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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.151 by root, Mon Jan 8 20:59:15 2007 UTC vs.
Revision 1.232 by root, Wed Apr 4 02:07:19 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
26use YAML::Syck ();
22use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
52our %PLAYER; # all users 73our %PLAYER; # all users
53our %MAP; # all maps 74our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
77 105
78############################################################################# 106#############################################################################
79 107
80=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
81 109
105 133
106=item %cf::CFG 134=item %cf::CFG
107 135
108Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
110 145
111=back 146=back
112 147
113=cut 148=cut
114 149
146 181
147$Event::DIED = sub { 182$Event::DIED = sub {
148 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
149}; 184};
150 185
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
156 187
157=over 4 188=over 4
158 189
159=cut 190=item dumpval $ref
160 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
161use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 214
163=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
164 216
165Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
166 218
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
175 220
176Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 222
185=item cf::lock_wait $string 223=item cf::lock_wait $string
186 224
187Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
188 226
225} 263}
226 264
227sub freeze_mainloop { 265sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
229 267
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
231 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
232 $guard 272 $guard
233} 273}
234 274
235=item cf::async { BLOCK } 275=item cf::async { BLOCK }
287 } 327 }
288} 328}
289 329
290=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
291 331
292Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 333extension calling this is being unloaded.
294 334
295=cut 335=cut
296 336
297sub async_ext(&) { 337sub async_ext(&) {
306 346
307 $coro 347 $coro
308} 348}
309 349
310sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
311 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
312 354
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 356 or return;
315 357
358 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 363 and return;
319 364
365 # always fsync - this file is important
320 aio_fsync $fh 366 aio_fsync $fh
321 and return; 367 and return;
322 368
323 close $fh 369 close $fh
324 or return; 370 or return;
327 and return; 373 and return;
328 374
329 1 375 1
330} 376}
331 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
332=back 389=back
333 390
334=cut 391=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 392
456############################################################################# 393#############################################################################
457 394
458=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
459 396
585our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 523our @CB_MAP = ();
587 524
588my %attachment; 525my %attachment;
589 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
590sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
592 535
593 use sort 'stable'; 536 use sort 'stable';
594 537
765# object support 708# object support
766 709
767sub reattach { 710sub reattach {
768 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 715
771 my $registry = $obj->registry; 716 my $registry = $obj->registry;
772 717
773 @$registry = (); 718 @$registry = ();
774 719
821 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
822 767
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 772 close $fh;
828 773
829 if (@$objs) { 774 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 780 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
837 } 782 }
838 } else { 783 } else {
839 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
906=cut 851=cut
907 852
908sub register_extcmd { 853sub register_extcmd {
909 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
910 855
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
915} 857}
916 858
917cf::player->attach ( 859cf::player->attach (
918 on_command => sub { 860 on_command => sub {
919 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
932 874
933 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
934 876
935 if (ref $msg) { 877 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 881 }
940 } 882 }
941 } else { 883 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 886
945 cf::override; 887 cf::override;
946 }, 888 },
947); 889);
948 890
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 891sub load_extension {
956 my ($path) = @_; 892 my ($path) = @_;
957 893
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 895 my $base = $1;
960 my $pkg = $1; 896 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
963 899
964 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
965 901
966 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 903 or die "$path: $!";
968 904
969 my $source = 905 my $source =
970 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
973 . "\n};\n1"; 909 . "\n};\n1";
974 910
975 eval $source 911 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 913 : "extension disabled.\n";
978 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 915 warn $@;
980 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
981 917 exit 1;
982# no strict 'refs'; 918 }
983# @{"$pkg\::ISA"} = ext::; 919 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 920 }
998 921
999 # remove commands 922 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 923}
1024 924
1025sub load_extensions { 925sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 927 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1032 } 932 }
1033} 933}
1034 934
1035############################################################################# 935#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 936
1073=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1074 938
1075Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1076 940
1077=cut 941=cut
1078 942
1079package cf::player; 943package cf::player;
944
945use Coro::AIO;
1080 946
1081=head3 cf::player 947=head3 cf::player
1082 948
1083=over 4 949=over 4
1084 950
1110 976
1111sub exists($) { 977sub exists($) {
1112 my ($login) = @_; 978 my ($login) = @_;
1113 979
1114 $cf::PLAYER{$login} 980 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 981 or cf::sync_job { !aio_stat path $login }
1116} 982}
1117 983
1118sub find($) { 984sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 985 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 986 my $login = $_[0];
1137 my $path = path $pl; 1003 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1004 my $guard = cf::lock_acquire "user_save:$path";
1139 1005
1140 return if $pl->{deny_save}; 1006 return if $pl->{deny_save};
1141 1007
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1008 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1009 $pl->{last_save} = $cf::RUNTIME;
1144 1010
1145 $pl->save_pl ($path); 1011 $pl->save_pl ($path);
1146 Coro::cede; 1012 Coro::cede;
1147} 1013}
1157 $cf::PLAYER{$login} = $self; 1023 $cf::PLAYER{$login} = $self;
1158 1024
1159 $self 1025 $self
1160} 1026}
1161 1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1162sub quit_character { 1035sub quit_character {
1163 my ($pl) = @_; 1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1164 1039
1165 $pl->{deny_save} = 1; 1040 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1167 1042
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1046 $pl->ns->destroy if $pl->ns;
1172 1047
1173 my $path = playerdir $pl; 1048 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1050 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1051 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1178 IO::AIO::aio_rmtree $temp; 1059 IO::AIO::aio_rmtree $temp;
1179} 1060}
1180 1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, %msg)
1182 1130
1183Sends an ext reply to the player. 1131Sends an ext reply to the player.
1184 1132
1185=cut 1133=cut
1186 1134
1187sub ext_reply($$$%) { 1135sub ext_reply($$%) {
1188 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1189 1137
1190 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1191 1139
1192 $self->send ("ext " . cf::to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1141}
1142
1143=item $player->ext_event ($type, %msg)
1144
1145Sends an ext event to the client.
1146
1147=cut
1148
1149sub ext_event($$%) {
1150 my ($self, $type, %msg) = @_;
1151
1152 $self->ns->ext_event ($type, %msg);
1193} 1153}
1194 1154
1195package cf; 1155package cf;
1196 1156
1197=back 1157=back
1206package cf::map; 1166package cf::map;
1207 1167
1208use Fcntl; 1168use Fcntl;
1209use Coro::AIO; 1169use Coro::AIO;
1210 1170
1171use overload
1172 '""' => \&as_string,
1173 fallback => 1;
1174
1211our $MAX_RESET = 3600; 1175our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1176our $DEFAULT_RESET = 3000;
1213 1177
1214sub generate_random_map { 1178sub generate_random_map {
1215 my ($path, $rmp) = @_; 1179 my ($self, $rmp) = @_;
1216
1217 # mit "rum" bekleckern, nicht 1180 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1181 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1182 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1183 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1184 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1185 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1186 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1187 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1188 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1189 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1190 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1191 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1192 (cf::region::find $rmp->{region}), $rmp->{custom}
1193 )
1194}
1195
1196=item cf::map->register ($regex, $prio)
1197
1198Register a handler for the map path matching the given regex at the
1199givne priority (higher is better, built-in handlers have priority 0, the
1200default).
1201
1202=cut
1203
1204sub register {
1205 my (undef, $regex, $prio) = @_;
1206 my $pkg = caller;
1207
1208 no strict;
1209 push @{"$pkg\::ISA"}, __PACKAGE__;
1210
1211 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1212}
1213
1214# also paths starting with '/'
1215$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1216
1217sub thawer_merge {
1218 my ($self, $merge) = @_;
1219
1220 # we have to keep some variables in memory intact
1221 local $self->{path};
1222 local $self->{load_path};
1223 local $self->{deny_save};
1224 local $self->{deny_reset};
1225
1226 $self->SUPER::thawer_merge ($merge);
1227}
1228
1229sub normalise {
1230 my ($path, $base) = @_;
1231
1232 $path = "$path"; # make sure its a string
1233
1234 $path =~ s/\.map$//;
1235
1236 # map plan:
1237 #
1238 # /! non-realised random map exit (special hack!)
1239 # {... are special paths that are not being touched
1240 # ?xxx/... are special absolute paths
1241 # ?random/... random maps
1242 # /... normal maps
1243 # ~user/... per-player map of a specific user
1244
1245 $path =~ s/$PATH_SEP/\//go;
1246
1247 # treat it as relative path if it starts with
1248 # something that looks reasonable
1249 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1250 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1251
1252 $base =~ s{[^/]+/?$}{};
1253 $path = "$base/$path";
1254 }
1255
1256 for ($path) {
1257 redo if s{//}{/};
1258 redo if s{/\.?/}{/};
1259 redo if s{/[^/]+/\.\./}{/};
1260 }
1261
1262 $path
1263}
1264
1265sub new_from_path {
1266 my (undef, $path, $base) = @_;
1267
1268 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1269
1270 $path = normalise $path, $base;
1271
1272 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1273 if ($path =~ $EXT_MAP{$pkg}[1]) {
1274 my $self = bless cf::map::new, $pkg;
1275 $self->{path} = $path; $self->path ($path);
1276 $self->init; # pass $1 etc.
1277 return $self;
1278 }
1279 }
1280
1281 Carp::carp "unable to resolve path '$path' (base '$base').";
1282 ()
1283}
1284
1285sub init {
1286 my ($self) = @_;
1287
1288 $self
1289}
1290
1291sub as_string {
1292 my ($self) = @_;
1293
1294 "$self->{path}"
1295}
1296
1297# the displayed name, this is a one way mapping
1298sub visible_name {
1299 &as_string
1300}
1301
1302# the original (read-only) location
1303sub load_path {
1304 my ($self) = @_;
1305
1306 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1307}
1308
1309# the temporary/swap location
1310sub save_path {
1311 my ($self) = @_;
1312
1313 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1314 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1315}
1316
1317# the unique path, undef == no special unique path
1318sub uniq_path {
1319 my ($self) = @_;
1320
1321 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1322 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1231} 1323}
1232 1324
1233# and all this just because we cannot iterate over 1325# and all this just because we cannot iterate over
1234# all maps in C++... 1326# all maps in C++...
1235sub change_all_map_light { 1327sub change_all_map_light {
1237 1329
1238 $_->change_map_light ($change) 1330 $_->change_map_light ($change)
1239 for grep $_->outdoor, values %cf::MAP; 1331 for grep $_->outdoor, values %cf::MAP;
1240} 1332}
1241 1333
1334sub unlink_save {
1335 my ($self) = @_;
1336
1337 utf8::encode (my $save = $self->save_path);
1338 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1339 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1340}
1341
1242sub try_load_header($) { 1342sub load_header_from($) {
1243 my ($path) = @_; 1343 my ($self, $path) = @_;
1244 1344
1245 utf8::encode $path; 1345 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1346 #aio_open $path, O_RDONLY, 0
1347 # or return;
1348
1349 $self->_load_header ($path)
1247 or return; 1350 or return;
1248 1351
1249 my $map = cf::map::new 1352 $self->{load_path} = $path;
1353
1354 1
1355}
1356
1357sub load_header_orig {
1358 my ($self) = @_;
1359
1360 $self->load_header_from ($self->load_path)
1361}
1362
1363sub load_header_temp {
1364 my ($self) = @_;
1365
1366 $self->load_header_from ($self->save_path)
1367}
1368
1369sub prepare_temp {
1370 my ($self) = @_;
1371
1372 $self->last_access ((delete $self->{last_access})
1373 || $cf::RUNTIME); #d#
1374 # safety
1375 $self->{instantiate_time} = $cf::RUNTIME
1376 if $self->{instantiate_time} > $cf::RUNTIME;
1377}
1378
1379sub prepare_orig {
1380 my ($self) = @_;
1381
1382 $self->{load_original} = 1;
1383 $self->{instantiate_time} = $cf::RUNTIME;
1384 $self->last_access ($cf::RUNTIME);
1385 $self->instantiate;
1386}
1387
1388sub load_header {
1389 my ($self) = @_;
1390
1391 if ($self->load_header_temp) {
1392 $self->prepare_temp;
1393 } else {
1394 $self->load_header_orig
1250 or return; 1395 or return;
1396 $self->prepare_orig;
1397 }
1251 1398
1252 # for better error messages only, will be overwritten 1399 1
1253 $map->path ($path);
1254
1255 $map->load_header ($path)
1256 or return;
1257
1258 $map->{load_path} = $path;
1259
1260 $map
1261} 1400}
1262 1401
1263sub find; 1402sub find;
1264sub find { 1403sub find {
1265 my ($path, $origin) = @_; 1404 my ($path, $origin) = @_;
1266 1405
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 1406 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 1407
1272 cf::lock_wait "map_find:$key"; 1408 cf::lock_wait "map_find:$path";
1273 1409
1274 $cf::MAP{$key} || do { 1410 $cf::MAP{$path} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 1411 my $guard = cf::lock_acquire "map_find:$path";
1276 1412 my $map = new_from_path cf::map $path
1277 # do it the slow way
1278 my $map = try_load_header $path->save_path;
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 1413 or return;
1296 1414
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 1415 $map->{last_save} = $cf::RUNTIME;
1309 1416
1310 Coro::cede; 1417 $map->load_header
1418 or return;
1311 1419
1312 if ($map->should_reset) { 1420 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1421 # doing this can freeze the server in a sync job, obviously
1422 #$cf::WAIT_FOR_TICK->wait;
1313 $map->reset; 1423 $map->reset;
1314 undef $guard; 1424 undef $guard;
1315 $map = find $path 1425 return find $path;
1316 or return;
1317 } 1426 }
1318 1427
1319 $cf::MAP{$key} = $map 1428 $cf::MAP{$path} = $map
1320 } 1429 }
1321} 1430}
1431
1432sub pre_load { }
1433sub post_load { }
1322 1434
1323sub load { 1435sub load {
1324 my ($self) = @_; 1436 my ($self) = @_;
1325 1437
1438 local $self->{deny_reset} = 1; # loading can take a long time
1439
1326 my $path = $self->{path}; 1440 my $path = $self->{path};
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1441 my $guard = cf::lock_acquire "map_load:$path";
1328 1442
1329 return if $self->in_memory != cf::MAP_SWAPPED; 1443 return if $self->in_memory != cf::MAP_SWAPPED;
1330 1444
1331 $self->in_memory (cf::MAP_LOADING); 1445 $self->in_memory (cf::MAP_LOADING);
1332 1446
1333 $self->alloc; 1447 $self->alloc;
1448
1449 $self->pre_load;
1450
1334 $self->load_objects ($self->{load_path}, 1) 1451 $self->_load_objects ($self->{load_path}, 1)
1335 or return; 1452 or return;
1336 1453
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1454 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1338 if delete $self->{load_original}; 1455 if delete $self->{load_original};
1339 1456
1340 if (my $uniq = $path->uniq_path) { 1457 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 1458 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 1459 if (aio_open $uniq, O_RDONLY, 0) {
1343 $self->clear_unique_items; 1460 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 1461 $self->_load_objects ($uniq, 0);
1345 } 1462 }
1346 } 1463 }
1347 1464
1348 Coro::cede; 1465 Coro::cede;
1349 1466
1350 # now do the right thing for maps 1467 # now do the right thing for maps
1351 $self->link_multipart_objects; 1468 $self->link_multipart_objects;
1352 1469
1353 if ($self->{path}->is_style_map) { 1470 unless ($self->{deny_activate}) {
1354 $self->{deny_save} = 1; 1471 $self->decay_objects;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply; 1472 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons; 1473 $self->update_buttons;
1474 Coro::cede;
1360 $self->set_darkness_map; 1475 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 1476 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 1477 unless $self->difficulty;
1478 Coro::cede;
1363 $self->activate; 1479 $self->activate;
1364 } 1480 }
1365 1481
1366 Coro::cede; 1482 $self->post_load;
1367 1483
1368 $self->in_memory (cf::MAP_IN_MEMORY); 1484 $self->in_memory (cf::MAP_IN_MEMORY);
1485}
1486
1487sub customise_for {
1488 my ($self, $ob) = @_;
1489
1490 return find "~" . $ob->name . "/" . $self->{path}
1491 if $self->per_player;
1492
1493 $self
1494}
1495
1496# find and load all maps in the 3x3 area around a map
1497sub load_diag {
1498 my ($map) = @_;
1499
1500 my @diag; # diagonal neighbours
1501
1502 for (0 .. 3) {
1503 my $neigh = $map->tile_path ($_)
1504 or next;
1505 $neigh = find $neigh, $map
1506 or next;
1507 $neigh->load;
1508
1509 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1510 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1511 }
1512
1513 for (@diag) {
1514 my $neigh = find @$_
1515 or next;
1516 $neigh->load;
1517 }
1369} 1518}
1370 1519
1371sub find_sync { 1520sub find_sync {
1372 my ($path, $origin) = @_; 1521 my ($path, $origin) = @_;
1373 1522
1374 cf::sync_job { cf::map::find $path, $origin } 1523 cf::sync_job { find $path, $origin }
1375} 1524}
1376 1525
1377sub do_load_sync { 1526sub do_load_sync {
1378 my ($map) = @_; 1527 my ($map) = @_;
1379 1528
1380 cf::sync_job { $map->load }; 1529 cf::sync_job { $map->load };
1381} 1530}
1382 1531
1532our %MAP_PREFETCH;
1533our $MAP_PREFETCHER = undef;
1534
1535sub find_async {
1536 my ($path, $origin) = @_;
1537
1538 $path = normalise $path, $origin && $origin->{path};
1539
1540 if (my $map = $cf::MAP{$path}) {
1541 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1542 }
1543
1544 undef $MAP_PREFETCH{$path};
1545 $MAP_PREFETCHER ||= cf::async {
1546 while (%MAP_PREFETCH) {
1547 for my $path (keys %MAP_PREFETCH) {
1548 my $map = find $path
1549 or next;
1550 $map->load;
1551
1552 delete $MAP_PREFETCH{$path};
1553 }
1554 }
1555 undef $MAP_PREFETCHER;
1556 };
1557 $MAP_PREFETCHER->prio (6);
1558
1559 ()
1560}
1561
1383sub save { 1562sub save {
1384 my ($self) = @_; 1563 my ($self) = @_;
1385 1564
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 1565 my $lock = cf::lock_acquire "map_data:" . $self->path;
1387 1566
1388 $self->{last_save} = $cf::RUNTIME; 1567 $self->{last_save} = $cf::RUNTIME;
1389 1568
1390 return unless $self->dirty; 1569 return unless $self->dirty;
1391 1570
1392 my $save = $self->{path}->save_path; utf8::encode $save; 1571 my $save = $self->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1572 my $uniq = $self->uniq_path; utf8::encode $uniq;
1394 1573
1395 $self->{load_path} = $save; 1574 $self->{load_path} = $save;
1396 1575
1397 return if $self->{deny_save}; 1576 return if $self->{deny_save};
1398 1577
1401 cf::async { 1580 cf::async {
1402 $_->contr->save for $self->players; 1581 $_->contr->save for $self->players;
1403 }; 1582 };
1404 1583
1405 if ($uniq) { 1584 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1585 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES); 1586 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1408 } else { 1587 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1588 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 } 1589 }
1411} 1590}
1412 1591
1413sub swap_out { 1592sub swap_out {
1414 my ($self) = @_; 1593 my ($self) = @_;
1428 1607
1429sub reset_at { 1608sub reset_at {
1430 my ($self) = @_; 1609 my ($self) = @_;
1431 1610
1432 # TODO: safety, remove and allow resettable per-player maps 1611 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel}; 1612 return 1e99 if $self->isa ("ext::map_per_player");#d#
1434 return 1e99 if $self->{deny_reset}; 1613 return 1e99 if $self->{deny_reset};
1435 1614
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1615 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1616 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 1617
1443 my ($self) = @_; 1622 my ($self) = @_;
1444 1623
1445 $self->reset_at <= $cf::RUNTIME 1624 $self->reset_at <= $cf::RUNTIME
1446} 1625}
1447 1626
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 1627sub reset {
1470 my ($self) = @_; 1628 my ($self) = @_;
1471 1629
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 1630 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 1631
1474 return if $self->players; 1632 return if $self->players;
1475 return if $self->{path}{user_rel};#d# 1633 return if $self->isa ("ext::map_per_player");#d#
1476 1634
1477 warn "resetting map ", $self->path;#d# 1635 warn "resetting map ", $self->path;#d#
1478 1636
1637 $self->in_memory (cf::MAP_SWAPPED);
1638
1639 # need to save uniques path
1640 unless ($self->{deny_save}) {
1641 my $uniq = $self->uniq_path; utf8::encode $uniq;
1642
1643 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1644 if $uniq;
1645 }
1646
1479 delete $cf::MAP{$self->path}; 1647 delete $cf::MAP{$self->path};
1648
1649 $self->clear;
1480 1650
1481 $_->clear_links_to ($self) for values %cf::MAP; 1651 $_->clear_links_to ($self) for values %cf::MAP;
1482 1652
1483 $self->unlink_save; 1653 $self->unlink_save;
1484 $self->destroy; 1654 $self->destroy;
1487my $nuke_counter = "aaaa"; 1657my $nuke_counter = "aaaa";
1488 1658
1489sub nuke { 1659sub nuke {
1490 my ($self) = @_; 1660 my ($self) = @_;
1491 1661
1662 delete $cf::MAP{$self->path};
1663
1664 $self->unlink_save;
1665
1666 bless $self, "cf::map";
1667 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 1668 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 1669 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 1670 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1671
1672 $cf::MAP{$self->path} = $self;
1673
1495 $self->reset; # polite request, might not happen 1674 $self->reset; # polite request, might not happen
1496} 1675}
1497 1676
1498sub customise_for { 1677=item cf::map::unique_maps
1499 my ($map, $ob) = @_;
1500 1678
1501 if ($map->per_player) { 1679Returns an arrayref of paths of all shared maps that have
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1680instantiated unique items. May block.
1503 }
1504 1681
1505 $map 1682=cut
1506}
1507 1683
1508sub emergency_save { 1684sub unique_maps() {
1509 my $freeze_guard = cf::freeze_mainloop; 1685 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1686 or return;
1510 1687
1511 warn "enter emergency perl save\n"; 1688 my @paths;
1512 1689
1513 cf::sync_job { 1690 for (@$files) {
1514 warn "begin emergency player save\n"; 1691 utf8::decode $_;
1515 $_->save for values %cf::PLAYER; 1692 next if /\.pst$/;
1516 warn "end emergency player save\n"; 1693 next unless /^$PATH_SEP/o;
1517 1694
1518 warn "begin emergency map save\n"; 1695 push @paths, cf::map::normalise $_;
1519 $_->save for values %cf::MAP;
1520 warn "end emergency map save\n";
1521 }; 1696 }
1522 1697
1523 warn "leave emergency perl save\n"; 1698 \@paths
1524} 1699}
1525 1700
1526package cf; 1701package cf;
1527 1702
1528=back 1703=back
1529 1704
1705=head3 cf::object
1706
1707=cut
1708
1709package cf::object;
1710
1711=over 4
1712
1713=item $ob->inv_recursive
1714
1715Returns the inventory of the object _and_ their inventories, recursively.
1716
1717=cut
1718
1719sub inv_recursive_;
1720sub inv_recursive_ {
1721 map { $_, inv_recursive_ $_->inv } @_
1722}
1723
1724sub inv_recursive {
1725 inv_recursive_ inv $_[0]
1726}
1727
1728package cf;
1729
1730=back
1530 1731
1531=head3 cf::object::player 1732=head3 cf::object::player
1532 1733
1533=over 4 1734=over 4
1534 1735
1574 1775
1575=item $player_object->enter_link 1776=item $player_object->enter_link
1576 1777
1577Freezes the player and moves him/her to a special map (C<{link}>). 1778Freezes the player and moves him/her to a special map (C<{link}>).
1578 1779
1579The player should be reaosnably safe there for short amounts of time. You 1780The player should be reasonably safe there for short amounts of time. You
1580I<MUST> call C<leave_link> as soon as possible, though. 1781I<MUST> call C<leave_link> as soon as possible, though.
1581 1782
1783Will never block.
1784
1582=item $player_object->leave_link ($map, $x, $y) 1785=item $player_object->leave_link ($map, $x, $y)
1583 1786
1584Moves the player out of the specila link map onto the given map. If the 1787Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 1788map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 1789to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 1790fails, to the emergency map position.
1588 1791
1589Might block. 1792Might block.
1590 1793
1591=cut 1794=cut
1795
1796sub link_map {
1797 unless ($LINK_MAP) {
1798 $LINK_MAP = cf::map::find "{link}"
1799 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1800 $LINK_MAP->load;
1801 }
1802
1803 $LINK_MAP
1804}
1592 1805
1593sub cf::object::player::enter_link { 1806sub cf::object::player::enter_link {
1594 my ($self) = @_; 1807 my ($self) = @_;
1595 1808
1596 $self->deactivate_recursive; 1809 $self->deactivate_recursive;
1597 1810
1598 return if $self->map == $LINK_MAP; 1811 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 1812
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1813 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 1814 if $self->map;
1602 1815
1603 $self->enter_map ($LINK_MAP, 20, 20); 1816 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1604} 1817}
1605 1818
1606sub cf::object::player::leave_link { 1819sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 1820 my ($self, $map, $x, $y) = @_;
1608 1821
1626 # use -1 or undef as default coordinates, not 0, 0 1839 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 1840 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 1841 if $x <=0 && $y <= 0;
1629 1842
1630 $map->load; 1843 $map->load;
1844 $map->load_diag;
1631 1845
1632 return unless $self->contr->active; 1846 return unless $self->contr->active;
1633 $self->activate_recursive; 1847 $self->activate_recursive;
1848
1849 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1634 $self->enter_map ($map, $x, $y); 1850 $self->enter_map ($map, $x, $y);
1635} 1851}
1636 1852
1637cf::player->attach ( 1853cf::player->attach (
1638 on_logout => sub { 1854 on_logout => sub {
1651 # try to abort aborted map switching on player login :) 1867 # try to abort aborted map switching on player login :)
1652 # should happen only on crashes 1868 # should happen only on crashes
1653 if ($pl->ob->{_link_pos}) { 1869 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link; 1870 $pl->ob->enter_link;
1655 (async { 1871 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef, 1872 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, " 1873 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.", 1874 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED); 1875 cf::NDI_RED);
1876 # we need this sleep as the login has a concurrent enter_exit running
1877 # and this sleep increases chances of the player not ending up in scorn
1662 Coro::Timer::sleep 1; 1878 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link; 1879 $pl->ob->leave_link;
1664 })->prio (2); 1880 })->prio (2);
1665 } 1881 }
1666 }, 1882 },
1674 my ($self, $path, $x, $y) = @_; 1890 my ($self, $path, $x, $y) = @_;
1675 1891
1676 $self->enter_link; 1892 $self->enter_link;
1677 1893
1678 (async { 1894 (async {
1679 $path = new cf::path $path; 1895 my $map = eval {
1680
1681 my $map = cf::map::find $path->as_string; 1896 my $map = cf::map::find $path;
1682 $map = $map->customise_for ($self) if $map; 1897 $map = $map->customise_for ($self) if $map;
1683 1898 $map
1684# warn "entering ", $map->path, " at ($x, $y)\n" 1899 } or
1685# if $map;
1686
1687 $map or $map->cluck ("oy");#d#
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1900 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1689 1901
1690 $self->leave_link ($map, $x, $y); 1902 $self->leave_link ($map, $x, $y);
1691 })->prio (1); 1903 })->prio (1);
1692} 1904}
1693 1905
1697 1909
1698sub parse_random_map_params { 1910sub parse_random_map_params {
1699 my ($spec) = @_; 1911 my ($spec) = @_;
1700 1912
1701 my $rmp = { # defaults 1913 my $rmp = { # defaults
1702 xsize => 10, 1914 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 1915 ysize => (cf::rndm 15, 40),
1916 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1917 #layout => string,
1704 }; 1918 };
1705 1919
1706 for (split /\n/, $spec) { 1920 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 1921 my ($k, $v) = split /\s+/, $_, 2;
1708 1922
1712 $rmp 1926 $rmp
1713} 1927}
1714 1928
1715sub prepare_random_map { 1929sub prepare_random_map {
1716 my ($exit) = @_; 1930 my ($exit) = @_;
1931
1932 my $guard = cf::lock_acquire "exit_prepare:$exit";
1717 1933
1718 # all this does is basically replace the /! path by 1934 # all this does is basically replace the /! path by
1719 # a new random map path (?random/...) with a seed 1935 # a new random map path (?random/...) with a seed
1720 # that depends on the exit object 1936 # that depends on the exit object
1721 1937
1722 my $rmp = parse_random_map_params $exit->msg; 1938 my $rmp = parse_random_map_params $exit->msg;
1723 1939
1724 if ($exit->map) { 1940 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 1941 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 1942 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 1943 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 1944 $rmp->{origin_y} = $exit->y;
1729 } 1945 }
1730 1946
1731 $rmp->{random_seed} ||= $exit->random_seed; 1947 $rmp->{random_seed} ||= $exit->random_seed;
1732 1948
1733 my $data = cf::to_json $rmp; 1949 my $data = cf::to_json $rmp;
1734 my $md5 = Digest::MD5::md5_hex $data; 1950 my $md5 = Digest::MD5::md5_hex $data;
1951 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1735 1952
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1953 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 1954 aio_write $fh, 0, (length $data), $data, 0;
1955 undef $fh;
1956 aio_rename "$meta~", $meta;
1738 1957
1739 $exit->slaying ("?random/$md5"); 1958 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 1959 $exit->msg (undef);
1741 } 1960 }
1742} 1961}
1743 1962
1744sub cf::object::player::enter_exit { 1963sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 1964 my ($self, $exit) = @_;
1746 1965
1747 return unless $self->type == cf::PLAYER; 1966 return unless $self->type == cf::PLAYER;
1967
1968 if ($exit->slaying eq "/!") {
1969 #TODO: this should de-fi-ni-te-ly not be a sync-job
1970 cf::sync_job { prepare_random_map $exit };
1971 }
1972
1973 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1974 my $hp = $exit->stats->hp;
1975 my $sp = $exit->stats->sp;
1748 1976
1749 $self->enter_link; 1977 $self->enter_link;
1750 1978
1751 (async { 1979 (async {
1752 $self->deactivate_recursive; # just to be sure 1980 $self->deactivate_recursive; # just to be sure
1753 unless (eval { 1981 unless (eval {
1754 prepare_random_map $exit 1982 $self->goto ($slaying, $hp, $sp);
1755 if $exit->slaying eq "/!";
1756
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1759 1983
1760 1; 1984 1;
1761 }) { 1985 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 1986 $self->message ("Something went wrong deep within the crossfire server. "
1763 . "I'll try to bring you back to the map you were before. " 1987 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 1988 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 1989 cf::NDI_UNIQUE | cf::NDI_RED);
1766 1990
1767 warn "ERROR in enter_exit: $@"; 1991 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 1992 $self->leave_link;
1769 } 1993 }
1783 2007
1784sub cf::client::send_drawinfo { 2008sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2009 my ($self, $text, $flags) = @_;
1786 2010
1787 utf8::encode $text; 2011 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2012 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2013}
1790 2014
2015=item $client->ext_event ($type, %msg)
2016
2017Sends an exti event to the client.
2018
2019=cut
2020
2021sub cf::client::ext_event($$%) {
2022 my ($self, $type, %msg) = @_;
2023
2024 $msg{msgtype} = "event_$type";
2025 $self->send_packet ("ext " . cf::to_json \%msg);
2026}
1791 2027
1792=item $success = $client->query ($flags, "text", \&cb) 2028=item $success = $client->query ($flags, "text", \&cb)
1793 2029
1794Queues a query to the client, calling the given callback with 2030Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2031the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1824 # get handled first 2060 # get handled first
1825 my $queue = delete $ns->{query_queue} 2061 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 2062 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 2063
1828 (shift @$queue)->[1]->($msg); 2064 (shift @$queue)->[1]->($msg);
2065 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 2066
1830 push @{ $ns->{query_queue} }, @$queue; 2067 push @{ $ns->{query_queue} }, @$queue;
1831 2068
1832 if (@{ $ns->{query_queue} } == @$queue) { 2069 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 2070 if (@$queue) {
1891 2128
1892# here we export the classes and methods available to script code 2129# here we export the classes and methods available to script code
1893 2130
1894=pod 2131=pod
1895 2132
1896The following fucntions and emthods are available within a safe environment: 2133The following functions and methods are available within a safe environment:
1897 2134
1898 cf::object contr pay_amount pay_player map 2135 cf::object contr pay_amount pay_player map
1899 cf::object::player player 2136 cf::object::player player
1900 cf::player peaceful 2137 cf::player peaceful
1901 cf::map trigger 2138 cf::map trigger
1994The parameter C<$family> should best start with the name of the extension 2231The parameter C<$family> should best start with the name of the extension
1995using it, it should be unique. 2232using it, it should be unique.
1996 2233
1997=over 4 2234=over 4
1998 2235
1999=item $hashref = cf::db_get $family
2000
2001Return a hashref for use by the extension C<$family>, which can be
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004
2005=item $value = cf::db_get $family => $key 2236=item $value = cf::db_get $family => $key
2006 2237
2007Returns a single value from the database 2238Returns a single value from the database.
2008
2009=item cf::db_put $family => $hashref
2010
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013 2239
2014=item cf::db_put $family => $key => $value 2240=item cf::db_put $family => $key => $value
2015 2241
2016Stores the given C<$value> in the family hash. Updates are delayed, if you 2242Stores the given C<$value> in the family.
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026 2243
2027=cut 2244=cut
2028 2245
2029our $DB; 2246our $DB;
2030 2247
2031{ 2248sub db_init {
2249 unless ($DB) {
2250 $DB = BDB::db_create $DB_ENV;
2251
2252 cf::sync_job {
2253 eval {
2254 $DB->set_flags (BDB::CHKSUM);
2255
2256 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2257 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2258 cf::cleanup "db_open(db): $!" if $!;
2259 };
2260 cf::cleanup "db_open(db): $@" if $@;
2261 };
2262
2032 my $path = cf::localdir . "/database.pst"; 2263 my $path = cf::localdir . "/database.pst";
2264 if (stat $path) {
2265 cf::sync_job {
2266 my $pst = Storable::retrieve $path;
2033 2267
2034 sub db_load() { 2268 cf::db_put (board => data => $pst->{board});
2035 $DB = stat $path ? Storable::retrieve $path : { }; 2269 cf::db_put (guildrules => data => $pst->{guildrules});
2036 } 2270 cf::db_put (rent => balance => $pst->{rent}{balance});
2271 BDB::db_env_txn_checkpoint $DB_ENV;
2037 2272
2038 my $pid; 2273 unlink $path;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 } 2274 };
2048 } 2275 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 }); 2276 }
2277}
2060 2278
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 }
2065
2066 sub db_get($;$) { 2279sub db_get($$) {
2067 @_ >= 2 2280 my $key = "$_[0]/$_[1]";
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071 2281
2282 cf::sync_job {
2283 BDB::db_get $DB, undef, $key, my $data;
2284
2285 $! ? ()
2286 : Compress::LZF::sthaw $data
2287 }
2288}
2289
2072 sub db_put($$;$) { 2290sub db_put($$$) {
2073 if (@_ >= 3) { 2291 BDB::dbreq_pri 4;
2074 $DB->{$_[0]}{$_[1]} = $_[2]; 2292 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2293}
2294
2295#############################################################################
2296# the server's init and main functions
2297
2298sub load_facedata {
2299 my $path = sprintf "%s/facedata", cf::datadir;
2300
2301 warn "loading facedata from $path\n";
2302
2303 my $faces;
2304 0 < aio_load $path, $faces
2305 or die "$path: $!";
2306
2307 Coro::cede;
2308 $faces = Storable::thaw $faces;
2309 Coro::cede;
2310
2311 my $meta = delete $faces->{""};
2312 $meta->{version} == 1
2313 or cf::cleanup "$path: version mismatch, cannot proceed.";
2314
2315 while (my ($face, $info) = each %$faces) {
2316 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2317 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2318 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2319 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2320 Coro::cede;
2321 }
2322
2323 while (my ($face, $info) = each %$faces) {
2324 next unless $info->{smooth};
2325 my $idx = cf::face::find $face
2326 or next;
2327 if (my $smooth = cf::face::find $info->{smooth}) {
2328 cf::face::set_smooth $idx, $smooth;
2075 } else { 2329 } else {
2076 $DB->{$_[0]} = $_[1]; 2330 warn "smooth face '$info->{smooth}' not found for face '$face'";
2077 }
2078 db_dirty;
2079 }
2080
2081 cf::global->attach (
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 2331 }
2086 ); 2332 Coro::cede;
2087} 2333 }
2088 2334
2089############################################################################# 2335 1
2090# the server's main() 2336}
2337
2338sub reload_resources {
2339 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2340 or die "unable to load regions file\n";#d#
2341 load_facedata
2342 or die "unable to load facedata\n";#d#
2343}
2344
2345sub init {
2346 reload_resources;
2347}
2091 2348
2092sub cfg_load { 2349sub cfg_load {
2093 open my $fh, "<:utf8", cf::confdir . "/config" 2350 open my $fh, "<:utf8", cf::confdir . "/config"
2094 or return; 2351 or return;
2095 2352
2112 2369
2113sub main { 2370sub main {
2114 # we must not ever block the main coroutine 2371 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 2372 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2373 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2374 (async {
2117 async { Event::one_event }; 2375 Event::one_event;
2376 })->prio (Coro::PRIO_MAX);
2118 }; 2377 };
2119 2378
2120 cfg_load; 2379 cfg_load;
2121 db_load; 2380 db_init;
2122 load_extensions; 2381 load_extensions;
2382
2383 $TICK_WATCHER->start;
2123 Event::loop; 2384 Event::loop;
2124} 2385}
2125 2386
2126############################################################################# 2387#############################################################################
2127# initialisation 2388# initialisation and cleanup
2389
2390# install some emergency cleanup handlers
2391BEGIN {
2392 for my $signal (qw(INT HUP TERM)) {
2393 Event->signal (
2394 reentrant => 0,
2395 data => WF_AUTOCANCEL,
2396 signal => $signal,
2397 prio => 0,
2398 cb => sub {
2399 cf::cleanup "SIG$signal";
2400 },
2401 );
2402 }
2403}
2404
2405sub emergency_save() {
2406 my $freeze_guard = cf::freeze_mainloop;
2407
2408 warn "enter emergency perl save\n";
2409
2410 cf::sync_job {
2411 # use a peculiar iteration method to avoid tripping on perl
2412 # refcount bugs in for. also avoids problems with players
2413 # and maps saved/destroyed asynchronously.
2414 warn "begin emergency player save\n";
2415 for my $login (keys %cf::PLAYER) {
2416 my $pl = $cf::PLAYER{$login} or next;
2417 $pl->valid or next;
2418 $pl->save;
2419 }
2420 warn "end emergency player save\n";
2421
2422 warn "begin emergency map save\n";
2423 for my $path (keys %cf::MAP) {
2424 my $map = $cf::MAP{$path} or next;
2425 $map->valid or next;
2426 $map->save;
2427 }
2428 warn "end emergency map save\n";
2429
2430 warn "begin emergency database checkpoint\n";
2431 BDB::db_env_txn_checkpoint $DB_ENV;
2432 warn "end emergency database checkpoint\n";
2433 };
2434
2435 warn "leave emergency perl save\n";
2436}
2437
2438sub post_cleanup {
2439 my ($make_core) = @_;
2440
2441 warn Carp::longmess "post_cleanup backtrace"
2442 if $make_core;
2443}
2128 2444
2129sub reload() { 2445sub reload() {
2130 # can/must only be called in main 2446 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 2447 if ($Coro::current != $Coro::main) {
2132 warn "can only reload from main coroutine\n"; 2448 warn "can only reload from main coroutine";
2133 return; 2449 return;
2134 } 2450 }
2135 2451
2136 warn "reloading..."; 2452 warn "reloading...";
2137 2453
2138 my $guard = freeze_mainloop; 2454 warn "entering sync_job";
2455
2456 cf::sync_job {
2457 cf::write_runtime; # external watchdog should not bark
2139 cf::emergency_save; 2458 cf::emergency_save;
2459 cf::write_runtime; # external watchdog should not bark
2140 2460
2141 eval { 2461 warn "syncing database to disk";
2462 BDB::db_env_txn_checkpoint $DB_ENV;
2463
2142 # if anything goes wrong in here, we should simply crash as we already saved 2464 # if anything goes wrong in here, we should simply crash as we already saved
2143 2465
2144 # cancel all watchers 2466 warn "cancelling all WF_AUTOCANCEL watchers";
2145 for (Event::all_watchers) { 2467 for (Event::all_watchers) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 2468 $_->cancel if $_->data & WF_AUTOCANCEL;
2147 } 2469 }
2148 2470
2471 warn "flushing outstanding aio requests";
2472 for (;;) {
2473 BDB::flush;
2474 IO::AIO::flush;
2475 Coro::cede;
2476 last unless IO::AIO::nreqs || BDB::nreqs;
2477 warn "iterate...";
2478 }
2479
2480 ++$RELOAD;
2481
2149 # cancel all extension coros 2482 warn "cancelling all extension coros";
2150 $_->cancel for values %EXT_CORO; 2483 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = (); 2484 %EXT_CORO = ();
2152 2485
2153 # unload all extensions 2486 warn "removing commands";
2154 for (@exts) { 2487 %COMMAND = ();
2488
2489 warn "removing ext commands";
2490 %EXTCMD = ();
2491
2492 warn "unloading/nuking all extensions";
2493 for my $pkg (@EXTS) {
2155 warn "unloading <$_>"; 2494 warn "... unloading $pkg";
2156 unload_extension $_; 2495
2496 if (my $cb = $pkg->can ("unload")) {
2497 eval {
2498 $cb->($pkg);
2499 1
2500 } or warn "$pkg unloaded, but with errors: $@";
2157 } 2501 }
2158 2502
2503 warn "... nuking $pkg";
2504 Symbol::delete_package $pkg;
2505 }
2506
2159 # unload all modules loaded from $LIBDIR 2507 warn "unloading all perl modules loaded from $LIBDIR";
2160 while (my ($k, $v) = each %INC) { 2508 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2509 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162 2510
2163 warn "removing <$k>"; 2511 warn "... unloading $k";
2164 delete $INC{$k}; 2512 delete $INC{$k};
2165 2513
2166 $k =~ s/\.pm$//; 2514 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g; 2515 $k =~ s/\//::/g;
2168 2516
2171 } 2519 }
2172 2520
2173 Symbol::delete_package $k; 2521 Symbol::delete_package $k;
2174 } 2522 }
2175 2523
2176 # sync database to disk
2177 cf::db_sync;
2178 IO::AIO::flush;
2179
2180 # get rid of safe::, as good as possible 2524 warn "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 2525 Symbol::delete_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2526 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 2527
2184 # remove register_script_function callbacks
2185 # TODO
2186
2187 # unload cf.pm "a bit" 2528 warn "unloading cf.pm \"a bit\"";
2188 delete $INC{"cf.pm"}; 2529 delete $INC{"cf.pm"};
2189 2530
2190 # don't, removes xs symbols, too, 2531 # don't, removes xs symbols, too,
2191 # and global variables created in xs 2532 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 2533 #Symbol::delete_package __PACKAGE__;
2193 2534
2194 # reload cf.pm 2535 warn "unload completed, starting to reload now";
2536
2195 warn "reloading cf.pm"; 2537 warn "reloading cf.pm";
2196 require cf; 2538 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2539 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2198 2540
2199 # load config and database again 2541 warn "loading config and database again";
2200 cf::cfg_load; 2542 cf::cfg_load;
2201 cf::db_load;
2202 2543
2203 # load extensions
2204 warn "load extensions"; 2544 warn "loading extensions";
2205 cf::load_extensions; 2545 cf::load_extensions;
2206 2546
2207 # reattach attachments to objects 2547 warn "reattaching attachments to objects/players";
2208 warn "reattach"; 2548 _global_reattach; # objects, sockets
2209 _global_reattach; 2549 warn "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 2550 reattach $_ for values %MAP;
2211 }; 2551 warn "reattaching attachments to players";
2552 reattach $_ for values %PLAYER;
2212 2553
2213 if ($@) { 2554 warn "loading reloadable resources";
2555 reload_resources;
2556
2557 warn "leaving sync_job";
2558
2559 1
2560 } or do {
2214 warn $@; 2561 warn $@;
2215 warn "error while reloading, exiting."; 2562 warn "error while reloading, exiting.";
2216 exit 1; 2563 exit 1;
2217 } 2564 };
2218 2565
2219 warn "reloaded successfully"; 2566 warn "reloaded";
2220}; 2567};
2221 2568
2222############################################################################# 2569our $RELOAD_WATCHER; # used only during reload
2223
2224unless ($LINK_MAP) {
2225 $LINK_MAP = cf::map::new;
2226
2227 $LINK_MAP->width (41);
2228 $LINK_MAP->height (41);
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263}
2264
2265register "<global>", __PACKAGE__;
2266 2570
2267register_command "reload" => sub { 2571register_command "reload" => sub {
2268 my ($who, $arg) = @_; 2572 my ($who, $arg) = @_;
2269 2573
2270 if ($who->flag (FLAG_WIZ)) { 2574 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload."); 2575 $who->message ("reloading server.");
2576
2577 # doing reload synchronously and two reloads happen back-to-back,
2578 # coro crashes during coro_state_free->destroy here.
2579
2580 $RELOAD_WATCHER ||= Event->timer (
2581 reentrant => 0,
2582 after => 0,
2583 data => WF_AUTOCANCEL,
2584 cb => sub {
2272 reload; 2585 reload;
2273 $who->message ("end of reload."); 2586 undef $RELOAD_WATCHER;
2587 },
2588 );
2274 } 2589 }
2275}; 2590};
2276 2591
2277unshift @INC, $LIBDIR; 2592unshift @INC, $LIBDIR;
2593
2594my $bug_warning = 0;
2278 2595
2279$TICK_WATCHER = Event->timer ( 2596$TICK_WATCHER = Event->timer (
2280 reentrant => 0, 2597 reentrant => 0,
2598 parked => 1,
2281 prio => 0, 2599 prio => 0,
2282 at => $NEXT_TICK || $TICK, 2600 at => $NEXT_TICK || $TICK,
2283 data => WF_AUTOCANCEL, 2601 data => WF_AUTOCANCEL,
2284 cb => sub { 2602 cb => sub {
2603 if ($Coro::current != $Coro::main) {
2604 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2605 unless ++$bug_warning > 10;
2606 return;
2607 }
2608
2609 $NOW = Event::time;
2610
2285 cf::server_tick; # one server iteration 2611 cf::server_tick; # one server iteration
2286 $RUNTIME += $TICK; 2612 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK; 2613 $NEXT_TICK += $TICK;
2614
2615 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2616 $NEXT_RUNTIME_WRITE = $NOW + 10;
2617 Coro::async_pool {
2618 write_runtime
2619 or warn "ERROR: unable to write runtime file: $!";
2620 };
2621 }
2622
2623 $WAIT_FOR_TICK->broadcast;
2624 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2625
2626# my $AFTER = Event::time;
2627# warn $AFTER - $NOW;#d#
2288 2628
2289 # if we are delayed by four ticks or more, skip them all 2629 # if we are delayed by four ticks or more, skip them all
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2630 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2291 2631
2292 $TICK_WATCHER->at ($NEXT_TICK); 2632 $TICK_WATCHER->at ($NEXT_TICK);
2293 $TICK_WATCHER->start; 2633 $TICK_WATCHER->start;
2294 }, 2634 },
2295); 2635);
2296 2636
2637{
2297IO::AIO::max_poll_time $TICK * 0.2; 2638 BDB::max_poll_time $TICK * 0.1;
2298 2639 $BDB_POLL_WATCHER = Event->io (
2299Event->io ( 2640 reentrant => 0,
2300 fd => IO::AIO::poll_fileno, 2641 fd => BDB::poll_fileno,
2301 poll => 'r', 2642 poll => 'r',
2302 prio => 5, 2643 prio => 0,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL, 2644 data => WF_AUTOCANCEL,
2309 after => 0, 2645 cb => \&BDB::poll_cb,
2310 interval => 10, 2646 );
2311 cb => sub { 2647 BDB::min_parallel 8;
2312 (Coro::unblock_sub { 2648
2313 write_runtime 2649 BDB::set_sync_prepare {
2314 or warn "ERROR: unable to write runtime file: $!"; 2650 my $status;
2651 my $current = $Coro::current;
2652 (
2653 sub {
2654 $status = $!;
2655 $current->ready; undef $current;
2656 },
2657 sub {
2658 Coro::schedule while defined $current;
2659 $! = $status;
2660 },
2661 )
2662 };
2663
2664 unless ($DB_ENV) {
2665 $DB_ENV = BDB::db_env_create;
2666
2667 cf::sync_job {
2668 eval {
2669 BDB::db_env_open
2670 $DB_ENV,
2671 $BDB_ENV_DIR,
2672 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2673 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2674 0666;
2675
2676 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2677
2678 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2679 $DB_ENV->set_lk_detect;
2680 };
2681
2682 cf::cleanup "db_env_open(db): $@" if $@;
2315 })->(); 2683 };
2316 }, 2684 }
2317); 2685}
2686
2687{
2688 IO::AIO::min_parallel 8;
2689
2690 undef $Coro::AIO::WATCHER;
2691 IO::AIO::max_poll_time $TICK * 0.1;
2692 $AIO_POLL_WATCHER = Event->io (
2693 reentrant => 0,
2694 data => WF_AUTOCANCEL,
2695 fd => IO::AIO::poll_fileno,
2696 poll => 'r',
2697 prio => 6,
2698 cb => \&IO::AIO::poll_cb,
2699 );
2700}
2318 2701
2319END { cf::emergency_save } 2702END { cf::emergency_save }
2320 2703
23211 27041
2322 2705

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