… | |
… | |
15 | use Coro::Timer; |
15 | use Coro::Timer; |
16 | use Coro::Signal; |
16 | use Coro::Signal; |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
18 | use Coro::AIO; |
18 | use Coro::AIO; |
19 | |
19 | |
|
|
20 | use Data::Dumper; |
20 | use Digest::MD5; |
21 | use Digest::MD5; |
21 | use Fcntl; |
22 | use Fcntl; |
22 | use IO::AIO 2.32 (); |
23 | use IO::AIO 2.32 (); |
23 | use YAML::Syck (); |
24 | use YAML::Syck (); |
24 | use Time::HiRes; |
25 | use Time::HiRes; |
25 | |
26 | |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | |
28 | |
|
|
29 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
|
|
30 | |
28 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
31 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
29 | $YAML::Syck::ImplicitUnicode = 1; |
32 | $YAML::Syck::ImplicitUnicode = 1; |
30 | |
33 | |
31 | $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority |
34 | $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority |
32 | |
|
|
33 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
|
|
34 | |
35 | |
35 | our %COMMAND = (); |
36 | our %COMMAND = (); |
36 | our %COMMAND_TIME = (); |
37 | our %COMMAND_TIME = (); |
37 | our %EXTCMD = (); |
38 | our %EXTCMD = (); |
38 | |
39 | |
… | |
… | |
53 | our %MAP; # all maps |
54 | our %MAP; # all maps |
54 | our $LINK_MAP; # the special {link} map |
55 | our $LINK_MAP; # the special {link} map |
55 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our %EXT_CORO; # coroutines bound to extensions |
57 | our %EXT_CORO; # coroutines bound to extensions |
57 | |
58 | |
|
|
59 | our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; |
|
|
60 | our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; |
|
|
61 | |
58 | binmode STDOUT; |
62 | binmode STDOUT; |
59 | binmode STDERR; |
63 | binmode STDERR; |
60 | |
64 | |
61 | # read virtual server time, if available |
65 | # read virtual server time, if available |
62 | unless ($RUNTIME || !-e cf::localdir . "/runtime") { |
66 | unless ($RUNTIME || !-e cf::localdir . "/runtime") { |
… | |
… | |
105 | |
109 | |
106 | =item %cf::CFG |
110 | =item %cf::CFG |
107 | |
111 | |
108 | Configuration for the server, loaded from C</etc/crossfire/config>, or |
112 | Configuration for the server, loaded from C</etc/crossfire/config>, or |
109 | from wherever your confdir points to. |
113 | from wherever your confdir points to. |
|
|
114 | |
|
|
115 | =item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE |
|
|
116 | |
|
|
117 | These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) |
|
|
118 | or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick |
|
|
119 | processing has been done. Call C<< ->wait >> on them to maximise the |
|
|
120 | window of cpu time available, or simply to synchronise to the server tick. |
110 | |
121 | |
111 | =back |
122 | =back |
112 | |
123 | |
113 | =cut |
124 | =cut |
114 | |
125 | |
… | |
… | |
154 | |
165 | |
155 | =head2 UTILITY FUNCTIONS |
166 | =head2 UTILITY FUNCTIONS |
156 | |
167 | |
157 | =over 4 |
168 | =over 4 |
158 | |
169 | |
|
|
170 | =item dumpval $ref |
|
|
171 | |
159 | =cut |
172 | =cut |
|
|
173 | |
|
|
174 | sub dumpval { |
|
|
175 | eval { |
|
|
176 | local $SIG{__DIE__}; |
|
|
177 | my $d; |
|
|
178 | if (1) { |
|
|
179 | $d = new Data::Dumper([$_[0]], ["*var"]); |
|
|
180 | $d->Terse(1); |
|
|
181 | $d->Indent(2); |
|
|
182 | $d->Quotekeys(0); |
|
|
183 | $d->Useqq(1); |
|
|
184 | #$d->Bless(...); |
|
|
185 | $d->Seen($_[1]) if @_ > 1; |
|
|
186 | $d = $d->Dump(); |
|
|
187 | } |
|
|
188 | $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; |
|
|
189 | $d |
|
|
190 | } || "[unable to dump $_[0]: '$@']"; |
|
|
191 | } |
160 | |
192 | |
161 | use JSON::Syck (); # TODO# replace by JSON::PC once working |
193 | use JSON::Syck (); # TODO# replace by JSON::PC once working |
162 | |
194 | |
163 | =item $ref = cf::from_json $json |
195 | =item $ref = cf::from_json $json |
164 | |
196 | |
… | |
… | |
335 | |
367 | |
336 | ############################################################################# |
368 | ############################################################################# |
337 | |
369 | |
338 | package cf::path; |
370 | package cf::path; |
339 | |
371 | |
|
|
372 | use overload |
|
|
373 | '""' => \&as_string; |
|
|
374 | |
|
|
375 | # used to convert map paths into valid unix filenames by repalcing / by ∕ |
|
|
376 | our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons |
|
|
377 | |
340 | sub new { |
378 | sub new { |
341 | my ($class, $path, $base) = @_; |
379 | my ($class, $path, $base) = @_; |
342 | |
380 | |
343 | $path = $path->as_string if ref $path; |
381 | $path = $path->as_string if ref $path; |
344 | |
382 | |
… | |
… | |
349 | # ?random/... random maps |
387 | # ?random/... random maps |
350 | # /! non-realised random map exit |
388 | # /! non-realised random map exit |
351 | # /... normal maps |
389 | # /... normal maps |
352 | # ~/... per-player maps without a specific player (DO NOT USE) |
390 | # ~/... per-player maps without a specific player (DO NOT USE) |
353 | # ~user/... per-player map of a specific user |
391 | # ~user/... per-player map of a specific user |
|
|
392 | |
|
|
393 | $path =~ s/$PATH_SEP/\//go; |
354 | |
394 | |
355 | if ($path =~ /^{/) { |
395 | if ($path =~ /^{/) { |
356 | # fine as it is |
396 | # fine as it is |
357 | } elsif ($path =~ s{^\?random/}{}) { |
397 | } elsif ($path =~ s{^\?random/}{}) { |
358 | Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; |
398 | Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; |
… | |
… | |
407 | # } |
447 | # } |
408 | } |
448 | } |
409 | |
449 | |
410 | # escape the /'s in the path |
450 | # escape the /'s in the path |
411 | sub _escaped_path { |
451 | sub _escaped_path { |
412 | # ∕ is U+2215 |
|
|
413 | (my $path = $_[0]{path}) =~ s/\//∕/g; |
452 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; |
414 | $path |
453 | $path |
415 | } |
454 | } |
416 | |
455 | |
417 | # the original (read-only) location |
456 | # the original (read-only) location |
418 | sub load_path { |
457 | sub load_path { |
… | |
… | |
1045 | }; |
1084 | }; |
1046 | |
1085 | |
1047 | cf::map->attach (prio => -10000, package => cf::mapsupport::); |
1086 | cf::map->attach (prio => -10000, package => cf::mapsupport::); |
1048 | |
1087 | |
1049 | ############################################################################# |
1088 | ############################################################################# |
1050 | # load/save perl data associated with player->ob objects |
|
|
1051 | |
|
|
1052 | sub all_objects(@) { |
|
|
1053 | @_, map all_objects ($_->inv), @_ |
|
|
1054 | } |
|
|
1055 | |
|
|
1056 | # TODO: compatibility cruft, remove when no longer needed |
|
|
1057 | cf::player->attach ( |
|
|
1058 | on_load => sub { |
|
|
1059 | my ($pl, $path) = @_; |
|
|
1060 | |
|
|
1061 | for my $o (all_objects $pl->ob) { |
|
|
1062 | if (my $value = $o->get_ob_key_value ("_perl_data")) { |
|
|
1063 | $o->set_ob_key_value ("_perl_data"); |
|
|
1064 | |
|
|
1065 | %$o = %{ Storable::thaw pack "H*", $value }; |
|
|
1066 | } |
|
|
1067 | } |
|
|
1068 | }, |
|
|
1069 | ); |
|
|
1070 | |
|
|
1071 | ############################################################################# |
|
|
1072 | |
1089 | |
1073 | =head2 CORE EXTENSIONS |
1090 | =head2 CORE EXTENSIONS |
1074 | |
1091 | |
1075 | Functions and methods that extend core crossfire objects. |
1092 | Functions and methods that extend core crossfire objects. |
1076 | |
1093 | |
1077 | =cut |
1094 | =cut |
1078 | |
1095 | |
1079 | package cf::player; |
1096 | package cf::player; |
|
|
1097 | |
|
|
1098 | use Coro::AIO; |
1080 | |
1099 | |
1081 | =head3 cf::player |
1100 | =head3 cf::player |
1082 | |
1101 | |
1083 | =over 4 |
1102 | =over 4 |
1084 | |
1103 | |
… | |
… | |
1119 | return $cf::PLAYER{$_[0]} || do { |
1138 | return $cf::PLAYER{$_[0]} || do { |
1120 | my $login = $_[0]; |
1139 | my $login = $_[0]; |
1121 | |
1140 | |
1122 | my $guard = cf::lock_acquire "user_find:$login"; |
1141 | my $guard = cf::lock_acquire "user_find:$login"; |
1123 | |
1142 | |
1124 | $cf::PLAYER{$login} ||= (load_pl path $login or return); |
1143 | $cf::PLAYER{$_[0]} || do { |
|
|
1144 | my $pl = load_pl path $login |
|
|
1145 | or return; |
|
|
1146 | $cf::PLAYER{$login} = $pl |
|
|
1147 | } |
1125 | }; |
1148 | } |
1126 | } |
1149 | } |
1127 | |
1150 | |
1128 | sub save($) { |
1151 | sub save($) { |
1129 | my ($pl) = @_; |
1152 | my ($pl) = @_; |
1130 | |
1153 | |
… | |
… | |
1133 | my $path = path $pl; |
1156 | my $path = path $pl; |
1134 | my $guard = cf::lock_acquire "user_save:$path"; |
1157 | my $guard = cf::lock_acquire "user_save:$path"; |
1135 | |
1158 | |
1136 | return if $pl->{deny_save}; |
1159 | return if $pl->{deny_save}; |
1137 | |
1160 | |
1138 | Coro::AIO::aio_mkdir playerdir $pl, 0770; |
1161 | aio_mkdir playerdir $pl, 0770; |
1139 | $pl->{last_save} = $cf::RUNTIME; |
1162 | $pl->{last_save} = $cf::RUNTIME; |
1140 | |
1163 | |
1141 | $pl->save_pl ($path); |
1164 | $pl->save_pl ($path); |
1142 | Coro::cede; |
1165 | Coro::cede; |
1143 | } |
1166 | } |
… | |
… | |
1152 | |
1175 | |
1153 | $cf::PLAYER{$login} = $self; |
1176 | $cf::PLAYER{$login} = $self; |
1154 | |
1177 | |
1155 | $self |
1178 | $self |
1156 | } |
1179 | } |
|
|
1180 | |
|
|
1181 | =item $pl->quit_character |
|
|
1182 | |
|
|
1183 | Nukes the player without looking back. If logged in, the connection will |
|
|
1184 | be destroyed. May block for a long time. |
|
|
1185 | |
|
|
1186 | =cut |
1157 | |
1187 | |
1158 | sub quit_character { |
1188 | sub quit_character { |
1159 | my ($pl) = @_; |
1189 | my ($pl) = @_; |
1160 | |
1190 | |
1161 | $pl->{deny_save} = 1; |
1191 | $pl->{deny_save} = 1; |
… | |
… | |
1166 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
1196 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
1167 | $pl->ns->destroy if $pl->ns; |
1197 | $pl->ns->destroy if $pl->ns; |
1168 | |
1198 | |
1169 | my $path = playerdir $pl; |
1199 | my $path = playerdir $pl; |
1170 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
1200 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
1171 | Coro::AIO::aio_rename $path, $temp; |
1201 | aio_rename $path, $temp; |
1172 | delete $cf::PLAYER{$pl->ob->name}; |
1202 | delete $cf::PLAYER{$pl->ob->name}; |
1173 | $pl->destroy; |
1203 | $pl->destroy; |
1174 | IO::AIO::aio_rmtree $temp; |
1204 | IO::AIO::aio_rmtree $temp; |
|
|
1205 | } |
|
|
1206 | |
|
|
1207 | =item cf::player::list_logins |
|
|
1208 | |
|
|
1209 | Returns am arrayref of all valid playernames in the system, can take a |
|
|
1210 | while and may block, so not sync_job-capable, ever. |
|
|
1211 | |
|
|
1212 | =cut |
|
|
1213 | |
|
|
1214 | sub list_logins { |
|
|
1215 | my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir |
|
|
1216 | or return []; |
|
|
1217 | |
|
|
1218 | my @logins; |
|
|
1219 | |
|
|
1220 | for my $login (@$dirs) { |
|
|
1221 | my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; |
|
|
1222 | aio_read $fh, 0, 512, my $buf, 0 or next; |
|
|
1223 | $buf !~ /^password -------------$/m or next; # official not-valid tag |
|
|
1224 | |
|
|
1225 | utf8::decode $login; |
|
|
1226 | push @logins, $login; |
|
|
1227 | } |
|
|
1228 | |
|
|
1229 | \@logins |
|
|
1230 | } |
|
|
1231 | |
|
|
1232 | =item $player->maps |
|
|
1233 | |
|
|
1234 | Returns an arrayref of cf::path's of all maps that are private for this |
|
|
1235 | player. May block. |
|
|
1236 | |
|
|
1237 | =cut |
|
|
1238 | |
|
|
1239 | sub maps($) { |
|
|
1240 | my ($pl) = @_; |
|
|
1241 | |
|
|
1242 | my $files = aio_readdir playerdir $pl |
|
|
1243 | or return; |
|
|
1244 | |
|
|
1245 | my @paths; |
|
|
1246 | |
|
|
1247 | for (@$files) { |
|
|
1248 | utf8::decode $_; |
|
|
1249 | next if /\.(?:pl|pst)$/; |
|
|
1250 | next unless /^$PATH_SEP/o; |
|
|
1251 | |
|
|
1252 | push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; |
|
|
1253 | } |
|
|
1254 | |
|
|
1255 | \@paths |
1175 | } |
1256 | } |
1176 | |
1257 | |
1177 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1258 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1178 | |
1259 | |
1179 | Sends an ext reply to the player. |
1260 | Sends an ext reply to the player. |
… | |
… | |
1362 | Coro::cede; |
1443 | Coro::cede; |
1363 | |
1444 | |
1364 | $self->in_memory (cf::MAP_IN_MEMORY); |
1445 | $self->in_memory (cf::MAP_IN_MEMORY); |
1365 | } |
1446 | } |
1366 | |
1447 | |
|
|
1448 | # find and load all maps in the 3x3 area around a map |
|
|
1449 | sub load_diag { |
|
|
1450 | my ($map) = @_; |
|
|
1451 | |
|
|
1452 | my @diag; # diagonal neighbours |
|
|
1453 | |
|
|
1454 | for (0 .. 3) { |
|
|
1455 | my $neigh = $map->tile_path ($_) |
|
|
1456 | or next; |
|
|
1457 | $neigh = find $neigh, $map |
|
|
1458 | or next; |
|
|
1459 | $neigh->load; |
|
|
1460 | |
|
|
1461 | push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], |
|
|
1462 | [$neigh->tile_path (($_ + 1) % 4), $neigh]; |
|
|
1463 | } |
|
|
1464 | |
|
|
1465 | for (@diag) { |
|
|
1466 | my $neigh = find @$_ |
|
|
1467 | or next; |
|
|
1468 | $neigh->load; |
|
|
1469 | } |
|
|
1470 | } |
|
|
1471 | |
1367 | sub find_sync { |
1472 | sub find_sync { |
1368 | my ($path, $origin) = @_; |
1473 | my ($path, $origin) = @_; |
1369 | |
1474 | |
1370 | cf::sync_job { cf::map::find $path, $origin } |
1475 | cf::sync_job { find $path, $origin } |
1371 | } |
1476 | } |
1372 | |
1477 | |
1373 | sub do_load_sync { |
1478 | sub do_load_sync { |
1374 | my ($map) = @_; |
1479 | my ($map) = @_; |
1375 | |
1480 | |
1376 | cf::sync_job { $map->load }; |
1481 | cf::sync_job { $map->load }; |
|
|
1482 | } |
|
|
1483 | |
|
|
1484 | our %MAP_PREFETCH; |
|
|
1485 | our $MAP_PREFETCHER = Coro::async { |
|
|
1486 | while () { |
|
|
1487 | while (%MAP_PREFETCH) { |
|
|
1488 | my $key = each %MAP_PREFETCH |
|
|
1489 | or next; |
|
|
1490 | my $path = delete $MAP_PREFETCH{$key}; |
|
|
1491 | |
|
|
1492 | my $map = find $path |
|
|
1493 | or next; |
|
|
1494 | $map->load; |
|
|
1495 | } |
|
|
1496 | Coro::schedule; |
|
|
1497 | } |
|
|
1498 | }; |
|
|
1499 | |
|
|
1500 | sub find_async { |
|
|
1501 | my ($path, $origin) = @_; |
|
|
1502 | |
|
|
1503 | $path = new cf::path $path, $origin && $origin->path; |
|
|
1504 | my $key = $path->as_string; |
|
|
1505 | |
|
|
1506 | if (my $map = $cf::MAP{$key}) { |
|
|
1507 | return $map if $map->in_memory == cf::MAP_IN_MEMORY; |
|
|
1508 | } |
|
|
1509 | |
|
|
1510 | $MAP_PREFETCH{$key} = $path; |
|
|
1511 | $MAP_PREFETCHER->ready; |
|
|
1512 | |
|
|
1513 | () |
1377 | } |
1514 | } |
1378 | |
1515 | |
1379 | sub save { |
1516 | sub save { |
1380 | my ($self) = @_; |
1517 | my ($self) = @_; |
1381 | |
1518 | |
… | |
… | |
1499 | } |
1636 | } |
1500 | |
1637 | |
1501 | $map |
1638 | $map |
1502 | } |
1639 | } |
1503 | |
1640 | |
1504 | sub emergency_save { |
1641 | =item cf::map::unique_maps |
1505 | my $freeze_guard = cf::freeze_mainloop; |
|
|
1506 | |
1642 | |
1507 | warn "enter emergency perl save\n"; |
1643 | Returns an arrayref of cf::path's of all shared maps that have |
|
|
1644 | instantiated unique items. May block. |
1508 | |
1645 | |
1509 | cf::sync_job { |
1646 | =cut |
1510 | warn "begin emergency player save\n"; |
|
|
1511 | $_->save for values %cf::PLAYER; |
|
|
1512 | warn "end emergency player save\n"; |
|
|
1513 | |
1647 | |
1514 | warn "begin emergency map save\n"; |
1648 | sub unique_maps() { |
1515 | $_->save for values %cf::MAP; |
1649 | my $files = aio_readdir cf::localdir . "/" . cf::uniquedir |
1516 | warn "end emergency map save\n"; |
1650 | or return; |
|
|
1651 | |
|
|
1652 | my @paths; |
|
|
1653 | |
|
|
1654 | for (@$files) { |
|
|
1655 | utf8::decode $_; |
|
|
1656 | next if /\.pst$/; |
|
|
1657 | next unless /^$PATH_SEP/o; |
|
|
1658 | |
|
|
1659 | push @paths, new cf::path $_; |
1517 | }; |
1660 | } |
1518 | |
1661 | |
1519 | warn "leave emergency perl save\n"; |
1662 | \@paths |
1520 | } |
1663 | } |
1521 | |
1664 | |
1522 | package cf; |
1665 | package cf; |
1523 | |
1666 | |
1524 | =back |
1667 | =back |
1525 | |
1668 | |
|
|
1669 | =head3 cf::object |
|
|
1670 | |
|
|
1671 | =cut |
|
|
1672 | |
|
|
1673 | package cf::object; |
|
|
1674 | |
|
|
1675 | =over 4 |
|
|
1676 | |
|
|
1677 | =item $ob->inv_recursive |
|
|
1678 | |
|
|
1679 | Returns the inventory of the object _and_ their inventories, recursively. |
|
|
1680 | |
|
|
1681 | =cut |
|
|
1682 | |
|
|
1683 | sub inv_recursive_; |
|
|
1684 | sub inv_recursive_ { |
|
|
1685 | map { $_, inv_recursive_ $_->inv } @_ |
|
|
1686 | } |
|
|
1687 | |
|
|
1688 | sub inv_recursive { |
|
|
1689 | inv_recursive_ inv $_[0] |
|
|
1690 | } |
|
|
1691 | |
|
|
1692 | package cf; |
|
|
1693 | |
|
|
1694 | =back |
1526 | |
1695 | |
1527 | =head3 cf::object::player |
1696 | =head3 cf::object::player |
1528 | |
1697 | |
1529 | =over 4 |
1698 | =over 4 |
1530 | |
1699 | |
… | |
… | |
1622 | # use -1 or undef as default coordinates, not 0, 0 |
1791 | # use -1 or undef as default coordinates, not 0, 0 |
1623 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1792 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1624 | if $x <=0 && $y <= 0; |
1793 | if $x <=0 && $y <= 0; |
1625 | |
1794 | |
1626 | $map->load; |
1795 | $map->load; |
|
|
1796 | $map->load_diag; |
1627 | |
1797 | |
1628 | return unless $self->contr->active; |
1798 | return unless $self->contr->active; |
1629 | $self->activate_recursive; |
1799 | $self->activate_recursive; |
1630 | $self->enter_map ($map, $x, $y); |
1800 | $self->enter_map ($map, $x, $y); |
1631 | } |
1801 | } |
… | |
… | |
1667 | =cut |
1837 | =cut |
1668 | |
1838 | |
1669 | sub cf::object::player::goto { |
1839 | sub cf::object::player::goto { |
1670 | my ($self, $path, $x, $y) = @_; |
1840 | my ($self, $path, $x, $y) = @_; |
1671 | |
1841 | |
|
|
1842 | $path = new cf::path $path; |
|
|
1843 | |
1672 | $self->enter_link; |
1844 | $self->enter_link; |
1673 | |
1845 | |
1674 | (async { |
1846 | (async { |
1675 | $path = new cf::path $path; |
|
|
1676 | |
|
|
1677 | my $map = cf::map::find $path->as_string; |
1847 | my $map = cf::map::find $path->as_string; |
1678 | $map = $map->customise_for ($self) if $map; |
1848 | $map = $map->customise_for ($self) if $map; |
1679 | |
1849 | |
1680 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1850 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1681 | # if $map; |
1851 | # if $map; |
1682 | |
1852 | |
1683 | $map or $map->cluck ("oy");#d# |
|
|
1684 | $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1853 | $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1685 | |
1854 | |
1686 | $self->leave_link ($map, $x, $y); |
1855 | $self->leave_link ($map, $x, $y); |
1687 | })->prio (1); |
1856 | })->prio (1); |
1688 | } |
1857 | } |
… | |
… | |
1755 | |
1924 | |
1756 | 1; |
1925 | 1; |
1757 | }) { |
1926 | }) { |
1758 | $self->message ("Something went wrong deep within the crossfire server. " |
1927 | $self->message ("Something went wrong deep within the crossfire server. " |
1759 | . "I'll try to bring you back to the map you were before. " |
1928 | . "I'll try to bring you back to the map you were before. " |
1760 | . "Please report this to the dungeon master", |
1929 | . "Please report this to the dungeon master!", |
1761 | cf::NDI_UNIQUE | cf::NDI_RED); |
1930 | cf::NDI_UNIQUE | cf::NDI_RED); |
1762 | |
1931 | |
1763 | warn "ERROR in enter_exit: $@"; |
1932 | warn "ERROR in enter_exit: $@"; |
1764 | $self->leave_link; |
1933 | $self->leave_link; |
1765 | } |
1934 | } |
… | |
… | |
2118 | load_extensions; |
2287 | load_extensions; |
2119 | Event::loop; |
2288 | Event::loop; |
2120 | } |
2289 | } |
2121 | |
2290 | |
2122 | ############################################################################# |
2291 | ############################################################################# |
2123 | # initialisation |
2292 | # initialisation and cleanup |
|
|
2293 | |
|
|
2294 | # install some emergency cleanup handlers |
|
|
2295 | BEGIN { |
|
|
2296 | for my $signal (qw(INT HUP TERM)) { |
|
|
2297 | Event->signal ( |
|
|
2298 | data => WF_AUTOCANCEL, |
|
|
2299 | signal => $signal, |
|
|
2300 | cb => sub { |
|
|
2301 | cf::cleanup "SIG$signal"; |
|
|
2302 | }, |
|
|
2303 | ); |
|
|
2304 | } |
|
|
2305 | } |
|
|
2306 | |
|
|
2307 | sub emergency_save() { |
|
|
2308 | my $freeze_guard = cf::freeze_mainloop; |
|
|
2309 | |
|
|
2310 | warn "enter emergency perl save\n"; |
|
|
2311 | |
|
|
2312 | cf::sync_job { |
|
|
2313 | # use a peculiar iteration method to avoid tripping on perl |
|
|
2314 | # refcount bugs in for. also avoids problems with players |
|
|
2315 | # and maps saved/Destroyed asynchronously. |
|
|
2316 | warn "begin emergency player save\n"; |
|
|
2317 | for my $login (keys %cf::PLAYER) { |
|
|
2318 | my $pl = $cf::PLAYER{$login} or next; |
|
|
2319 | $pl->valid or next; |
|
|
2320 | $pl->save; |
|
|
2321 | } |
|
|
2322 | warn "end emergency player save\n"; |
|
|
2323 | |
|
|
2324 | warn "begin emergency map save\n"; |
|
|
2325 | for my $path (keys %cf::MAP) { |
|
|
2326 | my $map = $cf::MAP{$path} or next; |
|
|
2327 | $map->valid or next; |
|
|
2328 | $map->save; |
|
|
2329 | } |
|
|
2330 | warn "end emergency map save\n"; |
|
|
2331 | }; |
|
|
2332 | |
|
|
2333 | warn "leave emergency perl save\n"; |
|
|
2334 | } |
2124 | |
2335 | |
2125 | sub reload() { |
2336 | sub reload() { |
2126 | # can/must only be called in main |
2337 | # can/must only be called in main |
2127 | if ($Coro::current != $Coro::main) { |
2338 | if ($Coro::current != $Coro::main) { |
2128 | warn "can only reload from main coroutine\n"; |
2339 | warn "can only reload from main coroutine\n"; |
… | |
… | |
2279 | data => WF_AUTOCANCEL, |
2490 | data => WF_AUTOCANCEL, |
2280 | cb => sub { |
2491 | cb => sub { |
2281 | cf::server_tick; # one server iteration |
2492 | cf::server_tick; # one server iteration |
2282 | $RUNTIME += $TICK; |
2493 | $RUNTIME += $TICK; |
2283 | $NEXT_TICK += $TICK; |
2494 | $NEXT_TICK += $TICK; |
|
|
2495 | |
|
|
2496 | $WAIT_FOR_TICK->broadcast; |
|
|
2497 | $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; |
2284 | |
2498 | |
2285 | # if we are delayed by four ticks or more, skip them all |
2499 | # if we are delayed by four ticks or more, skip them all |
2286 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2500 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2287 | |
2501 | |
2288 | $TICK_WATCHER->at ($NEXT_TICK); |
2502 | $TICK_WATCHER->at ($NEXT_TICK); |