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/cvs/deliantra/server/lib/cf.pm
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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.144 by root, Sun Jan 7 18:01:10 2007 UTC vs.
Revision 1.149 by root, Mon Jan 8 14:11:05 2007 UTC

17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Digest::MD5; 20use Digest::MD5;
21use Fcntl; 21use Fcntl;
22use IO::AIO 2.31 (); 22use IO::AIO 2.32 ();
23use YAML::Syck (); 23use YAML::Syck ();
24use Time::HiRes; 24use Time::HiRes;
25 25
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 27
118 utf8::encode $msg; 118 utf8::encode $msg;
119 119
120 $msg .= "\n" 120 $msg .= "\n"
121 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
122 122
123 LOG llevError, "cfperl: $msg"; 123 LOG llevError, $msg;
124 }; 124 };
125} 125}
126 126
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
1086 1086
1087Returns the given player object, loading it if necessary (might block). 1087Returns the given player object, loading it if necessary (might block).
1088 1088
1089=cut 1089=cut
1090 1090
1091sub playerdir($) {
1092 cf::localdir
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097}
1098
1091sub path($) { 1099sub path($) {
1092 sprintf "%s/%s/%s/%s.pl", 1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1093 cf::localdir, cf::playerdir, 1101
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 1102 (playerdir $login) . "/$login.pl"
1095} 1103}
1096 1104
1097sub find_active($) { 1105sub find_active($) {
1098 $cf::PLAYER{$_[0]} 1106 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active 1107 and $cf::PLAYER{$_[0]}->active
1124 1132
1125 my $path = path $pl; 1133 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path"; 1134 my $guard = cf::lock_acquire "user_save:$path";
1127 1135
1128 return if $pl->{deny_save}; 1136 return if $pl->{deny_save};
1137
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770;
1129 $pl->{last_save} = $cf::RUNTIME; 1139 $pl->{last_save} = $cf::RUNTIME;
1130 1140
1131 Coro::cede;
1132 $pl->save_pl ($path); 1141 $pl->save_pl ($path);
1133 Coro::cede; 1142 Coro::cede;
1134} 1143}
1135 1144
1136sub new($) { 1145sub new($) {
1142 $self->{deny_save} = 1; 1151 $self->{deny_save} = 1;
1143 1152
1144 $cf::PLAYER{$login} = $self; 1153 $cf::PLAYER{$login} = $self;
1145 1154
1146 $self 1155 $self
1156}
1157
1158sub quit_character {
1159 my ($pl) = @_;
1160
1161 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1165 $pl->deactivate;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns;
1168
1169 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub {
1172 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy;
1174
1175 IO::AIO::aio_rmtree $temp;
1176 };
1147} 1177}
1148 1178
1149=item $player->ext_reply ($msgid, $msgtype, %msg) 1179=item $player->ext_reply ($msgid, $msgtype, %msg)
1150 1180
1151Sends an ext reply to the player. 1181Sends an ext reply to the player.
1650 $map = $map->customise_for ($self) if $map; 1680 $map = $map->customise_for ($self) if $map;
1651 1681
1652# warn "entering ", $map->path, " at ($x, $y)\n" 1682# warn "entering ", $map->path, " at ($x, $y)\n"
1653# if $map; 1683# if $map;
1654 1684
1685 $map or $map->cluck ("oy");#d#
1655 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1686 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1656 1687
1657 $self->leave_link ($map, $x, $y); 1688 $self->leave_link ($map, $x, $y);
1658 })->prio (1); 1689 })->prio (1);
1659} 1690}
1660 1691
2068 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2099 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2069 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2100 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2070 2101
2071 if (exists $CFG{mlockall}) { 2102 if (exists $CFG{mlockall}) {
2072 eval { 2103 eval {
2073 $CFG{mlockall} ? &mlockall : &munlockall 2104 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2074 and die "WARNING: m(un)lockall failed: $!\n"; 2105 and die "WARNING: m(un)lockall failed: $!\n";
2075 }; 2106 };
2076 warn $@ if $@; 2107 warn $@ if $@;
2077 } 2108 }
2078} 2109}

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