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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.149 by root, Mon Jan 8 14:11:05 2007 UTC vs.
Revision 1.316 by root, Mon Jul 23 21:02:50 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
30use YAML::Syck ();
22use IO::AIO 2.32 (); 31use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
34use Digest::MD5 ();
25 35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
27 43
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
30 46
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 48
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 50
35our %COMMAND = (); 51our %COMMAND = ();
36our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
38 59
60our $RELOAD; # number of reloads so far
39our @EVENT; 61our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 62
42our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 79our $NEXT_TICK;
45our $NOW; 80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
46 85
47our %CFG; 86our %CFG;
48 87
49our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 89our $RUNTIME;
51 90
52our %PLAYER; # all users 91our %PLAYER; # all users
53our %MAP; # all maps 92our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 93our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 94
56our %EXT_CORO; # coroutines bound to extensions 95# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
57 101
58binmode STDOUT; 102binmode STDOUT;
59binmode STDERR; 103binmode STDERR;
60 104
61# read virtual server time, if available 105# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 107 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 108 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 109 $RUNTIME = <$fh> + 0.;
66} 110}
67 111
68mkdir cf::localdir; 112mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 114
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
77 118
78############################################################################# 119#############################################################################
79 120
80=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
81 122
88=item $cf::RUNTIME 129=item $cf::RUNTIME
89 130
90The time this server has run, starts at 0 and is increased by $cf::TICK on 131The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 132every server tick.
92 133
93=item $cf::LIBDIR 134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 137
95The perl library directory, where extensions and cf-specific modules can 138Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
97 142
98=item $cf::NOW 143=item $cf::NOW
99 144
100The time of the last (current) server tick. 145The time of the last (current) server tick.
101 146
102=item $cf::TICK 147=item $cf::TICK
103 148
104The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
105 160
106=item %cf::CFG 161=item %cf::CFG
107 162
108Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172=item @cf::INVOKE_RESULTS
173
174This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call.
110 177
111=back 178=back
112 179
113=cut 180=cut
114 181
115BEGIN { 182BEGIN {
116 *CORE::GLOBAL::warn = sub { 183 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 184 my $msg = join "", @_;
118 utf8::encode $msg;
119 185
120 $msg .= "\n" 186 $msg .= "\n"
121 unless $msg =~ /\n$/; 187 unless $msg =~ /\n$/;
122 188
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
123 LOG llevError, $msg; 192 LOG llevError, $msg;
124 }; 193 };
125} 194}
126 195
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 203
134# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 205# within the Safe compartment.
136for my $pkg (qw( 206for my $pkg (qw(
137 cf::global cf::attachable 207 cf::global cf::attachable
146 216
147$Event::DIED = sub { 217$Event::DIED = sub {
148 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
149}; 219};
150 220
151my %ext_pkg; 221#############################################################################
152my @exts;
153my @hook;
154 222
155=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
156 224
157=over 4 225=over 4
158 226
159=cut 227=item dumpval $ref
160 228
161use JSON::Syck (); # TODO# replace by JSON::PC once working 229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248}
162 249
163=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
164 251
165Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
166 253
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
175 255
176Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
177 257
178=cut 258=cut
179 259
180sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 261
182 JSON::Syck::Dump $_[0] 262sub to_json ($) { $json_coder->encode ($_[0]) }
183} 263sub from_json ($) { $json_coder->decode ($_[0]) }
184 264
185=item cf::lock_wait $string 265=item cf::lock_wait $string
186 266
187Wait until the given lock is available. See cf::lock_acquire. 267Wait until the given lock is available. See cf::lock_acquire.
188 268
194returned. 274returned.
195 275
196Lock names should begin with a unique identifier (for example, cf::map::find 276Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 277uses map_find and cf::map::load uses map_load).
198 278
279=item $locked = cf::lock_active $string
280
281Return true if the lock is currently active, i.e. somebody has locked it.
282
199=cut 283=cut
200 284
201our %LOCK; 285our %LOCK;
202 286
203sub lock_wait($) { 287sub lock_wait($) {
222 # wake up all waiters, to be on the safe side 306 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 307 $_->ready for @{ delete $LOCK{$key} };
224 } 308 }
225} 309}
226 310
311sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315}
316
227sub freeze_mainloop { 317sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 318 return unless $TICK_WATCHER->is_active;
229 319
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
231 $TICK_WATCHER->stop; 323 $TICK_WATCHER->stop;
232 $guard 324 $guard
325}
326
327=item cf::get_slot $time[, $priority[, $name]]
328
329Allocate $time seconds of blocking CPU time at priority C<$priority>:
330This call blocks and returns only when you have at least C<$time> seconds
331of cpu time till the next tick. The slot is only valid till the next cede.
332
333The optional C<$name> can be used to identify the job to run. It might be
334used for statistical purposes and should identify the same time-class.
335
336Useful for short background jobs.
337
338=cut
339
340our @SLOT_QUEUE;
341our $SLOT_QUEUE;
342
343$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async {
345 my $signal = new Coro::Signal;
346
347 while () {
348 next_job:
349 my $avail = cf::till_tick;
350 if ($avail > 0.01) {
351 for (0 .. $#SLOT_QUEUE) {
352 if ($SLOT_QUEUE[$_][0] < $avail) {
353 my $job = splice @SLOT_QUEUE, $_, 1, ();
354 $job->[2]->send;
355 Coro::cede;
356 goto next_job;
357 }
358 }
359 }
360
361 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait;
365 } else {
366 Coro::schedule;
367 }
368 }
369};
370
371sub get_slot($;$$) {
372 my ($time, $pri, $name) = @_;
373
374 $time = $TICK * .6 if $time > $TICK * .6;
375 my $sig = new Coro::Signal;
376
377 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
378 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
379 $SLOT_QUEUE->ready;
380 $sig->wait;
233} 381}
234 382
235=item cf::async { BLOCK } 383=item cf::async { BLOCK }
236 384
237Currently the same as Coro::async_pool, meaning you cannot use 385Currently the same as Coro::async_pool, meaning you cannot use
242 390
243BEGIN { *async = \&Coro::async_pool } 391BEGIN { *async = \&Coro::async_pool }
244 392
245=item cf::sync_job { BLOCK } 393=item cf::sync_job { BLOCK }
246 394
247The design of crossfire+ requires that the main coro ($Coro::main) is 395The design of Crossfire TRT requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 396is always able to handle events or runnable, as Crossfire TRT is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable.
250 399
251If it must be done, put the blocking parts into C<sync_job>. This will run 400If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 401the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 402server will be frozen during this time, so the block should either finish
254fast or be very important. 403fast or be very important.
257 406
258sub sync_job(&) { 407sub sync_job(&) {
259 my ($job) = @_; 408 my ($job) = @_;
260 409
261 if ($Coro::current == $Coro::main) { 410 if ($Coro::current == $Coro::main) {
411 my $time = Event::time;
412
262 # this is the main coro, too bad, we have to block 413 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 414 # till the operation succeeds, freezing the server :/
264 415
265 # TODO: use suspend/resume instead 416 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 417 # (but this is cancel-safe)
277 428
278 while ($busy) { 429 while ($busy) {
279 Coro::cede or Event::one_event; 430 Coro::cede or Event::one_event;
280 } 431 }
281 432
433 $time = Event::time - $time;
434
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load
439
282 wantarray ? @res : $res[0] 440 wantarray ? @res : $res[0]
283 } else { 441 } else {
284 # we are in another coroutine, how wonderful, everything just works 442 # we are in another coroutine, how wonderful, everything just works
285 443
286 $job->() 444 $job->()
287 } 445 }
288} 446}
289 447
290=item $coro = cf::async_ext { BLOCK } 448=item $coro = cf::async_ext { BLOCK }
291 449
292Like async, but this coro is automcatially being canceled when the 450Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 451extension calling this is being unloaded.
294 452
295=cut 453=cut
296 454
297sub async_ext(&) { 455sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 463 $EXT_CORO{$coro+0} = $coro;
306 464
307 $coro 465 $coro
308} 466}
309 467
310sub write_runtime { 468=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 469
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 470Executes the given code block with the given arguments in a seperate
314 or return; 471process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling.
315 474
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 475=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 476
320 aio_fsync $fh 477sub _store_scalar {
321 and return; 478 open my $fh, ">", \my $buf
322 479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
323 close $fh 481 close $fh;
324 or return;
325 482
326 aio_rename "$runtime~", $runtime 483 $buf
327 and return; 484}
328 485
486sub fork_call(&@) {
487 my ($cb, @args) = @_;
488
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
490# or die "socketpair: $!";
491 pipe my $fh1, my $fh2
492 or die "pipe: $!";
493
494 if (my $pid = fork) {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals;
508 local $SIG{__WARN__};
509 local $SIG{__DIE__};
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515
516 eval {
517 close $fh1;
518
519 my @res = eval { $cb->(@args) };
520
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
522 close $fh2;
523 };
524
525 warn $@ if $@;
526 _exit 0;
329 1 527 }
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=cut
540
541our $DB;
542
543sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job {
548 eval {
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 }
558}
559
560sub db_get($$) {
561 my $key = "$_[0]/$_[1]";
562
563 cf::sync_job {
564 BDB::db_get $DB, undef, $key, my $data;
565
566 $! ? ()
567 : $data
568 }
569}
570
571sub db_put($$$) {
572 BDB::dbreq_pri 4;
573 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
574}
575
576=item cf::cache $id => [$paths...], $processversion => $process
577
578Generic caching function that returns the value of the resource $id,
579caching and regenerating as required.
580
581This function can block.
582
583=cut
584
585sub cache {
586 my ($id, $src, $processversion, $process) = @_;
587
588 my $meta =
589 join "\x00",
590 $processversion,
591 map {
592 aio_stat $_
593 and Carp::croak "$_: $!";
594
595 ($_, (stat _)[7,9])
596 } @$src;
597
598 my $dbmeta = db_get cache => "$id/meta";
599 if ($dbmeta ne $meta) {
600 # changed, we may need to process
601
602 my @data;
603 my $md5;
604
605 for (0 .. $#$src) {
606 0 <= aio_load $src->[$_], $data[$_]
607 or Carp::croak "$src->[$_]: $!";
608 }
609
610 # if processing is expensive, check
611 # checksum first
612 if (1) {
613 $md5 =
614 join "\x00",
615 $processversion,
616 map {
617 Coro::cede;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src;
620
621
622 my $dbmd5 = db_get cache => "$id/md5";
623 if ($dbmd5 eq $md5) {
624 db_put cache => "$id/meta", $meta;
625
626 return db_get cache => "$id/data";
627 }
628 }
629
630 my $t1 = Time::HiRes::time;
631 my $data = $process->(\@data);
632 my $t2 = Time::HiRes::time;
633
634 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
635
636 db_put cache => "$id/data", $data;
637 db_put cache => "$id/md5" , $md5;
638 db_put cache => "$id/meta", $meta;
639
640 return $data;
641 }
642
643 db_get cache => "$id/data"
644}
645
646=item cf::datalog type => key => value, ...
647
648Log a datalog packet of the given type with the given key-value pairs.
649
650=cut
651
652sub datalog($@) {
653 my ($type, %kv) = @_;
654 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 655}
331 656
332=back 657=back
333 658
334=cut 659=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 660
456############################################################################# 661#############################################################################
457 662
458=head2 ATTACHABLE OBJECTS 663=head2 ATTACHABLE OBJECTS
459 664
461attach callbacks/event handlers (a collection of which is called an "attachment") 666attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 667to it. All such attachable objects support the following methods.
463 668
464In the following description, CLASS can be any of C<global>, C<object> 669In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 670C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 671Crossfire TRT).
467 672
468=over 4 673=over 4
469 674
470=item $attachable->attach ($attachment, key => $value...) 675=item $attachable->attach ($attachment, key => $value...)
471 676
585our @CB_TYPE = (); # registry for type (cf-object class) based events 790our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 791our @CB_MAP = ();
587 792
588my %attachment; 793my %attachment;
589 794
795sub cf::attachable::thawer_merge {
796 # simply override everything except _meta
797 local $_[0]{_meta};
798 %{$_[0]} = %{$_[1]};
799}
800
590sub _attach_cb($$$$) { 801sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 802 my ($registry, $event, $prio, $cb) = @_;
592 803
593 use sort 'stable'; 804 use sort 'stable';
594 805
628 $registry = $CB_TYPE[$object_type] ||= []; 839 $registry = $CB_TYPE[$object_type] ||= [];
629 840
630 } elsif ($type eq "subtype") { 841 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 842 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 843 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 844 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 845
635 } elsif ($type eq "package") { 846 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 847 my $pkg = shift @arg;
637 848
638 while (my ($name, $id) = each %cb_id) { 849 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 878 _attach $registry, $klass, @attach;
668 } 879 }
669 880
670 $obj->{$name} = \%arg; 881 $obj->{$name} = \%arg;
671 } else { 882 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 883 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 884 }
674 885
675 $obj->{_attachment}{$name} = undef; 886 $obj->{_attachment}{$name} = undef;
676} 887}
677 888
679 if (ref $_[0]) { 890 if (ref $_[0]) {
680 _object_attach @_; 891 _object_attach @_;
681 } else { 892 } else {
682 _attach shift->_attach_registry, @_; 893 _attach shift->_attach_registry, @_;
683 } 894 }
895 _recalc_want;
684}; 896};
685 897
686# all those should be optimised 898# all those should be optimised
687sub cf::attachable::detach { 899sub cf::attachable::detach {
688 my ($obj, $name) = @_; 900 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 903 delete $obj->{_attachment}{$name};
692 reattach ($obj); 904 reattach ($obj);
693 } else { 905 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 906 Carp::croak "cannot, currently, detach class attachments";
695 } 907 }
908 _recalc_want;
696}; 909};
697 910
698sub cf::attachable::attached { 911sub cf::attachable::attached {
699 my ($obj, $name) = @_; 912 my ($obj, $name) = @_;
700 913
715 "; 928 ";
716 die if $@; 929 die if $@;
717} 930}
718 931
719our $override; 932our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 933our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 934
722sub override { 935sub override {
723 $override = 1; 936 $override = 1;
724 @invoke_results = (); 937 @INVOKE_RESULTS = (@_);
725} 938}
726 939
727sub do_invoke { 940sub do_invoke {
728 my $event = shift; 941 my $event = shift;
729 my $callbacks = shift; 942 my $callbacks = shift;
730 943
731 @invoke_results = (); 944 @INVOKE_RESULTS = ();
732 945
733 local $override; 946 local $override;
734 947
735 for (@$callbacks) { 948 for (@$callbacks) {
736 eval { &{$_->[1]} }; 949 eval { &{$_->[1]} };
753 966
754Generate an object-specific event with the given arguments. 967Generate an object-specific event with the given arguments.
755 968
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 969This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 970removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 971results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 972
760=back 973=back
761 974
762=cut 975=cut
763 976
764############################################################################# 977#############################################################################
765# object support 978# object support
979#
980
981sub _can_merge {
982 my ($ob1, $ob2) = @_;
983
984 local $Storable::canonical = 1;
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
987
988 $fob1 eq $fob2
989}
766 990
767sub reattach { 991sub reattach {
768 # basically do the same as instantiate, without calling instantiate 992 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 993 my ($obj) = @_;
994
995 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 996
771 my $registry = $obj->registry; 997 my $registry = $obj->registry;
772 998
773 @$registry = (); 999 @$registry = ();
774 1000
821 $filename, length $$rdata, scalar @$objs; 1047 $filename, length $$rdata, scalar @$objs;
822 1048
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1050 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1052 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1053 close $fh;
828 1054
829 if (@$objs) { 1055 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1057 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1058 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1059 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1060 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1061 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1062 aio_rename "$filename.pst~", "$filename.pst";
837 } 1063 }
838 } else { 1064 } else {
839 aio_unlink "$filename.pst"; 1065 aio_unlink "$filename.pst";
871 or return; 1097 or return;
872 $av = eval { (Storable::thaw $av)->{objs} }; 1098 $av = eval { (Storable::thaw $av)->{objs} };
873 } 1099 }
874 1100
875 warn sprintf "loading %s (%d)\n", 1101 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1102 $filename, length $data, scalar @{$av || []};
877 return ($data, $av); 1103 return ($data, $av);
878} 1104}
1105
1106=head2 COMMAND CALLBACKS
1107
1108=over 4
1109
1110=cut
879 1111
880############################################################################# 1112#############################################################################
881# command handling &c 1113# command handling &c
882 1114
883=item cf::register_command $name => \&callback($ob,$args); 1115=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1128 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1129}
898 1130
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1131=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1132
901Register a callbackf ro execution when the client sends an extcmd packet. 1133Register a callback for execution when the client sends an (synchronous)
1134extcmd packet. Ext commands will be processed in the order they are
1135received by the server, like other user commands. The first argument is
1136the logged-in player. Ext commands can only be processed after a player
1137has logged in successfully.
902 1138
903If the callback returns something, it is sent back as if reply was being 1139If the callback returns something, it is sent back as if reply was being
904called. 1140called.
905 1141
1142=item cf::register_exticmd $name => \&callback($ns,$packet);
1143
1144Register a callback for execution when the client sends an (asynchronous)
1145exticmd packet. Exti commands are processed by the server as soon as they
1146are received, i.e. out of order w.r.t. other commands. The first argument
1147is a client socket. Exti commands can be received anytime, even before
1148log-in.
1149
1150If the callback returns something, it is sent back as if reply was being
1151called.
1152
906=cut 1153=cut
907 1154
908sub register_extcmd { 1155sub register_extcmd {
909 my ($name, $cb) = @_; 1156 my ($name, $cb) = @_;
910 1157
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1158 $EXTCMD{$name} = $cb;
1159}
1160
1161sub register_exticmd {
1162 my ($name, $cb) = @_;
1163
1164 $EXTICMD{$name} = $cb;
915} 1165}
916 1166
917cf::player->attach ( 1167cf::player->attach (
918 on_command => sub { 1168 on_command => sub {
919 my ($pl, $name, $params) = @_; 1169 my ($pl, $name, $params) = @_;
928 cf::override; 1178 cf::override;
929 }, 1179 },
930 on_extcmd => sub { 1180 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1181 my ($pl, $buf) = @_;
932 1182
933 my $msg = eval { from_json $buf }; 1183 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1184
935 if (ref $msg) { 1185 if (ref $msg) {
1186 my ($type, $reply, @payload) =
1187 "ARRAY" eq ref $msg
1188 ? @$msg
1189 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1190
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1191 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1192 my @reply = $cb->($pl, @payload);
1193
938 $pl->ext_reply ($msg->{msgid}, %reply); 1194 $pl->ext_reply ($reply, @reply)
939 } 1195 if $reply;
940 } 1196 }
941 } else { 1197 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1199 }
944 1200
945 cf::override; 1201 cf::override;
946 }, 1202 },
947); 1203);
948 1204
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1026 for my $ext (<$LIBDIR/*.ext>) { 1209 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1210 next unless -r $path;
1028 eval { 1211
1029 load_extension $ext; 1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1030 1 1269 }
1031 } or warn "$ext not loaded: $@"; 1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1032 } 1275 };
1033} 1276}
1034 1277
1035############################################################################# 1278#############################################################################
1036# load/save/clean perl data associated with a map
1037 1279
1038*cf::mapsupport::on_clean = sub { 1280=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1281
1073=head2 CORE EXTENSIONS 1282=head2 CORE EXTENSIONS
1074 1283
1075Functions and methods that extend core crossfire objects. 1284Functions and methods that extend core crossfire objects.
1076 1285
1077=cut 1286=cut
1078 1287
1079package cf::player; 1288package cf::player;
1080 1289
1290use Coro::AIO;
1291
1081=head3 cf::player 1292=head3 cf::player
1082 1293
1083=over 4 1294=over 4
1084 1295
1085=item cf::player::find $login 1296=item cf::player::find $login
1087Returns the given player object, loading it if necessary (might block). 1298Returns the given player object, loading it if necessary (might block).
1088 1299
1089=cut 1300=cut
1090 1301
1091sub playerdir($) { 1302sub playerdir($) {
1092 cf::localdir 1303 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1304 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1305}
1098 1306
1099sub path($) { 1307sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1308 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1309
1102 (playerdir $login) . "/$login.pl" 1310 (playerdir $login) . "/playerdata"
1103} 1311}
1104 1312
1105sub find_active($) { 1313sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1314 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1315 and $cf::PLAYER{$_[0]}->active
1110 1318
1111sub exists($) { 1319sub exists($) {
1112 my ($login) = @_; 1320 my ($login) = @_;
1113 1321
1114 $cf::PLAYER{$login} 1322 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1323 or cf::sync_job { !aio_stat path $login }
1116} 1324}
1117 1325
1118sub find($) { 1326sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1327 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1328 my $login = $_[0];
1121 1329
1122 my $guard = cf::lock_acquire "user_find:$login"; 1330 my $guard = cf::lock_acquire "user_find:$login";
1123 1331
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1332 $cf::PLAYER{$_[0]} || do {
1333 # rename old playerfiles to new ones
1334 #TODO: remove when no longer required
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl";
1339
1340 my $pl = load_pl path $login
1341 or return;
1342 $cf::PLAYER{$login} = $pl
1343 }
1125 }; 1344 }
1126} 1345}
1127 1346
1128sub save($) { 1347sub save($) {
1129 my ($pl) = @_; 1348 my ($pl) = @_;
1130 1349
1133 my $path = path $pl; 1352 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1353 my $guard = cf::lock_acquire "user_save:$path";
1135 1354
1136 return if $pl->{deny_save}; 1355 return if $pl->{deny_save};
1137 1356
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1357 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1358 $pl->{last_save} = $cf::RUNTIME;
1140 1359
1141 $pl->save_pl ($path); 1360 $pl->save_pl ($path);
1142 Coro::cede; 1361 Coro::cede;
1143} 1362}
1153 $cf::PLAYER{$login} = $self; 1372 $cf::PLAYER{$login} = $self;
1154 1373
1155 $self 1374 $self
1156} 1375}
1157 1376
1377=item $pl->quit_character
1378
1379Nukes the player without looking back. If logged in, the connection will
1380be destroyed. May block for a long time.
1381
1382=cut
1383
1158sub quit_character { 1384sub quit_character {
1159 my ($pl) = @_; 1385 my ($pl) = @_;
1386
1387 my $name = $pl->ob->name;
1160 1388
1161 $pl->{deny_save} = 1; 1389 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1390 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163 1391
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1392 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1394 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1395 $pl->ns->destroy if $pl->ns;
1168 1396
1169 my $path = playerdir $pl; 1397 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1398 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1399 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1400 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1401 $pl->destroy;
1174 1402
1403 my $prefix = qr<^~\Q$name\E/>;
1404
1405 # nuke player maps
1406 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1407
1175 IO::AIO::aio_rmtree $temp; 1408 IO::AIO::aio_rmtree $temp;
1409}
1410
1411=item $pl->kick
1412
1413Kicks a player out of the game. This destroys the connection.
1414
1415=cut
1416
1417sub kick {
1418 my ($pl, $kicker) = @_;
1419
1420 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1421 $pl->killer ("kicked");
1422 $pl->ns->destroy;
1423}
1424
1425=item cf::player::list_logins
1426
1427Returns am arrayref of all valid playernames in the system, can take a
1428while and may block, so not sync_job-capable, ever.
1429
1430=cut
1431
1432sub list_logins {
1433 my $dirs = aio_readdir $PLAYERDIR
1434 or return [];
1435
1436 my @logins;
1437
1438 for my $login (@$dirs) {
1439 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1440 aio_read $fh, 0, 512, my $buf, 0 or next;
1441 $buf !~ /^password -------------$/m or next; # official not-valid tag
1442
1443 utf8::decode $login;
1444 push @logins, $login;
1176 }; 1445 }
1177}
1178 1446
1447 \@logins
1448}
1449
1450=item $player->maps
1451
1452Returns an arrayref of map paths that are private for this
1453player. May block.
1454
1455=cut
1456
1457sub maps($) {
1458 my ($pl) = @_;
1459
1460 $pl = ref $pl ? $pl->ob->name : $pl;
1461
1462 my $files = aio_readdir playerdir $pl
1463 or return;
1464
1465 my @paths;
1466
1467 for (@$files) {
1468 utf8::decode $_;
1469 next if /\.(?:pl|pst)$/;
1470 next unless /^$PATH_SEP/o;
1471
1472 push @paths, cf::map::normalise "~$pl/$_";
1473 }
1474
1475 \@paths
1476}
1477
1478=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1479
1480Expand crossfire pod fragments into protocol xml.
1481
1482=cut
1483
1484sub expand_cfpod {
1485 ((my $self), (local $_)) = @_;
1486
1487 # escape & and <
1488 s/&/&amp;/g;
1489 s/(?<![BIUGH])</&lt;/g;
1490
1491 # this is buggy, it needs to properly take care of nested <'s
1492
1493 1 while
1494 # replace B<>, I<>, U<> etc.
1495 s/B<([^\>]*)>/<b>$1<\/b>/
1496 || s/I<([^\>]*)>/<i>$1<\/i>/
1497 || s/U<([^\>]*)>/<u>$1<\/u>/
1498 # replace G<male|female> tags
1499 || s{G<([^>|]*)\|([^>]*)>}{
1500 $self->gender ? $2 : $1
1501 }ge
1502 # replace H<hint text>
1503 || s{H<([^\>]*)>}
1504 {
1505 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1506 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1507 "")
1508 [$self->{hintmode}]
1509 }ge;
1510
1511 # create single paragraphs (very hackish)
1512 s/(?<=\S)\n(?=\w)/ /g;
1513
1514 # compress some whitespace
1515 s/\s+\n/\n/g; # ws line-ends
1516 s/\n\n+/\n/g; # double lines
1517 s/^\n+//; # beginning lines
1518 s/\n+$//; # ending lines
1519
1520 $_
1521}
1522
1523sub hintmode {
1524 $_[0]{hintmode} = $_[1] if @_ > 1;
1525 $_[0]{hintmode}
1526}
1527
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1528=item $player->ext_reply ($msgid, @msg)
1180 1529
1181Sends an ext reply to the player. 1530Sends an ext reply to the player.
1182 1531
1183=cut 1532=cut
1184 1533
1185sub ext_reply($$$%) { 1534sub ext_reply($$@) {
1186 my ($self, $id, %msg) = @_; 1535 my ($self, $id, @msg) = @_;
1187 1536
1188 $msg{msgid} = $id; 1537 if ($self->ns->extcmd == 2) {
1189 1538 $self->send ("ext " . $self->ns->{json_coder}->encode (["reply-$id", @msg]));
1190 $self->send ("ext " . cf::to_json \%msg); 1539 } elsif ($self->ns->extcmd == 1) {
1540 #TODO: version 1, remove
1541 unshift @msg, msgtype => "reply", msgid => $id;
1542 $self->send ("ext " . $self->ns->{json_coder}->encode ({@msg}));
1543 }
1191} 1544}
1192 1545
1193package cf; 1546=item $player->ext_msg ($type, @msg)
1547
1548Sends an ext event to the client.
1549
1550=cut
1551
1552sub ext_msg($$@) {
1553 my ($self, $type, @msg) = @_;
1554
1555 $self->ns->ext_msg ($type, @msg);
1556}
1557
1558=head3 cf::region
1559
1560=over 4
1561
1562=cut
1563
1564package cf::region;
1565
1566=item cf::region::find_by_path $path
1567
1568Tries to decuce the likely region for a map knowing only its path.
1569
1570=cut
1571
1572sub find_by_path($) {
1573 my ($path) = @_;
1574
1575 my ($match, $specificity);
1576
1577 for my $region (list) {
1578 if ($region->{match} && $path =~ $region->{match}) {
1579 ($match, $specificity) = ($region, $region->specificity)
1580 if $region->specificity > $specificity;
1581 }
1582 }
1583
1584 $match
1585}
1194 1586
1195=back 1587=back
1196
1197 1588
1198=head3 cf::map 1589=head3 cf::map
1199 1590
1200=over 4 1591=over 4
1201 1592
1204package cf::map; 1595package cf::map;
1205 1596
1206use Fcntl; 1597use Fcntl;
1207use Coro::AIO; 1598use Coro::AIO;
1208 1599
1600use overload
1601 '""' => \&as_string,
1602 fallback => 1;
1603
1209our $MAX_RESET = 3600; 1604our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1605our $DEFAULT_RESET = 3000;
1211 1606
1212sub generate_random_map { 1607sub generate_random_map {
1213 my ($path, $rmp) = @_; 1608 my ($self, $rmp) = @_;
1214
1215 # mit "rum" bekleckern, nicht 1609 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map 1610 $self->_create_random_map (
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1611 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1612 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1613 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map}, 1614 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize}, 1615 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1616 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1617 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1618 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1619 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1620 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region}) 1621 (cf::region::find $rmp->{region}), $rmp->{custom}
1622 )
1623}
1624
1625=item cf::map->register ($regex, $prio)
1626
1627Register a handler for the map path matching the given regex at the
1628givne priority (higher is better, built-in handlers have priority 0, the
1629default).
1630
1631=cut
1632
1633sub register {
1634 my (undef, $regex, $prio) = @_;
1635 my $pkg = caller;
1636
1637 no strict;
1638 push @{"$pkg\::ISA"}, __PACKAGE__;
1639
1640 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1641}
1642
1643# also paths starting with '/'
1644$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1645
1646sub thawer_merge {
1647 my ($self, $merge) = @_;
1648
1649 # we have to keep some variables in memory intact
1650 local $self->{path};
1651 local $self->{load_path};
1652
1653 $self->SUPER::thawer_merge ($merge);
1654}
1655
1656sub normalise {
1657 my ($path, $base) = @_;
1658
1659 $path = "$path"; # make sure its a string
1660
1661 $path =~ s/\.map$//;
1662
1663 # map plan:
1664 #
1665 # /! non-realised random map exit (special hack!)
1666 # {... are special paths that are not being touched
1667 # ?xxx/... are special absolute paths
1668 # ?random/... random maps
1669 # /... normal maps
1670 # ~user/... per-player map of a specific user
1671
1672 $path =~ s/$PATH_SEP/\//go;
1673
1674 # treat it as relative path if it starts with
1675 # something that looks reasonable
1676 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1677 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1678
1679 $base =~ s{[^/]+/?$}{};
1680 $path = "$base/$path";
1681 }
1682
1683 for ($path) {
1684 redo if s{//}{/};
1685 redo if s{/\.?/}{/};
1686 redo if s{/[^/]+/\.\./}{/};
1687 }
1688
1689 $path
1690}
1691
1692sub new_from_path {
1693 my (undef, $path, $base) = @_;
1694
1695 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1696
1697 $path = normalise $path, $base;
1698
1699 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1700 if ($path =~ $EXT_MAP{$pkg}[1]) {
1701 my $self = bless cf::map::new, $pkg;
1702 $self->{path} = $path; $self->path ($path);
1703 $self->init; # pass $1 etc.
1704 return $self;
1705 }
1706 }
1707
1708 Carp::cluck "unable to resolve path '$path' (base '$base').";
1709 ()
1710}
1711
1712sub init {
1713 my ($self) = @_;
1714
1715 $self
1716}
1717
1718sub as_string {
1719 my ($self) = @_;
1720
1721 "$self->{path}"
1722}
1723
1724# the displayed name, this is a one way mapping
1725sub visible_name {
1726 &as_string
1727}
1728
1729# the original (read-only) location
1730sub load_path {
1731 my ($self) = @_;
1732
1733 "$MAPDIR/$self->{path}.map"
1734}
1735
1736# the temporary/swap location
1737sub save_path {
1738 my ($self) = @_;
1739
1740 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1741 "$TMPDIR/$path.map"
1742}
1743
1744# the unique path, undef == no special unique path
1745sub uniq_path {
1746 my ($self) = @_;
1747
1748 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1749 "$UNIQUEDIR/$path"
1229} 1750}
1230 1751
1231# and all this just because we cannot iterate over 1752# and all this just because we cannot iterate over
1232# all maps in C++... 1753# all maps in C++...
1233sub change_all_map_light { 1754sub change_all_map_light {
1235 1756
1236 $_->change_map_light ($change) 1757 $_->change_map_light ($change)
1237 for grep $_->outdoor, values %cf::MAP; 1758 for grep $_->outdoor, values %cf::MAP;
1238} 1759}
1239 1760
1761sub decay_objects {
1762 my ($self) = @_;
1763
1764 return if $self->{deny_reset};
1765
1766 $self->do_decay_objects;
1767}
1768
1769sub unlink_save {
1770 my ($self) = @_;
1771
1772 utf8::encode (my $save = $self->save_path);
1773 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1774 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1775}
1776
1240sub try_load_header($) { 1777sub load_header_from($) {
1241 my ($path) = @_; 1778 my ($self, $path) = @_;
1242 1779
1243 utf8::encode $path; 1780 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 1781 #aio_open $path, O_RDONLY, 0
1782 # or return;
1783
1784 $self->_load_header ($path)
1245 or return; 1785 or return;
1246 1786
1247 my $map = cf::map::new 1787 $self->{load_path} = $path;
1788
1789 1
1790}
1791
1792sub load_header_orig {
1793 my ($self) = @_;
1794
1795 $self->load_header_from ($self->load_path)
1796}
1797
1798sub load_header_temp {
1799 my ($self) = @_;
1800
1801 $self->load_header_from ($self->save_path)
1802}
1803
1804sub prepare_temp {
1805 my ($self) = @_;
1806
1807 $self->last_access ((delete $self->{last_access})
1808 || $cf::RUNTIME); #d#
1809 # safety
1810 $self->{instantiate_time} = $cf::RUNTIME
1811 if $self->{instantiate_time} > $cf::RUNTIME;
1812}
1813
1814sub prepare_orig {
1815 my ($self) = @_;
1816
1817 $self->{load_original} = 1;
1818 $self->{instantiate_time} = $cf::RUNTIME;
1819 $self->last_access ($cf::RUNTIME);
1820 $self->instantiate;
1821}
1822
1823sub load_header {
1824 my ($self) = @_;
1825
1826 if ($self->load_header_temp) {
1827 $self->prepare_temp;
1828 } else {
1829 $self->load_header_orig
1248 or return; 1830 or return;
1831 $self->prepare_orig;
1832 }
1249 1833
1250 # for better error messages only, will be overwritten 1834 $self->{deny_reset} = 1
1251 $map->path ($path); 1835 if $self->no_reset;
1252 1836
1253 $map->load_header ($path) 1837 $self->default_region (cf::region::find_by_path $self->{path})
1254 or return; 1838 unless $self->default_region;
1255 1839
1256 $map->{load_path} = $path; 1840 1
1257
1258 $map
1259} 1841}
1260 1842
1261sub find; 1843sub find;
1262sub find { 1844sub find {
1263 my ($path, $origin) = @_; 1845 my ($path, $origin) = @_;
1264 1846
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path; 1847 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 1848
1270 cf::lock_wait "map_find:$key"; 1849 cf::lock_wait "map_find:$path";
1271 1850
1272 $cf::MAP{$key} || do { 1851 $cf::MAP{$path} || do {
1273 my $guard = cf::lock_acquire "map_find:$key"; 1852 my $guard = cf::lock_acquire "map_find:$path";
1274 1853 my $map = new_from_path cf::map $path
1275 # do it the slow way
1276 my $map = try_load_header $path->save_path;
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 1854 or return;
1294 1855
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 1856 $map->{last_save} = $cf::RUNTIME;
1307 1857
1308 Coro::cede; 1858 $map->load_header
1859 or return;
1309 1860
1310 if ($map->should_reset) { 1861 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1862 # doing this can freeze the server in a sync job, obviously
1863 #$cf::WAIT_FOR_TICK->wait;
1311 $map->reset; 1864 $map->reset;
1312 undef $guard; 1865 undef $guard;
1313 $map = find $path 1866 return find $path;
1314 or return;
1315 } 1867 }
1316 1868
1317 $cf::MAP{$key} = $map 1869 $cf::MAP{$path} = $map
1318 } 1870 }
1319} 1871}
1872
1873sub pre_load { }
1874sub post_load { }
1320 1875
1321sub load { 1876sub load {
1322 my ($self) = @_; 1877 my ($self) = @_;
1323 1878
1879 local $self->{deny_reset} = 1; # loading can take a long time
1880
1324 my $path = $self->{path}; 1881 my $path = $self->{path};
1882
1883 {
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1884 my $guard = cf::lock_acquire "map_load:$path";
1326 1885
1327 return if $self->in_memory != cf::MAP_SWAPPED; 1886 return if $self->in_memory != cf::MAP_SWAPPED;
1328 1887
1329 $self->in_memory (cf::MAP_LOADING); 1888 $self->in_memory (cf::MAP_LOADING);
1330 1889
1331 $self->alloc; 1890 $self->alloc;
1891
1892 $self->pre_load;
1893 Coro::cede;
1894
1332 $self->load_objects ($self->{load_path}, 1) 1895 $self->_load_objects ($self->{load_path}, 1)
1333 or return; 1896 or return;
1334 1897
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1898 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1336 if delete $self->{load_original}; 1899 if delete $self->{load_original};
1337 1900
1338 if (my $uniq = $path->uniq_path) { 1901 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 1902 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 1903 if (aio_open $uniq, O_RDONLY, 0) {
1341 $self->clear_unique_items; 1904 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 1905 $self->_load_objects ($uniq, 0);
1343 } 1906 }
1344 } 1907 }
1345 1908
1346 Coro::cede; 1909 Coro::cede;
1347
1348 # now do the right thing for maps 1910 # now do the right thing for maps
1349 $self->link_multipart_objects; 1911 $self->link_multipart_objects;
1350
1351 if ($self->{path}->is_style_map) {
1352 $self->{deny_save} = 1;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons;
1358 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 1912 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 1913 unless $self->difficulty;
1914 Coro::cede;
1915
1916 unless ($self->{deny_activate}) {
1917 $self->decay_objects;
1918 $self->fix_auto_apply;
1919 $self->update_buttons;
1920 Coro::cede;
1921 $self->set_darkness_map;
1922 Coro::cede;
1361 $self->activate; 1923 $self->activate;
1362 } 1924 }
1363 1925
1364 Coro::cede;
1365
1366 $self->in_memory (cf::MAP_IN_MEMORY); 1926 $self->in_memory (cf::MAP_IN_MEMORY);
1927 }
1928
1929 $self->post_load;
1930}
1931
1932sub customise_for {
1933 my ($self, $ob) = @_;
1934
1935 return find "~" . $ob->name . "/" . $self->{path}
1936 if $self->per_player;
1937
1938# return find "?party/" . $ob->name . "/" . $self->{path}
1939# if $self->per_party;
1940
1941 $self
1942}
1943
1944# find and load all maps in the 3x3 area around a map
1945sub load_diag {
1946 my ($map) = @_;
1947
1948 my @diag; # diagonal neighbours
1949
1950 for (0 .. 3) {
1951 my $neigh = $map->tile_path ($_)
1952 or next;
1953 $neigh = find $neigh, $map
1954 or next;
1955 $neigh->load;
1956
1957 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1958 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1959 }
1960
1961 for (@diag) {
1962 my $neigh = find @$_
1963 or next;
1964 $neigh->load;
1965 }
1367} 1966}
1368 1967
1369sub find_sync { 1968sub find_sync {
1370 my ($path, $origin) = @_; 1969 my ($path, $origin) = @_;
1371 1970
1372 cf::sync_job { cf::map::find $path, $origin } 1971 cf::sync_job { find $path, $origin }
1373} 1972}
1374 1973
1375sub do_load_sync { 1974sub do_load_sync {
1376 my ($map) = @_; 1975 my ($map) = @_;
1377 1976
1378 cf::sync_job { $map->load }; 1977 cf::sync_job { $map->load };
1379} 1978}
1380 1979
1980our %MAP_PREFETCH;
1981our $MAP_PREFETCHER = undef;
1982
1983sub find_async {
1984 my ($path, $origin) = @_;
1985
1986 $path = normalise $path, $origin && $origin->{path};
1987
1988 if (my $map = $cf::MAP{$path}) {
1989 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1990 }
1991
1992 undef $MAP_PREFETCH{$path};
1993 $MAP_PREFETCHER ||= cf::async {
1994 while (%MAP_PREFETCH) {
1995 for my $path (keys %MAP_PREFETCH) {
1996 if (my $map = find $path) {
1997 $map->load;
1998 }
1999
2000 delete $MAP_PREFETCH{$path};
2001 }
2002 }
2003 undef $MAP_PREFETCHER;
2004 };
2005 $MAP_PREFETCHER->prio (6);
2006
2007 ()
2008}
2009
1381sub save { 2010sub save {
1382 my ($self) = @_; 2011 my ($self) = @_;
1383 2012
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 2013 my $lock = cf::lock_acquire "map_data:" . $self->path;
1385 2014
1386 $self->{last_save} = $cf::RUNTIME; 2015 $self->{last_save} = $cf::RUNTIME;
1387 2016
1388 return unless $self->dirty; 2017 return unless $self->dirty;
1389 2018
1390 my $save = $self->{path}->save_path; utf8::encode $save; 2019 my $save = $self->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2020 my $uniq = $self->uniq_path; utf8::encode $uniq;
1392 2021
1393 $self->{load_path} = $save; 2022 $self->{load_path} = $save;
1394 2023
1395 return if $self->{deny_save}; 2024 return if $self->{deny_save};
1396 2025
1399 cf::async { 2028 cf::async {
1400 $_->contr->save for $self->players; 2029 $_->contr->save for $self->players;
1401 }; 2030 };
1402 2031
1403 if ($uniq) { 2032 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2033 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES); 2034 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1406 } else { 2035 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2036 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 } 2037 }
1409} 2038}
1410 2039
1411sub swap_out { 2040sub swap_out {
1412 my ($self) = @_; 2041 my ($self) = @_;
1426 2055
1427sub reset_at { 2056sub reset_at {
1428 my ($self) = @_; 2057 my ($self) = @_;
1429 2058
1430 # TODO: safety, remove and allow resettable per-player maps 2059 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel};
1432 return 1e99 if $self->{deny_reset}; 2060 return 1e99 if $self->{deny_reset};
1433 2061
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2062 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2063 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 2064
1441 my ($self) = @_; 2069 my ($self) = @_;
1442 2070
1443 $self->reset_at <= $cf::RUNTIME 2071 $self->reset_at <= $cf::RUNTIME
1444} 2072}
1445 2073
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 2074sub reset {
1468 my ($self) = @_; 2075 my ($self) = @_;
1469 2076
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 2077 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 2078
1472 return if $self->players; 2079 return if $self->players;
1473 return if $self->{path}{user_rel};#d#
1474 2080
1475 warn "resetting map ", $self->path;#d# 2081 warn "resetting map ", $self->path;
2082
2083 $self->in_memory (cf::MAP_SWAPPED);
2084
2085 # need to save uniques path
2086 unless ($self->{deny_save}) {
2087 my $uniq = $self->uniq_path; utf8::encode $uniq;
2088
2089 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2090 if $uniq;
2091 }
1476 2092
1477 delete $cf::MAP{$self->path}; 2093 delete $cf::MAP{$self->path};
2094
2095 $self->clear;
1478 2096
1479 $_->clear_links_to ($self) for values %cf::MAP; 2097 $_->clear_links_to ($self) for values %cf::MAP;
1480 2098
1481 $self->unlink_save; 2099 $self->unlink_save;
1482 $self->destroy; 2100 $self->destroy;
1485my $nuke_counter = "aaaa"; 2103my $nuke_counter = "aaaa";
1486 2104
1487sub nuke { 2105sub nuke {
1488 my ($self) = @_; 2106 my ($self) = @_;
1489 2107
2108 delete $cf::MAP{$self->path};
2109
2110 $self->unlink_save;
2111
2112 bless $self, "cf::map";
2113 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 2114 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 2115 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 2116 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2117
2118 $cf::MAP{$self->path} = $self;
2119
1493 $self->reset; # polite request, might not happen 2120 $self->reset; # polite request, might not happen
1494} 2121}
1495 2122
1496sub customise_for { 2123=item $maps = cf::map::tmp_maps
1497 my ($map, $ob) = @_;
1498 2124
1499 if ($map->per_player) { 2125Returns an arrayref with all map paths of currently instantiated and saved
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2126maps. May block.
2127
2128=cut
2129
2130sub tmp_maps() {
1501 } 2131 [
1502 2132 map {
1503 $map 2133 utf8::decode $_;
2134 /\.map$/
2135 ? normalise $_
2136 : ()
2137 } @{ aio_readdir $TMPDIR or [] }
2138 ]
1504} 2139}
1505 2140
1506sub emergency_save { 2141=item $maps = cf::map::random_maps
1507 my $freeze_guard = cf::freeze_mainloop;
1508 2142
1509 warn "enter emergency perl save\n"; 2143Returns an arrayref with all map paths of currently instantiated and saved
2144random maps. May block.
1510 2145
1511 cf::sync_job { 2146=cut
1512 warn "begin emergency player save\n";
1513 $_->save for values %cf::PLAYER;
1514 warn "end emergency player save\n";
1515 2147
1516 warn "begin emergency map save\n"; 2148sub random_maps() {
1517 $_->save for values %cf::MAP; 2149 [
1518 warn "end emergency map save\n"; 2150 map {
1519 }; 2151 utf8::decode $_;
2152 /\.map$/
2153 ? normalise "?random/$_"
2154 : ()
2155 } @{ aio_readdir $RANDOMDIR or [] }
2156 ]
2157}
1520 2158
1521 warn "leave emergency perl save\n"; 2159=item cf::map::unique_maps
2160
2161Returns an arrayref of paths of all shared maps that have
2162instantiated unique items. May block.
2163
2164=cut
2165
2166sub unique_maps() {
2167 [
2168 map {
2169 utf8::decode $_;
2170 /\.map$/
2171 ? normalise $_
2172 : ()
2173 } @{ aio_readdir $UNIQUEDIR or [] }
2174 ]
1522} 2175}
1523 2176
1524package cf; 2177package cf;
1525 2178
1526=back 2179=back
1527 2180
2181=head3 cf::object
2182
2183=cut
2184
2185package cf::object;
2186
2187=over 4
2188
2189=item $ob->inv_recursive
2190
2191Returns the inventory of the object _and_ their inventories, recursively.
2192
2193=cut
2194
2195sub inv_recursive_;
2196sub inv_recursive_ {
2197 map { $_, inv_recursive_ $_->inv } @_
2198}
2199
2200sub inv_recursive {
2201 inv_recursive_ inv $_[0]
2202}
2203
2204package cf;
2205
2206=back
1528 2207
1529=head3 cf::object::player 2208=head3 cf::object::player
1530 2209
1531=over 4 2210=over 4
1532 2211
1546 2225
1547 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2226 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1548 2227
1549 if ($self->{record_replies}) { 2228 if ($self->{record_replies}) {
1550 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2229 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2230
1551 } else { 2231 } else {
2232 my $pl = $self->contr;
2233
2234 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2235 my $dialog = $pl->{npc_dialog};
2236 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2237
2238 } else {
1552 $msg = $npc->name . " says: $msg" if $npc; 2239 $msg = $npc->name . " says: $msg" if $npc;
1553 $self->message ($msg, $flags); 2240 $self->message ($msg, $flags);
2241 }
1554 } 2242 }
1555} 2243}
1556 2244
1557=item $player_object->may ("access") 2245=item $player_object->may ("access")
1558 2246
1572 2260
1573=item $player_object->enter_link 2261=item $player_object->enter_link
1574 2262
1575Freezes the player and moves him/her to a special map (C<{link}>). 2263Freezes the player and moves him/her to a special map (C<{link}>).
1576 2264
1577The player should be reaosnably safe there for short amounts of time. You 2265The player should be reasonably safe there for short amounts of time. You
1578I<MUST> call C<leave_link> as soon as possible, though. 2266I<MUST> call C<leave_link> as soon as possible, though.
1579 2267
2268Will never block.
2269
1580=item $player_object->leave_link ($map, $x, $y) 2270=item $player_object->leave_link ($map, $x, $y)
1581 2271
1582Moves the player out of the specila link map onto the given map. If the 2272Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 2273map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 2274to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 2275fails, to the emergency map position.
1586 2276
1587Might block. 2277Might block.
1588 2278
1589=cut 2279=cut
2280
2281sub link_map {
2282 unless ($LINK_MAP) {
2283 $LINK_MAP = cf::map::find "{link}"
2284 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2285 $LINK_MAP->load;
2286 }
2287
2288 $LINK_MAP
2289}
1590 2290
1591sub cf::object::player::enter_link { 2291sub cf::object::player::enter_link {
1592 my ($self) = @_; 2292 my ($self) = @_;
1593 2293
1594 $self->deactivate_recursive; 2294 $self->deactivate_recursive;
1595 2295
1596 return if $self->map == $LINK_MAP; 2296 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 2297
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2298 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 2299 if $self->map && $self->map->{path} ne "{link}";
1600 2300
1601 $self->enter_map ($LINK_MAP, 20, 20); 2301 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1602} 2302}
1603 2303
1604sub cf::object::player::leave_link { 2304sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 2305 my ($self, $map, $x, $y) = @_;
2306
2307 return unless $self->contr->active;
1606 2308
1607 my $link_pos = delete $self->{_link_pos}; 2309 my $link_pos = delete $self->{_link_pos};
1608 2310
1609 unless ($map) { 2311 unless ($map) {
1610 # restore original map position 2312 # restore original map position
1624 # use -1 or undef as default coordinates, not 0, 0 2326 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 2327 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 2328 if $x <=0 && $y <= 0;
1627 2329
1628 $map->load; 2330 $map->load;
2331 $map->load_diag;
1629 2332
1630 return unless $self->contr->active; 2333 return unless $self->contr->active;
1631 $self->activate_recursive; 2334 $self->activate_recursive;
2335
2336 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1632 $self->enter_map ($map, $x, $y); 2337 $self->enter_map ($map, $x, $y);
1633} 2338}
1634 2339
1635cf::player->attach ( 2340=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1636 on_logout => sub {
1637 my ($pl) = @_;
1638 2341
1639 # abort map switching before logout 2342Moves the player to the given map-path and coordinates by first freezing
1640 if ($pl->ob->{_link_pos}) { 2343her, loading and preparing them map, calling the provided $check callback
1641 cf::sync_job { 2344that has to return the map if sucecssful, and then unfreezes the player on
1642 $pl->ob->leave_link 2345the new (success) or old (failed) map position. In either case, $done will
1643 }; 2346be called at the end of this process.
1644 }
1645 },
1646 on_login => sub {
1647 my ($pl) = @_;
1648 2347
1649 # try to abort aborted map switching on player login :)
1650 # should happen only on crashes
1651 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link;
1653 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED);
1660 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link;
1662 })->prio (2);
1663 }
1664 },
1665);
1666
1667=item $player_object->goto ($path, $x, $y)
1668
1669=cut 2348=cut
2349
2350our $GOTOGEN;
1670 2351
1671sub cf::object::player::goto { 2352sub cf::object::player::goto {
1672 my ($self, $path, $x, $y) = @_; 2353 my ($self, $path, $x, $y, $check, $done) = @_;
2354
2355 # do generation counting so two concurrent goto's will be executed in-order
2356 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1673 2357
1674 $self->enter_link; 2358 $self->enter_link;
1675 2359
1676 (async { 2360 (async {
1677 $path = new cf::path $path; 2361 my $map = eval {
1678
1679 my $map = cf::map::find $path->as_string; 2362 my $map = cf::map::find $path;
2363
2364 if ($map) {
1680 $map = $map->customise_for ($self) if $map; 2365 $map = $map->customise_for ($self);
1681 2366 $map = $check->($map) if $check && $map;
1682# warn "entering ", $map->path, " at ($x, $y)\n" 2367 } else {
1683# if $map;
1684
1685 $map or $map->cluck ("oy");#d#
1686 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2368 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2369 }
1687 2370
2371 $map
2372 };
2373
2374 if ($@) {
2375 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2376 LOG llevError | logBacktrace, Carp::longmess $@;
2377 }
2378
2379 if ($gen == $self->{_goto_generation}) {
2380 delete $self->{_goto_generation};
1688 $self->leave_link ($map, $x, $y); 2381 $self->leave_link ($map, $x, $y);
2382 }
2383
2384 $done->() if $done;
1689 })->prio (1); 2385 })->prio (1);
1690} 2386}
1691 2387
1692=item $player_object->enter_exit ($exit_object) 2388=item $player_object->enter_exit ($exit_object)
1693 2389
1695 2391
1696sub parse_random_map_params { 2392sub parse_random_map_params {
1697 my ($spec) = @_; 2393 my ($spec) = @_;
1698 2394
1699 my $rmp = { # defaults 2395 my $rmp = { # defaults
1700 xsize => 10, 2396 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 2397 ysize => (cf::rndm 15, 40),
2398 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2399 #layout => string,
1702 }; 2400 };
1703 2401
1704 for (split /\n/, $spec) { 2402 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 2403 my ($k, $v) = split /\s+/, $_, 2;
1706 2404
1710 $rmp 2408 $rmp
1711} 2409}
1712 2410
1713sub prepare_random_map { 2411sub prepare_random_map {
1714 my ($exit) = @_; 2412 my ($exit) = @_;
2413
2414 my $guard = cf::lock_acquire "exit_prepare:$exit";
1715 2415
1716 # all this does is basically replace the /! path by 2416 # all this does is basically replace the /! path by
1717 # a new random map path (?random/...) with a seed 2417 # a new random map path (?random/...) with a seed
1718 # that depends on the exit object 2418 # that depends on the exit object
1719 2419
1720 my $rmp = parse_random_map_params $exit->msg; 2420 my $rmp = parse_random_map_params $exit->msg;
1721 2421
1722 if ($exit->map) { 2422 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name; 2423 $rmp->{region} = $exit->region->name;
1724 $rmp->{origin_map} = $exit->map->path; 2424 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x; 2425 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y; 2426 $rmp->{origin_y} = $exit->y;
1727 } 2427 }
1728 2428
1729 $rmp->{random_seed} ||= $exit->random_seed; 2429 $rmp->{random_seed} ||= $exit->random_seed;
1730 2430
1731 my $data = cf::to_json $rmp; 2431 my $data = cf::to_json $rmp;
1732 my $md5 = Digest::MD5::md5_hex $data; 2432 my $md5 = Digest::MD5::md5_hex $data;
2433 my $meta = "$RANDOMDIR/$md5.meta";
1733 2434
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2435 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 2436 aio_write $fh, 0, (length $data), $data, 0;
2437 undef $fh;
2438 aio_rename "$meta~", $meta;
1736 2439
1737 $exit->slaying ("?random/$md5"); 2440 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 2441 $exit->msg (undef);
1739 } 2442 }
1740} 2443}
1742sub cf::object::player::enter_exit { 2445sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 2446 my ($self, $exit) = @_;
1744 2447
1745 return unless $self->type == cf::PLAYER; 2448 return unless $self->type == cf::PLAYER;
1746 2449
2450 if ($exit->slaying eq "/!") {
2451 #TODO: this should de-fi-ni-te-ly not be a sync-job
2452 # the problem is that $exit might not survive long enough
2453 # so it needs to be done right now, right here
2454 cf::sync_job { prepare_random_map $exit };
2455 }
2456
2457 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2458 my $hp = $exit->stats->hp;
2459 my $sp = $exit->stats->sp;
2460
1747 $self->enter_link; 2461 $self->enter_link;
2462
2463 # if exit is damned, update players death & WoR home-position
2464 $self->contr->savebed ($slaying, $hp, $sp)
2465 if $exit->flag (FLAG_DAMNED);
1748 2466
1749 (async { 2467 (async {
1750 $self->deactivate_recursive; # just to be sure 2468 $self->deactivate_recursive; # just to be sure
1751 unless (eval { 2469 unless (eval {
1752 prepare_random_map $exit 2470 $self->goto ($slaying, $hp, $sp);
1753 if $exit->slaying eq "/!";
1754
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1757 2471
1758 1; 2472 1;
1759 }) { 2473 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 2474 $self->message ("Something went wrong deep within the crossfire server. "
1761 . "I'll try to bring you back to the map you were before. " 2475 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 2476 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 2477 cf::NDI_UNIQUE | cf::NDI_RED);
1764 2478
1765 warn "ERROR in enter_exit: $@"; 2479 warn "ERROR in enter_exit: $@";
1766 $self->leave_link; 2480 $self->leave_link;
1767 } 2481 }
1768 })->prio (1); 2482 })->prio (1);
1781 2495
1782sub cf::client::send_drawinfo { 2496sub cf::client::send_drawinfo {
1783 my ($self, $text, $flags) = @_; 2497 my ($self, $text, $flags) = @_;
1784 2498
1785 utf8::encode $text; 2499 utf8::encode $text;
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2500 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1787} 2501}
1788 2502
2503=item $client->send_msg ($channel, $msg, $color, [extra...])
2504
2505Send a drawinfo or msg packet to the client, formatting the msg for the
2506client if neccessary. C<$type> should be a string identifying the type of
2507the message, with C<log> being the default. If C<$color> is negative, suppress
2508the message unless the client supports the msg packet.
2509
2510=cut
2511
2512sub cf::client::send_msg {
2513 my ($self, $channel, $msg, $color, @extra) = @_;
2514
2515 $msg = $self->pl->expand_cfpod ($msg);
2516
2517 $color &= ~cf::NDI_UNIQUE; # just in case...
2518
2519 if (ref $channel) {
2520 # send meta info to client, if not yet sent
2521 unless (exists $self->{channel}{$channel->{id}}) {
2522 $self->{channel}{$channel->{id}} = $channel;
2523 $self->ext_msg (channel_info => %$channel);
2524 }
2525
2526 $channel = $channel->{id};
2527 }
2528
2529 return unless @extra || length $msg;
2530
2531 if ($self->can_msg) {
2532 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $channel, $msg, @extra]));
2533 } else {
2534 # replace some tags by gcfclient-compatible ones
2535 for ($msg) {
2536 1 while
2537 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2538 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2539 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2540 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2541 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2542 }
2543
2544 if ($color >= 0) {
2545 if (0 && $msg =~ /\[/) {
2546 $self->send_packet ("drawextinfo $color 4 0 $msg")
2547 } else {
2548 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2549 $self->send_packet ("drawinfo $color $msg")
2550 }
2551 }
2552 }
2553}
2554
2555=item $client->ext_msg ($type, @msg)
2556
2557Sends an ext event to the client.
2558
2559=cut
2560
2561sub cf::client::ext_msg($$@) {
2562 my ($self, $type, @msg) = @_;
2563
2564 my $extcmd = $self->extcmd;
2565
2566 if ($extcmd == 2) {
2567 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2568 } elsif ($extcmd == 1) { # TODO: remove
2569 push @msg, msgtype => "event_$type";
2570 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2571 }
2572}
1789 2573
1790=item $success = $client->query ($flags, "text", \&cb) 2574=item $success = $client->query ($flags, "text", \&cb)
1791 2575
1792Queues a query to the client, calling the given callback with 2576Queues a query to the client, calling the given callback with
1793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1794C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2578C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1795 2579
1796Queries can fail, so check the return code. Or don't, as queries will become 2580Queries can fail, so check the return code. Or don't, as queries will
1797reliable at some point in the future. 2581become reliable at some point in the future.
1798 2582
1799=cut 2583=cut
1800 2584
1801sub cf::client::query { 2585sub cf::client::query {
1802 my ($self, $flags, $text, $cb) = @_; 2586 my ($self, $flags, $text, $cb) = @_;
1810 utf8::encode $text; 2594 utf8::encode $text;
1811 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2595 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1812 2596
1813 $self->send_packet ($self->{query_queue}[0][0]) 2597 $self->send_packet ($self->{query_queue}[0][0])
1814 if @{ $self->{query_queue} } == 1; 2598 if @{ $self->{query_queue} } == 1;
2599
2600 1
1815} 2601}
1816 2602
1817cf::client->attach ( 2603cf::client->attach (
2604 on_connect => sub {
2605 my ($ns) = @_;
2606
2607 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2608 },
1818 on_reply => sub { 2609 on_reply => sub {
1819 my ($ns, $msg) = @_; 2610 my ($ns, $msg) = @_;
1820 2611
1821 # this weird shuffling is so that direct followup queries 2612 # this weird shuffling is so that direct followup queries
1822 # get handled first 2613 # get handled first
1823 my $queue = delete $ns->{query_queue} 2614 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here 2615 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825 2616
1826 (shift @$queue)->[1]->($msg); 2617 (shift @$queue)->[1]->($msg);
2618 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1827 2619
1828 push @{ $ns->{query_queue} }, @$queue; 2620 push @{ $ns->{query_queue} }, @$queue;
1829 2621
1830 if (@{ $ns->{query_queue} } == @$queue) { 2622 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) { 2623 if (@$queue) {
1833 } else { 2625 } else {
1834 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2626 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1835 } 2627 }
1836 } 2628 }
1837 }, 2629 },
2630 on_exticmd => sub {
2631 my ($ns, $buf) = @_;
2632
2633 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2634
2635 if (ref $msg) {
2636 my ($type, $reply, @payload) =
2637 "ARRAY" eq ref $msg
2638 ? @$msg
2639 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2640
2641 if (my $cb = $EXTICMD{$type}) {
2642 my @reply = $cb->($ns, @payload);
2643
2644 $ns->ext_reply ($reply, @reply)
2645 if $reply;
2646 }
2647 } else {
2648 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2649 }
2650
2651 cf::override;
2652 },
1838); 2653);
1839 2654
1840=item $client->async (\&cb) 2655=item $client->async (\&cb)
1841 2656
1842Create a new coroutine, running the specified callback. The coroutine will 2657Create a new coroutine, running the specified callback. The coroutine will
1889 2704
1890# here we export the classes and methods available to script code 2705# here we export the classes and methods available to script code
1891 2706
1892=pod 2707=pod
1893 2708
1894The following fucntions and emthods are available within a safe environment: 2709The following functions and methods are available within a safe environment:
1895 2710
1896 cf::object contr pay_amount pay_player map 2711 cf::object
2712 contr pay_amount pay_player map x y force_find force_add
2713 insert remove
2714
1897 cf::object::player player 2715 cf::object::player
1898 cf::player peaceful 2716 player
1899 cf::map trigger 2717
2718 cf::player
2719 peaceful
2720
2721 cf::map
2722 trigger
1900 2723
1901=cut 2724=cut
1902 2725
1903for ( 2726for (
1904 ["cf::object" => qw(contr pay_amount pay_player map)], 2727 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2728 insert remove)],
1905 ["cf::object::player" => qw(player)], 2729 ["cf::object::player" => qw(player)],
1906 ["cf::player" => qw(peaceful)], 2730 ["cf::player" => qw(peaceful)],
1907 ["cf::map" => qw(trigger)], 2731 ["cf::map" => qw(trigger)],
1908) { 2732) {
1909 no strict 'refs'; 2733 no strict 'refs';
1980=back 2804=back
1981 2805
1982=cut 2806=cut
1983 2807
1984############################################################################# 2808#############################################################################
2809# the server's init and main functions
1985 2810
1986=head2 EXTENSION DATABASE SUPPORT 2811sub load_facedata($) {
2812 my ($path) = @_;
1987 2813
1988Crossfire maintains a very simple database for extension use. It can 2814 warn "loading facedata from $path\n";
1989currently store anything that can be serialised using Storable, which
1990excludes objects.
1991 2815
1992The parameter C<$family> should best start with the name of the extension 2816 my $facedata;
1993using it, it should be unique. 2817 0 < aio_load $path, $facedata
2818 or die "$path: $!";
1994 2819
1995=over 4 2820 $facedata = Coro::Storable::thaw $facedata;
1996 2821
1997=item $hashref = cf::db_get $family 2822 $facedata->{version} == 2
2823 or cf::cleanup "$path: version mismatch, cannot proceed.";
1998 2824
1999Return a hashref for use by the extension C<$family>, which can be
2000modified. After modifications, you have to call C<cf::db_dirty> or
2001C<cf::db_sync>.
2002
2003=item $value = cf::db_get $family => $key
2004
2005Returns a single value from the database
2006
2007=item cf::db_put $family => $hashref
2008
2009Stores the given family hashref into the database. Updates are delayed, if
2010you want the data to be synced to disk immediately, use C<cf::db_sync>.
2011
2012=item cf::db_put $family => $key => $value
2013
2014Stores the given C<$value> in the family hash. Updates are delayed, if you
2015want the data to be synced to disk immediately, use C<cf::db_sync>.
2016
2017=item cf::db_dirty
2018
2019Marks the database as dirty, to be updated at a later time.
2020
2021=item cf::db_sync
2022
2023Immediately write the database to disk I<if it is dirty>.
2024
2025=cut
2026
2027our $DB;
2028
2029{
2030 my $path = cf::localdir . "/database.pst";
2031
2032 sub db_load() {
2033 $DB = stat $path ? Storable::retrieve $path : { };
2034 } 2825 {
2826 my $faces = $facedata->{faceinfo};
2035 2827
2036 my $pid; 2828 while (my ($face, $info) = each %$faces) {
2829 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2830 cf::face::set_visibility $idx, $info->{visibility};
2831 cf::face::set_magicmap $idx, $info->{magicmap};
2832 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2833 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2037 2834
2038 sub db_save() { 2835 cf::cede_to_tick;
2039 waitpid $pid, 0 if $pid;
2040 if (0 == ($pid = fork)) {
2041 $DB->{_meta}{version} = 1;
2042 Storable::nstore $DB, "$path~";
2043 rename "$path~", $path;
2044 cf::_exit 0 if defined $pid;
2045 }
2046 }
2047
2048 my $dirty;
2049
2050 sub db_sync() {
2051 db_save if $dirty;
2052 undef $dirty;
2053 }
2054
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2056 db_sync;
2057 });
2058
2059 sub db_dirty() {
2060 $dirty = 1;
2061 $idle->start;
2062 }
2063
2064 sub db_get($;$) {
2065 @_ >= 2
2066 ? $DB->{$_[0]}{$_[1]}
2067 : ($DB->{$_[0]} ||= { })
2068 }
2069
2070 sub db_put($$;$) {
2071 if (@_ >= 3) {
2072 $DB->{$_[0]}{$_[1]} = $_[2];
2073 } else {
2074 $DB->{$_[0]} = $_[1];
2075 }
2076 db_dirty;
2077 }
2078
2079 cf::global->attach (
2080 prio => 10000,
2081 on_cleanup => sub {
2082 db_sync;
2083 }, 2836 }
2084 );
2085}
2086 2837
2087############################################################################# 2838 while (my ($face, $info) = each %$faces) {
2088# the server's main() 2839 next unless $info->{smooth};
2840 my $idx = cf::face::find $face
2841 or next;
2842 if (my $smooth = cf::face::find $info->{smooth}) {
2843 cf::face::set_smooth $idx, $smooth;
2844 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2845 } else {
2846 warn "smooth face '$info->{smooth}' not found for face '$face'";
2847 }
2848
2849 cf::cede_to_tick;
2850 }
2851 }
2852
2853 {
2854 my $anims = $facedata->{animinfo};
2855
2856 while (my ($anim, $info) = each %$anims) {
2857 cf::anim::set $anim, $info->{frames}, $info->{facings};
2858 cf::cede_to_tick;
2859 }
2860
2861 cf::anim::invalidate_all; # d'oh
2862 }
2863
2864 {
2865 # TODO: for gcfclient pleasure, we should give resources
2866 # that gcfclient doesn't grok a >10000 face index.
2867 my $res = $facedata->{resource};
2868 my $enc = JSON::XS->new->utf8->canonical;
2869
2870 while (my ($name, $info) = each %$res) {
2871 my $meta = $enc->encode ({
2872 name => $name,
2873 type => $info->{type},
2874 copyright => $info->{copyright}, #TODO#
2875 });
2876
2877 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2878
2879 if ($name =~ /\.jpg$/) {
2880 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};#d# temp hack
2881 cf::face::set_data $idx, 1, $info->{data}, $info->{chksum};#d# temp hack
2882 } else {
2883 my $data = pack "(w/a*)*", $meta, $info->{data};
2884 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2885
2886 cf::face::set_type $idx, 1;
2887 cf::face::set_data $idx, 0, $data, $chk;
2888 }
2889
2890 cf::cede_to_tick;
2891 }
2892 }
2893
2894 1
2895}
2896
2897sub reload_regions {
2898 load_resource_file "$MAPDIR/regions"
2899 or die "unable to load regions file\n";
2900
2901 for (cf::region::list) {
2902 $_->{match} = qr/$_->{match}/
2903 if exists $_->{match};
2904 }
2905}
2906
2907sub reload_facedata {
2908 load_facedata "$DATADIR/facedata"
2909 or die "unable to load facedata\n";
2910}
2911
2912sub reload_archetypes {
2913 load_resource_file "$DATADIR/archetypes"
2914 or die "unable to load archetypes\n";
2915 #d# NEED to laod twice to resolve forward references
2916 # this really needs to be done in an extra post-pass
2917 # (which needs to be synchronous, so solve it differently)
2918 load_resource_file "$DATADIR/archetypes"
2919 or die "unable to load archetypes\n";
2920}
2921
2922sub reload_treasures {
2923 load_resource_file "$DATADIR/treasures"
2924 or die "unable to load treasurelists\n";
2925}
2926
2927sub reload_resources {
2928 warn "reloading resource files...\n";
2929
2930 reload_regions;
2931 reload_facedata;
2932 #reload_archetypes;#d#
2933 reload_archetypes;
2934 reload_treasures;
2935
2936 warn "finished reloading resource files\n";
2937}
2938
2939sub init {
2940 reload_resources;
2941}
2089 2942
2090sub cfg_load { 2943sub cfg_load {
2091 open my $fh, "<:utf8", cf::confdir . "/config" 2944 open my $fh, "<:utf8", "$CONFDIR/config"
2092 or return; 2945 or return;
2093 2946
2094 local $/; 2947 local $/;
2095 *CFG = YAML::Syck::Load <$fh>; 2948 *CFG = YAML::Syck::Load <$fh>;
2096 2949
2110 2963
2111sub main { 2964sub main {
2112 # we must not ever block the main coroutine 2965 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 2966 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2967 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2968 (async {
2115 async { Event::one_event }; 2969 Event::one_event;
2970 })->prio (Coro::PRIO_MAX);
2116 }; 2971 };
2117 2972
2118 cfg_load; 2973 cfg_load;
2119 db_load; 2974 db_init;
2120 load_extensions; 2975 load_extensions;
2976
2977 $TICK_WATCHER->start;
2121 Event::loop; 2978 Event::loop;
2122} 2979}
2123 2980
2124############################################################################# 2981#############################################################################
2125# initialisation 2982# initialisation and cleanup
2126 2983
2984# install some emergency cleanup handlers
2985BEGIN {
2986 for my $signal (qw(INT HUP TERM)) {
2987 Event->signal (
2988 reentrant => 0,
2989 data => WF_AUTOCANCEL,
2990 signal => $signal,
2991 prio => 0,
2992 cb => sub {
2993 cf::cleanup "SIG$signal";
2994 },
2995 );
2996 }
2997}
2998
2999sub write_runtime {
3000 my $runtime = "$LOCALDIR/runtime";
3001
3002 # first touch the runtime file to show we are still running:
3003 # the fsync below can take a very very long time.
3004
3005 IO::AIO::aio_utime $runtime, undef, undef;
3006
3007 my $guard = cf::lock_acquire "write_runtime";
3008
3009 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3010 or return;
3011
3012 my $value = $cf::RUNTIME + 90 + 10;
3013 # 10 is the runtime save interval, for a monotonic clock
3014 # 60 allows for the watchdog to kill the server.
3015
3016 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3017 and return;
3018
3019 # always fsync - this file is important
3020 aio_fsync $fh
3021 and return;
3022
3023 # touch it again to show we are up-to-date
3024 aio_utime $fh, undef, undef;
3025
3026 close $fh
3027 or return;
3028
3029 aio_rename "$runtime~", $runtime
3030 and return;
3031
3032 warn "runtime file written.\n";
3033
3034 1
3035}
3036
3037sub emergency_save() {
3038 my $freeze_guard = cf::freeze_mainloop;
3039
3040 warn "enter emergency perl save\n";
3041
3042 cf::sync_job {
3043 # use a peculiar iteration method to avoid tripping on perl
3044 # refcount bugs in for. also avoids problems with players
3045 # and maps saved/destroyed asynchronously.
3046 warn "begin emergency player save\n";
3047 for my $login (keys %cf::PLAYER) {
3048 my $pl = $cf::PLAYER{$login} or next;
3049 $pl->valid or next;
3050 $pl->save;
3051 }
3052 warn "end emergency player save\n";
3053
3054 warn "begin emergency map save\n";
3055 for my $path (keys %cf::MAP) {
3056 my $map = $cf::MAP{$path} or next;
3057 $map->valid or next;
3058 $map->save;
3059 }
3060 warn "end emergency map save\n";
3061
3062 warn "begin emergency database checkpoint\n";
3063 BDB::db_env_txn_checkpoint $DB_ENV;
3064 warn "end emergency database checkpoint\n";
3065 };
3066
3067 warn "leave emergency perl save\n";
3068}
3069
3070sub post_cleanup {
3071 my ($make_core) = @_;
3072
3073 warn Carp::longmess "post_cleanup backtrace"
3074 if $make_core;
3075}
3076
2127sub reload() { 3077sub do_reload_perl() {
2128 # can/must only be called in main 3078 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 3079 if ($Coro::current != $Coro::main) {
2130 warn "can only reload from main coroutine\n"; 3080 warn "can only reload from main coroutine";
2131 return; 3081 return;
2132 } 3082 }
2133 3083
2134 warn "reloading..."; 3084 warn "reloading...";
2135 3085
2136 my $guard = freeze_mainloop; 3086 warn "entering sync_job";
3087
3088 cf::sync_job {
3089 cf::write_runtime; # external watchdog should not bark
2137 cf::emergency_save; 3090 cf::emergency_save;
3091 cf::write_runtime; # external watchdog should not bark
2138 3092
2139 eval { 3093 warn "syncing database to disk";
3094 BDB::db_env_txn_checkpoint $DB_ENV;
3095
2140 # if anything goes wrong in here, we should simply crash as we already saved 3096 # if anything goes wrong in here, we should simply crash as we already saved
2141 3097
2142 # cancel all watchers 3098 warn "cancelling all WF_AUTOCANCEL watchers";
2143 for (Event::all_watchers) { 3099 for (Event::all_watchers) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 3100 $_->cancel if $_->data & WF_AUTOCANCEL;
2145 } 3101 }
2146 3102
3103 warn "flushing outstanding aio requests";
3104 for (;;) {
3105 BDB::flush;
3106 IO::AIO::flush;
3107 Coro::cede;
3108 last unless IO::AIO::nreqs || BDB::nreqs;
3109 warn "iterate...";
3110 }
3111
3112 ++$RELOAD;
3113
2147 # cancel all extension coros 3114 warn "cancelling all extension coros";
2148 $_->cancel for values %EXT_CORO; 3115 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = (); 3116 %EXT_CORO = ();
2150 3117
2151 # unload all extensions 3118 warn "removing commands";
2152 for (@exts) { 3119 %COMMAND = ();
3120
3121 warn "removing ext/exti commands";
3122 %EXTCMD = ();
3123 %EXTICMD = ();
3124
3125 warn "unloading/nuking all extensions";
3126 for my $pkg (@EXTS) {
2153 warn "unloading <$_>"; 3127 warn "... unloading $pkg";
2154 unload_extension $_; 3128
3129 if (my $cb = $pkg->can ("unload")) {
3130 eval {
3131 $cb->($pkg);
3132 1
3133 } or warn "$pkg unloaded, but with errors: $@";
2155 } 3134 }
2156 3135
3136 warn "... nuking $pkg";
3137 Symbol::delete_package $pkg;
3138 }
3139
2157 # unload all modules loaded from $LIBDIR 3140 warn "unloading all perl modules loaded from $LIBDIR";
2158 while (my ($k, $v) = each %INC) { 3141 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3142 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160 3143
2161 warn "removing <$k>"; 3144 warn "... unloading $k";
2162 delete $INC{$k}; 3145 delete $INC{$k};
2163 3146
2164 $k =~ s/\.pm$//; 3147 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g; 3148 $k =~ s/\//::/g;
2166 3149
2169 } 3152 }
2170 3153
2171 Symbol::delete_package $k; 3154 Symbol::delete_package $k;
2172 } 3155 }
2173 3156
2174 # sync database to disk
2175 cf::db_sync;
2176 IO::AIO::flush;
2177
2178 # get rid of safe::, as good as possible 3157 warn "getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 3158 Symbol::delete_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3159 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 3160
2182 # remove register_script_function callbacks
2183 # TODO
2184
2185 # unload cf.pm "a bit" 3161 warn "unloading cf.pm \"a bit\"";
2186 delete $INC{"cf.pm"}; 3162 delete $INC{"cf.pm"};
3163 delete $INC{"cf/pod.pm"};
2187 3164
2188 # don't, removes xs symbols, too, 3165 # don't, removes xs symbols, too,
2189 # and global variables created in xs 3166 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 3167 #Symbol::delete_package __PACKAGE__;
2191 3168
2192 # reload cf.pm 3169 warn "unload completed, starting to reload now";
3170
2193 warn "reloading cf.pm"; 3171 warn "reloading cf.pm";
2194 require cf; 3172 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3173 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2196 3174
2197 # load config and database again 3175 warn "loading config and database again";
2198 cf::cfg_load; 3176 cf::cfg_load;
2199 cf::db_load;
2200 3177
2201 # load extensions
2202 warn "load extensions"; 3178 warn "loading extensions";
2203 cf::load_extensions; 3179 cf::load_extensions;
2204 3180
2205 # reattach attachments to objects 3181 warn "reattaching attachments to objects/players";
2206 warn "reattach"; 3182 _global_reattach; # objects, sockets
2207 _global_reattach; 3183 warn "reattaching attachments to maps";
2208 reattach $_ for values %MAP; 3184 reattach $_ for values %MAP;
2209 }; 3185 warn "reattaching attachments to players";
3186 reattach $_ for values %PLAYER;
2210 3187
2211 if ($@) { 3188 warn "leaving sync_job";
3189
3190 1
3191 } or do {
2212 warn $@; 3192 warn $@;
2213 warn "error while reloading, exiting."; 3193 warn "error while reloading, exiting.";
2214 exit 1; 3194 exit 1;
2215 } 3195 };
2216 3196
2217 warn "reloaded successfully"; 3197 warn "reloaded";
2218}; 3198};
2219 3199
2220############################################################################# 3200our $RELOAD_WATCHER; # used only during reload
2221 3201
2222unless ($LINK_MAP) { 3202sub reload_perl() {
2223 $LINK_MAP = cf::map::new; 3203 # doing reload synchronously and two reloads happen back-to-back,
3204 # coro crashes during coro_state_free->destroy here.
2224 3205
2225 $LINK_MAP->width (41); 3206 $RELOAD_WATCHER ||= Event->timer (
2226 $LINK_MAP->height (41); 3207 reentrant => 0,
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10, 3208 after => 0,
3209 data => WF_AUTOCANCEL,
2235 cb => sub { 3210 cb => sub {
2236 $_[0]->w->cancel; 3211 do_reload_perl;
2237 3212 undef $RELOAD_WATCHER;
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 }); 3213 },
2256 3214 );
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261} 3215}
2262
2263register "<global>", __PACKAGE__;
2264 3216
2265register_command "reload" => sub { 3217register_command "reload" => sub {
2266 my ($who, $arg) = @_; 3218 my ($who, $arg) = @_;
2267 3219
2268 if ($who->flag (FLAG_WIZ)) { 3220 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload.");
2270 reload;
2271 $who->message ("end of reload."); 3221 $who->message ("reloading server.");
3222 async { reload_perl };
2272 } 3223 }
2273}; 3224};
2274 3225
2275unshift @INC, $LIBDIR; 3226unshift @INC, $LIBDIR;
2276 3227
3228my $bug_warning = 0;
3229
3230our @WAIT_FOR_TICK;
3231our @WAIT_FOR_TICK_BEGIN;
3232
3233sub wait_for_tick {
3234 return unless $TICK_WATCHER->is_active;
3235 return if $Coro::current == $Coro::main;
3236
3237 my $signal = new Coro::Signal;
3238 push @WAIT_FOR_TICK, $signal;
3239 $signal->wait;
3240}
3241
3242sub wait_for_tick_begin {
3243 return unless $TICK_WATCHER->is_active;
3244 return if $Coro::current == $Coro::main;
3245
3246 my $signal = new Coro::Signal;
3247 push @WAIT_FOR_TICK_BEGIN, $signal;
3248 $signal->wait;
3249}
3250
3251 my $min = 1e6;#d#
3252 my $avg = 10;
2277$TICK_WATCHER = Event->timer ( 3253$TICK_WATCHER = Event->timer (
2278 reentrant => 0, 3254 reentrant => 0,
3255 parked => 1,
2279 prio => 0, 3256 prio => 0,
2280 at => $NEXT_TICK || $TICK, 3257 at => $NEXT_TICK || $TICK,
2281 data => WF_AUTOCANCEL, 3258 data => WF_AUTOCANCEL,
2282 cb => sub { 3259 cb => sub {
3260 if ($Coro::current != $Coro::main) {
3261 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3262 unless ++$bug_warning > 10;
3263 return;
3264 }
3265
3266 $NOW = $tick_start = Event::time;
3267
2283 cf::server_tick; # one server iteration 3268 cf::server_tick; # one server iteration
3269
3270 0 && sync_job {#d#
3271 for(1..10) {
3272 my $t = Event::time;
3273 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3274 or die;
3275
3276 $map->width (50);
3277 $map->height (50);
3278 $map->alloc;
3279 $map->_load_objects ("/tmp/x.map", 1);
3280 my $t = Event::time - $t;
3281
3282 #next unless $t < 0.0013;#d#
3283 if ($t < $min) {
3284 $min = $t;
3285 }
3286 $avg = $avg * 0.99 + $t * 0.01;
3287 }
3288 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3289 exit 0;
3290 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3291 };
3292
2284 $RUNTIME += $TICK; 3293 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK; 3294 $NEXT_TICK += $TICK;
2286 3295
3296 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3297 $NEXT_RUNTIME_WRITE = $NOW + 10;
3298 Coro::async_pool {
3299 write_runtime
3300 or warn "ERROR: unable to write runtime file: $!";
3301 };
3302 }
3303
3304# my $AFTER = Event::time;
3305# warn $AFTER - $NOW;#d#
3306
3307 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3308 $sig->send;
3309 }
3310 while (my $sig = shift @WAIT_FOR_TICK) {
3311 $sig->send;
3312 }
3313
3314 $NOW = Event::time;
3315
2287 # if we are delayed by four ticks or more, skip them all 3316 # if we are delayed by four ticks or more, skip them all
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3317 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2289 3318
2290 $TICK_WATCHER->at ($NEXT_TICK); 3319 $TICK_WATCHER->at ($NEXT_TICK);
2291 $TICK_WATCHER->start; 3320 $TICK_WATCHER->start;
3321
3322 $LOAD = ($NOW - $tick_start) / $TICK;
3323 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3324
3325 _post_tick;
3326
3327
2292 }, 3328 },
2293); 3329);
2294 3330
3331{
2295IO::AIO::max_poll_time $TICK * 0.2; 3332 BDB::max_poll_time $TICK * 0.1;
2296 3333 $BDB_POLL_WATCHER = Event->io (
2297Event->io ( 3334 reentrant => 0,
2298 fd => IO::AIO::poll_fileno, 3335 fd => BDB::poll_fileno,
2299 poll => 'r', 3336 poll => 'r',
2300 prio => 5, 3337 prio => 0,
2301 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb,
2303);
2304
2305Event->timer (
2306 data => WF_AUTOCANCEL, 3338 data => WF_AUTOCANCEL,
2307 after => 0, 3339 cb => \&BDB::poll_cb,
2308 interval => 10, 3340 );
2309 cb => sub { 3341 BDB::min_parallel 8;
2310 (Coro::unblock_sub { 3342
2311 write_runtime 3343 BDB::set_sync_prepare {
2312 or warn "ERROR: unable to write runtime file: $!"; 3344 my $status;
3345 my $current = $Coro::current;
3346 (
3347 sub {
3348 $status = $!;
3349 $current->ready; undef $current;
3350 },
3351 sub {
3352 Coro::schedule while defined $current;
3353 $! = $status;
3354 },
3355 )
3356 };
3357
3358 unless ($DB_ENV) {
3359 $DB_ENV = BDB::db_env_create;
3360
3361 cf::sync_job {
3362 eval {
3363 BDB::db_env_open
3364 $DB_ENV,
3365 $BDBDIR,
3366 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3367 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3368 0666;
3369
3370 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3371
3372 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3373 $DB_ENV->set_lk_detect;
3374 };
3375
3376 cf::cleanup "db_env_open(db): $@" if $@;
2313 })->(); 3377 };
2314 }, 3378 }
2315); 3379}
3380
3381{
3382 IO::AIO::min_parallel 8;
3383
3384 undef $Coro::AIO::WATCHER;
3385 IO::AIO::max_poll_time $TICK * 0.1;
3386 $AIO_POLL_WATCHER = Event->io (
3387 reentrant => 0,
3388 data => WF_AUTOCANCEL,
3389 fd => IO::AIO::poll_fileno,
3390 poll => 'r',
3391 prio => 6,
3392 cb => \&IO::AIO::poll_cb,
3393 );
3394}
3395
3396my $_log_backtrace;
3397
3398sub _log_backtrace {
3399 my ($msg, @addr) = @_;
3400
3401 $msg =~ s/\n//;
3402
3403 # limit the # of concurrent backtraces
3404 if ($_log_backtrace < 2) {
3405 ++$_log_backtrace;
3406 async {
3407 my @bt = fork_call {
3408 @addr = map { sprintf "%x", $_ } @addr;
3409 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3410 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3411 or die "addr2line: $!";
3412
3413 my @funcs;
3414 my @res = <$fh>;
3415 chomp for @res;
3416 while (@res) {
3417 my ($func, $line) = splice @res, 0, 2, ();
3418 push @funcs, "[$func] $line";
3419 }
3420
3421 @funcs
3422 };
3423
3424 LOG llevInfo, "[ABT] $msg\n";
3425 LOG llevInfo, "[ABT] $_\n" for @bt;
3426 --$_log_backtrace;
3427 };
3428 } else {
3429 LOG llevInfo, "[ABT] $msg\n";
3430 LOG llevInfo, "[ABT] [suppressed]\n";
3431 }
3432}
3433
3434# load additional modules
3435use cf::pod;
2316 3436
2317END { cf::emergency_save } 3437END { cf::emergency_save }
2318 3438
23191 34391
2320 3440

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