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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.146 by root, Sun Jan 7 23:10:43 2007 UTC vs.
Revision 1.419 by root, Sun Apr 13 01:34:09 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
20use Digest::MD5; 51use Digest::MD5;
21use Fcntl; 52use Fcntl;
53use YAML ();
22use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
25 58
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
27 60#
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 61$Storable::canonical = 1; # reduce rsync transfers
29$YAML::Syck::ImplicitUnicode = 1; 62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 64
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 66
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 68
35our %COMMAND = (); 69our %COMMAND = ();
36our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
38 77
78our $RELOAD; # number of reloads so far
39our @EVENT; 79our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 80
42our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 97our $NEXT_TICK;
45our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
46 105
47our %CFG; 106our %CFG;
48 107
49our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 109our $RUNTIME;
110our $NOW;
51 111
52our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 115
56our %EXT_CORO; # coroutines bound to extensions 116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
57 123
58binmode STDOUT; 124binmode STDOUT;
59binmode STDERR; 125binmode STDERR;
60 126
61# read virtual server time, if available 127# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
66} 132}
67 133
68mkdir cf::localdir; 134mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 136
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
77 140
78############################################################################# 141#############################################################################
79 142
80=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
81 144
88=item $cf::RUNTIME 151=item $cf::RUNTIME
89 152
90The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 154every server tick.
92 155
93=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 159
95The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
97 164
98=item $cf::NOW 165=item $cf::NOW
99 166
100The time of the last (current) server tick. 167The time of the last (current) server tick.
101 168
102=item $cf::TICK 169=item $cf::TICK
103 170
104The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
105 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
106=item %cf::CFG 183=item %cf::CFG
107 184
108Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
110 199
111=back 200=back
112 201
113=cut 202=cut
114 203
115BEGIN { 204BEGIN {
116 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 206 my $msg = join "", @_;
118 utf8::encode $msg;
119 207
120 $msg .= "\n" 208 $msg .= "\n"
121 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
122 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
123 LOG llevError, $msg; 213 LOG llevError, $msg;
124 }; 214 };
125} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
126 231
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 239
134# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 241# within the Safe compartment.
136for my $pkg (qw( 242for my $pkg (qw(
137 cf::global cf::attachable 243 cf::global cf::attachable
142)) { 248)) {
143 no strict 'refs'; 249 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 251}
146 252
147$Event::DIED = sub { 253$EV::DIED = sub {
148 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
149}; 255};
150 256
151my %ext_pkg; 257#############################################################################
152my @exts;
153my @hook;
154 258
155=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
156 260
157=over 4 261=over 4
158 262
159=cut 263=item dumpval $ref
160 264
161use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
162 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
163=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
164 287
165Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
166 289
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
175 291
176Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
177 293
178=cut 294=cut
179 295
180sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
182 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
183} 299sub decode_json($) { $json_coder->decode ($_[0]) }
184 300
185=item cf::lock_wait $string 301=item cf::lock_wait $string
186 302
187Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
188 304
191Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
194returned. 310returned.
195 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
196Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
198 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
199=cut 322=cut
200 323
201our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
202 326
203sub lock_wait($) { 327sub lock_wait($) {
204 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
205 334
206 # wait for lock, if any 335 # wait for lock, if any
207 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule; 338 Coro::schedule;
215 344
216 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
217 lock_wait $key; 346 lock_wait $key;
218 347
219 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
220 350
221 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
222 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
224 } 355 }
225} 356}
226 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
227sub freeze_mainloop { 364sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
229 366
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
231 $TICK_WATCHER->stop; 368}
232 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
233} 441}
234 442
235=item cf::async { BLOCK } 443=item cf::async { BLOCK }
236 444
237Currently the same as Coro::async_pool, meaning you cannot use 445Currently the same as Coro::async_pool, meaning you cannot use
242 450
243BEGIN { *async = \&Coro::async_pool } 451BEGIN { *async = \&Coro::async_pool }
244 452
245=item cf::sync_job { BLOCK } 453=item cf::sync_job { BLOCK }
246 454
247The design of crossfire+ requires that the main coro ($Coro::main) is 455The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 456is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
250 459
251If it must be done, put the blocking parts into C<sync_job>. This will run 460If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 461the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 462server will be frozen during this time, so the block should either finish
254fast or be very important. 463fast or be very important.
257 466
258sub sync_job(&) { 467sub sync_job(&) {
259 my ($job) = @_; 468 my ($job) = @_;
260 469
261 if ($Coro::current == $Coro::main) { 470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
262 # this is the main coro, too bad, we have to block 473 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 474 # till the operation succeeds, freezing the server :/
264 475
265 # TODO: use suspend/resume instead 476 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 477
267 my $freeze_guard = freeze_mainloop; 478 my $freeze_guard = freeze_mainloop;
268 479
269 my $busy = 1; 480 my $busy = 1;
270 my @res; 481 my @res;
271 482
272 (async { 483 (async {
484 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 485 @res = eval { $job->() };
274 warn $@ if $@; 486 warn $@ if $@;
275 undef $busy; 487 undef $busy;
276 })->prio (Coro::PRIO_MAX); 488 })->prio (Coro::PRIO_MAX);
277 489
278 while ($busy) { 490 while ($busy) {
279 Coro::cede or Event::one_event; 491 if (Coro::nready) {
492 Coro::cede_notself;
493 } else {
494 EV::loop EV::LOOP_ONESHOT;
280 } 495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
281 501
282 wantarray ? @res : $res[0] 502 wantarray ? @res : $res[0]
283 } else { 503 } else {
284 # we are in another coroutine, how wonderful, everything just works 504 # we are in another coroutine, how wonderful, everything just works
285 505
287 } 507 }
288} 508}
289 509
290=item $coro = cf::async_ext { BLOCK } 510=item $coro = cf::async_ext { BLOCK }
291 511
292Like async, but this coro is automcatially being canceled when the 512Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 513extension calling this is being unloaded.
294 514
295=cut 515=cut
296 516
297sub async_ext(&) { 517sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 525 $EXT_CORO{$coro+0} = $coro;
306 526
307 $coro 527 $coro
308} 528}
309 529
310sub write_runtime { 530=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 531
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 532Executes the given code block with the given arguments in a seperate
314 or return; 533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
315 536
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 537=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 538
320 aio_fsync $fh 539sub fork_call(&@) {
321 and return; 540 my ($cb, @args) = @_;
322 541
323 close $fh 542 # we seemingly have to make a local copy of the whole thing,
324 or return; 543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
325 545
326 aio_rename "$runtime~", $runtime 546 my @res = Coro::Util::fork_eval {
327 and return; 547 reset_signals;
548 &$cb
549 }, @args;
328 550
551 wantarray ? @res : $res[-1]
552}
553
554=item $coin = coin_from_name $name
555
556=cut
557
558our %coin_alias = (
559 "silver" => "silvercoin",
560 "silvercoin" => "silvercoin",
561 "silvercoins" => "silvercoin",
562 "gold" => "goldcoin",
563 "goldcoin" => "goldcoin",
564 "goldcoins" => "goldcoin",
565 "platinum" => "platinacoin",
566 "platinumcoin" => "platinacoin",
567 "platinumcoins" => "platinacoin",
568 "platina" => "platinacoin",
569 "platinacoin" => "platinacoin",
570 "platinacoins" => "platinacoin",
571 "royalty" => "royalty",
572 "royalties" => "royalty",
573);
574
575sub coin_from_name($) {
576 $coin_alias{$_[0]}
577 ? cf::arch::find $coin_alias{$_[0]}
578 : undef
579}
580
581=item $value = cf::db_get $family => $key
582
583Returns a single value from the environment database.
584
585=item cf::db_put $family => $key => $value
586
587Stores the given C<$value> in the family. It can currently store binary
588data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
589
590=item $db = cf::db_table "name"
591
592Create and/or open a new database table. The string must not be "db" and must be unique
593within each server.
594
595=cut
596
597sub db_table($) {
598 my ($name) = @_;
599 my $db = BDB::db_create $DB_ENV;
600
601 eval {
602 $db->set_flags (BDB::CHKSUM);
603
604 utf8::encode $name;
605 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
606 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
607 cf::cleanup "db_open(db): $!" if $!;
608 };
609 cf::cleanup "db_open(db): $@" if $@;
610
611 $db
612}
613
614our $DB;
615
616sub db_init {
617 cf::sync_job {
618 $DB ||= db_table "db";
619 };
620}
621
622sub db_get($$) {
623 my $key = "$_[0]/$_[1]";
624
625 cf::sync_job {
626 BDB::db_get $DB, undef, $key, my $data;
627
628 $! ? ()
629 : $data
329 1 630 }
631}
632
633sub db_put($$$) {
634 BDB::dbreq_pri 4;
635 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
636}
637
638=item cf::cache $id => [$paths...], $processversion => $process
639
640Generic caching function that returns the value of the resource $id,
641caching and regenerating as required.
642
643This function can block.
644
645=cut
646
647sub cache {
648 my ($id, $src, $processversion, $process) = @_;
649
650 my $meta =
651 join "\x00",
652 $processversion,
653 map {
654 aio_stat $_
655 and Carp::croak "$_: $!";
656
657 ($_, (stat _)[7,9])
658 } @$src;
659
660 my $dbmeta = db_get cache => "$id/meta";
661 if ($dbmeta ne $meta) {
662 # changed, we may need to process
663
664 my @data;
665 my $md5;
666
667 for (0 .. $#$src) {
668 0 <= aio_load $src->[$_], $data[$_]
669 or Carp::croak "$src->[$_]: $!";
670 }
671
672 # if processing is expensive, check
673 # checksum first
674 if (1) {
675 $md5 =
676 join "\x00",
677 $processversion,
678 map {
679 cf::cede_to_tick;
680 ($src->[$_], Digest::MD5::md5_hex $data[$_])
681 } 0.. $#$src;
682
683
684 my $dbmd5 = db_get cache => "$id/md5";
685 if ($dbmd5 eq $md5) {
686 db_put cache => "$id/meta", $meta;
687
688 return db_get cache => "$id/data";
689 }
690 }
691
692 my $t1 = Time::HiRes::time;
693 my $data = $process->(\@data);
694 my $t2 = Time::HiRes::time;
695
696 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
697
698 db_put cache => "$id/data", $data;
699 db_put cache => "$id/md5" , $md5;
700 db_put cache => "$id/meta", $meta;
701
702 return $data;
703 }
704
705 db_get cache => "$id/data"
706}
707
708=item cf::datalog type => key => value, ...
709
710Log a datalog packet of the given type with the given key-value pairs.
711
712=cut
713
714sub datalog($@) {
715 my ($type, %kv) = @_;
716 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 717}
331 718
332=back 719=back
333 720
334=cut 721=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 722
456############################################################################# 723#############################################################################
457 724
458=head2 ATTACHABLE OBJECTS 725=head2 ATTACHABLE OBJECTS
459 726
461attach callbacks/event handlers (a collection of which is called an "attachment") 728attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 729to it. All such attachable objects support the following methods.
463 730
464In the following description, CLASS can be any of C<global>, C<object> 731In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 732C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 733Deliantra).
467 734
468=over 4 735=over 4
469 736
470=item $attachable->attach ($attachment, key => $value...) 737=item $attachable->attach ($attachment, key => $value...)
471 738
585our @CB_TYPE = (); # registry for type (cf-object class) based events 852our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 853our @CB_MAP = ();
587 854
588my %attachment; 855my %attachment;
589 856
857sub cf::attachable::thawer_merge {
858 # simply override everything except _meta
859 local $_[0]{_meta};
860 %{$_[0]} = %{$_[1]};
861}
862
590sub _attach_cb($$$$) { 863sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 864 my ($registry, $event, $prio, $cb) = @_;
592 865
593 use sort 'stable'; 866 use sort 'stable';
594 867
628 $registry = $CB_TYPE[$object_type] ||= []; 901 $registry = $CB_TYPE[$object_type] ||= [];
629 902
630 } elsif ($type eq "subtype") { 903 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 904 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 905 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 906 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 907
635 } elsif ($type eq "package") { 908 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 909 my $pkg = shift @arg;
637 910
638 while (my ($name, $id) = each %cb_id) { 911 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 940 _attach $registry, $klass, @attach;
668 } 941 }
669 942
670 $obj->{$name} = \%arg; 943 $obj->{$name} = \%arg;
671 } else { 944 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 945 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 946 }
674 947
675 $obj->{_attachment}{$name} = undef; 948 $obj->{_attachment}{$name} = undef;
676} 949}
677 950
679 if (ref $_[0]) { 952 if (ref $_[0]) {
680 _object_attach @_; 953 _object_attach @_;
681 } else { 954 } else {
682 _attach shift->_attach_registry, @_; 955 _attach shift->_attach_registry, @_;
683 } 956 }
957 _recalc_want;
684}; 958};
685 959
686# all those should be optimised 960# all those should be optimised
687sub cf::attachable::detach { 961sub cf::attachable::detach {
688 my ($obj, $name) = @_; 962 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 965 delete $obj->{_attachment}{$name};
692 reattach ($obj); 966 reattach ($obj);
693 } else { 967 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 968 Carp::croak "cannot, currently, detach class attachments";
695 } 969 }
970 _recalc_want;
696}; 971};
697 972
698sub cf::attachable::attached { 973sub cf::attachable::attached {
699 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
700 975
715 "; 990 ";
716 die if $@; 991 die if $@;
717} 992}
718 993
719our $override; 994our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 995our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 996
722sub override { 997sub override {
723 $override = 1; 998 $override = 1;
724 @invoke_results = (); 999 @INVOKE_RESULTS = (@_);
725} 1000}
726 1001
727sub do_invoke { 1002sub do_invoke {
728 my $event = shift; 1003 my $event = shift;
729 my $callbacks = shift; 1004 my $callbacks = shift;
730 1005
731 @invoke_results = (); 1006 @INVOKE_RESULTS = ();
732 1007
733 local $override; 1008 local $override;
734 1009
735 for (@$callbacks) { 1010 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1011 eval { &{$_->[1]} };
745 } 1020 }
746 1021
747 0 1022 0
748} 1023}
749 1024
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1025=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1026
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1028
754Generate an object-specific event with the given arguments. 1029Generate an object-specific event with the given arguments.
755 1030
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1031This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1032removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1033results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1034
760=back 1035=back
761 1036
762=cut 1037=cut
763 1038
764############################################################################# 1039#############################################################################
765# object support 1040# object support
1041
1042sub _object_equal($$);
1043sub _object_equal($$) {
1044 my ($a, $b) = @_;
1045
1046 return 0 unless (ref $a) eq (ref $b);
1047
1048 if ("HASH" eq ref $a) {
1049 my @ka = keys %$a;
1050 my @kb = keys %$b;
1051
1052 return 0 if @ka != @kb;
1053
1054 for (0 .. $#ka) {
1055 return 0 unless $ka[$_] eq $kb[$_];
1056 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1057 }
1058
1059 } elsif ("ARRAY" eq ref $a) {
1060
1061 return 0 if @$a != @$b;
1062
1063 for (0 .. $#$a) {
1064 return 0 unless _object_equal $a->[$_], $b->[$_];
1065 }
1066
1067 } elsif ($a ne $b) {
1068 return 0;
1069 }
1070
1071 1
1072}
1073
1074our $SLOW_MERGES;#d#
1075sub _can_merge {
1076 my ($ob1, $ob2) = @_;
1077
1078 ++$SLOW_MERGES;#d#
1079
1080 # we do the slow way here
1081 return _object_equal $ob1, $ob2
1082}
766 1083
767sub reattach { 1084sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1085 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1086 my ($obj) = @_;
1087
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1089
771 my $registry = $obj->registry; 1090 my $registry = $obj->registry;
772 1091
773 @$registry = (); 1092 @$registry = ();
774 1093
789cf::attachable->attach ( 1108cf::attachable->attach (
790 prio => -1000000, 1109 prio => -1000000,
791 on_instantiate => sub { 1110 on_instantiate => sub {
792 my ($obj, $data) = @_; 1111 my ($obj, $data) = @_;
793 1112
794 $data = from_json $data; 1113 $data = decode_json $data;
795 1114
796 for (@$data) { 1115 for (@$data) {
797 my ($name, $args) = @$_; 1116 my ($name, $args) = @$_;
798 1117
799 $obj->attach ($name, %{$args || {} }); 1118 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1134sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1135 my ($filename, $rdata, $objs) = @_;
817 1136
818 sync_job { 1137 sync_job {
819 if (length $$rdata) { 1138 if (length $$rdata) {
1139 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1140 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1141 $decname, length $$rdata, scalar @$objs;
822 1142
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1144 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1146 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1147 close $fh;
828 1148
829 if (@$objs) { 1149 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1151 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1153 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1154 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1155 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1156 aio_rename "$filename.pst~", "$filename.pst";
837 } 1157 }
838 } else { 1158 } else {
839 aio_unlink "$filename.pst"; 1159 aio_unlink "$filename.pst";
845 } 1165 }
846 } else { 1166 } else {
847 aio_unlink $filename; 1167 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
849 } 1169 }
850 } 1170 };
851} 1171}
852 1172
853sub object_freezer_as_string { 1173sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1174 my ($rdata, $objs) = @_;
855 1175
867 or return; 1187 or return;
868 1188
869 unless (aio_stat "$filename.pst") { 1189 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1190 (aio_load "$filename.pst", $av) >= 0
871 or return; 1191 or return;
1192
872 $av = eval { (Storable::thaw $av)->{objs} }; 1193 my $st = eval { Coro::Storable::thaw $av };
1194 $av = $st->{objs};
873 } 1195 }
874 1196
1197 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1198 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1199 $decname, length $data, scalar @{$av || []};
1200
877 return ($data, $av); 1201 ($data, $av)
878} 1202}
1203
1204=head2 COMMAND CALLBACKS
1205
1206=over 4
1207
1208=cut
879 1209
880############################################################################# 1210#############################################################################
881# command handling &c 1211# command handling &c
882 1212
883=item cf::register_command $name => \&callback($ob,$args); 1213=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1226 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1227}
898 1228
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1229=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1230
901Register a callbackf ro execution when the client sends an extcmd packet. 1231Register a callback for execution when the client sends an (synchronous)
1232extcmd packet. Ext commands will be processed in the order they are
1233received by the server, like other user commands. The first argument is
1234the logged-in player. Ext commands can only be processed after a player
1235has logged in successfully.
902 1236
903If the callback returns something, it is sent back as if reply was being 1237If the callback returns something, it is sent back as if reply was being
904called. 1238called.
905 1239
1240=item cf::register_exticmd $name => \&callback($ns,$packet);
1241
1242Register a callback for execution when the client sends an (asynchronous)
1243exticmd packet. Exti commands are processed by the server as soon as they
1244are received, i.e. out of order w.r.t. other commands. The first argument
1245is a client socket. Exti commands can be received anytime, even before
1246log-in.
1247
1248If the callback returns something, it is sent back as if reply was being
1249called.
1250
906=cut 1251=cut
907 1252
908sub register_extcmd { 1253sub register_extcmd {
909 my ($name, $cb) = @_; 1254 my ($name, $cb) = @_;
910 1255
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1256 $EXTCMD{$name} = $cb;
1257}
1258
1259sub register_exticmd {
1260 my ($name, $cb) = @_;
1261
1262 $EXTICMD{$name} = $cb;
915} 1263}
916 1264
917cf::player->attach ( 1265cf::player->attach (
918 on_command => sub { 1266 on_command => sub {
919 my ($pl, $name, $params) = @_; 1267 my ($pl, $name, $params) = @_;
928 cf::override; 1276 cf::override;
929 }, 1277 },
930 on_extcmd => sub { 1278 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1279 my ($pl, $buf) = @_;
932 1280
933 my $msg = eval { from_json $buf }; 1281 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1282
935 if (ref $msg) { 1283 if (ref $msg) {
1284 my ($type, $reply, @payload) =
1285 "ARRAY" eq ref $msg
1286 ? @$msg
1287 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1288
1289 my @reply;
1290
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1291 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1292 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1293 }
1294
1295 $pl->ext_reply ($reply, @reply)
1296 if $reply;
1297
941 } else { 1298 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1299 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1300 }
944 1301
945 cf::override; 1302 cf::override;
946 }, 1303 },
947); 1304);
948 1305
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 1306sub load_extensions {
1307 cf::sync_job {
1308 my %todo;
1309
1026 for my $ext (<$LIBDIR/*.ext>) { 1310 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1311 next unless -r $path;
1028 eval { 1312
1029 load_extension $ext; 1313 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1314 my $base = $1;
1315 my $pkg = $1;
1316 $pkg =~ s/[^[:word:]]/_/g;
1317 $pkg = "ext::$pkg";
1318
1319 open my $fh, "<:utf8", $path
1320 or die "$path: $!";
1321
1322 my $source = do { local $/; <$fh> };
1323
1324 my %ext = (
1325 path => $path,
1326 base => $base,
1327 pkg => $pkg,
1328 );
1329
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332
1333 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n"
1336 . $source
1337 . "\n};\n1";
1338
1339 $todo{$base} = \%ext;
1340 }
1341
1342 my %done;
1343 while (%todo) {
1344 my $progress;
1345
1346 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip
1349 unless exists $done{$_};
1350 }
1351
1352 warn "... loading '$k' into '$v->{pkg}'\n";
1353
1354 unless (eval $v->{source}) {
1355 my $msg = $@ ? "$v->{path}: $@\n"
1356 : "$v->{base}: extension inactive.\n";
1357
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting.";
1361 }
1362
1363 warn $msg;
1364 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1030 1 1369 }
1031 } or warn "$ext not loaded: $@"; 1370
1371 skip:
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1373 unless $progress;
1374 }
1032 } 1375 };
1033} 1376}
1034 1377
1035############################################################################# 1378#############################################################################
1036# load/save/clean perl data associated with a map
1037 1379
1038*cf::mapsupport::on_clean = sub { 1380=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1381
1073=head2 CORE EXTENSIONS 1382=head2 CORE EXTENSIONS
1074 1383
1075Functions and methods that extend core crossfire objects. 1384Functions and methods that extend core crossfire objects.
1076 1385
1077=cut 1386=cut
1078 1387
1079package cf::player; 1388package cf::player;
1080 1389
1390use Coro::AIO;
1391
1081=head3 cf::player 1392=head3 cf::player
1082 1393
1083=over 4 1394=over 4
1084 1395
1396=item cf::player::num_playing
1397
1398Returns the official number of playing players, as per the Crossfire metaserver rules.
1399
1400=cut
1401
1402sub num_playing {
1403 scalar grep
1404 $_->ob->map
1405 && !$_->hidden
1406 && !$_->ob->flag (cf::FLAG_WIZ),
1407 cf::player::list
1408}
1409
1085=item cf::player::find $login 1410=item cf::player::find $login
1086 1411
1087Returns the given player object, loading it if necessary (might block). 1412Returns the given player object, loading it if necessary (might block).
1088 1413
1089=cut 1414=cut
1090 1415
1091sub playerdir($) { 1416sub playerdir($) {
1092 cf::localdir 1417 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1418 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1419}
1098 1420
1099sub path($) { 1421sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1422 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1423
1102 (playerdir $login) . "/$login.pl" 1424 (playerdir $login) . "/playerdata"
1103} 1425}
1104 1426
1105sub find_active($) { 1427sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1428 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1429 and $cf::PLAYER{$_[0]}->active
1110 1432
1111sub exists($) { 1433sub exists($) {
1112 my ($login) = @_; 1434 my ($login) = @_;
1113 1435
1114 $cf::PLAYER{$login} 1436 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1437 or cf::sync_job { !aio_stat path $login }
1116} 1438}
1117 1439
1118sub find($) { 1440sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1441 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1442 my $login = $_[0];
1121 1443
1122 my $guard = cf::lock_acquire "user_find:$login"; 1444 my $guard = cf::lock_acquire "user_find:$login";
1123 1445
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1446 $cf::PLAYER{$_[0]} || do {
1447 # rename old playerfiles to new ones
1448 #TODO: remove when no longer required
1449 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1450 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1451 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1452 aio_unlink +(playerdir $login) . "/$login.pl";
1453
1454 my $f = new_from_file cf::object::thawer path $login
1455 or return;
1456
1457 my $pl = cf::player::load_pl $f
1458 or return;
1459 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl
1462 }
1125 }; 1463 }
1126} 1464}
1127 1465
1128sub save($) { 1466sub save($) {
1129 my ($pl) = @_; 1467 my ($pl) = @_;
1130 1468
1133 my $path = path $pl; 1471 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1472 my $guard = cf::lock_acquire "user_save:$path";
1135 1473
1136 return if $pl->{deny_save}; 1474 return if $pl->{deny_save};
1137 1475
1138 IO::AIO::aio_mkdir playerdir $pl, 0770; 1476 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1477 $pl->{last_save} = $cf::RUNTIME;
1140 1478
1141 Coro::cede;
1142 $pl->save_pl ($path); 1479 $pl->save_pl ($path);
1143 Coro::cede; 1480 cf::cede_to_tick;
1144} 1481}
1145 1482
1146sub new($) { 1483sub new($) {
1147 my ($login) = @_; 1484 my ($login) = @_;
1148 1485
1154 $cf::PLAYER{$login} = $self; 1491 $cf::PLAYER{$login} = $self;
1155 1492
1156 $self 1493 $self
1157} 1494}
1158 1495
1496=item $player->send_msg ($channel, $msg, $color, [extra...])
1497
1498=cut
1499
1500sub send_msg {
1501 my $ns = shift->ns
1502 or return;
1503 $ns->send_msg (@_);
1504}
1505
1506=item $pl->quit_character
1507
1508Nukes the player without looking back. If logged in, the connection will
1509be destroyed. May block for a long time.
1510
1511=cut
1512
1159sub quit_character { 1513sub quit_character {
1160 my ($pl) = @_; 1514 my ($pl) = @_;
1515
1516 my $name = $pl->ob->name;
1161 1517
1162 $pl->{deny_save} = 1; 1518 $pl->{deny_save} = 1;
1163 $pl->password ("*"); # this should lock out the player until we nuked the dir 1519 $pl->password ("*"); # this should lock out the player until we nuked the dir
1164 1520
1165 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1167 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1523 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1168 $pl->ns->destroy if $pl->ns; 1524 $pl->ns->destroy if $pl->ns;
1169 1525
1170 my $path = playerdir $pl; 1526 my $path = playerdir $pl;
1171 my $temp = "$path~$cf::RUNTIME~deleting~"; 1527 my $temp = "$path~$cf::RUNTIME~deleting~";
1172 IO::AIO::aio_rename $path, $temp, sub { 1528 aio_rename $path, $temp;
1173 delete $cf::PLAYER{$pl->ob->name}; 1529 delete $cf::PLAYER{$pl->ob->name};
1174 $pl->destroy; 1530 $pl->destroy;
1175 1531
1532 my $prefix = qr<^~\Q$name\E/>;
1533
1534 # nuke player maps
1535 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1536
1176 IO::AIO::aio_rmtree $temp; 1537 IO::AIO::aio_rmtree $temp;
1538}
1539
1540=item $pl->kick
1541
1542Kicks a player out of the game. This destroys the connection.
1543
1544=cut
1545
1546sub kick {
1547 my ($pl, $kicker) = @_;
1548
1549 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1550 $pl->killer ("kicked");
1551 $pl->ns->destroy;
1552}
1553
1554=item cf::player::list_logins
1555
1556Returns am arrayref of all valid playernames in the system, can take a
1557while and may block, so not sync_job-capable, ever.
1558
1559=cut
1560
1561sub list_logins {
1562 my $dirs = aio_readdir $PLAYERDIR
1563 or return [];
1564
1565 my @logins;
1566
1567 for my $login (@$dirs) {
1568 my $path = path $login;
1569
1570 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 }
1576
1577 utf8::decode $login;
1578 push @logins, $login;
1177 }; 1579 }
1178}
1179 1580
1581 \@logins
1582}
1583
1584=item $player->maps
1585
1586Returns an arrayref of map paths that are private for this
1587player. May block.
1588
1589=cut
1590
1591sub maps($) {
1592 my ($pl) = @_;
1593
1594 $pl = ref $pl ? $pl->ob->name : $pl;
1595
1596 my $files = aio_readdir playerdir $pl
1597 or return;
1598
1599 my @paths;
1600
1601 for (@$files) {
1602 utf8::decode $_;
1603 next if /\.(?:pl|pst)$/;
1604 next unless /^$PATH_SEP/o;
1605
1606 push @paths, cf::map::normalise "~$pl/$_";
1607 }
1608
1609 \@paths
1610}
1611
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1613
1614Expand crossfire pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704
1180=item $player->ext_reply ($msgid, $msgtype, %msg) 1705=item $player->ext_reply ($msgid, @msg)
1181 1706
1182Sends an ext reply to the player. 1707Sends an ext reply to the player.
1183 1708
1184=cut 1709=cut
1185 1710
1186sub ext_reply($$$%) { 1711sub ext_reply($$@) {
1187 my ($self, $id, %msg) = @_; 1712 my ($self, $id, @msg) = @_;
1188 1713
1189 $msg{msgid} = $id; 1714 $self->ns->ext_reply ($id, @msg)
1190
1191 $self->send ("ext " . cf::to_json \%msg);
1192} 1715}
1193 1716
1194package cf; 1717=item $player->ext_msg ($type, @msg)
1718
1719Sends an ext event to the client.
1720
1721=cut
1722
1723sub ext_msg($$@) {
1724 my ($self, $type, @msg) = @_;
1725
1726 $self->ns->ext_msg ($type, @msg);
1727}
1728
1729=head3 cf::region
1730
1731=over 4
1732
1733=cut
1734
1735package cf::region;
1736
1737=item cf::region::find_by_path $path
1738
1739Tries to decuce the likely region for a map knowing only its path.
1740
1741=cut
1742
1743sub find_by_path($) {
1744 my ($path) = @_;
1745
1746 my ($match, $specificity);
1747
1748 for my $region (list) {
1749 if ($region->{match} && $path =~ $region->{match}) {
1750 ($match, $specificity) = ($region, $region->specificity)
1751 if $region->specificity > $specificity;
1752 }
1753 }
1754
1755 $match
1756}
1195 1757
1196=back 1758=back
1197
1198 1759
1199=head3 cf::map 1760=head3 cf::map
1200 1761
1201=over 4 1762=over 4
1202 1763
1205package cf::map; 1766package cf::map;
1206 1767
1207use Fcntl; 1768use Fcntl;
1208use Coro::AIO; 1769use Coro::AIO;
1209 1770
1771use overload
1772 '""' => \&as_string,
1773 fallback => 1;
1774
1210our $MAX_RESET = 3600; 1775our $MAX_RESET = 3600;
1211our $DEFAULT_RESET = 3000; 1776our $DEFAULT_RESET = 3000;
1212 1777
1213sub generate_random_map { 1778sub generate_random_map {
1214 my ($path, $rmp) = @_; 1779 my ($self, $rmp) = @_;
1780
1781 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1215 1782
1216 # mit "rum" bekleckern, nicht 1783 # mit "rum" bekleckern, nicht
1217 cf::map::_create_random_map 1784 $self->_create_random_map (
1218 $path,
1219 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1785 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1220 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1786 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1221 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1787 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1222 $rmp->{exit_on_final_map}, 1788 $rmp->{exit_on_final_map},
1223 $rmp->{xsize}, $rmp->{ysize}, 1789 $rmp->{xsize}, $rmp->{ysize},
1224 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1790 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1225 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1791 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1226 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1792 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1227 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1793 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1228 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1794 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1229 (cf::region::find $rmp->{region}) 1795 (cf::region::find $rmp->{region}), $rmp->{custom}
1796 )
1797}
1798
1799=item cf::map->register ($regex, $prio)
1800
1801Register a handler for the map path matching the given regex at the
1802givne priority (higher is better, built-in handlers have priority 0, the
1803default).
1804
1805=cut
1806
1807sub register {
1808 my (undef, $regex, $prio) = @_;
1809 my $pkg = caller;
1810
1811 no strict;
1812 push @{"$pkg\::ISA"}, __PACKAGE__;
1813
1814 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1815}
1816
1817# also paths starting with '/'
1818$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1819
1820sub thawer_merge {
1821 my ($self, $merge) = @_;
1822
1823 # we have to keep some variables in memory intact
1824 local $self->{path};
1825 local $self->{load_path};
1826
1827 $self->SUPER::thawer_merge ($merge);
1828}
1829
1830sub normalise {
1831 my ($path, $base) = @_;
1832
1833 $path = "$path"; # make sure its a string
1834
1835 $path =~ s/\.map$//;
1836
1837 # map plan:
1838 #
1839 # /! non-realised random map exit (special hack!)
1840 # {... are special paths that are not being touched
1841 # ?xxx/... are special absolute paths
1842 # ?random/... random maps
1843 # /... normal maps
1844 # ~user/... per-player map of a specific user
1845
1846 $path =~ s/$PATH_SEP/\//go;
1847
1848 # treat it as relative path if it starts with
1849 # something that looks reasonable
1850 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1851 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1852
1853 $base =~ s{[^/]+/?$}{};
1854 $path = "$base/$path";
1855 }
1856
1857 for ($path) {
1858 redo if s{//}{/};
1859 redo if s{/\.?/}{/};
1860 redo if s{/[^/]+/\.\./}{/};
1861 }
1862
1863 $path
1864}
1865
1866sub new_from_path {
1867 my (undef, $path, $base) = @_;
1868
1869 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1870
1871 $path = normalise $path, $base;
1872
1873 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1874 if ($path =~ $EXT_MAP{$pkg}[1]) {
1875 my $self = bless cf::map::new, $pkg;
1876 $self->{path} = $path; $self->path ($path);
1877 $self->init; # pass $1 etc.
1878 return $self;
1879 }
1880 }
1881
1882 Carp::cluck "unable to resolve path '$path' (base '$base').";
1883 ()
1884}
1885
1886sub init {
1887 my ($self) = @_;
1888
1889 $self
1890}
1891
1892sub as_string {
1893 my ($self) = @_;
1894
1895 "$self->{path}"
1896}
1897
1898# the displayed name, this is a one way mapping
1899sub visible_name {
1900 &as_string
1901}
1902
1903# the original (read-only) location
1904sub load_path {
1905 my ($self) = @_;
1906
1907 "$MAPDIR/$self->{path}.map"
1908}
1909
1910# the temporary/swap location
1911sub save_path {
1912 my ($self) = @_;
1913
1914 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1915 "$TMPDIR/$path.map"
1916}
1917
1918# the unique path, undef == no special unique path
1919sub uniq_path {
1920 my ($self) = @_;
1921
1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1923 "$UNIQUEDIR/$path"
1230} 1924}
1231 1925
1232# and all this just because we cannot iterate over 1926# and all this just because we cannot iterate over
1233# all maps in C++... 1927# all maps in C++...
1234sub change_all_map_light { 1928sub change_all_map_light {
1236 1930
1237 $_->change_map_light ($change) 1931 $_->change_map_light ($change)
1238 for grep $_->outdoor, values %cf::MAP; 1932 for grep $_->outdoor, values %cf::MAP;
1239} 1933}
1240 1934
1935sub decay_objects {
1936 my ($self) = @_;
1937
1938 return if $self->{deny_reset};
1939
1940 $self->do_decay_objects;
1941}
1942
1943sub unlink_save {
1944 my ($self) = @_;
1945
1946 utf8::encode (my $save = $self->save_path);
1947 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1948 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1949}
1950
1241sub try_load_header($) { 1951sub load_header_from($) {
1242 my ($path) = @_; 1952 my ($self, $path) = @_;
1243 1953
1244 utf8::encode $path; 1954 utf8::encode $path;
1245 aio_open $path, O_RDONLY, 0 1955 my $f = new_from_file cf::object::thawer $path
1246 or return; 1956 or return;
1247 1957
1248 my $map = cf::map::new 1958 $self->_load_header ($f)
1249 or return; 1959 or return;
1250 1960
1251 # for better error messages only, will be overwritten 1961 local $MAP_LOADING{$self->{path}} = $self;
1252 $map->path ($path); 1962 $f->resolve_delayed_derefs;
1253 1963
1254 $map->load_header ($path) 1964 $self->{load_path} = $path;
1965
1966 1
1967}
1968
1969sub load_header_orig {
1970 my ($self) = @_;
1971
1972 $self->load_header_from ($self->load_path)
1973}
1974
1975sub load_header_temp {
1976 my ($self) = @_;
1977
1978 $self->load_header_from ($self->save_path)
1979}
1980
1981sub prepare_temp {
1982 my ($self) = @_;
1983
1984 $self->last_access ((delete $self->{last_access})
1985 || $cf::RUNTIME); #d#
1986 # safety
1987 $self->{instantiate_time} = $cf::RUNTIME
1988 if $self->{instantiate_time} > $cf::RUNTIME;
1989}
1990
1991sub prepare_orig {
1992 my ($self) = @_;
1993
1994 $self->{load_original} = 1;
1995 $self->{instantiate_time} = $cf::RUNTIME;
1996 $self->last_access ($cf::RUNTIME);
1997 $self->instantiate;
1998}
1999
2000sub load_header {
2001 my ($self) = @_;
2002
2003 if ($self->load_header_temp) {
2004 $self->prepare_temp;
2005 } else {
2006 $self->load_header_orig
1255 or return; 2007 or return;
2008 $self->prepare_orig;
2009 }
1256 2010
1257 $map->{load_path} = $path; 2011 $self->{deny_reset} = 1
2012 if $self->no_reset;
1258 2013
1259 $map 2014 $self->default_region (cf::region::find_by_path $self->{path})
2015 unless $self->default_region;
2016
2017 1
1260} 2018}
1261 2019
1262sub find; 2020sub find;
1263sub find { 2021sub find {
1264 my ($path, $origin) = @_; 2022 my ($path, $origin) = @_;
1265 2023
1266 #warn "find<$path,$origin>\n";#d#
1267
1268 $path = new cf::path $path, $origin && $origin->path; 2024 $path = normalise $path, $origin && $origin->path;
1269 my $key = $path->as_string;
1270 2025
2026 cf::lock_wait "map_data:$path";#d#remove
1271 cf::lock_wait "map_find:$key"; 2027 cf::lock_wait "map_find:$path";
1272 2028
1273 $cf::MAP{$key} || do { 2029 $cf::MAP{$path} || do {
1274 my $guard = cf::lock_acquire "map_find:$key"; 2030 my $guard1 = cf::lock_acquire "map_find:$path";
2031 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1275 2032
1276 # do it the slow way 2033 my $map = new_from_path cf::map $path
1277 my $map = try_load_header $path->save_path;
1278
1279 Coro::cede;
1280
1281 if ($map) {
1282 $map->last_access ((delete $map->{last_access})
1283 || $cf::RUNTIME); #d#
1284 # safety
1285 $map->{instantiate_time} = $cf::RUNTIME
1286 if $map->{instantiate_time} > $cf::RUNTIME;
1287 } else {
1288 if (my $rmp = $path->random_map_params) {
1289 $map = generate_random_map $key, $rmp;
1290 } else {
1291 $map = try_load_header $path->load_path;
1292 }
1293
1294 $map or return; 2034 or return;
1295 2035
1296 $map->{load_original} = 1;
1297 $map->{instantiate_time} = $cf::RUNTIME;
1298 $map->last_access ($cf::RUNTIME);
1299 $map->instantiate;
1300
1301 # per-player maps become, after loading, normal maps
1302 $map->per_player (0) if $path->{user_rel};
1303 }
1304
1305 $map->path ($key);
1306 $map->{path} = $path;
1307 $map->{last_save} = $cf::RUNTIME; 2036 $map->{last_save} = $cf::RUNTIME;
1308 2037
1309 Coro::cede; 2038 $map->load_header
2039 or return;
1310 2040
1311 if ($map->should_reset) { 2041 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2042 # doing this can freeze the server in a sync job, obviously
2043 #$cf::WAIT_FOR_TICK->wait;
2044 undef $guard1;
2045 undef $guard2;
1312 $map->reset; 2046 $map->reset;
1313 undef $guard;
1314 $map = find $path 2047 return find $path;
1315 or return;
1316 } 2048 }
1317 2049
1318 $cf::MAP{$key} = $map 2050 $cf::MAP{$path} = $map
1319 } 2051 }
1320} 2052}
2053
2054sub pre_load { }
2055sub post_load { }
1321 2056
1322sub load { 2057sub load {
1323 my ($self) = @_; 2058 my ($self) = @_;
1324 2059
2060 local $self->{deny_reset} = 1; # loading can take a long time
2061
1325 my $path = $self->{path}; 2062 my $path = $self->{path};
2063
2064 {
1326 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2065 my $guard = cf::lock_acquire "map_data:$path";
1327 2066
2067 return unless $self->valid;
1328 return if $self->in_memory != cf::MAP_SWAPPED; 2068 return unless $self->in_memory == cf::MAP_SWAPPED;
1329 2069
1330 $self->in_memory (cf::MAP_LOADING); 2070 $self->in_memory (cf::MAP_LOADING);
1331 2071
1332 $self->alloc; 2072 $self->alloc;
1333 $self->load_objects ($self->{load_path}, 1) 2073
2074 $self->pre_load;
2075 cf::cede_to_tick;
2076
2077 my $f = new_from_file cf::object::thawer $self->{load_path};
2078 $f->skip_block;
2079 $self->_load_objects ($f)
1334 or return; 2080 or return;
1335 2081
1336 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2082 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1337 if delete $self->{load_original}; 2083 if delete $self->{load_original};
1338 2084
1339 if (my $uniq = $path->uniq_path) { 2085 if (my $uniq = $self->uniq_path) {
1340 utf8::encode $uniq; 2086 utf8::encode $uniq;
1341 if (aio_open $uniq, O_RDONLY, 0) { 2087 unless (aio_stat $uniq) {
2088 if (my $f = new_from_file cf::object::thawer $uniq) {
1342 $self->clear_unique_items; 2089 $self->clear_unique_items;
1343 $self->load_objects ($uniq, 0); 2090 $self->_load_objects ($f);
2091 $f->resolve_delayed_derefs;
2092 }
1344 } 2093 }
1345 } 2094 }
1346 2095
1347 Coro::cede; 2096 $f->resolve_delayed_derefs;
1348 2097
2098 cf::cede_to_tick;
1349 # now do the right thing for maps 2099 # now do the right thing for maps
1350 $self->link_multipart_objects; 2100 $self->link_multipart_objects;
1351
1352 if ($self->{path}->is_style_map) {
1353 $self->{deny_save} = 1;
1354 $self->{deny_reset} = 1;
1355 } else {
1356 $self->fix_auto_apply;
1357 $self->decay_objects;
1358 $self->update_buttons;
1359 $self->set_darkness_map;
1360 $self->difficulty ($self->estimate_difficulty) 2101 $self->difficulty ($self->estimate_difficulty)
1361 unless $self->difficulty; 2102 unless $self->difficulty;
2103 cf::cede_to_tick;
2104
2105 unless ($self->{deny_activate}) {
2106 $self->decay_objects;
2107 $self->fix_auto_apply;
2108 $self->update_buttons;
2109 cf::cede_to_tick;
2110 $self->set_darkness_map;
2111 cf::cede_to_tick;
1362 $self->activate; 2112 $self->activate;
1363 } 2113 }
1364 2114
1365 Coro::cede; 2115 $self->{last_save} = $cf::RUNTIME;
2116 $self->last_access ($cf::RUNTIME);
1366 2117
1367 $self->in_memory (cf::MAP_IN_MEMORY); 2118 $self->in_memory (cf::MAP_IN_MEMORY);
2119 }
2120
2121 $self->post_load;
2122}
2123
2124sub customise_for {
2125 my ($self, $ob) = @_;
2126
2127 return find "~" . $ob->name . "/" . $self->{path}
2128 if $self->per_player;
2129
2130# return find "?party/" . $ob->name . "/" . $self->{path}
2131# if $self->per_party;
2132
2133 $self
2134}
2135
2136# find and load all maps in the 3x3 area around a map
2137sub load_neighbours {
2138 my ($map) = @_;
2139
2140 my @neigh; # diagonal neighbours
2141
2142 for (0 .. 3) {
2143 my $neigh = $map->tile_path ($_)
2144 or next;
2145 $neigh = find $neigh, $map
2146 or next;
2147 $neigh->load;
2148
2149 push @neigh,
2150 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2151 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2152 }
2153
2154 for (grep defined $_->[0], @neigh) {
2155 my ($path, $origin) = @$_;
2156 my $neigh = find $path, $origin
2157 or next;
2158 $neigh->load;
2159 }
1368} 2160}
1369 2161
1370sub find_sync { 2162sub find_sync {
1371 my ($path, $origin) = @_; 2163 my ($path, $origin) = @_;
1372 2164
1373 cf::sync_job { cf::map::find $path, $origin } 2165 cf::sync_job { find $path, $origin }
1374} 2166}
1375 2167
1376sub do_load_sync { 2168sub do_load_sync {
1377 my ($map) = @_; 2169 my ($map) = @_;
1378 2170
2171 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2172 if $Coro::current == $Coro::main;
2173
1379 cf::sync_job { $map->load }; 2174 cf::sync_job { $map->load };
2175}
2176
2177our %MAP_PREFETCH;
2178our $MAP_PREFETCHER = undef;
2179
2180sub find_async {
2181 my ($path, $origin, $load) = @_;
2182
2183 $path = normalise $path, $origin && $origin->{path};
2184
2185 if (my $map = $cf::MAP{$path}) {
2186 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2187 }
2188
2189 $MAP_PREFETCH{$path} |= $load;
2190
2191 $MAP_PREFETCHER ||= cf::async {
2192 $Coro::current->{desc} = "map prefetcher";
2193
2194 while (%MAP_PREFETCH) {
2195 while (my ($k, $v) = each %MAP_PREFETCH) {
2196 if (my $map = find $k) {
2197 $map->load if $v;
2198 }
2199
2200 delete $MAP_PREFETCH{$k};
2201 }
2202 }
2203 undef $MAP_PREFETCHER;
2204 };
2205 $MAP_PREFETCHER->prio (6);
2206
2207 ()
1380} 2208}
1381 2209
1382sub save { 2210sub save {
1383 my ($self) = @_; 2211 my ($self) = @_;
1384 2212
1385 my $lock = cf::lock_acquire "map_data:" . $self->path; 2213 my $lock = cf::lock_acquire "map_data:$self->{path}";
1386 2214
1387 $self->{last_save} = $cf::RUNTIME; 2215 $self->{last_save} = $cf::RUNTIME;
1388 2216
1389 return unless $self->dirty; 2217 return unless $self->dirty;
1390 2218
1391 my $save = $self->{path}->save_path; utf8::encode $save; 2219 my $save = $self->save_path; utf8::encode $save;
1392 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
1393 2221
1394 $self->{load_path} = $save; 2222 $self->{load_path} = $save;
1395 2223
1396 return if $self->{deny_save}; 2224 return if $self->{deny_save};
1397 2225
1398 local $self->{last_access} = $self->last_access;#d# 2226 local $self->{last_access} = $self->last_access;#d#
1399 2227
1400 cf::async { 2228 cf::async {
2229 $Coro::current->{desc} = "map player save";
1401 $_->contr->save for $self->players; 2230 $_->contr->save for $self->players;
1402 }; 2231 };
1403 2232
1404 if ($uniq) { 2233 if ($uniq) {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1406 $self->save_objects ($uniq, cf::IO_UNIQUES); 2235 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1407 } else { 2236 } else {
1408 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2237 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1409 } 2238 }
1410} 2239}
1411 2240
1412sub swap_out { 2241sub swap_out {
1413 my ($self) = @_; 2242 my ($self) = @_;
1414 2243
1415 # save first because save cedes 2244 # save first because save cedes
1416 $self->save; 2245 $self->save;
1417 2246
1418 my $lock = cf::lock_acquire "map_data:" . $self->path; 2247 my $lock = cf::lock_acquire "map_data:$self->{path}";
1419 2248
1420 return if $self->players; 2249 return if $self->players;
1421 return if $self->in_memory != cf::MAP_IN_MEMORY; 2250 return if $self->in_memory != cf::MAP_IN_MEMORY;
1422 return if $self->{deny_save}; 2251 return if $self->{deny_save};
1423 2252
2253 $self->in_memory (cf::MAP_SWAPPED);
2254
2255 $self->deactivate;
2256 $_->clear_links_to ($self) for values %cf::MAP;
1424 $self->clear; 2257 $self->clear;
1425 $self->in_memory (cf::MAP_SWAPPED);
1426} 2258}
1427 2259
1428sub reset_at { 2260sub reset_at {
1429 my ($self) = @_; 2261 my ($self) = @_;
1430 2262
1431 # TODO: safety, remove and allow resettable per-player maps 2263 # TODO: safety, remove and allow resettable per-player maps
1432 return 1e99 if $self->{path}{user_rel};
1433 return 1e99 if $self->{deny_reset}; 2264 return 1e99 if $self->{deny_reset};
1434 2265
1435 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2266 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1436 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2267 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1437 2268
1442 my ($self) = @_; 2273 my ($self) = @_;
1443 2274
1444 $self->reset_at <= $cf::RUNTIME 2275 $self->reset_at <= $cf::RUNTIME
1445} 2276}
1446 2277
1447sub unlink_save {
1448 my ($self) = @_;
1449
1450 utf8::encode (my $save = $self->{path}->save_path);
1451 aioreq_pri 3; IO::AIO::aio_unlink $save;
1452 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1453}
1454
1455sub rename {
1456 my ($self, $new_path) = @_;
1457
1458 $self->unlink_save;
1459
1460 delete $cf::MAP{$self->path};
1461 $self->{path} = new cf::path $new_path;
1462 $self->path ($self->{path}->as_string);
1463 $cf::MAP{$self->path} = $self;
1464
1465 $self->save;
1466}
1467
1468sub reset { 2278sub reset {
1469 my ($self) = @_; 2279 my ($self) = @_;
1470 2280
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2281 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2282
1473 return if $self->players; 2283 return if $self->players;
1474 return if $self->{path}{user_rel};#d#
1475 2284
1476 warn "resetting map ", $self->path;#d# 2285 warn "resetting map ", $self->path;
2286
2287 $self->in_memory (cf::MAP_SWAPPED);
2288
2289 # need to save uniques path
2290 unless ($self->{deny_save}) {
2291 my $uniq = $self->uniq_path; utf8::encode $uniq;
2292
2293 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2294 if $uniq;
2295 }
1477 2296
1478 delete $cf::MAP{$self->path}; 2297 delete $cf::MAP{$self->path};
1479 2298
2299 $self->deactivate;
1480 $_->clear_links_to ($self) for values %cf::MAP; 2300 $_->clear_links_to ($self) for values %cf::MAP;
2301 $self->clear;
1481 2302
1482 $self->unlink_save; 2303 $self->unlink_save;
1483 $self->destroy; 2304 $self->destroy;
1484} 2305}
1485 2306
1486my $nuke_counter = "aaaa"; 2307my $nuke_counter = "aaaa";
1487 2308
1488sub nuke { 2309sub nuke {
1489 my ($self) = @_; 2310 my ($self) = @_;
1490 2311
2312 {
2313 my $lock = cf::lock_acquire "map_data:$self->{path}";
2314
2315 delete $cf::MAP{$self->path};
2316
2317 $self->unlink_save;
2318
2319 bless $self, "cf::map";
2320 delete $self->{deny_reset};
1491 $self->{deny_save} = 1; 2321 $self->{deny_save} = 1;
1492 $self->reset_timeout (1); 2322 $self->reset_timeout (1);
1493 $self->rename ("{nuke}/" . ($nuke_counter++)); 2323 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2324
2325 $cf::MAP{$self->path} = $self;
2326 }
2327
1494 $self->reset; # polite request, might not happen 2328 $self->reset; # polite request, might not happen
1495} 2329}
1496 2330
1497sub customise_for { 2331=item $maps = cf::map::tmp_maps
1498 my ($map, $ob) = @_;
1499 2332
1500 if ($map->per_player) { 2333Returns an arrayref with all map paths of currently instantiated and saved
1501 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2334maps. May block.
2335
2336=cut
2337
2338sub tmp_maps() {
1502 } 2339 [
1503 2340 map {
1504 $map 2341 utf8::decode $_;
2342 /\.map$/
2343 ? normalise $_
2344 : ()
2345 } @{ aio_readdir $TMPDIR or [] }
2346 ]
1505} 2347}
1506 2348
1507sub emergency_save { 2349=item $maps = cf::map::random_maps
1508 my $freeze_guard = cf::freeze_mainloop;
1509 2350
1510 warn "enter emergency perl save\n"; 2351Returns an arrayref with all map paths of currently instantiated and saved
2352random maps. May block.
1511 2353
1512 cf::sync_job { 2354=cut
1513 warn "begin emergency player save\n";
1514 $_->save for values %cf::PLAYER;
1515 warn "end emergency player save\n";
1516 2355
1517 warn "begin emergency map save\n"; 2356sub random_maps() {
1518 $_->save for values %cf::MAP; 2357 [
1519 warn "end emergency map save\n"; 2358 map {
2359 utf8::decode $_;
2360 /\.map$/
2361 ? normalise "?random/$_"
2362 : ()
2363 } @{ aio_readdir $RANDOMDIR or [] }
2364 ]
2365}
2366
2367=item cf::map::unique_maps
2368
2369Returns an arrayref of paths of all shared maps that have
2370instantiated unique items. May block.
2371
2372=cut
2373
2374sub unique_maps() {
2375 [
2376 map {
2377 utf8::decode $_;
2378 s/\.map$//; # TODO future compatibility hack
2379 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2380 ? ()
2381 : normalise $_
2382 } @{ aio_readdir $UNIQUEDIR or [] }
2383 ]
2384}
2385
2386=back
2387
2388=head3 cf::object
2389
2390=cut
2391
2392package cf::object;
2393
2394=over 4
2395
2396=item $ob->inv_recursive
2397
2398Returns the inventory of the object I<and> their inventories, recursively,
2399but I<not> the object itself.
2400
2401=cut
2402
2403sub inv_recursive_;
2404sub inv_recursive_ {
2405 map { $_, inv_recursive_ $_->inv } @_
2406}
2407
2408sub inv_recursive {
2409 inv_recursive_ inv $_[0]
2410}
2411
2412=item $ref = $ob->ref
2413
2414Creates and returns a persistent reference to an object that can be stored as a string.
2415
2416=item $ob = cf::object::deref ($refstring)
2417
2418returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2419even if the object actually exists. May block.
2420
2421=cut
2422
2423sub deref {
2424 my ($ref) = @_;
2425
2426 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2427 my ($uuid, $name) = ($1, $2);
2428 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2429 or return;
2430 $pl->ob->uuid eq $uuid
2431 or return;
2432
2433 $pl->ob
2434 } else {
2435 warn "$ref: cannot resolve object reference\n";
2436 undef
1520 }; 2437 }
1521
1522 warn "leave emergency perl save\n";
1523} 2438}
1524 2439
1525package cf; 2440package cf;
1526 2441
1527=back 2442=back
1528
1529 2443
1530=head3 cf::object::player 2444=head3 cf::object::player
1531 2445
1532=over 4 2446=over 4
1533 2447
1547 2461
1548 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2462 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1549 2463
1550 if ($self->{record_replies}) { 2464 if ($self->{record_replies}) {
1551 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2465 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2466
1552 } else { 2467 } else {
2468 my $pl = $self->contr;
2469
2470 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2471 my $dialog = $pl->{npc_dialog};
2472 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2473
2474 } else {
1553 $msg = $npc->name . " says: $msg" if $npc; 2475 $msg = $npc->name . " says: $msg" if $npc;
1554 $self->message ($msg, $flags); 2476 $self->message ($msg, $flags);
2477 }
1555 } 2478 }
2479}
2480
2481=item $object->send_msg ($channel, $msg, $color, [extra...])
2482
2483=cut
2484
2485sub cf::object::send_msg {
2486 my $pl = shift->contr
2487 or return;
2488 $pl->send_msg (@_);
1556} 2489}
1557 2490
1558=item $player_object->may ("access") 2491=item $player_object->may ("access")
1559 2492
1560Returns wether the given player is authorized to access resource "access" 2493Returns wether the given player is authorized to access resource "access"
1573 2506
1574=item $player_object->enter_link 2507=item $player_object->enter_link
1575 2508
1576Freezes the player and moves him/her to a special map (C<{link}>). 2509Freezes the player and moves him/her to a special map (C<{link}>).
1577 2510
1578The player should be reaosnably safe there for short amounts of time. You 2511The player should be reasonably safe there for short amounts of time. You
1579I<MUST> call C<leave_link> as soon as possible, though. 2512I<MUST> call C<leave_link> as soon as possible, though.
1580 2513
2514Will never block.
2515
1581=item $player_object->leave_link ($map, $x, $y) 2516=item $player_object->leave_link ($map, $x, $y)
1582 2517
1583Moves the player out of the specila link map onto the given map. If the 2518Moves the player out of the special C<{link}> map onto the specified
1584map is not valid (or omitted), the player will be moved back to the 2519map. If the map is not valid (or omitted), the player will be moved back
1585location he/she was before the call to C<enter_link>, or, if that fails, 2520to the location he/she was before the call to C<enter_link>, or, if that
1586to the emergency map position. 2521fails, to the emergency map position.
1587 2522
1588Might block. 2523Might block.
1589 2524
1590=cut 2525=cut
2526
2527sub link_map {
2528 unless ($LINK_MAP) {
2529 $LINK_MAP = cf::map::find "{link}"
2530 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2531 $LINK_MAP->load;
2532 }
2533
2534 $LINK_MAP
2535}
1591 2536
1592sub cf::object::player::enter_link { 2537sub cf::object::player::enter_link {
1593 my ($self) = @_; 2538 my ($self) = @_;
1594 2539
1595 $self->deactivate_recursive; 2540 $self->deactivate_recursive;
1596 2541
1597 return if $self->map == $LINK_MAP; 2542 return if UNIVERSAL::isa $self->map, "ext::map_link";
1598 2543
1599 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2544 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1600 if $self->map; 2545 if $self->map && $self->map->{path} ne "{link}";
1601 2546
1602 $self->enter_map ($LINK_MAP, 20, 20); 2547 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1603} 2548}
1604 2549
1605sub cf::object::player::leave_link { 2550sub cf::object::player::leave_link {
1606 my ($self, $map, $x, $y) = @_; 2551 my ($self, $map, $x, $y) = @_;
2552
2553 return unless $self->contr->active;
1607 2554
1608 my $link_pos = delete $self->{_link_pos}; 2555 my $link_pos = delete $self->{_link_pos};
1609 2556
1610 unless ($map) { 2557 unless ($map) {
1611 # restore original map position 2558 # restore original map position
1625 # use -1 or undef as default coordinates, not 0, 0 2572 # use -1 or undef as default coordinates, not 0, 0
1626 ($x, $y) = ($map->enter_x, $map->enter_y) 2573 ($x, $y) = ($map->enter_x, $map->enter_y)
1627 if $x <=0 && $y <= 0; 2574 if $x <=0 && $y <= 0;
1628 2575
1629 $map->load; 2576 $map->load;
2577 $map->load_neighbours;
1630 2578
1631 return unless $self->contr->active; 2579 return unless $self->contr->active;
1632 $self->activate_recursive; 2580 $self->activate_recursive;
2581
2582 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1633 $self->enter_map ($map, $x, $y); 2583 $self->enter_map ($map, $x, $y);
1634} 2584}
1635 2585
1636cf::player->attach ( 2586=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1637 on_logout => sub {
1638 my ($pl) = @_;
1639 2587
1640 # abort map switching before logout 2588Moves the player to the given map-path and coordinates by first freezing
1641 if ($pl->ob->{_link_pos}) { 2589her, loading and preparing them map, calling the provided $check callback
1642 cf::sync_job { 2590that has to return the map if sucecssful, and then unfreezes the player on
1643 $pl->ob->leave_link 2591the new (success) or old (failed) map position. In either case, $done will
1644 }; 2592be called at the end of this process.
1645 }
1646 },
1647 on_login => sub {
1648 my ($pl) = @_;
1649 2593
1650 # try to abort aborted map switching on player login :)
1651 # should happen only on crashes
1652 if ($pl->ob->{_link_pos}) {
1653 $pl->ob->enter_link;
1654 (async {
1655 # we need this sleep as the login has a concurrent enter_exit running
1656 # and this sleep increases chances of the player not ending up in scorn
1657 $pl->ob->reply (undef,
1658 "There was an internal problem at your last logout, "
1659 . "the server will try to bring you to your intended destination in a second.",
1660 cf::NDI_RED);
1661 Coro::Timer::sleep 1;
1662 $pl->ob->leave_link;
1663 })->prio (2);
1664 }
1665 },
1666);
1667
1668=item $player_object->goto ($path, $x, $y)
1669
1670=cut 2594=cut
2595
2596our $GOTOGEN;
1671 2597
1672sub cf::object::player::goto { 2598sub cf::object::player::goto {
1673 my ($self, $path, $x, $y) = @_; 2599 my ($self, $path, $x, $y, $check, $done) = @_;
2600
2601 # do generation counting so two concurrent goto's will be executed in-order
2602 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1674 2603
1675 $self->enter_link; 2604 $self->enter_link;
1676 2605
1677 (async { 2606 (async {
1678 $path = new cf::path $path; 2607 $Coro::current->{desc} = "player::goto $path $x $y";
1679 2608
1680 my $map = cf::map::find $path->as_string; 2609 # *tag paths override both path and x|y
2610 if ($path =~ /^\*(.*)$/) {
2611 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2612 my $ob = $obs[rand @obs];
2613
2614 # see if we actually can go there
2615 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2616 $ob = $obs[rand @obs];
2617 } else {
2618 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2619 }
2620 # else put us there anyways for now #d#
2621
2622 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2623 } else {
2624 ($path, $x, $y) = (undef, undef, undef);
2625 }
2626 }
2627
2628 my $map = eval {
2629 my $map = defined $path ? cf::map::find $path : undef;
2630
2631 if ($map) {
1681 $map = $map->customise_for ($self) if $map; 2632 $map = $map->customise_for ($self);
1682 2633 $map = $check->($map) if $check && $map;
1683# warn "entering ", $map->path, " at ($x, $y)\n" 2634 } else {
1684# if $map;
1685
1686 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2635 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2636 }
1687 2637
2638 $map
2639 };
2640
2641 if ($@) {
2642 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2643 LOG llevError | logBacktrace, Carp::longmess $@;
2644 }
2645
2646 if ($gen == $self->{_goto_generation}) {
2647 delete $self->{_goto_generation};
1688 $self->leave_link ($map, $x, $y); 2648 $self->leave_link ($map, $x, $y);
2649 }
2650
2651 $done->() if $done;
1689 })->prio (1); 2652 })->prio (1);
1690} 2653}
1691 2654
1692=item $player_object->enter_exit ($exit_object) 2655=item $player_object->enter_exit ($exit_object)
1693 2656
1695 2658
1696sub parse_random_map_params { 2659sub parse_random_map_params {
1697 my ($spec) = @_; 2660 my ($spec) = @_;
1698 2661
1699 my $rmp = { # defaults 2662 my $rmp = { # defaults
1700 xsize => 10, 2663 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 2664 ysize => (cf::rndm 15, 40),
2665 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2666 #layout => string,
1702 }; 2667 };
1703 2668
1704 for (split /\n/, $spec) { 2669 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 2670 my ($k, $v) = split /\s+/, $_, 2;
1706 2671
1710 $rmp 2675 $rmp
1711} 2676}
1712 2677
1713sub prepare_random_map { 2678sub prepare_random_map {
1714 my ($exit) = @_; 2679 my ($exit) = @_;
2680
2681 my $guard = cf::lock_acquire "exit_prepare:$exit";
1715 2682
1716 # all this does is basically replace the /! path by 2683 # all this does is basically replace the /! path by
1717 # a new random map path (?random/...) with a seed 2684 # a new random map path (?random/...) with a seed
1718 # that depends on the exit object 2685 # that depends on the exit object
1719 2686
1720 my $rmp = parse_random_map_params $exit->msg; 2687 my $rmp = parse_random_map_params $exit->msg;
1721 2688
1722 if ($exit->map) { 2689 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name; 2690 $rmp->{region} = $exit->region->name;
1724 $rmp->{origin_map} = $exit->map->path; 2691 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x; 2692 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y; 2693 $rmp->{origin_y} = $exit->y;
1727 } 2694 }
1728 2695
1729 $rmp->{random_seed} ||= $exit->random_seed; 2696 $rmp->{random_seed} ||= $exit->random_seed;
1730 2697
1731 my $data = cf::to_json $rmp; 2698 my $data = cf::encode_json $rmp;
1732 my $md5 = Digest::MD5::md5_hex $data; 2699 my $md5 = Digest::MD5::md5_hex $data;
2700 my $meta = "$RANDOMDIR/$md5.meta";
1733 2701
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2702 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 2703 aio_write $fh, 0, (length $data), $data, 0;
2704 undef $fh;
2705 aio_rename "$meta~", $meta;
1736 2706
1737 $exit->slaying ("?random/$md5"); 2707 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 2708 $exit->msg (undef);
1739 } 2709 }
1740} 2710}
1742sub cf::object::player::enter_exit { 2712sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 2713 my ($self, $exit) = @_;
1744 2714
1745 return unless $self->type == cf::PLAYER; 2715 return unless $self->type == cf::PLAYER;
1746 2716
2717 if ($exit->slaying eq "/!") {
2718 #TODO: this should de-fi-ni-te-ly not be a sync-job
2719 # the problem is that $exit might not survive long enough
2720 # so it needs to be done right now, right here
2721 cf::sync_job { prepare_random_map $exit };
2722 }
2723
2724 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2725 my $hp = $exit->stats->hp;
2726 my $sp = $exit->stats->sp;
2727
1747 $self->enter_link; 2728 $self->enter_link;
1748 2729
2730 # if exit is damned, update players death & WoR home-position
2731 $self->contr->savebed ($slaying, $hp, $sp)
2732 if $exit->flag (FLAG_DAMNED);
2733
1749 (async { 2734 (async {
2735 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2736
1750 $self->deactivate_recursive; # just to be sure 2737 $self->deactivate_recursive; # just to be sure
1751 unless (eval { 2738 unless (eval {
1752 prepare_random_map $exit 2739 $self->goto ($slaying, $hp, $sp);
1753 if $exit->slaying eq "/!";
1754
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1757 2740
1758 1; 2741 1;
1759 }) { 2742 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 2743 $self->message ("Something went wrong deep within the crossfire server. "
1761 . "I'll try to bring you back to the map you were before. " 2744 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 2745 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 2746 cf::NDI_UNIQUE | cf::NDI_RED);
1764 2747
1765 warn "ERROR in enter_exit: $@"; 2748 warn "ERROR in enter_exit: $@";
1766 $self->leave_link; 2749 $self->leave_link;
1767 } 2750 }
1768 })->prio (1); 2751 })->prio (1);
1781 2764
1782sub cf::client::send_drawinfo { 2765sub cf::client::send_drawinfo {
1783 my ($self, $text, $flags) = @_; 2766 my ($self, $text, $flags) = @_;
1784 2767
1785 utf8::encode $text; 2768 utf8::encode $text;
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2769 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1787} 2770}
1788 2771
2772=item $client->send_msg ($channel, $msg, $color, [extra...])
2773
2774Send a drawinfo or msg packet to the client, formatting the msg for the
2775client if neccessary. C<$type> should be a string identifying the type of
2776the message, with C<log> being the default. If C<$color> is negative, suppress
2777the message unless the client supports the msg packet.
2778
2779=cut
2780
2781# non-persistent channels (usually the info channel)
2782our %CHANNEL = (
2783 "c/identify" => {
2784 id => "infobox",
2785 title => "Identify",
2786 reply => undef,
2787 tooltip => "Items recently identified",
2788 },
2789 "c/examine" => {
2790 id => "infobox",
2791 title => "Examine",
2792 reply => undef,
2793 tooltip => "Signs and other items you examined",
2794 },
2795 "c/book" => {
2796 id => "infobox",
2797 title => "Book",
2798 reply => undef,
2799 tooltip => "The contents of a note or book",
2800 },
2801 "c/lookat" => {
2802 id => "infobox",
2803 title => "Look",
2804 reply => undef,
2805 tooltip => "What you saw there",
2806 },
2807 "c/who" => {
2808 id => "infobox",
2809 title => "Players",
2810 reply => undef,
2811 tooltip => "Shows players who are currently online",
2812 },
2813 "c/body" => {
2814 id => "infobox",
2815 title => "Body Parts",
2816 reply => undef,
2817 tooltip => "Shows which body parts you posess and are available",
2818 },
2819 "c/uptime" => {
2820 id => "infobox",
2821 title => "Uptime",
2822 reply => undef,
2823 tooltip => "How long the server has been running since last restart",
2824 },
2825 "c/mapinfo" => {
2826 id => "infobox",
2827 title => "Map Info",
2828 reply => undef,
2829 tooltip => "Information related to the maps",
2830 },
2831);
2832
2833sub cf::client::send_msg {
2834 my ($self, $channel, $msg, $color, @extra) = @_;
2835
2836 $msg = $self->pl->expand_cfpod ($msg);
2837
2838 $color &= cf::NDI_CLIENT_MASK; # just in case...
2839
2840 # check predefined channels, for the benefit of C
2841 if ($CHANNEL{$channel}) {
2842 $channel = $CHANNEL{$channel};
2843
2844 $self->ext_msg (channel_info => $channel)
2845 if $self->can_msg;
2846
2847 $channel = $channel->{id};
2848
2849 } elsif (ref $channel) {
2850 # send meta info to client, if not yet sent
2851 unless (exists $self->{channel}{$channel->{id}}) {
2852 $self->{channel}{$channel->{id}} = $channel;
2853 $self->ext_msg (channel_info => $channel)
2854 if $self->can_msg;
2855 }
2856
2857 $channel = $channel->{id};
2858 }
2859
2860 return unless @extra || length $msg;
2861
2862 if ($self->can_msg) {
2863 # default colour, mask it out
2864 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2865 if $color & cf::NDI_DEF;
2866
2867 $self->send_packet ("msg " . $self->{json_coder}->encode (
2868 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2869 } else {
2870 if ($color >= 0) {
2871 # replace some tags by gcfclient-compatible ones
2872 for ($msg) {
2873 1 while
2874 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2875 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2876 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2877 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2878 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2879 }
2880
2881 $color &= cf::NDI_COLOR_MASK;
2882
2883 utf8::encode $msg;
2884
2885 if (0 && $msg =~ /\[/) {
2886 # COMMAND/INFO
2887 $self->send_packet ("drawextinfo $color 10 8 $msg")
2888 } else {
2889 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2890 $self->send_packet ("drawinfo $color $msg")
2891 }
2892 }
2893 }
2894}
2895
2896=item $client->ext_msg ($type, @msg)
2897
2898Sends an ext event to the client.
2899
2900=cut
2901
2902sub cf::client::ext_msg($$@) {
2903 my ($self, $type, @msg) = @_;
2904
2905 if ($self->extcmd == 2) {
2906 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2907 } elsif ($self->extcmd == 1) { # TODO: remove
2908 push @msg, msgtype => "event_$type";
2909 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2910 }
2911}
2912
2913=item $client->ext_reply ($msgid, @msg)
2914
2915Sends an ext reply to the client.
2916
2917=cut
2918
2919sub cf::client::ext_reply($$@) {
2920 my ($self, $id, @msg) = @_;
2921
2922 if ($self->extcmd == 2) {
2923 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2924 } elsif ($self->extcmd == 1) {
2925 #TODO: version 1, remove
2926 unshift @msg, msgtype => "reply", msgid => $id;
2927 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2928 }
2929}
1789 2930
1790=item $success = $client->query ($flags, "text", \&cb) 2931=item $success = $client->query ($flags, "text", \&cb)
1791 2932
1792Queues a query to the client, calling the given callback with 2933Queues a query to the client, calling the given callback with
1793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1794C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2935C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1795 2936
1796Queries can fail, so check the return code. Or don't, as queries will become 2937Queries can fail, so check the return code. Or don't, as queries will
1797reliable at some point in the future. 2938become reliable at some point in the future.
1798 2939
1799=cut 2940=cut
1800 2941
1801sub cf::client::query { 2942sub cf::client::query {
1802 my ($self, $flags, $text, $cb) = @_; 2943 my ($self, $flags, $text, $cb) = @_;
1810 utf8::encode $text; 2951 utf8::encode $text;
1811 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2952 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1812 2953
1813 $self->send_packet ($self->{query_queue}[0][0]) 2954 $self->send_packet ($self->{query_queue}[0][0])
1814 if @{ $self->{query_queue} } == 1; 2955 if @{ $self->{query_queue} } == 1;
2956
2957 1
1815} 2958}
1816 2959
1817cf::client->attach ( 2960cf::client->attach (
2961 on_connect => sub {
2962 my ($ns) = @_;
2963
2964 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2965 },
1818 on_reply => sub { 2966 on_reply => sub {
1819 my ($ns, $msg) = @_; 2967 my ($ns, $msg) = @_;
1820 2968
1821 # this weird shuffling is so that direct followup queries 2969 # this weird shuffling is so that direct followup queries
1822 # get handled first 2970 # get handled first
1823 my $queue = delete $ns->{query_queue} 2971 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here 2972 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825 2973
1826 (shift @$queue)->[1]->($msg); 2974 (shift @$queue)->[1]->($msg);
2975 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1827 2976
1828 push @{ $ns->{query_queue} }, @$queue; 2977 push @{ $ns->{query_queue} }, @$queue;
1829 2978
1830 if (@{ $ns->{query_queue} } == @$queue) { 2979 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) { 2980 if (@$queue) {
1833 } else { 2982 } else {
1834 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2983 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1835 } 2984 }
1836 } 2985 }
1837 }, 2986 },
2987 on_exticmd => sub {
2988 my ($ns, $buf) = @_;
2989
2990 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2991
2992 if (ref $msg) {
2993 my ($type, $reply, @payload) =
2994 "ARRAY" eq ref $msg
2995 ? @$msg
2996 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2997
2998 my @reply;
2999
3000 if (my $cb = $EXTICMD{$type}) {
3001 @reply = $cb->($ns, @payload);
3002 }
3003
3004 $ns->ext_reply ($reply, @reply)
3005 if $reply;
3006
3007 } else {
3008 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3009 }
3010
3011 cf::override;
3012 },
1838); 3013);
1839 3014
1840=item $client->async (\&cb) 3015=item $client->async (\&cb)
1841 3016
1842Create a new coroutine, running the specified callback. The coroutine will 3017Create a new coroutine, running the specified callback. The coroutine will
1883our $safe = new Safe "safe"; 3058our $safe = new Safe "safe";
1884our $safe_hole = new Safe::Hole; 3059our $safe_hole = new Safe::Hole;
1885 3060
1886$SIG{FPE} = 'IGNORE'; 3061$SIG{FPE} = 'IGNORE';
1887 3062
1888$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3063$safe->permit_only (Opcode::opset qw(
3064 :base_core :base_mem :base_orig :base_math
3065 grepstart grepwhile mapstart mapwhile
3066 sort time
3067));
1889 3068
1890# here we export the classes and methods available to script code 3069# here we export the classes and methods available to script code
1891 3070
1892=pod 3071=pod
1893 3072
1894The following fucntions and emthods are available within a safe environment: 3073The following functions and methods are available within a safe environment:
1895 3074
1896 cf::object contr pay_amount pay_player map 3075 cf::object
3076 contr pay_amount pay_player map x y force_find force_add destroy
3077 insert remove name archname title slaying race decrease_ob_nr
3078
1897 cf::object::player player 3079 cf::object::player
1898 cf::player peaceful 3080 player
1899 cf::map trigger 3081
3082 cf::player
3083 peaceful
3084
3085 cf::map
3086 trigger
1900 3087
1901=cut 3088=cut
1902 3089
1903for ( 3090for (
1904 ["cf::object" => qw(contr pay_amount pay_player map)], 3091 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3092 insert remove inv name archname title slaying race
3093 decrease_ob_nr destroy)],
1905 ["cf::object::player" => qw(player)], 3094 ["cf::object::player" => qw(player)],
1906 ["cf::player" => qw(peaceful)], 3095 ["cf::player" => qw(peaceful)],
1907 ["cf::map" => qw(trigger)], 3096 ["cf::map" => qw(trigger)],
1908) { 3097) {
1909 no strict 'refs'; 3098 no strict 'refs';
1980=back 3169=back
1981 3170
1982=cut 3171=cut
1983 3172
1984############################################################################# 3173#############################################################################
3174# the server's init and main functions
1985 3175
1986=head2 EXTENSION DATABASE SUPPORT 3176sub load_facedata($) {
3177 my ($path) = @_;
1987 3178
1988Crossfire maintains a very simple database for extension use. It can 3179 # HACK to clear player env face cache, we need some signal framework
1989currently store anything that can be serialised using Storable, which 3180 # for this (global event?)
1990excludes objects. 3181 %ext::player_env::MUSIC_FACE_CACHE = ();
1991 3182
1992The parameter C<$family> should best start with the name of the extension 3183 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1993using it, it should be unique.
1994 3184
1995=over 4 3185 warn "loading facedata from $path\n";
1996 3186
1997=item $hashref = cf::db_get $family 3187 my $facedata;
3188 0 < aio_load $path, $facedata
3189 or die "$path: $!";
1998 3190
1999Return a hashref for use by the extension C<$family>, which can be 3191 $facedata = Coro::Storable::thaw $facedata;
2000modified. After modifications, you have to call C<cf::db_dirty> or
2001C<cf::db_sync>.
2002 3192
2003=item $value = cf::db_get $family => $key 3193 $facedata->{version} == 2
3194 or cf::cleanup "$path: version mismatch, cannot proceed.";
2004 3195
2005Returns a single value from the database 3196 # patch in the exptable
2006 3197 $facedata->{resource}{"res/exp_table"} = {
2007=item cf::db_put $family => $hashref 3198 type => FT_RSRC,
2008 3199 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2009Stores the given family hashref into the database. Updates are delayed, if
2010you want the data to be synced to disk immediately, use C<cf::db_sync>.
2011
2012=item cf::db_put $family => $key => $value
2013
2014Stores the given C<$value> in the family hash. Updates are delayed, if you
2015want the data to be synced to disk immediately, use C<cf::db_sync>.
2016
2017=item cf::db_dirty
2018
2019Marks the database as dirty, to be updated at a later time.
2020
2021=item cf::db_sync
2022
2023Immediately write the database to disk I<if it is dirty>.
2024
2025=cut
2026
2027our $DB;
2028
2029{
2030 my $path = cf::localdir . "/database.pst";
2031
2032 sub db_load() {
2033 $DB = stat $path ? Storable::retrieve $path : { };
2034 }
2035
2036 my $pid;
2037
2038 sub db_save() {
2039 waitpid $pid, 0 if $pid;
2040 if (0 == ($pid = fork)) {
2041 $DB->{_meta}{version} = 1;
2042 Storable::nstore $DB, "$path~";
2043 rename "$path~", $path;
2044 cf::_exit 0 if defined $pid;
2045 }
2046 }
2047
2048 my $dirty;
2049
2050 sub db_sync() {
2051 db_save if $dirty;
2052 undef $dirty;
2053 }
2054
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2056 db_sync;
2057 }); 3200 };
3201 cf::cede_to_tick;
2058 3202
2059 sub db_dirty() {
2060 $dirty = 1;
2061 $idle->start;
2062 } 3203 {
3204 my $faces = $facedata->{faceinfo};
2063 3205
2064 sub db_get($;$) { 3206 while (my ($face, $info) = each %$faces) {
2065 @_ >= 2 3207 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2066 ? $DB->{$_[0]}{$_[1]}
2067 : ($DB->{$_[0]} ||= { })
2068 }
2069 3208
2070 sub db_put($$;$) { 3209 cf::face::set_visibility $idx, $info->{visibility};
2071 if (@_ >= 3) { 3210 cf::face::set_magicmap $idx, $info->{magicmap};
2072 $DB->{$_[0]}{$_[1]} = $_[2]; 3211 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2073 } else { 3212 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2074 $DB->{$_[0]} = $_[1];
2075 }
2076 db_dirty;
2077 }
2078 3213
2079 cf::global->attach ( 3214 cf::cede_to_tick;
2080 prio => 10000,
2081 on_cleanup => sub {
2082 db_sync;
2083 }, 3215 }
2084 );
2085}
2086 3216
2087############################################################################# 3217 while (my ($face, $info) = each %$faces) {
2088# the server's main() 3218 next unless $info->{smooth};
2089 3219
2090sub cfg_load { 3220 my $idx = cf::face::find $face
3221 or next;
3222
3223 if (my $smooth = cf::face::find $info->{smooth}) {
3224 cf::face::set_smooth $idx, $smooth;
3225 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3226 } else {
3227 warn "smooth face '$info->{smooth}' not found for face '$face'";
3228 }
3229
3230 cf::cede_to_tick;
3231 }
3232 }
3233
3234 {
3235 my $anims = $facedata->{animinfo};
3236
3237 while (my ($anim, $info) = each %$anims) {
3238 cf::anim::set $anim, $info->{frames}, $info->{facings};
3239 cf::cede_to_tick;
3240 }
3241
3242 cf::anim::invalidate_all; # d'oh
3243 }
3244
3245 {
3246 # TODO: for gcfclient pleasure, we should give resources
3247 # that gcfclient doesn't grok a >10000 face index.
3248 my $res = $facedata->{resource};
3249
3250 while (my ($name, $info) = each %$res) {
3251 if (defined $info->{type}) {
3252 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3253 my $data;
3254
3255 if ($info->{type} & 1) {
3256 # prepend meta info
3257
3258 my $meta = $enc->encode ({
3259 name => $name,
3260 %{ $info->{meta} || {} },
3261 });
3262
3263 $data = pack "(w/a*)*", $meta, $info->{data};
3264 } else {
3265 $data = $info->{data};
3266 }
3267
3268 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3269 cf::face::set_type $idx, $info->{type};
3270 } else {
3271 $RESOURCE{$name} = $info;
3272 }
3273
3274 cf::cede_to_tick;
3275 }
3276 }
3277
3278 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3279
3280 1
3281}
3282
3283cf::global->attach (on_resource_update => sub {
3284 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3285 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3286
3287 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3288 my $sound = $soundconf->{compat}[$_]
3289 or next;
3290
3291 my $face = cf::face::find "sound/$sound->[1]";
3292 cf::sound::set $sound->[0] => $face;
3293 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3294 }
3295
3296 while (my ($k, $v) = each %{$soundconf->{event}}) {
3297 my $face = cf::face::find "sound/$v";
3298 cf::sound::set $k => $face;
3299 }
3300 }
3301});
3302
3303register_exticmd fx_want => sub {
3304 my ($ns, $want) = @_;
3305
3306 while (my ($k, $v) = each %$want) {
3307 $ns->fx_want ($k, $v);
3308 }
3309};
3310
3311sub reload_regions {
3312 # HACK to clear player env face cache, we need some signal framework
3313 # for this (global event?)
3314 %ext::player_env::MUSIC_FACE_CACHE = ();
3315
3316 load_resource_file "$MAPDIR/regions"
3317 or die "unable to load regions file\n";
3318
3319 for (cf::region::list) {
3320 $_->{match} = qr/$_->{match}/
3321 if exists $_->{match};
3322 }
3323}
3324
3325sub reload_facedata {
3326 load_facedata "$DATADIR/facedata"
3327 or die "unable to load facedata\n";
3328}
3329
3330sub reload_archetypes {
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333 #d# NEED to laod twice to resolve forward references
3334 # this really needs to be done in an extra post-pass
3335 # (which needs to be synchronous, so solve it differently)
3336 load_resource_file "$DATADIR/archetypes"
3337 or die "unable to load archetypes\n";
3338}
3339
3340sub reload_treasures {
3341 load_resource_file "$DATADIR/treasures"
3342 or die "unable to load treasurelists\n";
3343}
3344
3345sub reload_resources {
3346 warn "reloading resource files...\n";
3347
3348 reload_regions;
3349 reload_facedata;
3350 #reload_archetypes;#d#
3351 reload_archetypes;
3352 reload_treasures;
3353
3354 warn "finished reloading resource files\n";
3355}
3356
3357sub init {
3358 reload_resources;
3359}
3360
3361sub reload_config {
2091 open my $fh, "<:utf8", cf::confdir . "/config" 3362 open my $fh, "<:utf8", "$CONFDIR/config"
2092 or return; 3363 or return;
2093 3364
2094 local $/; 3365 local $/;
2095 *CFG = YAML::Syck::Load <$fh>; 3366 *CFG = YAML::Load <$fh>;
2096 3367
2097 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3368 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2098 3369
2099 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3370 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2100 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3371 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2101 3372
2102 if (exists $CFG{mlockall}) { 3373 if (exists $CFG{mlockall}) {
2103 eval { 3374 eval {
2104 $CFG{mlockall} ? &mlockall : &munlockall 3375 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2105 and die "WARNING: m(un)lockall failed: $!\n"; 3376 and die "WARNING: m(un)lockall failed: $!\n";
2106 }; 3377 };
2107 warn $@ if $@; 3378 warn $@ if $@;
2108 } 3379 }
2109} 3380}
2110 3381
2111sub main { 3382sub main {
2112 # we must not ever block the main coroutine 3383 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 3384 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3385 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2115 async { Event::one_event }; 3386 (async {
3387 $Coro::current->{desc} = "IDLE BUG HANDLER";
3388 EV::loop EV::LOOP_ONESHOT;
3389 })->prio (Coro::PRIO_MAX);
2116 }; 3390 };
2117 3391
2118 cfg_load; 3392 reload_config;
2119 db_load; 3393 db_init;
2120 load_extensions; 3394 load_extensions;
3395
3396 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3397 evthread_start IO::AIO::poll_fileno;
2121 Event::loop; 3398 EV::loop;
2122} 3399}
2123 3400
2124############################################################################# 3401#############################################################################
2125# initialisation 3402# initialisation and cleanup
2126 3403
3404# install some emergency cleanup handlers
3405BEGIN {
3406 our %SIGWATCHER = ();
3407 for my $signal (qw(INT HUP TERM)) {
3408 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3409 cf::cleanup "SIG$signal";
3410 };
3411 }
3412}
3413
3414sub write_runtime_sync {
3415 my $runtime = "$LOCALDIR/runtime";
3416
3417 # first touch the runtime file to show we are still running:
3418 # the fsync below can take a very very long time.
3419
3420 IO::AIO::aio_utime $runtime, undef, undef;
3421
3422 my $guard = cf::lock_acquire "write_runtime";
3423
3424 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3425 or return;
3426
3427 my $value = $cf::RUNTIME + 90 + 10;
3428 # 10 is the runtime save interval, for a monotonic clock
3429 # 60 allows for the watchdog to kill the server.
3430
3431 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3432 and return;
3433
3434 # always fsync - this file is important
3435 aio_fsync $fh
3436 and return;
3437
3438 # touch it again to show we are up-to-date
3439 aio_utime $fh, undef, undef;
3440
3441 close $fh
3442 or return;
3443
3444 aio_rename "$runtime~", $runtime
3445 and return;
3446
3447 warn "runtime file written.\n";
3448
3449 1
3450}
3451
3452our $uuid_lock;
3453our $uuid_skip;
3454
3455sub write_uuid_sync($) {
3456 $uuid_skip ||= $_[0];
3457
3458 return if $uuid_lock;
3459 local $uuid_lock = 1;
3460
3461 my $uuid = "$LOCALDIR/uuid";
3462
3463 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3464 or return;
3465
3466 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3467 $uuid_skip = 0;
3468
3469 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3470 and return;
3471
3472 # always fsync - this file is important
3473 aio_fsync $fh
3474 and return;
3475
3476 close $fh
3477 or return;
3478
3479 aio_rename "$uuid~", $uuid
3480 and return;
3481
3482 warn "uuid file written ($value).\n";
3483
3484 1
3485
3486}
3487
3488sub write_uuid($$) {
3489 my ($skip, $sync) = @_;
3490
3491 $sync ? write_uuid_sync $skip
3492 : async { write_uuid_sync $skip };
3493}
3494
3495sub emergency_save() {
3496 my $freeze_guard = cf::freeze_mainloop;
3497
3498 warn "enter emergency perl save\n";
3499
3500 cf::sync_job {
3501 # use a peculiar iteration method to avoid tripping on perl
3502 # refcount bugs in for. also avoids problems with players
3503 # and maps saved/destroyed asynchronously.
3504 warn "begin emergency player save\n";
3505 for my $login (keys %cf::PLAYER) {
3506 my $pl = $cf::PLAYER{$login} or next;
3507 $pl->valid or next;
3508 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3509 $pl->save;
3510 }
3511 warn "end emergency player save\n";
3512
3513 warn "begin emergency map save\n";
3514 for my $path (keys %cf::MAP) {
3515 my $map = $cf::MAP{$path} or next;
3516 $map->valid or next;
3517 $map->save;
3518 }
3519 warn "end emergency map save\n";
3520
3521 warn "begin emergency database checkpoint\n";
3522 BDB::db_env_txn_checkpoint $DB_ENV;
3523 warn "end emergency database checkpoint\n";
3524
3525 warn "begin write uuid\n";
3526 write_uuid_sync 1;
3527 warn "end write uuid\n";
3528 };
3529
3530 warn "leave emergency perl save\n";
3531}
3532
3533sub post_cleanup {
3534 my ($make_core) = @_;
3535
3536 warn Carp::longmess "post_cleanup backtrace"
3537 if $make_core;
3538}
3539
2127sub reload() { 3540sub do_reload_perl() {
2128 # can/must only be called in main 3541 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 3542 if ($Coro::current != $Coro::main) {
2130 warn "can only reload from main coroutine\n"; 3543 warn "can only reload from main coroutine";
2131 return; 3544 return;
2132 } 3545 }
2133 3546
2134 warn "reloading..."; 3547 warn "reloading...";
2135 3548
2136 my $guard = freeze_mainloop; 3549 warn "entering sync_job";
3550
3551 cf::sync_job {
3552 cf::write_runtime_sync; # external watchdog should not bark
2137 cf::emergency_save; 3553 cf::emergency_save;
3554 cf::write_runtime_sync; # external watchdog should not bark
2138 3555
2139 eval { 3556 warn "syncing database to disk";
3557 BDB::db_env_txn_checkpoint $DB_ENV;
3558
2140 # if anything goes wrong in here, we should simply crash as we already saved 3559 # if anything goes wrong in here, we should simply crash as we already saved
2141 3560
2142 # cancel all watchers 3561 warn "flushing outstanding aio requests";
2143 for (Event::all_watchers) { 3562 for (;;) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 3563 BDB::flush;
3564 IO::AIO::flush;
3565 Coro::cede_notself;
3566 last unless IO::AIO::nreqs || BDB::nreqs;
3567 warn "iterate...";
2145 } 3568 }
2146 3569
3570 ++$RELOAD;
3571
2147 # cancel all extension coros 3572 warn "cancelling all extension coros";
2148 $_->cancel for values %EXT_CORO; 3573 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = (); 3574 %EXT_CORO = ();
2150 3575
2151 # unload all extensions 3576 warn "removing commands";
2152 for (@exts) { 3577 %COMMAND = ();
3578
3579 warn "removing ext/exti commands";
3580 %EXTCMD = ();
3581 %EXTICMD = ();
3582
3583 warn "unloading/nuking all extensions";
3584 for my $pkg (@EXTS) {
2153 warn "unloading <$_>"; 3585 warn "... unloading $pkg";
2154 unload_extension $_; 3586
3587 if (my $cb = $pkg->can ("unload")) {
3588 eval {
3589 $cb->($pkg);
3590 1
3591 } or warn "$pkg unloaded, but with errors: $@";
2155 } 3592 }
2156 3593
3594 warn "... nuking $pkg";
3595 Symbol::delete_package $pkg;
3596 }
3597
2157 # unload all modules loaded from $LIBDIR 3598 warn "unloading all perl modules loaded from $LIBDIR";
2158 while (my ($k, $v) = each %INC) { 3599 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3600 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160 3601
2161 warn "removing <$k>"; 3602 warn "... unloading $k";
2162 delete $INC{$k}; 3603 delete $INC{$k};
2163 3604
2164 $k =~ s/\.pm$//; 3605 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g; 3606 $k =~ s/\//::/g;
2166 3607
2169 } 3610 }
2170 3611
2171 Symbol::delete_package $k; 3612 Symbol::delete_package $k;
2172 } 3613 }
2173 3614
2174 # sync database to disk
2175 cf::db_sync;
2176 IO::AIO::flush;
2177
2178 # get rid of safe::, as good as possible 3615 warn "getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 3616 Symbol::delete_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3617 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 3618
2182 # remove register_script_function callbacks
2183 # TODO
2184
2185 # unload cf.pm "a bit" 3619 warn "unloading cf.pm \"a bit\"";
2186 delete $INC{"cf.pm"}; 3620 delete $INC{"cf.pm"};
3621 delete $INC{"cf/pod.pm"};
2187 3622
2188 # don't, removes xs symbols, too, 3623 # don't, removes xs symbols, too,
2189 # and global variables created in xs 3624 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 3625 #Symbol::delete_package __PACKAGE__;
2191 3626
2192 # reload cf.pm 3627 warn "unload completed, starting to reload now";
3628
2193 warn "reloading cf.pm"; 3629 warn "reloading cf.pm";
2194 require cf; 3630 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3631 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2196 3632
2197 # load config and database again 3633 warn "loading config and database again";
2198 cf::cfg_load; 3634 cf::reload_config;
2199 cf::db_load;
2200 3635
2201 # load extensions
2202 warn "load extensions"; 3636 warn "loading extensions";
2203 cf::load_extensions; 3637 cf::load_extensions;
2204 3638
2205 # reattach attachments to objects 3639 warn "reattaching attachments to objects/players";
2206 warn "reattach"; 3640 _global_reattach; # objects, sockets
2207 _global_reattach; 3641 warn "reattaching attachments to maps";
2208 reattach $_ for values %MAP; 3642 reattach $_ for values %MAP;
3643 warn "reattaching attachments to players";
3644 reattach $_ for values %PLAYER;
3645
3646 warn "leaving sync_job";
3647
3648 1
3649 } or do {
3650 warn $@;
3651 cf::cleanup "error while reloading, exiting.";
2209 }; 3652 };
2210 3653
2211 if ($@) { 3654 warn "reloaded";
2212 warn $@;
2213 warn "error while reloading, exiting.";
2214 exit 1;
2215 }
2216
2217 warn "reloaded successfully";
2218}; 3655};
2219 3656
2220############################################################################# 3657our $RELOAD_WATCHER; # used only during reload
2221 3658
2222unless ($LINK_MAP) { 3659sub reload_perl() {
2223 $LINK_MAP = cf::map::new; 3660 # doing reload synchronously and two reloads happen back-to-back,
3661 # coro crashes during coro_state_free->destroy here.
2224 3662
2225 $LINK_MAP->width (41); 3663 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2226 $LINK_MAP->height (41); 3664 do_reload_perl;
2227 $LINK_MAP->alloc; 3665 undef $RELOAD_WATCHER;
2228 $LINK_MAP->path ("{link}"); 3666 };
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10,
2235 cb => sub {
2236 $_[0]->w->cancel;
2237
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 });
2256
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261} 3667}
2262
2263register "<global>", __PACKAGE__;
2264 3668
2265register_command "reload" => sub { 3669register_command "reload" => sub {
2266 my ($who, $arg) = @_; 3670 my ($who, $arg) = @_;
2267 3671
2268 if ($who->flag (FLAG_WIZ)) { 3672 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload.");
2270 reload;
2271 $who->message ("end of reload."); 3673 $who->message ("reloading server.");
3674 async {
3675 $Coro::current->{desc} = "perl_reload";
3676 reload_perl;
3677 };
2272 } 3678 }
2273}; 3679};
2274 3680
2275unshift @INC, $LIBDIR; 3681unshift @INC, $LIBDIR;
2276 3682
2277$TICK_WATCHER = Event->timer ( 3683my $bug_warning = 0;
2278 reentrant => 0, 3684
2279 prio => 0, 3685our @WAIT_FOR_TICK;
2280 at => $NEXT_TICK || $TICK, 3686our @WAIT_FOR_TICK_BEGIN;
2281 data => WF_AUTOCANCEL, 3687
2282 cb => sub { 3688sub wait_for_tick {
3689 return if tick_inhibit;
3690 return if $Coro::current == $Coro::main;
3691
3692 my $signal = new Coro::Signal;
3693 push @WAIT_FOR_TICK, $signal;
3694 $signal->wait;
3695}
3696
3697sub wait_for_tick_begin {
3698 return if tick_inhibit;
3699 return if $Coro::current == $Coro::main;
3700
3701 my $signal = new Coro::Signal;
3702 push @WAIT_FOR_TICK_BEGIN, $signal;
3703 $signal->wait;
3704}
3705
3706sub tick {
3707 if ($Coro::current != $Coro::main) {
3708 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3709 unless ++$bug_warning > 10;
3710 return;
3711 }
3712
2283 cf::server_tick; # one server iteration 3713 cf::server_tick; # one server iteration
2284 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK;
2286 3714
2287 # if we are delayed by four ticks or more, skip them all 3715 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3716 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2289 3717 Coro::async_pool {
2290 $TICK_WATCHER->at ($NEXT_TICK); 3718 $Coro::current->{desc} = "runtime saver";
2291 $TICK_WATCHER->start;
2292 },
2293);
2294
2295IO::AIO::max_poll_time $TICK * 0.2;
2296
2297Event->io (
2298 fd => IO::AIO::poll_fileno,
2299 poll => 'r',
2300 prio => 5,
2301 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb,
2303);
2304
2305Event->timer (
2306 data => WF_AUTOCANCEL,
2307 after => 0,
2308 interval => 10,
2309 cb => sub {
2310 (Coro::unblock_sub {
2311 write_runtime 3719 write_runtime_sync
2312 or warn "ERROR: unable to write runtime file: $!"; 3720 or warn "ERROR: unable to write runtime file: $!";
2313 })->(); 3721 };
2314 }, 3722 }
2315); 3723
3724 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3725 $sig->send;
3726 }
3727 while (my $sig = shift @WAIT_FOR_TICK) {
3728 $sig->send;
3729 }
3730
3731 $LOAD = ($NOW - $TICK_START) / $TICK;
3732 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3733
3734 if (0) {
3735 if ($NEXT_TICK) {
3736 my $jitter = $TICK_START - $NEXT_TICK;
3737 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3738 warn "jitter $JITTER\n";#d#
3739 }
3740 }
3741}
3742
3743{
3744 # configure BDB
3745
3746 BDB::min_parallel 8;
3747 BDB::max_poll_reqs $TICK * 0.1;
3748 $Coro::BDB::WATCHER->priority (1);
3749
3750 unless ($DB_ENV) {
3751 $DB_ENV = BDB::db_env_create;
3752 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3753 | BDB::LOG_AUTOREMOVE, 1);
3754 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3755 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3756
3757 cf::sync_job {
3758 eval {
3759 BDB::db_env_open
3760 $DB_ENV,
3761 $BDBDIR,
3762 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3763 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3764 0666;
3765
3766 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3767 };
3768
3769 cf::cleanup "db_env_open(db): $@" if $@;
3770 };
3771 }
3772
3773 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3774 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3775 };
3776 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3777 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3778 };
3779 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3780 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3781 };
3782}
3783
3784{
3785 # configure IO::AIO
3786
3787 IO::AIO::min_parallel 8;
3788 IO::AIO::max_poll_time $TICK * 0.1;
3789 $Coro::AIO::WATCHER->priority (1);
3790}
3791
3792my $_log_backtrace;
3793
3794sub _log_backtrace {
3795 my ($msg, @addr) = @_;
3796
3797 $msg =~ s/\n//;
3798
3799 # limit the # of concurrent backtraces
3800 if ($_log_backtrace < 2) {
3801 ++$_log_backtrace;
3802 async {
3803 $Coro::current->{desc} = "abt $msg";
3804
3805 my @bt = fork_call {
3806 @addr = map { sprintf "%x", $_ } @addr;
3807 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3808 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3809 or die "addr2line: $!";
3810
3811 my @funcs;
3812 my @res = <$fh>;
3813 chomp for @res;
3814 while (@res) {
3815 my ($func, $line) = splice @res, 0, 2, ();
3816 push @funcs, "[$func] $line";
3817 }
3818
3819 @funcs
3820 };
3821
3822 LOG llevInfo, "[ABT] $msg\n";
3823 LOG llevInfo, "[ABT] $_\n" for @bt;
3824 --$_log_backtrace;
3825 };
3826 } else {
3827 LOG llevInfo, "[ABT] $msg\n";
3828 LOG llevInfo, "[ABT] [suppressed]\n";
3829 }
3830}
3831
3832# load additional modules
3833use cf::pod;
2316 3834
2317END { cf::emergency_save } 3835END { cf::emergency_save }
2318 3836
23191 38371
2320 3838

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