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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.147 by root, Mon Jan 8 12:23:33 2007 UTC vs.
Revision 1.179 by root, Thu Jan 18 20:39:00 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.32 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
52our %PLAYER; # all users 59our %PLAYER; # all users
53our %MAP; # all maps 60our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
77 87
78############################################################################# 88#############################################################################
79 89
80=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
105 115
106=item %cf::CFG 116=item %cf::CFG
107 117
108Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
110 127
111=back 128=back
112 129
113=cut 130=cut
114 131
146 163
147$Event::DIED = sub { 164$Event::DIED = sub {
148 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
149}; 166};
150 167
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
156 169
157=over 4 170=over 4
158 171
172=item dumpval $ref
173
159=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
160 194
161use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
162 196
163=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
164 198
225} 259}
226 260
227sub freeze_mainloop { 261sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
229 263
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
231 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
232 $guard 270 $guard
233} 271}
234 272
235=item cf::async { BLOCK } 273=item cf::async { BLOCK }
287 } 325 }
288} 326}
289 327
290=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
291 329
292Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 331extension calling this is being unloaded.
294 332
295=cut 333=cut
296 334
297sub async_ext(&) { 335sub async_ext(&) {
330} 368}
331 369
332=back 370=back
333 371
334=cut 372=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 373
456############################################################################# 374#############################################################################
457 375
458=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
459 377
585our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 504our @CB_MAP = ();
587 505
588my %attachment; 506my %attachment;
589 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
590sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
592 516
593 use sort 'stable'; 517 use sort 'stable';
594 518
765# object support 689# object support
766 690
767sub reattach { 691sub reattach {
768 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 696
771 my $registry = $obj->registry; 697 my $registry = $obj->registry;
772 698
773 @$registry = (); 699 @$registry = ();
774 700
906=cut 832=cut
907 833
908sub register_extcmd { 834sub register_extcmd {
909 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
910 836
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
915} 838}
916 839
917cf::player->attach ( 840cf::player->attach (
918 on_command => sub { 841 on_command => sub {
919 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
932 855
933 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
934 857
935 if (ref $msg) { 858 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 862 }
940 } 863 }
941 } else { 864 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 867
945 cf::override; 868 cf::override;
946 }, 869 },
947); 870);
948 871
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 872sub load_extension {
956 my ($path) = @_; 873 my ($path) = @_;
957 874
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 876 my $base = $1;
960 my $pkg = $1; 877 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
963 880
964 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
965 882
966 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 884 or die "$path: $!";
968 885
969 my $source = 886 my $source =
970 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
973 . "\n};\n1"; 890 . "\n};\n1";
974 891
975 eval $source 892 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 894 : "extension disabled.\n";
978 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 896 warn $@;
980 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
981 898 exit 1;
982# no strict 'refs'; 899 }
983# @{"$pkg\::ISA"} = ext::; 900 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 901 }
998 902
999 # remove commands 903 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 904}
1024 905
1025sub load_extensions { 906sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 908 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1032 } 913 }
1033} 914}
1034 915
1035############################################################################# 916#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 917
1073=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1074 919
1075Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1076 921
1077=cut 922=cut
1078 923
1079package cf::player; 924package cf::player;
925
926use Coro::AIO;
1080 927
1081=head3 cf::player 928=head3 cf::player
1082 929
1083=over 4 930=over 4
1084 931
1119 return $cf::PLAYER{$_[0]} || do { 966 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 967 my $login = $_[0];
1121 968
1122 my $guard = cf::lock_acquire "user_find:$login"; 969 my $guard = cf::lock_acquire "user_find:$login";
1123 970
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
1125 }; 976 }
1126} 977}
1127 978
1128sub save($) { 979sub save($) {
1129 my ($pl) = @_; 980 my ($pl) = @_;
1130 981
1133 my $path = path $pl; 984 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 985 my $guard = cf::lock_acquire "user_save:$path";
1135 986
1136 return if $pl->{deny_save}; 987 return if $pl->{deny_save};
1137 988
1138 IO::AIO::aio_mkdir playerdir $pl, 0770; 989 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 990 $pl->{last_save} = $cf::RUNTIME;
1140 991
1141 Coro::cede;
1142 $pl->save_pl ($path); 992 $pl->save_pl ($path);
1143 Coro::cede; 993 Coro::cede;
1144} 994}
1145 995
1146sub new($) { 996sub new($) {
1153 1003
1154 $cf::PLAYER{$login} = $self; 1004 $cf::PLAYER{$login} = $self;
1155 1005
1156 $self 1006 $self
1157} 1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1158 1015
1159sub quit_character { 1016sub quit_character {
1160 my ($pl) = @_; 1017 my ($pl) = @_;
1161 1018
1162 $pl->{deny_save} = 1; 1019 $pl->{deny_save} = 1;
1167 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1168 $pl->ns->destroy if $pl->ns; 1025 $pl->ns->destroy if $pl->ns;
1169 1026
1170 my $path = playerdir $pl; 1027 my $path = playerdir $pl;
1171 my $temp = "$path~$cf::RUNTIME~deleting~"; 1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1172 IO::AIO::aio_rename $path, $temp, sub { 1029 aio_rename $path, $temp;
1173 delete $cf::PLAYER{$pl->ob->name}; 1030 delete $cf::PLAYER{$pl->ob->name};
1174 $pl->destroy; 1031 $pl->destroy;
1175
1176 IO::AIO::aio_rmtree $temp; 1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1177 }; 1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1178} 1085}
1179 1086
1180=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1181 1088
1182Sends an ext reply to the player. 1089Sends an ext reply to the player.
1205package cf::map; 1112package cf::map;
1206 1113
1207use Fcntl; 1114use Fcntl;
1208use Coro::AIO; 1115use Coro::AIO;
1209 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1210our $MAX_RESET = 3600; 1121our $MAX_RESET = 3600;
1211our $DEFAULT_RESET = 3000; 1122our $DEFAULT_RESET = 3000;
1212 1123
1213sub generate_random_map { 1124sub generate_random_map {
1214 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1215
1216 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1217 cf::map::_create_random_map 1127 $self->_create_random_map (
1218 $path,
1219 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1220 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1221 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1222 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1223 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1224 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1225 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1226 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1227 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1228 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1229 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1230} 1257}
1231 1258
1232# and all this just because we cannot iterate over 1259# and all this just because we cannot iterate over
1233# all maps in C++... 1260# all maps in C++...
1234sub change_all_map_light { 1261sub change_all_map_light {
1236 1263
1237 $_->change_map_light ($change) 1264 $_->change_map_light ($change)
1238 for grep $_->outdoor, values %cf::MAP; 1265 for grep $_->outdoor, values %cf::MAP;
1239} 1266}
1240 1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1241sub try_load_header($) { 1276sub load_header_from($) {
1242 my ($path) = @_; 1277 my ($self, $path) = @_;
1243 1278
1244 utf8::encode $path; 1279 utf8::encode $path;
1245 aio_open $path, O_RDONLY, 0 1280 aio_open $path, O_RDONLY, 0
1246 or return; 1281 or return;
1247 1282
1248 my $map = cf::map::new 1283 $self->_load_header ($path)
1249 or return; 1284 or return;
1250 1285
1251 # for better error messages only, will be overwritten 1286 $self->{load_path} = $path;
1252 $map->path ($path);
1253 1287
1254 $map->load_header ($path) 1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1255 or return; 1314 or return;
1256 1315
1257 $map->{load_path} = $path; 1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1258 1321
1259 $map 1322 1
1260} 1323}
1261 1324
1262sub find; 1325sub find;
1263sub find { 1326sub find {
1264 my ($path, $origin) = @_; 1327 my ($path, $origin) = @_;
1265 1328
1266 #warn "find<$path,$origin>\n";#d#
1267
1268 $path = new cf::path $path, $origin && $origin->path; 1329 $path = normalise $path, $origin && $origin->path;
1269 my $key = $path->as_string;
1270 1330
1271 cf::lock_wait "map_find:$key"; 1331 cf::lock_wait "map_find:$path";
1272 1332
1273 $cf::MAP{$key} || do { 1333 $cf::MAP{$path} || do {
1274 my $guard = cf::lock_acquire "map_find:$key"; 1334 my $guard = cf::lock_acquire "map_find:$path";
1275 1335 my $map = new_from_path cf::map $path
1276 # do it the slow way
1277 my $map = try_load_header $path->save_path;
1278
1279 Coro::cede;
1280
1281 if ($map) {
1282 $map->last_access ((delete $map->{last_access})
1283 || $cf::RUNTIME); #d#
1284 # safety
1285 $map->{instantiate_time} = $cf::RUNTIME
1286 if $map->{instantiate_time} > $cf::RUNTIME;
1287 } else {
1288 if (my $rmp = $path->random_map_params) {
1289 $map = generate_random_map $key, $rmp;
1290 } else {
1291 $map = try_load_header $path->load_path;
1292 }
1293
1294 $map or return; 1336 or return;
1295 1337
1296 $map->{load_original} = 1;
1297 $map->{instantiate_time} = $cf::RUNTIME;
1298 $map->last_access ($cf::RUNTIME);
1299 $map->instantiate;
1300
1301 # per-player maps become, after loading, normal maps
1302 $map->per_player (0) if $path->{user_rel};
1303 }
1304
1305 $map->path ($key);
1306 $map->{path} = $path;
1307 $map->{last_save} = $cf::RUNTIME; 1338 $map->{last_save} = $cf::RUNTIME;
1308 1339
1309 Coro::cede; 1340 $map->load_header
1341 or return;
1310 1342
1311 if ($map->should_reset) { 1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1312 $map->reset; 1345 $map->reset;
1313 undef $guard; 1346 undef $guard;
1314 $map = find $path 1347 $map = find $path
1315 or return; 1348 or return;
1316 } 1349 }
1317 1350
1318 $cf::MAP{$key} = $map 1351 $cf::MAP{$path} = $map
1319 } 1352 }
1320} 1353}
1321 1354
1322sub load { 1355sub load {
1323 my ($self) = @_; 1356 my ($self) = @_;
1324 1357
1325 my $path = $self->{path}; 1358 my $path = $self->{path};
1326 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1359 my $guard = cf::lock_acquire "map_load:$path";
1327 1360
1328 return if $self->in_memory != cf::MAP_SWAPPED; 1361 return if $self->in_memory != cf::MAP_SWAPPED;
1329 1362
1330 $self->in_memory (cf::MAP_LOADING); 1363 $self->in_memory (cf::MAP_LOADING);
1331 1364
1332 $self->alloc; 1365 $self->alloc;
1333 $self->load_objects ($self->{load_path}, 1) 1366 $self->_load_objects ($self->{load_path}, 1)
1334 or return; 1367 or return;
1335 1368
1336 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1337 if delete $self->{load_original}; 1370 if delete $self->{load_original};
1338 1371
1339 if (my $uniq = $path->uniq_path) { 1372 if (my $uniq = $self->uniq_path) {
1340 utf8::encode $uniq; 1373 utf8::encode $uniq;
1341 if (aio_open $uniq, O_RDONLY, 0) { 1374 if (aio_open $uniq, O_RDONLY, 0) {
1342 $self->clear_unique_items; 1375 $self->clear_unique_items;
1343 $self->load_objects ($uniq, 0); 1376 $self->_load_objects ($uniq, 0);
1344 } 1377 }
1345 } 1378 }
1346 1379
1347 Coro::cede; 1380 Coro::cede;
1348 1381
1349 # now do the right thing for maps 1382 # now do the right thing for maps
1350 $self->link_multipart_objects; 1383 $self->link_multipart_objects;
1351 1384
1352 if ($self->{path}->is_style_map) { 1385 unless ($self->{deny_activate}) {
1353 $self->{deny_save} = 1; 1386 $self->decay_objects;
1354 $self->{deny_reset} = 1;
1355 } else {
1356 $self->fix_auto_apply; 1387 $self->fix_auto_apply;
1357 $self->decay_objects;
1358 $self->update_buttons; 1388 $self->update_buttons;
1389 Coro::cede;
1359 $self->set_darkness_map; 1390 $self->set_darkness_map;
1360 $self->difficulty ($self->estimate_difficulty) 1391 $self->difficulty ($self->estimate_difficulty)
1361 unless $self->difficulty; 1392 unless $self->difficulty;
1393 Coro::cede;
1362 $self->activate; 1394 $self->activate;
1363 } 1395 }
1364 1396
1365 Coro::cede;
1366
1367 $self->in_memory (cf::MAP_IN_MEMORY); 1397 $self->in_memory (cf::MAP_IN_MEMORY);
1398}
1399
1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1407}
1408
1409# find and load all maps in the 3x3 area around a map
1410sub load_diag {
1411 my ($map) = @_;
1412
1413 my @diag; # diagonal neighbours
1414
1415 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_)
1417 or next;
1418 $neigh = find $neigh, $map
1419 or next;
1420 $neigh->load;
1421
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 }
1425
1426 for (@diag) {
1427 my $neigh = find @$_
1428 or next;
1429 $neigh->load;
1430 }
1368} 1431}
1369 1432
1370sub find_sync { 1433sub find_sync {
1371 my ($path, $origin) = @_; 1434 my ($path, $origin) = @_;
1372 1435
1373 cf::sync_job { cf::map::find $path, $origin } 1436 cf::sync_job { find $path, $origin }
1374} 1437}
1375 1438
1376sub do_load_sync { 1439sub do_load_sync {
1377 my ($map) = @_; 1440 my ($map) = @_;
1378 1441
1379 cf::sync_job { $map->load }; 1442 cf::sync_job { $map->load };
1380} 1443}
1381 1444
1445our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = Coro::async {
1447 while () {
1448 for my $path (keys %MAP_PREFETCH) {
1449 my $map = find $path
1450 or next;
1451 $map->load;
1452
1453 delete $MAP_PREFETCH{$path};
1454 }
1455 Coro::schedule;
1456 }
1457};
1458
1459sub find_async {
1460 my ($path, $origin) = @_;
1461
1462 $path = normalise $path, $origin && $origin->{path};
1463
1464 if (my $map = $cf::MAP{$path}) {
1465 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1466 }
1467
1468 $MAP_PREFETCH{$path} = 0;
1469 $MAP_PREFETCHER->ready;
1470
1471 ()
1472}
1473
1382sub save { 1474sub save {
1383 my ($self) = @_; 1475 my ($self) = @_;
1384 1476
1385 my $lock = cf::lock_acquire "map_data:" . $self->path; 1477 my $lock = cf::lock_acquire "map_data:" . $self->path;
1386 1478
1387 $self->{last_save} = $cf::RUNTIME; 1479 $self->{last_save} = $cf::RUNTIME;
1388 1480
1389 return unless $self->dirty; 1481 return unless $self->dirty;
1390 1482
1391 my $save = $self->{path}->save_path; utf8::encode $save; 1483 my $save = $self->save_path; utf8::encode $save;
1392 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1484 my $uniq = $self->uniq_path; utf8::encode $uniq;
1393 1485
1394 $self->{load_path} = $save; 1486 $self->{load_path} = $save;
1395 1487
1396 return if $self->{deny_save}; 1488 return if $self->{deny_save};
1397 1489
1400 cf::async { 1492 cf::async {
1401 $_->contr->save for $self->players; 1493 $_->contr->save for $self->players;
1402 }; 1494 };
1403 1495
1404 if ($uniq) { 1496 if ($uniq) {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1406 $self->save_objects ($uniq, cf::IO_UNIQUES); 1498 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1407 } else { 1499 } else {
1408 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1500 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1409 } 1501 }
1410} 1502}
1411 1503
1412sub swap_out { 1504sub swap_out {
1413 my ($self) = @_; 1505 my ($self) = @_;
1427 1519
1428sub reset_at { 1520sub reset_at {
1429 my ($self) = @_; 1521 my ($self) = @_;
1430 1522
1431 # TODO: safety, remove and allow resettable per-player maps 1523 # TODO: safety, remove and allow resettable per-player maps
1432 return 1e99 if $self->{path}{user_rel}; 1524 return 1e99 if $self->isa ("ext::map_per_player");#d#
1433 return 1e99 if $self->{deny_reset}; 1525 return 1e99 if $self->{deny_reset};
1434 1526
1435 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1527 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1436 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1528 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1437 1529
1442 my ($self) = @_; 1534 my ($self) = @_;
1443 1535
1444 $self->reset_at <= $cf::RUNTIME 1536 $self->reset_at <= $cf::RUNTIME
1445} 1537}
1446 1538
1447sub unlink_save {
1448 my ($self) = @_;
1449
1450 utf8::encode (my $save = $self->{path}->save_path);
1451 aioreq_pri 3; IO::AIO::aio_unlink $save;
1452 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1453}
1454
1455sub rename {
1456 my ($self, $new_path) = @_;
1457
1458 $self->unlink_save;
1459
1460 delete $cf::MAP{$self->path};
1461 $self->{path} = new cf::path $new_path;
1462 $self->path ($self->{path}->as_string);
1463 $cf::MAP{$self->path} = $self;
1464
1465 $self->save;
1466}
1467
1468sub reset { 1539sub reset {
1469 my ($self) = @_; 1540 my ($self) = @_;
1470 1541
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1542 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 1543
1473 return if $self->players; 1544 return if $self->players;
1474 return if $self->{path}{user_rel};#d# 1545 return if $self->isa ("ext::map_per_player");#d#
1475 1546
1476 warn "resetting map ", $self->path;#d# 1547 warn "resetting map ", $self->path;#d#
1477 1548
1478 delete $cf::MAP{$self->path}; 1549 delete $cf::MAP{$self->path};
1550
1551 $self->in_memory (cf::MAP_SWAPPED);
1552 $self->clear;
1479 1553
1480 $_->clear_links_to ($self) for values %cf::MAP; 1554 $_->clear_links_to ($self) for values %cf::MAP;
1481 1555
1482 $self->unlink_save; 1556 $self->unlink_save;
1483 $self->destroy; 1557 $self->destroy;
1486my $nuke_counter = "aaaa"; 1560my $nuke_counter = "aaaa";
1487 1561
1488sub nuke { 1562sub nuke {
1489 my ($self) = @_; 1563 my ($self) = @_;
1490 1564
1565 delete $cf::MAP{$self->path};
1566
1567 $self->unlink_save;
1568
1569 bless $self, "cf::map";
1570 delete $self->{deny_reset};
1491 $self->{deny_save} = 1; 1571 $self->{deny_save} = 1;
1492 $self->reset_timeout (1); 1572 $self->reset_timeout (1);
1493 $self->rename ("{nuke}/" . ($nuke_counter++)); 1573 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1574
1575 $cf::MAP{$self->path} = $self;
1576
1494 $self->reset; # polite request, might not happen 1577 $self->reset; # polite request, might not happen
1495} 1578}
1496 1579
1497sub customise_for { 1580=item cf::map::unique_maps
1498 my ($map, $ob) = @_;
1499 1581
1500 if ($map->per_player) { 1582Returns an arrayref of paths of all shared maps that have
1501 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1583instantiated unique items. May block.
1502 }
1503 1584
1504 $map 1585=cut
1505}
1506 1586
1507sub emergency_save { 1587sub unique_maps() {
1508 my $freeze_guard = cf::freeze_mainloop; 1588 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1589 or return;
1509 1590
1510 warn "enter emergency perl save\n"; 1591 my @paths;
1511 1592
1512 cf::sync_job { 1593 for (@$files) {
1513 warn "begin emergency player save\n"; 1594 utf8::decode $_;
1514 $_->save for values %cf::PLAYER; 1595 next if /\.pst$/;
1515 warn "end emergency player save\n"; 1596 next unless /^$PATH_SEP/o;
1516 1597
1517 warn "begin emergency map save\n"; 1598 s/\.map$//;
1518 $_->save for values %cf::MAP; 1599 push @paths, $_;
1519 warn "end emergency map save\n";
1520 }; 1600 }
1521 1601
1522 warn "leave emergency perl save\n"; 1602 \@paths
1523} 1603}
1524 1604
1525package cf; 1605package cf;
1526 1606
1527=back 1607=back
1528 1608
1609=head3 cf::object
1610
1611=cut
1612
1613package cf::object;
1614
1615=over 4
1616
1617=item $ob->inv_recursive
1618
1619Returns the inventory of the object _and_ their inventories, recursively.
1620
1621=cut
1622
1623sub inv_recursive_;
1624sub inv_recursive_ {
1625 map { $_, inv_recursive_ $_->inv } @_
1626}
1627
1628sub inv_recursive {
1629 inv_recursive_ inv $_[0]
1630}
1631
1632package cf;
1633
1634=back
1529 1635
1530=head3 cf::object::player 1636=head3 cf::object::player
1531 1637
1532=over 4 1638=over 4
1533 1639
1573 1679
1574=item $player_object->enter_link 1680=item $player_object->enter_link
1575 1681
1576Freezes the player and moves him/her to a special map (C<{link}>). 1682Freezes the player and moves him/her to a special map (C<{link}>).
1577 1683
1578The player should be reaosnably safe there for short amounts of time. You 1684The player should be reasonably safe there for short amounts of time. You
1579I<MUST> call C<leave_link> as soon as possible, though. 1685I<MUST> call C<leave_link> as soon as possible, though.
1580 1686
1687Will never block.
1688
1581=item $player_object->leave_link ($map, $x, $y) 1689=item $player_object->leave_link ($map, $x, $y)
1582 1690
1583Moves the player out of the specila link map onto the given map. If the 1691Moves the player out of the special C<{link}> map onto the specified
1584map is not valid (or omitted), the player will be moved back to the 1692map. If the map is not valid (or omitted), the player will be moved back
1585location he/she was before the call to C<enter_link>, or, if that fails, 1693to the location he/she was before the call to C<enter_link>, or, if that
1586to the emergency map position. 1694fails, to the emergency map position.
1587 1695
1588Might block. 1696Might block.
1589 1697
1590=cut 1698=cut
1699
1700sub link_map {
1701 unless ($LINK_MAP) {
1702 $LINK_MAP = cf::map::find "{link}"
1703 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1704 $LINK_MAP->load;
1705 }
1706
1707 $LINK_MAP
1708}
1591 1709
1592sub cf::object::player::enter_link { 1710sub cf::object::player::enter_link {
1593 my ($self) = @_; 1711 my ($self) = @_;
1594 1712
1595 $self->deactivate_recursive; 1713 $self->deactivate_recursive;
1596 1714
1597 return if $self->map == $LINK_MAP; 1715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1598 1716
1599 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1600 if $self->map; 1718 if $self->map;
1601 1719
1602 $self->enter_map ($LINK_MAP, 20, 20); 1720 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1603} 1721}
1604 1722
1605sub cf::object::player::leave_link { 1723sub cf::object::player::leave_link {
1606 my ($self, $map, $x, $y) = @_; 1724 my ($self, $map, $x, $y) = @_;
1607 1725
1625 # use -1 or undef as default coordinates, not 0, 0 1743 # use -1 or undef as default coordinates, not 0, 0
1626 ($x, $y) = ($map->enter_x, $map->enter_y) 1744 ($x, $y) = ($map->enter_x, $map->enter_y)
1627 if $x <=0 && $y <= 0; 1745 if $x <=0 && $y <= 0;
1628 1746
1629 $map->load; 1747 $map->load;
1748 $map->load_diag;
1630 1749
1631 return unless $self->contr->active; 1750 return unless $self->contr->active;
1632 $self->activate_recursive; 1751 $self->activate_recursive;
1633 $self->enter_map ($map, $x, $y); 1752 $self->enter_map ($map, $x, $y);
1634} 1753}
1673 my ($self, $path, $x, $y) = @_; 1792 my ($self, $path, $x, $y) = @_;
1674 1793
1675 $self->enter_link; 1794 $self->enter_link;
1676 1795
1677 (async { 1796 (async {
1678 $path = new cf::path $path;
1679
1680 my $map = cf::map::find $path->as_string; 1797 my $map = cf::map::find $path;
1681 $map = $map->customise_for ($self) if $map; 1798 $map = $map->customise_for ($self) if $map;
1682 1799
1683# warn "entering ", $map->path, " at ($x, $y)\n" 1800# warn "entering ", $map->path, " at ($x, $y)\n"
1684# if $map; 1801# if $map;
1685 1802
1686 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1803 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1687 1804
1688 $self->leave_link ($map, $x, $y); 1805 $self->leave_link ($map, $x, $y);
1689 })->prio (1); 1806 })->prio (1);
1690} 1807}
1691 1808
1695 1812
1696sub parse_random_map_params { 1813sub parse_random_map_params {
1697 my ($spec) = @_; 1814 my ($spec) = @_;
1698 1815
1699 my $rmp = { # defaults 1816 my $rmp = { # defaults
1700 xsize => 10, 1817 xsize => -1,
1701 ysize => 10, 1818 ysize => -1,
1702 }; 1819 };
1703 1820
1704 for (split /\n/, $spec) { 1821 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 1822 my ($k, $v) = split /\s+/, $_, 2;
1706 1823
1710 $rmp 1827 $rmp
1711} 1828}
1712 1829
1713sub prepare_random_map { 1830sub prepare_random_map {
1714 my ($exit) = @_; 1831 my ($exit) = @_;
1832
1833 my $guard = cf::lock_acquire "exit_prepare:$exit";
1715 1834
1716 # all this does is basically replace the /! path by 1835 # all this does is basically replace the /! path by
1717 # a new random map path (?random/...) with a seed 1836 # a new random map path (?random/...) with a seed
1718 # that depends on the exit object 1837 # that depends on the exit object
1719 1838
1728 1847
1729 $rmp->{random_seed} ||= $exit->random_seed; 1848 $rmp->{random_seed} ||= $exit->random_seed;
1730 1849
1731 my $data = cf::to_json $rmp; 1850 my $data = cf::to_json $rmp;
1732 my $md5 = Digest::MD5::md5_hex $data; 1851 my $md5 = Digest::MD5::md5_hex $data;
1852 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1733 1853
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1854 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 1855 aio_write $fh, 0, (length $data), $data, 0;
1856 undef $fh;
1857 aio_rename "$meta~", $meta;
1736 1858
1737 $exit->slaying ("?random/$md5"); 1859 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 1860 $exit->msg (undef);
1739 } 1861 }
1740} 1862}
1750 $self->deactivate_recursive; # just to be sure 1872 $self->deactivate_recursive; # just to be sure
1751 unless (eval { 1873 unless (eval {
1752 prepare_random_map $exit 1874 prepare_random_map $exit
1753 if $exit->slaying eq "/!"; 1875 if $exit->slaying eq "/!";
1754 1876
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1877 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1878 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1757 1879
1758 1; 1880 1;
1759 }) { 1881 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 1882 $self->message ("Something went wrong deep within the crossfire server. "
1761 . "I'll try to bring you back to the map you were before. " 1883 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 1884 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 1885 cf::NDI_UNIQUE | cf::NDI_RED);
1764 1886
1765 warn "ERROR in enter_exit: $@"; 1887 warn "ERROR in enter_exit: $@";
1766 $self->leave_link; 1888 $self->leave_link;
1767 } 1889 }
2110 2232
2111sub main { 2233sub main {
2112 # we must not ever block the main coroutine 2234 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 2235 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2236 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2237 (async {
2115 async { Event::one_event }; 2238 Event::one_event;
2239 })->prio (Coro::PRIO_MAX);
2116 }; 2240 };
2117 2241
2118 cfg_load; 2242 cfg_load;
2119 db_load; 2243 db_load;
2120 load_extensions; 2244 load_extensions;
2121 Event::loop; 2245 Event::loop;
2122} 2246}
2123 2247
2124############################################################################# 2248#############################################################################
2125# initialisation 2249# initialisation and cleanup
2250
2251# install some emergency cleanup handlers
2252BEGIN {
2253 for my $signal (qw(INT HUP TERM)) {
2254 Event->signal (
2255 data => WF_AUTOCANCEL,
2256 signal => $signal,
2257 cb => sub {
2258 cf::cleanup "SIG$signal";
2259 },
2260 );
2261 }
2262}
2263
2264sub emergency_save() {
2265 my $freeze_guard = cf::freeze_mainloop;
2266
2267 warn "enter emergency perl save\n";
2268
2269 cf::sync_job {
2270 # use a peculiar iteration method to avoid tripping on perl
2271 # refcount bugs in for. also avoids problems with players
2272 # and maps saved/destroyed asynchronously.
2273 warn "begin emergency player save\n";
2274 for my $login (keys %cf::PLAYER) {
2275 my $pl = $cf::PLAYER{$login} or next;
2276 $pl->valid or next;
2277 $pl->save;
2278 }
2279 warn "end emergency player save\n";
2280
2281 warn "begin emergency map save\n";
2282 for my $path (keys %cf::MAP) {
2283 my $map = $cf::MAP{$path} or next;
2284 $map->valid or next;
2285 $map->save;
2286 }
2287 warn "end emergency map save\n";
2288 };
2289
2290 warn "leave emergency perl save\n";
2291}
2126 2292
2127sub reload() { 2293sub reload() {
2128 # can/must only be called in main 2294 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 2295 if ($Coro::current != $Coro::main) {
2130 warn "can only reload from main coroutine\n"; 2296 warn "can only reload from main coroutine\n";
2131 return; 2297 return;
2132 } 2298 }
2133 2299
2134 warn "reloading..."; 2300 warn "reloading...";
2135 2301
2302 warn "freezing server";
2136 my $guard = freeze_mainloop; 2303 my $guard = freeze_mainloop;
2137 cf::emergency_save; 2304 cf::emergency_save;
2138 2305
2306 warn "sync database to disk";
2307 cf::db_sync;
2308 IO::AIO::flush;
2309
2139 eval { 2310 eval {
2140 # if anything goes wrong in here, we should simply crash as we already saved 2311 # if anything goes wrong in here, we should simply crash as we already saved
2141 2312
2142 # cancel all watchers 2313 warn "cancel all watchers";
2143 for (Event::all_watchers) { 2314 for (Event::all_watchers) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 2315 $_->cancel if $_->data & WF_AUTOCANCEL;
2145 } 2316 }
2146 2317
2147 # cancel all extension coros 2318 warn "cancel all extension coros";
2148 $_->cancel for values %EXT_CORO; 2319 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = (); 2320 %EXT_CORO = ();
2150 2321
2322 warn "remove commands";
2323 %COMMAND = ();
2324
2325 warn "remove ext commands";
2326 %EXTCMD = ();
2327
2151 # unload all extensions 2328 warn "unload/nuke all extensions";
2152 for (@exts) { 2329 for my $pkg (@EXTS) {
2153 warn "unloading <$_>"; 2330 warn "... unloading $pkg";
2154 unload_extension $_; 2331
2332 if (my $cb = $pkg->can ("unload")) {
2333 eval {
2334 $cb->($pkg);
2335 1
2336 } or warn "$pkg unloaded, but with errors: $@";
2155 } 2337 }
2156 2338
2339 warn "... nuking $pkg";
2340 Symbol::delete_package $pkg;
2341 }
2342
2157 # unload all modules loaded from $LIBDIR 2343 warn "unload all perl modules loaded from $LIBDIR";
2158 while (my ($k, $v) = each %INC) { 2344 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2345 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160 2346
2161 warn "removing <$k>"; 2347 warn "removing <$k>";
2162 delete $INC{$k}; 2348 delete $INC{$k};
2169 } 2355 }
2170 2356
2171 Symbol::delete_package $k; 2357 Symbol::delete_package $k;
2172 } 2358 }
2173 2359
2174 # sync database to disk
2175 cf::db_sync;
2176 IO::AIO::flush;
2177
2178 # get rid of safe::, as good as possible 2360 warn "get rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 2361 Symbol::delete_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 2363
2182 # remove register_script_function callbacks
2183 # TODO
2184
2185 # unload cf.pm "a bit" 2364 warn "unload cf.pm \"a bit\"";
2186 delete $INC{"cf.pm"}; 2365 delete $INC{"cf.pm"};
2187 2366
2188 # don't, removes xs symbols, too, 2367 # don't, removes xs symbols, too,
2189 # and global variables created in xs 2368 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 2369 #Symbol::delete_package __PACKAGE__;
2191 2370
2192 # reload cf.pm
2193 warn "reloading cf.pm"; 2371 warn "reloading cf.pm";
2194 require cf; 2372 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2373 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2196 2374
2197 # load config and database again 2375 warn "load config and database again";
2198 cf::cfg_load; 2376 cf::cfg_load;
2199 cf::db_load; 2377 cf::db_load;
2200 2378
2201 # load extensions
2202 warn "load extensions"; 2379 warn "load extensions";
2203 cf::load_extensions; 2380 cf::load_extensions;
2204 2381
2205 # reattach attachments to objects 2382 warn "reattach attachments to objects/players";
2206 warn "reattach";
2207 _global_reattach; 2383 _global_reattach;
2384 warn "reattach attachments to maps";
2208 reattach $_ for values %MAP; 2385 reattach $_ for values %MAP;
2209 }; 2386 };
2210 2387
2211 if ($@) { 2388 if ($@) {
2212 warn $@; 2389 warn $@;
2213 warn "error while reloading, exiting."; 2390 warn "error while reloading, exiting.";
2214 exit 1; 2391 exit 1;
2215 } 2392 }
2216 2393
2217 warn "reloaded successfully"; 2394 warn "reloaded";
2218}; 2395};
2219 2396
2220############################################################################# 2397our $RELOAD_WATCHER; # used only during reload
2221
2222unless ($LINK_MAP) {
2223 $LINK_MAP = cf::map::new;
2224
2225 $LINK_MAP->width (41);
2226 $LINK_MAP->height (41);
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10,
2235 cb => sub {
2236 $_[0]->w->cancel;
2237
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 });
2256
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261}
2262
2263register "<global>", __PACKAGE__;
2264 2398
2265register_command "reload" => sub { 2399register_command "reload" => sub {
2266 my ($who, $arg) = @_; 2400 my ($who, $arg) = @_;
2267 2401
2268 if ($who->flag (FLAG_WIZ)) { 2402 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload."); 2403 $who->message ("reloading server.");
2404
2405 # doing reload synchronously and two reloads happen back-to-back,
2406 # coro crashes during coro_state_free->destroy here.
2407
2408 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2270 reload; 2409 reload;
2271 $who->message ("end of reload."); 2410 undef $RELOAD_WATCHER;
2411 });
2272 } 2412 }
2273}; 2413};
2274 2414
2275unshift @INC, $LIBDIR; 2415unshift @INC, $LIBDIR;
2276 2416
2278 reentrant => 0, 2418 reentrant => 0,
2279 prio => 0, 2419 prio => 0,
2280 at => $NEXT_TICK || $TICK, 2420 at => $NEXT_TICK || $TICK,
2281 data => WF_AUTOCANCEL, 2421 data => WF_AUTOCANCEL,
2282 cb => sub { 2422 cb => sub {
2423 $NOW = Event::time;
2424
2283 cf::server_tick; # one server iteration 2425 cf::server_tick; # one server iteration
2284 $RUNTIME += $TICK; 2426 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK; 2427 $NEXT_TICK += $TICK;
2428
2429 $WAIT_FOR_TICK->broadcast;
2430 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2286 2431
2287 # if we are delayed by four ticks or more, skip them all 2432 # if we are delayed by four ticks or more, skip them all
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2433 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2289 2434
2290 $TICK_WATCHER->at ($NEXT_TICK); 2435 $TICK_WATCHER->at ($NEXT_TICK);
2292 }, 2437 },
2293); 2438);
2294 2439
2295IO::AIO::max_poll_time $TICK * 0.2; 2440IO::AIO::max_poll_time $TICK * 0.2;
2296 2441
2297Event->io ( 2442$AIO_POLL_WATCHER = Event->io (
2298 fd => IO::AIO::poll_fileno, 2443 fd => IO::AIO::poll_fileno,
2299 poll => 'r', 2444 poll => 'r',
2300 prio => 5, 2445 prio => 5,
2301 data => WF_AUTOCANCEL, 2446 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb, 2447 cb => \&IO::AIO::poll_cb,
2303); 2448);
2304 2449
2305Event->timer ( 2450$WRITE_RUNTIME_WATCHER = Event->timer (
2306 data => WF_AUTOCANCEL, 2451 data => WF_AUTOCANCEL,
2307 after => 0, 2452 after => 0,
2308 interval => 10, 2453 interval => 10,
2309 cb => sub { 2454 cb => sub {
2310 (Coro::unblock_sub { 2455 (Coro::unblock_sub {

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