145 by root, Sun Jan 7 21:54:59 2007 UTC vs.
Revision 1.581 by root, Fri Feb 3 02:04:11 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113#our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
45our $NOW; 138our $NOW;
46 139
47our %CFG; 140our (%PLAYER, %PLAYER_LOADING); # all users
141our (%MAP, %MAP_LOADING ); # all maps
142our $LINK_MAP; # the special {link} map, which is always available
48 143
49our $UPTIME; $UPTIME ||= time; 144# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 146
52our %PLAYER; # all users 147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our %MAP; # all maps 148our $LOADAVG; # same thing, but with alpha-smoothing
54our $LINK_MAP; # the special {link} map 149our $JITTER; # average jitter
55our $RANDOM_MAPS = cf::localdir . "/random"; 150our $TICK_START; # for load detecting purposes
56our %EXT_CORO; # coroutines bound to extensions 151
152our @POST_INIT;
153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
57 159
58binmode STDOUT; 160binmode STDOUT;
59binmode STDERR; 161binmode STDERR;
60 162
61# read virtual server time, if available 163# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 164unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 165 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 166 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 167 $RUNTIME = <$fh> + 0.;
66} 168}
67 169
68mkdir cf::localdir; 170eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 171
74# a special map that is always available 172mkdir $_
75our $LINK_MAP; 173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
76our $EMERGENCY_POSITION; 175our $EMERGENCY_POSITION;
77 176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
182
78############################################################################# 183#############################################################################
79 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
80=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
81 197
82=over 4 198=over 4
83 199
84=item $cf::UPTIME 200=item $cf::UPTIME
85 201
86The timestamp of the server start (so not actually an uptime). 202The timestamp of the server start (so not actually an "uptime").
203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
214
215=item $cf::TICK
216
217The interval between each server tick, in seconds.
87 218
88=item $cf::RUNTIME 219=item $cf::RUNTIME
89 220
90The time this server has run, starts at 0 and is increased by $cf::TICK on 221The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 222every server tick.
92 223
93=item $cf::LIBDIR 224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 227
95The perl library directory, where extensions and cf-specific modules can 228Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
97 232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
98=item $cf::NOW 239=item $cf::LOAD
99 240
100The time of the last (current) server tick. 241The raw value load value from the last tick.
101
102=item $cf::TICK
103
104The interval between server ticks, in seconds.
105 242
106=item %cf::CFG 243=item %cf::CFG
107 244
108Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 246from wherever your confdir points to.
110 247
248=item cf::wait_for_tick, cf::wait_for_tick_begin
249
250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
251returns directly I<after> the tick processing (and consequently, can only wake one thread
252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
282
111=back 283=back
112 284
113=cut 285=cut
114 286
115BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
116 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
117 my $msg = join "", @_; 294 my $msg = join "", @_;
118 utf8::encode $msg;
119 295
120 $msg .= "\n" 296 $msg .= "\n"
121 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
122 298
123 LOG llevError, "cfperl: $msg"; 299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
124 }; 300
125} 301 LOG llevWarn, $msg;
302};
303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
126 317
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 325
134# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 327# within the Safe compartment.
136for my $pkg (qw( 328for my $pkg (qw(
137 cf::global cf::attachable 329 cf::global cf::attachable
138 cf::object cf::object::player 330 cf::object cf::object::player
139 cf::client cf::player 331 cf::client cf::player
140 cf::arch cf::living 332 cf::arch cf::living
333 cf::map cf::mapspace
141 cf::map cf::party cf::region 334 cf::party cf::region
142)) { 335)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 337}
146 338
147$Event::DIED = sub { 339$EV::DIED = sub {
148 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
149}; 341};
150 342
151my %ext_pkg; 343#############################################################################
152my @exts; 344
153my @hook; 345sub fork_call(&@);
346sub get_slot($;$$);
347
348#############################################################################
154 349
155=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
156 351
157=over 4 352=over 4
158 353
159=cut 354=item dumpval $ref
160 355
161use JSON::Syck (); # TODO# replace by JSON::PC once working 356=cut
162 357
358sub dumpval {
359 eval {
360 local $SIG{__DIE__};
361 my $d;
362 if (1) {
363 $d = new Data::Dumper([$_[0]], ["*var"]);
364 $d->Terse(1);
365 $d->Indent(2);
366 $d->Quotekeys(0);
367 $d->Useqq(1);
368 #$d->Bless(...);
369 $d->Seen($_[1]) if @_ > 1;
370 $d = $d->Dump();
371 }
372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
373 $d
374 } || "[unable to dump $_[0]: '$@']";
375}
376
377=item $scalar = cf::load_file $path
378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
391=item $success = cf::replace_file $path, $data, $sync
392
393Atomically replaces the file at the given $path with new $data, and
394optionally $sync the data to disk before replacing the file.
395
396=cut
397
398sub replace_file($$;$) {
399 my ($path, $data, $sync) = @_;
400
401 my $lock = cf::lock_acquire ("replace_file:$path");
402
403 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
404 or return;
405
406 $data = $data->() if ref $data;
407
408 length $data == aio_write $fh, 0, (length $data), $data, 0
409 or return;
410
411 !$sync
412 or !aio_fsync $fh
413 or return;
414
415 aio_close $fh
416 and return;
417
418 aio_rename "$path~", $path
419 and return;
420
421 if ($sync) {
422 $path =~ s%/[^/]*$%%;
423 aio_pathsync $path;
424 }
425
426 1
427}
428
163=item $ref = cf::from_json $json 429=item $ref = cf::decode_json $json
164 430
165Converts a JSON string into the corresponding perl data structure. 431Converts a JSON string into the corresponding perl data structure.
166 432
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 433=item $json = cf::encode_json $ref
175 434
176Converts a perl data structure into its JSON representation. 435Converts a perl data structure into its JSON representation.
177 436
178=cut 437=cut
179 438
180sub to_json($) { 439our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 440
182 JSON::Syck::Dump $_[0] 441sub encode_json($) { $json_coder->encode ($_[0]) }
442sub decode_json($) { $json_coder->decode ($_[0]) }
443
444=item $ref = cf::decode_storable $scalar
445
446Same as Coro::Storable::thaw, so blocks.
447
448=cut
449
450BEGIN { *decode_storable = \&Coro::Storable::thaw }
451
452=item $ref = cf::decode_yaml $scalar
453
454Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
455
456=cut
457
458sub decode_yaml($) {
459 fork_call { YAML::XS::Load $_[0] } @_
460}
461
462=item $scalar = cf::unlzf $scalar
463
464Same as Compress::LZF::compress, but takes server ticks into account, so
465blocks.
466
467=cut
468
469sub unlzf($) {
470 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
471 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
472 Compress::LZF::decompress $_[0]
473}
474
475=item cf::post_init { BLOCK }
476
477Execute the given codeblock, I<after> all extensions have been (re-)loaded,
478but I<before> the server starts ticking again.
479
480The codeblock will have a single boolean argument to indicate whether this
481is a reload or not.
482
483=cut
484
485sub post_init(&) {
486 push @POST_INIT, shift;
487}
488
489sub _post_init {
490 trace "running post_init jobs";
491
492 # run them in parallel...
493
494 my @join;
495
496 while () {
497 push @join, map &Coro::async ($_, 0), @POST_INIT;
498 @POST_INIT = ();
499
500 @join or last;
501
502 (pop @join)->join;
503 }
183} 504}
184 505
185=item cf::lock_wait $string 506=item cf::lock_wait $string
186 507
187Wait until the given lock is available. See cf::lock_acquire. 508Wait until the given lock is available. See cf::lock_acquire.
188 509
189=item my $lock = cf::lock_acquire $string 510=item my $lock = cf::lock_acquire $string
190 511
191Wait until the given lock is available and then acquires it and returns 512Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 513a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 514for example when the coroutine gets canceled), the lock is automatically
194returned. 515returned.
195 516
517Locks are *not* recursive, locking from the same coro twice results in a
518deadlocked coro.
519
196Lock names should begin with a unique identifier (for example, cf::map::find 520Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 521uses map_find and cf::map::load uses map_load).
198 522
199=cut 523=item $locked = cf::lock_active $string
200 524
201our %LOCK; 525Return true if the lock is currently active, i.e. somebody has locked it.
526
527=cut
528
529our $LOCKS = new Coro::SemaphoreSet;
202 530
203sub lock_wait($) { 531sub lock_wait($) {
204 my ($key) = @_; 532 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 533}
212 534
213sub lock_acquire($) { 535sub lock_acquire($) {
214 my ($key) = @_; 536 $LOCKS->guard ($_[0])
537}
215 538
216 # wait, to be sure we are not locked 539sub lock_active($) {
217 lock_wait $key; 540 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 541}
226 542
227sub freeze_mainloop { 543sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 544 tick_inhibit_inc;
229 545
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 546 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 547}
232 $guard 548
549=item cf::periodic $interval, $cb
550
551Like EV::periodic, but randomly selects a starting point so that the actions
552get spread over time.
553
554=cut
555
556sub periodic($$) {
557 my ($interval, $cb) = @_;
558
559 my $start = rand List::Util::min 180, $interval;
560
561 EV::periodic $start, $interval, 0, $cb
562}
563
564=item cf::get_slot $time[, $priority[, $name]]
565
566Allocate $time seconds of blocking CPU time at priority C<$priority>
567(default: 0): This call blocks and returns only when you have at least
568C<$time> seconds of cpu time till the next tick. The slot is only valid
569till the next cede.
570
571Background jobs should use a priority les than zero, interactive jobs
572should use 100 or more.
573
574The optional C<$name> can be used to identify the job to run. It might be
575used for statistical purposes and should identify the same time-class.
576
577Useful for short background jobs.
578
579=cut
580
581our @SLOT_QUEUE;
582our $SLOT_QUEUE;
583our $SLOT_DECAY = 0.9;
584
585$SLOT_QUEUE->cancel if $SLOT_QUEUE;
586$SLOT_QUEUE = Coro::async {
587 $Coro::current->desc ("timeslot manager");
588
589 my $signal = new Coro::Signal;
590 my $busy;
591
592 while () {
593 next_job:
594
595 my $avail = cf::till_tick;
596
597 for (0 .. $#SLOT_QUEUE) {
598 if ($SLOT_QUEUE[$_][0] <= $avail) {
599 $busy = 0;
600 my $job = splice @SLOT_QUEUE, $_, 1, ();
601 $job->[2]->send;
602 Coro::cede;
603 goto next_job;
604 } else {
605 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
606 }
607 }
608
609 if (@SLOT_QUEUE) {
610 # we do not use wait_for_tick() as it returns immediately when tick is inactive
611 $WAIT_FOR_TICK->wait;
612 } else {
613 $busy = 0;
614 Coro::schedule;
615 }
616 }
617};
618
619sub get_slot($;$$) {
620 return if tick_inhibit || $Coro::current == $Coro::main;
621
622 my ($time, $pri, $name) = @_;
623
624 $time = clamp $time, 0.01, $TICK * .6;
625
626 my $sig = new Coro::Signal;
627
628 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
629 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
630 $SLOT_QUEUE->ready;
631 $sig->wait;
233} 632}
234 633
235=item cf::async { BLOCK } 634=item cf::async { BLOCK }
236 635
237Currently the same as Coro::async_pool, meaning you cannot use 636Currently the same as Coro::async_pool, meaning you cannot use
242 641
243BEGIN { *async = \&Coro::async_pool } 642BEGIN { *async = \&Coro::async_pool }
244 643
245=item cf::sync_job { BLOCK } 644=item cf::sync_job { BLOCK }
246 645
247The design of crossfire+ requires that the main coro ($Coro::main) is 646The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 647is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 648partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
649acceptable.
250 650
251If it must be done, put the blocking parts into C<sync_job>. This will run 651If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 652the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 653server will be frozen during this time, so the block should either finish
254fast or be very important. 654fast or be very important.
256=cut 656=cut
257 657
258sub sync_job(&) { 658sub sync_job(&) {
259 my ($job) = @_; 659 my ($job) = @_;
260 660
261 if ($Coro::current == $Coro::main) { 661 if (in_main) {
662 my $time = AE::time;
663
262 # this is the main coro, too bad, we have to block 664 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 665 # till the operation succeeds, freezing the server :/
264 666
265 # TODO: use suspend/resume instead 667 #LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 668
267 my $freeze_guard = freeze_mainloop; 669 my $freeze_guard = freeze_mainloop;
268 670
269 my $busy = 1; 671 my $busy = 1;
270 my @res; 672 my @res;
271 673
272 (async { 674 (async {
675 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 676 @res = eval { $job->() };
274 warn $@ if $@; 677 error $@ if $@;
275 undef $busy; 678 undef $busy;
276 })->prio (Coro::PRIO_MAX); 679 })->prio (Coro::PRIO_MAX);
277 680
278 while ($busy) { 681 while ($busy) {
279 Coro::cede or Event::one_event; 682 if (Coro::nready) {
683 Coro::cede_notself;
684 } else {
685 EV::loop EV::LOOP_ONESHOT;
280 } 686 }
687 }
688
689 my $time = AE::time - $time;
690
691 $TICK_START += $time; # do not account sync jobs to server load
281 692
282 wantarray ? @res : $res[0] 693 wantarray ? @res : $res[0]
283 } else { 694 } else {
284 # we are in another coroutine, how wonderful, everything just works 695 # we are in another coroutine, how wonderful, everything just works
285 696
287 } 698 }
288} 699}
289 700
290=item $coro = cf::async_ext { BLOCK } 701=item $coro = cf::async_ext { BLOCK }
291 702
292Like async, but this coro is automcatially being canceled when the 703Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 704extension calling this is being unloaded.
294 705
295=cut 706=cut
296 707
297sub async_ext(&) { 708sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 716 $EXT_CORO{$coro+0} = $coro;
306 717
307 $coro 718 $coro
308} 719}
309 720
310sub write_runtime { 721=item fork_call { }, @args
311 my $runtime = cf::localdir . "/runtime";
312 722
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 723Executes the given code block with the given arguments in a seperate
314 or return; 724process, returning the results. Everything must be serialisable with
725Coro::Storable. May, of course, block. Note that the executed sub may
726never block itself or use any form of event handling.
315 727
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 728=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 729
320 aio_fsync $fh 730sub post_fork {
321 and return; 731 reset_signals;
732}
322 733
323 close $fh 734sub fork_call(&@) {
324 or return; 735 my ($cb, @args) = @_;
325 736
326 aio_rename "$runtime~", $runtime 737 # we seemingly have to make a local copy of the whole thing,
327 and return; 738 # otherwise perl prematurely frees the stuff :/
739 # TODO: investigate and fix (likely this will be rather laborious)
328 740
741 my @res = Coro::Util::fork_eval {
742 cf::post_fork;
743 &$cb
744 } @args;
745
746 wantarray ? @res : $res[-1]
747}
748
749sub objinfo {
329 1 750 (
751 "counter value" => cf::object::object_count,
752 "objects created" => cf::object::create_count,
753 "objects destroyed" => cf::object::destroy_count,
754 "freelist size" => cf::object::free_count,
755 "allocated objects" => cf::object::objects_size,
756 "active objects" => cf::object::actives_size,
757 )
758}
759
760=item $coin = coin_from_name $name
761
762=cut
763
764our %coin_alias = (
765 "silver" => "silvercoin",
766 "silvercoin" => "silvercoin",
767 "silvercoins" => "silvercoin",
768 "gold" => "goldcoin",
769 "goldcoin" => "goldcoin",
770 "goldcoins" => "goldcoin",
771 "platinum" => "platinacoin",
772 "platinumcoin" => "platinacoin",
773 "platinumcoins" => "platinacoin",
774 "platina" => "platinacoin",
775 "platinacoin" => "platinacoin",
776 "platinacoins" => "platinacoin",
777 "royalty" => "royalty",
778 "royalties" => "royalty",
779);
780
781sub coin_from_name($) {
782 $coin_alias{$_[0]}
783 ? cf::arch::find $coin_alias{$_[0]}
784 : undef
785}
786
787=item $value = cf::db_get $family => $key
788
789Returns a single value from the environment database.
790
791=item cf::db_put $family => $key => $value
792
793Stores the given C<$value> in the family. It can currently store binary
794data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
795
796=item $db = cf::db_table "name"
797
798Create and/or open a new database table. The string must not be "db" and must be unique
799within each server.
800
801=cut
802
803sub db_table($) {
804 cf::error "db_get called from main context"
805 if $Coro::current == $Coro::main;
806
807 my ($name) = @_;
808 my $db = BDB::db_create $DB_ENV;
809
810 eval {
811 $db->set_flags (BDB::CHKSUM);
812
813 utf8::encode $name;
814 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
815 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
816 cf::cleanup "db_open(db): $!" if $!;
817 };
818 cf::cleanup "db_open(db): $@" if $@;
819
820 $db
821}
822
823our $DB;
824
825sub db_init {
826 $DB ||= db_table "db";
827}
828
829sub db_get($$) {
830 my $key = "$_[0]/$_[1]";
831
832 cf::error "db_get called from main context"
833 if $Coro::current == $Coro::main;
834
835 BDB::db_get $DB, undef, $key, my $data;
836
837 $! ? ()
838 : $data
839}
840
841sub db_put($$$) {
842 BDB::dbreq_pri 4;
843 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
844}
845
846=item cf::cache $id => [$paths...], $processversion => $process
847
848Generic caching function that returns the value of the resource $id,
849caching and regenerating as required.
850
851This function can block.
852
853=cut
854
855sub cache {
856 my ($id, $src, $processversion, $process) = @_;
857
858 my $meta =
859 join "\x00",
860 $processversion,
861 map {
862 aio_stat $_
863 and Carp::croak "$_: $!";
864
865 ($_, (stat _)[7,9])
866 } @$src;
867
868 my $dbmeta = db_get cache => "$id/meta";
869 if ($dbmeta ne $meta) {
870 # changed, we may need to process
871
872 my @data;
873 my $md5;
874
875 for (0 .. $#$src) {
876 $data[$_] = load_file $src->[$_];
877 }
878
879 # if processing is expensive, check
880 # checksum first
881 if (1) {
882 $md5 =
883 join "\x00",
884 $processversion,
885 map {
886 cf::cede_to_tick;
887 ($src->[$_], Digest::MD5::md5_hex $data[$_])
888 } 0.. $#$src;
889
890
891 my $dbmd5 = db_get cache => "$id/md5";
892 if ($dbmd5 eq $md5) {
893 db_put cache => "$id/meta", $meta;
894
895 return db_get cache => "$id/data";
896 }
897 }
898
899 my $t1 = Time::HiRes::time;
900 my $data = $process->(\@data);
901 my $t2 = Time::HiRes::time;
902
903 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
904
905 db_put cache => "$id/data", $data;
906 db_put cache => "$id/md5" , $md5;
907 db_put cache => "$id/meta", $meta;
908
909 return $data;
910 }
911
912 db_get cache => "$id/data"
913}
914
915=item cf::datalog type => key => value, ...
916
917Log a datalog packet of the given type with the given key-value pairs.
918
919=cut
920
921sub datalog($@) {
922 my ($type, %kv) = @_;
923 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 924}
331 925
332=back 926=back
333 927
334=cut 928=cut
335 929
336############################################################################# 930#############################################################################
337 931
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 932=head2 ATTACHABLE OBJECTS
459 933
460Many objects in crossfire are so-called attachable objects. That means you can 934Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 935attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 936to it. All such attachable objects support the following methods.
463 937
464In the following description, CLASS can be any of C<global>, C<object> 938In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 939C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 940Deliantra).
467 941
468=over 4 942=over 4
469 943
470=item $attachable->attach ($attachment, key => $value...) 944=item $attachable->attach ($attachment, key => $value...)
471 945
515=item cf::CLASS::attachment $name, ... 989=item cf::CLASS::attachment $name, ...
516 990
517Register an attachment by C<$name> through which attachable objects of the 991Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 992given CLASS can refer to this attachment.
519 993
520Some classes such as crossfire maps and objects can specify attachments 994Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 995that are attached at load/instantiate time, thus the need for a name.
522 996
523These calls expect any number of the following handler/hook descriptions: 997These calls expect any number of the following handler/hook descriptions:
524 998
525=over 4 999=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 1059our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 1060our @CB_MAP = ();
587 1061
588my %attachment; 1062my %attachment;
589 1063
1064sub cf::attachable::thawer_merge {
1065 # simply override everything except _meta
1066 local $_[0]{_meta};
1067 %{$_[0]} = %{$_[1]};
1068}
1069
590sub _attach_cb($$$$) { 1070sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 1071 my ($registry, $event, $prio, $cb) = @_;
592 1072
593 use sort 'stable'; 1073 use sort 'stable';
594 1074
628 $registry = $CB_TYPE[$object_type] ||= []; 1108 $registry = $CB_TYPE[$object_type] ||= [];
629 1109
630 } elsif ($type eq "subtype") { 1110 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 1111 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 1112 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1113 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 1114
635 } elsif ($type eq "package") { 1115 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 1116 my $pkg = shift @arg;
637 1117
638 while (my ($name, $id) = each %cb_id) { 1118 while (my ($name, $id) = each %cb_id) {
643 1123
644 } elsif (exists $cb_id{$type}) { 1124 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1125 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646 1126
647 } elsif (ref $type) { 1127 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n"; 1128 error "attaching objects not supported, ignoring.\n";
649 1129
650 } else { 1130 } else {
651 shift @arg; 1131 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n"; 1132 error "attach argument '$type' not supported, ignoring.\n";
653 } 1133 }
654 } 1134 }
655} 1135}
656 1136
657sub _object_attach { 1137sub _object_attach {
667 _attach $registry, $klass, @attach; 1147 _attach $registry, $klass, @attach;
668 } 1148 }
669 1149
670 $obj->{$name} = \%arg; 1150 $obj->{$name} = \%arg;
671 } else { 1151 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 1152 info "object uses attachment '$name' which is not available, postponing.\n";
673 } 1153 }
674 1154
675 $obj->{_attachment}{$name} = undef; 1155 $obj->{_attachment}{$name} = undef;
676} 1156}
677 1157
679 if (ref $_[0]) { 1159 if (ref $_[0]) {
680 _object_attach @_; 1160 _object_attach @_;
681 } else { 1161 } else {
682 _attach shift->_attach_registry, @_; 1162 _attach shift->_attach_registry, @_;
683 } 1163 }
1164 _recalc_want;
684}; 1165};
685 1166
686# all those should be optimised 1167# all those should be optimised
687sub cf::attachable::detach { 1168sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1169 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1172 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1173 reattach ($obj);
693 } else { 1174 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1175 Carp::croak "cannot, currently, detach class attachments";
695 } 1176 }
1177 _recalc_want;
696}; 1178};
697 1179
698sub cf::attachable::attached { 1180sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1181 my ($obj, $name) = @_;
700 1182
715 "; 1197 ";
716 die if $@; 1198 die if $@;
717} 1199}
718 1200
719our $override; 1201our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1202our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1203
722sub override { 1204sub override {
723 $override = 1; 1205 $override = 1;
724 @invoke_results = (); 1206 @INVOKE_RESULTS = (@_);
725} 1207}
726 1208
727sub do_invoke { 1209sub do_invoke {
728 my $event = shift; 1210 my $event = shift;
729 my $callbacks = shift; 1211 my $callbacks = shift;
730 1212
731 @invoke_results = (); 1213 @INVOKE_RESULTS = ();
732 1214
733 local $override; 1215 local $override;
734 1216
735 for (@$callbacks) { 1217 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1218 eval { &{$_->[1]} };
737 1219
738 if ($@) { 1220 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1221 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override; 1222 override;
742 } 1223 }
743 1224
744 return 1 if $override; 1225 return 1 if $override;
745 } 1226 }
746 1227
747 0 1228 0
748} 1229}
749 1230
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1231=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1232
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1233=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1234
754Generate an object-specific event with the given arguments. 1235Generate an object-specific event with the given arguments.
755 1236
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1237This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1238removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1239results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1240
760=back 1241=back
761 1242
762=cut 1243=cut
763 1244
764############################################################################# 1245#############################################################################
765# object support 1246# object support
1247
1248sub _object_equal($$);
1249sub _object_equal($$) {
1250 my ($a, $b) = @_;
1251
1252 return 0 unless (ref $a) eq (ref $b);
1253
1254 if ("HASH" eq ref $a) {
1255 my @ka = keys %$a;
1256 my @kb = keys %$b;
1257
1258 return 0 if @ka != @kb;
1259
1260 for (0 .. $#ka) {
1261 return 0 unless $ka[$_] eq $kb[$_];
1262 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1263 }
1264
1265 } elsif ("ARRAY" eq ref $a) {
1266
1267 return 0 if @$a != @$b;
1268
1269 for (0 .. $#$a) {
1270 return 0 unless _object_equal $a->[$_], $b->[$_];
1271 }
1272
1273 } elsif ($a ne $b) {
1274 return 0;
1275 }
1276
1277 1
1278}
1279
1280our $SLOW_MERGES;#d#
1281sub _can_merge {
1282 my ($ob1, $ob2) = @_;
1283
1284 ++$SLOW_MERGES;#d#
1285
1286 # we do the slow way here
1287 return _object_equal $ob1, $ob2
1288}
766 1289
767sub reattach { 1290sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1291 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1292 my ($obj) = @_;
1293
1294 # no longer needed after getting rid of delete_package?
1295 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1296
771 my $registry = $obj->registry; 1297 my $registry = $obj->registry;
772 1298
773 @$registry = (); 1299 @$registry = ();
774 1300
779 for (@$attach) { 1305 for (@$attach) {
780 my ($klass, @attach) = @$_; 1306 my ($klass, @attach) = @$_;
781 _attach $registry, $klass, @attach; 1307 _attach $registry, $klass, @attach;
782 } 1308 }
783 } else { 1309 } else {
784 warn "object uses attachment '$name' that is not available, postponing.\n"; 1310 info "object uses attachment '$name' that is not available, postponing.\n";
785 } 1311 }
786 } 1312 }
787} 1313}
788 1314
789cf::attachable->attach ( 1315cf::attachable->attach (
790 prio => -1000000, 1316 prio => -1000000,
791 on_instantiate => sub { 1317 on_instantiate => sub {
792 my ($obj, $data) = @_; 1318 my ($obj, $data) = @_;
793 1319
794 $data = from_json $data; 1320 $data = decode_json $data;
795 1321
796 for (@$data) { 1322 for (@$data) {
797 my ($name, $args) = @$_; 1323 my ($name, $args) = @$_;
798 1324
799 $obj->attach ($name, %{$args || {} }); 1325 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1341sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1342 my ($filename, $rdata, $objs) = @_;
817 1343
818 sync_job { 1344 sync_job {
819 if (length $$rdata) { 1345 if (length $$rdata) {
1346 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1347 trace sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1348 $decname, length $$rdata, scalar @$objs
1349 if $VERBOSE_IO;
822 1350
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1351 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1352 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1353 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1354 if ($cf::USE_FSYNC) {
1355 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1356 aio_fsync $fh;
1357 }
827 close $fh; 1358 aio_close $fh;
828 1359
829 if (@$objs) { 1360 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1361 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1362 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1363 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1364 aio_write $fh, 0, (length $data), $data, 0;
1365 if ($cf::USE_FSYNC) {
1366 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1367 aio_fsync $fh;
1368 }
835 close $fh; 1369 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1370 aio_rename "$filename.pst~", "$filename.pst";
837 } 1371 }
838 } else { 1372 } else {
839 aio_unlink "$filename.pst"; 1373 aio_unlink "$filename.pst";
840 } 1374 }
841 1375
842 aio_rename "$filename~", $filename; 1376 aio_rename "$filename~", $filename;
1377
1378 $filename =~ s%/[^/]+$%%;
1379 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1380 } else {
844 warn "FATAL: $filename~: $!\n"; 1381 error "unable to save objects: $filename~: $!\n";
845 } 1382 }
846 } else { 1383 } else {
847 aio_unlink $filename; 1384 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1385 aio_unlink "$filename.pst";
849 } 1386 }
850 } 1387 };
851} 1388}
852 1389
853sub object_freezer_as_string { 1390sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1391 my ($rdata, $objs) = @_;
855 1392
867 or return; 1404 or return;
868 1405
869 unless (aio_stat "$filename.pst") { 1406 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1407 (aio_load "$filename.pst", $av) >= 0
871 or return; 1408 or return;
1409
872 $av = eval { (Storable::thaw $av)->{objs} }; 1410 my $st = eval { Coro::Storable::thaw $av };
1411 $av = $st->{objs};
873 } 1412 }
874 1413
1414 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1415 trace sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1416 $decname, length $data, scalar @{$av || []}
1417 if $VERBOSE_IO;
1418
877 return ($data, $av); 1419 ($data, $av)
878} 1420}
1421
1422=head2 COMMAND CALLBACKS
1423
1424=over 4
1425
1426=cut
879 1427
880############################################################################# 1428#############################################################################
881# command handling &c 1429# command handling &c
882 1430
883=item cf::register_command $name => \&callback($ob,$args); 1431=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1444 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1445}
898 1446
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1447=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1448
901Register a callbackf ro execution when the client sends an extcmd packet. 1449Register a callback for execution when the client sends an (synchronous)
1450extcmd packet. Ext commands will be processed in the order they are
1451received by the server, like other user commands. The first argument is
1452the logged-in player. Ext commands can only be processed after a player
1453has logged in successfully.
902 1454
903If the callback returns something, it is sent back as if reply was being 1455If the callback returns something, it is sent back as if reply was being
904called. 1456called.
905 1457
1458=item cf::register_exticmd $name => \&callback($ns,$packet);
1459
1460Register a callback for execution when the client sends an (asynchronous)
1461exticmd packet. Exti commands are processed by the server as soon as they
1462are received, i.e. out of order w.r.t. other commands. The first argument
1463is a client socket. Exti commands can be received anytime, even before
1464log-in.
1465
1466If the callback returns something, it is sent back as if reply was being
1467called.
1468
906=cut 1469=cut
907 1470
908sub register_extcmd { 1471sub register_extcmd {
909 my ($name, $cb) = @_; 1472 my ($name, $cb) = @_;
910 1473
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1474 $EXTCMD{$name} = $cb;
915} 1475}
1476
1477sub register_exticmd {
1478 my ($name, $cb) = @_;
1479
1480 $EXTICMD{$name} = $cb;
1481}
1482
1483use File::Glob ();
916 1484
917cf::player->attach ( 1485cf::player->attach (
918 on_command => sub { 1486 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1487 my ($pl, $name, $params) = @_;
920 1488
921 my $cb = $COMMAND{$name} 1489 my $cb = $COMMAND{$name}
922 or return; 1490 or return;
923 1491
928 cf::override; 1496 cf::override;
929 }, 1497 },
930 on_extcmd => sub { 1498 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1499 my ($pl, $buf) = @_;
932 1500
933 my $msg = eval { from_json $buf }; 1501 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1502
935 if (ref $msg) { 1503 if (ref $msg) {
1504 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1505
1506 my @reply;
1507
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1508 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1509 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1510 }
1511
1512 $pl->ext_reply ($reply, @reply)
1513 if $reply;
1514
941 } else { 1515 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1516 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1517 }
944 1518
945 cf::override; 1519 cf::override;
946 }, 1520 },
947); 1521);
948 1522
949sub register { 1523# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1524sub cache_extensions {
956 my ($path) = @_; 1525 my $grp = IO::AIO::aio_group;
957 1526
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1527 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1528 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1529 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1530 }
1008 } 1531 };
1009 1532
1010 # remove extcmds 1533 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1534}
1024 1535
1025sub load_extensions { 1536sub load_extensions {
1537 info "loading extensions...";
1538
1539 cf::sync_job {
1540 my %todo;
1541
1026 for my $ext (<$LIBDIR/*.ext>) { 1542 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1543 next unless -r $path;
1028 eval { 1544
1029 load_extension $ext; 1545 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1546 my $base = $1;
1547 my $pkg = $1;
1548 $pkg =~ s/[^[:word:]]/_/g;
1549 $pkg = "ext::$pkg";
1550
1551 open my $fh, "<:utf8", $path
1552 or die "$path: $!";
1553
1554 my $source = do { local $/; <$fh> };
1555
1556 my %ext = (
1557 path => $path,
1558 base => $base,
1559 pkg => $pkg,
1560 );
1561
1562 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1563 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1564
1565 $ext{source} =
1566 "package $pkg; use common::sense;\n"
1567 . "#line 1 \"$path\"\n{\n"
1568 . $source
1569 . "\n};\n1";
1570
1571 $todo{$base} = \%ext;
1572 }
1573
1574 my $pass = 0;
1575 my %done;
1576 while (%todo) {
1577 my $progress;
1578
1579 ++$pass;
1580
1581 ext:
1582 while (my ($k, $v) = each %todo) {
1583 for (split /,\s*/, $v->{meta}{depends}) {
1584 next ext
1585 unless exists $done{$_};
1586 }
1587
1588 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1589
1590 my $active = eval $v->{source};
1591
1592 if (length $@) {
1593 error "$v->{path}: $@\n";
1594
1595 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1596 if exists $v->{meta}{mandatory};
1597
1598 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1599 delete $todo{$k};
1600 } else {
1601 $done{$k} = delete $todo{$k};
1602 push @EXTS, $v->{pkg};
1603 $progress = 1;
1604
1605 info "$v->{base}: extension inactive.\n"
1606 unless $active;
1607 }
1030 1 1608 }
1031 } or warn "$ext not loaded: $@"; 1609
1610 unless ($progress) {
1611 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1612
1613 while (my ($k, $v) = each %todo) {
1614 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1615 if exists $v->{meta}{mandatory};
1616 }
1617
1618 last;
1619 }
1620 }
1032 } 1621 };
1033} 1622}
1034 1623
1035############################################################################# 1624#############################################################################
1036# load/save/clean perl data associated with a map
1037 1625
1038*cf::mapsupport::on_clean = sub { 1626=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1627
1073=head2 CORE EXTENSIONS 1628=head2 CORE EXTENSIONS
1074 1629
1075Functions and methods that extend core crossfire objects. 1630Functions and methods that extend core deliantra objects.
1076 1631
1077=cut 1632=cut
1078 1633
1079package cf::player; 1634package cf::player;
1080 1635
1636use Coro::AIO;
1637
1081=head3 cf::player 1638=head3 cf::player
1082 1639
1083=over 4 1640=over 4
1084 1641
1642=item cf::player::num_playing
1643
1644Returns the official number of playing players, as per the Crossfire metaserver rules.
1645
1646=cut
1647
1648sub num_playing {
1649 scalar grep
1650 $_->ob->map
1651 && !$_->hidden
1652 && !$_->ob->flag (cf::FLAG_WIZ),
1653 cf::player::list
1654}
1655
1085=item cf::player::find $login 1656=item cf::player::find $login
1086 1657
1087Returns the given player object, loading it if necessary (might block). 1658Returns the given player object, loading it if necessary (might block).
1088 1659
1089=cut 1660=cut
1090 1661
1091sub playerdir($) { 1662sub playerdir($) {
1092 cf::localdir 1663 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1664 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1665}
1098 1666
1099sub path($) { 1667sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1668 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1669
1102 (playerdir $login) . "/$login.pl" 1670 (playerdir $login) . "/playerdata"
1103} 1671}
1104 1672
1105sub find_active($) { 1673sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1674 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1675 and $cf::PLAYER{$_[0]}->active
1110 1678
1111sub exists($) { 1679sub exists($) {
1112 my ($login) = @_; 1680 my ($login) = @_;
1113 1681
1114 $cf::PLAYER{$login} 1682 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1683 or !aio_stat path $login
1116} 1684}
1117 1685
1118sub find($) { 1686sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1687 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1688 my $login = $_[0];
1121 1689
1122 my $guard = cf::lock_acquire "user_find:$login"; 1690 my $guard = cf::lock_acquire "user_find:$login";
1123 1691
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1692 $cf::PLAYER{$_[0]} || do {
1693 # rename old playerfiles to new ones
1694 #TODO: remove when no longer required
1695 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1696 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1697 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1698 aio_unlink +(playerdir $login) . "/$login.pl";
1699
1700 my $f = new_from_file cf::object::thawer path $login
1701 or return;
1702
1703 my $pl = cf::player::load_pl $f
1704 or return;
1705
1706 local $cf::PLAYER_LOADING{$login} = $pl;
1707 $f->resolve_delayed_derefs;
1708 $cf::PLAYER{$login} = $pl
1709 }
1125 }; 1710 }
1126} 1711}
1712
1713cf::player->attach (
1714 on_load => sub {
1715 my ($pl, $path) = @_;
1716
1717 # restore slots saved in save, below
1718 my $slots = delete $pl->{_slots};
1719
1720 $pl->ob->current_weapon ($slots->[0]);
1721 $pl->combat_ob ($slots->[1]);
1722 $pl->ranged_ob ($slots->[2]);
1723 },
1724);
1127 1725
1128sub save($) { 1726sub save($) {
1129 my ($pl) = @_; 1727 my ($pl) = @_;
1130 1728
1131 return if $pl->{deny_save}; 1729 return if $pl->{deny_save};
1132 1730
1133 my $path = path $pl; 1731 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1732 my $guard = cf::lock_acquire "user_save:$path";
1135 1733
1136 return if $pl->{deny_save}; 1734 return if $pl->{deny_save};
1735
1736 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1737 $pl->{last_save} = $cf::RUNTIME;
1138 1738
1139 Coro::cede; 1739 cf::get_slot 0.01;
1740
1741 # save slots, to be restored later
1742 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1743
1140 $pl->save_pl ($path); 1744 $pl->save_pl ($path);
1141 Coro::cede; 1745 cf::cede_to_tick;
1142} 1746}
1143 1747
1144sub new($) { 1748sub new($) {
1145 my ($login) = @_; 1749 my ($login) = @_;
1146 1750
1152 $cf::PLAYER{$login} = $self; 1756 $cf::PLAYER{$login} = $self;
1153 1757
1154 $self 1758 $self
1155} 1759}
1156 1760
1761=item $player->send_msg ($channel, $msg, $color, [extra...])
1762
1763=cut
1764
1765sub send_msg {
1766 my $ns = shift->ns
1767 or return;
1768 $ns->send_msg (@_);
1769}
1770
1771=item $pl->quit_character
1772
1773Nukes the player without looking back. If logged in, the connection will
1774be destroyed. May block for a long time.
1775
1776=cut
1777
1157sub quit_character { 1778sub quit_character {
1158 my ($pl) = @_; 1779 my ($pl) = @_;
1159 1780
1781 my $name = $pl->ob->name;
1782
1160 $pl->{deny_save} = 1; 1783 $pl->{deny_save} = 1;
1161 $pl->password ("*"); # this should lock out the player until we nuked the dir 1784 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1162 1785
1163 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1786 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1164 $pl->deactivate; 1787 $pl->deactivate;
1788
1789 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1165 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1790 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1791 ext::highscore::check ($pl->ob);
1792
1166 $pl->ns->destroy if $pl->ns; 1793 $pl->ns->destroy if $pl->ns;
1167 1794
1168 my $path = playerdir $pl; 1795 my $path = playerdir $pl;
1169 my $temp = "$path~$cf::RUNTIME~deleting~"; 1796 my $temp = "$path~$cf::RUNTIME~deleting~";
1170 IO::AIO::aio_rename $path, $temp, sub { 1797 aio_rename $path, $temp;
1171 delete $cf::PLAYER{$pl->ob->name}; 1798 delete $cf::PLAYER{$pl->ob->name};
1172 $pl->destroy; 1799 $pl->destroy;
1173 1800
1801 my $prefix = qr<^~\Q$name\E/>;
1802
1803 # nuke player maps
1804 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1805
1174 IO::AIO::aio_rmtree $temp; 1806 IO::AIO::aio_rmtree $temp;
1807}
1808
1809=item $pl->kick
1810
1811Kicks a player out of the game. This destroys the connection.
1812
1813=cut
1814
1815sub kick {
1816 my ($pl, $kicker) = @_;
1817
1818 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1819 $pl->killer ("kicked");
1820 $pl->ns->destroy;
1821}
1822
1823=item cf::player::list_logins
1824
1825Returns am arrayref of all valid playernames in the system, can take a
1826while and may block, so not sync_job-capable, ever.
1827
1828=cut
1829
1830sub list_logins {
1831 my $dirs = aio_readdir $PLAYERDIR
1832 or return [];
1833
1834 my @logins;
1835
1836 for my $login (@$dirs) {
1837 my $path = path $login;
1838
1839 # a .pst is a dead give-away for a valid player
1840 # if no pst file found, open and chekc for blocked users
1841 if (aio_stat "$path.pst") {
1842 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1843 aio_read $fh, 0, 512, my $buf, 0 or next;
1844 $buf !~ /^password -------------$/m or next; # official not-valid tag
1845 }
1846
1847 utf8::decode $login;
1848 push @logins, $login;
1175 }; 1849 }
1176}
1177 1850
1851 \@logins
1852}
1853
1854=item $player->maps
1855
1856=item cf::player::maps $login
1857
1858Returns an arrayref of map paths that are private for this
1859player. May block.
1860
1861=cut
1862
1863sub maps($) {
1864 my ($pl) = @_;
1865
1866 $pl = ref $pl ? $pl->ob->name : $pl;
1867
1868 my $files = aio_readdir playerdir $pl
1869 or return;
1870
1871 my @paths;
1872
1873 for (@$files) {
1874 utf8::decode $_;
1875 next if /\.(?:pl|pst)$/;
1876 next unless /^$PATH_SEP/o;
1877
1878 push @paths, cf::map::normalise "~$pl/$_";
1879 }
1880
1881 \@paths
1882}
1883
1884=item $protocol_xml = $player->expand_cfpod ($cfpod)
1885
1886Expand deliantra pod fragments into protocol xml.
1887
1178=item $player->ext_reply ($msgid, $msgtype, %msg) 1888=item $player->ext_reply ($msgid, @msg)
1179 1889
1180Sends an ext reply to the player. 1890Sends an ext reply to the player.
1181 1891
1182=cut 1892=cut
1183 1893
1184sub ext_reply($$$%) { 1894sub ext_reply($$@) {
1185 my ($self, $id, %msg) = @_; 1895 my ($self, $id, @msg) = @_;
1186 1896
1187 $msg{msgid} = $id; 1897 $self->ns->ext_reply ($id, @msg)
1188
1189 $self->send ("ext " . cf::to_json \%msg);
1190} 1898}
1191 1899
1192package cf; 1900=item $player->ext_msg ($type, @msg)
1901
1902Sends an ext event to the client.
1903
1904=cut
1905
1906sub ext_msg($$@) {
1907 my ($self, $type, @msg) = @_;
1908
1909 $self->ns->ext_msg ($type, @msg);
1910}
1911
1912=head3 cf::region
1913
1914=over 4
1915
1916=cut
1917
1918package cf::region;
1919
1920=item cf::region::find_by_path $path
1921
1922Tries to decuce the likely region for a map knowing only its path.
1923
1924=cut
1925
1926sub find_by_path($) {
1927 my ($path) = @_;
1928
1929 $path =~ s/^~[^\/]*//; # skip ~login
1930
1931 my ($match, $specificity);
1932
1933 for my $region (list) {
1934 if ($region->{match} && $path =~ $region->{match}) {
1935 ($match, $specificity) = ($region, $region->specificity)
1936 if $region->specificity > $specificity;
1937 }
1938 }
1939
1940 $match
1941}
1193 1942
1194=back 1943=back
1195
1196 1944
1197=head3 cf::map 1945=head3 cf::map
1198 1946
1199=over 4 1947=over 4
1200 1948
1203package cf::map; 1951package cf::map;
1204 1952
1205use Fcntl; 1953use Fcntl;
1206use Coro::AIO; 1954use Coro::AIO;
1207 1955
1956use overload
1957 '""' => \&as_string,
1958 fallback => 1;
1959
1208our $MAX_RESET = 3600; 1960our $MAX_RESET = 3600;
1209our $DEFAULT_RESET = 3000; 1961our $DEFAULT_RESET = 3000;
1210 1962
1211sub generate_random_map { 1963sub generate_random_map {
1964 my ($self, $rmp) = @_;
1965
1966 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1967
1968 $self->_create_random_map ($rmp);
1969}
1970
1971=item cf::map->register ($regex, $prio)
1972
1973Register a handler for the map path matching the given regex at the
1974givne priority (higher is better, built-in handlers have priority 0, the
1975default).
1976
1977=cut
1978
1979sub register {
1980 my (undef, $regex, $prio) = @_;
1981 my $pkg = caller;
1982
1983 push @{"$pkg\::ISA"}, __PACKAGE__;
1984
1985 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1986}
1987
1988# also paths starting with '/'
1989$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1990
1991sub thawer_merge {
1992 my ($self, $merge) = @_;
1993
1994 # we have to keep some variables in memory intact
1995 local $self->{path};
1996 local $self->{load_path};
1997
1998 $self->SUPER::thawer_merge ($merge);
1999}
2000
2001sub normalise {
1212 my ($path, $rmp) = @_; 2002 my ($path, $base) = @_;
1213 2003
1214 # mit "rum" bekleckern, nicht 2004 $path = "$path"; # make sure it's a string
1215 cf::map::_create_random_map 2005
2006 $path =~ s/\.map$//;
2007
2008 # map plan:
2009 #
2010 # /! non-realised random map exit (special hack!)
2011 # {... are special paths that are not being touched
2012 # ?xxx/... are special absolute paths
2013 # ?random/... random maps
2014 # /... normal maps
2015 # ~user/... per-player map of a specific user
2016
2017 $path =~ s/$PATH_SEP/\//go;
2018
2019 # treat it as relative path if it starts with
2020 # something that looks reasonable
2021 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2022 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2023
2024 $base =~ s{[^/]+/?$}{};
2025 $path = "$base/$path";
2026 }
2027
2028 for ($path) {
2029 redo if s{/\.?/}{/};
2030 redo if s{/[^/]+/\.\./}{/};
2031 }
2032
1216 $path, 2033 $path
1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1220 $rmp->{exit_on_final_map},
1221 $rmp->{xsize}, $rmp->{ysize},
1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1227 (cf::region::find $rmp->{region})
1228} 2034}
1229 2035
1230# and all this just because we cannot iterate over 2036sub new_from_path {
1231# all maps in C++... 2037 my (undef, $path, $base) = @_;
1232sub change_all_map_light { 2038
2039 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2040
2041 $path = normalise $path, $base;
2042
2043 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2044 if ($path =~ $EXT_MAP{$pkg}[1]) {
2045 my $self = bless cf::map::new, $pkg;
2046 $self->{path} = $path; $self->path ($path);
2047 $self->init; # pass $1 etc.
2048 return $self;
2049 }
2050 }
2051
2052 Carp::cluck "unable to resolve path '$path' (base '$base')";
2053 ()
2054}
2055
2056# may re-bless or do other evil things
2057sub init {
1233 my ($change) = @_; 2058 my ($self) = @_;
1234 2059
1235 $_->change_map_light ($change) 2060 $self
1236 for grep $_->outdoor, values %cf::MAP;
1237} 2061}
1238 2062
2063sub as_string {
2064 my ($self) = @_;
2065
2066 "$self->{path}"
2067}
2068
2069# the displayed name, this is a one way mapping
2070sub visible_name {
2071 &as_string
2072}
2073
2074# the original (read-only) location
2075sub load_path {
2076 my ($self) = @_;
2077
2078 "$MAPDIR/$self->{path}.map"
2079}
2080
2081# the temporary/swap location
2082sub save_path {
2083 my ($self) = @_;
2084
2085 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2086 "$TMPDIR/$path.map"
2087}
2088
2089# the unique path, undef == no special unique path
2090sub uniq_path {
2091 my ($self) = @_;
2092
2093 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2094 "$UNIQUEDIR/$path"
2095}
2096
2097sub decay_objects {
2098 my ($self) = @_;
2099
2100 return if $self->{deny_reset};
2101
2102 $self->do_decay_objects;
2103}
2104
2105sub unlink_save {
2106 my ($self) = @_;
2107
2108 utf8::encode (my $save = $self->save_path);
2109 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2110 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2111}
2112
1239sub try_load_header($) { 2113sub load_header_from($) {
1240 my ($path) = @_; 2114 my ($self, $path) = @_;
1241 2115
1242 utf8::encode $path; 2116 utf8::encode $path;
1243 aio_open $path, O_RDONLY, 0 2117 my $f = new_from_file cf::object::thawer $path
1244 or return; 2118 or return;
1245 2119
1246 my $map = cf::map::new 2120 $self->_load_header ($f)
1247 or return; 2121 or return;
1248 2122
1249 # for better error messages only, will be overwritten 2123 local $MAP_LOADING{$self->{path}} = $self;
1250 $map->path ($path); 2124 $f->resolve_delayed_derefs;
1251 2125
1252 $map->load_header ($path) 2126 $self->{load_path} = $path;
2127
2128 1
2129}
2130
2131# used to laod the header of an original map
2132sub load_header_orig {
2133 my ($self) = @_;
2134
2135 $self->load_header_from ($self->load_path)
2136}
2137
2138# used to laod the header of an instantiated map
2139sub load_header_temp {
2140 my ($self) = @_;
2141
2142 $self->load_header_from ($self->save_path)
2143}
2144
2145# called after loading the header from an instantiated map
2146sub prepare_temp {
2147 my ($self) = @_;
2148
2149 $self->last_access ((delete $self->{last_access})
2150 || $cf::RUNTIME); #d#
2151 # safety
2152 $self->{instantiate_time} = $cf::RUNTIME
2153 if $self->{instantiate_time} > $cf::RUNTIME;
2154}
2155
2156# called after loading the header from an original map
2157sub prepare_orig {
2158 my ($self) = @_;
2159
2160 $self->{load_original} = 1;
2161 $self->{instantiate_time} = $cf::RUNTIME;
2162 $self->last_access ($cf::RUNTIME);
2163 $self->instantiate;
2164}
2165
2166sub load_header {
2167 my ($self) = @_;
2168
2169 if ($self->load_header_temp) {
2170 $self->prepare_temp;
2171 } else {
2172 $self->load_header_orig
1253 or return; 2173 or return;
2174 $self->prepare_orig;
2175 }
1254 2176
1255 $map->{load_path} = $path; 2177 $self->{deny_reset} = 1
2178 if $self->no_reset;
1256 2179
1257 $map 2180 $self->default_region (cf::region::find_by_path $self->{path})
2181 unless $self->default_region;
2182
2183 1
1258} 2184}
1259 2185
1260sub find; 2186sub find;
1261sub find { 2187sub find {
1262 my ($path, $origin) = @_; 2188 my ($path, $origin) = @_;
1263 2189
1264 #warn "find<$path,$origin>\n";#d# 2190 cf::cede_to_tick;
1265 2191
1266 $path = new cf::path $path, $origin && $origin->path; 2192 $path = normalise $path, $origin;
1267 my $key = $path->as_string;
1268 2193
1269 cf::lock_wait "map_find:$key"; 2194 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1270
1271 $cf::MAP{$key} || do {
1272 my $guard = cf::lock_acquire "map_find:$key"; 2195 my $guard2 = cf::lock_acquire "map_find:$path";
1273 2196
1274 # do it the slow way 2197 $cf::MAP{$path} || do {
1275 my $map = try_load_header $path->save_path; 2198 my $map = new_from_path cf::map $path
1276
1277 Coro::cede;
1278
1279 if ($map) {
1280 $map->last_access ((delete $map->{last_access})
1281 || $cf::RUNTIME); #d#
1282 # safety
1283 $map->{instantiate_time} = $cf::RUNTIME
1284 if $map->{instantiate_time} > $cf::RUNTIME;
1285 } else {
1286 if (my $rmp = $path->random_map_params) {
1287 $map = generate_random_map $key, $rmp;
1288 } else {
1289 $map = try_load_header $path->load_path;
1290 }
1291
1292 $map or return; 2199 or return;
1293 2200
1294 $map->{load_original} = 1;
1295 $map->{instantiate_time} = $cf::RUNTIME;
1296 $map->last_access ($cf::RUNTIME);
1297 $map->instantiate;
1298
1299 # per-player maps become, after loading, normal maps
1300 $map->per_player (0) if $path->{user_rel};
1301 }
1302
1303 $map->path ($key);
1304 $map->{path} = $path;
1305 $map->{last_save} = $cf::RUNTIME; 2201 $map->{last_save} = $cf::RUNTIME;
1306 2202
1307 Coro::cede; 2203 $map->load_header
2204 or return;
1308 2205
1309 if ($map->should_reset) { 2206 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2207 # doing this can freeze the server in a sync job, obviously
2208 #$cf::WAIT_FOR_TICK->wait;
2209 undef $guard2;
2210 undef $guard1;
1310 $map->reset; 2211 $map->reset;
1311 undef $guard;
1312 $map = find $path 2212 return find $path;
1313 or return;
1314 } 2213 }
1315 2214
1316 $cf::MAP{$key} = $map 2215 $cf::MAP{$path} = $map
1317 } 2216 }
1318} 2217}
2218
2219sub pre_load { }
2220#sub post_load { } # XS
1319 2221
1320sub load { 2222sub load {
1321 my ($self) = @_; 2223 my ($self) = @_;
1322 2224
2225 local $self->{deny_reset} = 1; # loading can take a long time
2226
1323 my $path = $self->{path}; 2227 my $path = $self->{path};
2228
2229 {
1324 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2230 my $guard = cf::lock_acquire "map_data:$path";
1325 2231
1326 return if $self->in_memory != cf::MAP_SWAPPED; 2232 return unless $self->valid;
2233 return unless $self->state == cf::MAP_SWAPPED;
1327 2234
1328 $self->in_memory (cf::MAP_LOADING);
1329
1330 $self->alloc; 2235 $self->alloc;
1331 $self->load_objects ($self->{load_path}, 1) 2236
2237 $self->pre_load;
2238 cf::cede_to_tick;
2239
2240 if (exists $self->{load_path}) {
2241 my $f = new_from_file cf::object::thawer $self->{load_path};
2242 $f->skip_block;
2243 $self->_load_objects ($f)
1332 or return; 2244 or return;
1333 2245
1334 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2246 $self->post_load_original
1335 if delete $self->{load_original}; 2247 if delete $self->{load_original};
1336 2248
1337 if (my $uniq = $path->uniq_path) { 2249 if (my $uniq = $self->uniq_path) {
1338 utf8::encode $uniq; 2250 utf8::encode $uniq;
1339 if (aio_open $uniq, O_RDONLY, 0) { 2251 unless (aio_stat $uniq) {
2252 if (my $f = new_from_file cf::object::thawer $uniq) {
1340 $self->clear_unique_items; 2253 $self->clear_unique_items;
1341 $self->load_objects ($uniq, 0); 2254 $self->_load_objects ($f);
2255 $f->resolve_delayed_derefs;
2256 }
2257 }
1342 } 2258 }
1343 }
1344 2259
1345 Coro::cede; 2260 $f->resolve_delayed_derefs;
2261 } else {
2262 $self->post_load_original
2263 if delete $self->{load_original};
2264 }
1346 2265
2266 $self->state (cf::MAP_INACTIVE);
2267
2268 cf::cede_to_tick;
1347 # now do the right thing for maps 2269 # now do the right thing for maps
1348 $self->link_multipart_objects; 2270 $self->link_multipart_objects;
1349
1350 if ($self->{path}->is_style_map) {
1351 $self->{deny_save} = 1;
1352 $self->{deny_reset} = 1;
1353 } else {
1354 $self->fix_auto_apply;
1355 $self->decay_objects;
1356 $self->update_buttons;
1357 $self->set_darkness_map;
1358 $self->difficulty ($self->estimate_difficulty) 2271 $self->difficulty ($self->estimate_difficulty)
1359 unless $self->difficulty; 2272 unless $self->difficulty;
1360 $self->activate; 2273 cf::cede_to_tick;
2274
2275 unless ($self->{deny_activate}) {
2276 $self->decay_objects;
2277 $self->fix_auto_apply;
2278 $self->update_buttons;
2279 cf::cede_to_tick;
2280 #$self->activate; # no longer activate maps automatically
2281 }
2282
2283 $self->{last_save} = $cf::RUNTIME;
2284 $self->last_access ($cf::RUNTIME);
2285 }
2286
2287 $self->post_load;
2288
1361 } 2289 1
2290}
1362 2291
1363 Coro::cede; 2292# customize the map for a given player, i.e.
2293# return the _real_ map. used by e.g. per-player
2294# maps to change the path to ~playername/mappath
2295sub customise_for {
2296 my ($self, $ob) = @_;
1364 2297
1365 $self->in_memory (cf::MAP_IN_MEMORY); 2298 return find "~" . $ob->name . "/" . $self->{path}
2299 if $self->per_player;
2300
2301# return find "?party/" . $ob->name . "/" . $self->{path}
2302# if $self->per_party;
2303
2304 $self
1366} 2305}
1367 2306
1368sub find_sync { 2307sub find_sync {
1369 my ($path, $origin) = @_; 2308 my ($path, $origin) = @_;
1370 2309
1371 cf::sync_job { cf::map::find $path, $origin } 2310 # it's a bug to call this from the main context
2311 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2312 if $Coro::current == $Coro::main;
2313
2314 find $path, $origin
1372} 2315}
1373 2316
1374sub do_load_sync { 2317sub do_load_sync {
1375 my ($map) = @_; 2318 my ($map) = @_;
1376 2319
1377 cf::sync_job { $map->load }; 2320 # it's a bug to call this from the main context
2321 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2322 if $Coro::current == $Coro::main;
2323
2324 $map->load;
2325}
2326
2327our %MAP_PREFETCH;
2328our $MAP_PREFETCHER = undef;
2329
2330sub find_async {
2331 my ($path, $origin, $load) = @_;
2332
2333 $path = normalise $path, $origin;
2334
2335 if (my $map = $cf::MAP{$path}) {
2336 return $map if !$load || $map->linkable;
2337 }
2338
2339 $MAP_PREFETCH{$path} |= $load;
2340
2341 $MAP_PREFETCHER ||= cf::async {
2342 $Coro::current->{desc} = "map prefetcher";
2343
2344 while (%MAP_PREFETCH) {
2345 while (my ($k, $v) = each %MAP_PREFETCH) {
2346 if (my $map = find $k) {
2347 $map->load if $v;
2348 }
2349
2350 delete $MAP_PREFETCH{$k};
2351 }
2352 }
2353 undef $MAP_PREFETCHER;
2354 };
2355 $MAP_PREFETCHER->prio (6);
2356
2357 ()
2358}
2359
2360# common code, used by both ->save and ->swapout
2361sub _save {
2362 my ($self) = @_;
2363
2364 $self->{last_save} = $cf::RUNTIME;
2365
2366 return unless $self->dirty;
2367
2368 my $save = $self->save_path; utf8::encode $save;
2369 my $uniq = $self->uniq_path; utf8::encode $uniq;
2370
2371 $self->{load_path} = $save;
2372
2373 return if $self->{deny_save};
2374
2375 local $self->{last_access} = $self->last_access;#d#
2376
2377 cf::async {
2378 $Coro::current->{desc} = "map player save";
2379 $_->contr->save for $self->players;
2380 };
2381
2382 cf::get_slot 0.02;
2383
2384 if ($uniq) {
2385 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2386 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2387 } else {
2388 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2389 }
1378} 2390}
1379 2391
1380sub save { 2392sub save {
1381 my ($self) = @_; 2393 my ($self) = @_;
1382 2394
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 2395 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 2396
1385 $self->{last_save} = $cf::RUNTIME; 2397 $self->_save;
1386
1387 return unless $self->dirty;
1388
1389 my $save = $self->{path}->save_path; utf8::encode $save;
1390 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1391
1392 $self->{load_path} = $save;
1393
1394 return if $self->{deny_save};
1395
1396 local $self->{last_access} = $self->last_access;#d#
1397
1398 cf::async {
1399 $_->contr->save for $self->players;
1400 };
1401
1402 if ($uniq) {
1403 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1404 $self->save_objects ($uniq, cf::IO_UNIQUES);
1405 } else {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1407 }
1408} 2398}
1409 2399
1410sub swap_out { 2400sub swap_out {
1411 my ($self) = @_; 2401 my ($self) = @_;
1412 2402
1413 # save first because save cedes
1414 $self->save;
1415
1416 my $lock = cf::lock_acquire "map_data:" . $self->path; 2403 my $lock = cf::lock_acquire "map_data:$self->{path}";
1417 2404
2405 return if !$self->linkable;
2406 return if $self->{deny_save};
1418 return if $self->players; 2407 return if $self->players;
1419 return if $self->in_memory != cf::MAP_IN_MEMORY;
1420 return if $self->{deny_save};
1421 2408
2409 # first deactivate the map and "unlink" it from the core
2410 $self->deactivate;
2411 $_->clear_links_to ($self) for values %cf::MAP;
2412 $self->state (cf::MAP_SWAPPED);
2413
2414 # then atomically save
2415 $self->_save;
2416
2417 # then free the map
1422 $self->clear; 2418 $self->clear;
1423 $self->in_memory (cf::MAP_SWAPPED);
1424} 2419}
1425 2420
1426sub reset_at { 2421sub reset_at {
1427 my ($self) = @_; 2422 my ($self) = @_;
1428 2423
1429 # TODO: safety, remove and allow resettable per-player maps 2424 # TODO: safety, remove and allow resettable per-player maps
1430 return 1e99 if $self->{path}{user_rel};
1431 return 1e99 if $self->{deny_reset}; 2425 return 1e99 if $self->{deny_reset};
1432 2426
1433 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2427 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1434 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2428 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1435 2429
1440 my ($self) = @_; 2434 my ($self) = @_;
1441 2435
1442 $self->reset_at <= $cf::RUNTIME 2436 $self->reset_at <= $cf::RUNTIME
1443} 2437}
1444 2438
1445sub unlink_save {
1446 my ($self) = @_;
1447
1448 utf8::encode (my $save = $self->{path}->save_path);
1449 aioreq_pri 3; IO::AIO::aio_unlink $save;
1450 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1451}
1452
1453sub rename {
1454 my ($self, $new_path) = @_;
1455
1456 $self->unlink_save;
1457
1458 delete $cf::MAP{$self->path};
1459 $self->{path} = new cf::path $new_path;
1460 $self->path ($self->{path}->as_string);
1461 $cf::MAP{$self->path} = $self;
1462
1463 $self->save;
1464}
1465
1466sub reset { 2439sub reset {
1467 my ($self) = @_; 2440 my ($self) = @_;
1468 2441
1469 my $lock = cf::lock_acquire "map_data:" . $self->path; 2442 my $lock = cf::lock_acquire "map_data:$self->{path}";
1470 2443
1471 return if $self->players; 2444 return if $self->players;
1472 return if $self->{path}{user_rel};#d#
1473 2445
1474 warn "resetting map ", $self->path;#d# 2446 cf::trace "resetting map ", $self->path, "\n";
2447
2448 $self->state (cf::MAP_SWAPPED);
2449
2450 # need to save uniques path
2451 unless ($self->{deny_save}) {
2452 my $uniq = $self->uniq_path; utf8::encode $uniq;
2453
2454 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2455 if $uniq;
2456 }
1475 2457
1476 delete $cf::MAP{$self->path}; 2458 delete $cf::MAP{$self->path};
1477 2459
2460 $self->deactivate;
1478 $_->clear_links_to ($self) for values %cf::MAP; 2461 $_->clear_links_to ($self) for values %cf::MAP;
2462 $self->clear;
1479 2463
1480 $self->unlink_save; 2464 $self->unlink_save;
1481 $self->destroy; 2465 $self->destroy;
1482} 2466}
1483 2467
1484my $nuke_counter = "aaaa"; 2468my $nuke_counter = "aaaa";
1485 2469
1486sub nuke { 2470sub nuke {
1487 my ($self) = @_; 2471 my ($self) = @_;
1488 2472
2473 {
2474 my $lock = cf::lock_acquire "map_data:$self->{path}";
2475
2476 delete $cf::MAP{$self->path};
2477
2478 $self->unlink_save;
2479
2480 bless $self, "cf::map::wrap";
2481 delete $self->{deny_reset};
1489 $self->{deny_save} = 1; 2482 $self->{deny_save} = 1;
1490 $self->reset_timeout (1); 2483 $self->reset_timeout (1);
1491 $self->rename ("{nuke}/" . ($nuke_counter++)); 2484 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2485
2486 $cf::MAP{$self->path} = $self;
2487 }
2488
1492 $self->reset; # polite request, might not happen 2489 $self->reset; # polite request, might not happen
1493} 2490}
1494 2491
1495sub customise_for { 2492=item $maps = cf::map::tmp_maps
1496 my ($map, $ob) = @_;
1497 2493
1498 if ($map->per_player) { 2494Returns an arrayref with all map paths of currently instantiated and saved
1499 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2495maps. May block.
2496
2497=cut
2498
2499sub tmp_maps() {
1500 } 2500 [
1501 2501 map {
1502 $map 2502 utf8::decode $_;
2503 /\.map$/
2504 ? normalise $_
2505 : ()
2506 } @{ aio_readdir $TMPDIR or [] }
2507 ]
1503} 2508}
1504 2509
1505sub emergency_save { 2510=item $maps = cf::map::random_maps
1506 my $freeze_guard = cf::freeze_mainloop;
1507 2511
1508 warn "enter emergency perl save\n"; 2512Returns an arrayref with all map paths of currently instantiated and saved
2513random maps. May block.
1509 2514
1510 cf::sync_job { 2515=cut
1511 warn "begin emergency player save\n";
1512 $_->save for values %cf::PLAYER;
1513 warn "end emergency player save\n";
1514 2516
1515 warn "begin emergency map save\n"; 2517sub random_maps() {
1516 $_->save for values %cf::MAP; 2518 [
1517 warn "end emergency map save\n"; 2519 map {
2520 utf8::decode $_;
2521 /\.map$/
2522 ? normalise "?random/$_"
2523 : ()
2524 } @{ aio_readdir $RANDOMDIR or [] }
2525 ]
2526}
2527
2528=item cf::map::unique_maps
2529
2530Returns an arrayref of paths of all shared maps that have
2531instantiated unique items. May block.
2532
2533=cut
2534
2535sub unique_maps() {
2536 [
2537 map {
2538 utf8::decode $_;
2539 s/\.map$//; # TODO future compatibility hack
2540 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2541 ? ()
2542 : normalise $_
2543 } @{ aio_readdir $UNIQUEDIR or [] }
2544 ]
2545}
2546
2547=item cf::map::static_maps
2548
2549Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2550file in the shared directory excluding F</styles> and F</editor>). May
2551block.
2552
2553=cut
2554
2555sub static_maps() {
2556 my @dirs = "";
2557 my @maps;
2558
2559 while (@dirs) {
2560 my $dir = shift @dirs;
2561
2562 next if $dir eq "/styles" || $dir eq "/editor";
2563
2564 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2565 or return;
2566
2567 for (@$files) {
2568 s/\.map$// or next;
2569 utf8::decode $_;
2570 push @maps, "$dir/$_";
2571 }
2572
2573 push @dirs, map "$dir/$_", @$dirs;
1518 }; 2574 }
1519 2575
1520 warn "leave emergency perl save\n"; 2576 \@maps
2577}
2578
2579=back
2580
2581=head3 cf::object
2582
2583=cut
2584
2585package cf::object;
2586
2587=over 4
2588
2589=item $ob->inv_recursive
2590
2591Returns the inventory of the object I<and> their inventories, recursively,
2592but I<not> the object itself.
2593
2594=cut
2595
2596sub inv_recursive_;
2597sub inv_recursive_ {
2598 map { $_, inv_recursive_ $_->inv } @_
2599}
2600
2601sub inv_recursive {
2602 inv_recursive_ inv $_[0]
2603}
2604
2605=item $ref = $ob->ref
2606
2607Creates and returns a persistent reference to an object that can be stored as a string.
2608
2609=item $ob = cf::object::deref ($refstring)
2610
2611returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2612even if the object actually exists. May block.
2613
2614=cut
2615
2616sub deref {
2617 my ($ref) = @_;
2618
2619 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2620 my ($uuid, $name) = ($1, $2);
2621 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2622 or return;
2623 $pl->ob->uuid eq $uuid
2624 or return;
2625
2626 $pl->ob
2627 } else {
2628 warn "$ref: cannot resolve object reference\n";
2629 undef
2630 }
1521} 2631}
1522 2632
1523package cf; 2633package cf;
1524 2634
1525=back 2635=back
1526
1527 2636
1528=head3 cf::object::player 2637=head3 cf::object::player
1529 2638
1530=over 4 2639=over 4
1531 2640
1534Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2643Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1535can be C<undef>. Does the right thing when the player is currently in a 2644can be C<undef>. Does the right thing when the player is currently in a
1536dialogue with the given NPC character. 2645dialogue with the given NPC character.
1537 2646
1538=cut 2647=cut
2648
2649our $SAY_CHANNEL = {
2650 id => "say",
2651 title => "Map",
2652 reply => "say ",
2653 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2654};
2655
2656our $CHAT_CHANNEL = {
2657 id => "chat",
2658 title => "Chat",
2659 reply => "chat ",
2660 tooltip => "Player chat and shouts, global to the server.",
2661};
1539 2662
1540# rough implementation of a future "reply" method that works 2663# rough implementation of a future "reply" method that works
1541# with dialog boxes. 2664# with dialog boxes.
1542#TODO: the first argument must go, split into a $npc->reply_to ( method 2665#TODO: the first argument must go, split into a $npc->reply_to ( method
1543sub cf::object::player::reply($$$;$) { 2666sub cf::object::player::reply($$$;$) {
1545 2668
1546 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2669 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1547 2670
1548 if ($self->{record_replies}) { 2671 if ($self->{record_replies}) {
1549 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2672 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2673
1550 } else { 2674 } else {
2675 my $pl = $self->contr;
2676
2677 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2678 my $dialog = $pl->{npc_dialog};
2679 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2680
2681 } else {
1551 $msg = $npc->name . " says: $msg" if $npc; 2682 $msg = $npc->name . " says: $msg" if $npc;
1552 $self->message ($msg, $flags); 2683 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2684 }
1553 } 2685 }
2686}
2687
2688=item $object->send_msg ($channel, $msg, $color, [extra...])
2689
2690=cut
2691
2692sub cf::object::send_msg {
2693 my $pl = shift->contr
2694 or return;
2695 $pl->send_msg (@_);
1554} 2696}
1555 2697
1556=item $player_object->may ("access") 2698=item $player_object->may ("access")
1557 2699
1558Returns wether the given player is authorized to access resource "access" 2700Returns wether the given player is authorized to access resource "access"
1571 2713
1572=item $player_object->enter_link 2714=item $player_object->enter_link
1573 2715
1574Freezes the player and moves him/her to a special map (C<{link}>). 2716Freezes the player and moves him/her to a special map (C<{link}>).
1575 2717
1576The player should be reaosnably safe there for short amounts of time. You 2718The player should be reasonably safe there for short amounts of time (e.g.
1577I<MUST> call C<leave_link> as soon as possible, though. 2719for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2720though, as the player cannot control the character while it is on the link
2721map.
2722
2723Will never block.
1578 2724
1579=item $player_object->leave_link ($map, $x, $y) 2725=item $player_object->leave_link ($map, $x, $y)
1580 2726
1581Moves the player out of the specila link map onto the given map. If the 2727Moves the player out of the special C<{link}> map onto the specified
1582map is not valid (or omitted), the player will be moved back to the 2728map. If the map is not valid (or omitted), the player will be moved back
1583location he/she was before the call to C<enter_link>, or, if that fails, 2729to the location he/she was before the call to C<enter_link>, or, if that
1584to the emergency map position. 2730fails, to the emergency map position.
1585 2731
1586Might block. 2732Might block.
1587 2733
1588=cut 2734=cut
2735
2736sub link_map {
2737 unless ($LINK_MAP) {
2738 $LINK_MAP = cf::map::find "{link}"
2739 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2740 $LINK_MAP->load;
2741 }
2742
2743 $LINK_MAP
2744}
1589 2745
1590sub cf::object::player::enter_link { 2746sub cf::object::player::enter_link {
1591 my ($self) = @_; 2747 my ($self) = @_;
1592 2748
1593 $self->deactivate_recursive; 2749 $self->deactivate_recursive;
1594 2750
1595 return if $self->map == $LINK_MAP; 2751 ++$self->{_link_recursion};
2752
2753 return if UNIVERSAL::isa $self->map, "ext::map_link";
1596 2754
1597 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2755 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1598 if $self->map; 2756 if $self->map && $self->map->{path} ne "{link}";
1599 2757
1600 $self->enter_map ($LINK_MAP, 20, 20); 2758 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1601} 2759}
1602 2760
1603sub cf::object::player::leave_link { 2761sub cf::object::player::leave_link {
1604 my ($self, $map, $x, $y) = @_; 2762 my ($self, $map, $x, $y) = @_;
2763
2764 return unless $self->contr->active;
1605 2765
1606 my $link_pos = delete $self->{_link_pos}; 2766 my $link_pos = delete $self->{_link_pos};
1607 2767
1608 unless ($map) { 2768 unless ($map) {
1609 # restore original map position 2769 # restore original map position
1620 ($x, $y) = (-1, -1) 2780 ($x, $y) = (-1, -1)
1621 unless (defined $x) && (defined $y); 2781 unless (defined $x) && (defined $y);
1622 2782
1623 # use -1 or undef as default coordinates, not 0, 0 2783 # use -1 or undef as default coordinates, not 0, 0
1624 ($x, $y) = ($map->enter_x, $map->enter_y) 2784 ($x, $y) = ($map->enter_x, $map->enter_y)
1625 if $x <=0 && $y <= 0; 2785 if $x <= 0 && $y <= 0;
1626 2786
1627 $map->load; 2787 $map->load;
1628 2788
1629 return unless $self->contr->active; 2789 return unless $self->contr->active;
2790
2791 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2792 if ($self->enter_map ($map, $x, $y)) {
2793 # entering was successful
2794 delete $self->{_link_recursion};
2795 # only activate afterwards, to support waiting in hooks
1630 $self->activate_recursive; 2796 $self->activate_recursive;
1631 $self->enter_map ($map, $x, $y);
1632}
1633
1634cf::player->attach (
1635 on_logout => sub {
1636 my ($pl) = @_;
1637
1638 # abort map switching before logout
1639 if ($pl->ob->{_link_pos}) {
1640 cf::sync_job {
1641 $pl->ob->leave_link
1642 };
1643 }
1644 }, 2797 }
1645 on_login => sub {
1646 my ($pl) = @_;
1647 2798
1648 # try to abort aborted map switching on player login :) 2799}
1649 # should happen only on crashes
1650 if ($pl->ob->{_link_pos}) {
1651 $pl->ob->enter_link;
1652 (async {
1653 # we need this sleep as the login has a concurrent enter_exit running
1654 # and this sleep increases chances of the player not ending up in scorn
1655 $pl->ob->reply (undef,
1656 "There was an internal problem at your last logout, "
1657 . "the server will try to bring you to your intended destination in a second.",
1658 cf::NDI_RED);
1659 Coro::Timer::sleep 1;
1660 $pl->ob->leave_link;
1661 })->prio (2);
1662 }
1663 },
1664);
1665 2800
1666=item $player_object->goto ($path, $x, $y) 2801=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1667 2802
2803Moves the player to the given map-path and coordinates by first freezing
2804her, loading and preparing them map, calling the provided $check callback
2805that has to return the map if sucecssful, and then unfreezes the player on
2806the new (success) or old (failed) map position. In either case, $done will
2807be called at the end of this process.
2808
2809Note that $check will be called with a potentially non-loaded map, so if
2810it needs a loaded map it has to call C<< ->load >>.
2811
1668=cut 2812=cut
2813
2814our $GOTOGEN;
1669 2815
1670sub cf::object::player::goto { 2816sub cf::object::player::goto {
1671 my ($self, $path, $x, $y) = @_; 2817 my ($self, $path, $x, $y, $check, $done) = @_;
2818
2819 if ($self->{_link_recursion} >= $MAX_LINKS) {
2820 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2821 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2822 ($path, $x, $y) = @$EMERGENCY_POSITION;
2823 }
2824
2825 # do generation counting so two concurrent goto's will be executed in-order
2826 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1672 2827
1673 $self->enter_link; 2828 $self->enter_link;
1674 2829
1675 (async { 2830 (async {
1676 $path = new cf::path $path; 2831 $Coro::current->{desc} = "player::goto $path $x $y";
1677 2832
1678 my $map = cf::map::find $path->as_string; 2833 # *tag paths override both path and x|y
2834 if ($path =~ /^\*(.*)$/) {
2835 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2836 my $ob = $obs[rand @obs];
2837
2838 # see if we actually can go there
2839 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2840 $ob = $obs[rand @obs];
2841 } else {
2842 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2843 }
2844 # else put us there anyways for now #d#
2845
2846 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2847 } else {
2848 ($path, $x, $y) = (undef, undef, undef);
2849 }
2850 }
2851
2852 my $map = eval {
2853 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2854
2855 if ($map) {
1679 $map = $map->customise_for ($self) if $map; 2856 $map = $map->customise_for ($self);
1680 2857 $map = $check->($map, $x, $y, $self) if $check && $map;
1681# warn "entering ", $map->path, " at ($x, $y)\n" 2858 } else {
1682# if $map;
1683
1684 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2859 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2860 }
1685 2861
2862 $map
2863 };
2864
2865 if ($@) {
2866 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2867 LOG llevError | logBacktrace, Carp::longmess $@;
2868 }
2869
2870 if ($gen == $self->{_goto_generation}) {
2871 delete $self->{_goto_generation};
1686 $self->leave_link ($map, $x, $y); 2872 $self->leave_link ($map, $x, $y);
2873 }
2874
2875 $done->($self) if $done;
1687 })->prio (1); 2876 })->prio (1);
1688} 2877}
1689 2878
1690=item $player_object->enter_exit ($exit_object) 2879=item $player_object->enter_exit ($exit_object)
1691 2880
1693 2882
1694sub parse_random_map_params { 2883sub parse_random_map_params {
1695 my ($spec) = @_; 2884 my ($spec) = @_;
1696 2885
1697 my $rmp = { # defaults 2886 my $rmp = { # defaults
1698 xsize => 10, 2887 xsize => (cf::rndm 15, 40),
1699 ysize => 10, 2888 ysize => (cf::rndm 15, 40),
2889 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2890 #layout => string,
1700 }; 2891 };
1701 2892
1702 for (split /\n/, $spec) { 2893 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2; 2894 my ($k, $v) = split /\s+/, $_, 2;
1704 2895
1716 # that depends on the exit object 2907 # that depends on the exit object
1717 2908
1718 my $rmp = parse_random_map_params $exit->msg; 2909 my $rmp = parse_random_map_params $exit->msg;
1719 2910
1720 if ($exit->map) { 2911 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name; 2912 $rmp->{region} = $exit->region->name;
1722 $rmp->{origin_map} = $exit->map->path; 2913 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x; 2914 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y; 2915 $rmp->{origin_y} = $exit->y;
2916
2917 $exit->map->touch;
1725 } 2918 }
1726 2919
1727 $rmp->{random_seed} ||= $exit->random_seed; 2920 $rmp->{random_seed} ||= $exit->random_seed;
1728 2921
1729 my $data = cf::to_json $rmp; 2922 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1730 my $md5 = Digest::MD5::md5_hex $data; 2923 my $md5 = Digest::MD5::md5_hex $data;
2924 my $meta = "$RANDOMDIR/$md5.meta";
1731 2925
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2926 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0; 2927 aio_write $fh, 0, (length $data), $data, 0;
2928 undef $fh;
2929 aio_rename "$meta~", $meta;
1734 2930
2931 my $slaying = "?random/$md5";
2932
2933 if ($exit->valid) {
1735 $exit->slaying ("?random/$md5"); 2934 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef); 2935 $exit->msg (undef);
2936 }
1737 } 2937 }
1738} 2938}
1739 2939
1740sub cf::object::player::enter_exit { 2940sub cf::object::player::enter_exit {
1741 my ($self, $exit) = @_; 2941 my ($self, $exit) = @_;
1743 return unless $self->type == cf::PLAYER; 2943 return unless $self->type == cf::PLAYER;
1744 2944
1745 $self->enter_link; 2945 $self->enter_link;
1746 2946
1747 (async { 2947 (async {
1748 $self->deactivate_recursive; # just to be sure 2948 $Coro::current->{desc} = "enter_exit";
2949
1749 unless (eval { 2950 unless (eval {
2951 $self->deactivate_recursive; # just to be sure
2952
2953 my $map = cf::map::normalise $exit->slaying, $exit->map;
2954 my $x = $exit->stats->hp;
2955 my $y = $exit->stats->sp;
2956
2957 # special map handling
2958 my $slaying = $exit->slaying;
2959
2960 # special map handling
2961 if ($slaying eq "/!") {
2962 my $guard = cf::lock_acquire "exit_prepare:$exit";
2963
1750 prepare_random_map $exit 2964 prepare_random_map $exit
2965 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2966
1751 if $exit->slaying eq "/!"; 2967 $map = $exit->slaying;
1752 2968
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2969 } elsif ($slaying eq '!up') {
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2970 $map = $exit->map->tile_path (cf::TILE_UP);
2971 $x = $exit->x;
2972 $y = $exit->y;
1755 2973
2974 } elsif ($slaying eq '!down') {
2975 $map = $exit->map->tile_path (cf::TILE_DOWN);
2976 $x = $exit->x;
2977 $y = $exit->y;
2978 }
2979
2980 $self->goto ($map, $x, $y);
2981
2982 # if exit is damned, update players death & WoR home-position
2983 $self->contr->savebed ($map, $x, $y)
2984 if $exit->flag (cf::FLAG_DAMNED);
2985
1756 1; 2986 1
1757 }) { 2987 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 2988 $self->message ("Something went wrong deep within the deliantra server. "
1759 . "I'll try to bring you back to the map you were before. " 2989 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 2990 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 2991 cf::NDI_UNIQUE | cf::NDI_RED);
1762 2992
1763 warn "ERROR in enter_exit: $@"; 2993 error "ERROR in enter_exit: $@";
1764 $self->leave_link; 2994 $self->leave_link;
1765 } 2995 }
1766 })->prio (1); 2996 })->prio (1);
1767} 2997}
1768 2998
1779 3009
1780sub cf::client::send_drawinfo { 3010sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_; 3011 my ($self, $text, $flags) = @_;
1782 3012
1783 utf8::encode $text; 3013 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3014 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1785} 3015}
1786 3016
3017=item $client->send_big_packet ($pkt)
3018
3019Like C<send_packet>, but tries to compress large packets, and fragments
3020them as required.
3021
3022=cut
3023
3024our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3025
3026sub cf::client::send_big_packet {
3027 my ($self, $pkt) = @_;
3028
3029 # try lzf for large packets
3030 $pkt = "lzf " . Compress::LZF::compress $pkt
3031 if 1024 <= length $pkt and $self->{can_lzf};
3032
3033 # split very large packets
3034 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3035 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3036 $pkt = "frag";
3037 }
3038
3039 $self->send_packet ($pkt);
3040}
3041
3042=item $client->send_msg ($channel, $msg, $color, [extra...])
3043
3044Send a drawinfo or msg packet to the client, formatting the msg for the
3045client if neccessary. C<$type> should be a string identifying the type of
3046the message, with C<log> being the default. If C<$color> is negative, suppress
3047the message unless the client supports the msg packet.
3048
3049=cut
3050
3051# non-persistent channels (usually the info channel)
3052our %CHANNEL = (
3053 "c/motd" => {
3054 id => "infobox",
3055 title => "MOTD",
3056 reply => undef,
3057 tooltip => "The message of the day",
3058 },
3059 "c/identify" => {
3060 id => "infobox",
3061 title => "Identify",
3062 reply => undef,
3063 tooltip => "Items recently identified",
3064 },
3065 "c/examine" => {
3066 id => "infobox",
3067 title => "Examine",
3068 reply => undef,
3069 tooltip => "Signs and other items you examined",
3070 },
3071 "c/shopinfo" => {
3072 id => "infobox",
3073 title => "Shop Info",
3074 reply => undef,
3075 tooltip => "What your bargaining skill tells you about the shop",
3076 },
3077 "c/book" => {
3078 id => "infobox",
3079 title => "Book",
3080 reply => undef,
3081 tooltip => "The contents of a note or book",
3082 },
3083 "c/lookat" => {
3084 id => "infobox",
3085 title => "Look",
3086 reply => undef,
3087 tooltip => "What you saw there",
3088 },
3089 "c/who" => {
3090 id => "infobox",
3091 title => "Players",
3092 reply => undef,
3093 tooltip => "Shows players who are currently online",
3094 },
3095 "c/body" => {
3096 id => "infobox",
3097 title => "Body Parts",
3098 reply => undef,
3099 tooltip => "Shows which body parts you posess and are available",
3100 },
3101 "c/statistics" => {
3102 id => "infobox",
3103 title => "Statistics",
3104 reply => undef,
3105 tooltip => "Shows your primary statistics",
3106 },
3107 "c/skills" => {
3108 id => "infobox",
3109 title => "Skills",
3110 reply => undef,
3111 tooltip => "Shows your experience per skill and item power",
3112 },
3113 "c/shopitems" => {
3114 id => "infobox",
3115 title => "Shop Items",
3116 reply => undef,
3117 tooltip => "Shows the items currently for sale in this shop",
3118 },
3119 "c/resistances" => {
3120 id => "infobox",
3121 title => "Resistances",
3122 reply => undef,
3123 tooltip => "Shows your resistances",
3124 },
3125 "c/pets" => {
3126 id => "infobox",
3127 title => "Pets",
3128 reply => undef,
3129 tooltip => "Shows information abotu your pets/a specific pet",
3130 },
3131 "c/perceiveself" => {
3132 id => "infobox",
3133 title => "Perceive Self",
3134 reply => undef,
3135 tooltip => "You gained detailed knowledge about yourself",
3136 },
3137 "c/uptime" => {
3138 id => "infobox",
3139 title => "Uptime",
3140 reply => undef,
3141 tooltip => "How long the server has been running since last restart",
3142 },
3143 "c/mapinfo" => {
3144 id => "infobox",
3145 title => "Map Info",
3146 reply => undef,
3147 tooltip => "Information related to the maps",
3148 },
3149 "c/party" => {
3150 id => "party",
3151 title => "Party",
3152 reply => "gsay ",
3153 tooltip => "Messages and chat related to your party",
3154 },
3155 "c/death" => {
3156 id => "death",
3157 title => "Death",
3158 reply => undef,
3159 tooltip => "Reason for and more info about your most recent death",
3160 },
3161 "c/say" => $SAY_CHANNEL,
3162 "c/chat" => $CHAT_CHANNEL,
3163);
3164
3165sub cf::client::send_msg {
3166 my ($self, $channel, $msg, $color, @extra) = @_;
3167
3168 $msg = $self->pl->expand_cfpod ($msg)
3169 unless $color & cf::NDI_VERBATIM;
3170
3171 $color &= cf::NDI_CLIENT_MASK; # just in case...
3172
3173 # check predefined channels, for the benefit of C
3174 if ($CHANNEL{$channel}) {
3175 $channel = $CHANNEL{$channel};
3176
3177 $self->ext_msg (channel_info => $channel);
3178 $channel = $channel->{id};
3179
3180 } elsif (ref $channel) {
3181 # send meta info to client, if not yet sent
3182 unless (exists $self->{channel}{$channel->{id}}) {
3183 $self->{channel}{$channel->{id}} = $channel;
3184 $self->ext_msg (channel_info => $channel);
3185 }
3186
3187 $channel = $channel->{id};
3188 }
3189
3190 return unless @extra || length $msg;
3191
3192 # default colour, mask it out
3193 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3194 if $color & cf::NDI_DEF;
3195
3196 my $pkt = "msg "
3197 . $self->{json_coder}->encode (
3198 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3199 );
3200
3201 $self->send_big_packet ($pkt);
3202}
3203
3204=item $client->ext_msg ($type, @msg)
3205
3206Sends an ext event to the client.
3207
3208=cut
3209
3210sub cf::client::ext_msg($$@) {
3211 my ($self, $type, @msg) = @_;
3212
3213 if ($self->extcmd == 2) {
3214 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3215 } elsif ($self->extcmd == 1) { # TODO: remove
3216 push @msg, msgtype => "event_$type";
3217 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3218 }
3219}
3220
3221=item $client->ext_reply ($msgid, @msg)
3222
3223Sends an ext reply to the client.
3224
3225=cut
3226
3227sub cf::client::ext_reply($$@) {
3228 my ($self, $id, @msg) = @_;
3229
3230 return unless $self->extcmd == 2;
3231
3232 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3233}
1787 3234
1788=item $success = $client->query ($flags, "text", \&cb) 3235=item $success = $client->query ($flags, "text", \&cb)
1789 3236
1790Queues a query to the client, calling the given callback with 3237Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3238the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1792C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3239C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1793 3240
1794Queries can fail, so check the return code. Or don't, as queries will become 3241Queries can fail, so check the return code. Or don't, as queries will
1795reliable at some point in the future. 3242become reliable at some point in the future.
1796 3243
1797=cut 3244=cut
1798 3245
1799sub cf::client::query { 3246sub cf::client::query {
1800 my ($self, $flags, $text, $cb) = @_; 3247 my ($self, $flags, $text, $cb) = @_;
1808 utf8::encode $text; 3255 utf8::encode $text;
1809 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3256 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1810 3257
1811 $self->send_packet ($self->{query_queue}[0][0]) 3258 $self->send_packet ($self->{query_queue}[0][0])
1812 if @{ $self->{query_queue} } == 1; 3259 if @{ $self->{query_queue} } == 1;
3260
3261 1
1813} 3262}
1814 3263
1815cf::client->attach ( 3264cf::client->attach (
3265 on_connect => sub {
3266 my ($ns) = @_;
3267
3268 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3269 },
1816 on_reply => sub { 3270 on_reply => sub {
1817 my ($ns, $msg) = @_; 3271 my ($ns, $msg) = @_;
1818 3272
1819 # this weird shuffling is so that direct followup queries 3273 # this weird shuffling is so that direct followup queries
1820 # get handled first 3274 # get handled first
1821 my $queue = delete $ns->{query_queue} 3275 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here 3276 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823 3277
1824 (shift @$queue)->[1]->($msg); 3278 (shift @$queue)->[1]->($msg);
3279 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1825 3280
1826 push @{ $ns->{query_queue} }, @$queue; 3281 push @{ $ns->{query_queue} }, @$queue;
1827 3282
1828 if (@{ $ns->{query_queue} } == @$queue) { 3283 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) { 3284 if (@$queue) {
1831 } else { 3286 } else {
1832 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3287 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1833 } 3288 }
1834 } 3289 }
1835 }, 3290 },
3291 on_exticmd => sub {
3292 my ($ns, $buf) = @_;
3293
3294 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3295
3296 if (ref $msg) {
3297 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3298
3299 my @reply;
3300
3301 if (my $cb = $EXTICMD{$type}) {
3302 @reply = $cb->($ns, @payload);
3303 }
3304
3305 $ns->ext_reply ($reply, @reply)
3306 if $reply;
3307
3308 } else {
3309 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3310 }
3311
3312 cf::override;
3313 },
1836); 3314);
1837 3315
1838=item $client->async (\&cb) 3316=item $client->async (\&cb)
1839 3317
1840Create a new coroutine, running the specified callback. The coroutine will 3318Create a new coroutine, running the specified callback. The coroutine will
1856 3334
1857 $coro 3335 $coro
1858} 3336}
1859 3337
1860cf::client->attach ( 3338cf::client->attach (
1861 on_destroy => sub { 3339 on_client_destroy => sub {
1862 my ($ns) = @_; 3340 my ($ns) = @_;
1863 3341
1864 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3342 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1865 }, 3343 },
1866); 3344);
1881our $safe = new Safe "safe"; 3359our $safe = new Safe "safe";
1882our $safe_hole = new Safe::Hole; 3360our $safe_hole = new Safe::Hole;
1883 3361
1884$SIG{FPE} = 'IGNORE'; 3362$SIG{FPE} = 'IGNORE';
1885 3363
1886$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3364$safe->permit_only (Opcode::opset qw(
3365 :base_core :base_mem :base_orig :base_math :base_loop
3366 grepstart grepwhile mapstart mapwhile
3367 sort time
3368));
1887 3369
1888# here we export the classes and methods available to script code 3370# here we export the classes and methods available to script code
1889 3371
1890=pod 3372=pod
1891 3373
1892The following fucntions and emthods are available within a safe environment: 3374The following functions and methods are available within a safe environment:
1893 3375
1894 cf::object contr pay_amount pay_player map 3376 cf::object
3377 contr pay_amount pay_player map x y force_find force_add destroy
3378 insert remove name archname title slaying race decrease split
3379 value
3380
1895 cf::object::player player 3381 cf::object::player
1896 cf::player peaceful 3382 player
1897 cf::map trigger 3383
3384 cf::player
3385 peaceful
3386
3387 cf::map
3388 trigger
1898 3389
1899=cut 3390=cut
1900 3391
1901for ( 3392for (
1902 ["cf::object" => qw(contr pay_amount pay_player map)], 3393 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3394 insert remove inv nrof name archname title slaying race
3395 decrease split destroy change_exp value msg lore send_msg)],
1903 ["cf::object::player" => qw(player)], 3396 ["cf::object::player" => qw(player)],
1904 ["cf::player" => qw(peaceful)], 3397 ["cf::player" => qw(peaceful send_msg)],
1905 ["cf::map" => qw(trigger)], 3398 ["cf::map" => qw(trigger)],
1906) { 3399) {
1907 no strict 'refs';
1908 my ($pkg, @funs) = @$_; 3400 my ($pkg, @funs) = @$_;
1909 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3401 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1910 for @funs; 3402 for @funs;
1911} 3403}
1912 3404
1927 3419
1928 my $qcode = $code; 3420 my $qcode = $code;
1929 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3421 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1930 $qcode =~ s/\n/\\n/g; 3422 $qcode =~ s/\n/\\n/g;
1931 3423
3424 %vars = (_dummy => 0) unless %vars;
3425
3426 my @res;
1932 local $_; 3427 local $_;
1933 local @safe::cf::_safe_eval_args = values %vars;
1934 3428
1935 my $eval = 3429 my $eval =
1936 "do {\n" 3430 "do {\n"
1937 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3431 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1938 . "#line 0 \"{$qcode}\"\n" 3432 . "#line 0 \"{$qcode}\"\n"
1939 . $code 3433 . $code
1940 . "\n}" 3434 . "\n}"
1941 ; 3435 ;
1942 3436
3437 if ($CFG{safe_eval}) {
1943 sub_generation_inc; 3438 sub_generation_inc;
3439 local @safe::cf::_safe_eval_args = values %vars;
1944 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3440 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1945 sub_generation_inc; 3441 sub_generation_inc;
3442 } else {
3443 local @cf::_safe_eval_args = values %vars;
3444 @res = wantarray ? eval eval : scalar eval $eval;
3445 }
1946 3446
1947 if ($@) { 3447 if ($@) {
1948 warn "$@"; 3448 warn "$@",
1949 warn "while executing safe code '$code'\n"; 3449 "while executing safe code '$code'\n",
1950 warn "with arguments " . (join " ", %vars) . "\n"; 3450 "with arguments " . (join " ", %vars) . "\n";
1951 } 3451 }
1952 3452
1953 wantarray ? @res : $res[0] 3453 wantarray ? @res : $res[0]
1954} 3454}
1955 3455
1969=cut 3469=cut
1970 3470
1971sub register_script_function { 3471sub register_script_function {
1972 my ($fun, $cb) = @_; 3472 my ($fun, $cb) = @_;
1973 3473
1974 no strict 'refs'; 3474 $fun = "safe::$fun" if $CFG{safe_eval};
1975 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3475 *$fun = $safe_hole->wrap ($cb);
1976} 3476}
1977 3477
1978=back 3478=back
1979 3479
1980=cut 3480=cut
1981 3481
1982############################################################################# 3482#############################################################################
3483# the server's init and main functions
1983 3484
1984=head2 EXTENSION DATABASE SUPPORT 3485sub load_facedata($) {
3486 my ($path) = @_;
1985 3487
1986Crossfire maintains a very simple database for extension use. It can 3488 # HACK to clear player env face cache, we need some signal framework
1987currently store anything that can be serialised using Storable, which 3489 # for this (global event?)
1988excludes objects. 3490 %ext::player_env::MUSIC_FACE_CACHE = ();
1989 3491
1990The parameter C<$family> should best start with the name of the extension 3492 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1991using it, it should be unique.
1992 3493
1993=over 4 3494 trace "loading facedata from $path\n";
1994 3495
1995=item $hashref = cf::db_get $family 3496 my $facedata = decode_storable load_file $path;
1996 3497
1997Return a hashref for use by the extension C<$family>, which can be 3498 $facedata->{version} == 2
1998modified. After modifications, you have to call C<cf::db_dirty> or 3499 or cf::cleanup "$path: version mismatch, cannot proceed.";
1999C<cf::db_sync>.
2000 3500
2001=item $value = cf::db_get $family => $key 3501 # patch in the exptable
2002 3502 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2003Returns a single value from the database 3503 $facedata->{resource}{"res/exp_table"} = {
2004 3504 type => FT_RSRC,
2005=item cf::db_put $family => $hashref 3505 data => $exp_table,
2006 3506 hash => (Digest::MD5::md5 $exp_table),
2007Stores the given family hashref into the database. Updates are delayed, if
2008you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009
2010=item cf::db_put $family => $key => $value
2011
2012Stores the given C<$value> in the family hash. Updates are delayed, if you
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022
2023=cut
2024
2025our $DB;
2026
2027{
2028 my $path = cf::localdir . "/database.pst";
2029
2030 sub db_load() {
2031 $DB = stat $path ? Storable::retrieve $path : { };
2032 }
2033
2034 my $pid;
2035
2036 sub db_save() {
2037 waitpid $pid, 0 if $pid;
2038 if (0 == ($pid = fork)) {
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 }
2044 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 }); 3507 };
3508 cf::cede_to_tick;
2056 3509
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 } 3510 {
3511 my $faces = $facedata->{faceinfo};
2061 3512
2062 sub db_get($;$) { 3513 while (my ($face, $info) = each %$faces) {
2063 @_ >= 2 3514 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2064 ? $DB->{$_[0]}{$_[1]}
2065 : ($DB->{$_[0]} ||= { })
2066 }
2067 3515
2068 sub db_put($$;$) { 3516 cf::face::set_visibility $idx, $info->{visibility};
2069 if (@_ >= 3) { 3517 cf::face::set_magicmap $idx, $info->{magicmap};
2070 $DB->{$_[0]}{$_[1]} = $_[2]; 3518 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2071 } else { 3519 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2072 $DB->{$_[0]} = $_[1]; 3520 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2073 }
2074 db_dirty;
2075 }
2076 3521
2077 cf::global->attach ( 3522 cf::cede_to_tick;
2078 prio => 10000,
2079 on_cleanup => sub {
2080 db_sync;
2081 }, 3523 }
2082 );
2083}
2084 3524
2085############################################################################# 3525 while (my ($face, $info) = each %$faces) {
2086# the server's main() 3526 next unless $info->{smooth};
2087 3527
2088sub cfg_load { 3528 my $idx = cf::face::find $face
2089 open my $fh, "<:utf8", cf::confdir . "/config" 3529 or next;
2090 or return;
2091 3530
2092 local $/; 3531 if (my $smooth = cf::face::find $info->{smooth}) {
2093 *CFG = YAML::Syck::Load <$fh>; 3532 cf::face::set_smooth $idx, $smooth;
3533 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3534 } else {
3535 error "smooth face '$info->{smooth}' not found for face '$face'";
3536 }
2094 3537
3538 cf::cede_to_tick;
3539 }
3540 }
3541
3542 {
3543 my $anims = $facedata->{animinfo};
3544
3545 while (my ($anim, $info) = each %$anims) {
3546 cf::anim::set $anim, $info->{frames}, $info->{facings};
3547 cf::cede_to_tick;
3548 }
3549
3550 cf::anim::invalidate_all; # d'oh
3551 }
3552
3553 {
3554 my $res = $facedata->{resource};
3555
3556 while (my ($name, $info) = each %$res) {
3557 if (defined (my $type = $info->{type})) {
3558 # TODO: different hash - must free and use new index, or cache ixface data queue
3559 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3560
3561 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3562 cf::face::set_type $idx, $type;
3563 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3564 } else {
3565# $RESOURCE{$name} = $info; # unused
3566 }
3567
3568 cf::cede_to_tick;
3569 }
3570 }
3571
3572 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3573
3574 1
3575}
3576
3577register_exticmd fx_want => sub {
3578 my ($ns, $want) = @_;
3579
3580 while (my ($k, $v) = each %$want) {
3581 $ns->fx_want ($k, $v);
3582 }
3583};
3584
3585sub load_resource_file($) {
3586 my $guard = lock_acquire "load_resource_file";
3587
3588 my $status = load_resource_file_ $_[0];
3589 get_slot 0.1, 100;
3590 cf::arch::commit_load;
3591
3592 $status
3593}
3594
3595sub reload_regions {
3596 # HACK to clear player env face cache, we need some signal framework
3597 # for this (global event?)
3598 %ext::player_env::MUSIC_FACE_CACHE = ();
3599
3600 load_resource_file "$MAPDIR/regions"
3601 or die "unable to load regions file\n";
3602
3603 for (cf::region::list) {
3604 $_->{match} = qr/$_->{match}/
3605 if exists $_->{match};
3606 }
3607}
3608
3609sub reload_facedata {
3610 load_facedata "$DATADIR/facedata"
3611 or die "unable to load facedata\n";
3612}
3613
3614sub reload_archetypes {
3615 load_resource_file "$DATADIR/archetypes"
3616 or die "unable to load archetypes\n";
3617}
3618
3619sub reload_treasures {
3620 load_resource_file "$DATADIR/treasures"
3621 or die "unable to load treasurelists\n";
3622}
3623
3624sub reload_sound {
3625 trace "loading sound config from $DATADIR/sound\n";
3626
3627 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3628
3629 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3630 my $sound = $soundconf->{compat}[$_]
3631 or next;
3632
3633 my $face = cf::face::find "sound/$sound->[1]";
3634 cf::sound::set $sound->[0] => $face;
3635 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3636 }
3637
3638 while (my ($k, $v) = each %{$soundconf->{event}}) {
3639 my $face = cf::face::find "sound/$v";
3640 cf::sound::set $k => $face;
3641 }
3642}
3643
3644sub reload_resources {
3645 trace "reloading resource files...\n";
3646
3647 reload_exp_table;
3648 reload_materials;
3649 reload_facedata;
3650 reload_sound;
3651 reload_archetypes;
3652 reload_regions;
3653 reload_treasures;
3654
3655 trace "finished reloading resource files\n";
3656}
3657
3658sub reload_config {
3659 trace "reloading config file...\n";
3660
3661 my $config = load_file "$CONFDIR/config";
3662 utf8::decode $config;
3663 *CFG = decode_yaml $config;
3664
2095 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3665 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2096 3666
2097 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3667 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2098 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3668 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2099 3669
2100 if (exists $CFG{mlockall}) { 3670 if (exists $CFG{mlockall}) {
2101 eval { 3671 eval {
2102 $CFG{mlockall} ? &mlockall : &munlockall 3672 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2103 and die "WARNING: m(un)lockall failed: $!\n"; 3673 and die "WARNING: m(un)lockall failed: $!\n";
2104 }; 3674 };
2105 warn $@ if $@; 3675 warn $@ if $@;
2106 } 3676 }
2107} 3677}
2108 3678
3679sub pidfile() {
3680 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3681 or die "$PIDFILE: $!";
3682 flock $fh, &Fcntl::LOCK_EX
3683 or die "$PIDFILE: flock: $!";
3684 $fh
3685}
3686
3687# make sure only one server instance is running at any one time
3688sub atomic {
3689 my $fh = pidfile;
3690
3691 my $pid = <$fh>;
3692 kill 9, $pid if $pid > 0;
3693
3694 seek $fh, 0, 0;
3695 print $fh $$;
3696}
3697
3698sub main_loop {
3699 trace "EV::loop starting\n";
3700 if (1) {
3701 EV::loop;
3702 }
3703 trace "EV::loop returned\n";
3704 goto &main_loop unless $REALLY_UNLOOP;
3705}
3706
2109sub main { 3707sub main {
3708 cf::init_globals; # initialise logging
3709
3710 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3711 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3712 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3713 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3714
3715 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3716
2110 # we must not ever block the main coroutine 3717 # we must not ever block the main coroutine
2111 local $Coro::idle = sub { 3718 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3719 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2113 async { Event::one_event }; 3720 (async {
3721 $Coro::current->{desc} = "IDLE BUG HANDLER";
3722 EV::loop EV::LOOP_ONESHOT;
3723 })->prio (Coro::PRIO_MAX);
2114 }; 3724 };
2115 3725
2116 cfg_load; 3726 evthread_start IO::AIO::poll_fileno;
2117 db_load; 3727
3728 cf::sync_job {
3729 cf::incloader::init ();
3730
3731 cf::init_anim;
3732 cf::init_attackmess;
3733 cf::init_dynamic;
3734
3735 cf::load_settings;
3736
3737 reload_resources;
3738 reload_config;
3739 db_init;
3740
3741 cf::init_uuid;
3742 cf::init_signals;
3743 cf::init_skills;
3744
3745 cf::init_beforeplay;
3746
3747 atomic;
3748
2118 load_extensions; 3749 load_extensions;
2119 Event::loop; 3750
3751 utime time, time, $RUNTIMEFILE;
3752
3753 # no (long-running) fork's whatsoever before this point(!)
3754 use POSIX ();
3755 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3756
3757 cf::_post_init 0;
3758 };
3759
3760 cf::object::thawer::errors_are_fatal 0;
3761 info "parse errors in files are no longer fatal from this point on.\n";
3762
3763 AE::postpone {
3764 undef &main; # free gobs of memory :)
3765 };
3766
3767 goto &main_loop;
2120} 3768}
2121 3769
2122############################################################################# 3770#############################################################################
2123# initialisation 3771# initialisation and cleanup
2124 3772
3773# install some emergency cleanup handlers
3774BEGIN {
3775 our %SIGWATCHER = ();
3776 for my $signal (qw(INT HUP TERM)) {
3777 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3778 cf::cleanup "SIG$signal";
3779 };
3780 }
3781}
3782
3783sub write_runtime_sync {
3784 my $t0 = AE::time;
3785
3786 # first touch the runtime file to show we are still running:
3787 # the fsync below can take a very very long time.
3788
3789 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3790
3791 my $guard = cf::lock_acquire "write_runtime";
3792
3793 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3794 or return;
3795
3796 my $value = $cf::RUNTIME + 90 + 10;
3797 # 10 is the runtime save interval, for a monotonic clock
3798 # 60 allows for the watchdog to kill the server.
3799
3800 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3801 and return;
3802
3803 # always fsync - this file is important
3804 aio_fsync $fh
3805 and return;
3806
3807 # touch it again to show we are up-to-date
3808 aio_utime $fh, undef, undef;
3809
3810 close $fh
3811 or return;
3812
3813 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3814 and return;
3815
3816 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3817
3818 1
3819}
3820
3821our $uuid_lock;
3822our $uuid_skip;
3823
3824sub write_uuid_sync($) {
3825 $uuid_skip ||= $_[0];
3826
3827 return if $uuid_lock;
3828 local $uuid_lock = 1;
3829
3830 my $uuid = "$LOCALDIR/uuid";
3831
3832 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3833 or return;
3834
3835 my $value = uuid_seq uuid_cur;
3836
3837 unless ($value) {
3838 info "cowardly refusing to write zero uuid value!\n";
3839 return;
3840 }
3841
3842 my $value = uuid_str $value + $uuid_skip;
3843 $uuid_skip = 0;
3844
3845 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3846 and return;
3847
3848 # always fsync - this file is important
3849 aio_fsync $fh
3850 and return;
3851
3852 close $fh
3853 or return;
3854
3855 aio_rename "$uuid~", $uuid
3856 and return;
3857
3858 trace "uuid file written ($value).\n";
3859
3860 1
3861
3862}
3863
3864sub write_uuid($$) {
3865 my ($skip, $sync) = @_;
3866
3867 $sync ? write_uuid_sync $skip
3868 : async { write_uuid_sync $skip };
3869}
3870
3871sub emergency_save() {
3872 my $freeze_guard = cf::freeze_mainloop;
3873
3874 info "emergency_perl_save: enter\n";
3875
3876 # this is a trade-off: we want to be very quick here, so
3877 # save all maps without fsync, and later call a global sync
3878 # (which in turn might be very very slow)
3879 local $USE_FSYNC = 0;
3880
3881 cf::sync_job {
3882 cf::write_runtime_sync; # external watchdog should not bark
3883
3884 # use a peculiar iteration method to avoid tripping on perl
3885 # refcount bugs in for. also avoids problems with players
3886 # and maps saved/destroyed asynchronously.
3887 info "emergency_perl_save: begin player save\n";
3888 for my $login (keys %cf::PLAYER) {
3889 my $pl = $cf::PLAYER{$login} or next;
3890 $pl->valid or next;
3891 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3892 $pl->save;
3893 }
3894 info "emergency_perl_save: end player save\n";
3895
3896 cf::write_runtime_sync; # external watchdog should not bark
3897
3898 info "emergency_perl_save: begin map save\n";
3899 for my $path (keys %cf::MAP) {
3900 my $map = $cf::MAP{$path} or next;
3901 $map->valid or next;
3902 $map->save;
3903 }
3904 info "emergency_perl_save: end map save\n";
3905
3906 cf::write_runtime_sync; # external watchdog should not bark
3907
3908 info "emergency_perl_save: begin database checkpoint\n";
3909 BDB::db_env_txn_checkpoint $DB_ENV;
3910 info "emergency_perl_save: end database checkpoint\n";
3911
3912 info "emergency_perl_save: begin write uuid\n";
3913 write_uuid_sync 1;
3914 info "emergency_perl_save: end write uuid\n";
3915
3916 cf::write_runtime_sync; # external watchdog should not bark
3917
3918 trace "emergency_perl_save: syncing database to disk";
3919 BDB::db_env_txn_checkpoint $DB_ENV;
3920
3921 info "emergency_perl_save: starting sync\n";
3922 IO::AIO::aio_sync sub {
3923 info "emergency_perl_save: finished sync\n";
3924 };
3925
3926 cf::write_runtime_sync; # external watchdog should not bark
3927
3928 trace "emergency_perl_save: flushing outstanding aio requests";
3929 while (IO::AIO::nreqs || BDB::nreqs) {
3930 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3931 }
3932
3933 cf::write_runtime_sync; # external watchdog should not bark
3934 };
3935
3936 info "emergency_perl_save: leave\n";
3937}
3938
3939sub post_cleanup {
3940 my ($make_core) = @_;
3941
3942 IO::AIO::flush;
3943
3944 error Carp::longmess "post_cleanup backtrace"
3945 if $make_core;
3946
3947 my $fh = pidfile;
3948 unlink $PIDFILE if <$fh> == $$;
3949}
3950
3951# a safer delete_package, copied from Symbol
3952sub clear_package($) {
3953 my $pkg = shift;
3954
3955 # expand to full symbol table name if needed
3956 unless ($pkg =~ /^main::.*::$/) {
3957 $pkg = "main$pkg" if $pkg =~ /^::/;
3958 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3959 $pkg .= '::' unless $pkg =~ /::$/;
3960 }
3961
3962 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3963 my $stem_symtab = *{$stem}{HASH};
3964
3965 defined $stem_symtab and exists $stem_symtab->{$leaf}
3966 or return;
3967
3968 # clear all symbols
3969 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3970 for my $name (keys %$leaf_symtab) {
3971 _gv_clear *{"$pkg$name"};
3972# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3973 }
3974}
3975
2125sub reload() { 3976sub do_reload_perl() {
2126 # can/must only be called in main 3977 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 3978 unless (in_main) {
2128 warn "can only reload from main coroutine\n"; 3979 error "can only reload from main coroutine";
2129 return; 3980 return;
2130 } 3981 }
2131 3982
2132 warn "reloading..."; 3983 return if $RELOAD++;
2133 3984
2134 my $guard = freeze_mainloop; 3985 my $t1 = AE::time;
3986
3987 while ($RELOAD) {
3988 cf::get_slot 0.1, -1, "reload_perl";
3989 info "perl_reload: reloading...";
3990
3991 trace "perl_reload: entering sync_job";
3992
3993 cf::sync_job {
2135 cf::emergency_save; 3994 #cf::emergency_save;
2136 3995
2137 eval { 3996 trace "perl_reload: cancelling all extension coros";
2138 # if anything goes wrong in here, we should simply crash as we already saved
2139
2140 # cancel all watchers
2141 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 }
2144
2145 # cancel all extension coros
2146 $_->cancel for values %EXT_CORO; 3997 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = (); 3998 %EXT_CORO = ();
2148 3999
2149 # unload all extensions 4000 trace "perl_reload: removing commands";
2150 for (@exts) { 4001 %COMMAND = ();
2151 warn "unloading <$_>";
2152 unload_extension $_;
2153 }
2154 4002
2155 # unload all modules loaded from $LIBDIR 4003 trace "perl_reload: removing ext/exti commands";
2156 while (my ($k, $v) = each %INC) { 4004 %EXTCMD = ();
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4005 %EXTICMD = ();
2158 4006
2159 warn "removing <$k>"; 4007 trace "perl_reload: unloading/nuking all extensions";
2160 delete $INC{$k}; 4008 for my $pkg (@EXTS) {
4009 trace "... unloading $pkg";
2161 4010
2162 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g;
2164
2165 if (my $cb = $k->can ("unload_module")) { 4011 if (my $cb = $pkg->can ("unload")) {
4012 eval {
2166 $cb->(); 4013 $cb->($pkg);
4014 1
4015 } or error "$pkg unloaded, but with errors: $@";
4016 }
4017
4018 trace "... clearing $pkg";
4019 clear_package $pkg;
2167 } 4020 }
2168 4021
2169 Symbol::delete_package $k; 4022 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4023 while (my ($k, $v) = each %INC) {
4024 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4025
4026 trace "... unloading $k";
4027 delete $INC{$k};
4028
4029 $k =~ s/\.pm$//;
4030 $k =~ s/\//::/g;
4031
4032 if (my $cb = $k->can ("unload_module")) {
4033 $cb->();
4034 }
4035
4036 clear_package $k;
2170 } 4037 }
2171 4038
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible 4039 trace "perl_reload: getting rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 4040 clear_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4041 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 4042
2180 # remove register_script_function callbacks 4043 trace "perl_reload: unloading cf.pm \"a bit\"";
2181 # TODO
2182
2183 # unload cf.pm "a bit"
2184 delete $INC{"cf.pm"}; 4044 delete $INC{"cf.pm"};
4045 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2185 4046
2186 # don't, removes xs symbols, too, 4047 # don't, removes xs symbols, too,
2187 # and global variables created in xs 4048 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 4049 #clear_package __PACKAGE__;
2189 4050
2190 # reload cf.pm 4051 info "perl_reload: unload completed, starting to reload now";
2191 warn "reloading cf.pm"; 4052
4053 trace "perl_reload: reloading cf.pm";
2192 require cf; 4054 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4055 cf::_connect_to_perl_1;
2194 4056
2195 # load config and database again 4057 trace "perl_reload: loading config and database again";
2196 cf::cfg_load; 4058 cf::reload_config;
2197 cf::db_load;
2198 4059
2199 # load extensions 4060 trace "perl_reload: loading extensions";
2200 warn "load extensions";
2201 cf::load_extensions; 4061 cf::load_extensions;
2202 4062
2203 # reattach attachments to objects 4063 if ($REATTACH_ON_RELOAD) {
2204 warn "reattach"; 4064 trace "perl_reload: reattaching attachments to objects/players";
2205 _global_reattach; 4065 _global_reattach; # objects, sockets
4066 trace "perl_reload: reattaching attachments to maps";
2206 reattach $_ for values %MAP; 4067 reattach $_ for values %MAP;
4068 trace "perl_reload: reattaching attachments to players";
4069 reattach $_ for values %PLAYER;
4070 }
4071
4072 cf::_post_init 1;
4073
4074 trace "perl_reload: leaving sync_job";
4075
4076 1
4077 } or do {
4078 error $@;
4079 cf::cleanup "perl_reload: error, exiting.";
4080 };
4081
4082 --$RELOAD;
4083 }
4084
4085 $t1 = AE::time - $t1;
4086 info "perl_reload: completed in ${t1}s\n";
4087};
4088
4089our $RELOAD_WATCHER; # used only during reload
4090
4091sub reload_perl() {
4092 # doing reload synchronously and two reloads happen back-to-back,
4093 # coro crashes during coro_state_free->destroy here.
4094
4095 $RELOAD_WATCHER ||= cf::async {
4096 Coro::AIO::aio_wait cache_extensions;
4097
4098 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4099 do_reload_perl;
4100 undef $RELOAD_WATCHER;
4101 };
2207 }; 4102 };
2208
2209 if ($@) {
2210 warn $@;
2211 warn "error while reloading, exiting.";
2212 exit 1;
2213 }
2214
2215 warn "reloaded successfully";
2216};
2217
2218#############################################################################
2219
2220unless ($LINK_MAP) {
2221 $LINK_MAP = cf::map::new;
2222
2223 $LINK_MAP->width (41);
2224 $LINK_MAP->height (41);
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10,
2233 cb => sub {
2234 $_[0]->w->cancel;
2235
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 });
2254
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259} 4103}
2260
2261register "<global>", __PACKAGE__;
2262 4104
2263register_command "reload" => sub { 4105register_command "reload" => sub {
2264 my ($who, $arg) = @_; 4106 my ($who, $arg) = @_;
2265 4107
2266 if ($who->flag (FLAG_WIZ)) { 4108 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload.");
2268 reload;
2269 $who->message ("end of reload."); 4109 $who->message ("reloading server.");
4110 async {
4111 $Coro::current->{desc} = "perl_reload";
4112 reload_perl;
4113 };
2270 } 4114 }
2271}; 4115};
2272 4116
2273unshift @INC, $LIBDIR; 4117#############################################################################
2274 4118
2275$TICK_WATCHER = Event->timer ( 4119my $bug_warning = 0;
2276 reentrant => 0,
2277 prio => 0,
2278 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL,
2280 cb => sub {
2281 cf::server_tick; # one server iteration
2282 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK;
2284 4120
2285 # if we are delayed by four ticks or more, skip them all 4121sub wait_for_tick() {
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4122 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2287 4123
2288 $TICK_WATCHER->at ($NEXT_TICK); 4124 $WAIT_FOR_TICK->wait;
2289 $TICK_WATCHER->start; 4125}
4126
4127sub wait_for_tick_begin() {
4128 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4129
4130 my $signal = new Coro::Signal;
4131 push @WAIT_FOR_TICK_BEGIN, $signal;
4132 $signal->wait;
4133}
4134
4135sub tick {
4136 if ($Coro::current != $Coro::main) {
4137 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4138 unless ++$bug_warning > 10;
4139 return;
2290 }, 4140 }
2291);
2292 4141
2293IO::AIO::max_poll_time $TICK * 0.2; 4142 cf::one_tick; # one server iteration
2294 4143
2295Event->io ( 4144 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2296 fd => IO::AIO::poll_fileno,
2297 poll => 'r',
2298 prio => 5,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302 4145
2303Event->timer ( 4146 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2304 data => WF_AUTOCANCEL, 4147 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2305 after => 0, 4148 Coro::async_pool {
2306 interval => 10, 4149 $Coro::current->{desc} = "runtime saver";
2307 cb => sub {
2308 (Coro::unblock_sub {
2309 write_runtime 4150 write_runtime_sync
2310 or warn "ERROR: unable to write runtime file: $!"; 4151 or error "ERROR: unable to write runtime file: $!";
2311 })->(); 4152 };
2312 }, 4153 }
2313); 4154
4155 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4156 $sig->send;
4157 }
4158 $WAIT_FOR_TICK->broadcast;
4159
4160 $LOAD = ($NOW - $TICK_START) / $TICK;
4161 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4162
4163 if (0) {
4164 if ($NEXT_TICK) {
4165 my $jitter = $TICK_START - $NEXT_TICK;
4166 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4167 debug "jitter $JITTER\n";#d#
4168 }
4169 }
4170}
4171
4172{
4173 # configure BDB
4174
4175 BDB::min_parallel 16;
4176 BDB::max_poll_reqs $TICK * 0.1;
4177 #$AnyEvent::BDB::WATCHER->priority (1);
4178
4179 unless ($DB_ENV) {
4180 $DB_ENV = BDB::db_env_create;
4181 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4182 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4183 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4184 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4185 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4186
4187 cf::sync_job {
4188 eval {
4189 BDB::db_env_open
4190 $DB_ENV,
4191 $BDBDIR,
4192 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4193 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4194 0666;
4195
4196 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4197 };
4198
4199 cf::cleanup "db_env_open(db): $@" if $@;
4200 };
4201 }
4202
4203 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4204 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4205 };
4206 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4207 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4208 };
4209 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4210 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4211 };
4212}
4213
4214{
4215 # configure IO::AIO
4216
4217 IO::AIO::min_parallel 8;
4218 IO::AIO::max_poll_time $TICK * 0.1;
4219 undef $AnyEvent::AIO::WATCHER;
4220}
4221
4222our $_log_backtrace;
4223our $_log_backtrace_last;
4224
4225sub _log_backtrace {
4226 my ($msg, @addr) = @_;
4227
4228 $msg =~ s/\n$//;
4229
4230 if ($_log_backtrace_last eq $msg) {
4231 LOG llevInfo, "[ABT] $msg\n";
4232 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4233 # limit the # of concurrent backtraces
4234 } elsif ($_log_backtrace < 2) {
4235 $_log_backtrace_last = $msg;
4236 ++$_log_backtrace;
4237 my $perl_bt = Carp::longmess $msg;
4238 async {
4239 $Coro::current->{desc} = "abt $msg";
4240
4241 my @bt = fork_call {
4242 @addr = map { sprintf "%x", $_ } @addr;
4243 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4244 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4245 or die "addr2line: $!";
4246
4247 my @funcs;
4248 my @res = <$fh>;
4249 chomp for @res;
4250 while (@res) {
4251 my ($func, $line) = splice @res, 0, 2, ();
4252 push @funcs, "[$func] $line";
4253 }
4254
4255 @funcs
4256 };
4257
4258 LOG llevInfo, "[ABT] $perl_bt\n";
4259 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4260 LOG llevInfo, "[ABT] $_\n" for @bt;
4261 --$_log_backtrace;
4262 };
4263 } else {
4264 LOG llevInfo, "[ABT] $msg\n";
4265 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4266 }
4267}
4268
4269# load additional modules
4270require "cf/$_.pm" for @EXTRA_MODULES;
4271cf::_connect_to_perl_2;
2314 4272
2315END { cf::emergency_save } 4273END { cf::emergency_save }
2316 4274
23171 42751
2318 4276

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