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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.149 by root, Mon Jan 8 14:11:05 2007 UTC vs.
Revision 1.457 by root, Wed Oct 1 05:50:19 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.32 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 74
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 76
35our %COMMAND = (); 77our %COMMAND = ();
36our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
38 85
86our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 87our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 88
42our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
43our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 107our $NEXT_TICK;
45our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
46 114
47our %CFG; 115our %CFG;
48 116
49our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 118our $RUNTIME;
119our $NOW;
51 120
52our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 123our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 124
56our %EXT_CORO; # coroutines bound to extensions 125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
134
135our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
57 136
58binmode STDOUT; 137binmode STDOUT;
59binmode STDERR; 138binmode STDERR;
60 139
61# read virtual server time, if available 140# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 141unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 142 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 143 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 144 $RUNTIME = <$fh> + 0.;
66} 145}
67 146
68mkdir cf::localdir; 147mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 148 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 149
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 150our $EMERGENCY_POSITION;
151
152sub cf::map::normalise;
77 153
78############################################################################# 154#############################################################################
79 155
80=head2 GLOBAL VARIABLES 156=head2 GLOBAL VARIABLES
81 157
88=item $cf::RUNTIME 164=item $cf::RUNTIME
89 165
90The time this server has run, starts at 0 and is increased by $cf::TICK on 166The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 167every server tick.
92 168
93=item $cf::LIBDIR 169=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
170$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
171$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 172
95The perl library directory, where extensions and cf-specific modules can 173Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 174directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
175unique-items directory, player file directory, random maps directory and
176database environment.
97 177
98=item $cf::NOW 178=item $cf::NOW
99 179
100The time of the last (current) server tick. 180The time of the last (current) server tick.
101 181
102=item $cf::TICK 182=item $cf::TICK
103 183
104The interval between server ticks, in seconds. 184The interval between server ticks, in seconds.
105 185
186=item $cf::LOADAVG
187
188The current CPU load on the server (alpha-smoothed), as a value between 0
189(none) and 1 (overloaded), indicating how much time is spent on processing
190objects per tick. Healthy values are < 0.5.
191
192=item $cf::LOAD
193
194The raw value load value from the last tick.
195
106=item %cf::CFG 196=item %cf::CFG
107 197
108Configuration for the server, loaded from C</etc/crossfire/config>, or 198Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 199from wherever your confdir points to.
200
201=item cf::wait_for_tick, cf::wait_for_tick_begin
202
203These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
204returns directly I<after> the tick processing (and consequently, can only wake one process
205per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
206
207=item @cf::INVOKE_RESULTS
208
209This array contains the results of the last C<invoke ()> call. When
210C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
211that call.
110 212
111=back 213=back
112 214
113=cut 215=cut
114 216
115BEGIN { 217BEGIN {
116 *CORE::GLOBAL::warn = sub { 218 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 219 my $msg = join "", @_;
118 utf8::encode $msg;
119 220
120 $msg .= "\n" 221 $msg .= "\n"
121 unless $msg =~ /\n$/; 222 unless $msg =~ /\n$/;
122 223
224 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
225
123 LOG llevError, $msg; 226 LOG llevError, $msg;
124 }; 227 };
125} 228}
229
230$Coro::State::DIEHOOK = sub {
231 return unless $^S eq 0; # "eq", not "=="
232
233 if ($Coro::current == $Coro::main) {#d#
234 warn "DIEHOOK called in main context, Coro bug?\n";#d#
235 return;#d#
236 }#d#
237
238 # kill coroutine otherwise
239 warn Carp::longmess $_[0];
240 Coro::terminate
241};
242
243$SIG{__DIE__} = sub { }; #d#?
126 244
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 245@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 246@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 247@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 248@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 249@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
250@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 251@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 252
134# we bless all objects into (empty) derived classes to force a method lookup 253# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 254# within the Safe compartment.
136for my $pkg (qw( 255for my $pkg (qw(
137 cf::global cf::attachable 256 cf::global cf::attachable
138 cf::object cf::object::player 257 cf::object cf::object::player
139 cf::client cf::player 258 cf::client cf::player
140 cf::arch cf::living 259 cf::arch cf::living
260 cf::map cf::mapspace
141 cf::map cf::party cf::region 261 cf::party cf::region
142)) { 262)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 263 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 264}
146 265
147$Event::DIED = sub { 266$EV::DIED = sub {
148 warn "error in event callback: @_"; 267 warn "error in event callback: @_";
149}; 268};
150 269
151my %ext_pkg; 270#############################################################################
152my @exts;
153my @hook;
154 271
155=head2 UTILITY FUNCTIONS 272=head2 UTILITY FUNCTIONS
156 273
157=over 4 274=over 4
158 275
159=cut 276=item dumpval $ref
160 277
161use JSON::Syck (); # TODO# replace by JSON::PC once working 278=cut
162 279
280sub dumpval {
281 eval {
282 local $SIG{__DIE__};
283 my $d;
284 if (1) {
285 $d = new Data::Dumper([$_[0]], ["*var"]);
286 $d->Terse(1);
287 $d->Indent(2);
288 $d->Quotekeys(0);
289 $d->Useqq(1);
290 #$d->Bless(...);
291 $d->Seen($_[1]) if @_ > 1;
292 $d = $d->Dump();
293 }
294 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
295 $d
296 } || "[unable to dump $_[0]: '$@']";
297}
298
163=item $ref = cf::from_json $json 299=item $ref = cf::decode_json $json
164 300
165Converts a JSON string into the corresponding perl data structure. 301Converts a JSON string into the corresponding perl data structure.
166 302
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 303=item $json = cf::encode_json $ref
175 304
176Converts a perl data structure into its JSON representation. 305Converts a perl data structure into its JSON representation.
177 306
178=cut 307=cut
179 308
180sub to_json($) { 309our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 310
182 JSON::Syck::Dump $_[0] 311sub encode_json($) { $json_coder->encode ($_[0]) }
312sub decode_json($) { $json_coder->decode ($_[0]) }
313
314=item cf::post_init { BLOCK }
315
316Execute the given codeblock, I<after> all extensions have been (re-)loaded,
317but I<before> the server starts ticking again.
318
319The cdoeblock will have a single boolean argument to indicate whether this
320is a reload or not.
321
322=cut
323
324sub post_init(&) {
325 push @POST_INIT, shift;
183} 326}
184 327
185=item cf::lock_wait $string 328=item cf::lock_wait $string
186 329
187Wait until the given lock is available. See cf::lock_acquire. 330Wait until the given lock is available. See cf::lock_acquire.
191Wait until the given lock is available and then acquires it and returns 334Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 335a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 336for example when the coroutine gets canceled), the lock is automatically
194returned. 337returned.
195 338
339Locks are *not* recursive, locking from the same coro twice results in a
340deadlocked coro.
341
196Lock names should begin with a unique identifier (for example, cf::map::find 342Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 343uses map_find and cf::map::load uses map_load).
198 344
345=item $locked = cf::lock_active $string
346
347Return true if the lock is currently active, i.e. somebody has locked it.
348
199=cut 349=cut
200 350
201our %LOCK; 351our %LOCK;
352our %LOCKER;#d#
202 353
203sub lock_wait($) { 354sub lock_wait($) {
204 my ($key) = @_; 355 my ($key) = @_;
205 356
357 if ($LOCKER{$key} == $Coro::current) {#d#
358 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
359 return;#d#
360 }#d#
361
206 # wait for lock, if any 362 # wait for lock, if any
207 while ($LOCK{$key}) { 363 while ($LOCK{$key}) {
364 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
208 push @{ $LOCK{$key} }, $Coro::current; 365 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule; 366 Coro::schedule;
210 } 367 }
211} 368}
212 369
215 372
216 # wait, to be sure we are not locked 373 # wait, to be sure we are not locked
217 lock_wait $key; 374 lock_wait $key;
218 375
219 $LOCK{$key} = []; 376 $LOCK{$key} = [];
377 $LOCKER{$key} = $Coro::current;#d#
220 378
221 Coro::guard { 379 Coro::guard {
380 delete $LOCKER{$key};#d#
222 # wake up all waiters, to be on the safe side 381 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 382 $_->ready for @{ delete $LOCK{$key} };
224 } 383 }
225} 384}
226 385
386sub lock_active($) {
387 my ($key) = @_;
388
389 ! ! $LOCK{$key}
390}
391
227sub freeze_mainloop { 392sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
229 394
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 395 Coro::guard \&tick_inhibit_dec;
231 $TICK_WATCHER->stop; 396}
232 $guard 397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428
429$SLOT_QUEUE->cancel if $SLOT_QUEUE;
430$SLOT_QUEUE = Coro::async {
431 $Coro::current->desc ("timeslot manager");
432
433 my $signal = new Coro::Signal;
434
435 while () {
436 next_job:
437 my $avail = cf::till_tick;
438 if ($avail > 0.01) {
439 for (0 .. $#SLOT_QUEUE) {
440 if ($SLOT_QUEUE[$_][0] < $avail) {
441 my $job = splice @SLOT_QUEUE, $_, 1, ();
442 $job->[2]->send;
443 Coro::cede;
444 goto next_job;
445 }
446 }
447 }
448
449 if (@SLOT_QUEUE) {
450 # we do not use wait_for_tick() as it returns immediately when tick is inactive
451 push @cf::WAIT_FOR_TICK, $signal;
452 $signal->wait;
453 } else {
454 Coro::schedule;
455 }
456 }
457};
458
459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
462 my ($time, $pri, $name) = @_;
463
464 $time = $TICK * .6 if $time > $TICK * .6;
465 my $sig = new Coro::Signal;
466
467 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
468 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
469 $SLOT_QUEUE->ready;
470 $sig->wait;
233} 471}
234 472
235=item cf::async { BLOCK } 473=item cf::async { BLOCK }
236 474
237Currently the same as Coro::async_pool, meaning you cannot use 475Currently the same as Coro::async_pool, meaning you cannot use
242 480
243BEGIN { *async = \&Coro::async_pool } 481BEGIN { *async = \&Coro::async_pool }
244 482
245=item cf::sync_job { BLOCK } 483=item cf::sync_job { BLOCK }
246 484
247The design of crossfire+ requires that the main coro ($Coro::main) is 485The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 486is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 487partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
488acceptable.
250 489
251If it must be done, put the blocking parts into C<sync_job>. This will run 490If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 491the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 492server will be frozen during this time, so the block should either finish
254fast or be very important. 493fast or be very important.
257 496
258sub sync_job(&) { 497sub sync_job(&) {
259 my ($job) = @_; 498 my ($job) = @_;
260 499
261 if ($Coro::current == $Coro::main) { 500 if ($Coro::current == $Coro::main) {
501 my $time = EV::time;
502
262 # this is the main coro, too bad, we have to block 503 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 504 # till the operation succeeds, freezing the server :/
264 505
265 # TODO: use suspend/resume instead 506 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 507
267 my $freeze_guard = freeze_mainloop; 508 my $freeze_guard = freeze_mainloop;
268 509
269 my $busy = 1; 510 my $busy = 1;
270 my @res; 511 my @res;
271 512
272 (async { 513 (async {
514 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 515 @res = eval { $job->() };
274 warn $@ if $@; 516 warn $@ if $@;
275 undef $busy; 517 undef $busy;
276 })->prio (Coro::PRIO_MAX); 518 })->prio (Coro::PRIO_MAX);
277 519
278 while ($busy) { 520 while ($busy) {
279 Coro::cede or Event::one_event; 521 if (Coro::nready) {
522 Coro::cede_notself;
523 } else {
524 EV::loop EV::LOOP_ONESHOT;
280 } 525 }
526 }
527
528 my $time = EV::time - $time;
529
530 $TICK_START += $time; # do not account sync jobs to server load
281 531
282 wantarray ? @res : $res[0] 532 wantarray ? @res : $res[0]
283 } else { 533 } else {
284 # we are in another coroutine, how wonderful, everything just works 534 # we are in another coroutine, how wonderful, everything just works
285 535
287 } 537 }
288} 538}
289 539
290=item $coro = cf::async_ext { BLOCK } 540=item $coro = cf::async_ext { BLOCK }
291 541
292Like async, but this coro is automcatially being canceled when the 542Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 543extension calling this is being unloaded.
294 544
295=cut 545=cut
296 546
297sub async_ext(&) { 547sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 555 $EXT_CORO{$coro+0} = $coro;
306 556
307 $coro 557 $coro
308} 558}
309 559
310sub write_runtime { 560=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 561
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 562Executes the given code block with the given arguments in a seperate
314 or return; 563process, returning the results. Everything must be serialisable with
564Coro::Storable. May, of course, block. Note that the executed sub may
565never block itself or use any form of event handling.
315 566
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 567=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 568
320 aio_fsync $fh 569sub fork_call(&@) {
321 and return; 570 my ($cb, @args) = @_;
322 571
323 close $fh 572 # we seemingly have to make a local copy of the whole thing,
324 or return; 573 # otherwise perl prematurely frees the stuff :/
574 # TODO: investigate and fix (likely this will be rather laborious)
325 575
326 aio_rename "$runtime~", $runtime 576 my @res = Coro::Util::fork_eval {
327 and return; 577 reset_signals;
578 &$cb
579 }, @args;
328 580
581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
609}
610
611=item $value = cf::db_get $family => $key
612
613Returns a single value from the environment database.
614
615=item cf::db_put $family => $key => $value
616
617Stores the given C<$value> in the family. It can currently store binary
618data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
619
620=item $db = cf::db_table "name"
621
622Create and/or open a new database table. The string must not be "db" and must be unique
623within each server.
624
625=cut
626
627sub db_table($) {
628 my ($name) = @_;
629 my $db = BDB::db_create $DB_ENV;
630
631 eval {
632 $db->set_flags (BDB::CHKSUM);
633
634 utf8::encode $name;
635 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
636 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
637 cf::cleanup "db_open(db): $!" if $!;
638 };
639 cf::cleanup "db_open(db): $@" if $@;
640
641 $db
642}
643
644our $DB;
645
646sub db_init {
647 cf::sync_job {
648 $DB ||= db_table "db";
649 };
650}
651
652sub db_get($$) {
653 my $key = "$_[0]/$_[1]";
654
655 cf::sync_job {
656 BDB::db_get $DB, undef, $key, my $data;
657
658 $! ? ()
659 : $data
329 1 660 }
661}
662
663sub db_put($$$) {
664 BDB::dbreq_pri 4;
665 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
666}
667
668=item cf::cache $id => [$paths...], $processversion => $process
669
670Generic caching function that returns the value of the resource $id,
671caching and regenerating as required.
672
673This function can block.
674
675=cut
676
677sub cache {
678 my ($id, $src, $processversion, $process) = @_;
679
680 my $meta =
681 join "\x00",
682 $processversion,
683 map {
684 aio_stat $_
685 and Carp::croak "$_: $!";
686
687 ($_, (stat _)[7,9])
688 } @$src;
689
690 my $dbmeta = db_get cache => "$id/meta";
691 if ($dbmeta ne $meta) {
692 # changed, we may need to process
693
694 my @data;
695 my $md5;
696
697 for (0 .. $#$src) {
698 0 <= aio_load $src->[$_], $data[$_]
699 or Carp::croak "$src->[$_]: $!";
700 }
701
702 # if processing is expensive, check
703 # checksum first
704 if (1) {
705 $md5 =
706 join "\x00",
707 $processversion,
708 map {
709 cf::cede_to_tick;
710 ($src->[$_], Digest::MD5::md5_hex $data[$_])
711 } 0.. $#$src;
712
713
714 my $dbmd5 = db_get cache => "$id/md5";
715 if ($dbmd5 eq $md5) {
716 db_put cache => "$id/meta", $meta;
717
718 return db_get cache => "$id/data";
719 }
720 }
721
722 my $t1 = Time::HiRes::time;
723 my $data = $process->(\@data);
724 my $t2 = Time::HiRes::time;
725
726 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
727
728 db_put cache => "$id/data", $data;
729 db_put cache => "$id/md5" , $md5;
730 db_put cache => "$id/meta", $meta;
731
732 return $data;
733 }
734
735 db_get cache => "$id/data"
736}
737
738=item cf::datalog type => key => value, ...
739
740Log a datalog packet of the given type with the given key-value pairs.
741
742=cut
743
744sub datalog($@) {
745 my ($type, %kv) = @_;
746 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 747}
331 748
332=back 749=back
333 750
334=cut 751=cut
335 752
336############################################################################# 753#############################################################################
337 754
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
459 756
460Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
463 760
464In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 763Deliantra).
467 764
468=over 4 765=over 4
469 766
470=item $attachable->attach ($attachment, key => $value...) 767=item $attachable->attach ($attachment, key => $value...)
471 768
515=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
516 813
517Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
519 816
520Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
522 819
523These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
524 821
525=over 4 822=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 882our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 883our @CB_MAP = ();
587 884
588my %attachment; 885my %attachment;
589 886
887sub cf::attachable::thawer_merge {
888 # simply override everything except _meta
889 local $_[0]{_meta};
890 %{$_[0]} = %{$_[1]};
891}
892
590sub _attach_cb($$$$) { 893sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 894 my ($registry, $event, $prio, $cb) = @_;
592 895
593 use sort 'stable'; 896 use sort 'stable';
594 897
628 $registry = $CB_TYPE[$object_type] ||= []; 931 $registry = $CB_TYPE[$object_type] ||= [];
629 932
630 } elsif ($type eq "subtype") { 933 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 934 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 935 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 936 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 937
635 } elsif ($type eq "package") { 938 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 939 my $pkg = shift @arg;
637 940
638 while (my ($name, $id) = each %cb_id) { 941 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 970 _attach $registry, $klass, @attach;
668 } 971 }
669 972
670 $obj->{$name} = \%arg; 973 $obj->{$name} = \%arg;
671 } else { 974 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 975 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 976 }
674 977
675 $obj->{_attachment}{$name} = undef; 978 $obj->{_attachment}{$name} = undef;
676} 979}
677 980
679 if (ref $_[0]) { 982 if (ref $_[0]) {
680 _object_attach @_; 983 _object_attach @_;
681 } else { 984 } else {
682 _attach shift->_attach_registry, @_; 985 _attach shift->_attach_registry, @_;
683 } 986 }
987 _recalc_want;
684}; 988};
685 989
686# all those should be optimised 990# all those should be optimised
687sub cf::attachable::detach { 991sub cf::attachable::detach {
688 my ($obj, $name) = @_; 992 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 995 delete $obj->{_attachment}{$name};
692 reattach ($obj); 996 reattach ($obj);
693 } else { 997 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 998 Carp::croak "cannot, currently, detach class attachments";
695 } 999 }
1000 _recalc_want;
696}; 1001};
697 1002
698sub cf::attachable::attached { 1003sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1004 my ($obj, $name) = @_;
700 1005
715 "; 1020 ";
716 die if $@; 1021 die if $@;
717} 1022}
718 1023
719our $override; 1024our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1025our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1026
722sub override { 1027sub override {
723 $override = 1; 1028 $override = 1;
724 @invoke_results = (); 1029 @INVOKE_RESULTS = (@_);
725} 1030}
726 1031
727sub do_invoke { 1032sub do_invoke {
728 my $event = shift; 1033 my $event = shift;
729 my $callbacks = shift; 1034 my $callbacks = shift;
730 1035
731 @invoke_results = (); 1036 @INVOKE_RESULTS = ();
732 1037
733 local $override; 1038 local $override;
734 1039
735 for (@$callbacks) { 1040 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1041 eval { &{$_->[1]} };
745 } 1050 }
746 1051
747 0 1052 0
748} 1053}
749 1054
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1056
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1057=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1058
754Generate an object-specific event with the given arguments. 1059Generate an object-specific event with the given arguments.
755 1060
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1061This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1062removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1063results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1064
760=back 1065=back
761 1066
762=cut 1067=cut
763 1068
764############################################################################# 1069#############################################################################
765# object support 1070# object support
1071
1072sub _object_equal($$);
1073sub _object_equal($$) {
1074 my ($a, $b) = @_;
1075
1076 return 0 unless (ref $a) eq (ref $b);
1077
1078 if ("HASH" eq ref $a) {
1079 my @ka = keys %$a;
1080 my @kb = keys %$b;
1081
1082 return 0 if @ka != @kb;
1083
1084 for (0 .. $#ka) {
1085 return 0 unless $ka[$_] eq $kb[$_];
1086 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1087 }
1088
1089 } elsif ("ARRAY" eq ref $a) {
1090
1091 return 0 if @$a != @$b;
1092
1093 for (0 .. $#$a) {
1094 return 0 unless _object_equal $a->[$_], $b->[$_];
1095 }
1096
1097 } elsif ($a ne $b) {
1098 return 0;
1099 }
1100
1101 1
1102}
1103
1104our $SLOW_MERGES;#d#
1105sub _can_merge {
1106 my ($ob1, $ob2) = @_;
1107
1108 ++$SLOW_MERGES;#d#
1109
1110 # we do the slow way here
1111 return _object_equal $ob1, $ob2
1112}
766 1113
767sub reattach { 1114sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1116 my ($obj) = @_;
1117
1118 # no longer needed after getting rid of delete_package?
1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1120
771 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
772 1122
773 @$registry = (); 1123 @$registry = ();
774 1124
789cf::attachable->attach ( 1139cf::attachable->attach (
790 prio => -1000000, 1140 prio => -1000000,
791 on_instantiate => sub { 1141 on_instantiate => sub {
792 my ($obj, $data) = @_; 1142 my ($obj, $data) = @_;
793 1143
794 $data = from_json $data; 1144 $data = decode_json $data;
795 1145
796 for (@$data) { 1146 for (@$data) {
797 my ($name, $args) = @$_; 1147 my ($name, $args) = @$_;
798 1148
799 $obj->attach ($name, %{$args || {} }); 1149 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1165sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1166 my ($filename, $rdata, $objs) = @_;
817 1167
818 sync_job { 1168 sync_job {
819 if (length $$rdata) { 1169 if (length $$rdata) {
1170 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
822 1173
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1177 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1178 aio_close $fh;
828 1179
829 if (@$objs) { 1180 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1183 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1184 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1185 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1186 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1187 aio_rename "$filename.pst~", "$filename.pst";
837 } 1188 }
838 } else { 1189 } else {
839 aio_unlink "$filename.pst"; 1190 aio_unlink "$filename.pst";
840 } 1191 }
841 1192
842 aio_rename "$filename~", $filename; 1193 aio_rename "$filename~", $filename;
1194
1195 $filename =~ s%/[^/]+$%%;
1196 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1197 } else {
844 warn "FATAL: $filename~: $!\n"; 1198 warn "FATAL: $filename~: $!\n";
845 } 1199 }
846 } else { 1200 } else {
847 aio_unlink $filename; 1201 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1202 aio_unlink "$filename.pst";
849 } 1203 }
850 } 1204 };
851} 1205}
852 1206
853sub object_freezer_as_string { 1207sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1208 my ($rdata, $objs) = @_;
855 1209
867 or return; 1221 or return;
868 1222
869 unless (aio_stat "$filename.pst") { 1223 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1224 (aio_load "$filename.pst", $av) >= 0
871 or return; 1225 or return;
1226
872 $av = eval { (Storable::thaw $av)->{objs} }; 1227 my $st = eval { Coro::Storable::thaw $av };
1228 $av = $st->{objs};
873 } 1229 }
874 1230
1231 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1232 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1233 $decname, length $data, scalar @{$av || []};
1234
877 return ($data, $av); 1235 ($data, $av)
878} 1236}
1237
1238=head2 COMMAND CALLBACKS
1239
1240=over 4
1241
1242=cut
879 1243
880############################################################################# 1244#############################################################################
881# command handling &c 1245# command handling &c
882 1246
883=item cf::register_command $name => \&callback($ob,$args); 1247=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1260 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1261}
898 1262
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1263=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1264
901Register a callbackf ro execution when the client sends an extcmd packet. 1265Register a callback for execution when the client sends an (synchronous)
1266extcmd packet. Ext commands will be processed in the order they are
1267received by the server, like other user commands. The first argument is
1268the logged-in player. Ext commands can only be processed after a player
1269has logged in successfully.
902 1270
903If the callback returns something, it is sent back as if reply was being 1271If the callback returns something, it is sent back as if reply was being
904called. 1272called.
905 1273
1274=item cf::register_exticmd $name => \&callback($ns,$packet);
1275
1276Register a callback for execution when the client sends an (asynchronous)
1277exticmd packet. Exti commands are processed by the server as soon as they
1278are received, i.e. out of order w.r.t. other commands. The first argument
1279is a client socket. Exti commands can be received anytime, even before
1280log-in.
1281
1282If the callback returns something, it is sent back as if reply was being
1283called.
1284
906=cut 1285=cut
907 1286
908sub register_extcmd { 1287sub register_extcmd {
909 my ($name, $cb) = @_; 1288 my ($name, $cb) = @_;
910 1289
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1290 $EXTCMD{$name} = $cb;
915} 1291}
1292
1293sub register_exticmd {
1294 my ($name, $cb) = @_;
1295
1296 $EXTICMD{$name} = $cb;
1297}
1298
1299use File::Glob ();
916 1300
917cf::player->attach ( 1301cf::player->attach (
918 on_command => sub { 1302 on_command => sub {
919 my ($pl, $name, $params) = @_; 1303 my ($pl, $name, $params) = @_;
920 1304
928 cf::override; 1312 cf::override;
929 }, 1313 },
930 on_extcmd => sub { 1314 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1315 my ($pl, $buf) = @_;
932 1316
933 my $msg = eval { from_json $buf }; 1317 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1318
935 if (ref $msg) { 1319 if (ref $msg) {
1320 my ($type, $reply, @payload) =
1321 "ARRAY" eq ref $msg
1322 ? @$msg
1323 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1324
1325 my @reply;
1326
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1327 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1328 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1329 }
1330
1331 $pl->ext_reply ($reply, @reply)
1332 if $reply;
1333
941 } else { 1334 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1335 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1336 }
944 1337
945 cf::override; 1338 cf::override;
946 }, 1339 },
947); 1340);
948 1341
949sub register { 1342# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1343sub cache_extensions {
956 my ($path) = @_; 1344 my $grp = IO::AIO::aio_group;
957 1345
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1346 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
959 my $base = $1; 1347 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1348 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1349 }
1008 } 1350 };
1009 1351
1010 # remove extcmds 1352 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1353}
1024 1354
1025sub load_extensions { 1355sub load_extensions {
1356 cf::sync_job {
1357 my %todo;
1358
1026 for my $ext (<$LIBDIR/*.ext>) { 1359 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1360 next unless -r $path;
1028 eval { 1361
1029 load_extension $ext; 1362 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1363 my $base = $1;
1364 my $pkg = $1;
1365 $pkg =~ s/[^[:word:]]/_/g;
1366 $pkg = "ext::$pkg";
1367
1368 open my $fh, "<:utf8", $path
1369 or die "$path: $!";
1370
1371 my $source = do { local $/; <$fh> };
1372
1373 my %ext = (
1374 path => $path,
1375 base => $base,
1376 pkg => $pkg,
1377 );
1378
1379 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1380 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1381
1382 $ext{source} =
1383 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1384 . "#line 1 \"$path\"\n{\n"
1385 . $source
1386 . "\n};\n1";
1387
1388 $todo{$base} = \%ext;
1389 }
1390
1391 my %done;
1392 while (%todo) {
1393 my $progress;
1394
1395 while (my ($k, $v) = each %todo) {
1396 for (split /,\s*/, $v->{meta}{depends}) {
1397 goto skip
1398 unless exists $done{$_};
1399 }
1400
1401 warn "... loading '$k' into '$v->{pkg}'\n";
1402
1403 unless (eval $v->{source}) {
1404 my $msg = $@ ? "$v->{path}: $@\n"
1405 : "$v->{base}: extension inactive.\n";
1406
1407 if (exists $v->{meta}{mandatory}) {
1408 warn $msg;
1409 cf::cleanup "mandatory extension failed to load, exiting.";
1410 }
1411
1412 warn $msg;
1413 }
1414
1415 $done{$k} = delete $todo{$k};
1416 push @EXTS, $v->{pkg};
1417 $progress = 1;
1030 1 1418 }
1031 } or warn "$ext not loaded: $@"; 1419
1420 skip:
1421 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1422 unless $progress;
1423 }
1032 } 1424 };
1033} 1425}
1034 1426
1035############################################################################# 1427#############################################################################
1036# load/save/clean perl data associated with a map
1037 1428
1038*cf::mapsupport::on_clean = sub { 1429=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1430
1073=head2 CORE EXTENSIONS 1431=head2 CORE EXTENSIONS
1074 1432
1075Functions and methods that extend core crossfire objects. 1433Functions and methods that extend core deliantra objects.
1076 1434
1077=cut 1435=cut
1078 1436
1079package cf::player; 1437package cf::player;
1080 1438
1439use Coro::AIO;
1440
1081=head3 cf::player 1441=head3 cf::player
1082 1442
1083=over 4 1443=over 4
1084 1444
1445=item cf::player::num_playing
1446
1447Returns the official number of playing players, as per the Crossfire metaserver rules.
1448
1449=cut
1450
1451sub num_playing {
1452 scalar grep
1453 $_->ob->map
1454 && !$_->hidden
1455 && !$_->ob->flag (cf::FLAG_WIZ),
1456 cf::player::list
1457}
1458
1085=item cf::player::find $login 1459=item cf::player::find $login
1086 1460
1087Returns the given player object, loading it if necessary (might block). 1461Returns the given player object, loading it if necessary (might block).
1088 1462
1089=cut 1463=cut
1090 1464
1091sub playerdir($) { 1465sub playerdir($) {
1092 cf::localdir 1466 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1467 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1468}
1098 1469
1099sub path($) { 1470sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1471 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1472
1102 (playerdir $login) . "/$login.pl" 1473 (playerdir $login) . "/playerdata"
1103} 1474}
1104 1475
1105sub find_active($) { 1476sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1477 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1478 and $cf::PLAYER{$_[0]}->active
1110 1481
1111sub exists($) { 1482sub exists($) {
1112 my ($login) = @_; 1483 my ($login) = @_;
1113 1484
1114 $cf::PLAYER{$login} 1485 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1486 or !aio_stat path $login
1116} 1487}
1117 1488
1118sub find($) { 1489sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1490 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1491 my $login = $_[0];
1121 1492
1122 my $guard = cf::lock_acquire "user_find:$login"; 1493 my $guard = cf::lock_acquire "user_find:$login";
1123 1494
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1495 $cf::PLAYER{$_[0]} || do {
1496 # rename old playerfiles to new ones
1497 #TODO: remove when no longer required
1498 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1499 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1500 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1501 aio_unlink +(playerdir $login) . "/$login.pl";
1502
1503 my $f = new_from_file cf::object::thawer path $login
1504 or return;
1505
1506 my $pl = cf::player::load_pl $f
1507 or return;
1508
1509 local $cf::PLAYER_LOADING{$login} = $pl;
1510 $f->resolve_delayed_derefs;
1511 $cf::PLAYER{$login} = $pl
1512 }
1125 }; 1513 }
1126} 1514}
1127 1515
1128sub save($) { 1516sub save($) {
1129 my ($pl) = @_; 1517 my ($pl) = @_;
1130 1518
1133 my $path = path $pl; 1521 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1522 my $guard = cf::lock_acquire "user_save:$path";
1135 1523
1136 return if $pl->{deny_save}; 1524 return if $pl->{deny_save};
1137 1525
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1526 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1527 $pl->{last_save} = $cf::RUNTIME;
1140 1528
1529 cf::get_slot 0.01;
1530
1141 $pl->save_pl ($path); 1531 $pl->save_pl ($path);
1142 Coro::cede; 1532 cf::cede_to_tick;
1143} 1533}
1144 1534
1145sub new($) { 1535sub new($) {
1146 my ($login) = @_; 1536 my ($login) = @_;
1147 1537
1153 $cf::PLAYER{$login} = $self; 1543 $cf::PLAYER{$login} = $self;
1154 1544
1155 $self 1545 $self
1156} 1546}
1157 1547
1548=item $player->send_msg ($channel, $msg, $color, [extra...])
1549
1550=cut
1551
1552sub send_msg {
1553 my $ns = shift->ns
1554 or return;
1555 $ns->send_msg (@_);
1556}
1557
1558=item $pl->quit_character
1559
1560Nukes the player without looking back. If logged in, the connection will
1561be destroyed. May block for a long time.
1562
1563=cut
1564
1158sub quit_character { 1565sub quit_character {
1159 my ($pl) = @_; 1566 my ($pl) = @_;
1160 1567
1568 my $name = $pl->ob->name;
1569
1161 $pl->{deny_save} = 1; 1570 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1571 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1163 1572
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1573 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1165 $pl->deactivate; 1574 $pl->deactivate;
1575 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1576 $pl->ob->check_score;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1577 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1578 $pl->ns->destroy if $pl->ns;
1168 1579
1169 my $path = playerdir $pl; 1580 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1581 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1582 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1583 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1584 $pl->destroy;
1174 1585
1586 my $prefix = qr<^~\Q$name\E/>;
1587
1588 # nuke player maps
1589 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1590
1175 IO::AIO::aio_rmtree $temp; 1591 IO::AIO::aio_rmtree $temp;
1592}
1593
1594=item $pl->kick
1595
1596Kicks a player out of the game. This destroys the connection.
1597
1598=cut
1599
1600sub kick {
1601 my ($pl, $kicker) = @_;
1602
1603 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1604 $pl->killer ("kicked");
1605 $pl->ns->destroy;
1606}
1607
1608=item cf::player::list_logins
1609
1610Returns am arrayref of all valid playernames in the system, can take a
1611while and may block, so not sync_job-capable, ever.
1612
1613=cut
1614
1615sub list_logins {
1616 my $dirs = aio_readdir $PLAYERDIR
1617 or return [];
1618
1619 my @logins;
1620
1621 for my $login (@$dirs) {
1622 my $path = path $login;
1623
1624 # a .pst is a dead give-away for a valid player
1625 # if no pst file found, open and chekc for blocked users
1626 if (aio_stat "$path.pst") {
1627 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1628 aio_read $fh, 0, 512, my $buf, 0 or next;
1629 $buf !~ /^password -------------$/m or next; # official not-valid tag
1630 }
1631
1632 utf8::decode $login;
1633 push @logins, $login;
1176 }; 1634 }
1177}
1178 1635
1636 \@logins
1637}
1638
1639=item $player->maps
1640
1641Returns an arrayref of map paths that are private for this
1642player. May block.
1643
1644=cut
1645
1646sub maps($) {
1647 my ($pl) = @_;
1648
1649 $pl = ref $pl ? $pl->ob->name : $pl;
1650
1651 my $files = aio_readdir playerdir $pl
1652 or return;
1653
1654 my @paths;
1655
1656 for (@$files) {
1657 utf8::decode $_;
1658 next if /\.(?:pl|pst)$/;
1659 next unless /^$PATH_SEP/o;
1660
1661 push @paths, cf::map::normalise "~$pl/$_";
1662 }
1663
1664 \@paths
1665}
1666
1667=item $protocol_xml = $player->expand_cfpod ($cfpod)
1668
1669Expand deliantra pod fragments into protocol xml.
1670
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1671=item $player->ext_reply ($msgid, @msg)
1180 1672
1181Sends an ext reply to the player. 1673Sends an ext reply to the player.
1182 1674
1183=cut 1675=cut
1184 1676
1185sub ext_reply($$$%) { 1677sub ext_reply($$@) {
1186 my ($self, $id, %msg) = @_; 1678 my ($self, $id, @msg) = @_;
1187 1679
1188 $msg{msgid} = $id; 1680 $self->ns->ext_reply ($id, @msg)
1189
1190 $self->send ("ext " . cf::to_json \%msg);
1191} 1681}
1192 1682
1193package cf; 1683=item $player->ext_msg ($type, @msg)
1684
1685Sends an ext event to the client.
1686
1687=cut
1688
1689sub ext_msg($$@) {
1690 my ($self, $type, @msg) = @_;
1691
1692 $self->ns->ext_msg ($type, @msg);
1693}
1694
1695=head3 cf::region
1696
1697=over 4
1698
1699=cut
1700
1701package cf::region;
1702
1703=item cf::region::find_by_path $path
1704
1705Tries to decuce the likely region for a map knowing only its path.
1706
1707=cut
1708
1709sub find_by_path($) {
1710 my ($path) = @_;
1711
1712 my ($match, $specificity);
1713
1714 for my $region (list) {
1715 if ($region->{match} && $path =~ $region->{match}) {
1716 ($match, $specificity) = ($region, $region->specificity)
1717 if $region->specificity > $specificity;
1718 }
1719 }
1720
1721 $match
1722}
1194 1723
1195=back 1724=back
1196
1197 1725
1198=head3 cf::map 1726=head3 cf::map
1199 1727
1200=over 4 1728=over 4
1201 1729
1204package cf::map; 1732package cf::map;
1205 1733
1206use Fcntl; 1734use Fcntl;
1207use Coro::AIO; 1735use Coro::AIO;
1208 1736
1737use overload
1738 '""' => \&as_string,
1739 fallback => 1;
1740
1209our $MAX_RESET = 3600; 1741our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1742our $DEFAULT_RESET = 3000;
1211 1743
1212sub generate_random_map { 1744sub generate_random_map {
1213 my ($path, $rmp) = @_; 1745 my ($self, $rmp) = @_;
1746
1747 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1214 1748
1215 # mit "rum" bekleckern, nicht 1749 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map 1750 $self->_create_random_map (
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1751 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1752 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1753 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map}, 1754 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize}, 1755 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1756 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1757 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1758 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1759 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1760 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region}) 1761 (cf::region::find $rmp->{region}), $rmp->{custom}
1762 )
1763}
1764
1765=item cf::map->register ($regex, $prio)
1766
1767Register a handler for the map path matching the given regex at the
1768givne priority (higher is better, built-in handlers have priority 0, the
1769default).
1770
1771=cut
1772
1773sub register {
1774 my (undef, $regex, $prio) = @_;
1775 my $pkg = caller;
1776
1777 no strict;
1778 push @{"$pkg\::ISA"}, __PACKAGE__;
1779
1780 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1781}
1782
1783# also paths starting with '/'
1784$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1785
1786sub thawer_merge {
1787 my ($self, $merge) = @_;
1788
1789 # we have to keep some variables in memory intact
1790 local $self->{path};
1791 local $self->{load_path};
1792
1793 $self->SUPER::thawer_merge ($merge);
1794}
1795
1796sub normalise {
1797 my ($path, $base) = @_;
1798
1799 $path = "$path"; # make sure its a string
1800
1801 $path =~ s/\.map$//;
1802
1803 # map plan:
1804 #
1805 # /! non-realised random map exit (special hack!)
1806 # {... are special paths that are not being touched
1807 # ?xxx/... are special absolute paths
1808 # ?random/... random maps
1809 # /... normal maps
1810 # ~user/... per-player map of a specific user
1811
1812 $path =~ s/$PATH_SEP/\//go;
1813
1814 # treat it as relative path if it starts with
1815 # something that looks reasonable
1816 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1817 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1818
1819 $base =~ s{[^/]+/?$}{};
1820 $path = "$base/$path";
1821 }
1822
1823 for ($path) {
1824 redo if s{//}{/};
1825 redo if s{/\.?/}{/};
1826 redo if s{/[^/]+/\.\./}{/};
1827 }
1828
1829 $path
1830}
1831
1832sub new_from_path {
1833 my (undef, $path, $base) = @_;
1834
1835 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1836
1837 $path = normalise $path, $base;
1838
1839 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1840 if ($path =~ $EXT_MAP{$pkg}[1]) {
1841 my $self = bless cf::map::new, $pkg;
1842 $self->{path} = $path; $self->path ($path);
1843 $self->init; # pass $1 etc.
1844 return $self;
1845 }
1846 }
1847
1848 Carp::cluck "unable to resolve path '$path' (base '$base').";
1849 ()
1850}
1851
1852sub init {
1853 my ($self) = @_;
1854
1855 $self
1856}
1857
1858sub as_string {
1859 my ($self) = @_;
1860
1861 "$self->{path}"
1862}
1863
1864# the displayed name, this is a one way mapping
1865sub visible_name {
1866 &as_string
1867}
1868
1869# the original (read-only) location
1870sub load_path {
1871 my ($self) = @_;
1872
1873 "$MAPDIR/$self->{path}.map"
1874}
1875
1876# the temporary/swap location
1877sub save_path {
1878 my ($self) = @_;
1879
1880 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1881 "$TMPDIR/$path.map"
1882}
1883
1884# the unique path, undef == no special unique path
1885sub uniq_path {
1886 my ($self) = @_;
1887
1888 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1889 "$UNIQUEDIR/$path"
1229} 1890}
1230 1891
1231# and all this just because we cannot iterate over 1892# and all this just because we cannot iterate over
1232# all maps in C++... 1893# all maps in C++...
1233sub change_all_map_light { 1894sub change_all_map_light {
1235 1896
1236 $_->change_map_light ($change) 1897 $_->change_map_light ($change)
1237 for grep $_->outdoor, values %cf::MAP; 1898 for grep $_->outdoor, values %cf::MAP;
1238} 1899}
1239 1900
1901sub decay_objects {
1902 my ($self) = @_;
1903
1904 return if $self->{deny_reset};
1905
1906 $self->do_decay_objects;
1907}
1908
1909sub unlink_save {
1910 my ($self) = @_;
1911
1912 utf8::encode (my $save = $self->save_path);
1913 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1914 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1915}
1916
1240sub try_load_header($) { 1917sub load_header_from($) {
1241 my ($path) = @_; 1918 my ($self, $path) = @_;
1242 1919
1243 utf8::encode $path; 1920 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 1921 my $f = new_from_file cf::object::thawer $path
1245 or return; 1922 or return;
1246 1923
1247 my $map = cf::map::new 1924 $self->_load_header ($f)
1248 or return; 1925 or return;
1249 1926
1250 # for better error messages only, will be overwritten 1927 local $MAP_LOADING{$self->{path}} = $self;
1251 $map->path ($path); 1928 $f->resolve_delayed_derefs;
1252 1929
1253 $map->load_header ($path) 1930 $self->{load_path} = $path;
1931
1932 1
1933}
1934
1935sub load_header_orig {
1936 my ($self) = @_;
1937
1938 $self->load_header_from ($self->load_path)
1939}
1940
1941sub load_header_temp {
1942 my ($self) = @_;
1943
1944 $self->load_header_from ($self->save_path)
1945}
1946
1947sub prepare_temp {
1948 my ($self) = @_;
1949
1950 $self->last_access ((delete $self->{last_access})
1951 || $cf::RUNTIME); #d#
1952 # safety
1953 $self->{instantiate_time} = $cf::RUNTIME
1954 if $self->{instantiate_time} > $cf::RUNTIME;
1955}
1956
1957sub prepare_orig {
1958 my ($self) = @_;
1959
1960 $self->{load_original} = 1;
1961 $self->{instantiate_time} = $cf::RUNTIME;
1962 $self->last_access ($cf::RUNTIME);
1963 $self->instantiate;
1964}
1965
1966sub load_header {
1967 my ($self) = @_;
1968
1969 if ($self->load_header_temp) {
1970 $self->prepare_temp;
1971 } else {
1972 $self->load_header_orig
1254 or return; 1973 or return;
1974 $self->prepare_orig;
1975 }
1255 1976
1256 $map->{load_path} = $path; 1977 $self->{deny_reset} = 1
1978 if $self->no_reset;
1257 1979
1258 $map 1980 $self->default_region (cf::region::find_by_path $self->{path})
1981 unless $self->default_region;
1982
1983 1
1259} 1984}
1260 1985
1261sub find; 1986sub find;
1262sub find { 1987sub find {
1263 my ($path, $origin) = @_; 1988 my ($path, $origin) = @_;
1264 1989
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path; 1990 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 1991
1992 cf::lock_wait "map_data:$path";#d#remove
1270 cf::lock_wait "map_find:$key"; 1993 cf::lock_wait "map_find:$path";
1271 1994
1272 $cf::MAP{$key} || do { 1995 $cf::MAP{$path} || do {
1996 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1273 my $guard = cf::lock_acquire "map_find:$key"; 1997 my $guard2 = cf::lock_acquire "map_find:$path";
1274 1998
1275 # do it the slow way 1999 my $map = new_from_path cf::map $path
1276 my $map = try_load_header $path->save_path;
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 2000 or return;
1294 2001
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 2002 $map->{last_save} = $cf::RUNTIME;
1307 2003
1308 Coro::cede; 2004 $map->load_header
2005 or return;
1309 2006
1310 if ($map->should_reset) { 2007 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2008 # doing this can freeze the server in a sync job, obviously
2009 #$cf::WAIT_FOR_TICK->wait;
2010 undef $guard2;
2011 undef $guard1;
1311 $map->reset; 2012 $map->reset;
1312 undef $guard;
1313 $map = find $path 2013 return find $path;
1314 or return;
1315 } 2014 }
1316 2015
1317 $cf::MAP{$key} = $map 2016 $cf::MAP{$path} = $map
1318 } 2017 }
1319} 2018}
2019
2020sub pre_load { }
2021sub post_load { }
1320 2022
1321sub load { 2023sub load {
1322 my ($self) = @_; 2024 my ($self) = @_;
1323 2025
2026 local $self->{deny_reset} = 1; # loading can take a long time
2027
1324 my $path = $self->{path}; 2028 my $path = $self->{path};
2029
2030 {
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2031 my $guard = cf::lock_acquire "map_data:$path";
1326 2032
2033 return unless $self->valid;
1327 return if $self->in_memory != cf::MAP_SWAPPED; 2034 return unless $self->in_memory == cf::MAP_SWAPPED;
1328 2035
1329 $self->in_memory (cf::MAP_LOADING); 2036 $self->in_memory (cf::MAP_LOADING);
1330 2037
1331 $self->alloc; 2038 $self->alloc;
1332 $self->load_objects ($self->{load_path}, 1) 2039
2040 $self->pre_load;
2041 cf::cede_to_tick;
2042
2043 my $f = new_from_file cf::object::thawer $self->{load_path};
2044 $f->skip_block;
2045 $self->_load_objects ($f)
1333 or return; 2046 or return;
1334 2047
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2048 $self->post_load_original
1336 if delete $self->{load_original}; 2049 if delete $self->{load_original};
1337 2050
1338 if (my $uniq = $path->uniq_path) { 2051 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 2052 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 2053 unless (aio_stat $uniq) {
2054 if (my $f = new_from_file cf::object::thawer $uniq) {
1341 $self->clear_unique_items; 2055 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 2056 $self->_load_objects ($f);
2057 $f->resolve_delayed_derefs;
2058 }
1343 } 2059 }
1344 } 2060 }
1345 2061
1346 Coro::cede; 2062 $f->resolve_delayed_derefs;
1347 2063
2064 cf::cede_to_tick;
1348 # now do the right thing for maps 2065 # now do the right thing for maps
1349 $self->link_multipart_objects; 2066 $self->link_multipart_objects;
1350
1351 if ($self->{path}->is_style_map) {
1352 $self->{deny_save} = 1;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons;
1358 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 2067 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 2068 unless $self->difficulty;
2069 cf::cede_to_tick;
2070
2071 unless ($self->{deny_activate}) {
2072 $self->decay_objects;
2073 $self->fix_auto_apply;
2074 $self->update_buttons;
2075 cf::cede_to_tick;
2076 $self->set_darkness_map;
2077 cf::cede_to_tick;
1361 $self->activate; 2078 $self->activate;
1362 } 2079 }
1363 2080
1364 Coro::cede; 2081 $self->{last_save} = $cf::RUNTIME;
2082 $self->last_access ($cf::RUNTIME);
1365 2083
1366 $self->in_memory (cf::MAP_IN_MEMORY); 2084 $self->in_memory (cf::MAP_ACTIVE);
2085 }
2086
2087 $self->post_load;
2088}
2089
2090sub customise_for {
2091 my ($self, $ob) = @_;
2092
2093 return find "~" . $ob->name . "/" . $self->{path}
2094 if $self->per_player;
2095
2096# return find "?party/" . $ob->name . "/" . $self->{path}
2097# if $self->per_party;
2098
2099 $self
2100}
2101
2102# find and load all maps in the 3x3 area around a map
2103sub load_neighbours {
2104 my ($map) = @_;
2105
2106 my @neigh; # diagonal neighbours
2107
2108 for (0 .. 3) {
2109 my $neigh = $map->tile_path ($_)
2110 or next;
2111 $neigh = find $neigh, $map
2112 or next;
2113 $neigh->load;
2114
2115 push @neigh,
2116 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2117 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2118 }
2119
2120 for (grep defined $_->[0], @neigh) {
2121 my ($path, $origin) = @$_;
2122 my $neigh = find $path, $origin
2123 or next;
2124 $neigh->load;
2125 }
1367} 2126}
1368 2127
1369sub find_sync { 2128sub find_sync {
1370 my ($path, $origin) = @_; 2129 my ($path, $origin) = @_;
1371 2130
1372 cf::sync_job { cf::map::find $path, $origin } 2131 cf::sync_job { find $path, $origin }
1373} 2132}
1374 2133
1375sub do_load_sync { 2134sub do_load_sync {
1376 my ($map) = @_; 2135 my ($map) = @_;
1377 2136
2137 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2138 if $Coro::current == $Coro::main;
2139
1378 cf::sync_job { $map->load }; 2140 cf::sync_job { $map->load };
2141}
2142
2143our %MAP_PREFETCH;
2144our $MAP_PREFETCHER = undef;
2145
2146sub find_async {
2147 my ($path, $origin, $load) = @_;
2148
2149 $path = normalise $path, $origin && $origin->{path};
2150
2151 if (my $map = $cf::MAP{$path}) {
2152 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2153 }
2154
2155 $MAP_PREFETCH{$path} |= $load;
2156
2157 $MAP_PREFETCHER ||= cf::async {
2158 $Coro::current->{desc} = "map prefetcher";
2159
2160 while (%MAP_PREFETCH) {
2161 while (my ($k, $v) = each %MAP_PREFETCH) {
2162 if (my $map = find $k) {
2163 $map->load if $v;
2164 }
2165
2166 delete $MAP_PREFETCH{$k};
2167 }
2168 }
2169 undef $MAP_PREFETCHER;
2170 };
2171 $MAP_PREFETCHER->prio (6);
2172
2173 ()
1379} 2174}
1380 2175
1381sub save { 2176sub save {
1382 my ($self) = @_; 2177 my ($self) = @_;
1383 2178
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 2179 my $lock = cf::lock_acquire "map_data:$self->{path}";
1385 2180
1386 $self->{last_save} = $cf::RUNTIME; 2181 $self->{last_save} = $cf::RUNTIME;
1387 2182
1388 return unless $self->dirty; 2183 return unless $self->dirty;
1389 2184
1390 my $save = $self->{path}->save_path; utf8::encode $save; 2185 my $save = $self->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2186 my $uniq = $self->uniq_path; utf8::encode $uniq;
1392 2187
1393 $self->{load_path} = $save; 2188 $self->{load_path} = $save;
1394 2189
1395 return if $self->{deny_save}; 2190 return if $self->{deny_save};
1396 2191
1397 local $self->{last_access} = $self->last_access;#d# 2192 local $self->{last_access} = $self->last_access;#d#
1398 2193
1399 cf::async { 2194 cf::async {
2195 $Coro::current->{desc} = "map player save";
1400 $_->contr->save for $self->players; 2196 $_->contr->save for $self->players;
1401 }; 2197 };
1402 2198
2199 cf::get_slot 0.02;
2200
1403 if ($uniq) { 2201 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2202 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES); 2203 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1406 } else { 2204 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2205 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 } 2206 }
1409} 2207}
1410 2208
1411sub swap_out { 2209sub swap_out {
1412 my ($self) = @_; 2210 my ($self) = @_;
1413 2211
1414 # save first because save cedes 2212 # save first because save cedes
1415 $self->save; 2213 $self->save;
1416 2214
1417 my $lock = cf::lock_acquire "map_data:" . $self->path; 2215 my $lock = cf::lock_acquire "map_data:$self->{path}";
1418 2216
1419 return if $self->players; 2217 return if $self->players;
1420 return if $self->in_memory != cf::MAP_IN_MEMORY; 2218 return if $self->in_memory != cf::MAP_ACTIVE;
1421 return if $self->{deny_save}; 2219 return if $self->{deny_save};
1422 2220
2221 $self->in_memory (cf::MAP_SWAPPED);
2222
2223 $self->deactivate;
2224 $_->clear_links_to ($self) for values %cf::MAP;
1423 $self->clear; 2225 $self->clear;
1424 $self->in_memory (cf::MAP_SWAPPED);
1425} 2226}
1426 2227
1427sub reset_at { 2228sub reset_at {
1428 my ($self) = @_; 2229 my ($self) = @_;
1429 2230
1430 # TODO: safety, remove and allow resettable per-player maps 2231 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel};
1432 return 1e99 if $self->{deny_reset}; 2232 return 1e99 if $self->{deny_reset};
1433 2233
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2234 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2235 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 2236
1441 my ($self) = @_; 2241 my ($self) = @_;
1442 2242
1443 $self->reset_at <= $cf::RUNTIME 2243 $self->reset_at <= $cf::RUNTIME
1444} 2244}
1445 2245
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 2246sub reset {
1468 my ($self) = @_; 2247 my ($self) = @_;
1469 2248
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 2249 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 2250
1472 return if $self->players; 2251 return if $self->players;
1473 return if $self->{path}{user_rel};#d#
1474 2252
1475 warn "resetting map ", $self->path;#d# 2253 warn "resetting map ", $self->path;
2254
2255 $self->in_memory (cf::MAP_SWAPPED);
2256
2257 # need to save uniques path
2258 unless ($self->{deny_save}) {
2259 my $uniq = $self->uniq_path; utf8::encode $uniq;
2260
2261 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2262 if $uniq;
2263 }
1476 2264
1477 delete $cf::MAP{$self->path}; 2265 delete $cf::MAP{$self->path};
1478 2266
2267 $self->deactivate;
1479 $_->clear_links_to ($self) for values %cf::MAP; 2268 $_->clear_links_to ($self) for values %cf::MAP;
2269 $self->clear;
1480 2270
1481 $self->unlink_save; 2271 $self->unlink_save;
1482 $self->destroy; 2272 $self->destroy;
1483} 2273}
1484 2274
1485my $nuke_counter = "aaaa"; 2275my $nuke_counter = "aaaa";
1486 2276
1487sub nuke { 2277sub nuke {
1488 my ($self) = @_; 2278 my ($self) = @_;
1489 2279
2280 {
2281 my $lock = cf::lock_acquire "map_data:$self->{path}";
2282
2283 delete $cf::MAP{$self->path};
2284
2285 $self->unlink_save;
2286
2287 bless $self, "cf::map";
2288 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 2289 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 2290 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 2291 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2292
2293 $cf::MAP{$self->path} = $self;
2294 }
2295
1493 $self->reset; # polite request, might not happen 2296 $self->reset; # polite request, might not happen
1494} 2297}
1495 2298
1496sub customise_for { 2299=item $maps = cf::map::tmp_maps
1497 my ($map, $ob) = @_;
1498 2300
1499 if ($map->per_player) { 2301Returns an arrayref with all map paths of currently instantiated and saved
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2302maps. May block.
2303
2304=cut
2305
2306sub tmp_maps() {
1501 } 2307 [
1502 2308 map {
1503 $map 2309 utf8::decode $_;
2310 /\.map$/
2311 ? normalise $_
2312 : ()
2313 } @{ aio_readdir $TMPDIR or [] }
2314 ]
1504} 2315}
1505 2316
1506sub emergency_save { 2317=item $maps = cf::map::random_maps
1507 my $freeze_guard = cf::freeze_mainloop;
1508 2318
1509 warn "enter emergency perl save\n"; 2319Returns an arrayref with all map paths of currently instantiated and saved
2320random maps. May block.
1510 2321
1511 cf::sync_job { 2322=cut
1512 warn "begin emergency player save\n";
1513 $_->save for values %cf::PLAYER;
1514 warn "end emergency player save\n";
1515 2323
1516 warn "begin emergency map save\n"; 2324sub random_maps() {
1517 $_->save for values %cf::MAP; 2325 [
1518 warn "end emergency map save\n"; 2326 map {
2327 utf8::decode $_;
2328 /\.map$/
2329 ? normalise "?random/$_"
2330 : ()
2331 } @{ aio_readdir $RANDOMDIR or [] }
2332 ]
2333}
2334
2335=item cf::map::unique_maps
2336
2337Returns an arrayref of paths of all shared maps that have
2338instantiated unique items. May block.
2339
2340=cut
2341
2342sub unique_maps() {
2343 [
2344 map {
2345 utf8::decode $_;
2346 s/\.map$//; # TODO future compatibility hack
2347 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2348 ? ()
2349 : normalise $_
2350 } @{ aio_readdir $UNIQUEDIR or [] }
2351 ]
2352}
2353
2354=back
2355
2356=head3 cf::object
2357
2358=cut
2359
2360package cf::object;
2361
2362=over 4
2363
2364=item $ob->inv_recursive
2365
2366Returns the inventory of the object I<and> their inventories, recursively,
2367but I<not> the object itself.
2368
2369=cut
2370
2371sub inv_recursive_;
2372sub inv_recursive_ {
2373 map { $_, inv_recursive_ $_->inv } @_
2374}
2375
2376sub inv_recursive {
2377 inv_recursive_ inv $_[0]
2378}
2379
2380=item $ref = $ob->ref
2381
2382Creates and returns a persistent reference to an object that can be stored as a string.
2383
2384=item $ob = cf::object::deref ($refstring)
2385
2386returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2387even if the object actually exists. May block.
2388
2389=cut
2390
2391sub deref {
2392 my ($ref) = @_;
2393
2394 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2395 my ($uuid, $name) = ($1, $2);
2396 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2397 or return;
2398 $pl->ob->uuid eq $uuid
2399 or return;
2400
2401 $pl->ob
2402 } else {
2403 warn "$ref: cannot resolve object reference\n";
2404 undef
1519 }; 2405 }
1520
1521 warn "leave emergency perl save\n";
1522} 2406}
1523 2407
1524package cf; 2408package cf;
1525 2409
1526=back 2410=back
1527
1528 2411
1529=head3 cf::object::player 2412=head3 cf::object::player
1530 2413
1531=over 4 2414=over 4
1532 2415
1535Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2418Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1536can be C<undef>. Does the right thing when the player is currently in a 2419can be C<undef>. Does the right thing when the player is currently in a
1537dialogue with the given NPC character. 2420dialogue with the given NPC character.
1538 2421
1539=cut 2422=cut
2423
2424our $SAY_CHANNEL = {
2425 id => "say",
2426 title => "Map",
2427 reply => "say ",
2428 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2429};
2430
2431our $CHAT_CHANNEL = {
2432 id => "chat",
2433 title => "Chat",
2434 reply => "chat ",
2435 tooltip => "Player chat and shouts, global to the server.",
2436};
1540 2437
1541# rough implementation of a future "reply" method that works 2438# rough implementation of a future "reply" method that works
1542# with dialog boxes. 2439# with dialog boxes.
1543#TODO: the first argument must go, split into a $npc->reply_to ( method 2440#TODO: the first argument must go, split into a $npc->reply_to ( method
1544sub cf::object::player::reply($$$;$) { 2441sub cf::object::player::reply($$$;$) {
1546 2443
1547 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2444 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1548 2445
1549 if ($self->{record_replies}) { 2446 if ($self->{record_replies}) {
1550 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2447 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2448
1551 } else { 2449 } else {
2450 my $pl = $self->contr;
2451
2452 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2453 my $dialog = $pl->{npc_dialog};
2454 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2455
2456 } else {
1552 $msg = $npc->name . " says: $msg" if $npc; 2457 $msg = $npc->name . " says: $msg" if $npc;
1553 $self->message ($msg, $flags); 2458 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2459 }
1554 } 2460 }
2461}
2462
2463=item $object->send_msg ($channel, $msg, $color, [extra...])
2464
2465=cut
2466
2467sub cf::object::send_msg {
2468 my $pl = shift->contr
2469 or return;
2470 $pl->send_msg (@_);
1555} 2471}
1556 2472
1557=item $player_object->may ("access") 2473=item $player_object->may ("access")
1558 2474
1559Returns wether the given player is authorized to access resource "access" 2475Returns wether the given player is authorized to access resource "access"
1572 2488
1573=item $player_object->enter_link 2489=item $player_object->enter_link
1574 2490
1575Freezes the player and moves him/her to a special map (C<{link}>). 2491Freezes the player and moves him/her to a special map (C<{link}>).
1576 2492
1577The player should be reaosnably safe there for short amounts of time. You 2493The player should be reasonably safe there for short amounts of time (e.g.
1578I<MUST> call C<leave_link> as soon as possible, though. 2494for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2495though, as the palyer cannot control the character while it is on the link
2496map.
2497
2498Will never block.
1579 2499
1580=item $player_object->leave_link ($map, $x, $y) 2500=item $player_object->leave_link ($map, $x, $y)
1581 2501
1582Moves the player out of the specila link map onto the given map. If the 2502Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 2503map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 2504to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 2505fails, to the emergency map position.
1586 2506
1587Might block. 2507Might block.
1588 2508
1589=cut 2509=cut
2510
2511sub link_map {
2512 unless ($LINK_MAP) {
2513 $LINK_MAP = cf::map::find "{link}"
2514 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2515 $LINK_MAP->load;
2516 }
2517
2518 $LINK_MAP
2519}
1590 2520
1591sub cf::object::player::enter_link { 2521sub cf::object::player::enter_link {
1592 my ($self) = @_; 2522 my ($self) = @_;
1593 2523
1594 $self->deactivate_recursive; 2524 $self->deactivate_recursive;
1595 2525
1596 return if $self->map == $LINK_MAP; 2526 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 2527
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2528 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 2529 if $self->map && $self->map->{path} ne "{link}";
1600 2530
1601 $self->enter_map ($LINK_MAP, 20, 20); 2531 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1602} 2532}
1603 2533
1604sub cf::object::player::leave_link { 2534sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 2535 my ($self, $map, $x, $y) = @_;
2536
2537 return unless $self->contr->active;
1606 2538
1607 my $link_pos = delete $self->{_link_pos}; 2539 my $link_pos = delete $self->{_link_pos};
1608 2540
1609 unless ($map) { 2541 unless ($map) {
1610 # restore original map position 2542 # restore original map position
1624 # use -1 or undef as default coordinates, not 0, 0 2556 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 2557 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 2558 if $x <=0 && $y <= 0;
1627 2559
1628 $map->load; 2560 $map->load;
2561 $map->load_neighbours;
1629 2562
1630 return unless $self->contr->active; 2563 return unless $self->contr->active;
2564 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1631 $self->activate_recursive; 2565 $self->activate_recursive;
2566
2567 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1632 $self->enter_map ($map, $x, $y); 2568 $self->enter_map ($map, $x, $y);
1633} 2569}
1634 2570
1635cf::player->attach ( 2571=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1636 on_logout => sub {
1637 my ($pl) = @_;
1638 2572
1639 # abort map switching before logout 2573Moves the player to the given map-path and coordinates by first freezing
1640 if ($pl->ob->{_link_pos}) { 2574her, loading and preparing them map, calling the provided $check callback
1641 cf::sync_job { 2575that has to return the map if sucecssful, and then unfreezes the player on
1642 $pl->ob->leave_link 2576the new (success) or old (failed) map position. In either case, $done will
1643 }; 2577be called at the end of this process.
1644 }
1645 },
1646 on_login => sub {
1647 my ($pl) = @_;
1648 2578
1649 # try to abort aborted map switching on player login :) 2579Note that $check will be called with a potentially non-loaded map, so if
1650 # should happen only on crashes 2580it needs a loaded map it has to call C<< ->load >>.
1651 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link;
1653 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED);
1660 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link;
1662 })->prio (2);
1663 }
1664 },
1665);
1666 2581
1667=item $player_object->goto ($path, $x, $y)
1668
1669=cut 2582=cut
2583
2584our $GOTOGEN;
1670 2585
1671sub cf::object::player::goto { 2586sub cf::object::player::goto {
1672 my ($self, $path, $x, $y) = @_; 2587 my ($self, $path, $x, $y, $check, $done) = @_;
2588
2589 # do generation counting so two concurrent goto's will be executed in-order
2590 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1673 2591
1674 $self->enter_link; 2592 $self->enter_link;
1675 2593
1676 (async { 2594 (async {
1677 $path = new cf::path $path; 2595 $Coro::current->{desc} = "player::goto $path $x $y";
1678 2596
1679 my $map = cf::map::find $path->as_string; 2597 # *tag paths override both path and x|y
2598 if ($path =~ /^\*(.*)$/) {
2599 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2600 my $ob = $obs[rand @obs];
2601
2602 # see if we actually can go there
2603 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2604 $ob = $obs[rand @obs];
2605 } else {
2606 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2607 }
2608 # else put us there anyways for now #d#
2609
2610 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2611 } else {
2612 ($path, $x, $y) = (undef, undef, undef);
2613 }
2614 }
2615
2616 my $map = eval {
2617 my $map = defined $path ? cf::map::find $path : undef;
2618
2619 if ($map) {
1680 $map = $map->customise_for ($self) if $map; 2620 $map = $map->customise_for ($self);
1681 2621 $map = $check->($map) if $check && $map;
1682# warn "entering ", $map->path, " at ($x, $y)\n" 2622 } else {
1683# if $map;
1684
1685 $map or $map->cluck ("oy");#d#
1686 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2623 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2624 }
1687 2625
2626 $map
2627 };
2628
2629 if ($@) {
2630 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2631 LOG llevError | logBacktrace, Carp::longmess $@;
2632 }
2633
2634 if ($gen == $self->{_goto_generation}) {
2635 delete $self->{_goto_generation};
1688 $self->leave_link ($map, $x, $y); 2636 $self->leave_link ($map, $x, $y);
2637 }
2638
2639 $done->() if $done;
1689 })->prio (1); 2640 })->prio (1);
1690} 2641}
1691 2642
1692=item $player_object->enter_exit ($exit_object) 2643=item $player_object->enter_exit ($exit_object)
1693 2644
1695 2646
1696sub parse_random_map_params { 2647sub parse_random_map_params {
1697 my ($spec) = @_; 2648 my ($spec) = @_;
1698 2649
1699 my $rmp = { # defaults 2650 my $rmp = { # defaults
1700 xsize => 10, 2651 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 2652 ysize => (cf::rndm 15, 40),
2653 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2654 #layout => string,
1702 }; 2655 };
1703 2656
1704 for (split /\n/, $spec) { 2657 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 2658 my ($k, $v) = split /\s+/, $_, 2;
1706 2659
1718 # that depends on the exit object 2671 # that depends on the exit object
1719 2672
1720 my $rmp = parse_random_map_params $exit->msg; 2673 my $rmp = parse_random_map_params $exit->msg;
1721 2674
1722 if ($exit->map) { 2675 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name; 2676 $rmp->{region} = $exit->region->name;
1724 $rmp->{origin_map} = $exit->map->path; 2677 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x; 2678 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y; 2679 $rmp->{origin_y} = $exit->y;
2680
2681 $exit->map->touch;
1727 } 2682 }
1728 2683
1729 $rmp->{random_seed} ||= $exit->random_seed; 2684 $rmp->{random_seed} ||= $exit->random_seed;
1730 2685
1731 my $data = cf::to_json $rmp; 2686 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1732 my $md5 = Digest::MD5::md5_hex $data; 2687 my $md5 = Digest::MD5::md5_hex $data;
2688 my $meta = "$RANDOMDIR/$md5.meta";
1733 2689
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2690 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 2691 aio_write $fh, 0, (length $data), $data, 0;
2692 undef $fh;
2693 aio_rename "$meta~", $meta;
1736 2694
2695 my $slaying = "?random/$md5";
2696
2697 if ($exit->valid) {
1737 $exit->slaying ("?random/$md5"); 2698 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 2699 $exit->msg (undef);
2700 }
1739 } 2701 }
1740} 2702}
1741 2703
1742sub cf::object::player::enter_exit { 2704sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 2705 my ($self, $exit) = @_;
1745 return unless $self->type == cf::PLAYER; 2707 return unless $self->type == cf::PLAYER;
1746 2708
1747 $self->enter_link; 2709 $self->enter_link;
1748 2710
1749 (async { 2711 (async {
1750 $self->deactivate_recursive; # just to be sure 2712 $Coro::current->{desc} = "enter_exit";
2713
1751 unless (eval { 2714 unless (eval {
2715 $self->deactivate_recursive; # just to be sure
2716
2717 # random map handling
2718 {
2719 my $guard = cf::lock_acquire "exit_prepare:$exit";
2720
1752 prepare_random_map $exit 2721 prepare_random_map $exit
1753 if $exit->slaying eq "/!"; 2722 if $exit->slaying eq "/!";
2723 }
1754 2724
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2725 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2726 my $x = $exit->stats->hp;
2727 my $y = $exit->stats->sp;
1757 2728
2729 $self->goto ($map, $x, $y);
2730
2731 # if exit is damned, update players death & WoR home-position
2732 $self->contr->savebed ($map, $x, $y)
2733 if $exit->flag (cf::FLAG_DAMNED);
2734
1758 1; 2735 1
1759 }) { 2736 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 2737 $self->message ("Something went wrong deep within the deliantra server. "
1761 . "I'll try to bring you back to the map you were before. " 2738 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 2739 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 2740 cf::NDI_UNIQUE | cf::NDI_RED);
1764 2741
1765 warn "ERROR in enter_exit: $@"; 2742 warn "ERROR in enter_exit: $@";
1766 $self->leave_link; 2743 $self->leave_link;
1767 } 2744 }
1768 })->prio (1); 2745 })->prio (1);
1781 2758
1782sub cf::client::send_drawinfo { 2759sub cf::client::send_drawinfo {
1783 my ($self, $text, $flags) = @_; 2760 my ($self, $text, $flags) = @_;
1784 2761
1785 utf8::encode $text; 2762 utf8::encode $text;
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2763 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1787} 2764}
1788 2765
2766=item $client->send_msg ($channel, $msg, $color, [extra...])
2767
2768Send a drawinfo or msg packet to the client, formatting the msg for the
2769client if neccessary. C<$type> should be a string identifying the type of
2770the message, with C<log> being the default. If C<$color> is negative, suppress
2771the message unless the client supports the msg packet.
2772
2773=cut
2774
2775# non-persistent channels (usually the info channel)
2776our %CHANNEL = (
2777 "c/identify" => {
2778 id => "infobox",
2779 title => "Identify",
2780 reply => undef,
2781 tooltip => "Items recently identified",
2782 },
2783 "c/examine" => {
2784 id => "infobox",
2785 title => "Examine",
2786 reply => undef,
2787 tooltip => "Signs and other items you examined",
2788 },
2789 "c/book" => {
2790 id => "infobox",
2791 title => "Book",
2792 reply => undef,
2793 tooltip => "The contents of a note or book",
2794 },
2795 "c/lookat" => {
2796 id => "infobox",
2797 title => "Look",
2798 reply => undef,
2799 tooltip => "What you saw there",
2800 },
2801 "c/who" => {
2802 id => "infobox",
2803 title => "Players",
2804 reply => undef,
2805 tooltip => "Shows players who are currently online",
2806 },
2807 "c/body" => {
2808 id => "infobox",
2809 title => "Body Parts",
2810 reply => undef,
2811 tooltip => "Shows which body parts you posess and are available",
2812 },
2813 "c/skills" => {
2814 id => "infobox",
2815 title => "Skills",
2816 reply => undef,
2817 tooltip => "Shows your experience per skill and item power",
2818 },
2819 "c/uptime" => {
2820 id => "infobox",
2821 title => "Uptime",
2822 reply => undef,
2823 tooltip => "How long the server has been running since last restart",
2824 },
2825 "c/mapinfo" => {
2826 id => "infobox",
2827 title => "Map Info",
2828 reply => undef,
2829 tooltip => "Information related to the maps",
2830 },
2831 "c/party" => {
2832 id => "party",
2833 title => "Party",
2834 reply => "gsay ",
2835 tooltip => "Messages and chat related to your party",
2836 },
2837);
2838
2839sub cf::client::send_msg {
2840 my ($self, $channel, $msg, $color, @extra) = @_;
2841
2842 $msg = $self->pl->expand_cfpod ($msg)
2843 unless $color & cf::NDI_VERBATIM;
2844
2845 $color &= cf::NDI_CLIENT_MASK; # just in case...
2846
2847 # check predefined channels, for the benefit of C
2848 if ($CHANNEL{$channel}) {
2849 $channel = $CHANNEL{$channel};
2850
2851 $self->ext_msg (channel_info => $channel)
2852 if $self->can_msg;
2853
2854 $channel = $channel->{id};
2855
2856 } elsif (ref $channel) {
2857 # send meta info to client, if not yet sent
2858 unless (exists $self->{channel}{$channel->{id}}) {
2859 $self->{channel}{$channel->{id}} = $channel;
2860 $self->ext_msg (channel_info => $channel)
2861 if $self->can_msg;
2862 }
2863
2864 $channel = $channel->{id};
2865 }
2866
2867 return unless @extra || length $msg;
2868
2869 if ($self->can_msg) {
2870 # default colour, mask it out
2871 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2872 if $color & cf::NDI_DEF;
2873
2874 my $pkt = "msg "
2875 . $self->{json_coder}->encode (
2876 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2877 );
2878
2879 # try lzf for large packets
2880 $pkt = "lzf " . Compress::LZF::compress $pkt
2881 if 1024 <= length $pkt and $self->{can_lzf};
2882
2883 # split very large packets
2884 if (8192 < length $pkt and $self->{can_lzf}) {
2885 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2886 $pkt = "frag";
2887 }
2888
2889 $self->send_packet ($pkt);
2890 } else {
2891 if ($color >= 0) {
2892 # replace some tags by gcfclient-compatible ones
2893 for ($msg) {
2894 1 while
2895 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2896 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2897 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2898 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2899 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2900 }
2901
2902 $color &= cf::NDI_COLOR_MASK;
2903
2904 utf8::encode $msg;
2905
2906 if (0 && $msg =~ /\[/) {
2907 # COMMAND/INFO
2908 $self->send_packet ("drawextinfo $color 10 8 $msg")
2909 } else {
2910 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2911 $self->send_packet ("drawinfo $color $msg")
2912 }
2913 }
2914 }
2915}
2916
2917=item $client->ext_msg ($type, @msg)
2918
2919Sends an ext event to the client.
2920
2921=cut
2922
2923sub cf::client::ext_msg($$@) {
2924 my ($self, $type, @msg) = @_;
2925
2926 if ($self->extcmd == 2) {
2927 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2928 } elsif ($self->extcmd == 1) { # TODO: remove
2929 push @msg, msgtype => "event_$type";
2930 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2931 }
2932}
2933
2934=item $client->ext_reply ($msgid, @msg)
2935
2936Sends an ext reply to the client.
2937
2938=cut
2939
2940sub cf::client::ext_reply($$@) {
2941 my ($self, $id, @msg) = @_;
2942
2943 if ($self->extcmd == 2) {
2944 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2945 } elsif ($self->extcmd == 1) {
2946 #TODO: version 1, remove
2947 unshift @msg, msgtype => "reply", msgid => $id;
2948 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2949 }
2950}
1789 2951
1790=item $success = $client->query ($flags, "text", \&cb) 2952=item $success = $client->query ($flags, "text", \&cb)
1791 2953
1792Queues a query to the client, calling the given callback with 2954Queues a query to the client, calling the given callback with
1793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2955the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1794C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2956C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1795 2957
1796Queries can fail, so check the return code. Or don't, as queries will become 2958Queries can fail, so check the return code. Or don't, as queries will
1797reliable at some point in the future. 2959become reliable at some point in the future.
1798 2960
1799=cut 2961=cut
1800 2962
1801sub cf::client::query { 2963sub cf::client::query {
1802 my ($self, $flags, $text, $cb) = @_; 2964 my ($self, $flags, $text, $cb) = @_;
1810 utf8::encode $text; 2972 utf8::encode $text;
1811 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2973 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1812 2974
1813 $self->send_packet ($self->{query_queue}[0][0]) 2975 $self->send_packet ($self->{query_queue}[0][0])
1814 if @{ $self->{query_queue} } == 1; 2976 if @{ $self->{query_queue} } == 1;
2977
2978 1
1815} 2979}
1816 2980
1817cf::client->attach ( 2981cf::client->attach (
2982 on_connect => sub {
2983 my ($ns) = @_;
2984
2985 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2986 },
1818 on_reply => sub { 2987 on_reply => sub {
1819 my ($ns, $msg) = @_; 2988 my ($ns, $msg) = @_;
1820 2989
1821 # this weird shuffling is so that direct followup queries 2990 # this weird shuffling is so that direct followup queries
1822 # get handled first 2991 # get handled first
1823 my $queue = delete $ns->{query_queue} 2992 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here 2993 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825 2994
1826 (shift @$queue)->[1]->($msg); 2995 (shift @$queue)->[1]->($msg);
2996 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1827 2997
1828 push @{ $ns->{query_queue} }, @$queue; 2998 push @{ $ns->{query_queue} }, @$queue;
1829 2999
1830 if (@{ $ns->{query_queue} } == @$queue) { 3000 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) { 3001 if (@$queue) {
1833 } else { 3003 } else {
1834 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3004 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1835 } 3005 }
1836 } 3006 }
1837 }, 3007 },
3008 on_exticmd => sub {
3009 my ($ns, $buf) = @_;
3010
3011 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3012
3013 if (ref $msg) {
3014 my ($type, $reply, @payload) =
3015 "ARRAY" eq ref $msg
3016 ? @$msg
3017 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3018
3019 my @reply;
3020
3021 if (my $cb = $EXTICMD{$type}) {
3022 @reply = $cb->($ns, @payload);
3023 }
3024
3025 $ns->ext_reply ($reply, @reply)
3026 if $reply;
3027
3028 } else {
3029 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3030 }
3031
3032 cf::override;
3033 },
1838); 3034);
1839 3035
1840=item $client->async (\&cb) 3036=item $client->async (\&cb)
1841 3037
1842Create a new coroutine, running the specified callback. The coroutine will 3038Create a new coroutine, running the specified callback. The coroutine will
1883our $safe = new Safe "safe"; 3079our $safe = new Safe "safe";
1884our $safe_hole = new Safe::Hole; 3080our $safe_hole = new Safe::Hole;
1885 3081
1886$SIG{FPE} = 'IGNORE'; 3082$SIG{FPE} = 'IGNORE';
1887 3083
1888$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3084$safe->permit_only (Opcode::opset qw(
3085 :base_core :base_mem :base_orig :base_math
3086 grepstart grepwhile mapstart mapwhile
3087 sort time
3088));
1889 3089
1890# here we export the classes and methods available to script code 3090# here we export the classes and methods available to script code
1891 3091
1892=pod 3092=pod
1893 3093
1894The following fucntions and emthods are available within a safe environment: 3094The following functions and methods are available within a safe environment:
1895 3095
1896 cf::object contr pay_amount pay_player map 3096 cf::object
3097 contr pay_amount pay_player map x y force_find force_add destroy
3098 insert remove name archname title slaying race decrease split
3099
1897 cf::object::player player 3100 cf::object::player
1898 cf::player peaceful 3101 player
1899 cf::map trigger 3102
3103 cf::player
3104 peaceful
3105
3106 cf::map
3107 trigger
1900 3108
1901=cut 3109=cut
1902 3110
1903for ( 3111for (
1904 ["cf::object" => qw(contr pay_amount pay_player map)], 3112 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3113 insert remove inv nrof name archname title slaying race
3114 decrease split destroy change_exp)],
1905 ["cf::object::player" => qw(player)], 3115 ["cf::object::player" => qw(player)],
1906 ["cf::player" => qw(peaceful)], 3116 ["cf::player" => qw(peaceful)],
1907 ["cf::map" => qw(trigger)], 3117 ["cf::map" => qw(trigger)],
1908) { 3118) {
1909 no strict 'refs'; 3119 no strict 'refs';
1980=back 3190=back
1981 3191
1982=cut 3192=cut
1983 3193
1984############################################################################# 3194#############################################################################
3195# the server's init and main functions
1985 3196
1986=head2 EXTENSION DATABASE SUPPORT 3197sub load_facedata($) {
3198 my ($path) = @_;
1987 3199
1988Crossfire maintains a very simple database for extension use. It can 3200 # HACK to clear player env face cache, we need some signal framework
1989currently store anything that can be serialised using Storable, which 3201 # for this (global event?)
1990excludes objects. 3202 %ext::player_env::MUSIC_FACE_CACHE = ();
1991 3203
1992The parameter C<$family> should best start with the name of the extension 3204 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1993using it, it should be unique.
1994 3205
1995=over 4 3206 warn "loading facedata from $path\n";
1996 3207
1997=item $hashref = cf::db_get $family 3208 my $facedata;
3209 0 < aio_load $path, $facedata
3210 or die "$path: $!";
1998 3211
1999Return a hashref for use by the extension C<$family>, which can be 3212 $facedata = Coro::Storable::thaw $facedata;
2000modified. After modifications, you have to call C<cf::db_dirty> or
2001C<cf::db_sync>.
2002 3213
2003=item $value = cf::db_get $family => $key 3214 $facedata->{version} == 2
3215 or cf::cleanup "$path: version mismatch, cannot proceed.";
2004 3216
2005Returns a single value from the database 3217 # patch in the exptable
2006 3218 $facedata->{resource}{"res/exp_table"} = {
2007=item cf::db_put $family => $hashref 3219 type => FT_RSRC,
2008 3220 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2009Stores the given family hashref into the database. Updates are delayed, if
2010you want the data to be synced to disk immediately, use C<cf::db_sync>.
2011
2012=item cf::db_put $family => $key => $value
2013
2014Stores the given C<$value> in the family hash. Updates are delayed, if you
2015want the data to be synced to disk immediately, use C<cf::db_sync>.
2016
2017=item cf::db_dirty
2018
2019Marks the database as dirty, to be updated at a later time.
2020
2021=item cf::db_sync
2022
2023Immediately write the database to disk I<if it is dirty>.
2024
2025=cut
2026
2027our $DB;
2028
2029{
2030 my $path = cf::localdir . "/database.pst";
2031
2032 sub db_load() {
2033 $DB = stat $path ? Storable::retrieve $path : { };
2034 }
2035
2036 my $pid;
2037
2038 sub db_save() {
2039 waitpid $pid, 0 if $pid;
2040 if (0 == ($pid = fork)) {
2041 $DB->{_meta}{version} = 1;
2042 Storable::nstore $DB, "$path~";
2043 rename "$path~", $path;
2044 cf::_exit 0 if defined $pid;
2045 }
2046 }
2047
2048 my $dirty;
2049
2050 sub db_sync() {
2051 db_save if $dirty;
2052 undef $dirty;
2053 }
2054
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2056 db_sync;
2057 }); 3221 };
3222 cf::cede_to_tick;
2058 3223
2059 sub db_dirty() {
2060 $dirty = 1;
2061 $idle->start;
2062 } 3224 {
3225 my $faces = $facedata->{faceinfo};
2063 3226
2064 sub db_get($;$) { 3227 while (my ($face, $info) = each %$faces) {
2065 @_ >= 2 3228 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2066 ? $DB->{$_[0]}{$_[1]}
2067 : ($DB->{$_[0]} ||= { })
2068 }
2069 3229
2070 sub db_put($$;$) { 3230 cf::face::set_visibility $idx, $info->{visibility};
2071 if (@_ >= 3) { 3231 cf::face::set_magicmap $idx, $info->{magicmap};
2072 $DB->{$_[0]}{$_[1]} = $_[2]; 3232 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2073 } else { 3233 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2074 $DB->{$_[0]} = $_[1];
2075 }
2076 db_dirty;
2077 }
2078 3234
2079 cf::global->attach ( 3235 cf::cede_to_tick;
2080 prio => 10000,
2081 on_cleanup => sub {
2082 db_sync;
2083 }, 3236 }
2084 );
2085}
2086 3237
2087############################################################################# 3238 while (my ($face, $info) = each %$faces) {
2088# the server's main() 3239 next unless $info->{smooth};
2089 3240
2090sub cfg_load { 3241 my $idx = cf::face::find $face
3242 or next;
3243
3244 if (my $smooth = cf::face::find $info->{smooth}) {
3245 cf::face::set_smooth $idx, $smooth;
3246 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3247 } else {
3248 warn "smooth face '$info->{smooth}' not found for face '$face'";
3249 }
3250
3251 cf::cede_to_tick;
3252 }
3253 }
3254
3255 {
3256 my $anims = $facedata->{animinfo};
3257
3258 while (my ($anim, $info) = each %$anims) {
3259 cf::anim::set $anim, $info->{frames}, $info->{facings};
3260 cf::cede_to_tick;
3261 }
3262
3263 cf::anim::invalidate_all; # d'oh
3264 }
3265
3266 {
3267 # TODO: for gcfclient pleasure, we should give resources
3268 # that gcfclient doesn't grok a >10000 face index.
3269 my $res = $facedata->{resource};
3270
3271 while (my ($name, $info) = each %$res) {
3272 if (defined $info->{type}) {
3273 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3274 my $data;
3275
3276 if ($info->{type} & 1) {
3277 # prepend meta info
3278
3279 my $meta = $enc->encode ({
3280 name => $name,
3281 %{ $info->{meta} || {} },
3282 });
3283
3284 $data = pack "(w/a*)*", $meta, $info->{data};
3285 } else {
3286 $data = $info->{data};
3287 }
3288
3289 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3290 cf::face::set_type $idx, $info->{type};
3291 } else {
3292 $RESOURCE{$name} = $info;
3293 }
3294
3295 cf::cede_to_tick;
3296 }
3297 }
3298
3299 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3300
3301 1
3302}
3303
3304cf::global->attach (on_resource_update => sub {
3305 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3306 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3307
3308 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3309 my $sound = $soundconf->{compat}[$_]
3310 or next;
3311
3312 my $face = cf::face::find "sound/$sound->[1]";
3313 cf::sound::set $sound->[0] => $face;
3314 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3315 }
3316
3317 while (my ($k, $v) = each %{$soundconf->{event}}) {
3318 my $face = cf::face::find "sound/$v";
3319 cf::sound::set $k => $face;
3320 }
3321 }
3322});
3323
3324register_exticmd fx_want => sub {
3325 my ($ns, $want) = @_;
3326
3327 while (my ($k, $v) = each %$want) {
3328 $ns->fx_want ($k, $v);
3329 }
3330};
3331
3332sub load_resource_file($) {
3333 my $guard = lock_acquire "load_resource_file";
3334
3335 my $status = load_resource_file_ $_[0];
3336 get_slot 0.1, 100;
3337 cf::arch::commit_load;
3338
3339 $status
3340}
3341
3342sub reload_regions {
3343 # HACK to clear player env face cache, we need some signal framework
3344 # for this (global event?)
3345 %ext::player_env::MUSIC_FACE_CACHE = ();
3346
3347 load_resource_file "$MAPDIR/regions"
3348 or die "unable to load regions file\n";
3349
3350 for (cf::region::list) {
3351 $_->{match} = qr/$_->{match}/
3352 if exists $_->{match};
3353 }
3354}
3355
3356sub reload_facedata {
3357 load_facedata "$DATADIR/facedata"
3358 or die "unable to load facedata\n";
3359}
3360
3361sub reload_archetypes {
3362 load_resource_file "$DATADIR/archetypes"
3363 or die "unable to load archetypes\n";
3364}
3365
3366sub reload_treasures {
3367 load_resource_file "$DATADIR/treasures"
3368 or die "unable to load treasurelists\n";
3369}
3370
3371sub reload_resources {
3372 warn "reloading resource files...\n";
3373
3374 reload_facedata;
3375 reload_archetypes;
3376 reload_regions;
3377 reload_treasures;
3378
3379 warn "finished reloading resource files\n";
3380}
3381
3382sub reload_config {
2091 open my $fh, "<:utf8", cf::confdir . "/config" 3383 open my $fh, "<:utf8", "$CONFDIR/config"
2092 or return; 3384 or return;
2093 3385
2094 local $/; 3386 local $/;
2095 *CFG = YAML::Syck::Load <$fh>; 3387 *CFG = YAML::Load <$fh>;
2096 3388
2097 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3389 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2098 3390
2099 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3391 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2100 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3392 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2106 }; 3398 };
2107 warn $@ if $@; 3399 warn $@ if $@;
2108 } 3400 }
2109} 3401}
2110 3402
3403sub pidfile() {
3404 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3405 or die "$PIDFILE: $!";
3406 flock $fh, &Fcntl::LOCK_EX
3407 or die "$PIDFILE: flock: $!";
3408 $fh
3409}
3410
3411# make sure only one server instance is running at any one time
3412sub atomic {
3413 my $fh = pidfile;
3414
3415 my $pid = <$fh>;
3416 kill 9, $pid if $pid > 0;
3417
3418 seek $fh, 0, 0;
3419 print $fh $$;
3420}
3421
2111sub main { 3422sub main {
3423 cf::init_globals; # initialise logging
3424
3425 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3426 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3427 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3428 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3429
3430 cf::init_experience;
3431 cf::init_anim;
3432 cf::init_attackmess;
3433 cf::init_dynamic;
3434 cf::init_block;
3435
3436 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3437
2112 # we must not ever block the main coroutine 3438 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 3439 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3440 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2115 async { Event::one_event }; 3441 (async {
3442 $Coro::current->{desc} = "IDLE BUG HANDLER";
3443 EV::loop EV::LOOP_ONESHOT;
3444 })->prio (Coro::PRIO_MAX);
2116 }; 3445 };
2117 3446
2118 cfg_load; 3447 evthread_start IO::AIO::poll_fileno;
2119 db_load; 3448
3449 cf::sync_job {
3450 reload_resources;
3451 reload_config;
3452 db_init;
3453
3454 cf::load_settings;
3455 cf::load_materials;
3456 cf::init_uuid;
3457 cf::init_signals;
3458 cf::init_commands;
3459 cf::init_skills;
3460
3461 cf::init_beforeplay;
3462
3463 atomic;
3464
2120 load_extensions; 3465 load_extensions;
3466
3467 utime time, time, $RUNTIMEFILE;
3468
3469 # no (long-running) fork's whatsoever before this point(!)
3470 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3471
3472 (pop @POST_INIT)->(0) while @POST_INIT;
3473 };
3474
2121 Event::loop; 3475 EV::loop;
2122} 3476}
2123 3477
2124############################################################################# 3478#############################################################################
2125# initialisation 3479# initialisation and cleanup
2126 3480
3481# install some emergency cleanup handlers
3482BEGIN {
3483 our %SIGWATCHER = ();
3484 for my $signal (qw(INT HUP TERM)) {
3485 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3486 cf::cleanup "SIG$signal";
3487 };
3488 }
3489}
3490
3491sub write_runtime_sync {
3492 # first touch the runtime file to show we are still running:
3493 # the fsync below can take a very very long time.
3494
3495 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3496
3497 my $guard = cf::lock_acquire "write_runtime";
3498
3499 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3500 or return;
3501
3502 my $value = $cf::RUNTIME + 90 + 10;
3503 # 10 is the runtime save interval, for a monotonic clock
3504 # 60 allows for the watchdog to kill the server.
3505
3506 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3507 and return;
3508
3509 # always fsync - this file is important
3510 aio_fsync $fh
3511 and return;
3512
3513 # touch it again to show we are up-to-date
3514 aio_utime $fh, undef, undef;
3515
3516 close $fh
3517 or return;
3518
3519 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3520 and return;
3521
3522 warn "runtime file written.\n";
3523
3524 1
3525}
3526
3527our $uuid_lock;
3528our $uuid_skip;
3529
3530sub write_uuid_sync($) {
3531 $uuid_skip ||= $_[0];
3532
3533 return if $uuid_lock;
3534 local $uuid_lock = 1;
3535
3536 my $uuid = "$LOCALDIR/uuid";
3537
3538 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3539 or return;
3540
3541 my $value = uuid_seq uuid_cur;
3542
3543 unless ($value) {
3544 warn "cowardly refusing to write zero uuid value!\n";
3545 return;
3546 }
3547
3548 my $value = uuid_str $value + $uuid_skip;
3549 $uuid_skip = 0;
3550
3551 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3552 and return;
3553
3554 # always fsync - this file is important
3555 aio_fsync $fh
3556 and return;
3557
3558 close $fh
3559 or return;
3560
3561 aio_rename "$uuid~", $uuid
3562 and return;
3563
3564 warn "uuid file written ($value).\n";
3565
3566 1
3567
3568}
3569
3570sub write_uuid($$) {
3571 my ($skip, $sync) = @_;
3572
3573 $sync ? write_uuid_sync $skip
3574 : async { write_uuid_sync $skip };
3575}
3576
3577sub emergency_save() {
3578 my $freeze_guard = cf::freeze_mainloop;
3579
3580 warn "emergency_perl_save: enter\n";
3581
3582 cf::sync_job {
3583 # this is a trade-off: we want to be very quick here, so
3584 # save all maps without fsync, and later call a global sync
3585 # (which in turn might be very very slow)
3586 local $USE_FSYNC = 0;
3587
3588 # use a peculiar iteration method to avoid tripping on perl
3589 # refcount bugs in for. also avoids problems with players
3590 # and maps saved/destroyed asynchronously.
3591 warn "emergency_perl_save: begin player save\n";
3592 for my $login (keys %cf::PLAYER) {
3593 my $pl = $cf::PLAYER{$login} or next;
3594 $pl->valid or next;
3595 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3596 $pl->save;
3597 }
3598 warn "emergency_perl_save: end player save\n";
3599
3600 warn "emergency_perl_save: begin map save\n";
3601 for my $path (keys %cf::MAP) {
3602 my $map = $cf::MAP{$path} or next;
3603 $map->valid or next;
3604 $map->save;
3605 }
3606 warn "emergency_perl_save: end map save\n";
3607
3608 warn "emergency_perl_save: begin database checkpoint\n";
3609 BDB::db_env_txn_checkpoint $DB_ENV;
3610 warn "emergency_perl_save: end database checkpoint\n";
3611
3612 warn "emergency_perl_save: begin write uuid\n";
3613 write_uuid_sync 1;
3614 warn "emergency_perl_save: end write uuid\n";
3615 };
3616
3617 warn "emergency_perl_save: starting sync()\n";
3618 IO::AIO::aio_sync sub {
3619 warn "emergency_perl_save: finished sync()\n";
3620 };
3621
3622 warn "emergency_perl_save: leave\n";
3623}
3624
3625sub post_cleanup {
3626 my ($make_core) = @_;
3627
3628 warn Carp::longmess "post_cleanup backtrace"
3629 if $make_core;
3630
3631 my $fh = pidfile;
3632 unlink $PIDFILE if <$fh> == $$;
3633}
3634
3635# a safer delete_package, copied from Symbol
3636sub clear_package($) {
3637 my $pkg = shift;
3638
3639 # expand to full symbol table name if needed
3640 unless ($pkg =~ /^main::.*::$/) {
3641 $pkg = "main$pkg" if $pkg =~ /^::/;
3642 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3643 $pkg .= '::' unless $pkg =~ /::$/;
3644 }
3645
3646 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3647 my $stem_symtab = *{$stem}{HASH};
3648
3649 defined $stem_symtab and exists $stem_symtab->{$leaf}
3650 or return;
3651
3652 # clear all symbols
3653 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3654 for my $name (keys %$leaf_symtab) {
3655 _gv_clear *{"$pkg$name"};
3656# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3657 }
3658 warn "cleared package $pkg\n";#d#
3659}
3660
2127sub reload() { 3661sub do_reload_perl() {
2128 # can/must only be called in main 3662 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 3663 if ($Coro::current != $Coro::main) {
2130 warn "can only reload from main coroutine\n"; 3664 warn "can only reload from main coroutine";
2131 return; 3665 return;
2132 } 3666 }
2133 3667
3668 return if $RELOAD++;
3669
3670 my $t1 = EV::time;
3671
3672 while ($RELOAD) {
2134 warn "reloading..."; 3673 warn "reloading...";
2135 3674
2136 my $guard = freeze_mainloop; 3675 warn "entering sync_job";
3676
3677 cf::sync_job {
3678 cf::write_runtime_sync; # external watchdog should not bark
2137 cf::emergency_save; 3679 cf::emergency_save;
3680 cf::write_runtime_sync; # external watchdog should not bark
2138 3681
2139 eval { 3682 warn "syncing database to disk";
3683 BDB::db_env_txn_checkpoint $DB_ENV;
3684
2140 # if anything goes wrong in here, we should simply crash as we already saved 3685 # if anything goes wrong in here, we should simply crash as we already saved
2141 3686
2142 # cancel all watchers 3687 warn "flushing outstanding aio requests";
2143 for (Event::all_watchers) { 3688 while (IO::AIO::nreqs || BDB::nreqs) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 3689 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2145 }
2146
2147 # cancel all extension coros
2148 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = ();
2150
2151 # unload all extensions
2152 for (@exts) {
2153 warn "unloading <$_>";
2154 unload_extension $_;
2155 }
2156
2157 # unload all modules loaded from $LIBDIR
2158 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160
2161 warn "removing <$k>";
2162 delete $INC{$k};
2163
2164 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g;
2166
2167 if (my $cb = $k->can ("unload_module")) {
2168 $cb->();
2169 } 3690 }
2170 3691
2171 Symbol::delete_package $k; 3692 warn "cancelling all extension coros";
3693 $_->cancel for values %EXT_CORO;
3694 %EXT_CORO = ();
3695
3696 warn "removing commands";
3697 %COMMAND = ();
3698
3699 warn "removing ext/exti commands";
3700 %EXTCMD = ();
3701 %EXTICMD = ();
3702
3703 warn "unloading/nuking all extensions";
3704 for my $pkg (@EXTS) {
3705 warn "... unloading $pkg";
3706
3707 if (my $cb = $pkg->can ("unload")) {
3708 eval {
3709 $cb->($pkg);
3710 1
3711 } or warn "$pkg unloaded, but with errors: $@";
3712 }
3713
3714 warn "... clearing $pkg";
3715 clear_package $pkg;
2172 } 3716 }
2173 3717
2174 # sync database to disk 3718 warn "unloading all perl modules loaded from $LIBDIR";
2175 cf::db_sync; 3719 while (my ($k, $v) = each %INC) {
2176 IO::AIO::flush; 3720 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2177 3721
3722 warn "... unloading $k";
3723 delete $INC{$k};
3724
3725 $k =~ s/\.pm$//;
3726 $k =~ s/\//::/g;
3727
3728 if (my $cb = $k->can ("unload_module")) {
3729 $cb->();
3730 }
3731
3732 clear_package $k;
3733 }
3734
2178 # get rid of safe::, as good as possible 3735 warn "getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 3736 clear_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3737 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 3738
2182 # remove register_script_function callbacks 3739 warn "unloading cf.pm \"a bit\"";
2183 # TODO
2184
2185 # unload cf.pm "a bit"
2186 delete $INC{"cf.pm"}; 3740 delete $INC{"cf.pm"};
3741 delete $INC{"cf/pod.pm"};
2187 3742
2188 # don't, removes xs symbols, too, 3743 # don't, removes xs symbols, too,
2189 # and global variables created in xs 3744 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 3745 #clear_package __PACKAGE__;
2191 3746
2192 # reload cf.pm 3747 warn "unload completed, starting to reload now";
3748
2193 warn "reloading cf.pm"; 3749 warn "reloading cf.pm";
2194 require cf; 3750 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3751 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2196 3752
2197 # load config and database again 3753 warn "loading config and database again";
2198 cf::cfg_load; 3754 cf::reload_config;
2199 cf::db_load;
2200 3755
2201 # load extensions
2202 warn "load extensions"; 3756 warn "loading extensions";
2203 cf::load_extensions; 3757 cf::load_extensions;
2204 3758
2205 # reattach attachments to objects 3759 if ($REATTACH_ON_RELOAD) {
2206 warn "reattach"; 3760 warn "reattaching attachments to objects/players";
2207 _global_reattach; 3761 _global_reattach; # objects, sockets
3762 warn "reattaching attachments to maps";
2208 reattach $_ for values %MAP; 3763 reattach $_ for values %MAP;
3764 warn "reattaching attachments to players";
3765 reattach $_ for values %PLAYER;
3766 }
3767
3768 warn "running post_init jobs";
3769 (pop @POST_INIT)->(1) while @POST_INIT;
3770
3771 warn "leaving sync_job";
3772
3773 1
3774 } or do {
3775 warn $@;
3776 cf::cleanup "error while reloading, exiting.";
3777 };
3778
3779 warn "reloaded";
3780 --$RELOAD;
3781 }
3782
3783 $t1 = EV::time - $t1;
3784 warn "reload completed in ${t1}s\n";
3785};
3786
3787our $RELOAD_WATCHER; # used only during reload
3788
3789sub reload_perl() {
3790 # doing reload synchronously and two reloads happen back-to-back,
3791 # coro crashes during coro_state_free->destroy here.
3792
3793 $RELOAD_WATCHER ||= cf::async {
3794 Coro::AIO::aio_wait cache_extensions;
3795
3796 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3797 do_reload_perl;
3798 undef $RELOAD_WATCHER;
3799 };
2209 }; 3800 };
2210
2211 if ($@) {
2212 warn $@;
2213 warn "error while reloading, exiting.";
2214 exit 1;
2215 }
2216
2217 warn "reloaded successfully";
2218};
2219
2220#############################################################################
2221
2222unless ($LINK_MAP) {
2223 $LINK_MAP = cf::map::new;
2224
2225 $LINK_MAP->width (41);
2226 $LINK_MAP->height (41);
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10,
2235 cb => sub {
2236 $_[0]->w->cancel;
2237
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 });
2256
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261} 3801}
2262
2263register "<global>", __PACKAGE__;
2264 3802
2265register_command "reload" => sub { 3803register_command "reload" => sub {
2266 my ($who, $arg) = @_; 3804 my ($who, $arg) = @_;
2267 3805
2268 if ($who->flag (FLAG_WIZ)) { 3806 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload.");
2270 reload;
2271 $who->message ("end of reload."); 3807 $who->message ("reloading server.");
3808 async {
3809 $Coro::current->{desc} = "perl_reload";
3810 reload_perl;
3811 };
2272 } 3812 }
2273}; 3813};
2274 3814
2275unshift @INC, $LIBDIR; 3815unshift @INC, $LIBDIR;
2276 3816
2277$TICK_WATCHER = Event->timer ( 3817my $bug_warning = 0;
2278 reentrant => 0, 3818
2279 prio => 0, 3819our @WAIT_FOR_TICK;
2280 at => $NEXT_TICK || $TICK, 3820our @WAIT_FOR_TICK_BEGIN;
2281 data => WF_AUTOCANCEL, 3821
2282 cb => sub { 3822sub wait_for_tick {
3823 return if tick_inhibit || $Coro::current == $Coro::main;
3824
3825 my $signal = new Coro::Signal;
3826 push @WAIT_FOR_TICK, $signal;
3827 $signal->wait;
3828}
3829
3830sub wait_for_tick_begin {
3831 return if tick_inhibit || $Coro::current == $Coro::main;
3832
3833 my $signal = new Coro::Signal;
3834 push @WAIT_FOR_TICK_BEGIN, $signal;
3835 $signal->wait;
3836}
3837
3838sub tick {
3839 if ($Coro::current != $Coro::main) {
3840 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3841 unless ++$bug_warning > 10;
3842 return;
3843 }
3844
2283 cf::server_tick; # one server iteration 3845 cf::server_tick; # one server iteration
2284 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK;
2286 3846
2287 # if we are delayed by four ticks or more, skip them all 3847 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3848 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2289 3849 Coro::async_pool {
2290 $TICK_WATCHER->at ($NEXT_TICK); 3850 $Coro::current->{desc} = "runtime saver";
2291 $TICK_WATCHER->start;
2292 },
2293);
2294
2295IO::AIO::max_poll_time $TICK * 0.2;
2296
2297Event->io (
2298 fd => IO::AIO::poll_fileno,
2299 poll => 'r',
2300 prio => 5,
2301 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb,
2303);
2304
2305Event->timer (
2306 data => WF_AUTOCANCEL,
2307 after => 0,
2308 interval => 10,
2309 cb => sub {
2310 (Coro::unblock_sub {
2311 write_runtime 3851 write_runtime_sync
2312 or warn "ERROR: unable to write runtime file: $!"; 3852 or warn "ERROR: unable to write runtime file: $!";
2313 })->(); 3853 };
2314 }, 3854 }
2315); 3855
3856 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3857 $sig->send;
3858 }
3859 while (my $sig = shift @WAIT_FOR_TICK) {
3860 $sig->send;
3861 }
3862
3863 $LOAD = ($NOW - $TICK_START) / $TICK;
3864 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3865
3866 if (0) {
3867 if ($NEXT_TICK) {
3868 my $jitter = $TICK_START - $NEXT_TICK;
3869 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3870 warn "jitter $JITTER\n";#d#
3871 }
3872 }
3873}
3874
3875{
3876 # configure BDB
3877
3878 BDB::min_parallel 8;
3879 BDB::max_poll_reqs $TICK * 0.1;
3880 $AnyEvent::BDB::WATCHER->priority (1);
3881
3882 unless ($DB_ENV) {
3883 $DB_ENV = BDB::db_env_create;
3884 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3885 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3886 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3887 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3888 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3889
3890 cf::sync_job {
3891 eval {
3892 BDB::db_env_open
3893 $DB_ENV,
3894 $BDBDIR,
3895 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3896 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3897 0666;
3898
3899 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3900 };
3901
3902 cf::cleanup "db_env_open(db): $@" if $@;
3903 };
3904 }
3905
3906 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3907 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3908 };
3909 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3910 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3911 };
3912 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3913 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3914 };
3915}
3916
3917{
3918 # configure IO::AIO
3919
3920 IO::AIO::min_parallel 8;
3921 IO::AIO::max_poll_time $TICK * 0.1;
3922 undef $AnyEvent::AIO::WATCHER;
3923}
3924
3925my $_log_backtrace;
3926
3927sub _log_backtrace {
3928 my ($msg, @addr) = @_;
3929
3930 $msg =~ s/\n//;
3931
3932 # limit the # of concurrent backtraces
3933 if ($_log_backtrace < 2) {
3934 ++$_log_backtrace;
3935 my $perl_bt = Carp::longmess $msg;
3936 async {
3937 $Coro::current->{desc} = "abt $msg";
3938
3939 my @bt = fork_call {
3940 @addr = map { sprintf "%x", $_ } @addr;
3941 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3942 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3943 or die "addr2line: $!";
3944
3945 my @funcs;
3946 my @res = <$fh>;
3947 chomp for @res;
3948 while (@res) {
3949 my ($func, $line) = splice @res, 0, 2, ();
3950 push @funcs, "[$func] $line";
3951 }
3952
3953 @funcs
3954 };
3955
3956 LOG llevInfo, "[ABT] $perl_bt\n";
3957 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3958 LOG llevInfo, "[ABT] $_\n" for @bt;
3959 --$_log_backtrace;
3960 };
3961 } else {
3962 LOG llevInfo, "[ABT] $msg\n";
3963 LOG llevInfo, "[ABT] [suppressed]\n";
3964 }
3965}
3966
3967# load additional modules
3968use cf::pod;
2316 3969
2317END { cf::emergency_save } 3970END { cf::emergency_save }
2318 3971
23191 39721
2320 3973

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