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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.46 by root, Sun Aug 27 16:15:12 2006 UTC vs.
Revision 1.150 by root, Mon Jan 8 19:25:53 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
16our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
17our @EVENT; 39our @EVENT;
18our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
19our %PROP_IDX;
20our $LIBDIR = maps_directory "perl";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %PLAYER; # all users
53our %MAP; # all maps
54our $LINK_MAP; # the special {link} map
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
77
78#############################################################################
79
80=head2 GLOBAL VARIABLES
81
82=over 4
83
84=item $cf::UPTIME
85
86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
92
93=item $cf::LIBDIR
94
95The perl library directory, where extensions and cf-specific modules can
96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
101
102=item $cf::TICK
103
104The interval between server ticks, in seconds.
105
106=item %cf::CFG
107
108Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to.
110
111=back
112
113=cut
25 114
26BEGIN { 115BEGIN {
27 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
29 $msg .= "\n" 120 $msg .= "\n"
30 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
31 122
32 print STDERR "cfperl: $msg";
33 LOG llevError, "cfperl: $msg"; 123 LOG llevError, $msg;
34 }; 124 };
35} 125}
36 126
37my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
38 128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
39# generate property mutators 129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
40sub prop_gen { 130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
41 my ($prefix, $class) = @_; 131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
42
43 no strict 'refs';
44
45 for my $prop (keys %PROP_TYPE) {
46 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
47 my $sub = lc $1;
48
49 my $type = $PROP_TYPE{$prop};
50 my $idx = $PROP_IDX {$prop};
51
52 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
53 $_[0]->get_property ($type, $idx)
54 };
55
56 *{"$class\::set_$sub"} = sub {
57 $_[0]->set_property ($type, $idx, $_[1]);
58 } unless $ignore_set{$prop};
59 }
60}
61
62# auto-generate most of the API
63
64prop_gen OBJECT_PROP => "cf::object";
65# CFAPI_OBJECT_ANIMATION?
66prop_gen PLAYER_PROP => "cf::object::player";
67
68prop_gen MAP_PROP => "cf::map";
69prop_gen ARCH_PROP => "cf::arch";
70
71@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
72 133
73# we bless all objects into (empty) derived classes to force a method lookup 134# we bless all objects into (empty) derived classes to force a method lookup
74# within the Safe compartment. 135# within the Safe compartment.
75for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 136for my $pkg (qw(
137 cf::global cf::attachable
138 cf::object cf::object::player
139 cf::client cf::player
140 cf::arch cf::living
141 cf::map cf::party cf::region
142)) {
76 no strict 'refs'; 143 no strict 'refs';
77 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
78} 145}
79 146
80$Event::DIED = sub { 147$Event::DIED = sub {
82}; 149};
83 150
84my %ext_pkg; 151my %ext_pkg;
85my @exts; 152my @exts;
86my @hook; 153my @hook;
87my %command;
88my %extcmd;
89 154
90############################################################################# 155=head2 UTILITY FUNCTIONS
91# utility functions 156
157=over 4
158
159=cut
92 160
93use JSON::Syck (); # TODO# replace by JSON::PC once working 161use JSON::Syck (); # TODO# replace by JSON::PC once working
162
163=item $ref = cf::from_json $json
164
165Converts a JSON string into the corresponding perl data structure.
166
167=cut
94 168
95sub from_json($) { 169sub from_json($) {
96 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
97 JSON::Syck::Load $_[0] 171 JSON::Syck::Load $_[0]
98} 172}
99 173
174=item $json = cf::to_json $ref
175
176Converts a perl data structure into its JSON representation.
177
178=cut
179
100sub to_json($) { 180sub to_json($) {
101 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
102 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
103} 183}
104 184
185=item cf::lock_wait $string
186
187Wait until the given lock is available. See cf::lock_acquire.
188
189=item my $lock = cf::lock_acquire $string
190
191Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically
194returned.
195
196Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load).
198
199=cut
200
201our %LOCK;
202
203sub lock_wait($) {
204 my ($key) = @_;
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211}
212
213sub lock_acquire($) {
214 my ($key) = @_;
215
216 # wait, to be sure we are not locked
217 lock_wait $key;
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225}
226
227sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active;
229
230 my $guard = Coro::guard { $TICK_WATCHER->start };
231 $TICK_WATCHER->stop;
232 $guard
233}
234
235=item cf::async { BLOCK }
236
237Currently the same as Coro::async_pool, meaning you cannot use
238C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
239thing you are allowed to do is call C<prio> on it.
240
241=cut
242
243BEGIN { *async = \&Coro::async_pool }
244
245=item cf::sync_job { BLOCK }
246
247The design of crossfire+ requires that the main coro ($Coro::main) is
248always able to handle events or runnable, as crossfire+ is only partly
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
250
251If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish
254fast or be very important.
255
256=cut
257
258sub sync_job(&) {
259 my ($job) = @_;
260
261 if ($Coro::current == $Coro::main) {
262 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/
264
265 # TODO: use suspend/resume instead
266 # (but this is cancel-safe)
267 my $freeze_guard = freeze_mainloop;
268
269 my $busy = 1;
270 my @res;
271
272 (async {
273 @res = eval { $job->() };
274 warn $@ if $@;
275 undef $busy;
276 })->prio (Coro::PRIO_MAX);
277
278 while ($busy) {
279 Coro::cede or Event::one_event;
280 }
281
282 wantarray ? @res : $res[0]
283 } else {
284 # we are in another coroutine, how wonderful, everything just works
285
286 $job->()
287 }
288}
289
290=item $coro = cf::async_ext { BLOCK }
291
292Like async, but this coro is automcatially being canceled when the
293extension calling this is being unloaded.
294
295=cut
296
297sub async_ext(&) {
298 my $cb = shift;
299
300 my $coro = &Coro::async ($cb);
301
302 $coro->on_destroy (sub {
303 delete $EXT_CORO{$coro+0};
304 });
305 $EXT_CORO{$coro+0} = $coro;
306
307 $coro
308}
309
310sub write_runtime {
311 my $runtime = cf::localdir . "/runtime";
312
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return;
315
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319
320 aio_fsync $fh
321 and return;
322
323 close $fh
324 or return;
325
326 aio_rename "$runtime~", $runtime
327 and return;
328
329 1
330}
331
332=back
333
334=cut
335
105############################################################################# 336#############################################################################
106# "new" plug-in system
107 337
108=item $object->attach ($attachment, ...) 338package cf::path;
109 339
110Attach a pre-registered attachment to an object. 340sub new {
341 my ($class, $path, $base) = @_;
111 342
112=item $player->attach ($attachment, ...) 343 $path = $path->as_string if ref $path;
113 344
114Attach a pre-registered attachment to a player. 345 my $self = bless { }, $class;
115 346
116=item $map->attach ($attachment, ...) # not yet persistent 347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
117 354
118Attach a pre-registered attachment to a map. 355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
119 363
120=item cf::attach_global ... 364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
121 377
122Attach handlers for global events. 378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
123 383
124This and all following C<attach_*>-functions expect any number of the 384 $self->{path} = $path;
125following handler/hook descriptions: 385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS
459
460Many objects in crossfire are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods.
463
464In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+).
467
468=over 4
469
470=item $attachable->attach ($attachment, key => $value...)
471
472=item $attachable->detach ($attachment)
473
474Attach/detach a pre-registered attachment to a specific object and give it
475the specified key/value pairs as arguments.
476
477Example, attach a minesweeper attachment to the given object, making it a
47810x10 minesweeper game:
479
480 $obj->attach (minesweeper => width => 10, height => 10);
481
482=item $bool = $attachable->attached ($name)
483
484Checks wether the named attachment is currently attached to the object.
485
486=item cf::CLASS->attach ...
487
488=item cf::CLASS->detach ...
489
490Define an anonymous attachment and attach it to all objects of the given
491CLASS. See the next function for an explanation of its arguments.
492
493You can attach to global events by using the C<cf::global> class.
494
495Example, log all player logins:
496
497 cf::player->attach (
498 on_login => sub {
499 my ($pl) = @_;
500 ...
501 },
502 );
503
504Example, attach to the jeweler skill:
505
506 cf::object->attach (
507 type => cf::SKILL,
508 subtype => cf::SK_JEWELER,
509 on_use_skill => sub {
510 my ($sk, $ob, $part, $dir, $msg) = @_;
511 ...
512 },
513 );
514
515=item cf::CLASS::attachment $name, ...
516
517Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment.
519
520Some classes such as crossfire maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name.
522
523These calls expect any number of the following handler/hook descriptions:
126 524
127=over 4 525=over 4
128 526
129=item prio => $number 527=item prio => $number
130 528
132by another C<prio> setting). Lower priority handlers get executed 530by another C<prio> setting). Lower priority handlers get executed
133earlier. The default priority is C<0>, and many built-in handlers are 531earlier. The default priority is C<0>, and many built-in handlers are
134registered at priority C<-1000>, so lower priorities should not be used 532registered at priority C<-1000>, so lower priorities should not be used
135unless you know what you are doing. 533unless you know what you are doing.
136 534
535=item type => $type
536
537(Only for C<< cf::object->attach >> calls), limits the attachment to the
538given type of objects only (the additional parameter C<subtype> can be
539used to further limit to the given subtype).
540
137=item on_I<event> => \&cb 541=item on_I<event> => \&cb
138 542
139Call the given code reference whenever the named event happens (event is 543Call the given code reference whenever the named event happens (event is
140something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 544something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
141handlers are recognised generally depends on the type of object these 545handlers are recognised generally depends on the type of object these
150package and register them. Only handlers for eevents supported by the 554package and register them. Only handlers for eevents supported by the
151object/class are recognised. 555object/class are recognised.
152 556
153=back 557=back
154 558
155=item cf::attach_to_type $object_type, ... 559Example, define an attachment called "sockpuppet" that calls the given
560event handler when a monster attacks:
156 561
157Attach handlers for a specific object type (e.g. TRANSPORT). 562 cf::object::attachment sockpuppet =>
563 on_skill_attack => sub {
564 my ($self, $victim) = @_;
565 ...
566 }
567 }
158 568
159=item cf::attach_to_objects ... 569=item $attachable->valid
160 570
161Attach handlers to all objects. Do not use this except for debugging or 571Just because you have a perl object does not mean that the corresponding
162very rare events, as handlers are (obviously) called for I<all> objects in 572C-level object still exists. If you try to access an object that has no
163the game. 573valid C counterpart anymore you get an exception at runtime. This method
164 574can be used to test for existence of the C object part without causing an
165=item cf::attach_to_players ... 575exception.
166
167Attach handlers to all players.
168
169=item cf::attach_to_maps ...
170
171Attach handlers to all maps.
172
173=item cf:register_attachment $name, ...
174 576
175=cut 577=cut
176 578
177# the following variables are defined in .xs and must not be re-created 579# the following variables are defined in .xs and must not be re-created
178our @CB_GLOBAL = (); # registry for all global events 580our @CB_GLOBAL = (); # registry for all global events
581our @CB_ATTACHABLE = (); # registry for all attachables
179our @CB_OBJECT = (); # all objects (should not be used except in emergency) 582our @CB_OBJECT = (); # all objects (should not be used except in emergency)
180our @CB_PLAYER = (); 583our @CB_PLAYER = ();
584our @CB_CLIENT = ();
181our @CB_TYPE = (); # registry for type (cf-object class) based events 585our @CB_TYPE = (); # registry for type (cf-object class) based events
182our @CB_MAP = (); 586our @CB_MAP = ();
183 587
184my %attachment; 588my %attachment;
185 589
186sub _attach_cb($\%$$$) { 590sub _attach_cb($$$$) {
187 my ($registry, $undo, $event, $prio, $cb) = @_; 591 my ($registry, $event, $prio, $cb) = @_;
188 592
189 use sort 'stable'; 593 use sort 'stable';
190 594
191 $cb = [$prio, $cb]; 595 $cb = [$prio, $cb];
192 596
193 @{$registry->[$event]} = sort 597 @{$registry->[$event]} = sort
194 { $a->[0] cmp $b->[0] } 598 { $a->[0] cmp $b->[0] }
195 @{$registry->[$event] || []}, $cb; 599 @{$registry->[$event] || []}, $cb;
196
197 push @{$undo->{cb}}, [$event, $cb];
198} 600}
601
602# hack
603my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
199 604
200# attach handles attaching event callbacks 605# attach handles attaching event callbacks
201# the only thing the caller has to do is pass the correct 606# the only thing the caller has to do is pass the correct
202# registry (== where the callback attaches to). 607# registry (== where the callback attaches to).
203sub _attach(\@$@) { 608sub _attach {
204 my ($registry, $klass, @arg) = @_; 609 my ($registry, $klass, @arg) = @_;
205 610
611 my $object_type;
206 my $prio = 0; 612 my $prio = 0;
207
208 my %undo = (
209 registry => $registry,
210 cb => [],
211 );
212
213 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 613 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
614
615 #TODO: get rid of this hack
616 if ($attachable_klass{$klass}) {
617 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
618 }
214 619
215 while (@arg) { 620 while (@arg) {
216 my $type = shift @arg; 621 my $type = shift @arg;
217 622
218 if ($type eq "prio") { 623 if ($type eq "prio") {
219 $prio = shift @arg; 624 $prio = shift @arg;
220 625
626 } elsif ($type eq "type") {
627 $object_type = shift @arg;
628 $registry = $CB_TYPE[$object_type] ||= [];
629
630 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
634
221 } elsif ($type eq "package") { 635 } elsif ($type eq "package") {
222 my $pkg = shift @arg; 636 my $pkg = shift @arg;
223 637
224 while (my ($name, $id) = each %cb_id) { 638 while (my ($name, $id) = each %cb_id) {
225 if (my $cb = $pkg->can ($name)) { 639 if (my $cb = $pkg->can ($name)) {
226 _attach_cb $registry, %undo, $id, $prio, $cb; 640 _attach_cb $registry, $id, $prio, $cb;
227 } 641 }
228 } 642 }
229 643
230 } elsif (exists $cb_id{$type}) { 644 } elsif (exists $cb_id{$type}) {
231 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
232 646
233 } elsif (ref $type) { 647 } elsif (ref $type) {
234 warn "attaching objects not supported, ignoring.\n"; 648 warn "attaching objects not supported, ignoring.\n";
235 649
236 } else { 650 } else {
237 shift @arg; 651 shift @arg;
238 warn "attach argument '$type' not supported, ignoring.\n"; 652 warn "attach argument '$type' not supported, ignoring.\n";
239 } 653 }
240 } 654 }
241
242 \%undo
243} 655}
244 656
245sub _attach_attachment { 657sub _object_attach {
246 my ($klass, $obj, $name, @args) = q_; 658 my ($obj, $name, %arg) = @_;
247 659
248 my $res; 660 return if exists $obj->{_attachment}{$name};
249 661
250 if (my $attach = $attachment{$name}) { 662 if (my $attach = $attachment{$name}) {
251 my $registry = $obj->registry; 663 my $registry = $obj->registry;
252 664
665 for (@$attach) {
666 my ($klass, @attach) = @$_;
253 $res = _attach @$registry, $klass, @$attach; 667 _attach $registry, $klass, @attach;
254
255 if (my $cb = delete $registry->[EVENT_OBJECT_INSTANTIATE]) {
256 for (@$cb) {
257 eval { $_->[1]->($obj, @args); };
258 if ($@) {
259 warn "$@";
260 warn "... while processing '$name' instantiate with args <@args>.\n";
261 }
262 } 668 }
263 } 669
670 $obj->{$name} = \%arg;
264 } else { 671 } else {
265 warn "object uses attachment '$name' that is not available, postponing.\n"; 672 warn "object uses attachment '$name' that is not available, postponing.\n";
266 } 673 }
267 674
268 push @{$obj->{_attachment}}, $name; 675 $obj->{_attachment}{$name} = undef;
269
270 $res->{attachment} = $name;
271 $res
272} 676}
273 677
274sub cf::object::attach { 678sub cf::attachable::attach {
679 if (ref $_[0]) {
680 _object_attach @_;
681 } else {
682 _attach shift->_attach_registry, @_;
683 }
684};
685
686# all those should be optimised
687sub cf::attachable::detach {
275 my ($obj, $name, @args) = @_; 688 my ($obj, $name) = @_;
276 689
277 _attach_attachment KLASS_OBJECT, $obj, $name, @args; 690 if (ref $obj) {
278} 691 delete $obj->{_attachment}{$name};
692 reattach ($obj);
693 } else {
694 Carp::croak "cannot, currently, detach class attachments";
695 }
696};
279 697
280sub cf::player::attach { 698sub cf::attachable::attached {
281 my ($obj, $name, @args) = @_; 699 my ($obj, $name) = @_;
282 700
283 _attach_attachment KLASS_PLAYER, $obj, $name, @args; 701 exists $obj->{_attachment}{$name}
284} 702}
285 703
286sub cf::map::attach { 704for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
287 my ($obj, $name, @args) = @_; 705 eval "#line " . __LINE__ . " 'cf.pm'
706 sub cf::\L$klass\E::_attach_registry {
707 (\\\@CB_$klass, KLASS_$klass)
708 }
288 709
289 _attach_attachment KLASS_MAP, $obj, $name, @args; 710 sub cf::\L$klass\E::attachment {
290}
291
292sub attach_global {
293 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
294}
295
296sub attach_to_type {
297 my $type = shift;
298
299 _attach @{$CB_TYPE[$type]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 711 my \$name = shift;
316 712
317 $attachment{$name} = [@_]; 713 \$attachment{\$name} = [[KLASS_$klass, \@_]];
714 }
715 ";
716 die if $@;
318} 717}
319 718
320our $override; 719our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 721
336 for (@$callbacks) { 735 for (@$callbacks) {
337 eval { &{$_->[1]} }; 736 eval { &{$_->[1]} };
338 737
339 if ($@) { 738 if ($@) {
340 warn "$@"; 739 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 741 override;
343 } 742 }
344 743
345 return 1 if $override; 744 return 1 if $override;
346 } 745 }
347 746
348 0 747 0
349} 748}
749
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
751
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753
754Generate an object-specific event with the given arguments.
755
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly).
759
760=back
761
762=cut
350 763
351############################################################################# 764#############################################################################
352# object support 765# object support
353 766
354sub instantiate {
355 my ($obj, $data) = @_;
356
357 $data = from_json $data;
358
359 for (@$data) {
360 my ($name, $args) = @$_;
361 attach $obj, $name, @{$args || [] };
362 }
363}
364
365# basically do the same as instantiate, without calling instantiate
366sub reattach { 767sub reattach {
367 warn "reattach<@_>\n";#d# 768 # basically do the same as instantiate, without calling instantiate
368 my ($obj) = @_; 769 my ($obj) = @_;
770
369 my $registry = $obj->registry; 771 my $registry = $obj->registry;
370 772
773 @$registry = ();
774
775 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
776
371 for my $name (@{ $obj->{_attachment} }) { 777 for my $name (keys %{ $obj->{_attachment} || {} }) {
372 if (my $attach = $attachment{$name}) { 778 if (my $attach = $attachment{$name}) {
779 for (@$attach) {
780 my ($klass, @attach) = @$_;
373 _attach @$registry, KLASS_OBJECT, @$attach; 781 _attach $registry, $klass, @attach;
782 }
374 } else { 783 } else {
375 warn "object uses attachment '$name' that is not available, postponing.\n"; 784 warn "object uses attachment '$name' that is not available, postponing.\n";
376 } 785 }
377 } 786 }
378
379 warn "reattach<@_, $_>\n";
380} 787}
788
789cf::attachable->attach (
790 prio => -1000000,
791 on_instantiate => sub {
792 my ($obj, $data) = @_;
793
794 $data = from_json $data;
795
796 for (@$data) {
797 my ($name, $args) = @$_;
798
799 $obj->attach ($name, %{$args || {} });
800 }
801 },
802 on_reattach => \&reattach,
803 on_clone => sub {
804 my ($src, $dst) = @_;
805
806 @{$dst->registry} = @{$src->registry};
807
808 %$dst = %$src;
809
810 %{$dst->{_attachment}} = %{$src->{_attachment}}
811 if exists $src->{_attachment};
812 },
813);
381 814
382sub object_freezer_save { 815sub object_freezer_save {
383 my ($filename, $objs) = @_; 816 my ($filename, $rdata, $objs) = @_;
384 warn "freeze $filename\n";#d#
385 use Data::Dumper; print Dumper $objs;
386 817
387 $filename .= ".pst"; 818 sync_job {
819 if (length $$rdata) {
820 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs;
388 822
389 if (@$objs) { 823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
390 open my $fh, ">:raw", "$filename~"; 824 chmod SAVE_MODE, $fh;
391 chmod $fh, SAVE_MODE; 825 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
392 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 826 aio_fsync $fh;
393 close $fh; 827 close $fh;
828
829 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh;
835 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst";
837 }
838 } else {
839 aio_unlink "$filename.pst";
840 }
841
394 rename "$filename~", $filename; 842 aio_rename "$filename~", $filename;
843 } else {
844 warn "FATAL: $filename~: $!\n";
845 }
395 } else { 846 } else {
396 unlink $filename; 847 aio_unlink $filename;
848 aio_unlink "$filename.pst";
849 }
397 } 850 }
851}
852
853sub object_freezer_as_string {
854 my ($rdata, $objs) = @_;
855
856 use Data::Dumper;
857
858 $$rdata . Dumper $objs
398} 859}
399 860
400sub object_thawer_load { 861sub object_thawer_load {
401 my ($filename) = @_; 862 my ($filename) = @_;
402 863
403 warn "thaw $filename\n";#d# 864 my ($data, $av);
404 865
405 open my $fh, "<:raw:perlio", "$filename.pst" 866 (aio_load $filename, $data) >= 0
406 or return; 867 or return;
407 868
408 eval { local $/; (Storable::thaw <$fh>)->{objs} } 869 unless (aio_stat "$filename.pst") {
409} 870 (aio_load "$filename.pst", $av) >= 0
410 871 or return;
411attach_to_objects 872 $av = eval { (Storable::thaw $av)->{objs} };
412 prio => -1000000,
413 on_clone => sub {
414 my ($src, $dst) = @_;
415
416 @{$dst->registry} = @{$src->registry};
417 warn "registry clone ", join ":", @{$src->registry};#d#
418
419 %$dst = %$src;
420
421 $dst->{_attachment} = [@{ $src->{_attachment} }]
422 if exists $src->{_attachment};
423
424 warn "clone<@_>\n";#d#
425 }, 873 }
426; 874
875 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d#
877 return ($data, $av);
878}
427 879
428############################################################################# 880#############################################################################
429# old plug-in events 881# command handling &c
430 882
431sub inject_event { 883=item cf::register_command $name => \&callback($ob,$args);
432 my $extension = shift;
433 my $event_code = shift;
434 884
435 my $cb = $hook[$event_code]{$extension} 885Register a callback for execution when the client sends the user command
436 or return; 886$name.
437 887
438 &$cb 888=cut
439}
440
441sub inject_global_event {
442 my $event = shift;
443
444 my $cb = $hook[$event]
445 or return;
446
447 List::Util::max map &$_, values %$cb
448}
449
450sub inject_command {
451 my ($name, $obj, $params) = @_;
452
453 for my $cmd (@{ $command{$name} }) {
454 $cmd->[1]->($obj, $params);
455 }
456
457 -1
458}
459 889
460sub register_command { 890sub register_command {
461 my ($name, $time, $cb) = @_; 891 my ($name, $cb) = @_;
462 892
463 my $caller = caller; 893 my $caller = caller;
464 #warn "registering command '$name/$time' to '$caller'"; 894 #warn "registering command '$name/$time' to '$caller'";
465 895
466 push @{ $command{$name} }, [$time, $cb, $caller]; 896 push @{ $COMMAND{$name} }, [$caller, $cb];
467 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
468} 897}
898
899=item cf::register_extcmd $name => \&callback($pl,$packet);
900
901Register a callbackf ro execution when the client sends an extcmd packet.
902
903If the callback returns something, it is sent back as if reply was being
904called.
905
906=cut
469 907
470sub register_extcmd { 908sub register_extcmd {
471 my ($name, $cb) = @_; 909 my ($name, $cb) = @_;
472 910
473 my $caller = caller; 911 my $caller = caller;
474 #warn "registering extcmd '$name' to '$caller'"; 912 #warn "registering extcmd '$name' to '$caller'";
475 913
476 $extcmd{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = [$cb, $caller];
477} 915}
916
917cf::player->attach (
918 on_command => sub {
919 my ($pl, $name, $params) = @_;
920
921 my $cb = $COMMAND{$name}
922 or return;
923
924 for my $cmd (@$cb) {
925 $cmd->[1]->($pl->ob, $params);
926 }
927
928 cf::override;
929 },
930 on_extcmd => sub {
931 my ($pl, $buf) = @_;
932
933 my $msg = eval { from_json $buf };
934
935 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 }
941 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 }
944
945 cf::override;
946 },
947);
478 948
479sub register { 949sub register {
480 my ($base, $pkg) = @_; 950 my ($base, $pkg) = @_;
481 951
482 #TODO 952 #TODO
501 . "#line 1 \"$path\"\n{\n" 971 . "#line 1 \"$path\"\n{\n"
502 . (do { local $/; <$fh> }) 972 . (do { local $/; <$fh> })
503 . "\n};\n1"; 973 . "\n};\n1";
504 974
505 eval $source 975 eval $source
506 or die "$path: $@"; 976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
507 978
508 push @exts, $pkg; 979 push @exts, $pkg;
509 $ext_pkg{$base} = $pkg; 980 $ext_pkg{$base} = $pkg;
510 981
511# no strict 'refs'; 982# no strict 'refs';
524# for my $idx (0 .. $#PLUGIN_EVENT) { 995# for my $idx (0 .. $#PLUGIN_EVENT) {
525# delete $hook[$idx]{$pkg}; 996# delete $hook[$idx]{$pkg};
526# } 997# }
527 998
528 # remove commands 999 # remove commands
529 for my $name (keys %command) { 1000 for my $name (keys %COMMAND) {
530 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
531 1002
532 if (@cb) { 1003 if (@cb) {
533 $command{$name} = \@cb; 1004 $COMMAND{$name} = \@cb;
534 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
535 } else { 1005 } else {
536 delete $command{$name};
537 delete $COMMAND{"$name\000"}; 1006 delete $COMMAND{$name};
538 } 1007 }
539 } 1008 }
540 1009
541 # remove extcmds 1010 # remove extcmds
542 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
543 delete $extcmd{$name}; 1012 delete $EXTCMD{$name};
544 } 1013 }
545 1014
546 if (my $cb = $pkg->can ("unload")) { 1015 if (my $cb = $pkg->can ("unload")) {
547 eval { 1016 eval {
548 $cb->($pkg); 1017 $cb->($pkg);
552 1021
553 Symbol::delete_package $pkg; 1022 Symbol::delete_package $pkg;
554} 1023}
555 1024
556sub load_extensions { 1025sub load_extensions {
557 my $LIBDIR = maps_directory "perl";
558
559 for my $ext (<$LIBDIR/*.ext>) { 1026 for my $ext (<$LIBDIR/*.ext>) {
560 next unless -r $ext; 1027 next unless -r $ext;
561 eval { 1028 eval {
562 load_extension $ext; 1029 load_extension $ext;
563 1 1030 1
564 } or warn "$ext not loaded: $@"; 1031 } or warn "$ext not loaded: $@";
565 } 1032 }
566} 1033}
567 1034
568sub _perl_reload(&) {
569 my ($msg) = @_;
570
571 $msg->("reloading...");
572
573 eval {
574 # 1. cancel all watchers
575 $_->cancel for Event::all_watchers;
576
577 # 2. unload all extensions
578 for (@exts) {
579 $msg->("unloading <$_>");
580 unload_extension $_;
581 }
582
583 # 3. unload all modules loaded from $LIBDIR
584 while (my ($k, $v) = each %INC) {
585 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
586
587 $msg->("removing <$k>");
588 delete $INC{$k};
589
590 $k =~ s/\.pm$//;
591 $k =~ s/\//::/g;
592
593 if (my $cb = $k->can ("unload_module")) {
594 $cb->();
595 }
596
597 Symbol::delete_package $k;
598 }
599
600 # 4. get rid of safe::, as good as possible
601 Symbol::delete_package "safe::$_"
602 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
603
604 # 5. remove register_script_function callbacks
605 # TODO
606
607 # 6. unload cf.pm "a bit"
608 delete $INC{"cf.pm"};
609
610 # don't, removes xs symbols, too,
611 # and global variables created in xs
612 #Symbol::delete_package __PACKAGE__;
613
614 # 7. reload cf.pm
615 $msg->("reloading cf.pm");
616 require cf;
617 };
618 $msg->($@) if $@;
619
620 $msg->("reloaded");
621};
622
623sub perl_reload() {
624 _perl_reload {
625 warn $_[0];
626 print "$_[0]\n";
627 };
628}
629
630register_command "perl-reload", 0, sub {
631 my ($who, $arg) = @_;
632
633 if ($who->flag (FLAG_WIZ)) {
634 _perl_reload {
635 warn $_[0];
636 $who->message ($_[0]);
637 };
638 }
639};
640
641#############################################################################
642# extcmd framework, basically convert ext <msg>
643# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
644
645attach_to_players
646 on_extcmd => sub {
647 my ($pl, $buf) = @_;
648
649 my $msg = eval { from_json $buf };
650
651 if (ref $msg) {
652 if (my $cb = $extcmd{$msg->{msgtype}}) {
653 if (my %reply = $cb->[0]->($pl, $msg)) {
654 $pl->ext_reply ($msg->{msgid}, %reply);
655 }
656 }
657 } else {
658 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
659 }
660
661 cf::override;
662 },
663;
664
665############################################################################# 1035#############################################################################
666# load/save/clean perl data associated with a map 1036# load/save/clean perl data associated with a map
667 1037
668*cf::mapsupport::on_clean = sub { 1038*cf::mapsupport::on_clean = sub {
669 my ($map) = @_; 1039 my ($map) = @_;
670 1040
671 my $path = $map->tmpname; 1041 my $path = $map->tmpname;
672 defined $path or return; 1042 defined $path or return;
673 1043
674 unlink "$path.cfperl";
675 unlink "$path.pst"; 1044 unlink "$path.pst";
676}; 1045};
677 1046
678*cf::mapsupport::on_swapin =
679*cf::mapsupport::on_load = sub {
680 my ($map) = @_;
681
682 my $path = $map->tmpname;
683 $path = $map->path unless defined $path;
684
685 open my $fh, "<:raw", "$path.cfperl"
686 or return; # no perl data
687
688 my $data = Storable::thaw do { local $/; <$fh> };
689
690 $data->{version} <= 1
691 or return; # too new
692
693 $map->_set_obs ($data->{obs});
694};
695
696attach_to_maps prio => -10000, package => cf::mapsupport::; 1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
697 1048
698############################################################################# 1049#############################################################################
699# load/save perl data associated with player->ob objects 1050# load/save perl data associated with player->ob objects
700 1051
701sub all_objects(@) { 1052sub all_objects(@) {
702 @_, map all_objects ($_->inv), @_ 1053 @_, map all_objects ($_->inv), @_
703} 1054}
704 1055
705attach_to_players 1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
706 on_load => sub { 1058 on_load => sub {
707 my ($pl, $path) = @_; 1059 my ($pl, $path) = @_;
708 1060
709 for my $o (all_objects $pl->ob) { 1061 for my $o (all_objects $pl->ob) {
710 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
712 1064
713 %$o = %{ Storable::thaw pack "H*", $value }; 1065 %$o = %{ Storable::thaw pack "H*", $value };
714 } 1066 }
715 } 1067 }
716 }, 1068 },
717; 1069);
718 1070
719############################################################################# 1071#############################################################################
720# core extensions - in perl
721 1072
1073=head2 CORE EXTENSIONS
1074
1075Functions and methods that extend core crossfire objects.
1076
1077=cut
1078
1079package cf::player;
1080
1081=head3 cf::player
1082
1083=over 4
1084
722=item cf::player::exists $login 1085=item cf::player::find $login
723 1086
724Returns true when the given account exists. 1087Returns the given player object, loading it if necessary (might block).
725 1088
726=cut 1089=cut
727 1090
728sub cf::player::exists($) { 1091sub playerdir($) {
729 cf::player::find $_[0] 1092 cf::localdir
730 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0])
731} 1097}
732 1098
1099sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101
1102 (playerdir $login) . "/$login.pl"
1103}
1104
1105sub find_active($) {
1106 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active
1108 and $cf::PLAYER{$_[0]}
1109}
1110
1111sub exists($) {
1112 my ($login) = @_;
1113
1114 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login }
1116}
1117
1118sub find($) {
1119 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0];
1121
1122 my $guard = cf::lock_acquire "user_find:$login";
1123
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return);
1125 };
1126}
1127
1128sub save($) {
1129 my ($pl) = @_;
1130
1131 return if $pl->{deny_save};
1132
1133 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path";
1135
1136 return if $pl->{deny_save};
1137
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME;
1140
1141 $pl->save_pl ($path);
1142 Coro::cede;
1143}
1144
1145sub new($) {
1146 my ($login) = @_;
1147
1148 my $self = create;
1149
1150 $self->ob->name ($login);
1151 $self->{deny_save} = 1;
1152
1153 $cf::PLAYER{$login} = $self;
1154
1155 $self
1156}
1157
1158sub quit_character {
1159 my ($pl) = @_;
1160
1161 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1165 $pl->deactivate;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns;
1168
1169 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 Coro::AIO::aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy;
1174 IO::AIO::aio_rmtree $temp;
1175}
1176
1177=item $player->ext_reply ($msgid, $msgtype, %msg)
1178
1179Sends an ext reply to the player.
1180
1181=cut
1182
1183sub ext_reply($$$%) {
1184 my ($self, $id, %msg) = @_;
1185
1186 $msg{msgid} = $id;
1187
1188 $self->send ("ext " . cf::to_json \%msg);
1189}
1190
1191package cf;
1192
1193=back
1194
1195
1196=head3 cf::map
1197
1198=over 4
1199
1200=cut
1201
1202package cf::map;
1203
1204use Fcntl;
1205use Coro::AIO;
1206
1207our $MAX_RESET = 3600;
1208our $DEFAULT_RESET = 3000;
1209
1210sub generate_random_map {
1211 my ($path, $rmp) = @_;
1212
1213 # mit "rum" bekleckern, nicht
1214 cf::map::_create_random_map
1215 $path,
1216 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1217 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1218 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1219 $rmp->{exit_on_final_map},
1220 $rmp->{xsize}, $rmp->{ysize},
1221 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1222 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1223 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1224 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1225 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1226 (cf::region::find $rmp->{region})
1227}
1228
1229# and all this just because we cannot iterate over
1230# all maps in C++...
1231sub change_all_map_light {
1232 my ($change) = @_;
1233
1234 $_->change_map_light ($change)
1235 for grep $_->outdoor, values %cf::MAP;
1236}
1237
1238sub try_load_header($) {
1239 my ($path) = @_;
1240
1241 utf8::encode $path;
1242 aio_open $path, O_RDONLY, 0
1243 or return;
1244
1245 my $map = cf::map::new
1246 or return;
1247
1248 # for better error messages only, will be overwritten
1249 $map->path ($path);
1250
1251 $map->load_header ($path)
1252 or return;
1253
1254 $map->{load_path} = $path;
1255
1256 $map
1257}
1258
1259sub find;
1260sub find {
1261 my ($path, $origin) = @_;
1262
1263 #warn "find<$path,$origin>\n";#d#
1264
1265 $path = new cf::path $path, $origin && $origin->path;
1266 my $key = $path->as_string;
1267
1268 cf::lock_wait "map_find:$key";
1269
1270 $cf::MAP{$key} || do {
1271 my $guard = cf::lock_acquire "map_find:$key";
1272
1273 # do it the slow way
1274 my $map = try_load_header $path->save_path;
1275
1276 Coro::cede;
1277
1278 if ($map) {
1279 $map->last_access ((delete $map->{last_access})
1280 || $cf::RUNTIME); #d#
1281 # safety
1282 $map->{instantiate_time} = $cf::RUNTIME
1283 if $map->{instantiate_time} > $cf::RUNTIME;
1284 } else {
1285 if (my $rmp = $path->random_map_params) {
1286 $map = generate_random_map $key, $rmp;
1287 } else {
1288 $map = try_load_header $path->load_path;
1289 }
1290
1291 $map or return;
1292
1293 $map->{load_original} = 1;
1294 $map->{instantiate_time} = $cf::RUNTIME;
1295 $map->last_access ($cf::RUNTIME);
1296 $map->instantiate;
1297
1298 # per-player maps become, after loading, normal maps
1299 $map->per_player (0) if $path->{user_rel};
1300 }
1301
1302 $map->path ($key);
1303 $map->{path} = $path;
1304 $map->{last_save} = $cf::RUNTIME;
1305
1306 Coro::cede;
1307
1308 if ($map->should_reset) {
1309 $map->reset;
1310 undef $guard;
1311 $map = find $path
1312 or return;
1313 }
1314
1315 $cf::MAP{$key} = $map
1316 }
1317}
1318
1319sub load {
1320 my ($self) = @_;
1321
1322 my $path = $self->{path};
1323 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1324
1325 return if $self->in_memory != cf::MAP_SWAPPED;
1326
1327 $self->in_memory (cf::MAP_LOADING);
1328
1329 $self->alloc;
1330 $self->load_objects ($self->{load_path}, 1)
1331 or return;
1332
1333 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1334 if delete $self->{load_original};
1335
1336 if (my $uniq = $path->uniq_path) {
1337 utf8::encode $uniq;
1338 if (aio_open $uniq, O_RDONLY, 0) {
1339 $self->clear_unique_items;
1340 $self->load_objects ($uniq, 0);
1341 }
1342 }
1343
1344 Coro::cede;
1345
1346 # now do the right thing for maps
1347 $self->link_multipart_objects;
1348
1349 if ($self->{path}->is_style_map) {
1350 $self->{deny_save} = 1;
1351 $self->{deny_reset} = 1;
1352 } else {
1353 $self->fix_auto_apply;
1354 $self->decay_objects;
1355 $self->update_buttons;
1356 $self->set_darkness_map;
1357 $self->difficulty ($self->estimate_difficulty)
1358 unless $self->difficulty;
1359 $self->activate;
1360 }
1361
1362 Coro::cede;
1363
1364 $self->in_memory (cf::MAP_IN_MEMORY);
1365}
1366
1367sub find_sync {
1368 my ($path, $origin) = @_;
1369
1370 cf::sync_job { cf::map::find $path, $origin }
1371}
1372
1373sub do_load_sync {
1374 my ($map) = @_;
1375
1376 cf::sync_job { $map->load };
1377}
1378
1379sub save {
1380 my ($self) = @_;
1381
1382 my $lock = cf::lock_acquire "map_data:" . $self->path;
1383
1384 $self->{last_save} = $cf::RUNTIME;
1385
1386 return unless $self->dirty;
1387
1388 my $save = $self->{path}->save_path; utf8::encode $save;
1389 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1390
1391 $self->{load_path} = $save;
1392
1393 return if $self->{deny_save};
1394
1395 local $self->{last_access} = $self->last_access;#d#
1396
1397 cf::async {
1398 $_->contr->save for $self->players;
1399 };
1400
1401 if ($uniq) {
1402 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1403 $self->save_objects ($uniq, cf::IO_UNIQUES);
1404 } else {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1406 }
1407}
1408
1409sub swap_out {
1410 my ($self) = @_;
1411
1412 # save first because save cedes
1413 $self->save;
1414
1415 my $lock = cf::lock_acquire "map_data:" . $self->path;
1416
1417 return if $self->players;
1418 return if $self->in_memory != cf::MAP_IN_MEMORY;
1419 return if $self->{deny_save};
1420
1421 $self->clear;
1422 $self->in_memory (cf::MAP_SWAPPED);
1423}
1424
1425sub reset_at {
1426 my ($self) = @_;
1427
1428 # TODO: safety, remove and allow resettable per-player maps
1429 return 1e99 if $self->{path}{user_rel};
1430 return 1e99 if $self->{deny_reset};
1431
1432 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1433 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1434
1435 $time + $to
1436}
1437
1438sub should_reset {
1439 my ($self) = @_;
1440
1441 $self->reset_at <= $cf::RUNTIME
1442}
1443
1444sub unlink_save {
1445 my ($self) = @_;
1446
1447 utf8::encode (my $save = $self->{path}->save_path);
1448 aioreq_pri 3; IO::AIO::aio_unlink $save;
1449 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1450}
1451
1452sub rename {
1453 my ($self, $new_path) = @_;
1454
1455 $self->unlink_save;
1456
1457 delete $cf::MAP{$self->path};
1458 $self->{path} = new cf::path $new_path;
1459 $self->path ($self->{path}->as_string);
1460 $cf::MAP{$self->path} = $self;
1461
1462 $self->save;
1463}
1464
1465sub reset {
1466 my ($self) = @_;
1467
1468 my $lock = cf::lock_acquire "map_data:" . $self->path;
1469
1470 return if $self->players;
1471 return if $self->{path}{user_rel};#d#
1472
1473 warn "resetting map ", $self->path;#d#
1474
1475 delete $cf::MAP{$self->path};
1476
1477 $_->clear_links_to ($self) for values %cf::MAP;
1478
1479 $self->unlink_save;
1480 $self->destroy;
1481}
1482
1483my $nuke_counter = "aaaa";
1484
1485sub nuke {
1486 my ($self) = @_;
1487
1488 $self->{deny_save} = 1;
1489 $self->reset_timeout (1);
1490 $self->rename ("{nuke}/" . ($nuke_counter++));
1491 $self->reset; # polite request, might not happen
1492}
1493
1494sub customise_for {
1495 my ($map, $ob) = @_;
1496
1497 if ($map->per_player) {
1498 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1499 }
1500
1501 $map
1502}
1503
1504sub emergency_save {
1505 my $freeze_guard = cf::freeze_mainloop;
1506
1507 warn "enter emergency perl save\n";
1508
1509 cf::sync_job {
1510 warn "begin emergency player save\n";
1511 $_->save for values %cf::PLAYER;
1512 warn "end emergency player save\n";
1513
1514 warn "begin emergency map save\n";
1515 $_->save for values %cf::MAP;
1516 warn "end emergency map save\n";
1517 };
1518
1519 warn "leave emergency perl save\n";
1520}
1521
1522package cf;
1523
1524=back
1525
1526
1527=head3 cf::object::player
1528
1529=over 4
1530
733=item $player->reply ($npc, $msg[, $flags]) 1531=item $player_object->reply ($npc, $msg[, $flags])
734 1532
735Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1533Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
736can be C<undef>. Does the right thing when the player is currently in a 1534can be C<undef>. Does the right thing when the player is currently in a
737dialogue with the given NPC character. 1535dialogue with the given NPC character.
738 1536
739=cut 1537=cut
740 1538
741# rough implementation of a future "reply" method that works 1539# rough implementation of a future "reply" method that works
742# with dialog boxes. 1540# with dialog boxes.
1541#TODO: the first argument must go, split into a $npc->reply_to ( method
743sub cf::object::player::reply($$$;$) { 1542sub cf::object::player::reply($$$;$) {
744 my ($self, $npc, $msg, $flags) = @_; 1543 my ($self, $npc, $msg, $flags) = @_;
745 1544
746 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1545 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
747 1546
751 $msg = $npc->name . " says: $msg" if $npc; 1550 $msg = $npc->name . " says: $msg" if $npc;
752 $self->message ($msg, $flags); 1551 $self->message ($msg, $flags);
753 } 1552 }
754} 1553}
755 1554
756=item $player->ext_reply ($msgid, $msgtype, %msg) 1555=item $player_object->may ("access")
757 1556
758Sends an ext reply to the player. 1557Returns wether the given player is authorized to access resource "access"
1558(e.g. "command_wizcast").
759 1559
760=cut 1560=cut
761 1561
762sub cf::player::ext_reply($$$%) { 1562sub cf::object::player::may {
1563 my ($self, $access) = @_;
1564
1565 $self->flag (cf::FLAG_WIZ) ||
1566 (ref $cf::CFG{"may_$access"}
1567 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1568 : $cf::CFG{"may_$access"})
1569}
1570
1571=item $player_object->enter_link
1572
1573Freezes the player and moves him/her to a special map (C<{link}>).
1574
1575The player should be reaosnably safe there for short amounts of time. You
1576I<MUST> call C<leave_link> as soon as possible, though.
1577
1578=item $player_object->leave_link ($map, $x, $y)
1579
1580Moves the player out of the specila link map onto the given map. If the
1581map is not valid (or omitted), the player will be moved back to the
1582location he/she was before the call to C<enter_link>, or, if that fails,
1583to the emergency map position.
1584
1585Might block.
1586
1587=cut
1588
1589sub cf::object::player::enter_link {
1590 my ($self) = @_;
1591
1592 $self->deactivate_recursive;
1593
1594 return if $self->map == $LINK_MAP;
1595
1596 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1597 if $self->map;
1598
1599 $self->enter_map ($LINK_MAP, 20, 20);
1600}
1601
1602sub cf::object::player::leave_link {
1603 my ($self, $map, $x, $y) = @_;
1604
1605 my $link_pos = delete $self->{_link_pos};
1606
1607 unless ($map) {
1608 # restore original map position
1609 ($map, $x, $y) = @{ $link_pos || [] };
1610 $map = cf::map::find $map;
1611
1612 unless ($map) {
1613 ($map, $x, $y) = @$EMERGENCY_POSITION;
1614 $map = cf::map::find $map
1615 or die "FATAL: cannot load emergency map\n";
1616 }
1617 }
1618
1619 ($x, $y) = (-1, -1)
1620 unless (defined $x) && (defined $y);
1621
1622 # use -1 or undef as default coordinates, not 0, 0
1623 ($x, $y) = ($map->enter_x, $map->enter_y)
1624 if $x <=0 && $y <= 0;
1625
1626 $map->load;
1627
1628 return unless $self->contr->active;
1629 $self->activate_recursive;
1630 $self->enter_map ($map, $x, $y);
1631}
1632
1633cf::player->attach (
1634 on_logout => sub {
1635 my ($pl) = @_;
1636
1637 # abort map switching before logout
1638 if ($pl->ob->{_link_pos}) {
1639 cf::sync_job {
1640 $pl->ob->leave_link
1641 };
1642 }
1643 },
1644 on_login => sub {
1645 my ($pl) = @_;
1646
1647 # try to abort aborted map switching on player login :)
1648 # should happen only on crashes
1649 if ($pl->ob->{_link_pos}) {
1650 $pl->ob->enter_link;
1651 (async {
1652 # we need this sleep as the login has a concurrent enter_exit running
1653 # and this sleep increases chances of the player not ending up in scorn
1654 $pl->ob->reply (undef,
1655 "There was an internal problem at your last logout, "
1656 . "the server will try to bring you to your intended destination in a second.",
1657 cf::NDI_RED);
1658 Coro::Timer::sleep 1;
1659 $pl->ob->leave_link;
1660 })->prio (2);
1661 }
1662 },
1663);
1664
1665=item $player_object->goto ($path, $x, $y)
1666
1667=cut
1668
1669sub cf::object::player::goto {
1670 my ($self, $path, $x, $y) = @_;
1671
1672 $self->enter_link;
1673
1674 (async {
1675 $path = new cf::path $path;
1676
1677 my $map = cf::map::find $path->as_string;
1678 $map = $map->customise_for ($self) if $map;
1679
1680# warn "entering ", $map->path, " at ($x, $y)\n"
1681# if $map;
1682
1683 $map or $map->cluck ("oy");#d#
1684 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1685
1686 $self->leave_link ($map, $x, $y);
1687 })->prio (1);
1688}
1689
1690=item $player_object->enter_exit ($exit_object)
1691
1692=cut
1693
1694sub parse_random_map_params {
1695 my ($spec) = @_;
1696
1697 my $rmp = { # defaults
1698 xsize => 10,
1699 ysize => 10,
1700 };
1701
1702 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2;
1704
1705 $rmp->{lc $k} = $v if (length $k) && (length $v);
1706 }
1707
1708 $rmp
1709}
1710
1711sub prepare_random_map {
1712 my ($exit) = @_;
1713
1714 # all this does is basically replace the /! path by
1715 # a new random map path (?random/...) with a seed
1716 # that depends on the exit object
1717
1718 my $rmp = parse_random_map_params $exit->msg;
1719
1720 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name;
1722 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y;
1725 }
1726
1727 $rmp->{random_seed} ||= $exit->random_seed;
1728
1729 my $data = cf::to_json $rmp;
1730 my $md5 = Digest::MD5::md5_hex $data;
1731
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0;
1734
1735 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef);
1737 }
1738}
1739
1740sub cf::object::player::enter_exit {
763 my ($self, $id, %msg) = @_; 1741 my ($self, $exit) = @_;
764 1742
765 $msg{msgid} = $id; 1743 return unless $self->type == cf::PLAYER;
766 1744
767 $self->send ("ext " . to_json \%msg); 1745 $self->enter_link;
768}
769 1746
770############################################################################# 1747 (async {
771# map scripting support 1748 $self->deactivate_recursive; # just to be sure
1749 unless (eval {
1750 prepare_random_map $exit
1751 if $exit->slaying eq "/!";
1752
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755
1756 1;
1757 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master",
1761 cf::NDI_UNIQUE | cf::NDI_RED);
1762
1763 warn "ERROR in enter_exit: $@";
1764 $self->leave_link;
1765 }
1766 })->prio (1);
1767}
1768
1769=head3 cf::client
1770
1771=over 4
1772
1773=item $client->send_drawinfo ($text, $flags)
1774
1775Sends a drawinfo packet to the client. Circumvents output buffering so
1776should not be used under normal circumstances.
1777
1778=cut
1779
1780sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_;
1782
1783 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1785}
1786
1787
1788=item $success = $client->query ($flags, "text", \&cb)
1789
1790Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1792C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1793
1794Queries can fail, so check the return code. Or don't, as queries will become
1795reliable at some point in the future.
1796
1797=cut
1798
1799sub cf::client::query {
1800 my ($self, $flags, $text, $cb) = @_;
1801
1802 return unless $self->state == ST_PLAYING
1803 || $self->state == ST_SETUP
1804 || $self->state == ST_CUSTOM;
1805
1806 $self->state (ST_CUSTOM);
1807
1808 utf8::encode $text;
1809 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1810
1811 $self->send_packet ($self->{query_queue}[0][0])
1812 if @{ $self->{query_queue} } == 1;
1813}
1814
1815cf::client->attach (
1816 on_reply => sub {
1817 my ($ns, $msg) = @_;
1818
1819 # this weird shuffling is so that direct followup queries
1820 # get handled first
1821 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823
1824 (shift @$queue)->[1]->($msg);
1825
1826 push @{ $ns->{query_queue} }, @$queue;
1827
1828 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) {
1830 $ns->send_packet ($ns->{query_queue}[0][0]);
1831 } else {
1832 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1833 }
1834 }
1835 },
1836);
1837
1838=item $client->async (\&cb)
1839
1840Create a new coroutine, running the specified callback. The coroutine will
1841be automatically cancelled when the client gets destroyed (e.g. on logout,
1842or loss of connection).
1843
1844=cut
1845
1846sub cf::client::async {
1847 my ($self, $cb) = @_;
1848
1849 my $coro = &Coro::async ($cb);
1850
1851 $coro->on_destroy (sub {
1852 delete $self->{_coro}{$coro+0};
1853 });
1854
1855 $self->{_coro}{$coro+0} = $coro;
1856
1857 $coro
1858}
1859
1860cf::client->attach (
1861 on_destroy => sub {
1862 my ($ns) = @_;
1863
1864 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1865 },
1866);
1867
1868=back
1869
1870
1871=head2 SAFE SCRIPTING
1872
1873Functions that provide a safe environment to compile and execute
1874snippets of perl code without them endangering the safety of the server
1875itself. Looping constructs, I/O operators and other built-in functionality
1876is not available in the safe scripting environment, and the number of
1877functions and methods that can be called is greatly reduced.
1878
1879=cut
772 1880
773our $safe = new Safe "safe"; 1881our $safe = new Safe "safe";
774our $safe_hole = new Safe::Hole; 1882our $safe_hole = new Safe::Hole;
775 1883
776$SIG{FPE} = 'IGNORE'; 1884$SIG{FPE} = 'IGNORE';
777 1885
778$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1886$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
779 1887
780# here we export the classes and methods available to script code 1888# here we export the classes and methods available to script code
781 1889
1890=pod
1891
1892The following fucntions and emthods are available within a safe environment:
1893
1894 cf::object contr pay_amount pay_player map
1895 cf::object::player player
1896 cf::player peaceful
1897 cf::map trigger
1898
1899=cut
1900
782for ( 1901for (
783 ["cf::object" => qw(contr pay_amount pay_player)], 1902 ["cf::object" => qw(contr pay_amount pay_player map)],
784 ["cf::object::player" => qw(player)], 1903 ["cf::object::player" => qw(player)],
785 ["cf::player" => qw(peaceful)], 1904 ["cf::player" => qw(peaceful)],
1905 ["cf::map" => qw(trigger)],
786) { 1906) {
787 no strict 'refs'; 1907 no strict 'refs';
788 my ($pkg, @funs) = @$_; 1908 my ($pkg, @funs) = @$_;
789 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1909 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
790 for @funs; 1910 for @funs;
791} 1911}
1912
1913=over 4
1914
1915=item @retval = safe_eval $code, [var => value, ...]
1916
1917Compiled and executes the given perl code snippet. additional var/value
1918pairs result in temporary local (my) scalar variables of the given name
1919that are available in the code snippet. Example:
1920
1921 my $five = safe_eval '$first + $second', first => 1, second => 4;
1922
1923=cut
792 1924
793sub safe_eval($;@) { 1925sub safe_eval($;@) {
794 my ($code, %vars) = @_; 1926 my ($code, %vars) = @_;
795 1927
796 my $qcode = $code; 1928 my $qcode = $code;
819 } 1951 }
820 1952
821 wantarray ? @res : $res[0] 1953 wantarray ? @res : $res[0]
822} 1954}
823 1955
1956=item cf::register_script_function $function => $cb
1957
1958Register a function that can be called from within map/npc scripts. The
1959function should be reasonably secure and should be put into a package name
1960like the extension.
1961
1962Example: register a function that gets called whenever a map script calls
1963C<rent::overview>, as used by the C<rent> extension.
1964
1965 cf::register_script_function "rent::overview" => sub {
1966 ...
1967 };
1968
1969=cut
1970
824sub register_script_function { 1971sub register_script_function {
825 my ($fun, $cb) = @_; 1972 my ($fun, $cb) = @_;
826 1973
827 no strict 'refs'; 1974 no strict 'refs';
828 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1975 *{"safe::$fun"} = $safe_hole->wrap ($cb);
829} 1976}
830 1977
1978=back
1979
1980=cut
1981
1982#############################################################################
1983
1984=head2 EXTENSION DATABASE SUPPORT
1985
1986Crossfire maintains a very simple database for extension use. It can
1987currently store anything that can be serialised using Storable, which
1988excludes objects.
1989
1990The parameter C<$family> should best start with the name of the extension
1991using it, it should be unique.
1992
1993=over 4
1994
1995=item $hashref = cf::db_get $family
1996
1997Return a hashref for use by the extension C<$family>, which can be
1998modified. After modifications, you have to call C<cf::db_dirty> or
1999C<cf::db_sync>.
2000
2001=item $value = cf::db_get $family => $key
2002
2003Returns a single value from the database
2004
2005=item cf::db_put $family => $hashref
2006
2007Stores the given family hashref into the database. Updates are delayed, if
2008you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009
2010=item cf::db_put $family => $key => $value
2011
2012Stores the given C<$value> in the family hash. Updates are delayed, if you
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022
2023=cut
2024
2025our $DB;
2026
2027{
2028 my $path = cf::localdir . "/database.pst";
2029
2030 sub db_load() {
2031 $DB = stat $path ? Storable::retrieve $path : { };
2032 }
2033
2034 my $pid;
2035
2036 sub db_save() {
2037 waitpid $pid, 0 if $pid;
2038 if (0 == ($pid = fork)) {
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 }
2044 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 });
2056
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 }
2061
2062 sub db_get($;$) {
2063 @_ >= 2
2064 ? $DB->{$_[0]}{$_[1]}
2065 : ($DB->{$_[0]} ||= { })
2066 }
2067
2068 sub db_put($$;$) {
2069 if (@_ >= 3) {
2070 $DB->{$_[0]}{$_[1]} = $_[2];
2071 } else {
2072 $DB->{$_[0]} = $_[1];
2073 }
2074 db_dirty;
2075 }
2076
2077 cf::global->attach (
2078 prio => 10000,
2079 on_cleanup => sub {
2080 db_sync;
2081 },
2082 );
2083}
2084
831############################################################################# 2085#############################################################################
832# the server's main() 2086# the server's main()
833 2087
2088sub cfg_load {
2089 open my $fh, "<:utf8", cf::confdir . "/config"
2090 or return;
2091
2092 local $/;
2093 *CFG = YAML::Syck::Load <$fh>;
2094
2095 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2096
2097 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2098 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2099
2100 if (exists $CFG{mlockall}) {
2101 eval {
2102 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2103 and die "WARNING: m(un)lockall failed: $!\n";
2104 };
2105 warn $@ if $@;
2106 }
2107}
2108
834sub main { 2109sub main {
2110 # we must not ever block the main coroutine
2111 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2113 async { Event::one_event };
2114 };
2115
2116 cfg_load;
2117 db_load;
2118 load_extensions;
835 Event::loop; 2119 Event::loop;
836} 2120}
837 2121
838############################################################################# 2122#############################################################################
839# initialisation 2123# initialisation
840 2124
2125sub reload() {
2126 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n";
2129 return;
2130 }
2131
2132 warn "reloading...";
2133
2134 my $guard = freeze_mainloop;
2135 cf::emergency_save;
2136
2137 eval {
2138 # if anything goes wrong in here, we should simply crash as we already saved
2139
2140 # cancel all watchers
2141 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 }
2144
2145 # cancel all extension coros
2146 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = ();
2148
2149 # unload all extensions
2150 for (@exts) {
2151 warn "unloading <$_>";
2152 unload_extension $_;
2153 }
2154
2155 # unload all modules loaded from $LIBDIR
2156 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158
2159 warn "removing <$k>";
2160 delete $INC{$k};
2161
2162 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g;
2164
2165 if (my $cb = $k->can ("unload_module")) {
2166 $cb->();
2167 }
2168
2169 Symbol::delete_package $k;
2170 }
2171
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible
2177 Symbol::delete_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179
2180 # remove register_script_function callbacks
2181 # TODO
2182
2183 # unload cf.pm "a bit"
2184 delete $INC{"cf.pm"};
2185
2186 # don't, removes xs symbols, too,
2187 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__;
2189
2190 # reload cf.pm
2191 warn "reloading cf.pm";
2192 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194
2195 # load config and database again
2196 cf::cfg_load;
2197 cf::db_load;
2198
2199 # load extensions
2200 warn "load extensions";
2201 cf::load_extensions;
2202
2203 # reattach attachments to objects
2204 warn "reattach";
2205 _global_reattach;
2206 reattach $_ for values %MAP;
2207 };
2208
2209 if ($@) {
2210 warn $@;
2211 warn "error while reloading, exiting.";
2212 exit 1;
2213 }
2214
2215 warn "reloaded successfully";
2216};
2217
2218#############################################################################
2219
2220unless ($LINK_MAP) {
2221 $LINK_MAP = cf::map::new;
2222
2223 $LINK_MAP->width (41);
2224 $LINK_MAP->height (41);
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10,
2233 cb => sub {
2234 $_[0]->w->cancel;
2235
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 });
2254
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259}
2260
841register "<global>", __PACKAGE__; 2261register "<global>", __PACKAGE__;
842 2262
2263register_command "reload" => sub {
2264 my ($who, $arg) = @_;
2265
2266 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload.");
2268 reload;
2269 $who->message ("end of reload.");
2270 }
2271};
2272
843unshift @INC, $LIBDIR; 2273unshift @INC, $LIBDIR;
844 2274
845load_extensions;
846
847$TICK_WATCHER = Event->timer ( 2275$TICK_WATCHER = Event->timer (
2276 reentrant => 0,
848 prio => 1, 2277 prio => 0,
849 at => $NEXT_TICK || 1, 2278 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL,
850 cb => sub { 2280 cb => sub {
851 cf::server_tick; # one server iteration 2281 cf::server_tick; # one server iteration
852 2282 $RUNTIME += $TICK;
853 my $NOW = Event::time;
854 $NEXT_TICK += $TICK; 2283 $NEXT_TICK += $TICK;
855 2284
856 # if we are delayed by four ticks, skip them all 2285 # if we are delayed by four ticks or more, skip them all
857 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
858 2287
859 $TICK_WATCHER->at ($NEXT_TICK); 2288 $TICK_WATCHER->at ($NEXT_TICK);
860 $TICK_WATCHER->start; 2289 $TICK_WATCHER->start;
861 }, 2290 },
862); 2291);
863 2292
2293IO::AIO::max_poll_time $TICK * 0.2;
2294
2295Event->io (
2296 fd => IO::AIO::poll_fileno,
2297 poll => 'r',
2298 prio => 5,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302
2303Event->timer (
2304 data => WF_AUTOCANCEL,
2305 after => 0,
2306 interval => 10,
2307 cb => sub {
2308 (Coro::unblock_sub {
2309 write_runtime
2310 or warn "ERROR: unable to write runtime file: $!";
2311 })->();
2312 },
2313);
2314
2315END { cf::emergency_save }
2316
8641 23171
865 2318

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