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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.150 by root, Mon Jan 8 19:25:53 2007 UTC vs.
Revision 1.271 by root, Fri Jun 1 06:04:08 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
29use YAML::Syck ();
22use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
52our %PLAYER; # all users 88our %PLAYER; # all users
53our %MAP; # all maps 89our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 91
56our %EXT_CORO; # coroutines bound to extensions 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
77 115
78############################################################################# 116#############################################################################
79 117
80=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
81 119
88=item $cf::RUNTIME 126=item $cf::RUNTIME
89 127
90The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 129every server tick.
92 130
93=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 134
95The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
97 139
98=item $cf::NOW 140=item $cf::NOW
99 141
100The time of the last (current) server tick. 142The time of the last (current) server tick.
101 143
102=item $cf::TICK 144=item $cf::TICK
103 145
104The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
105 157
106=item %cf::CFG 158=item %cf::CFG
107 159
108Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 168
111=back 169=back
112 170
113=cut 171=cut
114 172
115BEGIN { 173BEGIN {
116 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 175 my $msg = join "", @_;
118 utf8::encode $msg;
119 176
120 $msg .= "\n" 177 $msg .= "\n"
121 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
122 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
123 LOG llevError, $msg; 183 LOG llevError, $msg;
124 }; 184 };
125} 185}
126 186
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
146 206
147$Event::DIED = sub { 207$Event::DIED = sub {
148 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
149}; 209};
150 210
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
156 212
157=over 4 213=over 4
158 214
159=cut 215=item dumpval $ref
160 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
161use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 239
163=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
164 241
165Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
166 243
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
175 245
176Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 247
185=item cf::lock_wait $string 248=item cf::lock_wait $string
186 249
187Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
188 251
194returned. 257returned.
195 258
196Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
198 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
199=cut 266=cut
200 267
201our %LOCK; 268our %LOCK;
202 269
203sub lock_wait($) { 270sub lock_wait($) {
222 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
224 } 291 }
225} 292}
226 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
227sub freeze_mainloop { 300sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
229 302
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
231 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
232 $guard 307 $guard
233} 308}
234 309
235=item cf::async { BLOCK } 310=item cf::async { BLOCK }
257 332
258sub sync_job(&) { 333sub sync_job(&) {
259 my ($job) = @_; 334 my ($job) = @_;
260 335
261 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
262 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
264 341
265 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 343 # (but this is cancel-safe)
277 354
278 while ($busy) { 355 while ($busy) {
279 Coro::cede or Event::one_event; 356 Coro::cede or Event::one_event;
280 } 357 }
281 358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
282 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
283 } else { 367 } else {
284 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
285 369
286 $job->() 370 $job->()
287 } 371 }
288} 372}
289 373
290=item $coro = cf::async_ext { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
291 375
292Like async, but this coro is automcatially being canceled when the 376Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 377extension calling this is being unloaded.
294 378
295=cut 379=cut
296 380
297sub async_ext(&) { 381sub async_ext(&) {
306 390
307 $coro 391 $coro
308} 392}
309 393
310sub write_runtime { 394sub write_runtime {
311 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 IO::AIO::aio_utime $runtime, undef, undef;
401
402 my $guard = cf::lock_acquire "write_runtime";
312 403
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 404 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 405 or return;
315 406
407 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 408 # 10 is the runtime save interval, for a monotonic clock
409 # 60 allows for the watchdog to kill the server.
410
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 411 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 412 and return;
319 413
414 # always fsync - this file is important
320 aio_fsync $fh 415 aio_fsync $fh
321 and return; 416 and return;
322 417
418 # touch it again to show we are up-to-date
419 aio_utime $fh, undef, undef;
420
323 close $fh 421 close $fh
324 or return; 422 or return;
325 423
326 aio_rename "$runtime~", $runtime 424 aio_rename "$runtime~", $runtime
327 and return; 425 and return;
328 426
427 warn "runtime file written.\n";#d#
428
329 1 429 1
330} 430}
331 431
432=item cf::datalog type => key => value, ...
433
434Log a datalog packet of the given type with the given key-value pairs.
435
436=cut
437
438sub datalog($@) {
439 my ($type, %kv) = @_;
440 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
441}
442
332=back 443=back
333 444
334=cut 445=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 446
456############################################################################# 447#############################################################################
457 448
458=head2 ATTACHABLE OBJECTS 449=head2 ATTACHABLE OBJECTS
459 450
585our @CB_TYPE = (); # registry for type (cf-object class) based events 576our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 577our @CB_MAP = ();
587 578
588my %attachment; 579my %attachment;
589 580
581sub cf::attachable::thawer_merge {
582 # simply override everything except _meta
583 local $_[0]{_meta};
584 %{$_[0]} = %{$_[1]};
585}
586
590sub _attach_cb($$$$) { 587sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 588 my ($registry, $event, $prio, $cb) = @_;
592 589
593 use sort 'stable'; 590 use sort 'stable';
594 591
628 $registry = $CB_TYPE[$object_type] ||= []; 625 $registry = $CB_TYPE[$object_type] ||= [];
629 626
630 } elsif ($type eq "subtype") { 627 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 628 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 629 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 630 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 631
635 } elsif ($type eq "package") { 632 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 633 my $pkg = shift @arg;
637 634
638 while (my ($name, $id) = each %cb_id) { 635 while (my ($name, $id) = each %cb_id) {
679 if (ref $_[0]) { 676 if (ref $_[0]) {
680 _object_attach @_; 677 _object_attach @_;
681 } else { 678 } else {
682 _attach shift->_attach_registry, @_; 679 _attach shift->_attach_registry, @_;
683 } 680 }
681 _recalc_want;
684}; 682};
685 683
686# all those should be optimised 684# all those should be optimised
687sub cf::attachable::detach { 685sub cf::attachable::detach {
688 my ($obj, $name) = @_; 686 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 689 delete $obj->{_attachment}{$name};
692 reattach ($obj); 690 reattach ($obj);
693 } else { 691 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 692 Carp::croak "cannot, currently, detach class attachments";
695 } 693 }
694 _recalc_want;
696}; 695};
697 696
698sub cf::attachable::attached { 697sub cf::attachable::attached {
699 my ($obj, $name) = @_; 698 my ($obj, $name) = @_;
700 699
765# object support 764# object support
766 765
767sub reattach { 766sub reattach {
768 # basically do the same as instantiate, without calling instantiate 767 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 771
771 my $registry = $obj->registry; 772 my $registry = $obj->registry;
772 773
773 @$registry = (); 774 @$registry = ();
774 775
821 $filename, length $$rdata, scalar @$objs; 822 $filename, length $$rdata, scalar @$objs;
822 823
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 825 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 827 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 828 close $fh;
828 829
829 if (@$objs) { 830 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 832 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 833 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 834 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 835 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 836 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 837 aio_rename "$filename.pst~", "$filename.pst";
837 } 838 }
838 } else { 839 } else {
839 aio_unlink "$filename.pst"; 840 aio_unlink "$filename.pst";
906=cut 907=cut
907 908
908sub register_extcmd { 909sub register_extcmd {
909 my ($name, $cb) = @_; 910 my ($name, $cb) = @_;
910 911
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 912 $EXTCMD{$name} = $cb;
915} 913}
916 914
917cf::player->attach ( 915cf::player->attach (
918 on_command => sub { 916 on_command => sub {
919 my ($pl, $name, $params) = @_; 917 my ($pl, $name, $params) = @_;
932 930
933 my $msg = eval { from_json $buf }; 931 my $msg = eval { from_json $buf };
934 932
935 if (ref $msg) { 933 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 934 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 935 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 936 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 937 }
940 } 938 }
941 } else { 939 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 940 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 942
945 cf::override; 943 cf::override;
946 }, 944 },
947); 945);
948 946
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 947sub load_extension {
956 my ($path) = @_; 948 my ($path) = @_;
957 949
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 950 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 951 my $base = $1;
960 my $pkg = $1; 952 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 953 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 954 $pkg = "ext::$pkg";
963 955
964 warn "loading '$path' into '$pkg'\n"; 956 warn "... loading '$path' into '$pkg'\n";
965 957
966 open my $fh, "<:utf8", $path 958 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 959 or die "$path: $!";
968 960
969 my $source = 961 my $source =
970 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
973 . "\n};\n1"; 965 . "\n};\n1";
974 966
975 eval $source 967 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 968 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 969 : "extension disabled.\n";
978 970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 971 warn $@;
980 $ext_pkg{$base} = $pkg; 972 warn "mandatory extension failed to load, exiting.\n";
981 973 exit 1;
982# no strict 'refs'; 974 }
983# @{"$pkg\::ISA"} = ext::; 975 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 976 }
998 977
999 # remove commands 978 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 979}
1024 980
1025sub load_extensions { 981sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 982 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 983 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
1032 } 988 }
1033} 989}
1034 990
1035############################################################################# 991#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 992
1073=head2 CORE EXTENSIONS 993=head2 CORE EXTENSIONS
1074 994
1075Functions and methods that extend core crossfire objects. 995Functions and methods that extend core crossfire objects.
1076 996
1077=cut 997=cut
1078 998
1079package cf::player; 999package cf::player;
1080 1000
1001use Coro::AIO;
1002
1081=head3 cf::player 1003=head3 cf::player
1082 1004
1083=over 4 1005=over 4
1084 1006
1085=item cf::player::find $login 1007=item cf::player::find $login
1087Returns the given player object, loading it if necessary (might block). 1009Returns the given player object, loading it if necessary (might block).
1088 1010
1089=cut 1011=cut
1090 1012
1091sub playerdir($) { 1013sub playerdir($) {
1092 cf::localdir 1014 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1016}
1098 1017
1099sub path($) { 1018sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1020
1102 (playerdir $login) . "/$login.pl" 1021 (playerdir $login) . "/playerdata"
1103} 1022}
1104 1023
1105sub find_active($) { 1024sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1025 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1026 and $cf::PLAYER{$_[0]}->active
1110 1029
1111sub exists($) { 1030sub exists($) {
1112 my ($login) = @_; 1031 my ($login) = @_;
1113 1032
1114 $cf::PLAYER{$login} 1033 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1034 or cf::sync_job { !aio_stat path $login }
1116} 1035}
1117 1036
1118sub find($) { 1037sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1038 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1039 my $login = $_[0];
1121 1040
1122 my $guard = cf::lock_acquire "user_find:$login"; 1041 my $guard = cf::lock_acquire "user_find:$login";
1123 1042
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1051 my $pl = load_pl path $login
1052 or return;
1053 $cf::PLAYER{$login} = $pl
1054 }
1125 }; 1055 }
1126} 1056}
1127 1057
1128sub save($) { 1058sub save($) {
1129 my ($pl) = @_; 1059 my ($pl) = @_;
1130 1060
1133 my $path = path $pl; 1063 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1064 my $guard = cf::lock_acquire "user_save:$path";
1135 1065
1136 return if $pl->{deny_save}; 1066 return if $pl->{deny_save};
1137 1067
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1068 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1069 $pl->{last_save} = $cf::RUNTIME;
1140 1070
1141 $pl->save_pl ($path); 1071 $pl->save_pl ($path);
1142 Coro::cede; 1072 Coro::cede;
1143} 1073}
1153 $cf::PLAYER{$login} = $self; 1083 $cf::PLAYER{$login} = $self;
1154 1084
1155 $self 1085 $self
1156} 1086}
1157 1087
1088=item $pl->quit_character
1089
1090Nukes the player without looking back. If logged in, the connection will
1091be destroyed. May block for a long time.
1092
1093=cut
1094
1158sub quit_character { 1095sub quit_character {
1159 my ($pl) = @_; 1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1160 1099
1161 $pl->{deny_save} = 1; 1100 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163 1102
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1105 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1106 $pl->ns->destroy if $pl->ns;
1168 1107
1169 my $path = playerdir $pl; 1108 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 Coro::AIO::aio_rename $path, $temp; 1110 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1111 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1174 IO::AIO::aio_rmtree $temp; 1119 IO::AIO::aio_rmtree $temp;
1175} 1120}
1176 1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1134}
1135
1136=item cf::player::list_logins
1137
1138Returns am arrayref of all valid playernames in the system, can take a
1139while and may block, so not sync_job-capable, ever.
1140
1141=cut
1142
1143sub list_logins {
1144 my $dirs = aio_readdir $PLAYERDIR
1145 or return [];
1146
1147 my @logins;
1148
1149 for my $login (@$dirs) {
1150 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1151 aio_read $fh, 0, 512, my $buf, 0 or next;
1152 $buf !~ /^password -------------$/m or next; # official not-valid tag
1153
1154 utf8::decode $login;
1155 push @logins, $login;
1156 }
1157
1158 \@logins
1159}
1160
1161=item $player->maps
1162
1163Returns an arrayref of map paths that are private for this
1164player. May block.
1165
1166=cut
1167
1168sub maps($) {
1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1172
1173 my $files = aio_readdir playerdir $pl
1174 or return;
1175
1176 my @paths;
1177
1178 for (@$files) {
1179 utf8::decode $_;
1180 next if /\.(?:pl|pst)$/;
1181 next unless /^$PATH_SEP/o;
1182
1183 push @paths, cf::map::normalise "~$pl/$_";
1184 }
1185
1186 \@paths
1187}
1188
1177=item $player->ext_reply ($msgid, $msgtype, %msg) 1189=item $player->ext_reply ($msgid, %msg)
1178 1190
1179Sends an ext reply to the player. 1191Sends an ext reply to the player.
1180 1192
1181=cut 1193=cut
1182 1194
1183sub ext_reply($$$%) { 1195sub ext_reply($$%) {
1184 my ($self, $id, %msg) = @_; 1196 my ($self, $id, %msg) = @_;
1185 1197
1186 $msg{msgid} = $id; 1198 $msg{msgid} = $id;
1187 1199
1188 $self->send ("ext " . cf::to_json \%msg); 1200 $self->send ("ext " . cf::to_json \%msg);
1189} 1201}
1190 1202
1191package cf; 1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1242}
1192 1243
1193=back 1244=back
1194
1195 1245
1196=head3 cf::map 1246=head3 cf::map
1197 1247
1198=over 4 1248=over 4
1199 1249
1202package cf::map; 1252package cf::map;
1203 1253
1204use Fcntl; 1254use Fcntl;
1205use Coro::AIO; 1255use Coro::AIO;
1206 1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1207our $MAX_RESET = 3600; 1261our $MAX_RESET = 3600;
1208our $DEFAULT_RESET = 3000; 1262our $DEFAULT_RESET = 3000;
1209 1263
1210sub generate_random_map { 1264sub generate_random_map {
1211 my ($path, $rmp) = @_; 1265 my ($self, $rmp) = @_;
1212
1213 # mit "rum" bekleckern, nicht 1266 # mit "rum" bekleckern, nicht
1214 cf::map::_create_random_map 1267 $self->_create_random_map (
1215 $path,
1216 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1217 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1218 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1219 $rmp->{exit_on_final_map}, 1271 $rmp->{exit_on_final_map},
1220 $rmp->{xsize}, $rmp->{ysize}, 1272 $rmp->{xsize}, $rmp->{ysize},
1221 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1222 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1223 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1224 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1225 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1226 (cf::region::find $rmp->{region}) 1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1227} 1409}
1228 1410
1229# and all this just because we cannot iterate over 1411# and all this just because we cannot iterate over
1230# all maps in C++... 1412# all maps in C++...
1231sub change_all_map_light { 1413sub change_all_map_light {
1233 1415
1234 $_->change_map_light ($change) 1416 $_->change_map_light ($change)
1235 for grep $_->outdoor, values %cf::MAP; 1417 for grep $_->outdoor, values %cf::MAP;
1236} 1418}
1237 1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1238sub try_load_header($) { 1428sub load_header_from($) {
1239 my ($path) = @_; 1429 my ($self, $path) = @_;
1240 1430
1241 utf8::encode $path; 1431 utf8::encode $path;
1242 aio_open $path, O_RDONLY, 0 1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1243 or return; 1436 or return;
1244 1437
1245 my $map = cf::map::new 1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1246 or return; 1481 or return;
1482 $self->prepare_orig;
1483 }
1247 1484
1248 # for better error messages only, will be overwritten 1485 $self->default_region (cf::region::find_by_path $self->{path})
1249 $map->path ($path); 1486 unless $self->default_region;
1250 1487
1251 $map->load_header ($path) 1488 1
1252 or return;
1253
1254 $map->{load_path} = $path;
1255
1256 $map
1257} 1489}
1258 1490
1259sub find; 1491sub find;
1260sub find { 1492sub find {
1261 my ($path, $origin) = @_; 1493 my ($path, $origin) = @_;
1262 1494
1263 #warn "find<$path,$origin>\n";#d#
1264
1265 $path = new cf::path $path, $origin && $origin->path; 1495 $path = normalise $path, $origin && $origin->path;
1266 my $key = $path->as_string;
1267 1496
1268 cf::lock_wait "map_find:$key"; 1497 cf::lock_wait "map_find:$path";
1269 1498
1270 $cf::MAP{$key} || do { 1499 $cf::MAP{$path} || do {
1271 my $guard = cf::lock_acquire "map_find:$key"; 1500 my $guard = cf::lock_acquire "map_find:$path";
1272 1501 my $map = new_from_path cf::map $path
1273 # do it the slow way
1274 my $map = try_load_header $path->save_path;
1275
1276 Coro::cede;
1277
1278 if ($map) {
1279 $map->last_access ((delete $map->{last_access})
1280 || $cf::RUNTIME); #d#
1281 # safety
1282 $map->{instantiate_time} = $cf::RUNTIME
1283 if $map->{instantiate_time} > $cf::RUNTIME;
1284 } else {
1285 if (my $rmp = $path->random_map_params) {
1286 $map = generate_random_map $key, $rmp;
1287 } else {
1288 $map = try_load_header $path->load_path;
1289 }
1290
1291 $map or return; 1502 or return;
1292 1503
1293 $map->{load_original} = 1;
1294 $map->{instantiate_time} = $cf::RUNTIME;
1295 $map->last_access ($cf::RUNTIME);
1296 $map->instantiate;
1297
1298 # per-player maps become, after loading, normal maps
1299 $map->per_player (0) if $path->{user_rel};
1300 }
1301
1302 $map->path ($key);
1303 $map->{path} = $path;
1304 $map->{last_save} = $cf::RUNTIME; 1504 $map->{last_save} = $cf::RUNTIME;
1305 1505
1306 Coro::cede; 1506 $map->load_header
1507 or return;
1307 1508
1308 if ($map->should_reset) { 1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1309 $map->reset; 1512 $map->reset;
1310 undef $guard; 1513 undef $guard;
1311 $map = find $path 1514 return find $path;
1312 or return;
1313 } 1515 }
1314 1516
1315 $cf::MAP{$key} = $map 1517 $cf::MAP{$path} = $map
1316 } 1518 }
1317} 1519}
1520
1521sub pre_load { }
1522sub post_load { }
1318 1523
1319sub load { 1524sub load {
1320 my ($self) = @_; 1525 my ($self) = @_;
1321 1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1322 my $path = $self->{path}; 1529 my $path = $self->{path};
1530
1531 {
1323 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1532 my $guard = cf::lock_acquire "map_load:$path";
1324 1533
1325 return if $self->in_memory != cf::MAP_SWAPPED; 1534 return if $self->in_memory != cf::MAP_SWAPPED;
1326 1535
1327 $self->in_memory (cf::MAP_LOADING); 1536 $self->in_memory (cf::MAP_LOADING);
1328 1537
1329 $self->alloc; 1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1330 $self->load_objects ($self->{load_path}, 1) 1543 $self->_load_objects ($self->{load_path}, 1)
1331 or return; 1544 or return;
1332 1545
1333 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1334 if delete $self->{load_original}; 1547 if delete $self->{load_original};
1335 1548
1336 if (my $uniq = $path->uniq_path) { 1549 if (my $uniq = $self->uniq_path) {
1337 utf8::encode $uniq; 1550 utf8::encode $uniq;
1338 if (aio_open $uniq, O_RDONLY, 0) { 1551 if (aio_open $uniq, O_RDONLY, 0) {
1339 $self->clear_unique_items; 1552 $self->clear_unique_items;
1340 $self->load_objects ($uniq, 0); 1553 $self->_load_objects ($uniq, 0);
1341 } 1554 }
1342 } 1555 }
1343 1556
1344 Coro::cede; 1557 Coro::cede;
1345
1346 # now do the right thing for maps 1558 # now do the right thing for maps
1347 $self->link_multipart_objects; 1559 $self->link_multipart_objects;
1348
1349 if ($self->{path}->is_style_map) {
1350 $self->{deny_save} = 1;
1351 $self->{deny_reset} = 1;
1352 } else {
1353 $self->fix_auto_apply;
1354 $self->decay_objects;
1355 $self->update_buttons;
1356 $self->set_darkness_map;
1357 $self->difficulty ($self->estimate_difficulty) 1560 $self->difficulty ($self->estimate_difficulty)
1358 unless $self->difficulty; 1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1359 $self->activate; 1571 $self->activate;
1360 } 1572 }
1361 1573
1362 Coro::cede;
1363
1364 $self->in_memory (cf::MAP_IN_MEMORY); 1574 $self->in_memory (cf::MAP_IN_MEMORY);
1575 }
1576
1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1587}
1588
1589# find and load all maps in the 3x3 area around a map
1590sub load_diag {
1591 my ($map) = @_;
1592
1593 my @diag; # diagonal neighbours
1594
1595 for (0 .. 3) {
1596 my $neigh = $map->tile_path ($_)
1597 or next;
1598 $neigh = find $neigh, $map
1599 or next;
1600 $neigh->load;
1601
1602 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1603 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1604 }
1605
1606 for (@diag) {
1607 my $neigh = find @$_
1608 or next;
1609 $neigh->load;
1610 }
1365} 1611}
1366 1612
1367sub find_sync { 1613sub find_sync {
1368 my ($path, $origin) = @_; 1614 my ($path, $origin) = @_;
1369 1615
1370 cf::sync_job { cf::map::find $path, $origin } 1616 cf::sync_job { find $path, $origin }
1371} 1617}
1372 1618
1373sub do_load_sync { 1619sub do_load_sync {
1374 my ($map) = @_; 1620 my ($map) = @_;
1375 1621
1376 cf::sync_job { $map->load }; 1622 cf::sync_job { $map->load };
1377} 1623}
1378 1624
1625our %MAP_PREFETCH;
1626our $MAP_PREFETCHER = undef;
1627
1628sub find_async {
1629 my ($path, $origin) = @_;
1630
1631 $path = normalise $path, $origin && $origin->{path};
1632
1633 if (my $map = $cf::MAP{$path}) {
1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1635 }
1636
1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1643 $map->load;
1644
1645 delete $MAP_PREFETCH{$path};
1646 }
1647 }
1648 undef $MAP_PREFETCHER;
1649 };
1650 $MAP_PREFETCHER->prio (6);
1651
1652 ()
1653}
1654
1379sub save { 1655sub save {
1380 my ($self) = @_; 1656 my ($self) = @_;
1381 1657
1382 my $lock = cf::lock_acquire "map_data:" . $self->path; 1658 my $lock = cf::lock_acquire "map_data:" . $self->path;
1383 1659
1384 $self->{last_save} = $cf::RUNTIME; 1660 $self->{last_save} = $cf::RUNTIME;
1385 1661
1386 return unless $self->dirty; 1662 return unless $self->dirty;
1387 1663
1388 my $save = $self->{path}->save_path; utf8::encode $save; 1664 my $save = $self->save_path; utf8::encode $save;
1389 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1390 1666
1391 $self->{load_path} = $save; 1667 $self->{load_path} = $save;
1392 1668
1393 return if $self->{deny_save}; 1669 return if $self->{deny_save};
1394 1670
1397 cf::async { 1673 cf::async {
1398 $_->contr->save for $self->players; 1674 $_->contr->save for $self->players;
1399 }; 1675 };
1400 1676
1401 if ($uniq) { 1677 if ($uniq) {
1402 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1403 $self->save_objects ($uniq, cf::IO_UNIQUES); 1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1404 } else { 1680 } else {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1406 } 1682 }
1407} 1683}
1408 1684
1409sub swap_out { 1685sub swap_out {
1410 my ($self) = @_; 1686 my ($self) = @_;
1424 1700
1425sub reset_at { 1701sub reset_at {
1426 my ($self) = @_; 1702 my ($self) = @_;
1427 1703
1428 # TODO: safety, remove and allow resettable per-player maps 1704 # TODO: safety, remove and allow resettable per-player maps
1429 return 1e99 if $self->{path}{user_rel}; 1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1430 return 1e99 if $self->{deny_reset}; 1706 return 1e99 if $self->{deny_reset};
1431 1707
1432 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1433 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1434 1710
1439 my ($self) = @_; 1715 my ($self) = @_;
1440 1716
1441 $self->reset_at <= $cf::RUNTIME 1717 $self->reset_at <= $cf::RUNTIME
1442} 1718}
1443 1719
1444sub unlink_save {
1445 my ($self) = @_;
1446
1447 utf8::encode (my $save = $self->{path}->save_path);
1448 aioreq_pri 3; IO::AIO::aio_unlink $save;
1449 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1450}
1451
1452sub rename {
1453 my ($self, $new_path) = @_;
1454
1455 $self->unlink_save;
1456
1457 delete $cf::MAP{$self->path};
1458 $self->{path} = new cf::path $new_path;
1459 $self->path ($self->{path}->as_string);
1460 $cf::MAP{$self->path} = $self;
1461
1462 $self->save;
1463}
1464
1465sub reset { 1720sub reset {
1466 my ($self) = @_; 1721 my ($self) = @_;
1467 1722
1468 my $lock = cf::lock_acquire "map_data:" . $self->path; 1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1469 1724
1470 return if $self->players; 1725 return if $self->players;
1471 return if $self->{path}{user_rel};#d# 1726 return if $self->isa ("ext::map_per_player");#d#
1472 1727
1473 warn "resetting map ", $self->path;#d# 1728 warn "resetting map ", $self->path;#d#
1474 1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1475 delete $cf::MAP{$self->path}; 1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1476 1743
1477 $_->clear_links_to ($self) for values %cf::MAP; 1744 $_->clear_links_to ($self) for values %cf::MAP;
1478 1745
1479 $self->unlink_save; 1746 $self->unlink_save;
1480 $self->destroy; 1747 $self->destroy;
1483my $nuke_counter = "aaaa"; 1750my $nuke_counter = "aaaa";
1484 1751
1485sub nuke { 1752sub nuke {
1486 my ($self) = @_; 1753 my ($self) = @_;
1487 1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1488 $self->{deny_save} = 1; 1761 $self->{deny_save} = 1;
1489 $self->reset_timeout (1); 1762 $self->reset_timeout (1);
1490 $self->rename ("{nuke}/" . ($nuke_counter++)); 1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1491 $self->reset; # polite request, might not happen 1767 $self->reset; # polite request, might not happen
1492} 1768}
1493 1769
1494sub customise_for { 1770=item cf::map::unique_maps
1495 my ($map, $ob) = @_;
1496 1771
1497 if ($map->per_player) { 1772Returns an arrayref of paths of all shared maps that have
1498 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1773instantiated unique items. May block.
1499 }
1500 1774
1501 $map 1775=cut
1502}
1503 1776
1504sub emergency_save { 1777sub unique_maps() {
1505 my $freeze_guard = cf::freeze_mainloop; 1778 my $files = aio_readdir $UNIQUEDIR
1779 or return;
1506 1780
1507 warn "enter emergency perl save\n"; 1781 my @paths;
1508 1782
1509 cf::sync_job { 1783 for (@$files) {
1510 warn "begin emergency player save\n"; 1784 utf8::decode $_;
1511 $_->save for values %cf::PLAYER; 1785 next if /\.pst$/;
1512 warn "end emergency player save\n"; 1786 next unless /^$PATH_SEP/o;
1513 1787
1514 warn "begin emergency map save\n"; 1788 push @paths, cf::map::normalise $_;
1515 $_->save for values %cf::MAP;
1516 warn "end emergency map save\n";
1517 }; 1789 }
1518 1790
1519 warn "leave emergency perl save\n"; 1791 \@paths
1520} 1792}
1521 1793
1522package cf; 1794package cf;
1523 1795
1524=back 1796=back
1525 1797
1798=head3 cf::object
1799
1800=cut
1801
1802package cf::object;
1803
1804=over 4
1805
1806=item $ob->inv_recursive
1807
1808Returns the inventory of the object _and_ their inventories, recursively.
1809
1810=cut
1811
1812sub inv_recursive_;
1813sub inv_recursive_ {
1814 map { $_, inv_recursive_ $_->inv } @_
1815}
1816
1817sub inv_recursive {
1818 inv_recursive_ inv $_[0]
1819}
1820
1821package cf;
1822
1823=back
1526 1824
1527=head3 cf::object::player 1825=head3 cf::object::player
1528 1826
1529=over 4 1827=over 4
1530 1828
1570 1868
1571=item $player_object->enter_link 1869=item $player_object->enter_link
1572 1870
1573Freezes the player and moves him/her to a special map (C<{link}>). 1871Freezes the player and moves him/her to a special map (C<{link}>).
1574 1872
1575The player should be reaosnably safe there for short amounts of time. You 1873The player should be reasonably safe there for short amounts of time. You
1576I<MUST> call C<leave_link> as soon as possible, though. 1874I<MUST> call C<leave_link> as soon as possible, though.
1577 1875
1876Will never block.
1877
1578=item $player_object->leave_link ($map, $x, $y) 1878=item $player_object->leave_link ($map, $x, $y)
1579 1879
1580Moves the player out of the specila link map onto the given map. If the 1880Moves the player out of the special C<{link}> map onto the specified
1581map is not valid (or omitted), the player will be moved back to the 1881map. If the map is not valid (or omitted), the player will be moved back
1582location he/she was before the call to C<enter_link>, or, if that fails, 1882to the location he/she was before the call to C<enter_link>, or, if that
1583to the emergency map position. 1883fails, to the emergency map position.
1584 1884
1585Might block. 1885Might block.
1586 1886
1587=cut 1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1588 1898
1589sub cf::object::player::enter_link { 1899sub cf::object::player::enter_link {
1590 my ($self) = @_; 1900 my ($self) = @_;
1591 1901
1592 $self->deactivate_recursive; 1902 $self->deactivate_recursive;
1593 1903
1594 return if $self->map == $LINK_MAP; 1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1595 1905
1596 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1597 if $self->map; 1907 if $self->map && $self->map->{path} ne "{link}";
1598 1908
1599 $self->enter_map ($LINK_MAP, 20, 20); 1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1600} 1910}
1601 1911
1602sub cf::object::player::leave_link { 1912sub cf::object::player::leave_link {
1603 my ($self, $map, $x, $y) = @_; 1913 my ($self, $map, $x, $y) = @_;
1914
1915 return unless $self->contr->active;
1604 1916
1605 my $link_pos = delete $self->{_link_pos}; 1917 my $link_pos = delete $self->{_link_pos};
1606 1918
1607 unless ($map) { 1919 unless ($map) {
1608 # restore original map position 1920 # restore original map position
1622 # use -1 or undef as default coordinates, not 0, 0 1934 # use -1 or undef as default coordinates, not 0, 0
1623 ($x, $y) = ($map->enter_x, $map->enter_y) 1935 ($x, $y) = ($map->enter_x, $map->enter_y)
1624 if $x <=0 && $y <= 0; 1936 if $x <=0 && $y <= 0;
1625 1937
1626 $map->load; 1938 $map->load;
1939 $map->load_diag;
1627 1940
1628 return unless $self->contr->active; 1941 return unless $self->contr->active;
1629 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1630 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1631} 1946}
1632 1947
1633cf::player->attach (
1634 on_logout => sub {
1635 my ($pl) = @_;
1636
1637 # abort map switching before logout
1638 if ($pl->ob->{_link_pos}) {
1639 cf::sync_job {
1640 $pl->ob->leave_link
1641 };
1642 }
1643 },
1644 on_login => sub {
1645 my ($pl) = @_;
1646
1647 # try to abort aborted map switching on player login :)
1648 # should happen only on crashes
1649 if ($pl->ob->{_link_pos}) {
1650 $pl->ob->enter_link;
1651 (async {
1652 # we need this sleep as the login has a concurrent enter_exit running
1653 # and this sleep increases chances of the player not ending up in scorn
1654 $pl->ob->reply (undef,
1655 "There was an internal problem at your last logout, "
1656 . "the server will try to bring you to your intended destination in a second.",
1657 cf::NDI_RED);
1658 Coro::Timer::sleep 1;
1659 $pl->ob->leave_link;
1660 })->prio (2);
1661 }
1662 },
1663);
1664
1665=item $player_object->goto ($path, $x, $y) 1948=item $player_object->goto ($path, $x, $y[, $check->($map)])
1666 1949
1950Moves the player to the given map-path and coordinates by first freezing
1951her, loading and preparing them map, calling the provided $check callback
1952that has to return the map if sucecssful, and then unfreezes the player on
1953the new (success) or old (failed) map position.
1954
1667=cut 1955=cut
1956
1957our $GOTOGEN;
1668 1958
1669sub cf::object::player::goto { 1959sub cf::object::player::goto {
1670 my ($self, $path, $x, $y) = @_; 1960 my ($self, $path, $x, $y, $check) = @_;
1961
1962 # do generation counting so two concurrent goto's will be executed in-order
1963 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1671 1964
1672 $self->enter_link; 1965 $self->enter_link;
1673 1966
1674 (async { 1967 (async {
1675 $path = new cf::path $path; 1968 my $map = eval {
1676
1677 my $map = cf::map::find $path->as_string; 1969 my $map = cf::map::find $path;
1970
1971 if ($map) {
1678 $map = $map->customise_for ($self) if $map; 1972 $map = $map->customise_for ($self);
1679 1973 $map = $check->($map) if $check && $map;
1680# warn "entering ", $map->path, " at ($x, $y)\n" 1974 } else {
1681# if $map;
1682
1683 $map or $map->cluck ("oy");#d#
1684 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1975 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1976 }
1685 1977
1978 $map
1979 };
1980
1981 if ($@) {
1982 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1983 LOG llevError | logBacktrace, Carp::longmess $@;
1984 }
1985
1986 if ($gen == $self->{_goto_generation}) {
1987 delete $self->{_goto_generation};
1686 $self->leave_link ($map, $x, $y); 1988 $self->leave_link ($map, $x, $y);
1989 }
1687 })->prio (1); 1990 })->prio (1);
1688} 1991}
1689 1992
1690=item $player_object->enter_exit ($exit_object) 1993=item $player_object->enter_exit ($exit_object)
1691 1994
1693 1996
1694sub parse_random_map_params { 1997sub parse_random_map_params {
1695 my ($spec) = @_; 1998 my ($spec) = @_;
1696 1999
1697 my $rmp = { # defaults 2000 my $rmp = { # defaults
1698 xsize => 10, 2001 xsize => (cf::rndm 15, 40),
1699 ysize => 10, 2002 ysize => (cf::rndm 15, 40),
2003 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2004 #layout => string,
1700 }; 2005 };
1701 2006
1702 for (split /\n/, $spec) { 2007 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2; 2008 my ($k, $v) = split /\s+/, $_, 2;
1704 2009
1708 $rmp 2013 $rmp
1709} 2014}
1710 2015
1711sub prepare_random_map { 2016sub prepare_random_map {
1712 my ($exit) = @_; 2017 my ($exit) = @_;
2018
2019 my $guard = cf::lock_acquire "exit_prepare:$exit";
1713 2020
1714 # all this does is basically replace the /! path by 2021 # all this does is basically replace the /! path by
1715 # a new random map path (?random/...) with a seed 2022 # a new random map path (?random/...) with a seed
1716 # that depends on the exit object 2023 # that depends on the exit object
1717 2024
1718 my $rmp = parse_random_map_params $exit->msg; 2025 my $rmp = parse_random_map_params $exit->msg;
1719 2026
1720 if ($exit->map) { 2027 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name; 2028 $rmp->{region} = $exit->region->name;
1722 $rmp->{origin_map} = $exit->map->path; 2029 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x; 2030 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y; 2031 $rmp->{origin_y} = $exit->y;
1725 } 2032 }
1726 2033
1727 $rmp->{random_seed} ||= $exit->random_seed; 2034 $rmp->{random_seed} ||= $exit->random_seed;
1728 2035
1729 my $data = cf::to_json $rmp; 2036 my $data = cf::to_json $rmp;
1730 my $md5 = Digest::MD5::md5_hex $data; 2037 my $md5 = Digest::MD5::md5_hex $data;
2038 my $meta = "$RANDOMDIR/$md5.meta";
1731 2039
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2040 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0; 2041 aio_write $fh, 0, (length $data), $data, 0;
2042 undef $fh;
2043 aio_rename "$meta~", $meta;
1734 2044
1735 $exit->slaying ("?random/$md5"); 2045 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef); 2046 $exit->msg (undef);
1737 } 2047 }
1738} 2048}
1739 2049
1740sub cf::object::player::enter_exit { 2050sub cf::object::player::enter_exit {
1741 my ($self, $exit) = @_; 2051 my ($self, $exit) = @_;
1742 2052
1743 return unless $self->type == cf::PLAYER; 2053 return unless $self->type == cf::PLAYER;
2054
2055 if ($exit->slaying eq "/!") {
2056 #TODO: this should de-fi-ni-te-ly not be a sync-job
2057 # the problem is that $exit might not survive long enough
2058 # so it needs to be done right now, right here
2059 cf::sync_job { prepare_random_map $exit };
2060 }
2061
2062 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2063 my $hp = $exit->stats->hp;
2064 my $sp = $exit->stats->sp;
1744 2065
1745 $self->enter_link; 2066 $self->enter_link;
1746 2067
1747 (async { 2068 (async {
1748 $self->deactivate_recursive; # just to be sure 2069 $self->deactivate_recursive; # just to be sure
1749 unless (eval { 2070 unless (eval {
1750 prepare_random_map $exit 2071 $self->goto ($slaying, $hp, $sp);
1751 if $exit->slaying eq "/!";
1752
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755 2072
1756 1; 2073 1;
1757 }) { 2074 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 2075 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. " 2076 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 2077 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 2078 cf::NDI_UNIQUE | cf::NDI_RED);
1762 2079
1763 warn "ERROR in enter_exit: $@"; 2080 warn "ERROR in enter_exit: $@";
1764 $self->leave_link; 2081 $self->leave_link;
1765 } 2082 }
1766 })->prio (1); 2083 })->prio (1);
1779 2096
1780sub cf::client::send_drawinfo { 2097sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_; 2098 my ($self, $text, $flags) = @_;
1782 2099
1783 utf8::encode $text; 2100 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2101 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1785} 2102}
1786 2103
2104=item $client->ext_event ($type, %msg)
2105
2106Sends an exti event to the client.
2107
2108=cut
2109
2110sub cf::client::ext_event($$%) {
2111 my ($self, $type, %msg) = @_;
2112
2113 $msg{msgtype} = "event_$type";
2114 $self->send_packet ("ext " . cf::to_json \%msg);
2115}
1787 2116
1788=item $success = $client->query ($flags, "text", \&cb) 2117=item $success = $client->query ($flags, "text", \&cb)
1789 2118
1790Queues a query to the client, calling the given callback with 2119Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2120the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1820 # get handled first 2149 # get handled first
1821 my $queue = delete $ns->{query_queue} 2150 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here 2151 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823 2152
1824 (shift @$queue)->[1]->($msg); 2153 (shift @$queue)->[1]->($msg);
2154 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1825 2155
1826 push @{ $ns->{query_queue} }, @$queue; 2156 push @{ $ns->{query_queue} }, @$queue;
1827 2157
1828 if (@{ $ns->{query_queue} } == @$queue) { 2158 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) { 2159 if (@$queue) {
1887 2217
1888# here we export the classes and methods available to script code 2218# here we export the classes and methods available to script code
1889 2219
1890=pod 2220=pod
1891 2221
1892The following fucntions and emthods are available within a safe environment: 2222The following functions and methods are available within a safe environment:
1893 2223
1894 cf::object contr pay_amount pay_player map 2224 cf::object contr pay_amount pay_player map
1895 cf::object::player player 2225 cf::object::player player
1896 cf::player peaceful 2226 cf::player peaceful
1897 cf::map trigger 2227 cf::map trigger
1982############################################################################# 2312#############################################################################
1983 2313
1984=head2 EXTENSION DATABASE SUPPORT 2314=head2 EXTENSION DATABASE SUPPORT
1985 2315
1986Crossfire maintains a very simple database for extension use. It can 2316Crossfire maintains a very simple database for extension use. It can
1987currently store anything that can be serialised using Storable, which 2317currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1988excludes objects. 2318convert to/from binary).
1989 2319
1990The parameter C<$family> should best start with the name of the extension 2320The parameter C<$family> should best start with the name of the extension
1991using it, it should be unique. 2321using it, it should be unique.
1992 2322
1993=over 4 2323=over 4
1994 2324
1995=item $hashref = cf::db_get $family
1996
1997Return a hashref for use by the extension C<$family>, which can be
1998modified. After modifications, you have to call C<cf::db_dirty> or
1999C<cf::db_sync>.
2000
2001=item $value = cf::db_get $family => $key 2325=item $value = cf::db_get $family => $key
2002 2326
2003Returns a single value from the database 2327Returns a single value from the database.
2004
2005=item cf::db_put $family => $hashref
2006
2007Stores the given family hashref into the database. Updates are delayed, if
2008you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009 2328
2010=item cf::db_put $family => $key => $value 2329=item cf::db_put $family => $key => $value
2011 2330
2012Stores the given C<$value> in the family hash. Updates are delayed, if you 2331Stores the given C<$value> in the family.
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022 2332
2023=cut 2333=cut
2024 2334
2025our $DB; 2335our $DB;
2026 2336
2027{ 2337sub db_init {
2028 my $path = cf::localdir . "/database.pst"; 2338 unless ($DB) {
2339 $DB = BDB::db_create $DB_ENV;
2029 2340
2030 sub db_load() { 2341 cf::sync_job {
2031 $DB = stat $path ? Storable::retrieve $path : { }; 2342 eval {
2032 } 2343 $DB->set_flags (BDB::CHKSUM);
2033 2344
2034 my $pid; 2345 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2035 2346 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2036 sub db_save() { 2347 cf::cleanup "db_open(db): $!" if $!;
2037 waitpid $pid, 0 if $pid; 2348 };
2038 if (0 == ($pid = fork)) { 2349 cf::cleanup "db_open(db): $@" if $@;
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 } 2350 };
2044 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 }); 2351 }
2352}
2056 2353
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 }
2061
2062 sub db_get($;$) { 2354sub db_get($$) {
2063 @_ >= 2 2355 my $key = "$_[0]/$_[1]";
2064 ? $DB->{$_[0]}{$_[1]}
2065 : ($DB->{$_[0]} ||= { })
2066 }
2067 2356
2357 cf::sync_job {
2358 BDB::db_get $DB, undef, $key, my $data;
2359
2360 $! ? ()
2361 : $data
2362 }
2363}
2364
2068 sub db_put($$;$) { 2365sub db_put($$$) {
2069 if (@_ >= 3) { 2366 BDB::dbreq_pri 4;
2070 $DB->{$_[0]}{$_[1]} = $_[2]; 2367 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2071 } else { 2368}
2072 $DB->{$_[0]} = $_[1];
2073 }
2074 db_dirty;
2075 }
2076 2369
2077 cf::global->attach ( 2370=item cf::cache $id => [$paths...], $processversion => $process
2078 prio => 10000, 2371
2079 on_cleanup => sub { 2372Generic caching function that returns the value of the resource $id,
2080 db_sync; 2373caching and regenerating as required.
2374
2375This function can block.
2376
2377=cut
2378
2379sub cache {
2380 my ($id, $src, $processversion, $process) = @_;
2381
2382 my $meta =
2383 join "\x00",
2384 $processversion,
2385 map {
2386 aio_stat $_
2387 and Carp::croak "$_: $!";
2388
2389 ($_, (stat _)[7,9])
2390 } @$src;
2391
2392 my $dbmeta = db_get cache => "$id/meta";
2393 if ($dbmeta ne $meta) {
2394 # changed, we may need to process
2395
2396 my @data;
2397 my $md5;
2398
2399 for (0 .. $#$src) {
2400 0 <= aio_load $src->[$_], $data[$_]
2401 or Carp::croak "$src->[$_]: $!";
2081 }, 2402 }
2082 ); 2403
2404 # if processing is expensive, check
2405 # checksum first
2406 if (1) {
2407 $md5 =
2408 join "\x00",
2409 $processversion,
2410 map {
2411 Coro::cede;
2412 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2413 } 0.. $#$src;
2414
2415
2416 my $dbmd5 = db_get cache => "$id/md5";
2417 if ($dbmd5 eq $md5) {
2418 db_put cache => "$id/meta", $meta;
2419
2420 return db_get cache => "$id/data";
2421 }
2422 }
2423
2424 my $t1 = Time::HiRes::time;
2425 my $data = $process->(\@data);
2426 my $t2 = Time::HiRes::time;
2427
2428 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2429
2430 db_put cache => "$id/data", $data;
2431 db_put cache => "$id/md5" , $md5;
2432 db_put cache => "$id/meta", $meta;
2433
2434 return $data;
2435 }
2436
2437 db_get cache => "$id/data"
2438}
2439
2440=item fork_call { }, $args
2441
2442Executes the given code block with the given arguments in a seperate
2443process, returning the results. Everything must be serialisable with
2444Coro::Storable. May, of course, block. Note that the executed sub may
2445never block itself or use any form of Event handling.
2446
2447=cut
2448
2449sub fork_call(&@) {
2450 my ($cb, @args) = @_;
2451
2452# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2453# or die "socketpair: $!";
2454 pipe my $fh1, my $fh2
2455 or die "pipe: $!";
2456
2457 if (my $pid = fork) {
2458 close $fh2;
2459
2460 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2461 $res = Coro::Storable::thaw $res;
2462
2463 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2464
2465 die $$res unless "ARRAY" eq ref $res;
2466
2467 return wantarray ? @$res : $res->[-1];
2468 } else {
2469 reset_signals;
2470 local $SIG{__WARN__};
2471 local $SIG{__DIE__};
2472 eval {
2473 close $fh1;
2474
2475 my @res = eval { $cb->(@args) };
2476 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2477 };
2478
2479 warn $@ if $@;
2480 _exit 0;
2481 }
2083} 2482}
2084 2483
2085############################################################################# 2484#############################################################################
2086# the server's main() 2485# the server's init and main functions
2486
2487sub load_facedata($) {
2488 my ($path) = @_;
2489
2490 warn "loading facedata from $path\n";
2491
2492 my $facedata;
2493 0 < aio_load $path, $facedata
2494 or die "$path: $!";
2495
2496 $facedata = Coro::Storable::thaw $facedata;
2497
2498 $facedata->{version} == 2
2499 or cf::cleanup "$path: version mismatch, cannot proceed.";
2500
2501 {
2502 my $faces = $facedata->{faceinfo};
2503
2504 while (my ($face, $info) = each %$faces) {
2505 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2506 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2507 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2508 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2509 Coro::cede;
2510 }
2511
2512 while (my ($face, $info) = each %$faces) {
2513 next unless $info->{smooth};
2514 my $idx = cf::face::find $face
2515 or next;
2516 if (my $smooth = cf::face::find $info->{smooth}) {
2517 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2518 } else {
2519 warn "smooth face '$info->{smooth}' not found for face '$face'";
2520 }
2521 Coro::cede;
2522 }
2523 }
2524
2525 {
2526 my $anims = $facedata->{animinfo};
2527
2528 while (my ($anim, $info) = each %$anims) {
2529 cf::anim::set $anim, $info->{frames}, $info->{facings};
2530 Coro::cede;
2531 }
2532
2533 cf::anim::invalidate_all; # d'oh
2534 }
2535
2536 1
2537}
2538
2539sub reload_regions {
2540 load_resource_file "$MAPDIR/regions"
2541 or die "unable to load regions file\n";
2542}
2543
2544sub reload_facedata {
2545 load_facedata "$DATADIR/facedata"
2546 or die "unable to load facedata\n";
2547}
2548
2549sub reload_archetypes {
2550 load_resource_file "$DATADIR/archetypes"
2551 or die "unable to load archetypes\n";
2552}
2553
2554sub reload_treasures {
2555 load_resource_file "$DATADIR/treasures"
2556 or die "unable to load treasurelists\n";
2557}
2558
2559sub reload_resources {
2560 warn "reloading resource files...\n";
2561
2562 reload_regions;
2563 reload_facedata;
2564 reload_archetypes;
2565 reload_treasures;
2566
2567 warn "finished reloading resource files\n";
2568}
2569
2570sub init {
2571 reload_resources;
2572}
2087 2573
2088sub cfg_load { 2574sub cfg_load {
2089 open my $fh, "<:utf8", cf::confdir . "/config" 2575 open my $fh, "<:utf8", "$CONFDIR/config"
2090 or return; 2576 or return;
2091 2577
2092 local $/; 2578 local $/;
2093 *CFG = YAML::Syck::Load <$fh>; 2579 *CFG = YAML::Syck::Load <$fh>;
2094 2580
2108 2594
2109sub main { 2595sub main {
2110 # we must not ever block the main coroutine 2596 # we must not ever block the main coroutine
2111 local $Coro::idle = sub { 2597 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2598 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2599 (async {
2113 async { Event::one_event }; 2600 Event::one_event;
2601 })->prio (Coro::PRIO_MAX);
2114 }; 2602 };
2115 2603
2116 cfg_load; 2604 cfg_load;
2117 db_load; 2605 db_init;
2118 load_extensions; 2606 load_extensions;
2607
2608 $TICK_WATCHER->start;
2119 Event::loop; 2609 Event::loop;
2120} 2610}
2121 2611
2122############################################################################# 2612#############################################################################
2123# initialisation 2613# initialisation and cleanup
2124 2614
2615# install some emergency cleanup handlers
2616BEGIN {
2617 for my $signal (qw(INT HUP TERM)) {
2618 Event->signal (
2619 reentrant => 0,
2620 data => WF_AUTOCANCEL,
2621 signal => $signal,
2622 prio => 0,
2623 cb => sub {
2624 cf::cleanup "SIG$signal";
2625 },
2626 );
2627 }
2628}
2629
2630sub emergency_save() {
2631 my $freeze_guard = cf::freeze_mainloop;
2632
2633 warn "enter emergency perl save\n";
2634
2635 cf::sync_job {
2636 # use a peculiar iteration method to avoid tripping on perl
2637 # refcount bugs in for. also avoids problems with players
2638 # and maps saved/destroyed asynchronously.
2639 warn "begin emergency player save\n";
2640 for my $login (keys %cf::PLAYER) {
2641 my $pl = $cf::PLAYER{$login} or next;
2642 $pl->valid or next;
2643 $pl->save;
2644 }
2645 warn "end emergency player save\n";
2646
2647 warn "begin emergency map save\n";
2648 for my $path (keys %cf::MAP) {
2649 my $map = $cf::MAP{$path} or next;
2650 $map->valid or next;
2651 $map->save;
2652 }
2653 warn "end emergency map save\n";
2654
2655 warn "begin emergency database checkpoint\n";
2656 BDB::db_env_txn_checkpoint $DB_ENV;
2657 warn "end emergency database checkpoint\n";
2658 };
2659
2660 warn "leave emergency perl save\n";
2661}
2662
2663sub post_cleanup {
2664 my ($make_core) = @_;
2665
2666 warn Carp::longmess "post_cleanup backtrace"
2667 if $make_core;
2668}
2669
2125sub reload() { 2670sub do_reload_perl() {
2126 # can/must only be called in main 2671 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 2672 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n"; 2673 warn "can only reload from main coroutine";
2129 return; 2674 return;
2130 } 2675 }
2131 2676
2132 warn "reloading..."; 2677 warn "reloading...";
2133 2678
2134 my $guard = freeze_mainloop; 2679 warn "entering sync_job";
2680
2681 cf::sync_job {
2682 cf::write_runtime; # external watchdog should not bark
2135 cf::emergency_save; 2683 cf::emergency_save;
2684 cf::write_runtime; # external watchdog should not bark
2136 2685
2137 eval { 2686 warn "syncing database to disk";
2687 BDB::db_env_txn_checkpoint $DB_ENV;
2688
2138 # if anything goes wrong in here, we should simply crash as we already saved 2689 # if anything goes wrong in here, we should simply crash as we already saved
2139 2690
2140 # cancel all watchers 2691 warn "cancelling all WF_AUTOCANCEL watchers";
2141 for (Event::all_watchers) { 2692 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL; 2693 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 } 2694 }
2144 2695
2696 warn "flushing outstanding aio requests";
2697 for (;;) {
2698 BDB::flush;
2699 IO::AIO::flush;
2700 Coro::cede;
2701 last unless IO::AIO::nreqs || BDB::nreqs;
2702 warn "iterate...";
2703 }
2704
2705 ++$RELOAD;
2706
2145 # cancel all extension coros 2707 warn "cancelling all extension coros";
2146 $_->cancel for values %EXT_CORO; 2708 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = (); 2709 %EXT_CORO = ();
2148 2710
2149 # unload all extensions 2711 warn "removing commands";
2150 for (@exts) { 2712 %COMMAND = ();
2713
2714 warn "removing ext commands";
2715 %EXTCMD = ();
2716
2717 warn "unloading/nuking all extensions";
2718 for my $pkg (@EXTS) {
2151 warn "unloading <$_>"; 2719 warn "... unloading $pkg";
2152 unload_extension $_; 2720
2721 if (my $cb = $pkg->can ("unload")) {
2722 eval {
2723 $cb->($pkg);
2724 1
2725 } or warn "$pkg unloaded, but with errors: $@";
2153 } 2726 }
2154 2727
2728 warn "... nuking $pkg";
2729 Symbol::delete_package $pkg;
2730 }
2731
2155 # unload all modules loaded from $LIBDIR 2732 warn "unloading all perl modules loaded from $LIBDIR";
2156 while (my ($k, $v) = each %INC) { 2733 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2734 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158 2735
2159 warn "removing <$k>"; 2736 warn "... unloading $k";
2160 delete $INC{$k}; 2737 delete $INC{$k};
2161 2738
2162 $k =~ s/\.pm$//; 2739 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g; 2740 $k =~ s/\//::/g;
2164 2741
2167 } 2744 }
2168 2745
2169 Symbol::delete_package $k; 2746 Symbol::delete_package $k;
2170 } 2747 }
2171 2748
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible 2749 warn "getting rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 2750 Symbol::delete_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2751 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 2752
2180 # remove register_script_function callbacks
2181 # TODO
2182
2183 # unload cf.pm "a bit" 2753 warn "unloading cf.pm \"a bit\"";
2184 delete $INC{"cf.pm"}; 2754 delete $INC{"cf.pm"};
2755 delete $INC{"cf/pod.pm"};
2185 2756
2186 # don't, removes xs symbols, too, 2757 # don't, removes xs symbols, too,
2187 # and global variables created in xs 2758 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 2759 #Symbol::delete_package __PACKAGE__;
2189 2760
2190 # reload cf.pm 2761 warn "unload completed, starting to reload now";
2762
2191 warn "reloading cf.pm"; 2763 warn "reloading cf.pm";
2192 require cf; 2764 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2765 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194 2766
2195 # load config and database again 2767 warn "loading config and database again";
2196 cf::cfg_load; 2768 cf::cfg_load;
2197 cf::db_load;
2198 2769
2199 # load extensions
2200 warn "load extensions"; 2770 warn "loading extensions";
2201 cf::load_extensions; 2771 cf::load_extensions;
2202 2772
2203 # reattach attachments to objects 2773 warn "reattaching attachments to objects/players";
2204 warn "reattach"; 2774 _global_reattach; # objects, sockets
2205 _global_reattach; 2775 warn "reattaching attachments to maps";
2206 reattach $_ for values %MAP; 2776 reattach $_ for values %MAP;
2207 }; 2777 warn "reattaching attachments to players";
2778 reattach $_ for values %PLAYER;
2208 2779
2209 if ($@) { 2780 warn "leaving sync_job";
2781
2782 1
2783 } or do {
2210 warn $@; 2784 warn $@;
2211 warn "error while reloading, exiting."; 2785 warn "error while reloading, exiting.";
2212 exit 1; 2786 exit 1;
2213 } 2787 };
2214 2788
2215 warn "reloaded successfully"; 2789 warn "reloaded";
2216}; 2790};
2217 2791
2218############################################################################# 2792our $RELOAD_WATCHER; # used only during reload
2219 2793
2220unless ($LINK_MAP) { 2794sub reload_perl() {
2221 $LINK_MAP = cf::map::new; 2795 # doing reload synchronously and two reloads happen back-to-back,
2796 # coro crashes during coro_state_free->destroy here.
2222 2797
2223 $LINK_MAP->width (41); 2798 $RELOAD_WATCHER ||= Event->timer (
2224 $LINK_MAP->height (41); 2799 reentrant => 0,
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10, 2800 after => 0,
2801 data => WF_AUTOCANCEL,
2233 cb => sub { 2802 cb => sub {
2234 $_[0]->w->cancel; 2803 do_reload_perl;
2235 2804 undef $RELOAD_WATCHER;
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 }); 2805 },
2254 2806 );
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259} 2807}
2260
2261register "<global>", __PACKAGE__;
2262 2808
2263register_command "reload" => sub { 2809register_command "reload" => sub {
2264 my ($who, $arg) = @_; 2810 my ($who, $arg) = @_;
2265 2811
2266 if ($who->flag (FLAG_WIZ)) { 2812 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload.");
2268 reload;
2269 $who->message ("end of reload."); 2813 $who->message ("reloading server.");
2814 async { reload_perl };
2270 } 2815 }
2271}; 2816};
2272 2817
2273unshift @INC, $LIBDIR; 2818unshift @INC, $LIBDIR;
2274 2819
2820my $bug_warning = 0;
2821
2822our @WAIT_FOR_TICK;
2823our @WAIT_FOR_TICK_BEGIN;
2824
2825sub wait_for_tick {
2826 return unless $TICK_WATCHER->is_active;
2827 return if $Coro::current == $Coro::main;
2828
2829 my $signal = new Coro::Signal;
2830 push @WAIT_FOR_TICK, $signal;
2831 $signal->wait;
2832}
2833
2834sub wait_for_tick_begin {
2835 return unless $TICK_WATCHER->is_active;
2836 return if $Coro::current == $Coro::main;
2837
2838 my $signal = new Coro::Signal;
2839 push @WAIT_FOR_TICK_BEGIN, $signal;
2840 $signal->wait;
2841}
2842
2843 my $min = 1e6;#d#
2844 my $avg = 10;
2275$TICK_WATCHER = Event->timer ( 2845$TICK_WATCHER = Event->timer (
2276 reentrant => 0, 2846 reentrant => 0,
2847 parked => 1,
2277 prio => 0, 2848 prio => 0,
2278 at => $NEXT_TICK || $TICK, 2849 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL, 2850 data => WF_AUTOCANCEL,
2280 cb => sub { 2851 cb => sub {
2852 if ($Coro::current != $Coro::main) {
2853 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2854 unless ++$bug_warning > 10;
2855 return;
2856 }
2857
2858 $NOW = $tick_start = Event::time;
2859
2281 cf::server_tick; # one server iteration 2860 cf::server_tick; # one server iteration
2861
2862 0 && sync_job {#d#
2863 for(1..10) {
2864 my $t = Event::time;
2865 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2866 or die;
2867
2868 $map->width (50);
2869 $map->height (50);
2870 $map->alloc;
2871 $map->_load_objects ("/tmp/x.map", 1);
2872 my $t = Event::time - $t;
2873
2874 #next unless $t < 0.0013;#d#
2875 if ($t < $min) {
2876 $min = $t;
2877 }
2878 $avg = $avg * 0.99 + $t * 0.01;
2879 }
2880 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2881 exit 0;
2882 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2883 };
2884
2282 $RUNTIME += $TICK; 2885 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK; 2886 $NEXT_TICK += $TICK;
2284 2887
2888 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2889 $NEXT_RUNTIME_WRITE = $NOW + 10;
2890 Coro::async_pool {
2891 write_runtime
2892 or warn "ERROR: unable to write runtime file: $!";
2893 };
2894 }
2895
2896# my $AFTER = Event::time;
2897# warn $AFTER - $NOW;#d#
2898
2899 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2900 $sig->send;
2901 }
2902 while (my $sig = shift @WAIT_FOR_TICK) {
2903 $sig->send;
2904 }
2905
2906 $NOW = Event::time;
2907
2285 # if we are delayed by four ticks or more, skip them all 2908 # if we are delayed by four ticks or more, skip them all
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2909 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2287 2910
2288 $TICK_WATCHER->at ($NEXT_TICK); 2911 $TICK_WATCHER->at ($NEXT_TICK);
2289 $TICK_WATCHER->start; 2912 $TICK_WATCHER->start;
2913
2914 $LOAD = ($NOW - $tick_start) / $TICK;
2915 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2916
2917 _post_tick;
2918
2919
2290 }, 2920 },
2291); 2921);
2292 2922
2923{
2293IO::AIO::max_poll_time $TICK * 0.2; 2924 BDB::max_poll_time $TICK * 0.1;
2294 2925 $BDB_POLL_WATCHER = Event->io (
2295Event->io ( 2926 reentrant => 0,
2296 fd => IO::AIO::poll_fileno, 2927 fd => BDB::poll_fileno,
2297 poll => 'r', 2928 poll => 'r',
2298 prio => 5, 2929 prio => 0,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302
2303Event->timer (
2304 data => WF_AUTOCANCEL, 2930 data => WF_AUTOCANCEL,
2305 after => 0, 2931 cb => \&BDB::poll_cb,
2306 interval => 10, 2932 );
2307 cb => sub { 2933 BDB::min_parallel 8;
2308 (Coro::unblock_sub { 2934
2309 write_runtime 2935 BDB::set_sync_prepare {
2310 or warn "ERROR: unable to write runtime file: $!"; 2936 my $status;
2937 my $current = $Coro::current;
2938 (
2939 sub {
2940 $status = $!;
2941 $current->ready; undef $current;
2942 },
2943 sub {
2944 Coro::schedule while defined $current;
2945 $! = $status;
2946 },
2947 )
2948 };
2949
2950 unless ($DB_ENV) {
2951 $DB_ENV = BDB::db_env_create;
2952
2953 cf::sync_job {
2954 eval {
2955 BDB::db_env_open
2956 $DB_ENV,
2957 $BDBDIR,
2958 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2959 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2960 0666;
2961
2962 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2963
2964 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2965 $DB_ENV->set_lk_detect;
2966 };
2967
2968 cf::cleanup "db_env_open(db): $@" if $@;
2311 })->(); 2969 };
2312 }, 2970 }
2313); 2971}
2972
2973{
2974 IO::AIO::min_parallel 8;
2975
2976 undef $Coro::AIO::WATCHER;
2977 IO::AIO::max_poll_time $TICK * 0.1;
2978 $AIO_POLL_WATCHER = Event->io (
2979 reentrant => 0,
2980 data => WF_AUTOCANCEL,
2981 fd => IO::AIO::poll_fileno,
2982 poll => 'r',
2983 prio => 6,
2984 cb => \&IO::AIO::poll_cb,
2985 );
2986}
2987
2988my $_log_backtrace;
2989
2990sub _log_backtrace {
2991 my ($msg, @addr) = @_;
2992
2993 $msg =~ s/\n//;
2994
2995 # limit the # of concurrent backtraces
2996 if ($_log_backtrace < 2) {
2997 ++$_log_backtrace;
2998 async {
2999 my @bt = fork_call {
3000 @addr = map { sprintf "%x", $_ } @addr;
3001 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3002 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3003 or die "addr2line: $!";
3004
3005 my @funcs;
3006 my @res = <$fh>;
3007 chomp for @res;
3008 while (@res) {
3009 my ($func, $line) = splice @res, 0, 2, ();
3010 push @funcs, "[$func] $line";
3011 }
3012
3013 @funcs
3014 };
3015
3016 LOG llevInfo, "[ABT] $msg\n";
3017 LOG llevInfo, "[ABT] $_\n" for @bt;
3018 --$_log_backtrace;
3019 };
3020 } else {
3021 LOG llevInfo, "[ABT] $msg\n";
3022 LOG llevInfo, "[ABT] [suppressed]\n";
3023 }
3024}
3025
3026# load additional modules
3027use cf::pod;
2314 3028
2315END { cf::emergency_save } 3029END { cf::emergency_save }
2316 3030
23171 30311
2318 3032

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