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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.151 by root, Mon Jan 8 20:59:15 2007 UTC vs.
Revision 1.269 by root, Tue May 22 21:35:26 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
29use YAML::Syck ();
22use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
52our %PLAYER; # all users 88our %PLAYER; # all users
53our %MAP; # all maps 89our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 91
56our %EXT_CORO; # coroutines bound to extensions 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
77 115
78############################################################################# 116#############################################################################
79 117
80=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
81 119
88=item $cf::RUNTIME 126=item $cf::RUNTIME
89 127
90The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 129every server tick.
92 130
93=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 134
95The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
97 139
98=item $cf::NOW 140=item $cf::NOW
99 141
100The time of the last (current) server tick. 142The time of the last (current) server tick.
101 143
102=item $cf::TICK 144=item $cf::TICK
103 145
104The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
105 157
106=item %cf::CFG 158=item %cf::CFG
107 159
108Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 168
111=back 169=back
112 170
113=cut 171=cut
114 172
115BEGIN { 173BEGIN {
116 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 175 my $msg = join "", @_;
118 utf8::encode $msg;
119 176
120 $msg .= "\n" 177 $msg .= "\n"
121 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
122 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
123 LOG llevError, $msg; 183 LOG llevError, $msg;
124 }; 184 };
125} 185}
126 186
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
146 206
147$Event::DIED = sub { 207$Event::DIED = sub {
148 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
149}; 209};
150 210
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
156 212
157=over 4 213=over 4
158 214
159=cut 215=item dumpval $ref
160 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
161use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 239
163=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
164 241
165Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
166 243
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
175 245
176Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 247
185=item cf::lock_wait $string 248=item cf::lock_wait $string
186 249
187Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
188 251
194returned. 257returned.
195 258
196Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
198 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
199=cut 266=cut
200 267
201our %LOCK; 268our %LOCK;
202 269
203sub lock_wait($) { 270sub lock_wait($) {
222 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
224 } 291 }
225} 292}
226 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
227sub freeze_mainloop { 300sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
229 302
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
231 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
232 $guard 307 $guard
233} 308}
234 309
235=item cf::async { BLOCK } 310=item cf::async { BLOCK }
257 332
258sub sync_job(&) { 333sub sync_job(&) {
259 my ($job) = @_; 334 my ($job) = @_;
260 335
261 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
262 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
264 341
265 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 343 # (but this is cancel-safe)
277 354
278 while ($busy) { 355 while ($busy) {
279 Coro::cede or Event::one_event; 356 Coro::cede or Event::one_event;
280 } 357 }
281 358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
282 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
283 } else { 367 } else {
284 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
285 369
286 $job->() 370 $job->()
287 } 371 }
288} 372}
289 373
290=item $coro = cf::async_ext { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
291 375
292Like async, but this coro is automcatially being canceled when the 376Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 377extension calling this is being unloaded.
294 378
295=cut 379=cut
296 380
297sub async_ext(&) { 381sub async_ext(&) {
306 390
307 $coro 391 $coro
308} 392}
309 393
310sub write_runtime { 394sub write_runtime {
311 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
312 405
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 407 or return;
315 408
409 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 414 and return;
319 415
416 # always fsync - this file is important
320 aio_fsync $fh 417 aio_fsync $fh
321 and return; 418 and return;
322 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
323 close $fh 423 close $fh
324 or return; 424 or return;
325 425
326 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
327 and return; 427 and return;
328 428
429 warn "runtime file written.\n";#d#
430
329 1 431 1
330} 432}
331 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
332=back 445=back
333 446
334=cut 447=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 448
456############################################################################# 449#############################################################################
457 450
458=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
459 452
585our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 579our @CB_MAP = ();
587 580
588my %attachment; 581my %attachment;
589 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
590sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
592 591
593 use sort 'stable'; 592 use sort 'stable';
594 593
628 $registry = $CB_TYPE[$object_type] ||= []; 627 $registry = $CB_TYPE[$object_type] ||= [];
629 628
630 } elsif ($type eq "subtype") { 629 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 630 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 631 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 633
635 } elsif ($type eq "package") { 634 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 635 my $pkg = shift @arg;
637 636
638 while (my ($name, $id) = each %cb_id) { 637 while (my ($name, $id) = each %cb_id) {
679 if (ref $_[0]) { 678 if (ref $_[0]) {
680 _object_attach @_; 679 _object_attach @_;
681 } else { 680 } else {
682 _attach shift->_attach_registry, @_; 681 _attach shift->_attach_registry, @_;
683 } 682 }
683 _recalc_want;
684}; 684};
685 685
686# all those should be optimised 686# all those should be optimised
687sub cf::attachable::detach { 687sub cf::attachable::detach {
688 my ($obj, $name) = @_; 688 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 691 delete $obj->{_attachment}{$name};
692 reattach ($obj); 692 reattach ($obj);
693 } else { 693 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 694 Carp::croak "cannot, currently, detach class attachments";
695 } 695 }
696 _recalc_want;
696}; 697};
697 698
698sub cf::attachable::attached { 699sub cf::attachable::attached {
699 my ($obj, $name) = @_; 700 my ($obj, $name) = @_;
700 701
765# object support 766# object support
766 767
767sub reattach { 768sub reattach {
768 # basically do the same as instantiate, without calling instantiate 769 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 770 my ($obj) = @_;
771
772 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 773
771 my $registry = $obj->registry; 774 my $registry = $obj->registry;
772 775
773 @$registry = (); 776 @$registry = ();
774 777
821 $filename, length $$rdata, scalar @$objs; 824 $filename, length $$rdata, scalar @$objs;
822 825
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 826 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 827 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 828 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 829 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 830 close $fh;
828 831
829 if (@$objs) { 832 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 833 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 834 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 835 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 836 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 837 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 838 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 839 aio_rename "$filename.pst~", "$filename.pst";
837 } 840 }
838 } else { 841 } else {
839 aio_unlink "$filename.pst"; 842 aio_unlink "$filename.pst";
906=cut 909=cut
907 910
908sub register_extcmd { 911sub register_extcmd {
909 my ($name, $cb) = @_; 912 my ($name, $cb) = @_;
910 913
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = $cb;
915} 915}
916 916
917cf::player->attach ( 917cf::player->attach (
918 on_command => sub { 918 on_command => sub {
919 my ($pl, $name, $params) = @_; 919 my ($pl, $name, $params) = @_;
932 932
933 my $msg = eval { from_json $buf }; 933 my $msg = eval { from_json $buf };
934 934
935 if (ref $msg) { 935 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 937 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 938 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 939 }
940 } 940 }
941 } else { 941 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 944
945 cf::override; 945 cf::override;
946 }, 946 },
947); 947);
948 948
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 949sub load_extension {
956 my ($path) = @_; 950 my ($path) = @_;
957 951
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 952 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 953 my $base = $1;
960 my $pkg = $1; 954 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 955 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 956 $pkg = "ext::$pkg";
963 957
964 warn "loading '$path' into '$pkg'\n"; 958 warn "... loading '$path' into '$pkg'\n";
965 959
966 open my $fh, "<:utf8", $path 960 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 961 or die "$path: $!";
968 962
969 my $source = 963 my $source =
970 "package $pkg; use strict; use utf8;\n" 964 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 965 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 966 . (do { local $/; <$fh> })
973 . "\n};\n1"; 967 . "\n};\n1";
974 968
975 eval $source 969 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 970 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 971 : "extension disabled.\n";
978 972 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 973 warn $@;
980 $ext_pkg{$base} = $pkg; 974 warn "mandatory extension failed to load, exiting.\n";
981 975 exit 1;
982# no strict 'refs'; 976 }
983# @{"$pkg\::ISA"} = ext::; 977 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 978 }
998 979
999 # remove commands 980 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 981}
1024 982
1025sub load_extensions { 983sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 984 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 985 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 989 } or warn "$ext not loaded: $@";
1032 } 990 }
1033} 991}
1034 992
1035############################################################################# 993#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 994
1073=head2 CORE EXTENSIONS 995=head2 CORE EXTENSIONS
1074 996
1075Functions and methods that extend core crossfire objects. 997Functions and methods that extend core crossfire objects.
1076 998
1077=cut 999=cut
1078 1000
1079package cf::player; 1001package cf::player;
1080 1002
1003use Coro::AIO;
1004
1081=head3 cf::player 1005=head3 cf::player
1082 1006
1083=over 4 1007=over 4
1084 1008
1085=item cf::player::find $login 1009=item cf::player::find $login
1087Returns the given player object, loading it if necessary (might block). 1011Returns the given player object, loading it if necessary (might block).
1088 1012
1089=cut 1013=cut
1090 1014
1091sub playerdir($) { 1015sub playerdir($) {
1092 cf::localdir 1016 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1017 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1018}
1098 1019
1099sub path($) { 1020sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1021 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1022
1102 (playerdir $login) . "/$login.pl" 1023 (playerdir $login) . "/playerdata"
1103} 1024}
1104 1025
1105sub find_active($) { 1026sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1027 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1028 and $cf::PLAYER{$_[0]}->active
1110 1031
1111sub exists($) { 1032sub exists($) {
1112 my ($login) = @_; 1033 my ($login) = @_;
1113 1034
1114 $cf::PLAYER{$login} 1035 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1036 or cf::sync_job { !aio_stat path $login }
1116} 1037}
1117 1038
1118sub find($) { 1039sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1040 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1041 my $login = $_[0];
1121 1042
1122 my $guard = cf::lock_acquire "user_find:$login"; 1043 my $guard = cf::lock_acquire "user_find:$login";
1123 1044
1124 $cf::PLAYER{$_[0]} || do { 1045 $cf::PLAYER{$_[0]} || do {
1046 # rename old playerfiles to new ones
1047 #TODO: remove when no longer required
1048 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1049 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1050 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1051 aio_unlink +(playerdir $login) . "/$login.pl";
1052
1125 my $pl = load_pl path $login 1053 my $pl = load_pl path $login
1126 or return; 1054 or return;
1127 $cf::PLAYER{$login} = $pl 1055 $cf::PLAYER{$login} = $pl
1128 } 1056 }
1129 } 1057 }
1137 my $path = path $pl; 1065 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1066 my $guard = cf::lock_acquire "user_save:$path";
1139 1067
1140 return if $pl->{deny_save}; 1068 return if $pl->{deny_save};
1141 1069
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1070 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1071 $pl->{last_save} = $cf::RUNTIME;
1144 1072
1145 $pl->save_pl ($path); 1073 $pl->save_pl ($path);
1146 Coro::cede; 1074 Coro::cede;
1147} 1075}
1157 $cf::PLAYER{$login} = $self; 1085 $cf::PLAYER{$login} = $self;
1158 1086
1159 $self 1087 $self
1160} 1088}
1161 1089
1090=item $pl->quit_character
1091
1092Nukes the player without looking back. If logged in, the connection will
1093be destroyed. May block for a long time.
1094
1095=cut
1096
1162sub quit_character { 1097sub quit_character {
1163 my ($pl) = @_; 1098 my ($pl) = @_;
1099
1100 my $name = $pl->ob->name;
1164 1101
1165 $pl->{deny_save} = 1; 1102 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1103 $pl->password ("*"); # this should lock out the player until we nuked the dir
1167 1104
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1105 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1107 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1108 $pl->ns->destroy if $pl->ns;
1172 1109
1173 my $path = playerdir $pl; 1110 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1111 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1112 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1113 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1114 $pl->destroy;
1115
1116 my $prefix = qr<^~\Q$name\E/>;
1117
1118 # nuke player maps
1119 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1120
1178 IO::AIO::aio_rmtree $temp; 1121 IO::AIO::aio_rmtree $temp;
1179} 1122}
1180 1123
1124=item $pl->kick
1125
1126Kicks a player out of the game. This destroys the connection.
1127
1128=cut
1129
1130sub kick {
1131 my ($pl, $kicker) = @_;
1132
1133 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1134 $pl->killer ("kicked");
1135 $pl->ns->destroy;
1136}
1137
1138=item cf::player::list_logins
1139
1140Returns am arrayref of all valid playernames in the system, can take a
1141while and may block, so not sync_job-capable, ever.
1142
1143=cut
1144
1145sub list_logins {
1146 my $dirs = aio_readdir $PLAYERDIR
1147 or return [];
1148
1149 my @logins;
1150
1151 for my $login (@$dirs) {
1152 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1153 aio_read $fh, 0, 512, my $buf, 0 or next;
1154 $buf !~ /^password -------------$/m or next; # official not-valid tag
1155
1156 utf8::decode $login;
1157 push @logins, $login;
1158 }
1159
1160 \@logins
1161}
1162
1163=item $player->maps
1164
1165Returns an arrayref of map paths that are private for this
1166player. May block.
1167
1168=cut
1169
1170sub maps($) {
1171 my ($pl) = @_;
1172
1173 $pl = ref $pl ? $pl->ob->name : $pl;
1174
1175 my $files = aio_readdir playerdir $pl
1176 or return;
1177
1178 my @paths;
1179
1180 for (@$files) {
1181 utf8::decode $_;
1182 next if /\.(?:pl|pst)$/;
1183 next unless /^$PATH_SEP/o;
1184
1185 push @paths, cf::map::normalise "~$pl/$_";
1186 }
1187
1188 \@paths
1189}
1190
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1191=item $player->ext_reply ($msgid, %msg)
1182 1192
1183Sends an ext reply to the player. 1193Sends an ext reply to the player.
1184 1194
1185=cut 1195=cut
1186 1196
1187sub ext_reply($$$%) { 1197sub ext_reply($$%) {
1188 my ($self, $id, %msg) = @_; 1198 my ($self, $id, %msg) = @_;
1189 1199
1190 $msg{msgid} = $id; 1200 $msg{msgid} = $id;
1191 1201
1192 $self->send ("ext " . cf::to_json \%msg); 1202 $self->send ("ext " . cf::to_json \%msg);
1193} 1203}
1194 1204
1195package cf; 1205=item $player->ext_event ($type, %msg)
1206
1207Sends an ext event to the client.
1208
1209=cut
1210
1211sub ext_event($$%) {
1212 my ($self, $type, %msg) = @_;
1213
1214 $self->ns->ext_event ($type, %msg);
1215}
1216
1217=head3 cf::region
1218
1219=over 4
1220
1221=cut
1222
1223package cf::region;
1224
1225=item cf::region::find_by_path $path
1226
1227Tries to decuce the probable region for a map knowing only its path.
1228
1229=cut
1230
1231sub find_by_path($) {
1232 my ($path) = @_;
1233
1234 my ($match, $specificity);
1235
1236 for my $region (list) {
1237 if ($region->match && $path =~ $region->match) {
1238 ($match, $specificity) = ($region, $region->specificity)
1239 if $region->specificity > $specificity;
1240 }
1241 }
1242
1243 $match
1244}
1196 1245
1197=back 1246=back
1198
1199 1247
1200=head3 cf::map 1248=head3 cf::map
1201 1249
1202=over 4 1250=over 4
1203 1251
1206package cf::map; 1254package cf::map;
1207 1255
1208use Fcntl; 1256use Fcntl;
1209use Coro::AIO; 1257use Coro::AIO;
1210 1258
1259use overload
1260 '""' => \&as_string,
1261 fallback => 1;
1262
1211our $MAX_RESET = 3600; 1263our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1264our $DEFAULT_RESET = 3000;
1213 1265
1214sub generate_random_map { 1266sub generate_random_map {
1215 my ($path, $rmp) = @_; 1267 my ($self, $rmp) = @_;
1216
1217 # mit "rum" bekleckern, nicht 1268 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1269 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1270 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1271 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1272 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1273 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1274 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1275 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1276 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1277 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1278 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1279 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1280 (cf::region::find $rmp->{region}), $rmp->{custom}
1281 )
1282}
1283
1284=item cf::map->register ($regex, $prio)
1285
1286Register a handler for the map path matching the given regex at the
1287givne priority (higher is better, built-in handlers have priority 0, the
1288default).
1289
1290=cut
1291
1292sub register {
1293 my (undef, $regex, $prio) = @_;
1294 my $pkg = caller;
1295
1296 no strict;
1297 push @{"$pkg\::ISA"}, __PACKAGE__;
1298
1299 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1300}
1301
1302# also paths starting with '/'
1303$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1304
1305sub thawer_merge {
1306 my ($self, $merge) = @_;
1307
1308 # we have to keep some variables in memory intact
1309 local $self->{path};
1310 local $self->{load_path};
1311 local $self->{deny_save};
1312 local $self->{deny_reset};
1313
1314 $self->SUPER::thawer_merge ($merge);
1315}
1316
1317sub normalise {
1318 my ($path, $base) = @_;
1319
1320 $path = "$path"; # make sure its a string
1321
1322 $path =~ s/\.map$//;
1323
1324 # map plan:
1325 #
1326 # /! non-realised random map exit (special hack!)
1327 # {... are special paths that are not being touched
1328 # ?xxx/... are special absolute paths
1329 # ?random/... random maps
1330 # /... normal maps
1331 # ~user/... per-player map of a specific user
1332
1333 $path =~ s/$PATH_SEP/\//go;
1334
1335 # treat it as relative path if it starts with
1336 # something that looks reasonable
1337 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1338 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1339
1340 $base =~ s{[^/]+/?$}{};
1341 $path = "$base/$path";
1342 }
1343
1344 for ($path) {
1345 redo if s{//}{/};
1346 redo if s{/\.?/}{/};
1347 redo if s{/[^/]+/\.\./}{/};
1348 }
1349
1350 $path
1351}
1352
1353sub new_from_path {
1354 my (undef, $path, $base) = @_;
1355
1356 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1357
1358 $path = normalise $path, $base;
1359
1360 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1361 if ($path =~ $EXT_MAP{$pkg}[1]) {
1362 my $self = bless cf::map::new, $pkg;
1363 $self->{path} = $path; $self->path ($path);
1364 $self->init; # pass $1 etc.
1365 return $self;
1366 }
1367 }
1368
1369 Carp::carp "unable to resolve path '$path' (base '$base').";
1370 ()
1371}
1372
1373sub init {
1374 my ($self) = @_;
1375
1376 $self
1377}
1378
1379sub as_string {
1380 my ($self) = @_;
1381
1382 "$self->{path}"
1383}
1384
1385# the displayed name, this is a one way mapping
1386sub visible_name {
1387 &as_string
1388}
1389
1390# the original (read-only) location
1391sub load_path {
1392 my ($self) = @_;
1393
1394 "$MAPDIR/$self->{path}.map"
1395}
1396
1397# the temporary/swap location
1398sub save_path {
1399 my ($self) = @_;
1400
1401 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1402 "$TMPDIR/$path.map"
1403}
1404
1405# the unique path, undef == no special unique path
1406sub uniq_path {
1407 my ($self) = @_;
1408
1409 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1410 "$UNIQUEDIR/$path"
1231} 1411}
1232 1412
1233# and all this just because we cannot iterate over 1413# and all this just because we cannot iterate over
1234# all maps in C++... 1414# all maps in C++...
1235sub change_all_map_light { 1415sub change_all_map_light {
1237 1417
1238 $_->change_map_light ($change) 1418 $_->change_map_light ($change)
1239 for grep $_->outdoor, values %cf::MAP; 1419 for grep $_->outdoor, values %cf::MAP;
1240} 1420}
1241 1421
1422sub unlink_save {
1423 my ($self) = @_;
1424
1425 utf8::encode (my $save = $self->save_path);
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1427 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1428}
1429
1242sub try_load_header($) { 1430sub load_header_from($) {
1243 my ($path) = @_; 1431 my ($self, $path) = @_;
1244 1432
1245 utf8::encode $path; 1433 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1434 #aio_open $path, O_RDONLY, 0
1435 # or return;
1436
1437 $self->_load_header ($path)
1247 or return; 1438 or return;
1248 1439
1249 my $map = cf::map::new 1440 $self->{load_path} = $path;
1441
1442 1
1443}
1444
1445sub load_header_orig {
1446 my ($self) = @_;
1447
1448 $self->load_header_from ($self->load_path)
1449}
1450
1451sub load_header_temp {
1452 my ($self) = @_;
1453
1454 $self->load_header_from ($self->save_path)
1455}
1456
1457sub prepare_temp {
1458 my ($self) = @_;
1459
1460 $self->last_access ((delete $self->{last_access})
1461 || $cf::RUNTIME); #d#
1462 # safety
1463 $self->{instantiate_time} = $cf::RUNTIME
1464 if $self->{instantiate_time} > $cf::RUNTIME;
1465}
1466
1467sub prepare_orig {
1468 my ($self) = @_;
1469
1470 $self->{load_original} = 1;
1471 $self->{instantiate_time} = $cf::RUNTIME;
1472 $self->last_access ($cf::RUNTIME);
1473 $self->instantiate;
1474}
1475
1476sub load_header {
1477 my ($self) = @_;
1478
1479 if ($self->load_header_temp) {
1480 $self->prepare_temp;
1481 } else {
1482 $self->load_header_orig
1250 or return; 1483 or return;
1484 $self->prepare_orig;
1485 }
1251 1486
1252 # for better error messages only, will be overwritten 1487 $self->default_region (cf::region::find_by_path $self->{path})
1253 $map->path ($path); 1488 unless $self->default_region;
1254 1489
1255 $map->load_header ($path) 1490 1
1256 or return;
1257
1258 $map->{load_path} = $path;
1259
1260 $map
1261} 1491}
1262 1492
1263sub find; 1493sub find;
1264sub find { 1494sub find {
1265 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1266 1496
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 1497 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 1498
1272 cf::lock_wait "map_find:$key"; 1499 cf::lock_wait "map_find:$path";
1273 1500
1274 $cf::MAP{$key} || do { 1501 $cf::MAP{$path} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 1502 my $guard = cf::lock_acquire "map_find:$path";
1276 1503 my $map = new_from_path cf::map $path
1277 # do it the slow way
1278 my $map = try_load_header $path->save_path;
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 1504 or return;
1296 1505
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 1506 $map->{last_save} = $cf::RUNTIME;
1309 1507
1310 Coro::cede; 1508 $map->load_header
1509 or return;
1311 1510
1312 if ($map->should_reset) { 1511 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1512 # doing this can freeze the server in a sync job, obviously
1513 #$cf::WAIT_FOR_TICK->wait;
1313 $map->reset; 1514 $map->reset;
1314 undef $guard; 1515 undef $guard;
1315 $map = find $path 1516 return find $path;
1316 or return;
1317 } 1517 }
1318 1518
1319 $cf::MAP{$key} = $map 1519 $cf::MAP{$path} = $map
1320 } 1520 }
1321} 1521}
1522
1523sub pre_load { }
1524sub post_load { }
1322 1525
1323sub load { 1526sub load {
1324 my ($self) = @_; 1527 my ($self) = @_;
1325 1528
1529 local $self->{deny_reset} = 1; # loading can take a long time
1530
1326 my $path = $self->{path}; 1531 my $path = $self->{path};
1532
1533 {
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1534 my $guard = cf::lock_acquire "map_load:$path";
1328 1535
1329 return if $self->in_memory != cf::MAP_SWAPPED; 1536 return if $self->in_memory != cf::MAP_SWAPPED;
1330 1537
1331 $self->in_memory (cf::MAP_LOADING); 1538 $self->in_memory (cf::MAP_LOADING);
1332 1539
1333 $self->alloc; 1540 $self->alloc;
1541
1542 $self->pre_load;
1543 Coro::cede;
1544
1334 $self->load_objects ($self->{load_path}, 1) 1545 $self->_load_objects ($self->{load_path}, 1)
1335 or return; 1546 or return;
1336 1547
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1548 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1338 if delete $self->{load_original}; 1549 if delete $self->{load_original};
1339 1550
1340 if (my $uniq = $path->uniq_path) { 1551 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 1552 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 1553 if (aio_open $uniq, O_RDONLY, 0) {
1343 $self->clear_unique_items; 1554 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 1555 $self->_load_objects ($uniq, 0);
1345 } 1556 }
1346 } 1557 }
1347 1558
1348 Coro::cede; 1559 Coro::cede;
1349
1350 # now do the right thing for maps 1560 # now do the right thing for maps
1351 $self->link_multipart_objects; 1561 $self->link_multipart_objects;
1352
1353 if ($self->{path}->is_style_map) {
1354 $self->{deny_save} = 1;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons;
1360 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 1562 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 1563 unless $self->difficulty;
1564 Coro::cede;
1565
1566 unless ($self->{deny_activate}) {
1567 $self->decay_objects;
1568 $self->fix_auto_apply;
1569 $self->update_buttons;
1570 Coro::cede;
1571 $self->set_darkness_map;
1572 Coro::cede;
1363 $self->activate; 1573 $self->activate;
1364 } 1574 }
1365 1575
1366 Coro::cede;
1367
1368 $self->in_memory (cf::MAP_IN_MEMORY); 1576 $self->in_memory (cf::MAP_IN_MEMORY);
1577 }
1578
1579 $self->post_load;
1580}
1581
1582sub customise_for {
1583 my ($self, $ob) = @_;
1584
1585 return find "~" . $ob->name . "/" . $self->{path}
1586 if $self->per_player;
1587
1588 $self
1589}
1590
1591# find and load all maps in the 3x3 area around a map
1592sub load_diag {
1593 my ($map) = @_;
1594
1595 my @diag; # diagonal neighbours
1596
1597 for (0 .. 3) {
1598 my $neigh = $map->tile_path ($_)
1599 or next;
1600 $neigh = find $neigh, $map
1601 or next;
1602 $neigh->load;
1603
1604 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1605 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1606 }
1607
1608 for (@diag) {
1609 my $neigh = find @$_
1610 or next;
1611 $neigh->load;
1612 }
1369} 1613}
1370 1614
1371sub find_sync { 1615sub find_sync {
1372 my ($path, $origin) = @_; 1616 my ($path, $origin) = @_;
1373 1617
1374 cf::sync_job { cf::map::find $path, $origin } 1618 cf::sync_job { find $path, $origin }
1375} 1619}
1376 1620
1377sub do_load_sync { 1621sub do_load_sync {
1378 my ($map) = @_; 1622 my ($map) = @_;
1379 1623
1380 cf::sync_job { $map->load }; 1624 cf::sync_job { $map->load };
1381} 1625}
1382 1626
1627our %MAP_PREFETCH;
1628our $MAP_PREFETCHER = undef;
1629
1630sub find_async {
1631 my ($path, $origin) = @_;
1632
1633 $path = normalise $path, $origin && $origin->{path};
1634
1635 if (my $map = $cf::MAP{$path}) {
1636 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1637 }
1638
1639 undef $MAP_PREFETCH{$path};
1640 $MAP_PREFETCHER ||= cf::async {
1641 while (%MAP_PREFETCH) {
1642 for my $path (keys %MAP_PREFETCH) {
1643 my $map = find $path
1644 or next;
1645 $map->load;
1646
1647 delete $MAP_PREFETCH{$path};
1648 }
1649 }
1650 undef $MAP_PREFETCHER;
1651 };
1652 $MAP_PREFETCHER->prio (6);
1653
1654 ()
1655}
1656
1383sub save { 1657sub save {
1384 my ($self) = @_; 1658 my ($self) = @_;
1385 1659
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 1660 my $lock = cf::lock_acquire "map_data:" . $self->path;
1387 1661
1388 $self->{last_save} = $cf::RUNTIME; 1662 $self->{last_save} = $cf::RUNTIME;
1389 1663
1390 return unless $self->dirty; 1664 return unless $self->dirty;
1391 1665
1392 my $save = $self->{path}->save_path; utf8::encode $save; 1666 my $save = $self->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1667 my $uniq = $self->uniq_path; utf8::encode $uniq;
1394 1668
1395 $self->{load_path} = $save; 1669 $self->{load_path} = $save;
1396 1670
1397 return if $self->{deny_save}; 1671 return if $self->{deny_save};
1398 1672
1401 cf::async { 1675 cf::async {
1402 $_->contr->save for $self->players; 1676 $_->contr->save for $self->players;
1403 }; 1677 };
1404 1678
1405 if ($uniq) { 1679 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1680 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES); 1681 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1408 } else { 1682 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1683 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 } 1684 }
1411} 1685}
1412 1686
1413sub swap_out { 1687sub swap_out {
1414 my ($self) = @_; 1688 my ($self) = @_;
1428 1702
1429sub reset_at { 1703sub reset_at {
1430 my ($self) = @_; 1704 my ($self) = @_;
1431 1705
1432 # TODO: safety, remove and allow resettable per-player maps 1706 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel}; 1707 return 1e99 if $self->isa ("ext::map_per_player");#d#
1434 return 1e99 if $self->{deny_reset}; 1708 return 1e99 if $self->{deny_reset};
1435 1709
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1710 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1711 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 1712
1443 my ($self) = @_; 1717 my ($self) = @_;
1444 1718
1445 $self->reset_at <= $cf::RUNTIME 1719 $self->reset_at <= $cf::RUNTIME
1446} 1720}
1447 1721
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 1722sub reset {
1470 my ($self) = @_; 1723 my ($self) = @_;
1471 1724
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 1725 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 1726
1474 return if $self->players; 1727 return if $self->players;
1475 return if $self->{path}{user_rel};#d# 1728 return if $self->isa ("ext::map_per_player");#d#
1476 1729
1477 warn "resetting map ", $self->path;#d# 1730 warn "resetting map ", $self->path;#d#
1478 1731
1732 $self->in_memory (cf::MAP_SWAPPED);
1733
1734 # need to save uniques path
1735 unless ($self->{deny_save}) {
1736 my $uniq = $self->uniq_path; utf8::encode $uniq;
1737
1738 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1739 if $uniq;
1740 }
1741
1479 delete $cf::MAP{$self->path}; 1742 delete $cf::MAP{$self->path};
1743
1744 $self->clear;
1480 1745
1481 $_->clear_links_to ($self) for values %cf::MAP; 1746 $_->clear_links_to ($self) for values %cf::MAP;
1482 1747
1483 $self->unlink_save; 1748 $self->unlink_save;
1484 $self->destroy; 1749 $self->destroy;
1487my $nuke_counter = "aaaa"; 1752my $nuke_counter = "aaaa";
1488 1753
1489sub nuke { 1754sub nuke {
1490 my ($self) = @_; 1755 my ($self) = @_;
1491 1756
1757 delete $cf::MAP{$self->path};
1758
1759 $self->unlink_save;
1760
1761 bless $self, "cf::map";
1762 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 1763 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 1764 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 1765 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1766
1767 $cf::MAP{$self->path} = $self;
1768
1495 $self->reset; # polite request, might not happen 1769 $self->reset; # polite request, might not happen
1496} 1770}
1497 1771
1498sub customise_for { 1772=item cf::map::unique_maps
1499 my ($map, $ob) = @_;
1500 1773
1501 if ($map->per_player) { 1774Returns an arrayref of paths of all shared maps that have
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1775instantiated unique items. May block.
1503 }
1504 1776
1505 $map 1777=cut
1506}
1507 1778
1508sub emergency_save { 1779sub unique_maps() {
1509 my $freeze_guard = cf::freeze_mainloop; 1780 my $files = aio_readdir $UNIQUEDIR
1781 or return;
1510 1782
1511 warn "enter emergency perl save\n"; 1783 my @paths;
1512 1784
1513 cf::sync_job { 1785 for (@$files) {
1514 warn "begin emergency player save\n"; 1786 utf8::decode $_;
1515 $_->save for values %cf::PLAYER; 1787 next if /\.pst$/;
1516 warn "end emergency player save\n"; 1788 next unless /^$PATH_SEP/o;
1517 1789
1518 warn "begin emergency map save\n"; 1790 push @paths, cf::map::normalise $_;
1519 $_->save for values %cf::MAP;
1520 warn "end emergency map save\n";
1521 }; 1791 }
1522 1792
1523 warn "leave emergency perl save\n"; 1793 \@paths
1524} 1794}
1525 1795
1526package cf; 1796package cf;
1527 1797
1528=back 1798=back
1529 1799
1800=head3 cf::object
1801
1802=cut
1803
1804package cf::object;
1805
1806=over 4
1807
1808=item $ob->inv_recursive
1809
1810Returns the inventory of the object _and_ their inventories, recursively.
1811
1812=cut
1813
1814sub inv_recursive_;
1815sub inv_recursive_ {
1816 map { $_, inv_recursive_ $_->inv } @_
1817}
1818
1819sub inv_recursive {
1820 inv_recursive_ inv $_[0]
1821}
1822
1823package cf;
1824
1825=back
1530 1826
1531=head3 cf::object::player 1827=head3 cf::object::player
1532 1828
1533=over 4 1829=over 4
1534 1830
1574 1870
1575=item $player_object->enter_link 1871=item $player_object->enter_link
1576 1872
1577Freezes the player and moves him/her to a special map (C<{link}>). 1873Freezes the player and moves him/her to a special map (C<{link}>).
1578 1874
1579The player should be reaosnably safe there for short amounts of time. You 1875The player should be reasonably safe there for short amounts of time. You
1580I<MUST> call C<leave_link> as soon as possible, though. 1876I<MUST> call C<leave_link> as soon as possible, though.
1581 1877
1878Will never block.
1879
1582=item $player_object->leave_link ($map, $x, $y) 1880=item $player_object->leave_link ($map, $x, $y)
1583 1881
1584Moves the player out of the specila link map onto the given map. If the 1882Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 1883map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 1884to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 1885fails, to the emergency map position.
1588 1886
1589Might block. 1887Might block.
1590 1888
1591=cut 1889=cut
1890
1891sub link_map {
1892 unless ($LINK_MAP) {
1893 $LINK_MAP = cf::map::find "{link}"
1894 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1895 $LINK_MAP->load;
1896 }
1897
1898 $LINK_MAP
1899}
1592 1900
1593sub cf::object::player::enter_link { 1901sub cf::object::player::enter_link {
1594 my ($self) = @_; 1902 my ($self) = @_;
1595 1903
1596 $self->deactivate_recursive; 1904 $self->deactivate_recursive;
1597 1905
1598 return if $self->map == $LINK_MAP; 1906 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 1907
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1908 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 1909 if $self->map;
1602 1910
1603 $self->enter_map ($LINK_MAP, 20, 20); 1911 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1604} 1912}
1605 1913
1606sub cf::object::player::leave_link { 1914sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 1915 my ($self, $map, $x, $y) = @_;
1608 1916
1626 # use -1 or undef as default coordinates, not 0, 0 1934 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 1935 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 1936 if $x <=0 && $y <= 0;
1629 1937
1630 $map->load; 1938 $map->load;
1939 $map->load_diag;
1631 1940
1632 return unless $self->contr->active; 1941 return unless $self->contr->active;
1633 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1634 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1635} 1946}
1636 1947
1637cf::player->attach ( 1948cf::player->attach (
1638 on_logout => sub { 1949 on_logout => sub {
1651 # try to abort aborted map switching on player login :) 1962 # try to abort aborted map switching on player login :)
1652 # should happen only on crashes 1963 # should happen only on crashes
1653 if ($pl->ob->{_link_pos}) { 1964 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link; 1965 $pl->ob->enter_link;
1655 (async { 1966 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef, 1967 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, " 1968 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.", 1969 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED); 1970 cf::NDI_RED);
1971 # we need this sleep as the login has a concurrent enter_exit running
1972 # and this sleep increases chances of the player not ending up in scorn
1662 Coro::Timer::sleep 1; 1973 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link; 1974 $pl->ob->leave_link;
1664 })->prio (2); 1975 })->prio (2);
1665 } 1976 }
1666 }, 1977 },
1667); 1978);
1668 1979
1669=item $player_object->goto ($path, $x, $y) 1980=item $player_object->goto ($path, $x, $y[, $check->($map)])
1981
1982Moves the player to the given map-path and coordinates by first freezing
1983her, loading and preparing them map, calling the provided $check callback
1984that has to return the map if sucecssful, and then unfreezes the player on
1985the new (success) or old (failed) map position.
1670 1986
1671=cut 1987=cut
1672 1988
1673sub cf::object::player::goto { 1989sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_; 1990 my ($self, $path, $x, $y, $check) = @_;
1675 1991
1676 $self->enter_link; 1992 $self->enter_link;
1677 1993
1678 (async { 1994 (async {
1679 $path = new cf::path $path; 1995 my $map = eval {
1680
1681 my $map = cf::map::find $path->as_string; 1996 my $map = cf::map::find $path;
1997
1998 if ($map) {
1682 $map = $map->customise_for ($self) if $map; 1999 $map = $map->customise_for ($self);
1683 2000 $map = $check->($map) if $check && $map;
1684# warn "entering ", $map->path, " at ($x, $y)\n" 2001 } else {
1685# if $map;
1686
1687 $map or $map->cluck ("oy");#d#
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2002 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2003 }
2004
2005 $map
2006 };
2007
2008 if ($@) {
2009 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2010 LOG llevError | logBacktrace, Carp::longmess $@;
2011 }
1689 2012
1690 $self->leave_link ($map, $x, $y); 2013 $self->leave_link ($map, $x, $y);
1691 })->prio (1); 2014 })->prio (1);
1692} 2015}
1693 2016
1697 2020
1698sub parse_random_map_params { 2021sub parse_random_map_params {
1699 my ($spec) = @_; 2022 my ($spec) = @_;
1700 2023
1701 my $rmp = { # defaults 2024 my $rmp = { # defaults
1702 xsize => 10, 2025 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 2026 ysize => (cf::rndm 15, 40),
2027 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2028 #layout => string,
1704 }; 2029 };
1705 2030
1706 for (split /\n/, $spec) { 2031 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 2032 my ($k, $v) = split /\s+/, $_, 2;
1708 2033
1712 $rmp 2037 $rmp
1713} 2038}
1714 2039
1715sub prepare_random_map { 2040sub prepare_random_map {
1716 my ($exit) = @_; 2041 my ($exit) = @_;
2042
2043 my $guard = cf::lock_acquire "exit_prepare:$exit";
1717 2044
1718 # all this does is basically replace the /! path by 2045 # all this does is basically replace the /! path by
1719 # a new random map path (?random/...) with a seed 2046 # a new random map path (?random/...) with a seed
1720 # that depends on the exit object 2047 # that depends on the exit object
1721 2048
1722 my $rmp = parse_random_map_params $exit->msg; 2049 my $rmp = parse_random_map_params $exit->msg;
1723 2050
1724 if ($exit->map) { 2051 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 2052 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 2053 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 2054 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 2055 $rmp->{origin_y} = $exit->y;
1729 } 2056 }
1730 2057
1731 $rmp->{random_seed} ||= $exit->random_seed; 2058 $rmp->{random_seed} ||= $exit->random_seed;
1732 2059
1733 my $data = cf::to_json $rmp; 2060 my $data = cf::to_json $rmp;
1734 my $md5 = Digest::MD5::md5_hex $data; 2061 my $md5 = Digest::MD5::md5_hex $data;
2062 my $meta = "$RANDOMDIR/$md5.meta";
1735 2063
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2064 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 2065 aio_write $fh, 0, (length $data), $data, 0;
2066 undef $fh;
2067 aio_rename "$meta~", $meta;
1738 2068
1739 $exit->slaying ("?random/$md5"); 2069 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 2070 $exit->msg (undef);
1741 } 2071 }
1742} 2072}
1743 2073
1744sub cf::object::player::enter_exit { 2074sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 2075 my ($self, $exit) = @_;
1746 2076
1747 return unless $self->type == cf::PLAYER; 2077 return unless $self->type == cf::PLAYER;
2078
2079 if ($exit->slaying eq "/!") {
2080 #TODO: this should de-fi-ni-te-ly not be a sync-job
2081 # the problem is that $exit might not survive long enough
2082 # so it needs to be done right now, right here
2083 cf::sync_job { prepare_random_map $exit };
2084 }
2085
2086 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2087 my $hp = $exit->stats->hp;
2088 my $sp = $exit->stats->sp;
1748 2089
1749 $self->enter_link; 2090 $self->enter_link;
1750 2091
1751 (async { 2092 (async {
1752 $self->deactivate_recursive; # just to be sure 2093 $self->deactivate_recursive; # just to be sure
1753 unless (eval { 2094 unless (eval {
1754 prepare_random_map $exit 2095 $self->goto ($slaying, $hp, $sp);
1755 if $exit->slaying eq "/!";
1756
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1759 2096
1760 1; 2097 1;
1761 }) { 2098 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 2099 $self->message ("Something went wrong deep within the crossfire server. "
1763 . "I'll try to bring you back to the map you were before. " 2100 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 2101 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 2102 cf::NDI_UNIQUE | cf::NDI_RED);
1766 2103
1767 warn "ERROR in enter_exit: $@"; 2104 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 2105 $self->leave_link;
1769 } 2106 }
1770 })->prio (1); 2107 })->prio (1);
1783 2120
1784sub cf::client::send_drawinfo { 2121sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2122 my ($self, $text, $flags) = @_;
1786 2123
1787 utf8::encode $text; 2124 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2125 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2126}
1790 2127
2128=item $client->ext_event ($type, %msg)
2129
2130Sends an exti event to the client.
2131
2132=cut
2133
2134sub cf::client::ext_event($$%) {
2135 my ($self, $type, %msg) = @_;
2136
2137 $msg{msgtype} = "event_$type";
2138 $self->send_packet ("ext " . cf::to_json \%msg);
2139}
1791 2140
1792=item $success = $client->query ($flags, "text", \&cb) 2141=item $success = $client->query ($flags, "text", \&cb)
1793 2142
1794Queues a query to the client, calling the given callback with 2143Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2144the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1824 # get handled first 2173 # get handled first
1825 my $queue = delete $ns->{query_queue} 2174 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 2175 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 2176
1828 (shift @$queue)->[1]->($msg); 2177 (shift @$queue)->[1]->($msg);
2178 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 2179
1830 push @{ $ns->{query_queue} }, @$queue; 2180 push @{ $ns->{query_queue} }, @$queue;
1831 2181
1832 if (@{ $ns->{query_queue} } == @$queue) { 2182 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 2183 if (@$queue) {
1891 2241
1892# here we export the classes and methods available to script code 2242# here we export the classes and methods available to script code
1893 2243
1894=pod 2244=pod
1895 2245
1896The following fucntions and emthods are available within a safe environment: 2246The following functions and methods are available within a safe environment:
1897 2247
1898 cf::object contr pay_amount pay_player map 2248 cf::object contr pay_amount pay_player map
1899 cf::object::player player 2249 cf::object::player player
1900 cf::player peaceful 2250 cf::player peaceful
1901 cf::map trigger 2251 cf::map trigger
1986############################################################################# 2336#############################################################################
1987 2337
1988=head2 EXTENSION DATABASE SUPPORT 2338=head2 EXTENSION DATABASE SUPPORT
1989 2339
1990Crossfire maintains a very simple database for extension use. It can 2340Crossfire maintains a very simple database for extension use. It can
1991currently store anything that can be serialised using Storable, which 2341currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1992excludes objects. 2342convert to/from binary).
1993 2343
1994The parameter C<$family> should best start with the name of the extension 2344The parameter C<$family> should best start with the name of the extension
1995using it, it should be unique. 2345using it, it should be unique.
1996 2346
1997=over 4 2347=over 4
1998 2348
1999=item $hashref = cf::db_get $family
2000
2001Return a hashref for use by the extension C<$family>, which can be
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004
2005=item $value = cf::db_get $family => $key 2349=item $value = cf::db_get $family => $key
2006 2350
2007Returns a single value from the database 2351Returns a single value from the database.
2008
2009=item cf::db_put $family => $hashref
2010
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013 2352
2014=item cf::db_put $family => $key => $value 2353=item cf::db_put $family => $key => $value
2015 2354
2016Stores the given C<$value> in the family hash. Updates are delayed, if you 2355Stores the given C<$value> in the family.
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026 2356
2027=cut 2357=cut
2028 2358
2029our $DB; 2359our $DB;
2030 2360
2031{ 2361sub db_init {
2032 my $path = cf::localdir . "/database.pst"; 2362 unless ($DB) {
2363 $DB = BDB::db_create $DB_ENV;
2033 2364
2034 sub db_load() { 2365 cf::sync_job {
2035 $DB = stat $path ? Storable::retrieve $path : { }; 2366 eval {
2036 } 2367 $DB->set_flags (BDB::CHKSUM);
2037 2368
2038 my $pid; 2369 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2039 2370 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2040 sub db_save() { 2371 cf::cleanup "db_open(db): $!" if $!;
2041 waitpid $pid, 0 if $pid; 2372 };
2042 if (0 == ($pid = fork)) { 2373 cf::cleanup "db_open(db): $@" if $@;
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 } 2374 };
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 }); 2375 }
2376}
2060 2377
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 }
2065
2066 sub db_get($;$) { 2378sub db_get($$) {
2067 @_ >= 2 2379 my $key = "$_[0]/$_[1]";
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071 2380
2381 cf::sync_job {
2382 BDB::db_get $DB, undef, $key, my $data;
2383
2384 $! ? ()
2385 : $data
2386 }
2387}
2388
2072 sub db_put($$;$) { 2389sub db_put($$$) {
2073 if (@_ >= 3) { 2390 BDB::dbreq_pri 4;
2074 $DB->{$_[0]}{$_[1]} = $_[2]; 2391 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2075 } else { 2392}
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080 2393
2081 cf::global->attach ( 2394=item cf::cache $id => [$paths...], $processversion => $process
2082 prio => 10000, 2395
2083 on_cleanup => sub { 2396Generic caching function that returns the value of the resource $id,
2084 db_sync; 2397caching and regenerating as required.
2398
2399This function can block.
2400
2401=cut
2402
2403sub cache {
2404 my ($id, $src, $processversion, $process) = @_;
2405
2406 my $meta =
2407 join "\x00",
2408 $processversion,
2409 map {
2410 aio_stat $_
2411 and Carp::croak "$_: $!";
2412
2413 ($_, (stat _)[7,9])
2414 } @$src;
2415
2416 my $dbmeta = db_get cache => "$id/meta";
2417 if ($dbmeta ne $meta) {
2418 # changed, we may need to process
2419
2420 my @data;
2421 my $md5;
2422
2423 for (0 .. $#$src) {
2424 0 <= aio_load $src->[$_], $data[$_]
2425 or Carp::croak "$src->[$_]: $!";
2085 }, 2426 }
2086 ); 2427
2428 # if processing is expensive, check
2429 # checksum first
2430 if (1) {
2431 $md5 =
2432 join "\x00",
2433 $processversion,
2434 map {
2435 Coro::cede;
2436 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2437 } 0.. $#$src;
2438
2439
2440 my $dbmd5 = db_get cache => "$id/md5";
2441 if ($dbmd5 eq $md5) {
2442 db_put cache => "$id/meta", $meta;
2443
2444 return db_get cache => "$id/data";
2445 }
2446 }
2447
2448 my $t1 = Time::HiRes::time;
2449 my $data = $process->(\@data);
2450 my $t2 = Time::HiRes::time;
2451
2452 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2453
2454 db_put cache => "$id/data", $data;
2455 db_put cache => "$id/md5" , $md5;
2456 db_put cache => "$id/meta", $meta;
2457
2458 return $data;
2459 }
2460
2461 db_get cache => "$id/data"
2087} 2462}
2463
2464=item fork_call { }, $args
2465
2466Executes the given code block with the given arguments in a seperate
2467process, returning the results. Everything must be serialisable with
2468Coro::Storable. May, of course, block. Note that the executed sub may
2469never block itself or use any form of Event handling.
2470
2471=cut
2472
2473sub fork_call(&@) {
2474 my ($cb, @args) = @_;
2475
2476# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2477# or die "socketpair: $!";
2478 pipe my $fh1, my $fh2
2479 or die "pipe: $!";
2480
2481 if (my $pid = fork) {
2482 close $fh2;
2483
2484 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2485 $res = Coro::Storable::thaw $res;
2486
2487 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2488
2489 die $$res unless "ARRAY" eq ref $res;
2490
2491 return wantarray ? @$res : $res->[-1];
2492 } else {
2493 reset_signals;
2494 local $SIG{__WARN__};
2495 local $SIG{__DIE__};
2496 eval {
2497 close $fh1;
2498
2499 my @res = eval { $cb->(@args) };
2500 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2501 };
2502
2503 warn $@ if $@;
2504 _exit 0;
2505 }
2506}
2507
2508
2088 2509
2089############################################################################# 2510#############################################################################
2090# the server's main() 2511# the server's init and main functions
2512
2513sub load_facedata($) {
2514 my ($path) = @_;
2515
2516 warn "loading facedata from $path\n";
2517
2518 my $facedata;
2519 0 < aio_load $path, $facedata
2520 or die "$path: $!";
2521
2522 $facedata = Coro::Storable::thaw $facedata;
2523
2524 $facedata->{version} == 2
2525 or cf::cleanup "$path: version mismatch, cannot proceed.";
2526
2527 {
2528 my $faces = $facedata->{faceinfo};
2529
2530 while (my ($face, $info) = each %$faces) {
2531 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2532 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2533 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2534 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2535 Coro::cede;
2536 }
2537
2538 while (my ($face, $info) = each %$faces) {
2539 next unless $info->{smooth};
2540 my $idx = cf::face::find $face
2541 or next;
2542 if (my $smooth = cf::face::find $info->{smooth}) {
2543 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2544 } else {
2545 warn "smooth face '$info->{smooth}' not found for face '$face'";
2546 }
2547 Coro::cede;
2548 }
2549 }
2550
2551 {
2552 my $anims = $facedata->{animinfo};
2553
2554 while (my ($anim, $info) = each %$anims) {
2555 cf::anim::set $anim, $info->{frames}, $info->{facings};
2556 Coro::cede;
2557 }
2558
2559 cf::anim::invalidate_all; # d'oh
2560 }
2561
2562 1
2563}
2564
2565sub reload_regions {
2566 load_resource_file "$MAPDIR/regions"
2567 or die "unable to load regions file\n";
2568}
2569
2570sub reload_facedata {
2571 load_facedata "$DATADIR/facedata"
2572 or die "unable to load facedata\n";
2573}
2574
2575sub reload_archetypes {
2576 load_resource_file "$DATADIR/archetypes"
2577 or die "unable to load archetypes\n";
2578}
2579
2580sub reload_treasures {
2581 load_resource_file "$DATADIR/treasures"
2582 or die "unable to load treasurelists\n";
2583}
2584
2585sub reload_resources {
2586 warn "reloading resource files...\n";
2587
2588 reload_regions;
2589 reload_facedata;
2590 reload_archetypes;
2591 reload_treasures;
2592
2593 warn "finished reloading resource files\n";
2594}
2595
2596sub init {
2597 reload_resources;
2598}
2091 2599
2092sub cfg_load { 2600sub cfg_load {
2093 open my $fh, "<:utf8", cf::confdir . "/config" 2601 open my $fh, "<:utf8", "$CONFDIR/config"
2094 or return; 2602 or return;
2095 2603
2096 local $/; 2604 local $/;
2097 *CFG = YAML::Syck::Load <$fh>; 2605 *CFG = YAML::Syck::Load <$fh>;
2098 2606
2112 2620
2113sub main { 2621sub main {
2114 # we must not ever block the main coroutine 2622 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 2623 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2624 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2625 (async {
2117 async { Event::one_event }; 2626 Event::one_event;
2627 })->prio (Coro::PRIO_MAX);
2118 }; 2628 };
2119 2629
2120 cfg_load; 2630 cfg_load;
2121 db_load; 2631 db_init;
2122 load_extensions; 2632 load_extensions;
2633
2634 $TICK_WATCHER->start;
2123 Event::loop; 2635 Event::loop;
2124} 2636}
2125 2637
2126############################################################################# 2638#############################################################################
2127# initialisation 2639# initialisation and cleanup
2128 2640
2641# install some emergency cleanup handlers
2642BEGIN {
2643 for my $signal (qw(INT HUP TERM)) {
2644 Event->signal (
2645 reentrant => 0,
2646 data => WF_AUTOCANCEL,
2647 signal => $signal,
2648 prio => 0,
2649 cb => sub {
2650 cf::cleanup "SIG$signal";
2651 },
2652 );
2653 }
2654}
2655
2656sub emergency_save() {
2657 my $freeze_guard = cf::freeze_mainloop;
2658
2659 warn "enter emergency perl save\n";
2660
2661 cf::sync_job {
2662 # use a peculiar iteration method to avoid tripping on perl
2663 # refcount bugs in for. also avoids problems with players
2664 # and maps saved/destroyed asynchronously.
2665 warn "begin emergency player save\n";
2666 for my $login (keys %cf::PLAYER) {
2667 my $pl = $cf::PLAYER{$login} or next;
2668 $pl->valid or next;
2669 $pl->save;
2670 }
2671 warn "end emergency player save\n";
2672
2673 warn "begin emergency map save\n";
2674 for my $path (keys %cf::MAP) {
2675 my $map = $cf::MAP{$path} or next;
2676 $map->valid or next;
2677 $map->save;
2678 }
2679 warn "end emergency map save\n";
2680
2681 warn "begin emergency database checkpoint\n";
2682 BDB::db_env_txn_checkpoint $DB_ENV;
2683 warn "end emergency database checkpoint\n";
2684 };
2685
2686 warn "leave emergency perl save\n";
2687}
2688
2689sub post_cleanup {
2690 my ($make_core) = @_;
2691
2692 warn Carp::longmess "post_cleanup backtrace"
2693 if $make_core;
2694}
2695
2129sub reload() { 2696sub do_reload_perl() {
2130 # can/must only be called in main 2697 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 2698 if ($Coro::current != $Coro::main) {
2132 warn "can only reload from main coroutine\n"; 2699 warn "can only reload from main coroutine";
2133 return; 2700 return;
2134 } 2701 }
2135 2702
2136 warn "reloading..."; 2703 warn "reloading...";
2137 2704
2138 my $guard = freeze_mainloop; 2705 warn "entering sync_job";
2706
2707 cf::sync_job {
2708 cf::write_runtime; # external watchdog should not bark
2139 cf::emergency_save; 2709 cf::emergency_save;
2710 cf::write_runtime; # external watchdog should not bark
2140 2711
2141 eval { 2712 warn "syncing database to disk";
2713 BDB::db_env_txn_checkpoint $DB_ENV;
2714
2142 # if anything goes wrong in here, we should simply crash as we already saved 2715 # if anything goes wrong in here, we should simply crash as we already saved
2143 2716
2144 # cancel all watchers 2717 warn "cancelling all WF_AUTOCANCEL watchers";
2145 for (Event::all_watchers) { 2718 for (Event::all_watchers) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 2719 $_->cancel if $_->data & WF_AUTOCANCEL;
2147 } 2720 }
2148 2721
2722 warn "flushing outstanding aio requests";
2723 for (;;) {
2724 BDB::flush;
2725 IO::AIO::flush;
2726 Coro::cede;
2727 last unless IO::AIO::nreqs || BDB::nreqs;
2728 warn "iterate...";
2729 }
2730
2731 ++$RELOAD;
2732
2149 # cancel all extension coros 2733 warn "cancelling all extension coros";
2150 $_->cancel for values %EXT_CORO; 2734 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = (); 2735 %EXT_CORO = ();
2152 2736
2153 # unload all extensions 2737 warn "removing commands";
2154 for (@exts) { 2738 %COMMAND = ();
2739
2740 warn "removing ext commands";
2741 %EXTCMD = ();
2742
2743 warn "unloading/nuking all extensions";
2744 for my $pkg (@EXTS) {
2155 warn "unloading <$_>"; 2745 warn "... unloading $pkg";
2156 unload_extension $_; 2746
2747 if (my $cb = $pkg->can ("unload")) {
2748 eval {
2749 $cb->($pkg);
2750 1
2751 } or warn "$pkg unloaded, but with errors: $@";
2157 } 2752 }
2158 2753
2754 warn "... nuking $pkg";
2755 Symbol::delete_package $pkg;
2756 }
2757
2159 # unload all modules loaded from $LIBDIR 2758 warn "unloading all perl modules loaded from $LIBDIR";
2160 while (my ($k, $v) = each %INC) { 2759 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2760 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162 2761
2163 warn "removing <$k>"; 2762 warn "... unloading $k";
2164 delete $INC{$k}; 2763 delete $INC{$k};
2165 2764
2166 $k =~ s/\.pm$//; 2765 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g; 2766 $k =~ s/\//::/g;
2168 2767
2171 } 2770 }
2172 2771
2173 Symbol::delete_package $k; 2772 Symbol::delete_package $k;
2174 } 2773 }
2175 2774
2176 # sync database to disk
2177 cf::db_sync;
2178 IO::AIO::flush;
2179
2180 # get rid of safe::, as good as possible 2775 warn "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 2776 Symbol::delete_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2777 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 2778
2184 # remove register_script_function callbacks
2185 # TODO
2186
2187 # unload cf.pm "a bit" 2779 warn "unloading cf.pm \"a bit\"";
2188 delete $INC{"cf.pm"}; 2780 delete $INC{"cf.pm"};
2781 delete $INC{"cf/pod.pm"};
2189 2782
2190 # don't, removes xs symbols, too, 2783 # don't, removes xs symbols, too,
2191 # and global variables created in xs 2784 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 2785 #Symbol::delete_package __PACKAGE__;
2193 2786
2194 # reload cf.pm 2787 warn "unload completed, starting to reload now";
2788
2195 warn "reloading cf.pm"; 2789 warn "reloading cf.pm";
2196 require cf; 2790 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2791 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2198 2792
2199 # load config and database again 2793 warn "loading config and database again";
2200 cf::cfg_load; 2794 cf::cfg_load;
2201 cf::db_load;
2202 2795
2203 # load extensions
2204 warn "load extensions"; 2796 warn "loading extensions";
2205 cf::load_extensions; 2797 cf::load_extensions;
2206 2798
2207 # reattach attachments to objects 2799 warn "reattaching attachments to objects/players";
2208 warn "reattach"; 2800 _global_reattach; # objects, sockets
2209 _global_reattach; 2801 warn "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 2802 reattach $_ for values %MAP;
2211 }; 2803 warn "reattaching attachments to players";
2804 reattach $_ for values %PLAYER;
2212 2805
2213 if ($@) { 2806 warn "leaving sync_job";
2807
2808 1
2809 } or do {
2214 warn $@; 2810 warn $@;
2215 warn "error while reloading, exiting."; 2811 warn "error while reloading, exiting.";
2216 exit 1; 2812 exit 1;
2217 } 2813 };
2218 2814
2219 warn "reloaded successfully"; 2815 warn "reloaded";
2220}; 2816};
2221 2817
2222############################################################################# 2818our $RELOAD_WATCHER; # used only during reload
2223 2819
2224unless ($LINK_MAP) { 2820sub reload_perl() {
2225 $LINK_MAP = cf::map::new; 2821 # doing reload synchronously and two reloads happen back-to-back,
2822 # coro crashes during coro_state_free->destroy here.
2226 2823
2227 $LINK_MAP->width (41); 2824 $RELOAD_WATCHER ||= Event->timer (
2228 $LINK_MAP->height (41); 2825 reentrant => 0,
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10, 2826 after => 0,
2827 data => WF_AUTOCANCEL,
2237 cb => sub { 2828 cb => sub {
2238 $_[0]->w->cancel; 2829 do_reload_perl;
2239 2830 undef $RELOAD_WATCHER;
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 }); 2831 },
2258 2832 );
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263} 2833}
2264
2265register "<global>", __PACKAGE__;
2266 2834
2267register_command "reload" => sub { 2835register_command "reload" => sub {
2268 my ($who, $arg) = @_; 2836 my ($who, $arg) = @_;
2269 2837
2270 if ($who->flag (FLAG_WIZ)) { 2838 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload.");
2272 reload;
2273 $who->message ("end of reload."); 2839 $who->message ("reloading server.");
2840 async { reload_perl };
2274 } 2841 }
2275}; 2842};
2276 2843
2277unshift @INC, $LIBDIR; 2844unshift @INC, $LIBDIR;
2278 2845
2846my $bug_warning = 0;
2847
2848our @WAIT_FOR_TICK;
2849our @WAIT_FOR_TICK_BEGIN;
2850
2851sub wait_for_tick {
2852 return unless $TICK_WATCHER->is_active;
2853 return if $Coro::current == $Coro::main;
2854
2855 my $signal = new Coro::Signal;
2856 push @WAIT_FOR_TICK, $signal;
2857 $signal->wait;
2858}
2859
2860sub wait_for_tick_begin {
2861 return unless $TICK_WATCHER->is_active;
2862 return if $Coro::current == $Coro::main;
2863
2864 my $signal = new Coro::Signal;
2865 push @WAIT_FOR_TICK_BEGIN, $signal;
2866 $signal->wait;
2867}
2868
2869 my $min = 1e6;#d#
2870 my $avg = 10;
2279$TICK_WATCHER = Event->timer ( 2871$TICK_WATCHER = Event->timer (
2280 reentrant => 0, 2872 reentrant => 0,
2873 parked => 1,
2281 prio => 0, 2874 prio => 0,
2282 at => $NEXT_TICK || $TICK, 2875 at => $NEXT_TICK || $TICK,
2283 data => WF_AUTOCANCEL, 2876 data => WF_AUTOCANCEL,
2284 cb => sub { 2877 cb => sub {
2878 if ($Coro::current != $Coro::main) {
2879 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2880 unless ++$bug_warning > 10;
2881 return;
2882 }
2883
2884 $NOW = $tick_start = Event::time;
2885
2285 cf::server_tick; # one server iteration 2886 cf::server_tick; # one server iteration
2887
2888 0 && sync_job {#d#
2889 for(1..10) {
2890 my $t = Event::time;
2891 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2892 or die;
2893
2894 $map->width (50);
2895 $map->height (50);
2896 $map->alloc;
2897 $map->_load_objects ("/tmp/x.map", 1);
2898 my $t = Event::time - $t;
2899
2900 #next unless $t < 0.0013;#d#
2901 if ($t < $min) {
2902 $min = $t;
2903 }
2904 $avg = $avg * 0.99 + $t * 0.01;
2905 }
2906 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2907 exit 0;
2908 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2909 };
2910
2286 $RUNTIME += $TICK; 2911 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK; 2912 $NEXT_TICK += $TICK;
2288 2913
2914 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2915 $NEXT_RUNTIME_WRITE = $NOW + 10;
2916 Coro::async_pool {
2917 write_runtime
2918 or warn "ERROR: unable to write runtime file: $!";
2919 };
2920 }
2921
2922# my $AFTER = Event::time;
2923# warn $AFTER - $NOW;#d#
2924
2925 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2926 $sig->send;
2927 }
2928 while (my $sig = shift @WAIT_FOR_TICK) {
2929 $sig->send;
2930 }
2931
2932 $NOW = Event::time;
2933
2289 # if we are delayed by four ticks or more, skip them all 2934 # if we are delayed by four ticks or more, skip them all
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2935 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2291 2936
2292 $TICK_WATCHER->at ($NEXT_TICK); 2937 $TICK_WATCHER->at ($NEXT_TICK);
2293 $TICK_WATCHER->start; 2938 $TICK_WATCHER->start;
2939
2940 $LOAD = ($NOW - $tick_start) / $TICK;
2941 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2942
2943 _post_tick;
2944
2945
2294 }, 2946 },
2295); 2947);
2296 2948
2949{
2297IO::AIO::max_poll_time $TICK * 0.2; 2950 BDB::max_poll_time $TICK * 0.1;
2298 2951 $BDB_POLL_WATCHER = Event->io (
2299Event->io ( 2952 reentrant => 0,
2300 fd => IO::AIO::poll_fileno, 2953 fd => BDB::poll_fileno,
2301 poll => 'r', 2954 poll => 'r',
2302 prio => 5, 2955 prio => 0,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL, 2956 data => WF_AUTOCANCEL,
2309 after => 0, 2957 cb => \&BDB::poll_cb,
2310 interval => 10, 2958 );
2311 cb => sub { 2959 BDB::min_parallel 8;
2312 (Coro::unblock_sub { 2960
2313 write_runtime 2961 BDB::set_sync_prepare {
2314 or warn "ERROR: unable to write runtime file: $!"; 2962 my $status;
2963 my $current = $Coro::current;
2964 (
2965 sub {
2966 $status = $!;
2967 $current->ready; undef $current;
2968 },
2969 sub {
2970 Coro::schedule while defined $current;
2971 $! = $status;
2972 },
2973 )
2974 };
2975
2976 unless ($DB_ENV) {
2977 $DB_ENV = BDB::db_env_create;
2978
2979 cf::sync_job {
2980 eval {
2981 BDB::db_env_open
2982 $DB_ENV,
2983 $BDBDIR,
2984 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2985 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2986 0666;
2987
2988 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2989
2990 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2991 $DB_ENV->set_lk_detect;
2992 };
2993
2994 cf::cleanup "db_env_open(db): $@" if $@;
2315 })->(); 2995 };
2316 }, 2996 }
2317); 2997}
2998
2999{
3000 IO::AIO::min_parallel 8;
3001
3002 undef $Coro::AIO::WATCHER;
3003 IO::AIO::max_poll_time $TICK * 0.1;
3004 $AIO_POLL_WATCHER = Event->io (
3005 reentrant => 0,
3006 data => WF_AUTOCANCEL,
3007 fd => IO::AIO::poll_fileno,
3008 poll => 'r',
3009 prio => 6,
3010 cb => \&IO::AIO::poll_cb,
3011 );
3012}
3013
3014my $_log_backtrace;
3015
3016sub _log_backtrace {
3017 my ($msg, @addr) = @_;
3018
3019 $msg =~ s/\n//;
3020
3021 # limit the # of concurrent backtraces
3022 if ($_log_backtrace < 2) {
3023 ++$_log_backtrace;
3024 async {
3025 my @bt = fork_call {
3026 @addr = map { sprintf "%x", $_ } @addr;
3027 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3028 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3029 or die "addr2line: $!";
3030
3031 my @funcs;
3032 my @res = <$fh>;
3033 chomp for @res;
3034 while (@res) {
3035 my ($func, $line) = splice @res, 0, 2, ();
3036 push @funcs, "[$func] $line";
3037 }
3038
3039 @funcs
3040 };
3041
3042 LOG llevInfo, "[ABT] $msg\n";
3043 LOG llevInfo, "[ABT] $_\n" for @bt;
3044 --$_log_backtrace;
3045 };
3046 } else {
3047 LOG llevInfo, "[ABT] $msg\n";
3048 LOG llevInfo, "[ABT] [suppressed]\n";
3049 }
3050}
3051
3052# load additional modules
3053use cf::pod;
2318 3054
2319END { cf::emergency_save } 3055END { cf::emergency_save }
2320 3056
23211 30571
2322 3058

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