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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.150 by root, Mon Jan 8 19:25:53 2007 UTC vs.
Revision 1.521 by root, Fri Apr 16 23:28:42 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
20use Digest::MD5; 55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 118our $NEXT_TICK;
45our $NOW; 119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
46 127
47our %CFG; 128our %CFG;
48 129
49our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 131our $RUNTIME;
132our $NOW;
51 133
52our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 136our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 137
56our %EXT_CORO; # coroutines bound to extensions 138# used to convert map paths into valid unix filenames by replacing / by ∕
139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
57 150
58binmode STDOUT; 151binmode STDOUT;
59binmode STDERR; 152binmode STDERR;
60 153
61# read virtual server time, if available 154# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
66} 159}
67 160
68mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 162
74# a special map that is always available 163mkdir $_
75our $LINK_MAP; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
76our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
167
168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
77 180
78############################################################################# 181#############################################################################
79 182
80=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
81 184
88=item $cf::RUNTIME 191=item $cf::RUNTIME
89 192
90The time this server has run, starts at 0 and is increased by $cf::TICK on 193The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 194every server tick.
92 195
93=item $cf::LIBDIR 196=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 199
95The perl library directory, where extensions and cf-specific modules can 200Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 201directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202unique-items directory, player file directory, random maps directory and
203database environment.
97 204
98=item $cf::NOW 205=item $cf::NOW
99 206
100The time of the last (current) server tick. 207The time of the last (current) server tick.
101 208
102=item $cf::TICK 209=item $cf::TICK
103 210
104The interval between server ticks, in seconds. 211The interval between server ticks, in seconds.
105 212
213=item $cf::LOADAVG
214
215The current CPU load on the server (alpha-smoothed), as a value between 0
216(none) and 1 (overloaded), indicating how much time is spent on processing
217objects per tick. Healthy values are < 0.5.
218
219=item $cf::LOAD
220
221The raw value load value from the last tick.
222
106=item %cf::CFG 223=item %cf::CFG
107 224
108Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 226from wherever your confdir points to.
110 227
228=item cf::wait_for_tick, cf::wait_for_tick_begin
229
230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
231returns directly I<after> the tick processing (and consequently, can only wake one process
232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
111=back 246=back
112 247
113=cut 248=cut
114 249
115BEGIN { 250$Coro::State::WARNHOOK = sub {
116 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 251 my $msg = join "", @_;
118 utf8::encode $msg;
119 252
120 $msg .= "\n" 253 $msg .= "\n"
121 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
122 255
256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
123 LOG llevError, $msg; 258 LOG llevError, $msg;
124 }; 259};
125} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
126 274
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 279@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 281@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 282
134# we bless all objects into (empty) derived classes to force a method lookup 283# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 284# within the Safe compartment.
136for my $pkg (qw( 285for my $pkg (qw(
137 cf::global cf::attachable 286 cf::global cf::attachable
138 cf::object cf::object::player 287 cf::object cf::object::player
139 cf::client cf::player 288 cf::client cf::player
140 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
141 cf::map cf::party cf::region 291 cf::party cf::region
142)) { 292)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 294}
146 295
147$Event::DIED = sub { 296$EV::DIED = sub {
148 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
149}; 298};
150 299
151my %ext_pkg; 300#############################################################################
152my @exts;
153my @hook;
154 301
155=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
156 303
157=over 4 304=over 4
158 305
159=cut 306=item dumpval $ref
160 307
161use JSON::Syck (); # TODO# replace by JSON::PC once working 308=cut
162 309
310sub dumpval {
311 eval {
312 local $SIG{__DIE__};
313 my $d;
314 if (1) {
315 $d = new Data::Dumper([$_[0]], ["*var"]);
316 $d->Terse(1);
317 $d->Indent(2);
318 $d->Quotekeys(0);
319 $d->Useqq(1);
320 #$d->Bless(...);
321 $d->Seen($_[1]) if @_ > 1;
322 $d = $d->Dump();
323 }
324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
325 $d
326 } || "[unable to dump $_[0]: '$@']";
327}
328
163=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
164 330
165Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
166 332
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
175 334
176Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
177 336
178=cut 337=cut
179 338
180sub to_json($) { 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 340
182 JSON::Syck::Dump $_[0] 341sub encode_json($) { $json_coder->encode ($_[0]) }
342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
183} 356}
184 357
185=item cf::lock_wait $string 358=item cf::lock_wait $string
186 359
187Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
188 361
189=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
190 363
191Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
194returned. 367returned.
195 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
196Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
198 374
199=cut 375=item $locked = cf::lock_active $string
200 376
201our %LOCK; 377Return true if the lock is currently active, i.e. somebody has locked it.
378
379=cut
380
381our $LOCKS = new Coro::SemaphoreSet;
202 382
203sub lock_wait($) { 383sub lock_wait($) {
204 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 385}
212 386
213sub lock_acquire($) { 387sub lock_acquire($) {
214 my ($key) = @_; 388 $LOCKS->guard ($_[0])
389}
215 390
216 # wait, to be sure we are not locked 391sub lock_active($) {
217 lock_wait $key; 392 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 393}
226 394
227sub freeze_mainloop { 395sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
229 397
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 398 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 399}
232 $guard 400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
465 }
466};
467
468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
233} 481}
234 482
235=item cf::async { BLOCK } 483=item cf::async { BLOCK }
236 484
237Currently the same as Coro::async_pool, meaning you cannot use 485Currently the same as Coro::async_pool, meaning you cannot use
242 490
243BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
244 492
245=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
246 494
247The design of crossfire+ requires that the main coro ($Coro::main) is 495The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 496is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498acceptable.
250 499
251If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 502server will be frozen during this time, so the block should either finish
254fast or be very important. 503fast or be very important.
257 506
258sub sync_job(&) { 507sub sync_job(&) {
259 my ($job) = @_; 508 my ($job) = @_;
260 509
261 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
511 my $time = AE::time;
512
262 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
264 515
265 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 517
267 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
268 519
269 my $busy = 1; 520 my $busy = 1;
270 my @res; 521 my @res;
271 522
272 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 525 @res = eval { $job->() };
274 warn $@ if $@; 526 warn $@ if $@;
275 undef $busy; 527 undef $busy;
276 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
277 529
278 while ($busy) { 530 while ($busy) {
279 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
280 } 535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
281 541
282 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
283 } else { 543 } else {
284 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
285 545
287 } 547 }
288} 548}
289 549
290=item $coro = cf::async_ext { BLOCK } 550=item $coro = cf::async_ext { BLOCK }
291 551
292Like async, but this coro is automcatially being canceled when the 552Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 553extension calling this is being unloaded.
294 554
295=cut 555=cut
296 556
297sub async_ext(&) { 557sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 565 $EXT_CORO{$coro+0} = $coro;
306 566
307 $coro 567 $coro
308} 568}
309 569
310sub write_runtime { 570=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 571
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 572Executes the given code block with the given arguments in a seperate
314 or return; 573process, returning the results. Everything must be serialisable with
574Coro::Storable. May, of course, block. Note that the executed sub may
575never block itself or use any form of event handling.
315 576
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 577=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 578
320 aio_fsync $fh 579sub fork_call(&@) {
321 and return; 580 my ($cb, @args) = @_;
322 581
323 close $fh 582 # we seemingly have to make a local copy of the whole thing,
324 or return; 583 # otherwise perl prematurely frees the stuff :/
584 # TODO: investigate and fix (likely this will be rather laborious)
325 585
326 aio_rename "$runtime~", $runtime 586 my @res = Coro::Util::fork_eval {
327 and return; 587 reset_signals;
588 &$cb
589 }, @args;
328 590
591 wantarray ? @res : $res[-1]
592}
593
594sub objinfo {
329 1 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
630}
631
632=item $value = cf::db_get $family => $key
633
634Returns a single value from the environment database.
635
636=item cf::db_put $family => $key => $value
637
638Stores the given C<$value> in the family. It can currently store binary
639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
664
665our $DB;
666
667sub db_init {
668 cf::sync_job {
669 $DB ||= db_table "db";
670 };
671}
672
673sub db_get($$) {
674 my $key = "$_[0]/$_[1]";
675
676 cf::sync_job {
677 BDB::db_get $DB, undef, $key, my $data;
678
679 $! ? ()
680 : $data
681 }
682}
683
684sub db_put($$$) {
685 BDB::dbreq_pri 4;
686 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
687}
688
689=item cf::cache $id => [$paths...], $processversion => $process
690
691Generic caching function that returns the value of the resource $id,
692caching and regenerating as required.
693
694This function can block.
695
696=cut
697
698sub cache {
699 my ($id, $src, $processversion, $process) = @_;
700
701 my $meta =
702 join "\x00",
703 $processversion,
704 map {
705 aio_stat $_
706 and Carp::croak "$_: $!";
707
708 ($_, (stat _)[7,9])
709 } @$src;
710
711 my $dbmeta = db_get cache => "$id/meta";
712 if ($dbmeta ne $meta) {
713 # changed, we may need to process
714
715 my @data;
716 my $md5;
717
718 for (0 .. $#$src) {
719 0 <= aio_load $src->[$_], $data[$_]
720 or Carp::croak "$src->[$_]: $!";
721 }
722
723 # if processing is expensive, check
724 # checksum first
725 if (1) {
726 $md5 =
727 join "\x00",
728 $processversion,
729 map {
730 cf::cede_to_tick;
731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
732 } 0.. $#$src;
733
734
735 my $dbmd5 = db_get cache => "$id/md5";
736 if ($dbmd5 eq $md5) {
737 db_put cache => "$id/meta", $meta;
738
739 return db_get cache => "$id/data";
740 }
741 }
742
743 my $t1 = Time::HiRes::time;
744 my $data = $process->(\@data);
745 my $t2 = Time::HiRes::time;
746
747 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
748
749 db_put cache => "$id/data", $data;
750 db_put cache => "$id/md5" , $md5;
751 db_put cache => "$id/meta", $meta;
752
753 return $data;
754 }
755
756 db_get cache => "$id/data"
757}
758
759=item cf::datalog type => key => value, ...
760
761Log a datalog packet of the given type with the given key-value pairs.
762
763=cut
764
765sub datalog($@) {
766 my ($type, %kv) = @_;
767 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 768}
331 769
332=back 770=back
333 771
334=cut 772=cut
335 773
336############################################################################# 774#############################################################################
337 775
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
459 777
460Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
463 781
464In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 784Deliantra).
467 785
468=over 4 786=over 4
469 787
470=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
471 789
515=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
516 834
517Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
519 837
520Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
522 840
523These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
524 842
525=over 4 843=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 903our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 904our @CB_MAP = ();
587 905
588my %attachment; 906my %attachment;
589 907
908sub cf::attachable::thawer_merge {
909 # simply override everything except _meta
910 local $_[0]{_meta};
911 %{$_[0]} = %{$_[1]};
912}
913
590sub _attach_cb($$$$) { 914sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 915 my ($registry, $event, $prio, $cb) = @_;
592 916
593 use sort 'stable'; 917 use sort 'stable';
594 918
628 $registry = $CB_TYPE[$object_type] ||= []; 952 $registry = $CB_TYPE[$object_type] ||= [];
629 953
630 } elsif ($type eq "subtype") { 954 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 955 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 956 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 957 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 958
635 } elsif ($type eq "package") { 959 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 960 my $pkg = shift @arg;
637 961
638 while (my ($name, $id) = each %cb_id) { 962 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 991 _attach $registry, $klass, @attach;
668 } 992 }
669 993
670 $obj->{$name} = \%arg; 994 $obj->{$name} = \%arg;
671 } else { 995 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 997 }
674 998
675 $obj->{_attachment}{$name} = undef; 999 $obj->{_attachment}{$name} = undef;
676} 1000}
677 1001
679 if (ref $_[0]) { 1003 if (ref $_[0]) {
680 _object_attach @_; 1004 _object_attach @_;
681 } else { 1005 } else {
682 _attach shift->_attach_registry, @_; 1006 _attach shift->_attach_registry, @_;
683 } 1007 }
1008 _recalc_want;
684}; 1009};
685 1010
686# all those should be optimised 1011# all those should be optimised
687sub cf::attachable::detach { 1012sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1013 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1016 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1017 reattach ($obj);
693 } else { 1018 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1019 Carp::croak "cannot, currently, detach class attachments";
695 } 1020 }
1021 _recalc_want;
696}; 1022};
697 1023
698sub cf::attachable::attached { 1024sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1025 my ($obj, $name) = @_;
700 1026
715 "; 1041 ";
716 die if $@; 1042 die if $@;
717} 1043}
718 1044
719our $override; 1045our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1046our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1047
722sub override { 1048sub override {
723 $override = 1; 1049 $override = 1;
724 @invoke_results = (); 1050 @INVOKE_RESULTS = (@_);
725} 1051}
726 1052
727sub do_invoke { 1053sub do_invoke {
728 my $event = shift; 1054 my $event = shift;
729 my $callbacks = shift; 1055 my $callbacks = shift;
730 1056
731 @invoke_results = (); 1057 @INVOKE_RESULTS = ();
732 1058
733 local $override; 1059 local $override;
734 1060
735 for (@$callbacks) { 1061 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1062 eval { &{$_->[1]} };
745 } 1071 }
746 1072
747 0 1073 0
748} 1074}
749 1075
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1077
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1079
754Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
755 1081
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1082This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1083removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1084results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1085
760=back 1086=back
761 1087
762=cut 1088=cut
763 1089
764############################################################################# 1090#############################################################################
765# object support 1091# object support
1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
1126sub _can_merge {
1127 my ($ob1, $ob2) = @_;
1128
1129 ++$SLOW_MERGES;#d#
1130
1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
1133}
766 1134
767sub reattach { 1135sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1137 my ($obj) = @_;
1138
1139 # no longer needed after getting rid of delete_package?
1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1141
771 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
772 1143
773 @$registry = (); 1144 @$registry = ();
774 1145
789cf::attachable->attach ( 1160cf::attachable->attach (
790 prio => -1000000, 1161 prio => -1000000,
791 on_instantiate => sub { 1162 on_instantiate => sub {
792 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
793 1164
794 $data = from_json $data; 1165 $data = decode_json $data;
795 1166
796 for (@$data) { 1167 for (@$data) {
797 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
798 1169
799 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1186sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
817 1188
818 sync_job { 1189 sync_job {
819 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
822 1194
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1200 aio_fsync $fh;
1201 }
827 close $fh; 1202 aio_close $fh;
828 1203
829 if (@$objs) { 1204 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1211 aio_fsync $fh;
1212 }
835 close $fh; 1213 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
837 } 1215 }
838 } else { 1216 } else {
839 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
840 } 1218 }
841 1219
842 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1224 } else {
844 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
845 } 1226 }
846 } else { 1227 } else {
847 aio_unlink $filename; 1228 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
849 } 1230 }
850 } 1231 };
851} 1232}
852 1233
853sub object_freezer_as_string { 1234sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
855 1236
867 or return; 1248 or return;
868 1249
869 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
871 or return; 1252 or return;
1253
872 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
873 } 1256 }
874 1257
1258 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1260 $decname, length $data, scalar @{$av || []};
1261
877 return ($data, $av); 1262 ($data, $av)
878} 1263}
1264
1265=head2 COMMAND CALLBACKS
1266
1267=over 4
1268
1269=cut
879 1270
880############################################################################# 1271#############################################################################
881# command handling &c 1272# command handling &c
882 1273
883=item cf::register_command $name => \&callback($ob,$args); 1274=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1287 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1288}
898 1289
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1290=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1291
901Register a callbackf ro execution when the client sends an extcmd packet. 1292Register a callback for execution when the client sends an (synchronous)
1293extcmd packet. Ext commands will be processed in the order they are
1294received by the server, like other user commands. The first argument is
1295the logged-in player. Ext commands can only be processed after a player
1296has logged in successfully.
902 1297
903If the callback returns something, it is sent back as if reply was being 1298If the callback returns something, it is sent back as if reply was being
904called. 1299called.
905 1300
1301=item cf::register_exticmd $name => \&callback($ns,$packet);
1302
1303Register a callback for execution when the client sends an (asynchronous)
1304exticmd packet. Exti commands are processed by the server as soon as they
1305are received, i.e. out of order w.r.t. other commands. The first argument
1306is a client socket. Exti commands can be received anytime, even before
1307log-in.
1308
1309If the callback returns something, it is sent back as if reply was being
1310called.
1311
906=cut 1312=cut
907 1313
908sub register_extcmd { 1314sub register_extcmd {
909 my ($name, $cb) = @_; 1315 my ($name, $cb) = @_;
910 1316
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1317 $EXTCMD{$name} = $cb;
915} 1318}
1319
1320sub register_exticmd {
1321 my ($name, $cb) = @_;
1322
1323 $EXTICMD{$name} = $cb;
1324}
1325
1326use File::Glob ();
916 1327
917cf::player->attach ( 1328cf::player->attach (
918 on_command => sub { 1329 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
920 1331
921 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
922 or return; 1333 or return;
923 1334
928 cf::override; 1339 cf::override;
929 }, 1340 },
930 on_extcmd => sub { 1341 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1342 my ($pl, $buf) = @_;
932 1343
933 my $msg = eval { from_json $buf }; 1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1345
935 if (ref $msg) { 1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1354 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1355 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
941 } else { 1361 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1363 }
944 1364
945 cf::override; 1365 cf::override;
946 }, 1366 },
947); 1367);
948 1368
949sub register { 1369# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1370sub cache_extensions {
956 my ($path) = @_; 1371 my $grp = IO::AIO::aio_group;
957 1372
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1374 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1376 }
1008 } 1377 };
1009 1378
1010 # remove extcmds 1379 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1380}
1024 1381
1025sub load_extensions { 1382sub load_extensions {
1383 cf::sync_job {
1384 my %todo;
1385
1026 for my $ext (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1387 next unless -r $path;
1028 eval { 1388
1029 load_extension $ext; 1389 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1390 my $base = $1;
1391 my $pkg = $1;
1392 $pkg =~ s/[^[:word:]]/_/g;
1393 $pkg = "ext::$pkg";
1394
1395 open my $fh, "<:utf8", $path
1396 or die "$path: $!";
1397
1398 my $source = do { local $/; <$fh> };
1399
1400 my %ext = (
1401 path => $path,
1402 base => $base,
1403 pkg => $pkg,
1404 );
1405
1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1408
1409 $ext{source} =
1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1411 . "#line 1 \"$path\"\n{\n"
1412 . $source
1413 . "\n};\n1";
1414
1415 $todo{$base} = \%ext;
1416 }
1417
1418 my $pass = 0;
1419 my %done;
1420 while (%todo) {
1421 my $progress;
1422
1423 ++$pass;
1424
1425 ext:
1426 while (my ($k, $v) = each %todo) {
1427 for (split /,\s*/, $v->{meta}{depends}) {
1428 next ext
1429 unless exists $done{$_};
1430 }
1431
1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1433
1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1437 warn "$v->{path}: $@\n";
1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1440 if exists $v->{meta}{mandatory};
1441
1442 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1443 delete $todo{$k};
1444 } else {
1445 $done{$k} = delete $todo{$k};
1446 push @EXTS, $v->{pkg};
1447 $progress = 1;
1448
1449 warn "$v->{base}: extension inactive.\n"
1450 unless $active;
1451 }
1030 1 1452 }
1031 } or warn "$ext not loaded: $@"; 1453
1454 unless ($progress) {
1455 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1456
1457 while (my ($k, $v) = each %todo) {
1458 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1459 if exists $v->{meta}{mandatory};
1460 }
1461 }
1462 }
1032 } 1463 };
1033} 1464}
1034 1465
1035############################################################################# 1466#############################################################################
1036# load/save/clean perl data associated with a map
1037 1467
1038*cf::mapsupport::on_clean = sub { 1468=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1469
1073=head2 CORE EXTENSIONS 1470=head2 CORE EXTENSIONS
1074 1471
1075Functions and methods that extend core crossfire objects. 1472Functions and methods that extend core deliantra objects.
1076 1473
1077=cut 1474=cut
1078 1475
1079package cf::player; 1476package cf::player;
1080 1477
1478use Coro::AIO;
1479
1081=head3 cf::player 1480=head3 cf::player
1082 1481
1083=over 4 1482=over 4
1084 1483
1484=item cf::player::num_playing
1485
1486Returns the official number of playing players, as per the Crossfire metaserver rules.
1487
1488=cut
1489
1490sub num_playing {
1491 scalar grep
1492 $_->ob->map
1493 && !$_->hidden
1494 && !$_->ob->flag (cf::FLAG_WIZ),
1495 cf::player::list
1496}
1497
1085=item cf::player::find $login 1498=item cf::player::find $login
1086 1499
1087Returns the given player object, loading it if necessary (might block). 1500Returns the given player object, loading it if necessary (might block).
1088 1501
1089=cut 1502=cut
1090 1503
1091sub playerdir($) { 1504sub playerdir($) {
1092 cf::localdir 1505 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1506 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1507}
1098 1508
1099sub path($) { 1509sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1510 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1511
1102 (playerdir $login) . "/$login.pl" 1512 (playerdir $login) . "/playerdata"
1103} 1513}
1104 1514
1105sub find_active($) { 1515sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1516 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1517 and $cf::PLAYER{$_[0]}->active
1110 1520
1111sub exists($) { 1521sub exists($) {
1112 my ($login) = @_; 1522 my ($login) = @_;
1113 1523
1114 $cf::PLAYER{$login} 1524 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1525 or !aio_stat path $login
1116} 1526}
1117 1527
1118sub find($) { 1528sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1529 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1530 my $login = $_[0];
1121 1531
1122 my $guard = cf::lock_acquire "user_find:$login"; 1532 my $guard = cf::lock_acquire "user_find:$login";
1123 1533
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1534 $cf::PLAYER{$_[0]} || do {
1535 # rename old playerfiles to new ones
1536 #TODO: remove when no longer required
1537 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1538 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1539 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1540 aio_unlink +(playerdir $login) . "/$login.pl";
1541
1542 my $f = new_from_file cf::object::thawer path $login
1543 or return;
1544
1545 my $pl = cf::player::load_pl $f
1546 or return;
1547
1548 local $cf::PLAYER_LOADING{$login} = $pl;
1549 $f->resolve_delayed_derefs;
1550 $cf::PLAYER{$login} = $pl
1551 }
1125 }; 1552 }
1126} 1553}
1554
1555cf::player->attach (
1556 on_load => sub {
1557 my ($pl, $path) = @_;
1558
1559 # restore slots saved in save, below
1560 my $slots = delete $pl->{_slots};
1561
1562 $pl->ob->current_weapon ($slots->[0]);
1563 $pl->combat_ob ($slots->[1]);
1564 $pl->ranged_ob ($slots->[2]);
1565 },
1566);
1127 1567
1128sub save($) { 1568sub save($) {
1129 my ($pl) = @_; 1569 my ($pl) = @_;
1130 1570
1131 return if $pl->{deny_save}; 1571 return if $pl->{deny_save};
1133 my $path = path $pl; 1573 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1574 my $guard = cf::lock_acquire "user_save:$path";
1135 1575
1136 return if $pl->{deny_save}; 1576 return if $pl->{deny_save};
1137 1577
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1578 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1579 $pl->{last_save} = $cf::RUNTIME;
1140 1580
1581 cf::get_slot 0.01;
1582
1583 # save slots, to be restored later
1584 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1585
1141 $pl->save_pl ($path); 1586 $pl->save_pl ($path);
1142 Coro::cede; 1587 cf::cede_to_tick;
1143} 1588}
1144 1589
1145sub new($) { 1590sub new($) {
1146 my ($login) = @_; 1591 my ($login) = @_;
1147 1592
1153 $cf::PLAYER{$login} = $self; 1598 $cf::PLAYER{$login} = $self;
1154 1599
1155 $self 1600 $self
1156} 1601}
1157 1602
1603=item $player->send_msg ($channel, $msg, $color, [extra...])
1604
1605=cut
1606
1607sub send_msg {
1608 my $ns = shift->ns
1609 or return;
1610 $ns->send_msg (@_);
1611}
1612
1613=item $pl->quit_character
1614
1615Nukes the player without looking back. If logged in, the connection will
1616be destroyed. May block for a long time.
1617
1618=cut
1619
1158sub quit_character { 1620sub quit_character {
1159 my ($pl) = @_; 1621 my ($pl) = @_;
1160 1622
1623 my $name = $pl->ob->name;
1624
1161 $pl->{deny_save} = 1; 1625 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1626 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1163 1627
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1628 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1165 $pl->deactivate; 1629 $pl->deactivate;
1630 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1631 $pl->ob->check_score;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1632 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1633 $pl->ns->destroy if $pl->ns;
1168 1634
1169 my $path = playerdir $pl; 1635 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1636 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 Coro::AIO::aio_rename $path, $temp; 1637 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1638 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1639 $pl->destroy;
1640
1641 my $prefix = qr<^~\Q$name\E/>;
1642
1643 # nuke player maps
1644 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1645
1174 IO::AIO::aio_rmtree $temp; 1646 IO::AIO::aio_rmtree $temp;
1175} 1647}
1176 1648
1649=item $pl->kick
1650
1651Kicks a player out of the game. This destroys the connection.
1652
1653=cut
1654
1655sub kick {
1656 my ($pl, $kicker) = @_;
1657
1658 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1659 $pl->killer ("kicked");
1660 $pl->ns->destroy;
1661}
1662
1663=item cf::player::list_logins
1664
1665Returns am arrayref of all valid playernames in the system, can take a
1666while and may block, so not sync_job-capable, ever.
1667
1668=cut
1669
1670sub list_logins {
1671 my $dirs = aio_readdir $PLAYERDIR
1672 or return [];
1673
1674 my @logins;
1675
1676 for my $login (@$dirs) {
1677 my $path = path $login;
1678
1679 # a .pst is a dead give-away for a valid player
1680 # if no pst file found, open and chekc for blocked users
1681 if (aio_stat "$path.pst") {
1682 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1683 aio_read $fh, 0, 512, my $buf, 0 or next;
1684 $buf !~ /^password -------------$/m or next; # official not-valid tag
1685 }
1686
1687 utf8::decode $login;
1688 push @logins, $login;
1689 }
1690
1691 \@logins
1692}
1693
1694=item $player->maps
1695
1696Returns an arrayref of map paths that are private for this
1697player. May block.
1698
1699=cut
1700
1701sub maps($) {
1702 my ($pl) = @_;
1703
1704 $pl = ref $pl ? $pl->ob->name : $pl;
1705
1706 my $files = aio_readdir playerdir $pl
1707 or return;
1708
1709 my @paths;
1710
1711 for (@$files) {
1712 utf8::decode $_;
1713 next if /\.(?:pl|pst)$/;
1714 next unless /^$PATH_SEP/o;
1715
1716 push @paths, cf::map::normalise "~$pl/$_";
1717 }
1718
1719 \@paths
1720}
1721
1722=item $protocol_xml = $player->expand_cfpod ($cfpod)
1723
1724Expand deliantra pod fragments into protocol xml.
1725
1177=item $player->ext_reply ($msgid, $msgtype, %msg) 1726=item $player->ext_reply ($msgid, @msg)
1178 1727
1179Sends an ext reply to the player. 1728Sends an ext reply to the player.
1180 1729
1181=cut 1730=cut
1182 1731
1183sub ext_reply($$$%) { 1732sub ext_reply($$@) {
1184 my ($self, $id, %msg) = @_; 1733 my ($self, $id, @msg) = @_;
1185 1734
1186 $msg{msgid} = $id; 1735 $self->ns->ext_reply ($id, @msg)
1187
1188 $self->send ("ext " . cf::to_json \%msg);
1189} 1736}
1190 1737
1191package cf; 1738=item $player->ext_msg ($type, @msg)
1739
1740Sends an ext event to the client.
1741
1742=cut
1743
1744sub ext_msg($$@) {
1745 my ($self, $type, @msg) = @_;
1746
1747 $self->ns->ext_msg ($type, @msg);
1748}
1749
1750=head3 cf::region
1751
1752=over 4
1753
1754=cut
1755
1756package cf::region;
1757
1758=item cf::region::find_by_path $path
1759
1760Tries to decuce the likely region for a map knowing only its path.
1761
1762=cut
1763
1764sub find_by_path($) {
1765 my ($path) = @_;
1766
1767 my ($match, $specificity);
1768
1769 for my $region (list) {
1770 if ($region->{match} && $path =~ $region->{match}) {
1771 ($match, $specificity) = ($region, $region->specificity)
1772 if $region->specificity > $specificity;
1773 }
1774 }
1775
1776 $match
1777}
1192 1778
1193=back 1779=back
1194
1195 1780
1196=head3 cf::map 1781=head3 cf::map
1197 1782
1198=over 4 1783=over 4
1199 1784
1202package cf::map; 1787package cf::map;
1203 1788
1204use Fcntl; 1789use Fcntl;
1205use Coro::AIO; 1790use Coro::AIO;
1206 1791
1792use overload
1793 '""' => \&as_string,
1794 fallback => 1;
1795
1207our $MAX_RESET = 3600; 1796our $MAX_RESET = 3600;
1208our $DEFAULT_RESET = 3000; 1797our $DEFAULT_RESET = 3000;
1209 1798
1210sub generate_random_map { 1799sub generate_random_map {
1211 my ($path, $rmp) = @_; 1800 my ($self, $rmp) = @_;
1801
1802 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1212 1803
1213 # mit "rum" bekleckern, nicht 1804 # mit "rum" bekleckern, nicht
1214 cf::map::_create_random_map 1805 $self->_create_random_map (
1215 $path,
1216 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1806 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1217 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1807 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1218 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1808 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1219 $rmp->{exit_on_final_map}, 1809 $rmp->{exit_on_final_map},
1220 $rmp->{xsize}, $rmp->{ysize}, 1810 $rmp->{xsize}, $rmp->{ysize},
1221 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1811 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1222 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1812 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1223 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1813 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1224 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1814 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1225 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1815 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1226 (cf::region::find $rmp->{region}) 1816 (cf::region::find $rmp->{region}), $rmp->{custom}
1817 )
1227} 1818}
1228 1819
1229# and all this just because we cannot iterate over 1820=item cf::map->register ($regex, $prio)
1230# all maps in C++...
1231sub change_all_map_light {
1232 my ($change) = @_;
1233 1821
1234 $_->change_map_light ($change) 1822Register a handler for the map path matching the given regex at the
1235 for grep $_->outdoor, values %cf::MAP; 1823givne priority (higher is better, built-in handlers have priority 0, the
1236} 1824default).
1237 1825
1238sub try_load_header($) { 1826=cut
1827
1828sub register {
1829 my (undef, $regex, $prio) = @_;
1830 my $pkg = caller;
1831
1832 no strict;
1833 push @{"$pkg\::ISA"}, __PACKAGE__;
1834
1835 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1836}
1837
1838# also paths starting with '/'
1839$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1840
1841sub thawer_merge {
1842 my ($self, $merge) = @_;
1843
1844 # we have to keep some variables in memory intact
1845 local $self->{path};
1846 local $self->{load_path};
1847
1848 $self->SUPER::thawer_merge ($merge);
1849}
1850
1851sub normalise {
1239 my ($path) = @_; 1852 my ($path, $base) = @_;
1853
1854 $path = "$path"; # make sure its a string
1855
1856 $path =~ s/\.map$//;
1857
1858 # map plan:
1859 #
1860 # /! non-realised random map exit (special hack!)
1861 # {... are special paths that are not being touched
1862 # ?xxx/... are special absolute paths
1863 # ?random/... random maps
1864 # /... normal maps
1865 # ~user/... per-player map of a specific user
1866
1867 $path =~ s/$PATH_SEP/\//go;
1868
1869 # treat it as relative path if it starts with
1870 # something that looks reasonable
1871 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1872 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1873
1874 $base =~ s{[^/]+/?$}{};
1875 $path = "$base/$path";
1876 }
1877
1878 for ($path) {
1879 redo if s{//}{/};
1880 redo if s{/\.?/}{/};
1881 redo if s{/[^/]+/\.\./}{/};
1882 }
1883
1884 $path
1885}
1886
1887sub new_from_path {
1888 my (undef, $path, $base) = @_;
1889
1890 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1891
1892 $path = normalise $path, $base;
1893
1894 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1895 if ($path =~ $EXT_MAP{$pkg}[1]) {
1896 my $self = bless cf::map::new, $pkg;
1897 $self->{path} = $path; $self->path ($path);
1898 $self->init; # pass $1 etc.
1899 return $self;
1900 }
1901 }
1902
1903 Carp::cluck "unable to resolve path '$path' (base '$base').";
1904 ()
1905}
1906
1907sub init {
1908 my ($self) = @_;
1909
1910 $self
1911}
1912
1913sub as_string {
1914 my ($self) = @_;
1915
1916 "$self->{path}"
1917}
1918
1919# the displayed name, this is a one way mapping
1920sub visible_name {
1921 &as_string
1922}
1923
1924# the original (read-only) location
1925sub load_path {
1926 my ($self) = @_;
1927
1928 "$MAPDIR/$self->{path}.map"
1929}
1930
1931# the temporary/swap location
1932sub save_path {
1933 my ($self) = @_;
1934
1935 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1936 "$TMPDIR/$path.map"
1937}
1938
1939# the unique path, undef == no special unique path
1940sub uniq_path {
1941 my ($self) = @_;
1942
1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1944 "$UNIQUEDIR/$path"
1945}
1946
1947sub decay_objects {
1948 my ($self) = @_;
1949
1950 return if $self->{deny_reset};
1951
1952 $self->do_decay_objects;
1953}
1954
1955sub unlink_save {
1956 my ($self) = @_;
1957
1958 utf8::encode (my $save = $self->save_path);
1959 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1960 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1961}
1962
1963sub load_header_from($) {
1964 my ($self, $path) = @_;
1240 1965
1241 utf8::encode $path; 1966 utf8::encode $path;
1242 aio_open $path, O_RDONLY, 0 1967 my $f = new_from_file cf::object::thawer $path
1243 or return; 1968 or return;
1244 1969
1245 my $map = cf::map::new 1970 $self->_load_header ($f)
1246 or return; 1971 or return;
1247 1972
1248 # for better error messages only, will be overwritten 1973 local $MAP_LOADING{$self->{path}} = $self;
1249 $map->path ($path); 1974 $f->resolve_delayed_derefs;
1250 1975
1251 $map->load_header ($path) 1976 $self->{load_path} = $path;
1977
1978 1
1979}
1980
1981sub load_header_orig {
1982 my ($self) = @_;
1983
1984 $self->load_header_from ($self->load_path)
1985}
1986
1987sub load_header_temp {
1988 my ($self) = @_;
1989
1990 $self->load_header_from ($self->save_path)
1991}
1992
1993sub prepare_temp {
1994 my ($self) = @_;
1995
1996 $self->last_access ((delete $self->{last_access})
1997 || $cf::RUNTIME); #d#
1998 # safety
1999 $self->{instantiate_time} = $cf::RUNTIME
2000 if $self->{instantiate_time} > $cf::RUNTIME;
2001}
2002
2003sub prepare_orig {
2004 my ($self) = @_;
2005
2006 $self->{load_original} = 1;
2007 $self->{instantiate_time} = $cf::RUNTIME;
2008 $self->last_access ($cf::RUNTIME);
2009 $self->instantiate;
2010}
2011
2012sub load_header {
2013 my ($self) = @_;
2014
2015 if ($self->load_header_temp) {
2016 $self->prepare_temp;
2017 } else {
2018 $self->load_header_orig
1252 or return; 2019 or return;
2020 $self->prepare_orig;
2021 }
1253 2022
1254 $map->{load_path} = $path; 2023 $self->{deny_reset} = 1
2024 if $self->no_reset;
1255 2025
1256 $map 2026 $self->default_region (cf::region::find_by_path $self->{path})
2027 unless $self->default_region;
2028
2029 1
1257} 2030}
1258 2031
1259sub find; 2032sub find;
1260sub find { 2033sub find {
1261 my ($path, $origin) = @_; 2034 my ($path, $origin) = @_;
1262 2035
1263 #warn "find<$path,$origin>\n";#d#
1264
1265 $path = new cf::path $path, $origin && $origin->path; 2036 $path = normalise $path, $origin && $origin->path;
1266 my $key = $path->as_string;
1267 2037
1268 cf::lock_wait "map_find:$key"; 2038 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1269
1270 $cf::MAP{$key} || do {
1271 my $guard = cf::lock_acquire "map_find:$key"; 2039 my $guard2 = cf::lock_acquire "map_find:$path";
1272 2040
1273 # do it the slow way 2041 $cf::MAP{$path} || do {
1274 my $map = try_load_header $path->save_path; 2042 my $map = new_from_path cf::map $path
1275
1276 Coro::cede;
1277
1278 if ($map) {
1279 $map->last_access ((delete $map->{last_access})
1280 || $cf::RUNTIME); #d#
1281 # safety
1282 $map->{instantiate_time} = $cf::RUNTIME
1283 if $map->{instantiate_time} > $cf::RUNTIME;
1284 } else {
1285 if (my $rmp = $path->random_map_params) {
1286 $map = generate_random_map $key, $rmp;
1287 } else {
1288 $map = try_load_header $path->load_path;
1289 }
1290
1291 $map or return; 2043 or return;
1292 2044
1293 $map->{load_original} = 1;
1294 $map->{instantiate_time} = $cf::RUNTIME;
1295 $map->last_access ($cf::RUNTIME);
1296 $map->instantiate;
1297
1298 # per-player maps become, after loading, normal maps
1299 $map->per_player (0) if $path->{user_rel};
1300 }
1301
1302 $map->path ($key);
1303 $map->{path} = $path;
1304 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1305 2046
1306 Coro::cede; 2047 $map->load_header
2048 or return;
1307 2049
1308 if ($map->should_reset) { 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2051 # doing this can freeze the server in a sync job, obviously
2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1309 $map->reset; 2055 $map->reset;
1310 undef $guard;
1311 $map = find $path 2056 return find $path;
1312 or return;
1313 } 2057 }
1314 2058
1315 $cf::MAP{$key} = $map 2059 $cf::MAP{$path} = $map
1316 } 2060 }
1317} 2061}
2062
2063sub pre_load { }
2064#sub post_load { } # XS
1318 2065
1319sub load { 2066sub load {
1320 my ($self) = @_; 2067 my ($self) = @_;
1321 2068
2069 local $self->{deny_reset} = 1; # loading can take a long time
2070
1322 my $path = $self->{path}; 2071 my $path = $self->{path};
2072
2073 {
1323 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2074 my $guard = cf::lock_acquire "map_data:$path";
1324 2075
2076 return unless $self->valid;
1325 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1326 2078
1327 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1328 2080
1329 $self->alloc; 2081 $self->alloc;
1330 $self->load_objects ($self->{load_path}, 1) 2082
2083 $self->pre_load;
2084 cf::cede_to_tick;
2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
2088 $self->_load_objects ($f)
1331 or return; 2089 or return;
1332 2090
1333 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->post_load_original
1334 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1335 2093
1336 if (my $uniq = $path->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1337 utf8::encode $uniq; 2095 utf8::encode $uniq;
1338 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1339 $self->clear_unique_items; 2098 $self->clear_unique_items;
1340 $self->load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1341 } 2102 }
1342 } 2103 }
1343 2104
1344 Coro::cede; 2105 $f->resolve_delayed_derefs;
1345 2106
2107 cf::cede_to_tick;
1346 # now do the right thing for maps 2108 # now do the right thing for maps
1347 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1348
1349 if ($self->{path}->is_style_map) {
1350 $self->{deny_save} = 1;
1351 $self->{deny_reset} = 1;
1352 } else {
1353 $self->fix_auto_apply;
1354 $self->decay_objects;
1355 $self->update_buttons;
1356 $self->set_darkness_map;
1357 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1358 unless $self->difficulty; 2111 unless $self->difficulty;
2112 cf::cede_to_tick;
2113
2114 unless ($self->{deny_activate}) {
2115 $self->decay_objects;
2116 $self->fix_auto_apply;
2117 $self->update_buttons;
2118 cf::cede_to_tick;
1359 $self->activate; 2119 $self->activate;
1360 } 2120 }
1361 2121
1362 Coro::cede; 2122 $self->{last_save} = $cf::RUNTIME;
2123 $self->last_access ($cf::RUNTIME);
1363 2124
1364 $self->in_memory (cf::MAP_IN_MEMORY); 2125 $self->in_memory (cf::MAP_ACTIVE);
2126 }
2127
2128 $self->post_load;
2129}
2130
2131# customize the map for a given player, i.e.
2132# return the _real_ map. used by e.g. per-player
2133# maps to change the path to ~playername/mappath
2134sub customise_for {
2135 my ($self, $ob) = @_;
2136
2137 return find "~" . $ob->name . "/" . $self->{path}
2138 if $self->per_player;
2139
2140# return find "?party/" . $ob->name . "/" . $self->{path}
2141# if $self->per_party;
2142
2143 $self
2144}
2145
2146# find and load all maps in the 3x3 area around a map
2147sub load_neighbours {
2148 my ($map) = @_;
2149
2150 my @neigh; # diagonal neighbours
2151
2152 for (0 .. 3) {
2153 my $neigh = $map->tile_path ($_)
2154 or next;
2155 $neigh = find $neigh, $map
2156 or next;
2157 $neigh->load;
2158
2159 push @neigh,
2160 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2161 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2162 }
2163
2164 for (grep defined $_->[0], @neigh) {
2165 my ($path, $origin) = @$_;
2166 my $neigh = find $path, $origin
2167 or next;
2168 $neigh->load;
2169 }
1365} 2170}
1366 2171
1367sub find_sync { 2172sub find_sync {
1368 my ($path, $origin) = @_; 2173 my ($path, $origin) = @_;
1369 2174
1370 cf::sync_job { cf::map::find $path, $origin } 2175 cf::sync_job { find $path, $origin }
1371} 2176}
1372 2177
1373sub do_load_sync { 2178sub do_load_sync {
1374 my ($map) = @_; 2179 my ($map) = @_;
1375 2180
2181 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2182 if $Coro::current == $Coro::main;
2183
1376 cf::sync_job { $map->load }; 2184 cf::sync_job { $map->load };
2185}
2186
2187our %MAP_PREFETCH;
2188our $MAP_PREFETCHER = undef;
2189
2190sub find_async {
2191 my ($path, $origin, $load) = @_;
2192
2193 $path = normalise $path, $origin && $origin->{path};
2194
2195 if (my $map = $cf::MAP{$path}) {
2196 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2197 }
2198
2199 $MAP_PREFETCH{$path} |= $load;
2200
2201 $MAP_PREFETCHER ||= cf::async {
2202 $Coro::current->{desc} = "map prefetcher";
2203
2204 while (%MAP_PREFETCH) {
2205 while (my ($k, $v) = each %MAP_PREFETCH) {
2206 if (my $map = find $k) {
2207 $map->load if $v;
2208 }
2209
2210 delete $MAP_PREFETCH{$k};
2211 }
2212 }
2213 undef $MAP_PREFETCHER;
2214 };
2215 $MAP_PREFETCHER->prio (6);
2216
2217 ()
2218}
2219
2220# common code, used by both ->save and ->swapout
2221sub _save {
2222 my ($self) = @_;
2223
2224 $self->{last_save} = $cf::RUNTIME;
2225
2226 return unless $self->dirty;
2227
2228 my $save = $self->save_path; utf8::encode $save;
2229 my $uniq = $self->uniq_path; utf8::encode $uniq;
2230
2231 $self->{load_path} = $save;
2232
2233 return if $self->{deny_save};
2234
2235 local $self->{last_access} = $self->last_access;#d#
2236
2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
2239 $_->contr->save for $self->players;
2240 };
2241
2242 cf::get_slot 0.02;
2243
2244 if ($uniq) {
2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2247 } else {
2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2249 }
1377} 2250}
1378 2251
1379sub save { 2252sub save {
1380 my ($self) = @_; 2253 my ($self) = @_;
1381 2254
1382 my $lock = cf::lock_acquire "map_data:" . $self->path; 2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
1383 2256
1384 $self->{last_save} = $cf::RUNTIME; 2257 $self->_save;
1385
1386 return unless $self->dirty;
1387
1388 my $save = $self->{path}->save_path; utf8::encode $save;
1389 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1390
1391 $self->{load_path} = $save;
1392
1393 return if $self->{deny_save};
1394
1395 local $self->{last_access} = $self->last_access;#d#
1396
1397 cf::async {
1398 $_->contr->save for $self->players;
1399 };
1400
1401 if ($uniq) {
1402 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1403 $self->save_objects ($uniq, cf::IO_UNIQUES);
1404 } else {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1406 }
1407} 2258}
1408 2259
1409sub swap_out { 2260sub swap_out {
1410 my ($self) = @_; 2261 my ($self) = @_;
1411 2262
1412 # save first because save cedes
1413 $self->save;
1414
1415 my $lock = cf::lock_acquire "map_data:" . $self->path; 2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
1416 2264
2265 return if $self->in_memory != cf::MAP_ACTIVE;
2266 return if $self->{deny_save};
1417 return if $self->players; 2267 return if $self->players;
1418 return if $self->in_memory != cf::MAP_IN_MEMORY;
1419 return if $self->{deny_save};
1420 2268
2269 # first deactivate the map and "unlink" it from the core
2270 $self->deactivate;
2271 $_->clear_links_to ($self) for values %cf::MAP;
2272 $self->in_memory (cf::MAP_SWAPPED);
2273
2274 # then atomically save
2275 $self->_save;
2276
2277 # then free the map
1421 $self->clear; 2278 $self->clear;
1422 $self->in_memory (cf::MAP_SWAPPED);
1423} 2279}
1424 2280
1425sub reset_at { 2281sub reset_at {
1426 my ($self) = @_; 2282 my ($self) = @_;
1427 2283
1428 # TODO: safety, remove and allow resettable per-player maps 2284 # TODO: safety, remove and allow resettable per-player maps
1429 return 1e99 if $self->{path}{user_rel};
1430 return 1e99 if $self->{deny_reset}; 2285 return 1e99 if $self->{deny_reset};
1431 2286
1432 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2287 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1433 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2288 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1434 2289
1439 my ($self) = @_; 2294 my ($self) = @_;
1440 2295
1441 $self->reset_at <= $cf::RUNTIME 2296 $self->reset_at <= $cf::RUNTIME
1442} 2297}
1443 2298
1444sub unlink_save {
1445 my ($self) = @_;
1446
1447 utf8::encode (my $save = $self->{path}->save_path);
1448 aioreq_pri 3; IO::AIO::aio_unlink $save;
1449 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1450}
1451
1452sub rename {
1453 my ($self, $new_path) = @_;
1454
1455 $self->unlink_save;
1456
1457 delete $cf::MAP{$self->path};
1458 $self->{path} = new cf::path $new_path;
1459 $self->path ($self->{path}->as_string);
1460 $cf::MAP{$self->path} = $self;
1461
1462 $self->save;
1463}
1464
1465sub reset { 2299sub reset {
1466 my ($self) = @_; 2300 my ($self) = @_;
1467 2301
1468 my $lock = cf::lock_acquire "map_data:" . $self->path; 2302 my $lock = cf::lock_acquire "map_data:$self->{path}";
1469 2303
1470 return if $self->players; 2304 return if $self->players;
1471 return if $self->{path}{user_rel};#d#
1472 2305
1473 warn "resetting map ", $self->path;#d# 2306 warn "resetting map ", $self->path, "\n";
2307
2308 $self->in_memory (cf::MAP_SWAPPED);
2309
2310 # need to save uniques path
2311 unless ($self->{deny_save}) {
2312 my $uniq = $self->uniq_path; utf8::encode $uniq;
2313
2314 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2315 if $uniq;
2316 }
1474 2317
1475 delete $cf::MAP{$self->path}; 2318 delete $cf::MAP{$self->path};
1476 2319
2320 $self->deactivate;
1477 $_->clear_links_to ($self) for values %cf::MAP; 2321 $_->clear_links_to ($self) for values %cf::MAP;
2322 $self->clear;
1478 2323
1479 $self->unlink_save; 2324 $self->unlink_save;
1480 $self->destroy; 2325 $self->destroy;
1481} 2326}
1482 2327
1483my $nuke_counter = "aaaa"; 2328my $nuke_counter = "aaaa";
1484 2329
1485sub nuke { 2330sub nuke {
1486 my ($self) = @_; 2331 my ($self) = @_;
1487 2332
2333 {
2334 my $lock = cf::lock_acquire "map_data:$self->{path}";
2335
2336 delete $cf::MAP{$self->path};
2337
2338 $self->unlink_save;
2339
2340 bless $self, "cf::map";
2341 delete $self->{deny_reset};
1488 $self->{deny_save} = 1; 2342 $self->{deny_save} = 1;
1489 $self->reset_timeout (1); 2343 $self->reset_timeout (1);
1490 $self->rename ("{nuke}/" . ($nuke_counter++)); 2344 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2345
2346 $cf::MAP{$self->path} = $self;
2347 }
2348
1491 $self->reset; # polite request, might not happen 2349 $self->reset; # polite request, might not happen
1492} 2350}
1493 2351
1494sub customise_for { 2352=item $maps = cf::map::tmp_maps
1495 my ($map, $ob) = @_;
1496 2353
1497 if ($map->per_player) { 2354Returns an arrayref with all map paths of currently instantiated and saved
1498 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2355maps. May block.
2356
2357=cut
2358
2359sub tmp_maps() {
1499 } 2360 [
1500 2361 map {
1501 $map 2362 utf8::decode $_;
2363 /\.map$/
2364 ? normalise $_
2365 : ()
2366 } @{ aio_readdir $TMPDIR or [] }
2367 ]
1502} 2368}
1503 2369
1504sub emergency_save { 2370=item $maps = cf::map::random_maps
1505 my $freeze_guard = cf::freeze_mainloop;
1506 2371
1507 warn "enter emergency perl save\n"; 2372Returns an arrayref with all map paths of currently instantiated and saved
2373random maps. May block.
1508 2374
1509 cf::sync_job { 2375=cut
1510 warn "begin emergency player save\n";
1511 $_->save for values %cf::PLAYER;
1512 warn "end emergency player save\n";
1513 2376
1514 warn "begin emergency map save\n"; 2377sub random_maps() {
1515 $_->save for values %cf::MAP; 2378 [
1516 warn "end emergency map save\n"; 2379 map {
2380 utf8::decode $_;
2381 /\.map$/
2382 ? normalise "?random/$_"
2383 : ()
2384 } @{ aio_readdir $RANDOMDIR or [] }
2385 ]
2386}
2387
2388=item cf::map::unique_maps
2389
2390Returns an arrayref of paths of all shared maps that have
2391instantiated unique items. May block.
2392
2393=cut
2394
2395sub unique_maps() {
2396 [
2397 map {
2398 utf8::decode $_;
2399 s/\.map$//; # TODO future compatibility hack
2400 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2401 ? ()
2402 : normalise $_
2403 } @{ aio_readdir $UNIQUEDIR or [] }
2404 ]
2405}
2406
2407=item cf::map::static_maps
2408
2409Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2410file in the shared directory excluding F</styles> and F</editor>). May
2411block.
2412
2413=cut
2414
2415sub static_maps() {
2416 my @dirs = "";
2417 my @maps;
2418
2419 while (@dirs) {
2420 my $dir = shift @dirs;
2421
2422 next if $dir eq "/styles" || $dir eq "/editor";
2423
2424 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2425 or return;
2426
2427 for (@$files) {
2428 s/\.map$// or next;
2429 utf8::decode $_;
2430 push @maps, "$dir/$_";
2431 }
2432
2433 push @dirs, map "$dir/$_", @$dirs;
1517 }; 2434 }
1518 2435
1519 warn "leave emergency perl save\n"; 2436 \@maps
2437}
2438
2439=back
2440
2441=head3 cf::object
2442
2443=cut
2444
2445package cf::object;
2446
2447=over 4
2448
2449=item $ob->inv_recursive
2450
2451Returns the inventory of the object I<and> their inventories, recursively,
2452but I<not> the object itself.
2453
2454=cut
2455
2456sub inv_recursive_;
2457sub inv_recursive_ {
2458 map { $_, inv_recursive_ $_->inv } @_
2459}
2460
2461sub inv_recursive {
2462 inv_recursive_ inv $_[0]
2463}
2464
2465=item $ref = $ob->ref
2466
2467Creates and returns a persistent reference to an object that can be stored as a string.
2468
2469=item $ob = cf::object::deref ($refstring)
2470
2471returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2472even if the object actually exists. May block.
2473
2474=cut
2475
2476sub deref {
2477 my ($ref) = @_;
2478
2479 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2480 my ($uuid, $name) = ($1, $2);
2481 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2482 or return;
2483 $pl->ob->uuid eq $uuid
2484 or return;
2485
2486 $pl->ob
2487 } else {
2488 warn "$ref: cannot resolve object reference\n";
2489 undef
2490 }
1520} 2491}
1521 2492
1522package cf; 2493package cf;
1523 2494
1524=back 2495=back
1525
1526 2496
1527=head3 cf::object::player 2497=head3 cf::object::player
1528 2498
1529=over 4 2499=over 4
1530 2500
1533Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2503Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1534can be C<undef>. Does the right thing when the player is currently in a 2504can be C<undef>. Does the right thing when the player is currently in a
1535dialogue with the given NPC character. 2505dialogue with the given NPC character.
1536 2506
1537=cut 2507=cut
2508
2509our $SAY_CHANNEL = {
2510 id => "say",
2511 title => "Map",
2512 reply => "say ",
2513 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2514};
2515
2516our $CHAT_CHANNEL = {
2517 id => "chat",
2518 title => "Chat",
2519 reply => "chat ",
2520 tooltip => "Player chat and shouts, global to the server.",
2521};
1538 2522
1539# rough implementation of a future "reply" method that works 2523# rough implementation of a future "reply" method that works
1540# with dialog boxes. 2524# with dialog boxes.
1541#TODO: the first argument must go, split into a $npc->reply_to ( method 2525#TODO: the first argument must go, split into a $npc->reply_to ( method
1542sub cf::object::player::reply($$$;$) { 2526sub cf::object::player::reply($$$;$) {
1544 2528
1545 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2529 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1546 2530
1547 if ($self->{record_replies}) { 2531 if ($self->{record_replies}) {
1548 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2532 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2533
1549 } else { 2534 } else {
2535 my $pl = $self->contr;
2536
2537 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2538 my $dialog = $pl->{npc_dialog};
2539 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2540
2541 } else {
1550 $msg = $npc->name . " says: $msg" if $npc; 2542 $msg = $npc->name . " says: $msg" if $npc;
1551 $self->message ($msg, $flags); 2543 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2544 }
1552 } 2545 }
2546}
2547
2548=item $object->send_msg ($channel, $msg, $color, [extra...])
2549
2550=cut
2551
2552sub cf::object::send_msg {
2553 my $pl = shift->contr
2554 or return;
2555 $pl->send_msg (@_);
1553} 2556}
1554 2557
1555=item $player_object->may ("access") 2558=item $player_object->may ("access")
1556 2559
1557Returns wether the given player is authorized to access resource "access" 2560Returns wether the given player is authorized to access resource "access"
1570 2573
1571=item $player_object->enter_link 2574=item $player_object->enter_link
1572 2575
1573Freezes the player and moves him/her to a special map (C<{link}>). 2576Freezes the player and moves him/her to a special map (C<{link}>).
1574 2577
1575The player should be reaosnably safe there for short amounts of time. You 2578The player should be reasonably safe there for short amounts of time (e.g.
1576I<MUST> call C<leave_link> as soon as possible, though. 2579for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2580though, as the palyer cannot control the character while it is on the link
2581map.
2582
2583Will never block.
1577 2584
1578=item $player_object->leave_link ($map, $x, $y) 2585=item $player_object->leave_link ($map, $x, $y)
1579 2586
1580Moves the player out of the specila link map onto the given map. If the 2587Moves the player out of the special C<{link}> map onto the specified
1581map is not valid (or omitted), the player will be moved back to the 2588map. If the map is not valid (or omitted), the player will be moved back
1582location he/she was before the call to C<enter_link>, or, if that fails, 2589to the location he/she was before the call to C<enter_link>, or, if that
1583to the emergency map position. 2590fails, to the emergency map position.
1584 2591
1585Might block. 2592Might block.
1586 2593
1587=cut 2594=cut
2595
2596sub link_map {
2597 unless ($LINK_MAP) {
2598 $LINK_MAP = cf::map::find "{link}"
2599 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2600 $LINK_MAP->load;
2601 }
2602
2603 $LINK_MAP
2604}
1588 2605
1589sub cf::object::player::enter_link { 2606sub cf::object::player::enter_link {
1590 my ($self) = @_; 2607 my ($self) = @_;
1591 2608
1592 $self->deactivate_recursive; 2609 $self->deactivate_recursive;
1593 2610
1594 return if $self->map == $LINK_MAP; 2611 return if UNIVERSAL::isa $self->map, "ext::map_link";
1595 2612
1596 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2613 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1597 if $self->map; 2614 if $self->map && $self->map->{path} ne "{link}";
1598 2615
1599 $self->enter_map ($LINK_MAP, 20, 20); 2616 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1600} 2617}
1601 2618
1602sub cf::object::player::leave_link { 2619sub cf::object::player::leave_link {
1603 my ($self, $map, $x, $y) = @_; 2620 my ($self, $map, $x, $y) = @_;
2621
2622 return unless $self->contr->active;
1604 2623
1605 my $link_pos = delete $self->{_link_pos}; 2624 my $link_pos = delete $self->{_link_pos};
1606 2625
1607 unless ($map) { 2626 unless ($map) {
1608 # restore original map position 2627 # restore original map position
1619 ($x, $y) = (-1, -1) 2638 ($x, $y) = (-1, -1)
1620 unless (defined $x) && (defined $y); 2639 unless (defined $x) && (defined $y);
1621 2640
1622 # use -1 or undef as default coordinates, not 0, 0 2641 # use -1 or undef as default coordinates, not 0, 0
1623 ($x, $y) = ($map->enter_x, $map->enter_y) 2642 ($x, $y) = ($map->enter_x, $map->enter_y)
1624 if $x <=0 && $y <= 0; 2643 if $x <= 0 && $y <= 0;
1625 2644
1626 $map->load; 2645 $map->load;
2646 $map->load_neighbours;
1627 2647
1628 return unless $self->contr->active; 2648 return unless $self->contr->active;
2649
2650 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2651 $self->enter_map ($map, $x, $y);
2652
2653 # only activate afterwards, to support waiting in hooks
1629 $self->activate_recursive; 2654 $self->activate_recursive;
1630 $self->enter_map ($map, $x, $y);
1631} 2655}
1632 2656
1633cf::player->attach ( 2657=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1634 on_logout => sub {
1635 my ($pl) = @_;
1636 2658
1637 # abort map switching before logout 2659Moves the player to the given map-path and coordinates by first freezing
1638 if ($pl->ob->{_link_pos}) { 2660her, loading and preparing them map, calling the provided $check callback
1639 cf::sync_job { 2661that has to return the map if sucecssful, and then unfreezes the player on
1640 $pl->ob->leave_link 2662the new (success) or old (failed) map position. In either case, $done will
1641 }; 2663be called at the end of this process.
1642 }
1643 },
1644 on_login => sub {
1645 my ($pl) = @_;
1646 2664
1647 # try to abort aborted map switching on player login :) 2665Note that $check will be called with a potentially non-loaded map, so if
1648 # should happen only on crashes 2666it needs a loaded map it has to call C<< ->load >>.
1649 if ($pl->ob->{_link_pos}) {
1650 $pl->ob->enter_link;
1651 (async {
1652 # we need this sleep as the login has a concurrent enter_exit running
1653 # and this sleep increases chances of the player not ending up in scorn
1654 $pl->ob->reply (undef,
1655 "There was an internal problem at your last logout, "
1656 . "the server will try to bring you to your intended destination in a second.",
1657 cf::NDI_RED);
1658 Coro::Timer::sleep 1;
1659 $pl->ob->leave_link;
1660 })->prio (2);
1661 }
1662 },
1663);
1664 2667
1665=item $player_object->goto ($path, $x, $y)
1666
1667=cut 2668=cut
2669
2670our $GOTOGEN;
1668 2671
1669sub cf::object::player::goto { 2672sub cf::object::player::goto {
1670 my ($self, $path, $x, $y) = @_; 2673 my ($self, $path, $x, $y, $check, $done) = @_;
2674
2675 # do generation counting so two concurrent goto's will be executed in-order
2676 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1671 2677
1672 $self->enter_link; 2678 $self->enter_link;
1673 2679
1674 (async { 2680 (async {
1675 $path = new cf::path $path; 2681 $Coro::current->{desc} = "player::goto $path $x $y";
1676 2682
1677 my $map = cf::map::find $path->as_string; 2683 # *tag paths override both path and x|y
2684 if ($path =~ /^\*(.*)$/) {
2685 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2686 my $ob = $obs[rand @obs];
2687
2688 # see if we actually can go there
2689 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2690 $ob = $obs[rand @obs];
2691 } else {
2692 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2693 }
2694 # else put us there anyways for now #d#
2695
2696 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2697 } else {
2698 ($path, $x, $y) = (undef, undef, undef);
2699 }
2700 }
2701
2702 my $map = eval {
2703 my $map = defined $path ? cf::map::find $path : undef;
2704
2705 if ($map) {
1678 $map = $map->customise_for ($self) if $map; 2706 $map = $map->customise_for ($self);
1679 2707 $map = $check->($map) if $check && $map;
1680# warn "entering ", $map->path, " at ($x, $y)\n" 2708 } else {
1681# if $map;
1682
1683 $map or $map->cluck ("oy");#d#
1684 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2709 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2710 }
1685 2711
2712 $map
2713 };
2714
2715 if ($@) {
2716 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2717 LOG llevError | logBacktrace, Carp::longmess $@;
2718 }
2719
2720 if ($gen == $self->{_goto_generation}) {
2721 delete $self->{_goto_generation};
1686 $self->leave_link ($map, $x, $y); 2722 $self->leave_link ($map, $x, $y);
2723 }
2724
2725 $done->() if $done;
1687 })->prio (1); 2726 })->prio (1);
1688} 2727}
1689 2728
1690=item $player_object->enter_exit ($exit_object) 2729=item $player_object->enter_exit ($exit_object)
1691 2730
1693 2732
1694sub parse_random_map_params { 2733sub parse_random_map_params {
1695 my ($spec) = @_; 2734 my ($spec) = @_;
1696 2735
1697 my $rmp = { # defaults 2736 my $rmp = { # defaults
1698 xsize => 10, 2737 xsize => (cf::rndm 15, 40),
1699 ysize => 10, 2738 ysize => (cf::rndm 15, 40),
2739 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2740 #layout => string,
1700 }; 2741 };
1701 2742
1702 for (split /\n/, $spec) { 2743 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2; 2744 my ($k, $v) = split /\s+/, $_, 2;
1704 2745
1716 # that depends on the exit object 2757 # that depends on the exit object
1717 2758
1718 my $rmp = parse_random_map_params $exit->msg; 2759 my $rmp = parse_random_map_params $exit->msg;
1719 2760
1720 if ($exit->map) { 2761 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name; 2762 $rmp->{region} = $exit->region->name;
1722 $rmp->{origin_map} = $exit->map->path; 2763 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x; 2764 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y; 2765 $rmp->{origin_y} = $exit->y;
2766
2767 $exit->map->touch;
1725 } 2768 }
1726 2769
1727 $rmp->{random_seed} ||= $exit->random_seed; 2770 $rmp->{random_seed} ||= $exit->random_seed;
1728 2771
1729 my $data = cf::to_json $rmp; 2772 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1730 my $md5 = Digest::MD5::md5_hex $data; 2773 my $md5 = Digest::MD5::md5_hex $data;
2774 my $meta = "$RANDOMDIR/$md5.meta";
1731 2775
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2776 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0; 2777 aio_write $fh, 0, (length $data), $data, 0;
2778 undef $fh;
2779 aio_rename "$meta~", $meta;
1734 2780
2781 my $slaying = "?random/$md5";
2782
2783 if ($exit->valid) {
1735 $exit->slaying ("?random/$md5"); 2784 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef); 2785 $exit->msg (undef);
2786 }
1737 } 2787 }
1738} 2788}
1739 2789
1740sub cf::object::player::enter_exit { 2790sub cf::object::player::enter_exit {
1741 my ($self, $exit) = @_; 2791 my ($self, $exit) = @_;
1743 return unless $self->type == cf::PLAYER; 2793 return unless $self->type == cf::PLAYER;
1744 2794
1745 $self->enter_link; 2795 $self->enter_link;
1746 2796
1747 (async { 2797 (async {
1748 $self->deactivate_recursive; # just to be sure 2798 $Coro::current->{desc} = "enter_exit";
2799
1749 unless (eval { 2800 unless (eval {
2801 $self->deactivate_recursive; # just to be sure
2802
2803 # random map handling
2804 {
2805 my $guard = cf::lock_acquire "exit_prepare:$exit";
2806
1750 prepare_random_map $exit 2807 prepare_random_map $exit
1751 if $exit->slaying eq "/!"; 2808 if $exit->slaying eq "/!";
2809 }
1752 2810
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2811 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2812 my $x = $exit->stats->hp;
2813 my $y = $exit->stats->sp;
1755 2814
2815 $self->goto ($map, $x, $y);
2816
2817 # if exit is damned, update players death & WoR home-position
2818 $self->contr->savebed ($map, $x, $y)
2819 if $exit->flag (cf::FLAG_DAMNED);
2820
1756 1; 2821 1
1757 }) { 2822 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 2823 $self->message ("Something went wrong deep within the deliantra server. "
1759 . "I'll try to bring you back to the map you were before. " 2824 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 2825 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 2826 cf::NDI_UNIQUE | cf::NDI_RED);
1762 2827
1763 warn "ERROR in enter_exit: $@"; 2828 warn "ERROR in enter_exit: $@";
1764 $self->leave_link; 2829 $self->leave_link;
1765 } 2830 }
1766 })->prio (1); 2831 })->prio (1);
1779 2844
1780sub cf::client::send_drawinfo { 2845sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_; 2846 my ($self, $text, $flags) = @_;
1782 2847
1783 utf8::encode $text; 2848 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2849 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1785} 2850}
1786 2851
2852=item $client->send_big_packet ($pkt)
2853
2854Like C<send_packet>, but tries to compress large packets, and fragments
2855them as required.
2856
2857=cut
2858
2859our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2860
2861sub cf::client::send_big_packet {
2862 my ($self, $pkt) = @_;
2863
2864 # try lzf for large packets
2865 $pkt = "lzf " . Compress::LZF::compress $pkt
2866 if 1024 <= length $pkt and $self->{can_lzf};
2867
2868 # split very large packets
2869 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2870 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2871 $pkt = "frag";
2872 }
2873
2874 $self->send_packet ($pkt);
2875}
2876
2877=item $client->send_msg ($channel, $msg, $color, [extra...])
2878
2879Send a drawinfo or msg packet to the client, formatting the msg for the
2880client if neccessary. C<$type> should be a string identifying the type of
2881the message, with C<log> being the default. If C<$color> is negative, suppress
2882the message unless the client supports the msg packet.
2883
2884=cut
2885
2886# non-persistent channels (usually the info channel)
2887our %CHANNEL = (
2888 "c/motd" => {
2889 id => "infobox",
2890 title => "MOTD",
2891 reply => undef,
2892 tooltip => "The message of the day",
2893 },
2894 "c/identify" => {
2895 id => "infobox",
2896 title => "Identify",
2897 reply => undef,
2898 tooltip => "Items recently identified",
2899 },
2900 "c/examine" => {
2901 id => "infobox",
2902 title => "Examine",
2903 reply => undef,
2904 tooltip => "Signs and other items you examined",
2905 },
2906 "c/shopinfo" => {
2907 id => "infobox",
2908 title => "Shop Info",
2909 reply => undef,
2910 tooltip => "What your bargaining skill tells you about the shop",
2911 },
2912 "c/book" => {
2913 id => "infobox",
2914 title => "Book",
2915 reply => undef,
2916 tooltip => "The contents of a note or book",
2917 },
2918 "c/lookat" => {
2919 id => "infobox",
2920 title => "Look",
2921 reply => undef,
2922 tooltip => "What you saw there",
2923 },
2924 "c/who" => {
2925 id => "infobox",
2926 title => "Players",
2927 reply => undef,
2928 tooltip => "Shows players who are currently online",
2929 },
2930 "c/body" => {
2931 id => "infobox",
2932 title => "Body Parts",
2933 reply => undef,
2934 tooltip => "Shows which body parts you posess and are available",
2935 },
2936 "c/statistics" => {
2937 id => "infobox",
2938 title => "Statistics",
2939 reply => undef,
2940 tooltip => "Shows your primary statistics",
2941 },
2942 "c/skills" => {
2943 id => "infobox",
2944 title => "Skills",
2945 reply => undef,
2946 tooltip => "Shows your experience per skill and item power",
2947 },
2948 "c/shopitems" => {
2949 id => "infobox",
2950 title => "Shop Items",
2951 reply => undef,
2952 tooltip => "Shows the items currently for sale in this shop",
2953 },
2954 "c/resistances" => {
2955 id => "infobox",
2956 title => "Resistances",
2957 reply => undef,
2958 tooltip => "Shows your resistances",
2959 },
2960 "c/pets" => {
2961 id => "infobox",
2962 title => "Pets",
2963 reply => undef,
2964 tooltip => "Shows information abotu your pets/a specific pet",
2965 },
2966 "c/perceiveself" => {
2967 id => "infobox",
2968 title => "Perceive Self",
2969 reply => undef,
2970 tooltip => "You gained detailed knowledge about yourself",
2971 },
2972 "c/uptime" => {
2973 id => "infobox",
2974 title => "Uptime",
2975 reply => undef,
2976 tooltip => "How long the server has been running since last restart",
2977 },
2978 "c/mapinfo" => {
2979 id => "infobox",
2980 title => "Map Info",
2981 reply => undef,
2982 tooltip => "Information related to the maps",
2983 },
2984 "c/party" => {
2985 id => "party",
2986 title => "Party",
2987 reply => "gsay ",
2988 tooltip => "Messages and chat related to your party",
2989 },
2990 "c/death" => {
2991 id => "death",
2992 title => "Death",
2993 reply => undef,
2994 tooltip => "Reason for and more info about your most recent death",
2995 },
2996 "c/say" => $SAY_CHANNEL,
2997 "c/chat" => $CHAT_CHANNEL,
2998);
2999
3000sub cf::client::send_msg {
3001 my ($self, $channel, $msg, $color, @extra) = @_;
3002
3003 $msg = $self->pl->expand_cfpod ($msg)
3004 unless $color & cf::NDI_VERBATIM;
3005
3006 $color &= cf::NDI_CLIENT_MASK; # just in case...
3007
3008 # check predefined channels, for the benefit of C
3009 if ($CHANNEL{$channel}) {
3010 $channel = $CHANNEL{$channel};
3011
3012 $self->ext_msg (channel_info => $channel);
3013 $channel = $channel->{id};
3014
3015 } elsif (ref $channel) {
3016 # send meta info to client, if not yet sent
3017 unless (exists $self->{channel}{$channel->{id}}) {
3018 $self->{channel}{$channel->{id}} = $channel;
3019 $self->ext_msg (channel_info => $channel);
3020 }
3021
3022 $channel = $channel->{id};
3023 }
3024
3025 return unless @extra || length $msg;
3026
3027 # default colour, mask it out
3028 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3029 if $color & cf::NDI_DEF;
3030
3031 my $pkt = "msg "
3032 . $self->{json_coder}->encode (
3033 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3034 );
3035
3036 $self->send_big_packet ($pkt);
3037}
3038
3039=item $client->ext_msg ($type, @msg)
3040
3041Sends an ext event to the client.
3042
3043=cut
3044
3045sub cf::client::ext_msg($$@) {
3046 my ($self, $type, @msg) = @_;
3047
3048 if ($self->extcmd == 2) {
3049 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3050 } elsif ($self->extcmd == 1) { # TODO: remove
3051 push @msg, msgtype => "event_$type";
3052 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3053 }
3054}
3055
3056=item $client->ext_reply ($msgid, @msg)
3057
3058Sends an ext reply to the client.
3059
3060=cut
3061
3062sub cf::client::ext_reply($$@) {
3063 my ($self, $id, @msg) = @_;
3064
3065 if ($self->extcmd == 2) {
3066 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3067 } elsif ($self->extcmd == 1) {
3068 #TODO: version 1, remove
3069 unshift @msg, msgtype => "reply", msgid => $id;
3070 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3071 }
3072}
1787 3073
1788=item $success = $client->query ($flags, "text", \&cb) 3074=item $success = $client->query ($flags, "text", \&cb)
1789 3075
1790Queues a query to the client, calling the given callback with 3076Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3077the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1792C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3078C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1793 3079
1794Queries can fail, so check the return code. Or don't, as queries will become 3080Queries can fail, so check the return code. Or don't, as queries will
1795reliable at some point in the future. 3081become reliable at some point in the future.
1796 3082
1797=cut 3083=cut
1798 3084
1799sub cf::client::query { 3085sub cf::client::query {
1800 my ($self, $flags, $text, $cb) = @_; 3086 my ($self, $flags, $text, $cb) = @_;
1808 utf8::encode $text; 3094 utf8::encode $text;
1809 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3095 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1810 3096
1811 $self->send_packet ($self->{query_queue}[0][0]) 3097 $self->send_packet ($self->{query_queue}[0][0])
1812 if @{ $self->{query_queue} } == 1; 3098 if @{ $self->{query_queue} } == 1;
3099
3100 1
1813} 3101}
1814 3102
1815cf::client->attach ( 3103cf::client->attach (
3104 on_connect => sub {
3105 my ($ns) = @_;
3106
3107 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3108 },
1816 on_reply => sub { 3109 on_reply => sub {
1817 my ($ns, $msg) = @_; 3110 my ($ns, $msg) = @_;
1818 3111
1819 # this weird shuffling is so that direct followup queries 3112 # this weird shuffling is so that direct followup queries
1820 # get handled first 3113 # get handled first
1821 my $queue = delete $ns->{query_queue} 3114 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here 3115 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823 3116
1824 (shift @$queue)->[1]->($msg); 3117 (shift @$queue)->[1]->($msg);
3118 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1825 3119
1826 push @{ $ns->{query_queue} }, @$queue; 3120 push @{ $ns->{query_queue} }, @$queue;
1827 3121
1828 if (@{ $ns->{query_queue} } == @$queue) { 3122 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) { 3123 if (@$queue) {
1831 } else { 3125 } else {
1832 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3126 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1833 } 3127 }
1834 } 3128 }
1835 }, 3129 },
3130 on_exticmd => sub {
3131 my ($ns, $buf) = @_;
3132
3133 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3134
3135 if (ref $msg) {
3136 my ($type, $reply, @payload) =
3137 "ARRAY" eq ref $msg
3138 ? @$msg
3139 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3140
3141 my @reply;
3142
3143 if (my $cb = $EXTICMD{$type}) {
3144 @reply = $cb->($ns, @payload);
3145 }
3146
3147 $ns->ext_reply ($reply, @reply)
3148 if $reply;
3149
3150 } else {
3151 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3152 }
3153
3154 cf::override;
3155 },
1836); 3156);
1837 3157
1838=item $client->async (\&cb) 3158=item $client->async (\&cb)
1839 3159
1840Create a new coroutine, running the specified callback. The coroutine will 3160Create a new coroutine, running the specified callback. The coroutine will
1856 3176
1857 $coro 3177 $coro
1858} 3178}
1859 3179
1860cf::client->attach ( 3180cf::client->attach (
1861 on_destroy => sub { 3181 on_client_destroy => sub {
1862 my ($ns) = @_; 3182 my ($ns) = @_;
1863 3183
1864 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3184 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1865 }, 3185 },
1866); 3186);
1881our $safe = new Safe "safe"; 3201our $safe = new Safe "safe";
1882our $safe_hole = new Safe::Hole; 3202our $safe_hole = new Safe::Hole;
1883 3203
1884$SIG{FPE} = 'IGNORE'; 3204$SIG{FPE} = 'IGNORE';
1885 3205
1886$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3206$safe->permit_only (Opcode::opset qw(
3207 :base_core :base_mem :base_orig :base_math :base_loop
3208 grepstart grepwhile mapstart mapwhile
3209 sort time
3210));
1887 3211
1888# here we export the classes and methods available to script code 3212# here we export the classes and methods available to script code
1889 3213
1890=pod 3214=pod
1891 3215
1892The following fucntions and emthods are available within a safe environment: 3216The following functions and methods are available within a safe environment:
1893 3217
1894 cf::object contr pay_amount pay_player map 3218 cf::object
3219 contr pay_amount pay_player map x y force_find force_add destroy
3220 insert remove name archname title slaying race decrease split
3221 value
3222
1895 cf::object::player player 3223 cf::object::player
1896 cf::player peaceful 3224 player
1897 cf::map trigger 3225
3226 cf::player
3227 peaceful
3228
3229 cf::map
3230 trigger
1898 3231
1899=cut 3232=cut
1900 3233
1901for ( 3234for (
1902 ["cf::object" => qw(contr pay_amount pay_player map)], 3235 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3236 insert remove inv nrof name archname title slaying race
3237 decrease split destroy change_exp value msg lore send_msg)],
1903 ["cf::object::player" => qw(player)], 3238 ["cf::object::player" => qw(player)],
1904 ["cf::player" => qw(peaceful)], 3239 ["cf::player" => qw(peaceful send_msg)],
1905 ["cf::map" => qw(trigger)], 3240 ["cf::map" => qw(trigger)],
1906) { 3241) {
1907 no strict 'refs'; 3242 no strict 'refs';
1908 my ($pkg, @funs) = @$_; 3243 my ($pkg, @funs) = @$_;
1909 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3244 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1927 3262
1928 my $qcode = $code; 3263 my $qcode = $code;
1929 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3264 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1930 $qcode =~ s/\n/\\n/g; 3265 $qcode =~ s/\n/\\n/g;
1931 3266
3267 %vars = (_dummy => 0) unless %vars;
3268
3269 my @res;
1932 local $_; 3270 local $_;
1933 local @safe::cf::_safe_eval_args = values %vars;
1934 3271
1935 my $eval = 3272 my $eval =
1936 "do {\n" 3273 "do {\n"
1937 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3274 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1938 . "#line 0 \"{$qcode}\"\n" 3275 . "#line 0 \"{$qcode}\"\n"
1939 . $code 3276 . $code
1940 . "\n}" 3277 . "\n}"
1941 ; 3278 ;
1942 3279
3280 if ($CFG{safe_eval}) {
1943 sub_generation_inc; 3281 sub_generation_inc;
3282 local @safe::cf::_safe_eval_args = values %vars;
1944 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3283 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1945 sub_generation_inc; 3284 sub_generation_inc;
3285 } else {
3286 local @cf::_safe_eval_args = values %vars;
3287 @res = wantarray ? eval eval : scalar eval $eval;
3288 }
1946 3289
1947 if ($@) { 3290 if ($@) {
1948 warn "$@"; 3291 warn "$@";
1949 warn "while executing safe code '$code'\n"; 3292 warn "while executing safe code '$code'\n";
1950 warn "with arguments " . (join " ", %vars) . "\n"; 3293 warn "with arguments " . (join " ", %vars) . "\n";
1969=cut 3312=cut
1970 3313
1971sub register_script_function { 3314sub register_script_function {
1972 my ($fun, $cb) = @_; 3315 my ($fun, $cb) = @_;
1973 3316
1974 no strict 'refs'; 3317 $fun = "safe::$fun" if $CFG{safe_eval};
1975 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3318 *$fun = $safe_hole->wrap ($cb);
1976} 3319}
1977 3320
1978=back 3321=back
1979 3322
1980=cut 3323=cut
1981 3324
1982############################################################################# 3325#############################################################################
3326# the server's init and main functions
1983 3327
1984=head2 EXTENSION DATABASE SUPPORT 3328sub load_facedata($) {
3329 my ($path) = @_;
1985 3330
1986Crossfire maintains a very simple database for extension use. It can 3331 # HACK to clear player env face cache, we need some signal framework
1987currently store anything that can be serialised using Storable, which 3332 # for this (global event?)
1988excludes objects. 3333 %ext::player_env::MUSIC_FACE_CACHE = ();
1989 3334
1990The parameter C<$family> should best start with the name of the extension 3335 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1991using it, it should be unique.
1992 3336
1993=over 4 3337 warn "loading facedata from $path\n";
1994 3338
1995=item $hashref = cf::db_get $family 3339 my $facedata;
3340 0 < aio_load $path, $facedata
3341 or die "$path: $!";
1996 3342
1997Return a hashref for use by the extension C<$family>, which can be 3343 $facedata = Coro::Storable::thaw $facedata;
1998modified. After modifications, you have to call C<cf::db_dirty> or
1999C<cf::db_sync>.
2000 3344
2001=item $value = cf::db_get $family => $key 3345 $facedata->{version} == 2
3346 or cf::cleanup "$path: version mismatch, cannot proceed.";
2002 3347
2003Returns a single value from the database 3348 # patch in the exptable
2004 3349 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2005=item cf::db_put $family => $hashref 3350 $facedata->{resource}{"res/exp_table"} = {
2006 3351 type => FT_RSRC,
2007Stores the given family hashref into the database. Updates are delayed, if 3352 data => $exp_table,
2008you want the data to be synced to disk immediately, use C<cf::db_sync>. 3353 hash => (Digest::MD5::md5 $exp_table),
2009
2010=item cf::db_put $family => $key => $value
2011
2012Stores the given C<$value> in the family hash. Updates are delayed, if you
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022
2023=cut
2024
2025our $DB;
2026
2027{
2028 my $path = cf::localdir . "/database.pst";
2029
2030 sub db_load() {
2031 $DB = stat $path ? Storable::retrieve $path : { };
2032 }
2033
2034 my $pid;
2035
2036 sub db_save() {
2037 waitpid $pid, 0 if $pid;
2038 if (0 == ($pid = fork)) {
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 }
2044 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 }); 3354 };
3355 cf::cede_to_tick;
2056 3356
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 } 3357 {
3358 my $faces = $facedata->{faceinfo};
2061 3359
2062 sub db_get($;$) { 3360 while (my ($face, $info) = each %$faces) {
2063 @_ >= 2 3361 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2064 ? $DB->{$_[0]}{$_[1]}
2065 : ($DB->{$_[0]} ||= { })
2066 }
2067 3362
2068 sub db_put($$;$) { 3363 cf::face::set_visibility $idx, $info->{visibility};
2069 if (@_ >= 3) { 3364 cf::face::set_magicmap $idx, $info->{magicmap};
2070 $DB->{$_[0]}{$_[1]} = $_[2]; 3365 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2071 } else { 3366 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2072 $DB->{$_[0]} = $_[1];
2073 }
2074 db_dirty;
2075 }
2076 3367
2077 cf::global->attach ( 3368 cf::cede_to_tick;
2078 prio => 10000,
2079 on_cleanup => sub {
2080 db_sync;
2081 }, 3369 }
2082 );
2083}
2084 3370
2085############################################################################# 3371 while (my ($face, $info) = each %$faces) {
2086# the server's main() 3372 next unless $info->{smooth};
2087 3373
2088sub cfg_load { 3374 my $idx = cf::face::find $face
3375 or next;
3376
3377 if (my $smooth = cf::face::find $info->{smooth}) {
3378 cf::face::set_smooth $idx, $smooth;
3379 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3380 } else {
3381 warn "smooth face '$info->{smooth}' not found for face '$face'";
3382 }
3383
3384 cf::cede_to_tick;
3385 }
3386 }
3387
3388 {
3389 my $anims = $facedata->{animinfo};
3390
3391 while (my ($anim, $info) = each %$anims) {
3392 cf::anim::set $anim, $info->{frames}, $info->{facings};
3393 cf::cede_to_tick;
3394 }
3395
3396 cf::anim::invalidate_all; # d'oh
3397 }
3398
3399 {
3400 my $res = $facedata->{resource};
3401
3402 while (my ($name, $info) = each %$res) {
3403 if (defined $info->{type}) {
3404 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3405
3406 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3407 cf::face::set_type $idx, $info->{type};
3408 } else {
3409 $RESOURCE{$name} = $info;
3410 }
3411
3412 cf::cede_to_tick;
3413 }
3414 }
3415
3416 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3417
3418 1
3419}
3420
3421cf::global->attach (on_resource_update => sub {
3422 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3423 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3424
3425 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3426 my $sound = $soundconf->{compat}[$_]
3427 or next;
3428
3429 my $face = cf::face::find "sound/$sound->[1]";
3430 cf::sound::set $sound->[0] => $face;
3431 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3432 }
3433
3434 while (my ($k, $v) = each %{$soundconf->{event}}) {
3435 my $face = cf::face::find "sound/$v";
3436 cf::sound::set $k => $face;
3437 }
3438 }
3439});
3440
3441register_exticmd fx_want => sub {
3442 my ($ns, $want) = @_;
3443
3444 while (my ($k, $v) = each %$want) {
3445 $ns->fx_want ($k, $v);
3446 }
3447};
3448
3449sub load_resource_file($) {
3450 my $guard = lock_acquire "load_resource_file";
3451
3452 my $status = load_resource_file_ $_[0];
3453 get_slot 0.1, 100;
3454 cf::arch::commit_load;
3455
3456 $status
3457}
3458
3459sub reload_regions {
3460 # HACK to clear player env face cache, we need some signal framework
3461 # for this (global event?)
3462 %ext::player_env::MUSIC_FACE_CACHE = ();
3463
3464 load_resource_file "$MAPDIR/regions"
3465 or die "unable to load regions file\n";
3466
3467 for (cf::region::list) {
3468 $_->{match} = qr/$_->{match}/
3469 if exists $_->{match};
3470 }
3471}
3472
3473sub reload_facedata {
3474 load_facedata "$DATADIR/facedata"
3475 or die "unable to load facedata\n";
3476}
3477
3478sub reload_archetypes {
3479 load_resource_file "$DATADIR/archetypes"
3480 or die "unable to load archetypes\n";
3481}
3482
3483sub reload_treasures {
3484 load_resource_file "$DATADIR/treasures"
3485 or die "unable to load treasurelists\n";
3486}
3487
3488sub reload_resources {
3489 warn "reloading resource files...\n";
3490
3491 reload_facedata;
3492 reload_archetypes;
3493 reload_regions;
3494 reload_treasures;
3495
3496 warn "finished reloading resource files\n";
3497}
3498
3499sub reload_config {
3500 warn "reloading config file...\n";
3501
2089 open my $fh, "<:utf8", cf::confdir . "/config" 3502 open my $fh, "<:utf8", "$CONFDIR/config"
2090 or return; 3503 or return;
2091 3504
2092 local $/; 3505 local $/;
2093 *CFG = YAML::Syck::Load <$fh>; 3506 *CFG = YAML::XS::Load scalar <$fh>;
2094 3507
2095 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3508 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2096 3509
2097 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3510 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2098 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3511 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2102 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3515 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2103 and die "WARNING: m(un)lockall failed: $!\n"; 3516 and die "WARNING: m(un)lockall failed: $!\n";
2104 }; 3517 };
2105 warn $@ if $@; 3518 warn $@ if $@;
2106 } 3519 }
3520
3521 warn "finished reloading resource files\n";
3522}
3523
3524sub pidfile() {
3525 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3526 or die "$PIDFILE: $!";
3527 flock $fh, &Fcntl::LOCK_EX
3528 or die "$PIDFILE: flock: $!";
3529 $fh
3530}
3531
3532# make sure only one server instance is running at any one time
3533sub atomic {
3534 my $fh = pidfile;
3535
3536 my $pid = <$fh>;
3537 kill 9, $pid if $pid > 0;
3538
3539 seek $fh, 0, 0;
3540 print $fh $$;
3541}
3542
3543sub main_loop {
3544 warn "EV::loop starting\n";
3545 if (1) {
3546 EV::loop;
3547 }
3548 warn "EV::loop returned\n";
3549 goto &main_loop unless $REALLY_UNLOOP;
2107} 3550}
2108 3551
2109sub main { 3552sub main {
3553 cf::init_globals; # initialise logging
3554
3555 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3556 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3557 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3558 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3559
3560 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3561
2110 # we must not ever block the main coroutine 3562 # we must not ever block the main coroutine
2111 local $Coro::idle = sub { 3563 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3564 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2113 async { Event::one_event }; 3565 (async {
3566 $Coro::current->{desc} = "IDLE BUG HANDLER";
3567 EV::loop EV::LOOP_ONESHOT;
3568 })->prio (Coro::PRIO_MAX);
2114 }; 3569 };
2115 3570
2116 cfg_load; 3571 evthread_start IO::AIO::poll_fileno;
2117 db_load; 3572
3573 cf::sync_job {
3574 cf::init_experience;
3575 cf::init_anim;
3576 cf::init_attackmess;
3577 cf::init_dynamic;
3578
3579 cf::load_settings;
3580 cf::load_materials;
3581
3582 reload_resources;
3583 reload_config;
3584 db_init;
3585
3586 cf::init_uuid;
3587 cf::init_signals;
3588 cf::init_skills;
3589
3590 cf::init_beforeplay;
3591
3592 atomic;
3593
2118 load_extensions; 3594 load_extensions;
2119 Event::loop; 3595
3596 utime time, time, $RUNTIMEFILE;
3597
3598 # no (long-running) fork's whatsoever before this point(!)
3599 use POSIX ();
3600 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3601
3602 (pop @POST_INIT)->(0) while @POST_INIT;
3603 };
3604
3605 cf::object::thawer::errors_are_fatal 0;
3606 warn "parse errors in files are no longer fatal from this point on.\n";
3607
3608 main_loop;
2120} 3609}
2121 3610
2122############################################################################# 3611#############################################################################
2123# initialisation 3612# initialisation and cleanup
2124 3613
3614# install some emergency cleanup handlers
3615BEGIN {
3616 our %SIGWATCHER = ();
3617 for my $signal (qw(INT HUP TERM)) {
3618 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3619 cf::cleanup "SIG$signal";
3620 };
3621 }
3622}
3623
3624sub write_runtime_sync {
3625 my $t0 = AE::time;
3626
3627 # first touch the runtime file to show we are still running:
3628 # the fsync below can take a very very long time.
3629
3630 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3631
3632 my $guard = cf::lock_acquire "write_runtime";
3633
3634 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3635 or return;
3636
3637 my $value = $cf::RUNTIME + 90 + 10;
3638 # 10 is the runtime save interval, for a monotonic clock
3639 # 60 allows for the watchdog to kill the server.
3640
3641 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3642 and return;
3643
3644 # always fsync - this file is important
3645 aio_fsync $fh
3646 and return;
3647
3648 # touch it again to show we are up-to-date
3649 aio_utime $fh, undef, undef;
3650
3651 close $fh
3652 or return;
3653
3654 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3655 and return;
3656
3657 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3658
3659 1
3660}
3661
3662our $uuid_lock;
3663our $uuid_skip;
3664
3665sub write_uuid_sync($) {
3666 $uuid_skip ||= $_[0];
3667
3668 return if $uuid_lock;
3669 local $uuid_lock = 1;
3670
3671 my $uuid = "$LOCALDIR/uuid";
3672
3673 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3674 or return;
3675
3676 my $value = uuid_seq uuid_cur;
3677
3678 unless ($value) {
3679 warn "cowardly refusing to write zero uuid value!\n";
3680 return;
3681 }
3682
3683 my $value = uuid_str $value + $uuid_skip;
3684 $uuid_skip = 0;
3685
3686 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3687 and return;
3688
3689 # always fsync - this file is important
3690 aio_fsync $fh
3691 and return;
3692
3693 close $fh
3694 or return;
3695
3696 aio_rename "$uuid~", $uuid
3697 and return;
3698
3699 warn "uuid file written ($value).\n";
3700
3701 1
3702
3703}
3704
3705sub write_uuid($$) {
3706 my ($skip, $sync) = @_;
3707
3708 $sync ? write_uuid_sync $skip
3709 : async { write_uuid_sync $skip };
3710}
3711
3712sub emergency_save() {
3713 my $freeze_guard = cf::freeze_mainloop;
3714
3715 warn "emergency_perl_save: enter\n";
3716
3717 cf::sync_job {
3718 # this is a trade-off: we want to be very quick here, so
3719 # save all maps without fsync, and later call a global sync
3720 # (which in turn might be very very slow)
3721 local $USE_FSYNC = 0;
3722
3723 # use a peculiar iteration method to avoid tripping on perl
3724 # refcount bugs in for. also avoids problems with players
3725 # and maps saved/destroyed asynchronously.
3726 warn "emergency_perl_save: begin player save\n";
3727 for my $login (keys %cf::PLAYER) {
3728 my $pl = $cf::PLAYER{$login} or next;
3729 $pl->valid or next;
3730 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3731 $pl->save;
3732 }
3733 warn "emergency_perl_save: end player save\n";
3734
3735 warn "emergency_perl_save: begin map save\n";
3736 for my $path (keys %cf::MAP) {
3737 my $map = $cf::MAP{$path} or next;
3738 $map->valid or next;
3739 $map->save;
3740 }
3741 warn "emergency_perl_save: end map save\n";
3742
3743 warn "emergency_perl_save: begin database checkpoint\n";
3744 BDB::db_env_txn_checkpoint $DB_ENV;
3745 warn "emergency_perl_save: end database checkpoint\n";
3746
3747 warn "emergency_perl_save: begin write uuid\n";
3748 write_uuid_sync 1;
3749 warn "emergency_perl_save: end write uuid\n";
3750 };
3751
3752 warn "emergency_perl_save: starting sync()\n";
3753 IO::AIO::aio_sync sub {
3754 warn "emergency_perl_save: finished sync()\n";
3755 };
3756
3757 warn "emergency_perl_save: leave\n";
3758}
3759
3760sub post_cleanup {
3761 my ($make_core) = @_;
3762
3763 warn Carp::longmess "post_cleanup backtrace"
3764 if $make_core;
3765
3766 my $fh = pidfile;
3767 unlink $PIDFILE if <$fh> == $$;
3768}
3769
3770# a safer delete_package, copied from Symbol
3771sub clear_package($) {
3772 my $pkg = shift;
3773
3774 # expand to full symbol table name if needed
3775 unless ($pkg =~ /^main::.*::$/) {
3776 $pkg = "main$pkg" if $pkg =~ /^::/;
3777 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3778 $pkg .= '::' unless $pkg =~ /::$/;
3779 }
3780
3781 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3782 my $stem_symtab = *{$stem}{HASH};
3783
3784 defined $stem_symtab and exists $stem_symtab->{$leaf}
3785 or return;
3786
3787 # clear all symbols
3788 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3789 for my $name (keys %$leaf_symtab) {
3790 _gv_clear *{"$pkg$name"};
3791# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3792 }
3793}
3794
2125sub reload() { 3795sub do_reload_perl() {
2126 # can/must only be called in main 3796 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 3797 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n"; 3798 warn "can only reload from main coroutine";
2129 return; 3799 return;
2130 } 3800 }
2131 3801
3802 return if $RELOAD++;
3803
3804 my $t1 = AE::time;
3805
3806 while ($RELOAD) {
2132 warn "reloading..."; 3807 warn "reloading...";
2133 3808
2134 my $guard = freeze_mainloop; 3809 warn "entering sync_job";
3810
3811 cf::sync_job {
3812 cf::write_runtime_sync; # external watchdog should not bark
2135 cf::emergency_save; 3813 cf::emergency_save;
3814 cf::write_runtime_sync; # external watchdog should not bark
2136 3815
2137 eval { 3816 warn "syncing database to disk";
3817 BDB::db_env_txn_checkpoint $DB_ENV;
3818
2138 # if anything goes wrong in here, we should simply crash as we already saved 3819 # if anything goes wrong in here, we should simply crash as we already saved
2139 3820
2140 # cancel all watchers 3821 warn "flushing outstanding aio requests";
2141 for (Event::all_watchers) { 3822 while (IO::AIO::nreqs || BDB::nreqs) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL; 3823 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2143 }
2144
2145 # cancel all extension coros
2146 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = ();
2148
2149 # unload all extensions
2150 for (@exts) {
2151 warn "unloading <$_>";
2152 unload_extension $_;
2153 }
2154
2155 # unload all modules loaded from $LIBDIR
2156 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158
2159 warn "removing <$k>";
2160 delete $INC{$k};
2161
2162 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g;
2164
2165 if (my $cb = $k->can ("unload_module")) {
2166 $cb->();
2167 } 3824 }
2168 3825
2169 Symbol::delete_package $k; 3826 warn "cancelling all extension coros";
3827 $_->cancel for values %EXT_CORO;
3828 %EXT_CORO = ();
3829
3830 warn "removing commands";
3831 %COMMAND = ();
3832
3833 warn "removing ext/exti commands";
3834 %EXTCMD = ();
3835 %EXTICMD = ();
3836
3837 warn "unloading/nuking all extensions";
3838 for my $pkg (@EXTS) {
3839 warn "... unloading $pkg";
3840
3841 if (my $cb = $pkg->can ("unload")) {
3842 eval {
3843 $cb->($pkg);
3844 1
3845 } or warn "$pkg unloaded, but with errors: $@";
3846 }
3847
3848 warn "... clearing $pkg";
3849 clear_package $pkg;
2170 } 3850 }
2171 3851
2172 # sync database to disk 3852 warn "unloading all perl modules loaded from $LIBDIR";
2173 cf::db_sync; 3853 while (my ($k, $v) = each %INC) {
2174 IO::AIO::flush; 3854 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2175 3855
3856 warn "... unloading $k";
3857 delete $INC{$k};
3858
3859 $k =~ s/\.pm$//;
3860 $k =~ s/\//::/g;
3861
3862 if (my $cb = $k->can ("unload_module")) {
3863 $cb->();
3864 }
3865
3866 clear_package $k;
3867 }
3868
2176 # get rid of safe::, as good as possible 3869 warn "getting rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 3870 clear_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3871 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 3872
2180 # remove register_script_function callbacks 3873 warn "unloading cf.pm \"a bit\"";
2181 # TODO
2182
2183 # unload cf.pm "a bit"
2184 delete $INC{"cf.pm"}; 3874 delete $INC{"cf.pm"};
3875 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2185 3876
2186 # don't, removes xs symbols, too, 3877 # don't, removes xs symbols, too,
2187 # and global variables created in xs 3878 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 3879 #clear_package __PACKAGE__;
2189 3880
2190 # reload cf.pm 3881 warn "unload completed, starting to reload now";
3882
2191 warn "reloading cf.pm"; 3883 warn "reloading cf.pm";
2192 require cf; 3884 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3885 cf::_connect_to_perl_1;
2194 3886
2195 # load config and database again 3887 warn "loading config and database again";
2196 cf::cfg_load; 3888 cf::reload_config;
2197 cf::db_load;
2198 3889
2199 # load extensions
2200 warn "load extensions"; 3890 warn "loading extensions";
2201 cf::load_extensions; 3891 cf::load_extensions;
2202 3892
2203 # reattach attachments to objects 3893 if ($REATTACH_ON_RELOAD) {
2204 warn "reattach"; 3894 warn "reattaching attachments to objects/players";
2205 _global_reattach; 3895 _global_reattach; # objects, sockets
3896 warn "reattaching attachments to maps";
2206 reattach $_ for values %MAP; 3897 reattach $_ for values %MAP;
3898 warn "reattaching attachments to players";
3899 reattach $_ for values %PLAYER;
3900 }
3901
3902 warn "running post_init jobs";
3903 (pop @POST_INIT)->(1) while @POST_INIT;
3904
3905 warn "leaving sync_job";
3906
3907 1
3908 } or do {
3909 warn $@;
3910 cf::cleanup "error while reloading, exiting.";
3911 };
3912
3913 warn "reloaded";
3914 --$RELOAD;
3915 }
3916
3917 $t1 = AE::time - $t1;
3918 warn "reload completed in ${t1}s\n";
3919};
3920
3921our $RELOAD_WATCHER; # used only during reload
3922
3923sub reload_perl() {
3924 # doing reload synchronously and two reloads happen back-to-back,
3925 # coro crashes during coro_state_free->destroy here.
3926
3927 $RELOAD_WATCHER ||= cf::async {
3928 Coro::AIO::aio_wait cache_extensions;
3929
3930 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3931 do_reload_perl;
3932 undef $RELOAD_WATCHER;
3933 };
2207 }; 3934 };
2208
2209 if ($@) {
2210 warn $@;
2211 warn "error while reloading, exiting.";
2212 exit 1;
2213 }
2214
2215 warn "reloaded successfully";
2216};
2217
2218#############################################################################
2219
2220unless ($LINK_MAP) {
2221 $LINK_MAP = cf::map::new;
2222
2223 $LINK_MAP->width (41);
2224 $LINK_MAP->height (41);
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10,
2233 cb => sub {
2234 $_[0]->w->cancel;
2235
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 });
2254
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259} 3935}
2260
2261register "<global>", __PACKAGE__;
2262 3936
2263register_command "reload" => sub { 3937register_command "reload" => sub {
2264 my ($who, $arg) = @_; 3938 my ($who, $arg) = @_;
2265 3939
2266 if ($who->flag (FLAG_WIZ)) { 3940 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload.");
2268 reload;
2269 $who->message ("end of reload."); 3941 $who->message ("reloading server.");
3942 async {
3943 $Coro::current->{desc} = "perl_reload";
3944 reload_perl;
3945 };
2270 } 3946 }
2271}; 3947};
2272 3948
2273unshift @INC, $LIBDIR; 3949unshift @INC, $LIBDIR;
2274 3950
2275$TICK_WATCHER = Event->timer ( 3951my $bug_warning = 0;
2276 reentrant => 0, 3952
2277 prio => 0, 3953our @WAIT_FOR_TICK;
2278 at => $NEXT_TICK || $TICK, 3954our @WAIT_FOR_TICK_BEGIN;
2279 data => WF_AUTOCANCEL, 3955
2280 cb => sub { 3956sub wait_for_tick {
3957 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3958
3959 my $signal = new Coro::Signal;
3960 push @WAIT_FOR_TICK, $signal;
3961 $signal->wait;
3962}
3963
3964sub wait_for_tick_begin {
3965 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3966
3967 my $signal = new Coro::Signal;
3968 push @WAIT_FOR_TICK_BEGIN, $signal;
3969 $signal->wait;
3970}
3971
3972sub tick {
3973 if ($Coro::current != $Coro::main) {
3974 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3975 unless ++$bug_warning > 10;
3976 return;
3977 }
3978
2281 cf::server_tick; # one server iteration 3979 cf::server_tick; # one server iteration
2282 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK;
2284 3980
2285 # if we are delayed by four ticks or more, skip them all 3981 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2287 3982
2288 $TICK_WATCHER->at ($NEXT_TICK); 3983 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2289 $TICK_WATCHER->start; 3984 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2290 }, 3985 Coro::async_pool {
2291); 3986 $Coro::current->{desc} = "runtime saver";
2292
2293IO::AIO::max_poll_time $TICK * 0.2;
2294
2295Event->io (
2296 fd => IO::AIO::poll_fileno,
2297 poll => 'r',
2298 prio => 5,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302
2303Event->timer (
2304 data => WF_AUTOCANCEL,
2305 after => 0,
2306 interval => 10,
2307 cb => sub {
2308 (Coro::unblock_sub {
2309 write_runtime 3987 write_runtime_sync
2310 or warn "ERROR: unable to write runtime file: $!"; 3988 or warn "ERROR: unable to write runtime file: $!";
2311 })->(); 3989 };
2312 }, 3990 }
2313); 3991
3992 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3993 $sig->send;
3994 }
3995 while (my $sig = shift @WAIT_FOR_TICK) {
3996 $sig->send;
3997 }
3998
3999 $LOAD = ($NOW - $TICK_START) / $TICK;
4000 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4001
4002 if (0) {
4003 if ($NEXT_TICK) {
4004 my $jitter = $TICK_START - $NEXT_TICK;
4005 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4006 warn "jitter $JITTER\n";#d#
4007 }
4008 }
4009}
4010
4011{
4012 # configure BDB
4013
4014 BDB::min_parallel 16;
4015 BDB::max_poll_reqs $TICK * 0.1;
4016 $AnyEvent::BDB::WATCHER->priority (1);
4017
4018 unless ($DB_ENV) {
4019 $DB_ENV = BDB::db_env_create;
4020 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4021 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4022 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4023 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4024 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4025
4026 cf::sync_job {
4027 eval {
4028 BDB::db_env_open
4029 $DB_ENV,
4030 $BDBDIR,
4031 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4032 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4033 0666;
4034
4035 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4036 };
4037
4038 cf::cleanup "db_env_open(db): $@" if $@;
4039 };
4040 }
4041
4042 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4043 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4044 };
4045 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4046 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4047 };
4048 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4049 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4050 };
4051}
4052
4053{
4054 # configure IO::AIO
4055
4056 IO::AIO::min_parallel 8;
4057 IO::AIO::max_poll_time $TICK * 0.1;
4058 undef $AnyEvent::AIO::WATCHER;
4059}
4060
4061my $_log_backtrace;
4062
4063sub _log_backtrace {
4064 my ($msg, @addr) = @_;
4065
4066 $msg =~ s/\n//;
4067
4068 # limit the # of concurrent backtraces
4069 if ($_log_backtrace < 2) {
4070 ++$_log_backtrace;
4071 my $perl_bt = Carp::longmess $msg;
4072 async {
4073 $Coro::current->{desc} = "abt $msg";
4074
4075 my @bt = fork_call {
4076 @addr = map { sprintf "%x", $_ } @addr;
4077 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4078 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4079 or die "addr2line: $!";
4080
4081 my @funcs;
4082 my @res = <$fh>;
4083 chomp for @res;
4084 while (@res) {
4085 my ($func, $line) = splice @res, 0, 2, ();
4086 push @funcs, "[$func] $line";
4087 }
4088
4089 @funcs
4090 };
4091
4092 LOG llevInfo, "[ABT] $perl_bt\n";
4093 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4094 LOG llevInfo, "[ABT] $_\n" for @bt;
4095 --$_log_backtrace;
4096 };
4097 } else {
4098 LOG llevInfo, "[ABT] $msg\n";
4099 LOG llevInfo, "[ABT] [suppressed]\n";
4100 }
4101}
4102
4103# load additional modules
4104require "cf/$_.pm" for @EXTRA_MODULES;
4105cf::_connect_to_perl_2;
2314 4106
2315END { cf::emergency_save } 4107END { cf::emergency_save }
2316 4108
23171 41091
2318 4110

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