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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.148 by root, Mon Jan 8 12:39:16 2007 UTC vs.
Revision 1.277 by root, Sun Jun 10 04:24:50 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
29use YAML::Syck ();
22use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
52our %PLAYER; # all users 88our %PLAYER; # all users
53our %MAP; # all maps 89our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 91
56our %EXT_CORO; # coroutines bound to extensions 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
77 115
78############################################################################# 116#############################################################################
79 117
80=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
81 119
88=item $cf::RUNTIME 126=item $cf::RUNTIME
89 127
90The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 129every server tick.
92 130
93=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 134
95The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
97 139
98=item $cf::NOW 140=item $cf::NOW
99 141
100The time of the last (current) server tick. 142The time of the last (current) server tick.
101 143
102=item $cf::TICK 144=item $cf::TICK
103 145
104The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
105 157
106=item %cf::CFG 158=item %cf::CFG
107 159
108Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 168
111=back 169=back
112 170
113=cut 171=cut
114 172
115BEGIN { 173BEGIN {
116 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 175 my $msg = join "", @_;
118 utf8::encode $msg;
119 176
120 $msg .= "\n" 177 $msg .= "\n"
121 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
122 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
123 LOG llevError, $msg; 183 LOG llevError, $msg;
124 }; 184 };
125} 185}
126 186
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 194
134# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 196# within the Safe compartment.
136for my $pkg (qw( 197for my $pkg (qw(
137 cf::global cf::attachable 198 cf::global cf::attachable
146 207
147$Event::DIED = sub { 208$Event::DIED = sub {
148 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
149}; 210};
150 211
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
156 213
157=over 4 214=over 4
158 215
159=cut 216=item dumpval $ref
160 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
161use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 240
163=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
164 242
165Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
166 244
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
175 246
176Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 248
185=item cf::lock_wait $string 249=item cf::lock_wait $string
186 250
187Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
188 252
194returned. 258returned.
195 259
196Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
198 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
199=cut 267=cut
200 268
201our %LOCK; 269our %LOCK;
202 270
203sub lock_wait($) { 271sub lock_wait($) {
222 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
224 } 292 }
225} 293}
226 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
227sub freeze_mainloop { 301sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
229 303
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
231 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
232 $guard 308 $guard
233} 309}
234 310
235=item cf::async { BLOCK } 311=item cf::async { BLOCK }
257 333
258sub sync_job(&) { 334sub sync_job(&) {
259 my ($job) = @_; 335 my ($job) = @_;
260 336
261 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
262 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
264 342
265 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 344 # (but this is cancel-safe)
277 355
278 while ($busy) { 356 while ($busy) {
279 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
280 } 358 }
281 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
282 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
283 } else { 368 } else {
284 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
285 370
286 $job->() 371 $job->()
287 } 372 }
288} 373}
289 374
290=item $coro = cf::async_ext { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
291 376
292Like async, but this coro is automcatially being canceled when the 377Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 378extension calling this is being unloaded.
294 379
295=cut 380=cut
296 381
297sub async_ext(&) { 382sub async_ext(&) {
306 391
307 $coro 392 $coro
308} 393}
309 394
310sub write_runtime { 395sub write_runtime {
311 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
312 404
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 406 or return;
315 407
408 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 413 and return;
319 414
415 # always fsync - this file is important
320 aio_fsync $fh 416 aio_fsync $fh
321 and return; 417 and return;
322 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
323 close $fh 422 close $fh
324 or return; 423 or return;
325 424
326 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
327 and return; 426 and return;
328 427
428 warn "runtime file written.\n";
429
329 1 430 1
330} 431}
331 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
332=back 444=back
333 445
334=cut 446=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 447
456############################################################################# 448#############################################################################
457 449
458=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
459 451
585our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 578our @CB_MAP = ();
587 579
588my %attachment; 580my %attachment;
589 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
590sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
592 590
593 use sort 'stable'; 591 use sort 'stable';
594 592
628 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
629 627
630 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 632
635 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 634 my $pkg = shift @arg;
637 635
638 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
679 if (ref $_[0]) { 677 if (ref $_[0]) {
680 _object_attach @_; 678 _object_attach @_;
681 } else { 679 } else {
682 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
683 } 681 }
682 _recalc_want;
684}; 683};
685 684
686# all those should be optimised 685# all those should be optimised
687sub cf::attachable::detach { 686sub cf::attachable::detach {
688 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
692 reattach ($obj); 691 reattach ($obj);
693 } else { 692 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
695 } 694 }
695 _recalc_want;
696}; 696};
697 697
698sub cf::attachable::attached { 698sub cf::attachable::attached {
699 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
700 700
765# object support 765# object support
766 766
767sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 772
771 my $registry = $obj->registry; 773 my $registry = $obj->registry;
772 774
773 @$registry = (); 775 @$registry = ();
774 776
821 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
822 824
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 829 close $fh;
828 830
829 if (@$objs) { 831 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 837 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
837 } 839 }
838 } else { 840 } else {
839 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
871 or return; 873 or return;
872 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
873 } 875 }
874 876
875 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
877 return ($data, $av); 879 return ($data, $av);
878} 880}
879 881
880############################################################################# 882#############################################################################
881# command handling &c 883# command handling &c
906=cut 908=cut
907 909
908sub register_extcmd { 910sub register_extcmd {
909 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
910 912
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
915} 914}
916 915
917cf::player->attach ( 916cf::player->attach (
918 on_command => sub { 917 on_command => sub {
919 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
932 931
933 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
934 933
935 if (ref $msg) { 934 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 938 }
940 } 939 }
941 } else { 940 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 943
945 cf::override; 944 cf::override;
946 }, 945 },
947); 946);
948 947
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 948sub load_extension {
956 my ($path) = @_; 949 my ($path) = @_;
957 950
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 952 my $base = $1;
960 my $pkg = $1; 953 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
963 956
964 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
965 958
966 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 960 or die "$path: $!";
968 961
969 my $source = 962 my $source =
970 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
973 . "\n};\n1"; 966 . "\n};\n1";
974 967
975 eval $source 968 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 970 : "extension disabled.\n";
978 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 972 warn $@;
980 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
981 974 exit 1;
982# no strict 'refs'; 975 }
983# @{"$pkg\::ISA"} = ext::; 976 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 977 }
998 978
999 # remove commands 979 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 980}
1024 981
1025sub load_extensions { 982sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 984 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1032 } 989 }
1033} 990}
1034 991
1035############################################################################# 992#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 993
1073=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1074 995
1075Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1076 997
1077=cut 998=cut
1078 999
1079package cf::player; 1000package cf::player;
1080 1001
1002use Coro::AIO;
1003
1081=head3 cf::player 1004=head3 cf::player
1082 1005
1083=over 4 1006=over 4
1084 1007
1085=item cf::player::find $login 1008=item cf::player::find $login
1087Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
1088 1011
1089=cut 1012=cut
1090 1013
1091sub playerdir($) { 1014sub playerdir($) {
1092 cf::localdir 1015 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1017}
1098 1018
1099sub path($) { 1019sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1021
1102 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
1103} 1023}
1104 1024
1105sub find_active($) { 1025sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
1110 1030
1111sub exists($) { 1031sub exists($) {
1112 my ($login) = @_; 1032 my ($login) = @_;
1113 1033
1114 $cf::PLAYER{$login} 1034 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1035 or cf::sync_job { !aio_stat path $login }
1116} 1036}
1117 1037
1118sub find($) { 1038sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1039 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1040 my $login = $_[0];
1121 1041
1122 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
1123 1043
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1125 }; 1056 }
1126} 1057}
1127 1058
1128sub save($) { 1059sub save($) {
1129 my ($pl) = @_; 1060 my ($pl) = @_;
1130 1061
1133 my $path = path $pl; 1064 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1065 my $guard = cf::lock_acquire "user_save:$path";
1135 1066
1136 return if $pl->{deny_save}; 1067 return if $pl->{deny_save};
1137 1068
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1069 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1070 $pl->{last_save} = $cf::RUNTIME;
1140 1071
1141 $pl->save_pl ($path); 1072 $pl->save_pl ($path);
1142 Coro::cede; 1073 Coro::cede;
1143} 1074}
1153 $cf::PLAYER{$login} = $self; 1084 $cf::PLAYER{$login} = $self;
1154 1085
1155 $self 1086 $self
1156} 1087}
1157 1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1158sub quit_character { 1096sub quit_character {
1159 my ($pl) = @_; 1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1160 1100
1161 $pl->{deny_save} = 1; 1101 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163 1103
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1107 $pl->ns->destroy if $pl->ns;
1168 1108
1169 my $path = playerdir $pl; 1109 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1111 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1112 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1113 $pl->destroy;
1174 1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1175 IO::AIO::aio_rmtree $temp; 1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1176 }; 1157 }
1177}
1178 1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1180 1191
1181Sends an ext reply to the player. 1192Sends an ext reply to the player.
1182 1193
1183=cut 1194=cut
1184 1195
1185sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1186 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1187 1198
1188 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1189 1200
1190 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1191} 1202}
1192 1203
1193package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1194 1244
1195=back 1245=back
1196
1197 1246
1198=head3 cf::map 1247=head3 cf::map
1199 1248
1200=over 4 1249=over 4
1201 1250
1204package cf::map; 1253package cf::map;
1205 1254
1206use Fcntl; 1255use Fcntl;
1207use Coro::AIO; 1256use Coro::AIO;
1208 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1209our $MAX_RESET = 3600; 1262our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1263our $DEFAULT_RESET = 3000;
1211 1264
1212sub generate_random_map { 1265sub generate_random_map {
1213 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1214
1215 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map 1268 $self->_create_random_map (
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310
1311 $self->SUPER::thawer_merge ($merge);
1312}
1313
1314sub normalise {
1315 my ($path, $base) = @_;
1316
1317 $path = "$path"; # make sure its a string
1318
1319 $path =~ s/\.map$//;
1320
1321 # map plan:
1322 #
1323 # /! non-realised random map exit (special hack!)
1324 # {... are special paths that are not being touched
1325 # ?xxx/... are special absolute paths
1326 # ?random/... random maps
1327 # /... normal maps
1328 # ~user/... per-player map of a specific user
1329
1330 $path =~ s/$PATH_SEP/\//go;
1331
1332 # treat it as relative path if it starts with
1333 # something that looks reasonable
1334 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1335 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1336
1337 $base =~ s{[^/]+/?$}{};
1338 $path = "$base/$path";
1339 }
1340
1341 for ($path) {
1342 redo if s{//}{/};
1343 redo if s{/\.?/}{/};
1344 redo if s{/[^/]+/\.\./}{/};
1345 }
1346
1347 $path
1348}
1349
1350sub new_from_path {
1351 my (undef, $path, $base) = @_;
1352
1353 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1354
1355 $path = normalise $path, $base;
1356
1357 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1358 if ($path =~ $EXT_MAP{$pkg}[1]) {
1359 my $self = bless cf::map::new, $pkg;
1360 $self->{path} = $path; $self->path ($path);
1361 $self->init; # pass $1 etc.
1362 return $self;
1363 }
1364 }
1365
1366 Carp::carp "unable to resolve path '$path' (base '$base').";
1367 ()
1368}
1369
1370sub init {
1371 my ($self) = @_;
1372
1373 $self
1374}
1375
1376sub as_string {
1377 my ($self) = @_;
1378
1379 "$self->{path}"
1380}
1381
1382# the displayed name, this is a one way mapping
1383sub visible_name {
1384 &as_string
1385}
1386
1387# the original (read-only) location
1388sub load_path {
1389 my ($self) = @_;
1390
1391 "$MAPDIR/$self->{path}.map"
1392}
1393
1394# the temporary/swap location
1395sub save_path {
1396 my ($self) = @_;
1397
1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1399 "$TMPDIR/$path.map"
1400}
1401
1402# the unique path, undef == no special unique path
1403sub uniq_path {
1404 my ($self) = @_;
1405
1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1407 "$UNIQUEDIR/$path"
1229} 1408}
1230 1409
1231# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1232# all maps in C++... 1411# all maps in C++...
1233sub change_all_map_light { 1412sub change_all_map_light {
1235 1414
1236 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1237 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1238} 1417}
1239 1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1425}
1426
1427sub unlink_save {
1428 my ($self) = @_;
1429
1430 utf8::encode (my $save = $self->save_path);
1431 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1432 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1433}
1434
1240sub try_load_header($) { 1435sub load_header_from($) {
1241 my ($path) = @_; 1436 my ($self, $path) = @_;
1242 1437
1243 utf8::encode $path; 1438 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 1439 #aio_open $path, O_RDONLY, 0
1440 # or return;
1441
1442 $self->_load_header ($path)
1245 or return; 1443 or return;
1246 1444
1247 my $map = cf::map::new 1445 $self->{load_path} = $path;
1446
1447 1
1448}
1449
1450sub load_header_orig {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->load_path)
1454}
1455
1456sub load_header_temp {
1457 my ($self) = @_;
1458
1459 $self->load_header_from ($self->save_path)
1460}
1461
1462sub prepare_temp {
1463 my ($self) = @_;
1464
1465 $self->last_access ((delete $self->{last_access})
1466 || $cf::RUNTIME); #d#
1467 # safety
1468 $self->{instantiate_time} = $cf::RUNTIME
1469 if $self->{instantiate_time} > $cf::RUNTIME;
1470}
1471
1472sub prepare_orig {
1473 my ($self) = @_;
1474
1475 $self->{load_original} = 1;
1476 $self->{instantiate_time} = $cf::RUNTIME;
1477 $self->last_access ($cf::RUNTIME);
1478 $self->instantiate;
1479}
1480
1481sub load_header {
1482 my ($self) = @_;
1483
1484 if ($self->load_header_temp) {
1485 $self->prepare_temp;
1486 } else {
1487 $self->load_header_orig
1248 or return; 1488 or return;
1489 $self->prepare_orig;
1490 }
1249 1491
1250 # for better error messages only, will be overwritten 1492 $self->{deny_reset} = 1
1251 $map->path ($path); 1493 if $self->no_reset;
1252 1494
1253 $map->load_header ($path) 1495 $self->default_region (cf::region::find_by_path $self->{path})
1254 or return; 1496 unless $self->default_region;
1255 1497
1256 $map->{load_path} = $path; 1498 1
1257
1258 $map
1259} 1499}
1260 1500
1261sub find; 1501sub find;
1262sub find { 1502sub find {
1263 my ($path, $origin) = @_; 1503 my ($path, $origin) = @_;
1264 1504
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path; 1505 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 1506
1270 cf::lock_wait "map_find:$key"; 1507 cf::lock_wait "map_find:$path";
1271 1508
1272 $cf::MAP{$key} || do { 1509 $cf::MAP{$path} || do {
1273 my $guard = cf::lock_acquire "map_find:$key"; 1510 my $guard = cf::lock_acquire "map_find:$path";
1274 1511 my $map = new_from_path cf::map $path
1275 # do it the slow way
1276 my $map = try_load_header $path->save_path;
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 1512 or return;
1294 1513
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1307 1515
1308 Coro::cede; 1516 $map->load_header
1517 or return;
1309 1518
1310 if ($map->should_reset) { 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1520 # doing this can freeze the server in a sync job, obviously
1521 #$cf::WAIT_FOR_TICK->wait;
1311 $map->reset; 1522 $map->reset;
1312 undef $guard; 1523 undef $guard;
1313 $map = find $path 1524 return find $path;
1314 or return;
1315 } 1525 }
1316 1526
1317 $cf::MAP{$key} = $map 1527 $cf::MAP{$path} = $map
1318 } 1528 }
1319} 1529}
1530
1531sub pre_load { }
1532sub post_load { }
1320 1533
1321sub load { 1534sub load {
1322 my ($self) = @_; 1535 my ($self) = @_;
1323 1536
1537 local $self->{deny_reset} = 1; # loading can take a long time
1538
1324 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1542 my $guard = cf::lock_acquire "map_load:$path";
1326 1543
1327 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1328 1545
1329 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1330 1547
1331 $self->alloc; 1548 $self->alloc;
1549
1550 $self->pre_load;
1551 Coro::cede;
1552
1332 $self->load_objects ($self->{load_path}, 1) 1553 $self->_load_objects ($self->{load_path}, 1)
1333 or return; 1554 or return;
1334 1555
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1336 if delete $self->{load_original}; 1557 if delete $self->{load_original};
1337 1558
1338 if (my $uniq = $path->uniq_path) { 1559 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 1560 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 1561 if (aio_open $uniq, O_RDONLY, 0) {
1341 $self->clear_unique_items; 1562 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 1563 $self->_load_objects ($uniq, 0);
1343 } 1564 }
1344 } 1565 }
1345 1566
1346 Coro::cede; 1567 Coro::cede;
1347
1348 # now do the right thing for maps 1568 # now do the right thing for maps
1349 $self->link_multipart_objects; 1569 $self->link_multipart_objects;
1350
1351 if ($self->{path}->is_style_map) {
1352 $self->{deny_save} = 1;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons;
1358 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 1571 unless $self->difficulty;
1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1361 $self->activate; 1581 $self->activate;
1362 } 1582 }
1363 1583
1364 Coro::cede;
1365
1366 $self->in_memory (cf::MAP_IN_MEMORY); 1584 $self->in_memory (cf::MAP_IN_MEMORY);
1585 }
1586
1587 $self->post_load;
1588}
1589
1590sub customise_for {
1591 my ($self, $ob) = @_;
1592
1593 return find "~" . $ob->name . "/" . $self->{path}
1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1598
1599 $self
1600}
1601
1602# find and load all maps in the 3x3 area around a map
1603sub load_diag {
1604 my ($map) = @_;
1605
1606 my @diag; # diagonal neighbours
1607
1608 for (0 .. 3) {
1609 my $neigh = $map->tile_path ($_)
1610 or next;
1611 $neigh = find $neigh, $map
1612 or next;
1613 $neigh->load;
1614
1615 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1616 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1617 }
1618
1619 for (@diag) {
1620 my $neigh = find @$_
1621 or next;
1622 $neigh->load;
1623 }
1367} 1624}
1368 1625
1369sub find_sync { 1626sub find_sync {
1370 my ($path, $origin) = @_; 1627 my ($path, $origin) = @_;
1371 1628
1372 cf::sync_job { cf::map::find $path, $origin } 1629 cf::sync_job { find $path, $origin }
1373} 1630}
1374 1631
1375sub do_load_sync { 1632sub do_load_sync {
1376 my ($map) = @_; 1633 my ($map) = @_;
1377 1634
1378 cf::sync_job { $map->load }; 1635 cf::sync_job { $map->load };
1379} 1636}
1380 1637
1638our %MAP_PREFETCH;
1639our $MAP_PREFETCHER = undef;
1640
1641sub find_async {
1642 my ($path, $origin) = @_;
1643
1644 $path = normalise $path, $origin && $origin->{path};
1645
1646 if (my $map = $cf::MAP{$path}) {
1647 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1648 }
1649
1650 undef $MAP_PREFETCH{$path};
1651 $MAP_PREFETCHER ||= cf::async {
1652 while (%MAP_PREFETCH) {
1653 for my $path (keys %MAP_PREFETCH) {
1654 my $map = find $path
1655 or next;
1656 $map->load;
1657
1658 delete $MAP_PREFETCH{$path};
1659 }
1660 }
1661 undef $MAP_PREFETCHER;
1662 };
1663 $MAP_PREFETCHER->prio (6);
1664
1665 ()
1666}
1667
1381sub save { 1668sub save {
1382 my ($self) = @_; 1669 my ($self) = @_;
1383 1670
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 1671 my $lock = cf::lock_acquire "map_data:" . $self->path;
1385 1672
1386 $self->{last_save} = $cf::RUNTIME; 1673 $self->{last_save} = $cf::RUNTIME;
1387 1674
1388 return unless $self->dirty; 1675 return unless $self->dirty;
1389 1676
1390 my $save = $self->{path}->save_path; utf8::encode $save; 1677 my $save = $self->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1392 1679
1393 $self->{load_path} = $save; 1680 $self->{load_path} = $save;
1394 1681
1395 return if $self->{deny_save}; 1682 return if $self->{deny_save};
1396 1683
1399 cf::async { 1686 cf::async {
1400 $_->contr->save for $self->players; 1687 $_->contr->save for $self->players;
1401 }; 1688 };
1402 1689
1403 if ($uniq) { 1690 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1691 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES); 1692 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1406 } else { 1693 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1694 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 } 1695 }
1409} 1696}
1410 1697
1411sub swap_out { 1698sub swap_out {
1412 my ($self) = @_; 1699 my ($self) = @_;
1426 1713
1427sub reset_at { 1714sub reset_at {
1428 my ($self) = @_; 1715 my ($self) = @_;
1429 1716
1430 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel};
1432 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1433 1719
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 1722
1441 my ($self) = @_; 1727 my ($self) = @_;
1442 1728
1443 $self->reset_at <= $cf::RUNTIME 1729 $self->reset_at <= $cf::RUNTIME
1444} 1730}
1445 1731
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 1732sub reset {
1468 my ($self) = @_; 1733 my ($self) = @_;
1469 1734
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 1736
1472 return if $self->players; 1737 return if $self->players;
1473 return if $self->{path}{user_rel};#d#
1474 1738
1475 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1740
1741 $self->in_memory (cf::MAP_SWAPPED);
1742
1743 # need to save uniques path
1744 unless ($self->{deny_save}) {
1745 my $uniq = $self->uniq_path; utf8::encode $uniq;
1746
1747 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1748 if $uniq;
1749 }
1476 1750
1477 delete $cf::MAP{$self->path}; 1751 delete $cf::MAP{$self->path};
1752
1753 $self->clear;
1478 1754
1479 $_->clear_links_to ($self) for values %cf::MAP; 1755 $_->clear_links_to ($self) for values %cf::MAP;
1480 1756
1481 $self->unlink_save; 1757 $self->unlink_save;
1482 $self->destroy; 1758 $self->destroy;
1485my $nuke_counter = "aaaa"; 1761my $nuke_counter = "aaaa";
1486 1762
1487sub nuke { 1763sub nuke {
1488 my ($self) = @_; 1764 my ($self) = @_;
1489 1765
1766 delete $cf::MAP{$self->path};
1767
1768 $self->unlink_save;
1769
1770 bless $self, "cf::map";
1771 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 1772 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 1773 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 1774 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1775
1776 $cf::MAP{$self->path} = $self;
1777
1493 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1494} 1779}
1495 1780
1496sub customise_for { 1781=item $maps = cf::map::tmp_maps
1497 my ($map, $ob) = @_;
1498 1782
1499 if ($map->per_player) { 1783Returns an arrayref with all map paths of currently instantiated and saved
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1784maps. May block.
1785
1786=cut
1787
1788sub tmp_maps() {
1501 } 1789 [
1502 1790 map {
1503 $map 1791 utf8::decode $_;
1792 /\.map$/
1793 ? normalise $_
1794 : ()
1795 } @{ aio_readdir $TMPDIR or [] }
1796 ]
1504} 1797}
1505 1798
1506sub emergency_save { 1799=item $maps = cf::map::random_maps
1507 my $freeze_guard = cf::freeze_mainloop;
1508 1800
1509 warn "enter emergency perl save\n"; 1801Returns an arrayref with all map paths of currently instantiated and saved
1802random maps. May block.
1510 1803
1511 cf::sync_job { 1804=cut
1512 warn "begin emergency player save\n";
1513 $_->save for values %cf::PLAYER;
1514 warn "end emergency player save\n";
1515 1805
1516 warn "begin emergency map save\n"; 1806sub random_maps() {
1517 $_->save for values %cf::MAP; 1807 [
1518 warn "end emergency map save\n"; 1808 map {
1519 }; 1809 utf8::decode $_;
1810 /\.map$/
1811 ? normalise "?random/$_"
1812 : ()
1813 } @{ aio_readdir $RANDOMDIR or [] }
1814 ]
1815}
1520 1816
1521 warn "leave emergency perl save\n"; 1817=item cf::map::unique_maps
1818
1819Returns an arrayref of paths of all shared maps that have
1820instantiated unique items. May block.
1821
1822=cut
1823
1824sub unique_maps() {
1825 [
1826 map {
1827 utf8::decode $_;
1828 /\.map$/
1829 ? normalise $_
1830 : ()
1831 } @{ aio_readdir $UNIQUEDIR or [] }
1832 ]
1522} 1833}
1523 1834
1524package cf; 1835package cf;
1525 1836
1526=back 1837=back
1527 1838
1839=head3 cf::object
1840
1841=cut
1842
1843package cf::object;
1844
1845=over 4
1846
1847=item $ob->inv_recursive
1848
1849Returns the inventory of the object _and_ their inventories, recursively.
1850
1851=cut
1852
1853sub inv_recursive_;
1854sub inv_recursive_ {
1855 map { $_, inv_recursive_ $_->inv } @_
1856}
1857
1858sub inv_recursive {
1859 inv_recursive_ inv $_[0]
1860}
1861
1862package cf;
1863
1864=back
1528 1865
1529=head3 cf::object::player 1866=head3 cf::object::player
1530 1867
1531=over 4 1868=over 4
1532 1869
1572 1909
1573=item $player_object->enter_link 1910=item $player_object->enter_link
1574 1911
1575Freezes the player and moves him/her to a special map (C<{link}>). 1912Freezes the player and moves him/her to a special map (C<{link}>).
1576 1913
1577The player should be reaosnably safe there for short amounts of time. You 1914The player should be reasonably safe there for short amounts of time. You
1578I<MUST> call C<leave_link> as soon as possible, though. 1915I<MUST> call C<leave_link> as soon as possible, though.
1579 1916
1917Will never block.
1918
1580=item $player_object->leave_link ($map, $x, $y) 1919=item $player_object->leave_link ($map, $x, $y)
1581 1920
1582Moves the player out of the specila link map onto the given map. If the 1921Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 1922map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 1923to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 1924fails, to the emergency map position.
1586 1925
1587Might block. 1926Might block.
1588 1927
1589=cut 1928=cut
1929
1930sub link_map {
1931 unless ($LINK_MAP) {
1932 $LINK_MAP = cf::map::find "{link}"
1933 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1934 $LINK_MAP->load;
1935 }
1936
1937 $LINK_MAP
1938}
1590 1939
1591sub cf::object::player::enter_link { 1940sub cf::object::player::enter_link {
1592 my ($self) = @_; 1941 my ($self) = @_;
1593 1942
1594 $self->deactivate_recursive; 1943 $self->deactivate_recursive;
1595 1944
1596 return if $self->map == $LINK_MAP; 1945 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 1946
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1947 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 1948 if $self->map && $self->map->{path} ne "{link}";
1600 1949
1601 $self->enter_map ($LINK_MAP, 20, 20); 1950 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1602} 1951}
1603 1952
1604sub cf::object::player::leave_link { 1953sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 1954 my ($self, $map, $x, $y) = @_;
1955
1956 return unless $self->contr->active;
1606 1957
1607 my $link_pos = delete $self->{_link_pos}; 1958 my $link_pos = delete $self->{_link_pos};
1608 1959
1609 unless ($map) { 1960 unless ($map) {
1610 # restore original map position 1961 # restore original map position
1624 # use -1 or undef as default coordinates, not 0, 0 1975 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 1976 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 1977 if $x <=0 && $y <= 0;
1627 1978
1628 $map->load; 1979 $map->load;
1980 $map->load_diag;
1629 1981
1630 return unless $self->contr->active; 1982 return unless $self->contr->active;
1631 $self->activate_recursive; 1983 $self->activate_recursive;
1984
1985 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1632 $self->enter_map ($map, $x, $y); 1986 $self->enter_map ($map, $x, $y);
1633} 1987}
1634 1988
1635cf::player->attach (
1636 on_logout => sub {
1637 my ($pl) = @_;
1638
1639 # abort map switching before logout
1640 if ($pl->ob->{_link_pos}) {
1641 cf::sync_job {
1642 $pl->ob->leave_link
1643 };
1644 }
1645 },
1646 on_login => sub {
1647 my ($pl) = @_;
1648
1649 # try to abort aborted map switching on player login :)
1650 # should happen only on crashes
1651 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link;
1653 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED);
1660 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link;
1662 })->prio (2);
1663 }
1664 },
1665);
1666
1667=item $player_object->goto ($path, $x, $y) 1989=item $player_object->goto ($path, $x, $y[, $check->($map)])
1668 1990
1991Moves the player to the given map-path and coordinates by first freezing
1992her, loading and preparing them map, calling the provided $check callback
1993that has to return the map if sucecssful, and then unfreezes the player on
1994the new (success) or old (failed) map position.
1995
1669=cut 1996=cut
1997
1998our $GOTOGEN;
1670 1999
1671sub cf::object::player::goto { 2000sub cf::object::player::goto {
1672 my ($self, $path, $x, $y) = @_; 2001 my ($self, $path, $x, $y, $check) = @_;
2002
2003 # do generation counting so two concurrent goto's will be executed in-order
2004 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1673 2005
1674 $self->enter_link; 2006 $self->enter_link;
1675 2007
1676 (async { 2008 (async {
1677 $path = new cf::path $path; 2009 my $map = eval {
1678
1679 my $map = cf::map::find $path->as_string; 2010 my $map = cf::map::find $path;
2011
2012 if ($map) {
1680 $map = $map->customise_for ($self) if $map; 2013 $map = $map->customise_for ($self);
1681 2014 $map = $check->($map) if $check && $map;
1682# warn "entering ", $map->path, " at ($x, $y)\n" 2015 } else {
1683# if $map;
1684
1685 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2016 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2017 }
1686 2018
2019 $map
2020 };
2021
2022 if ($@) {
2023 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2024 LOG llevError | logBacktrace, Carp::longmess $@;
2025 }
2026
2027 if ($gen == $self->{_goto_generation}) {
2028 delete $self->{_goto_generation};
1687 $self->leave_link ($map, $x, $y); 2029 $self->leave_link ($map, $x, $y);
2030 }
1688 })->prio (1); 2031 })->prio (1);
1689} 2032}
1690 2033
1691=item $player_object->enter_exit ($exit_object) 2034=item $player_object->enter_exit ($exit_object)
1692 2035
1694 2037
1695sub parse_random_map_params { 2038sub parse_random_map_params {
1696 my ($spec) = @_; 2039 my ($spec) = @_;
1697 2040
1698 my $rmp = { # defaults 2041 my $rmp = { # defaults
1699 xsize => 10, 2042 xsize => (cf::rndm 15, 40),
1700 ysize => 10, 2043 ysize => (cf::rndm 15, 40),
2044 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2045 #layout => string,
1701 }; 2046 };
1702 2047
1703 for (split /\n/, $spec) { 2048 for (split /\n/, $spec) {
1704 my ($k, $v) = split /\s+/, $_, 2; 2049 my ($k, $v) = split /\s+/, $_, 2;
1705 2050
1709 $rmp 2054 $rmp
1710} 2055}
1711 2056
1712sub prepare_random_map { 2057sub prepare_random_map {
1713 my ($exit) = @_; 2058 my ($exit) = @_;
2059
2060 my $guard = cf::lock_acquire "exit_prepare:$exit";
1714 2061
1715 # all this does is basically replace the /! path by 2062 # all this does is basically replace the /! path by
1716 # a new random map path (?random/...) with a seed 2063 # a new random map path (?random/...) with a seed
1717 # that depends on the exit object 2064 # that depends on the exit object
1718 2065
1719 my $rmp = parse_random_map_params $exit->msg; 2066 my $rmp = parse_random_map_params $exit->msg;
1720 2067
1721 if ($exit->map) { 2068 if ($exit->map) {
1722 $rmp->{region} = $exit->map->region_name; 2069 $rmp->{region} = $exit->region->name;
1723 $rmp->{origin_map} = $exit->map->path; 2070 $rmp->{origin_map} = $exit->map->path;
1724 $rmp->{origin_x} = $exit->x; 2071 $rmp->{origin_x} = $exit->x;
1725 $rmp->{origin_y} = $exit->y; 2072 $rmp->{origin_y} = $exit->y;
1726 } 2073 }
1727 2074
1728 $rmp->{random_seed} ||= $exit->random_seed; 2075 $rmp->{random_seed} ||= $exit->random_seed;
1729 2076
1730 my $data = cf::to_json $rmp; 2077 my $data = cf::to_json $rmp;
1731 my $md5 = Digest::MD5::md5_hex $data; 2078 my $md5 = Digest::MD5::md5_hex $data;
2079 my $meta = "$RANDOMDIR/$md5.meta";
1732 2080
1733 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2081 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1734 aio_write $fh, 0, (length $data), $data, 0; 2082 aio_write $fh, 0, (length $data), $data, 0;
2083 undef $fh;
2084 aio_rename "$meta~", $meta;
1735 2085
1736 $exit->slaying ("?random/$md5"); 2086 $exit->slaying ("?random/$md5");
1737 $exit->msg (undef); 2087 $exit->msg (undef);
1738 } 2088 }
1739} 2089}
1740 2090
1741sub cf::object::player::enter_exit { 2091sub cf::object::player::enter_exit {
1742 my ($self, $exit) = @_; 2092 my ($self, $exit) = @_;
1743 2093
1744 return unless $self->type == cf::PLAYER; 2094 return unless $self->type == cf::PLAYER;
2095
2096 if ($exit->slaying eq "/!") {
2097 #TODO: this should de-fi-ni-te-ly not be a sync-job
2098 # the problem is that $exit might not survive long enough
2099 # so it needs to be done right now, right here
2100 cf::sync_job { prepare_random_map $exit };
2101 }
2102
2103 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2104 my $hp = $exit->stats->hp;
2105 my $sp = $exit->stats->sp;
1745 2106
1746 $self->enter_link; 2107 $self->enter_link;
1747 2108
1748 (async { 2109 (async {
1749 $self->deactivate_recursive; # just to be sure 2110 $self->deactivate_recursive; # just to be sure
1750 unless (eval { 2111 unless (eval {
1751 prepare_random_map $exit 2112 $self->goto ($slaying, $hp, $sp);
1752 if $exit->slaying eq "/!";
1753
1754 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1755 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1756 2113
1757 1; 2114 1;
1758 }) { 2115 }) {
1759 $self->message ("Something went wrong deep within the crossfire server. " 2116 $self->message ("Something went wrong deep within the crossfire server. "
1760 . "I'll try to bring you back to the map you were before. " 2117 . "I'll try to bring you back to the map you were before. "
1761 . "Please report this to the dungeon master", 2118 . "Please report this to the dungeon master!",
1762 cf::NDI_UNIQUE | cf::NDI_RED); 2119 cf::NDI_UNIQUE | cf::NDI_RED);
1763 2120
1764 warn "ERROR in enter_exit: $@"; 2121 warn "ERROR in enter_exit: $@";
1765 $self->leave_link; 2122 $self->leave_link;
1766 } 2123 }
1767 })->prio (1); 2124 })->prio (1);
1780 2137
1781sub cf::client::send_drawinfo { 2138sub cf::client::send_drawinfo {
1782 my ($self, $text, $flags) = @_; 2139 my ($self, $text, $flags) = @_;
1783 2140
1784 utf8::encode $text; 2141 utf8::encode $text;
1785 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2142 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1786} 2143}
1787 2144
2145=item $client->ext_event ($type, %msg)
2146
2147Sends an exti event to the client.
2148
2149=cut
2150
2151sub cf::client::ext_event($$%) {
2152 my ($self, $type, %msg) = @_;
2153
2154 $msg{msgtype} = "event_$type";
2155 $self->send_packet ("ext " . cf::to_json \%msg);
2156}
1788 2157
1789=item $success = $client->query ($flags, "text", \&cb) 2158=item $success = $client->query ($flags, "text", \&cb)
1790 2159
1791Queues a query to the client, calling the given callback with 2160Queues a query to the client, calling the given callback with
1792the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2161the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1821 # get handled first 2190 # get handled first
1822 my $queue = delete $ns->{query_queue} 2191 my $queue = delete $ns->{query_queue}
1823 or return; # be conservative, not sure how that can happen, but we saw a crash here 2192 or return; # be conservative, not sure how that can happen, but we saw a crash here
1824 2193
1825 (shift @$queue)->[1]->($msg); 2194 (shift @$queue)->[1]->($msg);
2195 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1826 2196
1827 push @{ $ns->{query_queue} }, @$queue; 2197 push @{ $ns->{query_queue} }, @$queue;
1828 2198
1829 if (@{ $ns->{query_queue} } == @$queue) { 2199 if (@{ $ns->{query_queue} } == @$queue) {
1830 if (@$queue) { 2200 if (@$queue) {
1888 2258
1889# here we export the classes and methods available to script code 2259# here we export the classes and methods available to script code
1890 2260
1891=pod 2261=pod
1892 2262
1893The following fucntions and emthods are available within a safe environment: 2263The following functions and methods are available within a safe environment:
1894 2264
1895 cf::object contr pay_amount pay_player map 2265 cf::object contr pay_amount pay_player map
1896 cf::object::player player 2266 cf::object::player player
1897 cf::player peaceful 2267 cf::player peaceful
1898 cf::map trigger 2268 cf::map trigger
1983############################################################################# 2353#############################################################################
1984 2354
1985=head2 EXTENSION DATABASE SUPPORT 2355=head2 EXTENSION DATABASE SUPPORT
1986 2356
1987Crossfire maintains a very simple database for extension use. It can 2357Crossfire maintains a very simple database for extension use. It can
1988currently store anything that can be serialised using Storable, which 2358currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1989excludes objects. 2359convert to/from binary).
1990 2360
1991The parameter C<$family> should best start with the name of the extension 2361The parameter C<$family> should best start with the name of the extension
1992using it, it should be unique. 2362using it, it should be unique.
1993 2363
1994=over 4 2364=over 4
1995 2365
1996=item $hashref = cf::db_get $family
1997
1998Return a hashref for use by the extension C<$family>, which can be
1999modified. After modifications, you have to call C<cf::db_dirty> or
2000C<cf::db_sync>.
2001
2002=item $value = cf::db_get $family => $key 2366=item $value = cf::db_get $family => $key
2003 2367
2004Returns a single value from the database 2368Returns a single value from the database.
2005
2006=item cf::db_put $family => $hashref
2007
2008Stores the given family hashref into the database. Updates are delayed, if
2009you want the data to be synced to disk immediately, use C<cf::db_sync>.
2010 2369
2011=item cf::db_put $family => $key => $value 2370=item cf::db_put $family => $key => $value
2012 2371
2013Stores the given C<$value> in the family hash. Updates are delayed, if you 2372Stores the given C<$value> in the family.
2014want the data to be synced to disk immediately, use C<cf::db_sync>.
2015
2016=item cf::db_dirty
2017
2018Marks the database as dirty, to be updated at a later time.
2019
2020=item cf::db_sync
2021
2022Immediately write the database to disk I<if it is dirty>.
2023 2373
2024=cut 2374=cut
2025 2375
2026our $DB; 2376our $DB;
2027 2377
2028{ 2378sub db_init {
2029 my $path = cf::localdir . "/database.pst"; 2379 unless ($DB) {
2380 $DB = BDB::db_create $DB_ENV;
2030 2381
2031 sub db_load() { 2382 cf::sync_job {
2032 $DB = stat $path ? Storable::retrieve $path : { }; 2383 eval {
2033 } 2384 $DB->set_flags (BDB::CHKSUM);
2034 2385
2035 my $pid; 2386 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2036 2387 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2037 sub db_save() { 2388 cf::cleanup "db_open(db): $!" if $!;
2038 waitpid $pid, 0 if $pid; 2389 };
2039 if (0 == ($pid = fork)) { 2390 cf::cleanup "db_open(db): $@" if $@;
2040 $DB->{_meta}{version} = 1;
2041 Storable::nstore $DB, "$path~";
2042 rename "$path~", $path;
2043 cf::_exit 0 if defined $pid;
2044 } 2391 };
2045 }
2046
2047 my $dirty;
2048
2049 sub db_sync() {
2050 db_save if $dirty;
2051 undef $dirty;
2052 }
2053
2054 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2055 db_sync;
2056 }); 2392 }
2393}
2057 2394
2058 sub db_dirty() {
2059 $dirty = 1;
2060 $idle->start;
2061 }
2062
2063 sub db_get($;$) { 2395sub db_get($$) {
2064 @_ >= 2 2396 my $key = "$_[0]/$_[1]";
2065 ? $DB->{$_[0]}{$_[1]}
2066 : ($DB->{$_[0]} ||= { })
2067 }
2068 2397
2398 cf::sync_job {
2399 BDB::db_get $DB, undef, $key, my $data;
2400
2401 $! ? ()
2402 : $data
2403 }
2404}
2405
2069 sub db_put($$;$) { 2406sub db_put($$$) {
2070 if (@_ >= 3) { 2407 BDB::dbreq_pri 4;
2071 $DB->{$_[0]}{$_[1]} = $_[2]; 2408 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2072 } else { 2409}
2073 $DB->{$_[0]} = $_[1];
2074 }
2075 db_dirty;
2076 }
2077 2410
2078 cf::global->attach ( 2411=item cf::cache $id => [$paths...], $processversion => $process
2079 prio => 10000, 2412
2080 on_cleanup => sub { 2413Generic caching function that returns the value of the resource $id,
2081 db_sync; 2414caching and regenerating as required.
2415
2416This function can block.
2417
2418=cut
2419
2420sub cache {
2421 my ($id, $src, $processversion, $process) = @_;
2422
2423 my $meta =
2424 join "\x00",
2425 $processversion,
2426 map {
2427 aio_stat $_
2428 and Carp::croak "$_: $!";
2429
2430 ($_, (stat _)[7,9])
2431 } @$src;
2432
2433 my $dbmeta = db_get cache => "$id/meta";
2434 if ($dbmeta ne $meta) {
2435 # changed, we may need to process
2436
2437 my @data;
2438 my $md5;
2439
2440 for (0 .. $#$src) {
2441 0 <= aio_load $src->[$_], $data[$_]
2442 or Carp::croak "$src->[$_]: $!";
2082 }, 2443 }
2083 ); 2444
2445 # if processing is expensive, check
2446 # checksum first
2447 if (1) {
2448 $md5 =
2449 join "\x00",
2450 $processversion,
2451 map {
2452 Coro::cede;
2453 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2454 } 0.. $#$src;
2455
2456
2457 my $dbmd5 = db_get cache => "$id/md5";
2458 if ($dbmd5 eq $md5) {
2459 db_put cache => "$id/meta", $meta;
2460
2461 return db_get cache => "$id/data";
2462 }
2463 }
2464
2465 my $t1 = Time::HiRes::time;
2466 my $data = $process->(\@data);
2467 my $t2 = Time::HiRes::time;
2468
2469 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2470
2471 db_put cache => "$id/data", $data;
2472 db_put cache => "$id/md5" , $md5;
2473 db_put cache => "$id/meta", $meta;
2474
2475 return $data;
2476 }
2477
2478 db_get cache => "$id/data"
2479}
2480
2481=item fork_call { }, $args
2482
2483Executes the given code block with the given arguments in a seperate
2484process, returning the results. Everything must be serialisable with
2485Coro::Storable. May, of course, block. Note that the executed sub may
2486never block itself or use any form of Event handling.
2487
2488=cut
2489
2490sub fork_call(&@) {
2491 my ($cb, @args) = @_;
2492
2493# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2494# or die "socketpair: $!";
2495 pipe my $fh1, my $fh2
2496 or die "pipe: $!";
2497
2498 if (my $pid = fork) {
2499 close $fh2;
2500
2501 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2502 $res = Coro::Storable::thaw $res;
2503
2504 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2505
2506 die $$res unless "ARRAY" eq ref $res;
2507
2508 return wantarray ? @$res : $res->[-1];
2509 } else {
2510 reset_signals;
2511 local $SIG{__WARN__};
2512 local $SIG{__DIE__};
2513 eval {
2514 close $fh1;
2515
2516 my @res = eval { $cb->(@args) };
2517 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2518 };
2519
2520 warn $@ if $@;
2521 _exit 0;
2522 }
2084} 2523}
2085 2524
2086############################################################################# 2525#############################################################################
2087# the server's main() 2526# the server's init and main functions
2527
2528sub load_facedata($) {
2529 my ($path) = @_;
2530
2531 warn "loading facedata from $path\n";
2532
2533 my $facedata;
2534 0 < aio_load $path, $facedata
2535 or die "$path: $!";
2536
2537 $facedata = Coro::Storable::thaw $facedata;
2538
2539 $facedata->{version} == 2
2540 or cf::cleanup "$path: version mismatch, cannot proceed.";
2541
2542 {
2543 my $faces = $facedata->{faceinfo};
2544
2545 while (my ($face, $info) = each %$faces) {
2546 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2547 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2548 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2549 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2550 Coro::cede;
2551 }
2552
2553 while (my ($face, $info) = each %$faces) {
2554 next unless $info->{smooth};
2555 my $idx = cf::face::find $face
2556 or next;
2557 if (my $smooth = cf::face::find $info->{smooth}) {
2558 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2559 } else {
2560 warn "smooth face '$info->{smooth}' not found for face '$face'";
2561 }
2562 Coro::cede;
2563 }
2564 }
2565
2566 {
2567 my $anims = $facedata->{animinfo};
2568
2569 while (my ($anim, $info) = each %$anims) {
2570 cf::anim::set $anim, $info->{frames}, $info->{facings};
2571 Coro::cede;
2572 }
2573
2574 cf::anim::invalidate_all; # d'oh
2575 }
2576
2577 1
2578}
2579
2580sub reload_regions {
2581 load_resource_file "$MAPDIR/regions"
2582 or die "unable to load regions file\n";
2583}
2584
2585sub reload_facedata {
2586 load_facedata "$DATADIR/facedata"
2587 or die "unable to load facedata\n";
2588}
2589
2590sub reload_archetypes {
2591 load_resource_file "$DATADIR/archetypes"
2592 or die "unable to load archetypes\n";
2593}
2594
2595sub reload_treasures {
2596 load_resource_file "$DATADIR/treasures"
2597 or die "unable to load treasurelists\n";
2598}
2599
2600sub reload_resources {
2601 warn "reloading resource files...\n";
2602
2603 reload_regions;
2604 reload_facedata;
2605 #reload_archetypes;#d#
2606 reload_archetypes;
2607 reload_treasures;
2608
2609 warn "finished reloading resource files\n";
2610}
2611
2612sub init {
2613 reload_resources;
2614}
2088 2615
2089sub cfg_load { 2616sub cfg_load {
2090 open my $fh, "<:utf8", cf::confdir . "/config" 2617 open my $fh, "<:utf8", "$CONFDIR/config"
2091 or return; 2618 or return;
2092 2619
2093 local $/; 2620 local $/;
2094 *CFG = YAML::Syck::Load <$fh>; 2621 *CFG = YAML::Syck::Load <$fh>;
2095 2622
2109 2636
2110sub main { 2637sub main {
2111 # we must not ever block the main coroutine 2638 # we must not ever block the main coroutine
2112 local $Coro::idle = sub { 2639 local $Coro::idle = sub {
2113 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2640 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2641 (async {
2114 async { Event::one_event }; 2642 Event::one_event;
2643 })->prio (Coro::PRIO_MAX);
2115 }; 2644 };
2116 2645
2117 cfg_load; 2646 cfg_load;
2118 db_load; 2647 db_init;
2119 load_extensions; 2648 load_extensions;
2649
2650 $TICK_WATCHER->start;
2120 Event::loop; 2651 Event::loop;
2121} 2652}
2122 2653
2123############################################################################# 2654#############################################################################
2124# initialisation 2655# initialisation and cleanup
2125 2656
2657# install some emergency cleanup handlers
2658BEGIN {
2659 for my $signal (qw(INT HUP TERM)) {
2660 Event->signal (
2661 reentrant => 0,
2662 data => WF_AUTOCANCEL,
2663 signal => $signal,
2664 prio => 0,
2665 cb => sub {
2666 cf::cleanup "SIG$signal";
2667 },
2668 );
2669 }
2670}
2671
2672sub emergency_save() {
2673 my $freeze_guard = cf::freeze_mainloop;
2674
2675 warn "enter emergency perl save\n";
2676
2677 cf::sync_job {
2678 # use a peculiar iteration method to avoid tripping on perl
2679 # refcount bugs in for. also avoids problems with players
2680 # and maps saved/destroyed asynchronously.
2681 warn "begin emergency player save\n";
2682 for my $login (keys %cf::PLAYER) {
2683 my $pl = $cf::PLAYER{$login} or next;
2684 $pl->valid or next;
2685 $pl->save;
2686 }
2687 warn "end emergency player save\n";
2688
2689 warn "begin emergency map save\n";
2690 for my $path (keys %cf::MAP) {
2691 my $map = $cf::MAP{$path} or next;
2692 $map->valid or next;
2693 $map->save;
2694 }
2695 warn "end emergency map save\n";
2696
2697 warn "begin emergency database checkpoint\n";
2698 BDB::db_env_txn_checkpoint $DB_ENV;
2699 warn "end emergency database checkpoint\n";
2700 };
2701
2702 warn "leave emergency perl save\n";
2703}
2704
2705sub post_cleanup {
2706 my ($make_core) = @_;
2707
2708 warn Carp::longmess "post_cleanup backtrace"
2709 if $make_core;
2710}
2711
2126sub reload() { 2712sub do_reload_perl() {
2127 # can/must only be called in main 2713 # can/must only be called in main
2128 if ($Coro::current != $Coro::main) { 2714 if ($Coro::current != $Coro::main) {
2129 warn "can only reload from main coroutine\n"; 2715 warn "can only reload from main coroutine";
2130 return; 2716 return;
2131 } 2717 }
2132 2718
2133 warn "reloading..."; 2719 warn "reloading...";
2134 2720
2135 my $guard = freeze_mainloop; 2721 warn "entering sync_job";
2722
2723 cf::sync_job {
2724 cf::write_runtime; # external watchdog should not bark
2136 cf::emergency_save; 2725 cf::emergency_save;
2726 cf::write_runtime; # external watchdog should not bark
2137 2727
2138 eval { 2728 warn "syncing database to disk";
2729 BDB::db_env_txn_checkpoint $DB_ENV;
2730
2139 # if anything goes wrong in here, we should simply crash as we already saved 2731 # if anything goes wrong in here, we should simply crash as we already saved
2140 2732
2141 # cancel all watchers 2733 warn "cancelling all WF_AUTOCANCEL watchers";
2142 for (Event::all_watchers) { 2734 for (Event::all_watchers) {
2143 $_->cancel if $_->data & WF_AUTOCANCEL; 2735 $_->cancel if $_->data & WF_AUTOCANCEL;
2144 } 2736 }
2145 2737
2738 warn "flushing outstanding aio requests";
2739 for (;;) {
2740 BDB::flush;
2741 IO::AIO::flush;
2742 Coro::cede;
2743 last unless IO::AIO::nreqs || BDB::nreqs;
2744 warn "iterate...";
2745 }
2746
2747 ++$RELOAD;
2748
2146 # cancel all extension coros 2749 warn "cancelling all extension coros";
2147 $_->cancel for values %EXT_CORO; 2750 $_->cancel for values %EXT_CORO;
2148 %EXT_CORO = (); 2751 %EXT_CORO = ();
2149 2752
2150 # unload all extensions 2753 warn "removing commands";
2151 for (@exts) { 2754 %COMMAND = ();
2755
2756 warn "removing ext commands";
2757 %EXTCMD = ();
2758
2759 warn "unloading/nuking all extensions";
2760 for my $pkg (@EXTS) {
2152 warn "unloading <$_>"; 2761 warn "... unloading $pkg";
2153 unload_extension $_; 2762
2763 if (my $cb = $pkg->can ("unload")) {
2764 eval {
2765 $cb->($pkg);
2766 1
2767 } or warn "$pkg unloaded, but with errors: $@";
2154 } 2768 }
2155 2769
2770 warn "... nuking $pkg";
2771 Symbol::delete_package $pkg;
2772 }
2773
2156 # unload all modules loaded from $LIBDIR 2774 warn "unloading all perl modules loaded from $LIBDIR";
2157 while (my ($k, $v) = each %INC) { 2775 while (my ($k, $v) = each %INC) {
2158 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2776 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2159 2777
2160 warn "removing <$k>"; 2778 warn "... unloading $k";
2161 delete $INC{$k}; 2779 delete $INC{$k};
2162 2780
2163 $k =~ s/\.pm$//; 2781 $k =~ s/\.pm$//;
2164 $k =~ s/\//::/g; 2782 $k =~ s/\//::/g;
2165 2783
2168 } 2786 }
2169 2787
2170 Symbol::delete_package $k; 2788 Symbol::delete_package $k;
2171 } 2789 }
2172 2790
2173 # sync database to disk
2174 cf::db_sync;
2175 IO::AIO::flush;
2176
2177 # get rid of safe::, as good as possible 2791 warn "getting rid of safe::, as good as possible";
2178 Symbol::delete_package "safe::$_" 2792 Symbol::delete_package "safe::$_"
2179 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2793 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2180 2794
2181 # remove register_script_function callbacks
2182 # TODO
2183
2184 # unload cf.pm "a bit" 2795 warn "unloading cf.pm \"a bit\"";
2185 delete $INC{"cf.pm"}; 2796 delete $INC{"cf.pm"};
2797 delete $INC{"cf/pod.pm"};
2186 2798
2187 # don't, removes xs symbols, too, 2799 # don't, removes xs symbols, too,
2188 # and global variables created in xs 2800 # and global variables created in xs
2189 #Symbol::delete_package __PACKAGE__; 2801 #Symbol::delete_package __PACKAGE__;
2190 2802
2191 # reload cf.pm 2803 warn "unload completed, starting to reload now";
2804
2192 warn "reloading cf.pm"; 2805 warn "reloading cf.pm";
2193 require cf; 2806 require cf;
2194 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2807 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2195 2808
2196 # load config and database again 2809 warn "loading config and database again";
2197 cf::cfg_load; 2810 cf::cfg_load;
2198 cf::db_load;
2199 2811
2200 # load extensions
2201 warn "load extensions"; 2812 warn "loading extensions";
2202 cf::load_extensions; 2813 cf::load_extensions;
2203 2814
2204 # reattach attachments to objects 2815 warn "reattaching attachments to objects/players";
2205 warn "reattach"; 2816 _global_reattach; # objects, sockets
2206 _global_reattach; 2817 warn "reattaching attachments to maps";
2207 reattach $_ for values %MAP; 2818 reattach $_ for values %MAP;
2208 }; 2819 warn "reattaching attachments to players";
2820 reattach $_ for values %PLAYER;
2209 2821
2210 if ($@) { 2822 warn "leaving sync_job";
2823
2824 1
2825 } or do {
2211 warn $@; 2826 warn $@;
2212 warn "error while reloading, exiting."; 2827 warn "error while reloading, exiting.";
2213 exit 1; 2828 exit 1;
2214 } 2829 };
2215 2830
2216 warn "reloaded successfully"; 2831 warn "reloaded";
2217}; 2832};
2218 2833
2219############################################################################# 2834our $RELOAD_WATCHER; # used only during reload
2220 2835
2221unless ($LINK_MAP) { 2836sub reload_perl() {
2222 $LINK_MAP = cf::map::new; 2837 # doing reload synchronously and two reloads happen back-to-back,
2838 # coro crashes during coro_state_free->destroy here.
2223 2839
2224 $LINK_MAP->width (41); 2840 $RELOAD_WATCHER ||= Event->timer (
2225 $LINK_MAP->height (41); 2841 reentrant => 0,
2226 $LINK_MAP->alloc;
2227 $LINK_MAP->path ("{link}");
2228 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2229 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2230
2231 # dirty hack because... archetypes are not yet loaded
2232 Event->timer (
2233 after => 10, 2842 after => 0,
2843 data => WF_AUTOCANCEL,
2234 cb => sub { 2844 cb => sub {
2235 $_[0]->w->cancel; 2845 do_reload_perl;
2236 2846 undef $RELOAD_WATCHER;
2237 # provide some exits "home"
2238 my $exit = cf::object::new "exit";
2239
2240 $exit->slaying ($EMERGENCY_POSITION->[0]);
2241 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2242 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2243
2244 $LINK_MAP->insert ($exit->clone, 19, 19);
2245 $LINK_MAP->insert ($exit->clone, 19, 20);
2246 $LINK_MAP->insert ($exit->clone, 19, 21);
2247 $LINK_MAP->insert ($exit->clone, 20, 19);
2248 $LINK_MAP->insert ($exit->clone, 20, 21);
2249 $LINK_MAP->insert ($exit->clone, 21, 19);
2250 $LINK_MAP->insert ($exit->clone, 21, 20);
2251 $LINK_MAP->insert ($exit->clone, 21, 21);
2252
2253 $exit->destroy;
2254 }); 2847 },
2255 2848 );
2256 $LINK_MAP->{deny_save} = 1;
2257 $LINK_MAP->{deny_reset} = 1;
2258
2259 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2260} 2849}
2261
2262register "<global>", __PACKAGE__;
2263 2850
2264register_command "reload" => sub { 2851register_command "reload" => sub {
2265 my ($who, $arg) = @_; 2852 my ($who, $arg) = @_;
2266 2853
2267 if ($who->flag (FLAG_WIZ)) { 2854 if ($who->flag (FLAG_WIZ)) {
2268 $who->message ("start of reload.");
2269 reload;
2270 $who->message ("end of reload."); 2855 $who->message ("reloading server.");
2856 async { reload_perl };
2271 } 2857 }
2272}; 2858};
2273 2859
2274unshift @INC, $LIBDIR; 2860unshift @INC, $LIBDIR;
2275 2861
2862my $bug_warning = 0;
2863
2864our @WAIT_FOR_TICK;
2865our @WAIT_FOR_TICK_BEGIN;
2866
2867sub wait_for_tick {
2868 return unless $TICK_WATCHER->is_active;
2869 return if $Coro::current == $Coro::main;
2870
2871 my $signal = new Coro::Signal;
2872 push @WAIT_FOR_TICK, $signal;
2873 $signal->wait;
2874}
2875
2876sub wait_for_tick_begin {
2877 return unless $TICK_WATCHER->is_active;
2878 return if $Coro::current == $Coro::main;
2879
2880 my $signal = new Coro::Signal;
2881 push @WAIT_FOR_TICK_BEGIN, $signal;
2882 $signal->wait;
2883}
2884
2885 my $min = 1e6;#d#
2886 my $avg = 10;
2276$TICK_WATCHER = Event->timer ( 2887$TICK_WATCHER = Event->timer (
2277 reentrant => 0, 2888 reentrant => 0,
2889 parked => 1,
2278 prio => 0, 2890 prio => 0,
2279 at => $NEXT_TICK || $TICK, 2891 at => $NEXT_TICK || $TICK,
2280 data => WF_AUTOCANCEL, 2892 data => WF_AUTOCANCEL,
2281 cb => sub { 2893 cb => sub {
2894 if ($Coro::current != $Coro::main) {
2895 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2896 unless ++$bug_warning > 10;
2897 return;
2898 }
2899
2900 $NOW = $tick_start = Event::time;
2901
2282 cf::server_tick; # one server iteration 2902 cf::server_tick; # one server iteration
2903
2904 0 && sync_job {#d#
2905 for(1..10) {
2906 my $t = Event::time;
2907 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2908 or die;
2909
2910 $map->width (50);
2911 $map->height (50);
2912 $map->alloc;
2913 $map->_load_objects ("/tmp/x.map", 1);
2914 my $t = Event::time - $t;
2915
2916 #next unless $t < 0.0013;#d#
2917 if ($t < $min) {
2918 $min = $t;
2919 }
2920 $avg = $avg * 0.99 + $t * 0.01;
2921 }
2922 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2923 exit 0;
2924 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2925 };
2926
2283 $RUNTIME += $TICK; 2927 $RUNTIME += $TICK;
2284 $NEXT_TICK += $TICK; 2928 $NEXT_TICK += $TICK;
2285 2929
2930 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2931 $NEXT_RUNTIME_WRITE = $NOW + 10;
2932 Coro::async_pool {
2933 write_runtime
2934 or warn "ERROR: unable to write runtime file: $!";
2935 };
2936 }
2937
2938# my $AFTER = Event::time;
2939# warn $AFTER - $NOW;#d#
2940
2941 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2942 $sig->send;
2943 }
2944 while (my $sig = shift @WAIT_FOR_TICK) {
2945 $sig->send;
2946 }
2947
2948 $NOW = Event::time;
2949
2286 # if we are delayed by four ticks or more, skip them all 2950 # if we are delayed by four ticks or more, skip them all
2287 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2951 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2288 2952
2289 $TICK_WATCHER->at ($NEXT_TICK); 2953 $TICK_WATCHER->at ($NEXT_TICK);
2290 $TICK_WATCHER->start; 2954 $TICK_WATCHER->start;
2955
2956 $LOAD = ($NOW - $tick_start) / $TICK;
2957 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2958
2959 _post_tick;
2960
2961
2291 }, 2962 },
2292); 2963);
2293 2964
2965{
2294IO::AIO::max_poll_time $TICK * 0.2; 2966 BDB::max_poll_time $TICK * 0.1;
2295 2967 $BDB_POLL_WATCHER = Event->io (
2296Event->io ( 2968 reentrant => 0,
2297 fd => IO::AIO::poll_fileno, 2969 fd => BDB::poll_fileno,
2298 poll => 'r', 2970 poll => 'r',
2299 prio => 5, 2971 prio => 0,
2300 data => WF_AUTOCANCEL,
2301 cb => \&IO::AIO::poll_cb,
2302);
2303
2304Event->timer (
2305 data => WF_AUTOCANCEL, 2972 data => WF_AUTOCANCEL,
2306 after => 0, 2973 cb => \&BDB::poll_cb,
2307 interval => 10, 2974 );
2308 cb => sub { 2975 BDB::min_parallel 8;
2309 (Coro::unblock_sub { 2976
2310 write_runtime 2977 BDB::set_sync_prepare {
2311 or warn "ERROR: unable to write runtime file: $!"; 2978 my $status;
2979 my $current = $Coro::current;
2980 (
2981 sub {
2982 $status = $!;
2983 $current->ready; undef $current;
2984 },
2985 sub {
2986 Coro::schedule while defined $current;
2987 $! = $status;
2988 },
2989 )
2990 };
2991
2992 unless ($DB_ENV) {
2993 $DB_ENV = BDB::db_env_create;
2994
2995 cf::sync_job {
2996 eval {
2997 BDB::db_env_open
2998 $DB_ENV,
2999 $BDBDIR,
3000 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3001 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3002 0666;
3003
3004 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3005
3006 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3007 $DB_ENV->set_lk_detect;
3008 };
3009
3010 cf::cleanup "db_env_open(db): $@" if $@;
2312 })->(); 3011 };
2313 }, 3012 }
2314); 3013}
3014
3015{
3016 IO::AIO::min_parallel 8;
3017
3018 undef $Coro::AIO::WATCHER;
3019 IO::AIO::max_poll_time $TICK * 0.1;
3020 $AIO_POLL_WATCHER = Event->io (
3021 reentrant => 0,
3022 data => WF_AUTOCANCEL,
3023 fd => IO::AIO::poll_fileno,
3024 poll => 'r',
3025 prio => 6,
3026 cb => \&IO::AIO::poll_cb,
3027 );
3028}
3029
3030my $_log_backtrace;
3031
3032sub _log_backtrace {
3033 my ($msg, @addr) = @_;
3034
3035 $msg =~ s/\n//;
3036
3037 # limit the # of concurrent backtraces
3038 if ($_log_backtrace < 2) {
3039 ++$_log_backtrace;
3040 async {
3041 my @bt = fork_call {
3042 @addr = map { sprintf "%x", $_ } @addr;
3043 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3044 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3045 or die "addr2line: $!";
3046
3047 my @funcs;
3048 my @res = <$fh>;
3049 chomp for @res;
3050 while (@res) {
3051 my ($func, $line) = splice @res, 0, 2, ();
3052 push @funcs, "[$func] $line";
3053 }
3054
3055 @funcs
3056 };
3057
3058 LOG llevInfo, "[ABT] $msg\n";
3059 LOG llevInfo, "[ABT] $_\n" for @bt;
3060 --$_log_backtrace;
3061 };
3062 } else {
3063 LOG llevInfo, "[ABT] $msg\n";
3064 LOG llevInfo, "[ABT] [suppressed]\n";
3065 }
3066}
3067
3068# load additional modules
3069use cf::pod;
2315 3070
2316END { cf::emergency_save } 3071END { cf::emergency_save }
2317 3072
23181 30731
2319 3074

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