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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.146 by root, Sun Jan 7 23:10:43 2007 UTC vs.
Revision 1.254 by root, Thu Apr 19 11:12:45 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
29use YAML::Syck ();
22use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
52our %PLAYER; # all users 88our %PLAYER; # all users
53our %MAP; # all maps 89our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 91
56our %EXT_CORO; # coroutines bound to extensions 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 94
58binmode STDOUT; 95binmode STDOUT;
59binmode STDERR; 96binmode STDERR;
60 97
61# read virtual server time, if available 98# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
66} 103}
67 104
68mkdir cf::localdir; 105mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 107
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
77 111
78############################################################################# 112#############################################################################
79 113
80=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
81 115
88=item $cf::RUNTIME 122=item $cf::RUNTIME
89 123
90The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 125every server tick.
92 126
93=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 130
95The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
97 135
98=item $cf::NOW 136=item $cf::NOW
99 137
100The time of the last (current) server tick. 138The time of the last (current) server tick.
101 139
105 143
106=item %cf::CFG 144=item %cf::CFG
107 145
108Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 154
111=back 155=back
112 156
113=cut 157=cut
114 158
115BEGIN { 159BEGIN {
116 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 161 my $msg = join "", @_;
118 utf8::encode $msg;
119 162
120 $msg .= "\n" 163 $msg .= "\n"
121 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
122 165
166 $msg =~ s/([\x00-\x09\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
123 LOG llevError, $msg; 169 LOG llevError, $msg;
124 }; 170 };
125} 171}
126 172
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
146 192
147$Event::DIED = sub { 193$Event::DIED = sub {
148 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
149}; 195};
150 196
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
156 198
157=over 4 199=over 4
158 200
159=cut 201=item dumpval $ref
160 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
161use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 225
163=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
164 227
165Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
166 229
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
175 231
176Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 233
185=item cf::lock_wait $string 234=item cf::lock_wait $string
186 235
187Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
188 237
194returned. 243returned.
195 244
196Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
198 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
199=cut 252=cut
200 253
201our %LOCK; 254our %LOCK;
202 255
203sub lock_wait($) { 256sub lock_wait($) {
222 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
224 } 277 }
225} 278}
226 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
227sub freeze_mainloop { 286sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
229 288
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
231 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
232 $guard 293 $guard
233} 294}
234 295
235=item cf::async { BLOCK } 296=item cf::async { BLOCK }
287 } 348 }
288} 349}
289 350
290=item $coro = cf::async_ext { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
291 352
292Like async, but this coro is automcatially being canceled when the 353Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 354extension calling this is being unloaded.
294 355
295=cut 356=cut
296 357
297sub async_ext(&) { 358sub async_ext(&) {
306 367
307 $coro 368 $coro
308} 369}
309 370
310sub write_runtime { 371sub write_runtime {
311 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
312 375
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 377 or return;
315 378
379 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 384 and return;
319 385
386 # always fsync - this file is important
320 aio_fsync $fh 387 aio_fsync $fh
321 and return; 388 and return;
322 389
323 close $fh 390 close $fh
324 or return; 391 or return;
327 and return; 394 and return;
328 395
329 1 396 1
330} 397}
331 398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
332=back 410=back
333 411
334=cut 412=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 413
456############################################################################# 414#############################################################################
457 415
458=head2 ATTACHABLE OBJECTS 416=head2 ATTACHABLE OBJECTS
459 417
585our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 544our @CB_MAP = ();
587 545
588my %attachment; 546my %attachment;
589 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
590sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
592 556
593 use sort 'stable'; 557 use sort 'stable';
594 558
765# object support 729# object support
766 730
767sub reattach { 731sub reattach {
768 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 736
771 my $registry = $obj->registry; 737 my $registry = $obj->registry;
772 738
773 @$registry = (); 739 @$registry = ();
774 740
821 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
822 788
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 793 close $fh;
828 794
829 if (@$objs) { 795 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 801 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
837 } 803 }
838 } else { 804 } else {
839 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
906=cut 872=cut
907 873
908sub register_extcmd { 874sub register_extcmd {
909 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
910 876
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
915} 878}
916 879
917cf::player->attach ( 880cf::player->attach (
918 on_command => sub { 881 on_command => sub {
919 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
932 895
933 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
934 897
935 if (ref $msg) { 898 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 902 }
940 } 903 }
941 } else { 904 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 907
945 cf::override; 908 cf::override;
946 }, 909 },
947); 910);
948 911
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 912sub load_extension {
956 my ($path) = @_; 913 my ($path) = @_;
957 914
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 916 my $base = $1;
960 my $pkg = $1; 917 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
963 920
964 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
965 922
966 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 924 or die "$path: $!";
968 925
969 my $source = 926 my $source =
970 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
973 . "\n};\n1"; 930 . "\n};\n1";
974 931
975 eval $source 932 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 934 : "extension disabled.\n";
978 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 936 warn $@;
980 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
981 938 exit 1;
982# no strict 'refs'; 939 }
983# @{"$pkg\::ISA"} = ext::; 940 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 941 }
998 942
999 # remove commands 943 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 944}
1024 945
1025sub load_extensions { 946sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 948 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
1032 } 953 }
1033} 954}
1034 955
1035############################################################################# 956#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 957
1073=head2 CORE EXTENSIONS 958=head2 CORE EXTENSIONS
1074 959
1075Functions and methods that extend core crossfire objects. 960Functions and methods that extend core crossfire objects.
1076 961
1077=cut 962=cut
1078 963
1079package cf::player; 964package cf::player;
1080 965
966use Coro::AIO;
967
1081=head3 cf::player 968=head3 cf::player
1082 969
1083=over 4 970=over 4
1084 971
1085=item cf::player::find $login 972=item cf::player::find $login
1087Returns the given player object, loading it if necessary (might block). 974Returns the given player object, loading it if necessary (might block).
1088 975
1089=cut 976=cut
1090 977
1091sub playerdir($) { 978sub playerdir($) {
1092 cf::localdir 979 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 981}
1098 982
1099sub path($) { 983sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 985
1102 (playerdir $login) . "/$login.pl" 986 (playerdir $login) . "/playerdata"
1103} 987}
1104 988
1105sub find_active($) { 989sub find_active($) {
1106 $cf::PLAYER{$_[0]} 990 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 991 and $cf::PLAYER{$_[0]}->active
1110 994
1111sub exists($) { 995sub exists($) {
1112 my ($login) = @_; 996 my ($login) = @_;
1113 997
1114 $cf::PLAYER{$login} 998 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 999 or cf::sync_job { !aio_stat path $login }
1116} 1000}
1117 1001
1118sub find($) { 1002sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1003 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1004 my $login = $_[0];
1121 1005
1122 my $guard = cf::lock_acquire "user_find:$login"; 1006 my $guard = cf::lock_acquire "user_find:$login";
1123 1007
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1016 my $pl = load_pl path $login
1017 or return;
1018 $cf::PLAYER{$login} = $pl
1019 }
1125 }; 1020 }
1126} 1021}
1127 1022
1128sub save($) { 1023sub save($) {
1129 my ($pl) = @_; 1024 my ($pl) = @_;
1130 1025
1133 my $path = path $pl; 1028 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1029 my $guard = cf::lock_acquire "user_save:$path";
1135 1030
1136 return if $pl->{deny_save}; 1031 return if $pl->{deny_save};
1137 1032
1138 IO::AIO::aio_mkdir playerdir $pl, 0770; 1033 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1034 $pl->{last_save} = $cf::RUNTIME;
1140 1035
1141 Coro::cede;
1142 $pl->save_pl ($path); 1036 $pl->save_pl ($path);
1143 Coro::cede; 1037 Coro::cede;
1144} 1038}
1145 1039
1146sub new($) { 1040sub new($) {
1154 $cf::PLAYER{$login} = $self; 1048 $cf::PLAYER{$login} = $self;
1155 1049
1156 $self 1050 $self
1157} 1051}
1158 1052
1053=item $pl->quit_character
1054
1055Nukes the player without looking back. If logged in, the connection will
1056be destroyed. May block for a long time.
1057
1058=cut
1059
1159sub quit_character { 1060sub quit_character {
1160 my ($pl) = @_; 1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1161 1064
1162 $pl->{deny_save} = 1; 1065 $pl->{deny_save} = 1;
1163 $pl->password ("*"); # this should lock out the player until we nuked the dir 1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1164 1067
1165 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1167 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1070 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1168 $pl->ns->destroy if $pl->ns; 1071 $pl->ns->destroy if $pl->ns;
1169 1072
1170 my $path = playerdir $pl; 1073 my $path = playerdir $pl;
1171 my $temp = "$path~$cf::RUNTIME~deleting~"; 1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1172 IO::AIO::aio_rename $path, $temp, sub { 1075 aio_rename $path, $temp;
1173 delete $cf::PLAYER{$pl->ob->name}; 1076 delete $cf::PLAYER{$pl->ob->name};
1174 $pl->destroy; 1077 $pl->destroy;
1175 1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1176 IO::AIO::aio_rmtree $temp; 1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1099}
1100
1101=item cf::player::list_logins
1102
1103Returns am arrayref of all valid playernames in the system, can take a
1104while and may block, so not sync_job-capable, ever.
1105
1106=cut
1107
1108sub list_logins {
1109 my $dirs = aio_readdir $PLAYERDIR
1110 or return [];
1111
1112 my @logins;
1113
1114 for my $login (@$dirs) {
1115 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116 aio_read $fh, 0, 512, my $buf, 0 or next;
1117 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118
1119 utf8::decode $login;
1120 push @logins, $login;
1177 }; 1121 }
1178}
1179 1122
1123 \@logins
1124}
1125
1126=item $player->maps
1127
1128Returns an arrayref of map paths that are private for this
1129player. May block.
1130
1131=cut
1132
1133sub maps($) {
1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1137
1138 my $files = aio_readdir playerdir $pl
1139 or return;
1140
1141 my @paths;
1142
1143 for (@$files) {
1144 utf8::decode $_;
1145 next if /\.(?:pl|pst)$/;
1146 next unless /^$PATH_SEP/o;
1147
1148 push @paths, cf::map::normalise "~$pl/$_";
1149 }
1150
1151 \@paths
1152}
1153
1180=item $player->ext_reply ($msgid, $msgtype, %msg) 1154=item $player->ext_reply ($msgid, %msg)
1181 1155
1182Sends an ext reply to the player. 1156Sends an ext reply to the player.
1183 1157
1184=cut 1158=cut
1185 1159
1186sub ext_reply($$$%) { 1160sub ext_reply($$%) {
1187 my ($self, $id, %msg) = @_; 1161 my ($self, $id, %msg) = @_;
1188 1162
1189 $msg{msgid} = $id; 1163 $msg{msgid} = $id;
1190 1164
1191 $self->send ("ext " . cf::to_json \%msg); 1165 $self->send ("ext " . cf::to_json \%msg);
1192} 1166}
1193 1167
1194package cf; 1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1207}
1195 1208
1196=back 1209=back
1197
1198 1210
1199=head3 cf::map 1211=head3 cf::map
1200 1212
1201=over 4 1213=over 4
1202 1214
1205package cf::map; 1217package cf::map;
1206 1218
1207use Fcntl; 1219use Fcntl;
1208use Coro::AIO; 1220use Coro::AIO;
1209 1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1210our $MAX_RESET = 3600; 1226our $MAX_RESET = 3600;
1211our $DEFAULT_RESET = 3000; 1227our $DEFAULT_RESET = 3000;
1212 1228
1213sub generate_random_map { 1229sub generate_random_map {
1214 my ($path, $rmp) = @_; 1230 my ($self, $rmp) = @_;
1215
1216 # mit "rum" bekleckern, nicht 1231 # mit "rum" bekleckern, nicht
1217 cf::map::_create_random_map 1232 $self->_create_random_map (
1218 $path,
1219 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1220 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1221 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1222 $rmp->{exit_on_final_map}, 1236 $rmp->{exit_on_final_map},
1223 $rmp->{xsize}, $rmp->{ysize}, 1237 $rmp->{xsize}, $rmp->{ysize},
1224 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1225 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1226 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1227 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1228 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1229 (cf::region::find $rmp->{region}) 1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1230} 1374}
1231 1375
1232# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1233# all maps in C++... 1377# all maps in C++...
1234sub change_all_map_light { 1378sub change_all_map_light {
1236 1380
1237 $_->change_map_light ($change) 1381 $_->change_map_light ($change)
1238 for grep $_->outdoor, values %cf::MAP; 1382 for grep $_->outdoor, values %cf::MAP;
1239} 1383}
1240 1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1241sub try_load_header($) { 1393sub load_header_from($) {
1242 my ($path) = @_; 1394 my ($self, $path) = @_;
1243 1395
1244 utf8::encode $path; 1396 utf8::encode $path;
1245 aio_open $path, O_RDONLY, 0 1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1246 or return; 1401 or return;
1247 1402
1248 my $map = cf::map::new 1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1249 or return; 1446 or return;
1447 $self->prepare_orig;
1448 }
1250 1449
1251 # for better error messages only, will be overwritten 1450 $self->default_region (cf::region::find_by_path $self->{path})
1252 $map->path ($path); 1451 unless $self->default_region;
1253 1452
1254 $map->load_header ($path) 1453 1
1255 or return;
1256
1257 $map->{load_path} = $path;
1258
1259 $map
1260} 1454}
1261 1455
1262sub find; 1456sub find;
1263sub find { 1457sub find {
1264 my ($path, $origin) = @_; 1458 my ($path, $origin) = @_;
1265 1459
1266 #warn "find<$path,$origin>\n";#d#
1267
1268 $path = new cf::path $path, $origin && $origin->path; 1460 $path = normalise $path, $origin && $origin->path;
1269 my $key = $path->as_string;
1270 1461
1271 cf::lock_wait "map_find:$key"; 1462 cf::lock_wait "map_find:$path";
1272 1463
1273 $cf::MAP{$key} || do { 1464 $cf::MAP{$path} || do {
1274 my $guard = cf::lock_acquire "map_find:$key"; 1465 my $guard = cf::lock_acquire "map_find:$path";
1275 1466 my $map = new_from_path cf::map $path
1276 # do it the slow way
1277 my $map = try_load_header $path->save_path;
1278
1279 Coro::cede;
1280
1281 if ($map) {
1282 $map->last_access ((delete $map->{last_access})
1283 || $cf::RUNTIME); #d#
1284 # safety
1285 $map->{instantiate_time} = $cf::RUNTIME
1286 if $map->{instantiate_time} > $cf::RUNTIME;
1287 } else {
1288 if (my $rmp = $path->random_map_params) {
1289 $map = generate_random_map $key, $rmp;
1290 } else {
1291 $map = try_load_header $path->load_path;
1292 }
1293
1294 $map or return; 1467 or return;
1295 1468
1296 $map->{load_original} = 1;
1297 $map->{instantiate_time} = $cf::RUNTIME;
1298 $map->last_access ($cf::RUNTIME);
1299 $map->instantiate;
1300
1301 # per-player maps become, after loading, normal maps
1302 $map->per_player (0) if $path->{user_rel};
1303 }
1304
1305 $map->path ($key);
1306 $map->{path} = $path;
1307 $map->{last_save} = $cf::RUNTIME; 1469 $map->{last_save} = $cf::RUNTIME;
1308 1470
1309 Coro::cede; 1471 $map->load_header
1472 or return;
1310 1473
1311 if ($map->should_reset) { 1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1312 $map->reset; 1477 $map->reset;
1313 undef $guard; 1478 undef $guard;
1314 $map = find $path 1479 return find $path;
1315 or return;
1316 } 1480 }
1317 1481
1318 $cf::MAP{$key} = $map 1482 $cf::MAP{$path} = $map
1319 } 1483 }
1320} 1484}
1485
1486sub pre_load { }
1487sub post_load { }
1321 1488
1322sub load { 1489sub load {
1323 my ($self) = @_; 1490 my ($self) = @_;
1324 1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1325 my $path = $self->{path}; 1494 my $path = $self->{path};
1326 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1495 my $guard = cf::lock_acquire "map_load:$path";
1327 1496
1328 return if $self->in_memory != cf::MAP_SWAPPED; 1497 return if $self->in_memory != cf::MAP_SWAPPED;
1329 1498
1330 $self->in_memory (cf::MAP_LOADING); 1499 $self->in_memory (cf::MAP_LOADING);
1331 1500
1332 $self->alloc; 1501 $self->alloc;
1502
1503 $self->pre_load;
1504 Coro::cede;
1505
1333 $self->load_objects ($self->{load_path}, 1) 1506 $self->_load_objects ($self->{load_path}, 1)
1334 or return; 1507 or return;
1335 1508
1336 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1509 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1337 if delete $self->{load_original}; 1510 if delete $self->{load_original};
1338 1511
1339 if (my $uniq = $path->uniq_path) { 1512 if (my $uniq = $self->uniq_path) {
1340 utf8::encode $uniq; 1513 utf8::encode $uniq;
1341 if (aio_open $uniq, O_RDONLY, 0) { 1514 if (aio_open $uniq, O_RDONLY, 0) {
1342 $self->clear_unique_items; 1515 $self->clear_unique_items;
1343 $self->load_objects ($uniq, 0); 1516 $self->_load_objects ($uniq, 0);
1344 } 1517 }
1345 } 1518 }
1346 1519
1347 Coro::cede; 1520 Coro::cede;
1348
1349 # now do the right thing for maps 1521 # now do the right thing for maps
1350 $self->link_multipart_objects; 1522 $self->link_multipart_objects;
1523 Coro::cede;
1351 1524
1352 if ($self->{path}->is_style_map) { 1525 unless ($self->{deny_activate}) {
1353 $self->{deny_save} = 1; 1526 $self->decay_objects;
1354 $self->{deny_reset} = 1;
1355 } else {
1356 $self->fix_auto_apply; 1527 $self->fix_auto_apply;
1357 $self->decay_objects;
1358 $self->update_buttons; 1528 $self->update_buttons;
1529 Coro::cede;
1359 $self->set_darkness_map; 1530 $self->set_darkness_map;
1360 $self->difficulty ($self->estimate_difficulty) 1531 $self->difficulty ($self->estimate_difficulty)
1361 unless $self->difficulty; 1532 unless $self->difficulty;
1533 Coro::cede;
1362 $self->activate; 1534 $self->activate;
1535 Coro::cede;
1363 } 1536 }
1364 1537
1538 $self->post_load;
1365 Coro::cede; 1539 Coro::cede;
1366 1540
1367 $self->in_memory (cf::MAP_IN_MEMORY); 1541 $self->in_memory (cf::MAP_IN_MEMORY);
1542}
1543
1544sub customise_for {
1545 my ($self, $ob) = @_;
1546
1547 return find "~" . $ob->name . "/" . $self->{path}
1548 if $self->per_player;
1549
1550 $self
1551}
1552
1553# find and load all maps in the 3x3 area around a map
1554sub load_diag {
1555 my ($map) = @_;
1556
1557 my @diag; # diagonal neighbours
1558
1559 for (0 .. 3) {
1560 my $neigh = $map->tile_path ($_)
1561 or next;
1562 $neigh = find $neigh, $map
1563 or next;
1564 $neigh->load;
1565
1566 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1567 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1568 }
1569
1570 for (@diag) {
1571 my $neigh = find @$_
1572 or next;
1573 $neigh->load;
1574 }
1368} 1575}
1369 1576
1370sub find_sync { 1577sub find_sync {
1371 my ($path, $origin) = @_; 1578 my ($path, $origin) = @_;
1372 1579
1373 cf::sync_job { cf::map::find $path, $origin } 1580 cf::sync_job { find $path, $origin }
1374} 1581}
1375 1582
1376sub do_load_sync { 1583sub do_load_sync {
1377 my ($map) = @_; 1584 my ($map) = @_;
1378 1585
1379 cf::sync_job { $map->load }; 1586 cf::sync_job { $map->load };
1380} 1587}
1381 1588
1589our %MAP_PREFETCH;
1590our $MAP_PREFETCHER = undef;
1591
1592sub find_async {
1593 my ($path, $origin) = @_;
1594
1595 $path = normalise $path, $origin && $origin->{path};
1596
1597 if (my $map = $cf::MAP{$path}) {
1598 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1599 }
1600
1601 undef $MAP_PREFETCH{$path};
1602 $MAP_PREFETCHER ||= cf::async {
1603 while (%MAP_PREFETCH) {
1604 for my $path (keys %MAP_PREFETCH) {
1605 my $map = find $path
1606 or next;
1607 $map->load;
1608
1609 delete $MAP_PREFETCH{$path};
1610 }
1611 }
1612 undef $MAP_PREFETCHER;
1613 };
1614 $MAP_PREFETCHER->prio (6);
1615
1616 ()
1617}
1618
1382sub save { 1619sub save {
1383 my ($self) = @_; 1620 my ($self) = @_;
1384 1621
1385 my $lock = cf::lock_acquire "map_data:" . $self->path; 1622 my $lock = cf::lock_acquire "map_data:" . $self->path;
1386 1623
1387 $self->{last_save} = $cf::RUNTIME; 1624 $self->{last_save} = $cf::RUNTIME;
1388 1625
1389 return unless $self->dirty; 1626 return unless $self->dirty;
1390 1627
1391 my $save = $self->{path}->save_path; utf8::encode $save; 1628 my $save = $self->save_path; utf8::encode $save;
1392 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1393 1630
1394 $self->{load_path} = $save; 1631 $self->{load_path} = $save;
1395 1632
1396 return if $self->{deny_save}; 1633 return if $self->{deny_save};
1397 1634
1400 cf::async { 1637 cf::async {
1401 $_->contr->save for $self->players; 1638 $_->contr->save for $self->players;
1402 }; 1639 };
1403 1640
1404 if ($uniq) { 1641 if ($uniq) {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1642 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1406 $self->save_objects ($uniq, cf::IO_UNIQUES); 1643 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1407 } else { 1644 } else {
1408 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1645 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1409 } 1646 }
1410} 1647}
1411 1648
1412sub swap_out { 1649sub swap_out {
1413 my ($self) = @_; 1650 my ($self) = @_;
1427 1664
1428sub reset_at { 1665sub reset_at {
1429 my ($self) = @_; 1666 my ($self) = @_;
1430 1667
1431 # TODO: safety, remove and allow resettable per-player maps 1668 # TODO: safety, remove and allow resettable per-player maps
1432 return 1e99 if $self->{path}{user_rel}; 1669 return 1e99 if $self->isa ("ext::map_per_player");#d#
1433 return 1e99 if $self->{deny_reset}; 1670 return 1e99 if $self->{deny_reset};
1434 1671
1435 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1672 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1436 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1673 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1437 1674
1442 my ($self) = @_; 1679 my ($self) = @_;
1443 1680
1444 $self->reset_at <= $cf::RUNTIME 1681 $self->reset_at <= $cf::RUNTIME
1445} 1682}
1446 1683
1447sub unlink_save {
1448 my ($self) = @_;
1449
1450 utf8::encode (my $save = $self->{path}->save_path);
1451 aioreq_pri 3; IO::AIO::aio_unlink $save;
1452 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1453}
1454
1455sub rename {
1456 my ($self, $new_path) = @_;
1457
1458 $self->unlink_save;
1459
1460 delete $cf::MAP{$self->path};
1461 $self->{path} = new cf::path $new_path;
1462 $self->path ($self->{path}->as_string);
1463 $cf::MAP{$self->path} = $self;
1464
1465 $self->save;
1466}
1467
1468sub reset { 1684sub reset {
1469 my ($self) = @_; 1685 my ($self) = @_;
1470 1686
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1687 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 1688
1473 return if $self->players; 1689 return if $self->players;
1474 return if $self->{path}{user_rel};#d# 1690 return if $self->isa ("ext::map_per_player");#d#
1475 1691
1476 warn "resetting map ", $self->path;#d# 1692 warn "resetting map ", $self->path;#d#
1477 1693
1694 $self->in_memory (cf::MAP_SWAPPED);
1695
1696 # need to save uniques path
1697 unless ($self->{deny_save}) {
1698 my $uniq = $self->uniq_path; utf8::encode $uniq;
1699
1700 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1701 if $uniq;
1702 }
1703
1478 delete $cf::MAP{$self->path}; 1704 delete $cf::MAP{$self->path};
1705
1706 $self->clear;
1479 1707
1480 $_->clear_links_to ($self) for values %cf::MAP; 1708 $_->clear_links_to ($self) for values %cf::MAP;
1481 1709
1482 $self->unlink_save; 1710 $self->unlink_save;
1483 $self->destroy; 1711 $self->destroy;
1486my $nuke_counter = "aaaa"; 1714my $nuke_counter = "aaaa";
1487 1715
1488sub nuke { 1716sub nuke {
1489 my ($self) = @_; 1717 my ($self) = @_;
1490 1718
1719 delete $cf::MAP{$self->path};
1720
1721 $self->unlink_save;
1722
1723 bless $self, "cf::map";
1724 delete $self->{deny_reset};
1491 $self->{deny_save} = 1; 1725 $self->{deny_save} = 1;
1492 $self->reset_timeout (1); 1726 $self->reset_timeout (1);
1493 $self->rename ("{nuke}/" . ($nuke_counter++)); 1727 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1728
1729 $cf::MAP{$self->path} = $self;
1730
1494 $self->reset; # polite request, might not happen 1731 $self->reset; # polite request, might not happen
1495} 1732}
1496 1733
1497sub customise_for { 1734=item cf::map::unique_maps
1498 my ($map, $ob) = @_;
1499 1735
1500 if ($map->per_player) { 1736Returns an arrayref of paths of all shared maps that have
1501 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1737instantiated unique items. May block.
1502 }
1503 1738
1504 $map 1739=cut
1505}
1506 1740
1507sub emergency_save { 1741sub unique_maps() {
1508 my $freeze_guard = cf::freeze_mainloop; 1742 my $files = aio_readdir $UNIQUEDIR
1743 or return;
1509 1744
1510 warn "enter emergency perl save\n"; 1745 my @paths;
1511 1746
1512 cf::sync_job { 1747 for (@$files) {
1513 warn "begin emergency player save\n"; 1748 utf8::decode $_;
1514 $_->save for values %cf::PLAYER; 1749 next if /\.pst$/;
1515 warn "end emergency player save\n"; 1750 next unless /^$PATH_SEP/o;
1516 1751
1517 warn "begin emergency map save\n"; 1752 push @paths, cf::map::normalise $_;
1518 $_->save for values %cf::MAP;
1519 warn "end emergency map save\n";
1520 }; 1753 }
1521 1754
1522 warn "leave emergency perl save\n"; 1755 \@paths
1523} 1756}
1524 1757
1525package cf; 1758package cf;
1526 1759
1527=back 1760=back
1528 1761
1762=head3 cf::object
1763
1764=cut
1765
1766package cf::object;
1767
1768=over 4
1769
1770=item $ob->inv_recursive
1771
1772Returns the inventory of the object _and_ their inventories, recursively.
1773
1774=cut
1775
1776sub inv_recursive_;
1777sub inv_recursive_ {
1778 map { $_, inv_recursive_ $_->inv } @_
1779}
1780
1781sub inv_recursive {
1782 inv_recursive_ inv $_[0]
1783}
1784
1785package cf;
1786
1787=back
1529 1788
1530=head3 cf::object::player 1789=head3 cf::object::player
1531 1790
1532=over 4 1791=over 4
1533 1792
1573 1832
1574=item $player_object->enter_link 1833=item $player_object->enter_link
1575 1834
1576Freezes the player and moves him/her to a special map (C<{link}>). 1835Freezes the player and moves him/her to a special map (C<{link}>).
1577 1836
1578The player should be reaosnably safe there for short amounts of time. You 1837The player should be reasonably safe there for short amounts of time. You
1579I<MUST> call C<leave_link> as soon as possible, though. 1838I<MUST> call C<leave_link> as soon as possible, though.
1580 1839
1840Will never block.
1841
1581=item $player_object->leave_link ($map, $x, $y) 1842=item $player_object->leave_link ($map, $x, $y)
1582 1843
1583Moves the player out of the specila link map onto the given map. If the 1844Moves the player out of the special C<{link}> map onto the specified
1584map is not valid (or omitted), the player will be moved back to the 1845map. If the map is not valid (or omitted), the player will be moved back
1585location he/she was before the call to C<enter_link>, or, if that fails, 1846to the location he/she was before the call to C<enter_link>, or, if that
1586to the emergency map position. 1847fails, to the emergency map position.
1587 1848
1588Might block. 1849Might block.
1589 1850
1590=cut 1851=cut
1852
1853sub link_map {
1854 unless ($LINK_MAP) {
1855 $LINK_MAP = cf::map::find "{link}"
1856 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1857 $LINK_MAP->load;
1858 }
1859
1860 $LINK_MAP
1861}
1591 1862
1592sub cf::object::player::enter_link { 1863sub cf::object::player::enter_link {
1593 my ($self) = @_; 1864 my ($self) = @_;
1594 1865
1595 $self->deactivate_recursive; 1866 $self->deactivate_recursive;
1596 1867
1597 return if $self->map == $LINK_MAP; 1868 return if UNIVERSAL::isa $self->map, "ext::map_link";
1598 1869
1599 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1870 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1600 if $self->map; 1871 if $self->map;
1601 1872
1602 $self->enter_map ($LINK_MAP, 20, 20); 1873 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1603} 1874}
1604 1875
1605sub cf::object::player::leave_link { 1876sub cf::object::player::leave_link {
1606 my ($self, $map, $x, $y) = @_; 1877 my ($self, $map, $x, $y) = @_;
1607 1878
1625 # use -1 or undef as default coordinates, not 0, 0 1896 # use -1 or undef as default coordinates, not 0, 0
1626 ($x, $y) = ($map->enter_x, $map->enter_y) 1897 ($x, $y) = ($map->enter_x, $map->enter_y)
1627 if $x <=0 && $y <= 0; 1898 if $x <=0 && $y <= 0;
1628 1899
1629 $map->load; 1900 $map->load;
1901 $map->load_diag;
1630 1902
1631 return unless $self->contr->active; 1903 return unless $self->contr->active;
1632 $self->activate_recursive; 1904 $self->activate_recursive;
1905
1906 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1633 $self->enter_map ($map, $x, $y); 1907 $self->enter_map ($map, $x, $y);
1634} 1908}
1635 1909
1636cf::player->attach ( 1910cf::player->attach (
1637 on_logout => sub { 1911 on_logout => sub {
1650 # try to abort aborted map switching on player login :) 1924 # try to abort aborted map switching on player login :)
1651 # should happen only on crashes 1925 # should happen only on crashes
1652 if ($pl->ob->{_link_pos}) { 1926 if ($pl->ob->{_link_pos}) {
1653 $pl->ob->enter_link; 1927 $pl->ob->enter_link;
1654 (async { 1928 (async {
1655 # we need this sleep as the login has a concurrent enter_exit running
1656 # and this sleep increases chances of the player not ending up in scorn
1657 $pl->ob->reply (undef, 1929 $pl->ob->reply (undef,
1658 "There was an internal problem at your last logout, " 1930 "There was an internal problem at your last logout, "
1659 . "the server will try to bring you to your intended destination in a second.", 1931 . "the server will try to bring you to your intended destination in a second.",
1660 cf::NDI_RED); 1932 cf::NDI_RED);
1933 # we need this sleep as the login has a concurrent enter_exit running
1934 # and this sleep increases chances of the player not ending up in scorn
1661 Coro::Timer::sleep 1; 1935 Coro::Timer::sleep 1;
1662 $pl->ob->leave_link; 1936 $pl->ob->leave_link;
1663 })->prio (2); 1937 })->prio (2);
1664 } 1938 }
1665 }, 1939 },
1673 my ($self, $path, $x, $y) = @_; 1947 my ($self, $path, $x, $y) = @_;
1674 1948
1675 $self->enter_link; 1949 $self->enter_link;
1676 1950
1677 (async { 1951 (async {
1678 $path = new cf::path $path; 1952 my $map = eval {
1679
1680 my $map = cf::map::find $path->as_string; 1953 my $map = cf::map::find $path;
1681 $map = $map->customise_for ($self) if $map; 1954 $map = $map->customise_for ($self) if $map;
1682 1955 $map
1683# warn "entering ", $map->path, " at ($x, $y)\n" 1956 } or
1684# if $map;
1685
1686 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1957 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1687 1958
1688 $self->leave_link ($map, $x, $y); 1959 $self->leave_link ($map, $x, $y);
1689 })->prio (1); 1960 })->prio (1);
1690} 1961}
1691 1962
1695 1966
1696sub parse_random_map_params { 1967sub parse_random_map_params {
1697 my ($spec) = @_; 1968 my ($spec) = @_;
1698 1969
1699 my $rmp = { # defaults 1970 my $rmp = { # defaults
1700 xsize => 10, 1971 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 1972 ysize => (cf::rndm 15, 40),
1973 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1974 #layout => string,
1702 }; 1975 };
1703 1976
1704 for (split /\n/, $spec) { 1977 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 1978 my ($k, $v) = split /\s+/, $_, 2;
1706 1979
1710 $rmp 1983 $rmp
1711} 1984}
1712 1985
1713sub prepare_random_map { 1986sub prepare_random_map {
1714 my ($exit) = @_; 1987 my ($exit) = @_;
1988
1989 my $guard = cf::lock_acquire "exit_prepare:$exit";
1715 1990
1716 # all this does is basically replace the /! path by 1991 # all this does is basically replace the /! path by
1717 # a new random map path (?random/...) with a seed 1992 # a new random map path (?random/...) with a seed
1718 # that depends on the exit object 1993 # that depends on the exit object
1719 1994
1720 my $rmp = parse_random_map_params $exit->msg; 1995 my $rmp = parse_random_map_params $exit->msg;
1721 1996
1722 if ($exit->map) { 1997 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name; 1998 $rmp->{region} = $exit->region->name;
1724 $rmp->{origin_map} = $exit->map->path; 1999 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x; 2000 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y; 2001 $rmp->{origin_y} = $exit->y;
1727 } 2002 }
1728 2003
1729 $rmp->{random_seed} ||= $exit->random_seed; 2004 $rmp->{random_seed} ||= $exit->random_seed;
1730 2005
1731 my $data = cf::to_json $rmp; 2006 my $data = cf::to_json $rmp;
1732 my $md5 = Digest::MD5::md5_hex $data; 2007 my $md5 = Digest::MD5::md5_hex $data;
2008 my $meta = "$RANDOMDIR/$md5.meta";
1733 2009
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2010 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 2011 aio_write $fh, 0, (length $data), $data, 0;
2012 undef $fh;
2013 aio_rename "$meta~", $meta;
1736 2014
1737 $exit->slaying ("?random/$md5"); 2015 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 2016 $exit->msg (undef);
1739 } 2017 }
1740} 2018}
1741 2019
1742sub cf::object::player::enter_exit { 2020sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 2021 my ($self, $exit) = @_;
1744 2022
1745 return unless $self->type == cf::PLAYER; 2023 return unless $self->type == cf::PLAYER;
2024
2025 if ($exit->slaying eq "/!") {
2026 #TODO: this should de-fi-ni-te-ly not be a sync-job
2027 # the problem is that $exit might not survive long enough
2028 # so it needs to be done right now, right here
2029 cf::sync_job { prepare_random_map $exit };
2030 }
2031
2032 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2033 my $hp = $exit->stats->hp;
2034 my $sp = $exit->stats->sp;
1746 2035
1747 $self->enter_link; 2036 $self->enter_link;
1748 2037
1749 (async { 2038 (async {
1750 $self->deactivate_recursive; # just to be sure 2039 $self->deactivate_recursive; # just to be sure
1751 unless (eval { 2040 unless (eval {
1752 prepare_random_map $exit 2041 $self->goto ($slaying, $hp, $sp);
1753 if $exit->slaying eq "/!";
1754
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1757 2042
1758 1; 2043 1;
1759 }) { 2044 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 2045 $self->message ("Something went wrong deep within the crossfire server. "
1761 . "I'll try to bring you back to the map you were before. " 2046 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 2047 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 2048 cf::NDI_UNIQUE | cf::NDI_RED);
1764 2049
1765 warn "ERROR in enter_exit: $@"; 2050 warn "ERROR in enter_exit: $@";
1766 $self->leave_link; 2051 $self->leave_link;
1767 } 2052 }
1768 })->prio (1); 2053 })->prio (1);
1781 2066
1782sub cf::client::send_drawinfo { 2067sub cf::client::send_drawinfo {
1783 my ($self, $text, $flags) = @_; 2068 my ($self, $text, $flags) = @_;
1784 2069
1785 utf8::encode $text; 2070 utf8::encode $text;
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2071 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1787} 2072}
1788 2073
2074=item $client->ext_event ($type, %msg)
2075
2076Sends an exti event to the client.
2077
2078=cut
2079
2080sub cf::client::ext_event($$%) {
2081 my ($self, $type, %msg) = @_;
2082
2083 $msg{msgtype} = "event_$type";
2084 $self->send_packet ("ext " . cf::to_json \%msg);
2085}
1789 2086
1790=item $success = $client->query ($flags, "text", \&cb) 2087=item $success = $client->query ($flags, "text", \&cb)
1791 2088
1792Queues a query to the client, calling the given callback with 2089Queues a query to the client, calling the given callback with
1793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2090the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1822 # get handled first 2119 # get handled first
1823 my $queue = delete $ns->{query_queue} 2120 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here 2121 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825 2122
1826 (shift @$queue)->[1]->($msg); 2123 (shift @$queue)->[1]->($msg);
2124 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1827 2125
1828 push @{ $ns->{query_queue} }, @$queue; 2126 push @{ $ns->{query_queue} }, @$queue;
1829 2127
1830 if (@{ $ns->{query_queue} } == @$queue) { 2128 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) { 2129 if (@$queue) {
1889 2187
1890# here we export the classes and methods available to script code 2188# here we export the classes and methods available to script code
1891 2189
1892=pod 2190=pod
1893 2191
1894The following fucntions and emthods are available within a safe environment: 2192The following functions and methods are available within a safe environment:
1895 2193
1896 cf::object contr pay_amount pay_player map 2194 cf::object contr pay_amount pay_player map
1897 cf::object::player player 2195 cf::object::player player
1898 cf::player peaceful 2196 cf::player peaceful
1899 cf::map trigger 2197 cf::map trigger
1984############################################################################# 2282#############################################################################
1985 2283
1986=head2 EXTENSION DATABASE SUPPORT 2284=head2 EXTENSION DATABASE SUPPORT
1987 2285
1988Crossfire maintains a very simple database for extension use. It can 2286Crossfire maintains a very simple database for extension use. It can
1989currently store anything that can be serialised using Storable, which 2287currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1990excludes objects. 2288convert to/from binary).
1991 2289
1992The parameter C<$family> should best start with the name of the extension 2290The parameter C<$family> should best start with the name of the extension
1993using it, it should be unique. 2291using it, it should be unique.
1994 2292
1995=over 4 2293=over 4
1996 2294
1997=item $hashref = cf::db_get $family
1998
1999Return a hashref for use by the extension C<$family>, which can be
2000modified. After modifications, you have to call C<cf::db_dirty> or
2001C<cf::db_sync>.
2002
2003=item $value = cf::db_get $family => $key 2295=item $value = cf::db_get $family => $key
2004 2296
2005Returns a single value from the database 2297Returns a single value from the database.
2006
2007=item cf::db_put $family => $hashref
2008
2009Stores the given family hashref into the database. Updates are delayed, if
2010you want the data to be synced to disk immediately, use C<cf::db_sync>.
2011 2298
2012=item cf::db_put $family => $key => $value 2299=item cf::db_put $family => $key => $value
2013 2300
2014Stores the given C<$value> in the family hash. Updates are delayed, if you 2301Stores the given C<$value> in the family.
2015want the data to be synced to disk immediately, use C<cf::db_sync>.
2016
2017=item cf::db_dirty
2018
2019Marks the database as dirty, to be updated at a later time.
2020
2021=item cf::db_sync
2022
2023Immediately write the database to disk I<if it is dirty>.
2024 2302
2025=cut 2303=cut
2026 2304
2027our $DB; 2305our $DB;
2028 2306
2029{ 2307sub db_init {
2030 my $path = cf::localdir . "/database.pst"; 2308 unless ($DB) {
2309 $DB = BDB::db_create $DB_ENV;
2031 2310
2032 sub db_load() { 2311 cf::sync_job {
2033 $DB = stat $path ? Storable::retrieve $path : { }; 2312 eval {
2034 } 2313 $DB->set_flags (BDB::CHKSUM);
2035 2314
2036 my $pid; 2315 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2037 2316 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2038 sub db_save() { 2317 cf::cleanup "db_open(db): $!" if $!;
2039 waitpid $pid, 0 if $pid; 2318 };
2040 if (0 == ($pid = fork)) { 2319 cf::cleanup "db_open(db): $@" if $@;
2041 $DB->{_meta}{version} = 1;
2042 Storable::nstore $DB, "$path~";
2043 rename "$path~", $path;
2044 cf::_exit 0 if defined $pid;
2045 } 2320 };
2046 }
2047
2048 my $dirty;
2049
2050 sub db_sync() {
2051 db_save if $dirty;
2052 undef $dirty;
2053 }
2054
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2056 db_sync;
2057 }); 2321 }
2322}
2058 2323
2059 sub db_dirty() {
2060 $dirty = 1;
2061 $idle->start;
2062 }
2063
2064 sub db_get($;$) { 2324sub db_get($$) {
2065 @_ >= 2 2325 my $key = "$_[0]/$_[1]";
2066 ? $DB->{$_[0]}{$_[1]}
2067 : ($DB->{$_[0]} ||= { })
2068 }
2069 2326
2327 cf::sync_job {
2328 BDB::db_get $DB, undef, $key, my $data;
2329
2330 $! ? ()
2331 : $data
2332 }
2333}
2334
2070 sub db_put($$;$) { 2335sub db_put($$$) {
2071 if (@_ >= 3) { 2336 BDB::dbreq_pri 4;
2072 $DB->{$_[0]}{$_[1]} = $_[2]; 2337 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2073 } else { 2338}
2074 $DB->{$_[0]} = $_[1];
2075 }
2076 db_dirty;
2077 }
2078 2339
2079 cf::global->attach ( 2340=item cf::cache $id => [$paths...], $processversion => $process
2080 prio => 10000, 2341
2081 on_cleanup => sub { 2342Generic caching function that returns the value of the resource $id,
2082 db_sync; 2343caching and regenerating as required.
2344
2345This function can block.
2346
2347=cut
2348
2349sub cache {
2350 my ($id, $src, $processversion, $process) = @_;
2351
2352 my $meta =
2353 join "\x00",
2354 $processversion,
2355 map {
2356 aio_stat $_
2357 and Carp::croak "$_: $!";
2358
2359 ($_, (stat _)[7,9])
2360 } @$src;
2361
2362 my $dbmeta = db_get cache => "$id/meta";
2363 if ($dbmeta ne $meta) {
2364 # changed, we may need to process
2365
2366 my @data;
2367 my $md5;
2368
2369 for (0 .. $#$src) {
2370 0 <= aio_load $src->[$_], $data[$_]
2371 or Carp::croak "$src->[$_]: $!";
2083 }, 2372 }
2084 ); 2373
2374 # if processing is expensive, check
2375 # checksum first
2376 if (1) {
2377 $md5 =
2378 join "\x00",
2379 $processversion,
2380 map {
2381 Coro::cede;
2382 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2383 } 0.. $#$src;
2384
2385
2386 my $dbmd5 = db_get cache => "$id/md5";
2387 if ($dbmd5 eq $md5) {
2388 db_put cache => "$id/meta", $meta;
2389
2390 return db_get cache => "$id/data";
2391 }
2392 }
2393
2394 my $t1 = Time::HiRes::time;
2395 my $data = $process->(\@data);
2396 my $t2 = Time::HiRes::time;
2397
2398 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2399
2400 db_put cache => "$id/data", $data;
2401 db_put cache => "$id/md5" , $md5;
2402 db_put cache => "$id/meta", $meta;
2403
2404 return $data;
2405 }
2406
2407 db_get cache => "$id/data"
2085} 2408}
2409
2410=item fork_call { }, $args
2411
2412Executes the given code block with the given arguments in a seperate
2413process, returning the results. Everything must be serialisable with
2414Coro::Storable. May, of course, block. Note that the executed sub may
2415never block itself or use any form of Event handling.
2416
2417=cut
2418
2419sub fork_call(&@) {
2420 my ($cb, @args) = @_;
2421
2422# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2423# or die "socketpair: $!";
2424 pipe my $fh1, my $fh2
2425 or die "pipe: $!";
2426
2427 if (my $pid = fork) {
2428 close $fh2;
2429
2430 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2431 $res = Coro::Storable::thaw $res;
2432
2433 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2434
2435 die $$res unless "ARRAY" eq ref $res;
2436
2437 return wantarray ? @$res : $res->[-1];
2438 } else {
2439 local $SIG{__WARN__};
2440 eval {
2441 local $SIG{__DIE__};
2442 close $fh1;
2443
2444 my @res = eval { $cb->(@args) };
2445 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2446 };
2447
2448 warn $@ if $@;
2449 _exit 0;
2450 }
2451}
2452
2453
2086 2454
2087############################################################################# 2455#############################################################################
2088# the server's main() 2456# the server's init and main functions
2457
2458sub load_facedata($) {
2459 my ($path) = @_;
2460
2461 warn "loading facedata from $path\n";
2462
2463 my $facedata;
2464 0 < aio_load $path, $facedata
2465 or die "$path: $!";
2466
2467 $facedata = Coro::Storable::thaw $facedata;
2468
2469 $facedata->{version} == 2
2470 or cf::cleanup "$path: version mismatch, cannot proceed.";
2471
2472 {
2473 my $faces = $facedata->{faceinfo};
2474
2475 while (my ($face, $info) = each %$faces) {
2476 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2477 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2478 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2479 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2480 Coro::cede;
2481 }
2482
2483 while (my ($face, $info) = each %$faces) {
2484 next unless $info->{smooth};
2485 my $idx = cf::face::find $face
2486 or next;
2487 if (my $smooth = cf::face::find $info->{smooth}) {
2488 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2489 } else {
2490 warn "smooth face '$info->{smooth}' not found for face '$face'";
2491 }
2492 Coro::cede;
2493 }
2494 }
2495
2496 {
2497 my $anims = $facedata->{animinfo};
2498
2499 while (my ($anim, $info) = each %$anims) {
2500 cf::anim::set $anim, $info->{frames}, $info->{facings};
2501 Coro::cede;
2502 }
2503
2504 cf::anim::invalidate_all; # d'oh
2505 }
2506
2507 1
2508}
2509
2510sub reload_regions {
2511 load_resource_file "$MAPDIR/regions"
2512 or die "unable to load regions file\n";
2513}
2514
2515sub reload_facedata {
2516 load_facedata "$DATADIR/facedata"
2517 or die "unable to load facedata\n";
2518}
2519
2520sub reload_archetypes {
2521 load_resource_file "$DATADIR/archetypes"
2522 or die "unable to load archetypes\n";
2523}
2524
2525sub reload_treasures {
2526 load_resource_file "$DATADIR/treasures"
2527 or die "unable to load treasurelists\n";
2528}
2529
2530sub reload_resources {
2531 warn "reloading resource files...\n";
2532
2533 reload_regions;
2534 reload_facedata;
2535 reload_archetypes;
2536 reload_treasures;
2537
2538 warn "finished reloading resource files\n";
2539}
2540
2541sub init {
2542 reload_resources;
2543}
2089 2544
2090sub cfg_load { 2545sub cfg_load {
2091 open my $fh, "<:utf8", cf::confdir . "/config" 2546 open my $fh, "<:utf8", "$CONFDIR/config"
2092 or return; 2547 or return;
2093 2548
2094 local $/; 2549 local $/;
2095 *CFG = YAML::Syck::Load <$fh>; 2550 *CFG = YAML::Syck::Load <$fh>;
2096 2551
2099 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2554 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2100 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2555 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2101 2556
2102 if (exists $CFG{mlockall}) { 2557 if (exists $CFG{mlockall}) {
2103 eval { 2558 eval {
2104 $CFG{mlockall} ? &mlockall : &munlockall 2559 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2105 and die "WARNING: m(un)lockall failed: $!\n"; 2560 and die "WARNING: m(un)lockall failed: $!\n";
2106 }; 2561 };
2107 warn $@ if $@; 2562 warn $@ if $@;
2108 } 2563 }
2109} 2564}
2110 2565
2111sub main { 2566sub main {
2112 # we must not ever block the main coroutine 2567 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 2568 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2569 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2570 (async {
2115 async { Event::one_event }; 2571 Event::one_event;
2572 })->prio (Coro::PRIO_MAX);
2116 }; 2573 };
2117 2574
2118 cfg_load; 2575 cfg_load;
2119 db_load; 2576 db_init;
2120 load_extensions; 2577 load_extensions;
2578
2579 $TICK_WATCHER->start;
2121 Event::loop; 2580 Event::loop;
2122} 2581}
2123 2582
2124############################################################################# 2583#############################################################################
2125# initialisation 2584# initialisation and cleanup
2126 2585
2586# install some emergency cleanup handlers
2587BEGIN {
2588 for my $signal (qw(INT HUP TERM)) {
2589 Event->signal (
2590 reentrant => 0,
2591 data => WF_AUTOCANCEL,
2592 signal => $signal,
2593 prio => 0,
2594 cb => sub {
2595 cf::cleanup "SIG$signal";
2596 },
2597 );
2598 }
2599}
2600
2601sub emergency_save() {
2602 my $freeze_guard = cf::freeze_mainloop;
2603
2604 warn "enter emergency perl save\n";
2605
2606 cf::sync_job {
2607 # use a peculiar iteration method to avoid tripping on perl
2608 # refcount bugs in for. also avoids problems with players
2609 # and maps saved/destroyed asynchronously.
2610 warn "begin emergency player save\n";
2611 for my $login (keys %cf::PLAYER) {
2612 my $pl = $cf::PLAYER{$login} or next;
2613 $pl->valid or next;
2614 $pl->save;
2615 }
2616 warn "end emergency player save\n";
2617
2618 warn "begin emergency map save\n";
2619 for my $path (keys %cf::MAP) {
2620 my $map = $cf::MAP{$path} or next;
2621 $map->valid or next;
2622 $map->save;
2623 }
2624 warn "end emergency map save\n";
2625
2626 warn "begin emergency database checkpoint\n";
2627 BDB::db_env_txn_checkpoint $DB_ENV;
2628 warn "end emergency database checkpoint\n";
2629 };
2630
2631 warn "leave emergency perl save\n";
2632}
2633
2634sub post_cleanup {
2635 my ($make_core) = @_;
2636
2637 warn Carp::longmess "post_cleanup backtrace"
2638 if $make_core;
2639}
2640
2127sub reload() { 2641sub do_reload_perl() {
2128 # can/must only be called in main 2642 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 2643 if ($Coro::current != $Coro::main) {
2130 warn "can only reload from main coroutine\n"; 2644 warn "can only reload from main coroutine";
2131 return; 2645 return;
2132 } 2646 }
2133 2647
2134 warn "reloading..."; 2648 warn "reloading...";
2135 2649
2136 my $guard = freeze_mainloop; 2650 warn "entering sync_job";
2651
2652 cf::sync_job {
2653 cf::write_runtime; # external watchdog should not bark
2137 cf::emergency_save; 2654 cf::emergency_save;
2655 cf::write_runtime; # external watchdog should not bark
2138 2656
2139 eval { 2657 warn "syncing database to disk";
2658 BDB::db_env_txn_checkpoint $DB_ENV;
2659
2140 # if anything goes wrong in here, we should simply crash as we already saved 2660 # if anything goes wrong in here, we should simply crash as we already saved
2141 2661
2142 # cancel all watchers 2662 warn "cancelling all WF_AUTOCANCEL watchers";
2143 for (Event::all_watchers) { 2663 for (Event::all_watchers) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 2664 $_->cancel if $_->data & WF_AUTOCANCEL;
2145 } 2665 }
2146 2666
2667 warn "flushing outstanding aio requests";
2668 for (;;) {
2669 BDB::flush;
2670 IO::AIO::flush;
2671 Coro::cede;
2672 last unless IO::AIO::nreqs || BDB::nreqs;
2673 warn "iterate...";
2674 }
2675
2676 ++$RELOAD;
2677
2147 # cancel all extension coros 2678 warn "cancelling all extension coros";
2148 $_->cancel for values %EXT_CORO; 2679 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = (); 2680 %EXT_CORO = ();
2150 2681
2151 # unload all extensions 2682 warn "removing commands";
2152 for (@exts) { 2683 %COMMAND = ();
2684
2685 warn "removing ext commands";
2686 %EXTCMD = ();
2687
2688 warn "unloading/nuking all extensions";
2689 for my $pkg (@EXTS) {
2153 warn "unloading <$_>"; 2690 warn "... unloading $pkg";
2154 unload_extension $_; 2691
2692 if (my $cb = $pkg->can ("unload")) {
2693 eval {
2694 $cb->($pkg);
2695 1
2696 } or warn "$pkg unloaded, but with errors: $@";
2155 } 2697 }
2156 2698
2699 warn "... nuking $pkg";
2700 Symbol::delete_package $pkg;
2701 }
2702
2157 # unload all modules loaded from $LIBDIR 2703 warn "unloading all perl modules loaded from $LIBDIR";
2158 while (my ($k, $v) = each %INC) { 2704 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2705 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160 2706
2161 warn "removing <$k>"; 2707 warn "... unloading $k";
2162 delete $INC{$k}; 2708 delete $INC{$k};
2163 2709
2164 $k =~ s/\.pm$//; 2710 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g; 2711 $k =~ s/\//::/g;
2166 2712
2169 } 2715 }
2170 2716
2171 Symbol::delete_package $k; 2717 Symbol::delete_package $k;
2172 } 2718 }
2173 2719
2174 # sync database to disk
2175 cf::db_sync;
2176 IO::AIO::flush;
2177
2178 # get rid of safe::, as good as possible 2720 warn "getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 2721 Symbol::delete_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2722 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 2723
2182 # remove register_script_function callbacks
2183 # TODO
2184
2185 # unload cf.pm "a bit" 2724 warn "unloading cf.pm \"a bit\"";
2186 delete $INC{"cf.pm"}; 2725 delete $INC{"cf.pm"};
2726 delete $INC{"cf/pod.pm"};
2187 2727
2188 # don't, removes xs symbols, too, 2728 # don't, removes xs symbols, too,
2189 # and global variables created in xs 2729 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 2730 #Symbol::delete_package __PACKAGE__;
2191 2731
2192 # reload cf.pm 2732 warn "unload completed, starting to reload now";
2733
2193 warn "reloading cf.pm"; 2734 warn "reloading cf.pm";
2194 require cf; 2735 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2736 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2196 2737
2197 # load config and database again 2738 warn "loading config and database again";
2198 cf::cfg_load; 2739 cf::cfg_load;
2199 cf::db_load;
2200 2740
2201 # load extensions
2202 warn "load extensions"; 2741 warn "loading extensions";
2203 cf::load_extensions; 2742 cf::load_extensions;
2204 2743
2205 # reattach attachments to objects 2744 warn "reattaching attachments to objects/players";
2206 warn "reattach"; 2745 _global_reattach; # objects, sockets
2207 _global_reattach; 2746 warn "reattaching attachments to maps";
2208 reattach $_ for values %MAP; 2747 reattach $_ for values %MAP;
2209 }; 2748 warn "reattaching attachments to players";
2749 reattach $_ for values %PLAYER;
2210 2750
2211 if ($@) { 2751 warn "leaving sync_job";
2752
2753 1
2754 } or do {
2212 warn $@; 2755 warn $@;
2213 warn "error while reloading, exiting."; 2756 warn "error while reloading, exiting.";
2214 exit 1; 2757 exit 1;
2215 } 2758 };
2216 2759
2217 warn "reloaded successfully"; 2760 warn "reloaded";
2218}; 2761};
2219 2762
2220############################################################################# 2763our $RELOAD_WATCHER; # used only during reload
2221 2764
2222unless ($LINK_MAP) { 2765sub reload_perl() {
2223 $LINK_MAP = cf::map::new; 2766 # doing reload synchronously and two reloads happen back-to-back,
2767 # coro crashes during coro_state_free->destroy here.
2224 2768
2225 $LINK_MAP->width (41); 2769 $RELOAD_WATCHER ||= Event->timer (
2226 $LINK_MAP->height (41); 2770 reentrant => 0,
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10, 2771 after => 0,
2772 data => WF_AUTOCANCEL,
2235 cb => sub { 2773 cb => sub {
2236 $_[0]->w->cancel; 2774 do_reload_perl;
2237 2775 undef $RELOAD_WATCHER;
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 }); 2776 },
2256 2777 );
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261} 2778}
2262
2263register "<global>", __PACKAGE__;
2264 2779
2265register_command "reload" => sub { 2780register_command "reload" => sub {
2266 my ($who, $arg) = @_; 2781 my ($who, $arg) = @_;
2267 2782
2268 if ($who->flag (FLAG_WIZ)) { 2783 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload.");
2270 reload;
2271 $who->message ("end of reload."); 2784 $who->message ("reloading server.");
2785 async { reload_perl };
2272 } 2786 }
2273}; 2787};
2274 2788
2275unshift @INC, $LIBDIR; 2789unshift @INC, $LIBDIR;
2790
2791my $bug_warning = 0;
2792
2793our @WAIT_FOR_TICK;
2794our @WAIT_FOR_TICK_BEGIN;
2795
2796sub wait_for_tick {
2797 return unless $TICK_WATCHER->is_active;
2798 return if $Coro::current == $Coro::main;
2799
2800 my $signal = new Coro::Signal;
2801 push @WAIT_FOR_TICK, $signal;
2802 $signal->wait;
2803}
2804
2805sub wait_for_tick_begin {
2806 return unless $TICK_WATCHER->is_active;
2807 return if $Coro::current == $Coro::main;
2808
2809 my $signal = new Coro::Signal;
2810 push @WAIT_FOR_TICK_BEGIN, $signal;
2811 $signal->wait;
2812}
2276 2813
2277$TICK_WATCHER = Event->timer ( 2814$TICK_WATCHER = Event->timer (
2278 reentrant => 0, 2815 reentrant => 0,
2816 parked => 1,
2279 prio => 0, 2817 prio => 0,
2280 at => $NEXT_TICK || $TICK, 2818 at => $NEXT_TICK || $TICK,
2281 data => WF_AUTOCANCEL, 2819 data => WF_AUTOCANCEL,
2282 cb => sub { 2820 cb => sub {
2821 if ($Coro::current != $Coro::main) {
2822 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2823 unless ++$bug_warning > 10;
2824 return;
2825 }
2826
2827 $NOW = Event::time;
2828
2283 cf::server_tick; # one server iteration 2829 cf::server_tick; # one server iteration
2830
2284 $RUNTIME += $TICK; 2831 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK; 2832 $NEXT_TICK += $TICK;
2286 2833
2834 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2835 $NEXT_RUNTIME_WRITE = $NOW + 10;
2836 Coro::async_pool {
2837 write_runtime
2838 or warn "ERROR: unable to write runtime file: $!";
2839 };
2840 }
2841
2842# my $AFTER = Event::time;
2843# warn $AFTER - $NOW;#d#
2844
2287 # if we are delayed by four ticks or more, skip them all 2845 # if we are delayed by four ticks or more, skip them all
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2846 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2289 2847
2290 $TICK_WATCHER->at ($NEXT_TICK); 2848 $TICK_WATCHER->at ($NEXT_TICK);
2291 $TICK_WATCHER->start; 2849 $TICK_WATCHER->start;
2850
2851 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2852 $sig->send;
2853 }
2854 while (my $sig = shift @WAIT_FOR_TICK) {
2855 $sig->send;
2856 }
2857
2858 _post_tick;
2292 }, 2859 },
2293); 2860);
2294 2861
2862{
2295IO::AIO::max_poll_time $TICK * 0.2; 2863 BDB::max_poll_time $TICK * 0.1;
2296 2864 $BDB_POLL_WATCHER = Event->io (
2297Event->io ( 2865 reentrant => 0,
2298 fd => IO::AIO::poll_fileno, 2866 fd => BDB::poll_fileno,
2299 poll => 'r', 2867 poll => 'r',
2300 prio => 5, 2868 prio => 0,
2301 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb,
2303);
2304
2305Event->timer (
2306 data => WF_AUTOCANCEL, 2869 data => WF_AUTOCANCEL,
2307 after => 0, 2870 cb => \&BDB::poll_cb,
2308 interval => 10, 2871 );
2309 cb => sub { 2872 BDB::min_parallel 8;
2310 (Coro::unblock_sub { 2873
2311 write_runtime 2874 BDB::set_sync_prepare {
2312 or warn "ERROR: unable to write runtime file: $!"; 2875 my $status;
2876 my $current = $Coro::current;
2877 (
2878 sub {
2879 $status = $!;
2880 $current->ready; undef $current;
2881 },
2882 sub {
2883 Coro::schedule while defined $current;
2884 $! = $status;
2885 },
2886 )
2887 };
2888
2889 unless ($DB_ENV) {
2890 $DB_ENV = BDB::db_env_create;
2891
2892 cf::sync_job {
2893 eval {
2894 BDB::db_env_open
2895 $DB_ENV,
2896 $BDBDIR,
2897 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2898 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2899 0666;
2900
2901 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2902
2903 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2904 $DB_ENV->set_lk_detect;
2905 };
2906
2907 cf::cleanup "db_env_open(db): $@" if $@;
2313 })->(); 2908 };
2314 }, 2909 }
2315); 2910}
2911
2912{
2913 IO::AIO::min_parallel 8;
2914
2915 undef $Coro::AIO::WATCHER;
2916 IO::AIO::max_poll_time $TICK * 0.1;
2917 $AIO_POLL_WATCHER = Event->io (
2918 reentrant => 0,
2919 data => WF_AUTOCANCEL,
2920 fd => IO::AIO::poll_fileno,
2921 poll => 'r',
2922 prio => 6,
2923 cb => \&IO::AIO::poll_cb,
2924 );
2925}
2926
2927# load additional modules
2928use cf::pod;
2316 2929
2317END { cf::emergency_save } 2930END { cf::emergency_save }
2318 2931
23191 29321
2320 2933

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