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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.150 by root, Mon Jan 8 19:25:53 2007 UTC vs.
Revision 1.364 by root, Tue Sep 11 08:41:11 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
31use YAML::Syck ();
22use IO::AIO 2.32 (); 32use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER;
87our $DB_ENV;
46 88
47our %CFG; 89our %CFG;
48 90
49our $UPTIME; $UPTIME ||= time; 91our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 92our $RUNTIME;
51 93
52our %PLAYER; # all users 94our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 95our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 96our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 97
56our %EXT_CORO; # coroutines bound to extensions 98# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100
101our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing
103our $tick_start; # for load detecting purposes
57 104
58binmode STDOUT; 105binmode STDOUT;
59binmode STDERR; 106binmode STDERR;
60 107
61# read virtual server time, if available 108# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 109unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 110 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 111 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 112 $RUNTIME = <$fh> + 0.;
66} 113}
67 114
68mkdir cf::localdir; 115mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 117
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 118our $EMERGENCY_POSITION;
119
120sub cf::map::normalise;
77 121
78############################################################################# 122#############################################################################
79 123
80=head2 GLOBAL VARIABLES 124=head2 GLOBAL VARIABLES
81 125
88=item $cf::RUNTIME 132=item $cf::RUNTIME
89 133
90The time this server has run, starts at 0 and is increased by $cf::TICK on 134The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 135every server tick.
92 136
93=item $cf::LIBDIR 137=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
138$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
139$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 140
95The perl library directory, where extensions and cf-specific modules can 141Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 142directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
143unique-items directory, player file directory, random maps directory and
144database environment.
97 145
98=item $cf::NOW 146=item $cf::NOW
99 147
100The time of the last (current) server tick. 148The time of the last (current) server tick.
101 149
102=item $cf::TICK 150=item $cf::TICK
103 151
104The interval between server ticks, in seconds. 152The interval between server ticks, in seconds.
153
154=item $cf::LOADAVG
155
156The current CPU load on the server (alpha-smoothed), as a value between 0
157(none) and 1 (overloaded), indicating how much time is spent on processing
158objects per tick. Healthy values are < 0.5.
159
160=item $cf::LOAD
161
162The raw value load value from the last tick.
105 163
106=item %cf::CFG 164=item %cf::CFG
107 165
108Configuration for the server, loaded from C</etc/crossfire/config>, or 166Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 167from wherever your confdir points to.
168
169=item cf::wait_for_tick, cf::wait_for_tick_begin
170
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
172returns directly I<after> the tick processing (and consequently, can only wake one process
173per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
174
175=item @cf::INVOKE_RESULTS
176
177This array contains the results of the last C<invoke ()> call. When
178C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179that call.
110 180
111=back 181=back
112 182
113=cut 183=cut
114 184
115BEGIN { 185BEGIN {
116 *CORE::GLOBAL::warn = sub { 186 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 187 my $msg = join "", @_;
118 utf8::encode $msg;
119 188
120 $msg .= "\n" 189 $msg .= "\n"
121 unless $msg =~ /\n$/; 190 unless $msg =~ /\n$/;
191
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
122 193
123 LOG llevError, $msg; 194 LOG llevError, $msg;
124 }; 195 };
125} 196}
126 197
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 202@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
203@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 204@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 205
134# we bless all objects into (empty) derived classes to force a method lookup 206# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 207# within the Safe compartment.
136for my $pkg (qw( 208for my $pkg (qw(
137 cf::global cf::attachable 209 cf::global cf::attachable
146 218
147$Event::DIED = sub { 219$Event::DIED = sub {
148 warn "error in event callback: @_"; 220 warn "error in event callback: @_";
149}; 221};
150 222
151my %ext_pkg; 223#############################################################################
152my @exts;
153my @hook;
154 224
155=head2 UTILITY FUNCTIONS 225=head2 UTILITY FUNCTIONS
156 226
157=over 4 227=over 4
158 228
159=cut 229=item dumpval $ref
160 230
161use JSON::Syck (); # TODO# replace by JSON::PC once working 231=cut
232
233sub dumpval {
234 eval {
235 local $SIG{__DIE__};
236 my $d;
237 if (1) {
238 $d = new Data::Dumper([$_[0]], ["*var"]);
239 $d->Terse(1);
240 $d->Indent(2);
241 $d->Quotekeys(0);
242 $d->Useqq(1);
243 #$d->Bless(...);
244 $d->Seen($_[1]) if @_ > 1;
245 $d = $d->Dump();
246 }
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d
249 } || "[unable to dump $_[0]: '$@']";
250}
162 251
163=item $ref = cf::from_json $json 252=item $ref = cf::from_json $json
164 253
165Converts a JSON string into the corresponding perl data structure. 254Converts a JSON string into the corresponding perl data structure.
166 255
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 256=item $json = cf::to_json $ref
175 257
176Converts a perl data structure into its JSON representation. 258Converts a perl data structure into its JSON representation.
177 259
178=cut 260=cut
179 261
180sub to_json($) { 262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 263
182 JSON::Syck::Dump $_[0] 264sub to_json ($) { $json_coder->encode ($_[0]) }
183} 265sub from_json ($) { $json_coder->decode ($_[0]) }
184 266
185=item cf::lock_wait $string 267=item cf::lock_wait $string
186 268
187Wait until the given lock is available. See cf::lock_acquire. 269Wait until the given lock is available. See cf::lock_acquire.
188 270
191Wait until the given lock is available and then acquires it and returns 273Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 274a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 275for example when the coroutine gets canceled), the lock is automatically
194returned. 276returned.
195 277
278Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro.
280
196Lock names should begin with a unique identifier (for example, cf::map::find 281Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 282uses map_find and cf::map::load uses map_load).
198 283
284=item $locked = cf::lock_active $string
285
286Return true if the lock is currently active, i.e. somebody has locked it.
287
199=cut 288=cut
200 289
201our %LOCK; 290our %LOCK;
291our %LOCKER;#d#
202 292
203sub lock_wait($) { 293sub lock_wait($) {
204 my ($key) = @_; 294 my ($key) = @_;
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
205 300
206 # wait for lock, if any 301 # wait for lock, if any
207 while ($LOCK{$key}) { 302 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current; 303 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule; 304 Coro::schedule;
215 310
216 # wait, to be sure we are not locked 311 # wait, to be sure we are not locked
217 lock_wait $key; 312 lock_wait $key;
218 313
219 $LOCK{$key} = []; 314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
220 316
221 Coro::guard { 317 Coro::guard {
318 delete $LOCKER{$key};#d#
222 # wake up all waiters, to be on the safe side 319 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 320 $_->ready for @{ delete $LOCK{$key} };
224 } 321 }
225} 322}
226 323
324sub lock_active($) {
325 my ($key) = @_;
326
327 ! ! $LOCK{$key}
328}
329
227sub freeze_mainloop { 330sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 331 return unless $TICK_WATCHER->is_active;
229 332
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 333 my $guard = Coro::guard {
334 $TICK_WATCHER->start;
335 };
231 $TICK_WATCHER->stop; 336 $TICK_WATCHER->stop;
232 $guard 337 $guard
338}
339
340=item cf::get_slot $time[, $priority[, $name]]
341
342Allocate $time seconds of blocking CPU time at priority C<$priority>:
343This call blocks and returns only when you have at least C<$time> seconds
344of cpu time till the next tick. The slot is only valid till the next cede.
345
346The optional C<$name> can be used to identify the job to run. It might be
347used for statistical purposes and should identify the same time-class.
348
349Useful for short background jobs.
350
351=cut
352
353our @SLOT_QUEUE;
354our $SLOT_QUEUE;
355
356$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async {
358 my $signal = new Coro::Signal;
359
360 while () {
361 next_job:
362 my $avail = cf::till_tick;
363 if ($avail > 0.01) {
364 for (0 .. $#SLOT_QUEUE) {
365 if ($SLOT_QUEUE[$_][0] < $avail) {
366 my $job = splice @SLOT_QUEUE, $_, 1, ();
367 $job->[2]->send;
368 Coro::cede;
369 goto next_job;
370 }
371 }
372 }
373
374 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait;
378 } else {
379 Coro::schedule;
380 }
381 }
382};
383
384sub get_slot($;$$) {
385 my ($time, $pri, $name) = @_;
386
387 $time = $TICK * .6 if $time > $TICK * .6;
388 my $sig = new Coro::Signal;
389
390 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
391 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
392 $SLOT_QUEUE->ready;
393 $sig->wait;
233} 394}
234 395
235=item cf::async { BLOCK } 396=item cf::async { BLOCK }
236 397
237Currently the same as Coro::async_pool, meaning you cannot use 398Currently the same as Coro::async_pool, meaning you cannot use
242 403
243BEGIN { *async = \&Coro::async_pool } 404BEGIN { *async = \&Coro::async_pool }
244 405
245=item cf::sync_job { BLOCK } 406=item cf::sync_job { BLOCK }
246 407
247The design of crossfire+ requires that the main coro ($Coro::main) is 408The design of Crossfire TRT requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 409is always able to handle events or runnable, as Crossfire TRT is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable.
250 412
251If it must be done, put the blocking parts into C<sync_job>. This will run 413If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 414the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 415server will be frozen during this time, so the block should either finish
254fast or be very important. 416fast or be very important.
257 419
258sub sync_job(&) { 420sub sync_job(&) {
259 my ($job) = @_; 421 my ($job) = @_;
260 422
261 if ($Coro::current == $Coro::main) { 423 if ($Coro::current == $Coro::main) {
424 my $time = Event::time;
425
262 # this is the main coro, too bad, we have to block 426 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 427 # till the operation succeeds, freezing the server :/
264 428
265 # TODO: use suspend/resume instead 429 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 430 # (but this is cancel-safe)
277 441
278 while ($busy) { 442 while ($busy) {
279 Coro::cede or Event::one_event; 443 Coro::cede or Event::one_event;
280 } 444 }
281 445
446 $time = Event::time - $time;
447
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load
452
282 wantarray ? @res : $res[0] 453 wantarray ? @res : $res[0]
283 } else { 454 } else {
284 # we are in another coroutine, how wonderful, everything just works 455 # we are in another coroutine, how wonderful, everything just works
285 456
286 $job->() 457 $job->()
287 } 458 }
288} 459}
289 460
290=item $coro = cf::async_ext { BLOCK } 461=item $coro = cf::async_ext { BLOCK }
291 462
292Like async, but this coro is automcatially being canceled when the 463Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 464extension calling this is being unloaded.
294 465
295=cut 466=cut
296 467
297sub async_ext(&) { 468sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 476 $EXT_CORO{$coro+0} = $coro;
306 477
307 $coro 478 $coro
308} 479}
309 480
310sub write_runtime { 481=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 482
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 483Executes the given code block with the given arguments in a seperate
314 or return; 484process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling.
315 487
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 488=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 489
320 aio_fsync $fh 490sub fork_call(&@) {
321 and return; 491 my ($cb, @args) = @_;
322 492
323 close $fh 493 # we seemingly have to make a local copy of the whole thing,
324 or return; 494 # otherwise perl prematurely frees the stuff :/
495 # TODO: investigate and fix (likely this will be rather laborious)
325 496
326 aio_rename "$runtime~", $runtime 497 my @res = Coro::Util::fork_eval {
327 and return; 498 reset_signals;
499 &$cb
500 }, @args;
328 501
502 wantarray ? @res : $res[-1]
503}
504
505=item $value = cf::db_get $family => $key
506
507Returns a single value from the environment database.
508
509=item cf::db_put $family => $key => $value
510
511Stores the given C<$value> in the family. It can currently store binary
512data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
513
514=item $db = cf::db_table "name"
515
516Create and/or open a new database table. The string must not be "db" and must be unique
517within each server.
518
519=cut
520
521sub db_table($) {
522 my ($name) = @_;
523 my $db = BDB::db_create $DB_ENV;
524
525 eval {
526 $db->set_flags (BDB::CHKSUM);
527
528 utf8::encode $name;
529 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
530 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
531 cf::cleanup "db_open(db): $!" if $!;
532 };
533 cf::cleanup "db_open(db): $@" if $@;
534
535 $db
536}
537
538our $DB;
539
540sub db_init {
541 cf::sync_job {
542 $DB ||= db_table "db";
543 };
544}
545
546sub db_get($$) {
547 my $key = "$_[0]/$_[1]";
548
549 cf::sync_job {
550 BDB::db_get $DB, undef, $key, my $data;
551
552 $! ? ()
553 : $data
329 1 554 }
555}
556
557sub db_put($$$) {
558 BDB::dbreq_pri 4;
559 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
560}
561
562=item cf::cache $id => [$paths...], $processversion => $process
563
564Generic caching function that returns the value of the resource $id,
565caching and regenerating as required.
566
567This function can block.
568
569=cut
570
571sub cache {
572 my ($id, $src, $processversion, $process) = @_;
573
574 my $meta =
575 join "\x00",
576 $processversion,
577 map {
578 aio_stat $_
579 and Carp::croak "$_: $!";
580
581 ($_, (stat _)[7,9])
582 } @$src;
583
584 my $dbmeta = db_get cache => "$id/meta";
585 if ($dbmeta ne $meta) {
586 # changed, we may need to process
587
588 my @data;
589 my $md5;
590
591 for (0 .. $#$src) {
592 0 <= aio_load $src->[$_], $data[$_]
593 or Carp::croak "$src->[$_]: $!";
594 }
595
596 # if processing is expensive, check
597 # checksum first
598 if (1) {
599 $md5 =
600 join "\x00",
601 $processversion,
602 map {
603 cf::cede_to_tick;
604 ($src->[$_], Digest::MD5::md5_hex $data[$_])
605 } 0.. $#$src;
606
607
608 my $dbmd5 = db_get cache => "$id/md5";
609 if ($dbmd5 eq $md5) {
610 db_put cache => "$id/meta", $meta;
611
612 return db_get cache => "$id/data";
613 }
614 }
615
616 my $t1 = Time::HiRes::time;
617 my $data = $process->(\@data);
618 my $t2 = Time::HiRes::time;
619
620 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
621
622 db_put cache => "$id/data", $data;
623 db_put cache => "$id/md5" , $md5;
624 db_put cache => "$id/meta", $meta;
625
626 return $data;
627 }
628
629 db_get cache => "$id/data"
630}
631
632=item cf::datalog type => key => value, ...
633
634Log a datalog packet of the given type with the given key-value pairs.
635
636=cut
637
638sub datalog($@) {
639 my ($type, %kv) = @_;
640 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 641}
331 642
332=back 643=back
333 644
334=cut 645=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 646
456############################################################################# 647#############################################################################
457 648
458=head2 ATTACHABLE OBJECTS 649=head2 ATTACHABLE OBJECTS
459 650
461attach callbacks/event handlers (a collection of which is called an "attachment") 652attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 653to it. All such attachable objects support the following methods.
463 654
464In the following description, CLASS can be any of C<global>, C<object> 655In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 656C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 657Crossfire TRT).
467 658
468=over 4 659=over 4
469 660
470=item $attachable->attach ($attachment, key => $value...) 661=item $attachable->attach ($attachment, key => $value...)
471 662
585our @CB_TYPE = (); # registry for type (cf-object class) based events 776our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 777our @CB_MAP = ();
587 778
588my %attachment; 779my %attachment;
589 780
781sub cf::attachable::thawer_merge {
782 # simply override everything except _meta
783 local $_[0]{_meta};
784 %{$_[0]} = %{$_[1]};
785}
786
590sub _attach_cb($$$$) { 787sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 788 my ($registry, $event, $prio, $cb) = @_;
592 789
593 use sort 'stable'; 790 use sort 'stable';
594 791
628 $registry = $CB_TYPE[$object_type] ||= []; 825 $registry = $CB_TYPE[$object_type] ||= [];
629 826
630 } elsif ($type eq "subtype") { 827 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 828 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 829 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 830 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 831
635 } elsif ($type eq "package") { 832 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 833 my $pkg = shift @arg;
637 834
638 while (my ($name, $id) = each %cb_id) { 835 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 864 _attach $registry, $klass, @attach;
668 } 865 }
669 866
670 $obj->{$name} = \%arg; 867 $obj->{$name} = \%arg;
671 } else { 868 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 869 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 870 }
674 871
675 $obj->{_attachment}{$name} = undef; 872 $obj->{_attachment}{$name} = undef;
676} 873}
677 874
679 if (ref $_[0]) { 876 if (ref $_[0]) {
680 _object_attach @_; 877 _object_attach @_;
681 } else { 878 } else {
682 _attach shift->_attach_registry, @_; 879 _attach shift->_attach_registry, @_;
683 } 880 }
881 _recalc_want;
684}; 882};
685 883
686# all those should be optimised 884# all those should be optimised
687sub cf::attachable::detach { 885sub cf::attachable::detach {
688 my ($obj, $name) = @_; 886 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 889 delete $obj->{_attachment}{$name};
692 reattach ($obj); 890 reattach ($obj);
693 } else { 891 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 892 Carp::croak "cannot, currently, detach class attachments";
695 } 893 }
894 _recalc_want;
696}; 895};
697 896
698sub cf::attachable::attached { 897sub cf::attachable::attached {
699 my ($obj, $name) = @_; 898 my ($obj, $name) = @_;
700 899
715 "; 914 ";
716 die if $@; 915 die if $@;
717} 916}
718 917
719our $override; 918our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 919our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 920
722sub override { 921sub override {
723 $override = 1; 922 $override = 1;
724 @invoke_results = (); 923 @INVOKE_RESULTS = (@_);
725} 924}
726 925
727sub do_invoke { 926sub do_invoke {
728 my $event = shift; 927 my $event = shift;
729 my $callbacks = shift; 928 my $callbacks = shift;
730 929
731 @invoke_results = (); 930 @INVOKE_RESULTS = ();
732 931
733 local $override; 932 local $override;
734 933
735 for (@$callbacks) { 934 for (@$callbacks) {
736 eval { &{$_->[1]} }; 935 eval { &{$_->[1]} };
753 952
754Generate an object-specific event with the given arguments. 953Generate an object-specific event with the given arguments.
755 954
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 955This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 956removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 957results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 958
760=back 959=back
761 960
762=cut 961=cut
763 962
764############################################################################# 963#############################################################################
765# object support 964# object support
965#
966
967sub _can_merge {
968 my ($ob1, $ob2) = @_;
969
970 local $Storable::canonical = 1;
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
973
974 $fob1 eq $fob2
975}
766 976
767sub reattach { 977sub reattach {
768 # basically do the same as instantiate, without calling instantiate 978 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 979 my ($obj) = @_;
980
981 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 982
771 my $registry = $obj->registry; 983 my $registry = $obj->registry;
772 984
773 @$registry = (); 985 @$registry = ();
774 986
813); 1025);
814 1026
815sub object_freezer_save { 1027sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1028 my ($filename, $rdata, $objs) = @_;
817 1029
1030 my $guard = cf::lock_acquire "io";
1031
818 sync_job { 1032 sync_job {
819 if (length $$rdata) { 1033 if (length $$rdata) {
1034 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1035 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1036 $decname, length $$rdata, scalar @$objs;
822 1037
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1039 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1041 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1042 close $fh;
828 1043
829 if (@$objs) { 1044 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1046 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1047 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1048 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1049 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1050 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1051 aio_rename "$filename.pst~", "$filename.pst";
837 } 1052 }
838 } else { 1053 } else {
839 aio_unlink "$filename.pst"; 1054 aio_unlink "$filename.pst";
845 } 1060 }
846 } else { 1061 } else {
847 aio_unlink $filename; 1062 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1063 aio_unlink "$filename.pst";
849 } 1064 }
850 } 1065 };
1066
1067 undef $guard;
851} 1068}
852 1069
853sub object_freezer_as_string { 1070sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1071 my ($rdata, $objs) = @_;
855 1072
860 1077
861sub object_thawer_load { 1078sub object_thawer_load {
862 my ($filename) = @_; 1079 my ($filename) = @_;
863 1080
864 my ($data, $av); 1081 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
865 1084
866 (aio_load $filename, $data) >= 0 1085 (aio_load $filename, $data) >= 0
867 or return; 1086 or return;
868 1087
869 unless (aio_stat "$filename.pst") { 1088 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1089 (aio_load "$filename.pst", $av) >= 0
871 or return; 1090 or return;
1091
1092 undef $guard;
872 $av = eval { (Storable::thaw $av)->{objs} }; 1093 $av = eval { (Storable::thaw $av)->{objs} };
873 } 1094 }
874 1095
1096 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1097 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1098 $decname, length $data, scalar @{$av || []};
1099
877 return ($data, $av); 1100 ($data, $av)
878} 1101}
1102
1103=head2 COMMAND CALLBACKS
1104
1105=over 4
1106
1107=cut
879 1108
880############################################################################# 1109#############################################################################
881# command handling &c 1110# command handling &c
882 1111
883=item cf::register_command $name => \&callback($ob,$args); 1112=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1125 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1126}
898 1127
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1128=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1129
901Register a callbackf ro execution when the client sends an extcmd packet. 1130Register a callback for execution when the client sends an (synchronous)
1131extcmd packet. Ext commands will be processed in the order they are
1132received by the server, like other user commands. The first argument is
1133the logged-in player. Ext commands can only be processed after a player
1134has logged in successfully.
902 1135
903If the callback returns something, it is sent back as if reply was being 1136If the callback returns something, it is sent back as if reply was being
904called. 1137called.
905 1138
1139=item cf::register_exticmd $name => \&callback($ns,$packet);
1140
1141Register a callback for execution when the client sends an (asynchronous)
1142exticmd packet. Exti commands are processed by the server as soon as they
1143are received, i.e. out of order w.r.t. other commands. The first argument
1144is a client socket. Exti commands can be received anytime, even before
1145log-in.
1146
1147If the callback returns something, it is sent back as if reply was being
1148called.
1149
906=cut 1150=cut
907 1151
908sub register_extcmd { 1152sub register_extcmd {
909 my ($name, $cb) = @_; 1153 my ($name, $cb) = @_;
910 1154
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1155 $EXTCMD{$name} = $cb;
1156}
1157
1158sub register_exticmd {
1159 my ($name, $cb) = @_;
1160
1161 $EXTICMD{$name} = $cb;
915} 1162}
916 1163
917cf::player->attach ( 1164cf::player->attach (
918 on_command => sub { 1165 on_command => sub {
919 my ($pl, $name, $params) = @_; 1166 my ($pl, $name, $params) = @_;
928 cf::override; 1175 cf::override;
929 }, 1176 },
930 on_extcmd => sub { 1177 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1178 my ($pl, $buf) = @_;
932 1179
933 my $msg = eval { from_json $buf }; 1180 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1181
935 if (ref $msg) { 1182 if (ref $msg) {
1183 my ($type, $reply, @payload) =
1184 "ARRAY" eq ref $msg
1185 ? @$msg
1186 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1187
1188 my @reply;
1189
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1190 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1191 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1192 }
1193
1194 $pl->ext_reply ($reply, @reply)
1195 if $reply;
1196
941 } else { 1197 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1199 }
944 1200
945 cf::override; 1201 cf::override;
946 }, 1202 },
947); 1203);
948 1204
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1026 for my $ext (<$LIBDIR/*.ext>) { 1209 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1210 next unless -r $path;
1028 eval { 1211
1029 load_extension $ext; 1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1030 1 1269 }
1031 } or warn "$ext not loaded: $@"; 1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1032 } 1275 };
1033} 1276}
1034 1277
1035############################################################################# 1278#############################################################################
1036# load/save/clean perl data associated with a map
1037 1279
1038*cf::mapsupport::on_clean = sub { 1280=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1281
1073=head2 CORE EXTENSIONS 1282=head2 CORE EXTENSIONS
1074 1283
1075Functions and methods that extend core crossfire objects. 1284Functions and methods that extend core crossfire objects.
1076 1285
1077=cut 1286=cut
1078 1287
1079package cf::player; 1288package cf::player;
1080 1289
1290use Coro::AIO;
1291
1081=head3 cf::player 1292=head3 cf::player
1082 1293
1083=over 4 1294=over 4
1084 1295
1296=item cf::player::num_playing
1297
1298Returns the official number of playing players, as per the Crossfire metaserver rules.
1299
1300=cut
1301
1302sub num_playing {
1303 scalar grep
1304 $_->ob->map
1305 && !$_->hidden
1306 && !$_->ob->flag (cf::FLAG_WIZ),
1307 cf::player::list
1308}
1309
1085=item cf::player::find $login 1310=item cf::player::find $login
1086 1311
1087Returns the given player object, loading it if necessary (might block). 1312Returns the given player object, loading it if necessary (might block).
1088 1313
1089=cut 1314=cut
1090 1315
1091sub playerdir($) { 1316sub playerdir($) {
1092 cf::localdir 1317 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1318 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1319}
1098 1320
1099sub path($) { 1321sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1322 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1323
1102 (playerdir $login) . "/$login.pl" 1324 (playerdir $login) . "/playerdata"
1103} 1325}
1104 1326
1105sub find_active($) { 1327sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1328 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1329 and $cf::PLAYER{$_[0]}->active
1110 1332
1111sub exists($) { 1333sub exists($) {
1112 my ($login) = @_; 1334 my ($login) = @_;
1113 1335
1114 $cf::PLAYER{$login} 1336 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1337 or cf::sync_job { !aio_stat path $login }
1116} 1338}
1117 1339
1118sub find($) { 1340sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1341 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1342 my $login = $_[0];
1121 1343
1122 my $guard = cf::lock_acquire "user_find:$login"; 1344 my $guard = cf::lock_acquire "user_find:$login";
1123 1345
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1346 $cf::PLAYER{$_[0]} || do {
1347 # rename old playerfiles to new ones
1348 #TODO: remove when no longer required
1349 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1350 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1351 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1352 aio_unlink +(playerdir $login) . "/$login.pl";
1353
1354 my $f = new_from_file cf::object::thawer path $login
1355 or return;
1356
1357 $f->next;
1358 my $pl = cf::player::load_pl $f
1359 or return;
1360 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl
1363 }
1125 }; 1364 }
1126} 1365}
1127 1366
1128sub save($) { 1367sub save($) {
1129 my ($pl) = @_; 1368 my ($pl) = @_;
1130 1369
1133 my $path = path $pl; 1372 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1373 my $guard = cf::lock_acquire "user_save:$path";
1135 1374
1136 return if $pl->{deny_save}; 1375 return if $pl->{deny_save};
1137 1376
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1377 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1378 $pl->{last_save} = $cf::RUNTIME;
1140 1379
1141 $pl->save_pl ($path); 1380 $pl->save_pl ($path);
1142 Coro::cede; 1381 cf::cede_to_tick;
1143} 1382}
1144 1383
1145sub new($) { 1384sub new($) {
1146 my ($login) = @_; 1385 my ($login) = @_;
1147 1386
1153 $cf::PLAYER{$login} = $self; 1392 $cf::PLAYER{$login} = $self;
1154 1393
1155 $self 1394 $self
1156} 1395}
1157 1396
1397=item $player->send_msg ($channel, $msg, $color, [extra...])
1398
1399=cut
1400
1401sub send_msg {
1402 my $ns = shift->ns
1403 or return;
1404 $ns->send_msg (@_);
1405}
1406
1407=item $pl->quit_character
1408
1409Nukes the player without looking back. If logged in, the connection will
1410be destroyed. May block for a long time.
1411
1412=cut
1413
1158sub quit_character { 1414sub quit_character {
1159 my ($pl) = @_; 1415 my ($pl) = @_;
1416
1417 my $name = $pl->ob->name;
1160 1418
1161 $pl->{deny_save} = 1; 1419 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1420 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163 1421
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1424 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1425 $pl->ns->destroy if $pl->ns;
1168 1426
1169 my $path = playerdir $pl; 1427 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1428 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 Coro::AIO::aio_rename $path, $temp; 1429 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1430 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1431 $pl->destroy;
1432
1433 my $prefix = qr<^~\Q$name\E/>;
1434
1435 # nuke player maps
1436 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1437
1174 IO::AIO::aio_rmtree $temp; 1438 IO::AIO::aio_rmtree $temp;
1175} 1439}
1176 1440
1441=item $pl->kick
1442
1443Kicks a player out of the game. This destroys the connection.
1444
1445=cut
1446
1447sub kick {
1448 my ($pl, $kicker) = @_;
1449
1450 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1451 $pl->killer ("kicked");
1452 $pl->ns->destroy;
1453}
1454
1455=item cf::player::list_logins
1456
1457Returns am arrayref of all valid playernames in the system, can take a
1458while and may block, so not sync_job-capable, ever.
1459
1460=cut
1461
1462sub list_logins {
1463 my $dirs = aio_readdir $PLAYERDIR
1464 or return [];
1465
1466 my @logins;
1467
1468 for my $login (@$dirs) {
1469 my $path = path $login;
1470
1471 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 }
1477
1478 utf8::decode $login;
1479 push @logins, $login;
1480 }
1481
1482 \@logins
1483}
1484
1485=item $player->maps
1486
1487Returns an arrayref of map paths that are private for this
1488player. May block.
1489
1490=cut
1491
1492sub maps($) {
1493 my ($pl) = @_;
1494
1495 $pl = ref $pl ? $pl->ob->name : $pl;
1496
1497 my $files = aio_readdir playerdir $pl
1498 or return;
1499
1500 my @paths;
1501
1502 for (@$files) {
1503 utf8::decode $_;
1504 next if /\.(?:pl|pst)$/;
1505 next unless /^$PATH_SEP/o;
1506
1507 push @paths, cf::map::normalise "~$pl/$_";
1508 }
1509
1510 \@paths
1511}
1512
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1514
1515Expand crossfire pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563
1177=item $player->ext_reply ($msgid, $msgtype, %msg) 1564=item $player->ext_reply ($msgid, @msg)
1178 1565
1179Sends an ext reply to the player. 1566Sends an ext reply to the player.
1180 1567
1181=cut 1568=cut
1182 1569
1183sub ext_reply($$$%) { 1570sub ext_reply($$@) {
1184 my ($self, $id, %msg) = @_; 1571 my ($self, $id, @msg) = @_;
1185 1572
1186 $msg{msgid} = $id; 1573 $self->ns->ext_reply ($id, @msg)
1187
1188 $self->send ("ext " . cf::to_json \%msg);
1189} 1574}
1190 1575
1191package cf; 1576=item $player->ext_msg ($type, @msg)
1577
1578Sends an ext event to the client.
1579
1580=cut
1581
1582sub ext_msg($$@) {
1583 my ($self, $type, @msg) = @_;
1584
1585 $self->ns->ext_msg ($type, @msg);
1586}
1587
1588=head3 cf::region
1589
1590=over 4
1591
1592=cut
1593
1594package cf::region;
1595
1596=item cf::region::find_by_path $path
1597
1598Tries to decuce the likely region for a map knowing only its path.
1599
1600=cut
1601
1602sub find_by_path($) {
1603 my ($path) = @_;
1604
1605 my ($match, $specificity);
1606
1607 for my $region (list) {
1608 if ($region->{match} && $path =~ $region->{match}) {
1609 ($match, $specificity) = ($region, $region->specificity)
1610 if $region->specificity > $specificity;
1611 }
1612 }
1613
1614 $match
1615}
1192 1616
1193=back 1617=back
1194
1195 1618
1196=head3 cf::map 1619=head3 cf::map
1197 1620
1198=over 4 1621=over 4
1199 1622
1202package cf::map; 1625package cf::map;
1203 1626
1204use Fcntl; 1627use Fcntl;
1205use Coro::AIO; 1628use Coro::AIO;
1206 1629
1630use overload
1631 '""' => \&as_string,
1632 fallback => 1;
1633
1207our $MAX_RESET = 3600; 1634our $MAX_RESET = 3600;
1208our $DEFAULT_RESET = 3000; 1635our $DEFAULT_RESET = 3000;
1209 1636
1210sub generate_random_map { 1637sub generate_random_map {
1211 my ($path, $rmp) = @_; 1638 my ($self, $rmp) = @_;
1212
1213 # mit "rum" bekleckern, nicht 1639 # mit "rum" bekleckern, nicht
1214 cf::map::_create_random_map 1640 $self->_create_random_map (
1215 $path,
1216 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1217 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1218 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1219 $rmp->{exit_on_final_map}, 1644 $rmp->{exit_on_final_map},
1220 $rmp->{xsize}, $rmp->{ysize}, 1645 $rmp->{xsize}, $rmp->{ysize},
1221 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1646 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1222 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1647 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1223 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1648 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1224 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1649 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1225 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1650 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1226 (cf::region::find $rmp->{region}) 1651 (cf::region::find $rmp->{region}), $rmp->{custom}
1652 )
1653}
1654
1655=item cf::map->register ($regex, $prio)
1656
1657Register a handler for the map path matching the given regex at the
1658givne priority (higher is better, built-in handlers have priority 0, the
1659default).
1660
1661=cut
1662
1663sub register {
1664 my (undef, $regex, $prio) = @_;
1665 my $pkg = caller;
1666
1667 no strict;
1668 push @{"$pkg\::ISA"}, __PACKAGE__;
1669
1670 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1671}
1672
1673# also paths starting with '/'
1674$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1675
1676sub thawer_merge {
1677 my ($self, $merge) = @_;
1678
1679 # we have to keep some variables in memory intact
1680 local $self->{path};
1681 local $self->{load_path};
1682
1683 $self->SUPER::thawer_merge ($merge);
1684}
1685
1686sub normalise {
1687 my ($path, $base) = @_;
1688
1689 $path = "$path"; # make sure its a string
1690
1691 $path =~ s/\.map$//;
1692
1693 # map plan:
1694 #
1695 # /! non-realised random map exit (special hack!)
1696 # {... are special paths that are not being touched
1697 # ?xxx/... are special absolute paths
1698 # ?random/... random maps
1699 # /... normal maps
1700 # ~user/... per-player map of a specific user
1701
1702 $path =~ s/$PATH_SEP/\//go;
1703
1704 # treat it as relative path if it starts with
1705 # something that looks reasonable
1706 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1707 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1708
1709 $base =~ s{[^/]+/?$}{};
1710 $path = "$base/$path";
1711 }
1712
1713 for ($path) {
1714 redo if s{//}{/};
1715 redo if s{/\.?/}{/};
1716 redo if s{/[^/]+/\.\./}{/};
1717 }
1718
1719 $path
1720}
1721
1722sub new_from_path {
1723 my (undef, $path, $base) = @_;
1724
1725 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1726
1727 $path = normalise $path, $base;
1728
1729 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1730 if ($path =~ $EXT_MAP{$pkg}[1]) {
1731 my $self = bless cf::map::new, $pkg;
1732 $self->{path} = $path; $self->path ($path);
1733 $self->init; # pass $1 etc.
1734 return $self;
1735 }
1736 }
1737
1738 Carp::cluck "unable to resolve path '$path' (base '$base').";
1739 ()
1740}
1741
1742sub init {
1743 my ($self) = @_;
1744
1745 $self
1746}
1747
1748sub as_string {
1749 my ($self) = @_;
1750
1751 "$self->{path}"
1752}
1753
1754# the displayed name, this is a one way mapping
1755sub visible_name {
1756 &as_string
1757}
1758
1759# the original (read-only) location
1760sub load_path {
1761 my ($self) = @_;
1762
1763 "$MAPDIR/$self->{path}.map"
1764}
1765
1766# the temporary/swap location
1767sub save_path {
1768 my ($self) = @_;
1769
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1771 "$TMPDIR/$path.map"
1772}
1773
1774# the unique path, undef == no special unique path
1775sub uniq_path {
1776 my ($self) = @_;
1777
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1779 "$UNIQUEDIR/$path"
1227} 1780}
1228 1781
1229# and all this just because we cannot iterate over 1782# and all this just because we cannot iterate over
1230# all maps in C++... 1783# all maps in C++...
1231sub change_all_map_light { 1784sub change_all_map_light {
1233 1786
1234 $_->change_map_light ($change) 1787 $_->change_map_light ($change)
1235 for grep $_->outdoor, values %cf::MAP; 1788 for grep $_->outdoor, values %cf::MAP;
1236} 1789}
1237 1790
1791sub decay_objects {
1792 my ($self) = @_;
1793
1794 return if $self->{deny_reset};
1795
1796 $self->do_decay_objects;
1797}
1798
1799sub unlink_save {
1800 my ($self) = @_;
1801
1802 utf8::encode (my $save = $self->save_path);
1803 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1804 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1805}
1806
1238sub try_load_header($) { 1807sub load_header_from($) {
1239 my ($path) = @_; 1808 my ($self, $path) = @_;
1240 1809
1241 utf8::encode $path; 1810 utf8::encode $path;
1242 aio_open $path, O_RDONLY, 0 1811 my $f = new_from_file cf::object::thawer $path
1243 or return; 1812 or return;
1244 1813
1245 my $map = cf::map::new 1814 $self->_load_header ($f)
1246 or return; 1815 or return;
1247 1816
1248 # for better error messages only, will be overwritten 1817 local $MAP_LOADING{$self->{path}} = $self;
1249 $map->path ($path); 1818 $f->resolve_delayed_derefs;
1250 1819
1251 $map->load_header ($path) 1820 $self->{load_path} = $path;
1821
1822 1
1823}
1824
1825sub load_header_orig {
1826 my ($self) = @_;
1827
1828 $self->load_header_from ($self->load_path)
1829}
1830
1831sub load_header_temp {
1832 my ($self) = @_;
1833
1834 $self->load_header_from ($self->save_path)
1835}
1836
1837sub prepare_temp {
1838 my ($self) = @_;
1839
1840 $self->last_access ((delete $self->{last_access})
1841 || $cf::RUNTIME); #d#
1842 # safety
1843 $self->{instantiate_time} = $cf::RUNTIME
1844 if $self->{instantiate_time} > $cf::RUNTIME;
1845}
1846
1847sub prepare_orig {
1848 my ($self) = @_;
1849
1850 $self->{load_original} = 1;
1851 $self->{instantiate_time} = $cf::RUNTIME;
1852 $self->last_access ($cf::RUNTIME);
1853 $self->instantiate;
1854}
1855
1856sub load_header {
1857 my ($self) = @_;
1858
1859 if ($self->load_header_temp) {
1860 $self->prepare_temp;
1861 } else {
1862 $self->load_header_orig
1252 or return; 1863 or return;
1864 $self->prepare_orig;
1865 }
1253 1866
1254 $map->{load_path} = $path; 1867 $self->{deny_reset} = 1
1868 if $self->no_reset;
1255 1869
1256 $map 1870 $self->default_region (cf::region::find_by_path $self->{path})
1871 unless $self->default_region;
1872
1873 1
1257} 1874}
1258 1875
1259sub find; 1876sub find;
1260sub find { 1877sub find {
1261 my ($path, $origin) = @_; 1878 my ($path, $origin) = @_;
1262 1879
1263 #warn "find<$path,$origin>\n";#d#
1264
1265 $path = new cf::path $path, $origin && $origin->path; 1880 $path = normalise $path, $origin && $origin->path;
1266 my $key = $path->as_string;
1267 1881
1882 cf::lock_wait "map_data:$path";#d#remove
1268 cf::lock_wait "map_find:$key"; 1883 cf::lock_wait "map_find:$path";
1269 1884
1270 $cf::MAP{$key} || do { 1885 $cf::MAP{$path} || do {
1271 my $guard = cf::lock_acquire "map_find:$key"; 1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1272 1888
1273 # do it the slow way 1889 my $map = new_from_path cf::map $path
1274 my $map = try_load_header $path->save_path;
1275
1276 Coro::cede;
1277
1278 if ($map) {
1279 $map->last_access ((delete $map->{last_access})
1280 || $cf::RUNTIME); #d#
1281 # safety
1282 $map->{instantiate_time} = $cf::RUNTIME
1283 if $map->{instantiate_time} > $cf::RUNTIME;
1284 } else {
1285 if (my $rmp = $path->random_map_params) {
1286 $map = generate_random_map $key, $rmp;
1287 } else {
1288 $map = try_load_header $path->load_path;
1289 }
1290
1291 $map or return; 1890 or return;
1292 1891
1293 $map->{load_original} = 1;
1294 $map->{instantiate_time} = $cf::RUNTIME;
1295 $map->last_access ($cf::RUNTIME);
1296 $map->instantiate;
1297
1298 # per-player maps become, after loading, normal maps
1299 $map->per_player (0) if $path->{user_rel};
1300 }
1301
1302 $map->path ($key);
1303 $map->{path} = $path;
1304 $map->{last_save} = $cf::RUNTIME; 1892 $map->{last_save} = $cf::RUNTIME;
1305 1893
1306 Coro::cede; 1894 $map->load_header
1895 or return;
1307 1896
1308 if ($map->should_reset) { 1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait;
1900 undef $guard1;
1901 undef $guard2;
1309 $map->reset; 1902 $map->reset;
1310 undef $guard;
1311 $map = find $path 1903 return find $path;
1312 or return;
1313 } 1904 }
1314 1905
1315 $cf::MAP{$key} = $map 1906 $cf::MAP{$path} = $map
1316 } 1907 }
1317} 1908}
1909
1910sub pre_load { }
1911sub post_load { }
1318 1912
1319sub load { 1913sub load {
1320 my ($self) = @_; 1914 my ($self) = @_;
1321 1915
1916 local $self->{deny_reset} = 1; # loading can take a long time
1917
1322 my $path = $self->{path}; 1918 my $path = $self->{path};
1919
1920 {
1323 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1921 my $guard = cf::lock_acquire "map_data:$path";
1324 1922
1923 return unless $self->valid;
1325 return if $self->in_memory != cf::MAP_SWAPPED; 1924 return unless $self->in_memory == cf::MAP_SWAPPED;
1326 1925
1327 $self->in_memory (cf::MAP_LOADING); 1926 $self->in_memory (cf::MAP_LOADING);
1328 1927
1329 $self->alloc; 1928 $self->alloc;
1330 $self->load_objects ($self->{load_path}, 1) 1929
1930 $self->pre_load;
1931 cf::cede_to_tick;
1932
1933 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block;
1935 $self->_load_objects ($f)
1331 or return; 1936 or return;
1332 1937
1333 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1334 if delete $self->{load_original}; 1939 if delete $self->{load_original};
1335 1940
1336 if (my $uniq = $path->uniq_path) { 1941 if (my $uniq = $self->uniq_path) {
1337 utf8::encode $uniq; 1942 utf8::encode $uniq;
1338 if (aio_open $uniq, O_RDONLY, 0) { 1943 unless (aio_stat $uniq) {
1944 if (my $f = new_from_file cf::object::thawer $uniq) {
1339 $self->clear_unique_items; 1945 $self->clear_unique_items;
1340 $self->load_objects ($uniq, 0); 1946 $self->_load_objects ($f);
1947 $f->resolve_delayed_derefs;
1948 }
1341 } 1949 }
1342 } 1950 }
1343 1951
1344 Coro::cede; 1952 $f->resolve_delayed_derefs;
1345 1953
1954 cf::cede_to_tick;
1346 # now do the right thing for maps 1955 # now do the right thing for maps
1347 $self->link_multipart_objects; 1956 $self->link_multipart_objects;
1348
1349 if ($self->{path}->is_style_map) {
1350 $self->{deny_save} = 1;
1351 $self->{deny_reset} = 1;
1352 } else {
1353 $self->fix_auto_apply;
1354 $self->decay_objects;
1355 $self->update_buttons;
1356 $self->set_darkness_map;
1357 $self->difficulty ($self->estimate_difficulty) 1957 $self->difficulty ($self->estimate_difficulty)
1358 unless $self->difficulty; 1958 unless $self->difficulty;
1959 cf::cede_to_tick;
1960
1961 unless ($self->{deny_activate}) {
1962 $self->decay_objects;
1963 $self->fix_auto_apply;
1964 $self->update_buttons;
1965 cf::cede_to_tick;
1966 $self->set_darkness_map;
1967 cf::cede_to_tick;
1359 $self->activate; 1968 $self->activate;
1360 } 1969 }
1361 1970
1362 Coro::cede; 1971 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME);
1363 1973
1364 $self->in_memory (cf::MAP_IN_MEMORY); 1974 $self->in_memory (cf::MAP_IN_MEMORY);
1975 }
1976
1977 $self->post_load;
1978}
1979
1980sub customise_for {
1981 my ($self, $ob) = @_;
1982
1983 return find "~" . $ob->name . "/" . $self->{path}
1984 if $self->per_player;
1985
1986# return find "?party/" . $ob->name . "/" . $self->{path}
1987# if $self->per_party;
1988
1989 $self
1990}
1991
1992# find and load all maps in the 3x3 area around a map
1993sub load_neighbours {
1994 my ($map) = @_;
1995
1996 my @neigh; # diagonal neighbours
1997
1998 for (0 .. 3) {
1999 my $neigh = $map->tile_path ($_)
2000 or next;
2001 $neigh = find $neigh, $map
2002 or next;
2003 $neigh->load;
2004
2005 push @neigh,
2006 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2007 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2008 }
2009
2010 for (grep defined $_->[0], @neigh) {
2011 my ($path, $origin) = @$_;
2012 my $neigh = find $path, $origin
2013 or next;
2014 $neigh->load;
2015 }
1365} 2016}
1366 2017
1367sub find_sync { 2018sub find_sync {
1368 my ($path, $origin) = @_; 2019 my ($path, $origin) = @_;
1369 2020
1370 cf::sync_job { cf::map::find $path, $origin } 2021 cf::sync_job { find $path, $origin }
1371} 2022}
1372 2023
1373sub do_load_sync { 2024sub do_load_sync {
1374 my ($map) = @_; 2025 my ($map) = @_;
1375 2026
2027 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2028 if $Coro::current == $Coro::main;
2029
1376 cf::sync_job { $map->load }; 2030 cf::sync_job { $map->load };
2031}
2032
2033our %MAP_PREFETCH;
2034our $MAP_PREFETCHER = undef;
2035
2036sub find_async {
2037 my ($path, $origin, $load) = @_;
2038
2039 $path = normalise $path, $origin && $origin->{path};
2040
2041 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2043 }
2044
2045 $MAP_PREFETCH{$path} |= $load;
2046
2047 $MAP_PREFETCHER ||= cf::async {
2048 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) {
2051 $map->load if $v;
2052 }
2053
2054 delete $MAP_PREFETCH{$k};
2055 }
2056 }
2057 undef $MAP_PREFETCHER;
2058 };
2059 $MAP_PREFETCHER->prio (6);
2060
2061 ()
1377} 2062}
1378 2063
1379sub save { 2064sub save {
1380 my ($self) = @_; 2065 my ($self) = @_;
1381 2066
1382 my $lock = cf::lock_acquire "map_data:" . $self->path; 2067 my $lock = cf::lock_acquire "map_data:$self->{path}";
1383 2068
1384 $self->{last_save} = $cf::RUNTIME; 2069 $self->{last_save} = $cf::RUNTIME;
1385 2070
1386 return unless $self->dirty; 2071 return unless $self->dirty;
1387 2072
1388 my $save = $self->{path}->save_path; utf8::encode $save; 2073 my $save = $self->save_path; utf8::encode $save;
1389 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2074 my $uniq = $self->uniq_path; utf8::encode $uniq;
1390 2075
1391 $self->{load_path} = $save; 2076 $self->{load_path} = $save;
1392 2077
1393 return if $self->{deny_save}; 2078 return if $self->{deny_save};
1394 2079
1397 cf::async { 2082 cf::async {
1398 $_->contr->save for $self->players; 2083 $_->contr->save for $self->players;
1399 }; 2084 };
1400 2085
1401 if ($uniq) { 2086 if ($uniq) {
1402 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1403 $self->save_objects ($uniq, cf::IO_UNIQUES); 2088 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1404 } else { 2089 } else {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2090 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1406 } 2091 }
1407} 2092}
1408 2093
1409sub swap_out { 2094sub swap_out {
1410 my ($self) = @_; 2095 my ($self) = @_;
1411 2096
1412 # save first because save cedes 2097 # save first because save cedes
1413 $self->save; 2098 $self->save;
1414 2099
1415 my $lock = cf::lock_acquire "map_data:" . $self->path; 2100 my $lock = cf::lock_acquire "map_data:$self->{path}";
1416 2101
1417 return if $self->players; 2102 return if $self->players;
1418 return if $self->in_memory != cf::MAP_IN_MEMORY; 2103 return if $self->in_memory != cf::MAP_IN_MEMORY;
1419 return if $self->{deny_save}; 2104 return if $self->{deny_save};
1420 2105
2106 $self->in_memory (cf::MAP_SWAPPED);
2107
2108 $self->deactivate;
2109 $_->clear_links_to ($self) for values %cf::MAP;
1421 $self->clear; 2110 $self->clear;
1422 $self->in_memory (cf::MAP_SWAPPED);
1423} 2111}
1424 2112
1425sub reset_at { 2113sub reset_at {
1426 my ($self) = @_; 2114 my ($self) = @_;
1427 2115
1428 # TODO: safety, remove and allow resettable per-player maps 2116 # TODO: safety, remove and allow resettable per-player maps
1429 return 1e99 if $self->{path}{user_rel};
1430 return 1e99 if $self->{deny_reset}; 2117 return 1e99 if $self->{deny_reset};
1431 2118
1432 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2119 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1433 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2120 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1434 2121
1439 my ($self) = @_; 2126 my ($self) = @_;
1440 2127
1441 $self->reset_at <= $cf::RUNTIME 2128 $self->reset_at <= $cf::RUNTIME
1442} 2129}
1443 2130
1444sub unlink_save {
1445 my ($self) = @_;
1446
1447 utf8::encode (my $save = $self->{path}->save_path);
1448 aioreq_pri 3; IO::AIO::aio_unlink $save;
1449 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1450}
1451
1452sub rename {
1453 my ($self, $new_path) = @_;
1454
1455 $self->unlink_save;
1456
1457 delete $cf::MAP{$self->path};
1458 $self->{path} = new cf::path $new_path;
1459 $self->path ($self->{path}->as_string);
1460 $cf::MAP{$self->path} = $self;
1461
1462 $self->save;
1463}
1464
1465sub reset { 2131sub reset {
1466 my ($self) = @_; 2132 my ($self) = @_;
1467 2133
1468 my $lock = cf::lock_acquire "map_data:" . $self->path; 2134 my $lock = cf::lock_acquire "map_data:$self->{path}";
1469 2135
1470 return if $self->players; 2136 return if $self->players;
1471 return if $self->{path}{user_rel};#d#
1472 2137
1473 warn "resetting map ", $self->path;#d# 2138 warn "resetting map ", $self->path;
2139
2140 $self->in_memory (cf::MAP_SWAPPED);
2141
2142 # need to save uniques path
2143 unless ($self->{deny_save}) {
2144 my $uniq = $self->uniq_path; utf8::encode $uniq;
2145
2146 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2147 if $uniq;
2148 }
1474 2149
1475 delete $cf::MAP{$self->path}; 2150 delete $cf::MAP{$self->path};
1476 2151
2152 $self->deactivate;
1477 $_->clear_links_to ($self) for values %cf::MAP; 2153 $_->clear_links_to ($self) for values %cf::MAP;
2154 $self->clear;
1478 2155
1479 $self->unlink_save; 2156 $self->unlink_save;
1480 $self->destroy; 2157 $self->destroy;
1481} 2158}
1482 2159
1483my $nuke_counter = "aaaa"; 2160my $nuke_counter = "aaaa";
1484 2161
1485sub nuke { 2162sub nuke {
1486 my ($self) = @_; 2163 my ($self) = @_;
1487 2164
2165 {
2166 my $lock = cf::lock_acquire "map_data:$self->{path}";
2167
2168 delete $cf::MAP{$self->path};
2169
2170 $self->unlink_save;
2171
2172 bless $self, "cf::map";
2173 delete $self->{deny_reset};
1488 $self->{deny_save} = 1; 2174 $self->{deny_save} = 1;
1489 $self->reset_timeout (1); 2175 $self->reset_timeout (1);
1490 $self->rename ("{nuke}/" . ($nuke_counter++)); 2176 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2177
2178 $cf::MAP{$self->path} = $self;
2179 }
2180
1491 $self->reset; # polite request, might not happen 2181 $self->reset; # polite request, might not happen
1492} 2182}
1493 2183
1494sub customise_for { 2184=item $maps = cf::map::tmp_maps
1495 my ($map, $ob) = @_;
1496 2185
1497 if ($map->per_player) { 2186Returns an arrayref with all map paths of currently instantiated and saved
1498 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2187maps. May block.
2188
2189=cut
2190
2191sub tmp_maps() {
1499 } 2192 [
1500 2193 map {
1501 $map 2194 utf8::decode $_;
2195 /\.map$/
2196 ? normalise $_
2197 : ()
2198 } @{ aio_readdir $TMPDIR or [] }
2199 ]
1502} 2200}
1503 2201
1504sub emergency_save { 2202=item $maps = cf::map::random_maps
1505 my $freeze_guard = cf::freeze_mainloop;
1506 2203
1507 warn "enter emergency perl save\n"; 2204Returns an arrayref with all map paths of currently instantiated and saved
2205random maps. May block.
1508 2206
1509 cf::sync_job { 2207=cut
1510 warn "begin emergency player save\n";
1511 $_->save for values %cf::PLAYER;
1512 warn "end emergency player save\n";
1513 2208
1514 warn "begin emergency map save\n"; 2209sub random_maps() {
1515 $_->save for values %cf::MAP; 2210 [
1516 warn "end emergency map save\n"; 2211 map {
1517 }; 2212 utf8::decode $_;
2213 /\.map$/
2214 ? normalise "?random/$_"
2215 : ()
2216 } @{ aio_readdir $RANDOMDIR or [] }
2217 ]
2218}
1518 2219
1519 warn "leave emergency perl save\n"; 2220=item cf::map::unique_maps
2221
2222Returns an arrayref of paths of all shared maps that have
2223instantiated unique items. May block.
2224
2225=cut
2226
2227sub unique_maps() {
2228 [
2229 map {
2230 utf8::decode $_;
2231 /\.map$/
2232 ? normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ]
1520} 2236}
1521 2237
1522package cf; 2238package cf;
1523 2239
1524=back 2240=back
1525 2241
2242=head3 cf::object
2243
2244=cut
2245
2246package cf::object;
2247
2248=over 4
2249
2250=item $ob->inv_recursive
2251
2252Returns the inventory of the object _and_ their inventories, recursively.
2253
2254=cut
2255
2256sub inv_recursive_;
2257sub inv_recursive_ {
2258 map { $_, inv_recursive_ $_->inv } @_
2259}
2260
2261sub inv_recursive {
2262 inv_recursive_ inv $_[0]
2263}
2264
2265=item $ref = $ob->ref
2266
2267creates and returns a persistent reference to an objetc that can be stored as a string.
2268
2269=item $ob = cf::object::deref ($refstring)
2270
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block.
2273
2274=cut
2275
2276sub deref {
2277 my ($ref) = @_;
2278
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return;
2286 $pl->ob->uuid eq $uuid
2287 or return;
2288
2289 $pl->ob
2290 } else {
2291 warn "$ref: cannot resolve object reference\n";
2292 undef
2293 }
2294}
2295
2296package cf;
2297
2298=back
1526 2299
1527=head3 cf::object::player 2300=head3 cf::object::player
1528 2301
1529=over 4 2302=over 4
1530 2303
1544 2317
1545 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2318 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1546 2319
1547 if ($self->{record_replies}) { 2320 if ($self->{record_replies}) {
1548 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2321 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2322
1549 } else { 2323 } else {
2324 my $pl = $self->contr;
2325
2326 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2327 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329
2330 } else {
1550 $msg = $npc->name . " says: $msg" if $npc; 2331 $msg = $npc->name . " says: $msg" if $npc;
1551 $self->message ($msg, $flags); 2332 $self->message ($msg, $flags);
2333 }
1552 } 2334 }
2335}
2336
2337=item $object->send_msg ($channel, $msg, $color, [extra...])
2338
2339=cut
2340
2341sub cf::object::send_msg {
2342 my $pl = shift->contr
2343 or return;
2344 $pl->send_msg (@_);
1553} 2345}
1554 2346
1555=item $player_object->may ("access") 2347=item $player_object->may ("access")
1556 2348
1557Returns wether the given player is authorized to access resource "access" 2349Returns wether the given player is authorized to access resource "access"
1570 2362
1571=item $player_object->enter_link 2363=item $player_object->enter_link
1572 2364
1573Freezes the player and moves him/her to a special map (C<{link}>). 2365Freezes the player and moves him/her to a special map (C<{link}>).
1574 2366
1575The player should be reaosnably safe there for short amounts of time. You 2367The player should be reasonably safe there for short amounts of time. You
1576I<MUST> call C<leave_link> as soon as possible, though. 2368I<MUST> call C<leave_link> as soon as possible, though.
1577 2369
2370Will never block.
2371
1578=item $player_object->leave_link ($map, $x, $y) 2372=item $player_object->leave_link ($map, $x, $y)
1579 2373
1580Moves the player out of the specila link map onto the given map. If the 2374Moves the player out of the special C<{link}> map onto the specified
1581map is not valid (or omitted), the player will be moved back to the 2375map. If the map is not valid (or omitted), the player will be moved back
1582location he/she was before the call to C<enter_link>, or, if that fails, 2376to the location he/she was before the call to C<enter_link>, or, if that
1583to the emergency map position. 2377fails, to the emergency map position.
1584 2378
1585Might block. 2379Might block.
1586 2380
1587=cut 2381=cut
2382
2383sub link_map {
2384 unless ($LINK_MAP) {
2385 $LINK_MAP = cf::map::find "{link}"
2386 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2387 $LINK_MAP->load;
2388 }
2389
2390 $LINK_MAP
2391}
1588 2392
1589sub cf::object::player::enter_link { 2393sub cf::object::player::enter_link {
1590 my ($self) = @_; 2394 my ($self) = @_;
1591 2395
1592 $self->deactivate_recursive; 2396 $self->deactivate_recursive;
1593 2397
1594 return if $self->map == $LINK_MAP; 2398 return if UNIVERSAL::isa $self->map, "ext::map_link";
1595 2399
1596 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2400 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1597 if $self->map; 2401 if $self->map && $self->map->{path} ne "{link}";
1598 2402
1599 $self->enter_map ($LINK_MAP, 20, 20); 2403 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1600} 2404}
1601 2405
1602sub cf::object::player::leave_link { 2406sub cf::object::player::leave_link {
1603 my ($self, $map, $x, $y) = @_; 2407 my ($self, $map, $x, $y) = @_;
2408
2409 return unless $self->contr->active;
1604 2410
1605 my $link_pos = delete $self->{_link_pos}; 2411 my $link_pos = delete $self->{_link_pos};
1606 2412
1607 unless ($map) { 2413 unless ($map) {
1608 # restore original map position 2414 # restore original map position
1622 # use -1 or undef as default coordinates, not 0, 0 2428 # use -1 or undef as default coordinates, not 0, 0
1623 ($x, $y) = ($map->enter_x, $map->enter_y) 2429 ($x, $y) = ($map->enter_x, $map->enter_y)
1624 if $x <=0 && $y <= 0; 2430 if $x <=0 && $y <= 0;
1625 2431
1626 $map->load; 2432 $map->load;
2433 $map->load_neighbours;
1627 2434
1628 return unless $self->contr->active; 2435 return unless $self->contr->active;
1629 $self->activate_recursive; 2436 $self->activate_recursive;
2437
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1630 $self->enter_map ($map, $x, $y); 2439 $self->enter_map ($map, $x, $y);
1631} 2440}
1632 2441
1633cf::player->attach ( 2442=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1634 on_logout => sub {
1635 my ($pl) = @_;
1636 2443
1637 # abort map switching before logout 2444Moves the player to the given map-path and coordinates by first freezing
1638 if ($pl->ob->{_link_pos}) { 2445her, loading and preparing them map, calling the provided $check callback
1639 cf::sync_job { 2446that has to return the map if sucecssful, and then unfreezes the player on
1640 $pl->ob->leave_link 2447the new (success) or old (failed) map position. In either case, $done will
1641 }; 2448be called at the end of this process.
1642 }
1643 },
1644 on_login => sub {
1645 my ($pl) = @_;
1646 2449
1647 # try to abort aborted map switching on player login :)
1648 # should happen only on crashes
1649 if ($pl->ob->{_link_pos}) {
1650 $pl->ob->enter_link;
1651 (async {
1652 # we need this sleep as the login has a concurrent enter_exit running
1653 # and this sleep increases chances of the player not ending up in scorn
1654 $pl->ob->reply (undef,
1655 "There was an internal problem at your last logout, "
1656 . "the server will try to bring you to your intended destination in a second.",
1657 cf::NDI_RED);
1658 Coro::Timer::sleep 1;
1659 $pl->ob->leave_link;
1660 })->prio (2);
1661 }
1662 },
1663);
1664
1665=item $player_object->goto ($path, $x, $y)
1666
1667=cut 2450=cut
2451
2452our $GOTOGEN;
1668 2453
1669sub cf::object::player::goto { 2454sub cf::object::player::goto {
1670 my ($self, $path, $x, $y) = @_; 2455 my ($self, $path, $x, $y, $check, $done) = @_;
2456
2457 # do generation counting so two concurrent goto's will be executed in-order
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1671 2459
1672 $self->enter_link; 2460 $self->enter_link;
1673 2461
1674 (async { 2462 (async {
1675 $path = new cf::path $path; 2463 my $map = eval {
1676
1677 my $map = cf::map::find $path->as_string; 2464 my $map = cf::map::find $path;
2465
2466 if ($map) {
1678 $map = $map->customise_for ($self) if $map; 2467 $map = $map->customise_for ($self);
1679 2468 $map = $check->($map) if $check && $map;
1680# warn "entering ", $map->path, " at ($x, $y)\n" 2469 } else {
1681# if $map;
1682
1683 $map or $map->cluck ("oy");#d#
1684 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2470 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2471 }
1685 2472
2473 $map
2474 };
2475
2476 if ($@) {
2477 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2478 LOG llevError | logBacktrace, Carp::longmess $@;
2479 }
2480
2481 if ($gen == $self->{_goto_generation}) {
2482 delete $self->{_goto_generation};
1686 $self->leave_link ($map, $x, $y); 2483 $self->leave_link ($map, $x, $y);
2484 }
2485
2486 $done->() if $done;
1687 })->prio (1); 2487 })->prio (1);
1688} 2488}
1689 2489
1690=item $player_object->enter_exit ($exit_object) 2490=item $player_object->enter_exit ($exit_object)
1691 2491
1693 2493
1694sub parse_random_map_params { 2494sub parse_random_map_params {
1695 my ($spec) = @_; 2495 my ($spec) = @_;
1696 2496
1697 my $rmp = { # defaults 2497 my $rmp = { # defaults
1698 xsize => 10, 2498 xsize => (cf::rndm 15, 40),
1699 ysize => 10, 2499 ysize => (cf::rndm 15, 40),
2500 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2501 #layout => string,
1700 }; 2502 };
1701 2503
1702 for (split /\n/, $spec) { 2504 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2; 2505 my ($k, $v) = split /\s+/, $_, 2;
1704 2506
1708 $rmp 2510 $rmp
1709} 2511}
1710 2512
1711sub prepare_random_map { 2513sub prepare_random_map {
1712 my ($exit) = @_; 2514 my ($exit) = @_;
2515
2516 my $guard = cf::lock_acquire "exit_prepare:$exit";
1713 2517
1714 # all this does is basically replace the /! path by 2518 # all this does is basically replace the /! path by
1715 # a new random map path (?random/...) with a seed 2519 # a new random map path (?random/...) with a seed
1716 # that depends on the exit object 2520 # that depends on the exit object
1717 2521
1718 my $rmp = parse_random_map_params $exit->msg; 2522 my $rmp = parse_random_map_params $exit->msg;
1719 2523
1720 if ($exit->map) { 2524 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name; 2525 $rmp->{region} = $exit->region->name;
1722 $rmp->{origin_map} = $exit->map->path; 2526 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x; 2527 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y; 2528 $rmp->{origin_y} = $exit->y;
1725 } 2529 }
1726 2530
1727 $rmp->{random_seed} ||= $exit->random_seed; 2531 $rmp->{random_seed} ||= $exit->random_seed;
1728 2532
1729 my $data = cf::to_json $rmp; 2533 my $data = cf::to_json $rmp;
1730 my $md5 = Digest::MD5::md5_hex $data; 2534 my $md5 = Digest::MD5::md5_hex $data;
2535 my $meta = "$RANDOMDIR/$md5.meta";
1731 2536
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2537 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0; 2538 aio_write $fh, 0, (length $data), $data, 0;
2539 undef $fh;
2540 aio_rename "$meta~", $meta;
1734 2541
1735 $exit->slaying ("?random/$md5"); 2542 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef); 2543 $exit->msg (undef);
1737 } 2544 }
1738} 2545}
1740sub cf::object::player::enter_exit { 2547sub cf::object::player::enter_exit {
1741 my ($self, $exit) = @_; 2548 my ($self, $exit) = @_;
1742 2549
1743 return unless $self->type == cf::PLAYER; 2550 return unless $self->type == cf::PLAYER;
1744 2551
2552 if ($exit->slaying eq "/!") {
2553 #TODO: this should de-fi-ni-te-ly not be a sync-job
2554 # the problem is that $exit might not survive long enough
2555 # so it needs to be done right now, right here
2556 cf::sync_job { prepare_random_map $exit };
2557 }
2558
2559 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2560 my $hp = $exit->stats->hp;
2561 my $sp = $exit->stats->sp;
2562
1745 $self->enter_link; 2563 $self->enter_link;
2564
2565 # if exit is damned, update players death & WoR home-position
2566 $self->contr->savebed ($slaying, $hp, $sp)
2567 if $exit->flag (FLAG_DAMNED);
1746 2568
1747 (async { 2569 (async {
1748 $self->deactivate_recursive; # just to be sure 2570 $self->deactivate_recursive; # just to be sure
1749 unless (eval { 2571 unless (eval {
1750 prepare_random_map $exit 2572 $self->goto ($slaying, $hp, $sp);
1751 if $exit->slaying eq "/!";
1752
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755 2573
1756 1; 2574 1;
1757 }) { 2575 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 2576 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. " 2577 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 2578 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 2579 cf::NDI_UNIQUE | cf::NDI_RED);
1762 2580
1763 warn "ERROR in enter_exit: $@"; 2581 warn "ERROR in enter_exit: $@";
1764 $self->leave_link; 2582 $self->leave_link;
1765 } 2583 }
1766 })->prio (1); 2584 })->prio (1);
1779 2597
1780sub cf::client::send_drawinfo { 2598sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_; 2599 my ($self, $text, $flags) = @_;
1782 2600
1783 utf8::encode $text; 2601 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2602 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1785} 2603}
1786 2604
2605=item $client->send_msg ($channel, $msg, $color, [extra...])
2606
2607Send a drawinfo or msg packet to the client, formatting the msg for the
2608client if neccessary. C<$type> should be a string identifying the type of
2609the message, with C<log> being the default. If C<$color> is negative, suppress
2610the message unless the client supports the msg packet.
2611
2612=cut
2613
2614our %CHANNEL = (
2615 "c/identify" => {
2616 id => "identify",
2617 title => "Identify",
2618 reply => undef,
2619 tooltip => "Items recently identified",
2620 },
2621 "c/examine" => {
2622 id => "examine",
2623 title => "Examine",
2624 reply => undef,
2625 tooltip => "Signs and other items you examined",
2626 },
2627);
2628
2629sub cf::client::send_msg {
2630 my ($self, $channel, $msg, $color, @extra) = @_;
2631
2632 $msg = $self->pl->expand_cfpod ($msg);
2633
2634 $color &= cf::NDI_CLIENT_MASK; # just in case...
2635
2636 # check predefined channels, for the benefit of C
2637 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2638
2639 if (ref $channel) {
2640 # send meta info to client, if not yet sent
2641 unless (exists $self->{channel}{$channel->{id}}) {
2642 $self->{channel}{$channel->{id}} = $channel;
2643 $self->ext_msg (channel_info => $channel)
2644 if $self->can_msg;
2645 }
2646
2647 $channel = $channel->{id};
2648 }
2649
2650 return unless @extra || length $msg;
2651
2652 if ($self->can_msg) {
2653 # default colour, mask it out
2654 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2655 if $color & cf::NDI_DEF;
2656
2657 $self->send_packet ("msg " . $self->{json_coder}->encode (
2658 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2659 } else {
2660 if ($color >= 0) {
2661 # replace some tags by gcfclient-compatible ones
2662 for ($msg) {
2663 1 while
2664 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2665 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2666 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2667 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2668 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2669 }
2670
2671 $color &= cf::NDI_COLOR_MASK;
2672
2673 utf8::encode $msg;
2674
2675 if (0 && $msg =~ /\[/) {
2676 # COMMAND/INFO
2677 $self->send_packet ("drawextinfo $color 10 8 $msg")
2678 } else {
2679 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2680 $self->send_packet ("drawinfo $color $msg")
2681 }
2682 }
2683 }
2684}
2685
2686=item $client->ext_msg ($type, @msg)
2687
2688Sends an ext event to the client.
2689
2690=cut
2691
2692sub cf::client::ext_msg($$@) {
2693 my ($self, $type, @msg) = @_;
2694
2695 if ($self->extcmd == 2) {
2696 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2697 } elsif ($self->extcmd == 1) { # TODO: remove
2698 push @msg, msgtype => "event_$type";
2699 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2700 }
2701}
2702
2703=item $client->ext_reply ($msgid, @msg)
2704
2705Sends an ext reply to the client.
2706
2707=cut
2708
2709sub cf::client::ext_reply($$@) {
2710 my ($self, $id, @msg) = @_;
2711
2712 if ($self->extcmd == 2) {
2713 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2714 } elsif ($self->extcmd == 1) {
2715 #TODO: version 1, remove
2716 unshift @msg, msgtype => "reply", msgid => $id;
2717 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2718 }
2719}
1787 2720
1788=item $success = $client->query ($flags, "text", \&cb) 2721=item $success = $client->query ($flags, "text", \&cb)
1789 2722
1790Queues a query to the client, calling the given callback with 2723Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2724the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1792C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2725C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1793 2726
1794Queries can fail, so check the return code. Or don't, as queries will become 2727Queries can fail, so check the return code. Or don't, as queries will
1795reliable at some point in the future. 2728become reliable at some point in the future.
1796 2729
1797=cut 2730=cut
1798 2731
1799sub cf::client::query { 2732sub cf::client::query {
1800 my ($self, $flags, $text, $cb) = @_; 2733 my ($self, $flags, $text, $cb) = @_;
1808 utf8::encode $text; 2741 utf8::encode $text;
1809 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2742 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1810 2743
1811 $self->send_packet ($self->{query_queue}[0][0]) 2744 $self->send_packet ($self->{query_queue}[0][0])
1812 if @{ $self->{query_queue} } == 1; 2745 if @{ $self->{query_queue} } == 1;
2746
2747 1
1813} 2748}
1814 2749
1815cf::client->attach ( 2750cf::client->attach (
2751 on_connect => sub {
2752 my ($ns) = @_;
2753
2754 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2755 },
1816 on_reply => sub { 2756 on_reply => sub {
1817 my ($ns, $msg) = @_; 2757 my ($ns, $msg) = @_;
1818 2758
1819 # this weird shuffling is so that direct followup queries 2759 # this weird shuffling is so that direct followup queries
1820 # get handled first 2760 # get handled first
1821 my $queue = delete $ns->{query_queue} 2761 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here 2762 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823 2763
1824 (shift @$queue)->[1]->($msg); 2764 (shift @$queue)->[1]->($msg);
2765 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1825 2766
1826 push @{ $ns->{query_queue} }, @$queue; 2767 push @{ $ns->{query_queue} }, @$queue;
1827 2768
1828 if (@{ $ns->{query_queue} } == @$queue) { 2769 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) { 2770 if (@$queue) {
1831 } else { 2772 } else {
1832 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2773 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1833 } 2774 }
1834 } 2775 }
1835 }, 2776 },
2777 on_exticmd => sub {
2778 my ($ns, $buf) = @_;
2779
2780 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2781
2782 if (ref $msg) {
2783 my ($type, $reply, @payload) =
2784 "ARRAY" eq ref $msg
2785 ? @$msg
2786 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2787
2788 my @reply;
2789
2790 if (my $cb = $EXTICMD{$type}) {
2791 @reply = $cb->($ns, @payload);
2792 }
2793
2794 $ns->ext_reply ($reply, @reply)
2795 if $reply;
2796
2797 } else {
2798 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2799 }
2800
2801 cf::override;
2802 },
1836); 2803);
1837 2804
1838=item $client->async (\&cb) 2805=item $client->async (\&cb)
1839 2806
1840Create a new coroutine, running the specified callback. The coroutine will 2807Create a new coroutine, running the specified callback. The coroutine will
1881our $safe = new Safe "safe"; 2848our $safe = new Safe "safe";
1882our $safe_hole = new Safe::Hole; 2849our $safe_hole = new Safe::Hole;
1883 2850
1884$SIG{FPE} = 'IGNORE'; 2851$SIG{FPE} = 'IGNORE';
1885 2852
1886$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2853$safe->permit_only (Opcode::opset qw(
2854 :base_core :base_mem :base_orig :base_math
2855 grepstart grepwhile mapstart mapwhile
2856 sort time
2857));
1887 2858
1888# here we export the classes and methods available to script code 2859# here we export the classes and methods available to script code
1889 2860
1890=pod 2861=pod
1891 2862
1892The following fucntions and emthods are available within a safe environment: 2863The following functions and methods are available within a safe environment:
1893 2864
1894 cf::object contr pay_amount pay_player map 2865 cf::object
2866 contr pay_amount pay_player map x y force_find force_add
2867 insert remove name archname title slaying race decrease_ob_nr
2868
1895 cf::object::player player 2869 cf::object::player
1896 cf::player peaceful 2870 player
1897 cf::map trigger 2871
2872 cf::player
2873 peaceful
2874
2875 cf::map
2876 trigger
1898 2877
1899=cut 2878=cut
1900 2879
1901for ( 2880for (
1902 ["cf::object" => qw(contr pay_amount pay_player map)], 2881 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2882 insert remove inv name archname title slaying race
2883 decrease_ob_nr)],
1903 ["cf::object::player" => qw(player)], 2884 ["cf::object::player" => qw(player)],
1904 ["cf::player" => qw(peaceful)], 2885 ["cf::player" => qw(peaceful)],
1905 ["cf::map" => qw(trigger)], 2886 ["cf::map" => qw(trigger)],
1906) { 2887) {
1907 no strict 'refs'; 2888 no strict 'refs';
1978=back 2959=back
1979 2960
1980=cut 2961=cut
1981 2962
1982############################################################################# 2963#############################################################################
2964# the server's init and main functions
1983 2965
1984=head2 EXTENSION DATABASE SUPPORT 2966sub load_facedata($) {
2967 my ($path) = @_;
1985 2968
1986Crossfire maintains a very simple database for extension use. It can 2969 # HACK to clear player env face cache, we need some signal framework
1987currently store anything that can be serialised using Storable, which 2970 # for this (global event?)
1988excludes objects. 2971 %ext::player_env::MUSIC_FACE_CACHE = ();
1989 2972
1990The parameter C<$family> should best start with the name of the extension 2973 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1991using it, it should be unique.
1992 2974
1993=over 4 2975 warn "loading facedata from $path\n";
1994 2976
1995=item $hashref = cf::db_get $family 2977 my $facedata;
2978 0 < aio_load $path, $facedata
2979 or die "$path: $!";
1996 2980
1997Return a hashref for use by the extension C<$family>, which can be 2981 $facedata = Coro::Storable::thaw $facedata;
1998modified. After modifications, you have to call C<cf::db_dirty> or
1999C<cf::db_sync>.
2000 2982
2001=item $value = cf::db_get $family => $key 2983 $facedata->{version} == 2
2984 or cf::cleanup "$path: version mismatch, cannot proceed.";
2002 2985
2003Returns a single value from the database 2986 # patch in the exptable
2004 2987 $facedata->{resource}{"res/exp_table"} = {
2005=item cf::db_put $family => $hashref 2988 type => FT_RSRC,
2006 2989 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2007Stores the given family hashref into the database. Updates are delayed, if
2008you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009
2010=item cf::db_put $family => $key => $value
2011
2012Stores the given C<$value> in the family hash. Updates are delayed, if you
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022
2023=cut
2024
2025our $DB;
2026
2027{
2028 my $path = cf::localdir . "/database.pst";
2029
2030 sub db_load() {
2031 $DB = stat $path ? Storable::retrieve $path : { };
2032 }
2033
2034 my $pid;
2035
2036 sub db_save() {
2037 waitpid $pid, 0 if $pid;
2038 if (0 == ($pid = fork)) {
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 }
2044 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 }); 2990 };
2991 cf::cede_to_tick;
2056 2992
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 } 2993 {
2994 my $faces = $facedata->{faceinfo};
2061 2995
2062 sub db_get($;$) { 2996 while (my ($face, $info) = each %$faces) {
2063 @_ >= 2 2997 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2064 ? $DB->{$_[0]}{$_[1]} 2998 cf::face::set_visibility $idx, $info->{visibility};
2065 : ($DB->{$_[0]} ||= { }) 2999 cf::face::set_magicmap $idx, $info->{magicmap};
2066 } 3000 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3001 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2067 3002
2068 sub db_put($$;$) { 3003 cf::cede_to_tick;
2069 if (@_ >= 3) {
2070 $DB->{$_[0]}{$_[1]} = $_[2];
2071 } else {
2072 $DB->{$_[0]} = $_[1];
2073 }
2074 db_dirty;
2075 }
2076
2077 cf::global->attach (
2078 prio => 10000,
2079 on_cleanup => sub {
2080 db_sync;
2081 }, 3004 }
2082 );
2083}
2084 3005
2085############################################################################# 3006 while (my ($face, $info) = each %$faces) {
2086# the server's main() 3007 next unless $info->{smooth};
3008 my $idx = cf::face::find $face
3009 or next;
3010 if (my $smooth = cf::face::find $info->{smooth}) {
3011 cf::face::set_smooth $idx, $smooth;
3012 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3013 } else {
3014 warn "smooth face '$info->{smooth}' not found for face '$face'";
3015 }
2087 3016
2088sub cfg_load { 3017 cf::cede_to_tick;
3018 }
3019 }
3020
3021 {
3022 my $anims = $facedata->{animinfo};
3023
3024 while (my ($anim, $info) = each %$anims) {
3025 cf::anim::set $anim, $info->{frames}, $info->{facings};
3026 cf::cede_to_tick;
3027 }
3028
3029 cf::anim::invalidate_all; # d'oh
3030 }
3031
3032 {
3033 # TODO: for gcfclient pleasure, we should give resources
3034 # that gcfclient doesn't grok a >10000 face index.
3035 my $res = $facedata->{resource};
3036
3037 my $soundconf = delete $res->{"res/sound.conf"};
3038
3039 while (my ($name, $info) = each %$res) {
3040 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3041 my $data;
3042
3043 if ($info->{type} & 1) {
3044 # prepend meta info
3045
3046 my $meta = $enc->encode ({
3047 name => $name,
3048 %{ $info->{meta} || {} },
3049 });
3050
3051 $data = pack "(w/a*)*", $meta, $info->{data};
3052 } else {
3053 $data = $info->{data};
3054 }
3055
3056 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3057 cf::face::set_type $idx, $info->{type};
3058
3059 cf::cede_to_tick;
3060 }
3061
3062 if ($soundconf) {
3063 $soundconf = $enc->decode (delete $soundconf->{data});
3064
3065 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3066 my $sound = $soundconf->{compat}[$_]
3067 or next;
3068
3069 my $face = cf::face::find "sound/$sound->[1]";
3070 cf::sound::set $sound->[0] => $face;
3071 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3072 }
3073
3074 while (my ($k, $v) = each %{$soundconf->{event}}) {
3075 my $face = cf::face::find "sound/$v";
3076 cf::sound::set $k => $face;
3077 }
3078 }
3079 }
3080
3081 1
3082}
3083
3084register_exticmd fx_want => sub {
3085 my ($ns, $want) = @_;
3086
3087 while (my ($k, $v) = each %$want) {
3088 $ns->fx_want ($k, $v);
3089 }
3090};
3091
3092sub reload_regions {
3093 # HACK to clear player env face cache, we need some signal framework
3094 # for this (global event?)
3095 %ext::player_env::MUSIC_FACE_CACHE = ();
3096
3097 load_resource_file "$MAPDIR/regions"
3098 or die "unable to load regions file\n";
3099
3100 for (cf::region::list) {
3101 $_->{match} = qr/$_->{match}/
3102 if exists $_->{match};
3103 }
3104}
3105
3106sub reload_facedata {
3107 load_facedata "$DATADIR/facedata"
3108 or die "unable to load facedata\n";
3109}
3110
3111sub reload_archetypes {
3112 load_resource_file "$DATADIR/archetypes"
3113 or die "unable to load archetypes\n";
3114 #d# NEED to laod twice to resolve forward references
3115 # this really needs to be done in an extra post-pass
3116 # (which needs to be synchronous, so solve it differently)
3117 load_resource_file "$DATADIR/archetypes"
3118 or die "unable to load archetypes\n";
3119}
3120
3121sub reload_treasures {
3122 load_resource_file "$DATADIR/treasures"
3123 or die "unable to load treasurelists\n";
3124}
3125
3126sub reload_resources {
3127 warn "reloading resource files...\n";
3128
3129 reload_regions;
3130 reload_facedata;
3131 #reload_archetypes;#d#
3132 reload_archetypes;
3133 reload_treasures;
3134
3135 warn "finished reloading resource files\n";
3136}
3137
3138sub init {
3139 reload_resources;
3140}
3141
3142sub reload_config {
2089 open my $fh, "<:utf8", cf::confdir . "/config" 3143 open my $fh, "<:utf8", "$CONFDIR/config"
2090 or return; 3144 or return;
2091 3145
2092 local $/; 3146 local $/;
2093 *CFG = YAML::Syck::Load <$fh>; 3147 *CFG = YAML::Syck::Load <$fh>;
2094 3148
2108 3162
2109sub main { 3163sub main {
2110 # we must not ever block the main coroutine 3164 # we must not ever block the main coroutine
2111 local $Coro::idle = sub { 3165 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3166 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3167 (async {
2113 async { Event::one_event }; 3168 Event::one_event;
3169 })->prio (Coro::PRIO_MAX);
2114 }; 3170 };
2115 3171
2116 cfg_load; 3172 reload_config;
2117 db_load; 3173 db_init;
2118 load_extensions; 3174 load_extensions;
3175
3176 $TICK_WATCHER->start;
2119 Event::loop; 3177 Event::loop;
2120} 3178}
2121 3179
2122############################################################################# 3180#############################################################################
2123# initialisation 3181# initialisation and cleanup
2124 3182
3183# install some emergency cleanup handlers
3184BEGIN {
3185 for my $signal (qw(INT HUP TERM)) {
3186 Event->signal (
3187 reentrant => 0,
3188 data => WF_AUTOCANCEL,
3189 signal => $signal,
3190 prio => 0,
3191 cb => sub {
3192 cf::cleanup "SIG$signal";
3193 },
3194 );
3195 }
3196}
3197
3198sub write_runtime {
3199 my $runtime = "$LOCALDIR/runtime";
3200
3201 # first touch the runtime file to show we are still running:
3202 # the fsync below can take a very very long time.
3203
3204 IO::AIO::aio_utime $runtime, undef, undef;
3205
3206 my $guard = cf::lock_acquire "write_runtime";
3207
3208 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3209 or return;
3210
3211 my $value = $cf::RUNTIME + 90 + 10;
3212 # 10 is the runtime save interval, for a monotonic clock
3213 # 60 allows for the watchdog to kill the server.
3214
3215 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3216 and return;
3217
3218 # always fsync - this file is important
3219 aio_fsync $fh
3220 and return;
3221
3222 # touch it again to show we are up-to-date
3223 aio_utime $fh, undef, undef;
3224
3225 close $fh
3226 or return;
3227
3228 aio_rename "$runtime~", $runtime
3229 and return;
3230
3231 warn "runtime file written.\n";
3232
3233 1
3234}
3235
3236sub emergency_save() {
3237 my $freeze_guard = cf::freeze_mainloop;
3238
3239 warn "enter emergency perl save\n";
3240
3241 cf::sync_job {
3242 # use a peculiar iteration method to avoid tripping on perl
3243 # refcount bugs in for. also avoids problems with players
3244 # and maps saved/destroyed asynchronously.
3245 warn "begin emergency player save\n";
3246 for my $login (keys %cf::PLAYER) {
3247 my $pl = $cf::PLAYER{$login} or next;
3248 $pl->valid or next;
3249 $pl->save;
3250 }
3251 warn "end emergency player save\n";
3252
3253 warn "begin emergency map save\n";
3254 for my $path (keys %cf::MAP) {
3255 my $map = $cf::MAP{$path} or next;
3256 $map->valid or next;
3257 $map->save;
3258 }
3259 warn "end emergency map save\n";
3260
3261 warn "begin emergency database checkpoint\n";
3262 BDB::db_env_txn_checkpoint $DB_ENV;
3263 warn "end emergency database checkpoint\n";
3264 };
3265
3266 warn "leave emergency perl save\n";
3267}
3268
3269sub post_cleanup {
3270 my ($make_core) = @_;
3271
3272 warn Carp::longmess "post_cleanup backtrace"
3273 if $make_core;
3274}
3275
2125sub reload() { 3276sub do_reload_perl() {
2126 # can/must only be called in main 3277 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 3278 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n"; 3279 warn "can only reload from main coroutine";
2129 return; 3280 return;
2130 } 3281 }
2131 3282
2132 warn "reloading..."; 3283 warn "reloading...";
2133 3284
2134 my $guard = freeze_mainloop; 3285 warn "entering sync_job";
3286
3287 cf::sync_job {
3288 cf::write_runtime; # external watchdog should not bark
2135 cf::emergency_save; 3289 cf::emergency_save;
3290 cf::write_runtime; # external watchdog should not bark
2136 3291
2137 eval { 3292 warn "syncing database to disk";
3293 BDB::db_env_txn_checkpoint $DB_ENV;
3294
2138 # if anything goes wrong in here, we should simply crash as we already saved 3295 # if anything goes wrong in here, we should simply crash as we already saved
2139 3296
2140 # cancel all watchers 3297 warn "cancelling all WF_AUTOCANCEL watchers";
2141 for (Event::all_watchers) { 3298 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL; 3299 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 } 3300 }
2144 3301
3302 warn "flushing outstanding aio requests";
3303 for (;;) {
3304 BDB::flush;
3305 IO::AIO::flush;
3306 Coro::cede;
3307 last unless IO::AIO::nreqs || BDB::nreqs;
3308 warn "iterate...";
3309 }
3310
3311 ++$RELOAD;
3312
2145 # cancel all extension coros 3313 warn "cancelling all extension coros";
2146 $_->cancel for values %EXT_CORO; 3314 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = (); 3315 %EXT_CORO = ();
2148 3316
2149 # unload all extensions 3317 warn "removing commands";
2150 for (@exts) { 3318 %COMMAND = ();
3319
3320 warn "removing ext/exti commands";
3321 %EXTCMD = ();
3322 %EXTICMD = ();
3323
3324 warn "unloading/nuking all extensions";
3325 for my $pkg (@EXTS) {
2151 warn "unloading <$_>"; 3326 warn "... unloading $pkg";
2152 unload_extension $_; 3327
3328 if (my $cb = $pkg->can ("unload")) {
3329 eval {
3330 $cb->($pkg);
3331 1
3332 } or warn "$pkg unloaded, but with errors: $@";
2153 } 3333 }
2154 3334
3335 warn "... nuking $pkg";
3336 Symbol::delete_package $pkg;
3337 }
3338
2155 # unload all modules loaded from $LIBDIR 3339 warn "unloading all perl modules loaded from $LIBDIR";
2156 while (my ($k, $v) = each %INC) { 3340 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158 3342
2159 warn "removing <$k>"; 3343 warn "... unloading $k";
2160 delete $INC{$k}; 3344 delete $INC{$k};
2161 3345
2162 $k =~ s/\.pm$//; 3346 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g; 3347 $k =~ s/\//::/g;
2164 3348
2167 } 3351 }
2168 3352
2169 Symbol::delete_package $k; 3353 Symbol::delete_package $k;
2170 } 3354 }
2171 3355
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible 3356 warn "getting rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 3357 Symbol::delete_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3358 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 3359
2180 # remove register_script_function callbacks
2181 # TODO
2182
2183 # unload cf.pm "a bit" 3360 warn "unloading cf.pm \"a bit\"";
2184 delete $INC{"cf.pm"}; 3361 delete $INC{"cf.pm"};
3362 delete $INC{"cf/pod.pm"};
2185 3363
2186 # don't, removes xs symbols, too, 3364 # don't, removes xs symbols, too,
2187 # and global variables created in xs 3365 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 3366 #Symbol::delete_package __PACKAGE__;
2189 3367
2190 # reload cf.pm 3368 warn "unload completed, starting to reload now";
3369
2191 warn "reloading cf.pm"; 3370 warn "reloading cf.pm";
2192 require cf; 3371 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3372 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194 3373
2195 # load config and database again 3374 warn "loading config and database again";
2196 cf::cfg_load; 3375 cf::reload_config;
2197 cf::db_load;
2198 3376
2199 # load extensions
2200 warn "load extensions"; 3377 warn "loading extensions";
2201 cf::load_extensions; 3378 cf::load_extensions;
2202 3379
2203 # reattach attachments to objects 3380 warn "reattaching attachments to objects/players";
2204 warn "reattach"; 3381 _global_reattach; # objects, sockets
2205 _global_reattach; 3382 warn "reattaching attachments to maps";
2206 reattach $_ for values %MAP; 3383 reattach $_ for values %MAP;
2207 }; 3384 warn "reattaching attachments to players";
3385 reattach $_ for values %PLAYER;
2208 3386
2209 if ($@) { 3387 warn "leaving sync_job";
3388
3389 1
3390 } or do {
2210 warn $@; 3391 warn $@;
2211 warn "error while reloading, exiting."; 3392 warn "error while reloading, exiting.";
2212 exit 1; 3393 exit 1;
2213 } 3394 };
2214 3395
2215 warn "reloaded successfully"; 3396 warn "reloaded";
2216}; 3397};
2217 3398
2218############################################################################# 3399our $RELOAD_WATCHER; # used only during reload
2219 3400
2220unless ($LINK_MAP) { 3401sub reload_perl() {
2221 $LINK_MAP = cf::map::new; 3402 # doing reload synchronously and two reloads happen back-to-back,
3403 # coro crashes during coro_state_free->destroy here.
2222 3404
2223 $LINK_MAP->width (41); 3405 $RELOAD_WATCHER ||= Event->timer (
2224 $LINK_MAP->height (41); 3406 reentrant => 0,
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10, 3407 after => 0,
3408 data => WF_AUTOCANCEL,
2233 cb => sub { 3409 cb => sub {
2234 $_[0]->w->cancel; 3410 do_reload_perl;
2235 3411 undef $RELOAD_WATCHER;
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 }); 3412 },
2254 3413 );
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259} 3414}
2260
2261register "<global>", __PACKAGE__;
2262 3415
2263register_command "reload" => sub { 3416register_command "reload" => sub {
2264 my ($who, $arg) = @_; 3417 my ($who, $arg) = @_;
2265 3418
2266 if ($who->flag (FLAG_WIZ)) { 3419 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload.");
2268 reload;
2269 $who->message ("end of reload."); 3420 $who->message ("reloading server.");
3421 async { reload_perl };
2270 } 3422 }
2271}; 3423};
2272 3424
2273unshift @INC, $LIBDIR; 3425unshift @INC, $LIBDIR;
3426
3427my $bug_warning = 0;
3428
3429our @WAIT_FOR_TICK;
3430our @WAIT_FOR_TICK_BEGIN;
3431
3432sub wait_for_tick {
3433 return unless $TICK_WATCHER->is_active;
3434 return if $Coro::current == $Coro::main;
3435
3436 my $signal = new Coro::Signal;
3437 push @WAIT_FOR_TICK, $signal;
3438 $signal->wait;
3439}
3440
3441sub wait_for_tick_begin {
3442 return unless $TICK_WATCHER->is_active;
3443 return if $Coro::current == $Coro::main;
3444
3445 my $signal = new Coro::Signal;
3446 push @WAIT_FOR_TICK_BEGIN, $signal;
3447 $signal->wait;
3448}
3449
3450our $stat_fh;
3451sysopen $stat_fh, "/tmp/cfstats", Fcntl::O_APPEND | Fcntl::O_CREAT | Fcntl::O_WRONLY, 0600;#d#
2274 3452
2275$TICK_WATCHER = Event->timer ( 3453$TICK_WATCHER = Event->timer (
2276 reentrant => 0, 3454 reentrant => 0,
3455 parked => 1,
2277 prio => 0, 3456 prio => 0,
2278 at => $NEXT_TICK || $TICK, 3457 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL, 3458 data => WF_AUTOCANCEL,
2280 cb => sub { 3459 cb => sub {
3460 if ($Coro::current != $Coro::main) {
3461 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3462 unless ++$bug_warning > 10;
3463 return;
3464 }
3465
3466 my @pl = cf::player::list; my $stats = sprintf "%.2f %d %d %d", $RUNTIME, (scalar @pl), cf::object::actives_size, cf::object::objects_size; #d#
3467
3468 $NOW = $tick_start = Event::time;
3469
2281 cf::server_tick; # one server iteration 3470 cf::server_tick; # one server iteration
3471
2282 $RUNTIME += $TICK; 3472 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK; 3473 $NEXT_TICK += $TICK;
2284 3474
3475 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3476 $NEXT_RUNTIME_WRITE = $NOW + 10;
3477 Coro::async_pool {
3478 write_runtime
3479 or warn "ERROR: unable to write runtime file: $!";
3480 };
3481 }
3482
3483# my $AFTER = Event::time;
3484# warn $AFTER - $NOW;#d#
3485
3486 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3487 $sig->send;
3488 }
3489 while (my $sig = shift @WAIT_FOR_TICK) {
3490 $sig->send;
3491 }
3492
3493 $NOW = Event::time;
3494
2285 # if we are delayed by four ticks or more, skip them all 3495 # if we are delayed by four ticks or more, skip them all
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3496 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2287 3497
2288 $TICK_WATCHER->at ($NEXT_TICK); 3498 $TICK_WATCHER->at ($NEXT_TICK);
2289 $TICK_WATCHER->start; 3499 $TICK_WATCHER->start;
3500
3501 $LOAD = ($NOW - $tick_start) / $TICK;
3502 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3503
3504 _post_tick;
3505
3506 # gather some statistics#d#
3507 $stats .= sprintf " %d\n", 10000 * ($NOW - $tick_start);#d#
3508 IO::AIO::aio_write $stat_fh, undef, undef, $stats, 0;#d#
2290 }, 3509 },
2291); 3510);
2292 3511
3512{
3513 BDB::min_parallel 8;
2293IO::AIO::max_poll_time $TICK * 0.2; 3514 BDB::max_poll_time $TICK * 0.1;
2294 3515 $BDB_POLL_WATCHER = Event->io (
2295Event->io ( 3516 reentrant => 0,
2296 fd => IO::AIO::poll_fileno, 3517 fd => BDB::poll_fileno,
2297 poll => 'r', 3518 poll => 'r',
2298 prio => 5, 3519 prio => 0,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302
2303Event->timer (
2304 data => WF_AUTOCANCEL, 3520 data => WF_AUTOCANCEL,
3521 cb => \&BDB::poll_cb,
3522 );
3523
3524 BDB::set_sync_prepare {
3525 my $status;
3526 my $current = $Coro::current;
3527 (
3528 sub {
3529 $status = $!;
3530 $current->ready; undef $current;
3531 },
3532 sub {
3533 Coro::schedule while defined $current;
3534 $! = $status;
3535 },
3536 )
3537 };
3538
3539 unless ($DB_ENV) {
3540 $DB_ENV = BDB::db_env_create;
3541
3542 cf::sync_job {
3543 eval {
3544 BDB::db_env_open
3545 $DB_ENV,
3546 $BDBDIR,
3547 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3548 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3549 0666;
3550
3551 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3552
3553 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3554 | BDB::LOG_AUTOREMOVE, 1);
3555 $DB_ENV->set_lk_detect;
3556 };
3557
3558 cf::cleanup "db_env_open(db): $@" if $@;
3559 };
3560 }
3561
3562 $BDB_CHECKPOINT_WATCHER = Event->timer (
2305 after => 0, 3563 after => 11,
2306 interval => 10, 3564 interval => 60,
3565 hard => 1,
3566 prio => 0,
3567 data => WF_AUTOCANCEL,
2307 cb => sub { 3568 cb => sub {
2308 (Coro::unblock_sub { 3569 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2309 write_runtime 3570 },
2310 or warn "ERROR: unable to write runtime file: $!"; 3571 );
3572 $BDB_TRICKLE_WATCHER = Event->timer (
3573 after => 5,
3574 interval => 10,
3575 hard => 1,
3576 prio => 0,
3577 data => WF_AUTOCANCEL,
3578 cb => sub {
3579 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3580 },
3581 );
3582}
3583
3584{
3585 IO::AIO::min_parallel 8;
3586
3587 undef $Coro::AIO::WATCHER;
3588 IO::AIO::max_poll_time $TICK * 0.1;
3589 $AIO_POLL_WATCHER = Event->io (
3590 reentrant => 0,
3591 data => WF_AUTOCANCEL,
3592 fd => IO::AIO::poll_fileno,
3593 poll => 'r',
3594 prio => 6,
3595 cb => \&IO::AIO::poll_cb,
3596 );
3597}
3598
3599my $_log_backtrace;
3600
3601sub _log_backtrace {
3602 my ($msg, @addr) = @_;
3603
3604 $msg =~ s/\n//;
3605
3606 # limit the # of concurrent backtraces
3607 if ($_log_backtrace < 2) {
3608 ++$_log_backtrace;
3609 async {
3610 my @bt = fork_call {
3611 @addr = map { sprintf "%x", $_ } @addr;
3612 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3613 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3614 or die "addr2line: $!";
3615
3616 my @funcs;
3617 my @res = <$fh>;
3618 chomp for @res;
3619 while (@res) {
3620 my ($func, $line) = splice @res, 0, 2, ();
3621 push @funcs, "[$func] $line";
3622 }
3623
3624 @funcs
3625 };
3626
3627 LOG llevInfo, "[ABT] $msg\n";
3628 LOG llevInfo, "[ABT] $_\n" for @bt;
3629 --$_log_backtrace;
2311 })->(); 3630 };
3631 } else {
3632 LOG llevInfo, "[ABT] $msg\n";
3633 LOG llevInfo, "[ABT] [suppressed]\n";
2312 }, 3634 }
2313); 3635}
3636
3637# load additional modules
3638use cf::pod;
2314 3639
2315END { cf::emergency_save } 3640END { cf::emergency_save }
2316 3641
23171 36421
2318 3643

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