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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.150 by root, Mon Jan 8 19:25:53 2007 UTC vs.
Revision 1.274 by root, Tue Jun 5 13:05:02 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
29use YAML::Syck ();
22use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
52our %PLAYER; # all users 88our %PLAYER; # all users
53our %MAP; # all maps 89our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 91
56our %EXT_CORO; # coroutines bound to extensions 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
77 115
78############################################################################# 116#############################################################################
79 117
80=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
81 119
88=item $cf::RUNTIME 126=item $cf::RUNTIME
89 127
90The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 129every server tick.
92 130
93=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 134
95The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
97 139
98=item $cf::NOW 140=item $cf::NOW
99 141
100The time of the last (current) server tick. 142The time of the last (current) server tick.
101 143
102=item $cf::TICK 144=item $cf::TICK
103 145
104The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
105 157
106=item %cf::CFG 158=item %cf::CFG
107 159
108Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 168
111=back 169=back
112 170
113=cut 171=cut
114 172
115BEGIN { 173BEGIN {
116 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 175 my $msg = join "", @_;
118 utf8::encode $msg;
119 176
120 $msg .= "\n" 177 $msg .= "\n"
121 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
122 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
123 LOG llevError, $msg; 183 LOG llevError, $msg;
124 }; 184 };
125} 185}
126 186
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 194
134# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 196# within the Safe compartment.
136for my $pkg (qw( 197for my $pkg (qw(
137 cf::global cf::attachable 198 cf::global cf::attachable
146 207
147$Event::DIED = sub { 208$Event::DIED = sub {
148 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
149}; 210};
150 211
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
156 213
157=over 4 214=over 4
158 215
159=cut 216=item dumpval $ref
160 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
161use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 240
163=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
164 242
165Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
166 244
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
175 246
176Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 248
185=item cf::lock_wait $string 249=item cf::lock_wait $string
186 250
187Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
188 252
194returned. 258returned.
195 259
196Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
198 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
199=cut 267=cut
200 268
201our %LOCK; 269our %LOCK;
202 270
203sub lock_wait($) { 271sub lock_wait($) {
222 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
224 } 292 }
225} 293}
226 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
227sub freeze_mainloop { 301sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
229 303
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
231 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
232 $guard 308 $guard
233} 309}
234 310
235=item cf::async { BLOCK } 311=item cf::async { BLOCK }
257 333
258sub sync_job(&) { 334sub sync_job(&) {
259 my ($job) = @_; 335 my ($job) = @_;
260 336
261 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
262 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
264 342
265 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 344 # (but this is cancel-safe)
277 355
278 while ($busy) { 356 while ($busy) {
279 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
280 } 358 }
281 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
282 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
283 } else { 368 } else {
284 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
285 370
286 $job->() 371 $job->()
287 } 372 }
288} 373}
289 374
290=item $coro = cf::async_ext { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
291 376
292Like async, but this coro is automcatially being canceled when the 377Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 378extension calling this is being unloaded.
294 379
295=cut 380=cut
296 381
297sub async_ext(&) { 382sub async_ext(&) {
306 391
307 $coro 392 $coro
308} 393}
309 394
310sub write_runtime { 395sub write_runtime {
311 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
312 404
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 406 or return;
315 407
408 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 413 and return;
319 414
415 # always fsync - this file is important
320 aio_fsync $fh 416 aio_fsync $fh
321 and return; 417 and return;
322 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
323 close $fh 422 close $fh
324 or return; 423 or return;
325 424
326 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
327 and return; 426 and return;
328 427
428 warn "runtime file written.\n";
429
329 1 430 1
330} 431}
331 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
332=back 444=back
333 445
334=cut 446=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 447
456############################################################################# 448#############################################################################
457 449
458=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
459 451
585our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 578our @CB_MAP = ();
587 579
588my %attachment; 580my %attachment;
589 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
590sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
592 590
593 use sort 'stable'; 591 use sort 'stable';
594 592
628 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
629 627
630 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 632
635 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 634 my $pkg = shift @arg;
637 635
638 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
679 if (ref $_[0]) { 677 if (ref $_[0]) {
680 _object_attach @_; 678 _object_attach @_;
681 } else { 679 } else {
682 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
683 } 681 }
682 _recalc_want;
684}; 683};
685 684
686# all those should be optimised 685# all those should be optimised
687sub cf::attachable::detach { 686sub cf::attachable::detach {
688 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
692 reattach ($obj); 691 reattach ($obj);
693 } else { 692 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
695 } 694 }
695 _recalc_want;
696}; 696};
697 697
698sub cf::attachable::attached { 698sub cf::attachable::attached {
699 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
700 700
765# object support 765# object support
766 766
767sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 772
771 my $registry = $obj->registry; 773 my $registry = $obj->registry;
772 774
773 @$registry = (); 775 @$registry = ();
774 776
821 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
822 824
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 829 close $fh;
828 830
829 if (@$objs) { 831 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 837 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
837 } 839 }
838 } else { 840 } else {
839 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
871 or return; 873 or return;
872 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
873 } 875 }
874 876
875 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
877 return ($data, $av); 879 return ($data, $av);
878} 880}
879 881
880############################################################################# 882#############################################################################
881# command handling &c 883# command handling &c
906=cut 908=cut
907 909
908sub register_extcmd { 910sub register_extcmd {
909 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
910 912
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
915} 914}
916 915
917cf::player->attach ( 916cf::player->attach (
918 on_command => sub { 917 on_command => sub {
919 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
932 931
933 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
934 933
935 if (ref $msg) { 934 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 938 }
940 } 939 }
941 } else { 940 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 943
945 cf::override; 944 cf::override;
946 }, 945 },
947); 946);
948 947
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 948sub load_extension {
956 my ($path) = @_; 949 my ($path) = @_;
957 950
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 952 my $base = $1;
960 my $pkg = $1; 953 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
963 956
964 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
965 958
966 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 960 or die "$path: $!";
968 961
969 my $source = 962 my $source =
970 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
973 . "\n};\n1"; 966 . "\n};\n1";
974 967
975 eval $source 968 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 970 : "extension disabled.\n";
978 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 972 warn $@;
980 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
981 974 exit 1;
982# no strict 'refs'; 975 }
983# @{"$pkg\::ISA"} = ext::; 976 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 977 }
998 978
999 # remove commands 979 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 980}
1024 981
1025sub load_extensions { 982sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 984 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1032 } 989 }
1033} 990}
1034 991
1035############################################################################# 992#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 993
1073=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1074 995
1075Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1076 997
1077=cut 998=cut
1078 999
1079package cf::player; 1000package cf::player;
1080 1001
1002use Coro::AIO;
1003
1081=head3 cf::player 1004=head3 cf::player
1082 1005
1083=over 4 1006=over 4
1084 1007
1085=item cf::player::find $login 1008=item cf::player::find $login
1087Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
1088 1011
1089=cut 1012=cut
1090 1013
1091sub playerdir($) { 1014sub playerdir($) {
1092 cf::localdir 1015 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1017}
1098 1018
1099sub path($) { 1019sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1021
1102 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
1103} 1023}
1104 1024
1105sub find_active($) { 1025sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
1110 1030
1111sub exists($) { 1031sub exists($) {
1112 my ($login) = @_; 1032 my ($login) = @_;
1113 1033
1114 $cf::PLAYER{$login} 1034 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1035 or cf::sync_job { !aio_stat path $login }
1116} 1036}
1117 1037
1118sub find($) { 1038sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1039 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1040 my $login = $_[0];
1121 1041
1122 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
1123 1043
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1125 }; 1056 }
1126} 1057}
1127 1058
1128sub save($) { 1059sub save($) {
1129 my ($pl) = @_; 1060 my ($pl) = @_;
1130 1061
1133 my $path = path $pl; 1064 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1065 my $guard = cf::lock_acquire "user_save:$path";
1135 1066
1136 return if $pl->{deny_save}; 1067 return if $pl->{deny_save};
1137 1068
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1069 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1070 $pl->{last_save} = $cf::RUNTIME;
1140 1071
1141 $pl->save_pl ($path); 1072 $pl->save_pl ($path);
1142 Coro::cede; 1073 Coro::cede;
1143} 1074}
1153 $cf::PLAYER{$login} = $self; 1084 $cf::PLAYER{$login} = $self;
1154 1085
1155 $self 1086 $self
1156} 1087}
1157 1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1158sub quit_character { 1096sub quit_character {
1159 my ($pl) = @_; 1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1160 1100
1161 $pl->{deny_save} = 1; 1101 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163 1103
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1107 $pl->ns->destroy if $pl->ns;
1168 1108
1169 my $path = playerdir $pl; 1109 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 Coro::AIO::aio_rename $path, $temp; 1111 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1112 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1174 IO::AIO::aio_rmtree $temp; 1120 IO::AIO::aio_rmtree $temp;
1175} 1121}
1176 1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1157 }
1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1177=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1178 1191
1179Sends an ext reply to the player. 1192Sends an ext reply to the player.
1180 1193
1181=cut 1194=cut
1182 1195
1183sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1184 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1185 1198
1186 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1187 1200
1188 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1189} 1202}
1190 1203
1191package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1192 1244
1193=back 1245=back
1194
1195 1246
1196=head3 cf::map 1247=head3 cf::map
1197 1248
1198=over 4 1249=over 4
1199 1250
1202package cf::map; 1253package cf::map;
1203 1254
1204use Fcntl; 1255use Fcntl;
1205use Coro::AIO; 1256use Coro::AIO;
1206 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1207our $MAX_RESET = 3600; 1262our $MAX_RESET = 3600;
1208our $DEFAULT_RESET = 3000; 1263our $DEFAULT_RESET = 3000;
1209 1264
1210sub generate_random_map { 1265sub generate_random_map {
1211 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1212
1213 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1214 cf::map::_create_random_map 1268 $self->_create_random_map (
1215 $path,
1216 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1217 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1218 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1219 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1220 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1221 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1222 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1223 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1224 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1225 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1226 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310 local $self->{deny_save};
1311 local $self->{deny_reset};
1312
1313 $self->SUPER::thawer_merge ($merge);
1314}
1315
1316sub normalise {
1317 my ($path, $base) = @_;
1318
1319 $path = "$path"; # make sure its a string
1320
1321 $path =~ s/\.map$//;
1322
1323 # map plan:
1324 #
1325 # /! non-realised random map exit (special hack!)
1326 # {... are special paths that are not being touched
1327 # ?xxx/... are special absolute paths
1328 # ?random/... random maps
1329 # /... normal maps
1330 # ~user/... per-player map of a specific user
1331
1332 $path =~ s/$PATH_SEP/\//go;
1333
1334 # treat it as relative path if it starts with
1335 # something that looks reasonable
1336 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1337 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1338
1339 $base =~ s{[^/]+/?$}{};
1340 $path = "$base/$path";
1341 }
1342
1343 for ($path) {
1344 redo if s{//}{/};
1345 redo if s{/\.?/}{/};
1346 redo if s{/[^/]+/\.\./}{/};
1347 }
1348
1349 $path
1350}
1351
1352sub new_from_path {
1353 my (undef, $path, $base) = @_;
1354
1355 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1356
1357 $path = normalise $path, $base;
1358
1359 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1360 if ($path =~ $EXT_MAP{$pkg}[1]) {
1361 my $self = bless cf::map::new, $pkg;
1362 $self->{path} = $path; $self->path ($path);
1363 $self->init; # pass $1 etc.
1364 return $self;
1365 }
1366 }
1367
1368 Carp::carp "unable to resolve path '$path' (base '$base').";
1369 ()
1370}
1371
1372sub init {
1373 my ($self) = @_;
1374
1375 $self
1376}
1377
1378sub as_string {
1379 my ($self) = @_;
1380
1381 "$self->{path}"
1382}
1383
1384# the displayed name, this is a one way mapping
1385sub visible_name {
1386 &as_string
1387}
1388
1389# the original (read-only) location
1390sub load_path {
1391 my ($self) = @_;
1392
1393 "$MAPDIR/$self->{path}.map"
1394}
1395
1396# the temporary/swap location
1397sub save_path {
1398 my ($self) = @_;
1399
1400 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1401 "$TMPDIR/$path.map"
1402}
1403
1404# the unique path, undef == no special unique path
1405sub uniq_path {
1406 my ($self) = @_;
1407
1408 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1409 "$UNIQUEDIR/$path"
1227} 1410}
1228 1411
1229# and all this just because we cannot iterate over 1412# and all this just because we cannot iterate over
1230# all maps in C++... 1413# all maps in C++...
1231sub change_all_map_light { 1414sub change_all_map_light {
1233 1416
1234 $_->change_map_light ($change) 1417 $_->change_map_light ($change)
1235 for grep $_->outdoor, values %cf::MAP; 1418 for grep $_->outdoor, values %cf::MAP;
1236} 1419}
1237 1420
1421sub unlink_save {
1422 my ($self) = @_;
1423
1424 utf8::encode (my $save = $self->save_path);
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1427}
1428
1238sub try_load_header($) { 1429sub load_header_from($) {
1239 my ($path) = @_; 1430 my ($self, $path) = @_;
1240 1431
1241 utf8::encode $path; 1432 utf8::encode $path;
1242 aio_open $path, O_RDONLY, 0 1433 #aio_open $path, O_RDONLY, 0
1434 # or return;
1435
1436 $self->_load_header ($path)
1243 or return; 1437 or return;
1244 1438
1245 my $map = cf::map::new 1439 $self->{load_path} = $path;
1440
1441 1
1442}
1443
1444sub load_header_orig {
1445 my ($self) = @_;
1446
1447 $self->load_header_from ($self->load_path)
1448}
1449
1450sub load_header_temp {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->save_path)
1454}
1455
1456sub prepare_temp {
1457 my ($self) = @_;
1458
1459 $self->last_access ((delete $self->{last_access})
1460 || $cf::RUNTIME); #d#
1461 # safety
1462 $self->{instantiate_time} = $cf::RUNTIME
1463 if $self->{instantiate_time} > $cf::RUNTIME;
1464}
1465
1466sub prepare_orig {
1467 my ($self) = @_;
1468
1469 $self->{load_original} = 1;
1470 $self->{instantiate_time} = $cf::RUNTIME;
1471 $self->last_access ($cf::RUNTIME);
1472 $self->instantiate;
1473}
1474
1475sub load_header {
1476 my ($self) = @_;
1477
1478 if ($self->load_header_temp) {
1479 $self->prepare_temp;
1480 } else {
1481 $self->load_header_orig
1246 or return; 1482 or return;
1483 $self->prepare_orig;
1484 }
1247 1485
1248 # for better error messages only, will be overwritten 1486 $self->default_region (cf::region::find_by_path $self->{path})
1249 $map->path ($path); 1487 unless $self->default_region;
1250 1488
1251 $map->load_header ($path) 1489 1
1252 or return;
1253
1254 $map->{load_path} = $path;
1255
1256 $map
1257} 1490}
1258 1491
1259sub find; 1492sub find;
1260sub find { 1493sub find {
1261 my ($path, $origin) = @_; 1494 my ($path, $origin) = @_;
1262 1495
1263 #warn "find<$path,$origin>\n";#d#
1264
1265 $path = new cf::path $path, $origin && $origin->path; 1496 $path = normalise $path, $origin && $origin->path;
1266 my $key = $path->as_string;
1267 1497
1268 cf::lock_wait "map_find:$key"; 1498 cf::lock_wait "map_find:$path";
1269 1499
1270 $cf::MAP{$key} || do { 1500 $cf::MAP{$path} || do {
1271 my $guard = cf::lock_acquire "map_find:$key"; 1501 my $guard = cf::lock_acquire "map_find:$path";
1272 1502 my $map = new_from_path cf::map $path
1273 # do it the slow way
1274 my $map = try_load_header $path->save_path;
1275
1276 Coro::cede;
1277
1278 if ($map) {
1279 $map->last_access ((delete $map->{last_access})
1280 || $cf::RUNTIME); #d#
1281 # safety
1282 $map->{instantiate_time} = $cf::RUNTIME
1283 if $map->{instantiate_time} > $cf::RUNTIME;
1284 } else {
1285 if (my $rmp = $path->random_map_params) {
1286 $map = generate_random_map $key, $rmp;
1287 } else {
1288 $map = try_load_header $path->load_path;
1289 }
1290
1291 $map or return; 1503 or return;
1292 1504
1293 $map->{load_original} = 1;
1294 $map->{instantiate_time} = $cf::RUNTIME;
1295 $map->last_access ($cf::RUNTIME);
1296 $map->instantiate;
1297
1298 # per-player maps become, after loading, normal maps
1299 $map->per_player (0) if $path->{user_rel};
1300 }
1301
1302 $map->path ($key);
1303 $map->{path} = $path;
1304 $map->{last_save} = $cf::RUNTIME; 1505 $map->{last_save} = $cf::RUNTIME;
1305 1506
1306 Coro::cede; 1507 $map->load_header
1508 or return;
1307 1509
1308 if ($map->should_reset) { 1510 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1511 # doing this can freeze the server in a sync job, obviously
1512 #$cf::WAIT_FOR_TICK->wait;
1309 $map->reset; 1513 $map->reset;
1310 undef $guard; 1514 undef $guard;
1311 $map = find $path 1515 return find $path;
1312 or return;
1313 } 1516 }
1314 1517
1315 $cf::MAP{$key} = $map 1518 $cf::MAP{$path} = $map
1316 } 1519 }
1317} 1520}
1521
1522sub pre_load { }
1523sub post_load { }
1318 1524
1319sub load { 1525sub load {
1320 my ($self) = @_; 1526 my ($self) = @_;
1321 1527
1528 local $self->{deny_reset} = 1; # loading can take a long time
1529
1322 my $path = $self->{path}; 1530 my $path = $self->{path};
1531
1532 {
1323 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1533 my $guard = cf::lock_acquire "map_load:$path";
1324 1534
1325 return if $self->in_memory != cf::MAP_SWAPPED; 1535 return if $self->in_memory != cf::MAP_SWAPPED;
1326 1536
1327 $self->in_memory (cf::MAP_LOADING); 1537 $self->in_memory (cf::MAP_LOADING);
1328 1538
1329 $self->alloc; 1539 $self->alloc;
1540
1541 $self->pre_load;
1542 Coro::cede;
1543
1330 $self->load_objects ($self->{load_path}, 1) 1544 $self->_load_objects ($self->{load_path}, 1)
1331 or return; 1545 or return;
1332 1546
1333 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1547 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1334 if delete $self->{load_original}; 1548 if delete $self->{load_original};
1335 1549
1336 if (my $uniq = $path->uniq_path) { 1550 if (my $uniq = $self->uniq_path) {
1337 utf8::encode $uniq; 1551 utf8::encode $uniq;
1338 if (aio_open $uniq, O_RDONLY, 0) { 1552 if (aio_open $uniq, O_RDONLY, 0) {
1339 $self->clear_unique_items; 1553 $self->clear_unique_items;
1340 $self->load_objects ($uniq, 0); 1554 $self->_load_objects ($uniq, 0);
1341 } 1555 }
1342 } 1556 }
1343 1557
1344 Coro::cede; 1558 Coro::cede;
1345
1346 # now do the right thing for maps 1559 # now do the right thing for maps
1347 $self->link_multipart_objects; 1560 $self->link_multipart_objects;
1348
1349 if ($self->{path}->is_style_map) {
1350 $self->{deny_save} = 1;
1351 $self->{deny_reset} = 1;
1352 } else {
1353 $self->fix_auto_apply;
1354 $self->decay_objects;
1355 $self->update_buttons;
1356 $self->set_darkness_map;
1357 $self->difficulty ($self->estimate_difficulty) 1561 $self->difficulty ($self->estimate_difficulty)
1358 unless $self->difficulty; 1562 unless $self->difficulty;
1563 Coro::cede;
1564
1565 unless ($self->{deny_activate}) {
1566 $self->decay_objects;
1567 $self->fix_auto_apply;
1568 $self->update_buttons;
1569 Coro::cede;
1570 $self->set_darkness_map;
1571 Coro::cede;
1359 $self->activate; 1572 $self->activate;
1360 } 1573 }
1361 1574
1362 Coro::cede;
1363
1364 $self->in_memory (cf::MAP_IN_MEMORY); 1575 $self->in_memory (cf::MAP_IN_MEMORY);
1576 }
1577
1578 $self->post_load;
1579}
1580
1581sub customise_for {
1582 my ($self, $ob) = @_;
1583
1584 return find "~" . $ob->name . "/" . $self->{path}
1585 if $self->per_player;
1586
1587 $self
1588}
1589
1590# find and load all maps in the 3x3 area around a map
1591sub load_diag {
1592 my ($map) = @_;
1593
1594 my @diag; # diagonal neighbours
1595
1596 for (0 .. 3) {
1597 my $neigh = $map->tile_path ($_)
1598 or next;
1599 $neigh = find $neigh, $map
1600 or next;
1601 $neigh->load;
1602
1603 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1604 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1605 }
1606
1607 for (@diag) {
1608 my $neigh = find @$_
1609 or next;
1610 $neigh->load;
1611 }
1365} 1612}
1366 1613
1367sub find_sync { 1614sub find_sync {
1368 my ($path, $origin) = @_; 1615 my ($path, $origin) = @_;
1369 1616
1370 cf::sync_job { cf::map::find $path, $origin } 1617 cf::sync_job { find $path, $origin }
1371} 1618}
1372 1619
1373sub do_load_sync { 1620sub do_load_sync {
1374 my ($map) = @_; 1621 my ($map) = @_;
1375 1622
1376 cf::sync_job { $map->load }; 1623 cf::sync_job { $map->load };
1377} 1624}
1378 1625
1626our %MAP_PREFETCH;
1627our $MAP_PREFETCHER = undef;
1628
1629sub find_async {
1630 my ($path, $origin) = @_;
1631
1632 $path = normalise $path, $origin && $origin->{path};
1633
1634 if (my $map = $cf::MAP{$path}) {
1635 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1636 }
1637
1638 undef $MAP_PREFETCH{$path};
1639 $MAP_PREFETCHER ||= cf::async {
1640 while (%MAP_PREFETCH) {
1641 for my $path (keys %MAP_PREFETCH) {
1642 my $map = find $path
1643 or next;
1644 $map->load;
1645
1646 delete $MAP_PREFETCH{$path};
1647 }
1648 }
1649 undef $MAP_PREFETCHER;
1650 };
1651 $MAP_PREFETCHER->prio (6);
1652
1653 ()
1654}
1655
1379sub save { 1656sub save {
1380 my ($self) = @_; 1657 my ($self) = @_;
1381 1658
1382 my $lock = cf::lock_acquire "map_data:" . $self->path; 1659 my $lock = cf::lock_acquire "map_data:" . $self->path;
1383 1660
1384 $self->{last_save} = $cf::RUNTIME; 1661 $self->{last_save} = $cf::RUNTIME;
1385 1662
1386 return unless $self->dirty; 1663 return unless $self->dirty;
1387 1664
1388 my $save = $self->{path}->save_path; utf8::encode $save; 1665 my $save = $self->save_path; utf8::encode $save;
1389 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1666 my $uniq = $self->uniq_path; utf8::encode $uniq;
1390 1667
1391 $self->{load_path} = $save; 1668 $self->{load_path} = $save;
1392 1669
1393 return if $self->{deny_save}; 1670 return if $self->{deny_save};
1394 1671
1397 cf::async { 1674 cf::async {
1398 $_->contr->save for $self->players; 1675 $_->contr->save for $self->players;
1399 }; 1676 };
1400 1677
1401 if ($uniq) { 1678 if ($uniq) {
1402 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1679 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1403 $self->save_objects ($uniq, cf::IO_UNIQUES); 1680 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1404 } else { 1681 } else {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1682 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1406 } 1683 }
1407} 1684}
1408 1685
1409sub swap_out { 1686sub swap_out {
1410 my ($self) = @_; 1687 my ($self) = @_;
1424 1701
1425sub reset_at { 1702sub reset_at {
1426 my ($self) = @_; 1703 my ($self) = @_;
1427 1704
1428 # TODO: safety, remove and allow resettable per-player maps 1705 # TODO: safety, remove and allow resettable per-player maps
1429 return 1e99 if $self->{path}{user_rel}; 1706 return 1e99 if $self->isa ("ext::map_per_player");#d#
1430 return 1e99 if $self->{deny_reset}; 1707 return 1e99 if $self->{deny_reset};
1431 1708
1432 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1709 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1433 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1710 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1434 1711
1439 my ($self) = @_; 1716 my ($self) = @_;
1440 1717
1441 $self->reset_at <= $cf::RUNTIME 1718 $self->reset_at <= $cf::RUNTIME
1442} 1719}
1443 1720
1444sub unlink_save {
1445 my ($self) = @_;
1446
1447 utf8::encode (my $save = $self->{path}->save_path);
1448 aioreq_pri 3; IO::AIO::aio_unlink $save;
1449 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1450}
1451
1452sub rename {
1453 my ($self, $new_path) = @_;
1454
1455 $self->unlink_save;
1456
1457 delete $cf::MAP{$self->path};
1458 $self->{path} = new cf::path $new_path;
1459 $self->path ($self->{path}->as_string);
1460 $cf::MAP{$self->path} = $self;
1461
1462 $self->save;
1463}
1464
1465sub reset { 1721sub reset {
1466 my ($self) = @_; 1722 my ($self) = @_;
1467 1723
1468 my $lock = cf::lock_acquire "map_data:" . $self->path; 1724 my $lock = cf::lock_acquire "map_data:$self->{path}";
1469 1725
1470 return if $self->players; 1726 return if $self->players;
1471 return if $self->{path}{user_rel};#d# 1727 return if $self->isa ("ext::map_per_player");#d#
1472 1728
1473 warn "resetting map ", $self->path;#d# 1729 warn "resetting map ", $self->path;
1730
1731 $self->in_memory (cf::MAP_SWAPPED);
1732
1733 # need to save uniques path
1734 unless ($self->{deny_save}) {
1735 my $uniq = $self->uniq_path; utf8::encode $uniq;
1736
1737 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1738 if $uniq;
1739 }
1474 1740
1475 delete $cf::MAP{$self->path}; 1741 delete $cf::MAP{$self->path};
1742
1743 $self->clear;
1476 1744
1477 $_->clear_links_to ($self) for values %cf::MAP; 1745 $_->clear_links_to ($self) for values %cf::MAP;
1478 1746
1479 $self->unlink_save; 1747 $self->unlink_save;
1480 $self->destroy; 1748 $self->destroy;
1483my $nuke_counter = "aaaa"; 1751my $nuke_counter = "aaaa";
1484 1752
1485sub nuke { 1753sub nuke {
1486 my ($self) = @_; 1754 my ($self) = @_;
1487 1755
1756 delete $cf::MAP{$self->path};
1757
1758 $self->unlink_save;
1759
1760 bless $self, "cf::map";
1761 delete $self->{deny_reset};
1488 $self->{deny_save} = 1; 1762 $self->{deny_save} = 1;
1489 $self->reset_timeout (1); 1763 $self->reset_timeout (1);
1490 $self->rename ("{nuke}/" . ($nuke_counter++)); 1764 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1765
1766 $cf::MAP{$self->path} = $self;
1767
1491 $self->reset; # polite request, might not happen 1768 $self->reset; # polite request, might not happen
1492} 1769}
1493 1770
1494sub customise_for { 1771=item cf::map::unique_maps
1495 my ($map, $ob) = @_;
1496 1772
1497 if ($map->per_player) { 1773Returns an arrayref of paths of all shared maps that have
1498 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1774instantiated unique items. May block.
1499 }
1500 1775
1501 $map 1776=cut
1502}
1503 1777
1504sub emergency_save { 1778sub unique_maps() {
1505 my $freeze_guard = cf::freeze_mainloop; 1779 my $files = aio_readdir $UNIQUEDIR
1780 or return;
1506 1781
1507 warn "enter emergency perl save\n"; 1782 my @paths;
1508 1783
1509 cf::sync_job { 1784 for (@$files) {
1510 warn "begin emergency player save\n"; 1785 utf8::decode $_;
1511 $_->save for values %cf::PLAYER; 1786 next if /\.pst$/;
1512 warn "end emergency player save\n"; 1787 next unless /^$PATH_SEP/o;
1513 1788
1514 warn "begin emergency map save\n"; 1789 push @paths, cf::map::normalise $_;
1515 $_->save for values %cf::MAP;
1516 warn "end emergency map save\n";
1517 }; 1790 }
1518 1791
1519 warn "leave emergency perl save\n"; 1792 \@paths
1520} 1793}
1521 1794
1522package cf; 1795package cf;
1523 1796
1524=back 1797=back
1525 1798
1799=head3 cf::object
1800
1801=cut
1802
1803package cf::object;
1804
1805=over 4
1806
1807=item $ob->inv_recursive
1808
1809Returns the inventory of the object _and_ their inventories, recursively.
1810
1811=cut
1812
1813sub inv_recursive_;
1814sub inv_recursive_ {
1815 map { $_, inv_recursive_ $_->inv } @_
1816}
1817
1818sub inv_recursive {
1819 inv_recursive_ inv $_[0]
1820}
1821
1822package cf;
1823
1824=back
1526 1825
1527=head3 cf::object::player 1826=head3 cf::object::player
1528 1827
1529=over 4 1828=over 4
1530 1829
1570 1869
1571=item $player_object->enter_link 1870=item $player_object->enter_link
1572 1871
1573Freezes the player and moves him/her to a special map (C<{link}>). 1872Freezes the player and moves him/her to a special map (C<{link}>).
1574 1873
1575The player should be reaosnably safe there for short amounts of time. You 1874The player should be reasonably safe there for short amounts of time. You
1576I<MUST> call C<leave_link> as soon as possible, though. 1875I<MUST> call C<leave_link> as soon as possible, though.
1577 1876
1877Will never block.
1878
1578=item $player_object->leave_link ($map, $x, $y) 1879=item $player_object->leave_link ($map, $x, $y)
1579 1880
1580Moves the player out of the specila link map onto the given map. If the 1881Moves the player out of the special C<{link}> map onto the specified
1581map is not valid (or omitted), the player will be moved back to the 1882map. If the map is not valid (or omitted), the player will be moved back
1582location he/she was before the call to C<enter_link>, or, if that fails, 1883to the location he/she was before the call to C<enter_link>, or, if that
1583to the emergency map position. 1884fails, to the emergency map position.
1584 1885
1585Might block. 1886Might block.
1586 1887
1587=cut 1888=cut
1889
1890sub link_map {
1891 unless ($LINK_MAP) {
1892 $LINK_MAP = cf::map::find "{link}"
1893 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1894 $LINK_MAP->load;
1895 }
1896
1897 $LINK_MAP
1898}
1588 1899
1589sub cf::object::player::enter_link { 1900sub cf::object::player::enter_link {
1590 my ($self) = @_; 1901 my ($self) = @_;
1591 1902
1592 $self->deactivate_recursive; 1903 $self->deactivate_recursive;
1593 1904
1594 return if $self->map == $LINK_MAP; 1905 return if UNIVERSAL::isa $self->map, "ext::map_link";
1595 1906
1596 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1907 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1597 if $self->map; 1908 if $self->map && $self->map->{path} ne "{link}";
1598 1909
1599 $self->enter_map ($LINK_MAP, 20, 20); 1910 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1600} 1911}
1601 1912
1602sub cf::object::player::leave_link { 1913sub cf::object::player::leave_link {
1603 my ($self, $map, $x, $y) = @_; 1914 my ($self, $map, $x, $y) = @_;
1915
1916 return unless $self->contr->active;
1604 1917
1605 my $link_pos = delete $self->{_link_pos}; 1918 my $link_pos = delete $self->{_link_pos};
1606 1919
1607 unless ($map) { 1920 unless ($map) {
1608 # restore original map position 1921 # restore original map position
1622 # use -1 or undef as default coordinates, not 0, 0 1935 # use -1 or undef as default coordinates, not 0, 0
1623 ($x, $y) = ($map->enter_x, $map->enter_y) 1936 ($x, $y) = ($map->enter_x, $map->enter_y)
1624 if $x <=0 && $y <= 0; 1937 if $x <=0 && $y <= 0;
1625 1938
1626 $map->load; 1939 $map->load;
1940 $map->load_diag;
1627 1941
1628 return unless $self->contr->active; 1942 return unless $self->contr->active;
1629 $self->activate_recursive; 1943 $self->activate_recursive;
1944
1945 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1630 $self->enter_map ($map, $x, $y); 1946 $self->enter_map ($map, $x, $y);
1631} 1947}
1632 1948
1633cf::player->attach (
1634 on_logout => sub {
1635 my ($pl) = @_;
1636
1637 # abort map switching before logout
1638 if ($pl->ob->{_link_pos}) {
1639 cf::sync_job {
1640 $pl->ob->leave_link
1641 };
1642 }
1643 },
1644 on_login => sub {
1645 my ($pl) = @_;
1646
1647 # try to abort aborted map switching on player login :)
1648 # should happen only on crashes
1649 if ($pl->ob->{_link_pos}) {
1650 $pl->ob->enter_link;
1651 (async {
1652 # we need this sleep as the login has a concurrent enter_exit running
1653 # and this sleep increases chances of the player not ending up in scorn
1654 $pl->ob->reply (undef,
1655 "There was an internal problem at your last logout, "
1656 . "the server will try to bring you to your intended destination in a second.",
1657 cf::NDI_RED);
1658 Coro::Timer::sleep 1;
1659 $pl->ob->leave_link;
1660 })->prio (2);
1661 }
1662 },
1663);
1664
1665=item $player_object->goto ($path, $x, $y) 1949=item $player_object->goto ($path, $x, $y[, $check->($map)])
1666 1950
1951Moves the player to the given map-path and coordinates by first freezing
1952her, loading and preparing them map, calling the provided $check callback
1953that has to return the map if sucecssful, and then unfreezes the player on
1954the new (success) or old (failed) map position.
1955
1667=cut 1956=cut
1957
1958our $GOTOGEN;
1668 1959
1669sub cf::object::player::goto { 1960sub cf::object::player::goto {
1670 my ($self, $path, $x, $y) = @_; 1961 my ($self, $path, $x, $y, $check) = @_;
1962
1963 # do generation counting so two concurrent goto's will be executed in-order
1964 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1671 1965
1672 $self->enter_link; 1966 $self->enter_link;
1673 1967
1674 (async { 1968 (async {
1675 $path = new cf::path $path; 1969 my $map = eval {
1676
1677 my $map = cf::map::find $path->as_string; 1970 my $map = cf::map::find $path;
1971
1972 if ($map) {
1678 $map = $map->customise_for ($self) if $map; 1973 $map = $map->customise_for ($self);
1679 1974 $map = $check->($map) if $check && $map;
1680# warn "entering ", $map->path, " at ($x, $y)\n" 1975 } else {
1681# if $map;
1682
1683 $map or $map->cluck ("oy");#d#
1684 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1976 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1977 }
1685 1978
1979 $map
1980 };
1981
1982 if ($@) {
1983 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1984 LOG llevError | logBacktrace, Carp::longmess $@;
1985 }
1986
1987 if ($gen == $self->{_goto_generation}) {
1988 delete $self->{_goto_generation};
1686 $self->leave_link ($map, $x, $y); 1989 $self->leave_link ($map, $x, $y);
1990 }
1687 })->prio (1); 1991 })->prio (1);
1688} 1992}
1689 1993
1690=item $player_object->enter_exit ($exit_object) 1994=item $player_object->enter_exit ($exit_object)
1691 1995
1693 1997
1694sub parse_random_map_params { 1998sub parse_random_map_params {
1695 my ($spec) = @_; 1999 my ($spec) = @_;
1696 2000
1697 my $rmp = { # defaults 2001 my $rmp = { # defaults
1698 xsize => 10, 2002 xsize => (cf::rndm 15, 40),
1699 ysize => 10, 2003 ysize => (cf::rndm 15, 40),
2004 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2005 #layout => string,
1700 }; 2006 };
1701 2007
1702 for (split /\n/, $spec) { 2008 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2; 2009 my ($k, $v) = split /\s+/, $_, 2;
1704 2010
1708 $rmp 2014 $rmp
1709} 2015}
1710 2016
1711sub prepare_random_map { 2017sub prepare_random_map {
1712 my ($exit) = @_; 2018 my ($exit) = @_;
2019
2020 my $guard = cf::lock_acquire "exit_prepare:$exit";
1713 2021
1714 # all this does is basically replace the /! path by 2022 # all this does is basically replace the /! path by
1715 # a new random map path (?random/...) with a seed 2023 # a new random map path (?random/...) with a seed
1716 # that depends on the exit object 2024 # that depends on the exit object
1717 2025
1718 my $rmp = parse_random_map_params $exit->msg; 2026 my $rmp = parse_random_map_params $exit->msg;
1719 2027
1720 if ($exit->map) { 2028 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name; 2029 $rmp->{region} = $exit->region->name;
1722 $rmp->{origin_map} = $exit->map->path; 2030 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x; 2031 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y; 2032 $rmp->{origin_y} = $exit->y;
1725 } 2033 }
1726 2034
1727 $rmp->{random_seed} ||= $exit->random_seed; 2035 $rmp->{random_seed} ||= $exit->random_seed;
1728 2036
1729 my $data = cf::to_json $rmp; 2037 my $data = cf::to_json $rmp;
1730 my $md5 = Digest::MD5::md5_hex $data; 2038 my $md5 = Digest::MD5::md5_hex $data;
2039 my $meta = "$RANDOMDIR/$md5.meta";
1731 2040
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2041 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0; 2042 aio_write $fh, 0, (length $data), $data, 0;
2043 undef $fh;
2044 aio_rename "$meta~", $meta;
1734 2045
1735 $exit->slaying ("?random/$md5"); 2046 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef); 2047 $exit->msg (undef);
1737 } 2048 }
1738} 2049}
1739 2050
1740sub cf::object::player::enter_exit { 2051sub cf::object::player::enter_exit {
1741 my ($self, $exit) = @_; 2052 my ($self, $exit) = @_;
1742 2053
1743 return unless $self->type == cf::PLAYER; 2054 return unless $self->type == cf::PLAYER;
2055
2056 if ($exit->slaying eq "/!") {
2057 #TODO: this should de-fi-ni-te-ly not be a sync-job
2058 # the problem is that $exit might not survive long enough
2059 # so it needs to be done right now, right here
2060 cf::sync_job { prepare_random_map $exit };
2061 }
2062
2063 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2064 my $hp = $exit->stats->hp;
2065 my $sp = $exit->stats->sp;
1744 2066
1745 $self->enter_link; 2067 $self->enter_link;
1746 2068
1747 (async { 2069 (async {
1748 $self->deactivate_recursive; # just to be sure 2070 $self->deactivate_recursive; # just to be sure
1749 unless (eval { 2071 unless (eval {
1750 prepare_random_map $exit 2072 $self->goto ($slaying, $hp, $sp);
1751 if $exit->slaying eq "/!";
1752
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755 2073
1756 1; 2074 1;
1757 }) { 2075 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 2076 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. " 2077 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 2078 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 2079 cf::NDI_UNIQUE | cf::NDI_RED);
1762 2080
1763 warn "ERROR in enter_exit: $@"; 2081 warn "ERROR in enter_exit: $@";
1764 $self->leave_link; 2082 $self->leave_link;
1765 } 2083 }
1766 })->prio (1); 2084 })->prio (1);
1779 2097
1780sub cf::client::send_drawinfo { 2098sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_; 2099 my ($self, $text, $flags) = @_;
1782 2100
1783 utf8::encode $text; 2101 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2102 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1785} 2103}
1786 2104
2105=item $client->ext_event ($type, %msg)
2106
2107Sends an exti event to the client.
2108
2109=cut
2110
2111sub cf::client::ext_event($$%) {
2112 my ($self, $type, %msg) = @_;
2113
2114 $msg{msgtype} = "event_$type";
2115 $self->send_packet ("ext " . cf::to_json \%msg);
2116}
1787 2117
1788=item $success = $client->query ($flags, "text", \&cb) 2118=item $success = $client->query ($flags, "text", \&cb)
1789 2119
1790Queues a query to the client, calling the given callback with 2120Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2121the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1820 # get handled first 2150 # get handled first
1821 my $queue = delete $ns->{query_queue} 2151 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here 2152 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823 2153
1824 (shift @$queue)->[1]->($msg); 2154 (shift @$queue)->[1]->($msg);
2155 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1825 2156
1826 push @{ $ns->{query_queue} }, @$queue; 2157 push @{ $ns->{query_queue} }, @$queue;
1827 2158
1828 if (@{ $ns->{query_queue} } == @$queue) { 2159 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) { 2160 if (@$queue) {
1887 2218
1888# here we export the classes and methods available to script code 2219# here we export the classes and methods available to script code
1889 2220
1890=pod 2221=pod
1891 2222
1892The following fucntions and emthods are available within a safe environment: 2223The following functions and methods are available within a safe environment:
1893 2224
1894 cf::object contr pay_amount pay_player map 2225 cf::object contr pay_amount pay_player map
1895 cf::object::player player 2226 cf::object::player player
1896 cf::player peaceful 2227 cf::player peaceful
1897 cf::map trigger 2228 cf::map trigger
1982############################################################################# 2313#############################################################################
1983 2314
1984=head2 EXTENSION DATABASE SUPPORT 2315=head2 EXTENSION DATABASE SUPPORT
1985 2316
1986Crossfire maintains a very simple database for extension use. It can 2317Crossfire maintains a very simple database for extension use. It can
1987currently store anything that can be serialised using Storable, which 2318currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1988excludes objects. 2319convert to/from binary).
1989 2320
1990The parameter C<$family> should best start with the name of the extension 2321The parameter C<$family> should best start with the name of the extension
1991using it, it should be unique. 2322using it, it should be unique.
1992 2323
1993=over 4 2324=over 4
1994 2325
1995=item $hashref = cf::db_get $family
1996
1997Return a hashref for use by the extension C<$family>, which can be
1998modified. After modifications, you have to call C<cf::db_dirty> or
1999C<cf::db_sync>.
2000
2001=item $value = cf::db_get $family => $key 2326=item $value = cf::db_get $family => $key
2002 2327
2003Returns a single value from the database 2328Returns a single value from the database.
2004
2005=item cf::db_put $family => $hashref
2006
2007Stores the given family hashref into the database. Updates are delayed, if
2008you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009 2329
2010=item cf::db_put $family => $key => $value 2330=item cf::db_put $family => $key => $value
2011 2331
2012Stores the given C<$value> in the family hash. Updates are delayed, if you 2332Stores the given C<$value> in the family.
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022 2333
2023=cut 2334=cut
2024 2335
2025our $DB; 2336our $DB;
2026 2337
2027{ 2338sub db_init {
2028 my $path = cf::localdir . "/database.pst"; 2339 unless ($DB) {
2340 $DB = BDB::db_create $DB_ENV;
2029 2341
2030 sub db_load() { 2342 cf::sync_job {
2031 $DB = stat $path ? Storable::retrieve $path : { }; 2343 eval {
2032 } 2344 $DB->set_flags (BDB::CHKSUM);
2033 2345
2034 my $pid; 2346 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2035 2347 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2036 sub db_save() { 2348 cf::cleanup "db_open(db): $!" if $!;
2037 waitpid $pid, 0 if $pid; 2349 };
2038 if (0 == ($pid = fork)) { 2350 cf::cleanup "db_open(db): $@" if $@;
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 } 2351 };
2044 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 }); 2352 }
2353}
2056 2354
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 }
2061
2062 sub db_get($;$) { 2355sub db_get($$) {
2063 @_ >= 2 2356 my $key = "$_[0]/$_[1]";
2064 ? $DB->{$_[0]}{$_[1]}
2065 : ($DB->{$_[0]} ||= { })
2066 }
2067 2357
2358 cf::sync_job {
2359 BDB::db_get $DB, undef, $key, my $data;
2360
2361 $! ? ()
2362 : $data
2363 }
2364}
2365
2068 sub db_put($$;$) { 2366sub db_put($$$) {
2069 if (@_ >= 3) { 2367 BDB::dbreq_pri 4;
2070 $DB->{$_[0]}{$_[1]} = $_[2]; 2368 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2071 } else { 2369}
2072 $DB->{$_[0]} = $_[1];
2073 }
2074 db_dirty;
2075 }
2076 2370
2077 cf::global->attach ( 2371=item cf::cache $id => [$paths...], $processversion => $process
2078 prio => 10000, 2372
2079 on_cleanup => sub { 2373Generic caching function that returns the value of the resource $id,
2080 db_sync; 2374caching and regenerating as required.
2375
2376This function can block.
2377
2378=cut
2379
2380sub cache {
2381 my ($id, $src, $processversion, $process) = @_;
2382
2383 my $meta =
2384 join "\x00",
2385 $processversion,
2386 map {
2387 aio_stat $_
2388 and Carp::croak "$_: $!";
2389
2390 ($_, (stat _)[7,9])
2391 } @$src;
2392
2393 my $dbmeta = db_get cache => "$id/meta";
2394 if ($dbmeta ne $meta) {
2395 # changed, we may need to process
2396
2397 my @data;
2398 my $md5;
2399
2400 for (0 .. $#$src) {
2401 0 <= aio_load $src->[$_], $data[$_]
2402 or Carp::croak "$src->[$_]: $!";
2081 }, 2403 }
2082 ); 2404
2405 # if processing is expensive, check
2406 # checksum first
2407 if (1) {
2408 $md5 =
2409 join "\x00",
2410 $processversion,
2411 map {
2412 Coro::cede;
2413 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2414 } 0.. $#$src;
2415
2416
2417 my $dbmd5 = db_get cache => "$id/md5";
2418 if ($dbmd5 eq $md5) {
2419 db_put cache => "$id/meta", $meta;
2420
2421 return db_get cache => "$id/data";
2422 }
2423 }
2424
2425 my $t1 = Time::HiRes::time;
2426 my $data = $process->(\@data);
2427 my $t2 = Time::HiRes::time;
2428
2429 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2430
2431 db_put cache => "$id/data", $data;
2432 db_put cache => "$id/md5" , $md5;
2433 db_put cache => "$id/meta", $meta;
2434
2435 return $data;
2436 }
2437
2438 db_get cache => "$id/data"
2439}
2440
2441=item fork_call { }, $args
2442
2443Executes the given code block with the given arguments in a seperate
2444process, returning the results. Everything must be serialisable with
2445Coro::Storable. May, of course, block. Note that the executed sub may
2446never block itself or use any form of Event handling.
2447
2448=cut
2449
2450sub fork_call(&@) {
2451 my ($cb, @args) = @_;
2452
2453# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2454# or die "socketpair: $!";
2455 pipe my $fh1, my $fh2
2456 or die "pipe: $!";
2457
2458 if (my $pid = fork) {
2459 close $fh2;
2460
2461 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2462 $res = Coro::Storable::thaw $res;
2463
2464 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2465
2466 die $$res unless "ARRAY" eq ref $res;
2467
2468 return wantarray ? @$res : $res->[-1];
2469 } else {
2470 reset_signals;
2471 local $SIG{__WARN__};
2472 local $SIG{__DIE__};
2473 eval {
2474 close $fh1;
2475
2476 my @res = eval { $cb->(@args) };
2477 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2478 };
2479
2480 warn $@ if $@;
2481 _exit 0;
2482 }
2083} 2483}
2084 2484
2085############################################################################# 2485#############################################################################
2086# the server's main() 2486# the server's init and main functions
2487
2488sub load_facedata($) {
2489 my ($path) = @_;
2490
2491 warn "loading facedata from $path\n";
2492
2493 my $facedata;
2494 0 < aio_load $path, $facedata
2495 or die "$path: $!";
2496
2497 $facedata = Coro::Storable::thaw $facedata;
2498
2499 $facedata->{version} == 2
2500 or cf::cleanup "$path: version mismatch, cannot proceed.";
2501
2502 {
2503 my $faces = $facedata->{faceinfo};
2504
2505 while (my ($face, $info) = each %$faces) {
2506 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2507 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2508 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2509 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2510 Coro::cede;
2511 }
2512
2513 while (my ($face, $info) = each %$faces) {
2514 next unless $info->{smooth};
2515 my $idx = cf::face::find $face
2516 or next;
2517 if (my $smooth = cf::face::find $info->{smooth}) {
2518 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2519 } else {
2520 warn "smooth face '$info->{smooth}' not found for face '$face'";
2521 }
2522 Coro::cede;
2523 }
2524 }
2525
2526 {
2527 my $anims = $facedata->{animinfo};
2528
2529 while (my ($anim, $info) = each %$anims) {
2530 cf::anim::set $anim, $info->{frames}, $info->{facings};
2531 Coro::cede;
2532 }
2533
2534 cf::anim::invalidate_all; # d'oh
2535 }
2536
2537 1
2538}
2539
2540sub reload_regions {
2541 load_resource_file "$MAPDIR/regions"
2542 or die "unable to load regions file\n";
2543}
2544
2545sub reload_facedata {
2546 load_facedata "$DATADIR/facedata"
2547 or die "unable to load facedata\n";
2548}
2549
2550sub reload_archetypes {
2551 load_resource_file "$DATADIR/archetypes"
2552 or die "unable to load archetypes\n";
2553}
2554
2555sub reload_treasures {
2556 load_resource_file "$DATADIR/treasures"
2557 or die "unable to load treasurelists\n";
2558}
2559
2560sub reload_resources {
2561 warn "reloading resource files...\n";
2562
2563 reload_regions;
2564 reload_facedata;
2565 #reload_archetypes;#d#
2566 reload_archetypes;
2567 reload_treasures;
2568
2569 warn "finished reloading resource files\n";
2570}
2571
2572sub init {
2573 reload_resources;
2574}
2087 2575
2088sub cfg_load { 2576sub cfg_load {
2089 open my $fh, "<:utf8", cf::confdir . "/config" 2577 open my $fh, "<:utf8", "$CONFDIR/config"
2090 or return; 2578 or return;
2091 2579
2092 local $/; 2580 local $/;
2093 *CFG = YAML::Syck::Load <$fh>; 2581 *CFG = YAML::Syck::Load <$fh>;
2094 2582
2108 2596
2109sub main { 2597sub main {
2110 # we must not ever block the main coroutine 2598 # we must not ever block the main coroutine
2111 local $Coro::idle = sub { 2599 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2600 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2601 (async {
2113 async { Event::one_event }; 2602 Event::one_event;
2603 })->prio (Coro::PRIO_MAX);
2114 }; 2604 };
2115 2605
2116 cfg_load; 2606 cfg_load;
2117 db_load; 2607 db_init;
2118 load_extensions; 2608 load_extensions;
2609
2610 $TICK_WATCHER->start;
2119 Event::loop; 2611 Event::loop;
2120} 2612}
2121 2613
2122############################################################################# 2614#############################################################################
2123# initialisation 2615# initialisation and cleanup
2124 2616
2617# install some emergency cleanup handlers
2618BEGIN {
2619 for my $signal (qw(INT HUP TERM)) {
2620 Event->signal (
2621 reentrant => 0,
2622 data => WF_AUTOCANCEL,
2623 signal => $signal,
2624 prio => 0,
2625 cb => sub {
2626 cf::cleanup "SIG$signal";
2627 },
2628 );
2629 }
2630}
2631
2632sub emergency_save() {
2633 my $freeze_guard = cf::freeze_mainloop;
2634
2635 warn "enter emergency perl save\n";
2636
2637 cf::sync_job {
2638 # use a peculiar iteration method to avoid tripping on perl
2639 # refcount bugs in for. also avoids problems with players
2640 # and maps saved/destroyed asynchronously.
2641 warn "begin emergency player save\n";
2642 for my $login (keys %cf::PLAYER) {
2643 my $pl = $cf::PLAYER{$login} or next;
2644 $pl->valid or next;
2645 $pl->save;
2646 }
2647 warn "end emergency player save\n";
2648
2649 warn "begin emergency map save\n";
2650 for my $path (keys %cf::MAP) {
2651 my $map = $cf::MAP{$path} or next;
2652 $map->valid or next;
2653 $map->save;
2654 }
2655 warn "end emergency map save\n";
2656
2657 warn "begin emergency database checkpoint\n";
2658 BDB::db_env_txn_checkpoint $DB_ENV;
2659 warn "end emergency database checkpoint\n";
2660 };
2661
2662 warn "leave emergency perl save\n";
2663}
2664
2665sub post_cleanup {
2666 my ($make_core) = @_;
2667
2668 warn Carp::longmess "post_cleanup backtrace"
2669 if $make_core;
2670}
2671
2125sub reload() { 2672sub do_reload_perl() {
2126 # can/must only be called in main 2673 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 2674 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n"; 2675 warn "can only reload from main coroutine";
2129 return; 2676 return;
2130 } 2677 }
2131 2678
2132 warn "reloading..."; 2679 warn "reloading...";
2133 2680
2134 my $guard = freeze_mainloop; 2681 warn "entering sync_job";
2682
2683 cf::sync_job {
2684 cf::write_runtime; # external watchdog should not bark
2135 cf::emergency_save; 2685 cf::emergency_save;
2686 cf::write_runtime; # external watchdog should not bark
2136 2687
2137 eval { 2688 warn "syncing database to disk";
2689 BDB::db_env_txn_checkpoint $DB_ENV;
2690
2138 # if anything goes wrong in here, we should simply crash as we already saved 2691 # if anything goes wrong in here, we should simply crash as we already saved
2139 2692
2140 # cancel all watchers 2693 warn "cancelling all WF_AUTOCANCEL watchers";
2141 for (Event::all_watchers) { 2694 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL; 2695 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 } 2696 }
2144 2697
2698 warn "flushing outstanding aio requests";
2699 for (;;) {
2700 BDB::flush;
2701 IO::AIO::flush;
2702 Coro::cede;
2703 last unless IO::AIO::nreqs || BDB::nreqs;
2704 warn "iterate...";
2705 }
2706
2707 ++$RELOAD;
2708
2145 # cancel all extension coros 2709 warn "cancelling all extension coros";
2146 $_->cancel for values %EXT_CORO; 2710 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = (); 2711 %EXT_CORO = ();
2148 2712
2149 # unload all extensions 2713 warn "removing commands";
2150 for (@exts) { 2714 %COMMAND = ();
2715
2716 warn "removing ext commands";
2717 %EXTCMD = ();
2718
2719 warn "unloading/nuking all extensions";
2720 for my $pkg (@EXTS) {
2151 warn "unloading <$_>"; 2721 warn "... unloading $pkg";
2152 unload_extension $_; 2722
2723 if (my $cb = $pkg->can ("unload")) {
2724 eval {
2725 $cb->($pkg);
2726 1
2727 } or warn "$pkg unloaded, but with errors: $@";
2153 } 2728 }
2154 2729
2730 warn "... nuking $pkg";
2731 Symbol::delete_package $pkg;
2732 }
2733
2155 # unload all modules loaded from $LIBDIR 2734 warn "unloading all perl modules loaded from $LIBDIR";
2156 while (my ($k, $v) = each %INC) { 2735 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2736 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158 2737
2159 warn "removing <$k>"; 2738 warn "... unloading $k";
2160 delete $INC{$k}; 2739 delete $INC{$k};
2161 2740
2162 $k =~ s/\.pm$//; 2741 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g; 2742 $k =~ s/\//::/g;
2164 2743
2167 } 2746 }
2168 2747
2169 Symbol::delete_package $k; 2748 Symbol::delete_package $k;
2170 } 2749 }
2171 2750
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible 2751 warn "getting rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 2752 Symbol::delete_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2753 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 2754
2180 # remove register_script_function callbacks
2181 # TODO
2182
2183 # unload cf.pm "a bit" 2755 warn "unloading cf.pm \"a bit\"";
2184 delete $INC{"cf.pm"}; 2756 delete $INC{"cf.pm"};
2757 delete $INC{"cf/pod.pm"};
2185 2758
2186 # don't, removes xs symbols, too, 2759 # don't, removes xs symbols, too,
2187 # and global variables created in xs 2760 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 2761 #Symbol::delete_package __PACKAGE__;
2189 2762
2190 # reload cf.pm 2763 warn "unload completed, starting to reload now";
2764
2191 warn "reloading cf.pm"; 2765 warn "reloading cf.pm";
2192 require cf; 2766 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2767 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194 2768
2195 # load config and database again 2769 warn "loading config and database again";
2196 cf::cfg_load; 2770 cf::cfg_load;
2197 cf::db_load;
2198 2771
2199 # load extensions
2200 warn "load extensions"; 2772 warn "loading extensions";
2201 cf::load_extensions; 2773 cf::load_extensions;
2202 2774
2203 # reattach attachments to objects 2775 warn "reattaching attachments to objects/players";
2204 warn "reattach"; 2776 _global_reattach; # objects, sockets
2205 _global_reattach; 2777 warn "reattaching attachments to maps";
2206 reattach $_ for values %MAP; 2778 reattach $_ for values %MAP;
2207 }; 2779 warn "reattaching attachments to players";
2780 reattach $_ for values %PLAYER;
2208 2781
2209 if ($@) { 2782 warn "leaving sync_job";
2783
2784 1
2785 } or do {
2210 warn $@; 2786 warn $@;
2211 warn "error while reloading, exiting."; 2787 warn "error while reloading, exiting.";
2212 exit 1; 2788 exit 1;
2213 } 2789 };
2214 2790
2215 warn "reloaded successfully"; 2791 warn "reloaded";
2216}; 2792};
2217 2793
2218############################################################################# 2794our $RELOAD_WATCHER; # used only during reload
2219 2795
2220unless ($LINK_MAP) { 2796sub reload_perl() {
2221 $LINK_MAP = cf::map::new; 2797 # doing reload synchronously and two reloads happen back-to-back,
2798 # coro crashes during coro_state_free->destroy here.
2222 2799
2223 $LINK_MAP->width (41); 2800 $RELOAD_WATCHER ||= Event->timer (
2224 $LINK_MAP->height (41); 2801 reentrant => 0,
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10, 2802 after => 0,
2803 data => WF_AUTOCANCEL,
2233 cb => sub { 2804 cb => sub {
2234 $_[0]->w->cancel; 2805 do_reload_perl;
2235 2806 undef $RELOAD_WATCHER;
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 }); 2807 },
2254 2808 );
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259} 2809}
2260
2261register "<global>", __PACKAGE__;
2262 2810
2263register_command "reload" => sub { 2811register_command "reload" => sub {
2264 my ($who, $arg) = @_; 2812 my ($who, $arg) = @_;
2265 2813
2266 if ($who->flag (FLAG_WIZ)) { 2814 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload.");
2268 reload;
2269 $who->message ("end of reload."); 2815 $who->message ("reloading server.");
2816 async { reload_perl };
2270 } 2817 }
2271}; 2818};
2272 2819
2273unshift @INC, $LIBDIR; 2820unshift @INC, $LIBDIR;
2274 2821
2822my $bug_warning = 0;
2823
2824our @WAIT_FOR_TICK;
2825our @WAIT_FOR_TICK_BEGIN;
2826
2827sub wait_for_tick {
2828 return unless $TICK_WATCHER->is_active;
2829 return if $Coro::current == $Coro::main;
2830
2831 my $signal = new Coro::Signal;
2832 push @WAIT_FOR_TICK, $signal;
2833 $signal->wait;
2834}
2835
2836sub wait_for_tick_begin {
2837 return unless $TICK_WATCHER->is_active;
2838 return if $Coro::current == $Coro::main;
2839
2840 my $signal = new Coro::Signal;
2841 push @WAIT_FOR_TICK_BEGIN, $signal;
2842 $signal->wait;
2843}
2844
2845 my $min = 1e6;#d#
2846 my $avg = 10;
2275$TICK_WATCHER = Event->timer ( 2847$TICK_WATCHER = Event->timer (
2276 reentrant => 0, 2848 reentrant => 0,
2849 parked => 1,
2277 prio => 0, 2850 prio => 0,
2278 at => $NEXT_TICK || $TICK, 2851 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL, 2852 data => WF_AUTOCANCEL,
2280 cb => sub { 2853 cb => sub {
2854 if ($Coro::current != $Coro::main) {
2855 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2856 unless ++$bug_warning > 10;
2857 return;
2858 }
2859
2860 $NOW = $tick_start = Event::time;
2861
2281 cf::server_tick; # one server iteration 2862 cf::server_tick; # one server iteration
2863
2864 0 && sync_job {#d#
2865 for(1..10) {
2866 my $t = Event::time;
2867 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2868 or die;
2869
2870 $map->width (50);
2871 $map->height (50);
2872 $map->alloc;
2873 $map->_load_objects ("/tmp/x.map", 1);
2874 my $t = Event::time - $t;
2875
2876 #next unless $t < 0.0013;#d#
2877 if ($t < $min) {
2878 $min = $t;
2879 }
2880 $avg = $avg * 0.99 + $t * 0.01;
2881 }
2882 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2883 exit 0;
2884 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2885 };
2886
2282 $RUNTIME += $TICK; 2887 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK; 2888 $NEXT_TICK += $TICK;
2284 2889
2890 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2891 $NEXT_RUNTIME_WRITE = $NOW + 10;
2892 Coro::async_pool {
2893 write_runtime
2894 or warn "ERROR: unable to write runtime file: $!";
2895 };
2896 }
2897
2898# my $AFTER = Event::time;
2899# warn $AFTER - $NOW;#d#
2900
2901 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2902 $sig->send;
2903 }
2904 while (my $sig = shift @WAIT_FOR_TICK) {
2905 $sig->send;
2906 }
2907
2908 $NOW = Event::time;
2909
2285 # if we are delayed by four ticks or more, skip them all 2910 # if we are delayed by four ticks or more, skip them all
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2911 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2287 2912
2288 $TICK_WATCHER->at ($NEXT_TICK); 2913 $TICK_WATCHER->at ($NEXT_TICK);
2289 $TICK_WATCHER->start; 2914 $TICK_WATCHER->start;
2915
2916 $LOAD = ($NOW - $tick_start) / $TICK;
2917 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2918
2919 _post_tick;
2920
2921
2290 }, 2922 },
2291); 2923);
2292 2924
2925{
2293IO::AIO::max_poll_time $TICK * 0.2; 2926 BDB::max_poll_time $TICK * 0.1;
2294 2927 $BDB_POLL_WATCHER = Event->io (
2295Event->io ( 2928 reentrant => 0,
2296 fd => IO::AIO::poll_fileno, 2929 fd => BDB::poll_fileno,
2297 poll => 'r', 2930 poll => 'r',
2298 prio => 5, 2931 prio => 0,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302
2303Event->timer (
2304 data => WF_AUTOCANCEL, 2932 data => WF_AUTOCANCEL,
2305 after => 0, 2933 cb => \&BDB::poll_cb,
2306 interval => 10, 2934 );
2307 cb => sub { 2935 BDB::min_parallel 8;
2308 (Coro::unblock_sub { 2936
2309 write_runtime 2937 BDB::set_sync_prepare {
2310 or warn "ERROR: unable to write runtime file: $!"; 2938 my $status;
2939 my $current = $Coro::current;
2940 (
2941 sub {
2942 $status = $!;
2943 $current->ready; undef $current;
2944 },
2945 sub {
2946 Coro::schedule while defined $current;
2947 $! = $status;
2948 },
2949 )
2950 };
2951
2952 unless ($DB_ENV) {
2953 $DB_ENV = BDB::db_env_create;
2954
2955 cf::sync_job {
2956 eval {
2957 BDB::db_env_open
2958 $DB_ENV,
2959 $BDBDIR,
2960 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2961 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2962 0666;
2963
2964 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2965
2966 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2967 $DB_ENV->set_lk_detect;
2968 };
2969
2970 cf::cleanup "db_env_open(db): $@" if $@;
2311 })->(); 2971 };
2312 }, 2972 }
2313); 2973}
2974
2975{
2976 IO::AIO::min_parallel 8;
2977
2978 undef $Coro::AIO::WATCHER;
2979 IO::AIO::max_poll_time $TICK * 0.1;
2980 $AIO_POLL_WATCHER = Event->io (
2981 reentrant => 0,
2982 data => WF_AUTOCANCEL,
2983 fd => IO::AIO::poll_fileno,
2984 poll => 'r',
2985 prio => 6,
2986 cb => \&IO::AIO::poll_cb,
2987 );
2988}
2989
2990my $_log_backtrace;
2991
2992sub _log_backtrace {
2993 my ($msg, @addr) = @_;
2994
2995 $msg =~ s/\n//;
2996
2997 # limit the # of concurrent backtraces
2998 if ($_log_backtrace < 2) {
2999 ++$_log_backtrace;
3000 async {
3001 my @bt = fork_call {
3002 @addr = map { sprintf "%x", $_ } @addr;
3003 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3004 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3005 or die "addr2line: $!";
3006
3007 my @funcs;
3008 my @res = <$fh>;
3009 chomp for @res;
3010 while (@res) {
3011 my ($func, $line) = splice @res, 0, 2, ();
3012 push @funcs, "[$func] $line";
3013 }
3014
3015 @funcs
3016 };
3017
3018 LOG llevInfo, "[ABT] $msg\n";
3019 LOG llevInfo, "[ABT] $_\n" for @bt;
3020 --$_log_backtrace;
3021 };
3022 } else {
3023 LOG llevInfo, "[ABT] $msg\n";
3024 LOG llevInfo, "[ABT] [suppressed]\n";
3025 }
3026}
3027
3028# load additional modules
3029use cf::pod;
2314 3030
2315END { cf::emergency_save } 3031END { cf::emergency_save }
2316 3032
23171 30331
2318 3034

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