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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.79 by root, Tue Nov 7 14:58:35 2006 UTC vs.
Revision 1.149 by root, Mon Jan 8 14:11:05 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.32 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 32
21_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
24our @EVENT; 39our @EVENT;
25our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
26 41
27our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 43our $TICK_WATCHER;
29our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
30 46
31our %CFG; 47our %CFG;
32 48
33our $uptime; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
34 51
35$uptime ||= time; 52our %PLAYER; # all users
53our %MAP; # all maps
54our $LINK_MAP; # the special {link} map
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
36 77
37############################################################################# 78#############################################################################
38 79
39=head2 GLOBAL VARIABLES 80=head2 GLOBAL VARIABLES
40 81
41=over 4 82=over 4
83
84=item $cf::UPTIME
85
86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
42 92
43=item $cf::LIBDIR 93=item $cf::LIBDIR
44 94
45The perl library directory, where extensions and cf-specific modules can 95The perl library directory, where extensions and cf-specific modules can
46be found. It will be added to C<@INC> automatically. 96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
47 101
48=item $cf::TICK 102=item $cf::TICK
49 103
50The interval between server ticks, in seconds. 104The interval between server ticks, in seconds.
51 105
59=cut 113=cut
60 114
61BEGIN { 115BEGIN {
62 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
64 $msg .= "\n" 120 $msg .= "\n"
65 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
66 122
67 print STDERR "cfperl: $msg";
68 LOG llevError, "cfperl: $msg"; 123 LOG llevError, $msg;
69 }; 124 };
70} 125}
71 126
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
73 133
74# we bless all objects into (empty) derived classes to force a method lookup 134# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 135# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 136for my $pkg (qw(
137 cf::global cf::attachable
138 cf::object cf::object::player
139 cf::client cf::player
140 cf::arch cf::living
141 cf::map cf::party cf::region
142)) {
77 no strict 'refs'; 143 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 145}
80 146
81$Event::DIED = sub { 147$Event::DIED = sub {
83}; 149};
84 150
85my %ext_pkg; 151my %ext_pkg;
86my @exts; 152my @exts;
87my @hook; 153my @hook;
88my %command;
89my %extcmd;
90 154
91=head2 UTILITY FUNCTIONS 155=head2 UTILITY FUNCTIONS
92 156
93=over 4 157=over 4
94 158
116sub to_json($) { 180sub to_json($) {
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
118 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
119} 183}
120 184
185=item cf::lock_wait $string
186
187Wait until the given lock is available. See cf::lock_acquire.
188
189=item my $lock = cf::lock_acquire $string
190
191Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically
194returned.
195
196Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load).
198
199=cut
200
201our %LOCK;
202
203sub lock_wait($) {
204 my ($key) = @_;
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211}
212
213sub lock_acquire($) {
214 my ($key) = @_;
215
216 # wait, to be sure we are not locked
217 lock_wait $key;
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225}
226
227sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active;
229
230 my $guard = Coro::guard { $TICK_WATCHER->start };
231 $TICK_WATCHER->stop;
232 $guard
233}
234
235=item cf::async { BLOCK }
236
237Currently the same as Coro::async_pool, meaning you cannot use
238C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
239thing you are allowed to do is call C<prio> on it.
240
241=cut
242
243BEGIN { *async = \&Coro::async_pool }
244
245=item cf::sync_job { BLOCK }
246
247The design of crossfire+ requires that the main coro ($Coro::main) is
248always able to handle events or runnable, as crossfire+ is only partly
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
250
251If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish
254fast or be very important.
255
256=cut
257
258sub sync_job(&) {
259 my ($job) = @_;
260
261 if ($Coro::current == $Coro::main) {
262 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/
264
265 # TODO: use suspend/resume instead
266 # (but this is cancel-safe)
267 my $freeze_guard = freeze_mainloop;
268
269 my $busy = 1;
270 my @res;
271
272 (async {
273 @res = eval { $job->() };
274 warn $@ if $@;
275 undef $busy;
276 })->prio (Coro::PRIO_MAX);
277
278 while ($busy) {
279 Coro::cede or Event::one_event;
280 }
281
282 wantarray ? @res : $res[0]
283 } else {
284 # we are in another coroutine, how wonderful, everything just works
285
286 $job->()
287 }
288}
289
290=item $coro = cf::async_ext { BLOCK }
291
292Like async, but this coro is automcatially being canceled when the
293extension calling this is being unloaded.
294
295=cut
296
297sub async_ext(&) {
298 my $cb = shift;
299
300 my $coro = &Coro::async ($cb);
301
302 $coro->on_destroy (sub {
303 delete $EXT_CORO{$coro+0};
304 });
305 $EXT_CORO{$coro+0} = $coro;
306
307 $coro
308}
309
310sub write_runtime {
311 my $runtime = cf::localdir . "/runtime";
312
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return;
315
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319
320 aio_fsync $fh
321 and return;
322
323 close $fh
324 or return;
325
326 aio_rename "$runtime~", $runtime
327 and return;
328
329 1
330}
331
121=back 332=back
122 333
123=cut 334=cut
124 335
125############################################################################# 336#############################################################################
126 337
127=head2 EVENTS AND OBJECT ATTACHMENTS 338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS
459
460Many objects in crossfire are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods.
463
464In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+).
128 467
129=over 4 468=over 4
130 469
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 470=item $attachable->attach ($attachment, key => $value...)
144 471
145=item $map->detach ($attachment) 472=item $attachable->detach ($attachment)
146 473
147Attach/detach a pre-registered attachment to a map. 474Attach/detach a pre-registered attachment to a specific object and give it
475the specified key/value pairs as arguments.
148 476
149=item $bool = $object->attached ($name) 477Example, attach a minesweeper attachment to the given object, making it a
47810x10 minesweeper game:
150 479
151=item $bool = $player->attached ($name) 480 $obj->attach (minesweeper => width => 10, height => 10);
152 481
153=item $bool = $map->attached ($name) 482=item $bool = $attachable->attached ($name)
154 483
155Checks wether the named attachment is currently attached to the object. 484Checks wether the named attachment is currently attached to the object.
156 485
157=item cf::attach_global ... 486=item cf::CLASS->attach ...
158 487
159Attach handlers for global events. 488=item cf::CLASS->detach ...
160 489
161This and all following C<attach_*>-functions expect any number of the 490Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 491CLASS. See the next function for an explanation of its arguments.
492
493You can attach to global events by using the C<cf::global> class.
494
495Example, log all player logins:
496
497 cf::player->attach (
498 on_login => sub {
499 my ($pl) = @_;
500 ...
501 },
502 );
503
504Example, attach to the jeweler skill:
505
506 cf::object->attach (
507 type => cf::SKILL,
508 subtype => cf::SK_JEWELER,
509 on_use_skill => sub {
510 my ($sk, $ob, $part, $dir, $msg) = @_;
511 ...
512 },
513 );
514
515=item cf::CLASS::attachment $name, ...
516
517Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment.
519
520Some classes such as crossfire maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name.
522
523These calls expect any number of the following handler/hook descriptions:
163 524
164=over 4 525=over 4
165 526
166=item prio => $number 527=item prio => $number
167 528
169by another C<prio> setting). Lower priority handlers get executed 530by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 531earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 532registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 533unless you know what you are doing.
173 534
535=item type => $type
536
537(Only for C<< cf::object->attach >> calls), limits the attachment to the
538given type of objects only (the additional parameter C<subtype> can be
539used to further limit to the given subtype).
540
174=item on_I<event> => \&cb 541=item on_I<event> => \&cb
175 542
176Call the given code reference whenever the named event happens (event is 543Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 544something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 545handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 554package and register them. Only handlers for eevents supported by the
188object/class are recognised. 555object/class are recognised.
189 556
190=back 557=back
191 558
192=item cf::attach_to_type $object_type, $subtype, ... 559Example, define an attachment called "sockpuppet" that calls the given
560event handler when a monster attacks:
193 561
194Attach handlers for a specific object type (e.g. TRANSPORT) and 562 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 563 on_skill_attack => sub {
196type. 564 my ($self, $victim) = @_;
197 565 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 566 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 567 }
419}
420 568
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 569=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 570
447Just because you have a perl object does not mean that the corresponding 571Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 572C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 573valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 574can be used to test for existence of the C object part without causing an
451exception. 575exception.
452 576
577=cut
578
579# the following variables are defined in .xs and must not be re-created
580our @CB_GLOBAL = (); # registry for all global events
581our @CB_ATTACHABLE = (); # registry for all attachables
582our @CB_OBJECT = (); # all objects (should not be used except in emergency)
583our @CB_PLAYER = ();
584our @CB_CLIENT = ();
585our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = ();
587
588my %attachment;
589
590sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_;
592
593 use sort 'stable';
594
595 $cb = [$prio, $cb];
596
597 @{$registry->[$event]} = sort
598 { $a->[0] cmp $b->[0] }
599 @{$registry->[$event] || []}, $cb;
600}
601
602# hack
603my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
604
605# attach handles attaching event callbacks
606# the only thing the caller has to do is pass the correct
607# registry (== where the callback attaches to).
608sub _attach {
609 my ($registry, $klass, @arg) = @_;
610
611 my $object_type;
612 my $prio = 0;
613 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
614
615 #TODO: get rid of this hack
616 if ($attachable_klass{$klass}) {
617 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
618 }
619
620 while (@arg) {
621 my $type = shift @arg;
622
623 if ($type eq "prio") {
624 $prio = shift @arg;
625
626 } elsif ($type eq "type") {
627 $object_type = shift @arg;
628 $registry = $CB_TYPE[$object_type] ||= [];
629
630 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
634
635 } elsif ($type eq "package") {
636 my $pkg = shift @arg;
637
638 while (my ($name, $id) = each %cb_id) {
639 if (my $cb = $pkg->can ($name)) {
640 _attach_cb $registry, $id, $prio, $cb;
641 }
642 }
643
644 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646
647 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n";
649
650 } else {
651 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n";
653 }
654 }
655}
656
657sub _object_attach {
658 my ($obj, $name, %arg) = @_;
659
660 return if exists $obj->{_attachment}{$name};
661
662 if (my $attach = $attachment{$name}) {
663 my $registry = $obj->registry;
664
665 for (@$attach) {
666 my ($klass, @attach) = @$_;
667 _attach $registry, $klass, @attach;
668 }
669
670 $obj->{$name} = \%arg;
671 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n";
673 }
674
675 $obj->{_attachment}{$name} = undef;
676}
677
678sub cf::attachable::attach {
679 if (ref $_[0]) {
680 _object_attach @_;
681 } else {
682 _attach shift->_attach_registry, @_;
683 }
684};
685
686# all those should be optimised
687sub cf::attachable::detach {
688 my ($obj, $name) = @_;
689
690 if (ref $obj) {
691 delete $obj->{_attachment}{$name};
692 reattach ($obj);
693 } else {
694 Carp::croak "cannot, currently, detach class attachments";
695 }
696};
697
698sub cf::attachable::attached {
699 my ($obj, $name) = @_;
700
701 exists $obj->{_attachment}{$name}
702}
703
704for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
705 eval "#line " . __LINE__ . " 'cf.pm'
706 sub cf::\L$klass\E::_attach_registry {
707 (\\\@CB_$klass, KLASS_$klass)
708 }
709
710 sub cf::\L$klass\E::attachment {
711 my \$name = shift;
712
713 \$attachment{\$name} = [[KLASS_$klass, \@_]];
714 }
715 ";
716 die if $@;
717}
718
719our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721
722sub override {
723 $override = 1;
724 @invoke_results = ();
725}
726
727sub do_invoke {
728 my $event = shift;
729 my $callbacks = shift;
730
731 @invoke_results = ();
732
733 local $override;
734
735 for (@$callbacks) {
736 eval { &{$_->[1]} };
737
738 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override;
742 }
743
744 return 1 if $override;
745 }
746
747 0
748}
749
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
751
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753
754Generate an object-specific event with the given arguments.
755
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly).
759
453=back 760=back
454 761
455=cut 762=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 763
461############################################################################# 764#############################################################################
462# object support 765# object support
463 766
464sub instantiate {
465 my ($obj, $data) = @_;
466
467 $data = from_json $data;
468
469 for (@$data) {
470 my ($name, $args) = @$_;
471
472 $obj->attach ($name, %{$args || {} });
473 }
474}
475
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 769 my ($obj) = @_;
770
479 my $registry = $obj->registry; 771 my $registry = $obj->registry;
480 772
481 @$registry = (); 773 @$registry = ();
482 774
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 775 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 776
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 777 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 778 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 779 for (@$attach) {
488 my ($klass, @attach) = @$_; 780 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 781 _attach $registry, $klass, @attach;
490 } 782 }
491 } else { 783 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 784 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 785 }
494 } 786 }
495} 787}
496 788
497sub object_freezer_save { 789cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_thawer_load {
529 my ($filename) = @_;
530
531 local $/;
532
533 my $av;
534
535 #TODO: use sysread etc.
536 if (open my $data, "<:raw:perlio", $filename) {
537 $data = <$data>;
538 if (open my $pst, "<:raw:perlio", "$filename.pst") {
539 $av = eval { (Storable::thaw <$pst>)->{objs} };
540 }
541 return ($data, $av);
542 }
543
544 ()
545}
546
547attach_to_objects
548 prio => -1000000, 790 prio => -1000000,
791 on_instantiate => sub {
792 my ($obj, $data) = @_;
793
794 $data = from_json $data;
795
796 for (@$data) {
797 my ($name, $args) = @$_;
798
799 $obj->attach ($name, %{$args || {} });
800 }
801 },
802 on_reattach => \&reattach,
549 on_clone => sub { 803 on_clone => sub {
550 my ($src, $dst) = @_; 804 my ($src, $dst) = @_;
551 805
552 @{$dst->registry} = @{$src->registry}; 806 @{$dst->registry} = @{$src->registry};
553 807
554 %$dst = %$src; 808 %$dst = %$src;
555 809
556 %{$dst->{_attachment}} = %{$src->{_attachment}} 810 %{$dst->{_attachment}} = %{$src->{_attachment}}
557 if exists $src->{_attachment}; 811 if exists $src->{_attachment};
558 }, 812 },
559; 813);
814
815sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_;
817
818 sync_job {
819 if (length $$rdata) {
820 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs;
822
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh;
827 close $fh;
828
829 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh;
835 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst";
837 }
838 } else {
839 aio_unlink "$filename.pst";
840 }
841
842 aio_rename "$filename~", $filename;
843 } else {
844 warn "FATAL: $filename~: $!\n";
845 }
846 } else {
847 aio_unlink $filename;
848 aio_unlink "$filename.pst";
849 }
850 }
851}
852
853sub object_freezer_as_string {
854 my ($rdata, $objs) = @_;
855
856 use Data::Dumper;
857
858 $$rdata . Dumper $objs
859}
860
861sub object_thawer_load {
862 my ($filename) = @_;
863
864 my ($data, $av);
865
866 (aio_load $filename, $data) >= 0
867 or return;
868
869 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0
871 or return;
872 $av = eval { (Storable::thaw $av)->{objs} };
873 }
874
875 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d#
877 return ($data, $av);
878}
560 879
561############################################################################# 880#############################################################################
562# old plug-in events 881# command handling &c
563 882
564sub inject_event { 883=item cf::register_command $name => \&callback($ob,$args);
565 my $extension = shift;
566 my $event_code = shift;
567 884
568 my $cb = $hook[$event_code]{$extension} 885Register a callback for execution when the client sends the user command
569 or return; 886$name.
570 887
571 &$cb 888=cut
572}
573
574sub inject_global_event {
575 my $event = shift;
576
577 my $cb = $hook[$event]
578 or return;
579
580 List::Util::max map &$_, values %$cb
581}
582
583sub inject_command {
584 my ($name, $obj, $params) = @_;
585
586 for my $cmd (@{ $command{$name} }) {
587 $cmd->[1]->($obj, $params);
588 }
589
590 -1
591}
592 889
593sub register_command { 890sub register_command {
594 my ($name, $time, $cb) = @_; 891 my ($name, $cb) = @_;
595 892
596 my $caller = caller; 893 my $caller = caller;
597 #warn "registering command '$name/$time' to '$caller'"; 894 #warn "registering command '$name/$time' to '$caller'";
598 895
599 push @{ $command{$name} }, [$time, $cb, $caller]; 896 push @{ $COMMAND{$name} }, [$caller, $cb];
600 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
601} 897}
898
899=item cf::register_extcmd $name => \&callback($pl,$packet);
900
901Register a callbackf ro execution when the client sends an extcmd packet.
902
903If the callback returns something, it is sent back as if reply was being
904called.
905
906=cut
602 907
603sub register_extcmd { 908sub register_extcmd {
604 my ($name, $cb) = @_; 909 my ($name, $cb) = @_;
605 910
606 my $caller = caller; 911 my $caller = caller;
607 #warn "registering extcmd '$name' to '$caller'"; 912 #warn "registering extcmd '$name' to '$caller'";
608 913
609 $extcmd{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = [$cb, $caller];
610} 915}
916
917cf::player->attach (
918 on_command => sub {
919 my ($pl, $name, $params) = @_;
920
921 my $cb = $COMMAND{$name}
922 or return;
923
924 for my $cmd (@$cb) {
925 $cmd->[1]->($pl->ob, $params);
926 }
927
928 cf::override;
929 },
930 on_extcmd => sub {
931 my ($pl, $buf) = @_;
932
933 my $msg = eval { from_json $buf };
934
935 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 }
941 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 }
944
945 cf::override;
946 },
947);
611 948
612sub register { 949sub register {
613 my ($base, $pkg) = @_; 950 my ($base, $pkg) = @_;
614 951
615 #TODO 952 #TODO
634 . "#line 1 \"$path\"\n{\n" 971 . "#line 1 \"$path\"\n{\n"
635 . (do { local $/; <$fh> }) 972 . (do { local $/; <$fh> })
636 . "\n};\n1"; 973 . "\n};\n1";
637 974
638 eval $source 975 eval $source
639 or die "$path: $@"; 976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
640 978
641 push @exts, $pkg; 979 push @exts, $pkg;
642 $ext_pkg{$base} = $pkg; 980 $ext_pkg{$base} = $pkg;
643 981
644# no strict 'refs'; 982# no strict 'refs';
657# for my $idx (0 .. $#PLUGIN_EVENT) { 995# for my $idx (0 .. $#PLUGIN_EVENT) {
658# delete $hook[$idx]{$pkg}; 996# delete $hook[$idx]{$pkg};
659# } 997# }
660 998
661 # remove commands 999 # remove commands
662 for my $name (keys %command) { 1000 for my $name (keys %COMMAND) {
663 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
664 1002
665 if (@cb) { 1003 if (@cb) {
666 $command{$name} = \@cb; 1004 $COMMAND{$name} = \@cb;
667 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
668 } else { 1005 } else {
669 delete $command{$name};
670 delete $COMMAND{"$name\000"}; 1006 delete $COMMAND{$name};
671 } 1007 }
672 } 1008 }
673 1009
674 # remove extcmds 1010 # remove extcmds
675 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
676 delete $extcmd{$name}; 1012 delete $EXTCMD{$name};
677 } 1013 }
678 1014
679 if (my $cb = $pkg->can ("unload")) { 1015 if (my $cb = $pkg->can ("unload")) {
680 eval { 1016 eval {
681 $cb->($pkg); 1017 $cb->($pkg);
685 1021
686 Symbol::delete_package $pkg; 1022 Symbol::delete_package $pkg;
687} 1023}
688 1024
689sub load_extensions { 1025sub load_extensions {
690 my $LIBDIR = maps_directory "perl";
691
692 for my $ext (<$LIBDIR/*.ext>) { 1026 for my $ext (<$LIBDIR/*.ext>) {
693 next unless -r $ext; 1027 next unless -r $ext;
694 eval { 1028 eval {
695 load_extension $ext; 1029 load_extension $ext;
696 1 1030 1
697 } or warn "$ext not loaded: $@"; 1031 } or warn "$ext not loaded: $@";
698 } 1032 }
699} 1033}
700 1034
701############################################################################# 1035#############################################################################
702# extcmd framework, basically convert ext <msg>
703# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
704
705attach_to_players
706 on_extcmd => sub {
707 my ($pl, $buf) = @_;
708
709 my $msg = eval { from_json $buf };
710
711 if (ref $msg) {
712 if (my $cb = $extcmd{$msg->{msgtype}}) {
713 if (my %reply = $cb->[0]->($pl, $msg)) {
714 $pl->ext_reply ($msg->{msgid}, %reply);
715 }
716 }
717 } else {
718 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
719 }
720
721 cf::override;
722 },
723;
724
725#############################################################################
726# load/save/clean perl data associated with a map 1036# load/save/clean perl data associated with a map
727 1037
728*cf::mapsupport::on_clean = sub { 1038*cf::mapsupport::on_clean = sub {
729 my ($map) = @_; 1039 my ($map) = @_;
730 1040
732 defined $path or return; 1042 defined $path or return;
733 1043
734 unlink "$path.pst"; 1044 unlink "$path.pst";
735}; 1045};
736 1046
737attach_to_maps prio => -10000, package => cf::mapsupport::; 1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
738 1048
739############################################################################# 1049#############################################################################
740# load/save perl data associated with player->ob objects 1050# load/save perl data associated with player->ob objects
741 1051
742sub all_objects(@) { 1052sub all_objects(@) {
743 @_, map all_objects ($_->inv), @_ 1053 @_, map all_objects ($_->inv), @_
744} 1054}
745 1055
746# TODO: compatibility cruft, remove when no longer needed 1056# TODO: compatibility cruft, remove when no longer needed
747attach_to_players 1057cf::player->attach (
748 on_load => sub { 1058 on_load => sub {
749 my ($pl, $path) = @_; 1059 my ($pl, $path) = @_;
750 1060
751 for my $o (all_objects $pl->ob) { 1061 for my $o (all_objects $pl->ob) {
752 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
754 1064
755 %$o = %{ Storable::thaw pack "H*", $value }; 1065 %$o = %{ Storable::thaw pack "H*", $value };
756 } 1066 }
757 } 1067 }
758 }, 1068 },
759; 1069);
760 1070
761############################################################################# 1071#############################################################################
762 1072
763=head2 CORE EXTENSIONS 1073=head2 CORE EXTENSIONS
764 1074
765Functions and methods that extend core crossfire objects. 1075Functions and methods that extend core crossfire objects.
766 1076
1077=cut
1078
1079package cf::player;
1080
1081=head3 cf::player
1082
767=over 4 1083=over 4
768 1084
769=item cf::player::exists $login 1085=item cf::player::find $login
770 1086
771Returns true when the given account exists. 1087Returns the given player object, loading it if necessary (might block).
772 1088
773=cut 1089=cut
774 1090
775sub cf::player::exists($) { 1091sub playerdir($) {
776 cf::player::find $_[0] 1092 cf::localdir
777 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0])
778} 1097}
1098
1099sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101
1102 (playerdir $login) . "/$login.pl"
1103}
1104
1105sub find_active($) {
1106 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active
1108 and $cf::PLAYER{$_[0]}
1109}
1110
1111sub exists($) {
1112 my ($login) = @_;
1113
1114 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login }
1116}
1117
1118sub find($) {
1119 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0];
1121
1122 my $guard = cf::lock_acquire "user_find:$login";
1123
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return);
1125 };
1126}
1127
1128sub save($) {
1129 my ($pl) = @_;
1130
1131 return if $pl->{deny_save};
1132
1133 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path";
1135
1136 return if $pl->{deny_save};
1137
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME;
1140
1141 $pl->save_pl ($path);
1142 Coro::cede;
1143}
1144
1145sub new($) {
1146 my ($login) = @_;
1147
1148 my $self = create;
1149
1150 $self->ob->name ($login);
1151 $self->{deny_save} = 1;
1152
1153 $cf::PLAYER{$login} = $self;
1154
1155 $self
1156}
1157
1158sub quit_character {
1159 my ($pl) = @_;
1160
1161 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1165 $pl->deactivate;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns;
1168
1169 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub {
1172 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy;
1174
1175 IO::AIO::aio_rmtree $temp;
1176 };
1177}
1178
1179=item $player->ext_reply ($msgid, $msgtype, %msg)
1180
1181Sends an ext reply to the player.
1182
1183=cut
1184
1185sub ext_reply($$$%) {
1186 my ($self, $id, %msg) = @_;
1187
1188 $msg{msgid} = $id;
1189
1190 $self->send ("ext " . cf::to_json \%msg);
1191}
1192
1193package cf;
1194
1195=back
1196
1197
1198=head3 cf::map
1199
1200=over 4
1201
1202=cut
1203
1204package cf::map;
1205
1206use Fcntl;
1207use Coro::AIO;
1208
1209our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000;
1211
1212sub generate_random_map {
1213 my ($path, $rmp) = @_;
1214
1215 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region})
1229}
1230
1231# and all this just because we cannot iterate over
1232# all maps in C++...
1233sub change_all_map_light {
1234 my ($change) = @_;
1235
1236 $_->change_map_light ($change)
1237 for grep $_->outdoor, values %cf::MAP;
1238}
1239
1240sub try_load_header($) {
1241 my ($path) = @_;
1242
1243 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0
1245 or return;
1246
1247 my $map = cf::map::new
1248 or return;
1249
1250 # for better error messages only, will be overwritten
1251 $map->path ($path);
1252
1253 $map->load_header ($path)
1254 or return;
1255
1256 $map->{load_path} = $path;
1257
1258 $map
1259}
1260
1261sub find;
1262sub find {
1263 my ($path, $origin) = @_;
1264
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269
1270 cf::lock_wait "map_find:$key";
1271
1272 $cf::MAP{$key} || do {
1273 my $guard = cf::lock_acquire "map_find:$key";
1274
1275 # do it the slow way
1276 my $map = try_load_header $path->save_path;
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return;
1294
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME;
1307
1308 Coro::cede;
1309
1310 if ($map->should_reset) {
1311 $map->reset;
1312 undef $guard;
1313 $map = find $path
1314 or return;
1315 }
1316
1317 $cf::MAP{$key} = $map
1318 }
1319}
1320
1321sub load {
1322 my ($self) = @_;
1323
1324 my $path = $self->{path};
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1326
1327 return if $self->in_memory != cf::MAP_SWAPPED;
1328
1329 $self->in_memory (cf::MAP_LOADING);
1330
1331 $self->alloc;
1332 $self->load_objects ($self->{load_path}, 1)
1333 or return;
1334
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1336 if delete $self->{load_original};
1337
1338 if (my $uniq = $path->uniq_path) {
1339 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) {
1341 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0);
1343 }
1344 }
1345
1346 Coro::cede;
1347
1348 # now do the right thing for maps
1349 $self->link_multipart_objects;
1350
1351 if ($self->{path}->is_style_map) {
1352 $self->{deny_save} = 1;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons;
1358 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty;
1361 $self->activate;
1362 }
1363
1364 Coro::cede;
1365
1366 $self->in_memory (cf::MAP_IN_MEMORY);
1367}
1368
1369sub find_sync {
1370 my ($path, $origin) = @_;
1371
1372 cf::sync_job { cf::map::find $path, $origin }
1373}
1374
1375sub do_load_sync {
1376 my ($map) = @_;
1377
1378 cf::sync_job { $map->load };
1379}
1380
1381sub save {
1382 my ($self) = @_;
1383
1384 my $lock = cf::lock_acquire "map_data:" . $self->path;
1385
1386 $self->{last_save} = $cf::RUNTIME;
1387
1388 return unless $self->dirty;
1389
1390 my $save = $self->{path}->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1392
1393 $self->{load_path} = $save;
1394
1395 return if $self->{deny_save};
1396
1397 local $self->{last_access} = $self->last_access;#d#
1398
1399 cf::async {
1400 $_->contr->save for $self->players;
1401 };
1402
1403 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES);
1406 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 }
1409}
1410
1411sub swap_out {
1412 my ($self) = @_;
1413
1414 # save first because save cedes
1415 $self->save;
1416
1417 my $lock = cf::lock_acquire "map_data:" . $self->path;
1418
1419 return if $self->players;
1420 return if $self->in_memory != cf::MAP_IN_MEMORY;
1421 return if $self->{deny_save};
1422
1423 $self->clear;
1424 $self->in_memory (cf::MAP_SWAPPED);
1425}
1426
1427sub reset_at {
1428 my ($self) = @_;
1429
1430 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel};
1432 return 1e99 if $self->{deny_reset};
1433
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436
1437 $time + $to
1438}
1439
1440sub should_reset {
1441 my ($self) = @_;
1442
1443 $self->reset_at <= $cf::RUNTIME
1444}
1445
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset {
1468 my ($self) = @_;
1469
1470 my $lock = cf::lock_acquire "map_data:" . $self->path;
1471
1472 return if $self->players;
1473 return if $self->{path}{user_rel};#d#
1474
1475 warn "resetting map ", $self->path;#d#
1476
1477 delete $cf::MAP{$self->path};
1478
1479 $_->clear_links_to ($self) for values %cf::MAP;
1480
1481 $self->unlink_save;
1482 $self->destroy;
1483}
1484
1485my $nuke_counter = "aaaa";
1486
1487sub nuke {
1488 my ($self) = @_;
1489
1490 $self->{deny_save} = 1;
1491 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++));
1493 $self->reset; # polite request, might not happen
1494}
1495
1496sub customise_for {
1497 my ($map, $ob) = @_;
1498
1499 if ($map->per_player) {
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1501 }
1502
1503 $map
1504}
1505
1506sub emergency_save {
1507 my $freeze_guard = cf::freeze_mainloop;
1508
1509 warn "enter emergency perl save\n";
1510
1511 cf::sync_job {
1512 warn "begin emergency player save\n";
1513 $_->save for values %cf::PLAYER;
1514 warn "end emergency player save\n";
1515
1516 warn "begin emergency map save\n";
1517 $_->save for values %cf::MAP;
1518 warn "end emergency map save\n";
1519 };
1520
1521 warn "leave emergency perl save\n";
1522}
1523
1524package cf;
1525
1526=back
1527
1528
1529=head3 cf::object::player
1530
1531=over 4
779 1532
780=item $player_object->reply ($npc, $msg[, $flags]) 1533=item $player_object->reply ($npc, $msg[, $flags])
781 1534
782Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1535Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
783can be C<undef>. Does the right thing when the player is currently in a 1536can be C<undef>. Does the right thing when the player is currently in a
785 1538
786=cut 1539=cut
787 1540
788# rough implementation of a future "reply" method that works 1541# rough implementation of a future "reply" method that works
789# with dialog boxes. 1542# with dialog boxes.
1543#TODO: the first argument must go, split into a $npc->reply_to ( method
790sub cf::object::player::reply($$$;$) { 1544sub cf::object::player::reply($$$;$) {
791 my ($self, $npc, $msg, $flags) = @_; 1545 my ($self, $npc, $msg, $flags) = @_;
792 1546
793 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1547 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
794 1548
798 $msg = $npc->name . " says: $msg" if $npc; 1552 $msg = $npc->name . " says: $msg" if $npc;
799 $self->message ($msg, $flags); 1553 $self->message ($msg, $flags);
800 } 1554 }
801} 1555}
802 1556
803=item $player->ext_reply ($msgid, $msgtype, %msg)
804
805Sends an ext reply to the player.
806
807=cut
808
809sub cf::player::ext_reply($$$%) {
810 my ($self, $id, %msg) = @_;
811
812 $msg{msgid} = $id;
813
814 $self->send ("ext " . to_json \%msg);
815}
816
817=item $player_object->may ("access") 1557=item $player_object->may ("access")
818 1558
819Returns wether the given player is authorized to access resource "access" 1559Returns wether the given player is authorized to access resource "access"
820(e.g. "command_wizcast"). 1560(e.g. "command_wizcast").
821 1561
828 (ref $cf::CFG{"may_$access"} 1568 (ref $cf::CFG{"may_$access"}
829 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1569 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
830 : $cf::CFG{"may_$access"}) 1570 : $cf::CFG{"may_$access"})
831} 1571}
832 1572
833=cut 1573=item $player_object->enter_link
834 1574
835############################################################################# 1575Freezes the player and moves him/her to a special map (C<{link}>).
1576
1577The player should be reaosnably safe there for short amounts of time. You
1578I<MUST> call C<leave_link> as soon as possible, though.
1579
1580=item $player_object->leave_link ($map, $x, $y)
1581
1582Moves the player out of the specila link map onto the given map. If the
1583map is not valid (or omitted), the player will be moved back to the
1584location he/she was before the call to C<enter_link>, or, if that fails,
1585to the emergency map position.
1586
1587Might block.
1588
1589=cut
1590
1591sub cf::object::player::enter_link {
1592 my ($self) = @_;
1593
1594 $self->deactivate_recursive;
1595
1596 return if $self->map == $LINK_MAP;
1597
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map;
1600
1601 $self->enter_map ($LINK_MAP, 20, 20);
1602}
1603
1604sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_;
1606
1607 my $link_pos = delete $self->{_link_pos};
1608
1609 unless ($map) {
1610 # restore original map position
1611 ($map, $x, $y) = @{ $link_pos || [] };
1612 $map = cf::map::find $map;
1613
1614 unless ($map) {
1615 ($map, $x, $y) = @$EMERGENCY_POSITION;
1616 $map = cf::map::find $map
1617 or die "FATAL: cannot load emergency map\n";
1618 }
1619 }
1620
1621 ($x, $y) = (-1, -1)
1622 unless (defined $x) && (defined $y);
1623
1624 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0;
1627
1628 $map->load;
1629
1630 return unless $self->contr->active;
1631 $self->activate_recursive;
1632 $self->enter_map ($map, $x, $y);
1633}
1634
1635cf::player->attach (
1636 on_logout => sub {
1637 my ($pl) = @_;
1638
1639 # abort map switching before logout
1640 if ($pl->ob->{_link_pos}) {
1641 cf::sync_job {
1642 $pl->ob->leave_link
1643 };
1644 }
1645 },
1646 on_login => sub {
1647 my ($pl) = @_;
1648
1649 # try to abort aborted map switching on player login :)
1650 # should happen only on crashes
1651 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link;
1653 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED);
1660 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link;
1662 })->prio (2);
1663 }
1664 },
1665);
1666
1667=item $player_object->goto ($path, $x, $y)
1668
1669=cut
1670
1671sub cf::object::player::goto {
1672 my ($self, $path, $x, $y) = @_;
1673
1674 $self->enter_link;
1675
1676 (async {
1677 $path = new cf::path $path;
1678
1679 my $map = cf::map::find $path->as_string;
1680 $map = $map->customise_for ($self) if $map;
1681
1682# warn "entering ", $map->path, " at ($x, $y)\n"
1683# if $map;
1684
1685 $map or $map->cluck ("oy");#d#
1686 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1687
1688 $self->leave_link ($map, $x, $y);
1689 })->prio (1);
1690}
1691
1692=item $player_object->enter_exit ($exit_object)
1693
1694=cut
1695
1696sub parse_random_map_params {
1697 my ($spec) = @_;
1698
1699 my $rmp = { # defaults
1700 xsize => 10,
1701 ysize => 10,
1702 };
1703
1704 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2;
1706
1707 $rmp->{lc $k} = $v if (length $k) && (length $v);
1708 }
1709
1710 $rmp
1711}
1712
1713sub prepare_random_map {
1714 my ($exit) = @_;
1715
1716 # all this does is basically replace the /! path by
1717 # a new random map path (?random/...) with a seed
1718 # that depends on the exit object
1719
1720 my $rmp = parse_random_map_params $exit->msg;
1721
1722 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name;
1724 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y;
1727 }
1728
1729 $rmp->{random_seed} ||= $exit->random_seed;
1730
1731 my $data = cf::to_json $rmp;
1732 my $md5 = Digest::MD5::md5_hex $data;
1733
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0;
1736
1737 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef);
1739 }
1740}
1741
1742sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_;
1744
1745 return unless $self->type == cf::PLAYER;
1746
1747 $self->enter_link;
1748
1749 (async {
1750 $self->deactivate_recursive; # just to be sure
1751 unless (eval {
1752 prepare_random_map $exit
1753 if $exit->slaying eq "/!";
1754
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1757
1758 1;
1759 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. "
1761 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master",
1763 cf::NDI_UNIQUE | cf::NDI_RED);
1764
1765 warn "ERROR in enter_exit: $@";
1766 $self->leave_link;
1767 }
1768 })->prio (1);
1769}
1770
1771=head3 cf::client
1772
1773=over 4
1774
1775=item $client->send_drawinfo ($text, $flags)
1776
1777Sends a drawinfo packet to the client. Circumvents output buffering so
1778should not be used under normal circumstances.
1779
1780=cut
1781
1782sub cf::client::send_drawinfo {
1783 my ($self, $text, $flags) = @_;
1784
1785 utf8::encode $text;
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1787}
1788
1789
1790=item $success = $client->query ($flags, "text", \&cb)
1791
1792Queues a query to the client, calling the given callback with
1793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1794C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1795
1796Queries can fail, so check the return code. Or don't, as queries will become
1797reliable at some point in the future.
1798
1799=cut
1800
1801sub cf::client::query {
1802 my ($self, $flags, $text, $cb) = @_;
1803
1804 return unless $self->state == ST_PLAYING
1805 || $self->state == ST_SETUP
1806 || $self->state == ST_CUSTOM;
1807
1808 $self->state (ST_CUSTOM);
1809
1810 utf8::encode $text;
1811 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1812
1813 $self->send_packet ($self->{query_queue}[0][0])
1814 if @{ $self->{query_queue} } == 1;
1815}
1816
1817cf::client->attach (
1818 on_reply => sub {
1819 my ($ns, $msg) = @_;
1820
1821 # this weird shuffling is so that direct followup queries
1822 # get handled first
1823 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825
1826 (shift @$queue)->[1]->($msg);
1827
1828 push @{ $ns->{query_queue} }, @$queue;
1829
1830 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) {
1832 $ns->send_packet ($ns->{query_queue}[0][0]);
1833 } else {
1834 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1835 }
1836 }
1837 },
1838);
1839
1840=item $client->async (\&cb)
1841
1842Create a new coroutine, running the specified callback. The coroutine will
1843be automatically cancelled when the client gets destroyed (e.g. on logout,
1844or loss of connection).
1845
1846=cut
1847
1848sub cf::client::async {
1849 my ($self, $cb) = @_;
1850
1851 my $coro = &Coro::async ($cb);
1852
1853 $coro->on_destroy (sub {
1854 delete $self->{_coro}{$coro+0};
1855 });
1856
1857 $self->{_coro}{$coro+0} = $coro;
1858
1859 $coro
1860}
1861
1862cf::client->attach (
1863 on_destroy => sub {
1864 my ($ns) = @_;
1865
1866 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1867 },
1868);
1869
1870=back
1871
836 1872
837=head2 SAFE SCRIPTING 1873=head2 SAFE SCRIPTING
838 1874
839Functions that provide a safe environment to compile and execute 1875Functions that provide a safe environment to compile and execute
840snippets of perl code without them endangering the safety of the server 1876snippets of perl code without them endangering the safety of the server
855 1891
856=pod 1892=pod
857 1893
858The following fucntions and emthods are available within a safe environment: 1894The following fucntions and emthods are available within a safe environment:
859 1895
860 cf::object contr pay_amount pay_player 1896 cf::object contr pay_amount pay_player map
861 cf::object::player player 1897 cf::object::player player
862 cf::player peaceful 1898 cf::player peaceful
1899 cf::map trigger
863 1900
864=cut 1901=cut
865 1902
866for ( 1903for (
867 ["cf::object" => qw(contr pay_amount pay_player)], 1904 ["cf::object" => qw(contr pay_amount pay_player map)],
868 ["cf::object::player" => qw(player)], 1905 ["cf::object::player" => qw(player)],
869 ["cf::player" => qw(peaceful)], 1906 ["cf::player" => qw(peaceful)],
1907 ["cf::map" => qw(trigger)],
870) { 1908) {
871 no strict 'refs'; 1909 no strict 'refs';
872 my ($pkg, @funs) = @$_; 1910 my ($pkg, @funs) = @$_;
873 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1911 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
874 for @funs; 1912 for @funs;
990 2028
991{ 2029{
992 my $path = cf::localdir . "/database.pst"; 2030 my $path = cf::localdir . "/database.pst";
993 2031
994 sub db_load() { 2032 sub db_load() {
995 warn "loading database $path\n";#d# remove later
996 $DB = stat $path ? Storable::retrieve $path : { }; 2033 $DB = stat $path ? Storable::retrieve $path : { };
997 } 2034 }
998 2035
999 my $pid; 2036 my $pid;
1000 2037
1001 sub db_save() { 2038 sub db_save() {
1002 warn "saving database $path\n";#d# remove later
1003 waitpid $pid, 0 if $pid; 2039 waitpid $pid, 0 if $pid;
1004 if (0 == ($pid = fork)) { 2040 if (0 == ($pid = fork)) {
1005 $DB->{_meta}{version} = 1; 2041 $DB->{_meta}{version} = 1;
1006 Storable::nstore $DB, "$path~"; 2042 Storable::nstore $DB, "$path~";
1007 rename "$path~", $path; 2043 rename "$path~", $path;
1014 sub db_sync() { 2050 sub db_sync() {
1015 db_save if $dirty; 2051 db_save if $dirty;
1016 undef $dirty; 2052 undef $dirty;
1017 } 2053 }
1018 2054
1019 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1020 db_sync; 2056 db_sync;
1021 }); 2057 });
1022 2058
1023 sub db_dirty() { 2059 sub db_dirty() {
1024 $dirty = 1; 2060 $dirty = 1;
1038 $DB->{$_[0]} = $_[1]; 2074 $DB->{$_[0]} = $_[1];
1039 } 2075 }
1040 db_dirty; 2076 db_dirty;
1041 } 2077 }
1042 2078
1043 attach_global 2079 cf::global->attach (
1044 prio => 10000, 2080 prio => 10000,
1045 on_cleanup => sub { 2081 on_cleanup => sub {
1046 db_sync; 2082 db_sync;
1047 }, 2083 },
1048 ; 2084 );
1049} 2085}
1050 2086
1051############################################################################# 2087#############################################################################
1052# the server's main() 2088# the server's main()
1053 2089
1055 open my $fh, "<:utf8", cf::confdir . "/config" 2091 open my $fh, "<:utf8", cf::confdir . "/config"
1056 or return; 2092 or return;
1057 2093
1058 local $/; 2094 local $/;
1059 *CFG = YAML::Syck::Load <$fh>; 2095 *CFG = YAML::Syck::Load <$fh>;
2096
2097 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2098
2099 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2100 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2101
2102 if (exists $CFG{mlockall}) {
2103 eval {
2104 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2105 and die "WARNING: m(un)lockall failed: $!\n";
2106 };
2107 warn $@ if $@;
2108 }
1060} 2109}
1061 2110
1062sub main { 2111sub main {
2112 # we must not ever block the main coroutine
2113 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2115 async { Event::one_event };
2116 };
2117
1063 cfg_load; 2118 cfg_load;
1064 db_load; 2119 db_load;
1065 load_extensions; 2120 load_extensions;
1066 Event::loop; 2121 Event::loop;
1067} 2122}
1068 2123
1069############################################################################# 2124#############################################################################
1070# initialisation 2125# initialisation
1071 2126
1072sub _perl_reload(&) { 2127sub reload() {
1073 my ($msg) = @_; 2128 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) {
2130 warn "can only reload from main coroutine\n";
2131 return;
2132 }
1074 2133
1075 $msg->("reloading..."); 2134 warn "reloading...";
2135
2136 my $guard = freeze_mainloop;
2137 cf::emergency_save;
1076 2138
1077 eval { 2139 eval {
2140 # if anything goes wrong in here, we should simply crash as we already saved
2141
1078 # cancel all watchers 2142 # cancel all watchers
1079 $_->cancel for Event::all_watchers; 2143 for (Event::all_watchers) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL;
2145 }
2146
2147 # cancel all extension coros
2148 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = ();
1080 2150
1081 # unload all extensions 2151 # unload all extensions
1082 for (@exts) { 2152 for (@exts) {
1083 $msg->("unloading <$_>"); 2153 warn "unloading <$_>";
1084 unload_extension $_; 2154 unload_extension $_;
1085 } 2155 }
1086 2156
1087 # unload all modules loaded from $LIBDIR 2157 # unload all modules loaded from $LIBDIR
1088 while (my ($k, $v) = each %INC) { 2158 while (my ($k, $v) = each %INC) {
1089 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1090 2160
1091 $msg->("removing <$k>"); 2161 warn "removing <$k>";
1092 delete $INC{$k}; 2162 delete $INC{$k};
1093 2163
1094 $k =~ s/\.pm$//; 2164 $k =~ s/\.pm$//;
1095 $k =~ s/\//::/g; 2165 $k =~ s/\//::/g;
1096 2166
1101 Symbol::delete_package $k; 2171 Symbol::delete_package $k;
1102 } 2172 }
1103 2173
1104 # sync database to disk 2174 # sync database to disk
1105 cf::db_sync; 2175 cf::db_sync;
2176 IO::AIO::flush;
1106 2177
1107 # get rid of safe::, as good as possible 2178 # get rid of safe::, as good as possible
1108 Symbol::delete_package "safe::$_" 2179 Symbol::delete_package "safe::$_"
1109 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1110 2181
1111 # remove register_script_function callbacks 2182 # remove register_script_function callbacks
1112 # TODO 2183 # TODO
1113 2184
1114 # unload cf.pm "a bit" 2185 # unload cf.pm "a bit"
1117 # don't, removes xs symbols, too, 2188 # don't, removes xs symbols, too,
1118 # and global variables created in xs 2189 # and global variables created in xs
1119 #Symbol::delete_package __PACKAGE__; 2190 #Symbol::delete_package __PACKAGE__;
1120 2191
1121 # reload cf.pm 2192 # reload cf.pm
1122 $msg->("reloading cf.pm"); 2193 warn "reloading cf.pm";
1123 require cf; 2194 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1124 2196
1125 # load config and database again 2197 # load config and database again
1126 cf::cfg_load; 2198 cf::cfg_load;
1127 cf::db_load; 2199 cf::db_load;
1128 2200
1129 # load extensions 2201 # load extensions
1130 $msg->("load extensions"); 2202 warn "load extensions";
1131 cf::load_extensions; 2203 cf::load_extensions;
1132 2204
1133 # reattach attachments to objects 2205 # reattach attachments to objects
1134 $msg->("reattach"); 2206 warn "reattach";
1135 _global_reattach; 2207 _global_reattach;
2208 reattach $_ for values %MAP;
1136 }; 2209 };
1137 $msg->($@) if $@;
1138 2210
1139 $msg->("reloaded"); 2211 if ($@) {
2212 warn $@;
2213 warn "error while reloading, exiting.";
2214 exit 1;
2215 }
2216
2217 warn "reloaded successfully";
1140}; 2218};
1141 2219
1142sub perl_reload() { 2220#############################################################################
1143 _perl_reload {
1144 warn $_[0];
1145 print "$_[0]\n";
1146 };
1147}
1148 2221
2222unless ($LINK_MAP) {
2223 $LINK_MAP = cf::map::new;
2224
2225 $LINK_MAP->width (41);
2226 $LINK_MAP->height (41);
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10,
2235 cb => sub {
2236 $_[0]->w->cancel;
2237
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 });
2256
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261}
2262
2263register "<global>", __PACKAGE__;
2264
1149register_command "perl-reload", 0, sub { 2265register_command "reload" => sub {
1150 my ($who, $arg) = @_; 2266 my ($who, $arg) = @_;
1151 2267
1152 if ($who->flag (FLAG_WIZ)) { 2268 if ($who->flag (FLAG_WIZ)) {
1153 _perl_reload { 2269 $who->message ("start of reload.");
1154 warn $_[0]; 2270 reload;
1155 $who->message ($_[0]); 2271 $who->message ("end of reload.");
1156 };
1157 } 2272 }
1158}; 2273};
1159 2274
1160register "<global>", __PACKAGE__;
1161
1162unshift @INC, $LIBDIR; 2275unshift @INC, $LIBDIR;
1163 2276
1164$TICK_WATCHER = Event->timer ( 2277$TICK_WATCHER = Event->timer (
2278 reentrant => 0,
1165 prio => 1, 2279 prio => 0,
1166 async => 1,
1167 at => $NEXT_TICK || 1, 2280 at => $NEXT_TICK || $TICK,
2281 data => WF_AUTOCANCEL,
1168 cb => sub { 2282 cb => sub {
1169 cf::server_tick; # one server iteration 2283 cf::server_tick; # one server iteration
1170 2284 $RUNTIME += $TICK;
1171 my $NOW = Event::time;
1172 $NEXT_TICK += $TICK; 2285 $NEXT_TICK += $TICK;
1173 2286
1174 # if we are delayed by four ticks or more, skip them all 2287 # if we are delayed by four ticks or more, skip them all
1175 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1176 2289
1177 $TICK_WATCHER->at ($NEXT_TICK); 2290 $TICK_WATCHER->at ($NEXT_TICK);
1178 $TICK_WATCHER->start; 2291 $TICK_WATCHER->start;
1179 }, 2292 },
1180); 2293);
1181 2294
1182eval { IO::AIO::max_poll_time $TICK * 0.2 }; #d# remove eval after restart 2295IO::AIO::max_poll_time $TICK * 0.2;
1183 2296
2297Event->io (
1184Event->io (fd => IO::AIO::poll_fileno, 2298 fd => IO::AIO::poll_fileno,
1185 poll => 'r', 2299 poll => 'r',
1186 prio => 5, 2300 prio => 5,
2301 data => WF_AUTOCANCEL,
1187 cb => \&IO::AIO::poll_cb); 2302 cb => \&IO::AIO::poll_cb,
2303);
2304
2305Event->timer (
2306 data => WF_AUTOCANCEL,
2307 after => 0,
2308 interval => 10,
2309 cb => sub {
2310 (Coro::unblock_sub {
2311 write_runtime
2312 or warn "ERROR: unable to write runtime file: $!";
2313 })->();
2314 },
2315);
2316
2317END { cf::emergency_save }
1188 2318
11891 23191
1190 2320

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