ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.42 by root, Fri Aug 25 15:31:44 2006 UTC vs.
Revision 1.150 by root, Mon Jan 8 19:25:53 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
16our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
17our @EVENT; 39our @EVENT;
18our @PLUGIN_EVENT; 40our $LIBDIR = datadir . "/ext";
19our %PROP_TYPE;
20our %PROP_IDX;
21our $LIBDIR = maps_directory "perl";
22 41
23our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
24our $TICK_WATCHER; 43our $TICK_WATCHER;
25our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %PLAYER; # all users
53our %MAP; # all maps
54our $LINK_MAP; # the special {link} map
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
77
78#############################################################################
79
80=head2 GLOBAL VARIABLES
81
82=over 4
83
84=item $cf::UPTIME
85
86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
92
93=item $cf::LIBDIR
94
95The perl library directory, where extensions and cf-specific modules can
96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
101
102=item $cf::TICK
103
104The interval between server ticks, in seconds.
105
106=item %cf::CFG
107
108Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to.
110
111=back
112
113=cut
26 114
27BEGIN { 115BEGIN {
28 @PLUGIN_EVENT = map lc, @PLUGIN_EVENT;
29
30 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
31 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
32 $msg .= "\n" 120 $msg .= "\n"
33 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
34 122
35 print STDERR "cfperl: $msg";
36 LOG llevError, "cfperl: $msg"; 123 LOG llevError, $msg;
37 }; 124 };
38} 125}
39 126
40my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
41 128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
42# generate property mutators 129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
43sub prop_gen { 130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
44 my ($prefix, $class) = @_; 131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
45
46 no strict 'refs';
47
48 for my $prop (keys %PROP_TYPE) {
49 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
50 my $sub = lc $1;
51
52 my $type = $PROP_TYPE{$prop};
53 my $idx = $PROP_IDX {$prop};
54
55 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
56 $_[0]->get_property ($type, $idx)
57 };
58
59 *{"$class\::set_$sub"} = sub {
60 $_[0]->set_property ($type, $idx, $_[1]);
61 } unless $ignore_set{$prop};
62 }
63}
64
65# auto-generate most of the API
66
67prop_gen OBJECT_PROP => "cf::object";
68# CFAPI_OBJECT_ANIMATION?
69prop_gen PLAYER_PROP => "cf::object::player";
70
71prop_gen MAP_PROP => "cf::map";
72prop_gen ARCH_PROP => "cf::arch";
73
74# guessed hierarchies
75
76@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
77@safe::cf::object::map::ISA = @cf::object::map::ISA = 'cf::object';
78 133
79# we bless all objects into (empty) derived classes to force a method lookup 134# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 135# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 136for my $pkg (qw(
137 cf::global cf::attachable
138 cf::object cf::object::player
139 cf::client cf::player
140 cf::arch cf::living
141 cf::map cf::party cf::region
142)) {
82 no strict 'refs'; 143 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 145}
85 146
86$Event::DIED = sub { 147$Event::DIED = sub {
88}; 149};
89 150
90my %ext_pkg; 151my %ext_pkg;
91my @exts; 152my @exts;
92my @hook; 153my @hook;
93my %command; 154
94my %extcmd; 155=head2 UTILITY FUNCTIONS
156
157=over 4
158
159=cut
160
161use JSON::Syck (); # TODO# replace by JSON::PC once working
162
163=item $ref = cf::from_json $json
164
165Converts a JSON string into the corresponding perl data structure.
166
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref
175
176Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184
185=item cf::lock_wait $string
186
187Wait until the given lock is available. See cf::lock_acquire.
188
189=item my $lock = cf::lock_acquire $string
190
191Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically
194returned.
195
196Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load).
198
199=cut
200
201our %LOCK;
202
203sub lock_wait($) {
204 my ($key) = @_;
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211}
212
213sub lock_acquire($) {
214 my ($key) = @_;
215
216 # wait, to be sure we are not locked
217 lock_wait $key;
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225}
226
227sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active;
229
230 my $guard = Coro::guard { $TICK_WATCHER->start };
231 $TICK_WATCHER->stop;
232 $guard
233}
234
235=item cf::async { BLOCK }
236
237Currently the same as Coro::async_pool, meaning you cannot use
238C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
239thing you are allowed to do is call C<prio> on it.
240
241=cut
242
243BEGIN { *async = \&Coro::async_pool }
244
245=item cf::sync_job { BLOCK }
246
247The design of crossfire+ requires that the main coro ($Coro::main) is
248always able to handle events or runnable, as crossfire+ is only partly
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
250
251If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish
254fast or be very important.
255
256=cut
257
258sub sync_job(&) {
259 my ($job) = @_;
260
261 if ($Coro::current == $Coro::main) {
262 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/
264
265 # TODO: use suspend/resume instead
266 # (but this is cancel-safe)
267 my $freeze_guard = freeze_mainloop;
268
269 my $busy = 1;
270 my @res;
271
272 (async {
273 @res = eval { $job->() };
274 warn $@ if $@;
275 undef $busy;
276 })->prio (Coro::PRIO_MAX);
277
278 while ($busy) {
279 Coro::cede or Event::one_event;
280 }
281
282 wantarray ? @res : $res[0]
283 } else {
284 # we are in another coroutine, how wonderful, everything just works
285
286 $job->()
287 }
288}
289
290=item $coro = cf::async_ext { BLOCK }
291
292Like async, but this coro is automcatially being canceled when the
293extension calling this is being unloaded.
294
295=cut
296
297sub async_ext(&) {
298 my $cb = shift;
299
300 my $coro = &Coro::async ($cb);
301
302 $coro->on_destroy (sub {
303 delete $EXT_CORO{$coro+0};
304 });
305 $EXT_CORO{$coro+0} = $coro;
306
307 $coro
308}
309
310sub write_runtime {
311 my $runtime = cf::localdir . "/runtime";
312
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return;
315
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319
320 aio_fsync $fh
321 and return;
322
323 close $fh
324 or return;
325
326 aio_rename "$runtime~", $runtime
327 and return;
328
329 1
330}
331
332=back
333
334=cut
95 335
96############################################################################# 336#############################################################################
97# "new" plug-in system
98 337
99=item cf::object::attach ... # NYI 338package cf::path;
100 339
101=item cf::attach_global ... 340sub new {
341 my ($class, $path, $base) = @_;
102 342
103=item cf::attach_to_type ... 343 $path = $path->as_string if ref $path;
104 344
105=item cf::attach_to_objects ... 345 my $self = bless { }, $class;
106 346
107=item cf::attach_to_players ... 347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
108 354
109=item cf::attach_to_maps ... 355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
110 363
111 prio => $number, # lower is earlier 364 if (defined $1) {
112 on_xxx => \&cb, 365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS
459
460Many objects in crossfire are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods.
463
464In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+).
467
468=over 4
469
470=item $attachable->attach ($attachment, key => $value...)
471
472=item $attachable->detach ($attachment)
473
474Attach/detach a pre-registered attachment to a specific object and give it
475the specified key/value pairs as arguments.
476
477Example, attach a minesweeper attachment to the given object, making it a
47810x10 minesweeper game:
479
480 $obj->attach (minesweeper => width => 10, height => 10);
481
482=item $bool = $attachable->attached ($name)
483
484Checks wether the named attachment is currently attached to the object.
485
486=item cf::CLASS->attach ...
487
488=item cf::CLASS->detach ...
489
490Define an anonymous attachment and attach it to all objects of the given
491CLASS. See the next function for an explanation of its arguments.
492
493You can attach to global events by using the C<cf::global> class.
494
495Example, log all player logins:
496
497 cf::player->attach (
498 on_login => sub {
499 my ($pl) = @_;
500 ...
501 },
502 );
503
504Example, attach to the jeweler skill:
505
506 cf::object->attach (
507 type => cf::SKILL,
508 subtype => cf::SK_JEWELER,
509 on_use_skill => sub {
510 my ($sk, $ob, $part, $dir, $msg) = @_;
511 ...
512 },
513 );
514
515=item cf::CLASS::attachment $name, ...
516
517Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment.
519
520Some classes such as crossfire maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name.
522
523These calls expect any number of the following handler/hook descriptions:
524
525=over 4
526
527=item prio => $number
528
529Set the priority for all following handlers/hooks (unless overwritten
530by another C<prio> setting). Lower priority handlers get executed
531earlier. The default priority is C<0>, and many built-in handlers are
532registered at priority C<-1000>, so lower priorities should not be used
533unless you know what you are doing.
534
535=item type => $type
536
537(Only for C<< cf::object->attach >> calls), limits the attachment to the
538given type of objects only (the additional parameter C<subtype> can be
539used to further limit to the given subtype).
540
541=item on_I<event> => \&cb
542
543Call the given code reference whenever the named event happens (event is
544something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
545handlers are recognised generally depends on the type of object these
546handlers attach to).
547
548See F<include/eventinc.h> for the full list of events supported, and their
549class.
550
113 package => package::, 551=item package => package::
552
553Look for sub functions of the name C<< on_I<event> >> in the given
554package and register them. Only handlers for eevents supported by the
555object/class are recognised.
556
557=back
558
559Example, define an attachment called "sockpuppet" that calls the given
560event handler when a monster attacks:
561
562 cf::object::attachment sockpuppet =>
563 on_skill_attack => sub {
564 my ($self, $victim) = @_;
565 ...
566 }
567 }
568
569=item $attachable->valid
570
571Just because you have a perl object does not mean that the corresponding
572C-level object still exists. If you try to access an object that has no
573valid C counterpart anymore you get an exception at runtime. This method
574can be used to test for existence of the C object part without causing an
575exception.
114 576
115=cut 577=cut
116 578
117# the following variables are defined in .xs and must not be re-created 579# the following variables are defined in .xs and must not be re-created
118our @CB_GLOBAL = (); # registry for all global events 580our @CB_GLOBAL = (); # registry for all global events
119our @CB_OBJECT = (); 581our @CB_ATTACHABLE = (); # registry for all attachables
582our @CB_OBJECT = (); # all objects (should not be used except in emergency)
120our @CB_PLAYER = (); 583our @CB_PLAYER = ();
584our @CB_CLIENT = ();
121our @CB_TYPE = (); # registry for type (cf-object class) based events 585our @CB_TYPE = (); # registry for type (cf-object class) based events
122our @CB_MAP = (); 586our @CB_MAP = ();
123 587
588my %attachment;
589
124sub _attach_cb($\%$$$) { 590sub _attach_cb($$$$) {
125 my ($registry, $undo, $event, $prio, $cb) = @_; 591 my ($registry, $event, $prio, $cb) = @_;
126 592
127 use sort 'stable'; 593 use sort 'stable';
128 594
129 $cb = [$prio, $cb]; 595 $cb = [$prio, $cb];
130 596
131 @{$registry->[$event]} = sort 597 @{$registry->[$event]} = sort
132 { $a->[0] cmp $b->[0] } 598 { $a->[0] cmp $b->[0] }
133 @{$registry->[$event] || []}, $cb; 599 @{$registry->[$event] || []}, $cb;
134
135 push @{$undo->{cb}}, [$event, $cb];
136} 600}
601
602# hack
603my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
137 604
138# attach handles attaching event callbacks 605# attach handles attaching event callbacks
139# the only thing the caller has to do is pass the correct 606# the only thing the caller has to do is pass the correct
140# registry (== where the callback attaches to). 607# registry (== where the callback attaches to).
141sub _attach(\@$\@) { 608sub _attach {
142 my ($registry, $klass, $arg) = @_; 609 my ($registry, $klass, @arg) = @_;
143 610
611 my $object_type;
144 my $prio = 0; 612 my $prio = 0;
145
146 my %undo = (
147 registry => $registry,
148 cb => [],
149 );
150
151 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 613 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
152 614
615 #TODO: get rid of this hack
616 if ($attachable_klass{$klass}) {
617 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
618 }
619
153 while (@$arg) { 620 while (@arg) {
154 my $type = shift @$arg; 621 my $type = shift @arg;
155 622
156 if ($type eq "prio") { 623 if ($type eq "prio") {
157 $prio = shift @$arg; 624 $prio = shift @arg;
625
626 } elsif ($type eq "type") {
627 $object_type = shift @arg;
628 $registry = $CB_TYPE[$object_type] ||= [];
629
630 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
158 634
159 } elsif ($type eq "package") { 635 } elsif ($type eq "package") {
160 my $pkg = shift @$arg; 636 my $pkg = shift @arg;
161 637
162 while (my ($name, $id) = each %cb_id) { 638 while (my ($name, $id) = each %cb_id) {
163 if (my $cb = $pkg->can ($name)) { 639 if (my $cb = $pkg->can ($name)) {
164 _attach_cb $registry, %undo, $id, $prio, $cb; 640 _attach_cb $registry, $id, $prio, $cb;
165 } 641 }
166 } 642 }
167 643
168 } elsif (exists $cb_id{$type}) { 644 } elsif (exists $cb_id{$type}) {
169 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @$arg; 645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
170 646
171 } elsif (ref $type) { 647 } elsif (ref $type) {
172 warn "attaching objects not supported, ignoring.\n"; 648 warn "attaching objects not supported, ignoring.\n";
173 649
174 } else { 650 } else {
175 shift @$arg; 651 shift @arg;
176 warn "attach argument '$type' not supported, ignoring.\n"; 652 warn "attach argument '$type' not supported, ignoring.\n";
177 } 653 }
178 } 654 }
179
180 \%undo
181} 655}
182 656
183sub cf::object::attach { 657sub _object_attach {
184 die; 658 my ($obj, $name, %arg) = @_;
185}
186 659
187sub attach_global { 660 return if exists $obj->{_attachment}{$name};
188 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
189}
190 661
191sub attach_to_type { 662 if (my $attach = $attachment{$name}) {
192 my $type = shift; 663 my $registry = $obj->registry;
193 _attach @{$CB_TYPE[$type]}, KLASS_OBJECT, @_
194}
195 664
196sub attach_to_objects { 665 for (@$attach) {
197 _attach @CB_OBJECT, KLASS_OBJECT, @_ 666 my ($klass, @attach) = @$_;
198} 667 _attach $registry, $klass, @attach;
668 }
199 669
200sub attach_to_players { 670 $obj->{$name} = \%arg;
201 _attach @CB_PLAYER, KLASS_PLAYER, @_ 671 } else {
202} 672 warn "object uses attachment '$name' that is not available, postponing.\n";
673 }
203 674
204sub attach_to_maps { 675 $obj->{_attachment}{$name} = undef;
205 _attach @CB_MAP, KLASS_MAP, @_ 676}
677
678sub cf::attachable::attach {
679 if (ref $_[0]) {
680 _object_attach @_;
681 } else {
682 _attach shift->_attach_registry, @_;
683 }
684};
685
686# all those should be optimised
687sub cf::attachable::detach {
688 my ($obj, $name) = @_;
689
690 if (ref $obj) {
691 delete $obj->{_attachment}{$name};
692 reattach ($obj);
693 } else {
694 Carp::croak "cannot, currently, detach class attachments";
695 }
696};
697
698sub cf::attachable::attached {
699 my ($obj, $name) = @_;
700
701 exists $obj->{_attachment}{$name}
702}
703
704for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
705 eval "#line " . __LINE__ . " 'cf.pm'
706 sub cf::\L$klass\E::_attach_registry {
707 (\\\@CB_$klass, KLASS_$klass)
708 }
709
710 sub cf::\L$klass\E::attachment {
711 my \$name = shift;
712
713 \$attachment{\$name} = [[KLASS_$klass, \@_]];
714 }
715 ";
716 die if $@;
206} 717}
207 718
208our $override; 719our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
209 721
210sub override() { 722sub override {
211 $override = 1 723 $override = 1;
724 @invoke_results = ();
212} 725}
213 726
214sub invoke { 727sub do_invoke {
215 my $event = shift; 728 my $event = shift;
216 my $callbacks = shift; 729 my $callbacks = shift;
217 730
731 @invoke_results = ();
732
218 local $override; 733 local $override;
219 734
220 for (@$callbacks) { 735 for (@$callbacks) {
221 eval { &{$_->[1]} }; 736 eval { &{$_->[1]} };
222 737
223 if ($@) { 738 if ($@) {
224 warn "$@"; 739 warn "$@";
225 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
226 override; 741 override;
227 } 742 }
228 743
229 return 1 if $override; 744 return 1 if $override;
230 } 745 }
231 746
232 0 747 0
233} 748}
234 749
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
751
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753
754Generate an object-specific event with the given arguments.
755
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly).
759
760=back
761
762=cut
763
235############################################################################# 764#############################################################################
236# old plug-in events 765# object support
237 766
238sub inject_event { 767sub reattach {
239 my $extension = shift; 768 # basically do the same as instantiate, without calling instantiate
240 my $event_code = shift; 769 my ($obj) = @_;
241 770
242 my $cb = $hook[$event_code]{$extension} 771 my $registry = $obj->registry;
772
773 @$registry = ();
774
775 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
776
777 for my $name (keys %{ $obj->{_attachment} || {} }) {
778 if (my $attach = $attachment{$name}) {
779 for (@$attach) {
780 my ($klass, @attach) = @$_;
781 _attach $registry, $klass, @attach;
782 }
783 } else {
784 warn "object uses attachment '$name' that is not available, postponing.\n";
785 }
786 }
787}
788
789cf::attachable->attach (
790 prio => -1000000,
791 on_instantiate => sub {
792 my ($obj, $data) = @_;
793
794 $data = from_json $data;
795
796 for (@$data) {
797 my ($name, $args) = @$_;
798
799 $obj->attach ($name, %{$args || {} });
800 }
801 },
802 on_reattach => \&reattach,
803 on_clone => sub {
804 my ($src, $dst) = @_;
805
806 @{$dst->registry} = @{$src->registry};
807
808 %$dst = %$src;
809
810 %{$dst->{_attachment}} = %{$src->{_attachment}}
811 if exists $src->{_attachment};
812 },
813);
814
815sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_;
817
818 sync_job {
819 if (length $$rdata) {
820 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs;
822
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh;
827 close $fh;
828
829 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh;
835 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst";
837 }
838 } else {
839 aio_unlink "$filename.pst";
840 }
841
842 aio_rename "$filename~", $filename;
843 } else {
844 warn "FATAL: $filename~: $!\n";
845 }
846 } else {
847 aio_unlink $filename;
848 aio_unlink "$filename.pst";
849 }
850 }
851}
852
853sub object_freezer_as_string {
854 my ($rdata, $objs) = @_;
855
856 use Data::Dumper;
857
858 $$rdata . Dumper $objs
859}
860
861sub object_thawer_load {
862 my ($filename) = @_;
863
864 my ($data, $av);
865
866 (aio_load $filename, $data) >= 0
243 or return; 867 or return;
244 868
245 &$cb 869 unless (aio_stat "$filename.pst") {
246} 870 (aio_load "$filename.pst", $av) >= 0
247
248sub inject_global_event {
249 my $event = shift;
250
251 my $cb = $hook[$event]
252 or return; 871 or return;
253 872 $av = eval { (Storable::thaw $av)->{objs} };
254 List::Util::max map &$_, values %$cb
255}
256
257sub inject_command {
258 my ($name, $obj, $params) = @_;
259
260 for my $cmd (@{ $command{$name} }) {
261 $cmd->[1]->($obj, $params);
262 } 873 }
263 874
264 -1 875 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d#
877 return ($data, $av);
265} 878}
879
880#############################################################################
881# command handling &c
882
883=item cf::register_command $name => \&callback($ob,$args);
884
885Register a callback for execution when the client sends the user command
886$name.
887
888=cut
266 889
267sub register_command { 890sub register_command {
268 my ($name, $time, $cb) = @_; 891 my ($name, $cb) = @_;
269 892
270 my $caller = caller; 893 my $caller = caller;
271 #warn "registering command '$name/$time' to '$caller'"; 894 #warn "registering command '$name/$time' to '$caller'";
272 895
273 push @{ $command{$name} }, [$time, $cb, $caller]; 896 push @{ $COMMAND{$name} }, [$caller, $cb];
274 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
275} 897}
898
899=item cf::register_extcmd $name => \&callback($pl,$packet);
900
901Register a callbackf ro execution when the client sends an extcmd packet.
902
903If the callback returns something, it is sent back as if reply was being
904called.
905
906=cut
276 907
277sub register_extcmd { 908sub register_extcmd {
278 my ($name, $cb) = @_; 909 my ($name, $cb) = @_;
279 910
280 my $caller = caller; 911 my $caller = caller;
281 #warn "registering extcmd '$name' to '$caller'"; 912 #warn "registering extcmd '$name' to '$caller'";
282 913
283 $extcmd{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = [$cb, $caller];
284} 915}
916
917cf::player->attach (
918 on_command => sub {
919 my ($pl, $name, $params) = @_;
920
921 my $cb = $COMMAND{$name}
922 or return;
923
924 for my $cmd (@$cb) {
925 $cmd->[1]->($pl->ob, $params);
926 }
927
928 cf::override;
929 },
930 on_extcmd => sub {
931 my ($pl, $buf) = @_;
932
933 my $msg = eval { from_json $buf };
934
935 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 }
941 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 }
944
945 cf::override;
946 },
947);
285 948
286sub register { 949sub register {
287 my ($base, $pkg) = @_; 950 my ($base, $pkg) = @_;
288 951
289 for my $idx (0 .. $#PLUGIN_EVENT) { 952 #TODO
290 if (my $ref = $pkg->can ("on_$PLUGIN_EVENT[$idx]")) {
291 #warn "registering $PLUGIN_EVENT[$idx] hook to '$pkg'\n";
292 $hook[$idx]{$base} = $ref;
293 }
294 }
295} 953}
296 954
297sub load_extension { 955sub load_extension {
298 my ($path) = @_; 956 my ($path) = @_;
299 957
313 . "#line 1 \"$path\"\n{\n" 971 . "#line 1 \"$path\"\n{\n"
314 . (do { local $/; <$fh> }) 972 . (do { local $/; <$fh> })
315 . "\n};\n1"; 973 . "\n};\n1";
316 974
317 eval $source 975 eval $source
318 or die "$path: $@"; 976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
319 978
320 push @exts, $pkg; 979 push @exts, $pkg;
321 $ext_pkg{$base} = $pkg; 980 $ext_pkg{$base} = $pkg;
322 981
323# no strict 'refs'; 982# no strict 'refs';
330 my ($pkg) = @_; 989 my ($pkg) = @_;
331 990
332 warn "removing extension $pkg\n"; 991 warn "removing extension $pkg\n";
333 992
334 # remove hooks 993 # remove hooks
994 #TODO
335 for my $idx (0 .. $#PLUGIN_EVENT) { 995# for my $idx (0 .. $#PLUGIN_EVENT) {
336 delete $hook[$idx]{$pkg}; 996# delete $hook[$idx]{$pkg};
337 } 997# }
338 998
339 # remove commands 999 # remove commands
340 for my $name (keys %command) { 1000 for my $name (keys %COMMAND) {
341 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
342 1002
343 if (@cb) { 1003 if (@cb) {
344 $command{$name} = \@cb; 1004 $COMMAND{$name} = \@cb;
345 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
346 } else { 1005 } else {
347 delete $command{$name};
348 delete $COMMAND{"$name\000"}; 1006 delete $COMMAND{$name};
349 } 1007 }
350 } 1008 }
351 1009
352 # remove extcmds 1010 # remove extcmds
353 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
354 delete $extcmd{$name}; 1012 delete $EXTCMD{$name};
355 } 1013 }
356 1014
357 if (my $cb = $pkg->can ("on_unload")) { 1015 if (my $cb = $pkg->can ("unload")) {
358 eval { 1016 eval {
359 $cb->($pkg); 1017 $cb->($pkg);
360 1 1018 1
361 } or warn "$pkg unloaded, but with errors: $@"; 1019 } or warn "$pkg unloaded, but with errors: $@";
362 } 1020 }
363 1021
364 Symbol::delete_package $pkg; 1022 Symbol::delete_package $pkg;
365} 1023}
366 1024
367sub load_extensions { 1025sub load_extensions {
368 my $LIBDIR = maps_directory "perl";
369
370 for my $ext (<$LIBDIR/*.ext>) { 1026 for my $ext (<$LIBDIR/*.ext>) {
371 next unless -r $ext; 1027 next unless -r $ext;
372 eval { 1028 eval {
373 load_extension $ext; 1029 load_extension $ext;
374 1 1030 1
375 } or warn "$ext not loaded: $@"; 1031 } or warn "$ext not loaded: $@";
376 } 1032 }
377} 1033}
378 1034
379sub _perl_reload(&) {
380 my ($msg) = @_;
381
382 $msg->("reloading...");
383
384 eval {
385 # 1. cancel all watchers
386 $_->cancel for Event::all_watchers;
387
388 # 2. unload all extensions
389 for (@exts) {
390 $msg->("unloading <$_>");
391 unload_extension $_;
392 }
393
394 # 3. unload all modules loaded from $LIBDIR
395 while (my ($k, $v) = each %INC) {
396 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
397
398 $msg->("removing <$k>");
399 delete $INC{$k};
400
401 $k =~ s/\.pm$//;
402 $k =~ s/\//::/g;
403
404 if (my $cb = $k->can ("unload_module")) {
405 $cb->();
406 }
407
408 Symbol::delete_package $k;
409 }
410
411 # 4. get rid of safe::, as good as possible
412 Symbol::delete_package "safe::$_"
413 for qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region);
414
415 # 5. remove register_script_function callbacks
416 # TODO
417
418 # 6. unload cf.pm "a bit"
419 delete $INC{"cf.pm"};
420
421 # don't, removes xs symbols, too,
422 # and global variables created in xs
423 #Symbol::delete_package __PACKAGE__;
424
425 # 7. reload cf.pm
426 $msg->("reloading cf.pm");
427 require cf;
428 };
429 $msg->($@) if $@;
430
431 $msg->("reloaded");
432};
433
434sub perl_reload() {
435 _perl_reload {
436 warn $_[0];
437 print "$_[0]\n";
438 };
439}
440
441register_command "perl-reload", 0, sub {
442 my ($who, $arg) = @_;
443
444 if ($who->flag (FLAG_WIZ)) {
445 _perl_reload {
446 warn $_[0];
447 $who->message ($_[0]);
448 };
449 }
450};
451
452#############################################################################
453# utility functions
454
455use JSON::Syck (); # TODO# replace by JSON::PC once working
456
457sub from_json($) {
458 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
459 JSON::Syck::Load $_[0]
460}
461
462sub to_json($) {
463 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
464 JSON::Syck::Dump $_[0]
465}
466
467#############################################################################
468# extcmd framework, basically convert ext <msg>
469# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
470
471sub on_extcmd {
472 my ($pl, $buf) = @_;
473
474 my $msg = eval { from_json $buf };
475
476 if (ref $msg) {
477 if (my $cb = $extcmd{$msg->{msgtype}}) {
478 if (my %reply = $cb->[0]->($pl, $msg)) {
479 $pl->ext_reply ($msg->{msgid}, %reply);
480 }
481 }
482 } else {
483 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
484 }
485
486 1
487}
488
489############################################################################# 1035#############################################################################
490# load/save/clean perl data associated with a map 1036# load/save/clean perl data associated with a map
491 1037
492*cf::mapsupport::on_clean = sub { 1038*cf::mapsupport::on_clean = sub {
493 my ($map) = @_; 1039 my ($map) = @_;
494 1040
495 my $path = $map->tmpname; 1041 my $path = $map->tmpname;
496 defined $path or return; 1042 defined $path or return;
497 1043
498 unlink "$path.cfperl"; 1044 unlink "$path.pst";
499}; 1045};
500 1046
501*cf::mapsupport::on_swapin =
502*cf::mapsupport::on_load = sub {
503 my ($map) = @_;
504
505 my $path = $map->tmpname;
506 $path = $map->path unless defined $path;
507
508 open my $fh, "<:raw", "$path.cfperl"
509 or return; # no perl data
510
511 my $data = Storable::thaw do { local $/; <$fh> };
512
513 $data->{version} <= 1
514 or return; # too new
515
516 $map->_set_obs ($data->{obs});
517};
518
519*cf::mapsupport::on_swapout = sub {
520 my ($map) = @_;
521
522 my $path = $map->tmpname;
523 $path = $map->path unless defined $path;
524
525 my $obs = $map->_get_obs;
526
527 if (defined $obs) {
528 open my $fh, ">:raw", "$path.cfperl"
529 or die "$path.cfperl: $!";
530
531 stat $path;
532
533 print $fh Storable::nfreeze {
534 size => (stat _)[7],
535 time => (stat _)[9],
536 version => 1,
537 obs => $obs,
538 };
539
540 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g*
541 } else {
542 unlink "$path.cfperl";
543 }
544};
545
546attach_to_maps prio => -10000, package => cf::mapsupport::; 1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
547 1048
548############################################################################# 1049#############################################################################
549# load/save perl data associated with player->ob objects 1050# load/save perl data associated with player->ob objects
550 1051
551sub all_objects(@) { 1052sub all_objects(@) {
552 @_, map all_objects ($_->inv), @_ 1053 @_, map all_objects ($_->inv), @_
553} 1054}
554 1055
555attach_to_players 1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
556 on_load => sub { 1058 on_load => sub {
557 my ($pl, $path) = @_; 1059 my ($pl, $path) = @_;
558 1060
559 for my $o (all_objects $pl->ob) { 1061 for my $o (all_objects $pl->ob) {
560 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
562 1064
563 %$o = %{ Storable::thaw pack "H*", $value }; 1065 %$o = %{ Storable::thaw pack "H*", $value };
564 } 1066 }
565 } 1067 }
566 }, 1068 },
567 on_save => sub { 1069);
568 my ($pl, $path) = @_;
569
570 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_)
571 for grep %$_, all_objects $pl->ob;
572 },
573;
574 1070
575############################################################################# 1071#############################################################################
576# core extensions - in perl
577 1072
1073=head2 CORE EXTENSIONS
1074
1075Functions and methods that extend core crossfire objects.
1076
1077=cut
1078
1079package cf::player;
1080
1081=head3 cf::player
1082
1083=over 4
1084
578=item cf::player::exists $login 1085=item cf::player::find $login
579 1086
580Returns true when the given account exists. 1087Returns the given player object, loading it if necessary (might block).
581 1088
582=cut 1089=cut
583 1090
584sub cf::player::exists($) { 1091sub playerdir($) {
585 cf::player::find $_[0] 1092 cf::localdir
586 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0])
587} 1097}
588 1098
1099sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101
1102 (playerdir $login) . "/$login.pl"
1103}
1104
1105sub find_active($) {
1106 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active
1108 and $cf::PLAYER{$_[0]}
1109}
1110
1111sub exists($) {
1112 my ($login) = @_;
1113
1114 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login }
1116}
1117
1118sub find($) {
1119 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0];
1121
1122 my $guard = cf::lock_acquire "user_find:$login";
1123
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return);
1125 };
1126}
1127
1128sub save($) {
1129 my ($pl) = @_;
1130
1131 return if $pl->{deny_save};
1132
1133 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path";
1135
1136 return if $pl->{deny_save};
1137
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME;
1140
1141 $pl->save_pl ($path);
1142 Coro::cede;
1143}
1144
1145sub new($) {
1146 my ($login) = @_;
1147
1148 my $self = create;
1149
1150 $self->ob->name ($login);
1151 $self->{deny_save} = 1;
1152
1153 $cf::PLAYER{$login} = $self;
1154
1155 $self
1156}
1157
1158sub quit_character {
1159 my ($pl) = @_;
1160
1161 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1165 $pl->deactivate;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns;
1168
1169 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 Coro::AIO::aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy;
1174 IO::AIO::aio_rmtree $temp;
1175}
1176
1177=item $player->ext_reply ($msgid, $msgtype, %msg)
1178
1179Sends an ext reply to the player.
1180
1181=cut
1182
1183sub ext_reply($$$%) {
1184 my ($self, $id, %msg) = @_;
1185
1186 $msg{msgid} = $id;
1187
1188 $self->send ("ext " . cf::to_json \%msg);
1189}
1190
1191package cf;
1192
1193=back
1194
1195
1196=head3 cf::map
1197
1198=over 4
1199
1200=cut
1201
1202package cf::map;
1203
1204use Fcntl;
1205use Coro::AIO;
1206
1207our $MAX_RESET = 3600;
1208our $DEFAULT_RESET = 3000;
1209
1210sub generate_random_map {
1211 my ($path, $rmp) = @_;
1212
1213 # mit "rum" bekleckern, nicht
1214 cf::map::_create_random_map
1215 $path,
1216 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1217 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1218 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1219 $rmp->{exit_on_final_map},
1220 $rmp->{xsize}, $rmp->{ysize},
1221 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1222 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1223 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1224 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1225 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1226 (cf::region::find $rmp->{region})
1227}
1228
1229# and all this just because we cannot iterate over
1230# all maps in C++...
1231sub change_all_map_light {
1232 my ($change) = @_;
1233
1234 $_->change_map_light ($change)
1235 for grep $_->outdoor, values %cf::MAP;
1236}
1237
1238sub try_load_header($) {
1239 my ($path) = @_;
1240
1241 utf8::encode $path;
1242 aio_open $path, O_RDONLY, 0
1243 or return;
1244
1245 my $map = cf::map::new
1246 or return;
1247
1248 # for better error messages only, will be overwritten
1249 $map->path ($path);
1250
1251 $map->load_header ($path)
1252 or return;
1253
1254 $map->{load_path} = $path;
1255
1256 $map
1257}
1258
1259sub find;
1260sub find {
1261 my ($path, $origin) = @_;
1262
1263 #warn "find<$path,$origin>\n";#d#
1264
1265 $path = new cf::path $path, $origin && $origin->path;
1266 my $key = $path->as_string;
1267
1268 cf::lock_wait "map_find:$key";
1269
1270 $cf::MAP{$key} || do {
1271 my $guard = cf::lock_acquire "map_find:$key";
1272
1273 # do it the slow way
1274 my $map = try_load_header $path->save_path;
1275
1276 Coro::cede;
1277
1278 if ($map) {
1279 $map->last_access ((delete $map->{last_access})
1280 || $cf::RUNTIME); #d#
1281 # safety
1282 $map->{instantiate_time} = $cf::RUNTIME
1283 if $map->{instantiate_time} > $cf::RUNTIME;
1284 } else {
1285 if (my $rmp = $path->random_map_params) {
1286 $map = generate_random_map $key, $rmp;
1287 } else {
1288 $map = try_load_header $path->load_path;
1289 }
1290
1291 $map or return;
1292
1293 $map->{load_original} = 1;
1294 $map->{instantiate_time} = $cf::RUNTIME;
1295 $map->last_access ($cf::RUNTIME);
1296 $map->instantiate;
1297
1298 # per-player maps become, after loading, normal maps
1299 $map->per_player (0) if $path->{user_rel};
1300 }
1301
1302 $map->path ($key);
1303 $map->{path} = $path;
1304 $map->{last_save} = $cf::RUNTIME;
1305
1306 Coro::cede;
1307
1308 if ($map->should_reset) {
1309 $map->reset;
1310 undef $guard;
1311 $map = find $path
1312 or return;
1313 }
1314
1315 $cf::MAP{$key} = $map
1316 }
1317}
1318
1319sub load {
1320 my ($self) = @_;
1321
1322 my $path = $self->{path};
1323 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1324
1325 return if $self->in_memory != cf::MAP_SWAPPED;
1326
1327 $self->in_memory (cf::MAP_LOADING);
1328
1329 $self->alloc;
1330 $self->load_objects ($self->{load_path}, 1)
1331 or return;
1332
1333 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1334 if delete $self->{load_original};
1335
1336 if (my $uniq = $path->uniq_path) {
1337 utf8::encode $uniq;
1338 if (aio_open $uniq, O_RDONLY, 0) {
1339 $self->clear_unique_items;
1340 $self->load_objects ($uniq, 0);
1341 }
1342 }
1343
1344 Coro::cede;
1345
1346 # now do the right thing for maps
1347 $self->link_multipart_objects;
1348
1349 if ($self->{path}->is_style_map) {
1350 $self->{deny_save} = 1;
1351 $self->{deny_reset} = 1;
1352 } else {
1353 $self->fix_auto_apply;
1354 $self->decay_objects;
1355 $self->update_buttons;
1356 $self->set_darkness_map;
1357 $self->difficulty ($self->estimate_difficulty)
1358 unless $self->difficulty;
1359 $self->activate;
1360 }
1361
1362 Coro::cede;
1363
1364 $self->in_memory (cf::MAP_IN_MEMORY);
1365}
1366
1367sub find_sync {
1368 my ($path, $origin) = @_;
1369
1370 cf::sync_job { cf::map::find $path, $origin }
1371}
1372
1373sub do_load_sync {
1374 my ($map) = @_;
1375
1376 cf::sync_job { $map->load };
1377}
1378
1379sub save {
1380 my ($self) = @_;
1381
1382 my $lock = cf::lock_acquire "map_data:" . $self->path;
1383
1384 $self->{last_save} = $cf::RUNTIME;
1385
1386 return unless $self->dirty;
1387
1388 my $save = $self->{path}->save_path; utf8::encode $save;
1389 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1390
1391 $self->{load_path} = $save;
1392
1393 return if $self->{deny_save};
1394
1395 local $self->{last_access} = $self->last_access;#d#
1396
1397 cf::async {
1398 $_->contr->save for $self->players;
1399 };
1400
1401 if ($uniq) {
1402 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1403 $self->save_objects ($uniq, cf::IO_UNIQUES);
1404 } else {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1406 }
1407}
1408
1409sub swap_out {
1410 my ($self) = @_;
1411
1412 # save first because save cedes
1413 $self->save;
1414
1415 my $lock = cf::lock_acquire "map_data:" . $self->path;
1416
1417 return if $self->players;
1418 return if $self->in_memory != cf::MAP_IN_MEMORY;
1419 return if $self->{deny_save};
1420
1421 $self->clear;
1422 $self->in_memory (cf::MAP_SWAPPED);
1423}
1424
1425sub reset_at {
1426 my ($self) = @_;
1427
1428 # TODO: safety, remove and allow resettable per-player maps
1429 return 1e99 if $self->{path}{user_rel};
1430 return 1e99 if $self->{deny_reset};
1431
1432 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1433 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1434
1435 $time + $to
1436}
1437
1438sub should_reset {
1439 my ($self) = @_;
1440
1441 $self->reset_at <= $cf::RUNTIME
1442}
1443
1444sub unlink_save {
1445 my ($self) = @_;
1446
1447 utf8::encode (my $save = $self->{path}->save_path);
1448 aioreq_pri 3; IO::AIO::aio_unlink $save;
1449 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1450}
1451
1452sub rename {
1453 my ($self, $new_path) = @_;
1454
1455 $self->unlink_save;
1456
1457 delete $cf::MAP{$self->path};
1458 $self->{path} = new cf::path $new_path;
1459 $self->path ($self->{path}->as_string);
1460 $cf::MAP{$self->path} = $self;
1461
1462 $self->save;
1463}
1464
1465sub reset {
1466 my ($self) = @_;
1467
1468 my $lock = cf::lock_acquire "map_data:" . $self->path;
1469
1470 return if $self->players;
1471 return if $self->{path}{user_rel};#d#
1472
1473 warn "resetting map ", $self->path;#d#
1474
1475 delete $cf::MAP{$self->path};
1476
1477 $_->clear_links_to ($self) for values %cf::MAP;
1478
1479 $self->unlink_save;
1480 $self->destroy;
1481}
1482
1483my $nuke_counter = "aaaa";
1484
1485sub nuke {
1486 my ($self) = @_;
1487
1488 $self->{deny_save} = 1;
1489 $self->reset_timeout (1);
1490 $self->rename ("{nuke}/" . ($nuke_counter++));
1491 $self->reset; # polite request, might not happen
1492}
1493
1494sub customise_for {
1495 my ($map, $ob) = @_;
1496
1497 if ($map->per_player) {
1498 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1499 }
1500
1501 $map
1502}
1503
1504sub emergency_save {
1505 my $freeze_guard = cf::freeze_mainloop;
1506
1507 warn "enter emergency perl save\n";
1508
1509 cf::sync_job {
1510 warn "begin emergency player save\n";
1511 $_->save for values %cf::PLAYER;
1512 warn "end emergency player save\n";
1513
1514 warn "begin emergency map save\n";
1515 $_->save for values %cf::MAP;
1516 warn "end emergency map save\n";
1517 };
1518
1519 warn "leave emergency perl save\n";
1520}
1521
1522package cf;
1523
1524=back
1525
1526
1527=head3 cf::object::player
1528
1529=over 4
1530
589=item $player->reply ($npc, $msg[, $flags]) 1531=item $player_object->reply ($npc, $msg[, $flags])
590 1532
591Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1533Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
592can be C<undef>. Does the right thing when the player is currently in a 1534can be C<undef>. Does the right thing when the player is currently in a
593dialogue with the given NPC character. 1535dialogue with the given NPC character.
594 1536
595=cut 1537=cut
596 1538
597# rough implementation of a future "reply" method that works 1539# rough implementation of a future "reply" method that works
598# with dialog boxes. 1540# with dialog boxes.
1541#TODO: the first argument must go, split into a $npc->reply_to ( method
599sub cf::object::player::reply($$$;$) { 1542sub cf::object::player::reply($$$;$) {
600 my ($self, $npc, $msg, $flags) = @_; 1543 my ($self, $npc, $msg, $flags) = @_;
601 1544
602 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1545 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
603 1546
607 $msg = $npc->name . " says: $msg" if $npc; 1550 $msg = $npc->name . " says: $msg" if $npc;
608 $self->message ($msg, $flags); 1551 $self->message ($msg, $flags);
609 } 1552 }
610} 1553}
611 1554
612=item $player->ext_reply ($msgid, $msgtype, %msg) 1555=item $player_object->may ("access")
613 1556
614Sends an ext reply to the player. 1557Returns wether the given player is authorized to access resource "access"
1558(e.g. "command_wizcast").
615 1559
616=cut 1560=cut
617 1561
618sub cf::player::ext_reply($$$%) { 1562sub cf::object::player::may {
1563 my ($self, $access) = @_;
1564
1565 $self->flag (cf::FLAG_WIZ) ||
1566 (ref $cf::CFG{"may_$access"}
1567 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1568 : $cf::CFG{"may_$access"})
1569}
1570
1571=item $player_object->enter_link
1572
1573Freezes the player and moves him/her to a special map (C<{link}>).
1574
1575The player should be reaosnably safe there for short amounts of time. You
1576I<MUST> call C<leave_link> as soon as possible, though.
1577
1578=item $player_object->leave_link ($map, $x, $y)
1579
1580Moves the player out of the specila link map onto the given map. If the
1581map is not valid (or omitted), the player will be moved back to the
1582location he/she was before the call to C<enter_link>, or, if that fails,
1583to the emergency map position.
1584
1585Might block.
1586
1587=cut
1588
1589sub cf::object::player::enter_link {
1590 my ($self) = @_;
1591
1592 $self->deactivate_recursive;
1593
1594 return if $self->map == $LINK_MAP;
1595
1596 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1597 if $self->map;
1598
1599 $self->enter_map ($LINK_MAP, 20, 20);
1600}
1601
1602sub cf::object::player::leave_link {
1603 my ($self, $map, $x, $y) = @_;
1604
1605 my $link_pos = delete $self->{_link_pos};
1606
1607 unless ($map) {
1608 # restore original map position
1609 ($map, $x, $y) = @{ $link_pos || [] };
1610 $map = cf::map::find $map;
1611
1612 unless ($map) {
1613 ($map, $x, $y) = @$EMERGENCY_POSITION;
1614 $map = cf::map::find $map
1615 or die "FATAL: cannot load emergency map\n";
1616 }
1617 }
1618
1619 ($x, $y) = (-1, -1)
1620 unless (defined $x) && (defined $y);
1621
1622 # use -1 or undef as default coordinates, not 0, 0
1623 ($x, $y) = ($map->enter_x, $map->enter_y)
1624 if $x <=0 && $y <= 0;
1625
1626 $map->load;
1627
1628 return unless $self->contr->active;
1629 $self->activate_recursive;
1630 $self->enter_map ($map, $x, $y);
1631}
1632
1633cf::player->attach (
1634 on_logout => sub {
1635 my ($pl) = @_;
1636
1637 # abort map switching before logout
1638 if ($pl->ob->{_link_pos}) {
1639 cf::sync_job {
1640 $pl->ob->leave_link
1641 };
1642 }
1643 },
1644 on_login => sub {
1645 my ($pl) = @_;
1646
1647 # try to abort aborted map switching on player login :)
1648 # should happen only on crashes
1649 if ($pl->ob->{_link_pos}) {
1650 $pl->ob->enter_link;
1651 (async {
1652 # we need this sleep as the login has a concurrent enter_exit running
1653 # and this sleep increases chances of the player not ending up in scorn
1654 $pl->ob->reply (undef,
1655 "There was an internal problem at your last logout, "
1656 . "the server will try to bring you to your intended destination in a second.",
1657 cf::NDI_RED);
1658 Coro::Timer::sleep 1;
1659 $pl->ob->leave_link;
1660 })->prio (2);
1661 }
1662 },
1663);
1664
1665=item $player_object->goto ($path, $x, $y)
1666
1667=cut
1668
1669sub cf::object::player::goto {
1670 my ($self, $path, $x, $y) = @_;
1671
1672 $self->enter_link;
1673
1674 (async {
1675 $path = new cf::path $path;
1676
1677 my $map = cf::map::find $path->as_string;
1678 $map = $map->customise_for ($self) if $map;
1679
1680# warn "entering ", $map->path, " at ($x, $y)\n"
1681# if $map;
1682
1683 $map or $map->cluck ("oy");#d#
1684 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1685
1686 $self->leave_link ($map, $x, $y);
1687 })->prio (1);
1688}
1689
1690=item $player_object->enter_exit ($exit_object)
1691
1692=cut
1693
1694sub parse_random_map_params {
1695 my ($spec) = @_;
1696
1697 my $rmp = { # defaults
1698 xsize => 10,
1699 ysize => 10,
1700 };
1701
1702 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2;
1704
1705 $rmp->{lc $k} = $v if (length $k) && (length $v);
1706 }
1707
1708 $rmp
1709}
1710
1711sub prepare_random_map {
1712 my ($exit) = @_;
1713
1714 # all this does is basically replace the /! path by
1715 # a new random map path (?random/...) with a seed
1716 # that depends on the exit object
1717
1718 my $rmp = parse_random_map_params $exit->msg;
1719
1720 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name;
1722 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y;
1725 }
1726
1727 $rmp->{random_seed} ||= $exit->random_seed;
1728
1729 my $data = cf::to_json $rmp;
1730 my $md5 = Digest::MD5::md5_hex $data;
1731
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0;
1734
1735 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef);
1737 }
1738}
1739
1740sub cf::object::player::enter_exit {
619 my ($self, $id, %msg) = @_; 1741 my ($self, $exit) = @_;
620 1742
621 $msg{msgid} = $id; 1743 return unless $self->type == cf::PLAYER;
622 1744
623 $self->send ("ext " . to_json \%msg); 1745 $self->enter_link;
624}
625 1746
626############################################################################# 1747 (async {
627# map scripting support 1748 $self->deactivate_recursive; # just to be sure
1749 unless (eval {
1750 prepare_random_map $exit
1751 if $exit->slaying eq "/!";
1752
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755
1756 1;
1757 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master",
1761 cf::NDI_UNIQUE | cf::NDI_RED);
1762
1763 warn "ERROR in enter_exit: $@";
1764 $self->leave_link;
1765 }
1766 })->prio (1);
1767}
1768
1769=head3 cf::client
1770
1771=over 4
1772
1773=item $client->send_drawinfo ($text, $flags)
1774
1775Sends a drawinfo packet to the client. Circumvents output buffering so
1776should not be used under normal circumstances.
1777
1778=cut
1779
1780sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_;
1782
1783 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1785}
1786
1787
1788=item $success = $client->query ($flags, "text", \&cb)
1789
1790Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1792C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1793
1794Queries can fail, so check the return code. Or don't, as queries will become
1795reliable at some point in the future.
1796
1797=cut
1798
1799sub cf::client::query {
1800 my ($self, $flags, $text, $cb) = @_;
1801
1802 return unless $self->state == ST_PLAYING
1803 || $self->state == ST_SETUP
1804 || $self->state == ST_CUSTOM;
1805
1806 $self->state (ST_CUSTOM);
1807
1808 utf8::encode $text;
1809 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1810
1811 $self->send_packet ($self->{query_queue}[0][0])
1812 if @{ $self->{query_queue} } == 1;
1813}
1814
1815cf::client->attach (
1816 on_reply => sub {
1817 my ($ns, $msg) = @_;
1818
1819 # this weird shuffling is so that direct followup queries
1820 # get handled first
1821 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823
1824 (shift @$queue)->[1]->($msg);
1825
1826 push @{ $ns->{query_queue} }, @$queue;
1827
1828 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) {
1830 $ns->send_packet ($ns->{query_queue}[0][0]);
1831 } else {
1832 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1833 }
1834 }
1835 },
1836);
1837
1838=item $client->async (\&cb)
1839
1840Create a new coroutine, running the specified callback. The coroutine will
1841be automatically cancelled when the client gets destroyed (e.g. on logout,
1842or loss of connection).
1843
1844=cut
1845
1846sub cf::client::async {
1847 my ($self, $cb) = @_;
1848
1849 my $coro = &Coro::async ($cb);
1850
1851 $coro->on_destroy (sub {
1852 delete $self->{_coro}{$coro+0};
1853 });
1854
1855 $self->{_coro}{$coro+0} = $coro;
1856
1857 $coro
1858}
1859
1860cf::client->attach (
1861 on_destroy => sub {
1862 my ($ns) = @_;
1863
1864 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1865 },
1866);
1867
1868=back
1869
1870
1871=head2 SAFE SCRIPTING
1872
1873Functions that provide a safe environment to compile and execute
1874snippets of perl code without them endangering the safety of the server
1875itself. Looping constructs, I/O operators and other built-in functionality
1876is not available in the safe scripting environment, and the number of
1877functions and methods that can be called is greatly reduced.
1878
1879=cut
628 1880
629our $safe = new Safe "safe"; 1881our $safe = new Safe "safe";
630our $safe_hole = new Safe::Hole; 1882our $safe_hole = new Safe::Hole;
631 1883
632$SIG{FPE} = 'IGNORE'; 1884$SIG{FPE} = 'IGNORE';
633 1885
634$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1886$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
635 1887
636# here we export the classes and methods available to script code 1888# here we export the classes and methods available to script code
637 1889
1890=pod
1891
1892The following fucntions and emthods are available within a safe environment:
1893
1894 cf::object contr pay_amount pay_player map
1895 cf::object::player player
1896 cf::player peaceful
1897 cf::map trigger
1898
1899=cut
1900
638for ( 1901for (
639 ["cf::object" => qw(contr pay_amount pay_player)], 1902 ["cf::object" => qw(contr pay_amount pay_player map)],
640 ["cf::object::player" => qw(player)], 1903 ["cf::object::player" => qw(player)],
641 ["cf::player" => qw(peaceful)], 1904 ["cf::player" => qw(peaceful)],
1905 ["cf::map" => qw(trigger)],
642) { 1906) {
643 no strict 'refs'; 1907 no strict 'refs';
644 my ($pkg, @funs) = @$_; 1908 my ($pkg, @funs) = @$_;
645 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1909 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
646 for @funs; 1910 for @funs;
647} 1911}
1912
1913=over 4
1914
1915=item @retval = safe_eval $code, [var => value, ...]
1916
1917Compiled and executes the given perl code snippet. additional var/value
1918pairs result in temporary local (my) scalar variables of the given name
1919that are available in the code snippet. Example:
1920
1921 my $five = safe_eval '$first + $second', first => 1, second => 4;
1922
1923=cut
648 1924
649sub safe_eval($;@) { 1925sub safe_eval($;@) {
650 my ($code, %vars) = @_; 1926 my ($code, %vars) = @_;
651 1927
652 my $qcode = $code; 1928 my $qcode = $code;
675 } 1951 }
676 1952
677 wantarray ? @res : $res[0] 1953 wantarray ? @res : $res[0]
678} 1954}
679 1955
1956=item cf::register_script_function $function => $cb
1957
1958Register a function that can be called from within map/npc scripts. The
1959function should be reasonably secure and should be put into a package name
1960like the extension.
1961
1962Example: register a function that gets called whenever a map script calls
1963C<rent::overview>, as used by the C<rent> extension.
1964
1965 cf::register_script_function "rent::overview" => sub {
1966 ...
1967 };
1968
1969=cut
1970
680sub register_script_function { 1971sub register_script_function {
681 my ($fun, $cb) = @_; 1972 my ($fun, $cb) = @_;
682 1973
683 no strict 'refs'; 1974 no strict 'refs';
684 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1975 *{"safe::$fun"} = $safe_hole->wrap ($cb);
685} 1976}
686 1977
1978=back
1979
1980=cut
1981
1982#############################################################################
1983
1984=head2 EXTENSION DATABASE SUPPORT
1985
1986Crossfire maintains a very simple database for extension use. It can
1987currently store anything that can be serialised using Storable, which
1988excludes objects.
1989
1990The parameter C<$family> should best start with the name of the extension
1991using it, it should be unique.
1992
1993=over 4
1994
1995=item $hashref = cf::db_get $family
1996
1997Return a hashref for use by the extension C<$family>, which can be
1998modified. After modifications, you have to call C<cf::db_dirty> or
1999C<cf::db_sync>.
2000
2001=item $value = cf::db_get $family => $key
2002
2003Returns a single value from the database
2004
2005=item cf::db_put $family => $hashref
2006
2007Stores the given family hashref into the database. Updates are delayed, if
2008you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009
2010=item cf::db_put $family => $key => $value
2011
2012Stores the given C<$value> in the family hash. Updates are delayed, if you
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022
2023=cut
2024
2025our $DB;
2026
2027{
2028 my $path = cf::localdir . "/database.pst";
2029
2030 sub db_load() {
2031 $DB = stat $path ? Storable::retrieve $path : { };
2032 }
2033
2034 my $pid;
2035
2036 sub db_save() {
2037 waitpid $pid, 0 if $pid;
2038 if (0 == ($pid = fork)) {
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 }
2044 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 });
2056
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 }
2061
2062 sub db_get($;$) {
2063 @_ >= 2
2064 ? $DB->{$_[0]}{$_[1]}
2065 : ($DB->{$_[0]} ||= { })
2066 }
2067
2068 sub db_put($$;$) {
2069 if (@_ >= 3) {
2070 $DB->{$_[0]}{$_[1]} = $_[2];
2071 } else {
2072 $DB->{$_[0]} = $_[1];
2073 }
2074 db_dirty;
2075 }
2076
2077 cf::global->attach (
2078 prio => 10000,
2079 on_cleanup => sub {
2080 db_sync;
2081 },
2082 );
2083}
2084
687############################################################################# 2085#############################################################################
688# the server's main() 2086# the server's main()
689 2087
2088sub cfg_load {
2089 open my $fh, "<:utf8", cf::confdir . "/config"
2090 or return;
2091
2092 local $/;
2093 *CFG = YAML::Syck::Load <$fh>;
2094
2095 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2096
2097 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2098 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2099
2100 if (exists $CFG{mlockall}) {
2101 eval {
2102 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2103 and die "WARNING: m(un)lockall failed: $!\n";
2104 };
2105 warn $@ if $@;
2106 }
2107}
2108
690sub main { 2109sub main {
2110 # we must not ever block the main coroutine
2111 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2113 async { Event::one_event };
2114 };
2115
2116 cfg_load;
2117 db_load;
2118 load_extensions;
691 Event::loop; 2119 Event::loop;
692} 2120}
693 2121
694############################################################################# 2122#############################################################################
695# initialisation 2123# initialisation
696 2124
2125sub reload() {
2126 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n";
2129 return;
2130 }
2131
2132 warn "reloading...";
2133
2134 my $guard = freeze_mainloop;
2135 cf::emergency_save;
2136
2137 eval {
2138 # if anything goes wrong in here, we should simply crash as we already saved
2139
2140 # cancel all watchers
2141 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 }
2144
2145 # cancel all extension coros
2146 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = ();
2148
2149 # unload all extensions
2150 for (@exts) {
2151 warn "unloading <$_>";
2152 unload_extension $_;
2153 }
2154
2155 # unload all modules loaded from $LIBDIR
2156 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158
2159 warn "removing <$k>";
2160 delete $INC{$k};
2161
2162 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g;
2164
2165 if (my $cb = $k->can ("unload_module")) {
2166 $cb->();
2167 }
2168
2169 Symbol::delete_package $k;
2170 }
2171
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible
2177 Symbol::delete_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179
2180 # remove register_script_function callbacks
2181 # TODO
2182
2183 # unload cf.pm "a bit"
2184 delete $INC{"cf.pm"};
2185
2186 # don't, removes xs symbols, too,
2187 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__;
2189
2190 # reload cf.pm
2191 warn "reloading cf.pm";
2192 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194
2195 # load config and database again
2196 cf::cfg_load;
2197 cf::db_load;
2198
2199 # load extensions
2200 warn "load extensions";
2201 cf::load_extensions;
2202
2203 # reattach attachments to objects
2204 warn "reattach";
2205 _global_reattach;
2206 reattach $_ for values %MAP;
2207 };
2208
2209 if ($@) {
2210 warn $@;
2211 warn "error while reloading, exiting.";
2212 exit 1;
2213 }
2214
2215 warn "reloaded successfully";
2216};
2217
2218#############################################################################
2219
2220unless ($LINK_MAP) {
2221 $LINK_MAP = cf::map::new;
2222
2223 $LINK_MAP->width (41);
2224 $LINK_MAP->height (41);
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10,
2233 cb => sub {
2234 $_[0]->w->cancel;
2235
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 });
2254
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259}
2260
697register "<global>", __PACKAGE__; 2261register "<global>", __PACKAGE__;
698 2262
2263register_command "reload" => sub {
2264 my ($who, $arg) = @_;
2265
2266 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload.");
2268 reload;
2269 $who->message ("end of reload.");
2270 }
2271};
2272
699unshift @INC, $LIBDIR; 2273unshift @INC, $LIBDIR;
700 2274
701load_extensions;
702
703$TICK_WATCHER = Event->timer ( 2275$TICK_WATCHER = Event->timer (
2276 reentrant => 0,
704 prio => 1, 2277 prio => 0,
705 at => $NEXT_TICK || 1, 2278 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL,
706 cb => sub { 2280 cb => sub {
707 cf::server_tick; # one server iteration 2281 cf::server_tick; # one server iteration
708 2282 $RUNTIME += $TICK;
709 my $NOW = Event::time;
710 $NEXT_TICK += $TICK; 2283 $NEXT_TICK += $TICK;
711 2284
712 # if we are delayed by four ticks, skip them all 2285 # if we are delayed by four ticks or more, skip them all
713 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
714 2287
715 $TICK_WATCHER->at ($NEXT_TICK); 2288 $TICK_WATCHER->at ($NEXT_TICK);
716 $TICK_WATCHER->start; 2289 $TICK_WATCHER->start;
717 }, 2290 },
718); 2291);
719 2292
2293IO::AIO::max_poll_time $TICK * 0.2;
2294
2295Event->io (
2296 fd => IO::AIO::poll_fileno,
2297 poll => 'r',
2298 prio => 5,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302
2303Event->timer (
2304 data => WF_AUTOCANCEL,
2305 after => 0,
2306 interval => 10,
2307 cb => sub {
2308 (Coro::unblock_sub {
2309 write_runtime
2310 or warn "ERROR: unable to write runtime file: $!";
2311 })->();
2312 },
2313);
2314
2315END { cf::emergency_save }
2316
7201 23171
721 2318

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines