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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.149 by root, Mon Jan 8 14:11:05 2007 UTC vs.
Revision 1.448 by root, Fri Sep 19 05:30:23 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.32 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71{
72 # very ugly, but ensure we acquire the storable lock
73
74 sub net_mstore {
75 my $guard = Coro::Storable::guard;
76 &Storable::net_mstore
77 }
78
79 sub mretrieve {
80 my $guard = Coro::Storable::guard;
81 &Storable::mretrieve
82 }
83
84 Compress::LZF::set_serializer "Coro::Storable", "cf::net_mstore", "cf::mretrieve";
85 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
86}
32 87
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 88sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 89
35our %COMMAND = (); 90our %COMMAND = ();
36our %COMMAND_TIME = (); 91our %COMMAND_TIME = ();
92
93our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 94our %EXTCMD = ();
95our %EXTICMD = ();
96our %EXT_CORO = (); # coroutines bound to extensions
97our %EXT_MAP = (); # pluggable maps
38 98
99our $RELOAD; # number of reloads so far
39our @EVENT; 100our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 101
42our $TICK = MAX_TIME * 1e-6; 102our $CONFDIR = confdir;
43our $TICK_WATCHER; 103our $DATADIR = datadir;
104our $LIBDIR = "$DATADIR/ext";
105our $PODDIR = "$DATADIR/pod";
106our $MAPDIR = "$DATADIR/" . mapdir;
107our $LOCALDIR = localdir;
108our $TMPDIR = "$LOCALDIR/" . tmpdir;
109our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
110our $PLAYERDIR = "$LOCALDIR/" . playerdir;
111our $RANDOMDIR = "$LOCALDIR/random";
112our $BDBDIR = "$LOCALDIR/db";
113our $PIDFILE = "$LOCALDIR/pid";
114our $RUNTIMEFILE = "$LOCALDIR/runtime";
115
116our %RESOURCE;
117
118our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
119our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 120our $NEXT_TICK;
45our $NOW; 121our $USE_FSYNC = 1; # use fsync to write maps - default off
122
123our $BDB_DEADLOCK_WATCHER;
124our $BDB_CHECKPOINT_WATCHER;
125our $BDB_TRICKLE_WATCHER;
126our $DB_ENV;
46 127
47our %CFG; 128our %CFG;
48 129
49our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 131our $RUNTIME;
132our $NOW;
51 133
52our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 136our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 137
56our %EXT_CORO; # coroutines bound to extensions 138# used to convert map paths into valid unix filenames by replacing / by ∕
139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
57 145
58binmode STDOUT; 146binmode STDOUT;
59binmode STDERR; 147binmode STDERR;
60 148
61# read virtual server time, if available 149# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 150unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 151 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 152 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 153 $RUNTIME = <$fh> + 0.;
66} 154}
67 155
68mkdir cf::localdir; 156mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 157 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 158
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 159our $EMERGENCY_POSITION;
160
161sub cf::map::normalise;
77 162
78############################################################################# 163#############################################################################
79 164
80=head2 GLOBAL VARIABLES 165=head2 GLOBAL VARIABLES
81 166
88=item $cf::RUNTIME 173=item $cf::RUNTIME
89 174
90The time this server has run, starts at 0 and is increased by $cf::TICK on 175The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 176every server tick.
92 177
93=item $cf::LIBDIR 178=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
179$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
180$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 181
95The perl library directory, where extensions and cf-specific modules can 182Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 183directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
184unique-items directory, player file directory, random maps directory and
185database environment.
97 186
98=item $cf::NOW 187=item $cf::NOW
99 188
100The time of the last (current) server tick. 189The time of the last (current) server tick.
101 190
102=item $cf::TICK 191=item $cf::TICK
103 192
104The interval between server ticks, in seconds. 193The interval between server ticks, in seconds.
105 194
195=item $cf::LOADAVG
196
197The current CPU load on the server (alpha-smoothed), as a value between 0
198(none) and 1 (overloaded), indicating how much time is spent on processing
199objects per tick. Healthy values are < 0.5.
200
201=item $cf::LOAD
202
203The raw value load value from the last tick.
204
106=item %cf::CFG 205=item %cf::CFG
107 206
108Configuration for the server, loaded from C</etc/crossfire/config>, or 207Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 208from wherever your confdir points to.
209
210=item cf::wait_for_tick, cf::wait_for_tick_begin
211
212These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
213returns directly I<after> the tick processing (and consequently, can only wake one process
214per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
215
216=item @cf::INVOKE_RESULTS
217
218This array contains the results of the last C<invoke ()> call. When
219C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
220that call.
110 221
111=back 222=back
112 223
113=cut 224=cut
114 225
115BEGIN { 226BEGIN {
116 *CORE::GLOBAL::warn = sub { 227 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 228 my $msg = join "", @_;
118 utf8::encode $msg;
119 229
120 $msg .= "\n" 230 $msg .= "\n"
121 unless $msg =~ /\n$/; 231 unless $msg =~ /\n$/;
122 232
233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
234
123 LOG llevError, $msg; 235 LOG llevError, $msg;
124 }; 236 };
125} 237}
238
239$Coro::State::DIEHOOK = sub {
240 return unless $^S eq 0; # "eq", not "=="
241
242 if ($Coro::current == $Coro::main) {#d#
243 warn "DIEHOOK called in main context, Coro bug?\n";#d#
244 return;#d#
245 }#d#
246
247 # kill coroutine otherwise
248 warn Carp::longmess $_[0];
249 Coro::terminate
250};
251
252$SIG{__DIE__} = sub { }; #d#?
126 253
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 254@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 255@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 256@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 257@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 258@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
259@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 260@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 261
134# we bless all objects into (empty) derived classes to force a method lookup 262# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 263# within the Safe compartment.
136for my $pkg (qw( 264for my $pkg (qw(
137 cf::global cf::attachable 265 cf::global cf::attachable
138 cf::object cf::object::player 266 cf::object cf::object::player
139 cf::client cf::player 267 cf::client cf::player
140 cf::arch cf::living 268 cf::arch cf::living
269 cf::map cf::mapspace
141 cf::map cf::party cf::region 270 cf::party cf::region
142)) { 271)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 272 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 273}
146 274
147$Event::DIED = sub { 275$EV::DIED = sub {
148 warn "error in event callback: @_"; 276 warn "error in event callback: @_";
149}; 277};
150 278
151my %ext_pkg; 279#############################################################################
152my @exts;
153my @hook;
154 280
155=head2 UTILITY FUNCTIONS 281=head2 UTILITY FUNCTIONS
156 282
157=over 4 283=over 4
158 284
159=cut 285=item dumpval $ref
160 286
161use JSON::Syck (); # TODO# replace by JSON::PC once working 287=cut
162 288
289sub dumpval {
290 eval {
291 local $SIG{__DIE__};
292 my $d;
293 if (1) {
294 $d = new Data::Dumper([$_[0]], ["*var"]);
295 $d->Terse(1);
296 $d->Indent(2);
297 $d->Quotekeys(0);
298 $d->Useqq(1);
299 #$d->Bless(...);
300 $d->Seen($_[1]) if @_ > 1;
301 $d = $d->Dump();
302 }
303 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
304 $d
305 } || "[unable to dump $_[0]: '$@']";
306}
307
163=item $ref = cf::from_json $json 308=item $ref = cf::decode_json $json
164 309
165Converts a JSON string into the corresponding perl data structure. 310Converts a JSON string into the corresponding perl data structure.
166 311
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 312=item $json = cf::encode_json $ref
175 313
176Converts a perl data structure into its JSON representation. 314Converts a perl data structure into its JSON representation.
177 315
178=cut 316=cut
179 317
180sub to_json($) { 318our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 319
182 JSON::Syck::Dump $_[0] 320sub encode_json($) { $json_coder->encode ($_[0]) }
183} 321sub decode_json($) { $json_coder->decode ($_[0]) }
184 322
185=item cf::lock_wait $string 323=item cf::lock_wait $string
186 324
187Wait until the given lock is available. See cf::lock_acquire. 325Wait until the given lock is available. See cf::lock_acquire.
188 326
191Wait until the given lock is available and then acquires it and returns 329Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 330a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 331for example when the coroutine gets canceled), the lock is automatically
194returned. 332returned.
195 333
334Locks are *not* recursive, locking from the same coro twice results in a
335deadlocked coro.
336
196Lock names should begin with a unique identifier (for example, cf::map::find 337Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 338uses map_find and cf::map::load uses map_load).
198 339
340=item $locked = cf::lock_active $string
341
342Return true if the lock is currently active, i.e. somebody has locked it.
343
199=cut 344=cut
200 345
201our %LOCK; 346our %LOCK;
347our %LOCKER;#d#
202 348
203sub lock_wait($) { 349sub lock_wait($) {
204 my ($key) = @_; 350 my ($key) = @_;
351
352 if ($LOCKER{$key} == $Coro::current) {#d#
353 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
354 return;#d#
355 }#d#
205 356
206 # wait for lock, if any 357 # wait for lock, if any
207 while ($LOCK{$key}) { 358 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current; 359 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule; 360 Coro::schedule;
215 366
216 # wait, to be sure we are not locked 367 # wait, to be sure we are not locked
217 lock_wait $key; 368 lock_wait $key;
218 369
219 $LOCK{$key} = []; 370 $LOCK{$key} = [];
371 $LOCKER{$key} = $Coro::current;#d#
220 372
221 Coro::guard { 373 Coro::guard {
374 delete $LOCKER{$key};#d#
222 # wake up all waiters, to be on the safe side 375 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 376 $_->ready for @{ delete $LOCK{$key} };
224 } 377 }
225} 378}
226 379
380sub lock_active($) {
381 my ($key) = @_;
382
383 ! ! $LOCK{$key}
384}
385
227sub freeze_mainloop { 386sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 387 tick_inhibit_inc;
229 388
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 389 Coro::guard \&tick_inhibit_dec;
231 $TICK_WATCHER->stop; 390}
232 $guard 391
392=item cf::periodic $interval, $cb
393
394Like EV::periodic, but randomly selects a starting point so that the actions
395get spread over timer.
396
397=cut
398
399sub periodic($$) {
400 my ($interval, $cb) = @_;
401
402 my $start = rand List::Util::min 180, $interval;
403
404 EV::periodic $start, $interval, 0, $cb
405}
406
407=item cf::get_slot $time[, $priority[, $name]]
408
409Allocate $time seconds of blocking CPU time at priority C<$priority>:
410This call blocks and returns only when you have at least C<$time> seconds
411of cpu time till the next tick. The slot is only valid till the next cede.
412
413The optional C<$name> can be used to identify the job to run. It might be
414used for statistical purposes and should identify the same time-class.
415
416Useful for short background jobs.
417
418=cut
419
420our @SLOT_QUEUE;
421our $SLOT_QUEUE;
422
423$SLOT_QUEUE->cancel if $SLOT_QUEUE;
424$SLOT_QUEUE = Coro::async {
425 $Coro::current->desc ("timeslot manager");
426
427 my $signal = new Coro::Signal;
428
429 while () {
430 next_job:
431 my $avail = cf::till_tick;
432 if ($avail > 0.01) {
433 for (0 .. $#SLOT_QUEUE) {
434 if ($SLOT_QUEUE[$_][0] < $avail) {
435 my $job = splice @SLOT_QUEUE, $_, 1, ();
436 $job->[2]->send;
437 Coro::cede;
438 goto next_job;
439 }
440 }
441 }
442
443 if (@SLOT_QUEUE) {
444 # we do not use wait_for_tick() as it returns immediately when tick is inactive
445 push @cf::WAIT_FOR_TICK, $signal;
446 $signal->wait;
447 } else {
448 Coro::schedule;
449 }
450 }
451};
452
453sub get_slot($;$$) {
454 return if tick_inhibit || $Coro::current == $Coro::main;
455
456 my ($time, $pri, $name) = @_;
457
458 $time = $TICK * .6 if $time > $TICK * .6;
459 my $sig = new Coro::Signal;
460
461 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
462 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
463 $SLOT_QUEUE->ready;
464 $sig->wait;
233} 465}
234 466
235=item cf::async { BLOCK } 467=item cf::async { BLOCK }
236 468
237Currently the same as Coro::async_pool, meaning you cannot use 469Currently the same as Coro::async_pool, meaning you cannot use
242 474
243BEGIN { *async = \&Coro::async_pool } 475BEGIN { *async = \&Coro::async_pool }
244 476
245=item cf::sync_job { BLOCK } 477=item cf::sync_job { BLOCK }
246 478
247The design of crossfire+ requires that the main coro ($Coro::main) is 479The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 480is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 481partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
482acceptable.
250 483
251If it must be done, put the blocking parts into C<sync_job>. This will run 484If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 485the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 486server will be frozen during this time, so the block should either finish
254fast or be very important. 487fast or be very important.
257 490
258sub sync_job(&) { 491sub sync_job(&) {
259 my ($job) = @_; 492 my ($job) = @_;
260 493
261 if ($Coro::current == $Coro::main) { 494 if ($Coro::current == $Coro::main) {
495 my $time = EV::time;
496
262 # this is the main coro, too bad, we have to block 497 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 498 # till the operation succeeds, freezing the server :/
264 499
265 # TODO: use suspend/resume instead 500 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 501
267 my $freeze_guard = freeze_mainloop; 502 my $freeze_guard = freeze_mainloop;
268 503
269 my $busy = 1; 504 my $busy = 1;
270 my @res; 505 my @res;
271 506
272 (async { 507 (async {
508 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 509 @res = eval { $job->() };
274 warn $@ if $@; 510 warn $@ if $@;
275 undef $busy; 511 undef $busy;
276 })->prio (Coro::PRIO_MAX); 512 })->prio (Coro::PRIO_MAX);
277 513
278 while ($busy) { 514 while ($busy) {
279 Coro::cede or Event::one_event; 515 if (Coro::nready) {
516 Coro::cede_notself;
517 } else {
518 EV::loop EV::LOOP_ONESHOT;
280 } 519 }
520 }
521
522 my $time = EV::time - $time;
523
524 $TICK_START += $time; # do not account sync jobs to server load
281 525
282 wantarray ? @res : $res[0] 526 wantarray ? @res : $res[0]
283 } else { 527 } else {
284 # we are in another coroutine, how wonderful, everything just works 528 # we are in another coroutine, how wonderful, everything just works
285 529
287 } 531 }
288} 532}
289 533
290=item $coro = cf::async_ext { BLOCK } 534=item $coro = cf::async_ext { BLOCK }
291 535
292Like async, but this coro is automcatially being canceled when the 536Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 537extension calling this is being unloaded.
294 538
295=cut 539=cut
296 540
297sub async_ext(&) { 541sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 549 $EXT_CORO{$coro+0} = $coro;
306 550
307 $coro 551 $coro
308} 552}
309 553
310sub write_runtime { 554=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 555
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 556Executes the given code block with the given arguments in a seperate
314 or return; 557process, returning the results. Everything must be serialisable with
558Coro::Storable. May, of course, block. Note that the executed sub may
559never block itself or use any form of event handling.
315 560
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 561=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 562
320 aio_fsync $fh 563sub fork_call(&@) {
321 and return; 564 my ($cb, @args) = @_;
322 565
323 close $fh 566 # we seemingly have to make a local copy of the whole thing,
324 or return; 567 # otherwise perl prematurely frees the stuff :/
568 # TODO: investigate and fix (likely this will be rather laborious)
325 569
326 aio_rename "$runtime~", $runtime 570 my @res = Coro::Util::fork_eval {
327 and return; 571 reset_signals;
572 &$cb
573 }, @args;
328 574
575 wantarray ? @res : $res[-1]
576}
577
578=item $coin = coin_from_name $name
579
580=cut
581
582our %coin_alias = (
583 "silver" => "silvercoin",
584 "silvercoin" => "silvercoin",
585 "silvercoins" => "silvercoin",
586 "gold" => "goldcoin",
587 "goldcoin" => "goldcoin",
588 "goldcoins" => "goldcoin",
589 "platinum" => "platinacoin",
590 "platinumcoin" => "platinacoin",
591 "platinumcoins" => "platinacoin",
592 "platina" => "platinacoin",
593 "platinacoin" => "platinacoin",
594 "platinacoins" => "platinacoin",
595 "royalty" => "royalty",
596 "royalties" => "royalty",
597);
598
599sub coin_from_name($) {
600 $coin_alias{$_[0]}
601 ? cf::arch::find $coin_alias{$_[0]}
602 : undef
603}
604
605=item $value = cf::db_get $family => $key
606
607Returns a single value from the environment database.
608
609=item cf::db_put $family => $key => $value
610
611Stores the given C<$value> in the family. It can currently store binary
612data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
613
614=item $db = cf::db_table "name"
615
616Create and/or open a new database table. The string must not be "db" and must be unique
617within each server.
618
619=cut
620
621sub db_table($) {
622 my ($name) = @_;
623 my $db = BDB::db_create $DB_ENV;
624
625 eval {
626 $db->set_flags (BDB::CHKSUM);
627
628 utf8::encode $name;
629 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
630 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
631 cf::cleanup "db_open(db): $!" if $!;
632 };
633 cf::cleanup "db_open(db): $@" if $@;
634
635 $db
636}
637
638our $DB;
639
640sub db_init {
641 cf::sync_job {
642 $DB ||= db_table "db";
643 };
644}
645
646sub db_get($$) {
647 my $key = "$_[0]/$_[1]";
648
649 cf::sync_job {
650 BDB::db_get $DB, undef, $key, my $data;
651
652 $! ? ()
653 : $data
329 1 654 }
655}
656
657sub db_put($$$) {
658 BDB::dbreq_pri 4;
659 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
660}
661
662=item cf::cache $id => [$paths...], $processversion => $process
663
664Generic caching function that returns the value of the resource $id,
665caching and regenerating as required.
666
667This function can block.
668
669=cut
670
671sub cache {
672 my ($id, $src, $processversion, $process) = @_;
673
674 my $meta =
675 join "\x00",
676 $processversion,
677 map {
678 aio_stat $_
679 and Carp::croak "$_: $!";
680
681 ($_, (stat _)[7,9])
682 } @$src;
683
684 my $dbmeta = db_get cache => "$id/meta";
685 if ($dbmeta ne $meta) {
686 # changed, we may need to process
687
688 my @data;
689 my $md5;
690
691 for (0 .. $#$src) {
692 0 <= aio_load $src->[$_], $data[$_]
693 or Carp::croak "$src->[$_]: $!";
694 }
695
696 # if processing is expensive, check
697 # checksum first
698 if (1) {
699 $md5 =
700 join "\x00",
701 $processversion,
702 map {
703 cf::cede_to_tick;
704 ($src->[$_], Digest::MD5::md5_hex $data[$_])
705 } 0.. $#$src;
706
707
708 my $dbmd5 = db_get cache => "$id/md5";
709 if ($dbmd5 eq $md5) {
710 db_put cache => "$id/meta", $meta;
711
712 return db_get cache => "$id/data";
713 }
714 }
715
716 my $t1 = Time::HiRes::time;
717 my $data = $process->(\@data);
718 my $t2 = Time::HiRes::time;
719
720 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
721
722 db_put cache => "$id/data", $data;
723 db_put cache => "$id/md5" , $md5;
724 db_put cache => "$id/meta", $meta;
725
726 return $data;
727 }
728
729 db_get cache => "$id/data"
730}
731
732=item cf::datalog type => key => value, ...
733
734Log a datalog packet of the given type with the given key-value pairs.
735
736=cut
737
738sub datalog($@) {
739 my ($type, %kv) = @_;
740 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 741}
331 742
332=back 743=back
333 744
334=cut 745=cut
335 746
336############################################################################# 747#############################################################################
337 748
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 749=head2 ATTACHABLE OBJECTS
459 750
460Many objects in crossfire are so-called attachable objects. That means you can 751Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 752attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 753to it. All such attachable objects support the following methods.
463 754
464In the following description, CLASS can be any of C<global>, C<object> 755In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 756C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 757Deliantra).
467 758
468=over 4 759=over 4
469 760
470=item $attachable->attach ($attachment, key => $value...) 761=item $attachable->attach ($attachment, key => $value...)
471 762
515=item cf::CLASS::attachment $name, ... 806=item cf::CLASS::attachment $name, ...
516 807
517Register an attachment by C<$name> through which attachable objects of the 808Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 809given CLASS can refer to this attachment.
519 810
520Some classes such as crossfire maps and objects can specify attachments 811Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 812that are attached at load/instantiate time, thus the need for a name.
522 813
523These calls expect any number of the following handler/hook descriptions: 814These calls expect any number of the following handler/hook descriptions:
524 815
525=over 4 816=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 876our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 877our @CB_MAP = ();
587 878
588my %attachment; 879my %attachment;
589 880
881sub cf::attachable::thawer_merge {
882 # simply override everything except _meta
883 local $_[0]{_meta};
884 %{$_[0]} = %{$_[1]};
885}
886
590sub _attach_cb($$$$) { 887sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 888 my ($registry, $event, $prio, $cb) = @_;
592 889
593 use sort 'stable'; 890 use sort 'stable';
594 891
628 $registry = $CB_TYPE[$object_type] ||= []; 925 $registry = $CB_TYPE[$object_type] ||= [];
629 926
630 } elsif ($type eq "subtype") { 927 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 928 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 929 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 930 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 931
635 } elsif ($type eq "package") { 932 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 933 my $pkg = shift @arg;
637 934
638 while (my ($name, $id) = each %cb_id) { 935 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 964 _attach $registry, $klass, @attach;
668 } 965 }
669 966
670 $obj->{$name} = \%arg; 967 $obj->{$name} = \%arg;
671 } else { 968 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 969 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 970 }
674 971
675 $obj->{_attachment}{$name} = undef; 972 $obj->{_attachment}{$name} = undef;
676} 973}
677 974
679 if (ref $_[0]) { 976 if (ref $_[0]) {
680 _object_attach @_; 977 _object_attach @_;
681 } else { 978 } else {
682 _attach shift->_attach_registry, @_; 979 _attach shift->_attach_registry, @_;
683 } 980 }
981 _recalc_want;
684}; 982};
685 983
686# all those should be optimised 984# all those should be optimised
687sub cf::attachable::detach { 985sub cf::attachable::detach {
688 my ($obj, $name) = @_; 986 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 989 delete $obj->{_attachment}{$name};
692 reattach ($obj); 990 reattach ($obj);
693 } else { 991 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 992 Carp::croak "cannot, currently, detach class attachments";
695 } 993 }
994 _recalc_want;
696}; 995};
697 996
698sub cf::attachable::attached { 997sub cf::attachable::attached {
699 my ($obj, $name) = @_; 998 my ($obj, $name) = @_;
700 999
715 "; 1014 ";
716 die if $@; 1015 die if $@;
717} 1016}
718 1017
719our $override; 1018our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1019our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1020
722sub override { 1021sub override {
723 $override = 1; 1022 $override = 1;
724 @invoke_results = (); 1023 @INVOKE_RESULTS = (@_);
725} 1024}
726 1025
727sub do_invoke { 1026sub do_invoke {
728 my $event = shift; 1027 my $event = shift;
729 my $callbacks = shift; 1028 my $callbacks = shift;
730 1029
731 @invoke_results = (); 1030 @INVOKE_RESULTS = ();
732 1031
733 local $override; 1032 local $override;
734 1033
735 for (@$callbacks) { 1034 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1035 eval { &{$_->[1]} };
745 } 1044 }
746 1045
747 0 1046 0
748} 1047}
749 1048
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1049=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1050
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1051=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1052
754Generate an object-specific event with the given arguments. 1053Generate an object-specific event with the given arguments.
755 1054
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1055This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1056removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1057results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1058
760=back 1059=back
761 1060
762=cut 1061=cut
763 1062
764############################################################################# 1063#############################################################################
765# object support 1064# object support
1065
1066sub _object_equal($$);
1067sub _object_equal($$) {
1068 my ($a, $b) = @_;
1069
1070 return 0 unless (ref $a) eq (ref $b);
1071
1072 if ("HASH" eq ref $a) {
1073 my @ka = keys %$a;
1074 my @kb = keys %$b;
1075
1076 return 0 if @ka != @kb;
1077
1078 for (0 .. $#ka) {
1079 return 0 unless $ka[$_] eq $kb[$_];
1080 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1081 }
1082
1083 } elsif ("ARRAY" eq ref $a) {
1084
1085 return 0 if @$a != @$b;
1086
1087 for (0 .. $#$a) {
1088 return 0 unless _object_equal $a->[$_], $b->[$_];
1089 }
1090
1091 } elsif ($a ne $b) {
1092 return 0;
1093 }
1094
1095 1
1096}
1097
1098our $SLOW_MERGES;#d#
1099sub _can_merge {
1100 my ($ob1, $ob2) = @_;
1101
1102 ++$SLOW_MERGES;#d#
1103
1104 # we do the slow way here
1105 return _object_equal $ob1, $ob2
1106}
766 1107
767sub reattach { 1108sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1109 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1110 my ($obj) = @_;
1111
1112 # no longer needed after getting rid of delete_package?
1113 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1114
771 my $registry = $obj->registry; 1115 my $registry = $obj->registry;
772 1116
773 @$registry = (); 1117 @$registry = ();
774 1118
789cf::attachable->attach ( 1133cf::attachable->attach (
790 prio => -1000000, 1134 prio => -1000000,
791 on_instantiate => sub { 1135 on_instantiate => sub {
792 my ($obj, $data) = @_; 1136 my ($obj, $data) = @_;
793 1137
794 $data = from_json $data; 1138 $data = decode_json $data;
795 1139
796 for (@$data) { 1140 for (@$data) {
797 my ($name, $args) = @$_; 1141 my ($name, $args) = @$_;
798 1142
799 $obj->attach ($name, %{$args || {} }); 1143 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1159sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1160 my ($filename, $rdata, $objs) = @_;
817 1161
818 sync_job { 1162 sync_job {
819 if (length $$rdata) { 1163 if (length $$rdata) {
1164 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1165 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1166 $decname, length $$rdata, scalar @$objs;
822 1167
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1168 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1169 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1170 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1171 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1172 aio_close $fh;
828 1173
829 if (@$objs) { 1174 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1177 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1178 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1179 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1180 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1181 aio_rename "$filename.pst~", "$filename.pst";
837 } 1182 }
838 } else { 1183 } else {
839 aio_unlink "$filename.pst"; 1184 aio_unlink "$filename.pst";
840 } 1185 }
845 } 1190 }
846 } else { 1191 } else {
847 aio_unlink $filename; 1192 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1193 aio_unlink "$filename.pst";
849 } 1194 }
850 } 1195 };
851} 1196}
852 1197
853sub object_freezer_as_string { 1198sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1199 my ($rdata, $objs) = @_;
855 1200
867 or return; 1212 or return;
868 1213
869 unless (aio_stat "$filename.pst") { 1214 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1215 (aio_load "$filename.pst", $av) >= 0
871 or return; 1216 or return;
1217
872 $av = eval { (Storable::thaw $av)->{objs} }; 1218 my $st = eval { Coro::Storable::thaw $av };
1219 $av = $st->{objs};
873 } 1220 }
874 1221
1222 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1223 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1224 $decname, length $data, scalar @{$av || []};
1225
877 return ($data, $av); 1226 ($data, $av)
878} 1227}
1228
1229=head2 COMMAND CALLBACKS
1230
1231=over 4
1232
1233=cut
879 1234
880############################################################################# 1235#############################################################################
881# command handling &c 1236# command handling &c
882 1237
883=item cf::register_command $name => \&callback($ob,$args); 1238=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1251 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1252}
898 1253
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1254=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1255
901Register a callbackf ro execution when the client sends an extcmd packet. 1256Register a callback for execution when the client sends an (synchronous)
1257extcmd packet. Ext commands will be processed in the order they are
1258received by the server, like other user commands. The first argument is
1259the logged-in player. Ext commands can only be processed after a player
1260has logged in successfully.
902 1261
903If the callback returns something, it is sent back as if reply was being 1262If the callback returns something, it is sent back as if reply was being
904called. 1263called.
905 1264
1265=item cf::register_exticmd $name => \&callback($ns,$packet);
1266
1267Register a callback for execution when the client sends an (asynchronous)
1268exticmd packet. Exti commands are processed by the server as soon as they
1269are received, i.e. out of order w.r.t. other commands. The first argument
1270is a client socket. Exti commands can be received anytime, even before
1271log-in.
1272
1273If the callback returns something, it is sent back as if reply was being
1274called.
1275
906=cut 1276=cut
907 1277
908sub register_extcmd { 1278sub register_extcmd {
909 my ($name, $cb) = @_; 1279 my ($name, $cb) = @_;
910 1280
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1281 $EXTCMD{$name} = $cb;
1282}
1283
1284sub register_exticmd {
1285 my ($name, $cb) = @_;
1286
1287 $EXTICMD{$name} = $cb;
915} 1288}
916 1289
917cf::player->attach ( 1290cf::player->attach (
918 on_command => sub { 1291 on_command => sub {
919 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
928 cf::override; 1301 cf::override;
929 }, 1302 },
930 on_extcmd => sub { 1303 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1304 my ($pl, $buf) = @_;
932 1305
933 my $msg = eval { from_json $buf }; 1306 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1307
935 if (ref $msg) { 1308 if (ref $msg) {
1309 my ($type, $reply, @payload) =
1310 "ARRAY" eq ref $msg
1311 ? @$msg
1312 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1313
1314 my @reply;
1315
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1316 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1317 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1318 }
1319
1320 $pl->ext_reply ($reply, @reply)
1321 if $reply;
1322
941 } else { 1323 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1324 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1325 }
944 1326
945 cf::override; 1327 cf::override;
946 }, 1328 },
947); 1329);
948 1330
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 1331sub load_extensions {
1332 cf::sync_job {
1333 my %todo;
1334
1026 for my $ext (<$LIBDIR/*.ext>) { 1335 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1336 next unless -r $path;
1028 eval { 1337
1029 load_extension $ext; 1338 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1339 my $base = $1;
1340 my $pkg = $1;
1341 $pkg =~ s/[^[:word:]]/_/g;
1342 $pkg = "ext::$pkg";
1343
1344 open my $fh, "<:utf8", $path
1345 or die "$path: $!";
1346
1347 my $source = do { local $/; <$fh> };
1348
1349 my %ext = (
1350 path => $path,
1351 base => $base,
1352 pkg => $pkg,
1353 );
1354
1355 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1356 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1357
1358 $ext{source} =
1359 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1360 . "#line 1 \"$path\"\n{\n"
1361 . $source
1362 . "\n};\n1";
1363
1364 $todo{$base} = \%ext;
1365 }
1366
1367 my %done;
1368 while (%todo) {
1369 my $progress;
1370
1371 while (my ($k, $v) = each %todo) {
1372 for (split /,\s*/, $v->{meta}{depends}) {
1373 goto skip
1374 unless exists $done{$_};
1375 }
1376
1377 warn "... loading '$k' into '$v->{pkg}'\n";
1378
1379 unless (eval $v->{source}) {
1380 my $msg = $@ ? "$v->{path}: $@\n"
1381 : "$v->{base}: extension inactive.\n";
1382
1383 if (exists $v->{meta}{mandatory}) {
1384 warn $msg;
1385 cf::cleanup "mandatory extension failed to load, exiting.";
1386 }
1387
1388 warn $msg;
1389 }
1390
1391 $done{$k} = delete $todo{$k};
1392 push @EXTS, $v->{pkg};
1393 $progress = 1;
1030 1 1394 }
1031 } or warn "$ext not loaded: $@"; 1395
1396 skip:
1397 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1398 unless $progress;
1399 }
1032 } 1400 };
1033} 1401}
1034 1402
1035############################################################################# 1403#############################################################################
1036# load/save/clean perl data associated with a map
1037 1404
1038*cf::mapsupport::on_clean = sub { 1405=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1406
1073=head2 CORE EXTENSIONS 1407=head2 CORE EXTENSIONS
1074 1408
1075Functions and methods that extend core crossfire objects. 1409Functions and methods that extend core deliantra objects.
1076 1410
1077=cut 1411=cut
1078 1412
1079package cf::player; 1413package cf::player;
1080 1414
1415use Coro::AIO;
1416
1081=head3 cf::player 1417=head3 cf::player
1082 1418
1083=over 4 1419=over 4
1084 1420
1421=item cf::player::num_playing
1422
1423Returns the official number of playing players, as per the Crossfire metaserver rules.
1424
1425=cut
1426
1427sub num_playing {
1428 scalar grep
1429 $_->ob->map
1430 && !$_->hidden
1431 && !$_->ob->flag (cf::FLAG_WIZ),
1432 cf::player::list
1433}
1434
1085=item cf::player::find $login 1435=item cf::player::find $login
1086 1436
1087Returns the given player object, loading it if necessary (might block). 1437Returns the given player object, loading it if necessary (might block).
1088 1438
1089=cut 1439=cut
1090 1440
1091sub playerdir($) { 1441sub playerdir($) {
1092 cf::localdir 1442 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1443 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1444}
1098 1445
1099sub path($) { 1446sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1447 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1448
1102 (playerdir $login) . "/$login.pl" 1449 (playerdir $login) . "/playerdata"
1103} 1450}
1104 1451
1105sub find_active($) { 1452sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1453 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1454 and $cf::PLAYER{$_[0]}->active
1110 1457
1111sub exists($) { 1458sub exists($) {
1112 my ($login) = @_; 1459 my ($login) = @_;
1113 1460
1114 $cf::PLAYER{$login} 1461 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1462 or cf::sync_job { !aio_stat path $login }
1116} 1463}
1117 1464
1118sub find($) { 1465sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1466 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1467 my $login = $_[0];
1121 1468
1122 my $guard = cf::lock_acquire "user_find:$login"; 1469 my $guard = cf::lock_acquire "user_find:$login";
1123 1470
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1471 $cf::PLAYER{$_[0]} || do {
1472 # rename old playerfiles to new ones
1473 #TODO: remove when no longer required
1474 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1475 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1476 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1477 aio_unlink +(playerdir $login) . "/$login.pl";
1478
1479 my $f = new_from_file cf::object::thawer path $login
1480 or return;
1481
1482 my $pl = cf::player::load_pl $f
1483 or return;
1484
1485 local $cf::PLAYER_LOADING{$login} = $pl;
1486 $f->resolve_delayed_derefs;
1487 $cf::PLAYER{$login} = $pl
1488 }
1125 }; 1489 }
1126} 1490}
1127 1491
1128sub save($) { 1492sub save($) {
1129 my ($pl) = @_; 1493 my ($pl) = @_;
1130 1494
1133 my $path = path $pl; 1497 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1498 my $guard = cf::lock_acquire "user_save:$path";
1135 1499
1136 return if $pl->{deny_save}; 1500 return if $pl->{deny_save};
1137 1501
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1502 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1503 $pl->{last_save} = $cf::RUNTIME;
1140 1504
1505 cf::get_slot 0.01;
1506
1141 $pl->save_pl ($path); 1507 $pl->save_pl ($path);
1142 Coro::cede; 1508 cf::cede_to_tick;
1143} 1509}
1144 1510
1145sub new($) { 1511sub new($) {
1146 my ($login) = @_; 1512 my ($login) = @_;
1147 1513
1153 $cf::PLAYER{$login} = $self; 1519 $cf::PLAYER{$login} = $self;
1154 1520
1155 $self 1521 $self
1156} 1522}
1157 1523
1524=item $player->send_msg ($channel, $msg, $color, [extra...])
1525
1526=cut
1527
1528sub send_msg {
1529 my $ns = shift->ns
1530 or return;
1531 $ns->send_msg (@_);
1532}
1533
1534=item $pl->quit_character
1535
1536Nukes the player without looking back. If logged in, the connection will
1537be destroyed. May block for a long time.
1538
1539=cut
1540
1158sub quit_character { 1541sub quit_character {
1159 my ($pl) = @_; 1542 my ($pl) = @_;
1160 1543
1544 my $name = $pl->ob->name;
1545
1161 $pl->{deny_save} = 1; 1546 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1547 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1163 1548
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1549 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1165 $pl->deactivate; 1550 $pl->deactivate;
1551 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1552 $pl->ob->check_score;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1553 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1554 $pl->ns->destroy if $pl->ns;
1168 1555
1169 my $path = playerdir $pl; 1556 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1557 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1558 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1559 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1560 $pl->destroy;
1174 1561
1562 my $prefix = qr<^~\Q$name\E/>;
1563
1564 # nuke player maps
1565 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1566
1175 IO::AIO::aio_rmtree $temp; 1567 IO::AIO::aio_rmtree $temp;
1568}
1569
1570=item $pl->kick
1571
1572Kicks a player out of the game. This destroys the connection.
1573
1574=cut
1575
1576sub kick {
1577 my ($pl, $kicker) = @_;
1578
1579 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1580 $pl->killer ("kicked");
1581 $pl->ns->destroy;
1582}
1583
1584=item cf::player::list_logins
1585
1586Returns am arrayref of all valid playernames in the system, can take a
1587while and may block, so not sync_job-capable, ever.
1588
1589=cut
1590
1591sub list_logins {
1592 my $dirs = aio_readdir $PLAYERDIR
1593 or return [];
1594
1595 my @logins;
1596
1597 for my $login (@$dirs) {
1598 my $path = path $login;
1599
1600 # a .pst is a dead give-away for a valid player
1601 # if no pst file found, open and chekc for blocked users
1602 if (aio_stat "$path.pst") {
1603 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1604 aio_read $fh, 0, 512, my $buf, 0 or next;
1605 $buf !~ /^password -------------$/m or next; # official not-valid tag
1606 }
1607
1608 utf8::decode $login;
1609 push @logins, $login;
1176 }; 1610 }
1177}
1178 1611
1612 \@logins
1613}
1614
1615=item $player->maps
1616
1617Returns an arrayref of map paths that are private for this
1618player. May block.
1619
1620=cut
1621
1622sub maps($) {
1623 my ($pl) = @_;
1624
1625 $pl = ref $pl ? $pl->ob->name : $pl;
1626
1627 my $files = aio_readdir playerdir $pl
1628 or return;
1629
1630 my @paths;
1631
1632 for (@$files) {
1633 utf8::decode $_;
1634 next if /\.(?:pl|pst)$/;
1635 next unless /^$PATH_SEP/o;
1636
1637 push @paths, cf::map::normalise "~$pl/$_";
1638 }
1639
1640 \@paths
1641}
1642
1643=item $protocol_xml = $player->expand_cfpod ($cfpod)
1644
1645Expand deliantra pod fragments into protocol xml.
1646
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1647=item $player->ext_reply ($msgid, @msg)
1180 1648
1181Sends an ext reply to the player. 1649Sends an ext reply to the player.
1182 1650
1183=cut 1651=cut
1184 1652
1185sub ext_reply($$$%) { 1653sub ext_reply($$@) {
1186 my ($self, $id, %msg) = @_; 1654 my ($self, $id, @msg) = @_;
1187 1655
1188 $msg{msgid} = $id; 1656 $self->ns->ext_reply ($id, @msg)
1189
1190 $self->send ("ext " . cf::to_json \%msg);
1191} 1657}
1192 1658
1193package cf; 1659=item $player->ext_msg ($type, @msg)
1660
1661Sends an ext event to the client.
1662
1663=cut
1664
1665sub ext_msg($$@) {
1666 my ($self, $type, @msg) = @_;
1667
1668 $self->ns->ext_msg ($type, @msg);
1669}
1670
1671=head3 cf::region
1672
1673=over 4
1674
1675=cut
1676
1677package cf::region;
1678
1679=item cf::region::find_by_path $path
1680
1681Tries to decuce the likely region for a map knowing only its path.
1682
1683=cut
1684
1685sub find_by_path($) {
1686 my ($path) = @_;
1687
1688 my ($match, $specificity);
1689
1690 for my $region (list) {
1691 if ($region->{match} && $path =~ $region->{match}) {
1692 ($match, $specificity) = ($region, $region->specificity)
1693 if $region->specificity > $specificity;
1694 }
1695 }
1696
1697 $match
1698}
1194 1699
1195=back 1700=back
1196
1197 1701
1198=head3 cf::map 1702=head3 cf::map
1199 1703
1200=over 4 1704=over 4
1201 1705
1204package cf::map; 1708package cf::map;
1205 1709
1206use Fcntl; 1710use Fcntl;
1207use Coro::AIO; 1711use Coro::AIO;
1208 1712
1713use overload
1714 '""' => \&as_string,
1715 fallback => 1;
1716
1209our $MAX_RESET = 3600; 1717our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1718our $DEFAULT_RESET = 3000;
1211 1719
1212sub generate_random_map { 1720sub generate_random_map {
1213 my ($path, $rmp) = @_; 1721 my ($self, $rmp) = @_;
1722
1723 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1214 1724
1215 # mit "rum" bekleckern, nicht 1725 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map 1726 $self->_create_random_map (
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1727 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1728 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1729 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map}, 1730 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize}, 1731 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1732 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1733 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1734 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1735 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1736 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region}) 1737 (cf::region::find $rmp->{region}), $rmp->{custom}
1738 )
1739}
1740
1741=item cf::map->register ($regex, $prio)
1742
1743Register a handler for the map path matching the given regex at the
1744givne priority (higher is better, built-in handlers have priority 0, the
1745default).
1746
1747=cut
1748
1749sub register {
1750 my (undef, $regex, $prio) = @_;
1751 my $pkg = caller;
1752
1753 no strict;
1754 push @{"$pkg\::ISA"}, __PACKAGE__;
1755
1756 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1757}
1758
1759# also paths starting with '/'
1760$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1761
1762sub thawer_merge {
1763 my ($self, $merge) = @_;
1764
1765 # we have to keep some variables in memory intact
1766 local $self->{path};
1767 local $self->{load_path};
1768
1769 $self->SUPER::thawer_merge ($merge);
1770}
1771
1772sub normalise {
1773 my ($path, $base) = @_;
1774
1775 $path = "$path"; # make sure its a string
1776
1777 $path =~ s/\.map$//;
1778
1779 # map plan:
1780 #
1781 # /! non-realised random map exit (special hack!)
1782 # {... are special paths that are not being touched
1783 # ?xxx/... are special absolute paths
1784 # ?random/... random maps
1785 # /... normal maps
1786 # ~user/... per-player map of a specific user
1787
1788 $path =~ s/$PATH_SEP/\//go;
1789
1790 # treat it as relative path if it starts with
1791 # something that looks reasonable
1792 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1793 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1794
1795 $base =~ s{[^/]+/?$}{};
1796 $path = "$base/$path";
1797 }
1798
1799 for ($path) {
1800 redo if s{//}{/};
1801 redo if s{/\.?/}{/};
1802 redo if s{/[^/]+/\.\./}{/};
1803 }
1804
1805 $path
1806}
1807
1808sub new_from_path {
1809 my (undef, $path, $base) = @_;
1810
1811 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1812
1813 $path = normalise $path, $base;
1814
1815 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1816 if ($path =~ $EXT_MAP{$pkg}[1]) {
1817 my $self = bless cf::map::new, $pkg;
1818 $self->{path} = $path; $self->path ($path);
1819 $self->init; # pass $1 etc.
1820 return $self;
1821 }
1822 }
1823
1824 Carp::cluck "unable to resolve path '$path' (base '$base').";
1825 ()
1826}
1827
1828sub init {
1829 my ($self) = @_;
1830
1831 $self
1832}
1833
1834sub as_string {
1835 my ($self) = @_;
1836
1837 "$self->{path}"
1838}
1839
1840# the displayed name, this is a one way mapping
1841sub visible_name {
1842 &as_string
1843}
1844
1845# the original (read-only) location
1846sub load_path {
1847 my ($self) = @_;
1848
1849 "$MAPDIR/$self->{path}.map"
1850}
1851
1852# the temporary/swap location
1853sub save_path {
1854 my ($self) = @_;
1855
1856 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1857 "$TMPDIR/$path.map"
1858}
1859
1860# the unique path, undef == no special unique path
1861sub uniq_path {
1862 my ($self) = @_;
1863
1864 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1865 "$UNIQUEDIR/$path"
1229} 1866}
1230 1867
1231# and all this just because we cannot iterate over 1868# and all this just because we cannot iterate over
1232# all maps in C++... 1869# all maps in C++...
1233sub change_all_map_light { 1870sub change_all_map_light {
1235 1872
1236 $_->change_map_light ($change) 1873 $_->change_map_light ($change)
1237 for grep $_->outdoor, values %cf::MAP; 1874 for grep $_->outdoor, values %cf::MAP;
1238} 1875}
1239 1876
1877sub decay_objects {
1878 my ($self) = @_;
1879
1880 return if $self->{deny_reset};
1881
1882 $self->do_decay_objects;
1883}
1884
1885sub unlink_save {
1886 my ($self) = @_;
1887
1888 utf8::encode (my $save = $self->save_path);
1889 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1890 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1891}
1892
1240sub try_load_header($) { 1893sub load_header_from($) {
1241 my ($path) = @_; 1894 my ($self, $path) = @_;
1242 1895
1243 utf8::encode $path; 1896 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 1897 my $f = new_from_file cf::object::thawer $path
1245 or return; 1898 or return;
1246 1899
1247 my $map = cf::map::new 1900 $self->_load_header ($f)
1248 or return; 1901 or return;
1249 1902
1250 # for better error messages only, will be overwritten 1903 local $MAP_LOADING{$self->{path}} = $self;
1251 $map->path ($path); 1904 $f->resolve_delayed_derefs;
1252 1905
1253 $map->load_header ($path) 1906 $self->{load_path} = $path;
1907
1908 1
1909}
1910
1911sub load_header_orig {
1912 my ($self) = @_;
1913
1914 $self->load_header_from ($self->load_path)
1915}
1916
1917sub load_header_temp {
1918 my ($self) = @_;
1919
1920 $self->load_header_from ($self->save_path)
1921}
1922
1923sub prepare_temp {
1924 my ($self) = @_;
1925
1926 $self->last_access ((delete $self->{last_access})
1927 || $cf::RUNTIME); #d#
1928 # safety
1929 $self->{instantiate_time} = $cf::RUNTIME
1930 if $self->{instantiate_time} > $cf::RUNTIME;
1931}
1932
1933sub prepare_orig {
1934 my ($self) = @_;
1935
1936 $self->{load_original} = 1;
1937 $self->{instantiate_time} = $cf::RUNTIME;
1938 $self->last_access ($cf::RUNTIME);
1939 $self->instantiate;
1940}
1941
1942sub load_header {
1943 my ($self) = @_;
1944
1945 if ($self->load_header_temp) {
1946 $self->prepare_temp;
1947 } else {
1948 $self->load_header_orig
1254 or return; 1949 or return;
1950 $self->prepare_orig;
1951 }
1255 1952
1256 $map->{load_path} = $path; 1953 $self->{deny_reset} = 1
1954 if $self->no_reset;
1257 1955
1258 $map 1956 $self->default_region (cf::region::find_by_path $self->{path})
1957 unless $self->default_region;
1958
1959 1
1259} 1960}
1260 1961
1261sub find; 1962sub find;
1262sub find { 1963sub find {
1263 my ($path, $origin) = @_; 1964 my ($path, $origin) = @_;
1264 1965
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path; 1966 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 1967
1968 cf::lock_wait "map_data:$path";#d#remove
1270 cf::lock_wait "map_find:$key"; 1969 cf::lock_wait "map_find:$path";
1271 1970
1272 $cf::MAP{$key} || do { 1971 $cf::MAP{$path} || do {
1972 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1273 my $guard = cf::lock_acquire "map_find:$key"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1274 1974
1275 # do it the slow way 1975 my $map = new_from_path cf::map $path
1276 my $map = try_load_header $path->save_path;
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 1976 or return;
1294 1977
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 1978 $map->{last_save} = $cf::RUNTIME;
1307 1979
1308 Coro::cede; 1980 $map->load_header
1981 or return;
1309 1982
1310 if ($map->should_reset) { 1983 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1984 # doing this can freeze the server in a sync job, obviously
1985 #$cf::WAIT_FOR_TICK->wait;
1986 undef $guard2;
1987 undef $guard1;
1311 $map->reset; 1988 $map->reset;
1312 undef $guard;
1313 $map = find $path 1989 return find $path;
1314 or return;
1315 } 1990 }
1316 1991
1317 $cf::MAP{$key} = $map 1992 $cf::MAP{$path} = $map
1318 } 1993 }
1319} 1994}
1995
1996sub pre_load { }
1997sub post_load { }
1320 1998
1321sub load { 1999sub load {
1322 my ($self) = @_; 2000 my ($self) = @_;
1323 2001
2002 local $self->{deny_reset} = 1; # loading can take a long time
2003
1324 my $path = $self->{path}; 2004 my $path = $self->{path};
2005
2006 {
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2007 my $guard = cf::lock_acquire "map_data:$path";
1326 2008
2009 return unless $self->valid;
1327 return if $self->in_memory != cf::MAP_SWAPPED; 2010 return unless $self->in_memory == cf::MAP_SWAPPED;
1328 2011
1329 $self->in_memory (cf::MAP_LOADING); 2012 $self->in_memory (cf::MAP_LOADING);
1330 2013
1331 $self->alloc; 2014 $self->alloc;
1332 $self->load_objects ($self->{load_path}, 1) 2015
2016 $self->pre_load;
2017 cf::cede_to_tick;
2018
2019 my $f = new_from_file cf::object::thawer $self->{load_path};
2020 $f->skip_block;
2021 $self->_load_objects ($f)
1333 or return; 2022 or return;
1334 2023
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2024 $self->post_load_original
1336 if delete $self->{load_original}; 2025 if delete $self->{load_original};
1337 2026
1338 if (my $uniq = $path->uniq_path) { 2027 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 2028 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 2029 unless (aio_stat $uniq) {
2030 if (my $f = new_from_file cf::object::thawer $uniq) {
1341 $self->clear_unique_items; 2031 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 2032 $self->_load_objects ($f);
2033 $f->resolve_delayed_derefs;
2034 }
1343 } 2035 }
1344 } 2036 }
1345 2037
1346 Coro::cede; 2038 $f->resolve_delayed_derefs;
1347 2039
2040 cf::cede_to_tick;
1348 # now do the right thing for maps 2041 # now do the right thing for maps
1349 $self->link_multipart_objects; 2042 $self->link_multipart_objects;
1350
1351 if ($self->{path}->is_style_map) {
1352 $self->{deny_save} = 1;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons;
1358 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 2043 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 2044 unless $self->difficulty;
2045 cf::cede_to_tick;
2046
2047 unless ($self->{deny_activate}) {
2048 $self->decay_objects;
2049 $self->fix_auto_apply;
2050 $self->update_buttons;
2051 cf::cede_to_tick;
2052 $self->set_darkness_map;
2053 cf::cede_to_tick;
1361 $self->activate; 2054 $self->activate;
1362 } 2055 }
1363 2056
1364 Coro::cede; 2057 $self->{last_save} = $cf::RUNTIME;
2058 $self->last_access ($cf::RUNTIME);
1365 2059
1366 $self->in_memory (cf::MAP_IN_MEMORY); 2060 $self->in_memory (cf::MAP_ACTIVE);
2061 }
2062
2063 $self->post_load;
2064}
2065
2066sub customise_for {
2067 my ($self, $ob) = @_;
2068
2069 return find "~" . $ob->name . "/" . $self->{path}
2070 if $self->per_player;
2071
2072# return find "?party/" . $ob->name . "/" . $self->{path}
2073# if $self->per_party;
2074
2075 $self
2076}
2077
2078# find and load all maps in the 3x3 area around a map
2079sub load_neighbours {
2080 my ($map) = @_;
2081
2082 my @neigh; # diagonal neighbours
2083
2084 for (0 .. 3) {
2085 my $neigh = $map->tile_path ($_)
2086 or next;
2087 $neigh = find $neigh, $map
2088 or next;
2089 $neigh->load;
2090
2091 push @neigh,
2092 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2093 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2094 }
2095
2096 for (grep defined $_->[0], @neigh) {
2097 my ($path, $origin) = @$_;
2098 my $neigh = find $path, $origin
2099 or next;
2100 $neigh->load;
2101 }
1367} 2102}
1368 2103
1369sub find_sync { 2104sub find_sync {
1370 my ($path, $origin) = @_; 2105 my ($path, $origin) = @_;
1371 2106
1372 cf::sync_job { cf::map::find $path, $origin } 2107 cf::sync_job { find $path, $origin }
1373} 2108}
1374 2109
1375sub do_load_sync { 2110sub do_load_sync {
1376 my ($map) = @_; 2111 my ($map) = @_;
1377 2112
2113 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2114 if $Coro::current == $Coro::main;
2115
1378 cf::sync_job { $map->load }; 2116 cf::sync_job { $map->load };
2117}
2118
2119our %MAP_PREFETCH;
2120our $MAP_PREFETCHER = undef;
2121
2122sub find_async {
2123 my ($path, $origin, $load) = @_;
2124
2125 $path = normalise $path, $origin && $origin->{path};
2126
2127 if (my $map = $cf::MAP{$path}) {
2128 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2129 }
2130
2131 $MAP_PREFETCH{$path} |= $load;
2132
2133 $MAP_PREFETCHER ||= cf::async {
2134 $Coro::current->{desc} = "map prefetcher";
2135
2136 while (%MAP_PREFETCH) {
2137 while (my ($k, $v) = each %MAP_PREFETCH) {
2138 if (my $map = find $k) {
2139 $map->load if $v;
2140 }
2141
2142 delete $MAP_PREFETCH{$k};
2143 }
2144 }
2145 undef $MAP_PREFETCHER;
2146 };
2147 $MAP_PREFETCHER->prio (6);
2148
2149 ()
1379} 2150}
1380 2151
1381sub save { 2152sub save {
1382 my ($self) = @_; 2153 my ($self) = @_;
1383 2154
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 2155 my $lock = cf::lock_acquire "map_data:$self->{path}";
1385 2156
1386 $self->{last_save} = $cf::RUNTIME; 2157 $self->{last_save} = $cf::RUNTIME;
1387 2158
1388 return unless $self->dirty; 2159 return unless $self->dirty;
1389 2160
1390 my $save = $self->{path}->save_path; utf8::encode $save; 2161 my $save = $self->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2162 my $uniq = $self->uniq_path; utf8::encode $uniq;
1392 2163
1393 $self->{load_path} = $save; 2164 $self->{load_path} = $save;
1394 2165
1395 return if $self->{deny_save}; 2166 return if $self->{deny_save};
1396 2167
1397 local $self->{last_access} = $self->last_access;#d# 2168 local $self->{last_access} = $self->last_access;#d#
1398 2169
1399 cf::async { 2170 cf::async {
2171 $Coro::current->{desc} = "map player save";
1400 $_->contr->save for $self->players; 2172 $_->contr->save for $self->players;
1401 }; 2173 };
1402 2174
2175 cf::get_slot 0.02;
2176
1403 if ($uniq) { 2177 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2178 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES); 2179 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1406 } else { 2180 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 } 2182 }
1409} 2183}
1410 2184
1411sub swap_out { 2185sub swap_out {
1412 my ($self) = @_; 2186 my ($self) = @_;
1413 2187
1414 # save first because save cedes 2188 # save first because save cedes
1415 $self->save; 2189 $self->save;
1416 2190
1417 my $lock = cf::lock_acquire "map_data:" . $self->path; 2191 my $lock = cf::lock_acquire "map_data:$self->{path}";
1418 2192
1419 return if $self->players; 2193 return if $self->players;
1420 return if $self->in_memory != cf::MAP_IN_MEMORY; 2194 return if $self->in_memory != cf::MAP_ACTIVE;
1421 return if $self->{deny_save}; 2195 return if $self->{deny_save};
1422 2196
2197 $self->in_memory (cf::MAP_SWAPPED);
2198
2199 $self->deactivate;
2200 $_->clear_links_to ($self) for values %cf::MAP;
1423 $self->clear; 2201 $self->clear;
1424 $self->in_memory (cf::MAP_SWAPPED);
1425} 2202}
1426 2203
1427sub reset_at { 2204sub reset_at {
1428 my ($self) = @_; 2205 my ($self) = @_;
1429 2206
1430 # TODO: safety, remove and allow resettable per-player maps 2207 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel};
1432 return 1e99 if $self->{deny_reset}; 2208 return 1e99 if $self->{deny_reset};
1433 2209
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2210 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2211 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 2212
1441 my ($self) = @_; 2217 my ($self) = @_;
1442 2218
1443 $self->reset_at <= $cf::RUNTIME 2219 $self->reset_at <= $cf::RUNTIME
1444} 2220}
1445 2221
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 2222sub reset {
1468 my ($self) = @_; 2223 my ($self) = @_;
1469 2224
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 2225 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 2226
1472 return if $self->players; 2227 return if $self->players;
1473 return if $self->{path}{user_rel};#d#
1474 2228
1475 warn "resetting map ", $self->path;#d# 2229 warn "resetting map ", $self->path;
2230
2231 $self->in_memory (cf::MAP_SWAPPED);
2232
2233 # need to save uniques path
2234 unless ($self->{deny_save}) {
2235 my $uniq = $self->uniq_path; utf8::encode $uniq;
2236
2237 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2238 if $uniq;
2239 }
1476 2240
1477 delete $cf::MAP{$self->path}; 2241 delete $cf::MAP{$self->path};
1478 2242
2243 $self->deactivate;
1479 $_->clear_links_to ($self) for values %cf::MAP; 2244 $_->clear_links_to ($self) for values %cf::MAP;
2245 $self->clear;
1480 2246
1481 $self->unlink_save; 2247 $self->unlink_save;
1482 $self->destroy; 2248 $self->destroy;
1483} 2249}
1484 2250
1485my $nuke_counter = "aaaa"; 2251my $nuke_counter = "aaaa";
1486 2252
1487sub nuke { 2253sub nuke {
1488 my ($self) = @_; 2254 my ($self) = @_;
1489 2255
2256 {
2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
2258
2259 delete $cf::MAP{$self->path};
2260
2261 $self->unlink_save;
2262
2263 bless $self, "cf::map";
2264 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 2265 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 2266 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 2267 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2268
2269 $cf::MAP{$self->path} = $self;
2270 }
2271
1493 $self->reset; # polite request, might not happen 2272 $self->reset; # polite request, might not happen
1494} 2273}
1495 2274
1496sub customise_for { 2275=item $maps = cf::map::tmp_maps
1497 my ($map, $ob) = @_;
1498 2276
1499 if ($map->per_player) { 2277Returns an arrayref with all map paths of currently instantiated and saved
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2278maps. May block.
2279
2280=cut
2281
2282sub tmp_maps() {
1501 } 2283 [
1502 2284 map {
1503 $map 2285 utf8::decode $_;
2286 /\.map$/
2287 ? normalise $_
2288 : ()
2289 } @{ aio_readdir $TMPDIR or [] }
2290 ]
1504} 2291}
1505 2292
1506sub emergency_save { 2293=item $maps = cf::map::random_maps
1507 my $freeze_guard = cf::freeze_mainloop;
1508 2294
1509 warn "enter emergency perl save\n"; 2295Returns an arrayref with all map paths of currently instantiated and saved
2296random maps. May block.
1510 2297
1511 cf::sync_job { 2298=cut
1512 warn "begin emergency player save\n";
1513 $_->save for values %cf::PLAYER;
1514 warn "end emergency player save\n";
1515 2299
1516 warn "begin emergency map save\n"; 2300sub random_maps() {
1517 $_->save for values %cf::MAP; 2301 [
1518 warn "end emergency map save\n"; 2302 map {
2303 utf8::decode $_;
2304 /\.map$/
2305 ? normalise "?random/$_"
2306 : ()
2307 } @{ aio_readdir $RANDOMDIR or [] }
2308 ]
2309}
2310
2311=item cf::map::unique_maps
2312
2313Returns an arrayref of paths of all shared maps that have
2314instantiated unique items. May block.
2315
2316=cut
2317
2318sub unique_maps() {
2319 [
2320 map {
2321 utf8::decode $_;
2322 s/\.map$//; # TODO future compatibility hack
2323 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2324 ? ()
2325 : normalise $_
2326 } @{ aio_readdir $UNIQUEDIR or [] }
2327 ]
2328}
2329
2330=back
2331
2332=head3 cf::object
2333
2334=cut
2335
2336package cf::object;
2337
2338=over 4
2339
2340=item $ob->inv_recursive
2341
2342Returns the inventory of the object I<and> their inventories, recursively,
2343but I<not> the object itself.
2344
2345=cut
2346
2347sub inv_recursive_;
2348sub inv_recursive_ {
2349 map { $_, inv_recursive_ $_->inv } @_
2350}
2351
2352sub inv_recursive {
2353 inv_recursive_ inv $_[0]
2354}
2355
2356=item $ref = $ob->ref
2357
2358Creates and returns a persistent reference to an object that can be stored as a string.
2359
2360=item $ob = cf::object::deref ($refstring)
2361
2362returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2363even if the object actually exists. May block.
2364
2365=cut
2366
2367sub deref {
2368 my ($ref) = @_;
2369
2370 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2371 my ($uuid, $name) = ($1, $2);
2372 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2373 or return;
2374 $pl->ob->uuid eq $uuid
2375 or return;
2376
2377 $pl->ob
2378 } else {
2379 warn "$ref: cannot resolve object reference\n";
2380 undef
1519 }; 2381 }
1520
1521 warn "leave emergency perl save\n";
1522} 2382}
1523 2383
1524package cf; 2384package cf;
1525 2385
1526=back 2386=back
1527
1528 2387
1529=head3 cf::object::player 2388=head3 cf::object::player
1530 2389
1531=over 4 2390=over 4
1532 2391
1535Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2394Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1536can be C<undef>. Does the right thing when the player is currently in a 2395can be C<undef>. Does the right thing when the player is currently in a
1537dialogue with the given NPC character. 2396dialogue with the given NPC character.
1538 2397
1539=cut 2398=cut
2399
2400our $SAY_CHANNEL = {
2401 id => "say",
2402 title => "Map",
2403 reply => "say ",
2404 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2405};
2406
2407our $CHAT_CHANNEL = {
2408 id => "chat",
2409 title => "Chat",
2410 reply => "chat ",
2411 tooltip => "Player chat and shouts, global to the server.",
2412};
1540 2413
1541# rough implementation of a future "reply" method that works 2414# rough implementation of a future "reply" method that works
1542# with dialog boxes. 2415# with dialog boxes.
1543#TODO: the first argument must go, split into a $npc->reply_to ( method 2416#TODO: the first argument must go, split into a $npc->reply_to ( method
1544sub cf::object::player::reply($$$;$) { 2417sub cf::object::player::reply($$$;$) {
1546 2419
1547 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2420 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1548 2421
1549 if ($self->{record_replies}) { 2422 if ($self->{record_replies}) {
1550 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2423 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2424
1551 } else { 2425 } else {
2426 my $pl = $self->contr;
2427
2428 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2429 my $dialog = $pl->{npc_dialog};
2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2431
2432 } else {
1552 $msg = $npc->name . " says: $msg" if $npc; 2433 $msg = $npc->name . " says: $msg" if $npc;
1553 $self->message ($msg, $flags); 2434 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2435 }
1554 } 2436 }
2437}
2438
2439=item $object->send_msg ($channel, $msg, $color, [extra...])
2440
2441=cut
2442
2443sub cf::object::send_msg {
2444 my $pl = shift->contr
2445 or return;
2446 $pl->send_msg (@_);
1555} 2447}
1556 2448
1557=item $player_object->may ("access") 2449=item $player_object->may ("access")
1558 2450
1559Returns wether the given player is authorized to access resource "access" 2451Returns wether the given player is authorized to access resource "access"
1572 2464
1573=item $player_object->enter_link 2465=item $player_object->enter_link
1574 2466
1575Freezes the player and moves him/her to a special map (C<{link}>). 2467Freezes the player and moves him/her to a special map (C<{link}>).
1576 2468
1577The player should be reaosnably safe there for short amounts of time. You 2469The player should be reasonably safe there for short amounts of time (e.g.
1578I<MUST> call C<leave_link> as soon as possible, though. 2470for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2471though, as the palyer cannot control the character while it is on the link
2472map.
2473
2474Will never block.
1579 2475
1580=item $player_object->leave_link ($map, $x, $y) 2476=item $player_object->leave_link ($map, $x, $y)
1581 2477
1582Moves the player out of the specila link map onto the given map. If the 2478Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 2479map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 2480to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 2481fails, to the emergency map position.
1586 2482
1587Might block. 2483Might block.
1588 2484
1589=cut 2485=cut
2486
2487sub link_map {
2488 unless ($LINK_MAP) {
2489 $LINK_MAP = cf::map::find "{link}"
2490 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2491 $LINK_MAP->load;
2492 }
2493
2494 $LINK_MAP
2495}
1590 2496
1591sub cf::object::player::enter_link { 2497sub cf::object::player::enter_link {
1592 my ($self) = @_; 2498 my ($self) = @_;
1593 2499
1594 $self->deactivate_recursive; 2500 $self->deactivate_recursive;
1595 2501
1596 return if $self->map == $LINK_MAP; 2502 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 2503
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2504 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 2505 if $self->map && $self->map->{path} ne "{link}";
1600 2506
1601 $self->enter_map ($LINK_MAP, 20, 20); 2507 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1602} 2508}
1603 2509
1604sub cf::object::player::leave_link { 2510sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 2511 my ($self, $map, $x, $y) = @_;
2512
2513 return unless $self->contr->active;
1606 2514
1607 my $link_pos = delete $self->{_link_pos}; 2515 my $link_pos = delete $self->{_link_pos};
1608 2516
1609 unless ($map) { 2517 unless ($map) {
1610 # restore original map position 2518 # restore original map position
1624 # use -1 or undef as default coordinates, not 0, 0 2532 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 2533 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 2534 if $x <=0 && $y <= 0;
1627 2535
1628 $map->load; 2536 $map->load;
2537 $map->load_neighbours;
1629 2538
1630 return unless $self->contr->active; 2539 return unless $self->contr->active;
2540 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1631 $self->activate_recursive; 2541 $self->activate_recursive;
2542
2543 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1632 $self->enter_map ($map, $x, $y); 2544 $self->enter_map ($map, $x, $y);
1633} 2545}
1634 2546
1635cf::player->attach ( 2547=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1636 on_logout => sub {
1637 my ($pl) = @_;
1638 2548
1639 # abort map switching before logout 2549Moves the player to the given map-path and coordinates by first freezing
1640 if ($pl->ob->{_link_pos}) { 2550her, loading and preparing them map, calling the provided $check callback
1641 cf::sync_job { 2551that has to return the map if sucecssful, and then unfreezes the player on
1642 $pl->ob->leave_link 2552the new (success) or old (failed) map position. In either case, $done will
1643 }; 2553be called at the end of this process.
1644 }
1645 },
1646 on_login => sub {
1647 my ($pl) = @_;
1648 2554
1649 # try to abort aborted map switching on player login :) 2555Note that $check will be called with a potentially non-loaded map, so if
1650 # should happen only on crashes 2556it needs a loaded map it has to call C<< ->load >>.
1651 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link;
1653 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED);
1660 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link;
1662 })->prio (2);
1663 }
1664 },
1665);
1666 2557
1667=item $player_object->goto ($path, $x, $y)
1668
1669=cut 2558=cut
2559
2560our $GOTOGEN;
1670 2561
1671sub cf::object::player::goto { 2562sub cf::object::player::goto {
1672 my ($self, $path, $x, $y) = @_; 2563 my ($self, $path, $x, $y, $check, $done) = @_;
2564
2565 # do generation counting so two concurrent goto's will be executed in-order
2566 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1673 2567
1674 $self->enter_link; 2568 $self->enter_link;
1675 2569
1676 (async { 2570 (async {
1677 $path = new cf::path $path; 2571 $Coro::current->{desc} = "player::goto $path $x $y";
1678 2572
1679 my $map = cf::map::find $path->as_string; 2573 # *tag paths override both path and x|y
2574 if ($path =~ /^\*(.*)$/) {
2575 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2576 my $ob = $obs[rand @obs];
2577
2578 # see if we actually can go there
2579 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2580 $ob = $obs[rand @obs];
2581 } else {
2582 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2583 }
2584 # else put us there anyways for now #d#
2585
2586 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2587 } else {
2588 ($path, $x, $y) = (undef, undef, undef);
2589 }
2590 }
2591
2592 my $map = eval {
2593 my $map = defined $path ? cf::map::find $path : undef;
2594
2595 if ($map) {
1680 $map = $map->customise_for ($self) if $map; 2596 $map = $map->customise_for ($self);
1681 2597 $map = $check->($map) if $check && $map;
1682# warn "entering ", $map->path, " at ($x, $y)\n" 2598 } else {
1683# if $map;
1684
1685 $map or $map->cluck ("oy");#d#
1686 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2599 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2600 }
1687 2601
2602 $map
2603 };
2604
2605 if ($@) {
2606 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2607 LOG llevError | logBacktrace, Carp::longmess $@;
2608 }
2609
2610 if ($gen == $self->{_goto_generation}) {
2611 delete $self->{_goto_generation};
1688 $self->leave_link ($map, $x, $y); 2612 $self->leave_link ($map, $x, $y);
2613 }
2614
2615 $done->() if $done;
1689 })->prio (1); 2616 })->prio (1);
1690} 2617}
1691 2618
1692=item $player_object->enter_exit ($exit_object) 2619=item $player_object->enter_exit ($exit_object)
1693 2620
1695 2622
1696sub parse_random_map_params { 2623sub parse_random_map_params {
1697 my ($spec) = @_; 2624 my ($spec) = @_;
1698 2625
1699 my $rmp = { # defaults 2626 my $rmp = { # defaults
1700 xsize => 10, 2627 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 2628 ysize => (cf::rndm 15, 40),
2629 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2630 #layout => string,
1702 }; 2631 };
1703 2632
1704 for (split /\n/, $spec) { 2633 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 2634 my ($k, $v) = split /\s+/, $_, 2;
1706 2635
1718 # that depends on the exit object 2647 # that depends on the exit object
1719 2648
1720 my $rmp = parse_random_map_params $exit->msg; 2649 my $rmp = parse_random_map_params $exit->msg;
1721 2650
1722 if ($exit->map) { 2651 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name; 2652 $rmp->{region} = $exit->region->name;
1724 $rmp->{origin_map} = $exit->map->path; 2653 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x; 2654 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y; 2655 $rmp->{origin_y} = $exit->y;
2656
2657 $exit->map->touch;
1727 } 2658 }
1728 2659
1729 $rmp->{random_seed} ||= $exit->random_seed; 2660 $rmp->{random_seed} ||= $exit->random_seed;
1730 2661
1731 my $data = cf::to_json $rmp; 2662 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1732 my $md5 = Digest::MD5::md5_hex $data; 2663 my $md5 = Digest::MD5::md5_hex $data;
2664 my $meta = "$RANDOMDIR/$md5.meta";
1733 2665
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2666 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 2667 aio_write $fh, 0, (length $data), $data, 0;
2668 undef $fh;
2669 aio_rename "$meta~", $meta;
1736 2670
2671 my $slaying = "?random/$md5";
2672
2673 if ($exit->valid) {
1737 $exit->slaying ("?random/$md5"); 2674 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 2675 $exit->msg (undef);
2676 }
1739 } 2677 }
1740} 2678}
1741 2679
1742sub cf::object::player::enter_exit { 2680sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 2681 my ($self, $exit) = @_;
1745 return unless $self->type == cf::PLAYER; 2683 return unless $self->type == cf::PLAYER;
1746 2684
1747 $self->enter_link; 2685 $self->enter_link;
1748 2686
1749 (async { 2687 (async {
1750 $self->deactivate_recursive; # just to be sure 2688 $Coro::current->{desc} = "enter_exit";
2689
1751 unless (eval { 2690 unless (eval {
2691 $self->deactivate_recursive; # just to be sure
2692
2693 # random map handling
2694 {
2695 my $guard = cf::lock_acquire "exit_prepare:$exit";
2696
1752 prepare_random_map $exit 2697 prepare_random_map $exit
1753 if $exit->slaying eq "/!"; 2698 if $exit->slaying eq "/!";
2699 }
1754 2700
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2701 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2702 my $x = $exit->stats->hp;
2703 my $y = $exit->stats->sp;
1757 2704
2705 $self->goto ($map, $x, $y);
2706
2707 # if exit is damned, update players death & WoR home-position
2708 $self->contr->savebed ($map, $x, $y)
2709 if $exit->flag (cf::FLAG_DAMNED);
2710
1758 1; 2711 1
1759 }) { 2712 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the deliantra server. "
1761 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 2715 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
1764 2717
1765 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
1766 $self->leave_link; 2719 $self->leave_link;
1767 } 2720 }
1768 })->prio (1); 2721 })->prio (1);
1781 2734
1782sub cf::client::send_drawinfo { 2735sub cf::client::send_drawinfo {
1783 my ($self, $text, $flags) = @_; 2736 my ($self, $text, $flags) = @_;
1784 2737
1785 utf8::encode $text; 2738 utf8::encode $text;
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2739 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1787} 2740}
1788 2741
2742=item $client->send_msg ($channel, $msg, $color, [extra...])
2743
2744Send a drawinfo or msg packet to the client, formatting the msg for the
2745client if neccessary. C<$type> should be a string identifying the type of
2746the message, with C<log> being the default. If C<$color> is negative, suppress
2747the message unless the client supports the msg packet.
2748
2749=cut
2750
2751# non-persistent channels (usually the info channel)
2752our %CHANNEL = (
2753 "c/identify" => {
2754 id => "infobox",
2755 title => "Identify",
2756 reply => undef,
2757 tooltip => "Items recently identified",
2758 },
2759 "c/examine" => {
2760 id => "infobox",
2761 title => "Examine",
2762 reply => undef,
2763 tooltip => "Signs and other items you examined",
2764 },
2765 "c/book" => {
2766 id => "infobox",
2767 title => "Book",
2768 reply => undef,
2769 tooltip => "The contents of a note or book",
2770 },
2771 "c/lookat" => {
2772 id => "infobox",
2773 title => "Look",
2774 reply => undef,
2775 tooltip => "What you saw there",
2776 },
2777 "c/who" => {
2778 id => "infobox",
2779 title => "Players",
2780 reply => undef,
2781 tooltip => "Shows players who are currently online",
2782 },
2783 "c/body" => {
2784 id => "infobox",
2785 title => "Body Parts",
2786 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available",
2788 },
2789 "c/uptime" => {
2790 id => "infobox",
2791 title => "Uptime",
2792 reply => undef,
2793 tooltip => "How long the server has been running since last restart",
2794 },
2795 "c/mapinfo" => {
2796 id => "infobox",
2797 title => "Map Info",
2798 reply => undef,
2799 tooltip => "Information related to the maps",
2800 },
2801 "c/party" => {
2802 id => "party",
2803 title => "Party",
2804 reply => "gsay ",
2805 tooltip => "Messages and chat related to your party",
2806 },
2807);
2808
2809sub cf::client::send_msg {
2810 my ($self, $channel, $msg, $color, @extra) = @_;
2811
2812 $msg = $self->pl->expand_cfpod ($msg)
2813 unless $color & cf::NDI_VERBATIM;
2814
2815 $color &= cf::NDI_CLIENT_MASK; # just in case...
2816
2817 # check predefined channels, for the benefit of C
2818 if ($CHANNEL{$channel}) {
2819 $channel = $CHANNEL{$channel};
2820
2821 $self->ext_msg (channel_info => $channel)
2822 if $self->can_msg;
2823
2824 $channel = $channel->{id};
2825
2826 } elsif (ref $channel) {
2827 # send meta info to client, if not yet sent
2828 unless (exists $self->{channel}{$channel->{id}}) {
2829 $self->{channel}{$channel->{id}} = $channel;
2830 $self->ext_msg (channel_info => $channel)
2831 if $self->can_msg;
2832 }
2833
2834 $channel = $channel->{id};
2835 }
2836
2837 return unless @extra || length $msg;
2838
2839 if ($self->can_msg) {
2840 # default colour, mask it out
2841 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2842 if $color & cf::NDI_DEF;
2843
2844 my $pkt = "msg "
2845 . $self->{json_coder}->encode (
2846 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2847 );
2848
2849 # try lzf for large packets
2850 $pkt = "lzf " . Compress::LZF::compress $pkt
2851 if 1024 <= length $pkt and $self->{can_lzf};
2852
2853 # split very large packets
2854 if (8192 < length $pkt and $self->{can_lzf}) {
2855 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2856 $pkt = "frag";
2857 }
2858
2859 $self->send_packet ($pkt);
2860 } else {
2861 if ($color >= 0) {
2862 # replace some tags by gcfclient-compatible ones
2863 for ($msg) {
2864 1 while
2865 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2866 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2867 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2868 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2869 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2870 }
2871
2872 $color &= cf::NDI_COLOR_MASK;
2873
2874 utf8::encode $msg;
2875
2876 if (0 && $msg =~ /\[/) {
2877 # COMMAND/INFO
2878 $self->send_packet ("drawextinfo $color 10 8 $msg")
2879 } else {
2880 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2881 $self->send_packet ("drawinfo $color $msg")
2882 }
2883 }
2884 }
2885}
2886
2887=item $client->ext_msg ($type, @msg)
2888
2889Sends an ext event to the client.
2890
2891=cut
2892
2893sub cf::client::ext_msg($$@) {
2894 my ($self, $type, @msg) = @_;
2895
2896 if ($self->extcmd == 2) {
2897 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2898 } elsif ($self->extcmd == 1) { # TODO: remove
2899 push @msg, msgtype => "event_$type";
2900 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2901 }
2902}
2903
2904=item $client->ext_reply ($msgid, @msg)
2905
2906Sends an ext reply to the client.
2907
2908=cut
2909
2910sub cf::client::ext_reply($$@) {
2911 my ($self, $id, @msg) = @_;
2912
2913 if ($self->extcmd == 2) {
2914 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2915 } elsif ($self->extcmd == 1) {
2916 #TODO: version 1, remove
2917 unshift @msg, msgtype => "reply", msgid => $id;
2918 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2919 }
2920}
1789 2921
1790=item $success = $client->query ($flags, "text", \&cb) 2922=item $success = $client->query ($flags, "text", \&cb)
1791 2923
1792Queues a query to the client, calling the given callback with 2924Queues a query to the client, calling the given callback with
1793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2925the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1794C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2926C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1795 2927
1796Queries can fail, so check the return code. Or don't, as queries will become 2928Queries can fail, so check the return code. Or don't, as queries will
1797reliable at some point in the future. 2929become reliable at some point in the future.
1798 2930
1799=cut 2931=cut
1800 2932
1801sub cf::client::query { 2933sub cf::client::query {
1802 my ($self, $flags, $text, $cb) = @_; 2934 my ($self, $flags, $text, $cb) = @_;
1810 utf8::encode $text; 2942 utf8::encode $text;
1811 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2943 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1812 2944
1813 $self->send_packet ($self->{query_queue}[0][0]) 2945 $self->send_packet ($self->{query_queue}[0][0])
1814 if @{ $self->{query_queue} } == 1; 2946 if @{ $self->{query_queue} } == 1;
2947
2948 1
1815} 2949}
1816 2950
1817cf::client->attach ( 2951cf::client->attach (
2952 on_connect => sub {
2953 my ($ns) = @_;
2954
2955 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2956 },
1818 on_reply => sub { 2957 on_reply => sub {
1819 my ($ns, $msg) = @_; 2958 my ($ns, $msg) = @_;
1820 2959
1821 # this weird shuffling is so that direct followup queries 2960 # this weird shuffling is so that direct followup queries
1822 # get handled first 2961 # get handled first
1823 my $queue = delete $ns->{query_queue} 2962 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here 2963 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825 2964
1826 (shift @$queue)->[1]->($msg); 2965 (shift @$queue)->[1]->($msg);
2966 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1827 2967
1828 push @{ $ns->{query_queue} }, @$queue; 2968 push @{ $ns->{query_queue} }, @$queue;
1829 2969
1830 if (@{ $ns->{query_queue} } == @$queue) { 2970 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) { 2971 if (@$queue) {
1833 } else { 2973 } else {
1834 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1835 } 2975 }
1836 } 2976 }
1837 }, 2977 },
2978 on_exticmd => sub {
2979 my ($ns, $buf) = @_;
2980
2981 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2982
2983 if (ref $msg) {
2984 my ($type, $reply, @payload) =
2985 "ARRAY" eq ref $msg
2986 ? @$msg
2987 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2988
2989 my @reply;
2990
2991 if (my $cb = $EXTICMD{$type}) {
2992 @reply = $cb->($ns, @payload);
2993 }
2994
2995 $ns->ext_reply ($reply, @reply)
2996 if $reply;
2997
2998 } else {
2999 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3000 }
3001
3002 cf::override;
3003 },
1838); 3004);
1839 3005
1840=item $client->async (\&cb) 3006=item $client->async (\&cb)
1841 3007
1842Create a new coroutine, running the specified callback. The coroutine will 3008Create a new coroutine, running the specified callback. The coroutine will
1883our $safe = new Safe "safe"; 3049our $safe = new Safe "safe";
1884our $safe_hole = new Safe::Hole; 3050our $safe_hole = new Safe::Hole;
1885 3051
1886$SIG{FPE} = 'IGNORE'; 3052$SIG{FPE} = 'IGNORE';
1887 3053
1888$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3054$safe->permit_only (Opcode::opset qw(
3055 :base_core :base_mem :base_orig :base_math
3056 grepstart grepwhile mapstart mapwhile
3057 sort time
3058));
1889 3059
1890# here we export the classes and methods available to script code 3060# here we export the classes and methods available to script code
1891 3061
1892=pod 3062=pod
1893 3063
1894The following fucntions and emthods are available within a safe environment: 3064The following functions and methods are available within a safe environment:
1895 3065
1896 cf::object contr pay_amount pay_player map 3066 cf::object
3067 contr pay_amount pay_player map x y force_find force_add destroy
3068 insert remove name archname title slaying race decrease split
3069
1897 cf::object::player player 3070 cf::object::player
1898 cf::player peaceful 3071 player
1899 cf::map trigger 3072
3073 cf::player
3074 peaceful
3075
3076 cf::map
3077 trigger
1900 3078
1901=cut 3079=cut
1902 3080
1903for ( 3081for (
1904 ["cf::object" => qw(contr pay_amount pay_player map)], 3082 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3083 insert remove inv nrof name archname title slaying race
3084 decrease split destroy change_exp)],
1905 ["cf::object::player" => qw(player)], 3085 ["cf::object::player" => qw(player)],
1906 ["cf::player" => qw(peaceful)], 3086 ["cf::player" => qw(peaceful)],
1907 ["cf::map" => qw(trigger)], 3087 ["cf::map" => qw(trigger)],
1908) { 3088) {
1909 no strict 'refs'; 3089 no strict 'refs';
1980=back 3160=back
1981 3161
1982=cut 3162=cut
1983 3163
1984############################################################################# 3164#############################################################################
3165# the server's init and main functions
1985 3166
1986=head2 EXTENSION DATABASE SUPPORT 3167sub load_facedata($) {
3168 my ($path) = @_;
1987 3169
1988Crossfire maintains a very simple database for extension use. It can 3170 # HACK to clear player env face cache, we need some signal framework
1989currently store anything that can be serialised using Storable, which 3171 # for this (global event?)
1990excludes objects. 3172 %ext::player_env::MUSIC_FACE_CACHE = ();
1991 3173
1992The parameter C<$family> should best start with the name of the extension 3174 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1993using it, it should be unique.
1994 3175
1995=over 4 3176 warn "loading facedata from $path\n";
1996 3177
1997=item $hashref = cf::db_get $family 3178 my $facedata;
3179 0 < aio_load $path, $facedata
3180 or die "$path: $!";
1998 3181
1999Return a hashref for use by the extension C<$family>, which can be 3182 $facedata = Coro::Storable::thaw $facedata;
2000modified. After modifications, you have to call C<cf::db_dirty> or
2001C<cf::db_sync>.
2002 3183
2003=item $value = cf::db_get $family => $key 3184 $facedata->{version} == 2
3185 or cf::cleanup "$path: version mismatch, cannot proceed.";
2004 3186
2005Returns a single value from the database 3187 # patch in the exptable
2006 3188 $facedata->{resource}{"res/exp_table"} = {
2007=item cf::db_put $family => $hashref 3189 type => FT_RSRC,
2008 3190 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2009Stores the given family hashref into the database. Updates are delayed, if
2010you want the data to be synced to disk immediately, use C<cf::db_sync>.
2011
2012=item cf::db_put $family => $key => $value
2013
2014Stores the given C<$value> in the family hash. Updates are delayed, if you
2015want the data to be synced to disk immediately, use C<cf::db_sync>.
2016
2017=item cf::db_dirty
2018
2019Marks the database as dirty, to be updated at a later time.
2020
2021=item cf::db_sync
2022
2023Immediately write the database to disk I<if it is dirty>.
2024
2025=cut
2026
2027our $DB;
2028
2029{
2030 my $path = cf::localdir . "/database.pst";
2031
2032 sub db_load() {
2033 $DB = stat $path ? Storable::retrieve $path : { };
2034 }
2035
2036 my $pid;
2037
2038 sub db_save() {
2039 waitpid $pid, 0 if $pid;
2040 if (0 == ($pid = fork)) {
2041 $DB->{_meta}{version} = 1;
2042 Storable::nstore $DB, "$path~";
2043 rename "$path~", $path;
2044 cf::_exit 0 if defined $pid;
2045 }
2046 }
2047
2048 my $dirty;
2049
2050 sub db_sync() {
2051 db_save if $dirty;
2052 undef $dirty;
2053 }
2054
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2056 db_sync;
2057 }); 3191 };
3192 cf::cede_to_tick;
2058 3193
2059 sub db_dirty() {
2060 $dirty = 1;
2061 $idle->start;
2062 } 3194 {
3195 my $faces = $facedata->{faceinfo};
2063 3196
2064 sub db_get($;$) { 3197 while (my ($face, $info) = each %$faces) {
2065 @_ >= 2 3198 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2066 ? $DB->{$_[0]}{$_[1]}
2067 : ($DB->{$_[0]} ||= { })
2068 }
2069 3199
2070 sub db_put($$;$) { 3200 cf::face::set_visibility $idx, $info->{visibility};
2071 if (@_ >= 3) { 3201 cf::face::set_magicmap $idx, $info->{magicmap};
2072 $DB->{$_[0]}{$_[1]} = $_[2]; 3202 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2073 } else { 3203 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2074 $DB->{$_[0]} = $_[1];
2075 }
2076 db_dirty;
2077 }
2078 3204
2079 cf::global->attach ( 3205 cf::cede_to_tick;
2080 prio => 10000,
2081 on_cleanup => sub {
2082 db_sync;
2083 }, 3206 }
2084 );
2085}
2086 3207
2087############################################################################# 3208 while (my ($face, $info) = each %$faces) {
2088# the server's main() 3209 next unless $info->{smooth};
2089 3210
2090sub cfg_load { 3211 my $idx = cf::face::find $face
3212 or next;
3213
3214 if (my $smooth = cf::face::find $info->{smooth}) {
3215 cf::face::set_smooth $idx, $smooth;
3216 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3217 } else {
3218 warn "smooth face '$info->{smooth}' not found for face '$face'";
3219 }
3220
3221 cf::cede_to_tick;
3222 }
3223 }
3224
3225 {
3226 my $anims = $facedata->{animinfo};
3227
3228 while (my ($anim, $info) = each %$anims) {
3229 cf::anim::set $anim, $info->{frames}, $info->{facings};
3230 cf::cede_to_tick;
3231 }
3232
3233 cf::anim::invalidate_all; # d'oh
3234 }
3235
3236 {
3237 # TODO: for gcfclient pleasure, we should give resources
3238 # that gcfclient doesn't grok a >10000 face index.
3239 my $res = $facedata->{resource};
3240
3241 while (my ($name, $info) = each %$res) {
3242 if (defined $info->{type}) {
3243 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3244 my $data;
3245
3246 if ($info->{type} & 1) {
3247 # prepend meta info
3248
3249 my $meta = $enc->encode ({
3250 name => $name,
3251 %{ $info->{meta} || {} },
3252 });
3253
3254 $data = pack "(w/a*)*", $meta, $info->{data};
3255 } else {
3256 $data = $info->{data};
3257 }
3258
3259 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3260 cf::face::set_type $idx, $info->{type};
3261 } else {
3262 $RESOURCE{$name} = $info;
3263 }
3264
3265 cf::cede_to_tick;
3266 }
3267 }
3268
3269 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3270
3271 1
3272}
3273
3274cf::global->attach (on_resource_update => sub {
3275 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3276 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3277
3278 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3279 my $sound = $soundconf->{compat}[$_]
3280 or next;
3281
3282 my $face = cf::face::find "sound/$sound->[1]";
3283 cf::sound::set $sound->[0] => $face;
3284 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3285 }
3286
3287 while (my ($k, $v) = each %{$soundconf->{event}}) {
3288 my $face = cf::face::find "sound/$v";
3289 cf::sound::set $k => $face;
3290 }
3291 }
3292});
3293
3294register_exticmd fx_want => sub {
3295 my ($ns, $want) = @_;
3296
3297 while (my ($k, $v) = each %$want) {
3298 $ns->fx_want ($k, $v);
3299 }
3300};
3301
3302sub load_resource_file($) {
3303 my $guard = lock_acquire "load_resource_file";
3304
3305 my $status = load_resource_file_ $_[0];
3306 get_slot 0.1, 100;
3307 cf::arch::commit_load;
3308
3309 $status
3310}
3311
3312sub reload_regions {
3313 # HACK to clear player env face cache, we need some signal framework
3314 # for this (global event?)
3315 %ext::player_env::MUSIC_FACE_CACHE = ();
3316
3317 load_resource_file "$MAPDIR/regions"
3318 or die "unable to load regions file\n";
3319
3320 for (cf::region::list) {
3321 $_->{match} = qr/$_->{match}/
3322 if exists $_->{match};
3323 }
3324}
3325
3326sub reload_facedata {
3327 load_facedata "$DATADIR/facedata"
3328 or die "unable to load facedata\n";
3329}
3330
3331sub reload_archetypes {
3332 load_resource_file "$DATADIR/archetypes"
3333 or die "unable to load archetypes\n";
3334}
3335
3336sub reload_treasures {
3337 load_resource_file "$DATADIR/treasures"
3338 or die "unable to load treasurelists\n";
3339}
3340
3341sub reload_resources {
3342 warn "reloading resource files...\n";
3343
3344 reload_facedata;
3345 reload_archetypes;
3346 reload_regions;
3347 reload_treasures;
3348
3349 warn "finished reloading resource files\n";
3350}
3351
3352sub init {
3353 my $guard = freeze_mainloop;
3354
3355 evthread_start IO::AIO::poll_fileno;
3356
3357 reload_resources;
3358}
3359
3360sub reload_config {
2091 open my $fh, "<:utf8", cf::confdir . "/config" 3361 open my $fh, "<:utf8", "$CONFDIR/config"
2092 or return; 3362 or return;
2093 3363
2094 local $/; 3364 local $/;
2095 *CFG = YAML::Syck::Load <$fh>; 3365 *CFG = YAML::Load <$fh>;
2096 3366
2097 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3367 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2098 3368
2099 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3369 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2100 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3370 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2106 }; 3376 };
2107 warn $@ if $@; 3377 warn $@ if $@;
2108 } 3378 }
2109} 3379}
2110 3380
3381sub pidfile() {
3382 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3383 or die "$PIDFILE: $!";
3384 flock $fh, &Fcntl::LOCK_EX
3385 or die "$PIDFILE: flock: $!";
3386 $fh
3387}
3388
3389# make sure only one server instance is running at any one time
3390sub atomic {
3391 my $fh = pidfile;
3392
3393 my $pid = <$fh>;
3394 kill 9, $pid if $pid > 0;
3395
3396 seek $fh, 0, 0;
3397 print $fh $$;
3398}
3399
2111sub main { 3400sub main {
3401 atomic;
3402
2112 # we must not ever block the main coroutine 3403 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 3404 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3405 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2115 async { Event::one_event }; 3406 (async {
3407 $Coro::current->{desc} = "IDLE BUG HANDLER";
3408 EV::loop EV::LOOP_ONESHOT;
3409 })->prio (Coro::PRIO_MAX);
2116 }; 3410 };
2117 3411
2118 cfg_load; 3412 {
2119 db_load; 3413 my $guard = freeze_mainloop;
3414 reload_config;
3415 db_init;
2120 load_extensions; 3416 load_extensions;
3417
3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419 }
3420
3421 utime time, time, $RUNTIMEFILE;
3422
3423 # no (long-running) fork's whatsoever before this point(!)
3424 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3425
2121 Event::loop; 3426 EV::loop;
2122} 3427}
2123 3428
2124############################################################################# 3429#############################################################################
2125# initialisation 3430# initialisation and cleanup
2126 3431
3432# install some emergency cleanup handlers
3433BEGIN {
3434 our %SIGWATCHER = ();
3435 for my $signal (qw(INT HUP TERM)) {
3436 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3437 cf::cleanup "SIG$signal";
3438 };
3439 }
3440}
3441
3442sub write_runtime_sync {
3443 # first touch the runtime file to show we are still running:
3444 # the fsync below can take a very very long time.
3445
3446 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3447
3448 my $guard = cf::lock_acquire "write_runtime";
3449
3450 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3451 or return;
3452
3453 my $value = $cf::RUNTIME + 90 + 10;
3454 # 10 is the runtime save interval, for a monotonic clock
3455 # 60 allows for the watchdog to kill the server.
3456
3457 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3458 and return;
3459
3460 # always fsync - this file is important
3461 aio_fsync $fh
3462 and return;
3463
3464 # touch it again to show we are up-to-date
3465 aio_utime $fh, undef, undef;
3466
3467 close $fh
3468 or return;
3469
3470 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3471 and return;
3472
3473 warn "runtime file written.\n";
3474
3475 1
3476}
3477
3478our $uuid_lock;
3479our $uuid_skip;
3480
3481sub write_uuid_sync($) {
3482 $uuid_skip ||= $_[0];
3483
3484 return if $uuid_lock;
3485 local $uuid_lock = 1;
3486
3487 my $uuid = "$LOCALDIR/uuid";
3488
3489 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3490 or return;
3491
3492 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3493 $uuid_skip = 0;
3494
3495 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3496 and return;
3497
3498 # always fsync - this file is important
3499 aio_fsync $fh
3500 and return;
3501
3502 close $fh
3503 or return;
3504
3505 aio_rename "$uuid~", $uuid
3506 and return;
3507
3508 warn "uuid file written ($value).\n";
3509
3510 1
3511
3512}
3513
3514sub write_uuid($$) {
3515 my ($skip, $sync) = @_;
3516
3517 $sync ? write_uuid_sync $skip
3518 : async { write_uuid_sync $skip };
3519}
3520
3521sub emergency_save() {
3522 my $freeze_guard = cf::freeze_mainloop;
3523
3524 warn "enter emergency perl save\n";
3525
3526 cf::sync_job {
3527 # use a peculiar iteration method to avoid tripping on perl
3528 # refcount bugs in for. also avoids problems with players
3529 # and maps saved/destroyed asynchronously.
3530 warn "begin emergency player save\n";
3531 for my $login (keys %cf::PLAYER) {
3532 my $pl = $cf::PLAYER{$login} or next;
3533 $pl->valid or next;
3534 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3535 $pl->save;
3536 }
3537 warn "end emergency player save\n";
3538
3539 warn "begin emergency map save\n";
3540 for my $path (keys %cf::MAP) {
3541 my $map = $cf::MAP{$path} or next;
3542 $map->valid or next;
3543 $map->save;
3544 }
3545 warn "end emergency map save\n";
3546
3547 warn "begin emergency database checkpoint\n";
3548 BDB::db_env_txn_checkpoint $DB_ENV;
3549 warn "end emergency database checkpoint\n";
3550
3551 warn "begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "end write uuid\n";
3554 };
3555
3556 warn "leave emergency perl save\n";
3557}
3558
3559sub post_cleanup {
3560 my ($make_core) = @_;
3561
3562 warn Carp::longmess "post_cleanup backtrace"
3563 if $make_core;
3564
3565 my $fh = pidfile;
3566 unlink $PIDFILE if <$fh> == $$;
3567}
3568
3569# a safer delete_package, copied from Symbol
3570sub clear_package($) {
3571 my $pkg = shift;
3572
3573 # expand to full symbol table name if needed
3574 unless ($pkg =~ /^main::.*::$/) {
3575 $pkg = "main$pkg" if $pkg =~ /^::/;
3576 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3577 $pkg .= '::' unless $pkg =~ /::$/;
3578 }
3579
3580 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3581 my $stem_symtab = *{$stem}{HASH};
3582
3583 defined $stem_symtab and exists $stem_symtab->{$leaf}
3584 or return;
3585
3586 # clear all symbols
3587 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3588 for my $name (keys %$leaf_symtab) {
3589 _gv_clear *{"$pkg$name"};
3590# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3591 }
3592 warn "cleared package #$pkg\n";#d#
3593}
3594
3595our $RELOAD; # how many times to reload
3596
2127sub reload() { 3597sub do_reload_perl() {
2128 # can/must only be called in main 3598 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 3599 if ($Coro::current != $Coro::main) {
2130 warn "can only reload from main coroutine\n"; 3600 warn "can only reload from main coroutine";
2131 return; 3601 return;
2132 } 3602 }
2133 3603
3604 return if $RELOAD++;
3605
3606 while ($RELOAD) {
2134 warn "reloading..."; 3607 warn "reloading...";
2135 3608
2136 my $guard = freeze_mainloop; 3609 warn "entering sync_job";
3610
3611 cf::sync_job {
3612 cf::write_runtime_sync; # external watchdog should not bark
2137 cf::emergency_save; 3613 cf::emergency_save;
3614 cf::write_runtime_sync; # external watchdog should not bark
2138 3615
2139 eval { 3616 warn "syncing database to disk";
3617 BDB::db_env_txn_checkpoint $DB_ENV;
3618
2140 # if anything goes wrong in here, we should simply crash as we already saved 3619 # if anything goes wrong in here, we should simply crash as we already saved
2141 3620
2142 # cancel all watchers 3621 warn "flushing outstanding aio requests";
2143 for (Event::all_watchers) { 3622 while (IO::AIO::nreqs || BDB::nreqs) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 3623 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2145 }
2146
2147 # cancel all extension coros
2148 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = ();
2150
2151 # unload all extensions
2152 for (@exts) {
2153 warn "unloading <$_>";
2154 unload_extension $_;
2155 }
2156
2157 # unload all modules loaded from $LIBDIR
2158 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160
2161 warn "removing <$k>";
2162 delete $INC{$k};
2163
2164 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g;
2166
2167 if (my $cb = $k->can ("unload_module")) {
2168 $cb->();
2169 } 3624 }
2170 3625
2171 Symbol::delete_package $k; 3626 warn "cancelling all extension coros";
3627 $_->cancel for values %EXT_CORO;
3628 %EXT_CORO = ();
3629
3630 warn "removing commands";
3631 %COMMAND = ();
3632
3633 warn "removing ext/exti commands";
3634 %EXTCMD = ();
3635 %EXTICMD = ();
3636
3637 warn "unloading/nuking all extensions";
3638 for my $pkg (@EXTS) {
3639 warn "... unloading $pkg";
3640
3641 if (my $cb = $pkg->can ("unload")) {
3642 eval {
3643 $cb->($pkg);
3644 1
3645 } or warn "$pkg unloaded, but with errors: $@";
3646 }
3647
3648 warn "... clearing $pkg";
3649 clear_package $pkg;
2172 } 3650 }
2173 3651
2174 # sync database to disk 3652 warn "unloading all perl modules loaded from $LIBDIR";
2175 cf::db_sync; 3653 while (my ($k, $v) = each %INC) {
2176 IO::AIO::flush; 3654 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2177 3655
3656 warn "... unloading $k";
3657 delete $INC{$k};
3658
3659 $k =~ s/\.pm$//;
3660 $k =~ s/\//::/g;
3661
3662 if (my $cb = $k->can ("unload_module")) {
3663 $cb->();
3664 }
3665
3666 clear_package $k;
3667 }
3668
2178 # get rid of safe::, as good as possible 3669 warn "getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 3670 clear_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3671 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 3672
2182 # remove register_script_function callbacks 3673 warn "unloading cf.pm \"a bit\"";
2183 # TODO
2184
2185 # unload cf.pm "a bit"
2186 delete $INC{"cf.pm"}; 3674 delete $INC{"cf.pm"};
3675 delete $INC{"cf/pod.pm"};
2187 3676
2188 # don't, removes xs symbols, too, 3677 # don't, removes xs symbols, too,
2189 # and global variables created in xs 3678 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 3679 #clear_package __PACKAGE__;
2191 3680
2192 # reload cf.pm 3681 warn "unload completed, starting to reload now";
3682
2193 warn "reloading cf.pm"; 3683 warn "reloading cf.pm";
2194 require cf; 3684 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3685 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2196 3686
2197 # load config and database again 3687 warn "loading config and database again";
2198 cf::cfg_load; 3688 cf::reload_config;
2199 cf::db_load;
2200 3689
2201 # load extensions
2202 warn "load extensions"; 3690 warn "loading extensions";
2203 cf::load_extensions; 3691 cf::load_extensions;
2204 3692
2205 # reattach attachments to objects 3693 warn "reattaching attachments to objects/players";
2206 warn "reattach"; 3694 _global_reattach; # objects, sockets
2207 _global_reattach; 3695 warn "reattaching attachments to maps";
2208 reattach $_ for values %MAP; 3696 reattach $_ for values %MAP;
3697 warn "reattaching attachments to players";
3698 reattach $_ for values %PLAYER;
3699
3700 warn "leaving sync_job";
3701
3702 1
3703 } or do {
3704 warn $@;
3705 cf::cleanup "error while reloading, exiting.";
3706 };
3707
3708 warn "reloaded";
3709 --$RELOAD;
3710 }
3711};
3712
3713our $RELOAD_WATCHER; # used only during reload
3714
3715sub reload_perl() {
3716 # doing reload synchronously and two reloads happen back-to-back,
3717 # coro crashes during coro_state_free->destroy here.
3718
3719 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3720 do_reload_perl;
3721 undef $RELOAD_WATCHER;
2209 }; 3722 };
2210
2211 if ($@) {
2212 warn $@;
2213 warn "error while reloading, exiting.";
2214 exit 1;
2215 }
2216
2217 warn "reloaded successfully";
2218};
2219
2220#############################################################################
2221
2222unless ($LINK_MAP) {
2223 $LINK_MAP = cf::map::new;
2224
2225 $LINK_MAP->width (41);
2226 $LINK_MAP->height (41);
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10,
2235 cb => sub {
2236 $_[0]->w->cancel;
2237
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 });
2256
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261} 3723}
2262
2263register "<global>", __PACKAGE__;
2264 3724
2265register_command "reload" => sub { 3725register_command "reload" => sub {
2266 my ($who, $arg) = @_; 3726 my ($who, $arg) = @_;
2267 3727
2268 if ($who->flag (FLAG_WIZ)) { 3728 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload.");
2270 reload;
2271 $who->message ("end of reload."); 3729 $who->message ("reloading server.");
3730 async {
3731 $Coro::current->{desc} = "perl_reload";
3732 reload_perl;
3733 };
2272 } 3734 }
2273}; 3735};
2274 3736
2275unshift @INC, $LIBDIR; 3737unshift @INC, $LIBDIR;
2276 3738
2277$TICK_WATCHER = Event->timer ( 3739my $bug_warning = 0;
2278 reentrant => 0, 3740
2279 prio => 0, 3741our @WAIT_FOR_TICK;
2280 at => $NEXT_TICK || $TICK, 3742our @WAIT_FOR_TICK_BEGIN;
2281 data => WF_AUTOCANCEL, 3743
2282 cb => sub { 3744sub wait_for_tick {
3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK, $signal;
3749 $signal->wait;
3750}
3751
3752sub wait_for_tick_begin {
3753 return if tick_inhibit || $Coro::current == $Coro::main;
3754
3755 my $signal = new Coro::Signal;
3756 push @WAIT_FOR_TICK_BEGIN, $signal;
3757 $signal->wait;
3758}
3759
3760sub tick {
3761 if ($Coro::current != $Coro::main) {
3762 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3763 unless ++$bug_warning > 10;
3764 return;
3765 }
3766
2283 cf::server_tick; # one server iteration 3767 cf::server_tick; # one server iteration
2284 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK;
2286 3768
2287 # if we are delayed by four ticks or more, skip them all 3769 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3770 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2289 3771 Coro::async_pool {
2290 $TICK_WATCHER->at ($NEXT_TICK); 3772 $Coro::current->{desc} = "runtime saver";
2291 $TICK_WATCHER->start;
2292 },
2293);
2294
2295IO::AIO::max_poll_time $TICK * 0.2;
2296
2297Event->io (
2298 fd => IO::AIO::poll_fileno,
2299 poll => 'r',
2300 prio => 5,
2301 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb,
2303);
2304
2305Event->timer (
2306 data => WF_AUTOCANCEL,
2307 after => 0,
2308 interval => 10,
2309 cb => sub {
2310 (Coro::unblock_sub {
2311 write_runtime 3773 write_runtime_sync
2312 or warn "ERROR: unable to write runtime file: $!"; 3774 or warn "ERROR: unable to write runtime file: $!";
2313 })->(); 3775 };
2314 }, 3776 }
2315); 3777
3778 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3779 $sig->send;
3780 }
3781 while (my $sig = shift @WAIT_FOR_TICK) {
3782 $sig->send;
3783 }
3784
3785 $LOAD = ($NOW - $TICK_START) / $TICK;
3786 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3787
3788 if (0) {
3789 if ($NEXT_TICK) {
3790 my $jitter = $TICK_START - $NEXT_TICK;
3791 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3792 warn "jitter $JITTER\n";#d#
3793 }
3794 }
3795}
3796
3797{
3798 # configure BDB
3799
3800 BDB::min_parallel 8;
3801 BDB::max_poll_reqs $TICK * 0.1;
3802 $AnyEvent::BDB::WATCHER->priority (1);
3803
3804 unless ($DB_ENV) {
3805 $DB_ENV = BDB::db_env_create;
3806 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3807 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3808 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3809 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3810 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3811
3812 cf::sync_job {
3813 eval {
3814 BDB::db_env_open
3815 $DB_ENV,
3816 $BDBDIR,
3817 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3818 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3819 0666;
3820
3821 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3822 };
3823
3824 cf::cleanup "db_env_open(db): $@" if $@;
3825 };
3826 }
3827
3828 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3829 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3830 };
3831 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3832 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3833 };
3834 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3835 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3836 };
3837}
3838
3839{
3840 # configure IO::AIO
3841
3842 IO::AIO::min_parallel 8;
3843 IO::AIO::max_poll_time $TICK * 0.1;
3844 undef $AnyEvent::AIO::WATCHER;
3845}
3846
3847my $_log_backtrace;
3848
3849sub _log_backtrace {
3850 my ($msg, @addr) = @_;
3851
3852 $msg =~ s/\n//;
3853
3854 # limit the # of concurrent backtraces
3855 if ($_log_backtrace < 2) {
3856 ++$_log_backtrace;
3857 my $perl_bt = Carp::longmess $msg;
3858 async {
3859 $Coro::current->{desc} = "abt $msg";
3860
3861 my @bt = fork_call {
3862 @addr = map { sprintf "%x", $_ } @addr;
3863 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3864 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3865 or die "addr2line: $!";
3866
3867 my @funcs;
3868 my @res = <$fh>;
3869 chomp for @res;
3870 while (@res) {
3871 my ($func, $line) = splice @res, 0, 2, ();
3872 push @funcs, "[$func] $line";
3873 }
3874
3875 @funcs
3876 };
3877
3878 LOG llevInfo, "[ABT] $perl_bt\n";
3879 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3880 LOG llevInfo, "[ABT] $_\n" for @bt;
3881 --$_log_backtrace;
3882 };
3883 } else {
3884 LOG llevInfo, "[ABT] $msg\n";
3885 LOG llevInfo, "[ABT] [suppressed]\n";
3886 }
3887}
3888
3889# load additional modules
3890use cf::pod;
2316 3891
2317END { cf::emergency_save } 3892END { cf::emergency_save }
2318 3893
23191 38941
2320 3895

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