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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.150 by root, Mon Jan 8 19:25:53 2007 UTC vs.
Revision 1.266 by root, Fri May 18 01:01:02 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
29use YAML::Syck ();
22use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
52our %PLAYER; # all users 88our %PLAYER; # all users
53our %MAP; # all maps 89our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 91
56our %EXT_CORO; # coroutines bound to extensions 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
77 115
78############################################################################# 116#############################################################################
79 117
80=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
81 119
88=item $cf::RUNTIME 126=item $cf::RUNTIME
89 127
90The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 129every server tick.
92 130
93=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 134
95The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
97 139
98=item $cf::NOW 140=item $cf::NOW
99 141
100The time of the last (current) server tick. 142The time of the last (current) server tick.
101 143
102=item $cf::TICK 144=item $cf::TICK
103 145
104The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
105 157
106=item %cf::CFG 158=item %cf::CFG
107 159
108Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 168
111=back 169=back
112 170
113=cut 171=cut
114 172
115BEGIN { 173BEGIN {
116 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 175 my $msg = join "", @_;
118 utf8::encode $msg;
119 176
120 $msg .= "\n" 177 $msg .= "\n"
121 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
122 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
123 LOG llevError, $msg; 183 LOG llevError, $msg;
124 }; 184 };
125} 185}
126 186
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
146 206
147$Event::DIED = sub { 207$Event::DIED = sub {
148 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
149}; 209};
150 210
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
156 212
157=over 4 213=over 4
158 214
159=cut 215=item dumpval $ref
160 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
161use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 239
163=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
164 241
165Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
166 243
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
175 245
176Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 247
185=item cf::lock_wait $string 248=item cf::lock_wait $string
186 249
187Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
188 251
194returned. 257returned.
195 258
196Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
198 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
199=cut 266=cut
200 267
201our %LOCK; 268our %LOCK;
202 269
203sub lock_wait($) { 270sub lock_wait($) {
222 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
224 } 291 }
225} 292}
226 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
227sub freeze_mainloop { 300sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
229 302
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
231 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
232 $guard 307 $guard
233} 308}
234 309
235=item cf::async { BLOCK } 310=item cf::async { BLOCK }
257 332
258sub sync_job(&) { 333sub sync_job(&) {
259 my ($job) = @_; 334 my ($job) = @_;
260 335
261 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
262 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
264 341
265 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 343 # (but this is cancel-safe)
277 354
278 while ($busy) { 355 while ($busy) {
279 Coro::cede or Event::one_event; 356 Coro::cede or Event::one_event;
280 } 357 }
281 358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
282 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
283 } else { 367 } else {
284 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
285 369
286 $job->() 370 $job->()
287 } 371 }
288} 372}
289 373
290=item $coro = cf::async_ext { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
291 375
292Like async, but this coro is automcatially being canceled when the 376Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 377extension calling this is being unloaded.
294 378
295=cut 379=cut
296 380
297sub async_ext(&) { 381sub async_ext(&) {
306 390
307 $coro 391 $coro
308} 392}
309 393
310sub write_runtime { 394sub write_runtime {
311 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
312 405
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 407 or return;
315 408
409 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 414 and return;
319 415
416 # always fsync - this file is important
320 aio_fsync $fh 417 aio_fsync $fh
321 and return; 418 and return;
322 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
323 close $fh 423 close $fh
324 or return; 424 or return;
325 425
326 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
327 and return; 427 and return;
328 428
429 warn "runtime file written.\n";#d#
430
329 1 431 1
330} 432}
331 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
332=back 445=back
333 446
334=cut 447=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 448
456############################################################################# 449#############################################################################
457 450
458=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
459 452
585our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 579our @CB_MAP = ();
587 580
588my %attachment; 581my %attachment;
589 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
590sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
592 591
593 use sort 'stable'; 592 use sort 'stable';
594 593
765# object support 764# object support
766 765
767sub reattach { 766sub reattach {
768 # basically do the same as instantiate, without calling instantiate 767 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 771
771 my $registry = $obj->registry; 772 my $registry = $obj->registry;
772 773
773 @$registry = (); 774 @$registry = ();
774 775
821 $filename, length $$rdata, scalar @$objs; 822 $filename, length $$rdata, scalar @$objs;
822 823
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 825 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 827 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 828 close $fh;
828 829
829 if (@$objs) { 830 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 832 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 833 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 834 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 835 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 836 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 837 aio_rename "$filename.pst~", "$filename.pst";
837 } 838 }
838 } else { 839 } else {
839 aio_unlink "$filename.pst"; 840 aio_unlink "$filename.pst";
906=cut 907=cut
907 908
908sub register_extcmd { 909sub register_extcmd {
909 my ($name, $cb) = @_; 910 my ($name, $cb) = @_;
910 911
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 912 $EXTCMD{$name} = $cb;
915} 913}
916 914
917cf::player->attach ( 915cf::player->attach (
918 on_command => sub { 916 on_command => sub {
919 my ($pl, $name, $params) = @_; 917 my ($pl, $name, $params) = @_;
932 930
933 my $msg = eval { from_json $buf }; 931 my $msg = eval { from_json $buf };
934 932
935 if (ref $msg) { 933 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 934 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 935 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 936 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 937 }
940 } 938 }
941 } else { 939 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 940 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 942
945 cf::override; 943 cf::override;
946 }, 944 },
947); 945);
948 946
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 947sub load_extension {
956 my ($path) = @_; 948 my ($path) = @_;
957 949
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 950 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 951 my $base = $1;
960 my $pkg = $1; 952 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 953 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 954 $pkg = "ext::$pkg";
963 955
964 warn "loading '$path' into '$pkg'\n"; 956 warn "... loading '$path' into '$pkg'\n";
965 957
966 open my $fh, "<:utf8", $path 958 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 959 or die "$path: $!";
968 960
969 my $source = 961 my $source =
970 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
973 . "\n};\n1"; 965 . "\n};\n1";
974 966
975 eval $source 967 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 968 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 969 : "extension disabled.\n";
978 970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 971 warn $@;
980 $ext_pkg{$base} = $pkg; 972 warn "mandatory extension failed to load, exiting.\n";
981 973 exit 1;
982# no strict 'refs'; 974 }
983# @{"$pkg\::ISA"} = ext::; 975 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 976 }
998 977
999 # remove commands 978 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 979}
1024 980
1025sub load_extensions { 981sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 982 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 983 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
1032 } 988 }
1033} 989}
1034 990
1035############################################################################# 991#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 992
1073=head2 CORE EXTENSIONS 993=head2 CORE EXTENSIONS
1074 994
1075Functions and methods that extend core crossfire objects. 995Functions and methods that extend core crossfire objects.
1076 996
1077=cut 997=cut
1078 998
1079package cf::player; 999package cf::player;
1080 1000
1001use Coro::AIO;
1002
1081=head3 cf::player 1003=head3 cf::player
1082 1004
1083=over 4 1005=over 4
1084 1006
1085=item cf::player::find $login 1007=item cf::player::find $login
1087Returns the given player object, loading it if necessary (might block). 1009Returns the given player object, loading it if necessary (might block).
1088 1010
1089=cut 1011=cut
1090 1012
1091sub playerdir($) { 1013sub playerdir($) {
1092 cf::localdir 1014 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1016}
1098 1017
1099sub path($) { 1018sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1020
1102 (playerdir $login) . "/$login.pl" 1021 (playerdir $login) . "/playerdata"
1103} 1022}
1104 1023
1105sub find_active($) { 1024sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1025 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1026 and $cf::PLAYER{$_[0]}->active
1110 1029
1111sub exists($) { 1030sub exists($) {
1112 my ($login) = @_; 1031 my ($login) = @_;
1113 1032
1114 $cf::PLAYER{$login} 1033 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1034 or cf::sync_job { !aio_stat path $login }
1116} 1035}
1117 1036
1118sub find($) { 1037sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1038 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1039 my $login = $_[0];
1121 1040
1122 my $guard = cf::lock_acquire "user_find:$login"; 1041 my $guard = cf::lock_acquire "user_find:$login";
1123 1042
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1051 my $pl = load_pl path $login
1052 or return;
1053 $cf::PLAYER{$login} = $pl
1054 }
1125 }; 1055 }
1126} 1056}
1127 1057
1128sub save($) { 1058sub save($) {
1129 my ($pl) = @_; 1059 my ($pl) = @_;
1130 1060
1133 my $path = path $pl; 1063 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1064 my $guard = cf::lock_acquire "user_save:$path";
1135 1065
1136 return if $pl->{deny_save}; 1066 return if $pl->{deny_save};
1137 1067
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1068 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1069 $pl->{last_save} = $cf::RUNTIME;
1140 1070
1141 $pl->save_pl ($path); 1071 $pl->save_pl ($path);
1142 Coro::cede; 1072 Coro::cede;
1143} 1073}
1153 $cf::PLAYER{$login} = $self; 1083 $cf::PLAYER{$login} = $self;
1154 1084
1155 $self 1085 $self
1156} 1086}
1157 1087
1088=item $pl->quit_character
1089
1090Nukes the player without looking back. If logged in, the connection will
1091be destroyed. May block for a long time.
1092
1093=cut
1094
1158sub quit_character { 1095sub quit_character {
1159 my ($pl) = @_; 1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1160 1099
1161 $pl->{deny_save} = 1; 1100 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163 1102
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1105 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1106 $pl->ns->destroy if $pl->ns;
1168 1107
1169 my $path = playerdir $pl; 1108 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 Coro::AIO::aio_rename $path, $temp; 1110 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1111 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1174 IO::AIO::aio_rmtree $temp; 1119 IO::AIO::aio_rmtree $temp;
1175} 1120}
1176 1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1134}
1135
1136=item cf::player::list_logins
1137
1138Returns am arrayref of all valid playernames in the system, can take a
1139while and may block, so not sync_job-capable, ever.
1140
1141=cut
1142
1143sub list_logins {
1144 my $dirs = aio_readdir $PLAYERDIR
1145 or return [];
1146
1147 my @logins;
1148
1149 for my $login (@$dirs) {
1150 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1151 aio_read $fh, 0, 512, my $buf, 0 or next;
1152 $buf !~ /^password -------------$/m or next; # official not-valid tag
1153
1154 utf8::decode $login;
1155 push @logins, $login;
1156 }
1157
1158 \@logins
1159}
1160
1161=item $player->maps
1162
1163Returns an arrayref of map paths that are private for this
1164player. May block.
1165
1166=cut
1167
1168sub maps($) {
1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1172
1173 my $files = aio_readdir playerdir $pl
1174 or return;
1175
1176 my @paths;
1177
1178 for (@$files) {
1179 utf8::decode $_;
1180 next if /\.(?:pl|pst)$/;
1181 next unless /^$PATH_SEP/o;
1182
1183 push @paths, cf::map::normalise "~$pl/$_";
1184 }
1185
1186 \@paths
1187}
1188
1177=item $player->ext_reply ($msgid, $msgtype, %msg) 1189=item $player->ext_reply ($msgid, %msg)
1178 1190
1179Sends an ext reply to the player. 1191Sends an ext reply to the player.
1180 1192
1181=cut 1193=cut
1182 1194
1183sub ext_reply($$$%) { 1195sub ext_reply($$%) {
1184 my ($self, $id, %msg) = @_; 1196 my ($self, $id, %msg) = @_;
1185 1197
1186 $msg{msgid} = $id; 1198 $msg{msgid} = $id;
1187 1199
1188 $self->send ("ext " . cf::to_json \%msg); 1200 $self->send ("ext " . cf::to_json \%msg);
1189} 1201}
1190 1202
1191package cf; 1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1242}
1192 1243
1193=back 1244=back
1194
1195 1245
1196=head3 cf::map 1246=head3 cf::map
1197 1247
1198=over 4 1248=over 4
1199 1249
1202package cf::map; 1252package cf::map;
1203 1253
1204use Fcntl; 1254use Fcntl;
1205use Coro::AIO; 1255use Coro::AIO;
1206 1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1207our $MAX_RESET = 3600; 1261our $MAX_RESET = 3600;
1208our $DEFAULT_RESET = 3000; 1262our $DEFAULT_RESET = 3000;
1209 1263
1210sub generate_random_map { 1264sub generate_random_map {
1211 my ($path, $rmp) = @_; 1265 my ($self, $rmp) = @_;
1212
1213 # mit "rum" bekleckern, nicht 1266 # mit "rum" bekleckern, nicht
1214 cf::map::_create_random_map 1267 $self->_create_random_map (
1215 $path,
1216 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1217 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1218 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1219 $rmp->{exit_on_final_map}, 1271 $rmp->{exit_on_final_map},
1220 $rmp->{xsize}, $rmp->{ysize}, 1272 $rmp->{xsize}, $rmp->{ysize},
1221 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1222 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1223 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1224 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1225 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1226 (cf::region::find $rmp->{region}) 1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1227} 1409}
1228 1410
1229# and all this just because we cannot iterate over 1411# and all this just because we cannot iterate over
1230# all maps in C++... 1412# all maps in C++...
1231sub change_all_map_light { 1413sub change_all_map_light {
1233 1415
1234 $_->change_map_light ($change) 1416 $_->change_map_light ($change)
1235 for grep $_->outdoor, values %cf::MAP; 1417 for grep $_->outdoor, values %cf::MAP;
1236} 1418}
1237 1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1238sub try_load_header($) { 1428sub load_header_from($) {
1239 my ($path) = @_; 1429 my ($self, $path) = @_;
1240 1430
1241 utf8::encode $path; 1431 utf8::encode $path;
1242 aio_open $path, O_RDONLY, 0 1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1243 or return; 1436 or return;
1244 1437
1245 my $map = cf::map::new 1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1246 or return; 1481 or return;
1482 $self->prepare_orig;
1483 }
1247 1484
1248 # for better error messages only, will be overwritten 1485 $self->default_region (cf::region::find_by_path $self->{path})
1249 $map->path ($path); 1486 unless $self->default_region;
1250 1487
1251 $map->load_header ($path) 1488 1
1252 or return;
1253
1254 $map->{load_path} = $path;
1255
1256 $map
1257} 1489}
1258 1490
1259sub find; 1491sub find;
1260sub find { 1492sub find {
1261 my ($path, $origin) = @_; 1493 my ($path, $origin) = @_;
1262 1494
1263 #warn "find<$path,$origin>\n";#d#
1264
1265 $path = new cf::path $path, $origin && $origin->path; 1495 $path = normalise $path, $origin && $origin->path;
1266 my $key = $path->as_string;
1267 1496
1268 cf::lock_wait "map_find:$key"; 1497 cf::lock_wait "map_find:$path";
1269 1498
1270 $cf::MAP{$key} || do { 1499 $cf::MAP{$path} || do {
1271 my $guard = cf::lock_acquire "map_find:$key"; 1500 my $guard = cf::lock_acquire "map_find:$path";
1272 1501 my $map = new_from_path cf::map $path
1273 # do it the slow way
1274 my $map = try_load_header $path->save_path;
1275
1276 Coro::cede;
1277
1278 if ($map) {
1279 $map->last_access ((delete $map->{last_access})
1280 || $cf::RUNTIME); #d#
1281 # safety
1282 $map->{instantiate_time} = $cf::RUNTIME
1283 if $map->{instantiate_time} > $cf::RUNTIME;
1284 } else {
1285 if (my $rmp = $path->random_map_params) {
1286 $map = generate_random_map $key, $rmp;
1287 } else {
1288 $map = try_load_header $path->load_path;
1289 }
1290
1291 $map or return; 1502 or return;
1292 1503
1293 $map->{load_original} = 1;
1294 $map->{instantiate_time} = $cf::RUNTIME;
1295 $map->last_access ($cf::RUNTIME);
1296 $map->instantiate;
1297
1298 # per-player maps become, after loading, normal maps
1299 $map->per_player (0) if $path->{user_rel};
1300 }
1301
1302 $map->path ($key);
1303 $map->{path} = $path;
1304 $map->{last_save} = $cf::RUNTIME; 1504 $map->{last_save} = $cf::RUNTIME;
1305 1505
1306 Coro::cede; 1506 $map->load_header
1507 or return;
1307 1508
1308 if ($map->should_reset) { 1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1309 $map->reset; 1512 $map->reset;
1310 undef $guard; 1513 undef $guard;
1311 $map = find $path 1514 return find $path;
1312 or return;
1313 } 1515 }
1314 1516
1315 $cf::MAP{$key} = $map 1517 $cf::MAP{$path} = $map
1316 } 1518 }
1317} 1519}
1520
1521sub pre_load { }
1522sub post_load { }
1318 1523
1319sub load { 1524sub load {
1320 my ($self) = @_; 1525 my ($self) = @_;
1321 1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1322 my $path = $self->{path}; 1529 my $path = $self->{path};
1530
1531 {
1323 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1532 my $guard = cf::lock_acquire "map_load:$path";
1324 1533
1325 return if $self->in_memory != cf::MAP_SWAPPED; 1534 return if $self->in_memory != cf::MAP_SWAPPED;
1326 1535
1327 $self->in_memory (cf::MAP_LOADING); 1536 $self->in_memory (cf::MAP_LOADING);
1328 1537
1329 $self->alloc; 1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1330 $self->load_objects ($self->{load_path}, 1) 1543 $self->_load_objects ($self->{load_path}, 1)
1331 or return; 1544 or return;
1332 1545
1333 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1334 if delete $self->{load_original}; 1547 if delete $self->{load_original};
1335 1548
1336 if (my $uniq = $path->uniq_path) { 1549 if (my $uniq = $self->uniq_path) {
1337 utf8::encode $uniq; 1550 utf8::encode $uniq;
1338 if (aio_open $uniq, O_RDONLY, 0) { 1551 if (aio_open $uniq, O_RDONLY, 0) {
1339 $self->clear_unique_items; 1552 $self->clear_unique_items;
1340 $self->load_objects ($uniq, 0); 1553 $self->_load_objects ($uniq, 0);
1341 } 1554 }
1342 } 1555 }
1343 1556
1344 Coro::cede; 1557 Coro::cede;
1345
1346 # now do the right thing for maps 1558 # now do the right thing for maps
1347 $self->link_multipart_objects; 1559 $self->link_multipart_objects;
1348
1349 if ($self->{path}->is_style_map) {
1350 $self->{deny_save} = 1;
1351 $self->{deny_reset} = 1;
1352 } else {
1353 $self->fix_auto_apply;
1354 $self->decay_objects;
1355 $self->update_buttons;
1356 $self->set_darkness_map;
1357 $self->difficulty ($self->estimate_difficulty) 1560 $self->difficulty ($self->estimate_difficulty)
1358 unless $self->difficulty; 1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1359 $self->activate; 1571 $self->activate;
1360 } 1572 }
1361 1573
1362 Coro::cede;
1363
1364 $self->in_memory (cf::MAP_IN_MEMORY); 1574 $self->in_memory (cf::MAP_IN_MEMORY);
1575 }
1576
1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1587}
1588
1589# find and load all maps in the 3x3 area around a map
1590sub load_diag {
1591 my ($map) = @_;
1592
1593 my @diag; # diagonal neighbours
1594
1595 for (0 .. 3) {
1596 my $neigh = $map->tile_path ($_)
1597 or next;
1598 $neigh = find $neigh, $map
1599 or next;
1600 $neigh->load;
1601
1602 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1603 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1604 }
1605
1606 for (@diag) {
1607 my $neigh = find @$_
1608 or next;
1609 $neigh->load;
1610 }
1365} 1611}
1366 1612
1367sub find_sync { 1613sub find_sync {
1368 my ($path, $origin) = @_; 1614 my ($path, $origin) = @_;
1369 1615
1370 cf::sync_job { cf::map::find $path, $origin } 1616 cf::sync_job { find $path, $origin }
1371} 1617}
1372 1618
1373sub do_load_sync { 1619sub do_load_sync {
1374 my ($map) = @_; 1620 my ($map) = @_;
1375 1621
1376 cf::sync_job { $map->load }; 1622 cf::sync_job { $map->load };
1377} 1623}
1378 1624
1625our %MAP_PREFETCH;
1626our $MAP_PREFETCHER = undef;
1627
1628sub find_async {
1629 my ($path, $origin) = @_;
1630
1631 $path = normalise $path, $origin && $origin->{path};
1632
1633 if (my $map = $cf::MAP{$path}) {
1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1635 }
1636
1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1643 $map->load;
1644
1645 delete $MAP_PREFETCH{$path};
1646 }
1647 }
1648 undef $MAP_PREFETCHER;
1649 };
1650 $MAP_PREFETCHER->prio (6);
1651
1652 ()
1653}
1654
1379sub save { 1655sub save {
1380 my ($self) = @_; 1656 my ($self) = @_;
1381 1657
1382 my $lock = cf::lock_acquire "map_data:" . $self->path; 1658 my $lock = cf::lock_acquire "map_data:" . $self->path;
1383 1659
1384 $self->{last_save} = $cf::RUNTIME; 1660 $self->{last_save} = $cf::RUNTIME;
1385 1661
1386 return unless $self->dirty; 1662 return unless $self->dirty;
1387 1663
1388 my $save = $self->{path}->save_path; utf8::encode $save; 1664 my $save = $self->save_path; utf8::encode $save;
1389 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1390 1666
1391 $self->{load_path} = $save; 1667 $self->{load_path} = $save;
1392 1668
1393 return if $self->{deny_save}; 1669 return if $self->{deny_save};
1394 1670
1397 cf::async { 1673 cf::async {
1398 $_->contr->save for $self->players; 1674 $_->contr->save for $self->players;
1399 }; 1675 };
1400 1676
1401 if ($uniq) { 1677 if ($uniq) {
1402 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1403 $self->save_objects ($uniq, cf::IO_UNIQUES); 1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1404 } else { 1680 } else {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1406 } 1682 }
1407} 1683}
1408 1684
1409sub swap_out { 1685sub swap_out {
1410 my ($self) = @_; 1686 my ($self) = @_;
1424 1700
1425sub reset_at { 1701sub reset_at {
1426 my ($self) = @_; 1702 my ($self) = @_;
1427 1703
1428 # TODO: safety, remove and allow resettable per-player maps 1704 # TODO: safety, remove and allow resettable per-player maps
1429 return 1e99 if $self->{path}{user_rel}; 1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1430 return 1e99 if $self->{deny_reset}; 1706 return 1e99 if $self->{deny_reset};
1431 1707
1432 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1433 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1434 1710
1439 my ($self) = @_; 1715 my ($self) = @_;
1440 1716
1441 $self->reset_at <= $cf::RUNTIME 1717 $self->reset_at <= $cf::RUNTIME
1442} 1718}
1443 1719
1444sub unlink_save {
1445 my ($self) = @_;
1446
1447 utf8::encode (my $save = $self->{path}->save_path);
1448 aioreq_pri 3; IO::AIO::aio_unlink $save;
1449 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1450}
1451
1452sub rename {
1453 my ($self, $new_path) = @_;
1454
1455 $self->unlink_save;
1456
1457 delete $cf::MAP{$self->path};
1458 $self->{path} = new cf::path $new_path;
1459 $self->path ($self->{path}->as_string);
1460 $cf::MAP{$self->path} = $self;
1461
1462 $self->save;
1463}
1464
1465sub reset { 1720sub reset {
1466 my ($self) = @_; 1721 my ($self) = @_;
1467 1722
1468 my $lock = cf::lock_acquire "map_data:" . $self->path; 1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1469 1724
1470 return if $self->players; 1725 return if $self->players;
1471 return if $self->{path}{user_rel};#d# 1726 return if $self->isa ("ext::map_per_player");#d#
1472 1727
1473 warn "resetting map ", $self->path;#d# 1728 warn "resetting map ", $self->path;#d#
1474 1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1475 delete $cf::MAP{$self->path}; 1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1476 1743
1477 $_->clear_links_to ($self) for values %cf::MAP; 1744 $_->clear_links_to ($self) for values %cf::MAP;
1478 1745
1479 $self->unlink_save; 1746 $self->unlink_save;
1480 $self->destroy; 1747 $self->destroy;
1483my $nuke_counter = "aaaa"; 1750my $nuke_counter = "aaaa";
1484 1751
1485sub nuke { 1752sub nuke {
1486 my ($self) = @_; 1753 my ($self) = @_;
1487 1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1488 $self->{deny_save} = 1; 1761 $self->{deny_save} = 1;
1489 $self->reset_timeout (1); 1762 $self->reset_timeout (1);
1490 $self->rename ("{nuke}/" . ($nuke_counter++)); 1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1491 $self->reset; # polite request, might not happen 1767 $self->reset; # polite request, might not happen
1492} 1768}
1493 1769
1494sub customise_for { 1770=item cf::map::unique_maps
1495 my ($map, $ob) = @_;
1496 1771
1497 if ($map->per_player) { 1772Returns an arrayref of paths of all shared maps that have
1498 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1773instantiated unique items. May block.
1499 }
1500 1774
1501 $map 1775=cut
1502}
1503 1776
1504sub emergency_save { 1777sub unique_maps() {
1505 my $freeze_guard = cf::freeze_mainloop; 1778 my $files = aio_readdir $UNIQUEDIR
1779 or return;
1506 1780
1507 warn "enter emergency perl save\n"; 1781 my @paths;
1508 1782
1509 cf::sync_job { 1783 for (@$files) {
1510 warn "begin emergency player save\n"; 1784 utf8::decode $_;
1511 $_->save for values %cf::PLAYER; 1785 next if /\.pst$/;
1512 warn "end emergency player save\n"; 1786 next unless /^$PATH_SEP/o;
1513 1787
1514 warn "begin emergency map save\n"; 1788 push @paths, cf::map::normalise $_;
1515 $_->save for values %cf::MAP;
1516 warn "end emergency map save\n";
1517 }; 1789 }
1518 1790
1519 warn "leave emergency perl save\n"; 1791 \@paths
1520} 1792}
1521 1793
1522package cf; 1794package cf;
1523 1795
1524=back 1796=back
1525 1797
1798=head3 cf::object
1799
1800=cut
1801
1802package cf::object;
1803
1804=over 4
1805
1806=item $ob->inv_recursive
1807
1808Returns the inventory of the object _and_ their inventories, recursively.
1809
1810=cut
1811
1812sub inv_recursive_;
1813sub inv_recursive_ {
1814 map { $_, inv_recursive_ $_->inv } @_
1815}
1816
1817sub inv_recursive {
1818 inv_recursive_ inv $_[0]
1819}
1820
1821package cf;
1822
1823=back
1526 1824
1527=head3 cf::object::player 1825=head3 cf::object::player
1528 1826
1529=over 4 1827=over 4
1530 1828
1570 1868
1571=item $player_object->enter_link 1869=item $player_object->enter_link
1572 1870
1573Freezes the player and moves him/her to a special map (C<{link}>). 1871Freezes the player and moves him/her to a special map (C<{link}>).
1574 1872
1575The player should be reaosnably safe there for short amounts of time. You 1873The player should be reasonably safe there for short amounts of time. You
1576I<MUST> call C<leave_link> as soon as possible, though. 1874I<MUST> call C<leave_link> as soon as possible, though.
1577 1875
1876Will never block.
1877
1578=item $player_object->leave_link ($map, $x, $y) 1878=item $player_object->leave_link ($map, $x, $y)
1579 1879
1580Moves the player out of the specila link map onto the given map. If the 1880Moves the player out of the special C<{link}> map onto the specified
1581map is not valid (or omitted), the player will be moved back to the 1881map. If the map is not valid (or omitted), the player will be moved back
1582location he/she was before the call to C<enter_link>, or, if that fails, 1882to the location he/she was before the call to C<enter_link>, or, if that
1583to the emergency map position. 1883fails, to the emergency map position.
1584 1884
1585Might block. 1885Might block.
1586 1886
1587=cut 1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1588 1898
1589sub cf::object::player::enter_link { 1899sub cf::object::player::enter_link {
1590 my ($self) = @_; 1900 my ($self) = @_;
1591 1901
1592 $self->deactivate_recursive; 1902 $self->deactivate_recursive;
1593 1903
1594 return if $self->map == $LINK_MAP; 1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1595 1905
1596 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1597 if $self->map; 1907 if $self->map;
1598 1908
1599 $self->enter_map ($LINK_MAP, 20, 20); 1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1600} 1910}
1601 1911
1602sub cf::object::player::leave_link { 1912sub cf::object::player::leave_link {
1603 my ($self, $map, $x, $y) = @_; 1913 my ($self, $map, $x, $y) = @_;
1604 1914
1622 # use -1 or undef as default coordinates, not 0, 0 1932 # use -1 or undef as default coordinates, not 0, 0
1623 ($x, $y) = ($map->enter_x, $map->enter_y) 1933 ($x, $y) = ($map->enter_x, $map->enter_y)
1624 if $x <=0 && $y <= 0; 1934 if $x <=0 && $y <= 0;
1625 1935
1626 $map->load; 1936 $map->load;
1937 $map->load_diag;
1627 1938
1628 return unless $self->contr->active; 1939 return unless $self->contr->active;
1629 $self->activate_recursive; 1940 $self->activate_recursive;
1941
1942 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1630 $self->enter_map ($map, $x, $y); 1943 $self->enter_map ($map, $x, $y);
1631} 1944}
1632 1945
1633cf::player->attach ( 1946cf::player->attach (
1634 on_logout => sub { 1947 on_logout => sub {
1647 # try to abort aborted map switching on player login :) 1960 # try to abort aborted map switching on player login :)
1648 # should happen only on crashes 1961 # should happen only on crashes
1649 if ($pl->ob->{_link_pos}) { 1962 if ($pl->ob->{_link_pos}) {
1650 $pl->ob->enter_link; 1963 $pl->ob->enter_link;
1651 (async { 1964 (async {
1652 # we need this sleep as the login has a concurrent enter_exit running
1653 # and this sleep increases chances of the player not ending up in scorn
1654 $pl->ob->reply (undef, 1965 $pl->ob->reply (undef,
1655 "There was an internal problem at your last logout, " 1966 "There was an internal problem at your last logout, "
1656 . "the server will try to bring you to your intended destination in a second.", 1967 . "the server will try to bring you to your intended destination in a second.",
1657 cf::NDI_RED); 1968 cf::NDI_RED);
1969 # we need this sleep as the login has a concurrent enter_exit running
1970 # and this sleep increases chances of the player not ending up in scorn
1658 Coro::Timer::sleep 1; 1971 Coro::Timer::sleep 1;
1659 $pl->ob->leave_link; 1972 $pl->ob->leave_link;
1660 })->prio (2); 1973 })->prio (2);
1661 } 1974 }
1662 }, 1975 },
1670 my ($self, $path, $x, $y) = @_; 1983 my ($self, $path, $x, $y) = @_;
1671 1984
1672 $self->enter_link; 1985 $self->enter_link;
1673 1986
1674 (async { 1987 (async {
1675 $path = new cf::path $path; 1988 my $map = eval {
1676
1677 my $map = cf::map::find $path->as_string; 1989 my $map = cf::map::find $path;
1678 $map = $map->customise_for ($self) if $map; 1990 $map = $map->customise_for ($self) if $map;
1679 1991 $map
1680# warn "entering ", $map->path, " at ($x, $y)\n" 1992 } or
1681# if $map;
1682
1683 $map or $map->cluck ("oy");#d#
1684 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1993 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1685 1994
1686 $self->leave_link ($map, $x, $y); 1995 $self->leave_link ($map, $x, $y);
1687 })->prio (1); 1996 })->prio (1);
1688} 1997}
1689 1998
1693 2002
1694sub parse_random_map_params { 2003sub parse_random_map_params {
1695 my ($spec) = @_; 2004 my ($spec) = @_;
1696 2005
1697 my $rmp = { # defaults 2006 my $rmp = { # defaults
1698 xsize => 10, 2007 xsize => (cf::rndm 15, 40),
1699 ysize => 10, 2008 ysize => (cf::rndm 15, 40),
2009 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2010 #layout => string,
1700 }; 2011 };
1701 2012
1702 for (split /\n/, $spec) { 2013 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2; 2014 my ($k, $v) = split /\s+/, $_, 2;
1704 2015
1708 $rmp 2019 $rmp
1709} 2020}
1710 2021
1711sub prepare_random_map { 2022sub prepare_random_map {
1712 my ($exit) = @_; 2023 my ($exit) = @_;
2024
2025 my $guard = cf::lock_acquire "exit_prepare:$exit";
1713 2026
1714 # all this does is basically replace the /! path by 2027 # all this does is basically replace the /! path by
1715 # a new random map path (?random/...) with a seed 2028 # a new random map path (?random/...) with a seed
1716 # that depends on the exit object 2029 # that depends on the exit object
1717 2030
1718 my $rmp = parse_random_map_params $exit->msg; 2031 my $rmp = parse_random_map_params $exit->msg;
1719 2032
1720 if ($exit->map) { 2033 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name; 2034 $rmp->{region} = $exit->region->name;
1722 $rmp->{origin_map} = $exit->map->path; 2035 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x; 2036 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y; 2037 $rmp->{origin_y} = $exit->y;
1725 } 2038 }
1726 2039
1727 $rmp->{random_seed} ||= $exit->random_seed; 2040 $rmp->{random_seed} ||= $exit->random_seed;
1728 2041
1729 my $data = cf::to_json $rmp; 2042 my $data = cf::to_json $rmp;
1730 my $md5 = Digest::MD5::md5_hex $data; 2043 my $md5 = Digest::MD5::md5_hex $data;
2044 my $meta = "$RANDOMDIR/$md5.meta";
1731 2045
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2046 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0; 2047 aio_write $fh, 0, (length $data), $data, 0;
2048 undef $fh;
2049 aio_rename "$meta~", $meta;
1734 2050
1735 $exit->slaying ("?random/$md5"); 2051 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef); 2052 $exit->msg (undef);
1737 } 2053 }
1738} 2054}
1739 2055
1740sub cf::object::player::enter_exit { 2056sub cf::object::player::enter_exit {
1741 my ($self, $exit) = @_; 2057 my ($self, $exit) = @_;
1742 2058
1743 return unless $self->type == cf::PLAYER; 2059 return unless $self->type == cf::PLAYER;
2060
2061 if ($exit->slaying eq "/!") {
2062 #TODO: this should de-fi-ni-te-ly not be a sync-job
2063 # the problem is that $exit might not survive long enough
2064 # so it needs to be done right now, right here
2065 cf::sync_job { prepare_random_map $exit };
2066 }
2067
2068 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2069 my $hp = $exit->stats->hp;
2070 my $sp = $exit->stats->sp;
1744 2071
1745 $self->enter_link; 2072 $self->enter_link;
1746 2073
1747 (async { 2074 (async {
1748 $self->deactivate_recursive; # just to be sure 2075 $self->deactivate_recursive; # just to be sure
1749 unless (eval { 2076 unless (eval {
1750 prepare_random_map $exit 2077 $self->goto ($slaying, $hp, $sp);
1751 if $exit->slaying eq "/!";
1752
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755 2078
1756 1; 2079 1;
1757 }) { 2080 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 2081 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. " 2082 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 2083 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 2084 cf::NDI_UNIQUE | cf::NDI_RED);
1762 2085
1763 warn "ERROR in enter_exit: $@"; 2086 warn "ERROR in enter_exit: $@";
1764 $self->leave_link; 2087 $self->leave_link;
1765 } 2088 }
1766 })->prio (1); 2089 })->prio (1);
1779 2102
1780sub cf::client::send_drawinfo { 2103sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_; 2104 my ($self, $text, $flags) = @_;
1782 2105
1783 utf8::encode $text; 2106 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2107 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1785} 2108}
1786 2109
2110=item $client->ext_event ($type, %msg)
2111
2112Sends an exti event to the client.
2113
2114=cut
2115
2116sub cf::client::ext_event($$%) {
2117 my ($self, $type, %msg) = @_;
2118
2119 $msg{msgtype} = "event_$type";
2120 $self->send_packet ("ext " . cf::to_json \%msg);
2121}
1787 2122
1788=item $success = $client->query ($flags, "text", \&cb) 2123=item $success = $client->query ($flags, "text", \&cb)
1789 2124
1790Queues a query to the client, calling the given callback with 2125Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2126the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1820 # get handled first 2155 # get handled first
1821 my $queue = delete $ns->{query_queue} 2156 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here 2157 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823 2158
1824 (shift @$queue)->[1]->($msg); 2159 (shift @$queue)->[1]->($msg);
2160 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1825 2161
1826 push @{ $ns->{query_queue} }, @$queue; 2162 push @{ $ns->{query_queue} }, @$queue;
1827 2163
1828 if (@{ $ns->{query_queue} } == @$queue) { 2164 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) { 2165 if (@$queue) {
1887 2223
1888# here we export the classes and methods available to script code 2224# here we export the classes and methods available to script code
1889 2225
1890=pod 2226=pod
1891 2227
1892The following fucntions and emthods are available within a safe environment: 2228The following functions and methods are available within a safe environment:
1893 2229
1894 cf::object contr pay_amount pay_player map 2230 cf::object contr pay_amount pay_player map
1895 cf::object::player player 2231 cf::object::player player
1896 cf::player peaceful 2232 cf::player peaceful
1897 cf::map trigger 2233 cf::map trigger
1982############################################################################# 2318#############################################################################
1983 2319
1984=head2 EXTENSION DATABASE SUPPORT 2320=head2 EXTENSION DATABASE SUPPORT
1985 2321
1986Crossfire maintains a very simple database for extension use. It can 2322Crossfire maintains a very simple database for extension use. It can
1987currently store anything that can be serialised using Storable, which 2323currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1988excludes objects. 2324convert to/from binary).
1989 2325
1990The parameter C<$family> should best start with the name of the extension 2326The parameter C<$family> should best start with the name of the extension
1991using it, it should be unique. 2327using it, it should be unique.
1992 2328
1993=over 4 2329=over 4
1994 2330
1995=item $hashref = cf::db_get $family
1996
1997Return a hashref for use by the extension C<$family>, which can be
1998modified. After modifications, you have to call C<cf::db_dirty> or
1999C<cf::db_sync>.
2000
2001=item $value = cf::db_get $family => $key 2331=item $value = cf::db_get $family => $key
2002 2332
2003Returns a single value from the database 2333Returns a single value from the database.
2004
2005=item cf::db_put $family => $hashref
2006
2007Stores the given family hashref into the database. Updates are delayed, if
2008you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009 2334
2010=item cf::db_put $family => $key => $value 2335=item cf::db_put $family => $key => $value
2011 2336
2012Stores the given C<$value> in the family hash. Updates are delayed, if you 2337Stores the given C<$value> in the family.
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022 2338
2023=cut 2339=cut
2024 2340
2025our $DB; 2341our $DB;
2026 2342
2027{ 2343sub db_init {
2028 my $path = cf::localdir . "/database.pst"; 2344 unless ($DB) {
2345 $DB = BDB::db_create $DB_ENV;
2029 2346
2030 sub db_load() { 2347 cf::sync_job {
2031 $DB = stat $path ? Storable::retrieve $path : { }; 2348 eval {
2032 } 2349 $DB->set_flags (BDB::CHKSUM);
2033 2350
2034 my $pid; 2351 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2035 2352 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2036 sub db_save() { 2353 cf::cleanup "db_open(db): $!" if $!;
2037 waitpid $pid, 0 if $pid; 2354 };
2038 if (0 == ($pid = fork)) { 2355 cf::cleanup "db_open(db): $@" if $@;
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 } 2356 };
2044 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 }); 2357 }
2358}
2056 2359
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 }
2061
2062 sub db_get($;$) { 2360sub db_get($$) {
2063 @_ >= 2 2361 my $key = "$_[0]/$_[1]";
2064 ? $DB->{$_[0]}{$_[1]}
2065 : ($DB->{$_[0]} ||= { })
2066 }
2067 2362
2363 cf::sync_job {
2364 BDB::db_get $DB, undef, $key, my $data;
2365
2366 $! ? ()
2367 : $data
2368 }
2369}
2370
2068 sub db_put($$;$) { 2371sub db_put($$$) {
2069 if (@_ >= 3) { 2372 BDB::dbreq_pri 4;
2070 $DB->{$_[0]}{$_[1]} = $_[2]; 2373 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2071 } else { 2374}
2072 $DB->{$_[0]} = $_[1];
2073 }
2074 db_dirty;
2075 }
2076 2375
2077 cf::global->attach ( 2376=item cf::cache $id => [$paths...], $processversion => $process
2078 prio => 10000, 2377
2079 on_cleanup => sub { 2378Generic caching function that returns the value of the resource $id,
2080 db_sync; 2379caching and regenerating as required.
2380
2381This function can block.
2382
2383=cut
2384
2385sub cache {
2386 my ($id, $src, $processversion, $process) = @_;
2387
2388 my $meta =
2389 join "\x00",
2390 $processversion,
2391 map {
2392 aio_stat $_
2393 and Carp::croak "$_: $!";
2394
2395 ($_, (stat _)[7,9])
2396 } @$src;
2397
2398 my $dbmeta = db_get cache => "$id/meta";
2399 if ($dbmeta ne $meta) {
2400 # changed, we may need to process
2401
2402 my @data;
2403 my $md5;
2404
2405 for (0 .. $#$src) {
2406 0 <= aio_load $src->[$_], $data[$_]
2407 or Carp::croak "$src->[$_]: $!";
2081 }, 2408 }
2082 ); 2409
2410 # if processing is expensive, check
2411 # checksum first
2412 if (1) {
2413 $md5 =
2414 join "\x00",
2415 $processversion,
2416 map {
2417 Coro::cede;
2418 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2419 } 0.. $#$src;
2420
2421
2422 my $dbmd5 = db_get cache => "$id/md5";
2423 if ($dbmd5 eq $md5) {
2424 db_put cache => "$id/meta", $meta;
2425
2426 return db_get cache => "$id/data";
2427 }
2428 }
2429
2430 my $t1 = Time::HiRes::time;
2431 my $data = $process->(\@data);
2432 my $t2 = Time::HiRes::time;
2433
2434 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2435
2436 db_put cache => "$id/data", $data;
2437 db_put cache => "$id/md5" , $md5;
2438 db_put cache => "$id/meta", $meta;
2439
2440 return $data;
2441 }
2442
2443 db_get cache => "$id/data"
2083} 2444}
2445
2446=item fork_call { }, $args
2447
2448Executes the given code block with the given arguments in a seperate
2449process, returning the results. Everything must be serialisable with
2450Coro::Storable. May, of course, block. Note that the executed sub may
2451never block itself or use any form of Event handling.
2452
2453=cut
2454
2455sub fork_call(&@) {
2456 my ($cb, @args) = @_;
2457
2458# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2459# or die "socketpair: $!";
2460 pipe my $fh1, my $fh2
2461 or die "pipe: $!";
2462
2463 if (my $pid = fork) {
2464 close $fh2;
2465
2466 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2467 $res = Coro::Storable::thaw $res;
2468
2469 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2470
2471 die $$res unless "ARRAY" eq ref $res;
2472
2473 return wantarray ? @$res : $res->[-1];
2474 } else {
2475 reset_signals;
2476 local $SIG{__WARN__};
2477 local $SIG{__DIE__};
2478 eval {
2479 close $fh1;
2480
2481 my @res = eval { $cb->(@args) };
2482 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2483 };
2484
2485 warn $@ if $@;
2486 _exit 0;
2487 }
2488}
2489
2490
2084 2491
2085############################################################################# 2492#############################################################################
2086# the server's main() 2493# the server's init and main functions
2494
2495sub load_facedata($) {
2496 my ($path) = @_;
2497
2498 warn "loading facedata from $path\n";
2499
2500 my $facedata;
2501 0 < aio_load $path, $facedata
2502 or die "$path: $!";
2503
2504 $facedata = Coro::Storable::thaw $facedata;
2505
2506 $facedata->{version} == 2
2507 or cf::cleanup "$path: version mismatch, cannot proceed.";
2508
2509 {
2510 my $faces = $facedata->{faceinfo};
2511
2512 while (my ($face, $info) = each %$faces) {
2513 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2514 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2515 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2516 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2517 Coro::cede;
2518 }
2519
2520 while (my ($face, $info) = each %$faces) {
2521 next unless $info->{smooth};
2522 my $idx = cf::face::find $face
2523 or next;
2524 if (my $smooth = cf::face::find $info->{smooth}) {
2525 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2526 } else {
2527 warn "smooth face '$info->{smooth}' not found for face '$face'";
2528 }
2529 Coro::cede;
2530 }
2531 }
2532
2533 {
2534 my $anims = $facedata->{animinfo};
2535
2536 while (my ($anim, $info) = each %$anims) {
2537 cf::anim::set $anim, $info->{frames}, $info->{facings};
2538 Coro::cede;
2539 }
2540
2541 cf::anim::invalidate_all; # d'oh
2542 }
2543
2544 1
2545}
2546
2547sub reload_regions {
2548 load_resource_file "$MAPDIR/regions"
2549 or die "unable to load regions file\n";
2550}
2551
2552sub reload_facedata {
2553 load_facedata "$DATADIR/facedata"
2554 or die "unable to load facedata\n";
2555}
2556
2557sub reload_archetypes {
2558 load_resource_file "$DATADIR/archetypes"
2559 or die "unable to load archetypes\n";
2560}
2561
2562sub reload_treasures {
2563 load_resource_file "$DATADIR/treasures"
2564 or die "unable to load treasurelists\n";
2565}
2566
2567sub reload_resources {
2568 warn "reloading resource files...\n";
2569
2570 reload_regions;
2571 reload_facedata;
2572 reload_archetypes;
2573 reload_treasures;
2574
2575 warn "finished reloading resource files\n";
2576}
2577
2578sub init {
2579 reload_resources;
2580}
2087 2581
2088sub cfg_load { 2582sub cfg_load {
2089 open my $fh, "<:utf8", cf::confdir . "/config" 2583 open my $fh, "<:utf8", "$CONFDIR/config"
2090 or return; 2584 or return;
2091 2585
2092 local $/; 2586 local $/;
2093 *CFG = YAML::Syck::Load <$fh>; 2587 *CFG = YAML::Syck::Load <$fh>;
2094 2588
2108 2602
2109sub main { 2603sub main {
2110 # we must not ever block the main coroutine 2604 # we must not ever block the main coroutine
2111 local $Coro::idle = sub { 2605 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2606 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2607 (async {
2113 async { Event::one_event }; 2608 Event::one_event;
2609 })->prio (Coro::PRIO_MAX);
2114 }; 2610 };
2115 2611
2116 cfg_load; 2612 cfg_load;
2117 db_load; 2613 db_init;
2118 load_extensions; 2614 load_extensions;
2615
2616 $TICK_WATCHER->start;
2119 Event::loop; 2617 Event::loop;
2120} 2618}
2121 2619
2122############################################################################# 2620#############################################################################
2123# initialisation 2621# initialisation and cleanup
2124 2622
2623# install some emergency cleanup handlers
2624BEGIN {
2625 for my $signal (qw(INT HUP TERM)) {
2626 Event->signal (
2627 reentrant => 0,
2628 data => WF_AUTOCANCEL,
2629 signal => $signal,
2630 prio => 0,
2631 cb => sub {
2632 cf::cleanup "SIG$signal";
2633 },
2634 );
2635 }
2636}
2637
2638sub emergency_save() {
2639 my $freeze_guard = cf::freeze_mainloop;
2640
2641 warn "enter emergency perl save\n";
2642
2643 cf::sync_job {
2644 # use a peculiar iteration method to avoid tripping on perl
2645 # refcount bugs in for. also avoids problems with players
2646 # and maps saved/destroyed asynchronously.
2647 warn "begin emergency player save\n";
2648 for my $login (keys %cf::PLAYER) {
2649 my $pl = $cf::PLAYER{$login} or next;
2650 $pl->valid or next;
2651 $pl->save;
2652 }
2653 warn "end emergency player save\n";
2654
2655 warn "begin emergency map save\n";
2656 for my $path (keys %cf::MAP) {
2657 my $map = $cf::MAP{$path} or next;
2658 $map->valid or next;
2659 $map->save;
2660 }
2661 warn "end emergency map save\n";
2662
2663 warn "begin emergency database checkpoint\n";
2664 BDB::db_env_txn_checkpoint $DB_ENV;
2665 warn "end emergency database checkpoint\n";
2666 };
2667
2668 warn "leave emergency perl save\n";
2669}
2670
2671sub post_cleanup {
2672 my ($make_core) = @_;
2673
2674 warn Carp::longmess "post_cleanup backtrace"
2675 if $make_core;
2676}
2677
2125sub reload() { 2678sub do_reload_perl() {
2126 # can/must only be called in main 2679 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 2680 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n"; 2681 warn "can only reload from main coroutine";
2129 return; 2682 return;
2130 } 2683 }
2131 2684
2132 warn "reloading..."; 2685 warn "reloading...";
2133 2686
2134 my $guard = freeze_mainloop; 2687 warn "entering sync_job";
2688
2689 cf::sync_job {
2690 cf::write_runtime; # external watchdog should not bark
2135 cf::emergency_save; 2691 cf::emergency_save;
2692 cf::write_runtime; # external watchdog should not bark
2136 2693
2137 eval { 2694 warn "syncing database to disk";
2695 BDB::db_env_txn_checkpoint $DB_ENV;
2696
2138 # if anything goes wrong in here, we should simply crash as we already saved 2697 # if anything goes wrong in here, we should simply crash as we already saved
2139 2698
2140 # cancel all watchers 2699 warn "cancelling all WF_AUTOCANCEL watchers";
2141 for (Event::all_watchers) { 2700 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL; 2701 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 } 2702 }
2144 2703
2704 warn "flushing outstanding aio requests";
2705 for (;;) {
2706 BDB::flush;
2707 IO::AIO::flush;
2708 Coro::cede;
2709 last unless IO::AIO::nreqs || BDB::nreqs;
2710 warn "iterate...";
2711 }
2712
2713 ++$RELOAD;
2714
2145 # cancel all extension coros 2715 warn "cancelling all extension coros";
2146 $_->cancel for values %EXT_CORO; 2716 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = (); 2717 %EXT_CORO = ();
2148 2718
2149 # unload all extensions 2719 warn "removing commands";
2150 for (@exts) { 2720 %COMMAND = ();
2721
2722 warn "removing ext commands";
2723 %EXTCMD = ();
2724
2725 warn "unloading/nuking all extensions";
2726 for my $pkg (@EXTS) {
2151 warn "unloading <$_>"; 2727 warn "... unloading $pkg";
2152 unload_extension $_; 2728
2729 if (my $cb = $pkg->can ("unload")) {
2730 eval {
2731 $cb->($pkg);
2732 1
2733 } or warn "$pkg unloaded, but with errors: $@";
2153 } 2734 }
2154 2735
2736 warn "... nuking $pkg";
2737 Symbol::delete_package $pkg;
2738 }
2739
2155 # unload all modules loaded from $LIBDIR 2740 warn "unloading all perl modules loaded from $LIBDIR";
2156 while (my ($k, $v) = each %INC) { 2741 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2742 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158 2743
2159 warn "removing <$k>"; 2744 warn "... unloading $k";
2160 delete $INC{$k}; 2745 delete $INC{$k};
2161 2746
2162 $k =~ s/\.pm$//; 2747 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g; 2748 $k =~ s/\//::/g;
2164 2749
2167 } 2752 }
2168 2753
2169 Symbol::delete_package $k; 2754 Symbol::delete_package $k;
2170 } 2755 }
2171 2756
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible 2757 warn "getting rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 2758 Symbol::delete_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2759 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 2760
2180 # remove register_script_function callbacks
2181 # TODO
2182
2183 # unload cf.pm "a bit" 2761 warn "unloading cf.pm \"a bit\"";
2184 delete $INC{"cf.pm"}; 2762 delete $INC{"cf.pm"};
2763 delete $INC{"cf/pod.pm"};
2185 2764
2186 # don't, removes xs symbols, too, 2765 # don't, removes xs symbols, too,
2187 # and global variables created in xs 2766 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 2767 #Symbol::delete_package __PACKAGE__;
2189 2768
2190 # reload cf.pm 2769 warn "unload completed, starting to reload now";
2770
2191 warn "reloading cf.pm"; 2771 warn "reloading cf.pm";
2192 require cf; 2772 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2773 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194 2774
2195 # load config and database again 2775 warn "loading config and database again";
2196 cf::cfg_load; 2776 cf::cfg_load;
2197 cf::db_load;
2198 2777
2199 # load extensions
2200 warn "load extensions"; 2778 warn "loading extensions";
2201 cf::load_extensions; 2779 cf::load_extensions;
2202 2780
2203 # reattach attachments to objects 2781 warn "reattaching attachments to objects/players";
2204 warn "reattach"; 2782 _global_reattach; # objects, sockets
2205 _global_reattach; 2783 warn "reattaching attachments to maps";
2206 reattach $_ for values %MAP; 2784 reattach $_ for values %MAP;
2207 }; 2785 warn "reattaching attachments to players";
2786 reattach $_ for values %PLAYER;
2208 2787
2209 if ($@) { 2788 warn "leaving sync_job";
2789
2790 1
2791 } or do {
2210 warn $@; 2792 warn $@;
2211 warn "error while reloading, exiting."; 2793 warn "error while reloading, exiting.";
2212 exit 1; 2794 exit 1;
2213 } 2795 };
2214 2796
2215 warn "reloaded successfully"; 2797 warn "reloaded";
2216}; 2798};
2217 2799
2218############################################################################# 2800our $RELOAD_WATCHER; # used only during reload
2219 2801
2220unless ($LINK_MAP) { 2802sub reload_perl() {
2221 $LINK_MAP = cf::map::new; 2803 # doing reload synchronously and two reloads happen back-to-back,
2804 # coro crashes during coro_state_free->destroy here.
2222 2805
2223 $LINK_MAP->width (41); 2806 $RELOAD_WATCHER ||= Event->timer (
2224 $LINK_MAP->height (41); 2807 reentrant => 0,
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10, 2808 after => 0,
2809 data => WF_AUTOCANCEL,
2233 cb => sub { 2810 cb => sub {
2234 $_[0]->w->cancel; 2811 do_reload_perl;
2235 2812 undef $RELOAD_WATCHER;
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 }); 2813 },
2254 2814 );
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259} 2815}
2260
2261register "<global>", __PACKAGE__;
2262 2816
2263register_command "reload" => sub { 2817register_command "reload" => sub {
2264 my ($who, $arg) = @_; 2818 my ($who, $arg) = @_;
2265 2819
2266 if ($who->flag (FLAG_WIZ)) { 2820 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload.");
2268 reload;
2269 $who->message ("end of reload."); 2821 $who->message ("reloading server.");
2822 async { reload_perl };
2270 } 2823 }
2271}; 2824};
2272 2825
2273unshift @INC, $LIBDIR; 2826unshift @INC, $LIBDIR;
2827
2828my $bug_warning = 0;
2829
2830our @WAIT_FOR_TICK;
2831our @WAIT_FOR_TICK_BEGIN;
2832
2833sub wait_for_tick {
2834 return unless $TICK_WATCHER->is_active;
2835 return if $Coro::current == $Coro::main;
2836
2837 my $signal = new Coro::Signal;
2838 push @WAIT_FOR_TICK, $signal;
2839 $signal->wait;
2840}
2841
2842sub wait_for_tick_begin {
2843 return unless $TICK_WATCHER->is_active;
2844 return if $Coro::current == $Coro::main;
2845
2846 my $signal = new Coro::Signal;
2847 push @WAIT_FOR_TICK_BEGIN, $signal;
2848 $signal->wait;
2849}
2274 2850
2275$TICK_WATCHER = Event->timer ( 2851$TICK_WATCHER = Event->timer (
2276 reentrant => 0, 2852 reentrant => 0,
2853 parked => 1,
2277 prio => 0, 2854 prio => 0,
2278 at => $NEXT_TICK || $TICK, 2855 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL, 2856 data => WF_AUTOCANCEL,
2280 cb => sub { 2857 cb => sub {
2858 if ($Coro::current != $Coro::main) {
2859 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2860 unless ++$bug_warning > 10;
2861 return;
2862 }
2863
2864 $NOW = $tick_start = Event::time;
2865
2281 cf::server_tick; # one server iteration 2866 cf::server_tick; # one server iteration
2867
2282 $RUNTIME += $TICK; 2868 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK; 2869 $NEXT_TICK += $TICK;
2284 2870
2871 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2872 $NEXT_RUNTIME_WRITE = $NOW + 10;
2873 Coro::async_pool {
2874 write_runtime
2875 or warn "ERROR: unable to write runtime file: $!";
2876 };
2877 }
2878
2879# my $AFTER = Event::time;
2880# warn $AFTER - $NOW;#d#
2881
2882 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2883 $sig->send;
2884 }
2885 while (my $sig = shift @WAIT_FOR_TICK) {
2886 $sig->send;
2887 }
2888
2889 $NOW = Event::time;
2890
2285 # if we are delayed by four ticks or more, skip them all 2891 # if we are delayed by four ticks or more, skip them all
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2892 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2287 2893
2288 $TICK_WATCHER->at ($NEXT_TICK); 2894 $TICK_WATCHER->at ($NEXT_TICK);
2289 $TICK_WATCHER->start; 2895 $TICK_WATCHER->start;
2896
2897 $LOAD = ($NOW - $tick_start) / $TICK;
2898 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2899
2900 _post_tick;
2901
2902
2290 }, 2903 },
2291); 2904);
2292 2905
2906{
2293IO::AIO::max_poll_time $TICK * 0.2; 2907 BDB::max_poll_time $TICK * 0.1;
2294 2908 $BDB_POLL_WATCHER = Event->io (
2295Event->io ( 2909 reentrant => 0,
2296 fd => IO::AIO::poll_fileno, 2910 fd => BDB::poll_fileno,
2297 poll => 'r', 2911 poll => 'r',
2298 prio => 5, 2912 prio => 0,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302
2303Event->timer (
2304 data => WF_AUTOCANCEL, 2913 data => WF_AUTOCANCEL,
2305 after => 0, 2914 cb => \&BDB::poll_cb,
2306 interval => 10, 2915 );
2307 cb => sub { 2916 BDB::min_parallel 8;
2308 (Coro::unblock_sub { 2917
2309 write_runtime 2918 BDB::set_sync_prepare {
2310 or warn "ERROR: unable to write runtime file: $!"; 2919 my $status;
2920 my $current = $Coro::current;
2921 (
2922 sub {
2923 $status = $!;
2924 $current->ready; undef $current;
2925 },
2926 sub {
2927 Coro::schedule while defined $current;
2928 $! = $status;
2929 },
2930 )
2931 };
2932
2933 unless ($DB_ENV) {
2934 $DB_ENV = BDB::db_env_create;
2935
2936 cf::sync_job {
2937 eval {
2938 BDB::db_env_open
2939 $DB_ENV,
2940 $BDBDIR,
2941 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2942 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2943 0666;
2944
2945 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2946
2947 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2948 $DB_ENV->set_lk_detect;
2949 };
2950
2951 cf::cleanup "db_env_open(db): $@" if $@;
2311 })->(); 2952 };
2312 }, 2953 }
2313); 2954}
2955
2956{
2957 IO::AIO::min_parallel 8;
2958
2959 undef $Coro::AIO::WATCHER;
2960 IO::AIO::max_poll_time $TICK * 0.1;
2961 $AIO_POLL_WATCHER = Event->io (
2962 reentrant => 0,
2963 data => WF_AUTOCANCEL,
2964 fd => IO::AIO::poll_fileno,
2965 poll => 'r',
2966 prio => 6,
2967 cb => \&IO::AIO::poll_cb,
2968 );
2969}
2970
2971my $_log_backtrace;
2972
2973sub _log_backtrace {
2974 my ($msg, @addr) = @_;
2975
2976 $msg =~ s/\n//;
2977
2978 # limit the # of concurrent backtraces
2979 if ($_log_backtrace < 2) {
2980 ++$_log_backtrace;
2981 async {
2982 my @bt = fork_call {
2983 @addr = map { sprintf "%x", $_ } @addr;
2984 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2985 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2986 or die "addr2line: $!";
2987
2988 my @funcs;
2989 my @res = <$fh>;
2990 chomp for @res;
2991 while (@res) {
2992 my ($func, $line) = splice @res, 0, 2, ();
2993 push @funcs, "[$func] $line";
2994 }
2995
2996 @funcs
2997 };
2998
2999 LOG llevInfo, "[ABT] $msg\n";
3000 LOG llevInfo, "[ABT] $_\n" for @bt;
3001 --$_log_backtrace;
3002 };
3003 } else {
3004 LOG llevInfo, "[ABT] $msg\n";
3005 LOG llevInfo, "[ABT] [suppressed]\n";
3006 }
3007}
3008
3009# load additional modules
3010use cf::pod;
2314 3011
2315END { cf::emergency_save } 3012END { cf::emergency_save }
2316 3013
23171 30141
2318 3015

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