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Revision 1.149 by root, Mon Jan 8 14:11:05 2007 UTC vs.
Revision 1.608 by root, Sun Nov 18 09:53:57 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use AnyEvent ();
38use AnyEvent::IO ();
39use AnyEvent::DNS ();
40
13use Coro 3.3 (); 41use Coro ();
42use Coro::State;
43use Coro::Handle;
44use Coro::EV;
14use Coro::Event; 45use Coro::AnyEvent;
15use Coro::Timer; 46use Coro::Timer;
16use Coro::Signal; 47use Coro::Signal;
17use Coro::Semaphore; 48use Coro::Semaphore;
49use Coro::SemaphoreSet;
50use Coro::AnyEvent;
18use Coro::AIO; 51use Coro::AIO;
52use Coro::BDB 1.6;
53use Coro::Storable;
54use Coro::Util ();
19 55
20use Digest::MD5; 56use Guard ();
57use JSON::XS 2.01 ();
58use BDB ();
59use Data::Dumper;
21use Fcntl; 60use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 61use YAML::XS ();
24use Time::HiRes; 62use IO::AIO ();
63use Compress::LZF;
64use Digest::MD5 ();
25 65
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 66AnyEvent::detect;
27 67
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 68# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 69#
70$Storable::canonical = 1; # reduce rsync transfers
71Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 72
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 73$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 74
75# make sure c-lzf reinitialises itself
76Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
77Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
78
79# strictly for debugging
80$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
81
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 82sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
83
84our @ORIG_INC;
34 85
35our %COMMAND = (); 86our %COMMAND = ();
36our %COMMAND_TIME = (); 87our %COMMAND_TIME = ();
88
89our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 90our %EXTCMD = ();
91our %EXTACMD = ();
92our %EXTICMD = ();
93our %EXTIACMD = ();
94our %EXT_CORO = (); # coroutines bound to extensions
95our %EXT_MAP = (); # pluggable maps
38 96
97our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 98our @EVENT;
40our $LIBDIR = datadir . "/ext"; 99our @REFLECT; # set by XS
100our %REFLECT; # set by us
41 101
42our $TICK = MAX_TIME * 1e-6; 102our $CONFDIR = confdir;
43our $TICK_WATCHER; 103
104our $DATADIR = datadir;
105our $LIBDIR = "$DATADIR/ext";
106our $PODDIR = "$DATADIR/pod";
107our $MAPDIR = "$DATADIR/" . mapdir;
108
109our $LOCALDIR = localdir;
110our $TMPDIR = "$LOCALDIR/" . tmpdir;
111our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
112our $PLAYERDIR = "$LOCALDIR/" . playerdir;
113our $RANDOMDIR = "$LOCALDIR/random";
114our $BDBDIR = "$LOCALDIR/db";
115our $PIDFILE = "$LOCALDIR/pid";
116our $RUNTIMEFILE = "$LOCALDIR/runtime";
117
118#our %RESOURCE; # unused
119
120our $OUTPUT_RATE_MIN = 3000;
121our $OUTPUT_RATE_MAX = 1000000;
122
123our $MAX_LINKS = 32; # how many chained exits to follow
124our $VERBOSE_IO = 1;
125
126our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
127our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 128our $NEXT_TICK;
129our $USE_FSYNC = 1; # use fsync to write maps - default on
130
131our $BDB_DEADLOCK_WATCHER;
132our $BDB_CHECKPOINT_WATCHER;
133our $BDB_TRICKLE_WATCHER;
134our $DB_ENV;
135
136our @EXTRA_MODULES = qw(pod match mapscript incloader);
137
138our %CFG;
139our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
140
141our $UPTIME; $UPTIME ||= time;
142our $RUNTIME = 0;
143our $SERVER_TICK = 0;
45our $NOW; 144our $NOW;
46 145
47our %CFG; 146our (%PLAYER, %PLAYER_LOADING); # all users
147our (%MAP, %MAP_LOADING ); # all maps
148our $LINK_MAP; # the special {link} map, which is always available
48 149
49our $UPTIME; $UPTIME ||= time; 150# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 151our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 152
52our %PLAYER; # all users 153our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our %MAP; # all maps 154our $LOADAVG; # same thing, but with alpha-smoothing
54our $LINK_MAP; # the special {link} map 155our $JITTER; # average jitter
55our $RANDOM_MAPS = cf::localdir . "/random"; 156our $TICK_START; # for load detecting purposes
56our %EXT_CORO; # coroutines bound to extensions 157
158our @POST_INIT;
159
160our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
161our $REALLY_UNLOOP; # never set to true, please :)
162
163our $WAIT_FOR_TICK = new Coro::Signal;
164our @WAIT_FOR_TICK_BEGIN;
57 165
58binmode STDOUT; 166binmode STDOUT;
59binmode STDERR; 167binmode STDERR;
60 168
61# read virtual server time, if available 169# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 170unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 171 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 172 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 173 $RUNTIME = <$fh> + 0.;
66} 174}
67 175
68mkdir cf::localdir; 176eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 177
74# a special map that is always available 178mkdir $_
75our $LINK_MAP; 179 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
180
76our $EMERGENCY_POSITION; 181our $EMERGENCY_POSITION;
77 182
183sub cf::map::normalise;
184
185sub in_main() {
186 $Coro::current == $Coro::main
187}
188
78############################################################################# 189#############################################################################
79 190
191%REFLECT = ();
192for (@REFLECT) {
193 my $reflect = JSON::XS::decode_json $_;
194 $REFLECT{$reflect->{class}} = $reflect;
195}
196
197# this is decidedly evil
198$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
199
200#############################################################################
201
80=head2 GLOBAL VARIABLES 202=head2 GLOBAL VARIABLES
81 203
82=over 4 204=over 4
83 205
84=item $cf::UPTIME 206=item $cf::UPTIME
85 207
86The timestamp of the server start (so not actually an uptime). 208The timestamp of the server start (so not actually an "uptime").
209
210=item $cf::SERVER_TICK
211
212An unsigned integer that starts at zero when the server is started and is
213incremented on every tick.
214
215=item $cf::NOW
216
217The (real) time of the last (current) server tick - updated before and
218after tick processing, so this is useful only as a rough "what time is it
219now" estimate.
220
221=item $cf::TICK
222
223The interval between each server tick, in seconds.
87 224
88=item $cf::RUNTIME 225=item $cf::RUNTIME
89 226
90The time this server has run, starts at 0 and is increased by $cf::TICK on 227The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 228every server tick.
92 229
93=item $cf::LIBDIR 230=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
231$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
232$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 233
95The perl library directory, where extensions and cf-specific modules can 234Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 235directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
236unique-items directory, player file directory, random maps directory and
237database environment.
97 238
239=item $cf::LOADAVG
240
241The current CPU load on the server (alpha-smoothed), as a value between 0
242(none) and 1 (overloaded), indicating how much time is spent on processing
243objects per tick. Healthy values are < 0.5.
244
98=item $cf::NOW 245=item $cf::LOAD
99 246
100The time of the last (current) server tick. 247The raw value load value from the last tick.
101
102=item $cf::TICK
103
104The interval between server ticks, in seconds.
105 248
106=item %cf::CFG 249=item %cf::CFG
107 250
108Configuration for the server, loaded from C</etc/crossfire/config>, or 251Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 252from wherever your confdir points to.
110 253
254=item cf::wait_for_tick, cf::wait_for_tick_begin
255
256These are functions that inhibit the current coroutine one tick.
257cf::wait_for_tick_begin only returns directly I<after> the tick
258processing (and consequently, can only wake one thread per tick), while
259cf::wait_for_tick wakes up all waiters after tick processing.
260
261Note that cf::wait_for_tick will immediately return when the server is not
262ticking, making it suitable for small pauses in threads that need to run
263when the server is paused. If that is not applicable (i.e. you I<really>
264want to wait, use C<$cf::WAIT_FOR_TICK>).
265
266=item $cf::WAIT_FOR_TICK
267
268Note that C<cf::wait_for_tick> is probably the correct thing to use. This
269variable contains a L<Coro::Signal> that is broadcats after every server
270tick. Calling C<< ->wait >> on it will suspend the caller until after the
271next server tick.
272
273=cut
274
275sub wait_for_tick();
276sub wait_for_tick_begin();
277
278=item @cf::INVOKE_RESULTS
279
280This array contains the results of the last C<invoke ()> call. When
281C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
282that call.
283
284=item %cf::REFLECT
285
286Contains, for each (C++) class name, a hash reference with information
287about object members (methods, scalars, arrays and flags) and other
288metadata, which is useful for introspection.
289
111=back 290=back
112 291
113=cut 292=cut
114 293
115BEGIN { 294sub error(@) { LOG llevError, join "", @_ }
116 *CORE::GLOBAL::warn = sub { 295sub warn (@) { LOG llevWarn , join "", @_ }
296sub info (@) { LOG llevInfo , join "", @_ }
297sub debug(@) { LOG llevDebug, join "", @_ }
298sub trace(@) { LOG llevTrace, join "", @_ }
299
300$Coro::State::WARNHOOK = sub {
117 my $msg = join "", @_; 301 my $msg = join "", @_;
118 utf8::encode $msg;
119 302
120 $msg .= "\n" 303 $msg .= "\n"
121 unless $msg =~ /\n$/; 304 unless $msg =~ /\n$/;
122 305
306 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
307
123 LOG llevError, $msg; 308 LOG llevWarn, $msg;
124 }; 309};
125} 310
311$Coro::State::DIEHOOK = sub {
312 return unless $^S eq 0; # "eq", not "=="
313
314 error Carp::longmess $_[0];
315
316 if (in_main) {#d#
317 error "DIEHOOK called in main context, Coro bug?\n";#d#
318 return;#d#
319 }#d#
320
321 # kill coroutine otherwise
322 Coro::terminate
323};
126 324
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 325@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 326@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 327@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 328@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 329@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
330@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 331@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 332
134# we bless all objects into (empty) derived classes to force a method lookup 333# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 334# within the Safe compartment.
136for my $pkg (qw( 335for my $pkg (qw(
137 cf::global cf::attachable 336 cf::global cf::attachable
138 cf::object cf::object::player 337 cf::object cf::object::player
139 cf::client cf::player 338 cf::client cf::player
140 cf::arch cf::living 339 cf::arch cf::living
340 cf::map cf::mapspace
141 cf::map cf::party cf::region 341 cf::party cf::region
142)) { 342)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 343 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 344}
146 345
147$Event::DIED = sub { 346$EV::DIED = sub {
148 warn "error in event callback: @_"; 347 warn "error in event callback: $@";
149}; 348};
150 349
151my %ext_pkg; 350#############################################################################
152my @exts; 351
153my @hook; 352sub fork_call(&@);
353sub get_slot($;$$);
354
355#############################################################################
154 356
155=head2 UTILITY FUNCTIONS 357=head2 UTILITY FUNCTIONS
156 358
157=over 4 359=over 4
158 360
159=cut 361=item dumpval $ref
160 362
161use JSON::Syck (); # TODO# replace by JSON::PC once working 363=cut
162 364
365sub dumpval {
366 eval {
367 local $SIG{__DIE__};
368 my $d;
369 if (1) {
370 $d = new Data::Dumper([$_[0]], ["*var"]);
371 $d->Terse(1);
372 $d->Indent(2);
373 $d->Quotekeys(0);
374 $d->Useqq(1);
375 #$d->Bless(...);
376 $d->Seen($_[1]) if @_ > 1;
377 $d = $d->Dump();
378 }
379 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
380 $d
381 } || "[unable to dump $_[0]: '$@']";
382}
383
384=item $scalar = cf::load_file $path
385
386Loads the given file from path and returns its contents. Croaks on error
387and can block.
388
389=cut
390
391sub load_file($) {
392 0 <= aio_load $_[0], my $data
393 or Carp::croak "$_[0]: $!";
394
395 $data
396}
397
398=item $success = cf::replace_file $path, $data, $sync
399
400Atomically replaces the file at the given $path with new $data, and
401optionally $sync the data to disk before replacing the file.
402
403=cut
404
405sub replace_file($$;$) {
406 my ($path, $data, $sync) = @_;
407
408 my $lock = cf::lock_acquire ("replace_file:$path");
409
410 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
411 or return;
412
413 $data = $data->() if ref $data;
414
415 length $data == aio_write $fh, 0, (length $data), $data, 0
416 or return;
417
418 !$sync
419 or !aio_fsync $fh
420 or return;
421
422 aio_close $fh
423 and return;
424
425 aio_rename "$path~", $path
426 and return;
427
428 if ($sync) {
429 $path =~ s%/[^/]*$%%;
430 aio_pathsync $path;
431 }
432
433 1
434}
435
163=item $ref = cf::from_json $json 436=item $ref = cf::decode_json $json
164 437
165Converts a JSON string into the corresponding perl data structure. 438Converts a JSON string into the corresponding perl data structure.
166 439
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 440=item $json = cf::encode_json $ref
175 441
176Converts a perl data structure into its JSON representation. 442Converts a perl data structure into its JSON representation.
177 443
178=cut 444=cut
179 445
180sub to_json($) { 446our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 447
182 JSON::Syck::Dump $_[0] 448sub encode_json($) { $json_coder->encode ($_[0]) }
449sub decode_json($) { $json_coder->decode ($_[0]) }
450
451=item $ref = cf::decode_storable $scalar
452
453Same as Coro::Storable::thaw, so blocks.
454
455=cut
456
457BEGIN { *decode_storable = \&Coro::Storable::thaw }
458
459=item $ref = cf::decode_yaml $scalar
460
461Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
462
463=cut
464
465sub decode_yaml($) {
466 fork_call { YAML::XS::Load $_[0] } @_
467}
468
469=item $scalar = cf::unlzf $scalar
470
471Same as Compress::LZF::compress, but takes server ticks into account, so
472blocks.
473
474=cut
475
476sub unlzf($) {
477 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
478 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
479 Compress::LZF::decompress $_[0]
480}
481
482=item cf::post_init { BLOCK }
483
484Execute the given codeblock, I<after> all extensions have been (re-)loaded,
485but I<before> the server starts ticking again.
486
487The codeblock will have a single boolean argument to indicate whether this
488is a reload or not.
489
490=cut
491
492sub post_init(&) {
493 push @POST_INIT, shift;
494}
495
496sub _post_init {
497 trace "running post_init jobs";
498
499 # run them in parallel...
500
501 my @join;
502
503 while () {
504 push @join, map &Coro::async ($_, 0), @POST_INIT;
505 @POST_INIT = ();
506
507 @join or last;
508
509 (pop @join)->join;
510 }
183} 511}
184 512
185=item cf::lock_wait $string 513=item cf::lock_wait $string
186 514
187Wait until the given lock is available. See cf::lock_acquire. 515Wait until the given lock is available. See cf::lock_acquire.
188 516
189=item my $lock = cf::lock_acquire $string 517=item my $lock = cf::lock_acquire $string
190 518
191Wait until the given lock is available and then acquires it and returns 519Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 520a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 521for example when the coroutine gets canceled), the lock is automatically
194returned. 522returned.
195 523
524Locks are *not* recursive, locking from the same coro twice results in a
525deadlocked coro.
526
196Lock names should begin with a unique identifier (for example, cf::map::find 527Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 528uses map_find and cf::map::load uses map_load).
198 529
199=cut 530=item $locked = cf::lock_active $string
200 531
201our %LOCK; 532Return true if the lock is currently active, i.e. somebody has locked it.
533
534=cut
535
536our $LOCKS = new Coro::SemaphoreSet;
202 537
203sub lock_wait($) { 538sub lock_wait($) {
204 my ($key) = @_; 539 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 540}
212 541
213sub lock_acquire($) { 542sub lock_acquire($) {
214 my ($key) = @_; 543 $LOCKS->guard ($_[0])
544}
215 545
216 # wait, to be sure we are not locked 546sub lock_active($) {
217 lock_wait $key; 547 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 548}
226 549
227sub freeze_mainloop { 550sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 551 tick_inhibit_inc;
229 552
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 553 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 554}
232 $guard 555
556=item cf::periodic $interval, $cb
557
558Like EV::periodic, but randomly selects a starting point so that the actions
559get spread over time.
560
561=cut
562
563sub periodic($$) {
564 my ($interval, $cb) = @_;
565
566 my $start = rand List::Util::min 180, $interval;
567
568 EV::periodic $start, $interval, 0, $cb
569}
570
571=item cf::get_slot $time[, $priority[, $name]]
572
573Allocate $time seconds of blocking CPU time at priority C<$priority>
574(default: 0): This call blocks and returns only when you have at least
575C<$time> seconds of cpu time till the next tick. The slot is only valid
576till the next cede.
577
578Background jobs should use a priority less than zero, interactive jobs
579should use 100 or more.
580
581The optional C<$name> can be used to identify the job to run. It might be
582used for statistical purposes and should identify the same time-class.
583
584Useful for short background jobs.
585
586=cut
587
588our @SLOT_QUEUE;
589our $SLOT_QUEUE;
590our $SLOT_DECAY = 0.9;
591
592$SLOT_QUEUE->cancel if $SLOT_QUEUE;
593$SLOT_QUEUE = Coro::async {
594 $Coro::current->desc ("timeslot manager");
595
596 my $signal = new Coro::Signal;
597 my $busy;
598
599 while () {
600 next_job:
601
602 my $avail = cf::till_tick;
603
604 for (0 .. $#SLOT_QUEUE) {
605 if ($SLOT_QUEUE[$_][0] <= $avail) {
606 $busy = 0;
607 my $job = splice @SLOT_QUEUE, $_, 1, ();
608 $job->[2]->send;
609 Coro::cede;
610 goto next_job;
611 } else {
612 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
613 }
614 }
615
616 if (@SLOT_QUEUE) {
617 # we do not use wait_for_tick() as it returns immediately when tick is inactive
618 $WAIT_FOR_TICK->wait;
619 } else {
620 $busy = 0;
621 Coro::schedule;
622 }
623 }
624};
625
626sub get_slot($;$$) {
627 return if tick_inhibit || $Coro::current == $Coro::main;
628
629 my ($time, $pri, $name) = @_;
630
631 $time = clamp $time, 0.01, $TICK * .6;
632
633 my $sig = new Coro::Signal;
634
635 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
636 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
637 $SLOT_QUEUE->ready;
638 $sig->wait;
233} 639}
234 640
235=item cf::async { BLOCK } 641=item cf::async { BLOCK }
236 642
237Currently the same as Coro::async_pool, meaning you cannot use 643Currently the same as Coro::async_pool, meaning you cannot use
242 648
243BEGIN { *async = \&Coro::async_pool } 649BEGIN { *async = \&Coro::async_pool }
244 650
245=item cf::sync_job { BLOCK } 651=item cf::sync_job { BLOCK }
246 652
247The design of crossfire+ requires that the main coro ($Coro::main) is 653The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 654is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 655partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
656acceptable.
250 657
251If it must be done, put the blocking parts into C<sync_job>. This will run 658If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 659the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 660server will be frozen during this time, so the block should either finish
254fast or be very important. 661fast or be very important.
256=cut 663=cut
257 664
258sub sync_job(&) { 665sub sync_job(&) {
259 my ($job) = @_; 666 my ($job) = @_;
260 667
261 if ($Coro::current == $Coro::main) { 668 if (in_main) {
669 my $time = AE::time;
670
262 # this is the main coro, too bad, we have to block 671 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 672 # till the operation succeeds, freezing the server :/
264 673
265 # TODO: use suspend/resume instead 674 #LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 675
267 my $freeze_guard = freeze_mainloop; 676 my $freeze_guard = freeze_mainloop;
268 677
269 my $busy = 1; 678 my $busy = 1;
270 my @res; 679 my @res;
271 680
272 (async { 681 (async {
682 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 683 @res = eval { $job->() };
274 warn $@ if $@; 684 error $@ if $@;
275 undef $busy; 685 undef $busy;
276 })->prio (Coro::PRIO_MAX); 686 })->prio (Coro::PRIO_MAX);
277 687
278 while ($busy) { 688 while ($busy) {
279 Coro::cede or Event::one_event; 689 if (Coro::nready) {
690 Coro::cede_notself;
691 } else {
692 EV::loop EV::LOOP_ONESHOT;
280 } 693 }
694 }
695
696 my $time = AE::time - $time;
697
698 $TICK_START += $time; # do not account sync jobs to server load
281 699
282 wantarray ? @res : $res[0] 700 wantarray ? @res : $res[0]
283 } else { 701 } else {
284 # we are in another coroutine, how wonderful, everything just works 702 # we are in another coroutine, how wonderful, everything just works
285 703
287 } 705 }
288} 706}
289 707
290=item $coro = cf::async_ext { BLOCK } 708=item $coro = cf::async_ext { BLOCK }
291 709
292Like async, but this coro is automcatially being canceled when the 710Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 711extension calling this is being unloaded.
294 712
295=cut 713=cut
296 714
297sub async_ext(&) { 715sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 723 $EXT_CORO{$coro+0} = $coro;
306 724
307 $coro 725 $coro
308} 726}
309 727
310sub write_runtime { 728=item fork_call { }, @args
311 my $runtime = cf::localdir . "/runtime";
312 729
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 730Executes the given code block with the given arguments in a seperate
314 or return; 731process, returning the results. Everything must be serialisable with
732Coro::Storable. May, of course, block. Note that the executed sub may
733never block itself or use any form of event handling.
315 734
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 735=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 736
320 aio_fsync $fh 737sub post_fork {
321 and return; 738 reset_signals;
739}
322 740
323 close $fh 741sub fork_call(&@) {
324 or return; 742 my ($cb, @args) = @_;
325 743
326 aio_rename "$runtime~", $runtime 744 my @res = Coro::Util::fork_eval {
327 and return; 745 cf::post_fork;
746 &$cb
747 } @args;
328 748
749 wantarray ? @res : $res[-1]
750}
751
752sub objinfo {
329 1 753 (
754 "counter value" => cf::object::object_count,
755 "objects created" => cf::object::create_count,
756 "objects destroyed" => cf::object::destroy_count,
757 "freelist size" => cf::object::free_count,
758 "allocated objects" => cf::object::objects_size,
759 "active objects" => cf::object::actives_size,
760 )
761}
762
763=item $coin = coin_from_name $name
764
765=cut
766
767our %coin_alias = (
768 "silver" => "silvercoin",
769 "silvercoin" => "silvercoin",
770 "silvercoins" => "silvercoin",
771 "gold" => "goldcoin",
772 "goldcoin" => "goldcoin",
773 "goldcoins" => "goldcoin",
774 "platinum" => "platinacoin",
775 "platinumcoin" => "platinacoin",
776 "platinumcoins" => "platinacoin",
777 "platina" => "platinacoin",
778 "platinacoin" => "platinacoin",
779 "platinacoins" => "platinacoin",
780 "royalty" => "royalty",
781 "royalties" => "royalty",
782);
783
784sub coin_from_name($) {
785 $coin_alias{$_[0]}
786 ? cf::arch::find $coin_alias{$_[0]}
787 : undef
788}
789
790=item $value = cf::db_get $family => $key
791
792Returns a single value from the environment database.
793
794=item cf::db_put $family => $key => $value
795
796Stores the given C<$value> in the family. It can currently store binary
797data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
798
799=item $db = cf::db_table "name"
800
801Create and/or open a new database table. The string must not be "db" and must be unique
802within each server.
803
804=cut
805
806sub db_table($) {
807 cf::error "db_get called from main context"
808 if $Coro::current == $Coro::main;
809
810 my ($name) = @_;
811 my $db = BDB::db_create $DB_ENV;
812
813 eval {
814 $db->set_flags (BDB::CHKSUM);
815
816 utf8::encode $name;
817 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
818 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
819 cf::cleanup "db_open(db): $!" if $!;
820 };
821 cf::cleanup "db_open(db): $@" if $@;
822
823 $db
824}
825
826our $DB;
827
828sub db_init {
829 $DB ||= db_table "db";
830}
831
832sub db_get($$) {
833 my $key = "$_[0]/$_[1]";
834
835 cf::error "db_get called from main context"
836 if $Coro::current == $Coro::main;
837
838 BDB::db_get $DB, undef, $key, my $data;
839
840 $! ? ()
841 : $data
842}
843
844sub db_put($$$) {
845 BDB::dbreq_pri 4;
846 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
847}
848
849=item cf::cache $id => [$paths...], $processversion => $process
850
851Generic caching function that returns the value of the resource $id,
852caching and regenerating as required.
853
854This function can block.
855
856=cut
857
858sub cache {
859 my ($id, $src, $processversion, $process) = @_;
860
861 my $meta =
862 join "\x00",
863 $processversion,
864 map {
865 aio_stat $_
866 and Carp::croak "$_: $!";
867
868 ($_, (stat _)[7,9])
869 } @$src;
870
871 my $dbmeta = db_get cache => "$id/meta";
872 if ($dbmeta ne $meta) {
873 # changed, we may need to process
874
875 my @data;
876 my $md5;
877
878 for (0 .. $#$src) {
879 $data[$_] = load_file $src->[$_];
880 }
881
882 # if processing is expensive, check
883 # checksum first
884 if (1) {
885 $md5 =
886 join "\x00",
887 $processversion,
888 map {
889 cf::cede_to_tick;
890 ($src->[$_], Digest::MD5::md5_hex $data[$_])
891 } 0.. $#$src;
892
893
894 my $dbmd5 = db_get cache => "$id/md5";
895 if ($dbmd5 eq $md5) {
896 db_put cache => "$id/meta", $meta;
897
898 return db_get cache => "$id/data";
899 }
900 }
901
902 my $t1 = EV::time;
903 my $data = $process->(\@data);
904 my $t2 = EV::time;
905
906 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
907
908 db_put cache => "$id/data", $data;
909 db_put cache => "$id/md5" , $md5;
910 db_put cache => "$id/meta", $meta;
911
912 return $data;
913 }
914
915 db_get cache => "$id/data"
916}
917
918=item cf::datalog type => key => value, ...
919
920Log a datalog packet of the given type with the given key-value pairs.
921
922=cut
923
924sub datalog($@) {
925 my ($type, %kv) = @_;
926 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 927}
331 928
332=back 929=back
333 930
334=cut 931=cut
335 932
336############################################################################# 933#############################################################################
337 934
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 935=head2 ATTACHABLE OBJECTS
459 936
460Many objects in crossfire are so-called attachable objects. That means you can 937Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 938attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 939to it. All such attachable objects support the following methods.
463 940
464In the following description, CLASS can be any of C<global>, C<object> 941In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 942C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 943Deliantra).
467 944
468=over 4 945=over 4
469 946
470=item $attachable->attach ($attachment, key => $value...) 947=item $attachable->attach ($attachment, key => $value...)
471 948
515=item cf::CLASS::attachment $name, ... 992=item cf::CLASS::attachment $name, ...
516 993
517Register an attachment by C<$name> through which attachable objects of the 994Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 995given CLASS can refer to this attachment.
519 996
520Some classes such as crossfire maps and objects can specify attachments 997Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 998that are attached at load/instantiate time, thus the need for a name.
522 999
523These calls expect any number of the following handler/hook descriptions: 1000These calls expect any number of the following handler/hook descriptions:
524 1001
525=over 4 1002=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 1062our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 1063our @CB_MAP = ();
587 1064
588my %attachment; 1065my %attachment;
589 1066
1067sub cf::attachable::thawer_merge {
1068 # simply override everything except _meta
1069 local $_[0]{_meta};
1070 %{$_[0]} = %{$_[1]};
1071}
1072
590sub _attach_cb($$$$) { 1073sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 1074 my ($registry, $event, $prio, $cb) = @_;
592 1075
593 use sort 'stable'; 1076 use sort 'stable';
594 1077
628 $registry = $CB_TYPE[$object_type] ||= []; 1111 $registry = $CB_TYPE[$object_type] ||= [];
629 1112
630 } elsif ($type eq "subtype") { 1113 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 1114 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 1115 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1116 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 1117
635 } elsif ($type eq "package") { 1118 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 1119 my $pkg = shift @arg;
637 1120
638 while (my ($name, $id) = each %cb_id) { 1121 while (my ($name, $id) = each %cb_id) {
643 1126
644 } elsif (exists $cb_id{$type}) { 1127 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1128 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646 1129
647 } elsif (ref $type) { 1130 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n"; 1131 error "attaching objects not supported, ignoring.\n";
649 1132
650 } else { 1133 } else {
651 shift @arg; 1134 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n"; 1135 error "attach argument '$type' not supported, ignoring.\n";
653 } 1136 }
654 } 1137 }
655} 1138}
656 1139
657sub _object_attach { 1140sub _object_attach {
667 _attach $registry, $klass, @attach; 1150 _attach $registry, $klass, @attach;
668 } 1151 }
669 1152
670 $obj->{$name} = \%arg; 1153 $obj->{$name} = \%arg;
671 } else { 1154 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 1155 info "object uses attachment '$name' which is not available, postponing.\n";
673 } 1156 }
674 1157
675 $obj->{_attachment}{$name} = undef; 1158 $obj->{_attachment}{$name} = undef;
676} 1159}
677 1160
679 if (ref $_[0]) { 1162 if (ref $_[0]) {
680 _object_attach @_; 1163 _object_attach @_;
681 } else { 1164 } else {
682 _attach shift->_attach_registry, @_; 1165 _attach shift->_attach_registry, @_;
683 } 1166 }
1167 _recalc_want;
684}; 1168};
685 1169
686# all those should be optimised 1170# all those should be optimised
687sub cf::attachable::detach { 1171sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1172 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1175 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1176 reattach ($obj);
693 } else { 1177 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1178 Carp::croak "cannot, currently, detach class attachments";
695 } 1179 }
1180 _recalc_want;
696}; 1181};
697 1182
698sub cf::attachable::attached { 1183sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1184 my ($obj, $name) = @_;
700 1185
715 "; 1200 ";
716 die if $@; 1201 die if $@;
717} 1202}
718 1203
719our $override; 1204our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1205our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1206
722sub override { 1207sub override {
723 $override = 1; 1208 $override = 1;
724 @invoke_results = (); 1209 @INVOKE_RESULTS = (@_);
725} 1210}
726 1211
727sub do_invoke { 1212sub do_invoke {
728 my $event = shift; 1213 my $event = shift;
729 my $callbacks = shift; 1214 my $callbacks = shift;
730 1215
731 @invoke_results = (); 1216 @INVOKE_RESULTS = ();
732 1217
733 local $override; 1218 local $override;
734 1219
735 for (@$callbacks) { 1220 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1221 eval { &{$_->[1]} };
737 1222
738 if ($@) { 1223 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1224 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override; 1225 override;
742 } 1226 }
743 1227
744 return 1 if $override; 1228 return 1 if $override;
745 } 1229 }
746 1230
747 0 1231 0
748} 1232}
749 1233
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1234=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1235
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1236=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1237
754Generate an object-specific event with the given arguments. 1238Generate an object-specific event with the given arguments.
755 1239
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1240This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1241removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1242results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1243
760=back 1244=back
761 1245
762=cut 1246=cut
763 1247
764############################################################################# 1248#############################################################################
765# object support 1249# object support
1250
1251sub _object_equal($$);
1252sub _object_equal($$) {
1253 my ($a, $b) = @_;
1254
1255 return 0 unless (ref $a) eq (ref $b);
1256
1257 if ("HASH" eq ref $a) {
1258 my @ka = keys %$a;
1259 my @kb = keys %$b;
1260
1261 return 0 if @ka != @kb;
1262
1263 for (0 .. $#ka) {
1264 return 0 unless $ka[$_] eq $kb[$_];
1265 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1266 }
1267
1268 } elsif ("ARRAY" eq ref $a) {
1269
1270 return 0 if @$a != @$b;
1271
1272 for (0 .. $#$a) {
1273 return 0 unless _object_equal $a->[$_], $b->[$_];
1274 }
1275
1276 } elsif ($a ne $b) {
1277 return 0;
1278 }
1279
1280 1
1281}
1282
1283our $SLOW_MERGES;#d#
1284sub _can_merge {
1285 my ($ob1, $ob2) = @_;
1286
1287 ++$SLOW_MERGES;#d#
1288
1289 # we do the slow way here
1290 return _object_equal $ob1, $ob2
1291}
766 1292
767sub reattach { 1293sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1294 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1295 my ($obj) = @_;
1296
1297 # no longer needed after getting rid of delete_package?
1298 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1299
771 my $registry = $obj->registry; 1300 my $registry = $obj->registry;
772 1301
773 @$registry = (); 1302 @$registry = ();
774 1303
779 for (@$attach) { 1308 for (@$attach) {
780 my ($klass, @attach) = @$_; 1309 my ($klass, @attach) = @$_;
781 _attach $registry, $klass, @attach; 1310 _attach $registry, $klass, @attach;
782 } 1311 }
783 } else { 1312 } else {
784 warn "object uses attachment '$name' that is not available, postponing.\n"; 1313 info "object uses attachment '$name' that is not available, postponing.\n";
785 } 1314 }
786 } 1315 }
787} 1316}
788 1317
789cf::attachable->attach ( 1318cf::attachable->attach (
790 prio => -1000000, 1319 prio => -1000000,
791 on_instantiate => sub { 1320 on_instantiate => sub {
792 my ($obj, $data) = @_; 1321 my ($obj, $data) = @_;
793 1322
794 $data = from_json $data; 1323 $data = decode_json $data;
795 1324
796 for (@$data) { 1325 for (@$data) {
797 my ($name, $args) = @$_; 1326 my ($name, $args) = @$_;
798 1327
799 $obj->attach ($name, %{$args || {} }); 1328 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1344sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1345 my ($filename, $rdata, $objs) = @_;
817 1346
818 sync_job { 1347 sync_job {
819 if (length $$rdata) { 1348 if (length $$rdata) {
1349 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1350 trace sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1351 $decname, length $$rdata, scalar @$objs
1352 if $VERBOSE_IO;
822 1353
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1354 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1355 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1356 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1357 if ($cf::USE_FSYNC) {
1358 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1359 aio_fsync $fh;
1360 }
827 close $fh; 1361 aio_close $fh;
828 1362
829 if (@$objs) { 1363 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1364 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1365 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1366 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1367 aio_write $fh, 0, (length $data), $data, 0;
1368 if ($cf::USE_FSYNC) {
1369 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1370 aio_fsync $fh;
1371 }
835 close $fh; 1372 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1373 aio_rename "$filename.pst~", "$filename.pst";
837 } 1374 }
838 } else { 1375 } else {
839 aio_unlink "$filename.pst"; 1376 aio_unlink "$filename.pst";
840 } 1377 }
841 1378
842 aio_rename "$filename~", $filename; 1379 aio_rename "$filename~", $filename;
1380
1381 $filename =~ s%/[^/]+$%%;
1382 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1383 } else {
844 warn "FATAL: $filename~: $!\n"; 1384 error "unable to save objects: $filename~: $!\n";
845 } 1385 }
846 } else { 1386 } else {
847 aio_unlink $filename; 1387 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1388 aio_unlink "$filename.pst";
849 } 1389 }
850 } 1390 };
851} 1391}
852 1392
853sub object_freezer_as_string { 1393sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1394 my ($rdata, $objs) = @_;
855 1395
867 or return; 1407 or return;
868 1408
869 unless (aio_stat "$filename.pst") { 1409 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1410 (aio_load "$filename.pst", $av) >= 0
871 or return; 1411 or return;
1412
872 $av = eval { (Storable::thaw $av)->{objs} }; 1413 my $st = eval { Coro::Storable::thaw $av };
1414 $av = $st->{objs};
873 } 1415 }
874 1416
1417 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1418 trace sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1419 $decname, length $data, scalar @{$av || []}
1420 if $VERBOSE_IO;
1421
877 return ($data, $av); 1422 ($data, $av)
878} 1423}
1424
1425=head2 COMMAND CALLBACKS
1426
1427=over 4
1428
1429=cut
879 1430
880############################################################################# 1431#############################################################################
881# command handling &c 1432# command handling &c
882 1433
883=item cf::register_command $name => \&callback($ob,$args); 1434=item cf::register_command $name => \&callback($ob,$args)
884 1435
885Register a callback for execution when the client sends the user command 1436Register a callback for execution when the client sends the user command
886$name. 1437$name.
887 1438
888=cut 1439=cut
894 #warn "registering command '$name/$time' to '$caller'"; 1445 #warn "registering command '$name/$time' to '$caller'";
895 1446
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1447 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1448}
898 1449
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1450=item cf::register_extcmd $name => \&callback($pl,@args)
900 1451
901Register a callbackf ro execution when the client sends an extcmd packet. 1452Register a callback for execution when the client sends an (synchronous)
1453extcmd packet. Ext commands will be processed in the order they are
1454received by the server, like other user commands. The first argument is
1455the logged-in player. Ext commands can only be processed after a player
1456has logged in successfully.
902 1457
903If the callback returns something, it is sent back as if reply was being 1458The values will be sent back to the client.
904called.
905 1459
906=cut 1460=item cf::register_async_extcmd $name => \&callback($pl,$reply->(...),@args)
907 1461
1462Same as C<cf::register_extcmd>, but instead of returning values, the
1463callback needs to clal the C<$reply> function.
1464
1465=item cf::register_exticmd $name => \&callback($ns,@args)
1466
1467Register a callback for execution when the client sends an (asynchronous)
1468exticmd packet. Exti commands are processed by the server as soon as they
1469are received, i.e. out of order w.r.t. other commands. The first argument
1470is a client socket. Exti commands can be received anytime, even before
1471log-in.
1472
1473The values will be sent back to the client.
1474
1475=item cf::register_async_exticmd $name => \&callback($ns,$reply->(...),@args)
1476
1477Same as C<cf::register_extcmd>, but instead of returning values, the
1478callback needs to clal the C<$reply> function.
1479
1480=cut
1481
908sub register_extcmd { 1482sub register_extcmd($$) {
909 my ($name, $cb) = @_; 1483 my ($name, $cb) = @_;
910 1484
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1485 $EXTCMD{$name} = $cb;
915} 1486}
1487
1488sub register_async_extcmd($$) {
1489 my ($name, $cb) = @_;
1490
1491 $EXTACMD{$name} = $cb;
1492}
1493
1494sub register_exticmd($$) {
1495 my ($name, $cb) = @_;
1496
1497 $EXTICMD{$name} = $cb;
1498}
1499
1500sub register_async_exticmd($$) {
1501 my ($name, $cb) = @_;
1502
1503 $EXTIACMD{$name} = $cb;
1504}
1505
1506use File::Glob ();
916 1507
917cf::player->attach ( 1508cf::player->attach (
918 on_command => sub { 1509 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1510 my ($pl, $name, $params) = @_;
920 1511
921 my $cb = $COMMAND{$name} 1512 my $cb = $COMMAND{$name}
922 or return; 1513 or return;
923 1514
928 cf::override; 1519 cf::override;
929 }, 1520 },
930 on_extcmd => sub { 1521 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1522 my ($pl, $buf) = @_;
932 1523
933 my $msg = eval { from_json $buf }; 1524 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1525
935 if (ref $msg) { 1526 if (ref $msg) {
1527 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1528
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1529 if (my $cb = $EXTACMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1530 $cb->(
938 $pl->ext_reply ($msg->{msgid}, %reply); 1531 $pl,
1532 sub {
1533 $pl->ext_msg ("reply-$reply", @_)
1534 if $reply;
1535 },
1536 @payload
1537 );
1538 } else {
1539 my @reply;
1540
1541 if (my $cb = $EXTCMD{$type}) {
1542 @reply = $cb->($pl, @payload);
939 } 1543 }
1544
1545 $pl->ext_msg ("reply-$reply", @reply)
1546 if $reply;
940 } 1547 }
1548
941 } else { 1549 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1550 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1551 }
944 1552
945 cf::override; 1553 cf::override;
946 }, 1554 },
947); 1555);
948 1556
949sub register { 1557# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1558sub cache_extensions {
956 my ($path) = @_; 1559 my $grp = IO::AIO::aio_group;
957 1560
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1561 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1562 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1563 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1564 }
1008 } 1565 };
1009 1566
1010 # remove extcmds 1567 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1568}
1012 delete $EXTCMD{$name};
1013 }
1014 1569
1015 if (my $cb = $pkg->can ("unload")) { 1570sub _ext_cfg_reg($$$$) {
1016 eval { 1571 my ($rvar, $varname, $cfgname, $default) = @_;
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021 1572
1022 Symbol::delete_package $pkg; 1573 $cfgname = lc $varname
1574 unless length $cfgname;
1575
1576 $EXT_CFG{$cfgname} = [$rvar, $default];
1577
1578 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1023} 1579}
1024 1580
1025sub load_extensions { 1581sub load_extensions {
1582 info "loading extensions...";
1583
1584 %EXT_CFG = ();
1585
1586 cf::sync_job {
1587 my %todo;
1588
1026 for my $ext (<$LIBDIR/*.ext>) { 1589 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1590 next unless -r $path;
1028 eval { 1591
1029 load_extension $ext; 1592 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1593 my $base = $1;
1594 my $pkg = $1;
1595 $pkg =~ s/[^[:word:]]/_/g;
1596 $pkg = "ext::$pkg";
1597
1598 open my $fh, "<:utf8", $path
1599 or die "$path: $!";
1600
1601 my $source = do { local $/; <$fh> };
1602
1603 my %ext = (
1604 path => $path,
1605 base => $base,
1606 pkg => $pkg,
1607 );
1608
1609 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1610 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1611
1612 $ext{source} =
1613 "package $pkg; use common::sense;\n"
1614 . "#line 1 \"$path\"\n{\n"
1615 . $source
1616 . "\n};\n1";
1617
1618 $todo{$base} = \%ext;
1619 }
1620
1621 my $pass = 0;
1622 my %done;
1623 while (%todo) {
1624 my $progress;
1625
1626 ++$pass;
1627
1628 ext:
1629 while (my ($k, $v) = each %todo) {
1630 for (split /,\s*/, $v->{meta}{depends}) {
1631 next ext
1632 unless exists $done{$_};
1633 }
1634
1635 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1636
1637 my $source = $v->{source};
1638
1639 # support "CONF varname :confname = default" pseudo-statements
1640 $source =~ s{
1641 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1642 }{
1643 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1644 }gmxe;
1645
1646 my $active = eval $source;
1647
1648 if (length $@) {
1649 error "$v->{path}: $@\n";
1650
1651 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1652 if exists $v->{meta}{mandatory};
1653
1654 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1655 delete $todo{$k};
1656 } else {
1657 $done{$k} = delete $todo{$k};
1658 push @EXTS, $v->{pkg};
1659 $progress = 1;
1660
1661 info "$v->{base}: extension inactive.\n"
1662 unless $active;
1663 }
1030 1 1664 }
1031 } or warn "$ext not loaded: $@"; 1665
1666 unless ($progress) {
1667 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1668
1669 while (my ($k, $v) = each %todo) {
1670 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1671 if exists $v->{meta}{mandatory};
1672 }
1673
1674 last;
1675 }
1676 }
1032 } 1677 };
1033} 1678}
1034 1679
1035############################################################################# 1680#############################################################################
1036# load/save/clean perl data associated with a map
1037 1681
1038*cf::mapsupport::on_clean = sub { 1682=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1683
1073=head2 CORE EXTENSIONS 1684=head2 CORE EXTENSIONS
1074 1685
1075Functions and methods that extend core crossfire objects. 1686Functions and methods that extend core deliantra objects.
1076 1687
1077=cut 1688=cut
1078 1689
1079package cf::player; 1690package cf::player;
1080 1691
1692use Coro::AIO;
1693
1081=head3 cf::player 1694=head3 cf::player
1082 1695
1083=over 4 1696=over 4
1084 1697
1698=item cf::player::num_playing
1699
1700Returns the official number of playing players, as per the Crossfire metaserver rules.
1701
1702=cut
1703
1704sub num_playing {
1705 scalar grep
1706 $_->ob->map
1707 && !$_->hidden
1708 && !$_->ob->flag (cf::FLAG_WIZ),
1709 cf::player::list
1710}
1711
1085=item cf::player::find $login 1712=item cf::player::find $login
1086 1713
1087Returns the given player object, loading it if necessary (might block). 1714Returns the given player object, loading it if necessary (might block).
1088 1715
1089=cut 1716=cut
1090 1717
1091sub playerdir($) { 1718sub playerdir($) {
1092 cf::localdir 1719 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1720 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1721}
1098 1722
1099sub path($) { 1723sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1724 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1725
1102 (playerdir $login) . "/$login.pl" 1726 (playerdir $login) . "/playerdata"
1103} 1727}
1104 1728
1105sub find_active($) { 1729sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1730 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1731 and $cf::PLAYER{$_[0]}->active
1110 1734
1111sub exists($) { 1735sub exists($) {
1112 my ($login) = @_; 1736 my ($login) = @_;
1113 1737
1114 $cf::PLAYER{$login} 1738 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1739 or !aio_stat path $login
1116} 1740}
1117 1741
1118sub find($) { 1742sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1743 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1744 my $login = $_[0];
1121 1745
1122 my $guard = cf::lock_acquire "user_find:$login"; 1746 my $guard = cf::lock_acquire "user_find:$login";
1123 1747
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1748 $cf::PLAYER{$_[0]} || do {
1749 # rename old playerfiles to new ones
1750 #TODO: remove when no longer required
1751 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1752 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1753 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1754 aio_unlink +(playerdir $login) . "/$login.pl";
1755
1756 my $f = new_from_file cf::object::thawer path $login
1757 or return;
1758
1759 my $pl = cf::player::load_pl $f
1760 or return;
1761
1762 local $cf::PLAYER_LOADING{$login} = $pl;
1763 $f->resolve_delayed_derefs;
1764 $cf::PLAYER{$login} = $pl
1765 }
1125 }; 1766 }
1126} 1767}
1768
1769cf::player->attach (
1770 on_load => sub {
1771 my ($pl, $path) = @_;
1772
1773 # restore slots saved in save, below
1774 my $slots = delete $pl->{_slots};
1775
1776 $pl->ob->current_weapon ($slots->[0]);
1777 $pl->combat_ob ($slots->[1]);
1778 $pl->ranged_ob ($slots->[2]);
1779 },
1780);
1127 1781
1128sub save($) { 1782sub save($) {
1129 my ($pl) = @_; 1783 my ($pl) = @_;
1130 1784
1131 return if $pl->{deny_save}; 1785 return if $pl->{deny_save};
1133 my $path = path $pl; 1787 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1788 my $guard = cf::lock_acquire "user_save:$path";
1135 1789
1136 return if $pl->{deny_save}; 1790 return if $pl->{deny_save};
1137 1791
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1792 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1793 $pl->{last_save} = $cf::RUNTIME;
1140 1794
1795 cf::get_slot 0.01;
1796
1797 # save slots, to be restored later
1798 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1799
1141 $pl->save_pl ($path); 1800 $pl->save_pl ($path);
1142 Coro::cede; 1801 cf::cede_to_tick;
1143} 1802}
1144 1803
1145sub new($) { 1804sub new($) {
1146 my ($login) = @_; 1805 my ($login) = @_;
1147 1806
1153 $cf::PLAYER{$login} = $self; 1812 $cf::PLAYER{$login} = $self;
1154 1813
1155 $self 1814 $self
1156} 1815}
1157 1816
1817=item $player->send_msg ($channel, $msg, $color, [extra...])
1818
1819=cut
1820
1821sub send_msg {
1822 my $ns = shift->ns
1823 or return;
1824 $ns->send_msg (@_);
1825}
1826
1827=item $pl->quit_character
1828
1829Nukes the player without looking back. If logged in, the connection will
1830be destroyed. May block for a long time.
1831
1832=cut
1833
1158sub quit_character { 1834sub quit_character {
1159 my ($pl) = @_; 1835 my ($pl) = @_;
1160 1836
1837 my $name = $pl->ob->name;
1838
1161 $pl->{deny_save} = 1; 1839 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1840 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1163 1841
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1842 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1165 $pl->deactivate; 1843 $pl->deactivate;
1844
1845 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1846 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1847 ext::highscore::check ($pl->ob);
1848
1167 $pl->ns->destroy if $pl->ns; 1849 $pl->ns->destroy if $pl->ns;
1168 1850
1169 my $path = playerdir $pl; 1851 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1852 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1853 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1854 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1855 $pl->destroy;
1174 1856
1857 my $prefix = qr<^~\Q$name\E/>;
1858
1859 # nuke player maps
1860 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1861
1175 IO::AIO::aio_rmtree $temp; 1862 IO::AIO::aio_rmtree $temp;
1863}
1864
1865=item $pl->kick
1866
1867Kicks a player out of the game. This destroys the connection.
1868
1869=cut
1870
1871sub kick {
1872 my ($pl, $kicker) = @_;
1873
1874 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1875 $pl->killer ("kicked");
1876 $pl->ns->destroy;
1877}
1878
1879=item cf::player::list_logins
1880
1881Returns am arrayref of all valid playernames in the system, can take a
1882while and may block, so not sync_job-capable, ever.
1883
1884=cut
1885
1886sub list_logins {
1887 my $dirs = aio_readdir $PLAYERDIR
1888 or return [];
1889
1890 my @logins;
1891
1892 for my $login (@$dirs) {
1893 my $path = path $login;
1894
1895 # a .pst is a dead give-away for a valid player
1896 # if no pst file found, open and chekc for blocked users
1897 if (aio_stat "$path.pst") {
1898 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1899 aio_read $fh, 0, 512, my $buf, 0 or next;
1900 $buf !~ /^password -------------$/m or next; # official not-valid tag
1901 }
1902
1903 utf8::decode $login;
1904 push @logins, $login;
1176 }; 1905 }
1177}
1178 1906
1907 \@logins
1908}
1909
1910=item $player->maps
1911
1912=item cf::player::maps $login
1913
1914Returns an arrayref of map paths that are private for this
1915player. May block.
1916
1917=cut
1918
1919sub maps($) {
1920 my ($pl) = @_;
1921
1922 $pl = ref $pl ? $pl->ob->name : $pl;
1923
1924 my $files = aio_readdir playerdir $pl
1925 or return;
1926
1927 my @paths;
1928
1929 for (@$files) {
1930 utf8::decode $_;
1931 next if /\.(?:pl|pst)$/;
1932 next unless /^$PATH_SEP/o;
1933
1934 push @paths, cf::map::normalise "~$pl/$_";
1935 }
1936
1937 \@paths
1938}
1939
1940=item $protocol_xml = $player->expand_cfpod ($cfpod)
1941
1942Expand deliantra pod fragments into protocol xml.
1943
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1944=item $player->ext_msg ($type, @msg)
1180 1945
1181Sends an ext reply to the player. 1946Sends an ext event to the client.
1182 1947
1183=cut 1948=cut
1184 1949
1185sub ext_reply($$$%) { 1950sub ext_msg($$@) {
1186 my ($self, $id, %msg) = @_; 1951 my ($self, $type, @msg) = @_;
1187 1952
1188 $msg{msgid} = $id; 1953 $self->ns->ext_msg ($type, @msg);
1189
1190 $self->send ("ext " . cf::to_json \%msg);
1191} 1954}
1192 1955
1193package cf; 1956=head3 cf::region
1957
1958=over 4
1959
1960=cut
1961
1962package cf::region;
1963
1964=item cf::region::find_by_path $path
1965
1966Tries to decuce the likely region for a map knowing only its path.
1967
1968=cut
1969
1970sub find_by_path($) {
1971 my ($path) = @_;
1972
1973 $path =~ s/^~[^\/]*//; # skip ~login
1974
1975 my ($match, $specificity);
1976
1977 for my $region (list) {
1978 if ($region->{match} && $path =~ $region->{match}) {
1979 ($match, $specificity) = ($region, $region->specificity)
1980 if $region->specificity > $specificity;
1981 }
1982 }
1983
1984 $match
1985}
1194 1986
1195=back 1987=back
1196
1197 1988
1198=head3 cf::map 1989=head3 cf::map
1199 1990
1200=over 4 1991=over 4
1201 1992
1204package cf::map; 1995package cf::map;
1205 1996
1206use Fcntl; 1997use Fcntl;
1207use Coro::AIO; 1998use Coro::AIO;
1208 1999
2000use overload
2001 '""' => \&as_string,
2002 fallback => 1;
2003
1209our $MAX_RESET = 3600; 2004our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 2005our $DEFAULT_RESET = 3000;
1211 2006
1212sub generate_random_map { 2007sub generate_random_map {
2008 my ($self, $rmp) = @_;
2009
2010 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
2011
2012 $self->_create_random_map ($rmp);
2013}
2014
2015=item cf::map->register ($regex, $prio)
2016
2017Register a handler for the map path matching the given regex at the
2018givne priority (higher is better, built-in handlers have priority 0, the
2019default).
2020
2021=cut
2022
2023sub register {
2024 my (undef, $regex, $prio) = @_;
2025 my $pkg = caller;
2026
2027 push @{"$pkg\::ISA"}, __PACKAGE__;
2028
2029 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2030}
2031
2032# also paths starting with '/'
2033$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2034
2035sub thawer_merge {
2036 my ($self, $merge) = @_;
2037
2038 # we have to keep some variables in memory intact
2039 local $self->{path};
2040 local $self->{load_path};
2041
2042 $self->SUPER::thawer_merge ($merge);
2043}
2044
2045sub normalise {
1213 my ($path, $rmp) = @_; 2046 my ($path, $base) = @_;
1214 2047
1215 # mit "rum" bekleckern, nicht 2048 $path = "$path"; # make sure it's a string
1216 cf::map::_create_random_map 2049
2050 $path =~ s/\.map$//;
2051
2052 # map plan:
2053 #
2054 # /! non-realised random map exit (special hack!)
2055 # {... are special paths that are not being touched
2056 # ?xxx/... are special absolute paths
2057 # ?random/... random maps
2058 # /... normal maps
2059 # ~user/... per-player map of a specific user
2060
2061 $path =~ s/$PATH_SEP/\//go;
2062
2063 # treat it as relative path if it starts with
2064 # something that looks reasonable
2065 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2066 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2067
2068 $base =~ s{[^/]+/?$}{};
2069 $path = "$base/$path";
2070 }
2071
2072 for ($path) {
2073 redo if s{/\.?/}{/};
2074 redo if s{/[^/]+/\.\./}{/};
2075 }
2076
1217 $path, 2077 $path
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region})
1229} 2078}
1230 2079
1231# and all this just because we cannot iterate over 2080sub new_from_path {
1232# all maps in C++... 2081 my (undef, $path, $base) = @_;
1233sub change_all_map_light { 2082
2083 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2084
2085 $path = normalise $path, $base;
2086
2087 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2088 if ($path =~ $EXT_MAP{$pkg}[1]) {
2089 my $self = bless cf::map::new, $pkg;
2090 $self->{path} = $path; $self->path ($path);
2091 $self->init; # pass $1 etc.
2092 return $self;
2093 }
2094 }
2095
2096 Carp::cluck "unable to resolve path '$path' (base '$base')";
2097 ()
2098}
2099
2100# may re-bless or do other evil things
2101sub init {
1234 my ($change) = @_; 2102 my ($self) = @_;
1235 2103
1236 $_->change_map_light ($change) 2104 $self
1237 for grep $_->outdoor, values %cf::MAP;
1238} 2105}
1239 2106
2107sub as_string {
2108 my ($self) = @_;
2109
2110 "$self->{path}"
2111}
2112
2113# the displayed name, this is a one way mapping
2114sub visible_name {
2115 &as_string
2116}
2117
2118# the original (read-only) location
2119sub load_path {
2120 my ($self) = @_;
2121
2122 "$MAPDIR/$self->{path}.map"
2123}
2124
2125# the temporary/swap location
2126sub save_path {
2127 my ($self) = @_;
2128
2129 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2130 "$TMPDIR/$path.map"
2131}
2132
2133# the unique path, undef == no special unique path
2134sub uniq_path {
2135 my ($self) = @_;
2136
2137 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2138 "$UNIQUEDIR/$path"
2139}
2140
2141sub decay_objects {
2142 my ($self) = @_;
2143
2144 return if $self->{deny_reset};
2145
2146 $self->do_decay_objects;
2147}
2148
2149sub unlink_save {
2150 my ($self) = @_;
2151
2152 utf8::encode (my $save = $self->save_path);
2153 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2154 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2155}
2156
1240sub try_load_header($) { 2157sub load_header_from($) {
1241 my ($path) = @_; 2158 my ($self, $path) = @_;
1242 2159
1243 utf8::encode $path; 2160 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 2161 my $f = new_from_file cf::object::thawer $path
1245 or return; 2162 or return;
1246 2163
1247 my $map = cf::map::new 2164 $self->_load_header ($f)
1248 or return; 2165 or return;
1249 2166
1250 # for better error messages only, will be overwritten 2167 local $MAP_LOADING{$self->{path}} = $self;
1251 $map->path ($path); 2168 $f->resolve_delayed_derefs;
1252 2169
1253 $map->load_header ($path) 2170 $self->{load_path} = $path;
2171
2172 1
2173}
2174
2175# used to laod the header of an original map
2176sub load_header_orig {
2177 my ($self) = @_;
2178
2179 $self->load_header_from ($self->load_path)
2180}
2181
2182# used to laod the header of an instantiated map
2183sub load_header_temp {
2184 my ($self) = @_;
2185
2186 $self->load_header_from ($self->save_path)
2187}
2188
2189# called after loading the header from an instantiated map
2190sub prepare_temp {
2191 my ($self) = @_;
2192
2193 $self->last_access ((delete $self->{last_access})
2194 || $cf::RUNTIME); #d#
2195 # safety
2196 $self->{instantiate_time} = $cf::RUNTIME
2197 if $self->{instantiate_time} > $cf::RUNTIME;
2198}
2199
2200# called after loading the header from an original map
2201sub prepare_orig {
2202 my ($self) = @_;
2203
2204 $self->{load_original} = 1;
2205 $self->{instantiate_time} = $cf::RUNTIME;
2206 $self->last_access ($cf::RUNTIME);
2207 $self->instantiate;
2208}
2209
2210sub load_header {
2211 my ($self) = @_;
2212
2213 if ($self->load_header_temp) {
2214 $self->prepare_temp;
2215 } else {
2216 $self->load_header_orig
1254 or return; 2217 or return;
2218 $self->prepare_orig;
2219 }
1255 2220
1256 $map->{load_path} = $path; 2221 $self->{deny_reset} = 1
2222 if $self->no_reset;
1257 2223
1258 $map 2224 $self->default_region (cf::region::find_by_path $self->{path})
2225 unless $self->default_region;
2226
2227 1
1259} 2228}
1260 2229
1261sub find; 2230sub find;
1262sub find { 2231sub find {
1263 my ($path, $origin) = @_; 2232 my ($path, $origin) = @_;
1264 2233
1265 #warn "find<$path,$origin>\n";#d# 2234 cf::cede_to_tick;
1266 2235
1267 $path = new cf::path $path, $origin && $origin->path; 2236 $path = normalise $path, $origin;
1268 my $key = $path->as_string;
1269 2237
1270 cf::lock_wait "map_find:$key"; 2238 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1271
1272 $cf::MAP{$key} || do {
1273 my $guard = cf::lock_acquire "map_find:$key"; 2239 my $guard2 = cf::lock_acquire "map_find:$path";
1274 2240
1275 # do it the slow way 2241 $cf::MAP{$path} || do {
1276 my $map = try_load_header $path->save_path; 2242 my $map = new_from_path cf::map $path
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 2243 or return;
1294 2244
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 2245 $map->{last_save} = $cf::RUNTIME;
1307 2246
1308 Coro::cede; 2247 $map->load_header
2248 or return;
1309 2249
1310 if ($map->should_reset) { 2250 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2251 # doing this can freeze the server in a sync job, obviously
2252 #$cf::WAIT_FOR_TICK->wait;
2253 undef $guard2;
2254 undef $guard1;
1311 $map->reset; 2255 $map->reset;
1312 undef $guard;
1313 $map = find $path 2256 return find $path;
1314 or return;
1315 } 2257 }
1316 2258
1317 $cf::MAP{$key} = $map 2259 $cf::MAP{$path} = $map
1318 } 2260 }
1319} 2261}
2262
2263sub pre_load { }
2264#sub post_load { } # XS
1320 2265
1321sub load { 2266sub load {
1322 my ($self) = @_; 2267 my ($self) = @_;
1323 2268
2269 local $self->{deny_reset} = 1; # loading can take a long time
2270
1324 my $path = $self->{path}; 2271 my $path = $self->{path};
2272
2273 {
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2274 my $guard = cf::lock_acquire "map_data:$path";
1326 2275
1327 return if $self->in_memory != cf::MAP_SWAPPED; 2276 return unless $self->valid;
2277 return unless $self->state == cf::MAP_SWAPPED;
1328 2278
1329 $self->in_memory (cf::MAP_LOADING);
1330
1331 $self->alloc; 2279 $self->alloc;
1332 $self->load_objects ($self->{load_path}, 1) 2280
2281 $self->pre_load;
2282 cf::cede_to_tick;
2283
2284 if (exists $self->{load_path}) {
2285 my $f = new_from_file cf::object::thawer $self->{load_path};
2286 $f->skip_block;
2287 $self->_load_objects ($f)
1333 or return; 2288 or return;
1334 2289
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2290 $self->post_load_original
1336 if delete $self->{load_original}; 2291 if delete $self->{load_original};
1337 2292
1338 if (my $uniq = $path->uniq_path) { 2293 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 2294 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 2295 unless (aio_stat $uniq) {
2296 if (my $f = new_from_file cf::object::thawer $uniq) {
1341 $self->clear_unique_items; 2297 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 2298 $self->_load_objects ($f);
2299 $f->resolve_delayed_derefs;
2300 }
2301 }
1343 } 2302 }
1344 }
1345 2303
1346 Coro::cede; 2304 $f->resolve_delayed_derefs;
2305 } else {
2306 $self->post_load_original
2307 if delete $self->{load_original};
2308 }
1347 2309
2310 $self->state (cf::MAP_INACTIVE);
2311
2312 cf::cede_to_tick;
1348 # now do the right thing for maps 2313 # now do the right thing for maps
1349 $self->link_multipart_objects; 2314 $self->link_multipart_objects;
1350
1351 if ($self->{path}->is_style_map) {
1352 $self->{deny_save} = 1;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons;
1358 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 2315 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 2316 unless $self->difficulty;
1361 $self->activate; 2317 cf::cede_to_tick;
2318
2319 unless ($self->{deny_activate}) {
2320 $self->decay_objects;
2321 $self->fix_auto_apply;
2322 $self->update_buttons;
2323 cf::cede_to_tick;
2324 #$self->activate; # no longer activate maps automatically
2325 }
2326
2327 $self->{last_save} = $cf::RUNTIME;
2328 $self->last_access ($cf::RUNTIME);
2329 }
2330
2331 $self->post_load;
2332
1362 } 2333 1
2334}
1363 2335
1364 Coro::cede; 2336# customize the map for a given player, i.e.
2337# return the _real_ map. used by e.g. per-player
2338# maps to change the path to ~playername/mappath
2339sub customise_for {
2340 my ($self, $ob) = @_;
1365 2341
1366 $self->in_memory (cf::MAP_IN_MEMORY); 2342 return find "~" . $ob->name . "/" . $self->{path}
2343 if $self->per_player;
2344
2345# return find "?party/" . $ob->name . "/" . $self->{path}
2346# if $self->per_party;
2347
2348 $self
1367} 2349}
1368 2350
1369sub find_sync { 2351sub find_sync {
1370 my ($path, $origin) = @_; 2352 my ($path, $origin) = @_;
1371 2353
1372 cf::sync_job { cf::map::find $path, $origin } 2354 # it's a bug to call this from the main context
2355 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2356 if $Coro::current == $Coro::main;
2357
2358 find $path, $origin
1373} 2359}
1374 2360
1375sub do_load_sync { 2361sub do_load_sync {
1376 my ($map) = @_; 2362 my ($map) = @_;
1377 2363
1378 cf::sync_job { $map->load }; 2364 # it's a bug to call this from the main context
2365 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2366 if $Coro::current == $Coro::main;
2367
2368 $map->load;
2369}
2370
2371our %MAP_PREFETCH;
2372our $MAP_PREFETCHER = undef;
2373
2374sub find_async {
2375 my ($path, $origin, $load) = @_;
2376
2377 $path = normalise $path, $origin;
2378
2379 if (my $map = $cf::MAP{$path}) {
2380 return $map if !$load || $map->linkable;
2381 }
2382
2383 $MAP_PREFETCH{$path} |= $load;
2384
2385 $MAP_PREFETCHER ||= cf::async {
2386 $Coro::current->{desc} = "map prefetcher";
2387
2388 while (%MAP_PREFETCH) {
2389 while (my ($k, $v) = each %MAP_PREFETCH) {
2390 if (my $map = find $k) {
2391 $map->load if $v;
2392 }
2393
2394 delete $MAP_PREFETCH{$k};
2395 }
2396 }
2397 undef $MAP_PREFETCHER;
2398 };
2399 $MAP_PREFETCHER->prio (6);
2400
2401 ()
2402}
2403
2404# common code, used by both ->save and ->swapout
2405sub _save {
2406 my ($self) = @_;
2407
2408 $self->{last_save} = $cf::RUNTIME;
2409
2410 return unless $self->dirty;
2411
2412 my $save = $self->save_path; utf8::encode $save;
2413 my $uniq = $self->uniq_path; utf8::encode $uniq;
2414
2415 $self->{load_path} = $save;
2416
2417 return if $self->{deny_save};
2418
2419 local $self->{last_access} = $self->last_access;#d#
2420
2421 cf::async {
2422 $Coro::current->{desc} = "map player save";
2423 $_->contr->save for $self->players;
2424 };
2425
2426 cf::get_slot 0.02;
2427
2428 if ($uniq) {
2429 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2430 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2431 } else {
2432 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2433 }
1379} 2434}
1380 2435
1381sub save { 2436sub save {
1382 my ($self) = @_; 2437 my ($self) = @_;
1383 2438
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 2439 my $lock = cf::lock_acquire "map_data:$self->{path}";
1385 2440
1386 $self->{last_save} = $cf::RUNTIME; 2441 $self->_save;
1387
1388 return unless $self->dirty;
1389
1390 my $save = $self->{path}->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1392
1393 $self->{load_path} = $save;
1394
1395 return if $self->{deny_save};
1396
1397 local $self->{last_access} = $self->last_access;#d#
1398
1399 cf::async {
1400 $_->contr->save for $self->players;
1401 };
1402
1403 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES);
1406 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 }
1409} 2442}
1410 2443
1411sub swap_out { 2444sub swap_out {
1412 my ($self) = @_; 2445 my ($self) = @_;
1413 2446
1414 # save first because save cedes
1415 $self->save;
1416
1417 my $lock = cf::lock_acquire "map_data:" . $self->path; 2447 my $lock = cf::lock_acquire "map_data:$self->{path}";
1418 2448
2449 return if !$self->linkable;
2450 return if $self->{deny_save};
1419 return if $self->players; 2451 return if $self->players;
1420 return if $self->in_memory != cf::MAP_IN_MEMORY;
1421 return if $self->{deny_save};
1422 2452
2453 # first deactivate the map and "unlink" it from the core
2454 $self->deactivate;
2455 $_->clear_links_to ($self) for values %cf::MAP;
2456 $self->state (cf::MAP_SWAPPED);
2457
2458 # then atomically save
2459 $self->_save;
2460
2461 # then free the map
1423 $self->clear; 2462 $self->clear;
1424 $self->in_memory (cf::MAP_SWAPPED);
1425} 2463}
1426 2464
1427sub reset_at { 2465sub reset_at {
1428 my ($self) = @_; 2466 my ($self) = @_;
1429 2467
1430 # TODO: safety, remove and allow resettable per-player maps 2468 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel};
1432 return 1e99 if $self->{deny_reset}; 2469 return 1e99 if $self->{deny_reset};
1433 2470
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2471 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2472 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 2473
1441 my ($self) = @_; 2478 my ($self) = @_;
1442 2479
1443 $self->reset_at <= $cf::RUNTIME 2480 $self->reset_at <= $cf::RUNTIME
1444} 2481}
1445 2482
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 2483sub reset {
1468 my ($self) = @_; 2484 my ($self) = @_;
1469 2485
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 2486 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 2487
1472 return if $self->players; 2488 return if $self->players;
1473 return if $self->{path}{user_rel};#d#
1474 2489
1475 warn "resetting map ", $self->path;#d# 2490 cf::trace "resetting map ", $self->path, "\n";
2491
2492 $self->state (cf::MAP_SWAPPED);
2493
2494 # need to save uniques path
2495 unless ($self->{deny_save}) {
2496 my $uniq = $self->uniq_path; utf8::encode $uniq;
2497
2498 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2499 if $uniq;
2500 }
1476 2501
1477 delete $cf::MAP{$self->path}; 2502 delete $cf::MAP{$self->path};
1478 2503
2504 $self->deactivate;
1479 $_->clear_links_to ($self) for values %cf::MAP; 2505 $_->clear_links_to ($self) for values %cf::MAP;
2506 $self->clear;
1480 2507
1481 $self->unlink_save; 2508 $self->unlink_save;
1482 $self->destroy; 2509 $self->destroy;
1483} 2510}
1484 2511
1485my $nuke_counter = "aaaa"; 2512my $nuke_counter = "aaaa";
1486 2513
1487sub nuke { 2514sub nuke {
1488 my ($self) = @_; 2515 my ($self) = @_;
1489 2516
2517 {
2518 my $lock = cf::lock_acquire "map_data:$self->{path}";
2519
2520 delete $cf::MAP{$self->path};
2521
2522 $self->unlink_save;
2523
2524 bless $self, "cf::map::wrap";
2525 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 2526 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 2527 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 2528 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2529
2530 $cf::MAP{$self->path} = $self;
2531 }
2532
1493 $self->reset; # polite request, might not happen 2533 $self->reset; # polite request, might not happen
1494} 2534}
1495 2535
1496sub customise_for { 2536=item $maps = cf::map::tmp_maps
1497 my ($map, $ob) = @_;
1498 2537
1499 if ($map->per_player) { 2538Returns an arrayref with all map paths of currently instantiated and saved
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2539maps. May block.
2540
2541=cut
2542
2543sub tmp_maps() {
1501 } 2544 [
1502 2545 map {
1503 $map 2546 utf8::decode $_;
2547 /\.map$/
2548 ? normalise $_
2549 : ()
2550 } @{ aio_readdir $TMPDIR or [] }
2551 ]
1504} 2552}
1505 2553
1506sub emergency_save { 2554=item $maps = cf::map::random_maps
1507 my $freeze_guard = cf::freeze_mainloop;
1508 2555
1509 warn "enter emergency perl save\n"; 2556Returns an arrayref with all map paths of currently instantiated and saved
2557random maps. May block.
1510 2558
1511 cf::sync_job { 2559=cut
1512 warn "begin emergency player save\n";
1513 $_->save for values %cf::PLAYER;
1514 warn "end emergency player save\n";
1515 2560
1516 warn "begin emergency map save\n"; 2561sub random_maps() {
1517 $_->save for values %cf::MAP; 2562 [
1518 warn "end emergency map save\n"; 2563 map {
2564 utf8::decode $_;
2565 /\.map$/
2566 ? normalise "?random/$_"
2567 : ()
2568 } @{ aio_readdir $RANDOMDIR or [] }
2569 ]
2570}
2571
2572=item cf::map::unique_maps
2573
2574Returns an arrayref of paths of all shared maps that have
2575instantiated unique items. May block.
2576
2577=cut
2578
2579sub unique_maps() {
2580 [
2581 map {
2582 utf8::decode $_;
2583 s/\.map$//; # TODO future compatibility hack
2584 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2585 ? ()
2586 : normalise $_
2587 } @{ aio_readdir $UNIQUEDIR or [] }
2588 ]
2589}
2590
2591=item cf::map::static_maps
2592
2593Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2594file in the shared directory excluding F</styles> and F</editor>). May
2595block.
2596
2597=cut
2598
2599sub static_maps() {
2600 my @dirs = "";
2601 my @maps;
2602
2603 while (@dirs) {
2604 my $dir = shift @dirs;
2605
2606 next if $dir eq "/styles" || $dir eq "/editor";
2607
2608 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2609 or return;
2610
2611 for (@$files) {
2612 s/\.map$// or next;
2613 utf8::decode $_;
2614 push @maps, "$dir/$_";
2615 }
2616
2617 push @dirs, map "$dir/$_", @$dirs;
1519 }; 2618 }
1520 2619
1521 warn "leave emergency perl save\n"; 2620 \@maps
2621}
2622
2623=back
2624
2625=head3 cf::object
2626
2627=cut
2628
2629package cf::object;
2630
2631=over 4
2632
2633=item $ob->inv_recursive
2634
2635Returns the inventory of the object I<and> their inventories, recursively,
2636but I<not> the object itself.
2637
2638=cut
2639
2640sub inv_recursive_;
2641sub inv_recursive_ {
2642 map { $_, inv_recursive_ $_->inv } @_
2643}
2644
2645sub inv_recursive {
2646 inv_recursive_ inv $_[0]
2647}
2648
2649=item $ref = $ob->ref
2650
2651Creates and returns a persistent reference to an object that can be stored as a string.
2652
2653=item $ob = cf::object::deref ($refstring)
2654
2655returns the objetc referenced by refstring. may return undef when it cannot find the object,
2656even if the object actually exists. May block.
2657
2658=cut
2659
2660sub deref {
2661 my ($ref) = @_;
2662
2663 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2664 my ($uuid, $name) = ($1, $2);
2665 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2666 or return;
2667 $pl->ob->uuid eq $uuid
2668 or return;
2669
2670 $pl->ob
2671 } else {
2672 warn "$ref: cannot resolve object reference\n";
2673 undef
2674 }
1522} 2675}
1523 2676
1524package cf; 2677package cf;
1525 2678
1526=back 2679=back
1527
1528 2680
1529=head3 cf::object::player 2681=head3 cf::object::player
1530 2682
1531=over 4 2683=over 4
1532 2684
1535Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2687Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1536can be C<undef>. Does the right thing when the player is currently in a 2688can be C<undef>. Does the right thing when the player is currently in a
1537dialogue with the given NPC character. 2689dialogue with the given NPC character.
1538 2690
1539=cut 2691=cut
2692
2693our $SAY_CHANNEL = {
2694 id => "say",
2695 title => "Map",
2696 reply => "say ",
2697 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2698};
2699
2700our $CHAT_CHANNEL = {
2701 id => "chat",
2702 title => "Chat",
2703 reply => "chat ",
2704 tooltip => "Player chat and shouts, global to the server.",
2705};
1540 2706
1541# rough implementation of a future "reply" method that works 2707# rough implementation of a future "reply" method that works
1542# with dialog boxes. 2708# with dialog boxes.
1543#TODO: the first argument must go, split into a $npc->reply_to ( method 2709#TODO: the first argument must go, split into a $npc->reply_to ( method
1544sub cf::object::player::reply($$$;$) { 2710sub cf::object::player::reply($$$;$) {
1546 2712
1547 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2713 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1548 2714
1549 if ($self->{record_replies}) { 2715 if ($self->{record_replies}) {
1550 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2716 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2717
1551 } else { 2718 } else {
2719 my $pl = $self->contr;
2720
2721 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2722 my $dialog = $pl->{npc_dialog};
2723 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2724
2725 } else {
1552 $msg = $npc->name . " says: $msg" if $npc; 2726 $msg = $npc->name . " says: $msg" if $npc;
1553 $self->message ($msg, $flags); 2727 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2728 }
1554 } 2729 }
2730}
2731
2732=item $object->send_msg ($channel, $msg, $color, [extra...])
2733
2734=cut
2735
2736sub cf::object::send_msg {
2737 my $pl = shift->contr
2738 or return;
2739 $pl->send_msg (@_);
1555} 2740}
1556 2741
1557=item $player_object->may ("access") 2742=item $player_object->may ("access")
1558 2743
1559Returns wether the given player is authorized to access resource "access" 2744Returns wether the given player is authorized to access resource "access"
1572 2757
1573=item $player_object->enter_link 2758=item $player_object->enter_link
1574 2759
1575Freezes the player and moves him/her to a special map (C<{link}>). 2760Freezes the player and moves him/her to a special map (C<{link}>).
1576 2761
1577The player should be reaosnably safe there for short amounts of time. You 2762The player should be reasonably safe there for short amounts of time (e.g.
1578I<MUST> call C<leave_link> as soon as possible, though. 2763for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2764though, as the player cannot control the character while it is on the link
2765map.
2766
2767Will never block.
1579 2768
1580=item $player_object->leave_link ($map, $x, $y) 2769=item $player_object->leave_link ($map, $x, $y)
1581 2770
1582Moves the player out of the specila link map onto the given map. If the 2771Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 2772map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 2773to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 2774fails, to the emergency map position.
1586 2775
1587Might block. 2776Might block.
1588 2777
1589=cut 2778=cut
2779
2780sub link_map {
2781 unless ($LINK_MAP) {
2782 $LINK_MAP = cf::map::find "{link}"
2783 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2784 $LINK_MAP->load;
2785 }
2786
2787 $LINK_MAP
2788}
1590 2789
1591sub cf::object::player::enter_link { 2790sub cf::object::player::enter_link {
1592 my ($self) = @_; 2791 my ($self) = @_;
1593 2792
1594 $self->deactivate_recursive; 2793 $self->deactivate_recursive;
1595 2794
1596 return if $self->map == $LINK_MAP; 2795 ++$self->{_link_recursion};
2796
2797 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 2798
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2799 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 2800 if $self->map && $self->map->{path} ne "{link}";
1600 2801
1601 $self->enter_map ($LINK_MAP, 20, 20); 2802 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1602} 2803}
1603 2804
1604sub cf::object::player::leave_link { 2805sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 2806 my ($self, $map, $x, $y) = @_;
2807
2808 return unless $self->contr->active;
1606 2809
1607 my $link_pos = delete $self->{_link_pos}; 2810 my $link_pos = delete $self->{_link_pos};
1608 2811
1609 unless ($map) { 2812 unless ($map) {
1610 # restore original map position 2813 # restore original map position
1621 ($x, $y) = (-1, -1) 2824 ($x, $y) = (-1, -1)
1622 unless (defined $x) && (defined $y); 2825 unless (defined $x) && (defined $y);
1623 2826
1624 # use -1 or undef as default coordinates, not 0, 0 2827 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 2828 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 2829 if $x <= 0 && $y <= 0;
1627 2830
1628 $map->load; 2831 $map->load;
1629 2832
1630 return unless $self->contr->active; 2833 return unless $self->contr->active;
2834
2835 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2836 if ($self->enter_map ($map, $x, $y)) {
2837 # entering was successful
2838 delete $self->{_link_recursion};
2839 # only activate afterwards, to support waiting in hooks
1631 $self->activate_recursive; 2840 $self->activate_recursive;
1632 $self->enter_map ($map, $x, $y);
1633}
1634
1635cf::player->attach (
1636 on_logout => sub {
1637 my ($pl) = @_;
1638
1639 # abort map switching before logout
1640 if ($pl->ob->{_link_pos}) {
1641 cf::sync_job {
1642 $pl->ob->leave_link
1643 };
1644 }
1645 }, 2841 }
1646 on_login => sub {
1647 my ($pl) = @_;
1648 2842
1649 # try to abort aborted map switching on player login :) 2843}
1650 # should happen only on crashes
1651 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link;
1653 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED);
1660 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link;
1662 })->prio (2);
1663 }
1664 },
1665);
1666 2844
1667=item $player_object->goto ($path, $x, $y) 2845=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1668 2846
2847Moves the player to the given map-path and coordinates by first freezing
2848her, loading and preparing them map, calling the provided $check callback
2849that has to return the map if sucecssful, and then unfreezes the player on
2850the new (success) or old (failed) map position. In either case, $done will
2851be called at the end of this process.
2852
2853Note that $check will be called with a potentially non-loaded map, so if
2854it needs a loaded map it has to call C<< ->load >>.
2855
1669=cut 2856=cut
2857
2858our $GOTOGEN;
1670 2859
1671sub cf::object::player::goto { 2860sub cf::object::player::goto {
1672 my ($self, $path, $x, $y) = @_; 2861 my ($self, $path, $x, $y, $check, $done) = @_;
2862
2863 if ($self->{_link_recursion} >= $MAX_LINKS) {
2864 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2865 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2866 ($path, $x, $y) = @$EMERGENCY_POSITION;
2867 }
2868
2869 # do generation counting so two concurrent goto's will be executed in-order
2870 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1673 2871
1674 $self->enter_link; 2872 $self->enter_link;
1675 2873
1676 (async { 2874 (async {
1677 $path = new cf::path $path; 2875 $Coro::current->{desc} = "player::goto $path $x $y";
1678 2876
1679 my $map = cf::map::find $path->as_string; 2877 # *tag paths override both path and x|y
2878 if ($path =~ /^\*(.*)$/) {
2879 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2880 my $ob = $obs[rand @obs];
2881
2882 # see if we actually can go there
2883 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2884 $ob = $obs[rand @obs];
2885 } else {
2886 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2887 }
2888 # else put us there anyways for now #d#
2889
2890 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2891 } else {
2892 ($path, $x, $y) = (undef, undef, undef);
2893 }
2894 }
2895
2896 my $map = eval {
2897 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2898
2899 if ($map) {
1680 $map = $map->customise_for ($self) if $map; 2900 $map = $map->customise_for ($self);
1681 2901 $map = $check->($map, $x, $y, $self) if $check && $map;
1682# warn "entering ", $map->path, " at ($x, $y)\n" 2902 } else {
1683# if $map;
1684
1685 $map or $map->cluck ("oy");#d#
1686 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2903 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2904 }
1687 2905
2906 $map
2907 };
2908
2909 if ($@) {
2910 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2911 LOG llevError | logBacktrace, Carp::longmess $@;
2912 }
2913
2914 if ($gen == $self->{_goto_generation}) {
2915 delete $self->{_goto_generation};
1688 $self->leave_link ($map, $x, $y); 2916 $self->leave_link ($map, $x, $y);
2917 }
2918
2919 $done->($self) if $done;
1689 })->prio (1); 2920 })->prio (1);
1690} 2921}
1691 2922
1692=item $player_object->enter_exit ($exit_object) 2923=item $player_object->enter_exit ($exit_object)
1693 2924
1695 2926
1696sub parse_random_map_params { 2927sub parse_random_map_params {
1697 my ($spec) = @_; 2928 my ($spec) = @_;
1698 2929
1699 my $rmp = { # defaults 2930 my $rmp = { # defaults
1700 xsize => 10, 2931 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 2932 ysize => (cf::rndm 15, 40),
2933 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2934 #layout => string,
1702 }; 2935 };
1703 2936
1704 for (split /\n/, $spec) { 2937 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 2938 my ($k, $v) = split /\s+/, $_, 2;
1706 2939
1718 # that depends on the exit object 2951 # that depends on the exit object
1719 2952
1720 my $rmp = parse_random_map_params $exit->msg; 2953 my $rmp = parse_random_map_params $exit->msg;
1721 2954
1722 if ($exit->map) { 2955 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name; 2956 $rmp->{region} = $exit->region->name;
1724 $rmp->{origin_map} = $exit->map->path; 2957 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x; 2958 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y; 2959 $rmp->{origin_y} = $exit->y;
2960
2961 $exit->map->touch;
1727 } 2962 }
1728 2963
1729 $rmp->{random_seed} ||= $exit->random_seed; 2964 $rmp->{random_seed} ||= $exit->random_seed;
1730 2965
1731 my $data = cf::to_json $rmp; 2966 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1732 my $md5 = Digest::MD5::md5_hex $data; 2967 my $md5 = Digest::MD5::md5_hex $data;
2968 my $meta = "$RANDOMDIR/$md5.meta";
1733 2969
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2970 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 2971 aio_write $fh, 0, (length $data), $data, 0;
2972 undef $fh;
2973 aio_rename "$meta~", $meta;
1736 2974
2975 my $slaying = "?random/$md5";
2976
2977 if ($exit->valid) {
1737 $exit->slaying ("?random/$md5"); 2978 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 2979 $exit->msg (undef);
2980 }
1739 } 2981 }
1740} 2982}
1741 2983
1742sub cf::object::player::enter_exit { 2984sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 2985 my ($self, $exit) = @_;
1745 return unless $self->type == cf::PLAYER; 2987 return unless $self->type == cf::PLAYER;
1746 2988
1747 $self->enter_link; 2989 $self->enter_link;
1748 2990
1749 (async { 2991 (async {
1750 $self->deactivate_recursive; # just to be sure 2992 $Coro::current->{desc} = "enter_exit";
2993
1751 unless (eval { 2994 unless (eval {
2995 $self->deactivate_recursive; # just to be sure
2996
2997 my $map = cf::map::normalise $exit->slaying, $exit->map;
2998 my $x = $exit->stats->hp;
2999 my $y = $exit->stats->sp;
3000
3001 # special map handling
3002 my $slaying = $exit->slaying;
3003
3004 # special map handling
3005 if ($slaying eq "/!") {
3006 my $guard = cf::lock_acquire "exit_prepare:$exit";
3007
1752 prepare_random_map $exit 3008 prepare_random_map $exit
3009 if $exit->slaying eq "/!"; # need to re-check after getting the lock
3010
1753 if $exit->slaying eq "/!"; 3011 $map = $exit->slaying;
1754 3012
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 3013 } elsif ($slaying eq '!up') {
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 3014 $map = $exit->map->tile_path (cf::TILE_UP);
3015 $x = $exit->x;
3016 $y = $exit->y;
1757 3017
3018 } elsif ($slaying eq '!down') {
3019 $map = $exit->map->tile_path (cf::TILE_DOWN);
3020 $x = $exit->x;
3021 $y = $exit->y;
3022 }
3023
3024 $self->goto ($map, $x, $y);
3025
3026 # if exit is damned, update players death & WoR home-position
3027 $self->contr->savebed ($map, $x, $y)
3028 if $exit->flag (cf::FLAG_DAMNED);
3029
1758 1; 3030 1
1759 }) { 3031 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 3032 $self->message ("Something went wrong deep within the deliantra server. "
1761 . "I'll try to bring you back to the map you were before. " 3033 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 3034 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 3035 cf::NDI_UNIQUE | cf::NDI_RED);
1764 3036
1765 warn "ERROR in enter_exit: $@"; 3037 error "ERROR in enter_exit: $@";
1766 $self->leave_link; 3038 $self->leave_link;
1767 } 3039 }
1768 })->prio (1); 3040 })->prio (1);
1769} 3041}
1770 3042
1771=head3 cf::client 3043=head3 cf::client
1772 3044
1773=over 4 3045=over 4
1774 3046
1775=item $client->send_drawinfo ($text, $flags) 3047=item $client->send_big_packet ($pkt)
1776 3048
1777Sends a drawinfo packet to the client. Circumvents output buffering so 3049Like C<send_packet>, but tries to compress large packets, and fragments
1778should not be used under normal circumstances. 3050them as required.
1779 3051
1780=cut 3052=cut
1781 3053
3054our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3055
3056sub cf::client::send_big_packet {
3057 my ($self, $pkt) = @_;
3058
3059 # try lzf for large packets
3060 $pkt = "lzf " . Compress::LZF::compress $pkt
3061 if 1024 <= length $pkt and $self->{can_lzf};
3062
3063 # split very large packets
3064 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3065 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3066 $pkt = "frag";
3067 }
3068
3069 $self->send_packet ($pkt);
3070}
3071
3072=item $client->send_msg ($channel, $msg, $color, [extra...])
3073
3074Send a msg packet to the client, formatting the msg for the client if
3075necessary. C<$type> should be a string identifying the type of the
3076message, with C<log> being the default. If C<$color> is negative, suppress
3077the message unless the client supports the msg packet.
3078
3079=cut
3080
3081# non-persistent channels (usually the info channel)
3082our %CHANNEL = (
3083 "c/motd" => {
3084 id => "infobox",
3085 title => "MOTD",
3086 reply => undef,
3087 tooltip => "The message of the day",
3088 },
3089 "c/identify" => {
3090 id => "infobox",
3091 title => "Identify",
3092 reply => undef,
3093 tooltip => "Items recently identified",
3094 },
3095 "c/examine" => {
3096 id => "infobox",
3097 title => "Examine",
3098 reply => undef,
3099 tooltip => "Signs and other items you examined",
3100 },
3101 "c/shopinfo" => {
3102 id => "infobox",
3103 title => "Shop Info",
3104 reply => undef,
3105 tooltip => "What your bargaining skill tells you about the shop",
3106 },
3107 "c/book" => {
3108 id => "infobox",
3109 title => "Book",
3110 reply => undef,
3111 tooltip => "The contents of a note or book",
3112 },
3113 "c/lookat" => {
3114 id => "infobox",
3115 title => "Look",
3116 reply => undef,
3117 tooltip => "What you saw there",
3118 },
3119 "c/who" => {
3120 id => "infobox",
3121 title => "Players",
3122 reply => undef,
3123 tooltip => "Shows players who are currently online",
3124 },
3125 "c/body" => {
3126 id => "infobox",
3127 title => "Body Parts",
3128 reply => undef,
3129 tooltip => "Shows which body parts you posess and are available",
3130 },
3131 "c/statistics" => {
3132 id => "infobox",
3133 title => "Statistics",
3134 reply => undef,
3135 tooltip => "Shows your primary statistics",
3136 },
3137 "c/skills" => {
3138 id => "infobox",
3139 title => "Skills",
3140 reply => undef,
3141 tooltip => "Shows your experience per skill and item power",
3142 },
3143 "c/shopitems" => {
3144 id => "infobox",
3145 title => "Shop Items",
3146 reply => undef,
3147 tooltip => "Shows the items currently for sale in this shop",
3148 },
3149 "c/resistances" => {
3150 id => "infobox",
3151 title => "Resistances",
3152 reply => undef,
3153 tooltip => "Shows your resistances",
3154 },
3155 "c/pets" => {
3156 id => "infobox",
3157 title => "Pets",
3158 reply => undef,
3159 tooltip => "Shows information abotu your pets/a specific pet",
3160 },
3161 "c/perceiveself" => {
3162 id => "infobox",
3163 title => "Perceive Self",
3164 reply => undef,
3165 tooltip => "You gained detailed knowledge about yourself",
3166 },
3167 "c/uptime" => {
3168 id => "infobox",
3169 title => "Uptime",
3170 reply => undef,
3171 tooltip => "How long the server has been running since last restart",
3172 },
3173 "c/mapinfo" => {
3174 id => "infobox",
3175 title => "Map Info",
3176 reply => undef,
3177 tooltip => "Information related to the maps",
3178 },
3179 "c/party" => {
3180 id => "party",
3181 title => "Party",
3182 reply => "gsay ",
3183 tooltip => "Messages and chat related to your party",
3184 },
3185 "c/death" => {
3186 id => "death",
3187 title => "Death",
3188 reply => undef,
3189 tooltip => "Reason for and more info about your most recent death",
3190 },
3191 "c/fatal" => {
3192 id => "fatal",
3193 title => "Fatal Error",
3194 reply => undef,
3195 tooltip => "Reason for the server disconnect",
3196 },
3197 "c/say" => $SAY_CHANNEL,
3198 "c/chat" => $CHAT_CHANNEL,
3199);
3200
1782sub cf::client::send_drawinfo { 3201sub cf::client::send_msg {
3202 my ($self, $channel, $msg, $color, @extra) = @_;
3203
3204 $msg = $self->pl->expand_cfpod ($msg)
3205 unless $color & cf::NDI_VERBATIM;
3206
3207 $color &= cf::NDI_CLIENT_MASK; # just in case...
3208
3209 # check predefined channels, for the benefit of C
3210 if ($CHANNEL{$channel}) {
3211 $channel = $CHANNEL{$channel};
3212
3213 $self->ext_msg (channel_info => $channel);
3214 $channel = $channel->{id};
3215
3216 } elsif (ref $channel) {
3217 # send meta info to client, if not yet sent
3218 unless (exists $self->{channel}{$channel->{id}}) {
3219 $self->{channel}{$channel->{id}} = $channel;
3220 $self->ext_msg (channel_info => $channel);
3221 }
3222
3223 $channel = $channel->{id};
3224 }
3225
3226 return unless @extra || length $msg;
3227
3228 # default colour, mask it out
3229 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3230 if $color & cf::NDI_DEF;
3231
3232 my $pkt = "msg "
3233 . $self->{json_coder}->encode (
3234 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3235 );
3236
3237 $self->send_big_packet ($pkt);
3238}
3239
3240=item $client->ext_msg ($type, @msg)
3241
3242Sends an ext event to the client.
3243
3244=cut
3245
3246sub cf::client::ext_msg($$@) {
1783 my ($self, $text, $flags) = @_; 3247 my ($self, $type, @msg) = @_;
1784 3248
1785 utf8::encode $text; 3249 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1787} 3250}
1788
1789 3251
1790=item $success = $client->query ($flags, "text", \&cb) 3252=item $success = $client->query ($flags, "text", \&cb)
1791 3253
1792Queues a query to the client, calling the given callback with 3254Queues a query to the client, calling the given callback with
1793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3255the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1794C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3256C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1795 3257
1796Queries can fail, so check the return code. Or don't, as queries will become 3258Queries can fail, so check the return code. Or don't, as queries will
1797reliable at some point in the future. 3259become reliable at some point in the future.
1798 3260
1799=cut 3261=cut
1800 3262
1801sub cf::client::query { 3263sub cf::client::query {
1802 my ($self, $flags, $text, $cb) = @_; 3264 my ($self, $flags, $text, $cb) = @_;
1810 utf8::encode $text; 3272 utf8::encode $text;
1811 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3273 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1812 3274
1813 $self->send_packet ($self->{query_queue}[0][0]) 3275 $self->send_packet ($self->{query_queue}[0][0])
1814 if @{ $self->{query_queue} } == 1; 3276 if @{ $self->{query_queue} } == 1;
3277
3278 1
1815} 3279}
1816 3280
1817cf::client->attach ( 3281cf::client->attach (
3282 on_connect => sub {
3283 my ($ns) = @_;
3284
3285 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3286 },
1818 on_reply => sub { 3287 on_reply => sub {
1819 my ($ns, $msg) = @_; 3288 my ($ns, $msg) = @_;
1820 3289
1821 # this weird shuffling is so that direct followup queries 3290 # this weird shuffling is so that direct followup queries
1822 # get handled first 3291 # get handled first
1823 my $queue = delete $ns->{query_queue} 3292 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here 3293 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825 3294
1826 (shift @$queue)->[1]->($msg); 3295 (shift @$queue)->[1]->($msg);
3296 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1827 3297
1828 push @{ $ns->{query_queue} }, @$queue; 3298 push @{ $ns->{query_queue} }, @$queue;
1829 3299
1830 if (@{ $ns->{query_queue} } == @$queue) { 3300 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) { 3301 if (@$queue) {
1833 } else { 3303 } else {
1834 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3304 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1835 } 3305 }
1836 } 3306 }
1837 }, 3307 },
3308 on_exticmd => sub {
3309 my ($ns, $buf) = @_;
3310
3311 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3312
3313 if (ref $msg) {
3314 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3315
3316 if (my $cb = $EXTIACMD{$type}) {
3317 $cb->(
3318 $ns,
3319 sub {
3320 $ns->ext_msg ("reply-$reply", @_)
3321 if $reply;
3322 },
3323 @payload
3324 );
3325 } else {
3326 my @reply;
3327
3328 if (my $cb = $EXTICMD{$type}) {
3329 @reply = $cb->($ns, @payload);
3330 }
3331
3332 $ns->ext_msg ("reply-$reply", @reply)
3333 if $reply;
3334 }
3335 } else {
3336 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3337 }
3338
3339 cf::override;
3340 },
1838); 3341);
1839 3342
1840=item $client->async (\&cb) 3343=item $client->async (\&cb)
1841 3344
1842Create a new coroutine, running the specified callback. The coroutine will 3345Create a new coroutine, running the specified callback. The coroutine will
1858 3361
1859 $coro 3362 $coro
1860} 3363}
1861 3364
1862cf::client->attach ( 3365cf::client->attach (
1863 on_destroy => sub { 3366 on_client_destroy => sub {
1864 my ($ns) = @_; 3367 my ($ns) = @_;
1865 3368
1866 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3369 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1867 }, 3370 },
1868); 3371);
1883our $safe = new Safe "safe"; 3386our $safe = new Safe "safe";
1884our $safe_hole = new Safe::Hole; 3387our $safe_hole = new Safe::Hole;
1885 3388
1886$SIG{FPE} = 'IGNORE'; 3389$SIG{FPE} = 'IGNORE';
1887 3390
1888$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3391$safe->permit_only (Opcode::opset qw(
3392 :base_core :base_mem :base_orig :base_math :base_loop
3393 grepstart grepwhile mapstart mapwhile
3394 sort time
3395));
1889 3396
1890# here we export the classes and methods available to script code 3397# here we export the classes and methods available to script code
1891 3398
1892=pod 3399=pod
1893 3400
1894The following fucntions and emthods are available within a safe environment: 3401The following functions and methods are available within a safe environment:
1895 3402
1896 cf::object contr pay_amount pay_player map 3403 cf::object
3404 contr pay_amount pay_player map x y force_find force_add destroy
3405 insert remove name archname title slaying race decrease split
3406 value
3407
1897 cf::object::player player 3408 cf::object::player
1898 cf::player peaceful 3409 player
1899 cf::map trigger 3410
3411 cf::player
3412 peaceful
3413
3414 cf::map
3415 trigger
1900 3416
1901=cut 3417=cut
1902 3418
1903for ( 3419for (
1904 ["cf::object" => qw(contr pay_amount pay_player map)], 3420 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3421 insert remove inv nrof name archname title slaying race
3422 decrease split destroy change_exp value msg lore send_msg)],
1905 ["cf::object::player" => qw(player)], 3423 ["cf::object::player" => qw(player)],
1906 ["cf::player" => qw(peaceful)], 3424 ["cf::player" => qw(peaceful send_msg)],
1907 ["cf::map" => qw(trigger)], 3425 ["cf::map" => qw(trigger)],
1908) { 3426) {
1909 no strict 'refs';
1910 my ($pkg, @funs) = @$_; 3427 my ($pkg, @funs) = @$_;
1911 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3428 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1912 for @funs; 3429 for @funs;
1913} 3430}
1914 3431
1929 3446
1930 my $qcode = $code; 3447 my $qcode = $code;
1931 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3448 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1932 $qcode =~ s/\n/\\n/g; 3449 $qcode =~ s/\n/\\n/g;
1933 3450
3451 %vars = (_dummy => 0) unless %vars;
3452
3453 my @res;
1934 local $_; 3454 local $_;
1935 local @safe::cf::_safe_eval_args = values %vars;
1936 3455
1937 my $eval = 3456 my $eval =
1938 "do {\n" 3457 "do {\n"
1939 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3458 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1940 . "#line 0 \"{$qcode}\"\n" 3459 . "#line 0 \"{$qcode}\"\n"
1941 . $code 3460 . $code
1942 . "\n}" 3461 . "\n}"
1943 ; 3462 ;
1944 3463
3464 if ($CFG{safe_eval}) {
1945 sub_generation_inc; 3465 sub_generation_inc;
3466 local @safe::cf::_safe_eval_args = values %vars;
1946 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3467 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1947 sub_generation_inc; 3468 sub_generation_inc;
3469 } else {
3470 local @cf::_safe_eval_args = values %vars;
3471 @res = wantarray ? eval eval : scalar eval $eval;
3472 }
1948 3473
1949 if ($@) { 3474 if ($@) {
1950 warn "$@"; 3475 warn "$@",
1951 warn "while executing safe code '$code'\n"; 3476 "while executing safe code '$code'\n",
1952 warn "with arguments " . (join " ", %vars) . "\n"; 3477 "with arguments " . (join " ", %vars) . "\n";
1953 } 3478 }
1954 3479
1955 wantarray ? @res : $res[0] 3480 wantarray ? @res : $res[0]
1956} 3481}
1957 3482
1971=cut 3496=cut
1972 3497
1973sub register_script_function { 3498sub register_script_function {
1974 my ($fun, $cb) = @_; 3499 my ($fun, $cb) = @_;
1975 3500
1976 no strict 'refs'; 3501 $fun = "safe::$fun" if $CFG{safe_eval};
1977 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3502 *$fun = $safe_hole->wrap ($cb);
1978} 3503}
1979 3504
1980=back 3505=back
1981 3506
1982=cut 3507=cut
1983 3508
1984############################################################################# 3509#############################################################################
1985 3510# the server's init and main functions
1986=head2 EXTENSION DATABASE SUPPORT
1987
1988Crossfire maintains a very simple database for extension use. It can
1989currently store anything that can be serialised using Storable, which
1990excludes objects.
1991
1992The parameter C<$family> should best start with the name of the extension
1993using it, it should be unique.
1994
1995=over 4
1996
1997=item $hashref = cf::db_get $family
1998
1999Return a hashref for use by the extension C<$family>, which can be
2000modified. After modifications, you have to call C<cf::db_dirty> or
2001C<cf::db_sync>.
2002
2003=item $value = cf::db_get $family => $key
2004
2005Returns a single value from the database
2006
2007=item cf::db_put $family => $hashref
2008
2009Stores the given family hashref into the database. Updates are delayed, if
2010you want the data to be synced to disk immediately, use C<cf::db_sync>.
2011
2012=item cf::db_put $family => $key => $value
2013
2014Stores the given C<$value> in the family hash. Updates are delayed, if you
2015want the data to be synced to disk immediately, use C<cf::db_sync>.
2016
2017=item cf::db_dirty
2018
2019Marks the database as dirty, to be updated at a later time.
2020
2021=item cf::db_sync
2022
2023Immediately write the database to disk I<if it is dirty>.
2024
2025=cut
2026
2027our $DB;
2028 3511
2029{ 3512{
2030 my $path = cf::localdir . "/database.pst"; 3513 package cf::face;
2031 3514
2032 sub db_load() { 3515 our %HASH; # hash => idx
2033 $DB = stat $path ? Storable::retrieve $path : { }; 3516 our @DATA; # dynamically-created facedata, only faceste 0 used
2034 } 3517 our @FOFS; # file offset, if > 0
3518 our @SIZE; # size of face, in octets
3519 our @META; # meta hash of face, if any
3520 our $DATAFH; # facedata filehandle
2035 3521
2036 my $pid; 3522 # internal api, not finalised
3523 sub set {
3524 my ($name, $type, $data) = @_;
2037 3525
2038 sub db_save() { 3526 my $idx = cf::face::find $name;
2039 waitpid $pid, 0 if $pid;
2040 if (0 == ($pid = fork)) {
2041 $DB->{_meta}{version} = 1;
2042 Storable::nstore $DB, "$path~";
2043 rename "$path~", $path;
2044 cf::_exit 0 if defined $pid;
2045 }
2046 }
2047 3527
2048 my $dirty; 3528 if ($idx) {
2049 3529 delete $HASH{cf::face::get_csum $idx};
2050 sub db_sync() {
2051 db_save if $dirty;
2052 undef $dirty;
2053 }
2054
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2056 db_sync;
2057 });
2058
2059 sub db_dirty() {
2060 $dirty = 1;
2061 $idle->start;
2062 }
2063
2064 sub db_get($;$) {
2065 @_ >= 2
2066 ? $DB->{$_[0]}{$_[1]}
2067 : ($DB->{$_[0]} ||= { })
2068 }
2069
2070 sub db_put($$;$) {
2071 if (@_ >= 3) {
2072 $DB->{$_[0]}{$_[1]} = $_[2];
2073 } else { 3530 } else {
2074 $DB->{$_[0]} = $_[1]; 3531 $idx = cf::face::alloc $name;
2075 }
2076 db_dirty;
2077 }
2078
2079 cf::global->attach (
2080 prio => 10000,
2081 on_cleanup => sub {
2082 db_sync;
2083 }, 3532 }
3533
3534 my $hash = cf::face::mangle_csum Digest::MD5::md5 $data;
3535
3536 cf::face::set_type $idx, $type;
3537 cf::face::set_csum $idx, 0, $hash;
3538
3539 # we need to destroy the SV itself, not just modify it, as a running ix
3540 # might hold a reference to it: "delete" achieves that.
3541 delete $FOFS[0][$idx];
3542 delete $DATA[0][$idx];
3543 $DATA[0][$idx] = $data;
3544 $SIZE[0][$idx] = length $data;
3545 delete $META[$idx];
3546 $HASH{$hash} = $idx;#d#
3547
3548 $idx
3549 }
3550
3551 sub _get_data($$$) {
3552 my ($idx, $set, $cb) = @_;
3553
3554 if (defined $DATA[$set][$idx]) {
3555 $cb->($DATA[$set][$idx]);
3556 } elsif (my $fofs = $FOFS[$set][$idx]) {
3557 my $size = $SIZE[$set][$idx];
3558 my $buf;
3559 IO::AIO::aio_read $DATAFH, $fofs, $size, $buf, 0, sub {
3560 if ($_[0] == $size) {
3561 #cf::debug "read face $idx, $size from $fofs as ", length $buf;#d#
3562 $cb->($buf);
3563 } else {
3564 cf::error "INTERNAL ERROR: unable to read facedata for face $idx#$set ($size, $fofs), ignoring request.";
3565 }
3566 };
3567 } else {
3568 cf::error "requested facedata for unknown face $idx#$set, ignoring.";
3569 }
3570 }
3571
3572 # rather ineffient
3573 sub cf::face::get_data($;$) {
3574 my ($idx, $set) = @_;
3575
3576 _get_data $idx, $set, Coro::rouse_cb;
3577 Coro::rouse_wait
3578 }
3579
3580 sub cf::face::ix {
3581 my ($ns, $set, $idx, $pri) = @_;
3582
3583 _get_data $idx, $set, sub {
3584 $ns->ix_send ($idx, $pri, $_[0]);
3585 };
3586 }
3587}
3588
3589sub load_facedata($) {
3590 my ($path) = @_;
3591
3592 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3593
3594 trace "loading facedata from $path\n";
3595
3596 my $facedata = decode_storable load_file "$path/faceinfo";
3597
3598 $facedata->{version} == 2
3599 or cf::cleanup "$path/faceinfo: version mismatch, cannot proceed.";
3600
3601 my $fh = aio_open "$DATADIR/facedata", IO::AIO::O_RDONLY, 0
3602 or cf::cleanup "$path/facedata: $!, cannot proceed.";
3603
3604 get_slot 1, -100, "load_facedata"; # make sure we get a very big slot
3605
3606 # BEGIN ATOMIC
3607 # from here on, everything must be atomic - no thread switch allowed
3608 my $t1 = EV::time;
3609
3610 {
3611 my $faces = $facedata->{faceinfo};
3612
3613 for my $face (sort keys %$faces) {
3614 my $info = $faces->{$face};
3615 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3616
3617 cf::face::set_visibility $idx, $info->{visibility};
3618 cf::face::set_magicmap $idx, $info->{magicmap};
3619 cf::face::set_csum $idx, 0, $info->{hash64}; $cf::face::SIZE[0][$idx] = $info->{size64}; $cf::face::FOFS[0][$idx] = $info->{fofs64};
3620 cf::face::set_csum $idx, 1, $info->{hash32}; $cf::face::SIZE[1][$idx] = $info->{size32}; $cf::face::FOFS[1][$idx] = $info->{fofs32};
3621 cf::face::set_csum $idx, 2, $info->{glyph}; $cf::face::DATA[2][$idx] = $info->{glyph};
3622 $cf::face::HASH{$info->{hash64}} = $idx;
3623 delete $cf::face::META[$idx];
3624 }
3625
3626 while (my ($face, $info) = each %$faces) {
3627 next unless $info->{smooth};
3628
3629 my $idx = cf::face::find $face
3630 or next;
3631
3632 if (my $smooth = cf::face::find $info->{smooth}) {
3633 cf::face::set_smooth $idx, $smooth;
3634 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3635 } else {
3636 error "smooth face '$info->{smooth}' not found for face '$face'";
3637 }
3638 }
3639 }
3640
3641 {
3642 my $anims = $facedata->{animinfo};
3643
3644 while (my ($anim, $info) = each %$anims) {
3645 cf::anim::set $anim, $info->{frames}, $info->{facings};
3646 }
3647
3648 cf::anim::invalidate_all; # d'oh
3649 }
3650
3651 {
3652 my $res = $facedata->{resource};
3653
3654 while (my ($name, $info) = each %$res) {
3655 if (defined (my $type = $info->{type})) {
3656 # TODO: different hash - must free and use new index, or cache ixface data queue
3657 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3658
3659 cf::face::set_type $idx, $type;
3660 cf::face::set_csum $idx, 0, $info->{hash};
3661 $cf::face::SIZE[0][$idx] = $info->{size};
3662 $cf::face::FOFS[0][$idx] = $info->{fofs};
3663 $cf::face::META[$idx] = $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3664 $cf::face::HASH{$info->{hash}} = $idx;
3665 } else {
3666# $RESOURCE{$name} = $info; # unused
3667 }
3668 }
3669 }
3670
3671 ($fh, $cf::face::DATAFH) = ($cf::face::DATAFH, $fh);
3672
3673 # HACK to clear player env face cache, we need some signal framework
3674 # for this (global event?)
3675 %ext::player_env::MUSIC_FACE_CACHE = ();
3676
3677 # END ATOMIC
3678
3679 cf::debug "facedata atomic update time ", EV::time - $t1;
3680
3681 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3682
3683 aio_close $fh if $fh; # close old facedata
3684
3685 1
3686}
3687
3688register_exticmd fx_want => sub {
3689 my ($ns, $want) = @_;
3690
3691 while (my ($k, $v) = each %$want) {
3692 $ns->fx_want ($k, $v);
3693 }
3694};
3695
3696sub load_resource_file($) {
3697 my $guard = lock_acquire "load_resource_file";
3698
3699 my $status = load_resource_file_ $_[0];
3700 get_slot 0.1, 100;
3701 cf::arch::commit_load;
3702
3703 $status
3704}
3705
3706sub reload_exp_table {
3707 _reload_exp_table;
3708
3709 cf::face::set
3710 "res/exp_table" => FT_RSRC,
3711 JSON::XS->new->utf8->canonical->encode (
3712 [map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]
2084 ); 3713 );
2085} 3714}
2086 3715
2087############################################################################# 3716sub reload_materials {
2088# the server's main() 3717 _reload_materials;
3718}
2089 3719
2090sub cfg_load { 3720sub reload_regions {
2091 open my $fh, "<:utf8", cf::confdir . "/config" 3721 # HACK to clear player env face cache, we need some signal framework
2092 or return; 3722 # for this (global event?)
3723 %ext::player_env::MUSIC_FACE_CACHE = ();
2093 3724
2094 local $/; 3725 load_resource_file "$MAPDIR/regions"
2095 *CFG = YAML::Syck::Load <$fh>; 3726 or die "unable to load regions file\n";
2096 3727
3728 for (cf::region::list) {
3729 $_->{match} = qr/$_->{match}/
3730 if exists $_->{match};
3731 }
3732}
3733
3734sub reload_facedata {
3735 load_facedata $DATADIR
3736 or die "unable to load facedata\n";
3737}
3738
3739sub reload_archetypes {
3740 load_resource_file "$DATADIR/archetypes"
3741 or die "unable to load archetypes\n";
3742
3743 cf::face::set
3744 "res/skill_info" => FT_RSRC,
3745 JSON::XS->new->utf8->canonical->encode (
3746 [map [cf::arch::skillvec ($_)->name], 0 .. cf::arch::skillvec_size - 1]
3747 );
3748
3749 cf::face::set
3750 "res/spell_paths" => FT_RSRC,
3751 JSON::XS->new->utf8->canonical->encode (
3752 [map [cf::spellpathnames ($_)], 0 .. NRSPELLPATHS - 1]
3753 );
3754}
3755
3756sub reload_treasures {
3757 load_resource_file "$DATADIR/treasures"
3758 or die "unable to load treasurelists\n";
3759}
3760
3761sub reload_sound {
3762 trace "loading sound config from $DATADIR/sound\n";
3763
3764 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3765
3766 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3767 my $sound = $soundconf->{compat}[$_]
3768 or next;
3769
3770 my $face = cf::face::find "sound/$sound->[1]";
3771 cf::sound::set $sound->[0] => $face;
3772 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3773 }
3774
3775 while (my ($k, $v) = each %{$soundconf->{event}}) {
3776 my $face = cf::face::find "sound/$v";
3777 cf::sound::set $k => $face;
3778 }
3779}
3780
3781sub reload_resources {
3782 trace "reloading resource files...\n";
3783
3784 reload_materials;
3785 reload_facedata;
3786 reload_exp_table;
3787 reload_sound;
3788 reload_archetypes;
3789 reload_regions;
3790 reload_treasures;
3791
3792 trace "finished reloading resource files\n";
3793}
3794
3795sub reload_config {
3796 trace "reloading config file...\n";
3797
3798 my $config = load_file "$CONFDIR/config";
3799 utf8::decode $config;
3800 *CFG = decode_yaml $config;
3801
2097 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3802 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2098 3803
2099 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3804 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2100 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3805 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2101 3806
2102 if (exists $CFG{mlockall}) { 3807 if (exists $CFG{mlockall}) {
2106 }; 3811 };
2107 warn $@ if $@; 3812 warn $@ if $@;
2108 } 3813 }
2109} 3814}
2110 3815
3816sub pidfile() {
3817 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3818 or die "$PIDFILE: $!";
3819 flock $fh, &Fcntl::LOCK_EX
3820 or die "$PIDFILE: flock: $!";
3821 $fh
3822}
3823
3824# make sure only one server instance is running at any one time
3825sub atomic {
3826 my $fh = pidfile;
3827
3828 my $pid = <$fh>;
3829 kill 9, $pid if $pid > 0;
3830
3831 seek $fh, 0, 0;
3832 print $fh $$;
3833}
3834
3835sub main_loop {
3836 trace "EV::loop starting\n";
3837 if (1) {
3838 EV::loop;
3839 }
3840 trace "EV::loop returned\n";
3841 goto &main_loop unless $REALLY_UNLOOP;
3842}
3843
2111sub main { 3844sub main {
3845 cf::init_globals; # initialise logging
3846
3847 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3848 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3849 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3850 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3851
3852 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3853
2112 # we must not ever block the main coroutine 3854 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 3855 $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3856 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2115 async { Event::one_event }; 3857 (async {
3858 $Coro::current->{desc} = "IDLE BUG HANDLER";
3859 EV::loop EV::LOOP_ONESHOT;
3860 })->prio (Coro::PRIO_MAX);
2116 }; 3861 };
2117 3862
2118 cfg_load; 3863 evthread_start IO::AIO::poll_fileno;
2119 db_load; 3864
3865 cf::sync_job {
3866 cf::incloader::init ();
3867
3868 db_init;
3869
3870 cf::init_anim;
3871 cf::init_attackmess;
3872 cf::init_dynamic;
3873
3874 cf::load_settings;
3875
3876 reload_resources;
3877 reload_config;
3878
3879 cf::init_uuid;
3880 cf::init_signals;
3881 cf::init_skills;
3882
3883 cf::init_beforeplay;
3884
3885 atomic;
3886
2120 load_extensions; 3887 load_extensions;
2121 Event::loop; 3888
3889 utime time, time, $RUNTIMEFILE;
3890
3891 # no (long-running) fork's whatsoever before this point(!)
3892 use POSIX ();
3893 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3894
3895 cf::_post_init 0;
3896 };
3897
3898 cf::object::thawer::errors_are_fatal 0;
3899 info "parse errors in files are no longer fatal from this point on.\n";
3900
3901 AE::postpone {
3902 undef &main; # free gobs of memory :)
3903 };
3904
3905 goto &main_loop;
2122} 3906}
2123 3907
2124############################################################################# 3908#############################################################################
2125# initialisation 3909# initialisation and cleanup
2126 3910
3911# install some emergency cleanup handlers
3912BEGIN {
3913 our %SIGWATCHER = ();
3914 for my $signal (qw(INT HUP TERM)) {
3915 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3916 cf::cleanup "SIG$signal";
3917 };
3918 }
3919}
3920
3921sub write_runtime_sync {
3922 my $t0 = AE::time;
3923
3924 # first touch the runtime file to show we are still running:
3925 # the fsync below can take a very very long time.
3926
3927 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3928
3929 my $guard = cf::lock_acquire "write_runtime";
3930
3931 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3932 or return;
3933
3934 my $value = $cf::RUNTIME + 90 + 10;
3935 # 10 is the runtime save interval, for a monotonic clock
3936 # 60 allows for the watchdog to kill the server.
3937
3938 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3939 and return;
3940
3941 # always fsync - this file is important
3942 aio_fsync $fh
3943 and return;
3944
3945 # touch it again to show we are up-to-date
3946 aio_utime $fh, undef, undef;
3947
3948 close $fh
3949 or return;
3950
3951 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3952 and return;
3953
3954 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3955
3956 1
3957}
3958
3959our $uuid_lock;
3960our $uuid_skip;
3961
3962sub write_uuid_sync($) {
3963 $uuid_skip ||= $_[0];
3964
3965 return if $uuid_lock;
3966 local $uuid_lock = 1;
3967
3968 my $uuid = "$LOCALDIR/uuid";
3969
3970 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3971 or return;
3972
3973 my $value = uuid_seq uuid_cur;
3974
3975 unless ($value) {
3976 info "cowardly refusing to write zero uuid value!\n";
3977 return;
3978 }
3979
3980 my $value = uuid_str $value + $uuid_skip;
3981 $uuid_skip = 0;
3982
3983 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3984 and return;
3985
3986 # always fsync - this file is important
3987 aio_fsync $fh
3988 and return;
3989
3990 close $fh
3991 or return;
3992
3993 aio_rename "$uuid~", $uuid
3994 and return;
3995
3996 trace "uuid file written ($value).\n";
3997
3998 1
3999
4000}
4001
4002sub write_uuid($$) {
4003 my ($skip, $sync) = @_;
4004
4005 $sync ? write_uuid_sync $skip
4006 : async { write_uuid_sync $skip };
4007}
4008
4009sub emergency_save() {
4010 my $freeze_guard = cf::freeze_mainloop;
4011
4012 info "emergency_perl_save: enter\n";
4013
4014 # this is a trade-off: we want to be very quick here, so
4015 # save all maps without fsync, and later call a global sync
4016 # (which in turn might be very very slow)
4017 local $USE_FSYNC = 0;
4018
4019 cf::sync_job {
4020 cf::write_runtime_sync; # external watchdog should not bark
4021
4022 # use a peculiar iteration method to avoid tripping on perl
4023 # refcount bugs in for. also avoids problems with players
4024 # and maps saved/destroyed asynchronously.
4025 info "emergency_perl_save: begin player save\n";
4026 for my $login (keys %cf::PLAYER) {
4027 my $pl = $cf::PLAYER{$login} or next;
4028 $pl->valid or next;
4029 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
4030 $pl->save;
4031 }
4032 info "emergency_perl_save: end player save\n";
4033
4034 cf::write_runtime_sync; # external watchdog should not bark
4035
4036 info "emergency_perl_save: begin map save\n";
4037 for my $path (keys %cf::MAP) {
4038 my $map = $cf::MAP{$path} or next;
4039 $map->valid or next;
4040 $map->save;
4041 }
4042 info "emergency_perl_save: end map save\n";
4043
4044 cf::write_runtime_sync; # external watchdog should not bark
4045
4046 info "emergency_perl_save: begin database checkpoint\n";
4047 BDB::db_env_txn_checkpoint $DB_ENV;
4048 info "emergency_perl_save: end database checkpoint\n";
4049
4050 info "emergency_perl_save: begin write uuid\n";
4051 write_uuid_sync 1;
4052 info "emergency_perl_save: end write uuid\n";
4053
4054 cf::write_runtime_sync; # external watchdog should not bark
4055
4056 trace "emergency_perl_save: syncing database to disk";
4057 BDB::db_env_txn_checkpoint $DB_ENV;
4058
4059 info "emergency_perl_save: starting sync\n";
4060 IO::AIO::aio_sync sub {
4061 info "emergency_perl_save: finished sync\n";
4062 };
4063
4064 cf::write_runtime_sync; # external watchdog should not bark
4065
4066 trace "emergency_perl_save: flushing outstanding aio requests";
4067 while (IO::AIO::nreqs || BDB::nreqs) {
4068 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
4069 }
4070
4071 cf::write_runtime_sync; # external watchdog should not bark
4072 };
4073
4074 info "emergency_perl_save: leave\n";
4075}
4076
4077sub post_cleanup {
4078 my ($make_core) = @_;
4079
4080 IO::AIO::flush;
4081
4082 error Carp::longmess "post_cleanup backtrace"
4083 if $make_core;
4084
4085 my $fh = pidfile;
4086 unlink $PIDFILE if <$fh> == $$;
4087}
4088
4089# a safer delete_package, copied from Symbol
4090sub clear_package($) {
4091 my $pkg = shift;
4092
4093 # expand to full symbol table name if needed
4094 unless ($pkg =~ /^main::.*::$/) {
4095 $pkg = "main$pkg" if $pkg =~ /^::/;
4096 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
4097 $pkg .= '::' unless $pkg =~ /::$/;
4098 }
4099
4100 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
4101 my $stem_symtab = *{$stem}{HASH};
4102
4103 defined $stem_symtab and exists $stem_symtab->{$leaf}
4104 or return;
4105
4106 # clear all symbols
4107 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
4108 for my $name (keys %$leaf_symtab) {
4109 _gv_clear *{"$pkg$name"};
4110# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4111 }
4112}
4113
2127sub reload() { 4114sub do_reload_perl() {
2128 # can/must only be called in main 4115 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 4116 unless (in_main) {
2130 warn "can only reload from main coroutine\n"; 4117 error "can only reload from main coroutine";
2131 return; 4118 return;
2132 } 4119 }
2133 4120
2134 warn "reloading..."; 4121 return if $RELOAD++;
2135 4122
2136 my $guard = freeze_mainloop; 4123 my $t1 = AE::time;
4124
4125 while ($RELOAD) {
4126 cf::get_slot 0.1, -1, "reload_perl";
4127 info "perl_reload: reloading...";
4128
4129 trace "perl_reload: entering sync_job";
4130
4131 cf::sync_job {
2137 cf::emergency_save; 4132 #cf::emergency_save;
2138 4133
2139 eval { 4134 trace "perl_reload: cancelling all extension coros";
2140 # if anything goes wrong in here, we should simply crash as we already saved
2141
2142 # cancel all watchers
2143 for (Event::all_watchers) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL;
2145 }
2146
2147 # cancel all extension coros
2148 $_->cancel for values %EXT_CORO; 4135 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = (); 4136 %EXT_CORO = ();
2150 4137
2151 # unload all extensions 4138 trace "perl_reload: removing commands";
2152 for (@exts) { 4139 %COMMAND = ();
2153 warn "unloading <$_>";
2154 unload_extension $_;
2155 }
2156 4140
2157 # unload all modules loaded from $LIBDIR 4141 trace "perl_reload: removing ext/exti commands";
2158 while (my ($k, $v) = each %INC) { 4142 %EXTCMD = ();
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4143 %EXTICMD = ();
2160 4144
2161 warn "removing <$k>"; 4145 trace "perl_reload: unloading/nuking all extensions";
2162 delete $INC{$k}; 4146 for my $pkg (@EXTS) {
4147 trace "... unloading $pkg";
2163 4148
2164 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g;
2166
2167 if (my $cb = $k->can ("unload_module")) { 4149 if (my $cb = $pkg->can ("unload")) {
4150 eval {
2168 $cb->(); 4151 $cb->($pkg);
4152 1
4153 } or error "$pkg unloaded, but with errors: $@";
4154 }
4155
4156 trace "... clearing $pkg";
4157 clear_package $pkg;
2169 } 4158 }
2170 4159
2171 Symbol::delete_package $k; 4160 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4161 while (my ($k, $v) = each %INC) {
4162 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4163
4164 trace "... unloading $k";
4165 delete $INC{$k};
4166
4167 $k =~ s/\.pm$//;
4168 $k =~ s/\//::/g;
4169
4170 if (my $cb = $k->can ("unload_module")) {
4171 $cb->();
4172 }
4173
4174 clear_package $k;
2172 } 4175 }
2173 4176
2174 # sync database to disk
2175 cf::db_sync;
2176 IO::AIO::flush;
2177
2178 # get rid of safe::, as good as possible 4177 trace "perl_reload: getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 4178 clear_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4179 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 4180
2182 # remove register_script_function callbacks 4181 trace "perl_reload: unloading cf.pm \"a bit\"";
2183 # TODO
2184
2185 # unload cf.pm "a bit"
2186 delete $INC{"cf.pm"}; 4182 delete $INC{"cf.pm"};
4183 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2187 4184
2188 # don't, removes xs symbols, too, 4185 # don't, removes xs symbols, too,
2189 # and global variables created in xs 4186 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 4187 #clear_package __PACKAGE__;
2191 4188
2192 # reload cf.pm 4189 info "perl_reload: unload completed, starting to reload now";
2193 warn "reloading cf.pm"; 4190
4191 trace "perl_reload: reloading cf.pm";
2194 require cf; 4192 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4193 cf::_connect_to_perl_1;
2196 4194
2197 # load config and database again 4195 trace "perl_reload: loading config and database again";
2198 cf::cfg_load; 4196 cf::reload_config;
2199 cf::db_load;
2200 4197
2201 # load extensions 4198 trace "perl_reload: loading extensions";
2202 warn "load extensions";
2203 cf::load_extensions; 4199 cf::load_extensions;
2204 4200
2205 # reattach attachments to objects 4201 if ($REATTACH_ON_RELOAD) {
2206 warn "reattach"; 4202 trace "perl_reload: reattaching attachments to objects/players";
2207 _global_reattach; 4203 _global_reattach; # objects, sockets
4204 trace "perl_reload: reattaching attachments to maps";
2208 reattach $_ for values %MAP; 4205 reattach $_ for values %MAP;
4206 trace "perl_reload: reattaching attachments to players";
4207 reattach $_ for values %PLAYER;
4208 }
4209
4210 cf::_post_init 1;
4211
4212 trace "perl_reload: leaving sync_job";
4213
4214 1
4215 } or do {
4216 error $@;
4217 cf::cleanup "perl_reload: error, exiting.";
4218 };
4219
4220 --$RELOAD;
4221 }
4222
4223 $t1 = AE::time - $t1;
4224 info "perl_reload: completed in ${t1}s\n";
4225};
4226
4227our $RELOAD_WATCHER; # used only during reload
4228
4229sub reload_perl() {
4230 # doing reload synchronously and two reloads happen back-to-back,
4231 # coro crashes during coro_state_free->destroy here.
4232
4233 $RELOAD_WATCHER ||= cf::async {
4234 Coro::AIO::aio_wait cache_extensions;
4235
4236 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4237 do_reload_perl;
4238 undef $RELOAD_WATCHER;
4239 };
2209 }; 4240 };
2210
2211 if ($@) {
2212 warn $@;
2213 warn "error while reloading, exiting.";
2214 exit 1;
2215 }
2216
2217 warn "reloaded successfully";
2218};
2219
2220#############################################################################
2221
2222unless ($LINK_MAP) {
2223 $LINK_MAP = cf::map::new;
2224
2225 $LINK_MAP->width (41);
2226 $LINK_MAP->height (41);
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10,
2235 cb => sub {
2236 $_[0]->w->cancel;
2237
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 });
2256
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261} 4241}
2262
2263register "<global>", __PACKAGE__;
2264 4242
2265register_command "reload" => sub { 4243register_command "reload" => sub {
2266 my ($who, $arg) = @_; 4244 my ($who, $arg) = @_;
2267 4245
2268 if ($who->flag (FLAG_WIZ)) { 4246 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload.");
2270 reload;
2271 $who->message ("end of reload."); 4247 $who->message ("reloading server.");
4248 async {
4249 $Coro::current->{desc} = "perl_reload";
4250 reload_perl;
4251 };
2272 } 4252 }
2273}; 4253};
2274 4254
2275unshift @INC, $LIBDIR; 4255#############################################################################
2276 4256
2277$TICK_WATCHER = Event->timer ( 4257my $bug_warning = 0;
2278 reentrant => 0,
2279 prio => 0,
2280 at => $NEXT_TICK || $TICK,
2281 data => WF_AUTOCANCEL,
2282 cb => sub {
2283 cf::server_tick; # one server iteration
2284 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK;
2286 4258
2287 # if we are delayed by four ticks or more, skip them all 4259sub wait_for_tick() {
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4260 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2289 4261
2290 $TICK_WATCHER->at ($NEXT_TICK); 4262 $WAIT_FOR_TICK->wait;
2291 $TICK_WATCHER->start; 4263}
4264
4265sub wait_for_tick_begin() {
4266 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4267
4268 my $signal = new Coro::Signal;
4269 push @WAIT_FOR_TICK_BEGIN, $signal;
4270 $signal->wait;
4271}
4272
4273sub tick {
4274 if ($Coro::current != $Coro::main) {
4275 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4276 unless ++$bug_warning > 10;
4277 return;
2292 }, 4278 }
2293);
2294 4279
2295IO::AIO::max_poll_time $TICK * 0.2; 4280 cf::one_tick; # one server iteration
2296 4281
2297Event->io ( 4282 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2298 fd => IO::AIO::poll_fileno,
2299 poll => 'r',
2300 prio => 5,
2301 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb,
2303);
2304 4283
2305Event->timer ( 4284 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2306 data => WF_AUTOCANCEL, 4285 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2307 after => 0, 4286 Coro::async_pool {
2308 interval => 10, 4287 $Coro::current->{desc} = "runtime saver";
2309 cb => sub {
2310 (Coro::unblock_sub {
2311 write_runtime 4288 write_runtime_sync
2312 or warn "ERROR: unable to write runtime file: $!"; 4289 or error "ERROR: unable to write runtime file: $!";
2313 })->(); 4290 };
2314 }, 4291 }
2315); 4292
4293 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4294 $sig->send;
4295 }
4296 $WAIT_FOR_TICK->broadcast;
4297
4298 $LOAD = ($NOW - $TICK_START) / $TICK;
4299 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4300
4301 if (0) {
4302 if ($NEXT_TICK) {
4303 my $jitter = $TICK_START - $NEXT_TICK;
4304 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4305 debug "jitter $JITTER\n";#d#
4306 }
4307 }
4308}
4309
4310{
4311 # configure BDB
4312 info "initialising database";
4313
4314 BDB::min_parallel 16;
4315 BDB::max_poll_reqs $TICK * 0.1;
4316 #$AnyEvent::BDB::WATCHER->priority (1);
4317
4318 unless ($DB_ENV) {
4319 $DB_ENV = BDB::db_env_create;
4320 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4321 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4322 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4323 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4324 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4325
4326 cf::sync_job {
4327 eval {
4328 BDB::db_env_open
4329 $DB_ENV,
4330 $BDBDIR,
4331 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4332 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4333 0666;
4334
4335 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4336 };
4337
4338 cf::cleanup "db_env_open(db): $@" if $@;
4339 };
4340 }
4341
4342 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4343 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4344 };
4345 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4346 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4347 };
4348 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4349 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4350 };
4351
4352 info "database initialised";
4353}
4354
4355{
4356 # configure IO::AIO
4357
4358 info "initialising aio";
4359 IO::AIO::min_parallel 8;
4360 IO::AIO::max_poll_time $TICK * 0.1;
4361 undef $AnyEvent::AIO::WATCHER;
4362 info "aio initialised";
4363}
4364
4365our $_log_backtrace;
4366our $_log_backtrace_last;
4367
4368sub _log_backtrace {
4369 my ($msg, @addr) = @_;
4370
4371 $msg =~ s/\n$//;
4372
4373 if ($_log_backtrace_last eq $msg) {
4374 LOG llevInfo, "[ABT] $msg\n";
4375 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4376 # limit the # of concurrent backtraces
4377 } elsif ($_log_backtrace < 2) {
4378 $_log_backtrace_last = $msg;
4379 ++$_log_backtrace;
4380 my $perl_bt = Carp::longmess $msg;
4381 async {
4382 $Coro::current->{desc} = "abt $msg";
4383
4384 my @bt = fork_call {
4385 @addr = map { sprintf "%x", $_ } @addr;
4386 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4387 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4388 or die "addr2line: $!";
4389
4390 my @funcs;
4391 my @res = <$fh>;
4392 chomp for @res;
4393 while (@res) {
4394 my ($func, $line) = splice @res, 0, 2, ();
4395 push @funcs, "[$func] $line";
4396 }
4397
4398 @funcs
4399 };
4400
4401 LOG llevInfo, "[ABT] $perl_bt\n";
4402 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4403 LOG llevInfo, "[ABT] $_\n" for @bt;
4404 --$_log_backtrace;
4405 };
4406 } else {
4407 LOG llevInfo, "[ABT] $msg\n";
4408 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4409 }
4410}
4411
4412# load additional modules
4413require "cf/$_.pm" for @EXTRA_MODULES;
4414cf::_connect_to_perl_2;
2316 4415
2317END { cf::emergency_save } 4416END { cf::emergency_save }
2318 4417
23191 44181
2320 4419

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