ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.28 by root, Sun Jul 30 17:42:14 2006 UTC vs.
Revision 1.149 by root, Mon Jan 8 14:11:05 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
10use Event; 14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes;
25
11$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
12 27
13use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
14 30
15our %COMMAND; 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
16our @EVENT; 39our @EVENT;
17our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
18our %PROP_IDX; 41
19our $LIBDIR = maps_directory "perl"; 42our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER;
44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %PLAYER; # all users
53our %MAP; # all maps
54our $LINK_MAP; # the special {link} map
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
77
78#############################################################################
79
80=head2 GLOBAL VARIABLES
81
82=over 4
83
84=item $cf::UPTIME
85
86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
92
93=item $cf::LIBDIR
94
95The perl library directory, where extensions and cf-specific modules can
96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
101
102=item $cf::TICK
103
104The interval between server ticks, in seconds.
105
106=item %cf::CFG
107
108Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to.
110
111=back
112
113=cut
20 114
21BEGIN { 115BEGIN {
22 @EVENT = map lc, @EVENT;
23
24 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
25 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
26 $msg .= "\n" 120 $msg .= "\n"
27 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
28 122
29 print STDERR "cfperl: $msg";
30 LOG llevError, "cfperl: $msg"; 123 LOG llevError, $msg;
31 }; 124 };
32} 125}
33 126
34my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
35 133
36# generate property mutators 134# we bless all objects into (empty) derived classes to force a method lookup
37sub prop_gen { 135# within the Safe compartment.
38 my ($prefix, $class) = @_; 136for my $pkg (qw(
39 137 cf::global cf::attachable
138 cf::object cf::object::player
139 cf::client cf::player
140 cf::arch cf::living
141 cf::map cf::party cf::region
142)) {
40 no strict 'refs'; 143 no strict 'refs';
41
42 for my $prop (keys %PROP_TYPE) {
43 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
44 my $sub = lc $1;
45
46 my $type = $PROP_TYPE{$prop};
47 my $idx = $PROP_IDX {$prop};
48
49 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
50 $_[0]->get_property ($type, $idx)
51 };
52
53 *{"$class\::set_$sub"} = sub {
54 $_[0]->set_property ($type, $idx, $_[1]);
55 } unless $ignore_set{$prop};
56 }
57}
58
59# auto-generate most of the API
60
61prop_gen OBJECT_PROP => "cf::object";
62# CFAPI_OBJECT_ANIMATION?
63prop_gen PLAYER_PROP => "cf::object::player";
64
65prop_gen MAP_PROP => "cf::map";
66prop_gen ARCH_PROP => "cf::arch";
67
68# guessed hierarchies
69
70@ext::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
71@ext::cf::object::map::ISA = @cf::object::map::ISA = 'cf::object';
72
73# we bless all objects into derived classes to force a method lookup
74# within the Safe compartment.
75for my $pkg (qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region)) {
76 no strict 'refs';
77 @{"ext::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
78} 145}
79 146
80$Event::DIED = sub { 147$Event::DIED = sub {
81 warn "error in event callback: @_"; 148 warn "error in event callback: @_";
82}; 149};
83 150
84my %ext_pkg; 151my %ext_pkg;
85my @exts; 152my @exts;
86my @hook; 153my @hook;
87my %command;
88my %extcmd;
89 154
90sub inject_event { 155=head2 UTILITY FUNCTIONS
91 my $extension = shift; 156
157=over 4
158
159=cut
160
161use JSON::Syck (); # TODO# replace by JSON::PC once working
162
163=item $ref = cf::from_json $json
164
165Converts a JSON string into the corresponding perl data structure.
166
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref
175
176Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184
185=item cf::lock_wait $string
186
187Wait until the given lock is available. See cf::lock_acquire.
188
189=item my $lock = cf::lock_acquire $string
190
191Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically
194returned.
195
196Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load).
198
199=cut
200
201our %LOCK;
202
203sub lock_wait($) {
204 my ($key) = @_;
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211}
212
213sub lock_acquire($) {
214 my ($key) = @_;
215
216 # wait, to be sure we are not locked
217 lock_wait $key;
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225}
226
227sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active;
229
230 my $guard = Coro::guard { $TICK_WATCHER->start };
231 $TICK_WATCHER->stop;
232 $guard
233}
234
235=item cf::async { BLOCK }
236
237Currently the same as Coro::async_pool, meaning you cannot use
238C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
239thing you are allowed to do is call C<prio> on it.
240
241=cut
242
243BEGIN { *async = \&Coro::async_pool }
244
245=item cf::sync_job { BLOCK }
246
247The design of crossfire+ requires that the main coro ($Coro::main) is
248always able to handle events or runnable, as crossfire+ is only partly
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
250
251If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish
254fast or be very important.
255
256=cut
257
258sub sync_job(&) {
259 my ($job) = @_;
260
261 if ($Coro::current == $Coro::main) {
262 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/
264
265 # TODO: use suspend/resume instead
266 # (but this is cancel-safe)
267 my $freeze_guard = freeze_mainloop;
268
269 my $busy = 1;
270 my @res;
271
272 (async {
273 @res = eval { $job->() };
274 warn $@ if $@;
275 undef $busy;
276 })->prio (Coro::PRIO_MAX);
277
278 while ($busy) {
279 Coro::cede or Event::one_event;
280 }
281
282 wantarray ? @res : $res[0]
283 } else {
284 # we are in another coroutine, how wonderful, everything just works
285
286 $job->()
287 }
288}
289
290=item $coro = cf::async_ext { BLOCK }
291
292Like async, but this coro is automcatially being canceled when the
293extension calling this is being unloaded.
294
295=cut
296
297sub async_ext(&) {
92 my $event_code = shift; 298 my $cb = shift;
93 299
94 my $cb = $hook[$event_code]{$extension} 300 my $coro = &Coro::async ($cb);
301
302 $coro->on_destroy (sub {
303 delete $EXT_CORO{$coro+0};
304 });
305 $EXT_CORO{$coro+0} = $coro;
306
307 $coro
308}
309
310sub write_runtime {
311 my $runtime = cf::localdir . "/runtime";
312
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
95 or return; 314 or return;
96 315
97 &$cb 316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
98} 317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
99 319
100sub inject_global_event { 320 aio_fsync $fh
321 and return;
322
323 close $fh
324 or return;
325
326 aio_rename "$runtime~", $runtime
327 and return;
328
329 1
330}
331
332=back
333
334=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS
459
460Many objects in crossfire are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods.
463
464In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+).
467
468=over 4
469
470=item $attachable->attach ($attachment, key => $value...)
471
472=item $attachable->detach ($attachment)
473
474Attach/detach a pre-registered attachment to a specific object and give it
475the specified key/value pairs as arguments.
476
477Example, attach a minesweeper attachment to the given object, making it a
47810x10 minesweeper game:
479
480 $obj->attach (minesweeper => width => 10, height => 10);
481
482=item $bool = $attachable->attached ($name)
483
484Checks wether the named attachment is currently attached to the object.
485
486=item cf::CLASS->attach ...
487
488=item cf::CLASS->detach ...
489
490Define an anonymous attachment and attach it to all objects of the given
491CLASS. See the next function for an explanation of its arguments.
492
493You can attach to global events by using the C<cf::global> class.
494
495Example, log all player logins:
496
497 cf::player->attach (
498 on_login => sub {
499 my ($pl) = @_;
500 ...
501 },
502 );
503
504Example, attach to the jeweler skill:
505
506 cf::object->attach (
507 type => cf::SKILL,
508 subtype => cf::SK_JEWELER,
509 on_use_skill => sub {
510 my ($sk, $ob, $part, $dir, $msg) = @_;
511 ...
512 },
513 );
514
515=item cf::CLASS::attachment $name, ...
516
517Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment.
519
520Some classes such as crossfire maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name.
522
523These calls expect any number of the following handler/hook descriptions:
524
525=over 4
526
527=item prio => $number
528
529Set the priority for all following handlers/hooks (unless overwritten
530by another C<prio> setting). Lower priority handlers get executed
531earlier. The default priority is C<0>, and many built-in handlers are
532registered at priority C<-1000>, so lower priorities should not be used
533unless you know what you are doing.
534
535=item type => $type
536
537(Only for C<< cf::object->attach >> calls), limits the attachment to the
538given type of objects only (the additional parameter C<subtype> can be
539used to further limit to the given subtype).
540
541=item on_I<event> => \&cb
542
543Call the given code reference whenever the named event happens (event is
544something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
545handlers are recognised generally depends on the type of object these
546handlers attach to).
547
548See F<include/eventinc.h> for the full list of events supported, and their
549class.
550
551=item package => package::
552
553Look for sub functions of the name C<< on_I<event> >> in the given
554package and register them. Only handlers for eevents supported by the
555object/class are recognised.
556
557=back
558
559Example, define an attachment called "sockpuppet" that calls the given
560event handler when a monster attacks:
561
562 cf::object::attachment sockpuppet =>
563 on_skill_attack => sub {
564 my ($self, $victim) = @_;
565 ...
566 }
567 }
568
569=item $attachable->valid
570
571Just because you have a perl object does not mean that the corresponding
572C-level object still exists. If you try to access an object that has no
573valid C counterpart anymore you get an exception at runtime. This method
574can be used to test for existence of the C object part without causing an
575exception.
576
577=cut
578
579# the following variables are defined in .xs and must not be re-created
580our @CB_GLOBAL = (); # registry for all global events
581our @CB_ATTACHABLE = (); # registry for all attachables
582our @CB_OBJECT = (); # all objects (should not be used except in emergency)
583our @CB_PLAYER = ();
584our @CB_CLIENT = ();
585our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = ();
587
588my %attachment;
589
590sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_;
592
593 use sort 'stable';
594
595 $cb = [$prio, $cb];
596
597 @{$registry->[$event]} = sort
598 { $a->[0] cmp $b->[0] }
599 @{$registry->[$event] || []}, $cb;
600}
601
602# hack
603my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
604
605# attach handles attaching event callbacks
606# the only thing the caller has to do is pass the correct
607# registry (== where the callback attaches to).
608sub _attach {
609 my ($registry, $klass, @arg) = @_;
610
611 my $object_type;
612 my $prio = 0;
613 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
614
615 #TODO: get rid of this hack
616 if ($attachable_klass{$klass}) {
617 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
618 }
619
620 while (@arg) {
621 my $type = shift @arg;
622
623 if ($type eq "prio") {
624 $prio = shift @arg;
625
626 } elsif ($type eq "type") {
627 $object_type = shift @arg;
628 $registry = $CB_TYPE[$object_type] ||= [];
629
630 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
634
635 } elsif ($type eq "package") {
636 my $pkg = shift @arg;
637
638 while (my ($name, $id) = each %cb_id) {
639 if (my $cb = $pkg->can ($name)) {
640 _attach_cb $registry, $id, $prio, $cb;
641 }
642 }
643
644 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646
647 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n";
649
650 } else {
651 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n";
653 }
654 }
655}
656
657sub _object_attach {
658 my ($obj, $name, %arg) = @_;
659
660 return if exists $obj->{_attachment}{$name};
661
662 if (my $attach = $attachment{$name}) {
663 my $registry = $obj->registry;
664
665 for (@$attach) {
666 my ($klass, @attach) = @$_;
667 _attach $registry, $klass, @attach;
668 }
669
670 $obj->{$name} = \%arg;
671 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n";
673 }
674
675 $obj->{_attachment}{$name} = undef;
676}
677
678sub cf::attachable::attach {
679 if (ref $_[0]) {
680 _object_attach @_;
681 } else {
682 _attach shift->_attach_registry, @_;
683 }
684};
685
686# all those should be optimised
687sub cf::attachable::detach {
688 my ($obj, $name) = @_;
689
690 if (ref $obj) {
691 delete $obj->{_attachment}{$name};
692 reattach ($obj);
693 } else {
694 Carp::croak "cannot, currently, detach class attachments";
695 }
696};
697
698sub cf::attachable::attached {
699 my ($obj, $name) = @_;
700
701 exists $obj->{_attachment}{$name}
702}
703
704for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
705 eval "#line " . __LINE__ . " 'cf.pm'
706 sub cf::\L$klass\E::_attach_registry {
707 (\\\@CB_$klass, KLASS_$klass)
708 }
709
710 sub cf::\L$klass\E::attachment {
711 my \$name = shift;
712
713 \$attachment{\$name} = [[KLASS_$klass, \@_]];
714 }
715 ";
716 die if $@;
717}
718
719our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721
722sub override {
723 $override = 1;
724 @invoke_results = ();
725}
726
727sub do_invoke {
101 my $event = shift; 728 my $event = shift;
729 my $callbacks = shift;
102 730
103 my $cb = $hook[$event] 731 @invoke_results = ();
732
733 local $override;
734
735 for (@$callbacks) {
736 eval { &{$_->[1]} };
737
738 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override;
742 }
743
744 return 1 if $override;
745 }
746
747 0
748}
749
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
751
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753
754Generate an object-specific event with the given arguments.
755
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly).
759
760=back
761
762=cut
763
764#############################################################################
765# object support
766
767sub reattach {
768 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_;
770
771 my $registry = $obj->registry;
772
773 @$registry = ();
774
775 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
776
777 for my $name (keys %{ $obj->{_attachment} || {} }) {
778 if (my $attach = $attachment{$name}) {
779 for (@$attach) {
780 my ($klass, @attach) = @$_;
781 _attach $registry, $klass, @attach;
782 }
783 } else {
784 warn "object uses attachment '$name' that is not available, postponing.\n";
785 }
786 }
787}
788
789cf::attachable->attach (
790 prio => -1000000,
791 on_instantiate => sub {
792 my ($obj, $data) = @_;
793
794 $data = from_json $data;
795
796 for (@$data) {
797 my ($name, $args) = @$_;
798
799 $obj->attach ($name, %{$args || {} });
800 }
801 },
802 on_reattach => \&reattach,
803 on_clone => sub {
804 my ($src, $dst) = @_;
805
806 @{$dst->registry} = @{$src->registry};
807
808 %$dst = %$src;
809
810 %{$dst->{_attachment}} = %{$src->{_attachment}}
811 if exists $src->{_attachment};
812 },
813);
814
815sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_;
817
818 sync_job {
819 if (length $$rdata) {
820 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs;
822
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh;
827 close $fh;
828
829 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh;
835 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst";
837 }
838 } else {
839 aio_unlink "$filename.pst";
840 }
841
842 aio_rename "$filename~", $filename;
843 } else {
844 warn "FATAL: $filename~: $!\n";
845 }
846 } else {
847 aio_unlink $filename;
848 aio_unlink "$filename.pst";
849 }
850 }
851}
852
853sub object_freezer_as_string {
854 my ($rdata, $objs) = @_;
855
856 use Data::Dumper;
857
858 $$rdata . Dumper $objs
859}
860
861sub object_thawer_load {
862 my ($filename) = @_;
863
864 my ($data, $av);
865
866 (aio_load $filename, $data) >= 0
104 or return; 867 or return;
105 868
106 List::Util::max map &$_, values %$cb 869 unless (aio_stat "$filename.pst") {
107} 870 (aio_load "$filename.pst", $av) >= 0
108 871 or return;
109sub inject_command { 872 $av = eval { (Storable::thaw $av)->{objs} };
110 my ($name, $obj, $params) = @_;
111
112 for my $cmd (@{ $command{$name} }) {
113 $cmd->[1]->($obj, $params);
114 } 873 }
115 874
116 -1 875 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d#
877 return ($data, $av);
117} 878}
879
880#############################################################################
881# command handling &c
882
883=item cf::register_command $name => \&callback($ob,$args);
884
885Register a callback for execution when the client sends the user command
886$name.
887
888=cut
118 889
119sub register_command { 890sub register_command {
120 my ($name, $time, $cb) = @_; 891 my ($name, $cb) = @_;
121 892
122 my $caller = caller; 893 my $caller = caller;
123 #warn "registering command '$name/$time' to '$caller'"; 894 #warn "registering command '$name/$time' to '$caller'";
124 895
125 push @{ $command{$name} }, [$time, $cb, $caller]; 896 push @{ $COMMAND{$name} }, [$caller, $cb];
126 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
127} 897}
898
899=item cf::register_extcmd $name => \&callback($pl,$packet);
900
901Register a callbackf ro execution when the client sends an extcmd packet.
902
903If the callback returns something, it is sent back as if reply was being
904called.
905
906=cut
128 907
129sub register_extcmd { 908sub register_extcmd {
130 my ($name, $cb) = @_; 909 my ($name, $cb) = @_;
131 910
132 my $caller = caller; 911 my $caller = caller;
133 #warn "registering extcmd '$name' to '$caller'"; 912 #warn "registering extcmd '$name' to '$caller'";
134 913
135 $extcmd{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = [$cb, $caller];
136} 915}
916
917cf::player->attach (
918 on_command => sub {
919 my ($pl, $name, $params) = @_;
920
921 my $cb = $COMMAND{$name}
922 or return;
923
924 for my $cmd (@$cb) {
925 $cmd->[1]->($pl->ob, $params);
926 }
927
928 cf::override;
929 },
930 on_extcmd => sub {
931 my ($pl, $buf) = @_;
932
933 my $msg = eval { from_json $buf };
934
935 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 }
941 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 }
944
945 cf::override;
946 },
947);
137 948
138sub register { 949sub register {
139 my ($base, $pkg) = @_; 950 my ($base, $pkg) = @_;
140 951
141 for my $idx (0 .. $#EVENT) { 952 #TODO
142 if (my $ref = $pkg->can ("on_$EVENT[$idx]")) {
143 #warn "registering $EVENT[$idx] hook to '$pkg'\n";
144 $hook[$idx]{$base} = $ref;
145 }
146 }
147} 953}
148 954
149sub load_extension { 955sub load_extension {
150 my ($path) = @_; 956 my ($path) = @_;
151 957
152 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
153 my $base = $1; 959 my $base = $1;
154 my $pkg = $1; 960 my $pkg = $1;
155 $pkg =~ s/[^[:word:]]/_/g; 961 $pkg =~ s/[^[:word:]]/_/g;
156 $pkg = "cf::ext::$pkg"; 962 $pkg = "ext::$pkg";
157 963
158 warn "loading '$path' into '$pkg'\n"; 964 warn "loading '$path' into '$pkg'\n";
159 965
160 open my $fh, "<:utf8", $path 966 open my $fh, "<:utf8", $path
161 or die "$path: $!"; 967 or die "$path: $!";
165 . "#line 1 \"$path\"\n{\n" 971 . "#line 1 \"$path\"\n{\n"
166 . (do { local $/; <$fh> }) 972 . (do { local $/; <$fh> })
167 . "\n};\n1"; 973 . "\n};\n1";
168 974
169 eval $source 975 eval $source
170 or die "$path: $@"; 976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
171 978
172 push @exts, $pkg; 979 push @exts, $pkg;
173 $ext_pkg{$base} = $pkg; 980 $ext_pkg{$base} = $pkg;
174 981
175# no strict 'refs'; 982# no strict 'refs';
181sub unload_extension { 988sub unload_extension {
182 my ($pkg) = @_; 989 my ($pkg) = @_;
183 990
184 warn "removing extension $pkg\n"; 991 warn "removing extension $pkg\n";
185 992
186 if (my $cb = $pkg->can ("on_unload")) {
187 $cb->($pkg);
188 }
189
190 # remove hooks 993 # remove hooks
994 #TODO
191 for my $idx (0 .. $#EVENT) { 995# for my $idx (0 .. $#PLUGIN_EVENT) {
192 delete $hook[$idx]{$pkg}; 996# delete $hook[$idx]{$pkg};
193 } 997# }
194 998
195 # remove commands 999 # remove commands
196 for my $name (keys %command) { 1000 for my $name (keys %COMMAND) {
197 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
198 1002
199 if (@cb) { 1003 if (@cb) {
200 $command{$name} = \@cb; 1004 $COMMAND{$name} = \@cb;
201 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
202 } else { 1005 } else {
203 delete $command{$name};
204 delete $COMMAND{"$name\000"}; 1006 delete $COMMAND{$name};
205 } 1007 }
206 } 1008 }
207 1009
208 # remove extcmds 1010 # remove extcmds
209 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
210 delete $extcmd{$name}; 1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
211 } 1020 }
212 1021
213 Symbol::delete_package $pkg; 1022 Symbol::delete_package $pkg;
214} 1023}
215 1024
216sub load_extensions { 1025sub load_extensions {
217 my $LIBDIR = maps_directory "perl";
218
219 for my $ext (<$LIBDIR/*.ext>) { 1026 for my $ext (<$LIBDIR/*.ext>) {
220 next unless -r $ext; 1027 next unless -r $ext;
221 eval { 1028 eval {
222 load_extension $ext; 1029 load_extension $ext;
223 1 1030 1
224 } or warn "$ext not loaded: $@"; 1031 } or warn "$ext not loaded: $@";
225 } 1032 }
226} 1033}
227 1034
228register_command "perl-reload", 0, sub {
229 my ($who, $arg) = @_;
230
231 if ($who->flag (FLAG_WIZ)) {
232 $who->message ("reloading...");
233
234 warn "reloading...\n";
235 eval {
236 # 1. cancel all watchers
237 $_->cancel for Event::all_watchers;
238
239 # 2. unload all extensions
240 for (@exts) {
241 $who->message ("unloading <$_>");
242 unload_extension $_;
243 }
244
245 # 3. unload all modules loaded from $LIBDIR
246 while (my ($k, $v) = each %INC) {
247 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
248
249 $who->message ("removing <$k>");
250 delete $INC{$k};
251
252 $k =~ s/\.pm$//;
253 $k =~ s/\//::/g;
254
255 if (my $cb = $k->can ("unload_module")) {
256 $cb->();
257 }
258
259 Symbol::delete_package $k;
260 }
261
262 # 4. get rid of ext::, as good as possible
263 Symbol::delete_package "ext::$_"
264 for qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region);
265
266 # 5. remove register_script_function callbacks
267 # TODO
268
269 # 6. unload cf.pm "a bit"
270 delete $INC{"cf.pm"};
271
272 # don't, removes xs symbols, too
273 #Symbol::delete_package __PACKAGE__;
274
275 # 7. reload cf.pm
276 $who->message ("reloading cf.pm");
277 require cf;
278 };
279 warn $@ if $@;
280 $who->message ($@) if $@;
281 warn "reloaded\n";
282
283 $who->message ("reloaded");
284 } else {
285 $who->message ("Intruder Alert!");
286 }
287};
288
289#############################################################################
290# utility functions
291
292use JSON::Syck (); # TODO# replace by JSON::PC once working
293
294$JSON::Syck::ImplicitUnicode = 1;
295
296sub from_json($) {
297 JSON::Syck::Load $_[0]
298}
299
300sub to_json($) {
301 JSON::Syck::Dump $_[0]
302}
303
304#############################################################################
305# extcmd framework, basically convert ext <msg>
306# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
307
308sub on_extcmd {
309 my ($pl, $buf) = @_;
310
311 my $msg = eval { from_json $buf };
312
313 if (ref $msg) {
314 if (my $cb = $extcmd{$msg->{msgtype}}) {
315 if (my %reply = $cb->[0]->($pl, $msg)) {
316 $pl->ext_reply ($msg->{msgid}, %reply);
317 }
318 }
319 } else {
320 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
321 }
322
323 1
324}
325
326############################################################################# 1035#############################################################################
327# load/save/clean perl data associated with a map 1036# load/save/clean perl data associated with a map
328 1037
329*on_mapclean = sub { 1038*cf::mapsupport::on_clean = sub {
330 my ($map) = @_; 1039 my ($map) = @_;
331 1040
332 my $path = $map->tmpname; 1041 my $path = $map->tmpname;
333 defined $path or return; 1042 defined $path or return;
334 1043
335 unlink "$path.cfperl"; 1044 unlink "$path.pst";
336}; 1045};
337 1046
338*on_mapin = 1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
339*on_mapload = sub {
340 my ($map) = @_;
341
342 my $path = $map->tmpname;
343 $path = $map->path unless defined $path;
344
345 open my $fh, "<:raw", "$path.cfperl"
346 or return; # no perl data
347
348 my $data = Storable::thaw do { local $/; <$fh> };
349
350 $data->{version} <= 1
351 or return; # too new
352
353 $map->_set_obs ($data->{obs});
354};
355
356*on_mapout = sub {
357 my ($map) = @_;
358
359 my $path = $map->tmpname;
360 $path = $map->path unless defined $path;
361
362 my $obs = $map->_get_obs;
363
364 if (defined $obs) {
365 open my $fh, ">:raw", "$path.cfperl"
366 or die "$path.cfperl: $!";
367
368 stat $path;
369
370 print $fh Storable::nfreeze {
371 size => (stat _)[7],
372 time => (stat _)[9],
373 version => 1,
374 obs => $obs,
375 };
376
377 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g*
378 } else {
379 unlink "$path.cfperl";
380 }
381};
382 1048
383############################################################################# 1049#############################################################################
384# load/save perl data associated with player->ob objects 1050# load/save perl data associated with player->ob objects
385 1051
386*on_player_load = sub { 1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
387 my ($ob, $path) = @_; 1059 my ($pl, $path) = @_;
388 1060
389 for my $o ($ob, $ob->inv) { 1061 for my $o (all_objects $pl->ob) {
390 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
391 $o->set_ob_key_value ("_perl_data"); 1063 $o->set_ob_key_value ("_perl_data");
392 1064
393 %$o = %{ Storable::thaw pack "H*", $value }; 1065 %$o = %{ Storable::thaw pack "H*", $value };
394 } 1066 }
1067 }
395 } 1068 },
396}; 1069);
397
398*on_player_save = sub {
399 my ($ob, $path) = @_;
400
401 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_)
402 for grep %$_, $ob, $ob->inv;
403};
404 1070
405############################################################################# 1071#############################################################################
406# core extensions - in perl
407 1072
1073=head2 CORE EXTENSIONS
1074
1075Functions and methods that extend core crossfire objects.
1076
1077=cut
1078
1079package cf::player;
1080
1081=head3 cf::player
1082
1083=over 4
1084
408=item cf::player::exists $login 1085=item cf::player::find $login
409 1086
410Returns true when the given account exists. 1087Returns the given player object, loading it if necessary (might block).
411 1088
412=cut 1089=cut
413 1090
414sub cf::player::exists($) { 1091sub playerdir($) {
415 cf::player::find $_[0] 1092 cf::localdir
416 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0])
417} 1097}
418 1098
1099sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101
1102 (playerdir $login) . "/$login.pl"
1103}
1104
1105sub find_active($) {
1106 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active
1108 and $cf::PLAYER{$_[0]}
1109}
1110
1111sub exists($) {
1112 my ($login) = @_;
1113
1114 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login }
1116}
1117
1118sub find($) {
1119 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0];
1121
1122 my $guard = cf::lock_acquire "user_find:$login";
1123
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return);
1125 };
1126}
1127
1128sub save($) {
1129 my ($pl) = @_;
1130
1131 return if $pl->{deny_save};
1132
1133 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path";
1135
1136 return if $pl->{deny_save};
1137
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME;
1140
1141 $pl->save_pl ($path);
1142 Coro::cede;
1143}
1144
1145sub new($) {
1146 my ($login) = @_;
1147
1148 my $self = create;
1149
1150 $self->ob->name ($login);
1151 $self->{deny_save} = 1;
1152
1153 $cf::PLAYER{$login} = $self;
1154
1155 $self
1156}
1157
1158sub quit_character {
1159 my ($pl) = @_;
1160
1161 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1165 $pl->deactivate;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns;
1168
1169 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub {
1172 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy;
1174
1175 IO::AIO::aio_rmtree $temp;
1176 };
1177}
1178
1179=item $player->ext_reply ($msgid, $msgtype, %msg)
1180
1181Sends an ext reply to the player.
1182
1183=cut
1184
1185sub ext_reply($$$%) {
1186 my ($self, $id, %msg) = @_;
1187
1188 $msg{msgid} = $id;
1189
1190 $self->send ("ext " . cf::to_json \%msg);
1191}
1192
1193package cf;
1194
1195=back
1196
1197
1198=head3 cf::map
1199
1200=over 4
1201
1202=cut
1203
1204package cf::map;
1205
1206use Fcntl;
1207use Coro::AIO;
1208
1209our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000;
1211
1212sub generate_random_map {
1213 my ($path, $rmp) = @_;
1214
1215 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region})
1229}
1230
1231# and all this just because we cannot iterate over
1232# all maps in C++...
1233sub change_all_map_light {
1234 my ($change) = @_;
1235
1236 $_->change_map_light ($change)
1237 for grep $_->outdoor, values %cf::MAP;
1238}
1239
1240sub try_load_header($) {
1241 my ($path) = @_;
1242
1243 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0
1245 or return;
1246
1247 my $map = cf::map::new
1248 or return;
1249
1250 # for better error messages only, will be overwritten
1251 $map->path ($path);
1252
1253 $map->load_header ($path)
1254 or return;
1255
1256 $map->{load_path} = $path;
1257
1258 $map
1259}
1260
1261sub find;
1262sub find {
1263 my ($path, $origin) = @_;
1264
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269
1270 cf::lock_wait "map_find:$key";
1271
1272 $cf::MAP{$key} || do {
1273 my $guard = cf::lock_acquire "map_find:$key";
1274
1275 # do it the slow way
1276 my $map = try_load_header $path->save_path;
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return;
1294
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME;
1307
1308 Coro::cede;
1309
1310 if ($map->should_reset) {
1311 $map->reset;
1312 undef $guard;
1313 $map = find $path
1314 or return;
1315 }
1316
1317 $cf::MAP{$key} = $map
1318 }
1319}
1320
1321sub load {
1322 my ($self) = @_;
1323
1324 my $path = $self->{path};
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1326
1327 return if $self->in_memory != cf::MAP_SWAPPED;
1328
1329 $self->in_memory (cf::MAP_LOADING);
1330
1331 $self->alloc;
1332 $self->load_objects ($self->{load_path}, 1)
1333 or return;
1334
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1336 if delete $self->{load_original};
1337
1338 if (my $uniq = $path->uniq_path) {
1339 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) {
1341 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0);
1343 }
1344 }
1345
1346 Coro::cede;
1347
1348 # now do the right thing for maps
1349 $self->link_multipart_objects;
1350
1351 if ($self->{path}->is_style_map) {
1352 $self->{deny_save} = 1;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons;
1358 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty;
1361 $self->activate;
1362 }
1363
1364 Coro::cede;
1365
1366 $self->in_memory (cf::MAP_IN_MEMORY);
1367}
1368
1369sub find_sync {
1370 my ($path, $origin) = @_;
1371
1372 cf::sync_job { cf::map::find $path, $origin }
1373}
1374
1375sub do_load_sync {
1376 my ($map) = @_;
1377
1378 cf::sync_job { $map->load };
1379}
1380
1381sub save {
1382 my ($self) = @_;
1383
1384 my $lock = cf::lock_acquire "map_data:" . $self->path;
1385
1386 $self->{last_save} = $cf::RUNTIME;
1387
1388 return unless $self->dirty;
1389
1390 my $save = $self->{path}->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1392
1393 $self->{load_path} = $save;
1394
1395 return if $self->{deny_save};
1396
1397 local $self->{last_access} = $self->last_access;#d#
1398
1399 cf::async {
1400 $_->contr->save for $self->players;
1401 };
1402
1403 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES);
1406 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 }
1409}
1410
1411sub swap_out {
1412 my ($self) = @_;
1413
1414 # save first because save cedes
1415 $self->save;
1416
1417 my $lock = cf::lock_acquire "map_data:" . $self->path;
1418
1419 return if $self->players;
1420 return if $self->in_memory != cf::MAP_IN_MEMORY;
1421 return if $self->{deny_save};
1422
1423 $self->clear;
1424 $self->in_memory (cf::MAP_SWAPPED);
1425}
1426
1427sub reset_at {
1428 my ($self) = @_;
1429
1430 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel};
1432 return 1e99 if $self->{deny_reset};
1433
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436
1437 $time + $to
1438}
1439
1440sub should_reset {
1441 my ($self) = @_;
1442
1443 $self->reset_at <= $cf::RUNTIME
1444}
1445
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset {
1468 my ($self) = @_;
1469
1470 my $lock = cf::lock_acquire "map_data:" . $self->path;
1471
1472 return if $self->players;
1473 return if $self->{path}{user_rel};#d#
1474
1475 warn "resetting map ", $self->path;#d#
1476
1477 delete $cf::MAP{$self->path};
1478
1479 $_->clear_links_to ($self) for values %cf::MAP;
1480
1481 $self->unlink_save;
1482 $self->destroy;
1483}
1484
1485my $nuke_counter = "aaaa";
1486
1487sub nuke {
1488 my ($self) = @_;
1489
1490 $self->{deny_save} = 1;
1491 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++));
1493 $self->reset; # polite request, might not happen
1494}
1495
1496sub customise_for {
1497 my ($map, $ob) = @_;
1498
1499 if ($map->per_player) {
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1501 }
1502
1503 $map
1504}
1505
1506sub emergency_save {
1507 my $freeze_guard = cf::freeze_mainloop;
1508
1509 warn "enter emergency perl save\n";
1510
1511 cf::sync_job {
1512 warn "begin emergency player save\n";
1513 $_->save for values %cf::PLAYER;
1514 warn "end emergency player save\n";
1515
1516 warn "begin emergency map save\n";
1517 $_->save for values %cf::MAP;
1518 warn "end emergency map save\n";
1519 };
1520
1521 warn "leave emergency perl save\n";
1522}
1523
1524package cf;
1525
1526=back
1527
1528
1529=head3 cf::object::player
1530
1531=over 4
1532
419=item $player->reply ($npc, $msg[, $flags]) 1533=item $player_object->reply ($npc, $msg[, $flags])
420 1534
421Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1535Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
422can be C<undef>. Does the right thing when the player is currently in a 1536can be C<undef>. Does the right thing when the player is currently in a
423dialogue with the given NPC character. 1537dialogue with the given NPC character.
424 1538
425=cut 1539=cut
426 1540
427# rough implementation of a future "reply" method that works 1541# rough implementation of a future "reply" method that works
428# with dialog boxes. 1542# with dialog boxes.
1543#TODO: the first argument must go, split into a $npc->reply_to ( method
429sub cf::object::player::reply($$$;$) { 1544sub cf::object::player::reply($$$;$) {
430 my ($self, $npc, $msg, $flags) = @_; 1545 my ($self, $npc, $msg, $flags) = @_;
431 1546
432 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1547 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
433 1548
437 $msg = $npc->name . " says: $msg" if $npc; 1552 $msg = $npc->name . " says: $msg" if $npc;
438 $self->message ($msg, $flags); 1553 $self->message ($msg, $flags);
439 } 1554 }
440} 1555}
441 1556
442=item $player->ext_reply ($msgid, $msgtype, %msg) 1557=item $player_object->may ("access")
443 1558
444Sends an ext reply to the player. 1559Returns wether the given player is authorized to access resource "access"
1560(e.g. "command_wizcast").
445 1561
446=cut 1562=cut
447 1563
448sub cf::player::ext_reply($$$%) { 1564sub cf::object::player::may {
1565 my ($self, $access) = @_;
1566
1567 $self->flag (cf::FLAG_WIZ) ||
1568 (ref $cf::CFG{"may_$access"}
1569 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1570 : $cf::CFG{"may_$access"})
1571}
1572
1573=item $player_object->enter_link
1574
1575Freezes the player and moves him/her to a special map (C<{link}>).
1576
1577The player should be reaosnably safe there for short amounts of time. You
1578I<MUST> call C<leave_link> as soon as possible, though.
1579
1580=item $player_object->leave_link ($map, $x, $y)
1581
1582Moves the player out of the specila link map onto the given map. If the
1583map is not valid (or omitted), the player will be moved back to the
1584location he/she was before the call to C<enter_link>, or, if that fails,
1585to the emergency map position.
1586
1587Might block.
1588
1589=cut
1590
1591sub cf::object::player::enter_link {
1592 my ($self) = @_;
1593
1594 $self->deactivate_recursive;
1595
1596 return if $self->map == $LINK_MAP;
1597
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map;
1600
1601 $self->enter_map ($LINK_MAP, 20, 20);
1602}
1603
1604sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_;
1606
1607 my $link_pos = delete $self->{_link_pos};
1608
1609 unless ($map) {
1610 # restore original map position
1611 ($map, $x, $y) = @{ $link_pos || [] };
1612 $map = cf::map::find $map;
1613
1614 unless ($map) {
1615 ($map, $x, $y) = @$EMERGENCY_POSITION;
1616 $map = cf::map::find $map
1617 or die "FATAL: cannot load emergency map\n";
1618 }
1619 }
1620
1621 ($x, $y) = (-1, -1)
1622 unless (defined $x) && (defined $y);
1623
1624 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0;
1627
1628 $map->load;
1629
1630 return unless $self->contr->active;
1631 $self->activate_recursive;
1632 $self->enter_map ($map, $x, $y);
1633}
1634
1635cf::player->attach (
1636 on_logout => sub {
1637 my ($pl) = @_;
1638
1639 # abort map switching before logout
1640 if ($pl->ob->{_link_pos}) {
1641 cf::sync_job {
1642 $pl->ob->leave_link
1643 };
1644 }
1645 },
1646 on_login => sub {
1647 my ($pl) = @_;
1648
1649 # try to abort aborted map switching on player login :)
1650 # should happen only on crashes
1651 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link;
1653 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED);
1660 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link;
1662 })->prio (2);
1663 }
1664 },
1665);
1666
1667=item $player_object->goto ($path, $x, $y)
1668
1669=cut
1670
1671sub cf::object::player::goto {
1672 my ($self, $path, $x, $y) = @_;
1673
1674 $self->enter_link;
1675
1676 (async {
1677 $path = new cf::path $path;
1678
1679 my $map = cf::map::find $path->as_string;
1680 $map = $map->customise_for ($self) if $map;
1681
1682# warn "entering ", $map->path, " at ($x, $y)\n"
1683# if $map;
1684
1685 $map or $map->cluck ("oy");#d#
1686 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1687
1688 $self->leave_link ($map, $x, $y);
1689 })->prio (1);
1690}
1691
1692=item $player_object->enter_exit ($exit_object)
1693
1694=cut
1695
1696sub parse_random_map_params {
1697 my ($spec) = @_;
1698
1699 my $rmp = { # defaults
1700 xsize => 10,
1701 ysize => 10,
1702 };
1703
1704 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2;
1706
1707 $rmp->{lc $k} = $v if (length $k) && (length $v);
1708 }
1709
1710 $rmp
1711}
1712
1713sub prepare_random_map {
1714 my ($exit) = @_;
1715
1716 # all this does is basically replace the /! path by
1717 # a new random map path (?random/...) with a seed
1718 # that depends on the exit object
1719
1720 my $rmp = parse_random_map_params $exit->msg;
1721
1722 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name;
1724 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y;
1727 }
1728
1729 $rmp->{random_seed} ||= $exit->random_seed;
1730
1731 my $data = cf::to_json $rmp;
1732 my $md5 = Digest::MD5::md5_hex $data;
1733
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0;
1736
1737 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef);
1739 }
1740}
1741
1742sub cf::object::player::enter_exit {
449 my ($self, $id, %msg) = @_; 1743 my ($self, $exit) = @_;
450 1744
451 $msg{msgid} = $id; 1745 return unless $self->type == cf::PLAYER;
452 1746
453 $self->send ("ext " . to_json \%msg); 1747 $self->enter_link;
454}
455 1748
456############################################################################# 1749 (async {
457# map scripting support 1750 $self->deactivate_recursive; # just to be sure
1751 unless (eval {
1752 prepare_random_map $exit
1753 if $exit->slaying eq "/!";
458 1754
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1757
1758 1;
1759 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. "
1761 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master",
1763 cf::NDI_UNIQUE | cf::NDI_RED);
1764
1765 warn "ERROR in enter_exit: $@";
1766 $self->leave_link;
1767 }
1768 })->prio (1);
1769}
1770
1771=head3 cf::client
1772
1773=over 4
1774
1775=item $client->send_drawinfo ($text, $flags)
1776
1777Sends a drawinfo packet to the client. Circumvents output buffering so
1778should not be used under normal circumstances.
1779
1780=cut
1781
1782sub cf::client::send_drawinfo {
1783 my ($self, $text, $flags) = @_;
1784
1785 utf8::encode $text;
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1787}
1788
1789
1790=item $success = $client->query ($flags, "text", \&cb)
1791
1792Queues a query to the client, calling the given callback with
1793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1794C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1795
1796Queries can fail, so check the return code. Or don't, as queries will become
1797reliable at some point in the future.
1798
1799=cut
1800
1801sub cf::client::query {
1802 my ($self, $flags, $text, $cb) = @_;
1803
1804 return unless $self->state == ST_PLAYING
1805 || $self->state == ST_SETUP
1806 || $self->state == ST_CUSTOM;
1807
1808 $self->state (ST_CUSTOM);
1809
1810 utf8::encode $text;
1811 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1812
1813 $self->send_packet ($self->{query_queue}[0][0])
1814 if @{ $self->{query_queue} } == 1;
1815}
1816
1817cf::client->attach (
1818 on_reply => sub {
1819 my ($ns, $msg) = @_;
1820
1821 # this weird shuffling is so that direct followup queries
1822 # get handled first
1823 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825
1826 (shift @$queue)->[1]->($msg);
1827
1828 push @{ $ns->{query_queue} }, @$queue;
1829
1830 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) {
1832 $ns->send_packet ($ns->{query_queue}[0][0]);
1833 } else {
1834 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1835 }
1836 }
1837 },
1838);
1839
1840=item $client->async (\&cb)
1841
1842Create a new coroutine, running the specified callback. The coroutine will
1843be automatically cancelled when the client gets destroyed (e.g. on logout,
1844or loss of connection).
1845
1846=cut
1847
1848sub cf::client::async {
1849 my ($self, $cb) = @_;
1850
1851 my $coro = &Coro::async ($cb);
1852
1853 $coro->on_destroy (sub {
1854 delete $self->{_coro}{$coro+0};
1855 });
1856
1857 $self->{_coro}{$coro+0} = $coro;
1858
1859 $coro
1860}
1861
1862cf::client->attach (
1863 on_destroy => sub {
1864 my ($ns) = @_;
1865
1866 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1867 },
1868);
1869
1870=back
1871
1872
1873=head2 SAFE SCRIPTING
1874
1875Functions that provide a safe environment to compile and execute
1876snippets of perl code without them endangering the safety of the server
1877itself. Looping constructs, I/O operators and other built-in functionality
1878is not available in the safe scripting environment, and the number of
1879functions and methods that can be called is greatly reduced.
1880
1881=cut
1882
459our $safe = new Safe "ext"; 1883our $safe = new Safe "safe";
460our $safe_hole = new Safe::Hole; 1884our $safe_hole = new Safe::Hole;
461 1885
462$SIG{FPE} = 'IGNORE'; 1886$SIG{FPE} = 'IGNORE';
463 1887
464$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1888$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
465 1889
466# here we export the classes and methods available to script code 1890# here we export the classes and methods available to script code
467 1891
1892=pod
1893
1894The following fucntions and emthods are available within a safe environment:
1895
1896 cf::object contr pay_amount pay_player map
1897 cf::object::player player
1898 cf::player peaceful
1899 cf::map trigger
1900
1901=cut
1902
468for ( 1903for (
469 ["cf::object" => qw(contr pay_amount pay_player)], 1904 ["cf::object" => qw(contr pay_amount pay_player map)],
470 ["cf::object::player" => qw(player)], 1905 ["cf::object::player" => qw(player)],
471 ["cf::player" => qw(peaceful)], 1906 ["cf::player" => qw(peaceful)],
1907 ["cf::map" => qw(trigger)],
472) { 1908) {
473 no strict 'refs'; 1909 no strict 'refs';
474 my ($pkg, @funs) = @$_; 1910 my ($pkg, @funs) = @$_;
475 *{"ext::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1911 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
476 for @funs; 1912 for @funs;
477} 1913}
1914
1915=over 4
1916
1917=item @retval = safe_eval $code, [var => value, ...]
1918
1919Compiled and executes the given perl code snippet. additional var/value
1920pairs result in temporary local (my) scalar variables of the given name
1921that are available in the code snippet. Example:
1922
1923 my $five = safe_eval '$first + $second', first => 1, second => 4;
1924
1925=cut
478 1926
479sub safe_eval($;@) { 1927sub safe_eval($;@) {
480 my ($code, %vars) = @_; 1928 my ($code, %vars) = @_;
481 1929
482 my $qcode = $code; 1930 my $qcode = $code;
483 $qcode =~ s/"/‟/g; # not allowed in #line filenames 1931 $qcode =~ s/"/‟/g; # not allowed in #line filenames
484 $qcode =~ s/\n/\\n/g; 1932 $qcode =~ s/\n/\\n/g;
485 1933
486 local $_; 1934 local $_;
487 local @ext::cf::_safe_eval_args = values %vars; 1935 local @safe::cf::_safe_eval_args = values %vars;
488 1936
489 $code = 1937 my $eval =
490 "do {\n" 1938 "do {\n"
491 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 1939 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
492 . "#line 0 \"{$qcode}\"\n" 1940 . "#line 0 \"{$qcode}\"\n"
493 . $code 1941 . $code
494 . "\n}" 1942 . "\n}"
495 ; 1943 ;
496 1944
497 sub_generation_inc; 1945 sub_generation_inc;
498 my @res = wantarray ? $safe->reval ($code) : scalar $safe->reval ($code); 1946 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
499 sub_generation_inc; 1947 sub_generation_inc;
500 1948
1949 if ($@) {
1950 warn "$@";
1951 warn "while executing safe code '$code'\n";
1952 warn "with arguments " . (join " ", %vars) . "\n";
1953 }
1954
501 wantarray ? @res : $res[0] 1955 wantarray ? @res : $res[0]
502} 1956}
1957
1958=item cf::register_script_function $function => $cb
1959
1960Register a function that can be called from within map/npc scripts. The
1961function should be reasonably secure and should be put into a package name
1962like the extension.
1963
1964Example: register a function that gets called whenever a map script calls
1965C<rent::overview>, as used by the C<rent> extension.
1966
1967 cf::register_script_function "rent::overview" => sub {
1968 ...
1969 };
1970
1971=cut
503 1972
504sub register_script_function { 1973sub register_script_function {
505 my ($fun, $cb) = @_; 1974 my ($fun, $cb) = @_;
506 1975
507 no strict 'refs'; 1976 no strict 'refs';
508 *{"ext::$fun"} = $safe_hole->wrap ($cb); 1977 *{"safe::$fun"} = $safe_hole->wrap ($cb);
1978}
1979
1980=back
1981
1982=cut
1983
1984#############################################################################
1985
1986=head2 EXTENSION DATABASE SUPPORT
1987
1988Crossfire maintains a very simple database for extension use. It can
1989currently store anything that can be serialised using Storable, which
1990excludes objects.
1991
1992The parameter C<$family> should best start with the name of the extension
1993using it, it should be unique.
1994
1995=over 4
1996
1997=item $hashref = cf::db_get $family
1998
1999Return a hashref for use by the extension C<$family>, which can be
2000modified. After modifications, you have to call C<cf::db_dirty> or
2001C<cf::db_sync>.
2002
2003=item $value = cf::db_get $family => $key
2004
2005Returns a single value from the database
2006
2007=item cf::db_put $family => $hashref
2008
2009Stores the given family hashref into the database. Updates are delayed, if
2010you want the data to be synced to disk immediately, use C<cf::db_sync>.
2011
2012=item cf::db_put $family => $key => $value
2013
2014Stores the given C<$value> in the family hash. Updates are delayed, if you
2015want the data to be synced to disk immediately, use C<cf::db_sync>.
2016
2017=item cf::db_dirty
2018
2019Marks the database as dirty, to be updated at a later time.
2020
2021=item cf::db_sync
2022
2023Immediately write the database to disk I<if it is dirty>.
2024
2025=cut
2026
2027our $DB;
2028
2029{
2030 my $path = cf::localdir . "/database.pst";
2031
2032 sub db_load() {
2033 $DB = stat $path ? Storable::retrieve $path : { };
2034 }
2035
2036 my $pid;
2037
2038 sub db_save() {
2039 waitpid $pid, 0 if $pid;
2040 if (0 == ($pid = fork)) {
2041 $DB->{_meta}{version} = 1;
2042 Storable::nstore $DB, "$path~";
2043 rename "$path~", $path;
2044 cf::_exit 0 if defined $pid;
2045 }
2046 }
2047
2048 my $dirty;
2049
2050 sub db_sync() {
2051 db_save if $dirty;
2052 undef $dirty;
2053 }
2054
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2056 db_sync;
2057 });
2058
2059 sub db_dirty() {
2060 $dirty = 1;
2061 $idle->start;
2062 }
2063
2064 sub db_get($;$) {
2065 @_ >= 2
2066 ? $DB->{$_[0]}{$_[1]}
2067 : ($DB->{$_[0]} ||= { })
2068 }
2069
2070 sub db_put($$;$) {
2071 if (@_ >= 3) {
2072 $DB->{$_[0]}{$_[1]} = $_[2];
2073 } else {
2074 $DB->{$_[0]} = $_[1];
2075 }
2076 db_dirty;
2077 }
2078
2079 cf::global->attach (
2080 prio => 10000,
2081 on_cleanup => sub {
2082 db_sync;
2083 },
2084 );
2085}
2086
2087#############################################################################
2088# the server's main()
2089
2090sub cfg_load {
2091 open my $fh, "<:utf8", cf::confdir . "/config"
2092 or return;
2093
2094 local $/;
2095 *CFG = YAML::Syck::Load <$fh>;
2096
2097 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2098
2099 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2100 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2101
2102 if (exists $CFG{mlockall}) {
2103 eval {
2104 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2105 and die "WARNING: m(un)lockall failed: $!\n";
2106 };
2107 warn $@ if $@;
2108 }
2109}
2110
2111sub main {
2112 # we must not ever block the main coroutine
2113 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2115 async { Event::one_event };
2116 };
2117
2118 cfg_load;
2119 db_load;
2120 load_extensions;
2121 Event::loop;
509} 2122}
510 2123
511############################################################################# 2124#############################################################################
512# initialisation 2125# initialisation
513 2126
2127sub reload() {
2128 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) {
2130 warn "can only reload from main coroutine\n";
2131 return;
2132 }
2133
2134 warn "reloading...";
2135
2136 my $guard = freeze_mainloop;
2137 cf::emergency_save;
2138
2139 eval {
2140 # if anything goes wrong in here, we should simply crash as we already saved
2141
2142 # cancel all watchers
2143 for (Event::all_watchers) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL;
2145 }
2146
2147 # cancel all extension coros
2148 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = ();
2150
2151 # unload all extensions
2152 for (@exts) {
2153 warn "unloading <$_>";
2154 unload_extension $_;
2155 }
2156
2157 # unload all modules loaded from $LIBDIR
2158 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160
2161 warn "removing <$k>";
2162 delete $INC{$k};
2163
2164 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g;
2166
2167 if (my $cb = $k->can ("unload_module")) {
2168 $cb->();
2169 }
2170
2171 Symbol::delete_package $k;
2172 }
2173
2174 # sync database to disk
2175 cf::db_sync;
2176 IO::AIO::flush;
2177
2178 # get rid of safe::, as good as possible
2179 Symbol::delete_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181
2182 # remove register_script_function callbacks
2183 # TODO
2184
2185 # unload cf.pm "a bit"
2186 delete $INC{"cf.pm"};
2187
2188 # don't, removes xs symbols, too,
2189 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__;
2191
2192 # reload cf.pm
2193 warn "reloading cf.pm";
2194 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2196
2197 # load config and database again
2198 cf::cfg_load;
2199 cf::db_load;
2200
2201 # load extensions
2202 warn "load extensions";
2203 cf::load_extensions;
2204
2205 # reattach attachments to objects
2206 warn "reattach";
2207 _global_reattach;
2208 reattach $_ for values %MAP;
2209 };
2210
2211 if ($@) {
2212 warn $@;
2213 warn "error while reloading, exiting.";
2214 exit 1;
2215 }
2216
2217 warn "reloaded successfully";
2218};
2219
2220#############################################################################
2221
2222unless ($LINK_MAP) {
2223 $LINK_MAP = cf::map::new;
2224
2225 $LINK_MAP->width (41);
2226 $LINK_MAP->height (41);
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10,
2235 cb => sub {
2236 $_[0]->w->cancel;
2237
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 });
2256
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261}
2262
514register "<global>", __PACKAGE__; 2263register "<global>", __PACKAGE__;
515 2264
2265register_command "reload" => sub {
2266 my ($who, $arg) = @_;
2267
2268 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload.");
2270 reload;
2271 $who->message ("end of reload.");
2272 }
2273};
2274
516unshift @INC, $LIBDIR; 2275unshift @INC, $LIBDIR;
517 2276
518load_extensions; 2277$TICK_WATCHER = Event->timer (
2278 reentrant => 0,
2279 prio => 0,
2280 at => $NEXT_TICK || $TICK,
2281 data => WF_AUTOCANCEL,
2282 cb => sub {
2283 cf::server_tick; # one server iteration
2284 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK;
2286
2287 # if we are delayed by four ticks or more, skip them all
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2289
2290 $TICK_WATCHER->at ($NEXT_TICK);
2291 $TICK_WATCHER->start;
2292 },
2293);
2294
2295IO::AIO::max_poll_time $TICK * 0.2;
2296
2297Event->io (
2298 fd => IO::AIO::poll_fileno,
2299 poll => 'r',
2300 prio => 5,
2301 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb,
2303);
2304
2305Event->timer (
2306 data => WF_AUTOCANCEL,
2307 after => 0,
2308 interval => 10,
2309 cb => sub {
2310 (Coro::unblock_sub {
2311 write_runtime
2312 or warn "ERROR: unable to write runtime file: $!";
2313 })->();
2314 },
2315);
2316
2317END { cf::emergency_save }
519 2318
5201 23191
521 2320

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines