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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.148 by root, Mon Jan 8 12:39:16 2007 UTC vs.
Revision 1.456 by root, Tue Sep 30 04:00:35 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.32 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 74
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 76
35our %COMMAND = (); 77our %COMMAND = ();
36our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
38 85
86our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 87our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 88
42our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
43our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 107our $NEXT_TICK;
45our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
46 114
47our %CFG; 115our %CFG;
48 116
49our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 118our $RUNTIME;
119our $NOW;
51 120
52our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 123our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 124
56our %EXT_CORO; # coroutines bound to extensions 125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
57 134
58binmode STDOUT; 135binmode STDOUT;
59binmode STDERR; 136binmode STDERR;
60 137
61# read virtual server time, if available 138# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 139unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 140 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 141 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 142 $RUNTIME = <$fh> + 0.;
66} 143}
67 144
68mkdir cf::localdir; 145mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 147
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 148our $EMERGENCY_POSITION;
149
150sub cf::map::normalise;
77 151
78############################################################################# 152#############################################################################
79 153
80=head2 GLOBAL VARIABLES 154=head2 GLOBAL VARIABLES
81 155
88=item $cf::RUNTIME 162=item $cf::RUNTIME
89 163
90The time this server has run, starts at 0 and is increased by $cf::TICK on 164The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 165every server tick.
92 166
93=item $cf::LIBDIR 167=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
168$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
169$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 170
95The perl library directory, where extensions and cf-specific modules can 171Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 172directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
173unique-items directory, player file directory, random maps directory and
174database environment.
97 175
98=item $cf::NOW 176=item $cf::NOW
99 177
100The time of the last (current) server tick. 178The time of the last (current) server tick.
101 179
102=item $cf::TICK 180=item $cf::TICK
103 181
104The interval between server ticks, in seconds. 182The interval between server ticks, in seconds.
105 183
184=item $cf::LOADAVG
185
186The current CPU load on the server (alpha-smoothed), as a value between 0
187(none) and 1 (overloaded), indicating how much time is spent on processing
188objects per tick. Healthy values are < 0.5.
189
190=item $cf::LOAD
191
192The raw value load value from the last tick.
193
106=item %cf::CFG 194=item %cf::CFG
107 195
108Configuration for the server, loaded from C</etc/crossfire/config>, or 196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 197from wherever your confdir points to.
198
199=item cf::wait_for_tick, cf::wait_for_tick_begin
200
201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
202returns directly I<after> the tick processing (and consequently, can only wake one process
203per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
204
205=item @cf::INVOKE_RESULTS
206
207This array contains the results of the last C<invoke ()> call. When
208C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
209that call.
110 210
111=back 211=back
112 212
113=cut 213=cut
114 214
115BEGIN { 215BEGIN {
116 *CORE::GLOBAL::warn = sub { 216 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 217 my $msg = join "", @_;
118 utf8::encode $msg;
119 218
120 $msg .= "\n" 219 $msg .= "\n"
121 unless $msg =~ /\n$/; 220 unless $msg =~ /\n$/;
122 221
222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
223
123 LOG llevError, $msg; 224 LOG llevError, $msg;
124 }; 225 };
125} 226}
227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
126 242
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 247@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
248@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 249@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 250
134# we bless all objects into (empty) derived classes to force a method lookup 251# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 252# within the Safe compartment.
136for my $pkg (qw( 253for my $pkg (qw(
137 cf::global cf::attachable 254 cf::global cf::attachable
138 cf::object cf::object::player 255 cf::object cf::object::player
139 cf::client cf::player 256 cf::client cf::player
140 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
141 cf::map cf::party cf::region 259 cf::party cf::region
142)) { 260)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 262}
146 263
147$Event::DIED = sub { 264$EV::DIED = sub {
148 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
149}; 266};
150 267
151my %ext_pkg; 268#############################################################################
152my @exts;
153my @hook;
154 269
155=head2 UTILITY FUNCTIONS 270=head2 UTILITY FUNCTIONS
156 271
157=over 4 272=over 4
158 273
159=cut 274=item dumpval $ref
160 275
161use JSON::Syck (); # TODO# replace by JSON::PC once working 276=cut
162 277
278sub dumpval {
279 eval {
280 local $SIG{__DIE__};
281 my $d;
282 if (1) {
283 $d = new Data::Dumper([$_[0]], ["*var"]);
284 $d->Terse(1);
285 $d->Indent(2);
286 $d->Quotekeys(0);
287 $d->Useqq(1);
288 #$d->Bless(...);
289 $d->Seen($_[1]) if @_ > 1;
290 $d = $d->Dump();
291 }
292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
293 $d
294 } || "[unable to dump $_[0]: '$@']";
295}
296
163=item $ref = cf::from_json $json 297=item $ref = cf::decode_json $json
164 298
165Converts a JSON string into the corresponding perl data structure. 299Converts a JSON string into the corresponding perl data structure.
166 300
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 301=item $json = cf::encode_json $ref
175 302
176Converts a perl data structure into its JSON representation. 303Converts a perl data structure into its JSON representation.
177 304
178=cut 305=cut
179 306
180sub to_json($) { 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 308
182 JSON::Syck::Dump $_[0] 309sub encode_json($) { $json_coder->encode ($_[0]) }
310sub decode_json($) { $json_coder->decode ($_[0]) }
311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
183} 324}
184 325
185=item cf::lock_wait $string 326=item cf::lock_wait $string
186 327
187Wait until the given lock is available. See cf::lock_acquire. 328Wait until the given lock is available. See cf::lock_acquire.
191Wait until the given lock is available and then acquires it and returns 332Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 333a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 334for example when the coroutine gets canceled), the lock is automatically
194returned. 335returned.
195 336
337Locks are *not* recursive, locking from the same coro twice results in a
338deadlocked coro.
339
196Lock names should begin with a unique identifier (for example, cf::map::find 340Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 341uses map_find and cf::map::load uses map_load).
198 342
343=item $locked = cf::lock_active $string
344
345Return true if the lock is currently active, i.e. somebody has locked it.
346
199=cut 347=cut
200 348
201our %LOCK; 349our %LOCK;
350our %LOCKER;#d#
202 351
203sub lock_wait($) { 352sub lock_wait($) {
204 my ($key) = @_; 353 my ($key) = @_;
205 354
355 if ($LOCKER{$key} == $Coro::current) {#d#
356 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
357 return;#d#
358 }#d#
359
206 # wait for lock, if any 360 # wait for lock, if any
207 while ($LOCK{$key}) { 361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
208 push @{ $LOCK{$key} }, $Coro::current; 363 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule; 364 Coro::schedule;
210 } 365 }
211} 366}
212 367
215 370
216 # wait, to be sure we are not locked 371 # wait, to be sure we are not locked
217 lock_wait $key; 372 lock_wait $key;
218 373
219 $LOCK{$key} = []; 374 $LOCK{$key} = [];
375 $LOCKER{$key} = $Coro::current;#d#
220 376
221 Coro::guard { 377 Coro::guard {
378 delete $LOCKER{$key};#d#
222 # wake up all waiters, to be on the safe side 379 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 380 $_->ready for @{ delete $LOCK{$key} };
224 } 381 }
225} 382}
226 383
384sub lock_active($) {
385 my ($key) = @_;
386
387 ! ! $LOCK{$key}
388}
389
227sub freeze_mainloop { 390sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 391 tick_inhibit_inc;
229 392
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 393 Coro::guard \&tick_inhibit_dec;
231 $TICK_WATCHER->stop; 394}
232 $guard 395
396=item cf::periodic $interval, $cb
397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
409}
410
411=item cf::get_slot $time[, $priority[, $name]]
412
413Allocate $time seconds of blocking CPU time at priority C<$priority>:
414This call blocks and returns only when you have at least C<$time> seconds
415of cpu time till the next tick. The slot is only valid till the next cede.
416
417The optional C<$name> can be used to identify the job to run. It might be
418used for statistical purposes and should identify the same time-class.
419
420Useful for short background jobs.
421
422=cut
423
424our @SLOT_QUEUE;
425our $SLOT_QUEUE;
426
427$SLOT_QUEUE->cancel if $SLOT_QUEUE;
428$SLOT_QUEUE = Coro::async {
429 $Coro::current->desc ("timeslot manager");
430
431 my $signal = new Coro::Signal;
432
433 while () {
434 next_job:
435 my $avail = cf::till_tick;
436 if ($avail > 0.01) {
437 for (0 .. $#SLOT_QUEUE) {
438 if ($SLOT_QUEUE[$_][0] < $avail) {
439 my $job = splice @SLOT_QUEUE, $_, 1, ();
440 $job->[2]->send;
441 Coro::cede;
442 goto next_job;
443 }
444 }
445 }
446
447 if (@SLOT_QUEUE) {
448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
449 push @cf::WAIT_FOR_TICK, $signal;
450 $signal->wait;
451 } else {
452 Coro::schedule;
453 }
454 }
455};
456
457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
460 my ($time, $pri, $name) = @_;
461
462 $time = $TICK * .6 if $time > $TICK * .6;
463 my $sig = new Coro::Signal;
464
465 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
466 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
467 $SLOT_QUEUE->ready;
468 $sig->wait;
233} 469}
234 470
235=item cf::async { BLOCK } 471=item cf::async { BLOCK }
236 472
237Currently the same as Coro::async_pool, meaning you cannot use 473Currently the same as Coro::async_pool, meaning you cannot use
242 478
243BEGIN { *async = \&Coro::async_pool } 479BEGIN { *async = \&Coro::async_pool }
244 480
245=item cf::sync_job { BLOCK } 481=item cf::sync_job { BLOCK }
246 482
247The design of crossfire+ requires that the main coro ($Coro::main) is 483The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 484is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
486acceptable.
250 487
251If it must be done, put the blocking parts into C<sync_job>. This will run 488If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 489the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 490server will be frozen during this time, so the block should either finish
254fast or be very important. 491fast or be very important.
257 494
258sub sync_job(&) { 495sub sync_job(&) {
259 my ($job) = @_; 496 my ($job) = @_;
260 497
261 if ($Coro::current == $Coro::main) { 498 if ($Coro::current == $Coro::main) {
499 my $time = EV::time;
500
262 # this is the main coro, too bad, we have to block 501 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 502 # till the operation succeeds, freezing the server :/
264 503
265 # TODO: use suspend/resume instead 504 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 505
267 my $freeze_guard = freeze_mainloop; 506 my $freeze_guard = freeze_mainloop;
268 507
269 my $busy = 1; 508 my $busy = 1;
270 my @res; 509 my @res;
271 510
272 (async { 511 (async {
512 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 513 @res = eval { $job->() };
274 warn $@ if $@; 514 warn $@ if $@;
275 undef $busy; 515 undef $busy;
276 })->prio (Coro::PRIO_MAX); 516 })->prio (Coro::PRIO_MAX);
277 517
278 while ($busy) { 518 while ($busy) {
279 Coro::cede or Event::one_event; 519 if (Coro::nready) {
520 Coro::cede_notself;
521 } else {
522 EV::loop EV::LOOP_ONESHOT;
280 } 523 }
524 }
525
526 my $time = EV::time - $time;
527
528 $TICK_START += $time; # do not account sync jobs to server load
281 529
282 wantarray ? @res : $res[0] 530 wantarray ? @res : $res[0]
283 } else { 531 } else {
284 # we are in another coroutine, how wonderful, everything just works 532 # we are in another coroutine, how wonderful, everything just works
285 533
287 } 535 }
288} 536}
289 537
290=item $coro = cf::async_ext { BLOCK } 538=item $coro = cf::async_ext { BLOCK }
291 539
292Like async, but this coro is automcatially being canceled when the 540Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 541extension calling this is being unloaded.
294 542
295=cut 543=cut
296 544
297sub async_ext(&) { 545sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 553 $EXT_CORO{$coro+0} = $coro;
306 554
307 $coro 555 $coro
308} 556}
309 557
310sub write_runtime { 558=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 559
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 560Executes the given code block with the given arguments in a seperate
314 or return; 561process, returning the results. Everything must be serialisable with
562Coro::Storable. May, of course, block. Note that the executed sub may
563never block itself or use any form of event handling.
315 564
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 565=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 566
320 aio_fsync $fh 567sub fork_call(&@) {
321 and return; 568 my ($cb, @args) = @_;
322 569
323 close $fh 570 # we seemingly have to make a local copy of the whole thing,
324 or return; 571 # otherwise perl prematurely frees the stuff :/
572 # TODO: investigate and fix (likely this will be rather laborious)
325 573
326 aio_rename "$runtime~", $runtime 574 my @res = Coro::Util::fork_eval {
327 and return; 575 reset_signals;
576 &$cb
577 }, @args;
328 578
579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
607}
608
609=item $value = cf::db_get $family => $key
610
611Returns a single value from the environment database.
612
613=item cf::db_put $family => $key => $value
614
615Stores the given C<$value> in the family. It can currently store binary
616data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
617
618=item $db = cf::db_table "name"
619
620Create and/or open a new database table. The string must not be "db" and must be unique
621within each server.
622
623=cut
624
625sub db_table($) {
626 my ($name) = @_;
627 my $db = BDB::db_create $DB_ENV;
628
629 eval {
630 $db->set_flags (BDB::CHKSUM);
631
632 utf8::encode $name;
633 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
634 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
635 cf::cleanup "db_open(db): $!" if $!;
636 };
637 cf::cleanup "db_open(db): $@" if $@;
638
639 $db
640}
641
642our $DB;
643
644sub db_init {
645 cf::sync_job {
646 $DB ||= db_table "db";
647 };
648}
649
650sub db_get($$) {
651 my $key = "$_[0]/$_[1]";
652
653 cf::sync_job {
654 BDB::db_get $DB, undef, $key, my $data;
655
656 $! ? ()
657 : $data
329 1 658 }
659}
660
661sub db_put($$$) {
662 BDB::dbreq_pri 4;
663 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
664}
665
666=item cf::cache $id => [$paths...], $processversion => $process
667
668Generic caching function that returns the value of the resource $id,
669caching and regenerating as required.
670
671This function can block.
672
673=cut
674
675sub cache {
676 my ($id, $src, $processversion, $process) = @_;
677
678 my $meta =
679 join "\x00",
680 $processversion,
681 map {
682 aio_stat $_
683 and Carp::croak "$_: $!";
684
685 ($_, (stat _)[7,9])
686 } @$src;
687
688 my $dbmeta = db_get cache => "$id/meta";
689 if ($dbmeta ne $meta) {
690 # changed, we may need to process
691
692 my @data;
693 my $md5;
694
695 for (0 .. $#$src) {
696 0 <= aio_load $src->[$_], $data[$_]
697 or Carp::croak "$src->[$_]: $!";
698 }
699
700 # if processing is expensive, check
701 # checksum first
702 if (1) {
703 $md5 =
704 join "\x00",
705 $processversion,
706 map {
707 cf::cede_to_tick;
708 ($src->[$_], Digest::MD5::md5_hex $data[$_])
709 } 0.. $#$src;
710
711
712 my $dbmd5 = db_get cache => "$id/md5";
713 if ($dbmd5 eq $md5) {
714 db_put cache => "$id/meta", $meta;
715
716 return db_get cache => "$id/data";
717 }
718 }
719
720 my $t1 = Time::HiRes::time;
721 my $data = $process->(\@data);
722 my $t2 = Time::HiRes::time;
723
724 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
725
726 db_put cache => "$id/data", $data;
727 db_put cache => "$id/md5" , $md5;
728 db_put cache => "$id/meta", $meta;
729
730 return $data;
731 }
732
733 db_get cache => "$id/data"
734}
735
736=item cf::datalog type => key => value, ...
737
738Log a datalog packet of the given type with the given key-value pairs.
739
740=cut
741
742sub datalog($@) {
743 my ($type, %kv) = @_;
744 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 745}
331 746
332=back 747=back
333 748
334=cut 749=cut
335 750
336############################################################################# 751#############################################################################
337 752
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 753=head2 ATTACHABLE OBJECTS
459 754
460Many objects in crossfire are so-called attachable objects. That means you can 755Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 756attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 757to it. All such attachable objects support the following methods.
463 758
464In the following description, CLASS can be any of C<global>, C<object> 759In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 760C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 761Deliantra).
467 762
468=over 4 763=over 4
469 764
470=item $attachable->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
471 766
515=item cf::CLASS::attachment $name, ... 810=item cf::CLASS::attachment $name, ...
516 811
517Register an attachment by C<$name> through which attachable objects of the 812Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 813given CLASS can refer to this attachment.
519 814
520Some classes such as crossfire maps and objects can specify attachments 815Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 816that are attached at load/instantiate time, thus the need for a name.
522 817
523These calls expect any number of the following handler/hook descriptions: 818These calls expect any number of the following handler/hook descriptions:
524 819
525=over 4 820=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 880our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 881our @CB_MAP = ();
587 882
588my %attachment; 883my %attachment;
589 884
885sub cf::attachable::thawer_merge {
886 # simply override everything except _meta
887 local $_[0]{_meta};
888 %{$_[0]} = %{$_[1]};
889}
890
590sub _attach_cb($$$$) { 891sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 892 my ($registry, $event, $prio, $cb) = @_;
592 893
593 use sort 'stable'; 894 use sort 'stable';
594 895
628 $registry = $CB_TYPE[$object_type] ||= []; 929 $registry = $CB_TYPE[$object_type] ||= [];
629 930
630 } elsif ($type eq "subtype") { 931 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 932 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 933 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 934 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 935
635 } elsif ($type eq "package") { 936 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 937 my $pkg = shift @arg;
637 938
638 while (my ($name, $id) = each %cb_id) { 939 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 968 _attach $registry, $klass, @attach;
668 } 969 }
669 970
670 $obj->{$name} = \%arg; 971 $obj->{$name} = \%arg;
671 } else { 972 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 973 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 974 }
674 975
675 $obj->{_attachment}{$name} = undef; 976 $obj->{_attachment}{$name} = undef;
676} 977}
677 978
679 if (ref $_[0]) { 980 if (ref $_[0]) {
680 _object_attach @_; 981 _object_attach @_;
681 } else { 982 } else {
682 _attach shift->_attach_registry, @_; 983 _attach shift->_attach_registry, @_;
683 } 984 }
985 _recalc_want;
684}; 986};
685 987
686# all those should be optimised 988# all those should be optimised
687sub cf::attachable::detach { 989sub cf::attachable::detach {
688 my ($obj, $name) = @_; 990 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 993 delete $obj->{_attachment}{$name};
692 reattach ($obj); 994 reattach ($obj);
693 } else { 995 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 996 Carp::croak "cannot, currently, detach class attachments";
695 } 997 }
998 _recalc_want;
696}; 999};
697 1000
698sub cf::attachable::attached { 1001sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1002 my ($obj, $name) = @_;
700 1003
715 "; 1018 ";
716 die if $@; 1019 die if $@;
717} 1020}
718 1021
719our $override; 1022our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1023our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1024
722sub override { 1025sub override {
723 $override = 1; 1026 $override = 1;
724 @invoke_results = (); 1027 @INVOKE_RESULTS = (@_);
725} 1028}
726 1029
727sub do_invoke { 1030sub do_invoke {
728 my $event = shift; 1031 my $event = shift;
729 my $callbacks = shift; 1032 my $callbacks = shift;
730 1033
731 @invoke_results = (); 1034 @INVOKE_RESULTS = ();
732 1035
733 local $override; 1036 local $override;
734 1037
735 for (@$callbacks) { 1038 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1039 eval { &{$_->[1]} };
745 } 1048 }
746 1049
747 0 1050 0
748} 1051}
749 1052
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1054
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1056
754Generate an object-specific event with the given arguments. 1057Generate an object-specific event with the given arguments.
755 1058
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1059This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1060removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1061results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1062
760=back 1063=back
761 1064
762=cut 1065=cut
763 1066
764############################################################################# 1067#############################################################################
765# object support 1068# object support
1069
1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
1103sub _can_merge {
1104 my ($ob1, $ob2) = @_;
1105
1106 ++$SLOW_MERGES;#d#
1107
1108 # we do the slow way here
1109 return _object_equal $ob1, $ob2
1110}
766 1111
767sub reattach { 1112sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1113 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1114 my ($obj) = @_;
1115
1116 # no longer needed after getting rid of delete_package?
1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1118
771 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
772 1120
773 @$registry = (); 1121 @$registry = ();
774 1122
789cf::attachable->attach ( 1137cf::attachable->attach (
790 prio => -1000000, 1138 prio => -1000000,
791 on_instantiate => sub { 1139 on_instantiate => sub {
792 my ($obj, $data) = @_; 1140 my ($obj, $data) = @_;
793 1141
794 $data = from_json $data; 1142 $data = decode_json $data;
795 1143
796 for (@$data) { 1144 for (@$data) {
797 my ($name, $args) = @$_; 1145 my ($name, $args) = @$_;
798 1146
799 $obj->attach ($name, %{$args || {} }); 1147 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1163sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1164 my ($filename, $rdata, $objs) = @_;
817 1165
818 sync_job { 1166 sync_job {
819 if (length $$rdata) { 1167 if (length $$rdata) {
1168 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1169 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1170 $decname, length $$rdata, scalar @$objs;
822 1171
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1173 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1175 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1176 aio_close $fh;
828 1177
829 if (@$objs) { 1178 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1180 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1182 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1183 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1184 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1185 aio_rename "$filename.pst~", "$filename.pst";
837 } 1186 }
838 } else { 1187 } else {
839 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
840 } 1189 }
841 1190
842 aio_rename "$filename~", $filename; 1191 aio_rename "$filename~", $filename;
1192
1193 $filename =~ s%/[^/]+$%%;
1194 aio_pathsync $filename;
843 } else { 1195 } else {
844 warn "FATAL: $filename~: $!\n"; 1196 warn "FATAL: $filename~: $!\n";
845 } 1197 }
846 } else { 1198 } else {
847 aio_unlink $filename; 1199 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1200 aio_unlink "$filename.pst";
849 } 1201 }
850 } 1202 };
851} 1203}
852 1204
853sub object_freezer_as_string { 1205sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1206 my ($rdata, $objs) = @_;
855 1207
867 or return; 1219 or return;
868 1220
869 unless (aio_stat "$filename.pst") { 1221 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1222 (aio_load "$filename.pst", $av) >= 0
871 or return; 1223 or return;
1224
872 $av = eval { (Storable::thaw $av)->{objs} }; 1225 my $st = eval { Coro::Storable::thaw $av };
1226 $av = $st->{objs};
873 } 1227 }
874 1228
1229 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1230 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1231 $decname, length $data, scalar @{$av || []};
1232
877 return ($data, $av); 1233 ($data, $av)
878} 1234}
1235
1236=head2 COMMAND CALLBACKS
1237
1238=over 4
1239
1240=cut
879 1241
880############################################################################# 1242#############################################################################
881# command handling &c 1243# command handling &c
882 1244
883=item cf::register_command $name => \&callback($ob,$args); 1245=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1258 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1259}
898 1260
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1261=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1262
901Register a callbackf ro execution when the client sends an extcmd packet. 1263Register a callback for execution when the client sends an (synchronous)
1264extcmd packet. Ext commands will be processed in the order they are
1265received by the server, like other user commands. The first argument is
1266the logged-in player. Ext commands can only be processed after a player
1267has logged in successfully.
902 1268
903If the callback returns something, it is sent back as if reply was being 1269If the callback returns something, it is sent back as if reply was being
904called. 1270called.
905 1271
1272=item cf::register_exticmd $name => \&callback($ns,$packet);
1273
1274Register a callback for execution when the client sends an (asynchronous)
1275exticmd packet. Exti commands are processed by the server as soon as they
1276are received, i.e. out of order w.r.t. other commands. The first argument
1277is a client socket. Exti commands can be received anytime, even before
1278log-in.
1279
1280If the callback returns something, it is sent back as if reply was being
1281called.
1282
906=cut 1283=cut
907 1284
908sub register_extcmd { 1285sub register_extcmd {
909 my ($name, $cb) = @_; 1286 my ($name, $cb) = @_;
910 1287
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1288 $EXTCMD{$name} = $cb;
1289}
1290
1291sub register_exticmd {
1292 my ($name, $cb) = @_;
1293
1294 $EXTICMD{$name} = $cb;
915} 1295}
916 1296
917cf::player->attach ( 1297cf::player->attach (
918 on_command => sub { 1298 on_command => sub {
919 my ($pl, $name, $params) = @_; 1299 my ($pl, $name, $params) = @_;
928 cf::override; 1308 cf::override;
929 }, 1309 },
930 on_extcmd => sub { 1310 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1311 my ($pl, $buf) = @_;
932 1312
933 my $msg = eval { from_json $buf }; 1313 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1314
935 if (ref $msg) { 1315 if (ref $msg) {
1316 my ($type, $reply, @payload) =
1317 "ARRAY" eq ref $msg
1318 ? @$msg
1319 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1320
1321 my @reply;
1322
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1323 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1324 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1325 }
1326
1327 $pl->ext_reply ($reply, @reply)
1328 if $reply;
1329
941 } else { 1330 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1331 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1332 }
944 1333
945 cf::override; 1334 cf::override;
946 }, 1335 },
947); 1336);
948 1337
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 1338sub load_extensions {
1339 cf::sync_job {
1340 my %todo;
1341
1026 for my $ext (<$LIBDIR/*.ext>) { 1342 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1343 next unless -r $path;
1028 eval { 1344
1029 load_extension $ext; 1345 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1346 my $base = $1;
1347 my $pkg = $1;
1348 $pkg =~ s/[^[:word:]]/_/g;
1349 $pkg = "ext::$pkg";
1350
1351 open my $fh, "<:utf8", $path
1352 or die "$path: $!";
1353
1354 my $source = do { local $/; <$fh> };
1355
1356 my %ext = (
1357 path => $path,
1358 base => $base,
1359 pkg => $pkg,
1360 );
1361
1362 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1363 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1364
1365 $ext{source} =
1366 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1367 . "#line 1 \"$path\"\n{\n"
1368 . $source
1369 . "\n};\n1";
1370
1371 $todo{$base} = \%ext;
1372 }
1373
1374 my %done;
1375 while (%todo) {
1376 my $progress;
1377
1378 while (my ($k, $v) = each %todo) {
1379 for (split /,\s*/, $v->{meta}{depends}) {
1380 goto skip
1381 unless exists $done{$_};
1382 }
1383
1384 warn "... loading '$k' into '$v->{pkg}'\n";
1385
1386 unless (eval $v->{source}) {
1387 my $msg = $@ ? "$v->{path}: $@\n"
1388 : "$v->{base}: extension inactive.\n";
1389
1390 if (exists $v->{meta}{mandatory}) {
1391 warn $msg;
1392 cf::cleanup "mandatory extension failed to load, exiting.";
1393 }
1394
1395 warn $msg;
1396 }
1397
1398 $done{$k} = delete $todo{$k};
1399 push @EXTS, $v->{pkg};
1400 $progress = 1;
1030 1 1401 }
1031 } or warn "$ext not loaded: $@"; 1402
1403 skip:
1404 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1405 unless $progress;
1406 }
1032 } 1407 };
1033} 1408}
1034 1409
1035############################################################################# 1410#############################################################################
1036# load/save/clean perl data associated with a map
1037 1411
1038*cf::mapsupport::on_clean = sub { 1412=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1413
1073=head2 CORE EXTENSIONS 1414=head2 CORE EXTENSIONS
1074 1415
1075Functions and methods that extend core crossfire objects. 1416Functions and methods that extend core deliantra objects.
1076 1417
1077=cut 1418=cut
1078 1419
1079package cf::player; 1420package cf::player;
1080 1421
1422use Coro::AIO;
1423
1081=head3 cf::player 1424=head3 cf::player
1082 1425
1083=over 4 1426=over 4
1084 1427
1428=item cf::player::num_playing
1429
1430Returns the official number of playing players, as per the Crossfire metaserver rules.
1431
1432=cut
1433
1434sub num_playing {
1435 scalar grep
1436 $_->ob->map
1437 && !$_->hidden
1438 && !$_->ob->flag (cf::FLAG_WIZ),
1439 cf::player::list
1440}
1441
1085=item cf::player::find $login 1442=item cf::player::find $login
1086 1443
1087Returns the given player object, loading it if necessary (might block). 1444Returns the given player object, loading it if necessary (might block).
1088 1445
1089=cut 1446=cut
1090 1447
1091sub playerdir($) { 1448sub playerdir($) {
1092 cf::localdir 1449 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1450 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1451}
1098 1452
1099sub path($) { 1453sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1454 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1455
1102 (playerdir $login) . "/$login.pl" 1456 (playerdir $login) . "/playerdata"
1103} 1457}
1104 1458
1105sub find_active($) { 1459sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1460 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1461 and $cf::PLAYER{$_[0]}->active
1110 1464
1111sub exists($) { 1465sub exists($) {
1112 my ($login) = @_; 1466 my ($login) = @_;
1113 1467
1114 $cf::PLAYER{$login} 1468 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1469 or !aio_stat path $login
1116} 1470}
1117 1471
1118sub find($) { 1472sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1473 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1474 my $login = $_[0];
1121 1475
1122 my $guard = cf::lock_acquire "user_find:$login"; 1476 my $guard = cf::lock_acquire "user_find:$login";
1123 1477
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1478 $cf::PLAYER{$_[0]} || do {
1479 # rename old playerfiles to new ones
1480 #TODO: remove when no longer required
1481 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1482 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1483 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1484 aio_unlink +(playerdir $login) . "/$login.pl";
1485
1486 my $f = new_from_file cf::object::thawer path $login
1487 or return;
1488
1489 my $pl = cf::player::load_pl $f
1490 or return;
1491
1492 local $cf::PLAYER_LOADING{$login} = $pl;
1493 $f->resolve_delayed_derefs;
1494 $cf::PLAYER{$login} = $pl
1495 }
1125 }; 1496 }
1126} 1497}
1127 1498
1128sub save($) { 1499sub save($) {
1129 my ($pl) = @_; 1500 my ($pl) = @_;
1130 1501
1133 my $path = path $pl; 1504 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1505 my $guard = cf::lock_acquire "user_save:$path";
1135 1506
1136 return if $pl->{deny_save}; 1507 return if $pl->{deny_save};
1137 1508
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1509 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1510 $pl->{last_save} = $cf::RUNTIME;
1140 1511
1512 cf::get_slot 0.01;
1513
1141 $pl->save_pl ($path); 1514 $pl->save_pl ($path);
1142 Coro::cede; 1515 cf::cede_to_tick;
1143} 1516}
1144 1517
1145sub new($) { 1518sub new($) {
1146 my ($login) = @_; 1519 my ($login) = @_;
1147 1520
1153 $cf::PLAYER{$login} = $self; 1526 $cf::PLAYER{$login} = $self;
1154 1527
1155 $self 1528 $self
1156} 1529}
1157 1530
1531=item $player->send_msg ($channel, $msg, $color, [extra...])
1532
1533=cut
1534
1535sub send_msg {
1536 my $ns = shift->ns
1537 or return;
1538 $ns->send_msg (@_);
1539}
1540
1541=item $pl->quit_character
1542
1543Nukes the player without looking back. If logged in, the connection will
1544be destroyed. May block for a long time.
1545
1546=cut
1547
1158sub quit_character { 1548sub quit_character {
1159 my ($pl) = @_; 1549 my ($pl) = @_;
1160 1550
1551 my $name = $pl->ob->name;
1552
1161 $pl->{deny_save} = 1; 1553 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1554 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1163 1555
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1556 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1165 $pl->deactivate; 1557 $pl->deactivate;
1558 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1559 $pl->ob->check_score;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1560 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1561 $pl->ns->destroy if $pl->ns;
1168 1562
1169 my $path = playerdir $pl; 1563 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1564 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1565 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1566 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1567 $pl->destroy;
1174 1568
1569 my $prefix = qr<^~\Q$name\E/>;
1570
1571 # nuke player maps
1572 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1573
1175 IO::AIO::aio_rmtree $temp; 1574 IO::AIO::aio_rmtree $temp;
1575}
1576
1577=item $pl->kick
1578
1579Kicks a player out of the game. This destroys the connection.
1580
1581=cut
1582
1583sub kick {
1584 my ($pl, $kicker) = @_;
1585
1586 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1587 $pl->killer ("kicked");
1588 $pl->ns->destroy;
1589}
1590
1591=item cf::player::list_logins
1592
1593Returns am arrayref of all valid playernames in the system, can take a
1594while and may block, so not sync_job-capable, ever.
1595
1596=cut
1597
1598sub list_logins {
1599 my $dirs = aio_readdir $PLAYERDIR
1600 or return [];
1601
1602 my @logins;
1603
1604 for my $login (@$dirs) {
1605 my $path = path $login;
1606
1607 # a .pst is a dead give-away for a valid player
1608 # if no pst file found, open and chekc for blocked users
1609 if (aio_stat "$path.pst") {
1610 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1611 aio_read $fh, 0, 512, my $buf, 0 or next;
1612 $buf !~ /^password -------------$/m or next; # official not-valid tag
1613 }
1614
1615 utf8::decode $login;
1616 push @logins, $login;
1176 }; 1617 }
1177}
1178 1618
1619 \@logins
1620}
1621
1622=item $player->maps
1623
1624Returns an arrayref of map paths that are private for this
1625player. May block.
1626
1627=cut
1628
1629sub maps($) {
1630 my ($pl) = @_;
1631
1632 $pl = ref $pl ? $pl->ob->name : $pl;
1633
1634 my $files = aio_readdir playerdir $pl
1635 or return;
1636
1637 my @paths;
1638
1639 for (@$files) {
1640 utf8::decode $_;
1641 next if /\.(?:pl|pst)$/;
1642 next unless /^$PATH_SEP/o;
1643
1644 push @paths, cf::map::normalise "~$pl/$_";
1645 }
1646
1647 \@paths
1648}
1649
1650=item $protocol_xml = $player->expand_cfpod ($cfpod)
1651
1652Expand deliantra pod fragments into protocol xml.
1653
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1654=item $player->ext_reply ($msgid, @msg)
1180 1655
1181Sends an ext reply to the player. 1656Sends an ext reply to the player.
1182 1657
1183=cut 1658=cut
1184 1659
1185sub ext_reply($$$%) { 1660sub ext_reply($$@) {
1186 my ($self, $id, %msg) = @_; 1661 my ($self, $id, @msg) = @_;
1187 1662
1188 $msg{msgid} = $id; 1663 $self->ns->ext_reply ($id, @msg)
1189
1190 $self->send ("ext " . cf::to_json \%msg);
1191} 1664}
1192 1665
1193package cf; 1666=item $player->ext_msg ($type, @msg)
1667
1668Sends an ext event to the client.
1669
1670=cut
1671
1672sub ext_msg($$@) {
1673 my ($self, $type, @msg) = @_;
1674
1675 $self->ns->ext_msg ($type, @msg);
1676}
1677
1678=head3 cf::region
1679
1680=over 4
1681
1682=cut
1683
1684package cf::region;
1685
1686=item cf::region::find_by_path $path
1687
1688Tries to decuce the likely region for a map knowing only its path.
1689
1690=cut
1691
1692sub find_by_path($) {
1693 my ($path) = @_;
1694
1695 my ($match, $specificity);
1696
1697 for my $region (list) {
1698 if ($region->{match} && $path =~ $region->{match}) {
1699 ($match, $specificity) = ($region, $region->specificity)
1700 if $region->specificity > $specificity;
1701 }
1702 }
1703
1704 $match
1705}
1194 1706
1195=back 1707=back
1196
1197 1708
1198=head3 cf::map 1709=head3 cf::map
1199 1710
1200=over 4 1711=over 4
1201 1712
1204package cf::map; 1715package cf::map;
1205 1716
1206use Fcntl; 1717use Fcntl;
1207use Coro::AIO; 1718use Coro::AIO;
1208 1719
1720use overload
1721 '""' => \&as_string,
1722 fallback => 1;
1723
1209our $MAX_RESET = 3600; 1724our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1725our $DEFAULT_RESET = 3000;
1211 1726
1212sub generate_random_map { 1727sub generate_random_map {
1213 my ($path, $rmp) = @_; 1728 my ($self, $rmp) = @_;
1729
1730 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1214 1731
1215 # mit "rum" bekleckern, nicht 1732 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map 1733 $self->_create_random_map (
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map}, 1737 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize}, 1738 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1739 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1740 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1741 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1742 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1743 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region}) 1744 (cf::region::find $rmp->{region}), $rmp->{custom}
1745 )
1746}
1747
1748=item cf::map->register ($regex, $prio)
1749
1750Register a handler for the map path matching the given regex at the
1751givne priority (higher is better, built-in handlers have priority 0, the
1752default).
1753
1754=cut
1755
1756sub register {
1757 my (undef, $regex, $prio) = @_;
1758 my $pkg = caller;
1759
1760 no strict;
1761 push @{"$pkg\::ISA"}, __PACKAGE__;
1762
1763 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1764}
1765
1766# also paths starting with '/'
1767$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1768
1769sub thawer_merge {
1770 my ($self, $merge) = @_;
1771
1772 # we have to keep some variables in memory intact
1773 local $self->{path};
1774 local $self->{load_path};
1775
1776 $self->SUPER::thawer_merge ($merge);
1777}
1778
1779sub normalise {
1780 my ($path, $base) = @_;
1781
1782 $path = "$path"; # make sure its a string
1783
1784 $path =~ s/\.map$//;
1785
1786 # map plan:
1787 #
1788 # /! non-realised random map exit (special hack!)
1789 # {... are special paths that are not being touched
1790 # ?xxx/... are special absolute paths
1791 # ?random/... random maps
1792 # /... normal maps
1793 # ~user/... per-player map of a specific user
1794
1795 $path =~ s/$PATH_SEP/\//go;
1796
1797 # treat it as relative path if it starts with
1798 # something that looks reasonable
1799 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1800 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1801
1802 $base =~ s{[^/]+/?$}{};
1803 $path = "$base/$path";
1804 }
1805
1806 for ($path) {
1807 redo if s{//}{/};
1808 redo if s{/\.?/}{/};
1809 redo if s{/[^/]+/\.\./}{/};
1810 }
1811
1812 $path
1813}
1814
1815sub new_from_path {
1816 my (undef, $path, $base) = @_;
1817
1818 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1819
1820 $path = normalise $path, $base;
1821
1822 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1823 if ($path =~ $EXT_MAP{$pkg}[1]) {
1824 my $self = bless cf::map::new, $pkg;
1825 $self->{path} = $path; $self->path ($path);
1826 $self->init; # pass $1 etc.
1827 return $self;
1828 }
1829 }
1830
1831 Carp::cluck "unable to resolve path '$path' (base '$base').";
1832 ()
1833}
1834
1835sub init {
1836 my ($self) = @_;
1837
1838 $self
1839}
1840
1841sub as_string {
1842 my ($self) = @_;
1843
1844 "$self->{path}"
1845}
1846
1847# the displayed name, this is a one way mapping
1848sub visible_name {
1849 &as_string
1850}
1851
1852# the original (read-only) location
1853sub load_path {
1854 my ($self) = @_;
1855
1856 "$MAPDIR/$self->{path}.map"
1857}
1858
1859# the temporary/swap location
1860sub save_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map"
1865}
1866
1867# the unique path, undef == no special unique path
1868sub uniq_path {
1869 my ($self) = @_;
1870
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path"
1229} 1873}
1230 1874
1231# and all this just because we cannot iterate over 1875# and all this just because we cannot iterate over
1232# all maps in C++... 1876# all maps in C++...
1233sub change_all_map_light { 1877sub change_all_map_light {
1235 1879
1236 $_->change_map_light ($change) 1880 $_->change_map_light ($change)
1237 for grep $_->outdoor, values %cf::MAP; 1881 for grep $_->outdoor, values %cf::MAP;
1238} 1882}
1239 1883
1884sub decay_objects {
1885 my ($self) = @_;
1886
1887 return if $self->{deny_reset};
1888
1889 $self->do_decay_objects;
1890}
1891
1892sub unlink_save {
1893 my ($self) = @_;
1894
1895 utf8::encode (my $save = $self->save_path);
1896 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1897 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1898}
1899
1240sub try_load_header($) { 1900sub load_header_from($) {
1241 my ($path) = @_; 1901 my ($self, $path) = @_;
1242 1902
1243 utf8::encode $path; 1903 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 1904 my $f = new_from_file cf::object::thawer $path
1245 or return; 1905 or return;
1246 1906
1247 my $map = cf::map::new 1907 $self->_load_header ($f)
1248 or return; 1908 or return;
1249 1909
1250 # for better error messages only, will be overwritten 1910 local $MAP_LOADING{$self->{path}} = $self;
1251 $map->path ($path); 1911 $f->resolve_delayed_derefs;
1252 1912
1253 $map->load_header ($path) 1913 $self->{load_path} = $path;
1914
1915 1
1916}
1917
1918sub load_header_orig {
1919 my ($self) = @_;
1920
1921 $self->load_header_from ($self->load_path)
1922}
1923
1924sub load_header_temp {
1925 my ($self) = @_;
1926
1927 $self->load_header_from ($self->save_path)
1928}
1929
1930sub prepare_temp {
1931 my ($self) = @_;
1932
1933 $self->last_access ((delete $self->{last_access})
1934 || $cf::RUNTIME); #d#
1935 # safety
1936 $self->{instantiate_time} = $cf::RUNTIME
1937 if $self->{instantiate_time} > $cf::RUNTIME;
1938}
1939
1940sub prepare_orig {
1941 my ($self) = @_;
1942
1943 $self->{load_original} = 1;
1944 $self->{instantiate_time} = $cf::RUNTIME;
1945 $self->last_access ($cf::RUNTIME);
1946 $self->instantiate;
1947}
1948
1949sub load_header {
1950 my ($self) = @_;
1951
1952 if ($self->load_header_temp) {
1953 $self->prepare_temp;
1954 } else {
1955 $self->load_header_orig
1254 or return; 1956 or return;
1957 $self->prepare_orig;
1958 }
1255 1959
1256 $map->{load_path} = $path; 1960 $self->{deny_reset} = 1
1961 if $self->no_reset;
1257 1962
1258 $map 1963 $self->default_region (cf::region::find_by_path $self->{path})
1964 unless $self->default_region;
1965
1966 1
1259} 1967}
1260 1968
1261sub find; 1969sub find;
1262sub find { 1970sub find {
1263 my ($path, $origin) = @_; 1971 my ($path, $origin) = @_;
1264 1972
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path; 1973 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 1974
1975 cf::lock_wait "map_data:$path";#d#remove
1270 cf::lock_wait "map_find:$key"; 1976 cf::lock_wait "map_find:$path";
1271 1977
1272 $cf::MAP{$key} || do { 1978 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1273 my $guard = cf::lock_acquire "map_find:$key"; 1980 my $guard2 = cf::lock_acquire "map_find:$path";
1274 1981
1275 # do it the slow way 1982 my $map = new_from_path cf::map $path
1276 my $map = try_load_header $path->save_path;
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 1983 or return;
1294 1984
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 1985 $map->{last_save} = $cf::RUNTIME;
1307 1986
1308 Coro::cede; 1987 $map->load_header
1988 or return;
1309 1989
1310 if ($map->should_reset) { 1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait;
1993 undef $guard2;
1994 undef $guard1;
1311 $map->reset; 1995 $map->reset;
1312 undef $guard;
1313 $map = find $path 1996 return find $path;
1314 or return;
1315 } 1997 }
1316 1998
1317 $cf::MAP{$key} = $map 1999 $cf::MAP{$path} = $map
1318 } 2000 }
1319} 2001}
2002
2003sub pre_load { }
2004sub post_load { }
1320 2005
1321sub load { 2006sub load {
1322 my ($self) = @_; 2007 my ($self) = @_;
1323 2008
2009 local $self->{deny_reset} = 1; # loading can take a long time
2010
1324 my $path = $self->{path}; 2011 my $path = $self->{path};
2012
2013 {
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2014 my $guard = cf::lock_acquire "map_data:$path";
1326 2015
2016 return unless $self->valid;
1327 return if $self->in_memory != cf::MAP_SWAPPED; 2017 return unless $self->in_memory == cf::MAP_SWAPPED;
1328 2018
1329 $self->in_memory (cf::MAP_LOADING); 2019 $self->in_memory (cf::MAP_LOADING);
1330 2020
1331 $self->alloc; 2021 $self->alloc;
1332 $self->load_objects ($self->{load_path}, 1) 2022
2023 $self->pre_load;
2024 cf::cede_to_tick;
2025
2026 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block;
2028 $self->_load_objects ($f)
1333 or return; 2029 or return;
1334 2030
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2031 $self->post_load_original
1336 if delete $self->{load_original}; 2032 if delete $self->{load_original};
1337 2033
1338 if (my $uniq = $path->uniq_path) { 2034 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 2035 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 2036 unless (aio_stat $uniq) {
2037 if (my $f = new_from_file cf::object::thawer $uniq) {
1341 $self->clear_unique_items; 2038 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 2039 $self->_load_objects ($f);
2040 $f->resolve_delayed_derefs;
2041 }
1343 } 2042 }
1344 } 2043 }
1345 2044
1346 Coro::cede; 2045 $f->resolve_delayed_derefs;
1347 2046
2047 cf::cede_to_tick;
1348 # now do the right thing for maps 2048 # now do the right thing for maps
1349 $self->link_multipart_objects; 2049 $self->link_multipart_objects;
1350
1351 if ($self->{path}->is_style_map) {
1352 $self->{deny_save} = 1;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons;
1358 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 2050 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 2051 unless $self->difficulty;
2052 cf::cede_to_tick;
2053
2054 unless ($self->{deny_activate}) {
2055 $self->decay_objects;
2056 $self->fix_auto_apply;
2057 $self->update_buttons;
2058 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
1361 $self->activate; 2061 $self->activate;
1362 } 2062 }
1363 2063
1364 Coro::cede; 2064 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME);
1365 2066
1366 $self->in_memory (cf::MAP_IN_MEMORY); 2067 $self->in_memory (cf::MAP_ACTIVE);
2068 }
2069
2070 $self->post_load;
2071}
2072
2073sub customise_for {
2074 my ($self, $ob) = @_;
2075
2076 return find "~" . $ob->name . "/" . $self->{path}
2077 if $self->per_player;
2078
2079# return find "?party/" . $ob->name . "/" . $self->{path}
2080# if $self->per_party;
2081
2082 $self
2083}
2084
2085# find and load all maps in the 3x3 area around a map
2086sub load_neighbours {
2087 my ($map) = @_;
2088
2089 my @neigh; # diagonal neighbours
2090
2091 for (0 .. 3) {
2092 my $neigh = $map->tile_path ($_)
2093 or next;
2094 $neigh = find $neigh, $map
2095 or next;
2096 $neigh->load;
2097
2098 push @neigh,
2099 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2100 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2101 }
2102
2103 for (grep defined $_->[0], @neigh) {
2104 my ($path, $origin) = @$_;
2105 my $neigh = find $path, $origin
2106 or next;
2107 $neigh->load;
2108 }
1367} 2109}
1368 2110
1369sub find_sync { 2111sub find_sync {
1370 my ($path, $origin) = @_; 2112 my ($path, $origin) = @_;
1371 2113
1372 cf::sync_job { cf::map::find $path, $origin } 2114 cf::sync_job { find $path, $origin }
1373} 2115}
1374 2116
1375sub do_load_sync { 2117sub do_load_sync {
1376 my ($map) = @_; 2118 my ($map) = @_;
1377 2119
2120 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2121 if $Coro::current == $Coro::main;
2122
1378 cf::sync_job { $map->load }; 2123 cf::sync_job { $map->load };
2124}
2125
2126our %MAP_PREFETCH;
2127our $MAP_PREFETCHER = undef;
2128
2129sub find_async {
2130 my ($path, $origin, $load) = @_;
2131
2132 $path = normalise $path, $origin && $origin->{path};
2133
2134 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 }
2137
2138 $MAP_PREFETCH{$path} |= $load;
2139
2140 $MAP_PREFETCHER ||= cf::async {
2141 $Coro::current->{desc} = "map prefetcher";
2142
2143 while (%MAP_PREFETCH) {
2144 while (my ($k, $v) = each %MAP_PREFETCH) {
2145 if (my $map = find $k) {
2146 $map->load if $v;
2147 }
2148
2149 delete $MAP_PREFETCH{$k};
2150 }
2151 }
2152 undef $MAP_PREFETCHER;
2153 };
2154 $MAP_PREFETCHER->prio (6);
2155
2156 ()
1379} 2157}
1380 2158
1381sub save { 2159sub save {
1382 my ($self) = @_; 2160 my ($self) = @_;
1383 2161
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 2162 my $lock = cf::lock_acquire "map_data:$self->{path}";
1385 2163
1386 $self->{last_save} = $cf::RUNTIME; 2164 $self->{last_save} = $cf::RUNTIME;
1387 2165
1388 return unless $self->dirty; 2166 return unless $self->dirty;
1389 2167
1390 my $save = $self->{path}->save_path; utf8::encode $save; 2168 my $save = $self->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2169 my $uniq = $self->uniq_path; utf8::encode $uniq;
1392 2170
1393 $self->{load_path} = $save; 2171 $self->{load_path} = $save;
1394 2172
1395 return if $self->{deny_save}; 2173 return if $self->{deny_save};
1396 2174
1397 local $self->{last_access} = $self->last_access;#d# 2175 local $self->{last_access} = $self->last_access;#d#
1398 2176
1399 cf::async { 2177 cf::async {
2178 $Coro::current->{desc} = "map player save";
1400 $_->contr->save for $self->players; 2179 $_->contr->save for $self->players;
1401 }; 2180 };
1402 2181
2182 cf::get_slot 0.02;
2183
1403 if ($uniq) { 2184 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES); 2186 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1406 } else { 2187 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2188 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 } 2189 }
1409} 2190}
1410 2191
1411sub swap_out { 2192sub swap_out {
1412 my ($self) = @_; 2193 my ($self) = @_;
1413 2194
1414 # save first because save cedes 2195 # save first because save cedes
1415 $self->save; 2196 $self->save;
1416 2197
1417 my $lock = cf::lock_acquire "map_data:" . $self->path; 2198 my $lock = cf::lock_acquire "map_data:$self->{path}";
1418 2199
1419 return if $self->players; 2200 return if $self->players;
1420 return if $self->in_memory != cf::MAP_IN_MEMORY; 2201 return if $self->in_memory != cf::MAP_ACTIVE;
1421 return if $self->{deny_save}; 2202 return if $self->{deny_save};
1422 2203
2204 $self->in_memory (cf::MAP_SWAPPED);
2205
2206 $self->deactivate;
2207 $_->clear_links_to ($self) for values %cf::MAP;
1423 $self->clear; 2208 $self->clear;
1424 $self->in_memory (cf::MAP_SWAPPED);
1425} 2209}
1426 2210
1427sub reset_at { 2211sub reset_at {
1428 my ($self) = @_; 2212 my ($self) = @_;
1429 2213
1430 # TODO: safety, remove and allow resettable per-player maps 2214 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel};
1432 return 1e99 if $self->{deny_reset}; 2215 return 1e99 if $self->{deny_reset};
1433 2216
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2217 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2218 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 2219
1441 my ($self) = @_; 2224 my ($self) = @_;
1442 2225
1443 $self->reset_at <= $cf::RUNTIME 2226 $self->reset_at <= $cf::RUNTIME
1444} 2227}
1445 2228
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 2229sub reset {
1468 my ($self) = @_; 2230 my ($self) = @_;
1469 2231
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 2232 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 2233
1472 return if $self->players; 2234 return if $self->players;
1473 return if $self->{path}{user_rel};#d#
1474 2235
1475 warn "resetting map ", $self->path;#d# 2236 warn "resetting map ", $self->path;
2237
2238 $self->in_memory (cf::MAP_SWAPPED);
2239
2240 # need to save uniques path
2241 unless ($self->{deny_save}) {
2242 my $uniq = $self->uniq_path; utf8::encode $uniq;
2243
2244 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2245 if $uniq;
2246 }
1476 2247
1477 delete $cf::MAP{$self->path}; 2248 delete $cf::MAP{$self->path};
1478 2249
2250 $self->deactivate;
1479 $_->clear_links_to ($self) for values %cf::MAP; 2251 $_->clear_links_to ($self) for values %cf::MAP;
2252 $self->clear;
1480 2253
1481 $self->unlink_save; 2254 $self->unlink_save;
1482 $self->destroy; 2255 $self->destroy;
1483} 2256}
1484 2257
1485my $nuke_counter = "aaaa"; 2258my $nuke_counter = "aaaa";
1486 2259
1487sub nuke { 2260sub nuke {
1488 my ($self) = @_; 2261 my ($self) = @_;
1489 2262
2263 {
2264 my $lock = cf::lock_acquire "map_data:$self->{path}";
2265
2266 delete $cf::MAP{$self->path};
2267
2268 $self->unlink_save;
2269
2270 bless $self, "cf::map";
2271 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 2272 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 2273 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 2274 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2275
2276 $cf::MAP{$self->path} = $self;
2277 }
2278
1493 $self->reset; # polite request, might not happen 2279 $self->reset; # polite request, might not happen
1494} 2280}
1495 2281
1496sub customise_for { 2282=item $maps = cf::map::tmp_maps
1497 my ($map, $ob) = @_;
1498 2283
1499 if ($map->per_player) { 2284Returns an arrayref with all map paths of currently instantiated and saved
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2285maps. May block.
2286
2287=cut
2288
2289sub tmp_maps() {
1501 } 2290 [
1502 2291 map {
1503 $map 2292 utf8::decode $_;
2293 /\.map$/
2294 ? normalise $_
2295 : ()
2296 } @{ aio_readdir $TMPDIR or [] }
2297 ]
1504} 2298}
1505 2299
1506sub emergency_save { 2300=item $maps = cf::map::random_maps
1507 my $freeze_guard = cf::freeze_mainloop;
1508 2301
1509 warn "enter emergency perl save\n"; 2302Returns an arrayref with all map paths of currently instantiated and saved
2303random maps. May block.
1510 2304
1511 cf::sync_job { 2305=cut
1512 warn "begin emergency player save\n";
1513 $_->save for values %cf::PLAYER;
1514 warn "end emergency player save\n";
1515 2306
1516 warn "begin emergency map save\n"; 2307sub random_maps() {
1517 $_->save for values %cf::MAP; 2308 [
1518 warn "end emergency map save\n"; 2309 map {
2310 utf8::decode $_;
2311 /\.map$/
2312 ? normalise "?random/$_"
2313 : ()
2314 } @{ aio_readdir $RANDOMDIR or [] }
2315 ]
2316}
2317
2318=item cf::map::unique_maps
2319
2320Returns an arrayref of paths of all shared maps that have
2321instantiated unique items. May block.
2322
2323=cut
2324
2325sub unique_maps() {
2326 [
2327 map {
2328 utf8::decode $_;
2329 s/\.map$//; # TODO future compatibility hack
2330 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2331 ? ()
2332 : normalise $_
2333 } @{ aio_readdir $UNIQUEDIR or [] }
2334 ]
2335}
2336
2337=back
2338
2339=head3 cf::object
2340
2341=cut
2342
2343package cf::object;
2344
2345=over 4
2346
2347=item $ob->inv_recursive
2348
2349Returns the inventory of the object I<and> their inventories, recursively,
2350but I<not> the object itself.
2351
2352=cut
2353
2354sub inv_recursive_;
2355sub inv_recursive_ {
2356 map { $_, inv_recursive_ $_->inv } @_
2357}
2358
2359sub inv_recursive {
2360 inv_recursive_ inv $_[0]
2361}
2362
2363=item $ref = $ob->ref
2364
2365Creates and returns a persistent reference to an object that can be stored as a string.
2366
2367=item $ob = cf::object::deref ($refstring)
2368
2369returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2370even if the object actually exists. May block.
2371
2372=cut
2373
2374sub deref {
2375 my ($ref) = @_;
2376
2377 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2378 my ($uuid, $name) = ($1, $2);
2379 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2380 or return;
2381 $pl->ob->uuid eq $uuid
2382 or return;
2383
2384 $pl->ob
2385 } else {
2386 warn "$ref: cannot resolve object reference\n";
2387 undef
1519 }; 2388 }
1520
1521 warn "leave emergency perl save\n";
1522} 2389}
1523 2390
1524package cf; 2391package cf;
1525 2392
1526=back 2393=back
1527
1528 2394
1529=head3 cf::object::player 2395=head3 cf::object::player
1530 2396
1531=over 4 2397=over 4
1532 2398
1535Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2401Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1536can be C<undef>. Does the right thing when the player is currently in a 2402can be C<undef>. Does the right thing when the player is currently in a
1537dialogue with the given NPC character. 2403dialogue with the given NPC character.
1538 2404
1539=cut 2405=cut
2406
2407our $SAY_CHANNEL = {
2408 id => "say",
2409 title => "Map",
2410 reply => "say ",
2411 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2412};
2413
2414our $CHAT_CHANNEL = {
2415 id => "chat",
2416 title => "Chat",
2417 reply => "chat ",
2418 tooltip => "Player chat and shouts, global to the server.",
2419};
1540 2420
1541# rough implementation of a future "reply" method that works 2421# rough implementation of a future "reply" method that works
1542# with dialog boxes. 2422# with dialog boxes.
1543#TODO: the first argument must go, split into a $npc->reply_to ( method 2423#TODO: the first argument must go, split into a $npc->reply_to ( method
1544sub cf::object::player::reply($$$;$) { 2424sub cf::object::player::reply($$$;$) {
1546 2426
1547 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2427 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1548 2428
1549 if ($self->{record_replies}) { 2429 if ($self->{record_replies}) {
1550 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2430 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2431
1551 } else { 2432 } else {
2433 my $pl = $self->contr;
2434
2435 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2436 my $dialog = $pl->{npc_dialog};
2437 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2438
2439 } else {
1552 $msg = $npc->name . " says: $msg" if $npc; 2440 $msg = $npc->name . " says: $msg" if $npc;
1553 $self->message ($msg, $flags); 2441 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2442 }
1554 } 2443 }
2444}
2445
2446=item $object->send_msg ($channel, $msg, $color, [extra...])
2447
2448=cut
2449
2450sub cf::object::send_msg {
2451 my $pl = shift->contr
2452 or return;
2453 $pl->send_msg (@_);
1555} 2454}
1556 2455
1557=item $player_object->may ("access") 2456=item $player_object->may ("access")
1558 2457
1559Returns wether the given player is authorized to access resource "access" 2458Returns wether the given player is authorized to access resource "access"
1572 2471
1573=item $player_object->enter_link 2472=item $player_object->enter_link
1574 2473
1575Freezes the player and moves him/her to a special map (C<{link}>). 2474Freezes the player and moves him/her to a special map (C<{link}>).
1576 2475
1577The player should be reaosnably safe there for short amounts of time. You 2476The player should be reasonably safe there for short amounts of time (e.g.
1578I<MUST> call C<leave_link> as soon as possible, though. 2477for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2478though, as the palyer cannot control the character while it is on the link
2479map.
2480
2481Will never block.
1579 2482
1580=item $player_object->leave_link ($map, $x, $y) 2483=item $player_object->leave_link ($map, $x, $y)
1581 2484
1582Moves the player out of the specila link map onto the given map. If the 2485Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 2486map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 2487to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 2488fails, to the emergency map position.
1586 2489
1587Might block. 2490Might block.
1588 2491
1589=cut 2492=cut
2493
2494sub link_map {
2495 unless ($LINK_MAP) {
2496 $LINK_MAP = cf::map::find "{link}"
2497 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2498 $LINK_MAP->load;
2499 }
2500
2501 $LINK_MAP
2502}
1590 2503
1591sub cf::object::player::enter_link { 2504sub cf::object::player::enter_link {
1592 my ($self) = @_; 2505 my ($self) = @_;
1593 2506
1594 $self->deactivate_recursive; 2507 $self->deactivate_recursive;
1595 2508
1596 return if $self->map == $LINK_MAP; 2509 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 2510
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 2512 if $self->map && $self->map->{path} ne "{link}";
1600 2513
1601 $self->enter_map ($LINK_MAP, 20, 20); 2514 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1602} 2515}
1603 2516
1604sub cf::object::player::leave_link { 2517sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 2518 my ($self, $map, $x, $y) = @_;
2519
2520 return unless $self->contr->active;
1606 2521
1607 my $link_pos = delete $self->{_link_pos}; 2522 my $link_pos = delete $self->{_link_pos};
1608 2523
1609 unless ($map) { 2524 unless ($map) {
1610 # restore original map position 2525 # restore original map position
1624 # use -1 or undef as default coordinates, not 0, 0 2539 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 2540 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 2541 if $x <=0 && $y <= 0;
1627 2542
1628 $map->load; 2543 $map->load;
2544 $map->load_neighbours;
1629 2545
1630 return unless $self->contr->active; 2546 return unless $self->contr->active;
2547 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1631 $self->activate_recursive; 2548 $self->activate_recursive;
2549
2550 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1632 $self->enter_map ($map, $x, $y); 2551 $self->enter_map ($map, $x, $y);
1633} 2552}
1634 2553
1635cf::player->attach ( 2554=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1636 on_logout => sub {
1637 my ($pl) = @_;
1638 2555
1639 # abort map switching before logout 2556Moves the player to the given map-path and coordinates by first freezing
1640 if ($pl->ob->{_link_pos}) { 2557her, loading and preparing them map, calling the provided $check callback
1641 cf::sync_job { 2558that has to return the map if sucecssful, and then unfreezes the player on
1642 $pl->ob->leave_link 2559the new (success) or old (failed) map position. In either case, $done will
1643 }; 2560be called at the end of this process.
1644 }
1645 },
1646 on_login => sub {
1647 my ($pl) = @_;
1648 2561
1649 # try to abort aborted map switching on player login :) 2562Note that $check will be called with a potentially non-loaded map, so if
1650 # should happen only on crashes 2563it needs a loaded map it has to call C<< ->load >>.
1651 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link;
1653 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED);
1660 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link;
1662 })->prio (2);
1663 }
1664 },
1665);
1666 2564
1667=item $player_object->goto ($path, $x, $y)
1668
1669=cut 2565=cut
2566
2567our $GOTOGEN;
1670 2568
1671sub cf::object::player::goto { 2569sub cf::object::player::goto {
1672 my ($self, $path, $x, $y) = @_; 2570 my ($self, $path, $x, $y, $check, $done) = @_;
2571
2572 # do generation counting so two concurrent goto's will be executed in-order
2573 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1673 2574
1674 $self->enter_link; 2575 $self->enter_link;
1675 2576
1676 (async { 2577 (async {
1677 $path = new cf::path $path; 2578 $Coro::current->{desc} = "player::goto $path $x $y";
1678 2579
1679 my $map = cf::map::find $path->as_string; 2580 # *tag paths override both path and x|y
2581 if ($path =~ /^\*(.*)$/) {
2582 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2583 my $ob = $obs[rand @obs];
2584
2585 # see if we actually can go there
2586 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2587 $ob = $obs[rand @obs];
2588 } else {
2589 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2590 }
2591 # else put us there anyways for now #d#
2592
2593 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2594 } else {
2595 ($path, $x, $y) = (undef, undef, undef);
2596 }
2597 }
2598
2599 my $map = eval {
2600 my $map = defined $path ? cf::map::find $path : undef;
2601
2602 if ($map) {
1680 $map = $map->customise_for ($self) if $map; 2603 $map = $map->customise_for ($self);
1681 2604 $map = $check->($map) if $check && $map;
1682# warn "entering ", $map->path, " at ($x, $y)\n" 2605 } else {
1683# if $map;
1684
1685 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2606 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2607 }
1686 2608
2609 $map
2610 };
2611
2612 if ($@) {
2613 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2614 LOG llevError | logBacktrace, Carp::longmess $@;
2615 }
2616
2617 if ($gen == $self->{_goto_generation}) {
2618 delete $self->{_goto_generation};
1687 $self->leave_link ($map, $x, $y); 2619 $self->leave_link ($map, $x, $y);
2620 }
2621
2622 $done->() if $done;
1688 })->prio (1); 2623 })->prio (1);
1689} 2624}
1690 2625
1691=item $player_object->enter_exit ($exit_object) 2626=item $player_object->enter_exit ($exit_object)
1692 2627
1694 2629
1695sub parse_random_map_params { 2630sub parse_random_map_params {
1696 my ($spec) = @_; 2631 my ($spec) = @_;
1697 2632
1698 my $rmp = { # defaults 2633 my $rmp = { # defaults
1699 xsize => 10, 2634 xsize => (cf::rndm 15, 40),
1700 ysize => 10, 2635 ysize => (cf::rndm 15, 40),
2636 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2637 #layout => string,
1701 }; 2638 };
1702 2639
1703 for (split /\n/, $spec) { 2640 for (split /\n/, $spec) {
1704 my ($k, $v) = split /\s+/, $_, 2; 2641 my ($k, $v) = split /\s+/, $_, 2;
1705 2642
1717 # that depends on the exit object 2654 # that depends on the exit object
1718 2655
1719 my $rmp = parse_random_map_params $exit->msg; 2656 my $rmp = parse_random_map_params $exit->msg;
1720 2657
1721 if ($exit->map) { 2658 if ($exit->map) {
1722 $rmp->{region} = $exit->map->region_name; 2659 $rmp->{region} = $exit->region->name;
1723 $rmp->{origin_map} = $exit->map->path; 2660 $rmp->{origin_map} = $exit->map->path;
1724 $rmp->{origin_x} = $exit->x; 2661 $rmp->{origin_x} = $exit->x;
1725 $rmp->{origin_y} = $exit->y; 2662 $rmp->{origin_y} = $exit->y;
2663
2664 $exit->map->touch;
1726 } 2665 }
1727 2666
1728 $rmp->{random_seed} ||= $exit->random_seed; 2667 $rmp->{random_seed} ||= $exit->random_seed;
1729 2668
1730 my $data = cf::to_json $rmp; 2669 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1731 my $md5 = Digest::MD5::md5_hex $data; 2670 my $md5 = Digest::MD5::md5_hex $data;
2671 my $meta = "$RANDOMDIR/$md5.meta";
1732 2672
1733 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2673 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1734 aio_write $fh, 0, (length $data), $data, 0; 2674 aio_write $fh, 0, (length $data), $data, 0;
2675 undef $fh;
2676 aio_rename "$meta~", $meta;
1735 2677
2678 my $slaying = "?random/$md5";
2679
2680 if ($exit->valid) {
1736 $exit->slaying ("?random/$md5"); 2681 $exit->slaying ("?random/$md5");
1737 $exit->msg (undef); 2682 $exit->msg (undef);
2683 }
1738 } 2684 }
1739} 2685}
1740 2686
1741sub cf::object::player::enter_exit { 2687sub cf::object::player::enter_exit {
1742 my ($self, $exit) = @_; 2688 my ($self, $exit) = @_;
1744 return unless $self->type == cf::PLAYER; 2690 return unless $self->type == cf::PLAYER;
1745 2691
1746 $self->enter_link; 2692 $self->enter_link;
1747 2693
1748 (async { 2694 (async {
1749 $self->deactivate_recursive; # just to be sure 2695 $Coro::current->{desc} = "enter_exit";
2696
1750 unless (eval { 2697 unless (eval {
2698 $self->deactivate_recursive; # just to be sure
2699
2700 # random map handling
2701 {
2702 my $guard = cf::lock_acquire "exit_prepare:$exit";
2703
1751 prepare_random_map $exit 2704 prepare_random_map $exit
1752 if $exit->slaying eq "/!"; 2705 if $exit->slaying eq "/!";
2706 }
1753 2707
1754 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2708 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1755 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2709 my $x = $exit->stats->hp;
2710 my $y = $exit->stats->sp;
1756 2711
2712 $self->goto ($map, $x, $y);
2713
2714 # if exit is damned, update players death & WoR home-position
2715 $self->contr->savebed ($map, $x, $y)
2716 if $exit->flag (cf::FLAG_DAMNED);
2717
1757 1; 2718 1
1758 }) { 2719 }) {
1759 $self->message ("Something went wrong deep within the crossfire server. " 2720 $self->message ("Something went wrong deep within the deliantra server. "
1760 . "I'll try to bring you back to the map you were before. " 2721 . "I'll try to bring you back to the map you were before. "
1761 . "Please report this to the dungeon master", 2722 . "Please report this to the dungeon master!",
1762 cf::NDI_UNIQUE | cf::NDI_RED); 2723 cf::NDI_UNIQUE | cf::NDI_RED);
1763 2724
1764 warn "ERROR in enter_exit: $@"; 2725 warn "ERROR in enter_exit: $@";
1765 $self->leave_link; 2726 $self->leave_link;
1766 } 2727 }
1767 })->prio (1); 2728 })->prio (1);
1780 2741
1781sub cf::client::send_drawinfo { 2742sub cf::client::send_drawinfo {
1782 my ($self, $text, $flags) = @_; 2743 my ($self, $text, $flags) = @_;
1783 2744
1784 utf8::encode $text; 2745 utf8::encode $text;
1785 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2746 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1786} 2747}
1787 2748
2749=item $client->send_msg ($channel, $msg, $color, [extra...])
2750
2751Send a drawinfo or msg packet to the client, formatting the msg for the
2752client if neccessary. C<$type> should be a string identifying the type of
2753the message, with C<log> being the default. If C<$color> is negative, suppress
2754the message unless the client supports the msg packet.
2755
2756=cut
2757
2758# non-persistent channels (usually the info channel)
2759our %CHANNEL = (
2760 "c/identify" => {
2761 id => "infobox",
2762 title => "Identify",
2763 reply => undef,
2764 tooltip => "Items recently identified",
2765 },
2766 "c/examine" => {
2767 id => "infobox",
2768 title => "Examine",
2769 reply => undef,
2770 tooltip => "Signs and other items you examined",
2771 },
2772 "c/book" => {
2773 id => "infobox",
2774 title => "Book",
2775 reply => undef,
2776 tooltip => "The contents of a note or book",
2777 },
2778 "c/lookat" => {
2779 id => "infobox",
2780 title => "Look",
2781 reply => undef,
2782 tooltip => "What you saw there",
2783 },
2784 "c/who" => {
2785 id => "infobox",
2786 title => "Players",
2787 reply => undef,
2788 tooltip => "Shows players who are currently online",
2789 },
2790 "c/body" => {
2791 id => "infobox",
2792 title => "Body Parts",
2793 reply => undef,
2794 tooltip => "Shows which body parts you posess and are available",
2795 },
2796 "c/skills" => {
2797 id => "infobox",
2798 title => "Skills",
2799 reply => undef,
2800 tooltip => "Shows your experience per skill and item power",
2801 },
2802 "c/uptime" => {
2803 id => "infobox",
2804 title => "Uptime",
2805 reply => undef,
2806 tooltip => "How long the server has been running since last restart",
2807 },
2808 "c/mapinfo" => {
2809 id => "infobox",
2810 title => "Map Info",
2811 reply => undef,
2812 tooltip => "Information related to the maps",
2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2820);
2821
2822sub cf::client::send_msg {
2823 my ($self, $channel, $msg, $color, @extra) = @_;
2824
2825 $msg = $self->pl->expand_cfpod ($msg)
2826 unless $color & cf::NDI_VERBATIM;
2827
2828 $color &= cf::NDI_CLIENT_MASK; # just in case...
2829
2830 # check predefined channels, for the benefit of C
2831 if ($CHANNEL{$channel}) {
2832 $channel = $CHANNEL{$channel};
2833
2834 $self->ext_msg (channel_info => $channel)
2835 if $self->can_msg;
2836
2837 $channel = $channel->{id};
2838
2839 } elsif (ref $channel) {
2840 # send meta info to client, if not yet sent
2841 unless (exists $self->{channel}{$channel->{id}}) {
2842 $self->{channel}{$channel->{id}} = $channel;
2843 $self->ext_msg (channel_info => $channel)
2844 if $self->can_msg;
2845 }
2846
2847 $channel = $channel->{id};
2848 }
2849
2850 return unless @extra || length $msg;
2851
2852 if ($self->can_msg) {
2853 # default colour, mask it out
2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2855 if $color & cf::NDI_DEF;
2856
2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2860 );
2861
2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2865
2866 # split very large packets
2867 if (8192 < length $pkt and $self->{can_lzf}) {
2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2869 $pkt = "frag";
2870 }
2871
2872 $self->send_packet ($pkt);
2873 } else {
2874 if ($color >= 0) {
2875 # replace some tags by gcfclient-compatible ones
2876 for ($msg) {
2877 1 while
2878 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2879 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2880 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2881 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2882 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2883 }
2884
2885 $color &= cf::NDI_COLOR_MASK;
2886
2887 utf8::encode $msg;
2888
2889 if (0 && $msg =~ /\[/) {
2890 # COMMAND/INFO
2891 $self->send_packet ("drawextinfo $color 10 8 $msg")
2892 } else {
2893 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2894 $self->send_packet ("drawinfo $color $msg")
2895 }
2896 }
2897 }
2898}
2899
2900=item $client->ext_msg ($type, @msg)
2901
2902Sends an ext event to the client.
2903
2904=cut
2905
2906sub cf::client::ext_msg($$@) {
2907 my ($self, $type, @msg) = @_;
2908
2909 if ($self->extcmd == 2) {
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2911 } elsif ($self->extcmd == 1) { # TODO: remove
2912 push @msg, msgtype => "event_$type";
2913 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2914 }
2915}
2916
2917=item $client->ext_reply ($msgid, @msg)
2918
2919Sends an ext reply to the client.
2920
2921=cut
2922
2923sub cf::client::ext_reply($$@) {
2924 my ($self, $id, @msg) = @_;
2925
2926 if ($self->extcmd == 2) {
2927 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2928 } elsif ($self->extcmd == 1) {
2929 #TODO: version 1, remove
2930 unshift @msg, msgtype => "reply", msgid => $id;
2931 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2932 }
2933}
1788 2934
1789=item $success = $client->query ($flags, "text", \&cb) 2935=item $success = $client->query ($flags, "text", \&cb)
1790 2936
1791Queues a query to the client, calling the given callback with 2937Queues a query to the client, calling the given callback with
1792the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2938the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1793C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2939C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1794 2940
1795Queries can fail, so check the return code. Or don't, as queries will become 2941Queries can fail, so check the return code. Or don't, as queries will
1796reliable at some point in the future. 2942become reliable at some point in the future.
1797 2943
1798=cut 2944=cut
1799 2945
1800sub cf::client::query { 2946sub cf::client::query {
1801 my ($self, $flags, $text, $cb) = @_; 2947 my ($self, $flags, $text, $cb) = @_;
1809 utf8::encode $text; 2955 utf8::encode $text;
1810 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2956 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1811 2957
1812 $self->send_packet ($self->{query_queue}[0][0]) 2958 $self->send_packet ($self->{query_queue}[0][0])
1813 if @{ $self->{query_queue} } == 1; 2959 if @{ $self->{query_queue} } == 1;
2960
2961 1
1814} 2962}
1815 2963
1816cf::client->attach ( 2964cf::client->attach (
2965 on_connect => sub {
2966 my ($ns) = @_;
2967
2968 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2969 },
1817 on_reply => sub { 2970 on_reply => sub {
1818 my ($ns, $msg) = @_; 2971 my ($ns, $msg) = @_;
1819 2972
1820 # this weird shuffling is so that direct followup queries 2973 # this weird shuffling is so that direct followup queries
1821 # get handled first 2974 # get handled first
1822 my $queue = delete $ns->{query_queue} 2975 my $queue = delete $ns->{query_queue}
1823 or return; # be conservative, not sure how that can happen, but we saw a crash here 2976 or return; # be conservative, not sure how that can happen, but we saw a crash here
1824 2977
1825 (shift @$queue)->[1]->($msg); 2978 (shift @$queue)->[1]->($msg);
2979 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1826 2980
1827 push @{ $ns->{query_queue} }, @$queue; 2981 push @{ $ns->{query_queue} }, @$queue;
1828 2982
1829 if (@{ $ns->{query_queue} } == @$queue) { 2983 if (@{ $ns->{query_queue} } == @$queue) {
1830 if (@$queue) { 2984 if (@$queue) {
1832 } else { 2986 } else {
1833 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2987 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1834 } 2988 }
1835 } 2989 }
1836 }, 2990 },
2991 on_exticmd => sub {
2992 my ($ns, $buf) = @_;
2993
2994 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2995
2996 if (ref $msg) {
2997 my ($type, $reply, @payload) =
2998 "ARRAY" eq ref $msg
2999 ? @$msg
3000 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3001
3002 my @reply;
3003
3004 if (my $cb = $EXTICMD{$type}) {
3005 @reply = $cb->($ns, @payload);
3006 }
3007
3008 $ns->ext_reply ($reply, @reply)
3009 if $reply;
3010
3011 } else {
3012 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3013 }
3014
3015 cf::override;
3016 },
1837); 3017);
1838 3018
1839=item $client->async (\&cb) 3019=item $client->async (\&cb)
1840 3020
1841Create a new coroutine, running the specified callback. The coroutine will 3021Create a new coroutine, running the specified callback. The coroutine will
1882our $safe = new Safe "safe"; 3062our $safe = new Safe "safe";
1883our $safe_hole = new Safe::Hole; 3063our $safe_hole = new Safe::Hole;
1884 3064
1885$SIG{FPE} = 'IGNORE'; 3065$SIG{FPE} = 'IGNORE';
1886 3066
1887$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3067$safe->permit_only (Opcode::opset qw(
3068 :base_core :base_mem :base_orig :base_math
3069 grepstart grepwhile mapstart mapwhile
3070 sort time
3071));
1888 3072
1889# here we export the classes and methods available to script code 3073# here we export the classes and methods available to script code
1890 3074
1891=pod 3075=pod
1892 3076
1893The following fucntions and emthods are available within a safe environment: 3077The following functions and methods are available within a safe environment:
1894 3078
1895 cf::object contr pay_amount pay_player map 3079 cf::object
3080 contr pay_amount pay_player map x y force_find force_add destroy
3081 insert remove name archname title slaying race decrease split
3082
1896 cf::object::player player 3083 cf::object::player
1897 cf::player peaceful 3084 player
1898 cf::map trigger 3085
3086 cf::player
3087 peaceful
3088
3089 cf::map
3090 trigger
1899 3091
1900=cut 3092=cut
1901 3093
1902for ( 3094for (
1903 ["cf::object" => qw(contr pay_amount pay_player map)], 3095 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3096 insert remove inv nrof name archname title slaying race
3097 decrease split destroy change_exp)],
1904 ["cf::object::player" => qw(player)], 3098 ["cf::object::player" => qw(player)],
1905 ["cf::player" => qw(peaceful)], 3099 ["cf::player" => qw(peaceful)],
1906 ["cf::map" => qw(trigger)], 3100 ["cf::map" => qw(trigger)],
1907) { 3101) {
1908 no strict 'refs'; 3102 no strict 'refs';
1979=back 3173=back
1980 3174
1981=cut 3175=cut
1982 3176
1983############################################################################# 3177#############################################################################
3178# the server's init and main functions
1984 3179
1985=head2 EXTENSION DATABASE SUPPORT 3180sub load_facedata($) {
3181 my ($path) = @_;
1986 3182
1987Crossfire maintains a very simple database for extension use. It can 3183 # HACK to clear player env face cache, we need some signal framework
1988currently store anything that can be serialised using Storable, which 3184 # for this (global event?)
1989excludes objects. 3185 %ext::player_env::MUSIC_FACE_CACHE = ();
1990 3186
1991The parameter C<$family> should best start with the name of the extension 3187 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1992using it, it should be unique.
1993 3188
1994=over 4 3189 warn "loading facedata from $path\n";
1995 3190
1996=item $hashref = cf::db_get $family 3191 my $facedata;
3192 0 < aio_load $path, $facedata
3193 or die "$path: $!";
1997 3194
1998Return a hashref for use by the extension C<$family>, which can be 3195 $facedata = Coro::Storable::thaw $facedata;
1999modified. After modifications, you have to call C<cf::db_dirty> or
2000C<cf::db_sync>.
2001 3196
2002=item $value = cf::db_get $family => $key 3197 $facedata->{version} == 2
3198 or cf::cleanup "$path: version mismatch, cannot proceed.";
2003 3199
2004Returns a single value from the database 3200 # patch in the exptable
2005 3201 $facedata->{resource}{"res/exp_table"} = {
2006=item cf::db_put $family => $hashref 3202 type => FT_RSRC,
2007 3203 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2008Stores the given family hashref into the database. Updates are delayed, if
2009you want the data to be synced to disk immediately, use C<cf::db_sync>.
2010
2011=item cf::db_put $family => $key => $value
2012
2013Stores the given C<$value> in the family hash. Updates are delayed, if you
2014want the data to be synced to disk immediately, use C<cf::db_sync>.
2015
2016=item cf::db_dirty
2017
2018Marks the database as dirty, to be updated at a later time.
2019
2020=item cf::db_sync
2021
2022Immediately write the database to disk I<if it is dirty>.
2023
2024=cut
2025
2026our $DB;
2027
2028{
2029 my $path = cf::localdir . "/database.pst";
2030
2031 sub db_load() {
2032 $DB = stat $path ? Storable::retrieve $path : { };
2033 }
2034
2035 my $pid;
2036
2037 sub db_save() {
2038 waitpid $pid, 0 if $pid;
2039 if (0 == ($pid = fork)) {
2040 $DB->{_meta}{version} = 1;
2041 Storable::nstore $DB, "$path~";
2042 rename "$path~", $path;
2043 cf::_exit 0 if defined $pid;
2044 }
2045 }
2046
2047 my $dirty;
2048
2049 sub db_sync() {
2050 db_save if $dirty;
2051 undef $dirty;
2052 }
2053
2054 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2055 db_sync;
2056 }); 3204 };
3205 cf::cede_to_tick;
2057 3206
2058 sub db_dirty() {
2059 $dirty = 1;
2060 $idle->start;
2061 } 3207 {
3208 my $faces = $facedata->{faceinfo};
2062 3209
2063 sub db_get($;$) { 3210 while (my ($face, $info) = each %$faces) {
2064 @_ >= 2 3211 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2065 ? $DB->{$_[0]}{$_[1]}
2066 : ($DB->{$_[0]} ||= { })
2067 }
2068 3212
2069 sub db_put($$;$) { 3213 cf::face::set_visibility $idx, $info->{visibility};
2070 if (@_ >= 3) { 3214 cf::face::set_magicmap $idx, $info->{magicmap};
2071 $DB->{$_[0]}{$_[1]} = $_[2]; 3215 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2072 } else { 3216 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2073 $DB->{$_[0]} = $_[1];
2074 }
2075 db_dirty;
2076 }
2077 3217
2078 cf::global->attach ( 3218 cf::cede_to_tick;
2079 prio => 10000,
2080 on_cleanup => sub {
2081 db_sync;
2082 }, 3219 }
2083 );
2084}
2085 3220
2086############################################################################# 3221 while (my ($face, $info) = each %$faces) {
2087# the server's main() 3222 next unless $info->{smooth};
2088 3223
2089sub cfg_load { 3224 my $idx = cf::face::find $face
3225 or next;
3226
3227 if (my $smooth = cf::face::find $info->{smooth}) {
3228 cf::face::set_smooth $idx, $smooth;
3229 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3230 } else {
3231 warn "smooth face '$info->{smooth}' not found for face '$face'";
3232 }
3233
3234 cf::cede_to_tick;
3235 }
3236 }
3237
3238 {
3239 my $anims = $facedata->{animinfo};
3240
3241 while (my ($anim, $info) = each %$anims) {
3242 cf::anim::set $anim, $info->{frames}, $info->{facings};
3243 cf::cede_to_tick;
3244 }
3245
3246 cf::anim::invalidate_all; # d'oh
3247 }
3248
3249 {
3250 # TODO: for gcfclient pleasure, we should give resources
3251 # that gcfclient doesn't grok a >10000 face index.
3252 my $res = $facedata->{resource};
3253
3254 while (my ($name, $info) = each %$res) {
3255 if (defined $info->{type}) {
3256 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3257 my $data;
3258
3259 if ($info->{type} & 1) {
3260 # prepend meta info
3261
3262 my $meta = $enc->encode ({
3263 name => $name,
3264 %{ $info->{meta} || {} },
3265 });
3266
3267 $data = pack "(w/a*)*", $meta, $info->{data};
3268 } else {
3269 $data = $info->{data};
3270 }
3271
3272 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3273 cf::face::set_type $idx, $info->{type};
3274 } else {
3275 $RESOURCE{$name} = $info;
3276 }
3277
3278 cf::cede_to_tick;
3279 }
3280 }
3281
3282 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3283
3284 1
3285}
3286
3287cf::global->attach (on_resource_update => sub {
3288 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3289 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3290
3291 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3292 my $sound = $soundconf->{compat}[$_]
3293 or next;
3294
3295 my $face = cf::face::find "sound/$sound->[1]";
3296 cf::sound::set $sound->[0] => $face;
3297 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3298 }
3299
3300 while (my ($k, $v) = each %{$soundconf->{event}}) {
3301 my $face = cf::face::find "sound/$v";
3302 cf::sound::set $k => $face;
3303 }
3304 }
3305});
3306
3307register_exticmd fx_want => sub {
3308 my ($ns, $want) = @_;
3309
3310 while (my ($k, $v) = each %$want) {
3311 $ns->fx_want ($k, $v);
3312 }
3313};
3314
3315sub load_resource_file($) {
3316 my $guard = lock_acquire "load_resource_file";
3317
3318 my $status = load_resource_file_ $_[0];
3319 get_slot 0.1, 100;
3320 cf::arch::commit_load;
3321
3322 $status
3323}
3324
3325sub reload_regions {
3326 # HACK to clear player env face cache, we need some signal framework
3327 # for this (global event?)
3328 %ext::player_env::MUSIC_FACE_CACHE = ();
3329
3330 load_resource_file "$MAPDIR/regions"
3331 or die "unable to load regions file\n";
3332
3333 for (cf::region::list) {
3334 $_->{match} = qr/$_->{match}/
3335 if exists $_->{match};
3336 }
3337}
3338
3339sub reload_facedata {
3340 load_facedata "$DATADIR/facedata"
3341 or die "unable to load facedata\n";
3342}
3343
3344sub reload_archetypes {
3345 load_resource_file "$DATADIR/archetypes"
3346 or die "unable to load archetypes\n";
3347}
3348
3349sub reload_treasures {
3350 load_resource_file "$DATADIR/treasures"
3351 or die "unable to load treasurelists\n";
3352}
3353
3354sub reload_resources {
3355 warn "reloading resource files...\n";
3356
3357 reload_facedata;
3358 reload_archetypes;
3359 reload_regions;
3360 reload_treasures;
3361
3362 warn "finished reloading resource files\n";
3363}
3364
3365sub reload_config {
2090 open my $fh, "<:utf8", cf::confdir . "/config" 3366 open my $fh, "<:utf8", "$CONFDIR/config"
2091 or return; 3367 or return;
2092 3368
2093 local $/; 3369 local $/;
2094 *CFG = YAML::Syck::Load <$fh>; 3370 *CFG = YAML::Load <$fh>;
2095 3371
2096 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3372 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2097 3373
2098 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3374 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2099 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3375 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2105 }; 3381 };
2106 warn $@ if $@; 3382 warn $@ if $@;
2107 } 3383 }
2108} 3384}
2109 3385
3386sub pidfile() {
3387 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3388 or die "$PIDFILE: $!";
3389 flock $fh, &Fcntl::LOCK_EX
3390 or die "$PIDFILE: flock: $!";
3391 $fh
3392}
3393
3394# make sure only one server instance is running at any one time
3395sub atomic {
3396 my $fh = pidfile;
3397
3398 my $pid = <$fh>;
3399 kill 9, $pid if $pid > 0;
3400
3401 seek $fh, 0, 0;
3402 print $fh $$;
3403}
3404
2110sub main { 3405sub main {
3406 cf::init_globals; # initialise logging
3407
3408 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3409 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3410 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3411 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3412
3413 cf::init_experience;
3414 cf::init_anim;
3415 cf::init_attackmess;
3416 cf::init_dynamic;
3417 cf::init_block;
3418
3419 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3420
2111 # we must not ever block the main coroutine 3421 # we must not ever block the main coroutine
2112 local $Coro::idle = sub { 3422 local $Coro::idle = sub {
2113 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3423 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2114 async { Event::one_event }; 3424 (async {
3425 $Coro::current->{desc} = "IDLE BUG HANDLER";
3426 EV::loop EV::LOOP_ONESHOT;
3427 })->prio (Coro::PRIO_MAX);
2115 }; 3428 };
2116 3429
2117 cfg_load; 3430 evthread_start IO::AIO::poll_fileno;
2118 db_load; 3431
3432 cf::sync_job {
3433 reload_resources;
3434 reload_config;
3435 db_init;
3436
3437 cf::load_settings;
3438 cf::load_materials;
3439 cf::init_uuid;
3440 cf::init_signals;
3441 cf::init_commands;
3442 cf::init_skills;
3443
3444 cf::init_beforeplay;
3445
3446 atomic;
3447
2119 load_extensions; 3448 load_extensions;
3449
3450 utime time, time, $RUNTIMEFILE;
3451
3452 # no (long-running) fork's whatsoever before this point(!)
3453 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3454
3455 (pop @POST_INIT)->(0) while @POST_INIT;
3456 };
3457
2120 Event::loop; 3458 EV::loop;
2121} 3459}
2122 3460
2123############################################################################# 3461#############################################################################
2124# initialisation 3462# initialisation and cleanup
2125 3463
3464# install some emergency cleanup handlers
3465BEGIN {
3466 our %SIGWATCHER = ();
3467 for my $signal (qw(INT HUP TERM)) {
3468 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3469 cf::cleanup "SIG$signal";
3470 };
3471 }
3472}
3473
3474sub write_runtime_sync {
3475 # first touch the runtime file to show we are still running:
3476 # the fsync below can take a very very long time.
3477
3478 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3479
3480 my $guard = cf::lock_acquire "write_runtime";
3481
3482 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3483 or return;
3484
3485 my $value = $cf::RUNTIME + 90 + 10;
3486 # 10 is the runtime save interval, for a monotonic clock
3487 # 60 allows for the watchdog to kill the server.
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 # touch it again to show we are up-to-date
3497 aio_utime $fh, undef, undef;
3498
3499 close $fh
3500 or return;
3501
3502 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3503 and return;
3504
3505 warn "runtime file written.\n";
3506
3507 1
3508}
3509
3510our $uuid_lock;
3511our $uuid_skip;
3512
3513sub write_uuid_sync($) {
3514 $uuid_skip ||= $_[0];
3515
3516 return if $uuid_lock;
3517 local $uuid_lock = 1;
3518
3519 my $uuid = "$LOCALDIR/uuid";
3520
3521 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3522 or return;
3523
3524 my $value = uuid_seq uuid_cur;
3525
3526 unless ($value) {
3527 warn "cowardly refusing to write zero uuid value!\n";
3528 return;
3529 }
3530
3531 my $value = uuid_str $value + $uuid_skip;
3532 $uuid_skip = 0;
3533
3534 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3535 and return;
3536
3537 # always fsync - this file is important
3538 aio_fsync $fh
3539 and return;
3540
3541 close $fh
3542 or return;
3543
3544 aio_rename "$uuid~", $uuid
3545 and return;
3546
3547 warn "uuid file written ($value).\n";
3548
3549 1
3550
3551}
3552
3553sub write_uuid($$) {
3554 my ($skip, $sync) = @_;
3555
3556 $sync ? write_uuid_sync $skip
3557 : async { write_uuid_sync $skip };
3558}
3559
3560sub emergency_save() {
3561 my $freeze_guard = cf::freeze_mainloop;
3562
3563 warn "enter emergency perl save\n";
3564
3565 cf::sync_job {
3566 # use a peculiar iteration method to avoid tripping on perl
3567 # refcount bugs in for. also avoids problems with players
3568 # and maps saved/destroyed asynchronously.
3569 warn "begin emergency player save\n";
3570 for my $login (keys %cf::PLAYER) {
3571 my $pl = $cf::PLAYER{$login} or next;
3572 $pl->valid or next;
3573 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3574 $pl->save;
3575 }
3576 warn "end emergency player save\n";
3577
3578 warn "begin emergency map save\n";
3579 for my $path (keys %cf::MAP) {
3580 my $map = $cf::MAP{$path} or next;
3581 $map->valid or next;
3582 $map->save;
3583 }
3584 warn "end emergency map save\n";
3585
3586 warn "begin emergency database checkpoint\n";
3587 BDB::db_env_txn_checkpoint $DB_ENV;
3588 warn "end emergency database checkpoint\n";
3589
3590 warn "begin write uuid\n";
3591 write_uuid_sync 1;
3592 warn "end write uuid\n";
3593 };
3594
3595 warn "leave emergency perl save\n";
3596}
3597
3598sub post_cleanup {
3599 my ($make_core) = @_;
3600
3601 warn Carp::longmess "post_cleanup backtrace"
3602 if $make_core;
3603
3604 my $fh = pidfile;
3605 unlink $PIDFILE if <$fh> == $$;
3606}
3607
3608# a safer delete_package, copied from Symbol
3609sub clear_package($) {
3610 my $pkg = shift;
3611
3612 # expand to full symbol table name if needed
3613 unless ($pkg =~ /^main::.*::$/) {
3614 $pkg = "main$pkg" if $pkg =~ /^::/;
3615 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3616 $pkg .= '::' unless $pkg =~ /::$/;
3617 }
3618
3619 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3620 my $stem_symtab = *{$stem}{HASH};
3621
3622 defined $stem_symtab and exists $stem_symtab->{$leaf}
3623 or return;
3624
3625 # clear all symbols
3626 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3627 for my $name (keys %$leaf_symtab) {
3628 _gv_clear *{"$pkg$name"};
3629# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3630 }
3631 warn "cleared package $pkg\n";#d#
3632}
3633
2126sub reload() { 3634sub do_reload_perl() {
2127 # can/must only be called in main 3635 # can/must only be called in main
2128 if ($Coro::current != $Coro::main) { 3636 if ($Coro::current != $Coro::main) {
2129 warn "can only reload from main coroutine\n"; 3637 warn "can only reload from main coroutine";
2130 return; 3638 return;
2131 } 3639 }
2132 3640
3641 return if $RELOAD++;
3642
3643 while ($RELOAD) {
2133 warn "reloading..."; 3644 warn "reloading...";
2134 3645
2135 my $guard = freeze_mainloop; 3646 warn "entering sync_job";
3647
3648 cf::sync_job {
3649 cf::write_runtime_sync; # external watchdog should not bark
2136 cf::emergency_save; 3650 cf::emergency_save;
3651 cf::write_runtime_sync; # external watchdog should not bark
2137 3652
2138 eval { 3653 warn "syncing database to disk";
3654 BDB::db_env_txn_checkpoint $DB_ENV;
3655
2139 # if anything goes wrong in here, we should simply crash as we already saved 3656 # if anything goes wrong in here, we should simply crash as we already saved
2140 3657
2141 # cancel all watchers 3658 warn "flushing outstanding aio requests";
2142 for (Event::all_watchers) { 3659 while (IO::AIO::nreqs || BDB::nreqs) {
2143 $_->cancel if $_->data & WF_AUTOCANCEL; 3660 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2144 }
2145
2146 # cancel all extension coros
2147 $_->cancel for values %EXT_CORO;
2148 %EXT_CORO = ();
2149
2150 # unload all extensions
2151 for (@exts) {
2152 warn "unloading <$_>";
2153 unload_extension $_;
2154 }
2155
2156 # unload all modules loaded from $LIBDIR
2157 while (my ($k, $v) = each %INC) {
2158 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2159
2160 warn "removing <$k>";
2161 delete $INC{$k};
2162
2163 $k =~ s/\.pm$//;
2164 $k =~ s/\//::/g;
2165
2166 if (my $cb = $k->can ("unload_module")) {
2167 $cb->();
2168 } 3661 }
2169 3662
2170 Symbol::delete_package $k; 3663 warn "cancelling all extension coros";
3664 $_->cancel for values %EXT_CORO;
3665 %EXT_CORO = ();
3666
3667 warn "removing commands";
3668 %COMMAND = ();
3669
3670 warn "removing ext/exti commands";
3671 %EXTCMD = ();
3672 %EXTICMD = ();
3673
3674 warn "unloading/nuking all extensions";
3675 for my $pkg (@EXTS) {
3676 warn "... unloading $pkg";
3677
3678 if (my $cb = $pkg->can ("unload")) {
3679 eval {
3680 $cb->($pkg);
3681 1
3682 } or warn "$pkg unloaded, but with errors: $@";
3683 }
3684
3685 warn "... clearing $pkg";
3686 clear_package $pkg;
2171 } 3687 }
2172 3688
2173 # sync database to disk 3689 warn "unloading all perl modules loaded from $LIBDIR";
2174 cf::db_sync; 3690 while (my ($k, $v) = each %INC) {
2175 IO::AIO::flush; 3691 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2176 3692
3693 warn "... unloading $k";
3694 delete $INC{$k};
3695
3696 $k =~ s/\.pm$//;
3697 $k =~ s/\//::/g;
3698
3699 if (my $cb = $k->can ("unload_module")) {
3700 $cb->();
3701 }
3702
3703 clear_package $k;
3704 }
3705
2177 # get rid of safe::, as good as possible 3706 warn "getting rid of safe::, as good as possible";
2178 Symbol::delete_package "safe::$_" 3707 clear_package "safe::$_"
2179 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3708 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2180 3709
2181 # remove register_script_function callbacks 3710 warn "unloading cf.pm \"a bit\"";
2182 # TODO
2183
2184 # unload cf.pm "a bit"
2185 delete $INC{"cf.pm"}; 3711 delete $INC{"cf.pm"};
3712 delete $INC{"cf/pod.pm"};
2186 3713
2187 # don't, removes xs symbols, too, 3714 # don't, removes xs symbols, too,
2188 # and global variables created in xs 3715 # and global variables created in xs
2189 #Symbol::delete_package __PACKAGE__; 3716 #clear_package __PACKAGE__;
2190 3717
2191 # reload cf.pm 3718 warn "unload completed, starting to reload now";
3719
2192 warn "reloading cf.pm"; 3720 warn "reloading cf.pm";
2193 require cf; 3721 require cf;
2194 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3722 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2195 3723
2196 # load config and database again 3724 warn "loading config and database again";
2197 cf::cfg_load; 3725 cf::reload_config;
2198 cf::db_load;
2199 3726
2200 # load extensions
2201 warn "load extensions"; 3727 warn "loading extensions";
2202 cf::load_extensions; 3728 cf::load_extensions;
2203 3729
2204 # reattach attachments to objects 3730 warn "reattaching attachments to objects/players";
2205 warn "reattach"; 3731 _global_reattach; # objects, sockets
2206 _global_reattach; 3732 warn "reattaching attachments to maps";
2207 reattach $_ for values %MAP; 3733 reattach $_ for values %MAP;
3734 warn "reattaching attachments to players";
3735 reattach $_ for values %PLAYER;
3736
3737 warn "running post_load";
3738 (pop @POST_INIT)->(1) while @POST_INIT;
3739
3740 warn "leaving sync_job";
3741
3742 1
3743 } or do {
3744 warn $@;
3745 cf::cleanup "error while reloading, exiting.";
3746 };
3747
3748 warn "reloaded";
3749 --$RELOAD;
3750 }
3751};
3752
3753our $RELOAD_WATCHER; # used only during reload
3754
3755sub reload_perl() {
3756 # doing reload synchronously and two reloads happen back-to-back,
3757 # coro crashes during coro_state_free->destroy here.
3758
3759 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3760 do_reload_perl;
3761 undef $RELOAD_WATCHER;
2208 }; 3762 };
2209
2210 if ($@) {
2211 warn $@;
2212 warn "error while reloading, exiting.";
2213 exit 1;
2214 }
2215
2216 warn "reloaded successfully";
2217};
2218
2219#############################################################################
2220
2221unless ($LINK_MAP) {
2222 $LINK_MAP = cf::map::new;
2223
2224 $LINK_MAP->width (41);
2225 $LINK_MAP->height (41);
2226 $LINK_MAP->alloc;
2227 $LINK_MAP->path ("{link}");
2228 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2229 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2230
2231 # dirty hack because... archetypes are not yet loaded
2232 Event->timer (
2233 after => 10,
2234 cb => sub {
2235 $_[0]->w->cancel;
2236
2237 # provide some exits "home"
2238 my $exit = cf::object::new "exit";
2239
2240 $exit->slaying ($EMERGENCY_POSITION->[0]);
2241 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2242 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2243
2244 $LINK_MAP->insert ($exit->clone, 19, 19);
2245 $LINK_MAP->insert ($exit->clone, 19, 20);
2246 $LINK_MAP->insert ($exit->clone, 19, 21);
2247 $LINK_MAP->insert ($exit->clone, 20, 19);
2248 $LINK_MAP->insert ($exit->clone, 20, 21);
2249 $LINK_MAP->insert ($exit->clone, 21, 19);
2250 $LINK_MAP->insert ($exit->clone, 21, 20);
2251 $LINK_MAP->insert ($exit->clone, 21, 21);
2252
2253 $exit->destroy;
2254 });
2255
2256 $LINK_MAP->{deny_save} = 1;
2257 $LINK_MAP->{deny_reset} = 1;
2258
2259 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2260} 3763}
2261
2262register "<global>", __PACKAGE__;
2263 3764
2264register_command "reload" => sub { 3765register_command "reload" => sub {
2265 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;
2266 3767
2267 if ($who->flag (FLAG_WIZ)) { 3768 if ($who->flag (FLAG_WIZ)) {
2268 $who->message ("start of reload.");
2269 reload;
2270 $who->message ("end of reload."); 3769 $who->message ("reloading server.");
3770 async {
3771 $Coro::current->{desc} = "perl_reload";
3772 reload_perl;
3773 };
2271 } 3774 }
2272}; 3775};
2273 3776
2274unshift @INC, $LIBDIR; 3777unshift @INC, $LIBDIR;
2275 3778
2276$TICK_WATCHER = Event->timer ( 3779my $bug_warning = 0;
2277 reentrant => 0, 3780
2278 prio => 0, 3781our @WAIT_FOR_TICK;
2279 at => $NEXT_TICK || $TICK, 3782our @WAIT_FOR_TICK_BEGIN;
2280 data => WF_AUTOCANCEL, 3783
2281 cb => sub { 3784sub wait_for_tick {
3785 return if tick_inhibit || $Coro::current == $Coro::main;
3786
3787 my $signal = new Coro::Signal;
3788 push @WAIT_FOR_TICK, $signal;
3789 $signal->wait;
3790}
3791
3792sub wait_for_tick_begin {
3793 return if tick_inhibit || $Coro::current == $Coro::main;
3794
3795 my $signal = new Coro::Signal;
3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3797 $signal->wait;
3798}
3799
3800sub tick {
3801 if ($Coro::current != $Coro::main) {
3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3803 unless ++$bug_warning > 10;
3804 return;
3805 }
3806
2282 cf::server_tick; # one server iteration 3807 cf::server_tick; # one server iteration
2283 $RUNTIME += $TICK;
2284 $NEXT_TICK += $TICK;
2285 3808
2286 # if we are delayed by four ticks or more, skip them all 3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2287 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2288 3811 Coro::async_pool {
2289 $TICK_WATCHER->at ($NEXT_TICK); 3812 $Coro::current->{desc} = "runtime saver";
2290 $TICK_WATCHER->start;
2291 },
2292);
2293
2294IO::AIO::max_poll_time $TICK * 0.2;
2295
2296Event->io (
2297 fd => IO::AIO::poll_fileno,
2298 poll => 'r',
2299 prio => 5,
2300 data => WF_AUTOCANCEL,
2301 cb => \&IO::AIO::poll_cb,
2302);
2303
2304Event->timer (
2305 data => WF_AUTOCANCEL,
2306 after => 0,
2307 interval => 10,
2308 cb => sub {
2309 (Coro::unblock_sub {
2310 write_runtime 3813 write_runtime_sync
2311 or warn "ERROR: unable to write runtime file: $!"; 3814 or warn "ERROR: unable to write runtime file: $!";
2312 })->(); 3815 };
2313 }, 3816 }
2314); 3817
3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3819 $sig->send;
3820 }
3821 while (my $sig = shift @WAIT_FOR_TICK) {
3822 $sig->send;
3823 }
3824
3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3827
3828 if (0) {
3829 if ($NEXT_TICK) {
3830 my $jitter = $TICK_START - $NEXT_TICK;
3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3832 warn "jitter $JITTER\n";#d#
3833 }
3834 }
3835}
3836
3837{
3838 # configure BDB
3839
3840 BDB::min_parallel 8;
3841 BDB::max_poll_reqs $TICK * 0.1;
3842 $AnyEvent::BDB::WATCHER->priority (1);
3843
3844 unless ($DB_ENV) {
3845 $DB_ENV = BDB::db_env_create;
3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3851
3852 cf::sync_job {
3853 eval {
3854 BDB::db_env_open
3855 $DB_ENV,
3856 $BDBDIR,
3857 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3858 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3859 0666;
3860
3861 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3862 };
3863
3864 cf::cleanup "db_env_open(db): $@" if $@;
3865 };
3866 }
3867
3868 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3869 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3870 };
3871 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3872 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3873 };
3874 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3875 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3876 };
3877}
3878
3879{
3880 # configure IO::AIO
3881
3882 IO::AIO::min_parallel 8;
3883 IO::AIO::max_poll_time $TICK * 0.1;
3884 undef $AnyEvent::AIO::WATCHER;
3885}
3886
3887my $_log_backtrace;
3888
3889sub _log_backtrace {
3890 my ($msg, @addr) = @_;
3891
3892 $msg =~ s/\n//;
3893
3894 # limit the # of concurrent backtraces
3895 if ($_log_backtrace < 2) {
3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3898 async {
3899 $Coro::current->{desc} = "abt $msg";
3900
3901 my @bt = fork_call {
3902 @addr = map { sprintf "%x", $_ } @addr;
3903 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3904 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3905 or die "addr2line: $!";
3906
3907 my @funcs;
3908 my @res = <$fh>;
3909 chomp for @res;
3910 while (@res) {
3911 my ($func, $line) = splice @res, 0, 2, ();
3912 push @funcs, "[$func] $line";
3913 }
3914
3915 @funcs
3916 };
3917
3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3921 --$_log_backtrace;
3922 };
3923 } else {
3924 LOG llevInfo, "[ABT] $msg\n";
3925 LOG llevInfo, "[ABT] [suppressed]\n";
3926 }
3927}
3928
3929# load additional modules
3930use cf::pod;
2315 3931
2316END { cf::emergency_save } 3932END { cf::emergency_save }
2317 3933
23181 39341
2319 3935

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