ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.151 by root, Mon Jan 8 20:59:15 2007 UTC vs.
Revision 1.237 by root, Fri Apr 13 05:08:51 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
27use YAML::Syck ();
22use IO::AIO 2.32 (); 28use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
52our %PLAYER; # all users 75our %PLAYER; # all users
53our %MAP; # all maps 76our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 86
58binmode STDOUT; 87binmode STDOUT;
59binmode STDERR; 88binmode STDERR;
60 89
61# read virtual server time, if available 90# read virtual server time, if available
68mkdir cf::localdir; 97mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
73 103
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 104our $EMERGENCY_POSITION;
105
106sub cf::map::normalise;
77 107
78############################################################################# 108#############################################################################
79 109
80=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
81 111
105 135
106=item %cf::CFG 136=item %cf::CFG
107 137
108Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
110 147
111=back 148=back
112 149
113=cut 150=cut
114 151
146 183
147$Event::DIED = sub { 184$Event::DIED = sub {
148 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
149}; 186};
150 187
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
156 189
157=over 4 190=over 4
158 191
159=cut 192=item dumpval $ref
160 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
161use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 216
163=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
164 218
165Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
166 220
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
175 222
176Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 224
185=item cf::lock_wait $string 225=item cf::lock_wait $string
186 226
187Wait until the given lock is available. See cf::lock_acquire. 227Wait until the given lock is available. See cf::lock_acquire.
188 228
225} 265}
226 266
227sub freeze_mainloop { 267sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 268 return unless $TICK_WATCHER->is_active;
229 269
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
231 $TICK_WATCHER->stop; 273 $TICK_WATCHER->stop;
232 $guard 274 $guard
233} 275}
234 276
235=item cf::async { BLOCK } 277=item cf::async { BLOCK }
287 } 329 }
288} 330}
289 331
290=item $coro = cf::async_ext { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
291 333
292Like async, but this coro is automcatially being canceled when the 334Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 335extension calling this is being unloaded.
294 336
295=cut 337=cut
296 338
297sub async_ext(&) { 339sub async_ext(&) {
306 348
307 $coro 349 $coro
308} 350}
309 351
310sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
311 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
312 356
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 358 or return;
315 359
360 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 365 and return;
319 366
367 # always fsync - this file is important
320 aio_fsync $fh 368 aio_fsync $fh
321 and return; 369 and return;
322 370
323 close $fh 371 close $fh
324 or return; 372 or return;
327 and return; 375 and return;
328 376
329 1 377 1
330} 378}
331 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
332=back 391=back
333 392
334=cut 393=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 394
456############################################################################# 395#############################################################################
457 396
458=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
459 398
585our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 525our @CB_MAP = ();
587 526
588my %attachment; 527my %attachment;
589 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
590sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
592 537
593 use sort 'stable'; 538 use sort 'stable';
594 539
765# object support 710# object support
766 711
767sub reattach { 712sub reattach {
768 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 717
771 my $registry = $obj->registry; 718 my $registry = $obj->registry;
772 719
773 @$registry = (); 720 @$registry = ();
774 721
821 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
822 769
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 774 close $fh;
828 775
829 if (@$objs) { 776 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 782 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
837 } 784 }
838 } else { 785 } else {
839 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
906=cut 853=cut
907 854
908sub register_extcmd { 855sub register_extcmd {
909 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
910 857
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
915} 859}
916 860
917cf::player->attach ( 861cf::player->attach (
918 on_command => sub { 862 on_command => sub {
919 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
932 876
933 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
934 878
935 if (ref $msg) { 879 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 883 }
940 } 884 }
941 } else { 885 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 888
945 cf::override; 889 cf::override;
946 }, 890 },
947); 891);
948 892
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 893sub load_extension {
956 my ($path) = @_; 894 my ($path) = @_;
957 895
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 897 my $base = $1;
960 my $pkg = $1; 898 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
963 901
964 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
965 903
966 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 905 or die "$path: $!";
968 906
969 my $source = 907 my $source =
970 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
973 . "\n};\n1"; 911 . "\n};\n1";
974 912
975 eval $source 913 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 915 : "extension disabled.\n";
978 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 917 warn $@;
980 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
981 919 exit 1;
982# no strict 'refs'; 920 }
983# @{"$pkg\::ISA"} = ext::; 921 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 922 }
998 923
999 # remove commands 924 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 925}
1024 926
1025sub load_extensions { 927sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 929 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
1032 } 934 }
1033} 935}
1034 936
1035############################################################################# 937#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 938
1073=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1074 940
1075Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1076 942
1077=cut 943=cut
1078 944
1079package cf::player; 945package cf::player;
946
947use Coro::AIO;
1080 948
1081=head3 cf::player 949=head3 cf::player
1082 950
1083=over 4 951=over 4
1084 952
1097} 965}
1098 966
1099sub path($) { 967sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 969
1102 (playerdir $login) . "/$login.pl" 970 (playerdir $login) . "/playerdata"
1103} 971}
1104 972
1105sub find_active($) { 973sub find_active($) {
1106 $cf::PLAYER{$_[0]} 974 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 975 and $cf::PLAYER{$_[0]}->active
1110 978
1111sub exists($) { 979sub exists($) {
1112 my ($login) = @_; 980 my ($login) = @_;
1113 981
1114 $cf::PLAYER{$login} 982 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 983 or cf::sync_job { !aio_stat path $login }
1116} 984}
1117 985
1118sub find($) { 986sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 987 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 988 my $login = $_[0];
1121 989
1122 my $guard = cf::lock_acquire "user_find:$login"; 990 my $guard = cf::lock_acquire "user_find:$login";
1123 991
1124 $cf::PLAYER{$_[0]} || do { 992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1125 my $pl = load_pl path $login 1000 my $pl = load_pl path $login
1126 or return; 1001 or return;
1127 $cf::PLAYER{$login} = $pl 1002 $cf::PLAYER{$login} = $pl
1128 } 1003 }
1129 } 1004 }
1137 my $path = path $pl; 1012 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1013 my $guard = cf::lock_acquire "user_save:$path";
1139 1014
1140 return if $pl->{deny_save}; 1015 return if $pl->{deny_save};
1141 1016
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1017 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1018 $pl->{last_save} = $cf::RUNTIME;
1144 1019
1145 $pl->save_pl ($path); 1020 $pl->save_pl ($path);
1146 Coro::cede; 1021 Coro::cede;
1147} 1022}
1157 $cf::PLAYER{$login} = $self; 1032 $cf::PLAYER{$login} = $self;
1158 1033
1159 $self 1034 $self
1160} 1035}
1161 1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1162sub quit_character { 1044sub quit_character {
1163 my ($pl) = @_; 1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1164 1048
1165 $pl->{deny_save} = 1; 1049 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1167 1051
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1055 $pl->ns->destroy if $pl->ns;
1172 1056
1173 my $path = playerdir $pl; 1057 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1059 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1060 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1178 IO::AIO::aio_rmtree $temp; 1068 IO::AIO::aio_rmtree $temp;
1179} 1069}
1180 1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1182 1139
1183Sends an ext reply to the player. 1140Sends an ext reply to the player.
1184 1141
1185=cut 1142=cut
1186 1143
1187sub ext_reply($$$%) { 1144sub ext_reply($$%) {
1188 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1189 1146
1190 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1191 1148
1192 $self->send ("ext " . cf::to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1193} 1162}
1194 1163
1195package cf; 1164package cf;
1196 1165
1197=back 1166=back
1206package cf::map; 1175package cf::map;
1207 1176
1208use Fcntl; 1177use Fcntl;
1209use Coro::AIO; 1178use Coro::AIO;
1210 1179
1180use overload
1181 '""' => \&as_string,
1182 fallback => 1;
1183
1211our $MAX_RESET = 3600; 1184our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1185our $DEFAULT_RESET = 3000;
1213 1186
1214sub generate_random_map { 1187sub generate_random_map {
1215 my ($path, $rmp) = @_; 1188 my ($self, $rmp) = @_;
1216
1217 # mit "rum" bekleckern, nicht 1189 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1190 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1191 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1192 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1193 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1194 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1195 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1196 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1197 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1198 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1199 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1200 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1201 (cf::region::find $rmp->{region}), $rmp->{custom}
1202 )
1203}
1204
1205=item cf::map->register ($regex, $prio)
1206
1207Register a handler for the map path matching the given regex at the
1208givne priority (higher is better, built-in handlers have priority 0, the
1209default).
1210
1211=cut
1212
1213sub register {
1214 my (undef, $regex, $prio) = @_;
1215 my $pkg = caller;
1216
1217 no strict;
1218 push @{"$pkg\::ISA"}, __PACKAGE__;
1219
1220 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1221}
1222
1223# also paths starting with '/'
1224$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1225
1226sub thawer_merge {
1227 my ($self, $merge) = @_;
1228
1229 # we have to keep some variables in memory intact
1230 local $self->{path};
1231 local $self->{load_path};
1232 local $self->{deny_save};
1233 local $self->{deny_reset};
1234
1235 $self->SUPER::thawer_merge ($merge);
1236}
1237
1238sub normalise {
1239 my ($path, $base) = @_;
1240
1241 $path = "$path"; # make sure its a string
1242
1243 $path =~ s/\.map$//;
1244
1245 # map plan:
1246 #
1247 # /! non-realised random map exit (special hack!)
1248 # {... are special paths that are not being touched
1249 # ?xxx/... are special absolute paths
1250 # ?random/... random maps
1251 # /... normal maps
1252 # ~user/... per-player map of a specific user
1253
1254 $path =~ s/$PATH_SEP/\//go;
1255
1256 # treat it as relative path if it starts with
1257 # something that looks reasonable
1258 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1259 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1260
1261 $base =~ s{[^/]+/?$}{};
1262 $path = "$base/$path";
1263 }
1264
1265 for ($path) {
1266 redo if s{//}{/};
1267 redo if s{/\.?/}{/};
1268 redo if s{/[^/]+/\.\./}{/};
1269 }
1270
1271 $path
1272}
1273
1274sub new_from_path {
1275 my (undef, $path, $base) = @_;
1276
1277 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1278
1279 $path = normalise $path, $base;
1280
1281 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1282 if ($path =~ $EXT_MAP{$pkg}[1]) {
1283 my $self = bless cf::map::new, $pkg;
1284 $self->{path} = $path; $self->path ($path);
1285 $self->init; # pass $1 etc.
1286 return $self;
1287 }
1288 }
1289
1290 Carp::carp "unable to resolve path '$path' (base '$base').";
1291 ()
1292}
1293
1294sub init {
1295 my ($self) = @_;
1296
1297 $self
1298}
1299
1300sub as_string {
1301 my ($self) = @_;
1302
1303 "$self->{path}"
1304}
1305
1306# the displayed name, this is a one way mapping
1307sub visible_name {
1308 &as_string
1309}
1310
1311# the original (read-only) location
1312sub load_path {
1313 my ($self) = @_;
1314
1315 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1316}
1317
1318# the temporary/swap location
1319sub save_path {
1320 my ($self) = @_;
1321
1322 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1323 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1324}
1325
1326# the unique path, undef == no special unique path
1327sub uniq_path {
1328 my ($self) = @_;
1329
1330 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1331 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1231} 1332}
1232 1333
1233# and all this just because we cannot iterate over 1334# and all this just because we cannot iterate over
1234# all maps in C++... 1335# all maps in C++...
1235sub change_all_map_light { 1336sub change_all_map_light {
1237 1338
1238 $_->change_map_light ($change) 1339 $_->change_map_light ($change)
1239 for grep $_->outdoor, values %cf::MAP; 1340 for grep $_->outdoor, values %cf::MAP;
1240} 1341}
1241 1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->save_path);
1347 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1348 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1349}
1350
1242sub try_load_header($) { 1351sub load_header_from($) {
1243 my ($path) = @_; 1352 my ($self, $path) = @_;
1244 1353
1245 utf8::encode $path; 1354 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1355 #aio_open $path, O_RDONLY, 0
1356 # or return;
1357
1358 $self->_load_header ($path)
1247 or return; 1359 or return;
1248 1360
1249 my $map = cf::map::new 1361 $self->{load_path} = $path;
1362
1363 1
1364}
1365
1366sub load_header_orig {
1367 my ($self) = @_;
1368
1369 $self->load_header_from ($self->load_path)
1370}
1371
1372sub load_header_temp {
1373 my ($self) = @_;
1374
1375 $self->load_header_from ($self->save_path)
1376}
1377
1378sub prepare_temp {
1379 my ($self) = @_;
1380
1381 $self->last_access ((delete $self->{last_access})
1382 || $cf::RUNTIME); #d#
1383 # safety
1384 $self->{instantiate_time} = $cf::RUNTIME
1385 if $self->{instantiate_time} > $cf::RUNTIME;
1386}
1387
1388sub prepare_orig {
1389 my ($self) = @_;
1390
1391 $self->{load_original} = 1;
1392 $self->{instantiate_time} = $cf::RUNTIME;
1393 $self->last_access ($cf::RUNTIME);
1394 $self->instantiate;
1395}
1396
1397sub load_header {
1398 my ($self) = @_;
1399
1400 if ($self->load_header_temp) {
1401 $self->prepare_temp;
1402 } else {
1403 $self->load_header_orig
1250 or return; 1404 or return;
1405 $self->prepare_orig;
1406 }
1251 1407
1252 # for better error messages only, will be overwritten 1408 1
1253 $map->path ($path);
1254
1255 $map->load_header ($path)
1256 or return;
1257
1258 $map->{load_path} = $path;
1259
1260 $map
1261} 1409}
1262 1410
1263sub find; 1411sub find;
1264sub find { 1412sub find {
1265 my ($path, $origin) = @_; 1413 my ($path, $origin) = @_;
1266 1414
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 1415 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 1416
1272 cf::lock_wait "map_find:$key"; 1417 cf::lock_wait "map_find:$path";
1273 1418
1274 $cf::MAP{$key} || do { 1419 $cf::MAP{$path} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 1420 my $guard = cf::lock_acquire "map_find:$path";
1276 1421 my $map = new_from_path cf::map $path
1277 # do it the slow way
1278 my $map = try_load_header $path->save_path;
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 1422 or return;
1296 1423
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 1424 $map->{last_save} = $cf::RUNTIME;
1309 1425
1310 Coro::cede; 1426 $map->load_header
1427 or return;
1311 1428
1312 if ($map->should_reset) { 1429 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1430 # doing this can freeze the server in a sync job, obviously
1431 #$cf::WAIT_FOR_TICK->wait;
1313 $map->reset; 1432 $map->reset;
1314 undef $guard; 1433 undef $guard;
1315 $map = find $path 1434 return find $path;
1316 or return;
1317 } 1435 }
1318 1436
1319 $cf::MAP{$key} = $map 1437 $cf::MAP{$path} = $map
1320 } 1438 }
1321} 1439}
1440
1441sub pre_load { }
1442sub post_load { }
1322 1443
1323sub load { 1444sub load {
1324 my ($self) = @_; 1445 my ($self) = @_;
1325 1446
1447 local $self->{deny_reset} = 1; # loading can take a long time
1448
1326 my $path = $self->{path}; 1449 my $path = $self->{path};
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1450 my $guard = cf::lock_acquire "map_load:$path";
1328 1451
1329 return if $self->in_memory != cf::MAP_SWAPPED; 1452 return if $self->in_memory != cf::MAP_SWAPPED;
1330 1453
1331 $self->in_memory (cf::MAP_LOADING); 1454 $self->in_memory (cf::MAP_LOADING);
1332 1455
1333 $self->alloc; 1456 $self->alloc;
1457
1458 $self->pre_load;
1459
1334 $self->load_objects ($self->{load_path}, 1) 1460 $self->_load_objects ($self->{load_path}, 1)
1335 or return; 1461 or return;
1336 1462
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1463 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1338 if delete $self->{load_original}; 1464 if delete $self->{load_original};
1339 1465
1340 if (my $uniq = $path->uniq_path) { 1466 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 1467 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 1468 if (aio_open $uniq, O_RDONLY, 0) {
1343 $self->clear_unique_items; 1469 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 1470 $self->_load_objects ($uniq, 0);
1345 } 1471 }
1346 } 1472 }
1347 1473
1348 Coro::cede; 1474 Coro::cede;
1349 1475
1350 # now do the right thing for maps 1476 # now do the right thing for maps
1351 $self->link_multipart_objects; 1477 $self->link_multipart_objects;
1352 1478
1353 if ($self->{path}->is_style_map) { 1479 unless ($self->{deny_activate}) {
1354 $self->{deny_save} = 1; 1480 $self->decay_objects;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply; 1481 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons; 1482 $self->update_buttons;
1483 Coro::cede;
1360 $self->set_darkness_map; 1484 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 1485 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 1486 unless $self->difficulty;
1487 Coro::cede;
1363 $self->activate; 1488 $self->activate;
1364 } 1489 }
1365 1490
1366 Coro::cede; 1491 $self->post_load;
1367 1492
1368 $self->in_memory (cf::MAP_IN_MEMORY); 1493 $self->in_memory (cf::MAP_IN_MEMORY);
1494}
1495
1496sub customise_for {
1497 my ($self, $ob) = @_;
1498
1499 return find "~" . $ob->name . "/" . $self->{path}
1500 if $self->per_player;
1501
1502 $self
1503}
1504
1505# find and load all maps in the 3x3 area around a map
1506sub load_diag {
1507 my ($map) = @_;
1508
1509 my @diag; # diagonal neighbours
1510
1511 for (0 .. 3) {
1512 my $neigh = $map->tile_path ($_)
1513 or next;
1514 $neigh = find $neigh, $map
1515 or next;
1516 $neigh->load;
1517
1518 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1519 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1520 }
1521
1522 for (@diag) {
1523 my $neigh = find @$_
1524 or next;
1525 $neigh->load;
1526 }
1369} 1527}
1370 1528
1371sub find_sync { 1529sub find_sync {
1372 my ($path, $origin) = @_; 1530 my ($path, $origin) = @_;
1373 1531
1374 cf::sync_job { cf::map::find $path, $origin } 1532 cf::sync_job { find $path, $origin }
1375} 1533}
1376 1534
1377sub do_load_sync { 1535sub do_load_sync {
1378 my ($map) = @_; 1536 my ($map) = @_;
1379 1537
1380 cf::sync_job { $map->load }; 1538 cf::sync_job { $map->load };
1381} 1539}
1382 1540
1541our %MAP_PREFETCH;
1542our $MAP_PREFETCHER = undef;
1543
1544sub find_async {
1545 my ($path, $origin) = @_;
1546
1547 $path = normalise $path, $origin && $origin->{path};
1548
1549 if (my $map = $cf::MAP{$path}) {
1550 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1551 }
1552
1553 undef $MAP_PREFETCH{$path};
1554 $MAP_PREFETCHER ||= cf::async {
1555 while (%MAP_PREFETCH) {
1556 for my $path (keys %MAP_PREFETCH) {
1557 my $map = find $path
1558 or next;
1559 $map->load;
1560
1561 delete $MAP_PREFETCH{$path};
1562 }
1563 }
1564 undef $MAP_PREFETCHER;
1565 };
1566 $MAP_PREFETCHER->prio (6);
1567
1568 ()
1569}
1570
1383sub save { 1571sub save {
1384 my ($self) = @_; 1572 my ($self) = @_;
1385 1573
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 1574 my $lock = cf::lock_acquire "map_data:" . $self->path;
1387 1575
1388 $self->{last_save} = $cf::RUNTIME; 1576 $self->{last_save} = $cf::RUNTIME;
1389 1577
1390 return unless $self->dirty; 1578 return unless $self->dirty;
1391 1579
1392 my $save = $self->{path}->save_path; utf8::encode $save; 1580 my $save = $self->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1581 my $uniq = $self->uniq_path; utf8::encode $uniq;
1394 1582
1395 $self->{load_path} = $save; 1583 $self->{load_path} = $save;
1396 1584
1397 return if $self->{deny_save}; 1585 return if $self->{deny_save};
1398 1586
1401 cf::async { 1589 cf::async {
1402 $_->contr->save for $self->players; 1590 $_->contr->save for $self->players;
1403 }; 1591 };
1404 1592
1405 if ($uniq) { 1593 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1594 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES); 1595 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1408 } else { 1596 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1597 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 } 1598 }
1411} 1599}
1412 1600
1413sub swap_out { 1601sub swap_out {
1414 my ($self) = @_; 1602 my ($self) = @_;
1428 1616
1429sub reset_at { 1617sub reset_at {
1430 my ($self) = @_; 1618 my ($self) = @_;
1431 1619
1432 # TODO: safety, remove and allow resettable per-player maps 1620 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel}; 1621 return 1e99 if $self->isa ("ext::map_per_player");#d#
1434 return 1e99 if $self->{deny_reset}; 1622 return 1e99 if $self->{deny_reset};
1435 1623
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1624 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1625 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 1626
1443 my ($self) = @_; 1631 my ($self) = @_;
1444 1632
1445 $self->reset_at <= $cf::RUNTIME 1633 $self->reset_at <= $cf::RUNTIME
1446} 1634}
1447 1635
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 1636sub reset {
1470 my ($self) = @_; 1637 my ($self) = @_;
1471 1638
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 1639 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 1640
1474 return if $self->players; 1641 return if $self->players;
1475 return if $self->{path}{user_rel};#d# 1642 return if $self->isa ("ext::map_per_player");#d#
1476 1643
1477 warn "resetting map ", $self->path;#d# 1644 warn "resetting map ", $self->path;#d#
1478 1645
1646 $self->in_memory (cf::MAP_SWAPPED);
1647
1648 # need to save uniques path
1649 unless ($self->{deny_save}) {
1650 my $uniq = $self->uniq_path; utf8::encode $uniq;
1651
1652 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1653 if $uniq;
1654 }
1655
1479 delete $cf::MAP{$self->path}; 1656 delete $cf::MAP{$self->path};
1657
1658 $self->clear;
1480 1659
1481 $_->clear_links_to ($self) for values %cf::MAP; 1660 $_->clear_links_to ($self) for values %cf::MAP;
1482 1661
1483 $self->unlink_save; 1662 $self->unlink_save;
1484 $self->destroy; 1663 $self->destroy;
1487my $nuke_counter = "aaaa"; 1666my $nuke_counter = "aaaa";
1488 1667
1489sub nuke { 1668sub nuke {
1490 my ($self) = @_; 1669 my ($self) = @_;
1491 1670
1671 delete $cf::MAP{$self->path};
1672
1673 $self->unlink_save;
1674
1675 bless $self, "cf::map";
1676 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 1677 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 1678 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 1679 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1680
1681 $cf::MAP{$self->path} = $self;
1682
1495 $self->reset; # polite request, might not happen 1683 $self->reset; # polite request, might not happen
1496} 1684}
1497 1685
1498sub customise_for { 1686=item cf::map::unique_maps
1499 my ($map, $ob) = @_;
1500 1687
1501 if ($map->per_player) { 1688Returns an arrayref of paths of all shared maps that have
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1689instantiated unique items. May block.
1503 }
1504 1690
1505 $map 1691=cut
1506}
1507 1692
1508sub emergency_save { 1693sub unique_maps() {
1509 my $freeze_guard = cf::freeze_mainloop; 1694 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1695 or return;
1510 1696
1511 warn "enter emergency perl save\n"; 1697 my @paths;
1512 1698
1513 cf::sync_job { 1699 for (@$files) {
1514 warn "begin emergency player save\n"; 1700 utf8::decode $_;
1515 $_->save for values %cf::PLAYER; 1701 next if /\.pst$/;
1516 warn "end emergency player save\n"; 1702 next unless /^$PATH_SEP/o;
1517 1703
1518 warn "begin emergency map save\n"; 1704 push @paths, cf::map::normalise $_;
1519 $_->save for values %cf::MAP;
1520 warn "end emergency map save\n";
1521 }; 1705 }
1522 1706
1523 warn "leave emergency perl save\n"; 1707 \@paths
1524} 1708}
1525 1709
1526package cf; 1710package cf;
1527 1711
1528=back 1712=back
1529 1713
1714=head3 cf::object
1715
1716=cut
1717
1718package cf::object;
1719
1720=over 4
1721
1722=item $ob->inv_recursive
1723
1724Returns the inventory of the object _and_ their inventories, recursively.
1725
1726=cut
1727
1728sub inv_recursive_;
1729sub inv_recursive_ {
1730 map { $_, inv_recursive_ $_->inv } @_
1731}
1732
1733sub inv_recursive {
1734 inv_recursive_ inv $_[0]
1735}
1736
1737package cf;
1738
1739=back
1530 1740
1531=head3 cf::object::player 1741=head3 cf::object::player
1532 1742
1533=over 4 1743=over 4
1534 1744
1574 1784
1575=item $player_object->enter_link 1785=item $player_object->enter_link
1576 1786
1577Freezes the player and moves him/her to a special map (C<{link}>). 1787Freezes the player and moves him/her to a special map (C<{link}>).
1578 1788
1579The player should be reaosnably safe there for short amounts of time. You 1789The player should be reasonably safe there for short amounts of time. You
1580I<MUST> call C<leave_link> as soon as possible, though. 1790I<MUST> call C<leave_link> as soon as possible, though.
1581 1791
1792Will never block.
1793
1582=item $player_object->leave_link ($map, $x, $y) 1794=item $player_object->leave_link ($map, $x, $y)
1583 1795
1584Moves the player out of the specila link map onto the given map. If the 1796Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 1797map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 1798to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 1799fails, to the emergency map position.
1588 1800
1589Might block. 1801Might block.
1590 1802
1591=cut 1803=cut
1804
1805sub link_map {
1806 unless ($LINK_MAP) {
1807 $LINK_MAP = cf::map::find "{link}"
1808 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1809 $LINK_MAP->load;
1810 }
1811
1812 $LINK_MAP
1813}
1592 1814
1593sub cf::object::player::enter_link { 1815sub cf::object::player::enter_link {
1594 my ($self) = @_; 1816 my ($self) = @_;
1595 1817
1596 $self->deactivate_recursive; 1818 $self->deactivate_recursive;
1597 1819
1598 return if $self->map == $LINK_MAP; 1820 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 1821
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1822 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 1823 if $self->map;
1602 1824
1603 $self->enter_map ($LINK_MAP, 20, 20); 1825 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1604} 1826}
1605 1827
1606sub cf::object::player::leave_link { 1828sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 1829 my ($self, $map, $x, $y) = @_;
1608 1830
1626 # use -1 or undef as default coordinates, not 0, 0 1848 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 1849 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 1850 if $x <=0 && $y <= 0;
1629 1851
1630 $map->load; 1852 $map->load;
1853 $map->load_diag;
1631 1854
1632 return unless $self->contr->active; 1855 return unless $self->contr->active;
1633 $self->activate_recursive; 1856 $self->activate_recursive;
1857
1858 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1634 $self->enter_map ($map, $x, $y); 1859 $self->enter_map ($map, $x, $y);
1635} 1860}
1636 1861
1637cf::player->attach ( 1862cf::player->attach (
1638 on_logout => sub { 1863 on_logout => sub {
1651 # try to abort aborted map switching on player login :) 1876 # try to abort aborted map switching on player login :)
1652 # should happen only on crashes 1877 # should happen only on crashes
1653 if ($pl->ob->{_link_pos}) { 1878 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link; 1879 $pl->ob->enter_link;
1655 (async { 1880 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef, 1881 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, " 1882 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.", 1883 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED); 1884 cf::NDI_RED);
1885 # we need this sleep as the login has a concurrent enter_exit running
1886 # and this sleep increases chances of the player not ending up in scorn
1662 Coro::Timer::sleep 1; 1887 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link; 1888 $pl->ob->leave_link;
1664 })->prio (2); 1889 })->prio (2);
1665 } 1890 }
1666 }, 1891 },
1674 my ($self, $path, $x, $y) = @_; 1899 my ($self, $path, $x, $y) = @_;
1675 1900
1676 $self->enter_link; 1901 $self->enter_link;
1677 1902
1678 (async { 1903 (async {
1679 $path = new cf::path $path; 1904 my $map = eval {
1680
1681 my $map = cf::map::find $path->as_string; 1905 my $map = cf::map::find $path;
1682 $map = $map->customise_for ($self) if $map; 1906 $map = $map->customise_for ($self) if $map;
1683 1907 $map
1684# warn "entering ", $map->path, " at ($x, $y)\n" 1908 } or
1685# if $map;
1686
1687 $map or $map->cluck ("oy");#d#
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1909 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1689 1910
1690 $self->leave_link ($map, $x, $y); 1911 $self->leave_link ($map, $x, $y);
1691 })->prio (1); 1912 })->prio (1);
1692} 1913}
1693 1914
1697 1918
1698sub parse_random_map_params { 1919sub parse_random_map_params {
1699 my ($spec) = @_; 1920 my ($spec) = @_;
1700 1921
1701 my $rmp = { # defaults 1922 my $rmp = { # defaults
1702 xsize => 10, 1923 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 1924 ysize => (cf::rndm 15, 40),
1925 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1926 #layout => string,
1704 }; 1927 };
1705 1928
1706 for (split /\n/, $spec) { 1929 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 1930 my ($k, $v) = split /\s+/, $_, 2;
1708 1931
1712 $rmp 1935 $rmp
1713} 1936}
1714 1937
1715sub prepare_random_map { 1938sub prepare_random_map {
1716 my ($exit) = @_; 1939 my ($exit) = @_;
1940
1941 my $guard = cf::lock_acquire "exit_prepare:$exit";
1717 1942
1718 # all this does is basically replace the /! path by 1943 # all this does is basically replace the /! path by
1719 # a new random map path (?random/...) with a seed 1944 # a new random map path (?random/...) with a seed
1720 # that depends on the exit object 1945 # that depends on the exit object
1721 1946
1722 my $rmp = parse_random_map_params $exit->msg; 1947 my $rmp = parse_random_map_params $exit->msg;
1723 1948
1724 if ($exit->map) { 1949 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 1950 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 1951 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 1952 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 1953 $rmp->{origin_y} = $exit->y;
1729 } 1954 }
1730 1955
1731 $rmp->{random_seed} ||= $exit->random_seed; 1956 $rmp->{random_seed} ||= $exit->random_seed;
1732 1957
1733 my $data = cf::to_json $rmp; 1958 my $data = cf::to_json $rmp;
1734 my $md5 = Digest::MD5::md5_hex $data; 1959 my $md5 = Digest::MD5::md5_hex $data;
1960 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1735 1961
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1962 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 1963 aio_write $fh, 0, (length $data), $data, 0;
1964 undef $fh;
1965 aio_rename "$meta~", $meta;
1738 1966
1739 $exit->slaying ("?random/$md5"); 1967 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 1968 $exit->msg (undef);
1741 } 1969 }
1742} 1970}
1743 1971
1744sub cf::object::player::enter_exit { 1972sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 1973 my ($self, $exit) = @_;
1746 1974
1747 return unless $self->type == cf::PLAYER; 1975 return unless $self->type == cf::PLAYER;
1976
1977 if ($exit->slaying eq "/!") {
1978 #TODO: this should de-fi-ni-te-ly not be a sync-job
1979 # the problem is that $exit might not survive long enough
1980 # so it needs to be done right now, right here
1981 cf::sync_job { prepare_random_map $exit };
1982 }
1983
1984 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1985 my $hp = $exit->stats->hp;
1986 my $sp = $exit->stats->sp;
1748 1987
1749 $self->enter_link; 1988 $self->enter_link;
1750 1989
1751 (async { 1990 (async {
1752 $self->deactivate_recursive; # just to be sure 1991 $self->deactivate_recursive; # just to be sure
1753 unless (eval { 1992 unless (eval {
1754 prepare_random_map $exit 1993 $self->goto ($slaying, $hp, $sp);
1755 if $exit->slaying eq "/!";
1756
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1759 1994
1760 1; 1995 1;
1761 }) { 1996 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 1997 $self->message ("Something went wrong deep within the crossfire server. "
1763 . "I'll try to bring you back to the map you were before. " 1998 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 1999 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 2000 cf::NDI_UNIQUE | cf::NDI_RED);
1766 2001
1767 warn "ERROR in enter_exit: $@"; 2002 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 2003 $self->leave_link;
1769 } 2004 }
1770 })->prio (1); 2005 })->prio (1);
1783 2018
1784sub cf::client::send_drawinfo { 2019sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2020 my ($self, $text, $flags) = @_;
1786 2021
1787 utf8::encode $text; 2022 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2023 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2024}
1790 2025
2026=item $client->ext_event ($type, %msg)
2027
2028Sends an exti event to the client.
2029
2030=cut
2031
2032sub cf::client::ext_event($$%) {
2033 my ($self, $type, %msg) = @_;
2034
2035 $msg{msgtype} = "event_$type";
2036 $self->send_packet ("ext " . cf::to_json \%msg);
2037}
1791 2038
1792=item $success = $client->query ($flags, "text", \&cb) 2039=item $success = $client->query ($flags, "text", \&cb)
1793 2040
1794Queues a query to the client, calling the given callback with 2041Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2042the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1824 # get handled first 2071 # get handled first
1825 my $queue = delete $ns->{query_queue} 2072 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 2073 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 2074
1828 (shift @$queue)->[1]->($msg); 2075 (shift @$queue)->[1]->($msg);
2076 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 2077
1830 push @{ $ns->{query_queue} }, @$queue; 2078 push @{ $ns->{query_queue} }, @$queue;
1831 2079
1832 if (@{ $ns->{query_queue} } == @$queue) { 2080 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 2081 if (@$queue) {
1891 2139
1892# here we export the classes and methods available to script code 2140# here we export the classes and methods available to script code
1893 2141
1894=pod 2142=pod
1895 2143
1896The following fucntions and emthods are available within a safe environment: 2144The following functions and methods are available within a safe environment:
1897 2145
1898 cf::object contr pay_amount pay_player map 2146 cf::object contr pay_amount pay_player map
1899 cf::object::player player 2147 cf::object::player player
1900 cf::player peaceful 2148 cf::player peaceful
1901 cf::map trigger 2149 cf::map trigger
1994The parameter C<$family> should best start with the name of the extension 2242The parameter C<$family> should best start with the name of the extension
1995using it, it should be unique. 2243using it, it should be unique.
1996 2244
1997=over 4 2245=over 4
1998 2246
1999=item $hashref = cf::db_get $family
2000
2001Return a hashref for use by the extension C<$family>, which can be
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004
2005=item $value = cf::db_get $family => $key 2247=item $value = cf::db_get $family => $key
2006 2248
2007Returns a single value from the database 2249Returns a single value from the database.
2008
2009=item cf::db_put $family => $hashref
2010
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013 2250
2014=item cf::db_put $family => $key => $value 2251=item cf::db_put $family => $key => $value
2015 2252
2016Stores the given C<$value> in the family hash. Updates are delayed, if you 2253Stores the given C<$value> in the family.
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026 2254
2027=cut 2255=cut
2028 2256
2029our $DB; 2257our $DB;
2030 2258
2031{ 2259sub db_init {
2260 unless ($DB) {
2261 $DB = BDB::db_create $DB_ENV;
2262
2263 cf::sync_job {
2264 eval {
2265 $DB->set_flags (BDB::CHKSUM);
2266
2267 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2268 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2269 cf::cleanup "db_open(db): $!" if $!;
2270 };
2271 cf::cleanup "db_open(db): $@" if $@;
2272 };
2273
2032 my $path = cf::localdir . "/database.pst"; 2274 my $path = cf::localdir . "/database.pst";
2275 if (stat $path) {
2276 cf::sync_job {
2277 my $pst = Storable::retrieve $path;
2033 2278
2034 sub db_load() { 2279 cf::db_put (board => data => $pst->{board});
2035 $DB = stat $path ? Storable::retrieve $path : { }; 2280 cf::db_put (guildrules => data => $pst->{guildrules});
2036 } 2281 cf::db_put (rent => balance => $pst->{rent}{balance});
2282 BDB::db_env_txn_checkpoint $DB_ENV;
2037 2283
2038 my $pid; 2284 unlink $path;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 } 2285 };
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 });
2060
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 }
2065
2066 sub db_get($;$) {
2067 @_ >= 2
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071
2072 sub db_put($$;$) {
2073 if (@_ >= 3) {
2074 $DB->{$_[0]}{$_[1]} = $_[2];
2075 } else {
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080
2081 cf::global->attach (
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 2286 }
2086 ); 2287 }
2288}
2289
2290sub db_get($$) {
2291 my $key = "$_[0]/$_[1]";
2292
2293 cf::sync_job {
2294 BDB::db_get $DB, undef, $key, my $data;
2295
2296 $! ? ()
2297 : Compress::LZF::sthaw $data
2298 }
2299}
2300
2301sub db_put($$$) {
2302 BDB::dbreq_pri 4;
2303 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2087} 2304}
2088 2305
2089############################################################################# 2306#############################################################################
2090# the server's main() 2307# the server's init and main functions
2308
2309sub load_facedata {
2310 my $path = sprintf "%s/facedata", cf::datadir;
2311
2312 warn "loading facedata from $path\n";
2313
2314 my $facedata;
2315 0 < aio_load $path, $facedata
2316 or die "$path: $!";
2317
2318 $facedata = Coro::Storable::thaw $facedata;
2319
2320 $facedata->{version} == 2
2321 or cf::cleanup "$path: version mismatch, cannot proceed.";
2322
2323 {
2324 my $faces = $facedata->{faceinfo};
2325
2326 while (my ($face, $info) = each %$faces) {
2327 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2328 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2329 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2330 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2331 Coro::cede;
2332 }
2333
2334 while (my ($face, $info) = each %$faces) {
2335 next unless $info->{smooth};
2336 my $idx = cf::face::find $face
2337 or next;
2338 if (my $smooth = cf::face::find $info->{smooth}) {
2339 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2340 } else {
2341 warn "smooth face '$info->{smooth}' not found for face '$face'";
2342 }
2343 Coro::cede;
2344 }
2345 }
2346
2347 {
2348 my $anims = $facedata->{animinfo};
2349
2350 while (my ($anim, $info) = each %$anims) {
2351 cf::anim::set $anim, $info->{frames}, $info->{facings};
2352 Coro::cede;
2353 }
2354
2355 cf::anim::invalidate_all; # d'oh
2356 }
2357
2358 1
2359}
2360
2361sub reload_resources {
2362 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2363 or die "unable to load regions file\n";#d#
2364 load_facedata
2365 or die "unable to load facedata\n";#d#
2366}
2367
2368sub init {
2369 reload_resources;
2370}
2091 2371
2092sub cfg_load { 2372sub cfg_load {
2093 open my $fh, "<:utf8", cf::confdir . "/config" 2373 open my $fh, "<:utf8", cf::confdir . "/config"
2094 or return; 2374 or return;
2095 2375
2112 2392
2113sub main { 2393sub main {
2114 # we must not ever block the main coroutine 2394 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 2395 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2396 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2397 (async {
2117 async { Event::one_event }; 2398 Event::one_event;
2399 })->prio (Coro::PRIO_MAX);
2118 }; 2400 };
2119 2401
2120 cfg_load; 2402 cfg_load;
2121 db_load; 2403 db_init;
2122 load_extensions; 2404 load_extensions;
2405
2406 $TICK_WATCHER->start;
2123 Event::loop; 2407 Event::loop;
2124} 2408}
2125 2409
2126############################################################################# 2410#############################################################################
2127# initialisation 2411# initialisation and cleanup
2412
2413# install some emergency cleanup handlers
2414BEGIN {
2415 for my $signal (qw(INT HUP TERM)) {
2416 Event->signal (
2417 reentrant => 0,
2418 data => WF_AUTOCANCEL,
2419 signal => $signal,
2420 prio => 0,
2421 cb => sub {
2422 cf::cleanup "SIG$signal";
2423 },
2424 );
2425 }
2426}
2427
2428sub emergency_save() {
2429 my $freeze_guard = cf::freeze_mainloop;
2430
2431 warn "enter emergency perl save\n";
2432
2433 cf::sync_job {
2434 # use a peculiar iteration method to avoid tripping on perl
2435 # refcount bugs in for. also avoids problems with players
2436 # and maps saved/destroyed asynchronously.
2437 warn "begin emergency player save\n";
2438 for my $login (keys %cf::PLAYER) {
2439 my $pl = $cf::PLAYER{$login} or next;
2440 $pl->valid or next;
2441 $pl->save;
2442 }
2443 warn "end emergency player save\n";
2444
2445 warn "begin emergency map save\n";
2446 for my $path (keys %cf::MAP) {
2447 my $map = $cf::MAP{$path} or next;
2448 $map->valid or next;
2449 $map->save;
2450 }
2451 warn "end emergency map save\n";
2452
2453 warn "begin emergency database checkpoint\n";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455 warn "end emergency database checkpoint\n";
2456 };
2457
2458 warn "leave emergency perl save\n";
2459}
2460
2461sub post_cleanup {
2462 my ($make_core) = @_;
2463
2464 warn Carp::longmess "post_cleanup backtrace"
2465 if $make_core;
2466}
2128 2467
2129sub reload() { 2468sub reload() {
2130 # can/must only be called in main 2469 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 2470 if ($Coro::current != $Coro::main) {
2132 warn "can only reload from main coroutine\n"; 2471 warn "can only reload from main coroutine";
2133 return; 2472 return;
2134 } 2473 }
2135 2474
2136 warn "reloading..."; 2475 warn "reloading...";
2137 2476
2138 my $guard = freeze_mainloop; 2477 warn "entering sync_job";
2478
2479 cf::sync_job {
2480 cf::write_runtime; # external watchdog should not bark
2139 cf::emergency_save; 2481 cf::emergency_save;
2482 cf::write_runtime; # external watchdog should not bark
2140 2483
2141 eval { 2484 warn "syncing database to disk";
2485 BDB::db_env_txn_checkpoint $DB_ENV;
2486
2142 # if anything goes wrong in here, we should simply crash as we already saved 2487 # if anything goes wrong in here, we should simply crash as we already saved
2143 2488
2144 # cancel all watchers 2489 warn "cancelling all WF_AUTOCANCEL watchers";
2145 for (Event::all_watchers) { 2490 for (Event::all_watchers) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 2491 $_->cancel if $_->data & WF_AUTOCANCEL;
2147 } 2492 }
2148 2493
2494 warn "flushing outstanding aio requests";
2495 for (;;) {
2496 BDB::flush;
2497 IO::AIO::flush;
2498 Coro::cede;
2499 last unless IO::AIO::nreqs || BDB::nreqs;
2500 warn "iterate...";
2501 }
2502
2503 ++$RELOAD;
2504
2149 # cancel all extension coros 2505 warn "cancelling all extension coros";
2150 $_->cancel for values %EXT_CORO; 2506 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = (); 2507 %EXT_CORO = ();
2152 2508
2153 # unload all extensions 2509 warn "removing commands";
2154 for (@exts) { 2510 %COMMAND = ();
2511
2512 warn "removing ext commands";
2513 %EXTCMD = ();
2514
2515 warn "unloading/nuking all extensions";
2516 for my $pkg (@EXTS) {
2155 warn "unloading <$_>"; 2517 warn "... unloading $pkg";
2156 unload_extension $_; 2518
2519 if (my $cb = $pkg->can ("unload")) {
2520 eval {
2521 $cb->($pkg);
2522 1
2523 } or warn "$pkg unloaded, but with errors: $@";
2157 } 2524 }
2158 2525
2526 warn "... nuking $pkg";
2527 Symbol::delete_package $pkg;
2528 }
2529
2159 # unload all modules loaded from $LIBDIR 2530 warn "unloading all perl modules loaded from $LIBDIR";
2160 while (my ($k, $v) = each %INC) { 2531 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2532 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162 2533
2163 warn "removing <$k>"; 2534 warn "... unloading $k";
2164 delete $INC{$k}; 2535 delete $INC{$k};
2165 2536
2166 $k =~ s/\.pm$//; 2537 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g; 2538 $k =~ s/\//::/g;
2168 2539
2171 } 2542 }
2172 2543
2173 Symbol::delete_package $k; 2544 Symbol::delete_package $k;
2174 } 2545 }
2175 2546
2176 # sync database to disk
2177 cf::db_sync;
2178 IO::AIO::flush;
2179
2180 # get rid of safe::, as good as possible 2547 warn "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 2548 Symbol::delete_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2549 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 2550
2184 # remove register_script_function callbacks
2185 # TODO
2186
2187 # unload cf.pm "a bit" 2551 warn "unloading cf.pm \"a bit\"";
2188 delete $INC{"cf.pm"}; 2552 delete $INC{"cf.pm"};
2189 2553
2190 # don't, removes xs symbols, too, 2554 # don't, removes xs symbols, too,
2191 # and global variables created in xs 2555 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 2556 #Symbol::delete_package __PACKAGE__;
2193 2557
2194 # reload cf.pm 2558 warn "unload completed, starting to reload now";
2559
2195 warn "reloading cf.pm"; 2560 warn "reloading cf.pm";
2196 require cf; 2561 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2562 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2198 2563
2199 # load config and database again 2564 warn "loading config and database again";
2200 cf::cfg_load; 2565 cf::cfg_load;
2201 cf::db_load;
2202 2566
2203 # load extensions
2204 warn "load extensions"; 2567 warn "loading extensions";
2205 cf::load_extensions; 2568 cf::load_extensions;
2206 2569
2207 # reattach attachments to objects 2570 warn "reattaching attachments to objects/players";
2208 warn "reattach"; 2571 _global_reattach; # objects, sockets
2209 _global_reattach; 2572 warn "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 2573 reattach $_ for values %MAP;
2211 }; 2574 warn "reattaching attachments to players";
2575 reattach $_ for values %PLAYER;
2212 2576
2213 if ($@) { 2577 warn "loading reloadable resources";
2578 reload_resources;
2579
2580 warn "leaving sync_job";
2581
2582 1
2583 } or do {
2214 warn $@; 2584 warn $@;
2215 warn "error while reloading, exiting."; 2585 warn "error while reloading, exiting.";
2216 exit 1; 2586 exit 1;
2217 } 2587 };
2218 2588
2219 warn "reloaded successfully"; 2589 warn "reloaded";
2220}; 2590};
2221 2591
2222############################################################################# 2592our $RELOAD_WATCHER; # used only during reload
2223
2224unless ($LINK_MAP) {
2225 $LINK_MAP = cf::map::new;
2226
2227 $LINK_MAP->width (41);
2228 $LINK_MAP->height (41);
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263}
2264
2265register "<global>", __PACKAGE__;
2266 2593
2267register_command "reload" => sub { 2594register_command "reload" => sub {
2268 my ($who, $arg) = @_; 2595 my ($who, $arg) = @_;
2269 2596
2270 if ($who->flag (FLAG_WIZ)) { 2597 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload."); 2598 $who->message ("reloading server.");
2599
2600 # doing reload synchronously and two reloads happen back-to-back,
2601 # coro crashes during coro_state_free->destroy here.
2602
2603 $RELOAD_WATCHER ||= Event->timer (
2604 reentrant => 0,
2605 after => 0,
2606 data => WF_AUTOCANCEL,
2607 cb => sub {
2272 reload; 2608 reload;
2273 $who->message ("end of reload."); 2609 undef $RELOAD_WATCHER;
2610 },
2611 );
2274 } 2612 }
2275}; 2613};
2276 2614
2277unshift @INC, $LIBDIR; 2615unshift @INC, $LIBDIR;
2616
2617my $bug_warning = 0;
2278 2618
2279$TICK_WATCHER = Event->timer ( 2619$TICK_WATCHER = Event->timer (
2280 reentrant => 0, 2620 reentrant => 0,
2621 parked => 1,
2281 prio => 0, 2622 prio => 0,
2282 at => $NEXT_TICK || $TICK, 2623 at => $NEXT_TICK || $TICK,
2283 data => WF_AUTOCANCEL, 2624 data => WF_AUTOCANCEL,
2284 cb => sub { 2625 cb => sub {
2626 if ($Coro::current != $Coro::main) {
2627 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2628 unless ++$bug_warning > 10;
2629 return;
2630 }
2631
2632 $NOW = Event::time;
2633
2285 cf::server_tick; # one server iteration 2634 cf::server_tick; # one server iteration
2286 $RUNTIME += $TICK; 2635 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK; 2636 $NEXT_TICK += $TICK;
2637
2638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2639 $NEXT_RUNTIME_WRITE = $NOW + 10;
2640 Coro::async_pool {
2641 write_runtime
2642 or warn "ERROR: unable to write runtime file: $!";
2643 };
2644 }
2645
2646 $WAIT_FOR_TICK->broadcast;
2647 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2648
2649# my $AFTER = Event::time;
2650# warn $AFTER - $NOW;#d#
2288 2651
2289 # if we are delayed by four ticks or more, skip them all 2652 # if we are delayed by four ticks or more, skip them all
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2653 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2291 2654
2292 $TICK_WATCHER->at ($NEXT_TICK); 2655 $TICK_WATCHER->at ($NEXT_TICK);
2293 $TICK_WATCHER->start; 2656 $TICK_WATCHER->start;
2294 }, 2657 },
2295); 2658);
2296 2659
2660{
2297IO::AIO::max_poll_time $TICK * 0.2; 2661 BDB::max_poll_time $TICK * 0.1;
2298 2662 $BDB_POLL_WATCHER = Event->io (
2299Event->io ( 2663 reentrant => 0,
2300 fd => IO::AIO::poll_fileno, 2664 fd => BDB::poll_fileno,
2301 poll => 'r', 2665 poll => 'r',
2302 prio => 5, 2666 prio => 0,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL, 2667 data => WF_AUTOCANCEL,
2309 after => 0, 2668 cb => \&BDB::poll_cb,
2310 interval => 10, 2669 );
2311 cb => sub { 2670 BDB::min_parallel 8;
2312 (Coro::unblock_sub { 2671
2313 write_runtime 2672 BDB::set_sync_prepare {
2314 or warn "ERROR: unable to write runtime file: $!"; 2673 my $status;
2674 my $current = $Coro::current;
2675 (
2676 sub {
2677 $status = $!;
2678 $current->ready; undef $current;
2679 },
2680 sub {
2681 Coro::schedule while defined $current;
2682 $! = $status;
2683 },
2684 )
2685 };
2686
2687 unless ($DB_ENV) {
2688 $DB_ENV = BDB::db_env_create;
2689
2690 cf::sync_job {
2691 eval {
2692 BDB::db_env_open
2693 $DB_ENV,
2694 $BDB_ENV_DIR,
2695 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2696 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2697 0666;
2698
2699 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2700
2701 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2702 $DB_ENV->set_lk_detect;
2703 };
2704
2705 cf::cleanup "db_env_open(db): $@" if $@;
2315 })->(); 2706 };
2316 }, 2707 }
2317); 2708}
2709
2710{
2711 IO::AIO::min_parallel 8;
2712
2713 undef $Coro::AIO::WATCHER;
2714 IO::AIO::max_poll_time $TICK * 0.1;
2715 $AIO_POLL_WATCHER = Event->io (
2716 reentrant => 0,
2717 data => WF_AUTOCANCEL,
2718 fd => IO::AIO::poll_fileno,
2719 poll => 'r',
2720 prio => 6,
2721 cb => \&IO::AIO::poll_cb,
2722 );
2723}
2318 2724
2319END { cf::emergency_save } 2725END { cf::emergency_save }
2320 2726
23211 27271
2322 2728

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines