ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.148 by root, Mon Jan 8 12:39:16 2007 UTC vs.
Revision 1.222 by root, Tue Mar 6 03:06:00 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.32 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 39
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
52our %PLAYER; # all users 67our %PLAYER; # all users
53our %MAP; # all maps 68our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
77 99
78############################################################################# 100#############################################################################
79 101
80=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
81 103
105 127
106=item %cf::CFG 128=item %cf::CFG
107 129
108Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
110 139
111=back 140=back
112 141
113=cut 142=cut
114 143
146 175
147$Event::DIED = sub { 176$Event::DIED = sub {
148 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
149}; 178};
150 179
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
156 181
157=over 4 182=over 4
158 183
184=item dumpval $ref
185
159=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
160 206
161use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
162 208
163=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
164 210
225} 271}
226 272
227sub freeze_mainloop { 273sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
229 275
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
231 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
232 $guard 280 $guard
233} 281}
234 282
235=item cf::async { BLOCK } 283=item cf::async { BLOCK }
287 } 335 }
288} 336}
289 337
290=item $coro = cf::async_ext { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
291 339
292Like async, but this coro is automcatially being canceled when the 340Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 341extension calling this is being unloaded.
294 342
295=cut 343=cut
296 344
297sub async_ext(&) { 345sub async_ext(&) {
306 354
307 $coro 355 $coro
308} 356}
309 357
310sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
311 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
312 362
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 364 or return;
315 365
366 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 371 and return;
319 372
373 # always fsync - this file is important
320 aio_fsync $fh 374 aio_fsync $fh
321 and return; 375 and return;
322 376
323 close $fh 377 close $fh
324 or return; 378 or return;
330} 384}
331 385
332=back 386=back
333 387
334=cut 388=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 389
456############################################################################# 390#############################################################################
457 391
458=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
459 393
585our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 520our @CB_MAP = ();
587 521
588my %attachment; 522my %attachment;
589 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
590sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
592 532
593 use sort 'stable'; 533 use sort 'stable';
594 534
765# object support 705# object support
766 706
767sub reattach { 707sub reattach {
768 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 712
771 my $registry = $obj->registry; 713 my $registry = $obj->registry;
772 714
773 @$registry = (); 715 @$registry = ();
774 716
821 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
822 764
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 769 close $fh;
828 770
829 if (@$objs) { 771 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 777 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
837 } 779 }
838 } else { 780 } else {
839 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
906=cut 848=cut
907 849
908sub register_extcmd { 850sub register_extcmd {
909 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
910 852
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
915} 854}
916 855
917cf::player->attach ( 856cf::player->attach (
918 on_command => sub { 857 on_command => sub {
919 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
932 871
933 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
934 873
935 if (ref $msg) { 874 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 878 }
940 } 879 }
941 } else { 880 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 883
945 cf::override; 884 cf::override;
946 }, 885 },
947); 886);
948 887
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 888sub load_extension {
956 my ($path) = @_; 889 my ($path) = @_;
957 890
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 892 my $base = $1;
960 my $pkg = $1; 893 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
963 896
964 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
965 898
966 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 900 or die "$path: $!";
968 901
969 my $source = 902 my $source =
970 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
973 . "\n};\n1"; 906 . "\n};\n1";
974 907
975 eval $source 908 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 910 : "extension disabled.\n";
978 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 912 warn $@;
980 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
981 914 exit 1;
982# no strict 'refs'; 915 }
983# @{"$pkg\::ISA"} = ext::; 916 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 917 }
998 918
999 # remove commands 919 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 920}
1024 921
1025sub load_extensions { 922sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 924 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1032 } 929 }
1033} 930}
1034 931
1035############################################################################# 932#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 933
1073=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1074 935
1075Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1076 937
1077=cut 938=cut
1078 939
1079package cf::player; 940package cf::player;
941
942use Coro::AIO;
1080 943
1081=head3 cf::player 944=head3 cf::player
1082 945
1083=over 4 946=over 4
1084 947
1110 973
1111sub exists($) { 974sub exists($) {
1112 my ($login) = @_; 975 my ($login) = @_;
1113 976
1114 $cf::PLAYER{$login} 977 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 978 or cf::sync_job { !aio_stat path $login }
1116} 979}
1117 980
1118sub find($) { 981sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 982 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 983 my $login = $_[0];
1121 984
1122 my $guard = cf::lock_acquire "user_find:$login"; 985 my $guard = cf::lock_acquire "user_find:$login";
1123 986
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
1125 }; 992 }
1126} 993}
1127 994
1128sub save($) { 995sub save($) {
1129 my ($pl) = @_; 996 my ($pl) = @_;
1130 997
1133 my $path = path $pl; 1000 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1001 my $guard = cf::lock_acquire "user_save:$path";
1135 1002
1136 return if $pl->{deny_save}; 1003 return if $pl->{deny_save};
1137 1004
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1005 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1006 $pl->{last_save} = $cf::RUNTIME;
1140 1007
1141 $pl->save_pl ($path); 1008 $pl->save_pl ($path);
1142 Coro::cede; 1009 Coro::cede;
1143} 1010}
1153 $cf::PLAYER{$login} = $self; 1020 $cf::PLAYER{$login} = $self;
1154 1021
1155 $self 1022 $self
1156} 1023}
1157 1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1158sub quit_character { 1032sub quit_character {
1159 my ($pl) = @_; 1033 my ($pl) = @_;
1034
1035 my $name = $pl->ob->name;
1160 1036
1161 $pl->{deny_save} = 1; 1037 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163 1039
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1042 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1043 $pl->ns->destroy if $pl->ns;
1168 1044
1169 my $path = playerdir $pl; 1045 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1047 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1048 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1049 $pl->destroy;
1174 1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1175 IO::AIO::aio_rmtree $temp; 1056 IO::AIO::aio_rmtree $temp;
1057}
1058
1059=item $pl->kick
1060
1061Kicks a player out of the game. This destroys the connection.
1062
1063=cut
1064
1065sub kick {
1066 my ($pl, $kicker) = @_;
1067
1068 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1069 $pl->killer ("kicked");
1070 $pl->ns->destroy;
1071}
1072
1073=item cf::player::list_logins
1074
1075Returns am arrayref of all valid playernames in the system, can take a
1076while and may block, so not sync_job-capable, ever.
1077
1078=cut
1079
1080sub list_logins {
1081 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1082 or return [];
1083
1084 my @logins;
1085
1086 for my $login (@$dirs) {
1087 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1088 aio_read $fh, 0, 512, my $buf, 0 or next;
1089 $buf !~ /^password -------------$/m or next; # official not-valid tag
1090
1091 utf8::decode $login;
1092 push @logins, $login;
1176 }; 1093 }
1094
1095 \@logins
1096}
1097
1098=item $player->maps
1099
1100Returns an arrayref of map paths that are private for this
1101player. May block.
1102
1103=cut
1104
1105sub maps($) {
1106 my ($pl) = @_;
1107
1108 $pl = ref $pl ? $pl->ob->name : $pl;
1109
1110 my $files = aio_readdir playerdir $pl
1111 or return;
1112
1113 my @paths;
1114
1115 for (@$files) {
1116 utf8::decode $_;
1117 next if /\.(?:pl|pst)$/;
1118 next unless /^$PATH_SEP/o;
1119
1120 push @paths, cf::map::normalise "~$pl/$_";
1121 }
1122
1123 \@paths
1177} 1124}
1178 1125
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1126=item $player->ext_reply ($msgid, $msgtype, %msg)
1180 1127
1181Sends an ext reply to the player. 1128Sends an ext reply to the player.
1204package cf::map; 1151package cf::map;
1205 1152
1206use Fcntl; 1153use Fcntl;
1207use Coro::AIO; 1154use Coro::AIO;
1208 1155
1156use overload
1157 '""' => \&as_string,
1158 fallback => 1;
1159
1209our $MAX_RESET = 3600; 1160our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1161our $DEFAULT_RESET = 3000;
1211 1162
1212sub generate_random_map { 1163sub generate_random_map {
1213 my ($path, $rmp) = @_; 1164 my ($self, $rmp) = @_;
1214
1215 # mit "rum" bekleckern, nicht 1165 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map 1166 $self->_create_random_map (
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1167 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1168 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1169 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map}, 1170 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize}, 1171 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1172 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1173 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1174 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1175 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1176 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region}) 1177 (cf::region::find $rmp->{region}), $rmp->{custom}
1178 )
1179}
1180
1181=item cf::map->register ($regex, $prio)
1182
1183Register a handler for the map path matching the given regex at the
1184givne priority (higher is better, built-in handlers have priority 0, the
1185default).
1186
1187=cut
1188
1189sub register {
1190 my (undef, $regex, $prio) = @_;
1191 my $pkg = caller;
1192
1193 no strict;
1194 push @{"$pkg\::ISA"}, __PACKAGE__;
1195
1196 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1197}
1198
1199# also paths starting with '/'
1200$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1201
1202sub thawer_merge {
1203 my ($self, $merge) = @_;
1204
1205 # we have to keep some variables in memory intact
1206 local $self->{path};
1207 local $self->{load_path};
1208 local $self->{deny_save};
1209 local $self->{deny_reset};
1210
1211 $self->SUPER::thawer_merge ($merge);
1212}
1213
1214sub normalise {
1215 my ($path, $base) = @_;
1216
1217 $path = "$path"; # make sure its a string
1218
1219 $path =~ s/\.map$//;
1220
1221 # map plan:
1222 #
1223 # /! non-realised random map exit (special hack!)
1224 # {... are special paths that are not being touched
1225 # ?xxx/... are special absolute paths
1226 # ?random/... random maps
1227 # /... normal maps
1228 # ~user/... per-player map of a specific user
1229
1230 $path =~ s/$PATH_SEP/\//go;
1231
1232 # treat it as relative path if it starts with
1233 # something that looks reasonable
1234 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1235 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1236
1237 $base =~ s{[^/]+/?$}{};
1238 $path = "$base/$path";
1239 }
1240
1241 for ($path) {
1242 redo if s{//}{/};
1243 redo if s{/\.?/}{/};
1244 redo if s{/[^/]+/\.\./}{/};
1245 }
1246
1247 $path
1248}
1249
1250sub new_from_path {
1251 my (undef, $path, $base) = @_;
1252
1253 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1254
1255 $path = normalise $path, $base;
1256
1257 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1258 if ($path =~ $EXT_MAP{$pkg}[1]) {
1259 my $self = bless cf::map::new, $pkg;
1260 $self->{path} = $path; $self->path ($path);
1261 $self->init; # pass $1 etc.
1262 return $self;
1263 }
1264 }
1265
1266 Carp::carp "unable to resolve path '$path' (base '$base').";
1267 ()
1268}
1269
1270sub init {
1271 my ($self) = @_;
1272
1273 $self
1274}
1275
1276sub as_string {
1277 my ($self) = @_;
1278
1279 "$self->{path}"
1280}
1281
1282# the displayed name, this is a one way mapping
1283sub visible_name {
1284 &as_string
1285}
1286
1287# the original (read-only) location
1288sub load_path {
1289 my ($self) = @_;
1290
1291 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1292}
1293
1294# the temporary/swap location
1295sub save_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1300}
1301
1302# the unique path, undef == no special unique path
1303sub uniq_path {
1304 my ($self) = @_;
1305
1306 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1307 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1229} 1308}
1230 1309
1231# and all this just because we cannot iterate over 1310# and all this just because we cannot iterate over
1232# all maps in C++... 1311# all maps in C++...
1233sub change_all_map_light { 1312sub change_all_map_light {
1235 1314
1236 $_->change_map_light ($change) 1315 $_->change_map_light ($change)
1237 for grep $_->outdoor, values %cf::MAP; 1316 for grep $_->outdoor, values %cf::MAP;
1238} 1317}
1239 1318
1319sub unlink_save {
1320 my ($self) = @_;
1321
1322 utf8::encode (my $save = $self->save_path);
1323 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1325}
1326
1240sub try_load_header($) { 1327sub load_header_from($) {
1241 my ($path) = @_; 1328 my ($self, $path) = @_;
1242 1329
1243 utf8::encode $path; 1330 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 1331 #aio_open $path, O_RDONLY, 0
1332 # or return;
1333
1334 $self->_load_header ($path)
1245 or return; 1335 or return;
1246 1336
1247 my $map = cf::map::new 1337 $self->{load_path} = $path;
1338
1339 1
1340}
1341
1342sub load_header_orig {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->load_path)
1346}
1347
1348sub load_header_temp {
1349 my ($self) = @_;
1350
1351 $self->load_header_from ($self->save_path)
1352}
1353
1354sub prepare_temp {
1355 my ($self) = @_;
1356
1357 $self->last_access ((delete $self->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $self->{instantiate_time} = $cf::RUNTIME
1361 if $self->{instantiate_time} > $cf::RUNTIME;
1362}
1363
1364sub prepare_orig {
1365 my ($self) = @_;
1366
1367 $self->{load_original} = 1;
1368 $self->{instantiate_time} = $cf::RUNTIME;
1369 $self->last_access ($cf::RUNTIME);
1370 $self->instantiate;
1371}
1372
1373sub load_header {
1374 my ($self) = @_;
1375
1376 if ($self->load_header_temp) {
1377 $self->prepare_temp;
1378 } else {
1379 $self->load_header_orig
1248 or return; 1380 or return;
1381 $self->prepare_orig;
1382 }
1249 1383
1250 # for better error messages only, will be overwritten 1384 1
1251 $map->path ($path);
1252
1253 $map->load_header ($path)
1254 or return;
1255
1256 $map->{load_path} = $path;
1257
1258 $map
1259} 1385}
1260 1386
1261sub find; 1387sub find;
1262sub find { 1388sub find {
1263 my ($path, $origin) = @_; 1389 my ($path, $origin) = @_;
1264 1390
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path; 1391 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 1392
1270 cf::lock_wait "map_find:$key"; 1393 cf::lock_wait "map_find:$path";
1271 1394
1272 $cf::MAP{$key} || do { 1395 $cf::MAP{$path} || do {
1273 my $guard = cf::lock_acquire "map_find:$key"; 1396 my $guard = cf::lock_acquire "map_find:$path";
1274 1397 my $map = new_from_path cf::map $path
1275 # do it the slow way
1276 my $map = try_load_header $path->save_path;
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 1398 or return;
1294 1399
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 1400 $map->{last_save} = $cf::RUNTIME;
1307 1401
1308 Coro::cede; 1402 $map->load_header
1403 or return;
1309 1404
1310 if ($map->should_reset) { 1405 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1406 # doing this can freeze the server in a sync job, obviously
1407 #$cf::WAIT_FOR_TICK->wait;
1311 $map->reset; 1408 $map->reset;
1312 undef $guard; 1409 undef $guard;
1313 $map = find $path 1410 return find $path;
1314 or return;
1315 } 1411 }
1316 1412
1317 $cf::MAP{$key} = $map 1413 $cf::MAP{$path} = $map
1318 } 1414 }
1319} 1415}
1416
1417sub pre_load { }
1418sub post_load { }
1320 1419
1321sub load { 1420sub load {
1322 my ($self) = @_; 1421 my ($self) = @_;
1323 1422
1423 local $self->{deny_reset} = 1; # loading can take a long time
1424
1324 my $path = $self->{path}; 1425 my $path = $self->{path};
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1426 my $guard = cf::lock_acquire "map_load:$path";
1326 1427
1327 return if $self->in_memory != cf::MAP_SWAPPED; 1428 return if $self->in_memory != cf::MAP_SWAPPED;
1328 1429
1329 $self->in_memory (cf::MAP_LOADING); 1430 $self->in_memory (cf::MAP_LOADING);
1330 1431
1331 $self->alloc; 1432 $self->alloc;
1433
1434 $self->pre_load;
1435
1332 $self->load_objects ($self->{load_path}, 1) 1436 $self->_load_objects ($self->{load_path}, 1)
1333 or return; 1437 or return;
1334 1438
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1439 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1336 if delete $self->{load_original}; 1440 if delete $self->{load_original};
1337 1441
1338 if (my $uniq = $path->uniq_path) { 1442 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 1443 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 1444 if (aio_open $uniq, O_RDONLY, 0) {
1341 $self->clear_unique_items; 1445 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 1446 $self->_load_objects ($uniq, 0);
1343 } 1447 }
1344 } 1448 }
1345 1449
1346 Coro::cede; 1450 Coro::cede;
1347 1451
1348 # now do the right thing for maps 1452 # now do the right thing for maps
1349 $self->link_multipart_objects; 1453 $self->link_multipart_objects;
1350 1454
1351 if ($self->{path}->is_style_map) { 1455 unless ($self->{deny_activate}) {
1352 $self->{deny_save} = 1; 1456 $self->decay_objects;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply; 1457 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons; 1458 $self->update_buttons;
1459 Coro::cede;
1358 $self->set_darkness_map; 1460 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 1461 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 1462 unless $self->difficulty;
1463 Coro::cede;
1361 $self->activate; 1464 $self->activate;
1362 } 1465 }
1363 1466
1364 Coro::cede; 1467 $self->post_load;
1365 1468
1366 $self->in_memory (cf::MAP_IN_MEMORY); 1469 $self->in_memory (cf::MAP_IN_MEMORY);
1470}
1471
1472sub customise_for {
1473 my ($self, $ob) = @_;
1474
1475 return find "~" . $ob->name . "/" . $self->{path}
1476 if $self->per_player;
1477
1478 $self
1479}
1480
1481# find and load all maps in the 3x3 area around a map
1482sub load_diag {
1483 my ($map) = @_;
1484
1485 my @diag; # diagonal neighbours
1486
1487 for (0 .. 3) {
1488 my $neigh = $map->tile_path ($_)
1489 or next;
1490 $neigh = find $neigh, $map
1491 or next;
1492 $neigh->load;
1493
1494 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1495 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1496 }
1497
1498 for (@diag) {
1499 my $neigh = find @$_
1500 or next;
1501 $neigh->load;
1502 }
1367} 1503}
1368 1504
1369sub find_sync { 1505sub find_sync {
1370 my ($path, $origin) = @_; 1506 my ($path, $origin) = @_;
1371 1507
1372 cf::sync_job { cf::map::find $path, $origin } 1508 cf::sync_job { find $path, $origin }
1373} 1509}
1374 1510
1375sub do_load_sync { 1511sub do_load_sync {
1376 my ($map) = @_; 1512 my ($map) = @_;
1377 1513
1378 cf::sync_job { $map->load }; 1514 cf::sync_job { $map->load };
1379} 1515}
1380 1516
1517our %MAP_PREFETCH;
1518our $MAP_PREFETCHER = undef;
1519
1520sub find_async {
1521 my ($path, $origin) = @_;
1522
1523 $path = normalise $path, $origin && $origin->{path};
1524
1525 if (my $map = $cf::MAP{$path}) {
1526 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1527 }
1528
1529 undef $MAP_PREFETCH{$path};
1530 $MAP_PREFETCHER ||= cf::async {
1531 while (%MAP_PREFETCH) {
1532 for my $path (keys %MAP_PREFETCH) {
1533 my $map = find $path
1534 or next;
1535 $map->load;
1536
1537 delete $MAP_PREFETCH{$path};
1538 }
1539 }
1540 undef $MAP_PREFETCHER;
1541 };
1542 $MAP_PREFETCHER->prio (6);
1543
1544 ()
1545}
1546
1381sub save { 1547sub save {
1382 my ($self) = @_; 1548 my ($self) = @_;
1383 1549
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 1550 my $lock = cf::lock_acquire "map_data:" . $self->path;
1385 1551
1386 $self->{last_save} = $cf::RUNTIME; 1552 $self->{last_save} = $cf::RUNTIME;
1387 1553
1388 return unless $self->dirty; 1554 return unless $self->dirty;
1389 1555
1390 my $save = $self->{path}->save_path; utf8::encode $save; 1556 my $save = $self->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1557 my $uniq = $self->uniq_path; utf8::encode $uniq;
1392 1558
1393 $self->{load_path} = $save; 1559 $self->{load_path} = $save;
1394 1560
1395 return if $self->{deny_save}; 1561 return if $self->{deny_save};
1396 1562
1399 cf::async { 1565 cf::async {
1400 $_->contr->save for $self->players; 1566 $_->contr->save for $self->players;
1401 }; 1567 };
1402 1568
1403 if ($uniq) { 1569 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1570 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES); 1571 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1406 } else { 1572 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 } 1574 }
1409} 1575}
1410 1576
1411sub swap_out { 1577sub swap_out {
1412 my ($self) = @_; 1578 my ($self) = @_;
1426 1592
1427sub reset_at { 1593sub reset_at {
1428 my ($self) = @_; 1594 my ($self) = @_;
1429 1595
1430 # TODO: safety, remove and allow resettable per-player maps 1596 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel}; 1597 return 1e99 if $self->isa ("ext::map_per_player");#d#
1432 return 1e99 if $self->{deny_reset}; 1598 return 1e99 if $self->{deny_reset};
1433 1599
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1600 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1601 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 1602
1441 my ($self) = @_; 1607 my ($self) = @_;
1442 1608
1443 $self->reset_at <= $cf::RUNTIME 1609 $self->reset_at <= $cf::RUNTIME
1444} 1610}
1445 1611
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 1612sub reset {
1468 my ($self) = @_; 1613 my ($self) = @_;
1469 1614
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 1615 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 1616
1472 return if $self->players; 1617 return if $self->players;
1473 return if $self->{path}{user_rel};#d# 1618 return if $self->isa ("ext::map_per_player");#d#
1474 1619
1475 warn "resetting map ", $self->path;#d# 1620 warn "resetting map ", $self->path;#d#
1476 1621
1622 $self->in_memory (cf::MAP_SWAPPED);
1623
1624 # need to save uniques path
1625 unless ($self->{deny_save}) {
1626 my $uniq = $self->uniq_path; utf8::encode $uniq;
1627
1628 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1629 if $uniq;
1630 }
1631
1477 delete $cf::MAP{$self->path}; 1632 delete $cf::MAP{$self->path};
1633
1634 $self->clear;
1478 1635
1479 $_->clear_links_to ($self) for values %cf::MAP; 1636 $_->clear_links_to ($self) for values %cf::MAP;
1480 1637
1481 $self->unlink_save; 1638 $self->unlink_save;
1482 $self->destroy; 1639 $self->destroy;
1485my $nuke_counter = "aaaa"; 1642my $nuke_counter = "aaaa";
1486 1643
1487sub nuke { 1644sub nuke {
1488 my ($self) = @_; 1645 my ($self) = @_;
1489 1646
1647 delete $cf::MAP{$self->path};
1648
1649 $self->unlink_save;
1650
1651 bless $self, "cf::map";
1652 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 1653 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 1654 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 1655 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1656
1657 $cf::MAP{$self->path} = $self;
1658
1493 $self->reset; # polite request, might not happen 1659 $self->reset; # polite request, might not happen
1494} 1660}
1495 1661
1496sub customise_for { 1662=item cf::map::unique_maps
1497 my ($map, $ob) = @_;
1498 1663
1499 if ($map->per_player) { 1664Returns an arrayref of paths of all shared maps that have
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1665instantiated unique items. May block.
1501 }
1502 1666
1503 $map 1667=cut
1504}
1505 1668
1506sub emergency_save { 1669sub unique_maps() {
1507 my $freeze_guard = cf::freeze_mainloop; 1670 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1671 or return;
1508 1672
1509 warn "enter emergency perl save\n"; 1673 my @paths;
1510 1674
1511 cf::sync_job { 1675 for (@$files) {
1512 warn "begin emergency player save\n"; 1676 utf8::decode $_;
1513 $_->save for values %cf::PLAYER; 1677 next if /\.pst$/;
1514 warn "end emergency player save\n"; 1678 next unless /^$PATH_SEP/o;
1515 1679
1516 warn "begin emergency map save\n"; 1680 push @paths, cf::map::normalise $_;
1517 $_->save for values %cf::MAP;
1518 warn "end emergency map save\n";
1519 }; 1681 }
1520 1682
1521 warn "leave emergency perl save\n"; 1683 \@paths
1522} 1684}
1523 1685
1524package cf; 1686package cf;
1525 1687
1526=back 1688=back
1527 1689
1690=head3 cf::object
1691
1692=cut
1693
1694package cf::object;
1695
1696=over 4
1697
1698=item $ob->inv_recursive
1699
1700Returns the inventory of the object _and_ their inventories, recursively.
1701
1702=cut
1703
1704sub inv_recursive_;
1705sub inv_recursive_ {
1706 map { $_, inv_recursive_ $_->inv } @_
1707}
1708
1709sub inv_recursive {
1710 inv_recursive_ inv $_[0]
1711}
1712
1713package cf;
1714
1715=back
1528 1716
1529=head3 cf::object::player 1717=head3 cf::object::player
1530 1718
1531=over 4 1719=over 4
1532 1720
1572 1760
1573=item $player_object->enter_link 1761=item $player_object->enter_link
1574 1762
1575Freezes the player and moves him/her to a special map (C<{link}>). 1763Freezes the player and moves him/her to a special map (C<{link}>).
1576 1764
1577The player should be reaosnably safe there for short amounts of time. You 1765The player should be reasonably safe there for short amounts of time. You
1578I<MUST> call C<leave_link> as soon as possible, though. 1766I<MUST> call C<leave_link> as soon as possible, though.
1579 1767
1768Will never block.
1769
1580=item $player_object->leave_link ($map, $x, $y) 1770=item $player_object->leave_link ($map, $x, $y)
1581 1771
1582Moves the player out of the specila link map onto the given map. If the 1772Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 1773map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 1774to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 1775fails, to the emergency map position.
1586 1776
1587Might block. 1777Might block.
1588 1778
1589=cut 1779=cut
1780
1781sub link_map {
1782 unless ($LINK_MAP) {
1783 $LINK_MAP = cf::map::find "{link}"
1784 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1785 $LINK_MAP->load;
1786 }
1787
1788 $LINK_MAP
1789}
1590 1790
1591sub cf::object::player::enter_link { 1791sub cf::object::player::enter_link {
1592 my ($self) = @_; 1792 my ($self) = @_;
1593 1793
1594 $self->deactivate_recursive; 1794 $self->deactivate_recursive;
1595 1795
1596 return if $self->map == $LINK_MAP; 1796 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 1797
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1798 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 1799 if $self->map;
1600 1800
1601 $self->enter_map ($LINK_MAP, 20, 20); 1801 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1602} 1802}
1603 1803
1604sub cf::object::player::leave_link { 1804sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 1805 my ($self, $map, $x, $y) = @_;
1606 1806
1624 # use -1 or undef as default coordinates, not 0, 0 1824 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 1825 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 1826 if $x <=0 && $y <= 0;
1627 1827
1628 $map->load; 1828 $map->load;
1829 $map->load_diag;
1629 1830
1630 return unless $self->contr->active; 1831 return unless $self->contr->active;
1631 $self->activate_recursive; 1832 $self->activate_recursive;
1833
1834 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1632 $self->enter_map ($map, $x, $y); 1835 $self->enter_map ($map, $x, $y);
1633} 1836}
1634 1837
1635cf::player->attach ( 1838cf::player->attach (
1636 on_logout => sub { 1839 on_logout => sub {
1649 # try to abort aborted map switching on player login :) 1852 # try to abort aborted map switching on player login :)
1650 # should happen only on crashes 1853 # should happen only on crashes
1651 if ($pl->ob->{_link_pos}) { 1854 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link; 1855 $pl->ob->enter_link;
1653 (async { 1856 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef, 1857 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, " 1858 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.", 1859 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED); 1860 cf::NDI_RED);
1861 # we need this sleep as the login has a concurrent enter_exit running
1862 # and this sleep increases chances of the player not ending up in scorn
1660 Coro::Timer::sleep 1; 1863 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link; 1864 $pl->ob->leave_link;
1662 })->prio (2); 1865 })->prio (2);
1663 } 1866 }
1664 }, 1867 },
1672 my ($self, $path, $x, $y) = @_; 1875 my ($self, $path, $x, $y) = @_;
1673 1876
1674 $self->enter_link; 1877 $self->enter_link;
1675 1878
1676 (async { 1879 (async {
1677 $path = new cf::path $path; 1880 my $map = eval {
1678
1679 my $map = cf::map::find $path->as_string; 1881 my $map = cf::map::find $path;
1680 $map = $map->customise_for ($self) if $map; 1882 $map = $map->customise_for ($self) if $map;
1681 1883 $map
1682# warn "entering ", $map->path, " at ($x, $y)\n" 1884 } or
1683# if $map;
1684
1685 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1885 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1686 1886
1687 $self->leave_link ($map, $x, $y); 1887 $self->leave_link ($map, $x, $y);
1688 })->prio (1); 1888 })->prio (1);
1689} 1889}
1690 1890
1694 1894
1695sub parse_random_map_params { 1895sub parse_random_map_params {
1696 my ($spec) = @_; 1896 my ($spec) = @_;
1697 1897
1698 my $rmp = { # defaults 1898 my $rmp = { # defaults
1699 xsize => 10, 1899 xsize => (cf::rndm 15, 40),
1700 ysize => 10, 1900 ysize => (cf::rndm 15, 40),
1901 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1902 #layout => string,
1701 }; 1903 };
1702 1904
1703 for (split /\n/, $spec) { 1905 for (split /\n/, $spec) {
1704 my ($k, $v) = split /\s+/, $_, 2; 1906 my ($k, $v) = split /\s+/, $_, 2;
1705 1907
1709 $rmp 1911 $rmp
1710} 1912}
1711 1913
1712sub prepare_random_map { 1914sub prepare_random_map {
1713 my ($exit) = @_; 1915 my ($exit) = @_;
1916
1917 my $guard = cf::lock_acquire "exit_prepare:$exit";
1714 1918
1715 # all this does is basically replace the /! path by 1919 # all this does is basically replace the /! path by
1716 # a new random map path (?random/...) with a seed 1920 # a new random map path (?random/...) with a seed
1717 # that depends on the exit object 1921 # that depends on the exit object
1718 1922
1719 my $rmp = parse_random_map_params $exit->msg; 1923 my $rmp = parse_random_map_params $exit->msg;
1720 1924
1721 if ($exit->map) { 1925 if ($exit->map) {
1722 $rmp->{region} = $exit->map->region_name; 1926 $rmp->{region} = $exit->region->name;
1723 $rmp->{origin_map} = $exit->map->path; 1927 $rmp->{origin_map} = $exit->map->path;
1724 $rmp->{origin_x} = $exit->x; 1928 $rmp->{origin_x} = $exit->x;
1725 $rmp->{origin_y} = $exit->y; 1929 $rmp->{origin_y} = $exit->y;
1726 } 1930 }
1727 1931
1728 $rmp->{random_seed} ||= $exit->random_seed; 1932 $rmp->{random_seed} ||= $exit->random_seed;
1729 1933
1730 my $data = cf::to_json $rmp; 1934 my $data = cf::to_json $rmp;
1731 my $md5 = Digest::MD5::md5_hex $data; 1935 my $md5 = Digest::MD5::md5_hex $data;
1936 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1732 1937
1733 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1938 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1734 aio_write $fh, 0, (length $data), $data, 0; 1939 aio_write $fh, 0, (length $data), $data, 0;
1940 undef $fh;
1941 aio_rename "$meta~", $meta;
1735 1942
1736 $exit->slaying ("?random/$md5"); 1943 $exit->slaying ("?random/$md5");
1737 $exit->msg (undef); 1944 $exit->msg (undef);
1738 } 1945 }
1739} 1946}
1740 1947
1741sub cf::object::player::enter_exit { 1948sub cf::object::player::enter_exit {
1742 my ($self, $exit) = @_; 1949 my ($self, $exit) = @_;
1743 1950
1744 return unless $self->type == cf::PLAYER; 1951 return unless $self->type == cf::PLAYER;
1952
1953 if ($exit->slaying eq "/!") {
1954 #TODO: this should de-fi-ni-te-ly not be a sync-job
1955 cf::sync_job { prepare_random_map $exit };
1956 }
1957
1958 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1959 my $hp = $exit->stats->hp;
1960 my $sp = $exit->stats->sp;
1745 1961
1746 $self->enter_link; 1962 $self->enter_link;
1747 1963
1748 (async { 1964 (async {
1749 $self->deactivate_recursive; # just to be sure 1965 $self->deactivate_recursive; # just to be sure
1750 unless (eval { 1966 unless (eval {
1751 prepare_random_map $exit 1967 $self->goto ($slaying, $hp, $sp);
1752 if $exit->slaying eq "/!";
1753
1754 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1755 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1756 1968
1757 1; 1969 1;
1758 }) { 1970 }) {
1759 $self->message ("Something went wrong deep within the crossfire server. " 1971 $self->message ("Something went wrong deep within the crossfire server. "
1760 . "I'll try to bring you back to the map you were before. " 1972 . "I'll try to bring you back to the map you were before. "
1761 . "Please report this to the dungeon master", 1973 . "Please report this to the dungeon master!",
1762 cf::NDI_UNIQUE | cf::NDI_RED); 1974 cf::NDI_UNIQUE | cf::NDI_RED);
1763 1975
1764 warn "ERROR in enter_exit: $@"; 1976 warn "ERROR in enter_exit: $@";
1765 $self->leave_link; 1977 $self->leave_link;
1766 } 1978 }
1821 # get handled first 2033 # get handled first
1822 my $queue = delete $ns->{query_queue} 2034 my $queue = delete $ns->{query_queue}
1823 or return; # be conservative, not sure how that can happen, but we saw a crash here 2035 or return; # be conservative, not sure how that can happen, but we saw a crash here
1824 2036
1825 (shift @$queue)->[1]->($msg); 2037 (shift @$queue)->[1]->($msg);
2038 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1826 2039
1827 push @{ $ns->{query_queue} }, @$queue; 2040 push @{ $ns->{query_queue} }, @$queue;
1828 2041
1829 if (@{ $ns->{query_queue} } == @$queue) { 2042 if (@{ $ns->{query_queue} } == @$queue) {
1830 if (@$queue) { 2043 if (@$queue) {
1991The parameter C<$family> should best start with the name of the extension 2204The parameter C<$family> should best start with the name of the extension
1992using it, it should be unique. 2205using it, it should be unique.
1993 2206
1994=over 4 2207=over 4
1995 2208
1996=item $hashref = cf::db_get $family
1997
1998Return a hashref for use by the extension C<$family>, which can be
1999modified. After modifications, you have to call C<cf::db_dirty> or
2000C<cf::db_sync>.
2001
2002=item $value = cf::db_get $family => $key 2209=item $value = cf::db_get $family => $key
2003 2210
2004Returns a single value from the database 2211Returns a single value from the database.
2005
2006=item cf::db_put $family => $hashref
2007
2008Stores the given family hashref into the database. Updates are delayed, if
2009you want the data to be synced to disk immediately, use C<cf::db_sync>.
2010 2212
2011=item cf::db_put $family => $key => $value 2213=item cf::db_put $family => $key => $value
2012 2214
2013Stores the given C<$value> in the family hash. Updates are delayed, if you 2215Stores the given C<$value> in the family.
2014want the data to be synced to disk immediately, use C<cf::db_sync>.
2015
2016=item cf::db_dirty
2017
2018Marks the database as dirty, to be updated at a later time.
2019
2020=item cf::db_sync
2021
2022Immediately write the database to disk I<if it is dirty>.
2023 2216
2024=cut 2217=cut
2025 2218
2026our $DB; 2219our $DB;
2027 2220
2028{ 2221sub db_init {
2222 unless ($DB) {
2223 $DB = BDB::db_create $DB_ENV;
2224
2225 cf::sync_job {
2226 eval {
2227 $DB->set_flags (BDB::CHKSUM);
2228
2229 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2230 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2231 cf::cleanup "db_open(db): $!" if $!;
2232 };
2233 cf::cleanup "db_open(db): $@" if $@;
2234 };
2235
2029 my $path = cf::localdir . "/database.pst"; 2236 my $path = cf::localdir . "/database.pst";
2237 if (stat $path) {
2238 cf::sync_job {
2239 my $pst = Storable::retrieve $path;
2030 2240
2031 sub db_load() { 2241 cf::db_put (board => data => $pst->{board});
2032 $DB = stat $path ? Storable::retrieve $path : { }; 2242 cf::db_put (guildrules => data => $pst->{guildrules});
2033 } 2243 cf::db_put (rent => balance => $pst->{rent}{balance});
2244 BDB::db_env_txn_checkpoint $DB_ENV;
2034 2245
2035 my $pid; 2246 unlink $path;
2036
2037 sub db_save() {
2038 waitpid $pid, 0 if $pid;
2039 if (0 == ($pid = fork)) {
2040 $DB->{_meta}{version} = 1;
2041 Storable::nstore $DB, "$path~";
2042 rename "$path~", $path;
2043 cf::_exit 0 if defined $pid;
2044 } 2247 };
2045 }
2046
2047 my $dirty;
2048
2049 sub db_sync() {
2050 db_save if $dirty;
2051 undef $dirty;
2052 }
2053
2054 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2055 db_sync;
2056 });
2057
2058 sub db_dirty() {
2059 $dirty = 1;
2060 $idle->start;
2061 }
2062
2063 sub db_get($;$) {
2064 @_ >= 2
2065 ? $DB->{$_[0]}{$_[1]}
2066 : ($DB->{$_[0]} ||= { })
2067 }
2068
2069 sub db_put($$;$) {
2070 if (@_ >= 3) {
2071 $DB->{$_[0]}{$_[1]} = $_[2];
2072 } else {
2073 $DB->{$_[0]} = $_[1];
2074 }
2075 db_dirty;
2076 }
2077
2078 cf::global->attach (
2079 prio => 10000,
2080 on_cleanup => sub {
2081 db_sync;
2082 }, 2248 }
2083 ); 2249 }
2250}
2251
2252sub db_get($$) {
2253 my $key = "$_[0]/$_[1]";
2254
2255 cf::sync_job {
2256 BDB::db_get $DB, undef, $key, my $data;
2257
2258 $! ? ()
2259 : Compress::LZF::sthaw $data
2260 }
2261}
2262
2263sub db_put($$$) {
2264 BDB::dbreq_pri 4;
2265 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2084} 2266}
2085 2267
2086############################################################################# 2268#############################################################################
2087# the server's main() 2269# the server's init and main functions
2270
2271sub init_resources {
2272 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2273 or die "unable to load regions file\n";#d#
2274}
2088 2275
2089sub cfg_load { 2276sub cfg_load {
2090 open my $fh, "<:utf8", cf::confdir . "/config" 2277 open my $fh, "<:utf8", cf::confdir . "/config"
2091 or return; 2278 or return;
2092 2279
2105 }; 2292 };
2106 warn $@ if $@; 2293 warn $@ if $@;
2107 } 2294 }
2108} 2295}
2109 2296
2297sub init {
2298 init_resources;
2299}
2300
2110sub main { 2301sub main {
2111 # we must not ever block the main coroutine 2302 # we must not ever block the main coroutine
2112 local $Coro::idle = sub { 2303 local $Coro::idle = sub {
2113 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2304 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2305 (async {
2114 async { Event::one_event }; 2306 Event::one_event;
2307 })->prio (Coro::PRIO_MAX);
2115 }; 2308 };
2116 2309
2117 cfg_load; 2310 cfg_load;
2118 db_load; 2311 db_init;
2119 load_extensions; 2312 load_extensions;
2313
2314 $TICK_WATCHER->start;
2120 Event::loop; 2315 Event::loop;
2121} 2316}
2122 2317
2123############################################################################# 2318#############################################################################
2124# initialisation 2319# initialisation and cleanup
2320
2321# install some emergency cleanup handlers
2322BEGIN {
2323 for my $signal (qw(INT HUP TERM)) {
2324 Event->signal (
2325 reentrant => 0,
2326 data => WF_AUTOCANCEL,
2327 signal => $signal,
2328 prio => 0,
2329 cb => sub {
2330 cf::cleanup "SIG$signal";
2331 },
2332 );
2333 }
2334}
2335
2336sub emergency_save() {
2337 my $freeze_guard = cf::freeze_mainloop;
2338
2339 warn "enter emergency perl save\n";
2340
2341 cf::sync_job {
2342 # use a peculiar iteration method to avoid tripping on perl
2343 # refcount bugs in for. also avoids problems with players
2344 # and maps saved/destroyed asynchronously.
2345 warn "begin emergency player save\n";
2346 for my $login (keys %cf::PLAYER) {
2347 my $pl = $cf::PLAYER{$login} or next;
2348 $pl->valid or next;
2349 $pl->save;
2350 }
2351 warn "end emergency player save\n";
2352
2353 warn "begin emergency map save\n";
2354 for my $path (keys %cf::MAP) {
2355 my $map = $cf::MAP{$path} or next;
2356 $map->valid or next;
2357 $map->save;
2358 }
2359 warn "end emergency map save\n";
2360
2361 warn "begin emergency database checkpoint\n";
2362 BDB::db_env_txn_checkpoint $DB_ENV;
2363 warn "end emergency database checkpoint\n";
2364 };
2365
2366 warn "leave emergency perl save\n";
2367}
2368
2369sub post_cleanup {
2370 my ($make_core) = @_;
2371
2372 warn Carp::longmess "post_cleanup backtrace"
2373 if $make_core;
2374}
2125 2375
2126sub reload() { 2376sub reload() {
2127 # can/must only be called in main 2377 # can/must only be called in main
2128 if ($Coro::current != $Coro::main) { 2378 if ($Coro::current != $Coro::main) {
2129 warn "can only reload from main coroutine\n"; 2379 warn "can only reload from main coroutine";
2130 return; 2380 return;
2131 } 2381 }
2132 2382
2133 warn "reloading..."; 2383 warn "reloading...";
2134 2384
2135 my $guard = freeze_mainloop; 2385 warn "entering sync_job";
2386
2387 cf::sync_job {
2388 cf::write_runtime; # external watchdog should not bark
2136 cf::emergency_save; 2389 cf::emergency_save;
2390 cf::write_runtime; # external watchdog should not bark
2137 2391
2138 eval { 2392 warn "syncing database to disk";
2393 BDB::db_env_txn_checkpoint $DB_ENV;
2394
2139 # if anything goes wrong in here, we should simply crash as we already saved 2395 # if anything goes wrong in here, we should simply crash as we already saved
2140 2396
2141 # cancel all watchers 2397 warn "cancelling all WF_AUTOCANCEL watchers";
2142 for (Event::all_watchers) { 2398 for (Event::all_watchers) {
2143 $_->cancel if $_->data & WF_AUTOCANCEL; 2399 $_->cancel if $_->data & WF_AUTOCANCEL;
2144 } 2400 }
2145 2401
2402 warn "flushing outstanding aio requests";
2403 for (;;) {
2404 BDB::flush;
2405 IO::AIO::flush;
2406 Coro::cede;
2407 last unless IO::AIO::nreqs || BDB::nreqs;
2408 warn "iterate...";
2409 }
2410
2146 # cancel all extension coros 2411 warn "cancelling all extension coros";
2147 $_->cancel for values %EXT_CORO; 2412 $_->cancel for values %EXT_CORO;
2148 %EXT_CORO = (); 2413 %EXT_CORO = ();
2149 2414
2150 # unload all extensions 2415 warn "removing commands";
2151 for (@exts) { 2416 %COMMAND = ();
2417
2418 warn "removing ext commands";
2419 %EXTCMD = ();
2420
2421 warn "unloading/nuking all extensions";
2422 for my $pkg (@EXTS) {
2152 warn "unloading <$_>"; 2423 warn "... unloading $pkg";
2153 unload_extension $_; 2424
2425 if (my $cb = $pkg->can ("unload")) {
2426 eval {
2427 $cb->($pkg);
2428 1
2429 } or warn "$pkg unloaded, but with errors: $@";
2154 } 2430 }
2155 2431
2432 warn "... nuking $pkg";
2433 Symbol::delete_package $pkg;
2434 }
2435
2156 # unload all modules loaded from $LIBDIR 2436 warn "unloading all perl modules loaded from $LIBDIR";
2157 while (my ($k, $v) = each %INC) { 2437 while (my ($k, $v) = each %INC) {
2158 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2438 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2159 2439
2160 warn "removing <$k>"; 2440 warn "... unloading $k";
2161 delete $INC{$k}; 2441 delete $INC{$k};
2162 2442
2163 $k =~ s/\.pm$//; 2443 $k =~ s/\.pm$//;
2164 $k =~ s/\//::/g; 2444 $k =~ s/\//::/g;
2165 2445
2168 } 2448 }
2169 2449
2170 Symbol::delete_package $k; 2450 Symbol::delete_package $k;
2171 } 2451 }
2172 2452
2173 # sync database to disk
2174 cf::db_sync;
2175 IO::AIO::flush;
2176
2177 # get rid of safe::, as good as possible 2453 warn "getting rid of safe::, as good as possible";
2178 Symbol::delete_package "safe::$_" 2454 Symbol::delete_package "safe::$_"
2179 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2455 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2180 2456
2181 # remove register_script_function callbacks
2182 # TODO
2183
2184 # unload cf.pm "a bit" 2457 warn "unloading cf.pm \"a bit\"";
2185 delete $INC{"cf.pm"}; 2458 delete $INC{"cf.pm"};
2186 2459
2187 # don't, removes xs symbols, too, 2460 # don't, removes xs symbols, too,
2188 # and global variables created in xs 2461 # and global variables created in xs
2189 #Symbol::delete_package __PACKAGE__; 2462 #Symbol::delete_package __PACKAGE__;
2190 2463
2191 # reload cf.pm 2464 warn "unload completed, starting to reload now";
2465
2192 warn "reloading cf.pm"; 2466 warn "reloading cf.pm";
2193 require cf; 2467 require cf;
2194 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2468 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2195 2469
2196 # load config and database again 2470 warn "loading config and database again";
2197 cf::cfg_load; 2471 cf::cfg_load;
2198 cf::db_load;
2199 2472
2200 # load extensions
2201 warn "load extensions"; 2473 warn "loading extensions";
2202 cf::load_extensions; 2474 cf::load_extensions;
2203 2475
2204 # reattach attachments to objects 2476 warn "reattaching attachments to objects/players";
2205 warn "reattach"; 2477 _global_reattach; # objects, sockets
2206 _global_reattach; 2478 warn "reattaching attachments to maps";
2207 reattach $_ for values %MAP; 2479 reattach $_ for values %MAP;
2208 }; 2480 warn "reattaching attachments to players";
2481 reattach $_ for values %PLAYER;
2209 2482
2210 if ($@) { 2483 warn "loading reloadable resources";
2484 init_resources;
2485
2486 warn "leaving sync_job";
2487
2488 1
2489 } or do {
2211 warn $@; 2490 warn $@;
2212 warn "error while reloading, exiting."; 2491 warn "error while reloading, exiting.";
2213 exit 1; 2492 exit 1;
2214 } 2493 };
2215 2494
2216 warn "reloaded successfully"; 2495 warn "reloaded";
2217}; 2496};
2218 2497
2219############################################################################# 2498our $RELOAD_WATCHER; # used only during reload
2220
2221unless ($LINK_MAP) {
2222 $LINK_MAP = cf::map::new;
2223
2224 $LINK_MAP->width (41);
2225 $LINK_MAP->height (41);
2226 $LINK_MAP->alloc;
2227 $LINK_MAP->path ("{link}");
2228 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2229 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2230
2231 # dirty hack because... archetypes are not yet loaded
2232 Event->timer (
2233 after => 10,
2234 cb => sub {
2235 $_[0]->w->cancel;
2236
2237 # provide some exits "home"
2238 my $exit = cf::object::new "exit";
2239
2240 $exit->slaying ($EMERGENCY_POSITION->[0]);
2241 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2242 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2243
2244 $LINK_MAP->insert ($exit->clone, 19, 19);
2245 $LINK_MAP->insert ($exit->clone, 19, 20);
2246 $LINK_MAP->insert ($exit->clone, 19, 21);
2247 $LINK_MAP->insert ($exit->clone, 20, 19);
2248 $LINK_MAP->insert ($exit->clone, 20, 21);
2249 $LINK_MAP->insert ($exit->clone, 21, 19);
2250 $LINK_MAP->insert ($exit->clone, 21, 20);
2251 $LINK_MAP->insert ($exit->clone, 21, 21);
2252
2253 $exit->destroy;
2254 });
2255
2256 $LINK_MAP->{deny_save} = 1;
2257 $LINK_MAP->{deny_reset} = 1;
2258
2259 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2260}
2261
2262register "<global>", __PACKAGE__;
2263 2499
2264register_command "reload" => sub { 2500register_command "reload" => sub {
2265 my ($who, $arg) = @_; 2501 my ($who, $arg) = @_;
2266 2502
2267 if ($who->flag (FLAG_WIZ)) { 2503 if ($who->flag (FLAG_WIZ)) {
2268 $who->message ("start of reload."); 2504 $who->message ("reloading server.");
2505
2506 # doing reload synchronously and two reloads happen back-to-back,
2507 # coro crashes during coro_state_free->destroy here.
2508
2509 $RELOAD_WATCHER ||= Event->timer (
2510 reentrant => 0,
2511 after => 0,
2512 data => WF_AUTOCANCEL,
2513 cb => sub {
2269 reload; 2514 reload;
2270 $who->message ("end of reload."); 2515 undef $RELOAD_WATCHER;
2516 },
2517 );
2271 } 2518 }
2272}; 2519};
2273 2520
2274unshift @INC, $LIBDIR; 2521unshift @INC, $LIBDIR;
2522
2523my $bug_warning = 0;
2275 2524
2276$TICK_WATCHER = Event->timer ( 2525$TICK_WATCHER = Event->timer (
2277 reentrant => 0, 2526 reentrant => 0,
2527 parked => 1,
2278 prio => 0, 2528 prio => 0,
2279 at => $NEXT_TICK || $TICK, 2529 at => $NEXT_TICK || $TICK,
2280 data => WF_AUTOCANCEL, 2530 data => WF_AUTOCANCEL,
2281 cb => sub { 2531 cb => sub {
2532 if ($Coro::current != $Coro::main) {
2533 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2534 unless ++$bug_warning > 10;
2535 return;
2536 }
2537
2538 $NOW = Event::time;
2539
2282 cf::server_tick; # one server iteration 2540 cf::server_tick; # one server iteration
2283 $RUNTIME += $TICK; 2541 $RUNTIME += $TICK;
2284 $NEXT_TICK += $TICK; 2542 $NEXT_TICK += $TICK;
2543
2544 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2545 $NEXT_RUNTIME_WRITE = $NOW + 10;
2546 Coro::async_pool {
2547 write_runtime
2548 or warn "ERROR: unable to write runtime file: $!";
2549 };
2550 }
2551
2552 $WAIT_FOR_TICK->broadcast;
2553 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2554
2555# my $AFTER = Event::time;
2556# warn $AFTER - $NOW;#d#
2285 2557
2286 # if we are delayed by four ticks or more, skip them all 2558 # if we are delayed by four ticks or more, skip them all
2287 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2559 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2288 2560
2289 $TICK_WATCHER->at ($NEXT_TICK); 2561 $TICK_WATCHER->at ($NEXT_TICK);
2290 $TICK_WATCHER->start; 2562 $TICK_WATCHER->start;
2291 }, 2563 },
2292); 2564);
2293 2565
2566{
2294IO::AIO::max_poll_time $TICK * 0.2; 2567 BDB::max_poll_time $TICK * 0.1;
2295 2568 $BDB_POLL_WATCHER = Event->io (
2296Event->io ( 2569 reentrant => 0,
2297 fd => IO::AIO::poll_fileno, 2570 fd => BDB::poll_fileno,
2298 poll => 'r', 2571 poll => 'r',
2299 prio => 5, 2572 prio => 0,
2300 data => WF_AUTOCANCEL,
2301 cb => \&IO::AIO::poll_cb,
2302);
2303
2304Event->timer (
2305 data => WF_AUTOCANCEL, 2573 data => WF_AUTOCANCEL,
2306 after => 0, 2574 cb => \&BDB::poll_cb,
2307 interval => 10, 2575 );
2308 cb => sub { 2576 BDB::min_parallel 8;
2309 (Coro::unblock_sub { 2577
2310 write_runtime 2578 BDB::set_sync_prepare {
2311 or warn "ERROR: unable to write runtime file: $!"; 2579 my $status;
2580 my $current = $Coro::current;
2581 (
2582 sub {
2583 $status = $!;
2584 $current->ready; undef $current;
2585 },
2586 sub {
2587 Coro::schedule while defined $current;
2588 $! = $status;
2589 },
2590 )
2591 };
2592
2593 unless ($DB_ENV) {
2594 $DB_ENV = BDB::db_env_create;
2595
2596 cf::sync_job {
2597 eval {
2598 BDB::db_env_open
2599 $DB_ENV,
2600 $BDB_ENV_DIR,
2601 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2602 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2603 0666;
2604
2605 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2606
2607 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2608 $DB_ENV->set_lk_detect;
2609 };
2610
2611 cf::cleanup "db_env_open(db): $@" if $@;
2312 })->(); 2612 };
2313 }, 2613 }
2314); 2614}
2615
2616{
2617 IO::AIO::min_parallel 8;
2618
2619 undef $Coro::AIO::WATCHER;
2620 IO::AIO::max_poll_time $TICK * 0.1;
2621 $AIO_POLL_WATCHER = Event->io (
2622 reentrant => 0,
2623 data => WF_AUTOCANCEL,
2624 fd => IO::AIO::poll_fileno,
2625 poll => 'r',
2626 prio => 6,
2627 cb => \&IO::AIO::poll_cb,
2628 );
2629}
2315 2630
2316END { cf::emergency_save } 2631END { cf::emergency_save }
2317 2632
23181 26331
2319 2634

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines