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Revision 1.148 by root, Mon Jan 8 12:39:16 2007 UTC vs.
Revision 1.560 by root, Fri Apr 22 02:03:12 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
45our $NOW; 124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
46 132
47our %CFG; 133our %CFG;
48 134
49our $UPTIME; $UPTIME ||= time; 135our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 136our $RUNTIME;
137our $NOW;
51 138
52our %PLAYER; # all users 139our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 140our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 141our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 142
56our %EXT_CORO; # coroutines bound to extensions 143# used to convert map paths into valid unix filenames by replacing / by ∕
144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
57 155
58binmode STDOUT; 156binmode STDOUT;
59binmode STDERR; 157binmode STDERR;
60 158
61# read virtual server time, if available 159# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 160unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 161 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 162 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 163 $RUNTIME = <$fh> + 0.;
66} 164}
67 165
68mkdir cf::localdir; 166eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 167
74# a special map that is always available 168mkdir $_
75our $LINK_MAP; 169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
170
76our $EMERGENCY_POSITION; 171our $EMERGENCY_POSITION;
172
173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
178
179#############################################################################
180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
77 189
78############################################################################# 190#############################################################################
79 191
80=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
81 193
88=item $cf::RUNTIME 200=item $cf::RUNTIME
89 201
90The time this server has run, starts at 0 and is increased by $cf::TICK on 202The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 203every server tick.
92 204
93=item $cf::LIBDIR 205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 208
95The perl library directory, where extensions and cf-specific modules can 209Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
97 213
98=item $cf::NOW 214=item $cf::NOW
99 215
100The time of the last (current) server tick. 216The time of the last (current) server tick.
101 217
102=item $cf::TICK 218=item $cf::TICK
103 219
104The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
105 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
106=item %cf::CFG 232=item %cf::CFG
107 233
108Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 235from wherever your confdir points to.
110 236
237=item cf::wait_for_tick, cf::wait_for_tick_begin
238
239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
240returns directly I<after> the tick processing (and consequently, can only wake one thread
241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
259
111=back 260=back
112 261
113=cut 262=cut
114 263
115BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
116 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
117 my $msg = join "", @_; 271 my $msg = join "", @_;
118 utf8::encode $msg;
119 272
120 $msg .= "\n" 273 $msg .= "\n"
121 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
122 275
276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
277
123 LOG llevError, $msg; 278 LOG llevWarn, $msg;
124 }; 279};
125} 280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
126 294
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 302
134# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 304# within the Safe compartment.
136for my $pkg (qw( 305for my $pkg (qw(
137 cf::global cf::attachable 306 cf::global cf::attachable
138 cf::object cf::object::player 307 cf::object cf::object::player
139 cf::client cf::player 308 cf::client cf::player
140 cf::arch cf::living 309 cf::arch cf::living
310 cf::map cf::mapspace
141 cf::map cf::party cf::region 311 cf::party cf::region
142)) { 312)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 314}
146 315
147$Event::DIED = sub { 316$EV::DIED = sub {
148 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
149}; 318};
150 319
151my %ext_pkg; 320#############################################################################
152my @exts; 321
153my @hook; 322sub fork_call(&@);
323sub get_slot($;$$);
324
325#############################################################################
154 326
155=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
156 328
157=over 4 329=over 4
158 330
159=cut 331=item dumpval $ref
160 332
161use JSON::Syck (); # TODO# replace by JSON::PC once working 333=cut
162 334
335sub dumpval {
336 eval {
337 local $SIG{__DIE__};
338 my $d;
339 if (1) {
340 $d = new Data::Dumper([$_[0]], ["*var"]);
341 $d->Terse(1);
342 $d->Indent(2);
343 $d->Quotekeys(0);
344 $d->Useqq(1);
345 #$d->Bless(...);
346 $d->Seen($_[1]) if @_ > 1;
347 $d = $d->Dump();
348 }
349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
350 $d
351 } || "[unable to dump $_[0]: '$@']";
352}
353
354=item $scalar = load_file $path
355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
163=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
164 369
165Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
166 371
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
175 373
176Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
177 375
178=cut 376=cut
179 377
180sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 379
182 JSON::Syck::Dump $_[0] 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
382
383=item $ref = cf::decode_storable $scalar
384
385Same as Coro::Storable::thaw, so blocks.
386
387=cut
388
389BEGIN { *decode_storable = \&Coro::Storable::thaw }
390
391=item $ref = cf::decode_yaml $scalar
392
393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
183} 443}
184 444
185=item cf::lock_wait $string 445=item cf::lock_wait $string
186 446
187Wait until the given lock is available. See cf::lock_acquire. 447Wait until the given lock is available. See cf::lock_acquire.
188 448
189=item my $lock = cf::lock_acquire $string 449=item my $lock = cf::lock_acquire $string
190 450
191Wait until the given lock is available and then acquires it and returns 451Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 453for example when the coroutine gets canceled), the lock is automatically
194returned. 454returned.
195 455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
196Lock names should begin with a unique identifier (for example, cf::map::find 459Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 460uses map_find and cf::map::load uses map_load).
198 461
199=cut 462=item $locked = cf::lock_active $string
200 463
201our %LOCK; 464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
202 469
203sub lock_wait($) { 470sub lock_wait($) {
204 my ($key) = @_; 471 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 472}
212 473
213sub lock_acquire($) { 474sub lock_acquire($) {
214 my ($key) = @_; 475 $LOCKS->guard ($_[0])
476}
215 477
216 # wait, to be sure we are not locked 478sub lock_active($) {
217 lock_wait $key; 479 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 480}
226 481
227sub freeze_mainloop { 482sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 483 tick_inhibit_inc;
229 484
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 485 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 486}
232 $guard 487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
556 }
557};
558
559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
233} 572}
234 573
235=item cf::async { BLOCK } 574=item cf::async { BLOCK }
236 575
237Currently the same as Coro::async_pool, meaning you cannot use 576Currently the same as Coro::async_pool, meaning you cannot use
242 581
243BEGIN { *async = \&Coro::async_pool } 582BEGIN { *async = \&Coro::async_pool }
244 583
245=item cf::sync_job { BLOCK } 584=item cf::sync_job { BLOCK }
246 585
247The design of crossfire+ requires that the main coro ($Coro::main) is 586The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 587is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
250 590
251If it must be done, put the blocking parts into C<sync_job>. This will run 591If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 592the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 593server will be frozen during this time, so the block should either finish
254fast or be very important. 594fast or be very important.
256=cut 596=cut
257 597
258sub sync_job(&) { 598sub sync_job(&) {
259 my ($job) = @_; 599 my ($job) = @_;
260 600
261 if ($Coro::current == $Coro::main) { 601 if (in_main) {
602 my $time = AE::time;
603
262 # this is the main coro, too bad, we have to block 604 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 605 # till the operation succeeds, freezing the server :/
264 606
265 # TODO: use suspend/resume instead 607 #LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 608
267 my $freeze_guard = freeze_mainloop; 609 my $freeze_guard = freeze_mainloop;
268 610
269 my $busy = 1; 611 my $busy = 1;
270 my @res; 612 my @res;
271 613
272 (async { 614 (async {
615 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 616 @res = eval { $job->() };
274 warn $@ if $@; 617 error $@ if $@;
275 undef $busy; 618 undef $busy;
276 })->prio (Coro::PRIO_MAX); 619 })->prio (Coro::PRIO_MAX);
277 620
278 while ($busy) { 621 while ($busy) {
279 Coro::cede or Event::one_event; 622 if (Coro::nready) {
623 Coro::cede_notself;
624 } else {
625 EV::loop EV::LOOP_ONESHOT;
280 } 626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
281 632
282 wantarray ? @res : $res[0] 633 wantarray ? @res : $res[0]
283 } else { 634 } else {
284 # we are in another coroutine, how wonderful, everything just works 635 # we are in another coroutine, how wonderful, everything just works
285 636
287 } 638 }
288} 639}
289 640
290=item $coro = cf::async_ext { BLOCK } 641=item $coro = cf::async_ext { BLOCK }
291 642
292Like async, but this coro is automcatially being canceled when the 643Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 644extension calling this is being unloaded.
294 645
295=cut 646=cut
296 647
297sub async_ext(&) { 648sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 656 $EXT_CORO{$coro+0} = $coro;
306 657
307 $coro 658 $coro
308} 659}
309 660
310sub write_runtime { 661=item fork_call { }, @args
311 my $runtime = cf::localdir . "/runtime";
312 662
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 663Executes the given code block with the given arguments in a seperate
314 or return; 664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
315 667
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 668=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 669
320 aio_fsync $fh 670sub post_fork {
321 and return; 671 reset_signals;
672}
322 673
323 close $fh 674sub fork_call(&@) {
324 or return; 675 my ($cb, @args) = @_;
325 676
326 aio_rename "$runtime~", $runtime 677 # we seemingly have to make a local copy of the whole thing,
327 and return; 678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
328 680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
329 1 690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 864}
331 865
332=back 866=back
333 867
334=cut 868=cut
335 869
336############################################################################# 870#############################################################################
337 871
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 872=head2 ATTACHABLE OBJECTS
459 873
460Many objects in crossfire are so-called attachable objects. That means you can 874Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 875attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 876to it. All such attachable objects support the following methods.
463 877
464In the following description, CLASS can be any of C<global>, C<object> 878In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 879C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 880Deliantra).
467 881
468=over 4 882=over 4
469 883
470=item $attachable->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
471 885
515=item cf::CLASS::attachment $name, ... 929=item cf::CLASS::attachment $name, ...
516 930
517Register an attachment by C<$name> through which attachable objects of the 931Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 932given CLASS can refer to this attachment.
519 933
520Some classes such as crossfire maps and objects can specify attachments 934Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 935that are attached at load/instantiate time, thus the need for a name.
522 936
523These calls expect any number of the following handler/hook descriptions: 937These calls expect any number of the following handler/hook descriptions:
524 938
525=over 4 939=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 999our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 1000our @CB_MAP = ();
587 1001
588my %attachment; 1002my %attachment;
589 1003
1004sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008}
1009
590sub _attach_cb($$$$) { 1010sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 1011 my ($registry, $event, $prio, $cb) = @_;
592 1012
593 use sort 'stable'; 1013 use sort 'stable';
594 1014
628 $registry = $CB_TYPE[$object_type] ||= []; 1048 $registry = $CB_TYPE[$object_type] ||= [];
629 1049
630 } elsif ($type eq "subtype") { 1050 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 1051 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 1052 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 1054
635 } elsif ($type eq "package") { 1055 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 1056 my $pkg = shift @arg;
637 1057
638 while (my ($name, $id) = each %cb_id) { 1058 while (my ($name, $id) = each %cb_id) {
643 1063
644 } elsif (exists $cb_id{$type}) { 1064 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646 1066
647 } elsif (ref $type) { 1067 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n"; 1068 error "attaching objects not supported, ignoring.\n";
649 1069
650 } else { 1070 } else {
651 shift @arg; 1071 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n"; 1072 error "attach argument '$type' not supported, ignoring.\n";
653 } 1073 }
654 } 1074 }
655} 1075}
656 1076
657sub _object_attach { 1077sub _object_attach {
667 _attach $registry, $klass, @attach; 1087 _attach $registry, $klass, @attach;
668 } 1088 }
669 1089
670 $obj->{$name} = \%arg; 1090 $obj->{$name} = \%arg;
671 } else { 1091 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 1092 info "object uses attachment '$name' which is not available, postponing.\n";
673 } 1093 }
674 1094
675 $obj->{_attachment}{$name} = undef; 1095 $obj->{_attachment}{$name} = undef;
676} 1096}
677 1097
679 if (ref $_[0]) { 1099 if (ref $_[0]) {
680 _object_attach @_; 1100 _object_attach @_;
681 } else { 1101 } else {
682 _attach shift->_attach_registry, @_; 1102 _attach shift->_attach_registry, @_;
683 } 1103 }
1104 _recalc_want;
684}; 1105};
685 1106
686# all those should be optimised 1107# all those should be optimised
687sub cf::attachable::detach { 1108sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1109 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1112 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1113 reattach ($obj);
693 } else { 1114 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1115 Carp::croak "cannot, currently, detach class attachments";
695 } 1116 }
1117 _recalc_want;
696}; 1118};
697 1119
698sub cf::attachable::attached { 1120sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1121 my ($obj, $name) = @_;
700 1122
715 "; 1137 ";
716 die if $@; 1138 die if $@;
717} 1139}
718 1140
719our $override; 1141our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1143
722sub override { 1144sub override {
723 $override = 1; 1145 $override = 1;
724 @invoke_results = (); 1146 @INVOKE_RESULTS = (@_);
725} 1147}
726 1148
727sub do_invoke { 1149sub do_invoke {
728 my $event = shift; 1150 my $event = shift;
729 my $callbacks = shift; 1151 my $callbacks = shift;
730 1152
731 @invoke_results = (); 1153 @INVOKE_RESULTS = ();
732 1154
733 local $override; 1155 local $override;
734 1156
735 for (@$callbacks) { 1157 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1158 eval { &{$_->[1]} };
737 1159
738 if ($@) { 1160 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override; 1162 override;
742 } 1163 }
743 1164
744 return 1 if $override; 1165 return 1 if $override;
745 } 1166 }
746 1167
747 0 1168 0
748} 1169}
749 1170
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1172
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1174
754Generate an object-specific event with the given arguments. 1175Generate an object-specific event with the given arguments.
755 1176
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1178removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1180
760=back 1181=back
761 1182
762=cut 1183=cut
763 1184
764############################################################################# 1185#############################################################################
765# object support 1186# object support
1187
1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228}
766 1229
767sub reattach { 1230sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1231 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1236
771 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
772 1238
773 @$registry = (); 1239 @$registry = ();
774 1240
779 for (@$attach) { 1245 for (@$attach) {
780 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
781 _attach $registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
782 } 1248 }
783 } else { 1249 } else {
784 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
785 } 1251 }
786 } 1252 }
787} 1253}
788 1254
789cf::attachable->attach ( 1255cf::attachable->attach (
790 prio => -1000000, 1256 prio => -1000000,
791 on_instantiate => sub { 1257 on_instantiate => sub {
792 my ($obj, $data) = @_; 1258 my ($obj, $data) = @_;
793 1259
794 $data = from_json $data; 1260 $data = decode_json $data;
795 1261
796 for (@$data) { 1262 for (@$data) {
797 my ($name, $args) = @$_; 1263 my ($name, $args) = @$_;
798 1264
799 $obj->attach ($name, %{$args || {} }); 1265 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1281sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1282 my ($filename, $rdata, $objs) = @_;
817 1283
818 sync_job { 1284 sync_job {
819 if (length $$rdata) { 1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1287 trace sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
822 1290
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1292 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1296 aio_fsync $fh;
1297 }
827 close $fh; 1298 aio_close $fh;
828 1299
829 if (@$objs) { 1300 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1302 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1307 aio_fsync $fh;
1308 }
835 close $fh; 1309 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1310 aio_rename "$filename.pst~", "$filename.pst";
837 } 1311 }
838 } else { 1312 } else {
839 aio_unlink "$filename.pst"; 1313 aio_unlink "$filename.pst";
840 } 1314 }
841 1315
842 aio_rename "$filename~", $filename; 1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1320 } else {
844 warn "FATAL: $filename~: $!\n"; 1321 error "unable to save objects: $filename~: $!\n";
845 } 1322 }
846 } else { 1323 } else {
847 aio_unlink $filename; 1324 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1325 aio_unlink "$filename.pst";
849 } 1326 }
850 } 1327 };
851} 1328}
852 1329
853sub object_freezer_as_string { 1330sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1331 my ($rdata, $objs) = @_;
855 1332
867 or return; 1344 or return;
868 1345
869 unless (aio_stat "$filename.pst") { 1346 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1347 (aio_load "$filename.pst", $av) >= 0
871 or return; 1348 or return;
1349
872 $av = eval { (Storable::thaw $av)->{objs} }; 1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
873 } 1352 }
874 1353
1354 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1355 trace sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
877 return ($data, $av); 1359 ($data, $av)
878} 1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
879 1367
880############################################################################# 1368#############################################################################
881# command handling &c 1369# command handling &c
882 1370
883=item cf::register_command $name => \&callback($ob,$args); 1371=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1385}
898 1386
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1387=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1388
901Register a callbackf ro execution when the client sends an extcmd packet. 1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
902 1394
903If the callback returns something, it is sent back as if reply was being 1395If the callback returns something, it is sent back as if reply was being
904called. 1396called.
905 1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
906=cut 1409=cut
907 1410
908sub register_extcmd { 1411sub register_extcmd {
909 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
910 1413
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1414 $EXTCMD{$name} = $cb;
915} 1415}
1416
1417sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421}
1422
1423use File::Glob ();
916 1424
917cf::player->attach ( 1425cf::player->attach (
918 on_command => sub { 1426 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1427 my ($pl, $name, $params) = @_;
920 1428
921 my $cb = $COMMAND{$name} 1429 my $cb = $COMMAND{$name}
922 or return; 1430 or return;
923 1431
928 cf::override; 1436 cf::override;
929 }, 1437 },
930 on_extcmd => sub { 1438 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
932 1440
933 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1442
935 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
941 } else { 1458 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1460 }
944 1461
945 cf::override; 1462 cf::override;
946 }, 1463 },
947); 1464);
948 1465
949sub register { 1466# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1467sub cache_extensions {
956 my ($path) = @_; 1468 my $grp = IO::AIO::aio_group;
957 1469
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1471 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1473 }
1008 } 1474 };
1009 1475
1010 # remove extcmds 1476 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1477}
1024 1478
1025sub load_extensions { 1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1026 for my $ext (<$LIBDIR/*.ext>) { 1485 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1486 next unless -r $path;
1028 eval { 1487
1029 load_extension $ext; 1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
1030 1 1551 }
1031 } or warn "$ext not loaded: $@"; 1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560 }
1561 }
1032 } 1562 };
1033} 1563}
1034 1564
1035############################################################################# 1565#############################################################################
1036# load/save/clean perl data associated with a map
1037 1566
1038*cf::mapsupport::on_clean = sub { 1567=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1568
1073=head2 CORE EXTENSIONS 1569=head2 CORE EXTENSIONS
1074 1570
1075Functions and methods that extend core crossfire objects. 1571Functions and methods that extend core deliantra objects.
1076 1572
1077=cut 1573=cut
1078 1574
1079package cf::player; 1575package cf::player;
1080 1576
1577use Coro::AIO;
1578
1081=head3 cf::player 1579=head3 cf::player
1082 1580
1083=over 4 1581=over 4
1084 1582
1583=item cf::player::num_playing
1584
1585Returns the official number of playing players, as per the Crossfire metaserver rules.
1586
1587=cut
1588
1589sub num_playing {
1590 scalar grep
1591 $_->ob->map
1592 && !$_->hidden
1593 && !$_->ob->flag (cf::FLAG_WIZ),
1594 cf::player::list
1595}
1596
1085=item cf::player::find $login 1597=item cf::player::find $login
1086 1598
1087Returns the given player object, loading it if necessary (might block). 1599Returns the given player object, loading it if necessary (might block).
1088 1600
1089=cut 1601=cut
1090 1602
1091sub playerdir($) { 1603sub playerdir($) {
1092 cf::localdir 1604 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1605 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1606}
1098 1607
1099sub path($) { 1608sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1609 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1610
1102 (playerdir $login) . "/$login.pl" 1611 (playerdir $login) . "/playerdata"
1103} 1612}
1104 1613
1105sub find_active($) { 1614sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1615 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1616 and $cf::PLAYER{$_[0]}->active
1110 1619
1111sub exists($) { 1620sub exists($) {
1112 my ($login) = @_; 1621 my ($login) = @_;
1113 1622
1114 $cf::PLAYER{$login} 1623 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1624 or !aio_stat path $login
1116} 1625}
1117 1626
1118sub find($) { 1627sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1628 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1629 my $login = $_[0];
1121 1630
1122 my $guard = cf::lock_acquire "user_find:$login"; 1631 my $guard = cf::lock_acquire "user_find:$login";
1123 1632
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1633 $cf::PLAYER{$_[0]} || do {
1634 # rename old playerfiles to new ones
1635 #TODO: remove when no longer required
1636 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1637 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1638 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1639 aio_unlink +(playerdir $login) . "/$login.pl";
1640
1641 my $f = new_from_file cf::object::thawer path $login
1642 or return;
1643
1644 my $pl = cf::player::load_pl $f
1645 or return;
1646
1647 local $cf::PLAYER_LOADING{$login} = $pl;
1648 $f->resolve_delayed_derefs;
1649 $cf::PLAYER{$login} = $pl
1650 }
1125 }; 1651 }
1126} 1652}
1653
1654cf::player->attach (
1655 on_load => sub {
1656 my ($pl, $path) = @_;
1657
1658 # restore slots saved in save, below
1659 my $slots = delete $pl->{_slots};
1660
1661 $pl->ob->current_weapon ($slots->[0]);
1662 $pl->combat_ob ($slots->[1]);
1663 $pl->ranged_ob ($slots->[2]);
1664 },
1665);
1127 1666
1128sub save($) { 1667sub save($) {
1129 my ($pl) = @_; 1668 my ($pl) = @_;
1130 1669
1131 return if $pl->{deny_save}; 1670 return if $pl->{deny_save};
1133 my $path = path $pl; 1672 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1673 my $guard = cf::lock_acquire "user_save:$path";
1135 1674
1136 return if $pl->{deny_save}; 1675 return if $pl->{deny_save};
1137 1676
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1677 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1678 $pl->{last_save} = $cf::RUNTIME;
1140 1679
1680 cf::get_slot 0.01;
1681
1682 # save slots, to be restored later
1683 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1684
1141 $pl->save_pl ($path); 1685 $pl->save_pl ($path);
1142 Coro::cede; 1686 cf::cede_to_tick;
1143} 1687}
1144 1688
1145sub new($) { 1689sub new($) {
1146 my ($login) = @_; 1690 my ($login) = @_;
1147 1691
1153 $cf::PLAYER{$login} = $self; 1697 $cf::PLAYER{$login} = $self;
1154 1698
1155 $self 1699 $self
1156} 1700}
1157 1701
1702=item $player->send_msg ($channel, $msg, $color, [extra...])
1703
1704=cut
1705
1706sub send_msg {
1707 my $ns = shift->ns
1708 or return;
1709 $ns->send_msg (@_);
1710}
1711
1712=item $pl->quit_character
1713
1714Nukes the player without looking back. If logged in, the connection will
1715be destroyed. May block for a long time.
1716
1717=cut
1718
1158sub quit_character { 1719sub quit_character {
1159 my ($pl) = @_; 1720 my ($pl) = @_;
1160 1721
1722 my $name = $pl->ob->name;
1723
1161 $pl->{deny_save} = 1; 1724 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1725 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1163 1726
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1727 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1165 $pl->deactivate; 1728 $pl->deactivate;
1729
1730 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1731 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1732 ext::highscore::check ($pl->ob);
1733
1167 $pl->ns->destroy if $pl->ns; 1734 $pl->ns->destroy if $pl->ns;
1168 1735
1169 my $path = playerdir $pl; 1736 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1737 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1738 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1739 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1740 $pl->destroy;
1174 1741
1742 my $prefix = qr<^~\Q$name\E/>;
1743
1744 # nuke player maps
1745 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1746
1175 IO::AIO::aio_rmtree $temp; 1747 IO::AIO::aio_rmtree $temp;
1748}
1749
1750=item $pl->kick
1751
1752Kicks a player out of the game. This destroys the connection.
1753
1754=cut
1755
1756sub kick {
1757 my ($pl, $kicker) = @_;
1758
1759 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1760 $pl->killer ("kicked");
1761 $pl->ns->destroy;
1762}
1763
1764=item cf::player::list_logins
1765
1766Returns am arrayref of all valid playernames in the system, can take a
1767while and may block, so not sync_job-capable, ever.
1768
1769=cut
1770
1771sub list_logins {
1772 my $dirs = aio_readdir $PLAYERDIR
1773 or return [];
1774
1775 my @logins;
1776
1777 for my $login (@$dirs) {
1778 my $path = path $login;
1779
1780 # a .pst is a dead give-away for a valid player
1781 # if no pst file found, open and chekc for blocked users
1782 if (aio_stat "$path.pst") {
1783 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1784 aio_read $fh, 0, 512, my $buf, 0 or next;
1785 $buf !~ /^password -------------$/m or next; # official not-valid tag
1786 }
1787
1788 utf8::decode $login;
1789 push @logins, $login;
1176 }; 1790 }
1177}
1178 1791
1792 \@logins
1793}
1794
1795=item $player->maps
1796
1797=item cf::player::maps $login
1798
1799Returns an arrayref of map paths that are private for this
1800player. May block.
1801
1802=cut
1803
1804sub maps($) {
1805 my ($pl) = @_;
1806
1807 $pl = ref $pl ? $pl->ob->name : $pl;
1808
1809 my $files = aio_readdir playerdir $pl
1810 or return;
1811
1812 my @paths;
1813
1814 for (@$files) {
1815 utf8::decode $_;
1816 next if /\.(?:pl|pst)$/;
1817 next unless /^$PATH_SEP/o;
1818
1819 push @paths, cf::map::normalise "~$pl/$_";
1820 }
1821
1822 \@paths
1823}
1824
1825=item $protocol_xml = $player->expand_cfpod ($cfpod)
1826
1827Expand deliantra pod fragments into protocol xml.
1828
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1829=item $player->ext_reply ($msgid, @msg)
1180 1830
1181Sends an ext reply to the player. 1831Sends an ext reply to the player.
1182 1832
1183=cut 1833=cut
1184 1834
1185sub ext_reply($$$%) { 1835sub ext_reply($$@) {
1186 my ($self, $id, %msg) = @_; 1836 my ($self, $id, @msg) = @_;
1187 1837
1188 $msg{msgid} = $id; 1838 $self->ns->ext_reply ($id, @msg)
1189
1190 $self->send ("ext " . cf::to_json \%msg);
1191} 1839}
1192 1840
1193package cf; 1841=item $player->ext_msg ($type, @msg)
1842
1843Sends an ext event to the client.
1844
1845=cut
1846
1847sub ext_msg($$@) {
1848 my ($self, $type, @msg) = @_;
1849
1850 $self->ns->ext_msg ($type, @msg);
1851}
1852
1853=head3 cf::region
1854
1855=over 4
1856
1857=cut
1858
1859package cf::region;
1860
1861=item cf::region::find_by_path $path
1862
1863Tries to decuce the likely region for a map knowing only its path.
1864
1865=cut
1866
1867sub find_by_path($) {
1868 my ($path) = @_;
1869
1870 $path =~ s/^~[^\/]*//; # skip ~login
1871
1872 my ($match, $specificity);
1873
1874 for my $region (list) {
1875 if ($region->{match} && $path =~ $region->{match}) {
1876 ($match, $specificity) = ($region, $region->specificity)
1877 if $region->specificity > $specificity;
1878 }
1879 }
1880
1881 $match
1882}
1194 1883
1195=back 1884=back
1196
1197 1885
1198=head3 cf::map 1886=head3 cf::map
1199 1887
1200=over 4 1888=over 4
1201 1889
1204package cf::map; 1892package cf::map;
1205 1893
1206use Fcntl; 1894use Fcntl;
1207use Coro::AIO; 1895use Coro::AIO;
1208 1896
1897use overload
1898 '""' => \&as_string,
1899 fallback => 1;
1900
1209our $MAX_RESET = 3600; 1901our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1902our $DEFAULT_RESET = 3000;
1211 1903
1212sub generate_random_map { 1904sub generate_random_map {
1905 my ($self, $rmp) = @_;
1906
1907 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1908
1909 $self->_create_random_map ($rmp);
1910}
1911
1912=item cf::map->register ($regex, $prio)
1913
1914Register a handler for the map path matching the given regex at the
1915givne priority (higher is better, built-in handlers have priority 0, the
1916default).
1917
1918=cut
1919
1920sub register {
1921 my (undef, $regex, $prio) = @_;
1922 my $pkg = caller;
1923
1924 push @{"$pkg\::ISA"}, __PACKAGE__;
1925
1926 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1927}
1928
1929# also paths starting with '/'
1930$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1931
1932sub thawer_merge {
1933 my ($self, $merge) = @_;
1934
1935 # we have to keep some variables in memory intact
1936 local $self->{path};
1937 local $self->{load_path};
1938
1939 $self->SUPER::thawer_merge ($merge);
1940}
1941
1942sub normalise {
1213 my ($path, $rmp) = @_; 1943 my ($path, $base) = @_;
1214 1944
1215 # mit "rum" bekleckern, nicht 1945 $path = "$path"; # make sure it's a string
1216 cf::map::_create_random_map 1946
1947 $path =~ s/\.map$//;
1948
1949 # map plan:
1950 #
1951 # /! non-realised random map exit (special hack!)
1952 # {... are special paths that are not being touched
1953 # ?xxx/... are special absolute paths
1954 # ?random/... random maps
1955 # /... normal maps
1956 # ~user/... per-player map of a specific user
1957
1958 $path =~ s/$PATH_SEP/\//go;
1959
1960 # treat it as relative path if it starts with
1961 # something that looks reasonable
1962 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1963 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1964
1965 $base =~ s{[^/]+/?$}{};
1966 $path = "$base/$path";
1967 }
1968
1969 for ($path) {
1970 redo if s{/\.?/}{/};
1971 redo if s{/[^/]+/\.\./}{/};
1972 }
1973
1217 $path, 1974 $path
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region})
1229} 1975}
1230 1976
1231# and all this just because we cannot iterate over 1977sub new_from_path {
1232# all maps in C++... 1978 my (undef, $path, $base) = @_;
1233sub change_all_map_light { 1979
1980 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1981
1982 $path = normalise $path, $base;
1983
1984 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1985 if ($path =~ $EXT_MAP{$pkg}[1]) {
1986 my $self = bless cf::map::new, $pkg;
1987 $self->{path} = $path; $self->path ($path);
1988 $self->init; # pass $1 etc.
1989 return $self;
1990 }
1991 }
1992
1993 Carp::cluck "unable to resolve path '$path' (base '$base')";
1994 ()
1995}
1996
1997sub init {
1234 my ($change) = @_; 1998 my ($self) = @_;
1235 1999
1236 $_->change_map_light ($change) 2000 $self
1237 for grep $_->outdoor, values %cf::MAP;
1238} 2001}
1239 2002
2003sub as_string {
2004 my ($self) = @_;
2005
2006 "$self->{path}"
2007}
2008
2009# the displayed name, this is a one way mapping
2010sub visible_name {
2011 &as_string
2012}
2013
2014# the original (read-only) location
2015sub load_path {
2016 my ($self) = @_;
2017
2018 "$MAPDIR/$self->{path}.map"
2019}
2020
2021# the temporary/swap location
2022sub save_path {
2023 my ($self) = @_;
2024
2025 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2026 "$TMPDIR/$path.map"
2027}
2028
2029# the unique path, undef == no special unique path
2030sub uniq_path {
2031 my ($self) = @_;
2032
2033 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2034 "$UNIQUEDIR/$path"
2035}
2036
2037sub decay_objects {
2038 my ($self) = @_;
2039
2040 return if $self->{deny_reset};
2041
2042 $self->do_decay_objects;
2043}
2044
2045sub unlink_save {
2046 my ($self) = @_;
2047
2048 utf8::encode (my $save = $self->save_path);
2049 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2050 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2051}
2052
1240sub try_load_header($) { 2053sub load_header_from($) {
1241 my ($path) = @_; 2054 my ($self, $path) = @_;
1242 2055
1243 utf8::encode $path; 2056 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 2057 my $f = new_from_file cf::object::thawer $path
1245 or return; 2058 or return;
1246 2059
1247 my $map = cf::map::new 2060 $self->_load_header ($f)
1248 or return; 2061 or return;
1249 2062
1250 # for better error messages only, will be overwritten 2063 local $MAP_LOADING{$self->{path}} = $self;
1251 $map->path ($path); 2064 $f->resolve_delayed_derefs;
1252 2065
1253 $map->load_header ($path) 2066 $self->{load_path} = $path;
2067
2068 1
2069}
2070
2071sub load_header_orig {
2072 my ($self) = @_;
2073
2074 $self->load_header_from ($self->load_path)
2075}
2076
2077sub load_header_temp {
2078 my ($self) = @_;
2079
2080 $self->load_header_from ($self->save_path)
2081}
2082
2083sub prepare_temp {
2084 my ($self) = @_;
2085
2086 $self->last_access ((delete $self->{last_access})
2087 || $cf::RUNTIME); #d#
2088 # safety
2089 $self->{instantiate_time} = $cf::RUNTIME
2090 if $self->{instantiate_time} > $cf::RUNTIME;
2091}
2092
2093sub prepare_orig {
2094 my ($self) = @_;
2095
2096 $self->{load_original} = 1;
2097 $self->{instantiate_time} = $cf::RUNTIME;
2098 $self->last_access ($cf::RUNTIME);
2099 $self->instantiate;
2100}
2101
2102sub load_header {
2103 my ($self) = @_;
2104
2105 if ($self->load_header_temp) {
2106 $self->prepare_temp;
2107 } else {
2108 $self->load_header_orig
1254 or return; 2109 or return;
2110 $self->prepare_orig;
2111 }
1255 2112
1256 $map->{load_path} = $path; 2113 $self->{deny_reset} = 1
2114 if $self->no_reset;
1257 2115
1258 $map 2116 $self->default_region (cf::region::find_by_path $self->{path})
2117 unless $self->default_region;
2118
2119 1
1259} 2120}
1260 2121
1261sub find; 2122sub find;
1262sub find { 2123sub find {
1263 my ($path, $origin) = @_; 2124 my ($path, $origin) = @_;
1264 2125
1265 #warn "find<$path,$origin>\n";#d# 2126 cf::cede_to_tick;
1266 2127
1267 $path = new cf::path $path, $origin && $origin->path; 2128 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 2129
1270 cf::lock_wait "map_find:$key"; 2130 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1271
1272 $cf::MAP{$key} || do {
1273 my $guard = cf::lock_acquire "map_find:$key"; 2131 my $guard2 = cf::lock_acquire "map_find:$path";
1274 2132
1275 # do it the slow way 2133 $cf::MAP{$path} || do {
1276 my $map = try_load_header $path->save_path; 2134 my $map = new_from_path cf::map $path
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 2135 or return;
1294 2136
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 2137 $map->{last_save} = $cf::RUNTIME;
1307 2138
1308 Coro::cede; 2139 $map->load_header
2140 or return;
1309 2141
1310 if ($map->should_reset) { 2142 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2143 # doing this can freeze the server in a sync job, obviously
2144 #$cf::WAIT_FOR_TICK->wait;
2145 undef $guard2;
2146 undef $guard1;
1311 $map->reset; 2147 $map->reset;
1312 undef $guard;
1313 $map = find $path 2148 return find $path;
1314 or return;
1315 } 2149 }
1316 2150
1317 $cf::MAP{$key} = $map 2151 $cf::MAP{$path} = $map
1318 } 2152 }
1319} 2153}
2154
2155sub pre_load { }
2156#sub post_load { } # XS
1320 2157
1321sub load { 2158sub load {
1322 my ($self) = @_; 2159 my ($self) = @_;
1323 2160
2161 local $self->{deny_reset} = 1; # loading can take a long time
2162
1324 my $path = $self->{path}; 2163 my $path = $self->{path};
2164
2165 {
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2166 my $guard = cf::lock_acquire "map_data:$path";
1326 2167
2168 return unless $self->valid;
1327 return if $self->in_memory != cf::MAP_SWAPPED; 2169 return unless $self->in_memory == cf::MAP_SWAPPED;
1328 2170
1329 $self->in_memory (cf::MAP_LOADING); 2171 $self->in_memory (cf::MAP_LOADING);
1330 2172
1331 $self->alloc; 2173 $self->alloc;
1332 $self->load_objects ($self->{load_path}, 1) 2174
2175 $self->pre_load;
2176 cf::cede_to_tick;
2177
2178 my $f = new_from_file cf::object::thawer $self->{load_path};
2179 $f->skip_block;
2180 $self->_load_objects ($f)
1333 or return; 2181 or return;
1334 2182
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2183 $self->post_load_original
1336 if delete $self->{load_original}; 2184 if delete $self->{load_original};
1337 2185
1338 if (my $uniq = $path->uniq_path) { 2186 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 2187 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 2188 unless (aio_stat $uniq) {
2189 if (my $f = new_from_file cf::object::thawer $uniq) {
1341 $self->clear_unique_items; 2190 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 2191 $self->_load_objects ($f);
2192 $f->resolve_delayed_derefs;
2193 }
1343 } 2194 }
1344 } 2195 }
1345 2196
1346 Coro::cede; 2197 $f->resolve_delayed_derefs;
1347 2198
2199 cf::cede_to_tick;
1348 # now do the right thing for maps 2200 # now do the right thing for maps
1349 $self->link_multipart_objects; 2201 $self->link_multipart_objects;
1350
1351 if ($self->{path}->is_style_map) {
1352 $self->{deny_save} = 1;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons;
1358 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 2202 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 2203 unless $self->difficulty;
2204 cf::cede_to_tick;
2205
2206 unless ($self->{deny_activate}) {
2207 $self->decay_objects;
2208 $self->fix_auto_apply;
2209 $self->update_buttons;
2210 cf::cede_to_tick;
1361 $self->activate; 2211 $self->activate;
1362 } 2212 }
1363 2213
1364 Coro::cede; 2214 $self->{last_save} = $cf::RUNTIME;
2215 $self->last_access ($cf::RUNTIME);
1365 2216
1366 $self->in_memory (cf::MAP_IN_MEMORY); 2217 $self->in_memory (cf::MAP_ACTIVE);
2218 }
2219
2220 $self->post_load;
2221
2222 1
2223}
2224
2225# customize the map for a given player, i.e.
2226# return the _real_ map. used by e.g. per-player
2227# maps to change the path to ~playername/mappath
2228sub customise_for {
2229 my ($self, $ob) = @_;
2230
2231 return find "~" . $ob->name . "/" . $self->{path}
2232 if $self->per_player;
2233
2234# return find "?party/" . $ob->name . "/" . $self->{path}
2235# if $self->per_party;
2236
2237 $self
2238}
2239
2240# find and load all maps in the 3x3 area around a map
2241sub load_neighbours {
2242 my ($map) = @_;
2243
2244 my @neigh; # diagonal neighbours
2245
2246 for (0 .. 3) {
2247 my $neigh = $map->tile_path ($_)
2248 or next;
2249 $neigh = find $neigh, $map
2250 or next;
2251 $neigh->load;
2252
2253 # now find the diagonal neighbours
2254 push @neigh,
2255 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2256 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2257 }
2258
2259 for (grep defined $_->[0], @neigh) {
2260 my ($path, $origin) = @$_;
2261 my $neigh = find $path, $origin
2262 or next;
2263 $neigh->load;
2264 }
1367} 2265}
1368 2266
1369sub find_sync { 2267sub find_sync {
1370 my ($path, $origin) = @_; 2268 my ($path, $origin) = @_;
1371 2269
1372 cf::sync_job { cf::map::find $path, $origin } 2270 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2271 if $Coro::current == $Coro::main;
2272
2273 find $path, $origin
1373} 2274}
1374 2275
1375sub do_load_sync { 2276sub do_load_sync {
1376 my ($map) = @_; 2277 my ($map) = @_;
1377 2278
1378 cf::sync_job { $map->load }; 2279 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2280 if $Coro::current == $Coro::main;
2281
2282 $map->load;
2283}
2284
2285our %MAP_PREFETCH;
2286our $MAP_PREFETCHER = undef;
2287
2288sub find_async {
2289 my ($path, $origin, $load) = @_;
2290
2291 $path = normalise $path, $origin && $origin->{path};
2292
2293 if (my $map = $cf::MAP{$path}) {
2294 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2295 }
2296
2297 $MAP_PREFETCH{$path} |= $load;
2298
2299 $MAP_PREFETCHER ||= cf::async {
2300 $Coro::current->{desc} = "map prefetcher";
2301
2302 while (%MAP_PREFETCH) {
2303 while (my ($k, $v) = each %MAP_PREFETCH) {
2304 if (my $map = find $k) {
2305 $map->load if $v;
2306 }
2307
2308 delete $MAP_PREFETCH{$k};
2309 }
2310 }
2311 undef $MAP_PREFETCHER;
2312 };
2313 $MAP_PREFETCHER->prio (6);
2314
2315 ()
2316}
2317
2318# common code, used by both ->save and ->swapout
2319sub _save {
2320 my ($self) = @_;
2321
2322 $self->{last_save} = $cf::RUNTIME;
2323
2324 return unless $self->dirty;
2325
2326 my $save = $self->save_path; utf8::encode $save;
2327 my $uniq = $self->uniq_path; utf8::encode $uniq;
2328
2329 $self->{load_path} = $save;
2330
2331 return if $self->{deny_save};
2332
2333 local $self->{last_access} = $self->last_access;#d#
2334
2335 cf::async {
2336 $Coro::current->{desc} = "map player save";
2337 $_->contr->save for $self->players;
2338 };
2339
2340 cf::get_slot 0.02;
2341
2342 if ($uniq) {
2343 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2344 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2345 } else {
2346 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2347 }
1379} 2348}
1380 2349
1381sub save { 2350sub save {
1382 my ($self) = @_; 2351 my ($self) = @_;
1383 2352
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 2353 my $lock = cf::lock_acquire "map_data:$self->{path}";
1385 2354
1386 $self->{last_save} = $cf::RUNTIME; 2355 $self->_save;
1387
1388 return unless $self->dirty;
1389
1390 my $save = $self->{path}->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1392
1393 $self->{load_path} = $save;
1394
1395 return if $self->{deny_save};
1396
1397 local $self->{last_access} = $self->last_access;#d#
1398
1399 cf::async {
1400 $_->contr->save for $self->players;
1401 };
1402
1403 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES);
1406 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 }
1409} 2356}
1410 2357
1411sub swap_out { 2358sub swap_out {
1412 my ($self) = @_; 2359 my ($self) = @_;
1413 2360
1414 # save first because save cedes
1415 $self->save;
1416
1417 my $lock = cf::lock_acquire "map_data:" . $self->path; 2361 my $lock = cf::lock_acquire "map_data:$self->{path}";
1418 2362
2363 return if $self->in_memory != cf::MAP_ACTIVE;
2364 return if $self->{deny_save};
1419 return if $self->players; 2365 return if $self->players;
1420 return if $self->in_memory != cf::MAP_IN_MEMORY;
1421 return if $self->{deny_save};
1422 2366
2367 # first deactivate the map and "unlink" it from the core
2368 $self->deactivate;
2369 $_->clear_links_to ($self) for values %cf::MAP;
2370 $self->in_memory (cf::MAP_SWAPPED);
2371
2372 # then atomically save
2373 $self->_save;
2374
2375 # then free the map
1423 $self->clear; 2376 $self->clear;
1424 $self->in_memory (cf::MAP_SWAPPED);
1425} 2377}
1426 2378
1427sub reset_at { 2379sub reset_at {
1428 my ($self) = @_; 2380 my ($self) = @_;
1429 2381
1430 # TODO: safety, remove and allow resettable per-player maps 2382 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel};
1432 return 1e99 if $self->{deny_reset}; 2383 return 1e99 if $self->{deny_reset};
1433 2384
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2385 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2386 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 2387
1441 my ($self) = @_; 2392 my ($self) = @_;
1442 2393
1443 $self->reset_at <= $cf::RUNTIME 2394 $self->reset_at <= $cf::RUNTIME
1444} 2395}
1445 2396
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 2397sub reset {
1468 my ($self) = @_; 2398 my ($self) = @_;
1469 2399
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 2400 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 2401
1472 return if $self->players; 2402 return if $self->players;
1473 return if $self->{path}{user_rel};#d#
1474 2403
1475 warn "resetting map ", $self->path;#d# 2404 cf::trace "resetting map ", $self->path, "\n";
2405
2406 $self->in_memory (cf::MAP_SWAPPED);
2407
2408 # need to save uniques path
2409 unless ($self->{deny_save}) {
2410 my $uniq = $self->uniq_path; utf8::encode $uniq;
2411
2412 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2413 if $uniq;
2414 }
1476 2415
1477 delete $cf::MAP{$self->path}; 2416 delete $cf::MAP{$self->path};
1478 2417
2418 $self->deactivate;
1479 $_->clear_links_to ($self) for values %cf::MAP; 2419 $_->clear_links_to ($self) for values %cf::MAP;
2420 $self->clear;
1480 2421
1481 $self->unlink_save; 2422 $self->unlink_save;
1482 $self->destroy; 2423 $self->destroy;
1483} 2424}
1484 2425
1485my $nuke_counter = "aaaa"; 2426my $nuke_counter = "aaaa";
1486 2427
1487sub nuke { 2428sub nuke {
1488 my ($self) = @_; 2429 my ($self) = @_;
1489 2430
2431 {
2432 my $lock = cf::lock_acquire "map_data:$self->{path}";
2433
2434 delete $cf::MAP{$self->path};
2435
2436 $self->unlink_save;
2437
2438 bless $self, "cf::map::wrap";
2439 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 2440 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 2441 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 2442 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2443
2444 $cf::MAP{$self->path} = $self;
2445 }
2446
1493 $self->reset; # polite request, might not happen 2447 $self->reset; # polite request, might not happen
1494} 2448}
1495 2449
1496sub customise_for { 2450=item $maps = cf::map::tmp_maps
1497 my ($map, $ob) = @_;
1498 2451
1499 if ($map->per_player) { 2452Returns an arrayref with all map paths of currently instantiated and saved
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2453maps. May block.
2454
2455=cut
2456
2457sub tmp_maps() {
1501 } 2458 [
1502 2459 map {
1503 $map 2460 utf8::decode $_;
2461 /\.map$/
2462 ? normalise $_
2463 : ()
2464 } @{ aio_readdir $TMPDIR or [] }
2465 ]
1504} 2466}
1505 2467
1506sub emergency_save { 2468=item $maps = cf::map::random_maps
1507 my $freeze_guard = cf::freeze_mainloop;
1508 2469
1509 warn "enter emergency perl save\n"; 2470Returns an arrayref with all map paths of currently instantiated and saved
2471random maps. May block.
1510 2472
1511 cf::sync_job { 2473=cut
1512 warn "begin emergency player save\n";
1513 $_->save for values %cf::PLAYER;
1514 warn "end emergency player save\n";
1515 2474
1516 warn "begin emergency map save\n"; 2475sub random_maps() {
1517 $_->save for values %cf::MAP; 2476 [
1518 warn "end emergency map save\n"; 2477 map {
2478 utf8::decode $_;
2479 /\.map$/
2480 ? normalise "?random/$_"
2481 : ()
2482 } @{ aio_readdir $RANDOMDIR or [] }
2483 ]
2484}
2485
2486=item cf::map::unique_maps
2487
2488Returns an arrayref of paths of all shared maps that have
2489instantiated unique items. May block.
2490
2491=cut
2492
2493sub unique_maps() {
2494 [
2495 map {
2496 utf8::decode $_;
2497 s/\.map$//; # TODO future compatibility hack
2498 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2499 ? ()
2500 : normalise $_
2501 } @{ aio_readdir $UNIQUEDIR or [] }
2502 ]
2503}
2504
2505=item cf::map::static_maps
2506
2507Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2508file in the shared directory excluding F</styles> and F</editor>). May
2509block.
2510
2511=cut
2512
2513sub static_maps() {
2514 my @dirs = "";
2515 my @maps;
2516
2517 while (@dirs) {
2518 my $dir = shift @dirs;
2519
2520 next if $dir eq "/styles" || $dir eq "/editor";
2521
2522 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2523 or return;
2524
2525 for (@$files) {
2526 s/\.map$// or next;
2527 utf8::decode $_;
2528 push @maps, "$dir/$_";
2529 }
2530
2531 push @dirs, map "$dir/$_", @$dirs;
1519 }; 2532 }
1520 2533
1521 warn "leave emergency perl save\n"; 2534 \@maps
2535}
2536
2537=back
2538
2539=head3 cf::object
2540
2541=cut
2542
2543package cf::object;
2544
2545=over 4
2546
2547=item $ob->inv_recursive
2548
2549Returns the inventory of the object I<and> their inventories, recursively,
2550but I<not> the object itself.
2551
2552=cut
2553
2554sub inv_recursive_;
2555sub inv_recursive_ {
2556 map { $_, inv_recursive_ $_->inv } @_
2557}
2558
2559sub inv_recursive {
2560 inv_recursive_ inv $_[0]
2561}
2562
2563=item $ref = $ob->ref
2564
2565Creates and returns a persistent reference to an object that can be stored as a string.
2566
2567=item $ob = cf::object::deref ($refstring)
2568
2569returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2570even if the object actually exists. May block.
2571
2572=cut
2573
2574sub deref {
2575 my ($ref) = @_;
2576
2577 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2578 my ($uuid, $name) = ($1, $2);
2579 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2580 or return;
2581 $pl->ob->uuid eq $uuid
2582 or return;
2583
2584 $pl->ob
2585 } else {
2586 warn "$ref: cannot resolve object reference\n";
2587 undef
2588 }
1522} 2589}
1523 2590
1524package cf; 2591package cf;
1525 2592
1526=back 2593=back
1527
1528 2594
1529=head3 cf::object::player 2595=head3 cf::object::player
1530 2596
1531=over 4 2597=over 4
1532 2598
1535Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2601Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1536can be C<undef>. Does the right thing when the player is currently in a 2602can be C<undef>. Does the right thing when the player is currently in a
1537dialogue with the given NPC character. 2603dialogue with the given NPC character.
1538 2604
1539=cut 2605=cut
2606
2607our $SAY_CHANNEL = {
2608 id => "say",
2609 title => "Map",
2610 reply => "say ",
2611 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2612};
2613
2614our $CHAT_CHANNEL = {
2615 id => "chat",
2616 title => "Chat",
2617 reply => "chat ",
2618 tooltip => "Player chat and shouts, global to the server.",
2619};
1540 2620
1541# rough implementation of a future "reply" method that works 2621# rough implementation of a future "reply" method that works
1542# with dialog boxes. 2622# with dialog boxes.
1543#TODO: the first argument must go, split into a $npc->reply_to ( method 2623#TODO: the first argument must go, split into a $npc->reply_to ( method
1544sub cf::object::player::reply($$$;$) { 2624sub cf::object::player::reply($$$;$) {
1546 2626
1547 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2627 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1548 2628
1549 if ($self->{record_replies}) { 2629 if ($self->{record_replies}) {
1550 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2630 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2631
1551 } else { 2632 } else {
2633 my $pl = $self->contr;
2634
2635 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2636 my $dialog = $pl->{npc_dialog};
2637 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2638
2639 } else {
1552 $msg = $npc->name . " says: $msg" if $npc; 2640 $msg = $npc->name . " says: $msg" if $npc;
1553 $self->message ($msg, $flags); 2641 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2642 }
1554 } 2643 }
2644}
2645
2646=item $object->send_msg ($channel, $msg, $color, [extra...])
2647
2648=cut
2649
2650sub cf::object::send_msg {
2651 my $pl = shift->contr
2652 or return;
2653 $pl->send_msg (@_);
1555} 2654}
1556 2655
1557=item $player_object->may ("access") 2656=item $player_object->may ("access")
1558 2657
1559Returns wether the given player is authorized to access resource "access" 2658Returns wether the given player is authorized to access resource "access"
1572 2671
1573=item $player_object->enter_link 2672=item $player_object->enter_link
1574 2673
1575Freezes the player and moves him/her to a special map (C<{link}>). 2674Freezes the player and moves him/her to a special map (C<{link}>).
1576 2675
1577The player should be reaosnably safe there for short amounts of time. You 2676The player should be reasonably safe there for short amounts of time (e.g.
1578I<MUST> call C<leave_link> as soon as possible, though. 2677for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2678though, as the player cannot control the character while it is on the link
2679map.
2680
2681Will never block.
1579 2682
1580=item $player_object->leave_link ($map, $x, $y) 2683=item $player_object->leave_link ($map, $x, $y)
1581 2684
1582Moves the player out of the specila link map onto the given map. If the 2685Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 2686map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 2687to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 2688fails, to the emergency map position.
1586 2689
1587Might block. 2690Might block.
1588 2691
1589=cut 2692=cut
2693
2694sub link_map {
2695 unless ($LINK_MAP) {
2696 $LINK_MAP = cf::map::find "{link}"
2697 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2698 $LINK_MAP->load;
2699 }
2700
2701 $LINK_MAP
2702}
1590 2703
1591sub cf::object::player::enter_link { 2704sub cf::object::player::enter_link {
1592 my ($self) = @_; 2705 my ($self) = @_;
1593 2706
1594 $self->deactivate_recursive; 2707 $self->deactivate_recursive;
1595 2708
1596 return if $self->map == $LINK_MAP; 2709 ++$self->{_link_recursion};
2710
2711 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 2712
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2713 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 2714 if $self->map && $self->map->{path} ne "{link}";
1600 2715
1601 $self->enter_map ($LINK_MAP, 20, 20); 2716 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1602} 2717}
1603 2718
1604sub cf::object::player::leave_link { 2719sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 2720 my ($self, $map, $x, $y) = @_;
2721
2722 return unless $self->contr->active;
1606 2723
1607 my $link_pos = delete $self->{_link_pos}; 2724 my $link_pos = delete $self->{_link_pos};
1608 2725
1609 unless ($map) { 2726 unless ($map) {
1610 # restore original map position 2727 # restore original map position
1621 ($x, $y) = (-1, -1) 2738 ($x, $y) = (-1, -1)
1622 unless (defined $x) && (defined $y); 2739 unless (defined $x) && (defined $y);
1623 2740
1624 # use -1 or undef as default coordinates, not 0, 0 2741 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 2742 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 2743 if $x <= 0 && $y <= 0;
1627 2744
1628 $map->load; 2745 $map->load;
2746 $map->load_neighbours;
1629 2747
1630 return unless $self->contr->active; 2748 return unless $self->contr->active;
2749
2750 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2751 if ($self->enter_map ($map, $x, $y)) {
2752 # entering was successful
2753 delete $self->{_link_recursion};
2754 # only activate afterwards, to support waiting in hooks
1631 $self->activate_recursive; 2755 $self->activate_recursive;
1632 $self->enter_map ($map, $x, $y);
1633}
1634
1635cf::player->attach (
1636 on_logout => sub {
1637 my ($pl) = @_;
1638
1639 # abort map switching before logout
1640 if ($pl->ob->{_link_pos}) {
1641 cf::sync_job {
1642 $pl->ob->leave_link
1643 };
1644 }
1645 }, 2756 }
1646 on_login => sub {
1647 my ($pl) = @_;
1648 2757
1649 # try to abort aborted map switching on player login :) 2758}
1650 # should happen only on crashes
1651 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link;
1653 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED);
1660 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link;
1662 })->prio (2);
1663 }
1664 },
1665);
1666 2759
1667=item $player_object->goto ($path, $x, $y) 2760=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1668 2761
2762Moves the player to the given map-path and coordinates by first freezing
2763her, loading and preparing them map, calling the provided $check callback
2764that has to return the map if sucecssful, and then unfreezes the player on
2765the new (success) or old (failed) map position. In either case, $done will
2766be called at the end of this process.
2767
2768Note that $check will be called with a potentially non-loaded map, so if
2769it needs a loaded map it has to call C<< ->load >>.
2770
1669=cut 2771=cut
2772
2773our $GOTOGEN;
1670 2774
1671sub cf::object::player::goto { 2775sub cf::object::player::goto {
1672 my ($self, $path, $x, $y) = @_; 2776 my ($self, $path, $x, $y, $check, $done) = @_;
2777
2778 if ($self->{_link_recursion} >= $MAX_LINKS) {
2779 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2780 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2781 ($path, $x, $y) = @$EMERGENCY_POSITION;
2782 }
2783
2784 # do generation counting so two concurrent goto's will be executed in-order
2785 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1673 2786
1674 $self->enter_link; 2787 $self->enter_link;
1675 2788
1676 (async { 2789 (async {
1677 $path = new cf::path $path; 2790 $Coro::current->{desc} = "player::goto $path $x $y";
1678 2791
1679 my $map = cf::map::find $path->as_string; 2792 # *tag paths override both path and x|y
2793 if ($path =~ /^\*(.*)$/) {
2794 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2795 my $ob = $obs[rand @obs];
2796
2797 # see if we actually can go there
2798 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2799 $ob = $obs[rand @obs];
2800 } else {
2801 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2802 }
2803 # else put us there anyways for now #d#
2804
2805 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2806 } else {
2807 ($path, $x, $y) = (undef, undef, undef);
2808 }
2809 }
2810
2811 my $map = eval {
2812 my $map = defined $path ? cf::map::find $path : undef;
2813
2814 if ($map) {
1680 $map = $map->customise_for ($self) if $map; 2815 $map = $map->customise_for ($self);
1681 2816 $map = $check->($map, $x, $y, $self) if $check && $map;
1682# warn "entering ", $map->path, " at ($x, $y)\n" 2817 } else {
1683# if $map;
1684
1685 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2818 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2819 }
1686 2820
2821 $map
2822 };
2823
2824 if ($@) {
2825 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2826 LOG llevError | logBacktrace, Carp::longmess $@;
2827 }
2828
2829 if ($gen == $self->{_goto_generation}) {
2830 delete $self->{_goto_generation};
1687 $self->leave_link ($map, $x, $y); 2831 $self->leave_link ($map, $x, $y);
2832 }
2833
2834 $done->($self) if $done;
1688 })->prio (1); 2835 })->prio (1);
1689} 2836}
1690 2837
1691=item $player_object->enter_exit ($exit_object) 2838=item $player_object->enter_exit ($exit_object)
1692 2839
1694 2841
1695sub parse_random_map_params { 2842sub parse_random_map_params {
1696 my ($spec) = @_; 2843 my ($spec) = @_;
1697 2844
1698 my $rmp = { # defaults 2845 my $rmp = { # defaults
1699 xsize => 10, 2846 xsize => (cf::rndm 15, 40),
1700 ysize => 10, 2847 ysize => (cf::rndm 15, 40),
2848 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2849 #layout => string,
1701 }; 2850 };
1702 2851
1703 for (split /\n/, $spec) { 2852 for (split /\n/, $spec) {
1704 my ($k, $v) = split /\s+/, $_, 2; 2853 my ($k, $v) = split /\s+/, $_, 2;
1705 2854
1717 # that depends on the exit object 2866 # that depends on the exit object
1718 2867
1719 my $rmp = parse_random_map_params $exit->msg; 2868 my $rmp = parse_random_map_params $exit->msg;
1720 2869
1721 if ($exit->map) { 2870 if ($exit->map) {
1722 $rmp->{region} = $exit->map->region_name; 2871 $rmp->{region} = $exit->region->name;
1723 $rmp->{origin_map} = $exit->map->path; 2872 $rmp->{origin_map} = $exit->map->path;
1724 $rmp->{origin_x} = $exit->x; 2873 $rmp->{origin_x} = $exit->x;
1725 $rmp->{origin_y} = $exit->y; 2874 $rmp->{origin_y} = $exit->y;
2875
2876 $exit->map->touch;
1726 } 2877 }
1727 2878
1728 $rmp->{random_seed} ||= $exit->random_seed; 2879 $rmp->{random_seed} ||= $exit->random_seed;
1729 2880
1730 my $data = cf::to_json $rmp; 2881 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1731 my $md5 = Digest::MD5::md5_hex $data; 2882 my $md5 = Digest::MD5::md5_hex $data;
2883 my $meta = "$RANDOMDIR/$md5.meta";
1732 2884
1733 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2885 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1734 aio_write $fh, 0, (length $data), $data, 0; 2886 aio_write $fh, 0, (length $data), $data, 0;
2887 undef $fh;
2888 aio_rename "$meta~", $meta;
1735 2889
2890 my $slaying = "?random/$md5";
2891
2892 if ($exit->valid) {
1736 $exit->slaying ("?random/$md5"); 2893 $exit->slaying ("?random/$md5");
1737 $exit->msg (undef); 2894 $exit->msg (undef);
2895 }
1738 } 2896 }
1739} 2897}
1740 2898
1741sub cf::object::player::enter_exit { 2899sub cf::object::player::enter_exit {
1742 my ($self, $exit) = @_; 2900 my ($self, $exit) = @_;
1744 return unless $self->type == cf::PLAYER; 2902 return unless $self->type == cf::PLAYER;
1745 2903
1746 $self->enter_link; 2904 $self->enter_link;
1747 2905
1748 (async { 2906 (async {
1749 $self->deactivate_recursive; # just to be sure 2907 $Coro::current->{desc} = "enter_exit";
2908
1750 unless (eval { 2909 unless (eval {
2910 $self->deactivate_recursive; # just to be sure
2911
2912 # random map handling
2913 {
2914 my $guard = cf::lock_acquire "exit_prepare:$exit";
2915
1751 prepare_random_map $exit 2916 prepare_random_map $exit
1752 if $exit->slaying eq "/!"; 2917 if $exit->slaying eq "/!";
2918 }
1753 2919
1754 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2920 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1755 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2921 my $x = $exit->stats->hp;
2922 my $y = $exit->stats->sp;
1756 2923
2924 $self->goto ($map, $x, $y);
2925
2926 # if exit is damned, update players death & WoR home-position
2927 $self->contr->savebed ($map, $x, $y)
2928 if $exit->flag (cf::FLAG_DAMNED);
2929
1757 1; 2930 1
1758 }) { 2931 }) {
1759 $self->message ("Something went wrong deep within the crossfire server. " 2932 $self->message ("Something went wrong deep within the deliantra server. "
1760 . "I'll try to bring you back to the map you were before. " 2933 . "I'll try to bring you back to the map you were before. "
1761 . "Please report this to the dungeon master", 2934 . "Please report this to the dungeon master!",
1762 cf::NDI_UNIQUE | cf::NDI_RED); 2935 cf::NDI_UNIQUE | cf::NDI_RED);
1763 2936
1764 warn "ERROR in enter_exit: $@"; 2937 error "ERROR in enter_exit: $@";
1765 $self->leave_link; 2938 $self->leave_link;
1766 } 2939 }
1767 })->prio (1); 2940 })->prio (1);
1768} 2941}
1769 2942
1780 2953
1781sub cf::client::send_drawinfo { 2954sub cf::client::send_drawinfo {
1782 my ($self, $text, $flags) = @_; 2955 my ($self, $text, $flags) = @_;
1783 2956
1784 utf8::encode $text; 2957 utf8::encode $text;
1785 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2958 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1786} 2959}
1787 2960
2961=item $client->send_big_packet ($pkt)
2962
2963Like C<send_packet>, but tries to compress large packets, and fragments
2964them as required.
2965
2966=cut
2967
2968our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2969
2970sub cf::client::send_big_packet {
2971 my ($self, $pkt) = @_;
2972
2973 # try lzf for large packets
2974 $pkt = "lzf " . Compress::LZF::compress $pkt
2975 if 1024 <= length $pkt and $self->{can_lzf};
2976
2977 # split very large packets
2978 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2979 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2980 $pkt = "frag";
2981 }
2982
2983 $self->send_packet ($pkt);
2984}
2985
2986=item $client->send_msg ($channel, $msg, $color, [extra...])
2987
2988Send a drawinfo or msg packet to the client, formatting the msg for the
2989client if neccessary. C<$type> should be a string identifying the type of
2990the message, with C<log> being the default. If C<$color> is negative, suppress
2991the message unless the client supports the msg packet.
2992
2993=cut
2994
2995# non-persistent channels (usually the info channel)
2996our %CHANNEL = (
2997 "c/motd" => {
2998 id => "infobox",
2999 title => "MOTD",
3000 reply => undef,
3001 tooltip => "The message of the day",
3002 },
3003 "c/identify" => {
3004 id => "infobox",
3005 title => "Identify",
3006 reply => undef,
3007 tooltip => "Items recently identified",
3008 },
3009 "c/examine" => {
3010 id => "infobox",
3011 title => "Examine",
3012 reply => undef,
3013 tooltip => "Signs and other items you examined",
3014 },
3015 "c/shopinfo" => {
3016 id => "infobox",
3017 title => "Shop Info",
3018 reply => undef,
3019 tooltip => "What your bargaining skill tells you about the shop",
3020 },
3021 "c/book" => {
3022 id => "infobox",
3023 title => "Book",
3024 reply => undef,
3025 tooltip => "The contents of a note or book",
3026 },
3027 "c/lookat" => {
3028 id => "infobox",
3029 title => "Look",
3030 reply => undef,
3031 tooltip => "What you saw there",
3032 },
3033 "c/who" => {
3034 id => "infobox",
3035 title => "Players",
3036 reply => undef,
3037 tooltip => "Shows players who are currently online",
3038 },
3039 "c/body" => {
3040 id => "infobox",
3041 title => "Body Parts",
3042 reply => undef,
3043 tooltip => "Shows which body parts you posess and are available",
3044 },
3045 "c/statistics" => {
3046 id => "infobox",
3047 title => "Statistics",
3048 reply => undef,
3049 tooltip => "Shows your primary statistics",
3050 },
3051 "c/skills" => {
3052 id => "infobox",
3053 title => "Skills",
3054 reply => undef,
3055 tooltip => "Shows your experience per skill and item power",
3056 },
3057 "c/shopitems" => {
3058 id => "infobox",
3059 title => "Shop Items",
3060 reply => undef,
3061 tooltip => "Shows the items currently for sale in this shop",
3062 },
3063 "c/resistances" => {
3064 id => "infobox",
3065 title => "Resistances",
3066 reply => undef,
3067 tooltip => "Shows your resistances",
3068 },
3069 "c/pets" => {
3070 id => "infobox",
3071 title => "Pets",
3072 reply => undef,
3073 tooltip => "Shows information abotu your pets/a specific pet",
3074 },
3075 "c/perceiveself" => {
3076 id => "infobox",
3077 title => "Perceive Self",
3078 reply => undef,
3079 tooltip => "You gained detailed knowledge about yourself",
3080 },
3081 "c/uptime" => {
3082 id => "infobox",
3083 title => "Uptime",
3084 reply => undef,
3085 tooltip => "How long the server has been running since last restart",
3086 },
3087 "c/mapinfo" => {
3088 id => "infobox",
3089 title => "Map Info",
3090 reply => undef,
3091 tooltip => "Information related to the maps",
3092 },
3093 "c/party" => {
3094 id => "party",
3095 title => "Party",
3096 reply => "gsay ",
3097 tooltip => "Messages and chat related to your party",
3098 },
3099 "c/death" => {
3100 id => "death",
3101 title => "Death",
3102 reply => undef,
3103 tooltip => "Reason for and more info about your most recent death",
3104 },
3105 "c/say" => $SAY_CHANNEL,
3106 "c/chat" => $CHAT_CHANNEL,
3107);
3108
3109sub cf::client::send_msg {
3110 my ($self, $channel, $msg, $color, @extra) = @_;
3111
3112 $msg = $self->pl->expand_cfpod ($msg)
3113 unless $color & cf::NDI_VERBATIM;
3114
3115 $color &= cf::NDI_CLIENT_MASK; # just in case...
3116
3117 # check predefined channels, for the benefit of C
3118 if ($CHANNEL{$channel}) {
3119 $channel = $CHANNEL{$channel};
3120
3121 $self->ext_msg (channel_info => $channel);
3122 $channel = $channel->{id};
3123
3124 } elsif (ref $channel) {
3125 # send meta info to client, if not yet sent
3126 unless (exists $self->{channel}{$channel->{id}}) {
3127 $self->{channel}{$channel->{id}} = $channel;
3128 $self->ext_msg (channel_info => $channel);
3129 }
3130
3131 $channel = $channel->{id};
3132 }
3133
3134 return unless @extra || length $msg;
3135
3136 # default colour, mask it out
3137 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3138 if $color & cf::NDI_DEF;
3139
3140 my $pkt = "msg "
3141 . $self->{json_coder}->encode (
3142 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3143 );
3144
3145 $self->send_big_packet ($pkt);
3146}
3147
3148=item $client->ext_msg ($type, @msg)
3149
3150Sends an ext event to the client.
3151
3152=cut
3153
3154sub cf::client::ext_msg($$@) {
3155 my ($self, $type, @msg) = @_;
3156
3157 if ($self->extcmd == 2) {
3158 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3159 } elsif ($self->extcmd == 1) { # TODO: remove
3160 push @msg, msgtype => "event_$type";
3161 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3162 }
3163}
3164
3165=item $client->ext_reply ($msgid, @msg)
3166
3167Sends an ext reply to the client.
3168
3169=cut
3170
3171sub cf::client::ext_reply($$@) {
3172 my ($self, $id, @msg) = @_;
3173
3174 if ($self->extcmd == 2) {
3175 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3176 } elsif ($self->extcmd == 1) {
3177 #TODO: version 1, remove
3178 unshift @msg, msgtype => "reply", msgid => $id;
3179 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3180 }
3181}
1788 3182
1789=item $success = $client->query ($flags, "text", \&cb) 3183=item $success = $client->query ($flags, "text", \&cb)
1790 3184
1791Queues a query to the client, calling the given callback with 3185Queues a query to the client, calling the given callback with
1792the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3186the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1793C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3187C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1794 3188
1795Queries can fail, so check the return code. Or don't, as queries will become 3189Queries can fail, so check the return code. Or don't, as queries will
1796reliable at some point in the future. 3190become reliable at some point in the future.
1797 3191
1798=cut 3192=cut
1799 3193
1800sub cf::client::query { 3194sub cf::client::query {
1801 my ($self, $flags, $text, $cb) = @_; 3195 my ($self, $flags, $text, $cb) = @_;
1809 utf8::encode $text; 3203 utf8::encode $text;
1810 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3204 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1811 3205
1812 $self->send_packet ($self->{query_queue}[0][0]) 3206 $self->send_packet ($self->{query_queue}[0][0])
1813 if @{ $self->{query_queue} } == 1; 3207 if @{ $self->{query_queue} } == 1;
3208
3209 1
1814} 3210}
1815 3211
1816cf::client->attach ( 3212cf::client->attach (
3213 on_connect => sub {
3214 my ($ns) = @_;
3215
3216 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3217 },
1817 on_reply => sub { 3218 on_reply => sub {
1818 my ($ns, $msg) = @_; 3219 my ($ns, $msg) = @_;
1819 3220
1820 # this weird shuffling is so that direct followup queries 3221 # this weird shuffling is so that direct followup queries
1821 # get handled first 3222 # get handled first
1822 my $queue = delete $ns->{query_queue} 3223 my $queue = delete $ns->{query_queue}
1823 or return; # be conservative, not sure how that can happen, but we saw a crash here 3224 or return; # be conservative, not sure how that can happen, but we saw a crash here
1824 3225
1825 (shift @$queue)->[1]->($msg); 3226 (shift @$queue)->[1]->($msg);
3227 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1826 3228
1827 push @{ $ns->{query_queue} }, @$queue; 3229 push @{ $ns->{query_queue} }, @$queue;
1828 3230
1829 if (@{ $ns->{query_queue} } == @$queue) { 3231 if (@{ $ns->{query_queue} } == @$queue) {
1830 if (@$queue) { 3232 if (@$queue) {
1832 } else { 3234 } else {
1833 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3235 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1834 } 3236 }
1835 } 3237 }
1836 }, 3238 },
3239 on_exticmd => sub {
3240 my ($ns, $buf) = @_;
3241
3242 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3243
3244 if (ref $msg) {
3245 my ($type, $reply, @payload) =
3246 "ARRAY" eq ref $msg
3247 ? @$msg
3248 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3249
3250 my @reply;
3251
3252 if (my $cb = $EXTICMD{$type}) {
3253 @reply = $cb->($ns, @payload);
3254 }
3255
3256 $ns->ext_reply ($reply, @reply)
3257 if $reply;
3258
3259 } else {
3260 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3261 }
3262
3263 cf::override;
3264 },
1837); 3265);
1838 3266
1839=item $client->async (\&cb) 3267=item $client->async (\&cb)
1840 3268
1841Create a new coroutine, running the specified callback. The coroutine will 3269Create a new coroutine, running the specified callback. The coroutine will
1857 3285
1858 $coro 3286 $coro
1859} 3287}
1860 3288
1861cf::client->attach ( 3289cf::client->attach (
1862 on_destroy => sub { 3290 on_client_destroy => sub {
1863 my ($ns) = @_; 3291 my ($ns) = @_;
1864 3292
1865 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3293 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1866 }, 3294 },
1867); 3295);
1882our $safe = new Safe "safe"; 3310our $safe = new Safe "safe";
1883our $safe_hole = new Safe::Hole; 3311our $safe_hole = new Safe::Hole;
1884 3312
1885$SIG{FPE} = 'IGNORE'; 3313$SIG{FPE} = 'IGNORE';
1886 3314
1887$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3315$safe->permit_only (Opcode::opset qw(
3316 :base_core :base_mem :base_orig :base_math :base_loop
3317 grepstart grepwhile mapstart mapwhile
3318 sort time
3319));
1888 3320
1889# here we export the classes and methods available to script code 3321# here we export the classes and methods available to script code
1890 3322
1891=pod 3323=pod
1892 3324
1893The following fucntions and emthods are available within a safe environment: 3325The following functions and methods are available within a safe environment:
1894 3326
1895 cf::object contr pay_amount pay_player map 3327 cf::object
3328 contr pay_amount pay_player map x y force_find force_add destroy
3329 insert remove name archname title slaying race decrease split
3330 value
3331
1896 cf::object::player player 3332 cf::object::player
1897 cf::player peaceful 3333 player
1898 cf::map trigger 3334
3335 cf::player
3336 peaceful
3337
3338 cf::map
3339 trigger
1899 3340
1900=cut 3341=cut
1901 3342
1902for ( 3343for (
1903 ["cf::object" => qw(contr pay_amount pay_player map)], 3344 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3345 insert remove inv nrof name archname title slaying race
3346 decrease split destroy change_exp value msg lore send_msg)],
1904 ["cf::object::player" => qw(player)], 3347 ["cf::object::player" => qw(player)],
1905 ["cf::player" => qw(peaceful)], 3348 ["cf::player" => qw(peaceful send_msg)],
1906 ["cf::map" => qw(trigger)], 3349 ["cf::map" => qw(trigger)],
1907) { 3350) {
1908 no strict 'refs';
1909 my ($pkg, @funs) = @$_; 3351 my ($pkg, @funs) = @$_;
1910 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3352 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1911 for @funs; 3353 for @funs;
1912} 3354}
1913 3355
1928 3370
1929 my $qcode = $code; 3371 my $qcode = $code;
1930 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3372 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1931 $qcode =~ s/\n/\\n/g; 3373 $qcode =~ s/\n/\\n/g;
1932 3374
3375 %vars = (_dummy => 0) unless %vars;
3376
3377 my @res;
1933 local $_; 3378 local $_;
1934 local @safe::cf::_safe_eval_args = values %vars;
1935 3379
1936 my $eval = 3380 my $eval =
1937 "do {\n" 3381 "do {\n"
1938 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3382 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1939 . "#line 0 \"{$qcode}\"\n" 3383 . "#line 0 \"{$qcode}\"\n"
1940 . $code 3384 . $code
1941 . "\n}" 3385 . "\n}"
1942 ; 3386 ;
1943 3387
3388 if ($CFG{safe_eval}) {
1944 sub_generation_inc; 3389 sub_generation_inc;
3390 local @safe::cf::_safe_eval_args = values %vars;
1945 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3391 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1946 sub_generation_inc; 3392 sub_generation_inc;
3393 } else {
3394 local @cf::_safe_eval_args = values %vars;
3395 @res = wantarray ? eval eval : scalar eval $eval;
3396 }
1947 3397
1948 if ($@) { 3398 if ($@) {
1949 warn "$@"; 3399 warn "$@",
1950 warn "while executing safe code '$code'\n"; 3400 "while executing safe code '$code'\n",
1951 warn "with arguments " . (join " ", %vars) . "\n"; 3401 "with arguments " . (join " ", %vars) . "\n";
1952 } 3402 }
1953 3403
1954 wantarray ? @res : $res[0] 3404 wantarray ? @res : $res[0]
1955} 3405}
1956 3406
1970=cut 3420=cut
1971 3421
1972sub register_script_function { 3422sub register_script_function {
1973 my ($fun, $cb) = @_; 3423 my ($fun, $cb) = @_;
1974 3424
1975 no strict 'refs'; 3425 $fun = "safe::$fun" if $CFG{safe_eval};
1976 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3426 *$fun = $safe_hole->wrap ($cb);
1977} 3427}
1978 3428
1979=back 3429=back
1980 3430
1981=cut 3431=cut
1982 3432
1983############################################################################# 3433#############################################################################
3434# the server's init and main functions
1984 3435
1985=head2 EXTENSION DATABASE SUPPORT 3436sub load_facedata($) {
3437 my ($path) = @_;
1986 3438
1987Crossfire maintains a very simple database for extension use. It can 3439 # HACK to clear player env face cache, we need some signal framework
1988currently store anything that can be serialised using Storable, which 3440 # for this (global event?)
1989excludes objects. 3441 %ext::player_env::MUSIC_FACE_CACHE = ();
1990 3442
1991The parameter C<$family> should best start with the name of the extension 3443 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1992using it, it should be unique.
1993 3444
1994=over 4 3445 trace "loading facedata from $path\n";
1995 3446
1996=item $hashref = cf::db_get $family 3447 my $facedata = decode_storable load_file $path;
1997 3448
1998Return a hashref for use by the extension C<$family>, which can be 3449 $facedata->{version} == 2
1999modified. After modifications, you have to call C<cf::db_dirty> or 3450 or cf::cleanup "$path: version mismatch, cannot proceed.";
2000C<cf::db_sync>.
2001 3451
2002=item $value = cf::db_get $family => $key 3452 # patch in the exptable
2003 3453 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2004Returns a single value from the database 3454 $facedata->{resource}{"res/exp_table"} = {
2005 3455 type => FT_RSRC,
2006=item cf::db_put $family => $hashref 3456 data => $exp_table,
2007 3457 hash => (Digest::MD5::md5 $exp_table),
2008Stores the given family hashref into the database. Updates are delayed, if
2009you want the data to be synced to disk immediately, use C<cf::db_sync>.
2010
2011=item cf::db_put $family => $key => $value
2012
2013Stores the given C<$value> in the family hash. Updates are delayed, if you
2014want the data to be synced to disk immediately, use C<cf::db_sync>.
2015
2016=item cf::db_dirty
2017
2018Marks the database as dirty, to be updated at a later time.
2019
2020=item cf::db_sync
2021
2022Immediately write the database to disk I<if it is dirty>.
2023
2024=cut
2025
2026our $DB;
2027
2028{
2029 my $path = cf::localdir . "/database.pst";
2030
2031 sub db_load() {
2032 $DB = stat $path ? Storable::retrieve $path : { };
2033 }
2034
2035 my $pid;
2036
2037 sub db_save() {
2038 waitpid $pid, 0 if $pid;
2039 if (0 == ($pid = fork)) {
2040 $DB->{_meta}{version} = 1;
2041 Storable::nstore $DB, "$path~";
2042 rename "$path~", $path;
2043 cf::_exit 0 if defined $pid;
2044 }
2045 }
2046
2047 my $dirty;
2048
2049 sub db_sync() {
2050 db_save if $dirty;
2051 undef $dirty;
2052 }
2053
2054 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2055 db_sync;
2056 }); 3458 };
3459 cf::cede_to_tick;
2057 3460
2058 sub db_dirty() {
2059 $dirty = 1;
2060 $idle->start;
2061 } 3461 {
3462 my $faces = $facedata->{faceinfo};
2062 3463
2063 sub db_get($;$) { 3464 while (my ($face, $info) = each %$faces) {
2064 @_ >= 2 3465 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2065 ? $DB->{$_[0]}{$_[1]}
2066 : ($DB->{$_[0]} ||= { })
2067 }
2068 3466
2069 sub db_put($$;$) { 3467 cf::face::set_visibility $idx, $info->{visibility};
2070 if (@_ >= 3) { 3468 cf::face::set_magicmap $idx, $info->{magicmap};
2071 $DB->{$_[0]}{$_[1]} = $_[2]; 3469 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2072 } else { 3470 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2073 $DB->{$_[0]} = $_[1]; 3471 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2074 }
2075 db_dirty;
2076 }
2077 3472
2078 cf::global->attach ( 3473 cf::cede_to_tick;
2079 prio => 10000,
2080 on_cleanup => sub {
2081 db_sync;
2082 }, 3474 }
2083 );
2084}
2085 3475
2086############################################################################# 3476 while (my ($face, $info) = each %$faces) {
2087# the server's main() 3477 next unless $info->{smooth};
2088 3478
2089sub cfg_load { 3479 my $idx = cf::face::find $face
2090 open my $fh, "<:utf8", cf::confdir . "/config" 3480 or next;
2091 or return;
2092 3481
2093 local $/; 3482 if (my $smooth = cf::face::find $info->{smooth}) {
2094 *CFG = YAML::Syck::Load <$fh>; 3483 cf::face::set_smooth $idx, $smooth;
3484 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3485 } else {
3486 error "smooth face '$info->{smooth}' not found for face '$face'";
3487 }
2095 3488
3489 cf::cede_to_tick;
3490 }
3491 }
3492
3493 {
3494 my $anims = $facedata->{animinfo};
3495
3496 while (my ($anim, $info) = each %$anims) {
3497 cf::anim::set $anim, $info->{frames}, $info->{facings};
3498 cf::cede_to_tick;
3499 }
3500
3501 cf::anim::invalidate_all; # d'oh
3502 }
3503
3504 {
3505 my $res = $facedata->{resource};
3506
3507 while (my ($name, $info) = each %$res) {
3508 if (defined $info->{type}) {
3509 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3510
3511 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3512 cf::face::set_type $idx, $info->{type};
3513 } else {
3514 $RESOURCE{$name} = $info; # unused
3515 }
3516
3517 cf::cede_to_tick;
3518 }
3519 }
3520
3521 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3522
3523 1
3524}
3525
3526register_exticmd fx_want => sub {
3527 my ($ns, $want) = @_;
3528
3529 while (my ($k, $v) = each %$want) {
3530 $ns->fx_want ($k, $v);
3531 }
3532};
3533
3534sub load_resource_file($) {
3535 my $guard = lock_acquire "load_resource_file";
3536
3537 my $status = load_resource_file_ $_[0];
3538 get_slot 0.1, 100;
3539 cf::arch::commit_load;
3540
3541 $status
3542}
3543
3544sub reload_regions {
3545 # HACK to clear player env face cache, we need some signal framework
3546 # for this (global event?)
3547 %ext::player_env::MUSIC_FACE_CACHE = ();
3548
3549 load_resource_file "$MAPDIR/regions"
3550 or die "unable to load regions file\n";
3551
3552 for (cf::region::list) {
3553 $_->{match} = qr/$_->{match}/
3554 if exists $_->{match};
3555 }
3556}
3557
3558sub reload_facedata {
3559 load_facedata "$DATADIR/facedata"
3560 or die "unable to load facedata\n";
3561}
3562
3563sub reload_archetypes {
3564 load_resource_file "$DATADIR/archetypes"
3565 or die "unable to load archetypes\n";
3566}
3567
3568sub reload_treasures {
3569 load_resource_file "$DATADIR/treasures"
3570 or die "unable to load treasurelists\n";
3571}
3572
3573sub reload_sound {
3574 trace "loading sound config from $DATADIR/sound\n";
3575
3576 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3577
3578 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3579 my $sound = $soundconf->{compat}[$_]
3580 or next;
3581
3582 my $face = cf::face::find "sound/$sound->[1]";
3583 cf::sound::set $sound->[0] => $face;
3584 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3585 }
3586
3587 while (my ($k, $v) = each %{$soundconf->{event}}) {
3588 my $face = cf::face::find "sound/$v";
3589 cf::sound::set $k => $face;
3590 }
3591}
3592
3593sub reload_resources {
3594 trace "reloading resource files...\n";
3595
3596 reload_exp_table;
3597 reload_materials;
3598 reload_facedata;
3599 reload_sound;
3600 reload_archetypes;
3601 reload_regions;
3602 reload_treasures;
3603
3604 trace "finished reloading resource files\n";
3605}
3606
3607sub reload_config {
3608 trace "reloading config file...\n";
3609
3610 my $config = load_file "$CONFDIR/config";
3611 utf8::decode $config;
3612 *CFG = decode_yaml $config;
3613
2096 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3614 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2097 3615
2098 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3616 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2099 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3617 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2100 3618
2101 if (exists $CFG{mlockall}) { 3619 if (exists $CFG{mlockall}) {
2105 }; 3623 };
2106 warn $@ if $@; 3624 warn $@ if $@;
2107 } 3625 }
2108} 3626}
2109 3627
3628sub pidfile() {
3629 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3630 or die "$PIDFILE: $!";
3631 flock $fh, &Fcntl::LOCK_EX
3632 or die "$PIDFILE: flock: $!";
3633 $fh
3634}
3635
3636# make sure only one server instance is running at any one time
3637sub atomic {
3638 my $fh = pidfile;
3639
3640 my $pid = <$fh>;
3641 kill 9, $pid if $pid > 0;
3642
3643 seek $fh, 0, 0;
3644 print $fh $$;
3645}
3646
3647sub main_loop {
3648 trace "EV::loop starting\n";
3649 if (1) {
3650 EV::loop;
3651 }
3652 trace "EV::loop returned\n";
3653 goto &main_loop unless $REALLY_UNLOOP;
3654}
3655
2110sub main { 3656sub main {
3657 cf::init_globals; # initialise logging
3658
3659 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3660 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3661 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3662 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3663
3664 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3665
2111 # we must not ever block the main coroutine 3666 # we must not ever block the main coroutine
2112 local $Coro::idle = sub { 3667 local $Coro::idle = sub {
2113 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3668 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2114 async { Event::one_event }; 3669 (async {
3670 $Coro::current->{desc} = "IDLE BUG HANDLER";
3671 EV::loop EV::LOOP_ONESHOT;
3672 })->prio (Coro::PRIO_MAX);
2115 }; 3673 };
2116 3674
2117 cfg_load; 3675 evthread_start IO::AIO::poll_fileno;
2118 db_load; 3676
3677 cf::sync_job {
3678 cf::incloader::init ();
3679
3680 cf::init_anim;
3681 cf::init_attackmess;
3682 cf::init_dynamic;
3683
3684 cf::load_settings;
3685
3686 reload_resources;
3687 reload_config;
3688 db_init;
3689
3690 cf::init_uuid;
3691 cf::init_signals;
3692 cf::init_skills;
3693
3694 cf::init_beforeplay;
3695
3696 atomic;
3697
2119 load_extensions; 3698 load_extensions;
2120 Event::loop; 3699
3700 utime time, time, $RUNTIMEFILE;
3701
3702 # no (long-running) fork's whatsoever before this point(!)
3703 use POSIX ();
3704 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3705
3706 cf::_post_init 0;
3707 };
3708
3709 cf::object::thawer::errors_are_fatal 0;
3710 info "parse errors in files are no longer fatal from this point on.\n";
3711
3712 my $free_main; $free_main = EV::idle sub {
3713 undef $free_main;
3714 undef &main; # free gobs of memory :)
3715 };
3716
3717 goto &main_loop;
2121} 3718}
2122 3719
2123############################################################################# 3720#############################################################################
2124# initialisation 3721# initialisation and cleanup
2125 3722
3723# install some emergency cleanup handlers
3724BEGIN {
3725 our %SIGWATCHER = ();
3726 for my $signal (qw(INT HUP TERM)) {
3727 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3728 cf::cleanup "SIG$signal";
3729 };
3730 }
3731}
3732
3733sub write_runtime_sync {
3734 my $t0 = AE::time;
3735
3736 # first touch the runtime file to show we are still running:
3737 # the fsync below can take a very very long time.
3738
3739 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3740
3741 my $guard = cf::lock_acquire "write_runtime";
3742
3743 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3744 or return;
3745
3746 my $value = $cf::RUNTIME + 90 + 10;
3747 # 10 is the runtime save interval, for a monotonic clock
3748 # 60 allows for the watchdog to kill the server.
3749
3750 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3751 and return;
3752
3753 # always fsync - this file is important
3754 aio_fsync $fh
3755 and return;
3756
3757 # touch it again to show we are up-to-date
3758 aio_utime $fh, undef, undef;
3759
3760 close $fh
3761 or return;
3762
3763 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3764 and return;
3765
3766 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3767
3768 1
3769}
3770
3771our $uuid_lock;
3772our $uuid_skip;
3773
3774sub write_uuid_sync($) {
3775 $uuid_skip ||= $_[0];
3776
3777 return if $uuid_lock;
3778 local $uuid_lock = 1;
3779
3780 my $uuid = "$LOCALDIR/uuid";
3781
3782 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3783 or return;
3784
3785 my $value = uuid_seq uuid_cur;
3786
3787 unless ($value) {
3788 info "cowardly refusing to write zero uuid value!\n";
3789 return;
3790 }
3791
3792 my $value = uuid_str $value + $uuid_skip;
3793 $uuid_skip = 0;
3794
3795 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3796 and return;
3797
3798 # always fsync - this file is important
3799 aio_fsync $fh
3800 and return;
3801
3802 close $fh
3803 or return;
3804
3805 aio_rename "$uuid~", $uuid
3806 and return;
3807
3808 trace "uuid file written ($value).\n";
3809
3810 1
3811
3812}
3813
3814sub write_uuid($$) {
3815 my ($skip, $sync) = @_;
3816
3817 $sync ? write_uuid_sync $skip
3818 : async { write_uuid_sync $skip };
3819}
3820
3821sub emergency_save() {
3822 my $freeze_guard = cf::freeze_mainloop;
3823
3824 info "emergency_perl_save: enter\n";
3825
3826 # this is a trade-off: we want to be very quick here, so
3827 # save all maps without fsync, and later call a global sync
3828 # (which in turn might be very very slow)
3829 local $USE_FSYNC = 0;
3830
3831 cf::sync_job {
3832 cf::write_runtime_sync; # external watchdog should not bark
3833
3834 # use a peculiar iteration method to avoid tripping on perl
3835 # refcount bugs in for. also avoids problems with players
3836 # and maps saved/destroyed asynchronously.
3837 info "emergency_perl_save: begin player save\n";
3838 for my $login (keys %cf::PLAYER) {
3839 my $pl = $cf::PLAYER{$login} or next;
3840 $pl->valid or next;
3841 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3842 $pl->save;
3843 }
3844 info "emergency_perl_save: end player save\n";
3845
3846 cf::write_runtime_sync; # external watchdog should not bark
3847
3848 info "emergency_perl_save: begin map save\n";
3849 for my $path (keys %cf::MAP) {
3850 my $map = $cf::MAP{$path} or next;
3851 $map->valid or next;
3852 $map->save;
3853 }
3854 info "emergency_perl_save: end map save\n";
3855
3856 cf::write_runtime_sync; # external watchdog should not bark
3857
3858 info "emergency_perl_save: begin database checkpoint\n";
3859 BDB::db_env_txn_checkpoint $DB_ENV;
3860 info "emergency_perl_save: end database checkpoint\n";
3861
3862 info "emergency_perl_save: begin write uuid\n";
3863 write_uuid_sync 1;
3864 info "emergency_perl_save: end write uuid\n";
3865
3866 cf::write_runtime_sync; # external watchdog should not bark
3867
3868 trace "emergency_perl_save: syncing database to disk";
3869 BDB::db_env_txn_checkpoint $DB_ENV;
3870
3871 info "emergency_perl_save: starting sync\n";
3872 IO::AIO::aio_sync sub {
3873 info "emergency_perl_save: finished sync\n";
3874 };
3875
3876 cf::write_runtime_sync; # external watchdog should not bark
3877
3878 trace "emergency_perl_save: flushing outstanding aio requests";
3879 while (IO::AIO::nreqs || BDB::nreqs) {
3880 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3881 }
3882
3883 cf::write_runtime_sync; # external watchdog should not bark
3884 };
3885
3886 info "emergency_perl_save: leave\n";
3887}
3888
3889sub post_cleanup {
3890 my ($make_core) = @_;
3891
3892 IO::AIO::flush;
3893
3894 error Carp::longmess "post_cleanup backtrace"
3895 if $make_core;
3896
3897 my $fh = pidfile;
3898 unlink $PIDFILE if <$fh> == $$;
3899}
3900
3901# a safer delete_package, copied from Symbol
3902sub clear_package($) {
3903 my $pkg = shift;
3904
3905 # expand to full symbol table name if needed
3906 unless ($pkg =~ /^main::.*::$/) {
3907 $pkg = "main$pkg" if $pkg =~ /^::/;
3908 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3909 $pkg .= '::' unless $pkg =~ /::$/;
3910 }
3911
3912 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3913 my $stem_symtab = *{$stem}{HASH};
3914
3915 defined $stem_symtab and exists $stem_symtab->{$leaf}
3916 or return;
3917
3918 # clear all symbols
3919 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3920 for my $name (keys %$leaf_symtab) {
3921 _gv_clear *{"$pkg$name"};
3922# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3923 }
3924}
3925
2126sub reload() { 3926sub do_reload_perl() {
2127 # can/must only be called in main 3927 # can/must only be called in main
2128 if ($Coro::current != $Coro::main) { 3928 unless (in_main) {
2129 warn "can only reload from main coroutine\n"; 3929 error "can only reload from main coroutine";
2130 return; 3930 return;
2131 } 3931 }
2132 3932
2133 warn "reloading..."; 3933 return if $RELOAD++;
2134 3934
2135 my $guard = freeze_mainloop; 3935 my $t1 = AE::time;
3936
3937 while ($RELOAD) {
3938 cf::get_slot 0.1, -1, "reload_perl";
3939 info "perl_reload: reloading...";
3940
3941 trace "perl_reload: entering sync_job";
3942
3943 cf::sync_job {
2136 cf::emergency_save; 3944 #cf::emergency_save;
2137 3945
2138 eval { 3946 trace "perl_reload: cancelling all extension coros";
2139 # if anything goes wrong in here, we should simply crash as we already saved
2140
2141 # cancel all watchers
2142 for (Event::all_watchers) {
2143 $_->cancel if $_->data & WF_AUTOCANCEL;
2144 }
2145
2146 # cancel all extension coros
2147 $_->cancel for values %EXT_CORO; 3947 $_->cancel for values %EXT_CORO;
2148 %EXT_CORO = (); 3948 %EXT_CORO = ();
2149 3949
2150 # unload all extensions 3950 trace "perl_reload: removing commands";
2151 for (@exts) { 3951 %COMMAND = ();
2152 warn "unloading <$_>";
2153 unload_extension $_;
2154 }
2155 3952
2156 # unload all modules loaded from $LIBDIR 3953 trace "perl_reload: removing ext/exti commands";
2157 while (my ($k, $v) = each %INC) { 3954 %EXTCMD = ();
2158 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3955 %EXTICMD = ();
2159 3956
2160 warn "removing <$k>"; 3957 trace "perl_reload: unloading/nuking all extensions";
2161 delete $INC{$k}; 3958 for my $pkg (@EXTS) {
3959 trace "... unloading $pkg";
2162 3960
2163 $k =~ s/\.pm$//;
2164 $k =~ s/\//::/g;
2165
2166 if (my $cb = $k->can ("unload_module")) { 3961 if (my $cb = $pkg->can ("unload")) {
3962 eval {
2167 $cb->(); 3963 $cb->($pkg);
3964 1
3965 } or error "$pkg unloaded, but with errors: $@";
3966 }
3967
3968 trace "... clearing $pkg";
3969 clear_package $pkg;
2168 } 3970 }
2169 3971
2170 Symbol::delete_package $k; 3972 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3973 while (my ($k, $v) = each %INC) {
3974 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3975
3976 trace "... unloading $k";
3977 delete $INC{$k};
3978
3979 $k =~ s/\.pm$//;
3980 $k =~ s/\//::/g;
3981
3982 if (my $cb = $k->can ("unload_module")) {
3983 $cb->();
3984 }
3985
3986 clear_package $k;
2171 } 3987 }
2172 3988
2173 # sync database to disk
2174 cf::db_sync;
2175 IO::AIO::flush;
2176
2177 # get rid of safe::, as good as possible 3989 trace "perl_reload: getting rid of safe::, as good as possible";
2178 Symbol::delete_package "safe::$_" 3990 clear_package "safe::$_"
2179 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3991 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2180 3992
2181 # remove register_script_function callbacks 3993 trace "perl_reload: unloading cf.pm \"a bit\"";
2182 # TODO
2183
2184 # unload cf.pm "a bit"
2185 delete $INC{"cf.pm"}; 3994 delete $INC{"cf.pm"};
3995 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2186 3996
2187 # don't, removes xs symbols, too, 3997 # don't, removes xs symbols, too,
2188 # and global variables created in xs 3998 # and global variables created in xs
2189 #Symbol::delete_package __PACKAGE__; 3999 #clear_package __PACKAGE__;
2190 4000
2191 # reload cf.pm 4001 info "perl_reload: unload completed, starting to reload now";
2192 warn "reloading cf.pm"; 4002
4003 trace "perl_reload: reloading cf.pm";
2193 require cf; 4004 require cf;
2194 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4005 cf::_connect_to_perl_1;
2195 4006
2196 # load config and database again 4007 trace "perl_reload: loading config and database again";
2197 cf::cfg_load; 4008 cf::reload_config;
2198 cf::db_load;
2199 4009
2200 # load extensions 4010 trace "perl_reload: loading extensions";
2201 warn "load extensions";
2202 cf::load_extensions; 4011 cf::load_extensions;
2203 4012
2204 # reattach attachments to objects 4013 if ($REATTACH_ON_RELOAD) {
2205 warn "reattach"; 4014 trace "perl_reload: reattaching attachments to objects/players";
2206 _global_reattach; 4015 _global_reattach; # objects, sockets
4016 trace "perl_reload: reattaching attachments to maps";
2207 reattach $_ for values %MAP; 4017 reattach $_ for values %MAP;
4018 trace "perl_reload: reattaching attachments to players";
4019 reattach $_ for values %PLAYER;
4020 }
4021
4022 cf::_post_init 1;
4023
4024 trace "perl_reload: leaving sync_job";
4025
4026 1
4027 } or do {
4028 error $@;
4029 cf::cleanup "perl_reload: error, exiting.";
4030 };
4031
4032 --$RELOAD;
4033 }
4034
4035 $t1 = AE::time - $t1;
4036 info "perl_reload: completed in ${t1}s\n";
4037};
4038
4039our $RELOAD_WATCHER; # used only during reload
4040
4041sub reload_perl() {
4042 # doing reload synchronously and two reloads happen back-to-back,
4043 # coro crashes during coro_state_free->destroy here.
4044
4045 $RELOAD_WATCHER ||= cf::async {
4046 Coro::AIO::aio_wait cache_extensions;
4047
4048 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4049 do_reload_perl;
4050 undef $RELOAD_WATCHER;
4051 };
2208 }; 4052 };
2209
2210 if ($@) {
2211 warn $@;
2212 warn "error while reloading, exiting.";
2213 exit 1;
2214 }
2215
2216 warn "reloaded successfully";
2217};
2218
2219#############################################################################
2220
2221unless ($LINK_MAP) {
2222 $LINK_MAP = cf::map::new;
2223
2224 $LINK_MAP->width (41);
2225 $LINK_MAP->height (41);
2226 $LINK_MAP->alloc;
2227 $LINK_MAP->path ("{link}");
2228 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2229 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2230
2231 # dirty hack because... archetypes are not yet loaded
2232 Event->timer (
2233 after => 10,
2234 cb => sub {
2235 $_[0]->w->cancel;
2236
2237 # provide some exits "home"
2238 my $exit = cf::object::new "exit";
2239
2240 $exit->slaying ($EMERGENCY_POSITION->[0]);
2241 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2242 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2243
2244 $LINK_MAP->insert ($exit->clone, 19, 19);
2245 $LINK_MAP->insert ($exit->clone, 19, 20);
2246 $LINK_MAP->insert ($exit->clone, 19, 21);
2247 $LINK_MAP->insert ($exit->clone, 20, 19);
2248 $LINK_MAP->insert ($exit->clone, 20, 21);
2249 $LINK_MAP->insert ($exit->clone, 21, 19);
2250 $LINK_MAP->insert ($exit->clone, 21, 20);
2251 $LINK_MAP->insert ($exit->clone, 21, 21);
2252
2253 $exit->destroy;
2254 });
2255
2256 $LINK_MAP->{deny_save} = 1;
2257 $LINK_MAP->{deny_reset} = 1;
2258
2259 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2260} 4053}
2261
2262register "<global>", __PACKAGE__;
2263 4054
2264register_command "reload" => sub { 4055register_command "reload" => sub {
2265 my ($who, $arg) = @_; 4056 my ($who, $arg) = @_;
2266 4057
2267 if ($who->flag (FLAG_WIZ)) { 4058 if ($who->flag (FLAG_WIZ)) {
2268 $who->message ("start of reload.");
2269 reload;
2270 $who->message ("end of reload."); 4059 $who->message ("reloading server.");
4060 async {
4061 $Coro::current->{desc} = "perl_reload";
4062 reload_perl;
4063 };
2271 } 4064 }
2272}; 4065};
2273 4066
2274unshift @INC, $LIBDIR; 4067#############################################################################
2275 4068
2276$TICK_WATCHER = Event->timer ( 4069my $bug_warning = 0;
2277 reentrant => 0, 4070
2278 prio => 0, 4071our @WAIT_FOR_TICK;
2279 at => $NEXT_TICK || $TICK, 4072our @WAIT_FOR_TICK_BEGIN;
2280 data => WF_AUTOCANCEL, 4073
2281 cb => sub { 4074sub wait_for_tick() {
4075 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4076
4077 my $signal = new Coro::Signal;
4078 push @WAIT_FOR_TICK, $signal;
4079 $signal->wait;
4080}
4081
4082sub wait_for_tick_begin() {
4083 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4084
4085 my $signal = new Coro::Signal;
4086 push @WAIT_FOR_TICK_BEGIN, $signal;
4087 $signal->wait;
4088}
4089
4090sub tick {
4091 if ($Coro::current != $Coro::main) {
4092 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4093 unless ++$bug_warning > 10;
4094 return;
4095 }
4096
2282 cf::server_tick; # one server iteration 4097 cf::server_tick; # one server iteration
2283 $RUNTIME += $TICK;
2284 $NEXT_TICK += $TICK;
2285 4098
2286 # if we are delayed by four ticks or more, skip them all 4099 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2287 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2288 4100
2289 $TICK_WATCHER->at ($NEXT_TICK); 4101 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2290 $TICK_WATCHER->start; 4102 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2291 }, 4103 Coro::async_pool {
2292); 4104 $Coro::current->{desc} = "runtime saver";
2293
2294IO::AIO::max_poll_time $TICK * 0.2;
2295
2296Event->io (
2297 fd => IO::AIO::poll_fileno,
2298 poll => 'r',
2299 prio => 5,
2300 data => WF_AUTOCANCEL,
2301 cb => \&IO::AIO::poll_cb,
2302);
2303
2304Event->timer (
2305 data => WF_AUTOCANCEL,
2306 after => 0,
2307 interval => 10,
2308 cb => sub {
2309 (Coro::unblock_sub {
2310 write_runtime 4105 write_runtime_sync
2311 or warn "ERROR: unable to write runtime file: $!"; 4106 or error "ERROR: unable to write runtime file: $!";
2312 })->(); 4107 };
2313 }, 4108 }
2314); 4109
4110 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4111 $sig->send;
4112 }
4113 while (my $sig = shift @WAIT_FOR_TICK) {
4114 $sig->send;
4115 }
4116
4117 $LOAD = ($NOW - $TICK_START) / $TICK;
4118 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4119
4120 if (0) {
4121 if ($NEXT_TICK) {
4122 my $jitter = $TICK_START - $NEXT_TICK;
4123 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4124 debug "jitter $JITTER\n";#d#
4125 }
4126 }
4127}
4128
4129{
4130 # configure BDB
4131
4132 BDB::min_parallel 16;
4133 BDB::max_poll_reqs $TICK * 0.1;
4134 $AnyEvent::BDB::WATCHER->priority (1);
4135
4136 unless ($DB_ENV) {
4137 $DB_ENV = BDB::db_env_create;
4138 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4139 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4140 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4141 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4142 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4143
4144 cf::sync_job {
4145 eval {
4146 BDB::db_env_open
4147 $DB_ENV,
4148 $BDBDIR,
4149 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4150 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4151 0666;
4152
4153 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4154 };
4155
4156 cf::cleanup "db_env_open(db): $@" if $@;
4157 };
4158 }
4159
4160 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4161 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4162 };
4163 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4164 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4165 };
4166 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4167 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4168 };
4169}
4170
4171{
4172 # configure IO::AIO
4173
4174 IO::AIO::min_parallel 8;
4175 IO::AIO::max_poll_time $TICK * 0.1;
4176 undef $AnyEvent::AIO::WATCHER;
4177}
4178
4179our $_log_backtrace;
4180our $_log_backtrace_last;
4181
4182sub _log_backtrace {
4183 my ($msg, @addr) = @_;
4184
4185 $msg =~ s/\n$//;
4186
4187 if ($_log_backtrace_last eq $msg) {
4188 LOG llevInfo, "[ABT] $msg\n";
4189 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4190 # limit the # of concurrent backtraces
4191 } elsif ($_log_backtrace < 2) {
4192 $_log_backtrace_last = $msg;
4193 ++$_log_backtrace;
4194 my $perl_bt = Carp::longmess $msg;
4195 async {
4196 $Coro::current->{desc} = "abt $msg";
4197
4198 my @bt = fork_call {
4199 @addr = map { sprintf "%x", $_ } @addr;
4200 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4201 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4202 or die "addr2line: $!";
4203
4204 my @funcs;
4205 my @res = <$fh>;
4206 chomp for @res;
4207 while (@res) {
4208 my ($func, $line) = splice @res, 0, 2, ();
4209 push @funcs, "[$func] $line";
4210 }
4211
4212 @funcs
4213 };
4214
4215 LOG llevInfo, "[ABT] $perl_bt\n";
4216 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4217 LOG llevInfo, "[ABT] $_\n" for @bt;
4218 --$_log_backtrace;
4219 };
4220 } else {
4221 LOG llevInfo, "[ABT] $msg\n";
4222 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4223 }
4224}
4225
4226# load additional modules
4227require "cf/$_.pm" for @EXTRA_MODULES;
4228cf::_connect_to_perl_2;
2315 4229
2316END { cf::emergency_save } 4230END { cf::emergency_save }
2317 4231
23181 42321
2319 4233

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