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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.150 by root, Mon Jan 8 19:25:53 2007 UTC vs.
Revision 1.193 by root, Wed Jan 24 16:29:10 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.32 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
52our %PLAYER; # all users 59our %PLAYER; # all users
53our %MAP; # all maps 60our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
77 87
78############################################################################# 88#############################################################################
79 89
80=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
105 115
106=item %cf::CFG 116=item %cf::CFG
107 117
108Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
110 127
111=back 128=back
112 129
113=cut 130=cut
114 131
146 163
147$Event::DIED = sub { 164$Event::DIED = sub {
148 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
149}; 166};
150 167
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
156 169
157=over 4 170=over 4
158 171
172=item dumpval $ref
173
159=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
160 194
161use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
162 196
163=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
164 198
225} 259}
226 260
227sub freeze_mainloop { 261sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
229 263
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
231 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
232 $guard 270 $guard
233} 271}
234 272
235=item cf::async { BLOCK } 273=item cf::async { BLOCK }
287 } 325 }
288} 326}
289 327
290=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
291 329
292Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 331extension calling this is being unloaded.
294 332
295=cut 333=cut
296 334
297sub async_ext(&) { 335sub async_ext(&) {
311 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
312 350
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 352 or return;
315 353
354 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 359 and return;
319 360
320 aio_fsync $fh 361 aio_fsync $fh
321 and return; 362 and return;
330} 371}
331 372
332=back 373=back
333 374
334=cut 375=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 376
456############################################################################# 377#############################################################################
457 378
458=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
459 380
585our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 507our @CB_MAP = ();
587 508
588my %attachment; 509my %attachment;
589 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
590sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
592 519
593 use sort 'stable'; 520 use sort 'stable';
594 521
765# object support 692# object support
766 693
767sub reattach { 694sub reattach {
768 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 699
771 my $registry = $obj->registry; 700 my $registry = $obj->registry;
772 701
773 @$registry = (); 702 @$registry = ();
774 703
906=cut 835=cut
907 836
908sub register_extcmd { 837sub register_extcmd {
909 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
910 839
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
915} 841}
916 842
917cf::player->attach ( 843cf::player->attach (
918 on_command => sub { 844 on_command => sub {
919 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
932 858
933 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
934 860
935 if (ref $msg) { 861 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 865 }
940 } 866 }
941 } else { 867 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 870
945 cf::override; 871 cf::override;
946 }, 872 },
947); 873);
948 874
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 875sub load_extension {
956 my ($path) = @_; 876 my ($path) = @_;
957 877
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 879 my $base = $1;
960 my $pkg = $1; 880 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
963 883
964 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
965 885
966 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 887 or die "$path: $!";
968 888
969 my $source = 889 my $source =
970 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
973 . "\n};\n1"; 893 . "\n};\n1";
974 894
975 eval $source 895 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 897 : "extension disabled.\n";
978 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 899 warn $@;
980 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
981 901 exit 1;
982# no strict 'refs'; 902 }
983# @{"$pkg\::ISA"} = ext::; 903 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 904 }
998 905
999 # remove commands 906 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 907}
1024 908
1025sub load_extensions { 909sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 911 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1032 } 916 }
1033} 917}
1034 918
1035############################################################################# 919#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 920
1073=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1074 922
1075Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1076 924
1077=cut 925=cut
1078 926
1079package cf::player; 927package cf::player;
928
929use Coro::AIO;
1080 930
1081=head3 cf::player 931=head3 cf::player
1082 932
1083=over 4 933=over 4
1084 934
1110 960
1111sub exists($) { 961sub exists($) {
1112 my ($login) = @_; 962 my ($login) = @_;
1113 963
1114 $cf::PLAYER{$login} 964 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 965 or cf::sync_job { !aio_stat path $login }
1116} 966}
1117 967
1118sub find($) { 968sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 969 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 970 my $login = $_[0];
1121 971
1122 my $guard = cf::lock_acquire "user_find:$login"; 972 my $guard = cf::lock_acquire "user_find:$login";
1123 973
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
1125 }; 979 }
1126} 980}
1127 981
1128sub save($) { 982sub save($) {
1129 my ($pl) = @_; 983 my ($pl) = @_;
1130 984
1133 my $path = path $pl; 987 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 988 my $guard = cf::lock_acquire "user_save:$path";
1135 989
1136 return if $pl->{deny_save}; 990 return if $pl->{deny_save};
1137 991
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 992 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 993 $pl->{last_save} = $cf::RUNTIME;
1140 994
1141 $pl->save_pl ($path); 995 $pl->save_pl ($path);
1142 Coro::cede; 996 Coro::cede;
1143} 997}
1152 1006
1153 $cf::PLAYER{$login} = $self; 1007 $cf::PLAYER{$login} = $self;
1154 1008
1155 $self 1009 $self
1156} 1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1157 1018
1158sub quit_character { 1019sub quit_character {
1159 my ($pl) = @_; 1020 my ($pl) = @_;
1160 1021
1161 $pl->{deny_save} = 1; 1022 $pl->{deny_save} = 1;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1028 $pl->ns->destroy if $pl->ns;
1168 1029
1169 my $path = playerdir $pl; 1030 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 Coro::AIO::aio_rename $path, $temp; 1032 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1033 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1034 $pl->destroy;
1174 IO::AIO::aio_rmtree $temp; 1035 IO::AIO::aio_rmtree $temp;
1175} 1036}
1176 1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1088}
1089
1177=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1178 1091
1179Sends an ext reply to the player. 1092Sends an ext reply to the player.
1180 1093
1181=cut 1094=cut
1202package cf::map; 1115package cf::map;
1203 1116
1204use Fcntl; 1117use Fcntl;
1205use Coro::AIO; 1118use Coro::AIO;
1206 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1207our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1208our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1209 1126
1210sub generate_random_map { 1127sub generate_random_map {
1211 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1212
1213 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1214 cf::map::_create_random_map 1130 $self->_create_random_map (
1215 $path,
1216 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1217 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1218 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1219 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1220 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1221 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1222 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1223 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1224 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1225 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1226 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1227} 1270}
1228 1271
1229# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1230# all maps in C++... 1273# all maps in C++...
1231sub change_all_map_light { 1274sub change_all_map_light {
1233 1276
1234 $_->change_map_light ($change) 1277 $_->change_map_light ($change)
1235 for grep $_->outdoor, values %cf::MAP; 1278 for grep $_->outdoor, values %cf::MAP;
1236} 1279}
1237 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1238sub try_load_header($) { 1289sub load_header_from($) {
1239 my ($path) = @_; 1290 my ($self, $path) = @_;
1240 1291
1241 utf8::encode $path; 1292 utf8::encode $path;
1242 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1243 or return; 1294 or return;
1244 1295
1245 my $map = cf::map::new 1296 $self->_load_header ($path)
1246 or return; 1297 or return;
1247 1298
1248 # for better error messages only, will be overwritten 1299 $self->{load_path} = $path;
1249 $map->path ($path);
1250 1300
1251 $map->load_header ($path) 1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1252 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1253 1345
1254 $map->{load_path} = $path; 1346 1
1255
1256 $map
1257} 1347}
1258 1348
1259sub find; 1349sub find;
1260sub find { 1350sub find {
1261 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1262 1352
1263 #warn "find<$path,$origin>\n";#d#
1264
1265 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1266 my $key = $path->as_string;
1267 1354
1268 cf::lock_wait "map_find:$key"; 1355 cf::lock_wait "map_find:$path";
1269 1356
1270 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1271 my $guard = cf::lock_acquire "map_find:$key"; 1358 my $guard = cf::lock_acquire "map_find:$path";
1272 1359 my $map = new_from_path cf::map $path
1273 # do it the slow way
1274 my $map = try_load_header $path->save_path;
1275
1276 Coro::cede;
1277
1278 if ($map) {
1279 $map->last_access ((delete $map->{last_access})
1280 || $cf::RUNTIME); #d#
1281 # safety
1282 $map->{instantiate_time} = $cf::RUNTIME
1283 if $map->{instantiate_time} > $cf::RUNTIME;
1284 } else {
1285 if (my $rmp = $path->random_map_params) {
1286 $map = generate_random_map $key, $rmp;
1287 } else {
1288 $map = try_load_header $path->load_path;
1289 }
1290
1291 $map or return; 1360 or return;
1292 1361
1293 $map->{load_original} = 1;
1294 $map->{instantiate_time} = $cf::RUNTIME;
1295 $map->last_access ($cf::RUNTIME);
1296 $map->instantiate;
1297
1298 # per-player maps become, after loading, normal maps
1299 $map->per_player (0) if $path->{user_rel};
1300 }
1301
1302 $map->path ($key);
1303 $map->{path} = $path;
1304 $map->{last_save} = $cf::RUNTIME; 1362 $map->{last_save} = $cf::RUNTIME;
1305 1363
1306 Coro::cede; 1364 $map->load_header
1365 or return;
1307 1366
1308 if ($map->should_reset) { 1367 if ($map->should_reset) {
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1309 $map->reset; 1370 $map->reset;
1310 undef $guard; 1371 undef $guard;
1311 $map = find $path 1372 return find $path;
1312 or return;
1313 } 1373 }
1314 1374
1315 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1316 } 1376 }
1317} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1318 1381
1319sub load { 1382sub load {
1320 my ($self) = @_; 1383 my ($self) = @_;
1321 1384
1322 my $path = $self->{path}; 1385 my $path = $self->{path};
1323 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1386 my $guard = cf::lock_acquire "map_load:$path";
1324 1387
1325 return if $self->in_memory != cf::MAP_SWAPPED; 1388 return if $self->in_memory != cf::MAP_SWAPPED;
1326 1389
1327 $self->in_memory (cf::MAP_LOADING); 1390 $self->in_memory (cf::MAP_LOADING);
1328 1391
1329 $self->alloc; 1392 $self->alloc;
1393
1394 $self->pre_load;
1395
1330 $self->load_objects ($self->{load_path}, 1) 1396 $self->_load_objects ($self->{load_path}, 1)
1331 or return; 1397 or return;
1332 1398
1333 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1399 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1334 if delete $self->{load_original}; 1400 if delete $self->{load_original};
1335 1401
1336 if (my $uniq = $path->uniq_path) { 1402 if (my $uniq = $self->uniq_path) {
1337 utf8::encode $uniq; 1403 utf8::encode $uniq;
1338 if (aio_open $uniq, O_RDONLY, 0) { 1404 if (aio_open $uniq, O_RDONLY, 0) {
1339 $self->clear_unique_items; 1405 $self->clear_unique_items;
1340 $self->load_objects ($uniq, 0); 1406 $self->_load_objects ($uniq, 0);
1341 } 1407 }
1342 } 1408 }
1343 1409
1344 Coro::cede; 1410 Coro::cede;
1345 1411
1346 # now do the right thing for maps 1412 # now do the right thing for maps
1347 $self->link_multipart_objects; 1413 $self->link_multipart_objects;
1348 1414
1349 if ($self->{path}->is_style_map) { 1415 unless ($self->{deny_activate}) {
1350 $self->{deny_save} = 1; 1416 $self->decay_objects;
1351 $self->{deny_reset} = 1;
1352 } else {
1353 $self->fix_auto_apply; 1417 $self->fix_auto_apply;
1354 $self->decay_objects;
1355 $self->update_buttons; 1418 $self->update_buttons;
1419 Coro::cede;
1356 $self->set_darkness_map; 1420 $self->set_darkness_map;
1357 $self->difficulty ($self->estimate_difficulty) 1421 $self->difficulty ($self->estimate_difficulty)
1358 unless $self->difficulty; 1422 unless $self->difficulty;
1423 Coro::cede;
1359 $self->activate; 1424 $self->activate;
1360 } 1425 }
1361 1426
1362 Coro::cede; 1427 $self->post_load;
1363 1428
1364 $self->in_memory (cf::MAP_IN_MEMORY); 1429 $self->in_memory (cf::MAP_IN_MEMORY);
1430}
1431
1432sub customise_for {
1433 my ($self, $ob) = @_;
1434
1435 return find "~" . $ob->name . "/" . $self->{path}
1436 if $self->per_player;
1437
1438 $self
1439}
1440
1441# find and load all maps in the 3x3 area around a map
1442sub load_diag {
1443 my ($map) = @_;
1444
1445 my @diag; # diagonal neighbours
1446
1447 for (0 .. 3) {
1448 my $neigh = $map->tile_path ($_)
1449 or next;
1450 $neigh = find $neigh, $map
1451 or next;
1452 $neigh->load;
1453
1454 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1455 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1456 }
1457
1458 for (@diag) {
1459 my $neigh = find @$_
1460 or next;
1461 $neigh->load;
1462 }
1365} 1463}
1366 1464
1367sub find_sync { 1465sub find_sync {
1368 my ($path, $origin) = @_; 1466 my ($path, $origin) = @_;
1369 1467
1370 cf::sync_job { cf::map::find $path, $origin } 1468 cf::sync_job { find $path, $origin }
1371} 1469}
1372 1470
1373sub do_load_sync { 1471sub do_load_sync {
1374 my ($map) = @_; 1472 my ($map) = @_;
1375 1473
1376 cf::sync_job { $map->load }; 1474 cf::sync_job { $map->load };
1377} 1475}
1378 1476
1477our %MAP_PREFETCH;
1478our $MAP_PREFETCHER = undef;
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = normalise $path, $origin && $origin->{path};
1484
1485 if (my $map = $cf::MAP{$path}) {
1486 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1487 }
1488
1489 undef $MAP_PREFETCH{$path};
1490 $MAP_PREFETCHER ||= cf::async {
1491 while (%MAP_PREFETCH) {
1492 for my $path (keys %MAP_PREFETCH) {
1493 my $map = find $path
1494 or next;
1495 $map->load;
1496
1497 delete $MAP_PREFETCH{$path};
1498 }
1499 }
1500 undef $MAP_PREFETCHER;
1501 };
1502 $MAP_PREFETCHER->prio (6);
1503
1504 ()
1505}
1506
1379sub save { 1507sub save {
1380 my ($self) = @_; 1508 my ($self) = @_;
1381 1509
1382 my $lock = cf::lock_acquire "map_data:" . $self->path; 1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1383 1511
1384 $self->{last_save} = $cf::RUNTIME; 1512 $self->{last_save} = $cf::RUNTIME;
1385 1513
1386 return unless $self->dirty; 1514 return unless $self->dirty;
1387 1515
1388 my $save = $self->{path}->save_path; utf8::encode $save; 1516 my $save = $self->save_path; utf8::encode $save;
1389 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1517 my $uniq = $self->uniq_path; utf8::encode $uniq;
1390 1518
1391 $self->{load_path} = $save; 1519 $self->{load_path} = $save;
1392 1520
1393 return if $self->{deny_save}; 1521 return if $self->{deny_save};
1394 1522
1397 cf::async { 1525 cf::async {
1398 $_->contr->save for $self->players; 1526 $_->contr->save for $self->players;
1399 }; 1527 };
1400 1528
1401 if ($uniq) { 1529 if ($uniq) {
1402 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1530 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1403 $self->save_objects ($uniq, cf::IO_UNIQUES); 1531 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1404 } else { 1532 } else {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1533 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1406 } 1534 }
1407} 1535}
1408 1536
1409sub swap_out { 1537sub swap_out {
1410 my ($self) = @_; 1538 my ($self) = @_;
1424 1552
1425sub reset_at { 1553sub reset_at {
1426 my ($self) = @_; 1554 my ($self) = @_;
1427 1555
1428 # TODO: safety, remove and allow resettable per-player maps 1556 # TODO: safety, remove and allow resettable per-player maps
1429 return 1e99 if $self->{path}{user_rel}; 1557 return 1e99 if $self->isa ("ext::map_per_player");#d#
1430 return 1e99 if $self->{deny_reset}; 1558 return 1e99 if $self->{deny_reset};
1431 1559
1432 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1560 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1433 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1561 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1434 1562
1439 my ($self) = @_; 1567 my ($self) = @_;
1440 1568
1441 $self->reset_at <= $cf::RUNTIME 1569 $self->reset_at <= $cf::RUNTIME
1442} 1570}
1443 1571
1444sub unlink_save {
1445 my ($self) = @_;
1446
1447 utf8::encode (my $save = $self->{path}->save_path);
1448 aioreq_pri 3; IO::AIO::aio_unlink $save;
1449 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1450}
1451
1452sub rename {
1453 my ($self, $new_path) = @_;
1454
1455 $self->unlink_save;
1456
1457 delete $cf::MAP{$self->path};
1458 $self->{path} = new cf::path $new_path;
1459 $self->path ($self->{path}->as_string);
1460 $cf::MAP{$self->path} = $self;
1461
1462 $self->save;
1463}
1464
1465sub reset { 1572sub reset {
1466 my ($self) = @_; 1573 my ($self) = @_;
1467 1574
1468 my $lock = cf::lock_acquire "map_data:" . $self->path; 1575 my $lock = cf::lock_acquire "map_data:$self->{path}";
1469 1576
1470 return if $self->players; 1577 return if $self->players;
1471 return if $self->{path}{user_rel};#d# 1578 return if $self->isa ("ext::map_per_player");#d#
1472 1579
1473 warn "resetting map ", $self->path;#d# 1580 warn "resetting map ", $self->path;#d#
1474 1581
1475 delete $cf::MAP{$self->path}; 1582 delete $cf::MAP{$self->path};
1583
1584 $self->in_memory (cf::MAP_SWAPPED);
1585 $self->clear;
1476 1586
1477 $_->clear_links_to ($self) for values %cf::MAP; 1587 $_->clear_links_to ($self) for values %cf::MAP;
1478 1588
1479 $self->unlink_save; 1589 $self->unlink_save;
1480 $self->destroy; 1590 $self->destroy;
1483my $nuke_counter = "aaaa"; 1593my $nuke_counter = "aaaa";
1484 1594
1485sub nuke { 1595sub nuke {
1486 my ($self) = @_; 1596 my ($self) = @_;
1487 1597
1598 delete $cf::MAP{$self->path};
1599
1600 $self->unlink_save;
1601
1602 bless $self, "cf::map";
1603 delete $self->{deny_reset};
1488 $self->{deny_save} = 1; 1604 $self->{deny_save} = 1;
1489 $self->reset_timeout (1); 1605 $self->reset_timeout (1);
1490 $self->rename ("{nuke}/" . ($nuke_counter++)); 1606 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1607
1608 $cf::MAP{$self->path} = $self;
1609
1491 $self->reset; # polite request, might not happen 1610 $self->reset; # polite request, might not happen
1492} 1611}
1493 1612
1494sub customise_for { 1613=item cf::map::unique_maps
1495 my ($map, $ob) = @_;
1496 1614
1497 if ($map->per_player) { 1615Returns an arrayref of paths of all shared maps that have
1498 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1616instantiated unique items. May block.
1499 }
1500 1617
1501 $map 1618=cut
1502}
1503 1619
1504sub emergency_save { 1620sub unique_maps() {
1505 my $freeze_guard = cf::freeze_mainloop; 1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1506 1623
1507 warn "enter emergency perl save\n"; 1624 my @paths;
1508 1625
1509 cf::sync_job { 1626 for (@$files) {
1510 warn "begin emergency player save\n"; 1627 utf8::decode $_;
1511 $_->save for values %cf::PLAYER; 1628 next if /\.pst$/;
1512 warn "end emergency player save\n"; 1629 next unless /^$PATH_SEP/o;
1513 1630
1514 warn "begin emergency map save\n"; 1631 s/\.map$//;
1515 $_->save for values %cf::MAP; 1632 push @paths, $_;
1516 warn "end emergency map save\n";
1517 }; 1633 }
1518 1634
1519 warn "leave emergency perl save\n"; 1635 \@paths
1520} 1636}
1521 1637
1522package cf; 1638package cf;
1523 1639
1524=back 1640=back
1525 1641
1642=head3 cf::object
1643
1644=cut
1645
1646package cf::object;
1647
1648=over 4
1649
1650=item $ob->inv_recursive
1651
1652Returns the inventory of the object _and_ their inventories, recursively.
1653
1654=cut
1655
1656sub inv_recursive_;
1657sub inv_recursive_ {
1658 map { $_, inv_recursive_ $_->inv } @_
1659}
1660
1661sub inv_recursive {
1662 inv_recursive_ inv $_[0]
1663}
1664
1665package cf;
1666
1667=back
1526 1668
1527=head3 cf::object::player 1669=head3 cf::object::player
1528 1670
1529=over 4 1671=over 4
1530 1672
1570 1712
1571=item $player_object->enter_link 1713=item $player_object->enter_link
1572 1714
1573Freezes the player and moves him/her to a special map (C<{link}>). 1715Freezes the player and moves him/her to a special map (C<{link}>).
1574 1716
1575The player should be reaosnably safe there for short amounts of time. You 1717The player should be reasonably safe there for short amounts of time. You
1576I<MUST> call C<leave_link> as soon as possible, though. 1718I<MUST> call C<leave_link> as soon as possible, though.
1577 1719
1720Will never block.
1721
1578=item $player_object->leave_link ($map, $x, $y) 1722=item $player_object->leave_link ($map, $x, $y)
1579 1723
1580Moves the player out of the specila link map onto the given map. If the 1724Moves the player out of the special C<{link}> map onto the specified
1581map is not valid (or omitted), the player will be moved back to the 1725map. If the map is not valid (or omitted), the player will be moved back
1582location he/she was before the call to C<enter_link>, or, if that fails, 1726to the location he/she was before the call to C<enter_link>, or, if that
1583to the emergency map position. 1727fails, to the emergency map position.
1584 1728
1585Might block. 1729Might block.
1586 1730
1587=cut 1731=cut
1732
1733sub link_map {
1734 unless ($LINK_MAP) {
1735 $LINK_MAP = cf::map::find "{link}"
1736 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1737 $LINK_MAP->load;
1738 }
1739
1740 $LINK_MAP
1741}
1588 1742
1589sub cf::object::player::enter_link { 1743sub cf::object::player::enter_link {
1590 my ($self) = @_; 1744 my ($self) = @_;
1591 1745
1592 $self->deactivate_recursive; 1746 $self->deactivate_recursive;
1593 1747
1594 return if $self->map == $LINK_MAP; 1748 return if UNIVERSAL::isa $self->map, "ext::map_link";
1595 1749
1596 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1750 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1597 if $self->map; 1751 if $self->map;
1598 1752
1599 $self->enter_map ($LINK_MAP, 20, 20); 1753 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1600} 1754}
1601 1755
1602sub cf::object::player::leave_link { 1756sub cf::object::player::leave_link {
1603 my ($self, $map, $x, $y) = @_; 1757 my ($self, $map, $x, $y) = @_;
1604 1758
1622 # use -1 or undef as default coordinates, not 0, 0 1776 # use -1 or undef as default coordinates, not 0, 0
1623 ($x, $y) = ($map->enter_x, $map->enter_y) 1777 ($x, $y) = ($map->enter_x, $map->enter_y)
1624 if $x <=0 && $y <= 0; 1778 if $x <=0 && $y <= 0;
1625 1779
1626 $map->load; 1780 $map->load;
1781 $map->load_diag;
1627 1782
1628 return unless $self->contr->active; 1783 return unless $self->contr->active;
1629 $self->activate_recursive; 1784 $self->activate_recursive;
1630 $self->enter_map ($map, $x, $y); 1785 $self->enter_map ($map, $x, $y);
1631} 1786}
1670 my ($self, $path, $x, $y) = @_; 1825 my ($self, $path, $x, $y) = @_;
1671 1826
1672 $self->enter_link; 1827 $self->enter_link;
1673 1828
1674 (async { 1829 (async {
1675 $path = new cf::path $path;
1676
1677 my $map = cf::map::find $path->as_string; 1830 my $map = cf::map::find $path;
1678 $map = $map->customise_for ($self) if $map; 1831 $map = $map->customise_for ($self) if $map;
1679 1832
1680# warn "entering ", $map->path, " at ($x, $y)\n" 1833# warn "entering ", $map->path, " at ($x, $y)\n"
1681# if $map; 1834# if $map;
1682 1835
1683 $map or $map->cluck ("oy");#d#
1684 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1836 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1685 1837
1686 $self->leave_link ($map, $x, $y); 1838 $self->leave_link ($map, $x, $y);
1687 })->prio (1); 1839 })->prio (1);
1688} 1840}
1693 1845
1694sub parse_random_map_params { 1846sub parse_random_map_params {
1695 my ($spec) = @_; 1847 my ($spec) = @_;
1696 1848
1697 my $rmp = { # defaults 1849 my $rmp = { # defaults
1698 xsize => 10, 1850 xsize => (cf::rndm 15, 40),
1699 ysize => 10, 1851 ysize => (cf::rndm 15, 40),
1852 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1853 #layout => string,
1700 }; 1854 };
1701 1855
1702 for (split /\n/, $spec) { 1856 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2; 1857 my ($k, $v) = split /\s+/, $_, 2;
1704 1858
1708 $rmp 1862 $rmp
1709} 1863}
1710 1864
1711sub prepare_random_map { 1865sub prepare_random_map {
1712 my ($exit) = @_; 1866 my ($exit) = @_;
1867
1868 my $guard = cf::lock_acquire "exit_prepare:$exit";
1713 1869
1714 # all this does is basically replace the /! path by 1870 # all this does is basically replace the /! path by
1715 # a new random map path (?random/...) with a seed 1871 # a new random map path (?random/...) with a seed
1716 # that depends on the exit object 1872 # that depends on the exit object
1717 1873
1726 1882
1727 $rmp->{random_seed} ||= $exit->random_seed; 1883 $rmp->{random_seed} ||= $exit->random_seed;
1728 1884
1729 my $data = cf::to_json $rmp; 1885 my $data = cf::to_json $rmp;
1730 my $md5 = Digest::MD5::md5_hex $data; 1886 my $md5 = Digest::MD5::md5_hex $data;
1887 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1731 1888
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1889 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0; 1890 aio_write $fh, 0, (length $data), $data, 0;
1891 undef $fh;
1892 aio_rename "$meta~", $meta;
1734 1893
1735 $exit->slaying ("?random/$md5"); 1894 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef); 1895 $exit->msg (undef);
1737 } 1896 }
1738} 1897}
1748 $self->deactivate_recursive; # just to be sure 1907 $self->deactivate_recursive; # just to be sure
1749 unless (eval { 1908 unless (eval {
1750 prepare_random_map $exit 1909 prepare_random_map $exit
1751 if $exit->slaying eq "/!"; 1910 if $exit->slaying eq "/!";
1752 1911
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1912 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1913 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755 1914
1756 1; 1915 1;
1757 }) { 1916 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 1917 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. " 1918 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 1919 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 1920 cf::NDI_UNIQUE | cf::NDI_RED);
1762 1921
1763 warn "ERROR in enter_exit: $@"; 1922 warn "ERROR in enter_exit: $@";
1764 $self->leave_link; 1923 $self->leave_link;
1765 } 1924 }
2048 sub db_sync() { 2207 sub db_sync() {
2049 db_save if $dirty; 2208 db_save if $dirty;
2050 undef $dirty; 2209 undef $dirty;
2051 } 2210 }
2052 2211
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2212 my $idle = Event->idle (
2054 db_sync; 2213 reentrant => 0,
2214 min => 10,
2215 max => 20,
2216 repeat => 0,
2217 data => WF_AUTOCANCEL,
2218 cb => \&db_sync,
2055 }); 2219 );
2056 2220
2057 sub db_dirty() { 2221 sub db_dirty() {
2058 $dirty = 1; 2222 $dirty = 1;
2059 $idle->start; 2223 $idle->start;
2060 } 2224 }
2108 2272
2109sub main { 2273sub main {
2110 # we must not ever block the main coroutine 2274 # we must not ever block the main coroutine
2111 local $Coro::idle = sub { 2275 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2276 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2277 (async {
2113 async { Event::one_event }; 2278 Event::one_event;
2279 })->prio (Coro::PRIO_MAX);
2114 }; 2280 };
2115 2281
2116 cfg_load; 2282 cfg_load;
2117 db_load; 2283 db_load;
2118 load_extensions; 2284 load_extensions;
2285
2286 $TICK_WATCHER->start;
2119 Event::loop; 2287 Event::loop;
2120} 2288}
2121 2289
2122############################################################################# 2290#############################################################################
2123# initialisation 2291# initialisation and cleanup
2292
2293# install some emergency cleanup handlers
2294BEGIN {
2295 for my $signal (qw(INT HUP TERM)) {
2296 Event->signal (
2297 reentrant => 0,
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 prio => 0,
2301 cb => sub {
2302 cf::cleanup "SIG$signal";
2303 },
2304 );
2305 }
2306}
2307
2308sub emergency_save() {
2309 my $freeze_guard = cf::freeze_mainloop;
2310
2311 warn "enter emergency perl save\n";
2312
2313 cf::sync_job {
2314 # use a peculiar iteration method to avoid tripping on perl
2315 # refcount bugs in for. also avoids problems with players
2316 # and maps saved/destroyed asynchronously.
2317 warn "begin emergency player save\n";
2318 for my $login (keys %cf::PLAYER) {
2319 my $pl = $cf::PLAYER{$login} or next;
2320 $pl->valid or next;
2321 $pl->save;
2322 }
2323 warn "end emergency player save\n";
2324
2325 warn "begin emergency map save\n";
2326 for my $path (keys %cf::MAP) {
2327 my $map = $cf::MAP{$path} or next;
2328 $map->valid or next;
2329 $map->save;
2330 }
2331 warn "end emergency map save\n";
2332 };
2333
2334 warn "leave emergency perl save\n";
2335}
2124 2336
2125sub reload() { 2337sub reload() {
2126 # can/must only be called in main 2338 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 2339 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n"; 2340 warn "can only reload from main coroutine";
2129 return; 2341 return;
2130 } 2342 }
2131 2343
2132 warn "reloading..."; 2344 warn "reloading...";
2133 2345
2134 my $guard = freeze_mainloop; 2346 warn "cancelling server ticker";
2347 $TICK_WATCHER->cancel;
2348
2135 cf::emergency_save; 2349 cf::emergency_save;
2136 2350
2137 eval { 2351 eval {
2138 # if anything goes wrong in here, we should simply crash as we already saved 2352 # if anything goes wrong in here, we should simply crash as we already saved
2139 2353
2140 # cancel all watchers 2354 warn "syncing database to disk";
2355 cf::db_sync;
2356
2357 warn "cancelling all WF_AUTOCANCEL watchers";
2141 for (Event::all_watchers) { 2358 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL; 2359 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 } 2360 }
2144 2361
2362 warn "flushing outstanding aio requests";
2363 for (;;) {
2364 IO::AIO::flush;
2365 Coro::cede;
2366 last unless IO::AIO::nreqs;
2367 warn "iterate...";
2368 }
2369
2145 # cancel all extension coros 2370 warn "cancelling all extension coros";
2146 $_->cancel for values %EXT_CORO; 2371 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = (); 2372 %EXT_CORO = ();
2148 2373
2149 # unload all extensions 2374 warn "removing commands";
2150 for (@exts) { 2375 %COMMAND = ();
2376
2377 warn "removing ext commands";
2378 %EXTCMD = ();
2379
2380 warn "unloading/nuking all extensions";
2381 for my $pkg (@EXTS) {
2151 warn "unloading <$_>"; 2382 warn "... unloading $pkg";
2152 unload_extension $_; 2383
2384 if (my $cb = $pkg->can ("unload")) {
2385 eval {
2386 $cb->($pkg);
2387 1
2388 } or warn "$pkg unloaded, but with errors: $@";
2153 } 2389 }
2154 2390
2391 warn "... nuking $pkg";
2392 Symbol::delete_package $pkg;
2393 }
2394
2155 # unload all modules loaded from $LIBDIR 2395 warn "unloading all perl modules loaded from $LIBDIR";
2156 while (my ($k, $v) = each %INC) { 2396 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2397 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158 2398
2159 warn "removing <$k>"; 2399 warn "... unloading $k";
2160 delete $INC{$k}; 2400 delete $INC{$k};
2161 2401
2162 $k =~ s/\.pm$//; 2402 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g; 2403 $k =~ s/\//::/g;
2164 2404
2167 } 2407 }
2168 2408
2169 Symbol::delete_package $k; 2409 Symbol::delete_package $k;
2170 } 2410 }
2171 2411
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible 2412 warn "getting rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 2413 Symbol::delete_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2414 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 2415
2180 # remove register_script_function callbacks
2181 # TODO
2182
2183 # unload cf.pm "a bit" 2416 warn "unloading cf.pm \"a bit\"";
2184 delete $INC{"cf.pm"}; 2417 delete $INC{"cf.pm"};
2185 2418
2186 # don't, removes xs symbols, too, 2419 # don't, removes xs symbols, too,
2187 # and global variables created in xs 2420 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 2421 #Symbol::delete_package __PACKAGE__;
2189 2422
2190 # reload cf.pm 2423 warn "unload completed, starting to reload now";
2424
2191 warn "reloading cf.pm"; 2425 warn "reloading cf.pm";
2192 require cf; 2426 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2427 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194 2428
2195 # load config and database again 2429 warn "loading config and database again";
2196 cf::cfg_load; 2430 cf::cfg_load;
2197 cf::db_load; 2431 cf::db_load;
2198 2432
2199 # load extensions
2200 warn "load extensions"; 2433 warn "loading extensions";
2201 cf::load_extensions; 2434 cf::load_extensions;
2202 2435
2203 # reattach attachments to objects 2436 warn "reattaching attachments to objects/players";
2204 warn "reattach";
2205 _global_reattach; 2437 _global_reattach;
2438 warn "reattaching attachments to maps";
2206 reattach $_ for values %MAP; 2439 reattach $_ for values %MAP;
2440
2441 warn "restarting server ticker";
2442
2443 $TICK_WATCHER->start;
2207 }; 2444 };
2208 2445
2209 if ($@) { 2446 if ($@) {
2210 warn $@; 2447 warn $@;
2211 warn "error while reloading, exiting."; 2448 warn "error while reloading, exiting.";
2212 exit 1; 2449 exit 1;
2213 } 2450 }
2214 2451
2215 warn "reloaded successfully"; 2452 warn "reloaded";
2216}; 2453};
2217 2454
2218############################################################################# 2455our $RELOAD_WATCHER; # used only during reload
2219
2220unless ($LINK_MAP) {
2221 $LINK_MAP = cf::map::new;
2222
2223 $LINK_MAP->width (41);
2224 $LINK_MAP->height (41);
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10,
2233 cb => sub {
2234 $_[0]->w->cancel;
2235
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 });
2254
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259}
2260
2261register "<global>", __PACKAGE__;
2262 2456
2263register_command "reload" => sub { 2457register_command "reload" => sub {
2264 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
2265 2459
2266 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload."); 2461 $who->message ("reloading server.");
2462
2463 # doing reload synchronously and two reloads happen back-to-back,
2464 # coro crashes during coro_state_free->destroy here.
2465
2466 $RELOAD_WATCHER ||= Event->timer (
2467 reentrant => 0,
2468 after => 0,
2469 data => WF_AUTOCANCEL,
2470 cb => sub {
2268 reload; 2471 reload;
2269 $who->message ("end of reload."); 2472 undef $RELOAD_WATCHER;
2473 },
2474 );
2270 } 2475 }
2271}; 2476};
2272 2477
2273unshift @INC, $LIBDIR; 2478unshift @INC, $LIBDIR;
2479
2480my $bug_warning = 0;
2274 2481
2275$TICK_WATCHER = Event->timer ( 2482$TICK_WATCHER = Event->timer (
2276 reentrant => 0, 2483 reentrant => 0,
2484 parked => 1,
2277 prio => 0, 2485 prio => 0,
2278 at => $NEXT_TICK || $TICK, 2486 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL, 2487 data => WF_AUTOCANCEL,
2280 cb => sub { 2488 cb => sub {
2489 if ($Coro::current != $Coro::main) {
2490 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2491 unless ++$bug_warning > 10;
2492 return;
2493 }
2494
2495 $NOW = Event::time;
2496
2281 cf::server_tick; # one server iteration 2497 cf::server_tick; # one server iteration
2282 $RUNTIME += $TICK; 2498 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK; 2499 $NEXT_TICK += $TICK;
2500
2501 $WAIT_FOR_TICK->broadcast;
2502 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2503
2504 Event::sweep;
2505 Coro::cede_notself;
2506
2507# my $AFTER = Event::time;
2508# warn $AFTER - $NOW;#d#
2284 2509
2285 # if we are delayed by four ticks or more, skip them all 2510 # if we are delayed by four ticks or more, skip them all
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2511 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2287 2512
2288 $TICK_WATCHER->at ($NEXT_TICK); 2513 $TICK_WATCHER->at ($NEXT_TICK);
2289 $TICK_WATCHER->start; 2514 $TICK_WATCHER->start;
2290 }, 2515 },
2291); 2516);
2292 2517
2293IO::AIO::max_poll_time $TICK * 0.2; 2518IO::AIO::max_poll_time $TICK * 0.1;
2294 2519
2295Event->io ( 2520undef $Coro::AIO::WATCHER;
2521$AIO_POLL_WATCHER = Event->io (
2522 reentrant => 0,
2296 fd => IO::AIO::poll_fileno, 2523 fd => IO::AIO::poll_fileno,
2297 poll => 'r', 2524 poll => 'r',
2298 prio => 5, 2525 prio => 6,
2299 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb, 2527 cb => \&IO::AIO::poll_cb,
2301); 2528);
2302 2529
2303Event->timer ( 2530$WRITE_RUNTIME_WATCHER = Event->timer (
2531 reentrant => 0,
2304 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2305 after => 0, 2533 after => 1,
2306 interval => 10, 2534 interval => 10,
2307 cb => sub { 2535 prio => 6, # keep it lowest so it acts like a watchdog
2308 (Coro::unblock_sub { 2536 cb => Coro::unblock_sub {
2309 write_runtime 2537 write_runtime
2310 or warn "ERROR: unable to write runtime file: $!"; 2538 or warn "ERROR: unable to write runtime file: $!";
2311 })->();
2312 }, 2539 },
2313); 2540);
2314 2541
2315END { cf::emergency_save } 2542END { cf::emergency_save }
2316 2543

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