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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.149 by root, Mon Jan 8 14:11:05 2007 UTC vs.
Revision 1.578 by root, Wed Jan 4 02:48:57 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113#our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
45our $NOW; 138our $NOW;
46 139
47our %CFG; 140our (%PLAYER, %PLAYER_LOADING); # all users
141our (%MAP, %MAP_LOADING ); # all maps
142our $LINK_MAP; # the special {link} map, which is always available
48 143
49our $UPTIME; $UPTIME ||= time; 144# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 146
52our %PLAYER; # all users 147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our %MAP; # all maps 148our $LOADAVG; # same thing, but with alpha-smoothing
54our $LINK_MAP; # the special {link} map 149our $JITTER; # average jitter
55our $RANDOM_MAPS = cf::localdir . "/random"; 150our $TICK_START; # for load detecting purposes
56our %EXT_CORO; # coroutines bound to extensions 151
152our @POST_INIT;
153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
57 159
58binmode STDOUT; 160binmode STDOUT;
59binmode STDERR; 161binmode STDERR;
60 162
61# read virtual server time, if available 163# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 164unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 165 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 166 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 167 $RUNTIME = <$fh> + 0.;
66} 168}
67 169
68mkdir cf::localdir; 170eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 171
74# a special map that is always available 172mkdir $_
75our $LINK_MAP; 173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
76our $EMERGENCY_POSITION; 175our $EMERGENCY_POSITION;
77 176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
182
78############################################################################# 183#############################################################################
79 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
80=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
81 197
82=over 4 198=over 4
83 199
84=item $cf::UPTIME 200=item $cf::UPTIME
85 201
86The timestamp of the server start (so not actually an uptime). 202The timestamp of the server start (so not actually an "uptime").
203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
214
215=item $cf::TICK
216
217The interval between each server tick, in seconds.
87 218
88=item $cf::RUNTIME 219=item $cf::RUNTIME
89 220
90The time this server has run, starts at 0 and is increased by $cf::TICK on 221The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 222every server tick.
92 223
93=item $cf::LIBDIR 224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 227
95The perl library directory, where extensions and cf-specific modules can 228Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
97 232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
98=item $cf::NOW 239=item $cf::LOAD
99 240
100The time of the last (current) server tick. 241The raw value load value from the last tick.
101
102=item $cf::TICK
103
104The interval between server ticks, in seconds.
105 242
106=item %cf::CFG 243=item %cf::CFG
107 244
108Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 246from wherever your confdir points to.
110 247
248=item cf::wait_for_tick, cf::wait_for_tick_begin
249
250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
251returns directly I<after> the tick processing (and consequently, can only wake one thread
252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
282
111=back 283=back
112 284
113=cut 285=cut
114 286
115BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
116 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
117 my $msg = join "", @_; 294 my $msg = join "", @_;
118 utf8::encode $msg;
119 295
120 $msg .= "\n" 296 $msg .= "\n"
121 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
122 298
299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
300
123 LOG llevError, $msg; 301 LOG llevWarn, $msg;
124 }; 302};
125} 303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
126 317
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 325
134# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 327# within the Safe compartment.
136for my $pkg (qw( 328for my $pkg (qw(
137 cf::global cf::attachable 329 cf::global cf::attachable
138 cf::object cf::object::player 330 cf::object cf::object::player
139 cf::client cf::player 331 cf::client cf::player
140 cf::arch cf::living 332 cf::arch cf::living
333 cf::map cf::mapspace
141 cf::map cf::party cf::region 334 cf::party cf::region
142)) { 335)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 337}
146 338
147$Event::DIED = sub { 339$EV::DIED = sub {
148 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
149}; 341};
150 342
151my %ext_pkg; 343#############################################################################
152my @exts; 344
153my @hook; 345sub fork_call(&@);
346sub get_slot($;$$);
347
348#############################################################################
154 349
155=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
156 351
157=over 4 352=over 4
158 353
159=cut 354=item dumpval $ref
160 355
161use JSON::Syck (); # TODO# replace by JSON::PC once working 356=cut
162 357
358sub dumpval {
359 eval {
360 local $SIG{__DIE__};
361 my $d;
362 if (1) {
363 $d = new Data::Dumper([$_[0]], ["*var"]);
364 $d->Terse(1);
365 $d->Indent(2);
366 $d->Quotekeys(0);
367 $d->Useqq(1);
368 #$d->Bless(...);
369 $d->Seen($_[1]) if @_ > 1;
370 $d = $d->Dump();
371 }
372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
373 $d
374 } || "[unable to dump $_[0]: '$@']";
375}
376
377=item $scalar = load_file $path
378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
163=item $ref = cf::from_json $json 391=item $ref = cf::decode_json $json
164 392
165Converts a JSON string into the corresponding perl data structure. 393Converts a JSON string into the corresponding perl data structure.
166 394
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 395=item $json = cf::encode_json $ref
175 396
176Converts a perl data structure into its JSON representation. 397Converts a perl data structure into its JSON representation.
177 398
178=cut 399=cut
179 400
180sub to_json($) { 401our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 402
182 JSON::Syck::Dump $_[0] 403sub encode_json($) { $json_coder->encode ($_[0]) }
404sub decode_json($) { $json_coder->decode ($_[0]) }
405
406=item $ref = cf::decode_storable $scalar
407
408Same as Coro::Storable::thaw, so blocks.
409
410=cut
411
412BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414=item $ref = cf::decode_yaml $scalar
415
416Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418=cut
419
420sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422}
423
424=item $scalar = cf::unlzf $scalar
425
426Same as Compress::LZF::compress, but takes server ticks into account, so
427blocks.
428
429=cut
430
431sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435}
436
437=item cf::post_init { BLOCK }
438
439Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440but I<before> the server starts ticking again.
441
442The codeblock will have a single boolean argument to indicate whether this
443is a reload or not.
444
445=cut
446
447sub post_init(&) {
448 push @POST_INIT, shift;
449}
450
451sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
183} 466}
184 467
185=item cf::lock_wait $string 468=item cf::lock_wait $string
186 469
187Wait until the given lock is available. See cf::lock_acquire. 470Wait until the given lock is available. See cf::lock_acquire.
188 471
189=item my $lock = cf::lock_acquire $string 472=item my $lock = cf::lock_acquire $string
190 473
191Wait until the given lock is available and then acquires it and returns 474Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 475a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 476for example when the coroutine gets canceled), the lock is automatically
194returned. 477returned.
195 478
479Locks are *not* recursive, locking from the same coro twice results in a
480deadlocked coro.
481
196Lock names should begin with a unique identifier (for example, cf::map::find 482Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 483uses map_find and cf::map::load uses map_load).
198 484
199=cut 485=item $locked = cf::lock_active $string
200 486
201our %LOCK; 487Return true if the lock is currently active, i.e. somebody has locked it.
488
489=cut
490
491our $LOCKS = new Coro::SemaphoreSet;
202 492
203sub lock_wait($) { 493sub lock_wait($) {
204 my ($key) = @_; 494 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 495}
212 496
213sub lock_acquire($) { 497sub lock_acquire($) {
214 my ($key) = @_; 498 $LOCKS->guard ($_[0])
499}
215 500
216 # wait, to be sure we are not locked 501sub lock_active($) {
217 lock_wait $key; 502 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 503}
226 504
227sub freeze_mainloop { 505sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 506 tick_inhibit_inc;
229 507
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 508 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 509}
232 $guard 510
511=item cf::periodic $interval, $cb
512
513Like EV::periodic, but randomly selects a starting point so that the actions
514get spread over time.
515
516=cut
517
518sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524}
525
526=item cf::get_slot $time[, $priority[, $name]]
527
528Allocate $time seconds of blocking CPU time at priority C<$priority>
529(default: 0): This call blocks and returns only when you have at least
530C<$time> seconds of cpu time till the next tick. The slot is only valid
531till the next cede.
532
533Background jobs should use a priority les than zero, interactive jobs
534should use 100 or more.
535
536The optional C<$name> can be used to identify the job to run. It might be
537used for statistical purposes and should identify the same time-class.
538
539Useful for short background jobs.
540
541=cut
542
543our @SLOT_QUEUE;
544our $SLOT_QUEUE;
545our $SLOT_DECAY = 0.9;
546
547$SLOT_QUEUE->cancel if $SLOT_QUEUE;
548$SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
578 }
579};
580
581sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
233} 594}
234 595
235=item cf::async { BLOCK } 596=item cf::async { BLOCK }
236 597
237Currently the same as Coro::async_pool, meaning you cannot use 598Currently the same as Coro::async_pool, meaning you cannot use
242 603
243BEGIN { *async = \&Coro::async_pool } 604BEGIN { *async = \&Coro::async_pool }
244 605
245=item cf::sync_job { BLOCK } 606=item cf::sync_job { BLOCK }
246 607
247The design of crossfire+ requires that the main coro ($Coro::main) is 608The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 609is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 610partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611acceptable.
250 612
251If it must be done, put the blocking parts into C<sync_job>. This will run 613If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 614the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 615server will be frozen during this time, so the block should either finish
254fast or be very important. 616fast or be very important.
256=cut 618=cut
257 619
258sub sync_job(&) { 620sub sync_job(&) {
259 my ($job) = @_; 621 my ($job) = @_;
260 622
261 if ($Coro::current == $Coro::main) { 623 if (in_main) {
624 my $time = AE::time;
625
262 # this is the main coro, too bad, we have to block 626 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 627 # till the operation succeeds, freezing the server :/
264 628
265 # TODO: use suspend/resume instead 629 #LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 630
267 my $freeze_guard = freeze_mainloop; 631 my $freeze_guard = freeze_mainloop;
268 632
269 my $busy = 1; 633 my $busy = 1;
270 my @res; 634 my @res;
271 635
272 (async { 636 (async {
637 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 638 @res = eval { $job->() };
274 warn $@ if $@; 639 error $@ if $@;
275 undef $busy; 640 undef $busy;
276 })->prio (Coro::PRIO_MAX); 641 })->prio (Coro::PRIO_MAX);
277 642
278 while ($busy) { 643 while ($busy) {
279 Coro::cede or Event::one_event; 644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
280 } 648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
281 654
282 wantarray ? @res : $res[0] 655 wantarray ? @res : $res[0]
283 } else { 656 } else {
284 # we are in another coroutine, how wonderful, everything just works 657 # we are in another coroutine, how wonderful, everything just works
285 658
287 } 660 }
288} 661}
289 662
290=item $coro = cf::async_ext { BLOCK } 663=item $coro = cf::async_ext { BLOCK }
291 664
292Like async, but this coro is automcatially being canceled when the 665Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 666extension calling this is being unloaded.
294 667
295=cut 668=cut
296 669
297sub async_ext(&) { 670sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 678 $EXT_CORO{$coro+0} = $coro;
306 679
307 $coro 680 $coro
308} 681}
309 682
310sub write_runtime { 683=item fork_call { }, @args
311 my $runtime = cf::localdir . "/runtime";
312 684
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 685Executes the given code block with the given arguments in a seperate
314 or return; 686process, returning the results. Everything must be serialisable with
687Coro::Storable. May, of course, block. Note that the executed sub may
688never block itself or use any form of event handling.
315 689
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 690=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 691
320 aio_fsync $fh 692sub post_fork {
321 and return; 693 reset_signals;
694}
322 695
323 close $fh 696sub fork_call(&@) {
324 or return; 697 my ($cb, @args) = @_;
325 698
326 aio_rename "$runtime~", $runtime 699 # we seemingly have to make a local copy of the whole thing,
327 and return; 700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
328 702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709}
710
711sub objinfo {
329 1 712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720}
721
722=item $coin = coin_from_name $name
723
724=cut
725
726our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741);
742
743sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747}
748
749=item $value = cf::db_get $family => $key
750
751Returns a single value from the environment database.
752
753=item cf::db_put $family => $key => $value
754
755Stores the given C<$value> in the family. It can currently store binary
756data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758=item $db = cf::db_table "name"
759
760Create and/or open a new database table. The string must not be "db" and must be unique
761within each server.
762
763=cut
764
765sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783}
784
785our $DB;
786
787sub db_init {
788 $DB ||= db_table "db";
789}
790
791sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801}
802
803sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806}
807
808=item cf::cache $id => [$paths...], $processversion => $process
809
810Generic caching function that returns the value of the resource $id,
811caching and regenerating as required.
812
813This function can block.
814
815=cut
816
817sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875}
876
877=item cf::datalog type => key => value, ...
878
879Log a datalog packet of the given type with the given key-value pairs.
880
881=cut
882
883sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 886}
331 887
332=back 888=back
333 889
334=cut 890=cut
335 891
336############################################################################# 892#############################################################################
337 893
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 894=head2 ATTACHABLE OBJECTS
459 895
460Many objects in crossfire are so-called attachable objects. That means you can 896Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 897attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 898to it. All such attachable objects support the following methods.
463 899
464In the following description, CLASS can be any of C<global>, C<object> 900In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 901C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 902Deliantra).
467 903
468=over 4 904=over 4
469 905
470=item $attachable->attach ($attachment, key => $value...) 906=item $attachable->attach ($attachment, key => $value...)
471 907
515=item cf::CLASS::attachment $name, ... 951=item cf::CLASS::attachment $name, ...
516 952
517Register an attachment by C<$name> through which attachable objects of the 953Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 954given CLASS can refer to this attachment.
519 955
520Some classes such as crossfire maps and objects can specify attachments 956Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 957that are attached at load/instantiate time, thus the need for a name.
522 958
523These calls expect any number of the following handler/hook descriptions: 959These calls expect any number of the following handler/hook descriptions:
524 960
525=over 4 961=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 1021our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 1022our @CB_MAP = ();
587 1023
588my %attachment; 1024my %attachment;
589 1025
1026sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030}
1031
590sub _attach_cb($$$$) { 1032sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 1033 my ($registry, $event, $prio, $cb) = @_;
592 1034
593 use sort 'stable'; 1035 use sort 'stable';
594 1036
628 $registry = $CB_TYPE[$object_type] ||= []; 1070 $registry = $CB_TYPE[$object_type] ||= [];
629 1071
630 } elsif ($type eq "subtype") { 1072 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 1073 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 1074 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 1076
635 } elsif ($type eq "package") { 1077 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 1078 my $pkg = shift @arg;
637 1079
638 while (my ($name, $id) = each %cb_id) { 1080 while (my ($name, $id) = each %cb_id) {
643 1085
644 } elsif (exists $cb_id{$type}) { 1086 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646 1088
647 } elsif (ref $type) { 1089 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n"; 1090 error "attaching objects not supported, ignoring.\n";
649 1091
650 } else { 1092 } else {
651 shift @arg; 1093 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n"; 1094 error "attach argument '$type' not supported, ignoring.\n";
653 } 1095 }
654 } 1096 }
655} 1097}
656 1098
657sub _object_attach { 1099sub _object_attach {
667 _attach $registry, $klass, @attach; 1109 _attach $registry, $klass, @attach;
668 } 1110 }
669 1111
670 $obj->{$name} = \%arg; 1112 $obj->{$name} = \%arg;
671 } else { 1113 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 1114 info "object uses attachment '$name' which is not available, postponing.\n";
673 } 1115 }
674 1116
675 $obj->{_attachment}{$name} = undef; 1117 $obj->{_attachment}{$name} = undef;
676} 1118}
677 1119
679 if (ref $_[0]) { 1121 if (ref $_[0]) {
680 _object_attach @_; 1122 _object_attach @_;
681 } else { 1123 } else {
682 _attach shift->_attach_registry, @_; 1124 _attach shift->_attach_registry, @_;
683 } 1125 }
1126 _recalc_want;
684}; 1127};
685 1128
686# all those should be optimised 1129# all those should be optimised
687sub cf::attachable::detach { 1130sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1131 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1134 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1135 reattach ($obj);
693 } else { 1136 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1137 Carp::croak "cannot, currently, detach class attachments";
695 } 1138 }
1139 _recalc_want;
696}; 1140};
697 1141
698sub cf::attachable::attached { 1142sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1143 my ($obj, $name) = @_;
700 1144
715 "; 1159 ";
716 die if $@; 1160 die if $@;
717} 1161}
718 1162
719our $override; 1163our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1164our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1165
722sub override { 1166sub override {
723 $override = 1; 1167 $override = 1;
724 @invoke_results = (); 1168 @INVOKE_RESULTS = (@_);
725} 1169}
726 1170
727sub do_invoke { 1171sub do_invoke {
728 my $event = shift; 1172 my $event = shift;
729 my $callbacks = shift; 1173 my $callbacks = shift;
730 1174
731 @invoke_results = (); 1175 @INVOKE_RESULTS = ();
732 1176
733 local $override; 1177 local $override;
734 1178
735 for (@$callbacks) { 1179 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1180 eval { &{$_->[1]} };
737 1181
738 if ($@) { 1182 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override; 1184 override;
742 } 1185 }
743 1186
744 return 1 if $override; 1187 return 1 if $override;
745 } 1188 }
746 1189
747 0 1190 0
748} 1191}
749 1192
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1193=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1194
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1195=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1196
754Generate an object-specific event with the given arguments. 1197Generate an object-specific event with the given arguments.
755 1198
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1199This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1200removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1201results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1202
760=back 1203=back
761 1204
762=cut 1205=cut
763 1206
764############################################################################# 1207#############################################################################
765# object support 1208# object support
1209
1210sub _object_equal($$);
1211sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240}
1241
1242our $SLOW_MERGES;#d#
1243sub _can_merge {
1244 my ($ob1, $ob2) = @_;
1245
1246 ++$SLOW_MERGES;#d#
1247
1248 # we do the slow way here
1249 return _object_equal $ob1, $ob2
1250}
766 1251
767sub reattach { 1252sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1253 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1258
771 my $registry = $obj->registry; 1259 my $registry = $obj->registry;
772 1260
773 @$registry = (); 1261 @$registry = ();
774 1262
779 for (@$attach) { 1267 for (@$attach) {
780 my ($klass, @attach) = @$_; 1268 my ($klass, @attach) = @$_;
781 _attach $registry, $klass, @attach; 1269 _attach $registry, $klass, @attach;
782 } 1270 }
783 } else { 1271 } else {
784 warn "object uses attachment '$name' that is not available, postponing.\n"; 1272 info "object uses attachment '$name' that is not available, postponing.\n";
785 } 1273 }
786 } 1274 }
787} 1275}
788 1276
789cf::attachable->attach ( 1277cf::attachable->attach (
790 prio => -1000000, 1278 prio => -1000000,
791 on_instantiate => sub { 1279 on_instantiate => sub {
792 my ($obj, $data) = @_; 1280 my ($obj, $data) = @_;
793 1281
794 $data = from_json $data; 1282 $data = decode_json $data;
795 1283
796 for (@$data) { 1284 for (@$data) {
797 my ($name, $args) = @$_; 1285 my ($name, $args) = @$_;
798 1286
799 $obj->attach ($name, %{$args || {} }); 1287 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1303sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1304 my ($filename, $rdata, $objs) = @_;
817 1305
818 sync_job { 1306 sync_job {
819 if (length $$rdata) { 1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1309 trace sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
822 1312
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1314 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1318 aio_fsync $fh;
1319 }
827 close $fh; 1320 aio_close $fh;
828 1321
829 if (@$objs) { 1322 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1324 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1329 aio_fsync $fh;
1330 }
835 close $fh; 1331 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1332 aio_rename "$filename.pst~", "$filename.pst";
837 } 1333 }
838 } else { 1334 } else {
839 aio_unlink "$filename.pst"; 1335 aio_unlink "$filename.pst";
840 } 1336 }
841 1337
842 aio_rename "$filename~", $filename; 1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1342 } else {
844 warn "FATAL: $filename~: $!\n"; 1343 error "unable to save objects: $filename~: $!\n";
845 } 1344 }
846 } else { 1345 } else {
847 aio_unlink $filename; 1346 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1347 aio_unlink "$filename.pst";
849 } 1348 }
850 } 1349 };
851} 1350}
852 1351
853sub object_freezer_as_string { 1352sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1353 my ($rdata, $objs) = @_;
855 1354
867 or return; 1366 or return;
868 1367
869 unless (aio_stat "$filename.pst") { 1368 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1369 (aio_load "$filename.pst", $av) >= 0
871 or return; 1370 or return;
1371
872 $av = eval { (Storable::thaw $av)->{objs} }; 1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
873 } 1374 }
874 1375
1376 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1377 trace sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
877 return ($data, $av); 1381 ($data, $av)
878} 1382}
1383
1384=head2 COMMAND CALLBACKS
1385
1386=over 4
1387
1388=cut
879 1389
880############################################################################# 1390#############################################################################
881# command handling &c 1391# command handling &c
882 1392
883=item cf::register_command $name => \&callback($ob,$args); 1393=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1406 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1407}
898 1408
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1409=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1410
901Register a callbackf ro execution when the client sends an extcmd packet. 1411Register a callback for execution when the client sends an (synchronous)
1412extcmd packet. Ext commands will be processed in the order they are
1413received by the server, like other user commands. The first argument is
1414the logged-in player. Ext commands can only be processed after a player
1415has logged in successfully.
902 1416
903If the callback returns something, it is sent back as if reply was being 1417If the callback returns something, it is sent back as if reply was being
904called. 1418called.
905 1419
1420=item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422Register a callback for execution when the client sends an (asynchronous)
1423exticmd packet. Exti commands are processed by the server as soon as they
1424are received, i.e. out of order w.r.t. other commands. The first argument
1425is a client socket. Exti commands can be received anytime, even before
1426log-in.
1427
1428If the callback returns something, it is sent back as if reply was being
1429called.
1430
906=cut 1431=cut
907 1432
908sub register_extcmd { 1433sub register_extcmd {
909 my ($name, $cb) = @_; 1434 my ($name, $cb) = @_;
910 1435
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1436 $EXTCMD{$name} = $cb;
915} 1437}
1438
1439sub register_exticmd {
1440 my ($name, $cb) = @_;
1441
1442 $EXTICMD{$name} = $cb;
1443}
1444
1445use File::Glob ();
916 1446
917cf::player->attach ( 1447cf::player->attach (
918 on_command => sub { 1448 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1449 my ($pl, $name, $params) = @_;
920 1450
921 my $cb = $COMMAND{$name} 1451 my $cb = $COMMAND{$name}
922 or return; 1452 or return;
923 1453
928 cf::override; 1458 cf::override;
929 }, 1459 },
930 on_extcmd => sub { 1460 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1461 my ($pl, $buf) = @_;
932 1462
933 my $msg = eval { from_json $buf }; 1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1464
935 if (ref $msg) { 1465 if (ref $msg) {
1466 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1467
1468 my @reply;
1469
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1470 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1471 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1472 }
1473
1474 $pl->ext_reply ($reply, @reply)
1475 if $reply;
1476
941 } else { 1477 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1478 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1479 }
944 1480
945 cf::override; 1481 cf::override;
946 }, 1482 },
947); 1483);
948 1484
949sub register { 1485# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1486sub cache_extensions {
956 my ($path) = @_; 1487 my $grp = IO::AIO::aio_group;
957 1488
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1489 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1490 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1491 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1492 }
1008 } 1493 };
1009 1494
1010 # remove extcmds 1495 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1496}
1024 1497
1025sub load_extensions { 1498sub load_extensions {
1499 info "loading extensions...";
1500
1501 cf::sync_job {
1502 my %todo;
1503
1026 for my $ext (<$LIBDIR/*.ext>) { 1504 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1505 next unless -r $path;
1028 eval { 1506
1029 load_extension $ext; 1507 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1508 my $base = $1;
1509 my $pkg = $1;
1510 $pkg =~ s/[^[:word:]]/_/g;
1511 $pkg = "ext::$pkg";
1512
1513 open my $fh, "<:utf8", $path
1514 or die "$path: $!";
1515
1516 my $source = do { local $/; <$fh> };
1517
1518 my %ext = (
1519 path => $path,
1520 base => $base,
1521 pkg => $pkg,
1522 );
1523
1524 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1525 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1526
1527 $ext{source} =
1528 "package $pkg; use common::sense;\n"
1529 . "#line 1 \"$path\"\n{\n"
1530 . $source
1531 . "\n};\n1";
1532
1533 $todo{$base} = \%ext;
1534 }
1535
1536 my $pass = 0;
1537 my %done;
1538 while (%todo) {
1539 my $progress;
1540
1541 ++$pass;
1542
1543 ext:
1544 while (my ($k, $v) = each %todo) {
1545 for (split /,\s*/, $v->{meta}{depends}) {
1546 next ext
1547 unless exists $done{$_};
1548 }
1549
1550 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1551
1552 my $active = eval $v->{source};
1553
1554 if (length $@) {
1555 error "$v->{path}: $@\n";
1556
1557 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1558 if exists $v->{meta}{mandatory};
1559
1560 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1561 delete $todo{$k};
1562 } else {
1563 $done{$k} = delete $todo{$k};
1564 push @EXTS, $v->{pkg};
1565 $progress = 1;
1566
1567 info "$v->{base}: extension inactive.\n"
1568 unless $active;
1569 }
1030 1 1570 }
1031 } or warn "$ext not loaded: $@"; 1571
1572 unless ($progress) {
1573 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1574
1575 while (my ($k, $v) = each %todo) {
1576 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1577 if exists $v->{meta}{mandatory};
1578 }
1579
1580 last;
1581 }
1582 }
1032 } 1583 };
1033} 1584}
1034 1585
1035############################################################################# 1586#############################################################################
1036# load/save/clean perl data associated with a map
1037 1587
1038*cf::mapsupport::on_clean = sub { 1588=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1589
1073=head2 CORE EXTENSIONS 1590=head2 CORE EXTENSIONS
1074 1591
1075Functions and methods that extend core crossfire objects. 1592Functions and methods that extend core deliantra objects.
1076 1593
1077=cut 1594=cut
1078 1595
1079package cf::player; 1596package cf::player;
1080 1597
1598use Coro::AIO;
1599
1081=head3 cf::player 1600=head3 cf::player
1082 1601
1083=over 4 1602=over 4
1084 1603
1604=item cf::player::num_playing
1605
1606Returns the official number of playing players, as per the Crossfire metaserver rules.
1607
1608=cut
1609
1610sub num_playing {
1611 scalar grep
1612 $_->ob->map
1613 && !$_->hidden
1614 && !$_->ob->flag (cf::FLAG_WIZ),
1615 cf::player::list
1616}
1617
1085=item cf::player::find $login 1618=item cf::player::find $login
1086 1619
1087Returns the given player object, loading it if necessary (might block). 1620Returns the given player object, loading it if necessary (might block).
1088 1621
1089=cut 1622=cut
1090 1623
1091sub playerdir($) { 1624sub playerdir($) {
1092 cf::localdir 1625 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1626 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1627}
1098 1628
1099sub path($) { 1629sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1630 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1631
1102 (playerdir $login) . "/$login.pl" 1632 (playerdir $login) . "/playerdata"
1103} 1633}
1104 1634
1105sub find_active($) { 1635sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1636 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1637 and $cf::PLAYER{$_[0]}->active
1110 1640
1111sub exists($) { 1641sub exists($) {
1112 my ($login) = @_; 1642 my ($login) = @_;
1113 1643
1114 $cf::PLAYER{$login} 1644 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1645 or !aio_stat path $login
1116} 1646}
1117 1647
1118sub find($) { 1648sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1649 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1650 my $login = $_[0];
1121 1651
1122 my $guard = cf::lock_acquire "user_find:$login"; 1652 my $guard = cf::lock_acquire "user_find:$login";
1123 1653
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1654 $cf::PLAYER{$_[0]} || do {
1655 # rename old playerfiles to new ones
1656 #TODO: remove when no longer required
1657 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1658 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1659 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1660 aio_unlink +(playerdir $login) . "/$login.pl";
1661
1662 my $f = new_from_file cf::object::thawer path $login
1663 or return;
1664
1665 my $pl = cf::player::load_pl $f
1666 or return;
1667
1668 local $cf::PLAYER_LOADING{$login} = $pl;
1669 $f->resolve_delayed_derefs;
1670 $cf::PLAYER{$login} = $pl
1671 }
1125 }; 1672 }
1126} 1673}
1674
1675cf::player->attach (
1676 on_load => sub {
1677 my ($pl, $path) = @_;
1678
1679 # restore slots saved in save, below
1680 my $slots = delete $pl->{_slots};
1681
1682 $pl->ob->current_weapon ($slots->[0]);
1683 $pl->combat_ob ($slots->[1]);
1684 $pl->ranged_ob ($slots->[2]);
1685 },
1686);
1127 1687
1128sub save($) { 1688sub save($) {
1129 my ($pl) = @_; 1689 my ($pl) = @_;
1130 1690
1131 return if $pl->{deny_save}; 1691 return if $pl->{deny_save};
1133 my $path = path $pl; 1693 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1694 my $guard = cf::lock_acquire "user_save:$path";
1135 1695
1136 return if $pl->{deny_save}; 1696 return if $pl->{deny_save};
1137 1697
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1698 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1699 $pl->{last_save} = $cf::RUNTIME;
1140 1700
1701 cf::get_slot 0.01;
1702
1703 # save slots, to be restored later
1704 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1705
1141 $pl->save_pl ($path); 1706 $pl->save_pl ($path);
1142 Coro::cede; 1707 cf::cede_to_tick;
1143} 1708}
1144 1709
1145sub new($) { 1710sub new($) {
1146 my ($login) = @_; 1711 my ($login) = @_;
1147 1712
1153 $cf::PLAYER{$login} = $self; 1718 $cf::PLAYER{$login} = $self;
1154 1719
1155 $self 1720 $self
1156} 1721}
1157 1722
1723=item $player->send_msg ($channel, $msg, $color, [extra...])
1724
1725=cut
1726
1727sub send_msg {
1728 my $ns = shift->ns
1729 or return;
1730 $ns->send_msg (@_);
1731}
1732
1733=item $pl->quit_character
1734
1735Nukes the player without looking back. If logged in, the connection will
1736be destroyed. May block for a long time.
1737
1738=cut
1739
1158sub quit_character { 1740sub quit_character {
1159 my ($pl) = @_; 1741 my ($pl) = @_;
1160 1742
1743 my $name = $pl->ob->name;
1744
1161 $pl->{deny_save} = 1; 1745 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1746 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1163 1747
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1748 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1165 $pl->deactivate; 1749 $pl->deactivate;
1750
1751 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1752 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1753 ext::highscore::check ($pl->ob);
1754
1167 $pl->ns->destroy if $pl->ns; 1755 $pl->ns->destroy if $pl->ns;
1168 1756
1169 my $path = playerdir $pl; 1757 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1758 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1759 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1760 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1761 $pl->destroy;
1174 1762
1763 my $prefix = qr<^~\Q$name\E/>;
1764
1765 # nuke player maps
1766 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1767
1175 IO::AIO::aio_rmtree $temp; 1768 IO::AIO::aio_rmtree $temp;
1769}
1770
1771=item $pl->kick
1772
1773Kicks a player out of the game. This destroys the connection.
1774
1775=cut
1776
1777sub kick {
1778 my ($pl, $kicker) = @_;
1779
1780 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1781 $pl->killer ("kicked");
1782 $pl->ns->destroy;
1783}
1784
1785=item cf::player::list_logins
1786
1787Returns am arrayref of all valid playernames in the system, can take a
1788while and may block, so not sync_job-capable, ever.
1789
1790=cut
1791
1792sub list_logins {
1793 my $dirs = aio_readdir $PLAYERDIR
1794 or return [];
1795
1796 my @logins;
1797
1798 for my $login (@$dirs) {
1799 my $path = path $login;
1800
1801 # a .pst is a dead give-away for a valid player
1802 # if no pst file found, open and chekc for blocked users
1803 if (aio_stat "$path.pst") {
1804 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1805 aio_read $fh, 0, 512, my $buf, 0 or next;
1806 $buf !~ /^password -------------$/m or next; # official not-valid tag
1807 }
1808
1809 utf8::decode $login;
1810 push @logins, $login;
1176 }; 1811 }
1177}
1178 1812
1813 \@logins
1814}
1815
1816=item $player->maps
1817
1818=item cf::player::maps $login
1819
1820Returns an arrayref of map paths that are private for this
1821player. May block.
1822
1823=cut
1824
1825sub maps($) {
1826 my ($pl) = @_;
1827
1828 $pl = ref $pl ? $pl->ob->name : $pl;
1829
1830 my $files = aio_readdir playerdir $pl
1831 or return;
1832
1833 my @paths;
1834
1835 for (@$files) {
1836 utf8::decode $_;
1837 next if /\.(?:pl|pst)$/;
1838 next unless /^$PATH_SEP/o;
1839
1840 push @paths, cf::map::normalise "~$pl/$_";
1841 }
1842
1843 \@paths
1844}
1845
1846=item $protocol_xml = $player->expand_cfpod ($cfpod)
1847
1848Expand deliantra pod fragments into protocol xml.
1849
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1850=item $player->ext_reply ($msgid, @msg)
1180 1851
1181Sends an ext reply to the player. 1852Sends an ext reply to the player.
1182 1853
1183=cut 1854=cut
1184 1855
1185sub ext_reply($$$%) { 1856sub ext_reply($$@) {
1186 my ($self, $id, %msg) = @_; 1857 my ($self, $id, @msg) = @_;
1187 1858
1188 $msg{msgid} = $id; 1859 $self->ns->ext_reply ($id, @msg)
1189
1190 $self->send ("ext " . cf::to_json \%msg);
1191} 1860}
1192 1861
1193package cf; 1862=item $player->ext_msg ($type, @msg)
1863
1864Sends an ext event to the client.
1865
1866=cut
1867
1868sub ext_msg($$@) {
1869 my ($self, $type, @msg) = @_;
1870
1871 $self->ns->ext_msg ($type, @msg);
1872}
1873
1874=head3 cf::region
1875
1876=over 4
1877
1878=cut
1879
1880package cf::region;
1881
1882=item cf::region::find_by_path $path
1883
1884Tries to decuce the likely region for a map knowing only its path.
1885
1886=cut
1887
1888sub find_by_path($) {
1889 my ($path) = @_;
1890
1891 $path =~ s/^~[^\/]*//; # skip ~login
1892
1893 my ($match, $specificity);
1894
1895 for my $region (list) {
1896 if ($region->{match} && $path =~ $region->{match}) {
1897 ($match, $specificity) = ($region, $region->specificity)
1898 if $region->specificity > $specificity;
1899 }
1900 }
1901
1902 $match
1903}
1194 1904
1195=back 1905=back
1196
1197 1906
1198=head3 cf::map 1907=head3 cf::map
1199 1908
1200=over 4 1909=over 4
1201 1910
1204package cf::map; 1913package cf::map;
1205 1914
1206use Fcntl; 1915use Fcntl;
1207use Coro::AIO; 1916use Coro::AIO;
1208 1917
1918use overload
1919 '""' => \&as_string,
1920 fallback => 1;
1921
1209our $MAX_RESET = 3600; 1922our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1923our $DEFAULT_RESET = 3000;
1211 1924
1212sub generate_random_map { 1925sub generate_random_map {
1926 my ($self, $rmp) = @_;
1927
1928 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1929
1930 $self->_create_random_map ($rmp);
1931}
1932
1933=item cf::map->register ($regex, $prio)
1934
1935Register a handler for the map path matching the given regex at the
1936givne priority (higher is better, built-in handlers have priority 0, the
1937default).
1938
1939=cut
1940
1941sub register {
1942 my (undef, $regex, $prio) = @_;
1943 my $pkg = caller;
1944
1945 push @{"$pkg\::ISA"}, __PACKAGE__;
1946
1947 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1948}
1949
1950# also paths starting with '/'
1951$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1952
1953sub thawer_merge {
1954 my ($self, $merge) = @_;
1955
1956 # we have to keep some variables in memory intact
1957 local $self->{path};
1958 local $self->{load_path};
1959
1960 $self->SUPER::thawer_merge ($merge);
1961}
1962
1963sub normalise {
1213 my ($path, $rmp) = @_; 1964 my ($path, $base) = @_;
1214 1965
1215 # mit "rum" bekleckern, nicht 1966 $path = "$path"; # make sure it's a string
1216 cf::map::_create_random_map 1967
1968 $path =~ s/\.map$//;
1969
1970 # map plan:
1971 #
1972 # /! non-realised random map exit (special hack!)
1973 # {... are special paths that are not being touched
1974 # ?xxx/... are special absolute paths
1975 # ?random/... random maps
1976 # /... normal maps
1977 # ~user/... per-player map of a specific user
1978
1979 $path =~ s/$PATH_SEP/\//go;
1980
1981 # treat it as relative path if it starts with
1982 # something that looks reasonable
1983 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1984 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1985
1986 $base =~ s{[^/]+/?$}{};
1987 $path = "$base/$path";
1988 }
1989
1990 for ($path) {
1991 redo if s{/\.?/}{/};
1992 redo if s{/[^/]+/\.\./}{/};
1993 }
1994
1217 $path, 1995 $path
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region})
1229} 1996}
1230 1997
1231# and all this just because we cannot iterate over 1998sub new_from_path {
1232# all maps in C++... 1999 my (undef, $path, $base) = @_;
1233sub change_all_map_light { 2000
2001 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2002
2003 $path = normalise $path, $base;
2004
2005 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2006 if ($path =~ $EXT_MAP{$pkg}[1]) {
2007 my $self = bless cf::map::new, $pkg;
2008 $self->{path} = $path; $self->path ($path);
2009 $self->init; # pass $1 etc.
2010 return $self;
2011 }
2012 }
2013
2014 Carp::cluck "unable to resolve path '$path' (base '$base')";
2015 ()
2016}
2017
2018# may re-bless or do other evil things
2019sub init {
1234 my ($change) = @_; 2020 my ($self) = @_;
1235 2021
1236 $_->change_map_light ($change) 2022 $self
1237 for grep $_->outdoor, values %cf::MAP;
1238} 2023}
1239 2024
2025sub as_string {
2026 my ($self) = @_;
2027
2028 "$self->{path}"
2029}
2030
2031# the displayed name, this is a one way mapping
2032sub visible_name {
2033 &as_string
2034}
2035
2036# the original (read-only) location
2037sub load_path {
2038 my ($self) = @_;
2039
2040 "$MAPDIR/$self->{path}.map"
2041}
2042
2043# the temporary/swap location
2044sub save_path {
2045 my ($self) = @_;
2046
2047 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2048 "$TMPDIR/$path.map"
2049}
2050
2051# the unique path, undef == no special unique path
2052sub uniq_path {
2053 my ($self) = @_;
2054
2055 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2056 "$UNIQUEDIR/$path"
2057}
2058
2059sub decay_objects {
2060 my ($self) = @_;
2061
2062 return if $self->{deny_reset};
2063
2064 $self->do_decay_objects;
2065}
2066
2067sub unlink_save {
2068 my ($self) = @_;
2069
2070 utf8::encode (my $save = $self->save_path);
2071 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2072 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2073}
2074
1240sub try_load_header($) { 2075sub load_header_from($) {
1241 my ($path) = @_; 2076 my ($self, $path) = @_;
1242 2077
1243 utf8::encode $path; 2078 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 2079 my $f = new_from_file cf::object::thawer $path
1245 or return; 2080 or return;
1246 2081
1247 my $map = cf::map::new 2082 $self->_load_header ($f)
1248 or return; 2083 or return;
1249 2084
1250 # for better error messages only, will be overwritten 2085 local $MAP_LOADING{$self->{path}} = $self;
1251 $map->path ($path); 2086 $f->resolve_delayed_derefs;
1252 2087
1253 $map->load_header ($path) 2088 $self->{load_path} = $path;
2089
2090 1
2091}
2092
2093# used to laod the header of an original map
2094sub load_header_orig {
2095 my ($self) = @_;
2096
2097 $self->load_header_from ($self->load_path)
2098}
2099
2100# used to laod the header of an instantiated map
2101sub load_header_temp {
2102 my ($self) = @_;
2103
2104 $self->load_header_from ($self->save_path)
2105}
2106
2107# called after loading the header from an instantiated map
2108sub prepare_temp {
2109 my ($self) = @_;
2110
2111 $self->last_access ((delete $self->{last_access})
2112 || $cf::RUNTIME); #d#
2113 # safety
2114 $self->{instantiate_time} = $cf::RUNTIME
2115 if $self->{instantiate_time} > $cf::RUNTIME;
2116}
2117
2118# called after loading the header from an original map
2119sub prepare_orig {
2120 my ($self) = @_;
2121
2122 $self->{load_original} = 1;
2123 $self->{instantiate_time} = $cf::RUNTIME;
2124 $self->last_access ($cf::RUNTIME);
2125 $self->instantiate;
2126}
2127
2128sub load_header {
2129 my ($self) = @_;
2130
2131 if ($self->load_header_temp) {
2132 $self->prepare_temp;
2133 } else {
2134 $self->load_header_orig
1254 or return; 2135 or return;
2136 $self->prepare_orig;
2137 }
1255 2138
1256 $map->{load_path} = $path; 2139 $self->{deny_reset} = 1
2140 if $self->no_reset;
1257 2141
1258 $map 2142 $self->default_region (cf::region::find_by_path $self->{path})
2143 unless $self->default_region;
2144
2145 1
1259} 2146}
1260 2147
1261sub find; 2148sub find;
1262sub find { 2149sub find {
1263 my ($path, $origin) = @_; 2150 my ($path, $origin) = @_;
1264 2151
1265 #warn "find<$path,$origin>\n";#d# 2152 cf::cede_to_tick;
1266 2153
1267 $path = new cf::path $path, $origin && $origin->path; 2154 $path = normalise $path, $origin;
1268 my $key = $path->as_string;
1269 2155
1270 cf::lock_wait "map_find:$key"; 2156 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1271
1272 $cf::MAP{$key} || do {
1273 my $guard = cf::lock_acquire "map_find:$key"; 2157 my $guard2 = cf::lock_acquire "map_find:$path";
1274 2158
1275 # do it the slow way 2159 $cf::MAP{$path} || do {
1276 my $map = try_load_header $path->save_path; 2160 my $map = new_from_path cf::map $path
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 2161 or return;
1294 2162
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 2163 $map->{last_save} = $cf::RUNTIME;
1307 2164
1308 Coro::cede; 2165 $map->load_header
2166 or return;
1309 2167
1310 if ($map->should_reset) { 2168 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2169 # doing this can freeze the server in a sync job, obviously
2170 #$cf::WAIT_FOR_TICK->wait;
2171 undef $guard2;
2172 undef $guard1;
1311 $map->reset; 2173 $map->reset;
1312 undef $guard;
1313 $map = find $path 2174 return find $path;
1314 or return;
1315 } 2175 }
1316 2176
1317 $cf::MAP{$key} = $map 2177 $cf::MAP{$path} = $map
1318 } 2178 }
1319} 2179}
2180
2181sub pre_load { }
2182#sub post_load { } # XS
1320 2183
1321sub load { 2184sub load {
1322 my ($self) = @_; 2185 my ($self) = @_;
1323 2186
2187 local $self->{deny_reset} = 1; # loading can take a long time
2188
1324 my $path = $self->{path}; 2189 my $path = $self->{path};
2190
2191 {
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2192 my $guard = cf::lock_acquire "map_data:$path";
1326 2193
1327 return if $self->in_memory != cf::MAP_SWAPPED; 2194 return unless $self->valid;
2195 return unless $self->state == cf::MAP_SWAPPED;
1328 2196
1329 $self->in_memory (cf::MAP_LOADING);
1330
1331 $self->alloc; 2197 $self->alloc;
1332 $self->load_objects ($self->{load_path}, 1) 2198
2199 $self->pre_load;
2200 cf::cede_to_tick;
2201
2202 if (exists $self->{load_path}) {
2203 my $f = new_from_file cf::object::thawer $self->{load_path};
2204 $f->skip_block;
2205 $self->_load_objects ($f)
1333 or return; 2206 or return;
1334 2207
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2208 $self->post_load_original
1336 if delete $self->{load_original}; 2209 if delete $self->{load_original};
1337 2210
1338 if (my $uniq = $path->uniq_path) { 2211 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 2212 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 2213 unless (aio_stat $uniq) {
2214 if (my $f = new_from_file cf::object::thawer $uniq) {
1341 $self->clear_unique_items; 2215 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 2216 $self->_load_objects ($f);
2217 $f->resolve_delayed_derefs;
2218 }
2219 }
1343 } 2220 }
1344 }
1345 2221
1346 Coro::cede; 2222 $f->resolve_delayed_derefs;
2223 } else {
2224 $self->post_load_original
2225 if delete $self->{load_original};
2226 }
1347 2227
2228 $self->state (cf::MAP_INACTIVE);
2229
2230 cf::cede_to_tick;
1348 # now do the right thing for maps 2231 # now do the right thing for maps
1349 $self->link_multipart_objects; 2232 $self->link_multipart_objects;
1350
1351 if ($self->{path}->is_style_map) {
1352 $self->{deny_save} = 1;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons;
1358 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 2233 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 2234 unless $self->difficulty;
1361 $self->activate; 2235 cf::cede_to_tick;
2236
2237 unless ($self->{deny_activate}) {
2238 $self->decay_objects;
2239 $self->fix_auto_apply;
2240 $self->update_buttons;
2241 cf::cede_to_tick;
2242 #$self->activate; # no longer activate maps automatically
2243 }
2244
2245 $self->{last_save} = $cf::RUNTIME;
2246 $self->last_access ($cf::RUNTIME);
2247 }
2248
2249 $self->post_load;
2250
1362 } 2251 1
2252}
1363 2253
1364 Coro::cede; 2254# customize the map for a given player, i.e.
2255# return the _real_ map. used by e.g. per-player
2256# maps to change the path to ~playername/mappath
2257sub customise_for {
2258 my ($self, $ob) = @_;
1365 2259
1366 $self->in_memory (cf::MAP_IN_MEMORY); 2260 return find "~" . $ob->name . "/" . $self->{path}
2261 if $self->per_player;
2262
2263# return find "?party/" . $ob->name . "/" . $self->{path}
2264# if $self->per_party;
2265
2266 $self
1367} 2267}
1368 2268
1369sub find_sync { 2269sub find_sync {
1370 my ($path, $origin) = @_; 2270 my ($path, $origin) = @_;
1371 2271
1372 cf::sync_job { cf::map::find $path, $origin } 2272 # it's a bug to call this from the main context
2273 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2274 if $Coro::current == $Coro::main;
2275
2276 find $path, $origin
1373} 2277}
1374 2278
1375sub do_load_sync { 2279sub do_load_sync {
1376 my ($map) = @_; 2280 my ($map) = @_;
1377 2281
1378 cf::sync_job { $map->load }; 2282 # it's a bug to call this from the main context
2283 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2284 if $Coro::current == $Coro::main;
2285
2286 $map->load;
2287}
2288
2289our %MAP_PREFETCH;
2290our $MAP_PREFETCHER = undef;
2291
2292sub find_async {
2293 my ($path, $origin, $load) = @_;
2294
2295 $path = normalise $path, $origin;
2296
2297 if (my $map = $cf::MAP{$path}) {
2298 return $map if !$load || $map->linkable;
2299 }
2300
2301 $MAP_PREFETCH{$path} |= $load;
2302
2303 $MAP_PREFETCHER ||= cf::async {
2304 $Coro::current->{desc} = "map prefetcher";
2305
2306 while (%MAP_PREFETCH) {
2307 while (my ($k, $v) = each %MAP_PREFETCH) {
2308 if (my $map = find $k) {
2309 $map->load if $v;
2310 }
2311
2312 delete $MAP_PREFETCH{$k};
2313 }
2314 }
2315 undef $MAP_PREFETCHER;
2316 };
2317 $MAP_PREFETCHER->prio (6);
2318
2319 ()
2320}
2321
2322# common code, used by both ->save and ->swapout
2323sub _save {
2324 my ($self) = @_;
2325
2326 $self->{last_save} = $cf::RUNTIME;
2327
2328 return unless $self->dirty;
2329
2330 my $save = $self->save_path; utf8::encode $save;
2331 my $uniq = $self->uniq_path; utf8::encode $uniq;
2332
2333 $self->{load_path} = $save;
2334
2335 return if $self->{deny_save};
2336
2337 local $self->{last_access} = $self->last_access;#d#
2338
2339 cf::async {
2340 $Coro::current->{desc} = "map player save";
2341 $_->contr->save for $self->players;
2342 };
2343
2344 cf::get_slot 0.02;
2345
2346 if ($uniq) {
2347 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2348 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2349 } else {
2350 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2351 }
1379} 2352}
1380 2353
1381sub save { 2354sub save {
1382 my ($self) = @_; 2355 my ($self) = @_;
1383 2356
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 2357 my $lock = cf::lock_acquire "map_data:$self->{path}";
1385 2358
1386 $self->{last_save} = $cf::RUNTIME; 2359 $self->_save;
1387
1388 return unless $self->dirty;
1389
1390 my $save = $self->{path}->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1392
1393 $self->{load_path} = $save;
1394
1395 return if $self->{deny_save};
1396
1397 local $self->{last_access} = $self->last_access;#d#
1398
1399 cf::async {
1400 $_->contr->save for $self->players;
1401 };
1402
1403 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES);
1406 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 }
1409} 2360}
1410 2361
1411sub swap_out { 2362sub swap_out {
1412 my ($self) = @_; 2363 my ($self) = @_;
1413 2364
1414 # save first because save cedes
1415 $self->save;
1416
1417 my $lock = cf::lock_acquire "map_data:" . $self->path; 2365 my $lock = cf::lock_acquire "map_data:$self->{path}";
1418 2366
2367 return if !$self->linkable;
2368 return if $self->{deny_save};
1419 return if $self->players; 2369 return if $self->players;
1420 return if $self->in_memory != cf::MAP_IN_MEMORY;
1421 return if $self->{deny_save};
1422 2370
2371 # first deactivate the map and "unlink" it from the core
2372 $self->deactivate;
2373 $_->clear_links_to ($self) for values %cf::MAP;
2374 $self->state (cf::MAP_SWAPPED);
2375
2376 # then atomically save
2377 $self->_save;
2378
2379 # then free the map
1423 $self->clear; 2380 $self->clear;
1424 $self->in_memory (cf::MAP_SWAPPED);
1425} 2381}
1426 2382
1427sub reset_at { 2383sub reset_at {
1428 my ($self) = @_; 2384 my ($self) = @_;
1429 2385
1430 # TODO: safety, remove and allow resettable per-player maps 2386 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel};
1432 return 1e99 if $self->{deny_reset}; 2387 return 1e99 if $self->{deny_reset};
1433 2388
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2389 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2390 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 2391
1441 my ($self) = @_; 2396 my ($self) = @_;
1442 2397
1443 $self->reset_at <= $cf::RUNTIME 2398 $self->reset_at <= $cf::RUNTIME
1444} 2399}
1445 2400
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 2401sub reset {
1468 my ($self) = @_; 2402 my ($self) = @_;
1469 2403
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 2404 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 2405
1472 return if $self->players; 2406 return if $self->players;
1473 return if $self->{path}{user_rel};#d#
1474 2407
1475 warn "resetting map ", $self->path;#d# 2408 cf::trace "resetting map ", $self->path, "\n";
2409
2410 $self->state (cf::MAP_SWAPPED);
2411
2412 # need to save uniques path
2413 unless ($self->{deny_save}) {
2414 my $uniq = $self->uniq_path; utf8::encode $uniq;
2415
2416 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2417 if $uniq;
2418 }
1476 2419
1477 delete $cf::MAP{$self->path}; 2420 delete $cf::MAP{$self->path};
1478 2421
2422 $self->deactivate;
1479 $_->clear_links_to ($self) for values %cf::MAP; 2423 $_->clear_links_to ($self) for values %cf::MAP;
2424 $self->clear;
1480 2425
1481 $self->unlink_save; 2426 $self->unlink_save;
1482 $self->destroy; 2427 $self->destroy;
1483} 2428}
1484 2429
1485my $nuke_counter = "aaaa"; 2430my $nuke_counter = "aaaa";
1486 2431
1487sub nuke { 2432sub nuke {
1488 my ($self) = @_; 2433 my ($self) = @_;
1489 2434
2435 {
2436 my $lock = cf::lock_acquire "map_data:$self->{path}";
2437
2438 delete $cf::MAP{$self->path};
2439
2440 $self->unlink_save;
2441
2442 bless $self, "cf::map::wrap";
2443 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 2444 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 2445 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 2446 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2447
2448 $cf::MAP{$self->path} = $self;
2449 }
2450
1493 $self->reset; # polite request, might not happen 2451 $self->reset; # polite request, might not happen
1494} 2452}
1495 2453
1496sub customise_for { 2454=item $maps = cf::map::tmp_maps
1497 my ($map, $ob) = @_;
1498 2455
1499 if ($map->per_player) { 2456Returns an arrayref with all map paths of currently instantiated and saved
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2457maps. May block.
2458
2459=cut
2460
2461sub tmp_maps() {
1501 } 2462 [
1502 2463 map {
1503 $map 2464 utf8::decode $_;
2465 /\.map$/
2466 ? normalise $_
2467 : ()
2468 } @{ aio_readdir $TMPDIR or [] }
2469 ]
1504} 2470}
1505 2471
1506sub emergency_save { 2472=item $maps = cf::map::random_maps
1507 my $freeze_guard = cf::freeze_mainloop;
1508 2473
1509 warn "enter emergency perl save\n"; 2474Returns an arrayref with all map paths of currently instantiated and saved
2475random maps. May block.
1510 2476
1511 cf::sync_job { 2477=cut
1512 warn "begin emergency player save\n";
1513 $_->save for values %cf::PLAYER;
1514 warn "end emergency player save\n";
1515 2478
1516 warn "begin emergency map save\n"; 2479sub random_maps() {
1517 $_->save for values %cf::MAP; 2480 [
1518 warn "end emergency map save\n"; 2481 map {
2482 utf8::decode $_;
2483 /\.map$/
2484 ? normalise "?random/$_"
2485 : ()
2486 } @{ aio_readdir $RANDOMDIR or [] }
2487 ]
2488}
2489
2490=item cf::map::unique_maps
2491
2492Returns an arrayref of paths of all shared maps that have
2493instantiated unique items. May block.
2494
2495=cut
2496
2497sub unique_maps() {
2498 [
2499 map {
2500 utf8::decode $_;
2501 s/\.map$//; # TODO future compatibility hack
2502 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2503 ? ()
2504 : normalise $_
2505 } @{ aio_readdir $UNIQUEDIR or [] }
2506 ]
2507}
2508
2509=item cf::map::static_maps
2510
2511Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2512file in the shared directory excluding F</styles> and F</editor>). May
2513block.
2514
2515=cut
2516
2517sub static_maps() {
2518 my @dirs = "";
2519 my @maps;
2520
2521 while (@dirs) {
2522 my $dir = shift @dirs;
2523
2524 next if $dir eq "/styles" || $dir eq "/editor";
2525
2526 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2527 or return;
2528
2529 for (@$files) {
2530 s/\.map$// or next;
2531 utf8::decode $_;
2532 push @maps, "$dir/$_";
2533 }
2534
2535 push @dirs, map "$dir/$_", @$dirs;
1519 }; 2536 }
1520 2537
1521 warn "leave emergency perl save\n"; 2538 \@maps
2539}
2540
2541=back
2542
2543=head3 cf::object
2544
2545=cut
2546
2547package cf::object;
2548
2549=over 4
2550
2551=item $ob->inv_recursive
2552
2553Returns the inventory of the object I<and> their inventories, recursively,
2554but I<not> the object itself.
2555
2556=cut
2557
2558sub inv_recursive_;
2559sub inv_recursive_ {
2560 map { $_, inv_recursive_ $_->inv } @_
2561}
2562
2563sub inv_recursive {
2564 inv_recursive_ inv $_[0]
2565}
2566
2567=item $ref = $ob->ref
2568
2569Creates and returns a persistent reference to an object that can be stored as a string.
2570
2571=item $ob = cf::object::deref ($refstring)
2572
2573returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2574even if the object actually exists. May block.
2575
2576=cut
2577
2578sub deref {
2579 my ($ref) = @_;
2580
2581 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2582 my ($uuid, $name) = ($1, $2);
2583 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2584 or return;
2585 $pl->ob->uuid eq $uuid
2586 or return;
2587
2588 $pl->ob
2589 } else {
2590 warn "$ref: cannot resolve object reference\n";
2591 undef
2592 }
1522} 2593}
1523 2594
1524package cf; 2595package cf;
1525 2596
1526=back 2597=back
1527
1528 2598
1529=head3 cf::object::player 2599=head3 cf::object::player
1530 2600
1531=over 4 2601=over 4
1532 2602
1535Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2605Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1536can be C<undef>. Does the right thing when the player is currently in a 2606can be C<undef>. Does the right thing when the player is currently in a
1537dialogue with the given NPC character. 2607dialogue with the given NPC character.
1538 2608
1539=cut 2609=cut
2610
2611our $SAY_CHANNEL = {
2612 id => "say",
2613 title => "Map",
2614 reply => "say ",
2615 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2616};
2617
2618our $CHAT_CHANNEL = {
2619 id => "chat",
2620 title => "Chat",
2621 reply => "chat ",
2622 tooltip => "Player chat and shouts, global to the server.",
2623};
1540 2624
1541# rough implementation of a future "reply" method that works 2625# rough implementation of a future "reply" method that works
1542# with dialog boxes. 2626# with dialog boxes.
1543#TODO: the first argument must go, split into a $npc->reply_to ( method 2627#TODO: the first argument must go, split into a $npc->reply_to ( method
1544sub cf::object::player::reply($$$;$) { 2628sub cf::object::player::reply($$$;$) {
1546 2630
1547 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2631 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1548 2632
1549 if ($self->{record_replies}) { 2633 if ($self->{record_replies}) {
1550 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2634 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2635
1551 } else { 2636 } else {
2637 my $pl = $self->contr;
2638
2639 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2640 my $dialog = $pl->{npc_dialog};
2641 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2642
2643 } else {
1552 $msg = $npc->name . " says: $msg" if $npc; 2644 $msg = $npc->name . " says: $msg" if $npc;
1553 $self->message ($msg, $flags); 2645 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2646 }
1554 } 2647 }
2648}
2649
2650=item $object->send_msg ($channel, $msg, $color, [extra...])
2651
2652=cut
2653
2654sub cf::object::send_msg {
2655 my $pl = shift->contr
2656 or return;
2657 $pl->send_msg (@_);
1555} 2658}
1556 2659
1557=item $player_object->may ("access") 2660=item $player_object->may ("access")
1558 2661
1559Returns wether the given player is authorized to access resource "access" 2662Returns wether the given player is authorized to access resource "access"
1572 2675
1573=item $player_object->enter_link 2676=item $player_object->enter_link
1574 2677
1575Freezes the player and moves him/her to a special map (C<{link}>). 2678Freezes the player and moves him/her to a special map (C<{link}>).
1576 2679
1577The player should be reaosnably safe there for short amounts of time. You 2680The player should be reasonably safe there for short amounts of time (e.g.
1578I<MUST> call C<leave_link> as soon as possible, though. 2681for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2682though, as the player cannot control the character while it is on the link
2683map.
2684
2685Will never block.
1579 2686
1580=item $player_object->leave_link ($map, $x, $y) 2687=item $player_object->leave_link ($map, $x, $y)
1581 2688
1582Moves the player out of the specila link map onto the given map. If the 2689Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 2690map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 2691to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 2692fails, to the emergency map position.
1586 2693
1587Might block. 2694Might block.
1588 2695
1589=cut 2696=cut
2697
2698sub link_map {
2699 unless ($LINK_MAP) {
2700 $LINK_MAP = cf::map::find "{link}"
2701 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2702 $LINK_MAP->load;
2703 }
2704
2705 $LINK_MAP
2706}
1590 2707
1591sub cf::object::player::enter_link { 2708sub cf::object::player::enter_link {
1592 my ($self) = @_; 2709 my ($self) = @_;
1593 2710
1594 $self->deactivate_recursive; 2711 $self->deactivate_recursive;
1595 2712
1596 return if $self->map == $LINK_MAP; 2713 ++$self->{_link_recursion};
2714
2715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 2716
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 2718 if $self->map && $self->map->{path} ne "{link}";
1600 2719
1601 $self->enter_map ($LINK_MAP, 20, 20); 2720 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1602} 2721}
1603 2722
1604sub cf::object::player::leave_link { 2723sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 2724 my ($self, $map, $x, $y) = @_;
2725
2726 return unless $self->contr->active;
1606 2727
1607 my $link_pos = delete $self->{_link_pos}; 2728 my $link_pos = delete $self->{_link_pos};
1608 2729
1609 unless ($map) { 2730 unless ($map) {
1610 # restore original map position 2731 # restore original map position
1621 ($x, $y) = (-1, -1) 2742 ($x, $y) = (-1, -1)
1622 unless (defined $x) && (defined $y); 2743 unless (defined $x) && (defined $y);
1623 2744
1624 # use -1 or undef as default coordinates, not 0, 0 2745 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 2746 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 2747 if $x <= 0 && $y <= 0;
1627 2748
1628 $map->load; 2749 $map->load;
1629 2750
1630 return unless $self->contr->active; 2751 return unless $self->contr->active;
2752
2753 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2754 if ($self->enter_map ($map, $x, $y)) {
2755 # entering was successful
2756 delete $self->{_link_recursion};
2757 # only activate afterwards, to support waiting in hooks
1631 $self->activate_recursive; 2758 $self->activate_recursive;
1632 $self->enter_map ($map, $x, $y);
1633}
1634
1635cf::player->attach (
1636 on_logout => sub {
1637 my ($pl) = @_;
1638
1639 # abort map switching before logout
1640 if ($pl->ob->{_link_pos}) {
1641 cf::sync_job {
1642 $pl->ob->leave_link
1643 };
1644 }
1645 }, 2759 }
1646 on_login => sub {
1647 my ($pl) = @_;
1648 2760
1649 # try to abort aborted map switching on player login :) 2761}
1650 # should happen only on crashes
1651 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link;
1653 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED);
1660 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link;
1662 })->prio (2);
1663 }
1664 },
1665);
1666 2762
1667=item $player_object->goto ($path, $x, $y) 2763=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1668 2764
2765Moves the player to the given map-path and coordinates by first freezing
2766her, loading and preparing them map, calling the provided $check callback
2767that has to return the map if sucecssful, and then unfreezes the player on
2768the new (success) or old (failed) map position. In either case, $done will
2769be called at the end of this process.
2770
2771Note that $check will be called with a potentially non-loaded map, so if
2772it needs a loaded map it has to call C<< ->load >>.
2773
1669=cut 2774=cut
2775
2776our $GOTOGEN;
1670 2777
1671sub cf::object::player::goto { 2778sub cf::object::player::goto {
1672 my ($self, $path, $x, $y) = @_; 2779 my ($self, $path, $x, $y, $check, $done) = @_;
2780
2781 if ($self->{_link_recursion} >= $MAX_LINKS) {
2782 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2783 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2784 ($path, $x, $y) = @$EMERGENCY_POSITION;
2785 }
2786
2787 # do generation counting so two concurrent goto's will be executed in-order
2788 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1673 2789
1674 $self->enter_link; 2790 $self->enter_link;
1675 2791
1676 (async { 2792 (async {
1677 $path = new cf::path $path; 2793 $Coro::current->{desc} = "player::goto $path $x $y";
1678 2794
1679 my $map = cf::map::find $path->as_string; 2795 # *tag paths override both path and x|y
2796 if ($path =~ /^\*(.*)$/) {
2797 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2798 my $ob = $obs[rand @obs];
2799
2800 # see if we actually can go there
2801 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2802 $ob = $obs[rand @obs];
2803 } else {
2804 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2805 }
2806 # else put us there anyways for now #d#
2807
2808 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2809 } else {
2810 ($path, $x, $y) = (undef, undef, undef);
2811 }
2812 }
2813
2814 my $map = eval {
2815 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2816
2817 if ($map) {
1680 $map = $map->customise_for ($self) if $map; 2818 $map = $map->customise_for ($self);
1681 2819 $map = $check->($map, $x, $y, $self) if $check && $map;
1682# warn "entering ", $map->path, " at ($x, $y)\n" 2820 } else {
1683# if $map;
1684
1685 $map or $map->cluck ("oy");#d#
1686 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2821 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2822 }
1687 2823
2824 $map
2825 };
2826
2827 if ($@) {
2828 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2829 LOG llevError | logBacktrace, Carp::longmess $@;
2830 }
2831
2832 if ($gen == $self->{_goto_generation}) {
2833 delete $self->{_goto_generation};
1688 $self->leave_link ($map, $x, $y); 2834 $self->leave_link ($map, $x, $y);
2835 }
2836
2837 $done->($self) if $done;
1689 })->prio (1); 2838 })->prio (1);
1690} 2839}
1691 2840
1692=item $player_object->enter_exit ($exit_object) 2841=item $player_object->enter_exit ($exit_object)
1693 2842
1695 2844
1696sub parse_random_map_params { 2845sub parse_random_map_params {
1697 my ($spec) = @_; 2846 my ($spec) = @_;
1698 2847
1699 my $rmp = { # defaults 2848 my $rmp = { # defaults
1700 xsize => 10, 2849 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 2850 ysize => (cf::rndm 15, 40),
2851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2852 #layout => string,
1702 }; 2853 };
1703 2854
1704 for (split /\n/, $spec) { 2855 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 2856 my ($k, $v) = split /\s+/, $_, 2;
1706 2857
1718 # that depends on the exit object 2869 # that depends on the exit object
1719 2870
1720 my $rmp = parse_random_map_params $exit->msg; 2871 my $rmp = parse_random_map_params $exit->msg;
1721 2872
1722 if ($exit->map) { 2873 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name; 2874 $rmp->{region} = $exit->region->name;
1724 $rmp->{origin_map} = $exit->map->path; 2875 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x; 2876 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y; 2877 $rmp->{origin_y} = $exit->y;
2878
2879 $exit->map->touch;
1727 } 2880 }
1728 2881
1729 $rmp->{random_seed} ||= $exit->random_seed; 2882 $rmp->{random_seed} ||= $exit->random_seed;
1730 2883
1731 my $data = cf::to_json $rmp; 2884 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1732 my $md5 = Digest::MD5::md5_hex $data; 2885 my $md5 = Digest::MD5::md5_hex $data;
2886 my $meta = "$RANDOMDIR/$md5.meta";
1733 2887
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 2889 aio_write $fh, 0, (length $data), $data, 0;
2890 undef $fh;
2891 aio_rename "$meta~", $meta;
1736 2892
2893 my $slaying = "?random/$md5";
2894
2895 if ($exit->valid) {
1737 $exit->slaying ("?random/$md5"); 2896 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 2897 $exit->msg (undef);
2898 }
1739 } 2899 }
1740} 2900}
1741 2901
1742sub cf::object::player::enter_exit { 2902sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 2903 my ($self, $exit) = @_;
1745 return unless $self->type == cf::PLAYER; 2905 return unless $self->type == cf::PLAYER;
1746 2906
1747 $self->enter_link; 2907 $self->enter_link;
1748 2908
1749 (async { 2909 (async {
1750 $self->deactivate_recursive; # just to be sure 2910 $Coro::current->{desc} = "enter_exit";
2911
1751 unless (eval { 2912 unless (eval {
2913 $self->deactivate_recursive; # just to be sure
2914
2915 my $map = cf::map::normalise $exit->slaying, $exit->map;
2916 my $x = $exit->stats->hp;
2917 my $y = $exit->stats->sp;
2918
2919 # special map handling
2920 my $slaying = $exit->slaying;
2921
2922 # special map handling
2923 if ($slaying eq "/!") {
2924 my $guard = cf::lock_acquire "exit_prepare:$exit";
2925
1752 prepare_random_map $exit 2926 prepare_random_map $exit
2927 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2928
1753 if $exit->slaying eq "/!"; 2929 $map = $exit->slaying;
1754 2930
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2931 } elsif ($slaying eq '!up') {
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2932 $map = $exit->map->tile_path (cf::TILE_UP);
2933 $x = $exit->x;
2934 $y = $exit->y;
1757 2935
2936 } elsif ($slaying eq '!down') {
2937 $map = $exit->map->tile_path (cf::TILE_DOWN);
2938 $x = $exit->x;
2939 $y = $exit->y;
2940 }
2941
2942 $self->goto ($map, $x, $y);
2943
2944 # if exit is damned, update players death & WoR home-position
2945 $self->contr->savebed ($map, $x, $y)
2946 if $exit->flag (cf::FLAG_DAMNED);
2947
1758 1; 2948 1
1759 }) { 2949 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 2950 $self->message ("Something went wrong deep within the deliantra server. "
1761 . "I'll try to bring you back to the map you were before. " 2951 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 2952 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 2953 cf::NDI_UNIQUE | cf::NDI_RED);
1764 2954
1765 warn "ERROR in enter_exit: $@"; 2955 error "ERROR in enter_exit: $@";
1766 $self->leave_link; 2956 $self->leave_link;
1767 } 2957 }
1768 })->prio (1); 2958 })->prio (1);
1769} 2959}
1770 2960
1781 2971
1782sub cf::client::send_drawinfo { 2972sub cf::client::send_drawinfo {
1783 my ($self, $text, $flags) = @_; 2973 my ($self, $text, $flags) = @_;
1784 2974
1785 utf8::encode $text; 2975 utf8::encode $text;
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2976 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1787} 2977}
1788 2978
2979=item $client->send_big_packet ($pkt)
2980
2981Like C<send_packet>, but tries to compress large packets, and fragments
2982them as required.
2983
2984=cut
2985
2986our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2987
2988sub cf::client::send_big_packet {
2989 my ($self, $pkt) = @_;
2990
2991 # try lzf for large packets
2992 $pkt = "lzf " . Compress::LZF::compress $pkt
2993 if 1024 <= length $pkt and $self->{can_lzf};
2994
2995 # split very large packets
2996 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2997 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2998 $pkt = "frag";
2999 }
3000
3001 $self->send_packet ($pkt);
3002}
3003
3004=item $client->send_msg ($channel, $msg, $color, [extra...])
3005
3006Send a drawinfo or msg packet to the client, formatting the msg for the
3007client if neccessary. C<$type> should be a string identifying the type of
3008the message, with C<log> being the default. If C<$color> is negative, suppress
3009the message unless the client supports the msg packet.
3010
3011=cut
3012
3013# non-persistent channels (usually the info channel)
3014our %CHANNEL = (
3015 "c/motd" => {
3016 id => "infobox",
3017 title => "MOTD",
3018 reply => undef,
3019 tooltip => "The message of the day",
3020 },
3021 "c/identify" => {
3022 id => "infobox",
3023 title => "Identify",
3024 reply => undef,
3025 tooltip => "Items recently identified",
3026 },
3027 "c/examine" => {
3028 id => "infobox",
3029 title => "Examine",
3030 reply => undef,
3031 tooltip => "Signs and other items you examined",
3032 },
3033 "c/shopinfo" => {
3034 id => "infobox",
3035 title => "Shop Info",
3036 reply => undef,
3037 tooltip => "What your bargaining skill tells you about the shop",
3038 },
3039 "c/book" => {
3040 id => "infobox",
3041 title => "Book",
3042 reply => undef,
3043 tooltip => "The contents of a note or book",
3044 },
3045 "c/lookat" => {
3046 id => "infobox",
3047 title => "Look",
3048 reply => undef,
3049 tooltip => "What you saw there",
3050 },
3051 "c/who" => {
3052 id => "infobox",
3053 title => "Players",
3054 reply => undef,
3055 tooltip => "Shows players who are currently online",
3056 },
3057 "c/body" => {
3058 id => "infobox",
3059 title => "Body Parts",
3060 reply => undef,
3061 tooltip => "Shows which body parts you posess and are available",
3062 },
3063 "c/statistics" => {
3064 id => "infobox",
3065 title => "Statistics",
3066 reply => undef,
3067 tooltip => "Shows your primary statistics",
3068 },
3069 "c/skills" => {
3070 id => "infobox",
3071 title => "Skills",
3072 reply => undef,
3073 tooltip => "Shows your experience per skill and item power",
3074 },
3075 "c/shopitems" => {
3076 id => "infobox",
3077 title => "Shop Items",
3078 reply => undef,
3079 tooltip => "Shows the items currently for sale in this shop",
3080 },
3081 "c/resistances" => {
3082 id => "infobox",
3083 title => "Resistances",
3084 reply => undef,
3085 tooltip => "Shows your resistances",
3086 },
3087 "c/pets" => {
3088 id => "infobox",
3089 title => "Pets",
3090 reply => undef,
3091 tooltip => "Shows information abotu your pets/a specific pet",
3092 },
3093 "c/perceiveself" => {
3094 id => "infobox",
3095 title => "Perceive Self",
3096 reply => undef,
3097 tooltip => "You gained detailed knowledge about yourself",
3098 },
3099 "c/uptime" => {
3100 id => "infobox",
3101 title => "Uptime",
3102 reply => undef,
3103 tooltip => "How long the server has been running since last restart",
3104 },
3105 "c/mapinfo" => {
3106 id => "infobox",
3107 title => "Map Info",
3108 reply => undef,
3109 tooltip => "Information related to the maps",
3110 },
3111 "c/party" => {
3112 id => "party",
3113 title => "Party",
3114 reply => "gsay ",
3115 tooltip => "Messages and chat related to your party",
3116 },
3117 "c/death" => {
3118 id => "death",
3119 title => "Death",
3120 reply => undef,
3121 tooltip => "Reason for and more info about your most recent death",
3122 },
3123 "c/say" => $SAY_CHANNEL,
3124 "c/chat" => $CHAT_CHANNEL,
3125);
3126
3127sub cf::client::send_msg {
3128 my ($self, $channel, $msg, $color, @extra) = @_;
3129
3130 $msg = $self->pl->expand_cfpod ($msg)
3131 unless $color & cf::NDI_VERBATIM;
3132
3133 $color &= cf::NDI_CLIENT_MASK; # just in case...
3134
3135 # check predefined channels, for the benefit of C
3136 if ($CHANNEL{$channel}) {
3137 $channel = $CHANNEL{$channel};
3138
3139 $self->ext_msg (channel_info => $channel);
3140 $channel = $channel->{id};
3141
3142 } elsif (ref $channel) {
3143 # send meta info to client, if not yet sent
3144 unless (exists $self->{channel}{$channel->{id}}) {
3145 $self->{channel}{$channel->{id}} = $channel;
3146 $self->ext_msg (channel_info => $channel);
3147 }
3148
3149 $channel = $channel->{id};
3150 }
3151
3152 return unless @extra || length $msg;
3153
3154 # default colour, mask it out
3155 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3156 if $color & cf::NDI_DEF;
3157
3158 my $pkt = "msg "
3159 . $self->{json_coder}->encode (
3160 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3161 );
3162
3163 $self->send_big_packet ($pkt);
3164}
3165
3166=item $client->ext_msg ($type, @msg)
3167
3168Sends an ext event to the client.
3169
3170=cut
3171
3172sub cf::client::ext_msg($$@) {
3173 my ($self, $type, @msg) = @_;
3174
3175 if ($self->extcmd == 2) {
3176 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3177 } elsif ($self->extcmd == 1) { # TODO: remove
3178 push @msg, msgtype => "event_$type";
3179 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3180 }
3181}
3182
3183=item $client->ext_reply ($msgid, @msg)
3184
3185Sends an ext reply to the client.
3186
3187=cut
3188
3189sub cf::client::ext_reply($$@) {
3190 my ($self, $id, @msg) = @_;
3191
3192 return unless $self->extcmd == 2;
3193
3194 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3195}
1789 3196
1790=item $success = $client->query ($flags, "text", \&cb) 3197=item $success = $client->query ($flags, "text", \&cb)
1791 3198
1792Queues a query to the client, calling the given callback with 3199Queues a query to the client, calling the given callback with
1793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3200the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1794C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3201C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1795 3202
1796Queries can fail, so check the return code. Or don't, as queries will become 3203Queries can fail, so check the return code. Or don't, as queries will
1797reliable at some point in the future. 3204become reliable at some point in the future.
1798 3205
1799=cut 3206=cut
1800 3207
1801sub cf::client::query { 3208sub cf::client::query {
1802 my ($self, $flags, $text, $cb) = @_; 3209 my ($self, $flags, $text, $cb) = @_;
1810 utf8::encode $text; 3217 utf8::encode $text;
1811 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3218 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1812 3219
1813 $self->send_packet ($self->{query_queue}[0][0]) 3220 $self->send_packet ($self->{query_queue}[0][0])
1814 if @{ $self->{query_queue} } == 1; 3221 if @{ $self->{query_queue} } == 1;
3222
3223 1
1815} 3224}
1816 3225
1817cf::client->attach ( 3226cf::client->attach (
3227 on_connect => sub {
3228 my ($ns) = @_;
3229
3230 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3231 },
1818 on_reply => sub { 3232 on_reply => sub {
1819 my ($ns, $msg) = @_; 3233 my ($ns, $msg) = @_;
1820 3234
1821 # this weird shuffling is so that direct followup queries 3235 # this weird shuffling is so that direct followup queries
1822 # get handled first 3236 # get handled first
1823 my $queue = delete $ns->{query_queue} 3237 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here 3238 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825 3239
1826 (shift @$queue)->[1]->($msg); 3240 (shift @$queue)->[1]->($msg);
3241 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1827 3242
1828 push @{ $ns->{query_queue} }, @$queue; 3243 push @{ $ns->{query_queue} }, @$queue;
1829 3244
1830 if (@{ $ns->{query_queue} } == @$queue) { 3245 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) { 3246 if (@$queue) {
1833 } else { 3248 } else {
1834 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3249 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1835 } 3250 }
1836 } 3251 }
1837 }, 3252 },
3253 on_exticmd => sub {
3254 my ($ns, $buf) = @_;
3255
3256 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3257
3258 if (ref $msg) {
3259 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3260
3261 my @reply;
3262
3263 if (my $cb = $EXTICMD{$type}) {
3264 @reply = $cb->($ns, @payload);
3265 }
3266
3267 $ns->ext_reply ($reply, @reply)
3268 if $reply;
3269
3270 } else {
3271 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3272 }
3273
3274 cf::override;
3275 },
1838); 3276);
1839 3277
1840=item $client->async (\&cb) 3278=item $client->async (\&cb)
1841 3279
1842Create a new coroutine, running the specified callback. The coroutine will 3280Create a new coroutine, running the specified callback. The coroutine will
1858 3296
1859 $coro 3297 $coro
1860} 3298}
1861 3299
1862cf::client->attach ( 3300cf::client->attach (
1863 on_destroy => sub { 3301 on_client_destroy => sub {
1864 my ($ns) = @_; 3302 my ($ns) = @_;
1865 3303
1866 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3304 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1867 }, 3305 },
1868); 3306);
1883our $safe = new Safe "safe"; 3321our $safe = new Safe "safe";
1884our $safe_hole = new Safe::Hole; 3322our $safe_hole = new Safe::Hole;
1885 3323
1886$SIG{FPE} = 'IGNORE'; 3324$SIG{FPE} = 'IGNORE';
1887 3325
1888$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3326$safe->permit_only (Opcode::opset qw(
3327 :base_core :base_mem :base_orig :base_math :base_loop
3328 grepstart grepwhile mapstart mapwhile
3329 sort time
3330));
1889 3331
1890# here we export the classes and methods available to script code 3332# here we export the classes and methods available to script code
1891 3333
1892=pod 3334=pod
1893 3335
1894The following fucntions and emthods are available within a safe environment: 3336The following functions and methods are available within a safe environment:
1895 3337
1896 cf::object contr pay_amount pay_player map 3338 cf::object
3339 contr pay_amount pay_player map x y force_find force_add destroy
3340 insert remove name archname title slaying race decrease split
3341 value
3342
1897 cf::object::player player 3343 cf::object::player
1898 cf::player peaceful 3344 player
1899 cf::map trigger 3345
3346 cf::player
3347 peaceful
3348
3349 cf::map
3350 trigger
1900 3351
1901=cut 3352=cut
1902 3353
1903for ( 3354for (
1904 ["cf::object" => qw(contr pay_amount pay_player map)], 3355 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3356 insert remove inv nrof name archname title slaying race
3357 decrease split destroy change_exp value msg lore send_msg)],
1905 ["cf::object::player" => qw(player)], 3358 ["cf::object::player" => qw(player)],
1906 ["cf::player" => qw(peaceful)], 3359 ["cf::player" => qw(peaceful send_msg)],
1907 ["cf::map" => qw(trigger)], 3360 ["cf::map" => qw(trigger)],
1908) { 3361) {
1909 no strict 'refs';
1910 my ($pkg, @funs) = @$_; 3362 my ($pkg, @funs) = @$_;
1911 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3363 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1912 for @funs; 3364 for @funs;
1913} 3365}
1914 3366
1929 3381
1930 my $qcode = $code; 3382 my $qcode = $code;
1931 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3383 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1932 $qcode =~ s/\n/\\n/g; 3384 $qcode =~ s/\n/\\n/g;
1933 3385
3386 %vars = (_dummy => 0) unless %vars;
3387
3388 my @res;
1934 local $_; 3389 local $_;
1935 local @safe::cf::_safe_eval_args = values %vars;
1936 3390
1937 my $eval = 3391 my $eval =
1938 "do {\n" 3392 "do {\n"
1939 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3393 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1940 . "#line 0 \"{$qcode}\"\n" 3394 . "#line 0 \"{$qcode}\"\n"
1941 . $code 3395 . $code
1942 . "\n}" 3396 . "\n}"
1943 ; 3397 ;
1944 3398
3399 if ($CFG{safe_eval}) {
1945 sub_generation_inc; 3400 sub_generation_inc;
3401 local @safe::cf::_safe_eval_args = values %vars;
1946 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3402 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1947 sub_generation_inc; 3403 sub_generation_inc;
3404 } else {
3405 local @cf::_safe_eval_args = values %vars;
3406 @res = wantarray ? eval eval : scalar eval $eval;
3407 }
1948 3408
1949 if ($@) { 3409 if ($@) {
1950 warn "$@"; 3410 warn "$@",
1951 warn "while executing safe code '$code'\n"; 3411 "while executing safe code '$code'\n",
1952 warn "with arguments " . (join " ", %vars) . "\n"; 3412 "with arguments " . (join " ", %vars) . "\n";
1953 } 3413 }
1954 3414
1955 wantarray ? @res : $res[0] 3415 wantarray ? @res : $res[0]
1956} 3416}
1957 3417
1971=cut 3431=cut
1972 3432
1973sub register_script_function { 3433sub register_script_function {
1974 my ($fun, $cb) = @_; 3434 my ($fun, $cb) = @_;
1975 3435
1976 no strict 'refs'; 3436 $fun = "safe::$fun" if $CFG{safe_eval};
1977 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3437 *$fun = $safe_hole->wrap ($cb);
1978} 3438}
1979 3439
1980=back 3440=back
1981 3441
1982=cut 3442=cut
1983 3443
1984############################################################################# 3444#############################################################################
3445# the server's init and main functions
1985 3446
1986=head2 EXTENSION DATABASE SUPPORT 3447sub load_facedata($) {
3448 my ($path) = @_;
1987 3449
1988Crossfire maintains a very simple database for extension use. It can 3450 # HACK to clear player env face cache, we need some signal framework
1989currently store anything that can be serialised using Storable, which 3451 # for this (global event?)
1990excludes objects. 3452 %ext::player_env::MUSIC_FACE_CACHE = ();
1991 3453
1992The parameter C<$family> should best start with the name of the extension 3454 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1993using it, it should be unique.
1994 3455
1995=over 4 3456 trace "loading facedata from $path\n";
1996 3457
1997=item $hashref = cf::db_get $family 3458 my $facedata = decode_storable load_file $path;
1998 3459
1999Return a hashref for use by the extension C<$family>, which can be 3460 $facedata->{version} == 2
2000modified. After modifications, you have to call C<cf::db_dirty> or 3461 or cf::cleanup "$path: version mismatch, cannot proceed.";
2001C<cf::db_sync>.
2002 3462
2003=item $value = cf::db_get $family => $key 3463 # patch in the exptable
2004 3464 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2005Returns a single value from the database 3465 $facedata->{resource}{"res/exp_table"} = {
2006 3466 type => FT_RSRC,
2007=item cf::db_put $family => $hashref 3467 data => $exp_table,
2008 3468 hash => (Digest::MD5::md5 $exp_table),
2009Stores the given family hashref into the database. Updates are delayed, if
2010you want the data to be synced to disk immediately, use C<cf::db_sync>.
2011
2012=item cf::db_put $family => $key => $value
2013
2014Stores the given C<$value> in the family hash. Updates are delayed, if you
2015want the data to be synced to disk immediately, use C<cf::db_sync>.
2016
2017=item cf::db_dirty
2018
2019Marks the database as dirty, to be updated at a later time.
2020
2021=item cf::db_sync
2022
2023Immediately write the database to disk I<if it is dirty>.
2024
2025=cut
2026
2027our $DB;
2028
2029{
2030 my $path = cf::localdir . "/database.pst";
2031
2032 sub db_load() {
2033 $DB = stat $path ? Storable::retrieve $path : { };
2034 }
2035
2036 my $pid;
2037
2038 sub db_save() {
2039 waitpid $pid, 0 if $pid;
2040 if (0 == ($pid = fork)) {
2041 $DB->{_meta}{version} = 1;
2042 Storable::nstore $DB, "$path~";
2043 rename "$path~", $path;
2044 cf::_exit 0 if defined $pid;
2045 }
2046 }
2047
2048 my $dirty;
2049
2050 sub db_sync() {
2051 db_save if $dirty;
2052 undef $dirty;
2053 }
2054
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2056 db_sync;
2057 }); 3469 };
3470 cf::cede_to_tick;
2058 3471
2059 sub db_dirty() {
2060 $dirty = 1;
2061 $idle->start;
2062 } 3472 {
3473 my $faces = $facedata->{faceinfo};
2063 3474
2064 sub db_get($;$) { 3475 while (my ($face, $info) = each %$faces) {
2065 @_ >= 2 3476 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2066 ? $DB->{$_[0]}{$_[1]}
2067 : ($DB->{$_[0]} ||= { })
2068 }
2069 3477
2070 sub db_put($$;$) { 3478 cf::face::set_visibility $idx, $info->{visibility};
2071 if (@_ >= 3) { 3479 cf::face::set_magicmap $idx, $info->{magicmap};
2072 $DB->{$_[0]}{$_[1]} = $_[2]; 3480 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2073 } else { 3481 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2074 $DB->{$_[0]} = $_[1]; 3482 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2075 }
2076 db_dirty;
2077 }
2078 3483
2079 cf::global->attach ( 3484 cf::cede_to_tick;
2080 prio => 10000,
2081 on_cleanup => sub {
2082 db_sync;
2083 }, 3485 }
2084 );
2085}
2086 3486
2087############################################################################# 3487 while (my ($face, $info) = each %$faces) {
2088# the server's main() 3488 next unless $info->{smooth};
2089 3489
2090sub cfg_load { 3490 my $idx = cf::face::find $face
2091 open my $fh, "<:utf8", cf::confdir . "/config" 3491 or next;
2092 or return;
2093 3492
2094 local $/; 3493 if (my $smooth = cf::face::find $info->{smooth}) {
2095 *CFG = YAML::Syck::Load <$fh>; 3494 cf::face::set_smooth $idx, $smooth;
3495 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3496 } else {
3497 error "smooth face '$info->{smooth}' not found for face '$face'";
3498 }
2096 3499
3500 cf::cede_to_tick;
3501 }
3502 }
3503
3504 {
3505 my $anims = $facedata->{animinfo};
3506
3507 while (my ($anim, $info) = each %$anims) {
3508 cf::anim::set $anim, $info->{frames}, $info->{facings};
3509 cf::cede_to_tick;
3510 }
3511
3512 cf::anim::invalidate_all; # d'oh
3513 }
3514
3515 {
3516 my $res = $facedata->{resource};
3517
3518 while (my ($name, $info) = each %$res) {
3519 if (defined (my $type = delete $info->{type})) {
3520 # TODO: different hash - must free and use new index, or cache ixface data queue
3521 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3522
3523 cf::face::set_data $idx, 0, delete $info->{data}, delete $info->{hash};
3524 cf::face::set_type $idx, $type;
3525 cf::face::set_meta $idx, (keys %$info && (~$type & 1)) ? $info : undef; # any keys left are stashed into meta unless prepended
3526 } else {
3527# $RESOURCE{$name} = $info; # unused
3528 }
3529
3530 cf::cede_to_tick;
3531 }
3532 }
3533
3534 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3535
3536 1
3537}
3538
3539register_exticmd fx_want => sub {
3540 my ($ns, $want) = @_;
3541
3542 while (my ($k, $v) = each %$want) {
3543 $ns->fx_want ($k, $v);
3544 }
3545};
3546
3547sub load_resource_file($) {
3548 my $guard = lock_acquire "load_resource_file";
3549
3550 my $status = load_resource_file_ $_[0];
3551 get_slot 0.1, 100;
3552 cf::arch::commit_load;
3553
3554 $status
3555}
3556
3557sub reload_regions {
3558 # HACK to clear player env face cache, we need some signal framework
3559 # for this (global event?)
3560 %ext::player_env::MUSIC_FACE_CACHE = ();
3561
3562 load_resource_file "$MAPDIR/regions"
3563 or die "unable to load regions file\n";
3564
3565 for (cf::region::list) {
3566 $_->{match} = qr/$_->{match}/
3567 if exists $_->{match};
3568 }
3569}
3570
3571sub reload_facedata {
3572 load_facedata "$DATADIR/facedata"
3573 or die "unable to load facedata\n";
3574}
3575
3576sub reload_archetypes {
3577 load_resource_file "$DATADIR/archetypes"
3578 or die "unable to load archetypes\n";
3579}
3580
3581sub reload_treasures {
3582 load_resource_file "$DATADIR/treasures"
3583 or die "unable to load treasurelists\n";
3584}
3585
3586sub reload_sound {
3587 trace "loading sound config from $DATADIR/sound\n";
3588
3589 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3590
3591 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3592 my $sound = $soundconf->{compat}[$_]
3593 or next;
3594
3595 my $face = cf::face::find "sound/$sound->[1]";
3596 cf::sound::set $sound->[0] => $face;
3597 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3598 }
3599
3600 while (my ($k, $v) = each %{$soundconf->{event}}) {
3601 my $face = cf::face::find "sound/$v";
3602 cf::sound::set $k => $face;
3603 }
3604}
3605
3606sub reload_resources {
3607 trace "reloading resource files...\n";
3608
3609 reload_exp_table;
3610 reload_materials;
3611 reload_facedata;
3612 reload_sound;
3613 reload_archetypes;
3614 reload_regions;
3615 reload_treasures;
3616
3617 trace "finished reloading resource files\n";
3618}
3619
3620sub reload_config {
3621 trace "reloading config file...\n";
3622
3623 my $config = load_file "$CONFDIR/config";
3624 utf8::decode $config;
3625 *CFG = decode_yaml $config;
3626
2097 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3627 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2098 3628
2099 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3629 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2100 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3630 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2101 3631
2102 if (exists $CFG{mlockall}) { 3632 if (exists $CFG{mlockall}) {
2106 }; 3636 };
2107 warn $@ if $@; 3637 warn $@ if $@;
2108 } 3638 }
2109} 3639}
2110 3640
3641sub pidfile() {
3642 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3643 or die "$PIDFILE: $!";
3644 flock $fh, &Fcntl::LOCK_EX
3645 or die "$PIDFILE: flock: $!";
3646 $fh
3647}
3648
3649# make sure only one server instance is running at any one time
3650sub atomic {
3651 my $fh = pidfile;
3652
3653 my $pid = <$fh>;
3654 kill 9, $pid if $pid > 0;
3655
3656 seek $fh, 0, 0;
3657 print $fh $$;
3658}
3659
3660sub main_loop {
3661 trace "EV::loop starting\n";
3662 if (1) {
3663 EV::loop;
3664 }
3665 trace "EV::loop returned\n";
3666 goto &main_loop unless $REALLY_UNLOOP;
3667}
3668
2111sub main { 3669sub main {
3670 cf::init_globals; # initialise logging
3671
3672 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3673 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3674 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3675 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3676
3677 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3678
2112 # we must not ever block the main coroutine 3679 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 3680 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3681 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2115 async { Event::one_event }; 3682 (async {
3683 $Coro::current->{desc} = "IDLE BUG HANDLER";
3684 EV::loop EV::LOOP_ONESHOT;
3685 })->prio (Coro::PRIO_MAX);
2116 }; 3686 };
2117 3687
2118 cfg_load; 3688 evthread_start IO::AIO::poll_fileno;
2119 db_load; 3689
3690 cf::sync_job {
3691 cf::incloader::init ();
3692
3693 cf::init_anim;
3694 cf::init_attackmess;
3695 cf::init_dynamic;
3696
3697 cf::load_settings;
3698
3699 reload_resources;
3700 reload_config;
3701 db_init;
3702
3703 cf::init_uuid;
3704 cf::init_signals;
3705 cf::init_skills;
3706
3707 cf::init_beforeplay;
3708
3709 atomic;
3710
2120 load_extensions; 3711 load_extensions;
2121 Event::loop; 3712
3713 utime time, time, $RUNTIMEFILE;
3714
3715 # no (long-running) fork's whatsoever before this point(!)
3716 use POSIX ();
3717 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3718
3719 cf::_post_init 0;
3720 };
3721
3722 cf::object::thawer::errors_are_fatal 0;
3723 info "parse errors in files are no longer fatal from this point on.\n";
3724
3725 AE::postpone {
3726 undef &main; # free gobs of memory :)
3727 };
3728
3729 goto &main_loop;
2122} 3730}
2123 3731
2124############################################################################# 3732#############################################################################
2125# initialisation 3733# initialisation and cleanup
2126 3734
3735# install some emergency cleanup handlers
3736BEGIN {
3737 our %SIGWATCHER = ();
3738 for my $signal (qw(INT HUP TERM)) {
3739 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3740 cf::cleanup "SIG$signal";
3741 };
3742 }
3743}
3744
3745sub write_runtime_sync {
3746 my $t0 = AE::time;
3747
3748 # first touch the runtime file to show we are still running:
3749 # the fsync below can take a very very long time.
3750
3751 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3752
3753 my $guard = cf::lock_acquire "write_runtime";
3754
3755 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3756 or return;
3757
3758 my $value = $cf::RUNTIME + 90 + 10;
3759 # 10 is the runtime save interval, for a monotonic clock
3760 # 60 allows for the watchdog to kill the server.
3761
3762 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3763 and return;
3764
3765 # always fsync - this file is important
3766 aio_fsync $fh
3767 and return;
3768
3769 # touch it again to show we are up-to-date
3770 aio_utime $fh, undef, undef;
3771
3772 close $fh
3773 or return;
3774
3775 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3776 and return;
3777
3778 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3779
3780 1
3781}
3782
3783our $uuid_lock;
3784our $uuid_skip;
3785
3786sub write_uuid_sync($) {
3787 $uuid_skip ||= $_[0];
3788
3789 return if $uuid_lock;
3790 local $uuid_lock = 1;
3791
3792 my $uuid = "$LOCALDIR/uuid";
3793
3794 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3795 or return;
3796
3797 my $value = uuid_seq uuid_cur;
3798
3799 unless ($value) {
3800 info "cowardly refusing to write zero uuid value!\n";
3801 return;
3802 }
3803
3804 my $value = uuid_str $value + $uuid_skip;
3805 $uuid_skip = 0;
3806
3807 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3808 and return;
3809
3810 # always fsync - this file is important
3811 aio_fsync $fh
3812 and return;
3813
3814 close $fh
3815 or return;
3816
3817 aio_rename "$uuid~", $uuid
3818 and return;
3819
3820 trace "uuid file written ($value).\n";
3821
3822 1
3823
3824}
3825
3826sub write_uuid($$) {
3827 my ($skip, $sync) = @_;
3828
3829 $sync ? write_uuid_sync $skip
3830 : async { write_uuid_sync $skip };
3831}
3832
3833sub emergency_save() {
3834 my $freeze_guard = cf::freeze_mainloop;
3835
3836 info "emergency_perl_save: enter\n";
3837
3838 # this is a trade-off: we want to be very quick here, so
3839 # save all maps without fsync, and later call a global sync
3840 # (which in turn might be very very slow)
3841 local $USE_FSYNC = 0;
3842
3843 cf::sync_job {
3844 cf::write_runtime_sync; # external watchdog should not bark
3845
3846 # use a peculiar iteration method to avoid tripping on perl
3847 # refcount bugs in for. also avoids problems with players
3848 # and maps saved/destroyed asynchronously.
3849 info "emergency_perl_save: begin player save\n";
3850 for my $login (keys %cf::PLAYER) {
3851 my $pl = $cf::PLAYER{$login} or next;
3852 $pl->valid or next;
3853 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3854 $pl->save;
3855 }
3856 info "emergency_perl_save: end player save\n";
3857
3858 cf::write_runtime_sync; # external watchdog should not bark
3859
3860 info "emergency_perl_save: begin map save\n";
3861 for my $path (keys %cf::MAP) {
3862 my $map = $cf::MAP{$path} or next;
3863 $map->valid or next;
3864 $map->save;
3865 }
3866 info "emergency_perl_save: end map save\n";
3867
3868 cf::write_runtime_sync; # external watchdog should not bark
3869
3870 info "emergency_perl_save: begin database checkpoint\n";
3871 BDB::db_env_txn_checkpoint $DB_ENV;
3872 info "emergency_perl_save: end database checkpoint\n";
3873
3874 info "emergency_perl_save: begin write uuid\n";
3875 write_uuid_sync 1;
3876 info "emergency_perl_save: end write uuid\n";
3877
3878 cf::write_runtime_sync; # external watchdog should not bark
3879
3880 trace "emergency_perl_save: syncing database to disk";
3881 BDB::db_env_txn_checkpoint $DB_ENV;
3882
3883 info "emergency_perl_save: starting sync\n";
3884 IO::AIO::aio_sync sub {
3885 info "emergency_perl_save: finished sync\n";
3886 };
3887
3888 cf::write_runtime_sync; # external watchdog should not bark
3889
3890 trace "emergency_perl_save: flushing outstanding aio requests";
3891 while (IO::AIO::nreqs || BDB::nreqs) {
3892 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3893 }
3894
3895 cf::write_runtime_sync; # external watchdog should not bark
3896 };
3897
3898 info "emergency_perl_save: leave\n";
3899}
3900
3901sub post_cleanup {
3902 my ($make_core) = @_;
3903
3904 IO::AIO::flush;
3905
3906 error Carp::longmess "post_cleanup backtrace"
3907 if $make_core;
3908
3909 my $fh = pidfile;
3910 unlink $PIDFILE if <$fh> == $$;
3911}
3912
3913# a safer delete_package, copied from Symbol
3914sub clear_package($) {
3915 my $pkg = shift;
3916
3917 # expand to full symbol table name if needed
3918 unless ($pkg =~ /^main::.*::$/) {
3919 $pkg = "main$pkg" if $pkg =~ /^::/;
3920 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3921 $pkg .= '::' unless $pkg =~ /::$/;
3922 }
3923
3924 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3925 my $stem_symtab = *{$stem}{HASH};
3926
3927 defined $stem_symtab and exists $stem_symtab->{$leaf}
3928 or return;
3929
3930 # clear all symbols
3931 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3932 for my $name (keys %$leaf_symtab) {
3933 _gv_clear *{"$pkg$name"};
3934# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3935 }
3936}
3937
2127sub reload() { 3938sub do_reload_perl() {
2128 # can/must only be called in main 3939 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 3940 unless (in_main) {
2130 warn "can only reload from main coroutine\n"; 3941 error "can only reload from main coroutine";
2131 return; 3942 return;
2132 } 3943 }
2133 3944
2134 warn "reloading..."; 3945 return if $RELOAD++;
2135 3946
2136 my $guard = freeze_mainloop; 3947 my $t1 = AE::time;
3948
3949 while ($RELOAD) {
3950 cf::get_slot 0.1, -1, "reload_perl";
3951 info "perl_reload: reloading...";
3952
3953 trace "perl_reload: entering sync_job";
3954
3955 cf::sync_job {
2137 cf::emergency_save; 3956 #cf::emergency_save;
2138 3957
2139 eval { 3958 trace "perl_reload: cancelling all extension coros";
2140 # if anything goes wrong in here, we should simply crash as we already saved
2141
2142 # cancel all watchers
2143 for (Event::all_watchers) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL;
2145 }
2146
2147 # cancel all extension coros
2148 $_->cancel for values %EXT_CORO; 3959 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = (); 3960 %EXT_CORO = ();
2150 3961
2151 # unload all extensions 3962 trace "perl_reload: removing commands";
2152 for (@exts) { 3963 %COMMAND = ();
2153 warn "unloading <$_>";
2154 unload_extension $_;
2155 }
2156 3964
2157 # unload all modules loaded from $LIBDIR 3965 trace "perl_reload: removing ext/exti commands";
2158 while (my ($k, $v) = each %INC) { 3966 %EXTCMD = ();
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3967 %EXTICMD = ();
2160 3968
2161 warn "removing <$k>"; 3969 trace "perl_reload: unloading/nuking all extensions";
2162 delete $INC{$k}; 3970 for my $pkg (@EXTS) {
3971 trace "... unloading $pkg";
2163 3972
2164 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g;
2166
2167 if (my $cb = $k->can ("unload_module")) { 3973 if (my $cb = $pkg->can ("unload")) {
3974 eval {
2168 $cb->(); 3975 $cb->($pkg);
3976 1
3977 } or error "$pkg unloaded, but with errors: $@";
3978 }
3979
3980 trace "... clearing $pkg";
3981 clear_package $pkg;
2169 } 3982 }
2170 3983
2171 Symbol::delete_package $k; 3984 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3985 while (my ($k, $v) = each %INC) {
3986 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3987
3988 trace "... unloading $k";
3989 delete $INC{$k};
3990
3991 $k =~ s/\.pm$//;
3992 $k =~ s/\//::/g;
3993
3994 if (my $cb = $k->can ("unload_module")) {
3995 $cb->();
3996 }
3997
3998 clear_package $k;
2172 } 3999 }
2173 4000
2174 # sync database to disk
2175 cf::db_sync;
2176 IO::AIO::flush;
2177
2178 # get rid of safe::, as good as possible 4001 trace "perl_reload: getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 4002 clear_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4003 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 4004
2182 # remove register_script_function callbacks 4005 trace "perl_reload: unloading cf.pm \"a bit\"";
2183 # TODO
2184
2185 # unload cf.pm "a bit"
2186 delete $INC{"cf.pm"}; 4006 delete $INC{"cf.pm"};
4007 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2187 4008
2188 # don't, removes xs symbols, too, 4009 # don't, removes xs symbols, too,
2189 # and global variables created in xs 4010 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 4011 #clear_package __PACKAGE__;
2191 4012
2192 # reload cf.pm 4013 info "perl_reload: unload completed, starting to reload now";
2193 warn "reloading cf.pm"; 4014
4015 trace "perl_reload: reloading cf.pm";
2194 require cf; 4016 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4017 cf::_connect_to_perl_1;
2196 4018
2197 # load config and database again 4019 trace "perl_reload: loading config and database again";
2198 cf::cfg_load; 4020 cf::reload_config;
2199 cf::db_load;
2200 4021
2201 # load extensions 4022 trace "perl_reload: loading extensions";
2202 warn "load extensions";
2203 cf::load_extensions; 4023 cf::load_extensions;
2204 4024
2205 # reattach attachments to objects 4025 if ($REATTACH_ON_RELOAD) {
2206 warn "reattach"; 4026 trace "perl_reload: reattaching attachments to objects/players";
2207 _global_reattach; 4027 _global_reattach; # objects, sockets
4028 trace "perl_reload: reattaching attachments to maps";
2208 reattach $_ for values %MAP; 4029 reattach $_ for values %MAP;
4030 trace "perl_reload: reattaching attachments to players";
4031 reattach $_ for values %PLAYER;
4032 }
4033
4034 cf::_post_init 1;
4035
4036 trace "perl_reload: leaving sync_job";
4037
4038 1
4039 } or do {
4040 error $@;
4041 cf::cleanup "perl_reload: error, exiting.";
4042 };
4043
4044 --$RELOAD;
4045 }
4046
4047 $t1 = AE::time - $t1;
4048 info "perl_reload: completed in ${t1}s\n";
4049};
4050
4051our $RELOAD_WATCHER; # used only during reload
4052
4053sub reload_perl() {
4054 # doing reload synchronously and two reloads happen back-to-back,
4055 # coro crashes during coro_state_free->destroy here.
4056
4057 $RELOAD_WATCHER ||= cf::async {
4058 Coro::AIO::aio_wait cache_extensions;
4059
4060 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4061 do_reload_perl;
4062 undef $RELOAD_WATCHER;
4063 };
2209 }; 4064 };
2210
2211 if ($@) {
2212 warn $@;
2213 warn "error while reloading, exiting.";
2214 exit 1;
2215 }
2216
2217 warn "reloaded successfully";
2218};
2219
2220#############################################################################
2221
2222unless ($LINK_MAP) {
2223 $LINK_MAP = cf::map::new;
2224
2225 $LINK_MAP->width (41);
2226 $LINK_MAP->height (41);
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10,
2235 cb => sub {
2236 $_[0]->w->cancel;
2237
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 });
2256
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261} 4065}
2262
2263register "<global>", __PACKAGE__;
2264 4066
2265register_command "reload" => sub { 4067register_command "reload" => sub {
2266 my ($who, $arg) = @_; 4068 my ($who, $arg) = @_;
2267 4069
2268 if ($who->flag (FLAG_WIZ)) { 4070 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload.");
2270 reload;
2271 $who->message ("end of reload."); 4071 $who->message ("reloading server.");
4072 async {
4073 $Coro::current->{desc} = "perl_reload";
4074 reload_perl;
4075 };
2272 } 4076 }
2273}; 4077};
2274 4078
2275unshift @INC, $LIBDIR; 4079#############################################################################
2276 4080
2277$TICK_WATCHER = Event->timer ( 4081my $bug_warning = 0;
2278 reentrant => 0,
2279 prio => 0,
2280 at => $NEXT_TICK || $TICK,
2281 data => WF_AUTOCANCEL,
2282 cb => sub {
2283 cf::server_tick; # one server iteration
2284 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK;
2286 4082
2287 # if we are delayed by four ticks or more, skip them all 4083sub wait_for_tick() {
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4084 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2289 4085
2290 $TICK_WATCHER->at ($NEXT_TICK); 4086 $WAIT_FOR_TICK->wait;
2291 $TICK_WATCHER->start; 4087}
4088
4089sub wait_for_tick_begin() {
4090 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4091
4092 my $signal = new Coro::Signal;
4093 push @WAIT_FOR_TICK_BEGIN, $signal;
4094 $signal->wait;
4095}
4096
4097sub tick {
4098 if ($Coro::current != $Coro::main) {
4099 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4100 unless ++$bug_warning > 10;
4101 return;
2292 }, 4102 }
2293);
2294 4103
2295IO::AIO::max_poll_time $TICK * 0.2; 4104 cf::one_tick; # one server iteration
2296 4105
2297Event->io ( 4106 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2298 fd => IO::AIO::poll_fileno,
2299 poll => 'r',
2300 prio => 5,
2301 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb,
2303);
2304 4107
2305Event->timer ( 4108 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2306 data => WF_AUTOCANCEL, 4109 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2307 after => 0, 4110 Coro::async_pool {
2308 interval => 10, 4111 $Coro::current->{desc} = "runtime saver";
2309 cb => sub {
2310 (Coro::unblock_sub {
2311 write_runtime 4112 write_runtime_sync
2312 or warn "ERROR: unable to write runtime file: $!"; 4113 or error "ERROR: unable to write runtime file: $!";
2313 })->(); 4114 };
2314 }, 4115 }
2315); 4116
4117 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4118 $sig->send;
4119 }
4120 $WAIT_FOR_TICK->broadcast;
4121
4122 $LOAD = ($NOW - $TICK_START) / $TICK;
4123 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4124
4125 if (0) {
4126 if ($NEXT_TICK) {
4127 my $jitter = $TICK_START - $NEXT_TICK;
4128 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4129 debug "jitter $JITTER\n";#d#
4130 }
4131 }
4132}
4133
4134{
4135 # configure BDB
4136
4137 BDB::min_parallel 16;
4138 BDB::max_poll_reqs $TICK * 0.1;
4139 #$AnyEvent::BDB::WATCHER->priority (1);
4140
4141 unless ($DB_ENV) {
4142 $DB_ENV = BDB::db_env_create;
4143 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4144 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4145 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4146 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4147 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4148
4149 cf::sync_job {
4150 eval {
4151 BDB::db_env_open
4152 $DB_ENV,
4153 $BDBDIR,
4154 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4155 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4156 0666;
4157
4158 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4159 };
4160
4161 cf::cleanup "db_env_open(db): $@" if $@;
4162 };
4163 }
4164
4165 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4166 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4167 };
4168 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4169 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4170 };
4171 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4172 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4173 };
4174}
4175
4176{
4177 # configure IO::AIO
4178
4179 IO::AIO::min_parallel 8;
4180 IO::AIO::max_poll_time $TICK * 0.1;
4181 undef $AnyEvent::AIO::WATCHER;
4182}
4183
4184our $_log_backtrace;
4185our $_log_backtrace_last;
4186
4187sub _log_backtrace {
4188 my ($msg, @addr) = @_;
4189
4190 $msg =~ s/\n$//;
4191
4192 if ($_log_backtrace_last eq $msg) {
4193 LOG llevInfo, "[ABT] $msg\n";
4194 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4195 # limit the # of concurrent backtraces
4196 } elsif ($_log_backtrace < 2) {
4197 $_log_backtrace_last = $msg;
4198 ++$_log_backtrace;
4199 my $perl_bt = Carp::longmess $msg;
4200 async {
4201 $Coro::current->{desc} = "abt $msg";
4202
4203 my @bt = fork_call {
4204 @addr = map { sprintf "%x", $_ } @addr;
4205 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4206 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4207 or die "addr2line: $!";
4208
4209 my @funcs;
4210 my @res = <$fh>;
4211 chomp for @res;
4212 while (@res) {
4213 my ($func, $line) = splice @res, 0, 2, ();
4214 push @funcs, "[$func] $line";
4215 }
4216
4217 @funcs
4218 };
4219
4220 LOG llevInfo, "[ABT] $perl_bt\n";
4221 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4222 LOG llevInfo, "[ABT] $_\n" for @bt;
4223 --$_log_backtrace;
4224 };
4225 } else {
4226 LOG llevInfo, "[ABT] $msg\n";
4227 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4228 }
4229}
4230
4231# load additional modules
4232require "cf/$_.pm" for @EXTRA_MODULES;
4233cf::_connect_to_perl_2;
2316 4234
2317END { cf::emergency_save } 4235END { cf::emergency_save }
2318 4236
23191 42371
2320 4238

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