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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.148 by root, Mon Jan 8 12:39:16 2007 UTC vs.
Revision 1.168 by root, Sun Jan 14 00:37:14 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.32 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
52our %PLAYER; # all users 59our %PLAYER; # all users
53our %MAP; # all maps 60our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
77 87
78############################################################################# 88#############################################################################
79 89
80=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
105 115
106=item %cf::CFG 116=item %cf::CFG
107 117
108Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
110 127
111=back 128=back
112 129
113=cut 130=cut
114 131
146 163
147$Event::DIED = sub { 164$Event::DIED = sub {
148 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
149}; 166};
150 167
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
156 169
157=over 4 170=over 4
158 171
172=item dumpval $ref
173
159=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
160 194
161use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
162 196
163=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
164 198
225} 259}
226 260
227sub freeze_mainloop { 261sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
229 263
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
231 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
232 $guard 270 $guard
233} 271}
234 272
235=item cf::async { BLOCK } 273=item cf::async { BLOCK }
287 } 325 }
288} 326}
289 327
290=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
291 329
292Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 331extension calling this is being unloaded.
294 332
295=cut 333=cut
296 334
297sub async_ext(&) { 335sub async_ext(&) {
330} 368}
331 369
332=back 370=back
333 371
334=cut 372=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 373
456############################################################################# 374#############################################################################
457 375
458=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
459 377
906=cut 824=cut
907 825
908sub register_extcmd { 826sub register_extcmd {
909 my ($name, $cb) = @_; 827 my ($name, $cb) = @_;
910 828
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 829 $EXTCMD{$name} = $cb;
915} 830}
916 831
917cf::player->attach ( 832cf::player->attach (
918 on_command => sub { 833 on_command => sub {
919 my ($pl, $name, $params) = @_; 834 my ($pl, $name, $params) = @_;
932 847
933 my $msg = eval { from_json $buf }; 848 my $msg = eval { from_json $buf };
934 849
935 if (ref $msg) { 850 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 851 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 852 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 853 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 854 }
940 } 855 }
941 } else { 856 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 857 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 859
945 cf::override; 860 cf::override;
946 }, 861 },
947); 862);
948 863
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 864sub load_extension {
956 my ($path) = @_; 865 my ($path) = @_;
957 866
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 867 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 868 my $base = $1;
960 my $pkg = $1; 869 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 870 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 871 $pkg = "ext::$pkg";
963 872
964 warn "loading '$path' into '$pkg'\n"; 873 warn "... loading '$path' into '$pkg'\n";
965 874
966 open my $fh, "<:utf8", $path 875 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 876 or die "$path: $!";
968 877
969 my $source = 878 my $source =
970 "package $pkg; use strict; use utf8;\n" 879 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 880 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 881 . (do { local $/; <$fh> })
973 . "\n};\n1"; 882 . "\n};\n1";
974 883
975 eval $source 884 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 885 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 886 : "extension disabled.\n";
978 887 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 888 warn $@;
980 $ext_pkg{$base} = $pkg; 889 warn "mandatory extension failed to load, exiting.\n";
981 890 exit 1;
982# no strict 'refs'; 891 }
983# @{"$pkg\::ISA"} = ext::; 892 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 893 }
998 894
999 # remove commands 895 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 896}
1024 897
1025sub load_extensions { 898sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 899 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 900 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 904 } or warn "$ext not loaded: $@";
1032 } 905 }
1033} 906}
1034 907
1035############################################################################# 908#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 909
1073=head2 CORE EXTENSIONS 910=head2 CORE EXTENSIONS
1074 911
1075Functions and methods that extend core crossfire objects. 912Functions and methods that extend core crossfire objects.
1076 913
1077=cut 914=cut
1078 915
1079package cf::player; 916package cf::player;
917
918use Coro::AIO;
1080 919
1081=head3 cf::player 920=head3 cf::player
1082 921
1083=over 4 922=over 4
1084 923
1119 return $cf::PLAYER{$_[0]} || do { 958 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 959 my $login = $_[0];
1121 960
1122 my $guard = cf::lock_acquire "user_find:$login"; 961 my $guard = cf::lock_acquire "user_find:$login";
1123 962
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 963 $cf::PLAYER{$_[0]} || do {
964 my $pl = load_pl path $login
965 or return;
966 $cf::PLAYER{$login} = $pl
967 }
1125 }; 968 }
1126} 969}
1127 970
1128sub save($) { 971sub save($) {
1129 my ($pl) = @_; 972 my ($pl) = @_;
1130 973
1133 my $path = path $pl; 976 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 977 my $guard = cf::lock_acquire "user_save:$path";
1135 978
1136 return if $pl->{deny_save}; 979 return if $pl->{deny_save};
1137 980
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 981 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 982 $pl->{last_save} = $cf::RUNTIME;
1140 983
1141 $pl->save_pl ($path); 984 $pl->save_pl ($path);
1142 Coro::cede; 985 Coro::cede;
1143} 986}
1152 995
1153 $cf::PLAYER{$login} = $self; 996 $cf::PLAYER{$login} = $self;
1154 997
1155 $self 998 $self
1156} 999}
1000
1001=item $pl->quit_character
1002
1003Nukes the player without looking back. If logged in, the connection will
1004be destroyed. May block for a long time.
1005
1006=cut
1157 1007
1158sub quit_character { 1008sub quit_character {
1159 my ($pl) = @_; 1009 my ($pl) = @_;
1160 1010
1161 $pl->{deny_save} = 1; 1011 $pl->{deny_save} = 1;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1016 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1017 $pl->ns->destroy if $pl->ns;
1168 1018
1169 my $path = playerdir $pl; 1019 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1020 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1021 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1022 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1023 $pl->destroy;
1174
1175 IO::AIO::aio_rmtree $temp; 1024 IO::AIO::aio_rmtree $temp;
1025}
1026
1027=item cf::player::list_logins
1028
1029Returns am arrayref of all valid playernames in the system, can take a
1030while and may block, so not sync_job-capable, ever.
1031
1032=cut
1033
1034sub list_logins {
1035 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1036 or return [];
1037
1038 my @logins;
1039
1040 for my $login (@$dirs) {
1041 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1042 aio_read $fh, 0, 512, my $buf, 0 or next;
1043 $buf !~ /^password -------------$/m or next; # official not-valid tag
1044
1045 utf8::decode $login;
1046 push @logins, $login;
1176 }; 1047 }
1048
1049 \@logins
1050}
1051
1052=item $player->maps
1053
1054Returns an arrayref of map paths that are private for this
1055player. May block.
1056
1057=cut
1058
1059sub maps($) {
1060 my ($pl) = @_;
1061
1062 my $files = aio_readdir playerdir $pl
1063 or return;
1064
1065 my @paths;
1066
1067 for (@$files) {
1068 utf8::decode $_;
1069 next if /\.(?:pl|pst)$/;
1070 next unless /^$PATH_SEP/o;
1071
1072 s/\.map$//;
1073 push @paths, "~" . $pl->ob->name . "/" . $_;
1074 }
1075
1076 \@paths
1177} 1077}
1178 1078
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1079=item $player->ext_reply ($msgid, $msgtype, %msg)
1180 1080
1181Sends an ext reply to the player. 1081Sends an ext reply to the player.
1204package cf::map; 1104package cf::map;
1205 1105
1206use Fcntl; 1106use Fcntl;
1207use Coro::AIO; 1107use Coro::AIO;
1208 1108
1109use overload
1110 '""' => \&as_string;
1111
1209our $MAX_RESET = 3600; 1112our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1113our $DEFAULT_RESET = 3000;
1211 1114
1212sub generate_random_map { 1115sub generate_random_map {
1213 my ($path, $rmp) = @_; 1116 my ($self, $rmp) = @_;
1214 1117
1215 # mit "rum" bekleckern, nicht 1118 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map 1119 $self->_create_random_map (
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1120 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1121 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1122 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map}, 1123 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize}, 1124 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1125 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1126 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1127 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1128 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1129 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region}) 1130 (cf::region::find $rmp->{region}), $rmp->{custom}
1131 )
1132}
1133
1134sub register {
1135 my (undef, $regex) = @_;
1136 my $pkg = caller;
1137
1138 no strict;
1139 push @{"$pkg\::ISA"}, __PACKAGE__;
1140
1141 $EXT_MAP{$pkg} = qr<$regex>;
1142}
1143
1144# also paths starting with '/'
1145$EXT_MAP{"cf::map"} = qr{^(?=/)};
1146
1147sub normalise {
1148 my ($path, $base) = @_;
1149
1150 # map plan:
1151 #
1152 # /! non-realised random map exit (special hack!)
1153 # {... are special paths that are not being touched
1154 # ?xxx/... are special absolute paths
1155 # ?random/... random maps
1156 # /... normal maps
1157 # ~user/... per-player map of a specific user
1158
1159 $path =~ s/$PATH_SEP/\//go;
1160
1161 # treat it as relative path if it starts with
1162 # something that looks reasonable
1163 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1164 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1165
1166 $base =~ s{[^/]+/?$}{};
1167 $path = "$base/$path";
1168 }
1169
1170 for ($path) {
1171 redo if s{//}{/};
1172 redo if s{/\.?/}{/};
1173 redo if s{/[^/]+/\.\./}{/};
1174 }
1175
1176 $path
1177}
1178
1179sub new_from_path {
1180 my (undef, $path, $base) = @_;
1181
1182 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1183
1184 $path = normalise $path, $base;
1185
1186 for my $pkg (keys %EXT_MAP) {
1187 if ($path =~ $EXT_MAP{$pkg}) {
1188 my $self = bless cf::map::new, $pkg;
1189 $self->{path} = $path; $self->path ($path);
1190 $self->init; # pass $1 etc.
1191 return $self;
1192 }
1193 }
1194
1195 Carp::carp "unable to resolve path '$path'.";
1196 ()
1197}
1198
1199sub init {
1200 my ($self) = @_;
1201
1202 $self
1203}
1204
1205sub as_string {
1206 my ($self) = @_;
1207
1208 "$self->{path}"
1209}
1210
1211# the displayed name, this is a one way mapping
1212sub visible_name {
1213 &as_string
1214}
1215
1216# the original (read-only) location
1217sub load_path {
1218 my ($self) = @_;
1219
1220 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1221}
1222
1223# the temporary/swap location
1224sub save_path {
1225 my ($self) = @_;
1226
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1229}
1230
1231# the unique path, undef == no special unique path
1232sub uniq_path {
1233 my ($self) = @_;
1234
1235 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1236 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1229} 1237}
1230 1238
1231# and all this just because we cannot iterate over 1239# and all this just because we cannot iterate over
1232# all maps in C++... 1240# all maps in C++...
1233sub change_all_map_light { 1241sub change_all_map_light {
1235 1243
1236 $_->change_map_light ($change) 1244 $_->change_map_light ($change)
1237 for grep $_->outdoor, values %cf::MAP; 1245 for grep $_->outdoor, values %cf::MAP;
1238} 1246}
1239 1247
1248sub unlink_save {
1249 my ($self) = @_;
1250
1251 utf8::encode (my $save = $self->save_path);
1252 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1253 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1254}
1255
1240sub try_load_header($) { 1256sub load_header_from($) {
1241 my ($path) = @_; 1257 my ($self, $path) = @_;
1242 1258
1243 utf8::encode $path; 1259 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 1260 aio_open $path, O_RDONLY, 0
1245 or return; 1261 or return;
1246 1262
1247 my $map = cf::map::new 1263 $self->_load_header ($path)
1248 or return; 1264 or return;
1249 1265
1250 # for better error messages only, will be overwritten 1266 $self->{load_path} = $path;
1251 $map->path ($path);
1252 1267
1253 $map->load_header ($path) 1268 1
1269}
1270
1271sub load_orig {
1272 my ($self) = @_;
1273
1274 $self->load_header_from ($self->load_path)
1275}
1276
1277sub load_temp {
1278 my ($self) = @_;
1279
1280 $self->load_header_from ($self->save_path)
1281}
1282
1283sub load_header {
1284 my ($self) = @_;
1285
1286 if ($self->load_temp) {
1287 $self->last_access ((delete $self->{last_access})
1288 || $cf::RUNTIME); #d#
1289 # safety
1290 $self->{instantiate_time} = $cf::RUNTIME
1291 if $self->{instantiate_time} > $cf::RUNTIME;
1292 } else {
1293 $self->load_orig
1254 or return; 1294 or return;
1255 1295
1256 $map->{load_path} = $path; 1296 $self->{load_original} = 1;
1297 $self->{instantiate_time} = $cf::RUNTIME;
1298 $self->last_access ($cf::RUNTIME);
1299 $self->instantiate;
1300 }
1257 1301
1258 $map 1302 1
1259} 1303}
1260 1304
1261sub find; 1305sub find;
1262sub find { 1306sub find {
1263 my ($path, $origin) = @_; 1307 my ($path, $origin) = @_;
1264 1308
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path; 1309 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 1310
1270 cf::lock_wait "map_find:$key"; 1311 cf::lock_wait "map_find:$path";
1271 1312
1272 $cf::MAP{$key} || do { 1313 $cf::MAP{$path} || do {
1273 my $guard = cf::lock_acquire "map_find:$key"; 1314 my $guard = cf::lock_acquire "map_find:$path";
1274 1315 my $map = new_from_path cf::map $path
1275 # do it the slow way
1276 my $map = try_load_header $path->save_path;
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 1316 or return;
1294 1317
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 1318 $map->{last_save} = $cf::RUNTIME;
1307 1319
1308 Coro::cede; 1320 $map->load_header
1321 or return;
1309 1322
1310 if ($map->should_reset) { 1323 if ($map->should_reset) {
1311 $map->reset; 1324 $map->reset;
1312 undef $guard; 1325 undef $guard;
1313 $map = find $path 1326 $map = find $path
1314 or return; 1327 or return;
1315 } 1328 }
1316 1329
1317 $cf::MAP{$key} = $map 1330 $cf::MAP{$path} = $map
1318 } 1331 }
1319} 1332}
1320 1333
1321sub load { 1334sub load {
1322 my ($self) = @_; 1335 my ($self) = @_;
1323 1336
1324 my $path = $self->{path}; 1337 my $path = $self->{path};
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1338 my $guard = cf::lock_acquire "map_load:$path";
1326 1339
1327 return if $self->in_memory != cf::MAP_SWAPPED; 1340 return if $self->in_memory != cf::MAP_SWAPPED;
1328 1341
1329 $self->in_memory (cf::MAP_LOADING); 1342 $self->in_memory (cf::MAP_LOADING);
1330 1343
1331 $self->alloc; 1344 $self->alloc;
1332 $self->load_objects ($self->{load_path}, 1) 1345 $self->_load_objects ($self->{load_path}, 1)
1333 or return; 1346 or return;
1334 1347
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1348 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1336 if delete $self->{load_original}; 1349 if delete $self->{load_original};
1337 1350
1338 if (my $uniq = $path->uniq_path) { 1351 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 1352 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 1353 if (aio_open $uniq, O_RDONLY, 0) {
1341 $self->clear_unique_items; 1354 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 1355 $self->_load_objects ($uniq, 0);
1343 } 1356 }
1344 } 1357 }
1345 1358
1346 Coro::cede; 1359 Coro::cede;
1347 1360
1348 # now do the right thing for maps 1361 # now do the right thing for maps
1349 $self->link_multipart_objects; 1362 $self->link_multipart_objects;
1350 1363
1351 if ($self->{path}->is_style_map) { 1364 unless ($self->{deny_activate}) {
1352 $self->{deny_save} = 1; 1365 $self->decay_objects;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply; 1366 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons; 1367 $self->update_buttons;
1368 Coro::cede;
1358 $self->set_darkness_map; 1369 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 1370 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 1371 unless $self->difficulty;
1372 Coro::cede;
1361 $self->activate; 1373 $self->activate;
1362 } 1374 }
1363 1375
1364 Coro::cede;
1365
1366 $self->in_memory (cf::MAP_IN_MEMORY); 1376 $self->in_memory (cf::MAP_IN_MEMORY);
1377}
1378
1379sub customise_for {
1380 my ($self, $ob) = @_;
1381
1382 return find "~" . $ob->name . "/" . $self->{path}
1383 if $self->per_player;
1384
1385 $self
1386}
1387
1388# find and load all maps in the 3x3 area around a map
1389sub load_diag {
1390 my ($map) = @_;
1391
1392 my @diag; # diagonal neighbours
1393
1394 for (0 .. 3) {
1395 my $neigh = $map->tile_path ($_)
1396 or next;
1397 $neigh = find $neigh, $map
1398 or next;
1399 $neigh->load;
1400
1401 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1402 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1403 }
1404
1405 for (@diag) {
1406 my $neigh = find @$_
1407 or next;
1408 $neigh->load;
1409 }
1367} 1410}
1368 1411
1369sub find_sync { 1412sub find_sync {
1370 my ($path, $origin) = @_; 1413 my ($path, $origin) = @_;
1371 1414
1372 cf::sync_job { cf::map::find $path, $origin } 1415 cf::sync_job { find $path, $origin }
1373} 1416}
1374 1417
1375sub do_load_sync { 1418sub do_load_sync {
1376 my ($map) = @_; 1419 my ($map) = @_;
1377 1420
1378 cf::sync_job { $map->load }; 1421 cf::sync_job { $map->load };
1379} 1422}
1380 1423
1424our %MAP_PREFETCH;
1425our $MAP_PREFETCHER = Coro::async {
1426 while () {
1427 for my $path (keys %MAP_PREFETCH) {
1428 my $map = find $path
1429 or next;
1430 $map->load;
1431
1432 delete $MAP_PREFETCH{$path};
1433 }
1434 Coro::schedule;
1435 }
1436};
1437
1438sub find_async {
1439 my ($path, $origin) = @_;
1440
1441 $path = normalise $path, $origin && $origin->{path};
1442
1443 if (my $map = $cf::MAP{$path}) {
1444 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1445 }
1446
1447 $MAP_PREFETCH{$path} = 0;
1448 $MAP_PREFETCHER->ready;
1449
1450 ()
1451}
1452
1381sub save { 1453sub save {
1382 my ($self) = @_; 1454 my ($self) = @_;
1383 1455
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 1456 my $lock = cf::lock_acquire "map_data:" . $self->path;
1385 1457
1386 $self->{last_save} = $cf::RUNTIME; 1458 $self->{last_save} = $cf::RUNTIME;
1387 1459
1388 return unless $self->dirty; 1460 return unless $self->dirty;
1389 1461
1390 my $save = $self->{path}->save_path; utf8::encode $save; 1462 my $save = $self->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1463 my $uniq = $self->uniq_path; utf8::encode $uniq;
1392 1464
1393 $self->{load_path} = $save; 1465 $self->{load_path} = $save;
1394 1466
1395 return if $self->{deny_save}; 1467 return if $self->{deny_save};
1396 1468
1399 cf::async { 1471 cf::async {
1400 $_->contr->save for $self->players; 1472 $_->contr->save for $self->players;
1401 }; 1473 };
1402 1474
1403 if ($uniq) { 1475 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1476 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES); 1477 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1406 } else { 1478 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1479 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 } 1480 }
1409} 1481}
1410 1482
1411sub swap_out { 1483sub swap_out {
1412 my ($self) = @_; 1484 my ($self) = @_;
1426 1498
1427sub reset_at { 1499sub reset_at {
1428 my ($self) = @_; 1500 my ($self) = @_;
1429 1501
1430 # TODO: safety, remove and allow resettable per-player maps 1502 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel}; 1503 return 1e99 if $self->isa ("ext::map_per_player");
1432 return 1e99 if $self->{deny_reset}; 1504 return 1e99 if $self->{deny_reset};
1433 1505
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1506 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1507 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 1508
1441 my ($self) = @_; 1513 my ($self) = @_;
1442 1514
1443 $self->reset_at <= $cf::RUNTIME 1515 $self->reset_at <= $cf::RUNTIME
1444} 1516}
1445 1517
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename { 1518sub rename {
1455 my ($self, $new_path) = @_; 1519 my ($self, $new_path) = @_;
1456 1520
1521 normalise $new_path;
1522
1457 $self->unlink_save; 1523 $self->unlink_save;
1458 1524
1459 delete $cf::MAP{$self->path}; 1525 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path; 1526 $self->{path} = $new_path; $self->path ($self->{path});
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self; 1527 $cf::MAP{$self->path} = $self;
1463 1528
1464 $self->save; 1529 $self->save;
1465} 1530}
1466 1531
1467sub reset { 1532sub reset {
1468 my ($self) = @_; 1533 my ($self) = @_;
1469 1534
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 1535 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 1536
1472 return if $self->players; 1537 return if $self->players;
1473 return if $self->{path}{user_rel};#d# 1538 return if $self->isa ("ext::map_per_player");#d#
1474 1539
1475 warn "resetting map ", $self->path;#d# 1540 warn "resetting map ", $self->path;#d#
1476 1541
1477 delete $cf::MAP{$self->path}; 1542 delete $cf::MAP{$self->path};
1543
1544 $self->in_memory (cf::MAP_SWAPPED);
1545 $self->clear;
1478 1546
1479 $_->clear_links_to ($self) for values %cf::MAP; 1547 $_->clear_links_to ($self) for values %cf::MAP;
1480 1548
1481 $self->unlink_save; 1549 $self->unlink_save;
1482 $self->destroy; 1550 $self->destroy;
1491 $self->reset_timeout (1); 1559 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 1560 $self->rename ("{nuke}/" . ($nuke_counter++));
1493 $self->reset; # polite request, might not happen 1561 $self->reset; # polite request, might not happen
1494} 1562}
1495 1563
1496sub customise_for { 1564=item cf::map::unique_maps
1497 my ($map, $ob) = @_;
1498 1565
1499 if ($map->per_player) { 1566Returns an arrayref of paths of all shared maps that have
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1567instantiated unique items. May block.
1501 }
1502 1568
1503 $map 1569=cut
1504}
1505 1570
1506sub emergency_save { 1571sub unique_maps() {
1507 my $freeze_guard = cf::freeze_mainloop; 1572 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1573 or return;
1508 1574
1509 warn "enter emergency perl save\n"; 1575 my @paths;
1510 1576
1511 cf::sync_job { 1577 for (@$files) {
1512 warn "begin emergency player save\n"; 1578 utf8::decode $_;
1513 $_->save for values %cf::PLAYER; 1579 next if /\.pst$/;
1514 warn "end emergency player save\n"; 1580 next unless /^$PATH_SEP/o;
1515 1581
1516 warn "begin emergency map save\n"; 1582 s/\.map$//;
1517 $_->save for values %cf::MAP; 1583 push @paths, $_;
1518 warn "end emergency map save\n";
1519 }; 1584 }
1520 1585
1521 warn "leave emergency perl save\n"; 1586 \@paths
1522} 1587}
1523 1588
1524package cf; 1589package cf;
1525 1590
1526=back 1591=back
1527 1592
1593=head3 cf::object
1594
1595=cut
1596
1597package cf::object;
1598
1599=over 4
1600
1601=item $ob->inv_recursive
1602
1603Returns the inventory of the object _and_ their inventories, recursively.
1604
1605=cut
1606
1607sub inv_recursive_;
1608sub inv_recursive_ {
1609 map { $_, inv_recursive_ $_->inv } @_
1610}
1611
1612sub inv_recursive {
1613 inv_recursive_ inv $_[0]
1614}
1615
1616package cf;
1617
1618=back
1528 1619
1529=head3 cf::object::player 1620=head3 cf::object::player
1530 1621
1531=over 4 1622=over 4
1532 1623
1572 1663
1573=item $player_object->enter_link 1664=item $player_object->enter_link
1574 1665
1575Freezes the player and moves him/her to a special map (C<{link}>). 1666Freezes the player and moves him/her to a special map (C<{link}>).
1576 1667
1577The player should be reaosnably safe there for short amounts of time. You 1668The player should be reasonably safe there for short amounts of time. You
1578I<MUST> call C<leave_link> as soon as possible, though. 1669I<MUST> call C<leave_link> as soon as possible, though.
1579 1670
1671Will never block.
1672
1580=item $player_object->leave_link ($map, $x, $y) 1673=item $player_object->leave_link ($map, $x, $y)
1581 1674
1582Moves the player out of the specila link map onto the given map. If the 1675Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 1676map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 1677to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 1678fails, to the emergency map position.
1586 1679
1587Might block. 1680Might block.
1588 1681
1589=cut 1682=cut
1683
1684sub link_map {
1685 unless ($LINK_MAP) {
1686 $LINK_MAP = cf::map::find "{link}"
1687 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1688 $LINK_MAP->load;
1689 }
1690
1691 $LINK_MAP
1692}
1590 1693
1591sub cf::object::player::enter_link { 1694sub cf::object::player::enter_link {
1592 my ($self) = @_; 1695 my ($self) = @_;
1593 1696
1594 $self->deactivate_recursive; 1697 $self->deactivate_recursive;
1595 1698
1596 return if $self->map == $LINK_MAP; 1699 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 1700
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1701 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 1702 if $self->map;
1600 1703
1601 $self->enter_map ($LINK_MAP, 20, 20); 1704 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1602} 1705}
1603 1706
1604sub cf::object::player::leave_link { 1707sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 1708 my ($self, $map, $x, $y) = @_;
1606 1709
1624 # use -1 or undef as default coordinates, not 0, 0 1727 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 1728 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 1729 if $x <=0 && $y <= 0;
1627 1730
1628 $map->load; 1731 $map->load;
1732 $map->load_diag;
1629 1733
1630 return unless $self->contr->active; 1734 return unless $self->contr->active;
1631 $self->activate_recursive; 1735 $self->activate_recursive;
1632 $self->enter_map ($map, $x, $y); 1736 $self->enter_map ($map, $x, $y);
1633} 1737}
1672 my ($self, $path, $x, $y) = @_; 1776 my ($self, $path, $x, $y) = @_;
1673 1777
1674 $self->enter_link; 1778 $self->enter_link;
1675 1779
1676 (async { 1780 (async {
1677 $path = new cf::path $path;
1678
1679 my $map = cf::map::find $path->as_string; 1781 my $map = cf::map::find $path;
1680 $map = $map->customise_for ($self) if $map; 1782 $map = $map->customise_for ($self) if $map;
1681 1783
1682# warn "entering ", $map->path, " at ($x, $y)\n" 1784# warn "entering ", $map->path, " at ($x, $y)\n"
1683# if $map; 1785# if $map;
1684 1786
1685 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1787 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1686 1788
1687 $self->leave_link ($map, $x, $y); 1789 $self->leave_link ($map, $x, $y);
1688 })->prio (1); 1790 })->prio (1);
1689} 1791}
1690 1792
1749 $self->deactivate_recursive; # just to be sure 1851 $self->deactivate_recursive; # just to be sure
1750 unless (eval { 1852 unless (eval {
1751 prepare_random_map $exit 1853 prepare_random_map $exit
1752 if $exit->slaying eq "/!"; 1854 if $exit->slaying eq "/!";
1753 1855
1754 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1856 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1755 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1857 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1756 1858
1757 1; 1859 1;
1758 }) { 1860 }) {
1759 $self->message ("Something went wrong deep within the crossfire server. " 1861 $self->message ("Something went wrong deep within the crossfire server. "
1760 . "I'll try to bring you back to the map you were before. " 1862 . "I'll try to bring you back to the map you were before. "
1761 . "Please report this to the dungeon master", 1863 . "Please report this to the dungeon master!",
1762 cf::NDI_UNIQUE | cf::NDI_RED); 1864 cf::NDI_UNIQUE | cf::NDI_RED);
1763 1865
1764 warn "ERROR in enter_exit: $@"; 1866 warn "ERROR in enter_exit: $@";
1765 $self->leave_link; 1867 $self->leave_link;
1766 } 1868 }
2119 load_extensions; 2221 load_extensions;
2120 Event::loop; 2222 Event::loop;
2121} 2223}
2122 2224
2123############################################################################# 2225#############################################################################
2124# initialisation 2226# initialisation and cleanup
2227
2228# install some emergency cleanup handlers
2229BEGIN {
2230 for my $signal (qw(INT HUP TERM)) {
2231 Event->signal (
2232 data => WF_AUTOCANCEL,
2233 signal => $signal,
2234 cb => sub {
2235 cf::cleanup "SIG$signal";
2236 },
2237 );
2238 }
2239}
2240
2241sub emergency_save() {
2242 my $freeze_guard = cf::freeze_mainloop;
2243
2244 warn "enter emergency perl save\n";
2245
2246 cf::sync_job {
2247 # use a peculiar iteration method to avoid tripping on perl
2248 # refcount bugs in for. also avoids problems with players
2249 # and maps saved/destroyed asynchronously.
2250 warn "begin emergency player save\n";
2251 for my $login (keys %cf::PLAYER) {
2252 my $pl = $cf::PLAYER{$login} or next;
2253 $pl->valid or next;
2254 $pl->save;
2255 }
2256 warn "end emergency player save\n";
2257
2258 warn "begin emergency map save\n";
2259 for my $path (keys %cf::MAP) {
2260 my $map = $cf::MAP{$path} or next;
2261 $map->valid or next;
2262 $map->save;
2263 }
2264 warn "end emergency map save\n";
2265 };
2266
2267 warn "leave emergency perl save\n";
2268}
2125 2269
2126sub reload() { 2270sub reload() {
2127 # can/must only be called in main 2271 # can/must only be called in main
2128 if ($Coro::current != $Coro::main) { 2272 if ($Coro::current != $Coro::main) {
2129 warn "can only reload from main coroutine\n"; 2273 warn "can only reload from main coroutine\n";
2130 return; 2274 return;
2131 } 2275 }
2132 2276
2133 warn "reloading..."; 2277 warn "reloading...";
2134 2278
2279 warn "freezing server";
2135 my $guard = freeze_mainloop; 2280 my $guard = freeze_mainloop;
2136 cf::emergency_save; 2281 cf::emergency_save;
2137 2282
2283 warn "sync database to disk";
2284 cf::db_sync;
2285 IO::AIO::flush;
2286
2138 eval { 2287 eval {
2139 # if anything goes wrong in here, we should simply crash as we already saved 2288 # if anything goes wrong in here, we should simply crash as we already saved
2140 2289
2141 # cancel all watchers 2290 warn "cancel all watchers";
2142 for (Event::all_watchers) { 2291 for (Event::all_watchers) {
2143 $_->cancel if $_->data & WF_AUTOCANCEL; 2292 $_->cancel if $_->data & WF_AUTOCANCEL;
2144 } 2293 }
2145 2294
2146 # cancel all extension coros 2295 warn "cancel all extension coros";
2147 $_->cancel for values %EXT_CORO; 2296 $_->cancel for values %EXT_CORO;
2148 %EXT_CORO = (); 2297 %EXT_CORO = ();
2149 2298
2299 warn "remove commands";
2300 %COMMAND = ();
2301
2302 warn "remove ext commands";
2303 %EXTCMD = ();
2304
2150 # unload all extensions 2305 warn "unload/nuke all extensions";
2151 for (@exts) { 2306 for my $pkg (@EXTS) {
2152 warn "unloading <$_>"; 2307 warn "... unloading $pkg";
2153 unload_extension $_; 2308
2309 if (my $cb = $pkg->can ("unload")) {
2310 eval {
2311 $cb->($pkg);
2312 1
2313 } or warn "$pkg unloaded, but with errors: $@";
2154 } 2314 }
2155 2315
2316 warn "... nuking $pkg";
2317 Symbol::delete_package $pkg;
2318 }
2319
2156 # unload all modules loaded from $LIBDIR 2320 warn "unload all perl modules loaded from $LIBDIR";
2157 while (my ($k, $v) = each %INC) { 2321 while (my ($k, $v) = each %INC) {
2158 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2322 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2159 2323
2160 warn "removing <$k>"; 2324 warn "removing <$k>";
2161 delete $INC{$k}; 2325 delete $INC{$k};
2168 } 2332 }
2169 2333
2170 Symbol::delete_package $k; 2334 Symbol::delete_package $k;
2171 } 2335 }
2172 2336
2173 # sync database to disk
2174 cf::db_sync;
2175 IO::AIO::flush;
2176
2177 # get rid of safe::, as good as possible 2337 warn "get rid of safe::, as good as possible";
2178 Symbol::delete_package "safe::$_" 2338 Symbol::delete_package "safe::$_"
2179 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2339 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2180 2340
2181 # remove register_script_function callbacks
2182 # TODO
2183
2184 # unload cf.pm "a bit" 2341 warn "unload cf.pm \"a bit\"";
2185 delete $INC{"cf.pm"}; 2342 delete $INC{"cf.pm"};
2186 2343
2187 # don't, removes xs symbols, too, 2344 # don't, removes xs symbols, too,
2188 # and global variables created in xs 2345 # and global variables created in xs
2189 #Symbol::delete_package __PACKAGE__; 2346 #Symbol::delete_package __PACKAGE__;
2190 2347
2191 # reload cf.pm
2192 warn "reloading cf.pm"; 2348 warn "reloading cf.pm";
2193 require cf; 2349 require cf;
2194 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2350 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2195 2351
2196 # load config and database again 2352 warn "load config and database again";
2197 cf::cfg_load; 2353 cf::cfg_load;
2198 cf::db_load; 2354 cf::db_load;
2199 2355
2200 # load extensions
2201 warn "load extensions"; 2356 warn "load extensions";
2202 cf::load_extensions; 2357 cf::load_extensions;
2203 2358
2204 # reattach attachments to objects 2359 warn "reattach attachments to objects/players";
2205 warn "reattach";
2206 _global_reattach; 2360 _global_reattach;
2361 warn "reattach attachments to maps";
2207 reattach $_ for values %MAP; 2362 reattach $_ for values %MAP;
2208 }; 2363 };
2209 2364
2210 if ($@) { 2365 if ($@) {
2211 warn $@; 2366 warn $@;
2212 warn "error while reloading, exiting."; 2367 warn "error while reloading, exiting.";
2213 exit 1; 2368 exit 1;
2214 } 2369 }
2215 2370
2216 warn "reloaded successfully"; 2371 warn "reloaded";
2217}; 2372};
2218
2219#############################################################################
2220
2221unless ($LINK_MAP) {
2222 $LINK_MAP = cf::map::new;
2223
2224 $LINK_MAP->width (41);
2225 $LINK_MAP->height (41);
2226 $LINK_MAP->alloc;
2227 $LINK_MAP->path ("{link}");
2228 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2229 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2230
2231 # dirty hack because... archetypes are not yet loaded
2232 Event->timer (
2233 after => 10,
2234 cb => sub {
2235 $_[0]->w->cancel;
2236
2237 # provide some exits "home"
2238 my $exit = cf::object::new "exit";
2239
2240 $exit->slaying ($EMERGENCY_POSITION->[0]);
2241 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2242 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2243
2244 $LINK_MAP->insert ($exit->clone, 19, 19);
2245 $LINK_MAP->insert ($exit->clone, 19, 20);
2246 $LINK_MAP->insert ($exit->clone, 19, 21);
2247 $LINK_MAP->insert ($exit->clone, 20, 19);
2248 $LINK_MAP->insert ($exit->clone, 20, 21);
2249 $LINK_MAP->insert ($exit->clone, 21, 19);
2250 $LINK_MAP->insert ($exit->clone, 21, 20);
2251 $LINK_MAP->insert ($exit->clone, 21, 21);
2252
2253 $exit->destroy;
2254 });
2255
2256 $LINK_MAP->{deny_save} = 1;
2257 $LINK_MAP->{deny_reset} = 1;
2258
2259 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2260}
2261
2262register "<global>", __PACKAGE__;
2263 2373
2264register_command "reload" => sub { 2374register_command "reload" => sub {
2265 my ($who, $arg) = @_; 2375 my ($who, $arg) = @_;
2266 2376
2267 if ($who->flag (FLAG_WIZ)) { 2377 if ($who->flag (FLAG_WIZ)) {
2277 reentrant => 0, 2387 reentrant => 0,
2278 prio => 0, 2388 prio => 0,
2279 at => $NEXT_TICK || $TICK, 2389 at => $NEXT_TICK || $TICK,
2280 data => WF_AUTOCANCEL, 2390 data => WF_AUTOCANCEL,
2281 cb => sub { 2391 cb => sub {
2392 $NOW = Event::time;
2393
2282 cf::server_tick; # one server iteration 2394 cf::server_tick; # one server iteration
2283 $RUNTIME += $TICK; 2395 $RUNTIME += $TICK;
2284 $NEXT_TICK += $TICK; 2396 $NEXT_TICK += $TICK;
2397
2398 $WAIT_FOR_TICK->broadcast;
2399 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2285 2400
2286 # if we are delayed by four ticks or more, skip them all 2401 # if we are delayed by four ticks or more, skip them all
2287 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2402 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2288 2403
2289 $TICK_WATCHER->at ($NEXT_TICK); 2404 $TICK_WATCHER->at ($NEXT_TICK);
2291 }, 2406 },
2292); 2407);
2293 2408
2294IO::AIO::max_poll_time $TICK * 0.2; 2409IO::AIO::max_poll_time $TICK * 0.2;
2295 2410
2296Event->io ( 2411$AIO_POLL_WATCHER = Event->io (
2297 fd => IO::AIO::poll_fileno, 2412 fd => IO::AIO::poll_fileno,
2298 poll => 'r', 2413 poll => 'r',
2299 prio => 5, 2414 prio => 5,
2300 data => WF_AUTOCANCEL, 2415 data => WF_AUTOCANCEL,
2301 cb => \&IO::AIO::poll_cb, 2416 cb => \&IO::AIO::poll_cb,
2302); 2417);
2303 2418
2304Event->timer ( 2419$WRITE_RUNTIME_WATCHER = Event->timer (
2305 data => WF_AUTOCANCEL, 2420 data => WF_AUTOCANCEL,
2306 after => 0, 2421 after => 0,
2307 interval => 10, 2422 interval => 10,
2308 cb => sub { 2423 cb => sub {
2309 (Coro::unblock_sub { 2424 (Coro::unblock_sub {

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