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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.76 by root, Mon Oct 2 15:28:36 2006 UTC vs.
Revision 1.150 by root, Mon Jan 8 19:25:53 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.32 ();
10use YAML::Syck (); 23use YAML::Syck ();
11use Time::HiRes; 24use Time::HiRes;
12use Event; 25
13$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
14 27
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
17 30
18use strict; 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 32
20_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 34
22our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
23our @EVENT; 39our @EVENT;
24our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
25 41
26our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 43our $TICK_WATCHER;
28our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
29 46
30our %CFG; 47our %CFG;
31 48
32our $uptime; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
33 51
34$uptime ||= time; 52our %PLAYER; # all users
53our %MAP; # all maps
54our $LINK_MAP; # the special {link} map
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
35 77
36############################################################################# 78#############################################################################
37 79
38=head2 GLOBAL VARIABLES 80=head2 GLOBAL VARIABLES
39 81
40=over 4 82=over 4
83
84=item $cf::UPTIME
85
86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
41 92
42=item $cf::LIBDIR 93=item $cf::LIBDIR
43 94
44The perl library directory, where extensions and cf-specific modules can 95The perl library directory, where extensions and cf-specific modules can
45be found. It will be added to C<@INC> automatically. 96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
46 101
47=item $cf::TICK 102=item $cf::TICK
48 103
49The interval between server ticks, in seconds. 104The interval between server ticks, in seconds.
50 105
58=cut 113=cut
59 114
60BEGIN { 115BEGIN {
61 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
62 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
63 $msg .= "\n" 120 $msg .= "\n"
64 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
65 122
66 print STDERR "cfperl: $msg";
67 LOG llevError, "cfperl: $msg"; 123 LOG llevError, $msg;
68 }; 124 };
69} 125}
70 126
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
71@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
72 133
73# we bless all objects into (empty) derived classes to force a method lookup 134# we bless all objects into (empty) derived classes to force a method lookup
74# within the Safe compartment. 135# within the Safe compartment.
75for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 136for my $pkg (qw(
137 cf::global cf::attachable
138 cf::object cf::object::player
139 cf::client cf::player
140 cf::arch cf::living
141 cf::map cf::party cf::region
142)) {
76 no strict 'refs'; 143 no strict 'refs';
77 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
78} 145}
79 146
80$Event::DIED = sub { 147$Event::DIED = sub {
82}; 149};
83 150
84my %ext_pkg; 151my %ext_pkg;
85my @exts; 152my @exts;
86my @hook; 153my @hook;
87my %command;
88my %extcmd;
89 154
90=head2 UTILITY FUNCTIONS 155=head2 UTILITY FUNCTIONS
91 156
92=over 4 157=over 4
93 158
115sub to_json($) { 180sub to_json($) {
116 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
117 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
118} 183}
119 184
185=item cf::lock_wait $string
186
187Wait until the given lock is available. See cf::lock_acquire.
188
189=item my $lock = cf::lock_acquire $string
190
191Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically
194returned.
195
196Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load).
198
199=cut
200
201our %LOCK;
202
203sub lock_wait($) {
204 my ($key) = @_;
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211}
212
213sub lock_acquire($) {
214 my ($key) = @_;
215
216 # wait, to be sure we are not locked
217 lock_wait $key;
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225}
226
227sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active;
229
230 my $guard = Coro::guard { $TICK_WATCHER->start };
231 $TICK_WATCHER->stop;
232 $guard
233}
234
235=item cf::async { BLOCK }
236
237Currently the same as Coro::async_pool, meaning you cannot use
238C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
239thing you are allowed to do is call C<prio> on it.
240
241=cut
242
243BEGIN { *async = \&Coro::async_pool }
244
245=item cf::sync_job { BLOCK }
246
247The design of crossfire+ requires that the main coro ($Coro::main) is
248always able to handle events or runnable, as crossfire+ is only partly
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
250
251If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish
254fast or be very important.
255
256=cut
257
258sub sync_job(&) {
259 my ($job) = @_;
260
261 if ($Coro::current == $Coro::main) {
262 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/
264
265 # TODO: use suspend/resume instead
266 # (but this is cancel-safe)
267 my $freeze_guard = freeze_mainloop;
268
269 my $busy = 1;
270 my @res;
271
272 (async {
273 @res = eval { $job->() };
274 warn $@ if $@;
275 undef $busy;
276 })->prio (Coro::PRIO_MAX);
277
278 while ($busy) {
279 Coro::cede or Event::one_event;
280 }
281
282 wantarray ? @res : $res[0]
283 } else {
284 # we are in another coroutine, how wonderful, everything just works
285
286 $job->()
287 }
288}
289
290=item $coro = cf::async_ext { BLOCK }
291
292Like async, but this coro is automcatially being canceled when the
293extension calling this is being unloaded.
294
295=cut
296
297sub async_ext(&) {
298 my $cb = shift;
299
300 my $coro = &Coro::async ($cb);
301
302 $coro->on_destroy (sub {
303 delete $EXT_CORO{$coro+0};
304 });
305 $EXT_CORO{$coro+0} = $coro;
306
307 $coro
308}
309
310sub write_runtime {
311 my $runtime = cf::localdir . "/runtime";
312
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return;
315
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319
320 aio_fsync $fh
321 and return;
322
323 close $fh
324 or return;
325
326 aio_rename "$runtime~", $runtime
327 and return;
328
329 1
330}
331
120=back 332=back
121 333
122=cut 334=cut
123 335
124############################################################################# 336#############################################################################
125 337
126=head2 EVENTS AND OBJECT ATTACHMENTS 338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS
459
460Many objects in crossfire are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods.
463
464In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+).
127 467
128=over 4 468=over 4
129 469
130=item $object->attach ($attachment, key => $value...)
131
132=item $object->detach ($attachment)
133
134Attach/detach a pre-registered attachment to an object.
135
136=item $player->attach ($attachment, key => $value...)
137
138=item $player->detach ($attachment)
139
140Attach/detach a pre-registered attachment to a player.
141
142=item $map->attach ($attachment, key => $value...) 470=item $attachable->attach ($attachment, key => $value...)
143 471
144=item $map->detach ($attachment) 472=item $attachable->detach ($attachment)
145 473
146Attach/detach a pre-registered attachment to a map. 474Attach/detach a pre-registered attachment to a specific object and give it
475the specified key/value pairs as arguments.
147 476
148=item $bool = $object->attached ($name) 477Example, attach a minesweeper attachment to the given object, making it a
47810x10 minesweeper game:
149 479
150=item $bool = $player->attached ($name) 480 $obj->attach (minesweeper => width => 10, height => 10);
151 481
152=item $bool = $map->attached ($name) 482=item $bool = $attachable->attached ($name)
153 483
154Checks wether the named attachment is currently attached to the object. 484Checks wether the named attachment is currently attached to the object.
155 485
156=item cf::attach_global ... 486=item cf::CLASS->attach ...
157 487
158Attach handlers for global events. 488=item cf::CLASS->detach ...
159 489
160This and all following C<attach_*>-functions expect any number of the 490Define an anonymous attachment and attach it to all objects of the given
161following handler/hook descriptions: 491CLASS. See the next function for an explanation of its arguments.
492
493You can attach to global events by using the C<cf::global> class.
494
495Example, log all player logins:
496
497 cf::player->attach (
498 on_login => sub {
499 my ($pl) = @_;
500 ...
501 },
502 );
503
504Example, attach to the jeweler skill:
505
506 cf::object->attach (
507 type => cf::SKILL,
508 subtype => cf::SK_JEWELER,
509 on_use_skill => sub {
510 my ($sk, $ob, $part, $dir, $msg) = @_;
511 ...
512 },
513 );
514
515=item cf::CLASS::attachment $name, ...
516
517Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment.
519
520Some classes such as crossfire maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name.
522
523These calls expect any number of the following handler/hook descriptions:
162 524
163=over 4 525=over 4
164 526
165=item prio => $number 527=item prio => $number
166 528
168by another C<prio> setting). Lower priority handlers get executed 530by another C<prio> setting). Lower priority handlers get executed
169earlier. The default priority is C<0>, and many built-in handlers are 531earlier. The default priority is C<0>, and many built-in handlers are
170registered at priority C<-1000>, so lower priorities should not be used 532registered at priority C<-1000>, so lower priorities should not be used
171unless you know what you are doing. 533unless you know what you are doing.
172 534
535=item type => $type
536
537(Only for C<< cf::object->attach >> calls), limits the attachment to the
538given type of objects only (the additional parameter C<subtype> can be
539used to further limit to the given subtype).
540
173=item on_I<event> => \&cb 541=item on_I<event> => \&cb
174 542
175Call the given code reference whenever the named event happens (event is 543Call the given code reference whenever the named event happens (event is
176something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 544something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
177handlers are recognised generally depends on the type of object these 545handlers are recognised generally depends on the type of object these
186package and register them. Only handlers for eevents supported by the 554package and register them. Only handlers for eevents supported by the
187object/class are recognised. 555object/class are recognised.
188 556
189=back 557=back
190 558
191=item cf::attach_to_type $object_type, $subtype, ... 559Example, define an attachment called "sockpuppet" that calls the given
560event handler when a monster attacks:
192 561
193Attach handlers for a specific object type (e.g. TRANSPORT) and 562 cf::object::attachment sockpuppet =>
194subtype. If C<$subtype> is zero or undef, matches all objects of the given 563 on_skill_attack => sub {
195type. 564 my ($self, $victim) = @_;
196 565 ...
197=item cf::attach_to_objects ...
198
199Attach handlers to all objects. Do not use this except for debugging or
200very rare events, as handlers are (obviously) called for I<all> objects in
201the game.
202
203=item cf::attach_to_players ...
204
205Attach handlers to all players.
206
207=item cf::attach_to_maps ...
208
209Attach handlers to all maps.
210
211=item cf:register_attachment $name, ...
212
213Register an attachment by name through which objects can refer to this
214attachment.
215
216=item cf:register_player_attachment $name, ...
217
218Register an attachment by name through which players can refer to this
219attachment.
220
221=item cf:register_map_attachment $name, ...
222
223Register an attachment by name through which maps can refer to this
224attachment.
225
226=cut
227
228# the following variables are defined in .xs and must not be re-created
229our @CB_GLOBAL = (); # registry for all global events
230our @CB_OBJECT = (); # all objects (should not be used except in emergency)
231our @CB_PLAYER = ();
232our @CB_TYPE = (); # registry for type (cf-object class) based events
233our @CB_MAP = ();
234
235my %attachment;
236
237sub _attach_cb($\%$$$) {
238 my ($registry, $undo, $event, $prio, $cb) = @_;
239
240 use sort 'stable';
241
242 $cb = [$prio, $cb];
243
244 @{$registry->[$event]} = sort
245 { $a->[0] cmp $b->[0] }
246 @{$registry->[$event] || []}, $cb;
247
248 push @{$undo->{cb}}, [$event, $cb];
249}
250
251# attach handles attaching event callbacks
252# the only thing the caller has to do is pass the correct
253# registry (== where the callback attaches to).
254sub _attach(\@$@) {
255 my ($registry, $klass, @arg) = @_;
256
257 my $prio = 0;
258
259 my %undo = (
260 registry => $registry,
261 cb => [],
262 );
263
264 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
265
266 while (@arg) {
267 my $type = shift @arg;
268
269 if ($type eq "prio") {
270 $prio = shift @arg;
271
272 } elsif ($type eq "package") {
273 my $pkg = shift @arg;
274
275 while (my ($name, $id) = each %cb_id) {
276 if (my $cb = $pkg->can ($name)) {
277 _attach_cb $registry, %undo, $id, $prio, $cb;
278 }
279 } 566 }
280
281 } elsif (exists $cb_id{$type}) {
282 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
283
284 } elsif (ref $type) {
285 warn "attaching objects not supported, ignoring.\n";
286
287 } else {
288 shift @arg;
289 warn "attach argument '$type' not supported, ignoring.\n";
290 }
291 }
292
293 \%undo
294}
295
296sub _attach_attachment {
297 my ($obj, $name, %arg) = @_;
298
299 return if exists $obj->{_attachment}{$name};
300
301 my $res;
302
303 if (my $attach = $attachment{$name}) {
304 my $registry = $obj->registry;
305
306 for (@$attach) {
307 my ($klass, @attach) = @$_;
308 $res = _attach @$registry, $klass, @attach;
309 }
310
311 $obj->{$name} = \%arg;
312 } else {
313 warn "object uses attachment '$name' that is not available, postponing.\n";
314 }
315
316 $obj->{_attachment}{$name} = undef;
317
318 $res->{attachment} = $name;
319 $res
320}
321
322*cf::object::attach =
323*cf::player::attach =
324*cf::map::attach = sub {
325 my ($obj, $name, %arg) = @_;
326
327 _attach_attachment $obj, $name, %arg;
328};
329
330# all those should be optimised
331*cf::object::detach =
332*cf::player::detach =
333*cf::map::detach = sub {
334 my ($obj, $name) = @_;
335
336 delete $obj->{_attachment}{$name};
337 reattach ($obj);
338};
339
340*cf::object::attached =
341*cf::player::attached =
342*cf::map::attached = sub {
343 my ($obj, $name) = @_;
344
345 exists $obj->{_attachment}{$name}
346};
347
348sub attach_global {
349 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
350}
351
352sub attach_to_type {
353 my $type = shift;
354 my $subtype = shift;
355
356 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
357}
358
359sub attach_to_objects {
360 _attach @CB_OBJECT, KLASS_OBJECT, @_
361}
362
363sub attach_to_players {
364 _attach @CB_PLAYER, KLASS_PLAYER, @_
365}
366
367sub attach_to_maps {
368 _attach @CB_MAP, KLASS_MAP, @_
369}
370
371sub register_attachment {
372 my $name = shift;
373
374 $attachment{$name} = [[KLASS_OBJECT, @_]];
375}
376
377sub register_player_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_PLAYER, @_]];
381}
382
383sub register_map_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_MAP, @_]];
387}
388
389our $override;
390our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
391
392sub override {
393 $override = 1;
394 @invoke_results = ();
395}
396
397sub do_invoke {
398 my $event = shift;
399 my $callbacks = shift;
400
401 @invoke_results = ();
402
403 local $override;
404
405 for (@$callbacks) {
406 eval { &{$_->[1]} };
407
408 if ($@) {
409 warn "$@";
410 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
411 override;
412 }
413
414 return 1 if $override;
415 }
416
417 0 567 }
418}
419 568
420=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 569=item $attachable->valid
421
422=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
423
424=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
425
426=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
427
428Generate a global/object/player/map-specific event with the given arguments.
429
430This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
431removed in future versions), and there is no public API to access override
432results (if you must, access C<@cf::invoke_results> directly).
433
434=back
435
436=cut
437
438#############################################################################
439
440=head2 METHODS VALID FOR ALL CORE OBJECTS
441
442=over 4
443
444=item $object->valid, $player->valid, $map->valid
445 570
446Just because you have a perl object does not mean that the corresponding 571Just because you have a perl object does not mean that the corresponding
447C-level object still exists. If you try to access an object that has no 572C-level object still exists. If you try to access an object that has no
448valid C counterpart anymore you get an exception at runtime. This method 573valid C counterpart anymore you get an exception at runtime. This method
449can be used to test for existence of the C object part without causing an 574can be used to test for existence of the C object part without causing an
450exception. 575exception.
451 576
577=cut
578
579# the following variables are defined in .xs and must not be re-created
580our @CB_GLOBAL = (); # registry for all global events
581our @CB_ATTACHABLE = (); # registry for all attachables
582our @CB_OBJECT = (); # all objects (should not be used except in emergency)
583our @CB_PLAYER = ();
584our @CB_CLIENT = ();
585our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = ();
587
588my %attachment;
589
590sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_;
592
593 use sort 'stable';
594
595 $cb = [$prio, $cb];
596
597 @{$registry->[$event]} = sort
598 { $a->[0] cmp $b->[0] }
599 @{$registry->[$event] || []}, $cb;
600}
601
602# hack
603my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
604
605# attach handles attaching event callbacks
606# the only thing the caller has to do is pass the correct
607# registry (== where the callback attaches to).
608sub _attach {
609 my ($registry, $klass, @arg) = @_;
610
611 my $object_type;
612 my $prio = 0;
613 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
614
615 #TODO: get rid of this hack
616 if ($attachable_klass{$klass}) {
617 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
618 }
619
620 while (@arg) {
621 my $type = shift @arg;
622
623 if ($type eq "prio") {
624 $prio = shift @arg;
625
626 } elsif ($type eq "type") {
627 $object_type = shift @arg;
628 $registry = $CB_TYPE[$object_type] ||= [];
629
630 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
634
635 } elsif ($type eq "package") {
636 my $pkg = shift @arg;
637
638 while (my ($name, $id) = each %cb_id) {
639 if (my $cb = $pkg->can ($name)) {
640 _attach_cb $registry, $id, $prio, $cb;
641 }
642 }
643
644 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646
647 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n";
649
650 } else {
651 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n";
653 }
654 }
655}
656
657sub _object_attach {
658 my ($obj, $name, %arg) = @_;
659
660 return if exists $obj->{_attachment}{$name};
661
662 if (my $attach = $attachment{$name}) {
663 my $registry = $obj->registry;
664
665 for (@$attach) {
666 my ($klass, @attach) = @$_;
667 _attach $registry, $klass, @attach;
668 }
669
670 $obj->{$name} = \%arg;
671 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n";
673 }
674
675 $obj->{_attachment}{$name} = undef;
676}
677
678sub cf::attachable::attach {
679 if (ref $_[0]) {
680 _object_attach @_;
681 } else {
682 _attach shift->_attach_registry, @_;
683 }
684};
685
686# all those should be optimised
687sub cf::attachable::detach {
688 my ($obj, $name) = @_;
689
690 if (ref $obj) {
691 delete $obj->{_attachment}{$name};
692 reattach ($obj);
693 } else {
694 Carp::croak "cannot, currently, detach class attachments";
695 }
696};
697
698sub cf::attachable::attached {
699 my ($obj, $name) = @_;
700
701 exists $obj->{_attachment}{$name}
702}
703
704for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
705 eval "#line " . __LINE__ . " 'cf.pm'
706 sub cf::\L$klass\E::_attach_registry {
707 (\\\@CB_$klass, KLASS_$klass)
708 }
709
710 sub cf::\L$klass\E::attachment {
711 my \$name = shift;
712
713 \$attachment{\$name} = [[KLASS_$klass, \@_]];
714 }
715 ";
716 die if $@;
717}
718
719our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721
722sub override {
723 $override = 1;
724 @invoke_results = ();
725}
726
727sub do_invoke {
728 my $event = shift;
729 my $callbacks = shift;
730
731 @invoke_results = ();
732
733 local $override;
734
735 for (@$callbacks) {
736 eval { &{$_->[1]} };
737
738 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override;
742 }
743
744 return 1 if $override;
745 }
746
747 0
748}
749
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
751
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753
754Generate an object-specific event with the given arguments.
755
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly).
759
452=back 760=back
453 761
454=cut 762=cut
455
456*cf::object::valid =
457*cf::player::valid =
458*cf::map::valid = \&cf::_valid;
459 763
460############################################################################# 764#############################################################################
461# object support 765# object support
462 766
463sub instantiate {
464 my ($obj, $data) = @_;
465
466 $data = from_json $data;
467
468 for (@$data) {
469 my ($name, $args) = @$_;
470
471 $obj->attach ($name, %{$args || {} });
472 }
473}
474
475# basically do the same as instantiate, without calling instantiate
476sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate
477 my ($obj) = @_; 769 my ($obj) = @_;
770
478 my $registry = $obj->registry; 771 my $registry = $obj->registry;
479 772
480 @$registry = (); 773 @$registry = ();
481 774
482 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 775 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
483 776
484 for my $name (keys %{ $obj->{_attachment} || {} }) { 777 for my $name (keys %{ $obj->{_attachment} || {} }) {
485 if (my $attach = $attachment{$name}) { 778 if (my $attach = $attachment{$name}) {
486 for (@$attach) { 779 for (@$attach) {
487 my ($klass, @attach) = @$_; 780 my ($klass, @attach) = @$_;
488 _attach @$registry, $klass, @attach; 781 _attach $registry, $klass, @attach;
489 } 782 }
490 } else { 783 } else {
491 warn "object uses attachment '$name' that is not available, postponing.\n"; 784 warn "object uses attachment '$name' that is not available, postponing.\n";
492 } 785 }
493 } 786 }
494} 787}
495 788
496sub object_freezer_save { 789cf::attachable->attach (
497 my ($filename, $rdata, $objs) = @_;
498
499 if (length $$rdata) {
500 warn sprintf "saving %s (%d,%d)\n",
501 $filename, length $$rdata, scalar @$objs;
502
503 if (open my $fh, ">:raw", "$filename~") {
504 chmod SAVE_MODE, $fh;
505 syswrite $fh, $$rdata;
506 close $fh;
507
508 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
509 chmod SAVE_MODE, $fh;
510 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
511 close $fh;
512 rename "$filename.pst~", "$filename.pst";
513 } else {
514 unlink "$filename.pst";
515 }
516
517 rename "$filename~", $filename;
518 } else {
519 warn "FATAL: $filename~: $!\n";
520 }
521 } else {
522 unlink $filename;
523 unlink "$filename.pst";
524 }
525}
526
527sub object_thawer_load {
528 my ($filename) = @_;
529
530 local $/;
531
532 my $av;
533
534 #TODO: use sysread etc.
535 if (open my $data, "<:raw:perlio", $filename) {
536 $data = <$data>;
537 if (open my $pst, "<:raw:perlio", "$filename.pst") {
538 $av = eval { (Storable::thaw <$pst>)->{objs} };
539 }
540 return ($data, $av);
541 }
542
543 ()
544}
545
546attach_to_objects
547 prio => -1000000, 790 prio => -1000000,
791 on_instantiate => sub {
792 my ($obj, $data) = @_;
793
794 $data = from_json $data;
795
796 for (@$data) {
797 my ($name, $args) = @$_;
798
799 $obj->attach ($name, %{$args || {} });
800 }
801 },
802 on_reattach => \&reattach,
548 on_clone => sub { 803 on_clone => sub {
549 my ($src, $dst) = @_; 804 my ($src, $dst) = @_;
550 805
551 @{$dst->registry} = @{$src->registry}; 806 @{$dst->registry} = @{$src->registry};
552 807
553 %$dst = %$src; 808 %$dst = %$src;
554 809
555 %{$dst->{_attachment}} = %{$src->{_attachment}} 810 %{$dst->{_attachment}} = %{$src->{_attachment}}
556 if exists $src->{_attachment}; 811 if exists $src->{_attachment};
557 }, 812 },
558; 813);
814
815sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_;
817
818 sync_job {
819 if (length $$rdata) {
820 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs;
822
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh;
827 close $fh;
828
829 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh;
835 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst";
837 }
838 } else {
839 aio_unlink "$filename.pst";
840 }
841
842 aio_rename "$filename~", $filename;
843 } else {
844 warn "FATAL: $filename~: $!\n";
845 }
846 } else {
847 aio_unlink $filename;
848 aio_unlink "$filename.pst";
849 }
850 }
851}
852
853sub object_freezer_as_string {
854 my ($rdata, $objs) = @_;
855
856 use Data::Dumper;
857
858 $$rdata . Dumper $objs
859}
860
861sub object_thawer_load {
862 my ($filename) = @_;
863
864 my ($data, $av);
865
866 (aio_load $filename, $data) >= 0
867 or return;
868
869 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0
871 or return;
872 $av = eval { (Storable::thaw $av)->{objs} };
873 }
874
875 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d#
877 return ($data, $av);
878}
559 879
560############################################################################# 880#############################################################################
561# old plug-in events 881# command handling &c
562 882
563sub inject_event { 883=item cf::register_command $name => \&callback($ob,$args);
564 my $extension = shift;
565 my $event_code = shift;
566 884
567 my $cb = $hook[$event_code]{$extension} 885Register a callback for execution when the client sends the user command
568 or return; 886$name.
569 887
570 &$cb 888=cut
571}
572
573sub inject_global_event {
574 my $event = shift;
575
576 my $cb = $hook[$event]
577 or return;
578
579 List::Util::max map &$_, values %$cb
580}
581
582sub inject_command {
583 my ($name, $obj, $params) = @_;
584
585 for my $cmd (@{ $command{$name} }) {
586 $cmd->[1]->($obj, $params);
587 }
588
589 -1
590}
591 889
592sub register_command { 890sub register_command {
593 my ($name, $time, $cb) = @_; 891 my ($name, $cb) = @_;
594 892
595 my $caller = caller; 893 my $caller = caller;
596 #warn "registering command '$name/$time' to '$caller'"; 894 #warn "registering command '$name/$time' to '$caller'";
597 895
598 push @{ $command{$name} }, [$time, $cb, $caller]; 896 push @{ $COMMAND{$name} }, [$caller, $cb];
599 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
600} 897}
898
899=item cf::register_extcmd $name => \&callback($pl,$packet);
900
901Register a callbackf ro execution when the client sends an extcmd packet.
902
903If the callback returns something, it is sent back as if reply was being
904called.
905
906=cut
601 907
602sub register_extcmd { 908sub register_extcmd {
603 my ($name, $cb) = @_; 909 my ($name, $cb) = @_;
604 910
605 my $caller = caller; 911 my $caller = caller;
606 #warn "registering extcmd '$name' to '$caller'"; 912 #warn "registering extcmd '$name' to '$caller'";
607 913
608 $extcmd{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = [$cb, $caller];
609} 915}
916
917cf::player->attach (
918 on_command => sub {
919 my ($pl, $name, $params) = @_;
920
921 my $cb = $COMMAND{$name}
922 or return;
923
924 for my $cmd (@$cb) {
925 $cmd->[1]->($pl->ob, $params);
926 }
927
928 cf::override;
929 },
930 on_extcmd => sub {
931 my ($pl, $buf) = @_;
932
933 my $msg = eval { from_json $buf };
934
935 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 }
941 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 }
944
945 cf::override;
946 },
947);
610 948
611sub register { 949sub register {
612 my ($base, $pkg) = @_; 950 my ($base, $pkg) = @_;
613 951
614 #TODO 952 #TODO
633 . "#line 1 \"$path\"\n{\n" 971 . "#line 1 \"$path\"\n{\n"
634 . (do { local $/; <$fh> }) 972 . (do { local $/; <$fh> })
635 . "\n};\n1"; 973 . "\n};\n1";
636 974
637 eval $source 975 eval $source
638 or die "$path: $@"; 976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
639 978
640 push @exts, $pkg; 979 push @exts, $pkg;
641 $ext_pkg{$base} = $pkg; 980 $ext_pkg{$base} = $pkg;
642 981
643# no strict 'refs'; 982# no strict 'refs';
656# for my $idx (0 .. $#PLUGIN_EVENT) { 995# for my $idx (0 .. $#PLUGIN_EVENT) {
657# delete $hook[$idx]{$pkg}; 996# delete $hook[$idx]{$pkg};
658# } 997# }
659 998
660 # remove commands 999 # remove commands
661 for my $name (keys %command) { 1000 for my $name (keys %COMMAND) {
662 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
663 1002
664 if (@cb) { 1003 if (@cb) {
665 $command{$name} = \@cb; 1004 $COMMAND{$name} = \@cb;
666 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
667 } else { 1005 } else {
668 delete $command{$name};
669 delete $COMMAND{"$name\000"}; 1006 delete $COMMAND{$name};
670 } 1007 }
671 } 1008 }
672 1009
673 # remove extcmds 1010 # remove extcmds
674 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
675 delete $extcmd{$name}; 1012 delete $EXTCMD{$name};
676 } 1013 }
677 1014
678 if (my $cb = $pkg->can ("unload")) { 1015 if (my $cb = $pkg->can ("unload")) {
679 eval { 1016 eval {
680 $cb->($pkg); 1017 $cb->($pkg);
684 1021
685 Symbol::delete_package $pkg; 1022 Symbol::delete_package $pkg;
686} 1023}
687 1024
688sub load_extensions { 1025sub load_extensions {
689 my $LIBDIR = maps_directory "perl";
690
691 for my $ext (<$LIBDIR/*.ext>) { 1026 for my $ext (<$LIBDIR/*.ext>) {
692 next unless -r $ext; 1027 next unless -r $ext;
693 eval { 1028 eval {
694 load_extension $ext; 1029 load_extension $ext;
695 1 1030 1
696 } or warn "$ext not loaded: $@"; 1031 } or warn "$ext not loaded: $@";
697 } 1032 }
698} 1033}
699 1034
700############################################################################# 1035#############################################################################
701# extcmd framework, basically convert ext <msg>
702# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
703
704attach_to_players
705 on_extcmd => sub {
706 my ($pl, $buf) = @_;
707
708 my $msg = eval { from_json $buf };
709
710 if (ref $msg) {
711 if (my $cb = $extcmd{$msg->{msgtype}}) {
712 if (my %reply = $cb->[0]->($pl, $msg)) {
713 $pl->ext_reply ($msg->{msgid}, %reply);
714 }
715 }
716 } else {
717 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
718 }
719
720 cf::override;
721 },
722;
723
724#############################################################################
725# load/save/clean perl data associated with a map 1036# load/save/clean perl data associated with a map
726 1037
727*cf::mapsupport::on_clean = sub { 1038*cf::mapsupport::on_clean = sub {
728 my ($map) = @_; 1039 my ($map) = @_;
729 1040
731 defined $path or return; 1042 defined $path or return;
732 1043
733 unlink "$path.pst"; 1044 unlink "$path.pst";
734}; 1045};
735 1046
736attach_to_maps prio => -10000, package => cf::mapsupport::; 1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
737 1048
738############################################################################# 1049#############################################################################
739# load/save perl data associated with player->ob objects 1050# load/save perl data associated with player->ob objects
740 1051
741sub all_objects(@) { 1052sub all_objects(@) {
742 @_, map all_objects ($_->inv), @_ 1053 @_, map all_objects ($_->inv), @_
743} 1054}
744 1055
745# TODO: compatibility cruft, remove when no longer needed 1056# TODO: compatibility cruft, remove when no longer needed
746attach_to_players 1057cf::player->attach (
747 on_load => sub { 1058 on_load => sub {
748 my ($pl, $path) = @_; 1059 my ($pl, $path) = @_;
749 1060
750 for my $o (all_objects $pl->ob) { 1061 for my $o (all_objects $pl->ob) {
751 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
753 1064
754 %$o = %{ Storable::thaw pack "H*", $value }; 1065 %$o = %{ Storable::thaw pack "H*", $value };
755 } 1066 }
756 } 1067 }
757 }, 1068 },
758; 1069);
759 1070
760############################################################################# 1071#############################################################################
761 1072
762=head2 CORE EXTENSIONS 1073=head2 CORE EXTENSIONS
763 1074
764Functions and methods that extend core crossfire objects. 1075Functions and methods that extend core crossfire objects.
765 1076
1077=cut
1078
1079package cf::player;
1080
1081=head3 cf::player
1082
766=over 4 1083=over 4
767 1084
768=item cf::player::exists $login 1085=item cf::player::find $login
769 1086
770Returns true when the given account exists. 1087Returns the given player object, loading it if necessary (might block).
771 1088
772=cut 1089=cut
773 1090
774sub cf::player::exists($) { 1091sub playerdir($) {
775 cf::player::find $_[0] 1092 cf::localdir
776 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0])
777} 1097}
778 1098
1099sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101
1102 (playerdir $login) . "/$login.pl"
1103}
1104
1105sub find_active($) {
1106 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active
1108 and $cf::PLAYER{$_[0]}
1109}
1110
1111sub exists($) {
1112 my ($login) = @_;
1113
1114 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login }
1116}
1117
1118sub find($) {
1119 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0];
1121
1122 my $guard = cf::lock_acquire "user_find:$login";
1123
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return);
1125 };
1126}
1127
1128sub save($) {
1129 my ($pl) = @_;
1130
1131 return if $pl->{deny_save};
1132
1133 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path";
1135
1136 return if $pl->{deny_save};
1137
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME;
1140
1141 $pl->save_pl ($path);
1142 Coro::cede;
1143}
1144
1145sub new($) {
1146 my ($login) = @_;
1147
1148 my $self = create;
1149
1150 $self->ob->name ($login);
1151 $self->{deny_save} = 1;
1152
1153 $cf::PLAYER{$login} = $self;
1154
1155 $self
1156}
1157
1158sub quit_character {
1159 my ($pl) = @_;
1160
1161 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1165 $pl->deactivate;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns;
1168
1169 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 Coro::AIO::aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy;
1174 IO::AIO::aio_rmtree $temp;
1175}
1176
1177=item $player->ext_reply ($msgid, $msgtype, %msg)
1178
1179Sends an ext reply to the player.
1180
1181=cut
1182
1183sub ext_reply($$$%) {
1184 my ($self, $id, %msg) = @_;
1185
1186 $msg{msgid} = $id;
1187
1188 $self->send ("ext " . cf::to_json \%msg);
1189}
1190
1191package cf;
1192
1193=back
1194
1195
1196=head3 cf::map
1197
1198=over 4
1199
1200=cut
1201
1202package cf::map;
1203
1204use Fcntl;
1205use Coro::AIO;
1206
1207our $MAX_RESET = 3600;
1208our $DEFAULT_RESET = 3000;
1209
1210sub generate_random_map {
1211 my ($path, $rmp) = @_;
1212
1213 # mit "rum" bekleckern, nicht
1214 cf::map::_create_random_map
1215 $path,
1216 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1217 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1218 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1219 $rmp->{exit_on_final_map},
1220 $rmp->{xsize}, $rmp->{ysize},
1221 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1222 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1223 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1224 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1225 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1226 (cf::region::find $rmp->{region})
1227}
1228
1229# and all this just because we cannot iterate over
1230# all maps in C++...
1231sub change_all_map_light {
1232 my ($change) = @_;
1233
1234 $_->change_map_light ($change)
1235 for grep $_->outdoor, values %cf::MAP;
1236}
1237
1238sub try_load_header($) {
1239 my ($path) = @_;
1240
1241 utf8::encode $path;
1242 aio_open $path, O_RDONLY, 0
1243 or return;
1244
1245 my $map = cf::map::new
1246 or return;
1247
1248 # for better error messages only, will be overwritten
1249 $map->path ($path);
1250
1251 $map->load_header ($path)
1252 or return;
1253
1254 $map->{load_path} = $path;
1255
1256 $map
1257}
1258
1259sub find;
1260sub find {
1261 my ($path, $origin) = @_;
1262
1263 #warn "find<$path,$origin>\n";#d#
1264
1265 $path = new cf::path $path, $origin && $origin->path;
1266 my $key = $path->as_string;
1267
1268 cf::lock_wait "map_find:$key";
1269
1270 $cf::MAP{$key} || do {
1271 my $guard = cf::lock_acquire "map_find:$key";
1272
1273 # do it the slow way
1274 my $map = try_load_header $path->save_path;
1275
1276 Coro::cede;
1277
1278 if ($map) {
1279 $map->last_access ((delete $map->{last_access})
1280 || $cf::RUNTIME); #d#
1281 # safety
1282 $map->{instantiate_time} = $cf::RUNTIME
1283 if $map->{instantiate_time} > $cf::RUNTIME;
1284 } else {
1285 if (my $rmp = $path->random_map_params) {
1286 $map = generate_random_map $key, $rmp;
1287 } else {
1288 $map = try_load_header $path->load_path;
1289 }
1290
1291 $map or return;
1292
1293 $map->{load_original} = 1;
1294 $map->{instantiate_time} = $cf::RUNTIME;
1295 $map->last_access ($cf::RUNTIME);
1296 $map->instantiate;
1297
1298 # per-player maps become, after loading, normal maps
1299 $map->per_player (0) if $path->{user_rel};
1300 }
1301
1302 $map->path ($key);
1303 $map->{path} = $path;
1304 $map->{last_save} = $cf::RUNTIME;
1305
1306 Coro::cede;
1307
1308 if ($map->should_reset) {
1309 $map->reset;
1310 undef $guard;
1311 $map = find $path
1312 or return;
1313 }
1314
1315 $cf::MAP{$key} = $map
1316 }
1317}
1318
1319sub load {
1320 my ($self) = @_;
1321
1322 my $path = $self->{path};
1323 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1324
1325 return if $self->in_memory != cf::MAP_SWAPPED;
1326
1327 $self->in_memory (cf::MAP_LOADING);
1328
1329 $self->alloc;
1330 $self->load_objects ($self->{load_path}, 1)
1331 or return;
1332
1333 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1334 if delete $self->{load_original};
1335
1336 if (my $uniq = $path->uniq_path) {
1337 utf8::encode $uniq;
1338 if (aio_open $uniq, O_RDONLY, 0) {
1339 $self->clear_unique_items;
1340 $self->load_objects ($uniq, 0);
1341 }
1342 }
1343
1344 Coro::cede;
1345
1346 # now do the right thing for maps
1347 $self->link_multipart_objects;
1348
1349 if ($self->{path}->is_style_map) {
1350 $self->{deny_save} = 1;
1351 $self->{deny_reset} = 1;
1352 } else {
1353 $self->fix_auto_apply;
1354 $self->decay_objects;
1355 $self->update_buttons;
1356 $self->set_darkness_map;
1357 $self->difficulty ($self->estimate_difficulty)
1358 unless $self->difficulty;
1359 $self->activate;
1360 }
1361
1362 Coro::cede;
1363
1364 $self->in_memory (cf::MAP_IN_MEMORY);
1365}
1366
1367sub find_sync {
1368 my ($path, $origin) = @_;
1369
1370 cf::sync_job { cf::map::find $path, $origin }
1371}
1372
1373sub do_load_sync {
1374 my ($map) = @_;
1375
1376 cf::sync_job { $map->load };
1377}
1378
1379sub save {
1380 my ($self) = @_;
1381
1382 my $lock = cf::lock_acquire "map_data:" . $self->path;
1383
1384 $self->{last_save} = $cf::RUNTIME;
1385
1386 return unless $self->dirty;
1387
1388 my $save = $self->{path}->save_path; utf8::encode $save;
1389 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1390
1391 $self->{load_path} = $save;
1392
1393 return if $self->{deny_save};
1394
1395 local $self->{last_access} = $self->last_access;#d#
1396
1397 cf::async {
1398 $_->contr->save for $self->players;
1399 };
1400
1401 if ($uniq) {
1402 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1403 $self->save_objects ($uniq, cf::IO_UNIQUES);
1404 } else {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1406 }
1407}
1408
1409sub swap_out {
1410 my ($self) = @_;
1411
1412 # save first because save cedes
1413 $self->save;
1414
1415 my $lock = cf::lock_acquire "map_data:" . $self->path;
1416
1417 return if $self->players;
1418 return if $self->in_memory != cf::MAP_IN_MEMORY;
1419 return if $self->{deny_save};
1420
1421 $self->clear;
1422 $self->in_memory (cf::MAP_SWAPPED);
1423}
1424
1425sub reset_at {
1426 my ($self) = @_;
1427
1428 # TODO: safety, remove and allow resettable per-player maps
1429 return 1e99 if $self->{path}{user_rel};
1430 return 1e99 if $self->{deny_reset};
1431
1432 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1433 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1434
1435 $time + $to
1436}
1437
1438sub should_reset {
1439 my ($self) = @_;
1440
1441 $self->reset_at <= $cf::RUNTIME
1442}
1443
1444sub unlink_save {
1445 my ($self) = @_;
1446
1447 utf8::encode (my $save = $self->{path}->save_path);
1448 aioreq_pri 3; IO::AIO::aio_unlink $save;
1449 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1450}
1451
1452sub rename {
1453 my ($self, $new_path) = @_;
1454
1455 $self->unlink_save;
1456
1457 delete $cf::MAP{$self->path};
1458 $self->{path} = new cf::path $new_path;
1459 $self->path ($self->{path}->as_string);
1460 $cf::MAP{$self->path} = $self;
1461
1462 $self->save;
1463}
1464
1465sub reset {
1466 my ($self) = @_;
1467
1468 my $lock = cf::lock_acquire "map_data:" . $self->path;
1469
1470 return if $self->players;
1471 return if $self->{path}{user_rel};#d#
1472
1473 warn "resetting map ", $self->path;#d#
1474
1475 delete $cf::MAP{$self->path};
1476
1477 $_->clear_links_to ($self) for values %cf::MAP;
1478
1479 $self->unlink_save;
1480 $self->destroy;
1481}
1482
1483my $nuke_counter = "aaaa";
1484
1485sub nuke {
1486 my ($self) = @_;
1487
1488 $self->{deny_save} = 1;
1489 $self->reset_timeout (1);
1490 $self->rename ("{nuke}/" . ($nuke_counter++));
1491 $self->reset; # polite request, might not happen
1492}
1493
1494sub customise_for {
1495 my ($map, $ob) = @_;
1496
1497 if ($map->per_player) {
1498 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1499 }
1500
1501 $map
1502}
1503
1504sub emergency_save {
1505 my $freeze_guard = cf::freeze_mainloop;
1506
1507 warn "enter emergency perl save\n";
1508
1509 cf::sync_job {
1510 warn "begin emergency player save\n";
1511 $_->save for values %cf::PLAYER;
1512 warn "end emergency player save\n";
1513
1514 warn "begin emergency map save\n";
1515 $_->save for values %cf::MAP;
1516 warn "end emergency map save\n";
1517 };
1518
1519 warn "leave emergency perl save\n";
1520}
1521
1522package cf;
1523
1524=back
1525
1526
1527=head3 cf::object::player
1528
1529=over 4
1530
779=item $object->reply ($npc, $msg[, $flags]) 1531=item $player_object->reply ($npc, $msg[, $flags])
780 1532
781Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1533Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
782can be C<undef>. Does the right thing when the player is currently in a 1534can be C<undef>. Does the right thing when the player is currently in a
783dialogue with the given NPC character. 1535dialogue with the given NPC character.
784 1536
785=cut 1537=cut
786 1538
787# rough implementation of a future "reply" method that works 1539# rough implementation of a future "reply" method that works
788# with dialog boxes. 1540# with dialog boxes.
1541#TODO: the first argument must go, split into a $npc->reply_to ( method
789sub cf::object::player::reply($$$;$) { 1542sub cf::object::player::reply($$$;$) {
790 my ($self, $npc, $msg, $flags) = @_; 1543 my ($self, $npc, $msg, $flags) = @_;
791 1544
792 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1545 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
793 1546
797 $msg = $npc->name . " says: $msg" if $npc; 1550 $msg = $npc->name . " says: $msg" if $npc;
798 $self->message ($msg, $flags); 1551 $self->message ($msg, $flags);
799 } 1552 }
800} 1553}
801 1554
802=item $player->ext_reply ($msgid, $msgtype, %msg) 1555=item $player_object->may ("access")
803 1556
804Sends an ext reply to the player. 1557Returns wether the given player is authorized to access resource "access"
1558(e.g. "command_wizcast").
805 1559
806=cut 1560=cut
807 1561
808sub cf::player::ext_reply($$$%) { 1562sub cf::object::player::may {
1563 my ($self, $access) = @_;
1564
1565 $self->flag (cf::FLAG_WIZ) ||
1566 (ref $cf::CFG{"may_$access"}
1567 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1568 : $cf::CFG{"may_$access"})
1569}
1570
1571=item $player_object->enter_link
1572
1573Freezes the player and moves him/her to a special map (C<{link}>).
1574
1575The player should be reaosnably safe there for short amounts of time. You
1576I<MUST> call C<leave_link> as soon as possible, though.
1577
1578=item $player_object->leave_link ($map, $x, $y)
1579
1580Moves the player out of the specila link map onto the given map. If the
1581map is not valid (or omitted), the player will be moved back to the
1582location he/she was before the call to C<enter_link>, or, if that fails,
1583to the emergency map position.
1584
1585Might block.
1586
1587=cut
1588
1589sub cf::object::player::enter_link {
1590 my ($self) = @_;
1591
1592 $self->deactivate_recursive;
1593
1594 return if $self->map == $LINK_MAP;
1595
1596 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1597 if $self->map;
1598
1599 $self->enter_map ($LINK_MAP, 20, 20);
1600}
1601
1602sub cf::object::player::leave_link {
1603 my ($self, $map, $x, $y) = @_;
1604
1605 my $link_pos = delete $self->{_link_pos};
1606
1607 unless ($map) {
1608 # restore original map position
1609 ($map, $x, $y) = @{ $link_pos || [] };
1610 $map = cf::map::find $map;
1611
1612 unless ($map) {
1613 ($map, $x, $y) = @$EMERGENCY_POSITION;
1614 $map = cf::map::find $map
1615 or die "FATAL: cannot load emergency map\n";
1616 }
1617 }
1618
1619 ($x, $y) = (-1, -1)
1620 unless (defined $x) && (defined $y);
1621
1622 # use -1 or undef as default coordinates, not 0, 0
1623 ($x, $y) = ($map->enter_x, $map->enter_y)
1624 if $x <=0 && $y <= 0;
1625
1626 $map->load;
1627
1628 return unless $self->contr->active;
1629 $self->activate_recursive;
1630 $self->enter_map ($map, $x, $y);
1631}
1632
1633cf::player->attach (
1634 on_logout => sub {
1635 my ($pl) = @_;
1636
1637 # abort map switching before logout
1638 if ($pl->ob->{_link_pos}) {
1639 cf::sync_job {
1640 $pl->ob->leave_link
1641 };
1642 }
1643 },
1644 on_login => sub {
1645 my ($pl) = @_;
1646
1647 # try to abort aborted map switching on player login :)
1648 # should happen only on crashes
1649 if ($pl->ob->{_link_pos}) {
1650 $pl->ob->enter_link;
1651 (async {
1652 # we need this sleep as the login has a concurrent enter_exit running
1653 # and this sleep increases chances of the player not ending up in scorn
1654 $pl->ob->reply (undef,
1655 "There was an internal problem at your last logout, "
1656 . "the server will try to bring you to your intended destination in a second.",
1657 cf::NDI_RED);
1658 Coro::Timer::sleep 1;
1659 $pl->ob->leave_link;
1660 })->prio (2);
1661 }
1662 },
1663);
1664
1665=item $player_object->goto ($path, $x, $y)
1666
1667=cut
1668
1669sub cf::object::player::goto {
1670 my ($self, $path, $x, $y) = @_;
1671
1672 $self->enter_link;
1673
1674 (async {
1675 $path = new cf::path $path;
1676
1677 my $map = cf::map::find $path->as_string;
1678 $map = $map->customise_for ($self) if $map;
1679
1680# warn "entering ", $map->path, " at ($x, $y)\n"
1681# if $map;
1682
1683 $map or $map->cluck ("oy");#d#
1684 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1685
1686 $self->leave_link ($map, $x, $y);
1687 })->prio (1);
1688}
1689
1690=item $player_object->enter_exit ($exit_object)
1691
1692=cut
1693
1694sub parse_random_map_params {
1695 my ($spec) = @_;
1696
1697 my $rmp = { # defaults
1698 xsize => 10,
1699 ysize => 10,
1700 };
1701
1702 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2;
1704
1705 $rmp->{lc $k} = $v if (length $k) && (length $v);
1706 }
1707
1708 $rmp
1709}
1710
1711sub prepare_random_map {
1712 my ($exit) = @_;
1713
1714 # all this does is basically replace the /! path by
1715 # a new random map path (?random/...) with a seed
1716 # that depends on the exit object
1717
1718 my $rmp = parse_random_map_params $exit->msg;
1719
1720 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name;
1722 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y;
1725 }
1726
1727 $rmp->{random_seed} ||= $exit->random_seed;
1728
1729 my $data = cf::to_json $rmp;
1730 my $md5 = Digest::MD5::md5_hex $data;
1731
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0;
1734
1735 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef);
1737 }
1738}
1739
1740sub cf::object::player::enter_exit {
809 my ($self, $id, %msg) = @_; 1741 my ($self, $exit) = @_;
810 1742
811 $msg{msgid} = $id; 1743 return unless $self->type == cf::PLAYER;
812 1744
813 $self->send ("ext " . to_json \%msg); 1745 $self->enter_link;
1746
1747 (async {
1748 $self->deactivate_recursive; # just to be sure
1749 unless (eval {
1750 prepare_random_map $exit
1751 if $exit->slaying eq "/!";
1752
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755
1756 1;
1757 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master",
1761 cf::NDI_UNIQUE | cf::NDI_RED);
1762
1763 warn "ERROR in enter_exit: $@";
1764 $self->leave_link;
1765 }
1766 })->prio (1);
814} 1767}
1768
1769=head3 cf::client
1770
1771=over 4
1772
1773=item $client->send_drawinfo ($text, $flags)
1774
1775Sends a drawinfo packet to the client. Circumvents output buffering so
1776should not be used under normal circumstances.
1777
1778=cut
1779
1780sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_;
1782
1783 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1785}
1786
1787
1788=item $success = $client->query ($flags, "text", \&cb)
1789
1790Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1792C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1793
1794Queries can fail, so check the return code. Or don't, as queries will become
1795reliable at some point in the future.
1796
1797=cut
1798
1799sub cf::client::query {
1800 my ($self, $flags, $text, $cb) = @_;
1801
1802 return unless $self->state == ST_PLAYING
1803 || $self->state == ST_SETUP
1804 || $self->state == ST_CUSTOM;
1805
1806 $self->state (ST_CUSTOM);
1807
1808 utf8::encode $text;
1809 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1810
1811 $self->send_packet ($self->{query_queue}[0][0])
1812 if @{ $self->{query_queue} } == 1;
1813}
1814
1815cf::client->attach (
1816 on_reply => sub {
1817 my ($ns, $msg) = @_;
1818
1819 # this weird shuffling is so that direct followup queries
1820 # get handled first
1821 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823
1824 (shift @$queue)->[1]->($msg);
1825
1826 push @{ $ns->{query_queue} }, @$queue;
1827
1828 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) {
1830 $ns->send_packet ($ns->{query_queue}[0][0]);
1831 } else {
1832 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1833 }
1834 }
1835 },
1836);
1837
1838=item $client->async (\&cb)
1839
1840Create a new coroutine, running the specified callback. The coroutine will
1841be automatically cancelled when the client gets destroyed (e.g. on logout,
1842or loss of connection).
1843
1844=cut
1845
1846sub cf::client::async {
1847 my ($self, $cb) = @_;
1848
1849 my $coro = &Coro::async ($cb);
1850
1851 $coro->on_destroy (sub {
1852 delete $self->{_coro}{$coro+0};
1853 });
1854
1855 $self->{_coro}{$coro+0} = $coro;
1856
1857 $coro
1858}
1859
1860cf::client->attach (
1861 on_destroy => sub {
1862 my ($ns) = @_;
1863
1864 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1865 },
1866);
815 1867
816=back 1868=back
817 1869
818=cut
819
820#############################################################################
821 1870
822=head2 SAFE SCRIPTING 1871=head2 SAFE SCRIPTING
823 1872
824Functions that provide a safe environment to compile and execute 1873Functions that provide a safe environment to compile and execute
825snippets of perl code without them endangering the safety of the server 1874snippets of perl code without them endangering the safety of the server
826itself. Looping constructs, I/O operators and other built-in functionality 1875itself. Looping constructs, I/O operators and other built-in functionality
827is not available in the safe scripting environment, and the number of 1876is not available in the safe scripting environment, and the number of
828functions and methods that cna be called is greatly reduced. 1877functions and methods that can be called is greatly reduced.
829 1878
830=cut 1879=cut
831 1880
832our $safe = new Safe "safe"; 1881our $safe = new Safe "safe";
833our $safe_hole = new Safe::Hole; 1882our $safe_hole = new Safe::Hole;
840 1889
841=pod 1890=pod
842 1891
843The following fucntions and emthods are available within a safe environment: 1892The following fucntions and emthods are available within a safe environment:
844 1893
845 cf::object contr pay_amount pay_player 1894 cf::object contr pay_amount pay_player map
846 cf::object::player player 1895 cf::object::player player
847 cf::player peaceful 1896 cf::player peaceful
1897 cf::map trigger
848 1898
849=cut 1899=cut
850 1900
851for ( 1901for (
852 ["cf::object" => qw(contr pay_amount pay_player)], 1902 ["cf::object" => qw(contr pay_amount pay_player map)],
853 ["cf::object::player" => qw(player)], 1903 ["cf::object::player" => qw(player)],
854 ["cf::player" => qw(peaceful)], 1904 ["cf::player" => qw(peaceful)],
1905 ["cf::map" => qw(trigger)],
855) { 1906) {
856 no strict 'refs'; 1907 no strict 'refs';
857 my ($pkg, @funs) = @$_; 1908 my ($pkg, @funs) = @$_;
858 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1909 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
859 for @funs; 1910 for @funs;
969 2020
970Immediately write the database to disk I<if it is dirty>. 2021Immediately write the database to disk I<if it is dirty>.
971 2022
972=cut 2023=cut
973 2024
2025our $DB;
2026
974{ 2027{
975 my $db;
976 my $path = cf::localdir . "/database.pst"; 2028 my $path = cf::localdir . "/database.pst";
977 2029
978 sub db_load() { 2030 sub db_load() {
979 warn "loading database $path\n";#d# remove later
980 $db = stat $path ? Storable::retrieve $path : { }; 2031 $DB = stat $path ? Storable::retrieve $path : { };
981 } 2032 }
982 2033
983 my $pid; 2034 my $pid;
984 2035
985 sub db_save() { 2036 sub db_save() {
986 warn "saving database $path\n";#d# remove later
987 waitpid $pid, 0 if $pid; 2037 waitpid $pid, 0 if $pid;
988 if (0 == ($pid = fork)) { 2038 if (0 == ($pid = fork)) {
989 $db->{_meta}{version} = 1; 2039 $DB->{_meta}{version} = 1;
990 Storable::nstore $db, "$path~"; 2040 Storable::nstore $DB, "$path~";
991 rename "$path~", $path; 2041 rename "$path~", $path;
992 cf::_exit 0 if defined $pid; 2042 cf::_exit 0 if defined $pid;
993 } 2043 }
994 } 2044 }
995 2045
998 sub db_sync() { 2048 sub db_sync() {
999 db_save if $dirty; 2049 db_save if $dirty;
1000 undef $dirty; 2050 undef $dirty;
1001 } 2051 }
1002 2052
1003 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1004 db_sync; 2054 db_sync;
1005 }); 2055 });
1006 2056
1007 sub db_dirty() { 2057 sub db_dirty() {
1008 $dirty = 1; 2058 $dirty = 1;
1009 $idle->start; 2059 $idle->start;
1010 } 2060 }
1011 2061
1012 sub db_get($;$) { 2062 sub db_get($;$) {
1013 @_ >= 2 2063 @_ >= 2
1014 ? $db->{$_[0]}{$_[1]} 2064 ? $DB->{$_[0]}{$_[1]}
1015 : ($db->{$_[0]} ||= { }) 2065 : ($DB->{$_[0]} ||= { })
1016 } 2066 }
1017 2067
1018 sub db_put($$;$) { 2068 sub db_put($$;$) {
1019 if (@_ >= 3) { 2069 if (@_ >= 3) {
1020 $db->{$_[0]}{$_[1]} = $_[2]; 2070 $DB->{$_[0]}{$_[1]} = $_[2];
1021 } else { 2071 } else {
1022 $db->{$_[0]} = $_[1]; 2072 $DB->{$_[0]} = $_[1];
1023 } 2073 }
1024 db_dirty; 2074 db_dirty;
1025 } 2075 }
1026 2076
1027 attach_global 2077 cf::global->attach (
1028 prio => 10000, 2078 prio => 10000,
1029 on_cleanup => sub { 2079 on_cleanup => sub {
1030 db_sync; 2080 db_sync;
1031 }, 2081 },
1032 ; 2082 );
1033} 2083}
1034 2084
1035############################################################################# 2085#############################################################################
1036# the server's main() 2086# the server's main()
1037 2087
1039 open my $fh, "<:utf8", cf::confdir . "/config" 2089 open my $fh, "<:utf8", cf::confdir . "/config"
1040 or return; 2090 or return;
1041 2091
1042 local $/; 2092 local $/;
1043 *CFG = YAML::Syck::Load <$fh>; 2093 *CFG = YAML::Syck::Load <$fh>;
2094
2095 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2096
2097 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2098 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2099
2100 if (exists $CFG{mlockall}) {
2101 eval {
2102 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2103 and die "WARNING: m(un)lockall failed: $!\n";
2104 };
2105 warn $@ if $@;
2106 }
1044} 2107}
1045 2108
1046sub main { 2109sub main {
2110 # we must not ever block the main coroutine
2111 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2113 async { Event::one_event };
2114 };
2115
1047 cfg_load; 2116 cfg_load;
1048 db_load; 2117 db_load;
1049 load_extensions; 2118 load_extensions;
1050 Event::loop; 2119 Event::loop;
1051} 2120}
1052 2121
1053############################################################################# 2122#############################################################################
1054# initialisation 2123# initialisation
1055 2124
1056sub _perl_reload(&) { 2125sub reload() {
1057 my ($msg) = @_; 2126 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n";
2129 return;
2130 }
1058 2131
1059 $msg->("reloading..."); 2132 warn "reloading...";
2133
2134 my $guard = freeze_mainloop;
2135 cf::emergency_save;
1060 2136
1061 eval { 2137 eval {
2138 # if anything goes wrong in here, we should simply crash as we already saved
2139
1062 # cancel all watchers 2140 # cancel all watchers
1063 $_->cancel for Event::all_watchers; 2141 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 }
2144
2145 # cancel all extension coros
2146 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = ();
1064 2148
1065 # unload all extensions 2149 # unload all extensions
1066 for (@exts) { 2150 for (@exts) {
1067 $msg->("unloading <$_>"); 2151 warn "unloading <$_>";
1068 unload_extension $_; 2152 unload_extension $_;
1069 } 2153 }
1070 2154
1071 # unload all modules loaded from $LIBDIR 2155 # unload all modules loaded from $LIBDIR
1072 while (my ($k, $v) = each %INC) { 2156 while (my ($k, $v) = each %INC) {
1073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1074 2158
1075 $msg->("removing <$k>"); 2159 warn "removing <$k>";
1076 delete $INC{$k}; 2160 delete $INC{$k};
1077 2161
1078 $k =~ s/\.pm$//; 2162 $k =~ s/\.pm$//;
1079 $k =~ s/\//::/g; 2163 $k =~ s/\//::/g;
1080 2164
1085 Symbol::delete_package $k; 2169 Symbol::delete_package $k;
1086 } 2170 }
1087 2171
1088 # sync database to disk 2172 # sync database to disk
1089 cf::db_sync; 2173 cf::db_sync;
2174 IO::AIO::flush;
1090 2175
1091 # get rid of safe::, as good as possible 2176 # get rid of safe::, as good as possible
1092 Symbol::delete_package "safe::$_" 2177 Symbol::delete_package "safe::$_"
1093 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1094 2179
1095 # remove register_script_function callbacks 2180 # remove register_script_function callbacks
1096 # TODO 2181 # TODO
1097 2182
1098 # unload cf.pm "a bit" 2183 # unload cf.pm "a bit"
1101 # don't, removes xs symbols, too, 2186 # don't, removes xs symbols, too,
1102 # and global variables created in xs 2187 # and global variables created in xs
1103 #Symbol::delete_package __PACKAGE__; 2188 #Symbol::delete_package __PACKAGE__;
1104 2189
1105 # reload cf.pm 2190 # reload cf.pm
1106 $msg->("reloading cf.pm"); 2191 warn "reloading cf.pm";
1107 require cf; 2192 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1108 2194
1109 # load config and database again 2195 # load config and database again
1110 cf::cfg_load; 2196 cf::cfg_load;
1111 cf::db_load; 2197 cf::db_load;
1112 2198
1113 # load extensions 2199 # load extensions
1114 $msg->("load extensions"); 2200 warn "load extensions";
1115 cf::load_extensions; 2201 cf::load_extensions;
1116 2202
1117 # reattach attachments to objects 2203 # reattach attachments to objects
1118 $msg->("reattach"); 2204 warn "reattach";
1119 _global_reattach; 2205 _global_reattach;
2206 reattach $_ for values %MAP;
1120 }; 2207 };
1121 $msg->($@) if $@;
1122 2208
1123 $msg->("reloaded"); 2209 if ($@) {
2210 warn $@;
2211 warn "error while reloading, exiting.";
2212 exit 1;
2213 }
2214
2215 warn "reloaded successfully";
1124}; 2216};
1125 2217
1126sub perl_reload() { 2218#############################################################################
1127 _perl_reload {
1128 warn $_[0];
1129 print "$_[0]\n";
1130 };
1131}
1132 2219
2220unless ($LINK_MAP) {
2221 $LINK_MAP = cf::map::new;
2222
2223 $LINK_MAP->width (41);
2224 $LINK_MAP->height (41);
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10,
2233 cb => sub {
2234 $_[0]->w->cancel;
2235
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 });
2254
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259}
2260
2261register "<global>", __PACKAGE__;
2262
1133register_command "perl-reload", 0, sub { 2263register_command "reload" => sub {
1134 my ($who, $arg) = @_; 2264 my ($who, $arg) = @_;
1135 2265
1136 if ($who->flag (FLAG_WIZ)) { 2266 if ($who->flag (FLAG_WIZ)) {
1137 _perl_reload { 2267 $who->message ("start of reload.");
1138 warn $_[0]; 2268 reload;
1139 $who->message ($_[0]); 2269 $who->message ("end of reload.");
1140 };
1141 } 2270 }
1142}; 2271};
1143 2272
1144register "<global>", __PACKAGE__;
1145
1146unshift @INC, $LIBDIR; 2273unshift @INC, $LIBDIR;
1147 2274
1148$TICK_WATCHER = Event->timer ( 2275$TICK_WATCHER = Event->timer (
2276 reentrant => 0,
1149 prio => 1, 2277 prio => 0,
1150 at => $NEXT_TICK || 1, 2278 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL,
1151 cb => sub { 2280 cb => sub {
1152 cf::server_tick; # one server iteration 2281 cf::server_tick; # one server iteration
1153 2282 $RUNTIME += $TICK;
1154 my $NOW = Event::time;
1155 $NEXT_TICK += $TICK; 2283 $NEXT_TICK += $TICK;
1156 2284
1157 # if we are delayed by four ticks, skip them all 2285 # if we are delayed by four ticks or more, skip them all
1158 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1159 2287
1160 $TICK_WATCHER->at ($NEXT_TICK); 2288 $TICK_WATCHER->at ($NEXT_TICK);
1161 $TICK_WATCHER->start; 2289 $TICK_WATCHER->start;
1162 }, 2290 },
1163); 2291);
1164 2292
2293IO::AIO::max_poll_time $TICK * 0.2;
2294
2295Event->io (
2296 fd => IO::AIO::poll_fileno,
2297 poll => 'r',
2298 prio => 5,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302
2303Event->timer (
2304 data => WF_AUTOCANCEL,
2305 after => 0,
2306 interval => 10,
2307 cb => sub {
2308 (Coro::unblock_sub {
2309 write_runtime
2310 or warn "ERROR: unable to write runtime file: $!";
2311 })->();
2312 },
2313);
2314
2315END { cf::emergency_save }
2316
11651 23171
1166 2318

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