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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.150 by root, Mon Jan 8 19:25:53 2007 UTC vs.
Revision 1.215 by root, Thu Feb 15 03:19:02 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.32 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 39
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
52our %PLAYER; # all users 67our %PLAYER; # all users
53our %MAP; # all maps 68our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
77 99
78############################################################################# 100#############################################################################
79 101
80=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
81 103
105 127
106=item %cf::CFG 128=item %cf::CFG
107 129
108Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
110 139
111=back 140=back
112 141
113=cut 142=cut
114 143
146 175
147$Event::DIED = sub { 176$Event::DIED = sub {
148 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
149}; 178};
150 179
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
156 181
157=over 4 182=over 4
158 183
184=item dumpval $ref
185
159=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
160 206
161use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
162 208
163=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
164 210
225} 271}
226 272
227sub freeze_mainloop { 273sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
229 275
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
231 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
232 $guard 280 $guard
233} 281}
234 282
235=item cf::async { BLOCK } 283=item cf::async { BLOCK }
287 } 335 }
288} 336}
289 337
290=item $coro = cf::async_ext { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
291 339
292Like async, but this coro is automcatially being canceled when the 340Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 341extension calling this is being unloaded.
294 342
295=cut 343=cut
296 344
297sub async_ext(&) { 345sub async_ext(&) {
311 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
312 360
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 362 or return;
315 363
364 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 369 and return;
319 370
371 # always fsync - this file is important
320 aio_fsync $fh 372 aio_fsync $fh
321 and return; 373 and return;
322 374
323 close $fh 375 close $fh
324 or return; 376 or return;
330} 382}
331 383
332=back 384=back
333 385
334=cut 386=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 387
456############################################################################# 388#############################################################################
457 389
458=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
459 391
585our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 518our @CB_MAP = ();
587 519
588my %attachment; 520my %attachment;
589 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
590sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
592 530
593 use sort 'stable'; 531 use sort 'stable';
594 532
765# object support 703# object support
766 704
767sub reattach { 705sub reattach {
768 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 710
771 my $registry = $obj->registry; 711 my $registry = $obj->registry;
772 712
773 @$registry = (); 713 @$registry = ();
774 714
821 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
822 762
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 767 close $fh;
828 768
829 if (@$objs) { 769 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 775 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
837 } 777 }
838 } else { 778 } else {
839 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
845 } 785 }
846 } else { 786 } else {
847 aio_unlink $filename; 787 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 788 aio_unlink "$filename.pst";
849 } 789 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
850 } 796 }
851} 797}
852 798
853sub object_freezer_as_string { 799sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 800 my ($rdata, $objs) = @_;
860 806
861sub object_thawer_load { 807sub object_thawer_load {
862 my ($filename) = @_; 808 my ($filename) = @_;
863 809
864 my ($data, $av); 810 my ($data, $av);
811
812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
865 814
866 (aio_load $filename, $data) >= 0 815 (aio_load $filename, $data) >= 0
867 or return; 816 or return;
868 817
869 unless (aio_stat "$filename.pst") { 818 unless (aio_stat "$filename.pst") {
906=cut 855=cut
907 856
908sub register_extcmd { 857sub register_extcmd {
909 my ($name, $cb) = @_; 858 my ($name, $cb) = @_;
910 859
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 860 $EXTCMD{$name} = $cb;
915} 861}
916 862
917cf::player->attach ( 863cf::player->attach (
918 on_command => sub { 864 on_command => sub {
919 my ($pl, $name, $params) = @_; 865 my ($pl, $name, $params) = @_;
932 878
933 my $msg = eval { from_json $buf }; 879 my $msg = eval { from_json $buf };
934 880
935 if (ref $msg) { 881 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 882 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 883 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 884 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 885 }
940 } 886 }
941 } else { 887 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 888 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 890
945 cf::override; 891 cf::override;
946 }, 892 },
947); 893);
948 894
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 895sub load_extension {
956 my ($path) = @_; 896 my ($path) = @_;
957 897
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 898 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 899 my $base = $1;
960 my $pkg = $1; 900 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 901 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 902 $pkg = "ext::$pkg";
963 903
964 warn "loading '$path' into '$pkg'\n"; 904 warn "... loading '$path' into '$pkg'\n";
965 905
966 open my $fh, "<:utf8", $path 906 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 907 or die "$path: $!";
968 908
969 my $source = 909 my $source =
970 "package $pkg; use strict; use utf8;\n" 910 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 911 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 912 . (do { local $/; <$fh> })
973 . "\n};\n1"; 913 . "\n};\n1";
974 914
975 eval $source 915 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 916 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 917 : "extension disabled.\n";
978 918 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 919 warn $@;
980 $ext_pkg{$base} = $pkg; 920 warn "mandatory extension failed to load, exiting.\n";
981 921 exit 1;
982# no strict 'refs'; 922 }
983# @{"$pkg\::ISA"} = ext::; 923 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 924 }
998 925
999 # remove commands 926 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 927}
1024 928
1025sub load_extensions { 929sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 930 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 931 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 935 } or warn "$ext not loaded: $@";
1032 } 936 }
1033} 937}
1034 938
1035############################################################################# 939#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 940
1073=head2 CORE EXTENSIONS 941=head2 CORE EXTENSIONS
1074 942
1075Functions and methods that extend core crossfire objects. 943Functions and methods that extend core crossfire objects.
1076 944
1077=cut 945=cut
1078 946
1079package cf::player; 947package cf::player;
948
949use Coro::AIO;
1080 950
1081=head3 cf::player 951=head3 cf::player
1082 952
1083=over 4 953=over 4
1084 954
1110 980
1111sub exists($) { 981sub exists($) {
1112 my ($login) = @_; 982 my ($login) = @_;
1113 983
1114 $cf::PLAYER{$login} 984 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 985 or cf::sync_job { !aio_stat path $login }
1116} 986}
1117 987
1118sub find($) { 988sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 989 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 990 my $login = $_[0];
1121 991
1122 my $guard = cf::lock_acquire "user_find:$login"; 992 my $guard = cf::lock_acquire "user_find:$login";
1123 993
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 994 $cf::PLAYER{$_[0]} || do {
995 my $pl = load_pl path $login
996 or return;
997 $cf::PLAYER{$login} = $pl
998 }
1125 }; 999 }
1126} 1000}
1127 1001
1128sub save($) { 1002sub save($) {
1129 my ($pl) = @_; 1003 my ($pl) = @_;
1130 1004
1133 my $path = path $pl; 1007 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1008 my $guard = cf::lock_acquire "user_save:$path";
1135 1009
1136 return if $pl->{deny_save}; 1010 return if $pl->{deny_save};
1137 1011
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1012 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1013 $pl->{last_save} = $cf::RUNTIME;
1140 1014
1141 $pl->save_pl ($path); 1015 $pl->save_pl ($path);
1142 Coro::cede; 1016 Coro::cede;
1143} 1017}
1152 1026
1153 $cf::PLAYER{$login} = $self; 1027 $cf::PLAYER{$login} = $self;
1154 1028
1155 $self 1029 $self
1156} 1030}
1031
1032=item $pl->quit_character
1033
1034Nukes the player without looking back. If logged in, the connection will
1035be destroyed. May block for a long time.
1036
1037=cut
1157 1038
1158sub quit_character { 1039sub quit_character {
1159 my ($pl) = @_; 1040 my ($pl) = @_;
1160 1041
1161 $pl->{deny_save} = 1; 1042 $pl->{deny_save} = 1;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1047 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1048 $pl->ns->destroy if $pl->ns;
1168 1049
1169 my $path = playerdir $pl; 1050 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1051 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 Coro::AIO::aio_rename $path, $temp; 1052 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1053 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1054 $pl->destroy;
1174 IO::AIO::aio_rmtree $temp; 1055 IO::AIO::aio_rmtree $temp;
1175} 1056}
1176 1057
1058=item cf::player::list_logins
1059
1060Returns am arrayref of all valid playernames in the system, can take a
1061while and may block, so not sync_job-capable, ever.
1062
1063=cut
1064
1065sub list_logins {
1066 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1067 or return [];
1068
1069 my @logins;
1070
1071 for my $login (@$dirs) {
1072 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1073 aio_read $fh, 0, 512, my $buf, 0 or next;
1074 $buf !~ /^password -------------$/m or next; # official not-valid tag
1075
1076 utf8::decode $login;
1077 push @logins, $login;
1078 }
1079
1080 \@logins
1081}
1082
1083=item $player->maps
1084
1085Returns an arrayref of map paths that are private for this
1086player. May block.
1087
1088=cut
1089
1090sub maps($) {
1091 my ($pl) = @_;
1092
1093 $pl = ref $pl ? $pl->ob->name : $pl;
1094
1095 my $files = aio_readdir playerdir $pl
1096 or return;
1097
1098 my @paths;
1099
1100 for (@$files) {
1101 utf8::decode $_;
1102 next if /\.(?:pl|pst)$/;
1103 next unless /^$PATH_SEP/o;
1104
1105 push @paths, cf::map::normalise "~$pl/$_";
1106 }
1107
1108 \@paths
1109}
1110
1177=item $player->ext_reply ($msgid, $msgtype, %msg) 1111=item $player->ext_reply ($msgid, $msgtype, %msg)
1178 1112
1179Sends an ext reply to the player. 1113Sends an ext reply to the player.
1180 1114
1181=cut 1115=cut
1202package cf::map; 1136package cf::map;
1203 1137
1204use Fcntl; 1138use Fcntl;
1205use Coro::AIO; 1139use Coro::AIO;
1206 1140
1141use overload
1142 '""' => \&as_string,
1143 fallback => 1;
1144
1207our $MAX_RESET = 3600; 1145our $MAX_RESET = 3600;
1208our $DEFAULT_RESET = 3000; 1146our $DEFAULT_RESET = 3000;
1209 1147
1210sub generate_random_map { 1148sub generate_random_map {
1211 my ($path, $rmp) = @_; 1149 my ($self, $rmp) = @_;
1212
1213 # mit "rum" bekleckern, nicht 1150 # mit "rum" bekleckern, nicht
1214 cf::map::_create_random_map 1151 $self->_create_random_map (
1215 $path,
1216 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1152 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1217 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1153 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1218 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1154 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1219 $rmp->{exit_on_final_map}, 1155 $rmp->{exit_on_final_map},
1220 $rmp->{xsize}, $rmp->{ysize}, 1156 $rmp->{xsize}, $rmp->{ysize},
1221 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1157 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1222 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1158 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1223 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1159 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1224 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1160 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1225 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1161 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1226 (cf::region::find $rmp->{region}) 1162 (cf::region::find $rmp->{region}), $rmp->{custom}
1163 )
1164}
1165
1166=item cf::map->register ($regex, $prio)
1167
1168Register a handler for the map path matching the given regex at the
1169givne priority (higher is better, built-in handlers have priority 0, the
1170default).
1171
1172=cut
1173
1174sub register {
1175 my (undef, $regex, $prio) = @_;
1176 my $pkg = caller;
1177
1178 no strict;
1179 push @{"$pkg\::ISA"}, __PACKAGE__;
1180
1181 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1182}
1183
1184# also paths starting with '/'
1185$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1186
1187sub thawer_merge {
1188 my ($self, $merge) = @_;
1189
1190 # we have to keep some variables in memory intact
1191 local $self->{path};
1192 local $self->{load_path};
1193 local $self->{deny_save};
1194 local $self->{deny_reset};
1195
1196 $self->SUPER::thawer_merge ($merge);
1197}
1198
1199sub normalise {
1200 my ($path, $base) = @_;
1201
1202 $path = "$path"; # make sure its a string
1203
1204 $path =~ s/\.map$//;
1205
1206 # map plan:
1207 #
1208 # /! non-realised random map exit (special hack!)
1209 # {... are special paths that are not being touched
1210 # ?xxx/... are special absolute paths
1211 # ?random/... random maps
1212 # /... normal maps
1213 # ~user/... per-player map of a specific user
1214
1215 $path =~ s/$PATH_SEP/\//go;
1216
1217 # treat it as relative path if it starts with
1218 # something that looks reasonable
1219 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1220 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1221
1222 $base =~ s{[^/]+/?$}{};
1223 $path = "$base/$path";
1224 }
1225
1226 for ($path) {
1227 redo if s{//}{/};
1228 redo if s{/\.?/}{/};
1229 redo if s{/[^/]+/\.\./}{/};
1230 }
1231
1232 $path
1233}
1234
1235sub new_from_path {
1236 my (undef, $path, $base) = @_;
1237
1238 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1239
1240 $path = normalise $path, $base;
1241
1242 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1243 if ($path =~ $EXT_MAP{$pkg}[1]) {
1244 my $self = bless cf::map::new, $pkg;
1245 $self->{path} = $path; $self->path ($path);
1246 $self->init; # pass $1 etc.
1247 return $self;
1248 }
1249 }
1250
1251 Carp::carp "unable to resolve path '$path' (base '$base').";
1252 ()
1253}
1254
1255sub init {
1256 my ($self) = @_;
1257
1258 $self
1259}
1260
1261sub as_string {
1262 my ($self) = @_;
1263
1264 "$self->{path}"
1265}
1266
1267# the displayed name, this is a one way mapping
1268sub visible_name {
1269 &as_string
1270}
1271
1272# the original (read-only) location
1273sub load_path {
1274 my ($self) = @_;
1275
1276 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1277}
1278
1279# the temporary/swap location
1280sub save_path {
1281 my ($self) = @_;
1282
1283 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1284 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1285}
1286
1287# the unique path, undef == no special unique path
1288sub uniq_path {
1289 my ($self) = @_;
1290
1291 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1292 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1227} 1293}
1228 1294
1229# and all this just because we cannot iterate over 1295# and all this just because we cannot iterate over
1230# all maps in C++... 1296# all maps in C++...
1231sub change_all_map_light { 1297sub change_all_map_light {
1233 1299
1234 $_->change_map_light ($change) 1300 $_->change_map_light ($change)
1235 for grep $_->outdoor, values %cf::MAP; 1301 for grep $_->outdoor, values %cf::MAP;
1236} 1302}
1237 1303
1304sub unlink_save {
1305 my ($self) = @_;
1306
1307 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315}
1316
1238sub try_load_header($) { 1317sub load_header_from($) {
1239 my ($path) = @_; 1318 my ($self, $path) = @_;
1240 1319
1241 utf8::encode $path; 1320 utf8::encode $path;
1242 aio_open $path, O_RDONLY, 0 1321 #aio_open $path, O_RDONLY, 0
1322 # or return;
1323
1324 $self->_load_header ($path)
1243 or return; 1325 or return;
1244 1326
1245 my $map = cf::map::new 1327 $self->{load_path} = $path;
1328
1329 1
1330}
1331
1332sub load_header_orig {
1333 my ($self) = @_;
1334
1335 $self->load_header_from ($self->load_path)
1336}
1337
1338sub load_header_temp {
1339 my ($self) = @_;
1340
1341 $self->load_header_from ($self->save_path)
1342}
1343
1344sub prepare_temp {
1345 my ($self) = @_;
1346
1347 $self->last_access ((delete $self->{last_access})
1348 || $cf::RUNTIME); #d#
1349 # safety
1350 $self->{instantiate_time} = $cf::RUNTIME
1351 if $self->{instantiate_time} > $cf::RUNTIME;
1352}
1353
1354sub prepare_orig {
1355 my ($self) = @_;
1356
1357 $self->{load_original} = 1;
1358 $self->{instantiate_time} = $cf::RUNTIME;
1359 $self->last_access ($cf::RUNTIME);
1360 $self->instantiate;
1361}
1362
1363sub load_header {
1364 my ($self) = @_;
1365
1366 if ($self->load_header_temp) {
1367 $self->prepare_temp;
1368 } else {
1369 $self->load_header_orig
1246 or return; 1370 or return;
1371 $self->prepare_orig;
1372 }
1247 1373
1248 # for better error messages only, will be overwritten 1374 1
1249 $map->path ($path);
1250
1251 $map->load_header ($path)
1252 or return;
1253
1254 $map->{load_path} = $path;
1255
1256 $map
1257} 1375}
1258 1376
1259sub find; 1377sub find;
1260sub find { 1378sub find {
1261 my ($path, $origin) = @_; 1379 my ($path, $origin) = @_;
1262 1380
1263 #warn "find<$path,$origin>\n";#d#
1264
1265 $path = new cf::path $path, $origin && $origin->path; 1381 $path = normalise $path, $origin && $origin->path;
1266 my $key = $path->as_string;
1267 1382
1268 cf::lock_wait "map_find:$key"; 1383 cf::lock_wait "map_find:$path";
1269 1384
1270 $cf::MAP{$key} || do { 1385 $cf::MAP{$path} || do {
1271 my $guard = cf::lock_acquire "map_find:$key"; 1386 my $guard = cf::lock_acquire "map_find:$path";
1272 1387 my $map = new_from_path cf::map $path
1273 # do it the slow way
1274 my $map = try_load_header $path->save_path;
1275
1276 Coro::cede;
1277
1278 if ($map) {
1279 $map->last_access ((delete $map->{last_access})
1280 || $cf::RUNTIME); #d#
1281 # safety
1282 $map->{instantiate_time} = $cf::RUNTIME
1283 if $map->{instantiate_time} > $cf::RUNTIME;
1284 } else {
1285 if (my $rmp = $path->random_map_params) {
1286 $map = generate_random_map $key, $rmp;
1287 } else {
1288 $map = try_load_header $path->load_path;
1289 }
1290
1291 $map or return; 1388 or return;
1292 1389
1293 $map->{load_original} = 1;
1294 $map->{instantiate_time} = $cf::RUNTIME;
1295 $map->last_access ($cf::RUNTIME);
1296 $map->instantiate;
1297
1298 # per-player maps become, after loading, normal maps
1299 $map->per_player (0) if $path->{user_rel};
1300 }
1301
1302 $map->path ($key);
1303 $map->{path} = $path;
1304 $map->{last_save} = $cf::RUNTIME; 1390 $map->{last_save} = $cf::RUNTIME;
1305 1391
1306 Coro::cede; 1392 $map->load_header
1393 or return;
1307 1394
1308 if ($map->should_reset) { 1395 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1396 # doing this can freeze the server in a sync job, obviously
1397 #$cf::WAIT_FOR_TICK->wait;
1309 $map->reset; 1398 $map->reset;
1310 undef $guard; 1399 undef $guard;
1311 $map = find $path 1400 return find $path;
1312 or return;
1313 } 1401 }
1314 1402
1315 $cf::MAP{$key} = $map 1403 $cf::MAP{$path} = $map
1316 } 1404 }
1317} 1405}
1406
1407sub pre_load { }
1408sub post_load { }
1318 1409
1319sub load { 1410sub load {
1320 my ($self) = @_; 1411 my ($self) = @_;
1321 1412
1413 local $self->{deny_reset} = 1; # loading can take a long time
1414
1322 my $path = $self->{path}; 1415 my $path = $self->{path};
1323 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1416 my $guard = cf::lock_acquire "map_load:$path";
1324 1417
1325 return if $self->in_memory != cf::MAP_SWAPPED; 1418 return if $self->in_memory != cf::MAP_SWAPPED;
1326 1419
1327 $self->in_memory (cf::MAP_LOADING); 1420 $self->in_memory (cf::MAP_LOADING);
1328 1421
1329 $self->alloc; 1422 $self->alloc;
1423
1424 $self->pre_load;
1425
1330 $self->load_objects ($self->{load_path}, 1) 1426 $self->_load_objects ($self->{load_path}, 1)
1331 or return; 1427 or return;
1332 1428
1333 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1429 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1334 if delete $self->{load_original}; 1430 if delete $self->{load_original};
1335 1431
1336 if (my $uniq = $path->uniq_path) { 1432 if (my $uniq = $self->uniq_path) {
1337 utf8::encode $uniq; 1433 utf8::encode $uniq;
1338 if (aio_open $uniq, O_RDONLY, 0) { 1434 if (aio_open $uniq, O_RDONLY, 0) {
1339 $self->clear_unique_items; 1435 $self->clear_unique_items;
1340 $self->load_objects ($uniq, 0); 1436 $self->_load_objects ($uniq, 0);
1341 } 1437 }
1342 } 1438 }
1343 1439
1344 Coro::cede; 1440 Coro::cede;
1345 1441
1346 # now do the right thing for maps 1442 # now do the right thing for maps
1347 $self->link_multipart_objects; 1443 $self->link_multipart_objects;
1348 1444
1349 if ($self->{path}->is_style_map) { 1445 unless ($self->{deny_activate}) {
1350 $self->{deny_save} = 1; 1446 $self->decay_objects;
1351 $self->{deny_reset} = 1;
1352 } else {
1353 $self->fix_auto_apply; 1447 $self->fix_auto_apply;
1354 $self->decay_objects;
1355 $self->update_buttons; 1448 $self->update_buttons;
1449 Coro::cede;
1356 $self->set_darkness_map; 1450 $self->set_darkness_map;
1357 $self->difficulty ($self->estimate_difficulty) 1451 $self->difficulty ($self->estimate_difficulty)
1358 unless $self->difficulty; 1452 unless $self->difficulty;
1453 Coro::cede;
1359 $self->activate; 1454 $self->activate;
1360 } 1455 }
1361 1456
1362 Coro::cede; 1457 $self->post_load;
1363 1458
1364 $self->in_memory (cf::MAP_IN_MEMORY); 1459 $self->in_memory (cf::MAP_IN_MEMORY);
1460}
1461
1462sub customise_for {
1463 my ($self, $ob) = @_;
1464
1465 return find "~" . $ob->name . "/" . $self->{path}
1466 if $self->per_player;
1467
1468 $self
1469}
1470
1471# find and load all maps in the 3x3 area around a map
1472sub load_diag {
1473 my ($map) = @_;
1474
1475 my @diag; # diagonal neighbours
1476
1477 for (0 .. 3) {
1478 my $neigh = $map->tile_path ($_)
1479 or next;
1480 $neigh = find $neigh, $map
1481 or next;
1482 $neigh->load;
1483
1484 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1485 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1486 }
1487
1488 for (@diag) {
1489 my $neigh = find @$_
1490 or next;
1491 $neigh->load;
1492 }
1365} 1493}
1366 1494
1367sub find_sync { 1495sub find_sync {
1368 my ($path, $origin) = @_; 1496 my ($path, $origin) = @_;
1369 1497
1370 cf::sync_job { cf::map::find $path, $origin } 1498 cf::sync_job { find $path, $origin }
1371} 1499}
1372 1500
1373sub do_load_sync { 1501sub do_load_sync {
1374 my ($map) = @_; 1502 my ($map) = @_;
1375 1503
1376 cf::sync_job { $map->load }; 1504 cf::sync_job { $map->load };
1377} 1505}
1378 1506
1507our %MAP_PREFETCH;
1508our $MAP_PREFETCHER = undef;
1509
1510sub find_async {
1511 my ($path, $origin) = @_;
1512
1513 $path = normalise $path, $origin && $origin->{path};
1514
1515 if (my $map = $cf::MAP{$path}) {
1516 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1517 }
1518
1519 undef $MAP_PREFETCH{$path};
1520 $MAP_PREFETCHER ||= cf::async {
1521 while (%MAP_PREFETCH) {
1522 for my $path (keys %MAP_PREFETCH) {
1523 my $map = find $path
1524 or next;
1525 $map->load;
1526
1527 delete $MAP_PREFETCH{$path};
1528 }
1529 }
1530 undef $MAP_PREFETCHER;
1531 };
1532 $MAP_PREFETCHER->prio (6);
1533
1534 ()
1535}
1536
1379sub save { 1537sub save {
1380 my ($self) = @_; 1538 my ($self) = @_;
1381 1539
1382 my $lock = cf::lock_acquire "map_data:" . $self->path; 1540 my $lock = cf::lock_acquire "map_data:" . $self->path;
1383 1541
1384 $self->{last_save} = $cf::RUNTIME; 1542 $self->{last_save} = $cf::RUNTIME;
1385 1543
1386 return unless $self->dirty; 1544 return unless $self->dirty;
1387 1545
1388 my $save = $self->{path}->save_path; utf8::encode $save; 1546 my $save = $self->save_path; utf8::encode $save;
1389 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1547 my $uniq = $self->uniq_path; utf8::encode $uniq;
1390 1548
1391 $self->{load_path} = $save; 1549 $self->{load_path} = $save;
1392 1550
1393 return if $self->{deny_save}; 1551 return if $self->{deny_save};
1394 1552
1397 cf::async { 1555 cf::async {
1398 $_->contr->save for $self->players; 1556 $_->contr->save for $self->players;
1399 }; 1557 };
1400 1558
1401 if ($uniq) { 1559 if ($uniq) {
1402 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1560 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1403 $self->save_objects ($uniq, cf::IO_UNIQUES); 1561 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1404 } else { 1562 } else {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1563 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1406 } 1564 }
1407} 1565}
1408 1566
1409sub swap_out { 1567sub swap_out {
1410 my ($self) = @_; 1568 my ($self) = @_;
1424 1582
1425sub reset_at { 1583sub reset_at {
1426 my ($self) = @_; 1584 my ($self) = @_;
1427 1585
1428 # TODO: safety, remove and allow resettable per-player maps 1586 # TODO: safety, remove and allow resettable per-player maps
1429 return 1e99 if $self->{path}{user_rel}; 1587 return 1e99 if $self->isa ("ext::map_per_player");#d#
1430 return 1e99 if $self->{deny_reset}; 1588 return 1e99 if $self->{deny_reset};
1431 1589
1432 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1590 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1433 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1591 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1434 1592
1439 my ($self) = @_; 1597 my ($self) = @_;
1440 1598
1441 $self->reset_at <= $cf::RUNTIME 1599 $self->reset_at <= $cf::RUNTIME
1442} 1600}
1443 1601
1444sub unlink_save {
1445 my ($self) = @_;
1446
1447 utf8::encode (my $save = $self->{path}->save_path);
1448 aioreq_pri 3; IO::AIO::aio_unlink $save;
1449 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1450}
1451
1452sub rename {
1453 my ($self, $new_path) = @_;
1454
1455 $self->unlink_save;
1456
1457 delete $cf::MAP{$self->path};
1458 $self->{path} = new cf::path $new_path;
1459 $self->path ($self->{path}->as_string);
1460 $cf::MAP{$self->path} = $self;
1461
1462 $self->save;
1463}
1464
1465sub reset { 1602sub reset {
1466 my ($self) = @_; 1603 my ($self) = @_;
1467 1604
1468 my $lock = cf::lock_acquire "map_data:" . $self->path; 1605 my $lock = cf::lock_acquire "map_data:$self->{path}";
1469 1606
1470 return if $self->players; 1607 return if $self->players;
1471 return if $self->{path}{user_rel};#d# 1608 return if $self->isa ("ext::map_per_player");#d#
1472 1609
1473 warn "resetting map ", $self->path;#d# 1610 warn "resetting map ", $self->path;#d#
1474 1611
1612 $self->in_memory (cf::MAP_SWAPPED);
1613
1614 # need to save uniques path
1615 unless ($self->{deny_save}) {
1616 my $uniq = $self->uniq_path; utf8::encode $uniq;
1617
1618 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1619 if $uniq;
1620 }
1621
1475 delete $cf::MAP{$self->path}; 1622 delete $cf::MAP{$self->path};
1623
1624 $self->clear;
1476 1625
1477 $_->clear_links_to ($self) for values %cf::MAP; 1626 $_->clear_links_to ($self) for values %cf::MAP;
1478 1627
1479 $self->unlink_save; 1628 $self->unlink_save;
1480 $self->destroy; 1629 $self->destroy;
1483my $nuke_counter = "aaaa"; 1632my $nuke_counter = "aaaa";
1484 1633
1485sub nuke { 1634sub nuke {
1486 my ($self) = @_; 1635 my ($self) = @_;
1487 1636
1637 delete $cf::MAP{$self->path};
1638
1639 $self->unlink_save;
1640
1641 bless $self, "cf::map";
1642 delete $self->{deny_reset};
1488 $self->{deny_save} = 1; 1643 $self->{deny_save} = 1;
1489 $self->reset_timeout (1); 1644 $self->reset_timeout (1);
1490 $self->rename ("{nuke}/" . ($nuke_counter++)); 1645 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1646
1647 $cf::MAP{$self->path} = $self;
1648
1491 $self->reset; # polite request, might not happen 1649 $self->reset; # polite request, might not happen
1492} 1650}
1493 1651
1494sub customise_for { 1652=item cf::map::unique_maps
1495 my ($map, $ob) = @_;
1496 1653
1497 if ($map->per_player) { 1654Returns an arrayref of paths of all shared maps that have
1498 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1655instantiated unique items. May block.
1499 }
1500 1656
1501 $map 1657=cut
1502}
1503 1658
1504sub emergency_save { 1659sub unique_maps() {
1505 my $freeze_guard = cf::freeze_mainloop; 1660 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1661 or return;
1506 1662
1507 warn "enter emergency perl save\n"; 1663 my @paths;
1508 1664
1509 cf::sync_job { 1665 for (@$files) {
1510 warn "begin emergency player save\n"; 1666 utf8::decode $_;
1511 $_->save for values %cf::PLAYER; 1667 next if /\.pst$/;
1512 warn "end emergency player save\n"; 1668 next unless /^$PATH_SEP/o;
1513 1669
1514 warn "begin emergency map save\n"; 1670 push @paths, cf::map::normalise $_;
1515 $_->save for values %cf::MAP;
1516 warn "end emergency map save\n";
1517 }; 1671 }
1518 1672
1519 warn "leave emergency perl save\n"; 1673 \@paths
1520} 1674}
1521 1675
1522package cf; 1676package cf;
1523 1677
1524=back 1678=back
1525 1679
1680=head3 cf::object
1681
1682=cut
1683
1684package cf::object;
1685
1686=over 4
1687
1688=item $ob->inv_recursive
1689
1690Returns the inventory of the object _and_ their inventories, recursively.
1691
1692=cut
1693
1694sub inv_recursive_;
1695sub inv_recursive_ {
1696 map { $_, inv_recursive_ $_->inv } @_
1697}
1698
1699sub inv_recursive {
1700 inv_recursive_ inv $_[0]
1701}
1702
1703package cf;
1704
1705=back
1526 1706
1527=head3 cf::object::player 1707=head3 cf::object::player
1528 1708
1529=over 4 1709=over 4
1530 1710
1570 1750
1571=item $player_object->enter_link 1751=item $player_object->enter_link
1572 1752
1573Freezes the player and moves him/her to a special map (C<{link}>). 1753Freezes the player and moves him/her to a special map (C<{link}>).
1574 1754
1575The player should be reaosnably safe there for short amounts of time. You 1755The player should be reasonably safe there for short amounts of time. You
1576I<MUST> call C<leave_link> as soon as possible, though. 1756I<MUST> call C<leave_link> as soon as possible, though.
1577 1757
1758Will never block.
1759
1578=item $player_object->leave_link ($map, $x, $y) 1760=item $player_object->leave_link ($map, $x, $y)
1579 1761
1580Moves the player out of the specila link map onto the given map. If the 1762Moves the player out of the special C<{link}> map onto the specified
1581map is not valid (or omitted), the player will be moved back to the 1763map. If the map is not valid (or omitted), the player will be moved back
1582location he/she was before the call to C<enter_link>, or, if that fails, 1764to the location he/she was before the call to C<enter_link>, or, if that
1583to the emergency map position. 1765fails, to the emergency map position.
1584 1766
1585Might block. 1767Might block.
1586 1768
1587=cut 1769=cut
1770
1771sub link_map {
1772 unless ($LINK_MAP) {
1773 $LINK_MAP = cf::map::find "{link}"
1774 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1775 $LINK_MAP->load;
1776 }
1777
1778 $LINK_MAP
1779}
1588 1780
1589sub cf::object::player::enter_link { 1781sub cf::object::player::enter_link {
1590 my ($self) = @_; 1782 my ($self) = @_;
1591 1783
1592 $self->deactivate_recursive; 1784 $self->deactivate_recursive;
1593 1785
1594 return if $self->map == $LINK_MAP; 1786 return if UNIVERSAL::isa $self->map, "ext::map_link";
1595 1787
1596 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1788 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1597 if $self->map; 1789 if $self->map;
1598 1790
1599 $self->enter_map ($LINK_MAP, 20, 20); 1791 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1600} 1792}
1601 1793
1602sub cf::object::player::leave_link { 1794sub cf::object::player::leave_link {
1603 my ($self, $map, $x, $y) = @_; 1795 my ($self, $map, $x, $y) = @_;
1604 1796
1622 # use -1 or undef as default coordinates, not 0, 0 1814 # use -1 or undef as default coordinates, not 0, 0
1623 ($x, $y) = ($map->enter_x, $map->enter_y) 1815 ($x, $y) = ($map->enter_x, $map->enter_y)
1624 if $x <=0 && $y <= 0; 1816 if $x <=0 && $y <= 0;
1625 1817
1626 $map->load; 1818 $map->load;
1819 $map->load_diag;
1627 1820
1628 return unless $self->contr->active; 1821 return unless $self->contr->active;
1629 $self->activate_recursive; 1822 $self->activate_recursive;
1823
1824 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1630 $self->enter_map ($map, $x, $y); 1825 $self->enter_map ($map, $x, $y);
1631} 1826}
1632 1827
1633cf::player->attach ( 1828cf::player->attach (
1634 on_logout => sub { 1829 on_logout => sub {
1647 # try to abort aborted map switching on player login :) 1842 # try to abort aborted map switching on player login :)
1648 # should happen only on crashes 1843 # should happen only on crashes
1649 if ($pl->ob->{_link_pos}) { 1844 if ($pl->ob->{_link_pos}) {
1650 $pl->ob->enter_link; 1845 $pl->ob->enter_link;
1651 (async { 1846 (async {
1652 # we need this sleep as the login has a concurrent enter_exit running
1653 # and this sleep increases chances of the player not ending up in scorn
1654 $pl->ob->reply (undef, 1847 $pl->ob->reply (undef,
1655 "There was an internal problem at your last logout, " 1848 "There was an internal problem at your last logout, "
1656 . "the server will try to bring you to your intended destination in a second.", 1849 . "the server will try to bring you to your intended destination in a second.",
1657 cf::NDI_RED); 1850 cf::NDI_RED);
1851 # we need this sleep as the login has a concurrent enter_exit running
1852 # and this sleep increases chances of the player not ending up in scorn
1658 Coro::Timer::sleep 1; 1853 Coro::Timer::sleep 1;
1659 $pl->ob->leave_link; 1854 $pl->ob->leave_link;
1660 })->prio (2); 1855 })->prio (2);
1661 } 1856 }
1662 }, 1857 },
1670 my ($self, $path, $x, $y) = @_; 1865 my ($self, $path, $x, $y) = @_;
1671 1866
1672 $self->enter_link; 1867 $self->enter_link;
1673 1868
1674 (async { 1869 (async {
1675 $path = new cf::path $path; 1870 my $map = eval {
1676
1677 my $map = cf::map::find $path->as_string; 1871 my $map = cf::map::find $path;
1678 $map = $map->customise_for ($self) if $map; 1872 $map = $map->customise_for ($self) if $map;
1679 1873 $map
1680# warn "entering ", $map->path, " at ($x, $y)\n" 1874 } or
1681# if $map;
1682
1683 $map or $map->cluck ("oy");#d#
1684 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1875 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1685 1876
1686 $self->leave_link ($map, $x, $y); 1877 $self->leave_link ($map, $x, $y);
1687 })->prio (1); 1878 })->prio (1);
1688} 1879}
1689 1880
1693 1884
1694sub parse_random_map_params { 1885sub parse_random_map_params {
1695 my ($spec) = @_; 1886 my ($spec) = @_;
1696 1887
1697 my $rmp = { # defaults 1888 my $rmp = { # defaults
1698 xsize => 10, 1889 xsize => (cf::rndm 15, 40),
1699 ysize => 10, 1890 ysize => (cf::rndm 15, 40),
1891 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1892 #layout => string,
1700 }; 1893 };
1701 1894
1702 for (split /\n/, $spec) { 1895 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2; 1896 my ($k, $v) = split /\s+/, $_, 2;
1704 1897
1708 $rmp 1901 $rmp
1709} 1902}
1710 1903
1711sub prepare_random_map { 1904sub prepare_random_map {
1712 my ($exit) = @_; 1905 my ($exit) = @_;
1906
1907 my $guard = cf::lock_acquire "exit_prepare:$exit";
1713 1908
1714 # all this does is basically replace the /! path by 1909 # all this does is basically replace the /! path by
1715 # a new random map path (?random/...) with a seed 1910 # a new random map path (?random/...) with a seed
1716 # that depends on the exit object 1911 # that depends on the exit object
1717 1912
1718 my $rmp = parse_random_map_params $exit->msg; 1913 my $rmp = parse_random_map_params $exit->msg;
1719 1914
1720 if ($exit->map) { 1915 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name; 1916 $rmp->{region} = $exit->region->name;
1722 $rmp->{origin_map} = $exit->map->path; 1917 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x; 1918 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y; 1919 $rmp->{origin_y} = $exit->y;
1725 } 1920 }
1726 1921
1727 $rmp->{random_seed} ||= $exit->random_seed; 1922 $rmp->{random_seed} ||= $exit->random_seed;
1728 1923
1729 my $data = cf::to_json $rmp; 1924 my $data = cf::to_json $rmp;
1730 my $md5 = Digest::MD5::md5_hex $data; 1925 my $md5 = Digest::MD5::md5_hex $data;
1926 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1731 1927
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1928 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0; 1929 aio_write $fh, 0, (length $data), $data, 0;
1930 undef $fh;
1931 aio_rename "$meta~", $meta;
1734 1932
1735 $exit->slaying ("?random/$md5"); 1933 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef); 1934 $exit->msg (undef);
1737 } 1935 }
1738} 1936}
1739 1937
1740sub cf::object::player::enter_exit { 1938sub cf::object::player::enter_exit {
1741 my ($self, $exit) = @_; 1939 my ($self, $exit) = @_;
1742 1940
1743 return unless $self->type == cf::PLAYER; 1941 return unless $self->type == cf::PLAYER;
1942
1943 if ($exit->slaying eq "/!") {
1944 #TODO: this should de-fi-ni-te-ly not be a sync-job
1945 cf::sync_job { prepare_random_map $exit };
1946 }
1947
1948 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1949 my $hp = $exit->stats->hp;
1950 my $sp = $exit->stats->sp;
1744 1951
1745 $self->enter_link; 1952 $self->enter_link;
1746 1953
1747 (async { 1954 (async {
1748 $self->deactivate_recursive; # just to be sure 1955 $self->deactivate_recursive; # just to be sure
1749 unless (eval { 1956 unless (eval {
1750 prepare_random_map $exit 1957 $self->goto ($slaying, $hp, $sp);
1751 if $exit->slaying eq "/!";
1752
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755 1958
1756 1; 1959 1;
1757 }) { 1960 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 1961 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. " 1962 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 1963 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 1964 cf::NDI_UNIQUE | cf::NDI_RED);
1762 1965
1763 warn "ERROR in enter_exit: $@"; 1966 warn "ERROR in enter_exit: $@";
1764 $self->leave_link; 1967 $self->leave_link;
1765 } 1968 }
1820 # get handled first 2023 # get handled first
1821 my $queue = delete $ns->{query_queue} 2024 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here 2025 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823 2026
1824 (shift @$queue)->[1]->($msg); 2027 (shift @$queue)->[1]->($msg);
2028 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1825 2029
1826 push @{ $ns->{query_queue} }, @$queue; 2030 push @{ $ns->{query_queue} }, @$queue;
1827 2031
1828 if (@{ $ns->{query_queue} } == @$queue) { 2032 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) { 2033 if (@$queue) {
1990The parameter C<$family> should best start with the name of the extension 2194The parameter C<$family> should best start with the name of the extension
1991using it, it should be unique. 2195using it, it should be unique.
1992 2196
1993=over 4 2197=over 4
1994 2198
1995=item $hashref = cf::db_get $family
1996
1997Return a hashref for use by the extension C<$family>, which can be
1998modified. After modifications, you have to call C<cf::db_dirty> or
1999C<cf::db_sync>.
2000
2001=item $value = cf::db_get $family => $key 2199=item $value = cf::db_get $family => $key
2002 2200
2003Returns a single value from the database 2201Returns a single value from the database.
2004
2005=item cf::db_put $family => $hashref
2006
2007Stores the given family hashref into the database. Updates are delayed, if
2008you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009 2202
2010=item cf::db_put $family => $key => $value 2203=item cf::db_put $family => $key => $value
2011 2204
2012Stores the given C<$value> in the family hash. Updates are delayed, if you 2205Stores the given C<$value> in the family.
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022 2206
2023=cut 2207=cut
2024 2208
2025our $DB; 2209our $DB;
2026 2210
2027{ 2211sub db_init {
2212 unless ($DB) {
2213 $DB = BDB::db_create $DB_ENV;
2214
2215 cf::sync_job {
2216 eval {
2217 $DB->set_flags (BDB::CHKSUM);
2218
2219 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2220 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2221 cf::cleanup "db_open(db): $!" if $!;
2222 };
2223 cf::cleanup "db_open(db): $@" if $@;
2224 };
2225
2028 my $path = cf::localdir . "/database.pst"; 2226 my $path = cf::localdir . "/database.pst";
2227 if (stat $path) {
2228 cf::sync_job {
2229 my $pst = Storable::retrieve $path;
2029 2230
2030 sub db_load() { 2231 cf::db_put (board => data => $pst->{board});
2031 $DB = stat $path ? Storable::retrieve $path : { }; 2232 cf::db_put (guildrules => data => $pst->{guildrules});
2032 } 2233 cf::db_put (rent => balance => $pst->{rent}{balance});
2234 BDB::db_env_txn_checkpoint $DB_ENV;
2033 2235
2034 my $pid; 2236 unlink $path;
2035
2036 sub db_save() {
2037 waitpid $pid, 0 if $pid;
2038 if (0 == ($pid = fork)) {
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 } 2237 };
2044 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 });
2056
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 }
2061
2062 sub db_get($;$) {
2063 @_ >= 2
2064 ? $DB->{$_[0]}{$_[1]}
2065 : ($DB->{$_[0]} ||= { })
2066 }
2067
2068 sub db_put($$;$) {
2069 if (@_ >= 3) {
2070 $DB->{$_[0]}{$_[1]} = $_[2];
2071 } else {
2072 $DB->{$_[0]} = $_[1];
2073 }
2074 db_dirty;
2075 }
2076
2077 cf::global->attach (
2078 prio => 10000,
2079 on_cleanup => sub {
2080 db_sync;
2081 }, 2238 }
2082 ); 2239 }
2240}
2241
2242sub db_get($$) {
2243 my $key = "$_[0]/$_[1]";
2244
2245 cf::sync_job {
2246 BDB::db_get $DB, undef, $key, my $data;
2247
2248 $! ? ()
2249 : Compress::LZF::sthaw $data
2250 }
2251}
2252
2253sub db_put($$$) {
2254 BDB::dbreq_pri 4;
2255 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2083} 2256}
2084 2257
2085############################################################################# 2258#############################################################################
2086# the server's main() 2259# the server's init and main functions
2260
2261sub load_resources {
2262 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2263 or die "unable to load regions file\n";#d#
2264}
2087 2265
2088sub cfg_load { 2266sub cfg_load {
2089 open my $fh, "<:utf8", cf::confdir . "/config" 2267 open my $fh, "<:utf8", cf::confdir . "/config"
2090 or return; 2268 or return;
2091 2269
2104 }; 2282 };
2105 warn $@ if $@; 2283 warn $@ if $@;
2106 } 2284 }
2107} 2285}
2108 2286
2287sub init {
2288 load_resources;
2289}
2290
2109sub main { 2291sub main {
2110 # we must not ever block the main coroutine 2292 # we must not ever block the main coroutine
2111 local $Coro::idle = sub { 2293 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2294 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2295 (async {
2113 async { Event::one_event }; 2296 Event::one_event;
2297 })->prio (Coro::PRIO_MAX);
2114 }; 2298 };
2115 2299
2116 cfg_load; 2300 cfg_load;
2117 db_load; 2301 db_init;
2118 load_extensions; 2302 load_extensions;
2303
2304 $TICK_WATCHER->start;
2119 Event::loop; 2305 Event::loop;
2120} 2306}
2121 2307
2122############################################################################# 2308#############################################################################
2123# initialisation 2309# initialisation and cleanup
2310
2311# install some emergency cleanup handlers
2312BEGIN {
2313 for my $signal (qw(INT HUP TERM)) {
2314 Event->signal (
2315 reentrant => 0,
2316 data => WF_AUTOCANCEL,
2317 signal => $signal,
2318 prio => 0,
2319 cb => sub {
2320 cf::cleanup "SIG$signal";
2321 },
2322 );
2323 }
2324}
2325
2326sub emergency_save() {
2327 my $freeze_guard = cf::freeze_mainloop;
2328
2329 warn "enter emergency perl save\n";
2330
2331 cf::sync_job {
2332 # use a peculiar iteration method to avoid tripping on perl
2333 # refcount bugs in for. also avoids problems with players
2334 # and maps saved/destroyed asynchronously.
2335 warn "begin emergency player save\n";
2336 for my $login (keys %cf::PLAYER) {
2337 my $pl = $cf::PLAYER{$login} or next;
2338 $pl->valid or next;
2339 $pl->save;
2340 }
2341 warn "end emergency player save\n";
2342
2343 warn "begin emergency map save\n";
2344 for my $path (keys %cf::MAP) {
2345 my $map = $cf::MAP{$path} or next;
2346 $map->valid or next;
2347 $map->save;
2348 }
2349 warn "end emergency map save\n";
2350
2351 warn "begin emergency database checkpoint\n";
2352 BDB::db_env_txn_checkpoint $DB_ENV;
2353 warn "end emergency database checkpoint\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2358
2359sub post_cleanup {
2360 my ($make_core) = @_;
2361
2362 warn Carp::longmess "post_cleanup backtrace"
2363 if $make_core;
2364}
2124 2365
2125sub reload() { 2366sub reload() {
2126 # can/must only be called in main 2367 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 2368 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n"; 2369 warn "can only reload from main coroutine";
2129 return; 2370 return;
2130 } 2371 }
2131 2372
2132 warn "reloading..."; 2373 warn "reloading...";
2133 2374
2134 my $guard = freeze_mainloop; 2375 warn "entering sync_job";
2376
2377 cf::sync_job {
2378 cf::write_runtime; # external watchdog should not bark
2135 cf::emergency_save; 2379 cf::emergency_save;
2380 cf::write_runtime; # external watchdog should not bark
2136 2381
2137 eval { 2382 warn "syncing database to disk";
2383 BDB::db_env_txn_checkpoint $DB_ENV;
2384
2138 # if anything goes wrong in here, we should simply crash as we already saved 2385 # if anything goes wrong in here, we should simply crash as we already saved
2139 2386
2140 # cancel all watchers 2387 warn "cancelling all WF_AUTOCANCEL watchers";
2141 for (Event::all_watchers) { 2388 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL; 2389 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 } 2390 }
2144 2391
2392 warn "flushing outstanding aio requests";
2393 for (;;) {
2394 BDB::flush;
2395 IO::AIO::flush;
2396 Coro::cede;
2397 last unless IO::AIO::nreqs || BDB::nreqs;
2398 warn "iterate...";
2399 }
2400
2145 # cancel all extension coros 2401 warn "cancelling all extension coros";
2146 $_->cancel for values %EXT_CORO; 2402 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = (); 2403 %EXT_CORO = ();
2148 2404
2149 # unload all extensions 2405 warn "removing commands";
2150 for (@exts) { 2406 %COMMAND = ();
2407
2408 warn "removing ext commands";
2409 %EXTCMD = ();
2410
2411 warn "unloading/nuking all extensions";
2412 for my $pkg (@EXTS) {
2151 warn "unloading <$_>"; 2413 warn "... unloading $pkg";
2152 unload_extension $_; 2414
2415 if (my $cb = $pkg->can ("unload")) {
2416 eval {
2417 $cb->($pkg);
2418 1
2419 } or warn "$pkg unloaded, but with errors: $@";
2153 } 2420 }
2154 2421
2422 warn "... nuking $pkg";
2423 Symbol::delete_package $pkg;
2424 }
2425
2155 # unload all modules loaded from $LIBDIR 2426 warn "unloading all perl modules loaded from $LIBDIR";
2156 while (my ($k, $v) = each %INC) { 2427 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2428 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158 2429
2159 warn "removing <$k>"; 2430 warn "... unloading $k";
2160 delete $INC{$k}; 2431 delete $INC{$k};
2161 2432
2162 $k =~ s/\.pm$//; 2433 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g; 2434 $k =~ s/\//::/g;
2164 2435
2167 } 2438 }
2168 2439
2169 Symbol::delete_package $k; 2440 Symbol::delete_package $k;
2170 } 2441 }
2171 2442
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible 2443 warn "getting rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 2444 Symbol::delete_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2445 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 2446
2180 # remove register_script_function callbacks
2181 # TODO
2182
2183 # unload cf.pm "a bit" 2447 warn "unloading cf.pm \"a bit\"";
2184 delete $INC{"cf.pm"}; 2448 delete $INC{"cf.pm"};
2185 2449
2186 # don't, removes xs symbols, too, 2450 # don't, removes xs symbols, too,
2187 # and global variables created in xs 2451 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 2452 #Symbol::delete_package __PACKAGE__;
2189 2453
2190 # reload cf.pm 2454 warn "unload completed, starting to reload now";
2455
2191 warn "reloading cf.pm"; 2456 warn "reloading cf.pm";
2192 require cf; 2457 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2458 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194 2459
2195 # load config and database again 2460 warn "loading config and database again";
2196 cf::cfg_load; 2461 cf::cfg_load;
2197 cf::db_load;
2198 2462
2199 # load extensions
2200 warn "load extensions"; 2463 warn "loading extensions";
2201 cf::load_extensions; 2464 cf::load_extensions;
2202 2465
2203 # reattach attachments to objects 2466 warn "reattaching attachments to objects/players";
2204 warn "reattach";
2205 _global_reattach; 2467 _global_reattach;
2468 warn "reattaching attachments to maps";
2206 reattach $_ for values %MAP; 2469 reattach $_ for values %MAP;
2207 };
2208 2470
2209 if ($@) { 2471 warn "loading reloadable resources";
2472 load_resources;
2473
2474 warn "leaving sync_job";
2475
2476 1
2477 } or do {
2210 warn $@; 2478 warn $@;
2211 warn "error while reloading, exiting."; 2479 warn "error while reloading, exiting.";
2212 exit 1; 2480 exit 1;
2213 } 2481 };
2214 2482
2215 warn "reloaded successfully"; 2483 warn "reloaded";
2216}; 2484};
2217 2485
2218############################################################################# 2486our $RELOAD_WATCHER; # used only during reload
2219
2220unless ($LINK_MAP) {
2221 $LINK_MAP = cf::map::new;
2222
2223 $LINK_MAP->width (41);
2224 $LINK_MAP->height (41);
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10,
2233 cb => sub {
2234 $_[0]->w->cancel;
2235
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 });
2254
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259}
2260
2261register "<global>", __PACKAGE__;
2262 2487
2263register_command "reload" => sub { 2488register_command "reload" => sub {
2264 my ($who, $arg) = @_; 2489 my ($who, $arg) = @_;
2265 2490
2266 if ($who->flag (FLAG_WIZ)) { 2491 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload."); 2492 $who->message ("reloading server.");
2493
2494 # doing reload synchronously and two reloads happen back-to-back,
2495 # coro crashes during coro_state_free->destroy here.
2496
2497 $RELOAD_WATCHER ||= Event->timer (
2498 reentrant => 0,
2499 after => 0,
2500 data => WF_AUTOCANCEL,
2501 cb => sub {
2268 reload; 2502 reload;
2269 $who->message ("end of reload."); 2503 undef $RELOAD_WATCHER;
2504 },
2505 );
2270 } 2506 }
2271}; 2507};
2272 2508
2273unshift @INC, $LIBDIR; 2509unshift @INC, $LIBDIR;
2510
2511my $bug_warning = 0;
2274 2512
2275$TICK_WATCHER = Event->timer ( 2513$TICK_WATCHER = Event->timer (
2276 reentrant => 0, 2514 reentrant => 0,
2515 parked => 1,
2277 prio => 0, 2516 prio => 0,
2278 at => $NEXT_TICK || $TICK, 2517 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL, 2518 data => WF_AUTOCANCEL,
2280 cb => sub { 2519 cb => sub {
2520 if ($Coro::current != $Coro::main) {
2521 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2522 unless ++$bug_warning > 10;
2523 return;
2524 }
2525
2526 $NOW = Event::time;
2527
2281 cf::server_tick; # one server iteration 2528 cf::server_tick; # one server iteration
2282 $RUNTIME += $TICK; 2529 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK; 2530 $NEXT_TICK += $TICK;
2531
2532 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2533 $NEXT_RUNTIME_WRITE = $NOW + 10;
2534 Coro::async_pool {
2535 write_runtime
2536 or warn "ERROR: unable to write runtime file: $!";
2537 };
2538 }
2539
2540
2541 $WAIT_FOR_TICK->broadcast;
2542 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2543
2544# my $AFTER = Event::time;
2545# warn $AFTER - $NOW;#d#
2284 2546
2285 # if we are delayed by four ticks or more, skip them all 2547 # if we are delayed by four ticks or more, skip them all
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2287 2549
2288 $TICK_WATCHER->at ($NEXT_TICK); 2550 $TICK_WATCHER->at ($NEXT_TICK);
2289 $TICK_WATCHER->start; 2551 $TICK_WATCHER->start;
2290 }, 2552 },
2291); 2553);
2292 2554
2555{
2293IO::AIO::max_poll_time $TICK * 0.2; 2556 BDB::max_poll_time $TICK * 0.1;
2294 2557 $BDB_POLL_WATCHER = Event->io (
2295Event->io ( 2558 reentrant => 0,
2296 fd => IO::AIO::poll_fileno, 2559 fd => BDB::poll_fileno,
2297 poll => 'r', 2560 poll => 'r',
2298 prio => 5, 2561 prio => 0,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302
2303Event->timer (
2304 data => WF_AUTOCANCEL, 2562 data => WF_AUTOCANCEL,
2305 after => 0, 2563 cb => \&BDB::poll_cb,
2306 interval => 10, 2564 );
2307 cb => sub { 2565 BDB::min_parallel 8;
2308 (Coro::unblock_sub { 2566
2309 write_runtime 2567 BDB::set_sync_prepare {
2310 or warn "ERROR: unable to write runtime file: $!"; 2568 my $status;
2569 my $current = $Coro::current;
2570 (
2571 sub {
2572 $status = $!;
2573 $current->ready; undef $current;
2574 },
2575 sub {
2576 Coro::schedule while defined $current;
2577 $! = $status;
2578 },
2579 )
2580 };
2581
2582 unless ($DB_ENV) {
2583 $DB_ENV = BDB::db_env_create;
2584
2585 cf::sync_job {
2586 eval {
2587 BDB::db_env_open
2588 $DB_ENV,
2589 $BDB_ENV_DIR,
2590 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2591 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2592 0666;
2593
2594 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2595
2596 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2597 $DB_ENV->set_lk_detect;
2598 };
2599
2600 cf::cleanup "db_env_open(db): $@" if $@;
2311 })->(); 2601 };
2312 }, 2602 }
2313); 2603}
2604
2605{
2606 IO::AIO::min_parallel 8;
2607
2608 undef $Coro::AIO::WATCHER;
2609 IO::AIO::max_poll_time $TICK * 0.1;
2610 $AIO_POLL_WATCHER = Event->io (
2611 reentrant => 0,
2612 data => WF_AUTOCANCEL,
2613 fd => IO::AIO::poll_fileno,
2614 poll => 'r',
2615 prio => 6,
2616 cb => \&IO::AIO::poll_cb,
2617 );
2618}
2314 2619
2315END { cf::emergency_save } 2620END { cf::emergency_save }
2316 2621
23171 26221
2318 2623

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