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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.151 by root, Mon Jan 8 20:59:15 2007 UTC vs.
Revision 1.398 by root, Wed Dec 5 11:08:34 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.1 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS 2.01 ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.51 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 42
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
30 45
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 47
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 49
35our %COMMAND = (); 50our %COMMAND = ();
36our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
38 58
59our $RELOAD; # number of reloads so far
39our @EVENT; 60our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 61
42our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 78our $NEXT_TICK;
45our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER;
86our $DB_ENV;
46 87
47our %CFG; 88our %CFG;
48 89
49our $UPTIME; $UPTIME ||= time; 90our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 91our $RUNTIME;
51 92
52our %PLAYER; # all users 93our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 94our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 95our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 96
56our %EXT_CORO; # coroutines bound to extensions 97# used to convert map paths into valid unix filenames by replacing / by ∕
98our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
99
100our $LOAD; # a number between 0 (idle) and 1 (too many objects)
101our $LOADAVG; # same thing, but with alpha-smoothing
102our $tick_start; # for load detecting purposes
57 103
58binmode STDOUT; 104binmode STDOUT;
59binmode STDERR; 105binmode STDERR;
60 106
61# read virtual server time, if available 107# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 108unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 109 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 110 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 111 $RUNTIME = <$fh> + 0.;
66} 112}
67 113
68mkdir cf::localdir; 114mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 115 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 116
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 117our $EMERGENCY_POSITION;
118
119sub cf::map::normalise;
77 120
78############################################################################# 121#############################################################################
79 122
80=head2 GLOBAL VARIABLES 123=head2 GLOBAL VARIABLES
81 124
88=item $cf::RUNTIME 131=item $cf::RUNTIME
89 132
90The time this server has run, starts at 0 and is increased by $cf::TICK on 133The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 134every server tick.
92 135
93=item $cf::LIBDIR 136=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
137$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
138$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 139
95The perl library directory, where extensions and cf-specific modules can 140Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 141directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
142unique-items directory, player file directory, random maps directory and
143database environment.
97 144
98=item $cf::NOW 145=item $cf::NOW
99 146
100The time of the last (current) server tick. 147The time of the last (current) server tick.
101 148
102=item $cf::TICK 149=item $cf::TICK
103 150
104The interval between server ticks, in seconds. 151The interval between server ticks, in seconds.
105 152
153=item $cf::LOADAVG
154
155The current CPU load on the server (alpha-smoothed), as a value between 0
156(none) and 1 (overloaded), indicating how much time is spent on processing
157objects per tick. Healthy values are < 0.5.
158
159=item $cf::LOAD
160
161The raw value load value from the last tick.
162
106=item %cf::CFG 163=item %cf::CFG
107 164
108Configuration for the server, loaded from C</etc/crossfire/config>, or 165Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 166from wherever your confdir points to.
167
168=item cf::wait_for_tick, cf::wait_for_tick_begin
169
170These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
171returns directly I<after> the tick processing (and consequently, can only wake one process
172per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
173
174=item @cf::INVOKE_RESULTS
175
176This array contains the results of the last C<invoke ()> call. When
177C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
178that call.
110 179
111=back 180=back
112 181
113=cut 182=cut
114 183
115BEGIN { 184BEGIN {
116 *CORE::GLOBAL::warn = sub { 185 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 186 my $msg = join "", @_;
118 utf8::encode $msg;
119 187
120 $msg .= "\n" 188 $msg .= "\n"
121 unless $msg =~ /\n$/; 189 unless $msg =~ /\n$/;
190
191 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
122 192
123 LOG llevError, $msg; 193 LOG llevError, $msg;
124 }; 194 };
125} 195}
126 196
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 204
134# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 206# within the Safe compartment.
136for my $pkg (qw( 207for my $pkg (qw(
137 cf::global cf::attachable 208 cf::global cf::attachable
142)) { 213)) {
143 no strict 'refs'; 214 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 216}
146 217
147$Event::DIED = sub { 218$EV::DIED = sub {
148 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
149}; 220};
150 221
151my %ext_pkg; 222#############################################################################
152my @exts;
153my @hook;
154 223
155=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
156 225
157=over 4 226=over 4
158 227
159=cut 228=item dumpval $ref
160 229
161use JSON::Syck (); # TODO# replace by JSON::PC once working 230=cut
162 231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
250
163=item $ref = cf::from_json $json 251=item $ref = cf::decode_json $json
164 252
165Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
166 254
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 255=item $json = cf::encode_json $ref
175 256
176Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
177 258
178=cut 259=cut
179 260
180sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
182 JSON::Syck::Dump $_[0] 263sub encode_json($) { $json_coder->encode ($_[0]) }
183} 264sub decode_json($) { $json_coder->decode ($_[0]) }
184 265
185=item cf::lock_wait $string 266=item cf::lock_wait $string
186 267
187Wait until the given lock is available. See cf::lock_acquire. 268Wait until the given lock is available. See cf::lock_acquire.
188 269
191Wait until the given lock is available and then acquires it and returns 272Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 274for example when the coroutine gets canceled), the lock is automatically
194returned. 275returned.
195 276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
196Lock names should begin with a unique identifier (for example, cf::map::find 280Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 281uses map_find and cf::map::load uses map_load).
198 282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
286
199=cut 287=cut
200 288
201our %LOCK; 289our %LOCK;
290our %LOCKER;#d#
202 291
203sub lock_wait($) { 292sub lock_wait($) {
204 my ($key) = @_; 293 my ($key) = @_;
294
295 if ($LOCKER{$key} == $Coro::current) {#d#
296 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
297 return;#d#
298 }#d#
205 299
206 # wait for lock, if any 300 # wait for lock, if any
207 while ($LOCK{$key}) { 301 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current; 302 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule; 303 Coro::schedule;
215 309
216 # wait, to be sure we are not locked 310 # wait, to be sure we are not locked
217 lock_wait $key; 311 lock_wait $key;
218 312
219 $LOCK{$key} = []; 313 $LOCK{$key} = [];
314 $LOCKER{$key} = $Coro::current;#d#
220 315
221 Coro::guard { 316 Coro::guard {
317 delete $LOCKER{$key};#d#
222 # wake up all waiters, to be on the safe side 318 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 319 $_->ready for @{ delete $LOCK{$key} };
224 } 320 }
225} 321}
226 322
323sub lock_active($) {
324 my ($key) = @_;
325
326 ! ! $LOCK{$key}
327}
328
227sub freeze_mainloop { 329sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 330 return unless $TICK_WATCHER->is_active;
229 331
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 332 my $guard = Coro::guard {
333 $TICK_WATCHER->start;
334 };
231 $TICK_WATCHER->stop; 335 $TICK_WATCHER->stop;
232 $guard 336 $guard
337}
338
339=item cf::periodic $interval, $cb
340
341Like EV::periodic, but randomly selects a starting point so that the actions
342get spread over timer.
343
344=cut
345
346sub periodic($$) {
347 my ($interval, $cb) = @_;
348
349 my $start = rand List::Util::min 180, $interval;
350
351 EV::periodic $start, $interval, 0, $cb
352}
353
354=item cf::get_slot $time[, $priority[, $name]]
355
356Allocate $time seconds of blocking CPU time at priority C<$priority>:
357This call blocks and returns only when you have at least C<$time> seconds
358of cpu time till the next tick. The slot is only valid till the next cede.
359
360The optional C<$name> can be used to identify the job to run. It might be
361used for statistical purposes and should identify the same time-class.
362
363Useful for short background jobs.
364
365=cut
366
367our @SLOT_QUEUE;
368our $SLOT_QUEUE;
369
370$SLOT_QUEUE->cancel if $SLOT_QUEUE;
371$SLOT_QUEUE = Coro::async {
372 $Coro::current->desc ("timeslot manager");
373
374 my $signal = new Coro::Signal;
375
376 while () {
377 next_job:
378 my $avail = cf::till_tick;
379 if ($avail > 0.01) {
380 for (0 .. $#SLOT_QUEUE) {
381 if ($SLOT_QUEUE[$_][0] < $avail) {
382 my $job = splice @SLOT_QUEUE, $_, 1, ();
383 $job->[2]->send;
384 Coro::cede;
385 goto next_job;
386 }
387 }
388 }
389
390 if (@SLOT_QUEUE) {
391 # we do not use wait_for_tick() as it returns immediately when tick is inactive
392 push @cf::WAIT_FOR_TICK, $signal;
393 $signal->wait;
394 } else {
395 Coro::schedule;
396 }
397 }
398};
399
400sub get_slot($;$$) {
401 my ($time, $pri, $name) = @_;
402
403 $time = $TICK * .6 if $time > $TICK * .6;
404 my $sig = new Coro::Signal;
405
406 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
407 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
408 $SLOT_QUEUE->ready;
409 $sig->wait;
233} 410}
234 411
235=item cf::async { BLOCK } 412=item cf::async { BLOCK }
236 413
237Currently the same as Coro::async_pool, meaning you cannot use 414Currently the same as Coro::async_pool, meaning you cannot use
242 419
243BEGIN { *async = \&Coro::async_pool } 420BEGIN { *async = \&Coro::async_pool }
244 421
245=item cf::sync_job { BLOCK } 422=item cf::sync_job { BLOCK }
246 423
247The design of crossfire+ requires that the main coro ($Coro::main) is 424The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 425is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 426partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
427acceptable.
250 428
251If it must be done, put the blocking parts into C<sync_job>. This will run 429If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 430the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 431server will be frozen during this time, so the block should either finish
254fast or be very important. 432fast or be very important.
257 435
258sub sync_job(&) { 436sub sync_job(&) {
259 my ($job) = @_; 437 my ($job) = @_;
260 438
261 if ($Coro::current == $Coro::main) { 439 if ($Coro::current == $Coro::main) {
440 my $time = EV::time;
441
262 # this is the main coro, too bad, we have to block 442 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 443 # till the operation succeeds, freezing the server :/
264 444
445 LOG llevError, Carp::longmess "sync job";#d#
446
265 # TODO: use suspend/resume instead 447 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 448 # (but this is cancel-safe)
267 my $freeze_guard = freeze_mainloop; 449 my $freeze_guard = freeze_mainloop;
268 450
269 my $busy = 1; 451 my $busy = 1;
270 my @res; 452 my @res;
271 453
272 (async { 454 (async {
455 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 456 @res = eval { $job->() };
274 warn $@ if $@; 457 warn $@ if $@;
275 undef $busy; 458 undef $busy;
276 })->prio (Coro::PRIO_MAX); 459 })->prio (Coro::PRIO_MAX);
277 460
278 while ($busy) { 461 while ($busy) {
279 Coro::cede or Event::one_event; 462 if (Coro::nready) {
463 Coro::cede_notself;
464 } else {
465 EV::loop EV::LOOP_ONESHOT;
280 } 466 }
467 }
468
469 $time = EV::time - $time;
470
471 LOG llevError | logBacktrace, Carp::longmess "long sync job"
472 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
473
474 $tick_start += $time; # do not account sync jobs to server load
281 475
282 wantarray ? @res : $res[0] 476 wantarray ? @res : $res[0]
283 } else { 477 } else {
284 # we are in another coroutine, how wonderful, everything just works 478 # we are in another coroutine, how wonderful, everything just works
285 479
287 } 481 }
288} 482}
289 483
290=item $coro = cf::async_ext { BLOCK } 484=item $coro = cf::async_ext { BLOCK }
291 485
292Like async, but this coro is automcatially being canceled when the 486Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 487extension calling this is being unloaded.
294 488
295=cut 489=cut
296 490
297sub async_ext(&) { 491sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 499 $EXT_CORO{$coro+0} = $coro;
306 500
307 $coro 501 $coro
308} 502}
309 503
310sub write_runtime { 504=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 505
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 506Executes the given code block with the given arguments in a seperate
314 or return; 507process, returning the results. Everything must be serialisable with
508Coro::Storable. May, of course, block. Note that the executed sub may
509never block itself or use any form of event handling.
315 510
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 511=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 512
320 aio_fsync $fh 513sub fork_call(&@) {
321 and return; 514 my ($cb, @args) = @_;
322 515
323 close $fh 516 # we seemingly have to make a local copy of the whole thing,
324 or return; 517 # otherwise perl prematurely frees the stuff :/
518 # TODO: investigate and fix (likely this will be rather laborious)
325 519
326 aio_rename "$runtime~", $runtime 520 my @res = Coro::Util::fork_eval {
327 and return; 521 reset_signals;
522 &$cb
523 }, @args;
328 524
525 wantarray ? @res : $res[-1]
526}
527
528=item $value = cf::db_get $family => $key
529
530Returns a single value from the environment database.
531
532=item cf::db_put $family => $key => $value
533
534Stores the given C<$value> in the family. It can currently store binary
535data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
536
537=item $db = cf::db_table "name"
538
539Create and/or open a new database table. The string must not be "db" and must be unique
540within each server.
541
542=cut
543
544sub db_table($) {
545 my ($name) = @_;
546 my $db = BDB::db_create $DB_ENV;
547
548 eval {
549 $db->set_flags (BDB::CHKSUM);
550
551 utf8::encode $name;
552 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
553 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
554 cf::cleanup "db_open(db): $!" if $!;
555 };
556 cf::cleanup "db_open(db): $@" if $@;
557
558 $db
559}
560
561our $DB;
562
563sub db_init {
564 cf::sync_job {
565 $DB ||= db_table "db";
566 };
567}
568
569sub db_get($$) {
570 my $key = "$_[0]/$_[1]";
571
572 cf::sync_job {
573 BDB::db_get $DB, undef, $key, my $data;
574
575 $! ? ()
576 : $data
329 1 577 }
578}
579
580sub db_put($$$) {
581 BDB::dbreq_pri 4;
582 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
583}
584
585=item cf::cache $id => [$paths...], $processversion => $process
586
587Generic caching function that returns the value of the resource $id,
588caching and regenerating as required.
589
590This function can block.
591
592=cut
593
594sub cache {
595 my ($id, $src, $processversion, $process) = @_;
596
597 my $meta =
598 join "\x00",
599 $processversion,
600 map {
601 aio_stat $_
602 and Carp::croak "$_: $!";
603
604 ($_, (stat _)[7,9])
605 } @$src;
606
607 my $dbmeta = db_get cache => "$id/meta";
608 if ($dbmeta ne $meta) {
609 # changed, we may need to process
610
611 my @data;
612 my $md5;
613
614 for (0 .. $#$src) {
615 0 <= aio_load $src->[$_], $data[$_]
616 or Carp::croak "$src->[$_]: $!";
617 }
618
619 # if processing is expensive, check
620 # checksum first
621 if (1) {
622 $md5 =
623 join "\x00",
624 $processversion,
625 map {
626 cf::cede_to_tick;
627 ($src->[$_], Digest::MD5::md5_hex $data[$_])
628 } 0.. $#$src;
629
630
631 my $dbmd5 = db_get cache => "$id/md5";
632 if ($dbmd5 eq $md5) {
633 db_put cache => "$id/meta", $meta;
634
635 return db_get cache => "$id/data";
636 }
637 }
638
639 my $t1 = Time::HiRes::time;
640 my $data = $process->(\@data);
641 my $t2 = Time::HiRes::time;
642
643 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
644
645 db_put cache => "$id/data", $data;
646 db_put cache => "$id/md5" , $md5;
647 db_put cache => "$id/meta", $meta;
648
649 return $data;
650 }
651
652 db_get cache => "$id/data"
653}
654
655=item cf::datalog type => key => value, ...
656
657Log a datalog packet of the given type with the given key-value pairs.
658
659=cut
660
661sub datalog($@) {
662 my ($type, %kv) = @_;
663 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 664}
331 665
332=back 666=back
333 667
334=cut 668=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 669
456############################################################################# 670#############################################################################
457 671
458=head2 ATTACHABLE OBJECTS 672=head2 ATTACHABLE OBJECTS
459 673
461attach callbacks/event handlers (a collection of which is called an "attachment") 675attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 676to it. All such attachable objects support the following methods.
463 677
464In the following description, CLASS can be any of C<global>, C<object> 678In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 679C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 680Deliantra).
467 681
468=over 4 682=over 4
469 683
470=item $attachable->attach ($attachment, key => $value...) 684=item $attachable->attach ($attachment, key => $value...)
471 685
585our @CB_TYPE = (); # registry for type (cf-object class) based events 799our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 800our @CB_MAP = ();
587 801
588my %attachment; 802my %attachment;
589 803
804sub cf::attachable::thawer_merge {
805 # simply override everything except _meta
806 local $_[0]{_meta};
807 %{$_[0]} = %{$_[1]};
808}
809
590sub _attach_cb($$$$) { 810sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 811 my ($registry, $event, $prio, $cb) = @_;
592 812
593 use sort 'stable'; 813 use sort 'stable';
594 814
628 $registry = $CB_TYPE[$object_type] ||= []; 848 $registry = $CB_TYPE[$object_type] ||= [];
629 849
630 } elsif ($type eq "subtype") { 850 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 851 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 852 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 853 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 854
635 } elsif ($type eq "package") { 855 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 856 my $pkg = shift @arg;
637 857
638 while (my ($name, $id) = each %cb_id) { 858 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 887 _attach $registry, $klass, @attach;
668 } 888 }
669 889
670 $obj->{$name} = \%arg; 890 $obj->{$name} = \%arg;
671 } else { 891 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 892 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 893 }
674 894
675 $obj->{_attachment}{$name} = undef; 895 $obj->{_attachment}{$name} = undef;
676} 896}
677 897
679 if (ref $_[0]) { 899 if (ref $_[0]) {
680 _object_attach @_; 900 _object_attach @_;
681 } else { 901 } else {
682 _attach shift->_attach_registry, @_; 902 _attach shift->_attach_registry, @_;
683 } 903 }
904 _recalc_want;
684}; 905};
685 906
686# all those should be optimised 907# all those should be optimised
687sub cf::attachable::detach { 908sub cf::attachable::detach {
688 my ($obj, $name) = @_; 909 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 912 delete $obj->{_attachment}{$name};
692 reattach ($obj); 913 reattach ($obj);
693 } else { 914 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 915 Carp::croak "cannot, currently, detach class attachments";
695 } 916 }
917 _recalc_want;
696}; 918};
697 919
698sub cf::attachable::attached { 920sub cf::attachable::attached {
699 my ($obj, $name) = @_; 921 my ($obj, $name) = @_;
700 922
715 "; 937 ";
716 die if $@; 938 die if $@;
717} 939}
718 940
719our $override; 941our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 942our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 943
722sub override { 944sub override {
723 $override = 1; 945 $override = 1;
724 @invoke_results = (); 946 @INVOKE_RESULTS = (@_);
725} 947}
726 948
727sub do_invoke { 949sub do_invoke {
728 my $event = shift; 950 my $event = shift;
729 my $callbacks = shift; 951 my $callbacks = shift;
730 952
731 @invoke_results = (); 953 @INVOKE_RESULTS = ();
732 954
733 local $override; 955 local $override;
734 956
735 for (@$callbacks) { 957 for (@$callbacks) {
736 eval { &{$_->[1]} }; 958 eval { &{$_->[1]} };
753 975
754Generate an object-specific event with the given arguments. 976Generate an object-specific event with the given arguments.
755 977
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 978This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 979removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 980results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 981
760=back 982=back
761 983
762=cut 984=cut
763 985
764############################################################################# 986#############################################################################
765# object support 987# object support
988
989sub _object_equal($$);
990sub _object_equal($$) {
991 my ($a, $b) = @_;
992
993 return 0 unless (ref $a) eq (ref $b);
994
995 if ("HASH" eq ref $a) {
996 my @ka = keys %$a;
997 my @kb = keys %$b;
998
999 return 0 if @ka != @kb;
1000
1001 for (0 .. $#ka) {
1002 return 0 unless $ka[$_] eq $kb[$_];
1003 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1004 }
1005
1006 } elsif ("ARRAY" eq ref $a) {
1007
1008 return 0 if @$a != @$b;
1009
1010 for (0 .. $#$a) {
1011 return 0 unless _object_equal $a->[$_], $b->[$_];
1012 }
1013
1014 } elsif ($a ne $b) {
1015 return 0;
1016 }
1017
1018 1
1019}
1020
1021our $SLOW_MERGES;#d#
1022sub _can_merge {
1023 my ($ob1, $ob2) = @_;
1024
1025 ++$SLOW_MERGES;#d#
1026
1027 # we do the slow way here
1028 return _object_equal $ob1, $ob2
1029}
766 1030
767sub reattach { 1031sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1032 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1033 my ($obj) = @_;
1034
1035 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1036
771 my $registry = $obj->registry; 1037 my $registry = $obj->registry;
772 1038
773 @$registry = (); 1039 @$registry = ();
774 1040
789cf::attachable->attach ( 1055cf::attachable->attach (
790 prio => -1000000, 1056 prio => -1000000,
791 on_instantiate => sub { 1057 on_instantiate => sub {
792 my ($obj, $data) = @_; 1058 my ($obj, $data) = @_;
793 1059
794 $data = from_json $data; 1060 $data = decode_json $data;
795 1061
796 for (@$data) { 1062 for (@$data) {
797 my ($name, $args) = @$_; 1063 my ($name, $args) = @$_;
798 1064
799 $obj->attach ($name, %{$args || {} }); 1065 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1081sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1082 my ($filename, $rdata, $objs) = @_;
817 1083
818 sync_job { 1084 sync_job {
819 if (length $$rdata) { 1085 if (length $$rdata) {
1086 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1087 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1088 $decname, length $$rdata, scalar @$objs;
822 1089
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1090 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1091 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1092 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1093 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1094 close $fh;
828 1095
829 if (@$objs) { 1096 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1097 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1098 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1099 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1100 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1101 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1102 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1103 aio_rename "$filename.pst~", "$filename.pst";
837 } 1104 }
838 } else { 1105 } else {
839 aio_unlink "$filename.pst"; 1106 aio_unlink "$filename.pst";
845 } 1112 }
846 } else { 1113 } else {
847 aio_unlink $filename; 1114 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1115 aio_unlink "$filename.pst";
849 } 1116 }
850 } 1117 };
851} 1118}
852 1119
853sub object_freezer_as_string { 1120sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1121 my ($rdata, $objs) = @_;
855 1122
867 or return; 1134 or return;
868 1135
869 unless (aio_stat "$filename.pst") { 1136 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1137 (aio_load "$filename.pst", $av) >= 0
871 or return; 1138 or return;
1139
872 $av = eval { (Storable::thaw $av)->{objs} }; 1140 my $st = eval { Coro::Storable::thaw $av };
1141 $av = $st->{objs};
873 } 1142 }
874 1143
1144 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1145 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1146 $decname, length $data, scalar @{$av || []};
1147
877 return ($data, $av); 1148 ($data, $av)
878} 1149}
1150
1151=head2 COMMAND CALLBACKS
1152
1153=over 4
1154
1155=cut
879 1156
880############################################################################# 1157#############################################################################
881# command handling &c 1158# command handling &c
882 1159
883=item cf::register_command $name => \&callback($ob,$args); 1160=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1173 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1174}
898 1175
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1176=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1177
901Register a callbackf ro execution when the client sends an extcmd packet. 1178Register a callback for execution when the client sends an (synchronous)
1179extcmd packet. Ext commands will be processed in the order they are
1180received by the server, like other user commands. The first argument is
1181the logged-in player. Ext commands can only be processed after a player
1182has logged in successfully.
902 1183
903If the callback returns something, it is sent back as if reply was being 1184If the callback returns something, it is sent back as if reply was being
904called. 1185called.
905 1186
1187=item cf::register_exticmd $name => \&callback($ns,$packet);
1188
1189Register a callback for execution when the client sends an (asynchronous)
1190exticmd packet. Exti commands are processed by the server as soon as they
1191are received, i.e. out of order w.r.t. other commands. The first argument
1192is a client socket. Exti commands can be received anytime, even before
1193log-in.
1194
1195If the callback returns something, it is sent back as if reply was being
1196called.
1197
906=cut 1198=cut
907 1199
908sub register_extcmd { 1200sub register_extcmd {
909 my ($name, $cb) = @_; 1201 my ($name, $cb) = @_;
910 1202
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1203 $EXTCMD{$name} = $cb;
1204}
1205
1206sub register_exticmd {
1207 my ($name, $cb) = @_;
1208
1209 $EXTICMD{$name} = $cb;
915} 1210}
916 1211
917cf::player->attach ( 1212cf::player->attach (
918 on_command => sub { 1213 on_command => sub {
919 my ($pl, $name, $params) = @_; 1214 my ($pl, $name, $params) = @_;
928 cf::override; 1223 cf::override;
929 }, 1224 },
930 on_extcmd => sub { 1225 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1226 my ($pl, $buf) = @_;
932 1227
933 my $msg = eval { from_json $buf }; 1228 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1229
935 if (ref $msg) { 1230 if (ref $msg) {
1231 my ($type, $reply, @payload) =
1232 "ARRAY" eq ref $msg
1233 ? @$msg
1234 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1235
1236 my @reply;
1237
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1238 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1239 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1240 }
1241
1242 $pl->ext_reply ($reply, @reply)
1243 if $reply;
1244
941 } else { 1245 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1246 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1247 }
944 1248
945 cf::override; 1249 cf::override;
946 }, 1250 },
947); 1251);
948 1252
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 1253sub load_extensions {
1254 cf::sync_job {
1255 my %todo;
1256
1026 for my $ext (<$LIBDIR/*.ext>) { 1257 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1258 next unless -r $path;
1028 eval { 1259
1029 load_extension $ext; 1260 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1261 my $base = $1;
1262 my $pkg = $1;
1263 $pkg =~ s/[^[:word:]]/_/g;
1264 $pkg = "ext::$pkg";
1265
1266 open my $fh, "<:utf8", $path
1267 or die "$path: $!";
1268
1269 my $source = do { local $/; <$fh> };
1270
1271 my %ext = (
1272 path => $path,
1273 base => $base,
1274 pkg => $pkg,
1275 );
1276
1277 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1278 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1279
1280 $ext{source} =
1281 "package $pkg; use strict; use utf8;\n"
1282 . "#line 1 \"$path\"\n{\n"
1283 . $source
1284 . "\n};\n1";
1285
1286 $todo{$base} = \%ext;
1287 }
1288
1289 my %done;
1290 while (%todo) {
1291 my $progress;
1292
1293 while (my ($k, $v) = each %todo) {
1294 for (split /,\s*/, $v->{meta}{depends}) {
1295 goto skip
1296 unless exists $done{$_};
1297 }
1298
1299 warn "... loading '$k' into '$v->{pkg}'\n";
1300
1301 unless (eval $v->{source}) {
1302 my $msg = $@ ? "$v->{path}: $@\n"
1303 : "$v->{base}: extension inactive.\n";
1304
1305 if (exists $v->{meta}{mandatory}) {
1306 warn $msg;
1307 warn "mandatory extension failed to load, exiting.\n";
1308 exit 1;
1309 }
1310
1311 warn $msg;
1312 }
1313
1314 $done{$k} = delete $todo{$k};
1315 push @EXTS, $v->{pkg};
1316 $progress = 1;
1030 1 1317 }
1031 } or warn "$ext not loaded: $@"; 1318
1319 skip:
1320 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1321 unless $progress;
1322 }
1032 } 1323 };
1033} 1324}
1034 1325
1035############################################################################# 1326#############################################################################
1036# load/save/clean perl data associated with a map
1037 1327
1038*cf::mapsupport::on_clean = sub { 1328=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1329
1073=head2 CORE EXTENSIONS 1330=head2 CORE EXTENSIONS
1074 1331
1075Functions and methods that extend core crossfire objects. 1332Functions and methods that extend core crossfire objects.
1076 1333
1077=cut 1334=cut
1078 1335
1079package cf::player; 1336package cf::player;
1080 1337
1338use Coro::AIO;
1339
1081=head3 cf::player 1340=head3 cf::player
1082 1341
1083=over 4 1342=over 4
1084 1343
1344=item cf::player::num_playing
1345
1346Returns the official number of playing players, as per the Crossfire metaserver rules.
1347
1348=cut
1349
1350sub num_playing {
1351 scalar grep
1352 $_->ob->map
1353 && !$_->hidden
1354 && !$_->ob->flag (cf::FLAG_WIZ),
1355 cf::player::list
1356}
1357
1085=item cf::player::find $login 1358=item cf::player::find $login
1086 1359
1087Returns the given player object, loading it if necessary (might block). 1360Returns the given player object, loading it if necessary (might block).
1088 1361
1089=cut 1362=cut
1090 1363
1091sub playerdir($) { 1364sub playerdir($) {
1092 cf::localdir 1365 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1366 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1367}
1098 1368
1099sub path($) { 1369sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1370 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1371
1102 (playerdir $login) . "/$login.pl" 1372 (playerdir $login) . "/playerdata"
1103} 1373}
1104 1374
1105sub find_active($) { 1375sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1376 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1377 and $cf::PLAYER{$_[0]}->active
1110 1380
1111sub exists($) { 1381sub exists($) {
1112 my ($login) = @_; 1382 my ($login) = @_;
1113 1383
1114 $cf::PLAYER{$login} 1384 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1385 or cf::sync_job { !aio_stat path $login }
1116} 1386}
1117 1387
1118sub find($) { 1388sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1389 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1390 my $login = $_[0];
1121 1391
1122 my $guard = cf::lock_acquire "user_find:$login"; 1392 my $guard = cf::lock_acquire "user_find:$login";
1123 1393
1124 $cf::PLAYER{$_[0]} || do { 1394 $cf::PLAYER{$_[0]} || do {
1125 my $pl = load_pl path $login 1395 # rename old playerfiles to new ones
1396 #TODO: remove when no longer required
1397 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1398 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1399 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1400 aio_unlink +(playerdir $login) . "/$login.pl";
1401
1402 my $f = new_from_file cf::object::thawer path $login
1126 or return; 1403 or return;
1404
1405 my $pl = cf::player::load_pl $f
1406 or return;
1407 local $cf::PLAYER_LOADING{$login} = $pl;
1408 $f->resolve_delayed_derefs;
1127 $cf::PLAYER{$login} = $pl 1409 $cf::PLAYER{$login} = $pl
1128 } 1410 }
1129 } 1411 }
1130} 1412}
1131 1413
1137 my $path = path $pl; 1419 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1420 my $guard = cf::lock_acquire "user_save:$path";
1139 1421
1140 return if $pl->{deny_save}; 1422 return if $pl->{deny_save};
1141 1423
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1424 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1425 $pl->{last_save} = $cf::RUNTIME;
1144 1426
1145 $pl->save_pl ($path); 1427 $pl->save_pl ($path);
1146 Coro::cede; 1428 cf::cede_to_tick;
1147} 1429}
1148 1430
1149sub new($) { 1431sub new($) {
1150 my ($login) = @_; 1432 my ($login) = @_;
1151 1433
1157 $cf::PLAYER{$login} = $self; 1439 $cf::PLAYER{$login} = $self;
1158 1440
1159 $self 1441 $self
1160} 1442}
1161 1443
1444=item $player->send_msg ($channel, $msg, $color, [extra...])
1445
1446=cut
1447
1448sub send_msg {
1449 my $ns = shift->ns
1450 or return;
1451 $ns->send_msg (@_);
1452}
1453
1454=item $pl->quit_character
1455
1456Nukes the player without looking back. If logged in, the connection will
1457be destroyed. May block for a long time.
1458
1459=cut
1460
1162sub quit_character { 1461sub quit_character {
1163 my ($pl) = @_; 1462 my ($pl) = @_;
1463
1464 my $name = $pl->ob->name;
1164 1465
1165 $pl->{deny_save} = 1; 1466 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1467 $pl->password ("*"); # this should lock out the player until we nuked the dir
1167 1468
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1469 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1471 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1472 $pl->ns->destroy if $pl->ns;
1172 1473
1173 my $path = playerdir $pl; 1474 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1475 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1476 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1477 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1478 $pl->destroy;
1479
1480 my $prefix = qr<^~\Q$name\E/>;
1481
1482 # nuke player maps
1483 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1484
1178 IO::AIO::aio_rmtree $temp; 1485 IO::AIO::aio_rmtree $temp;
1179} 1486}
1180 1487
1488=item $pl->kick
1489
1490Kicks a player out of the game. This destroys the connection.
1491
1492=cut
1493
1494sub kick {
1495 my ($pl, $kicker) = @_;
1496
1497 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1498 $pl->killer ("kicked");
1499 $pl->ns->destroy;
1500}
1501
1502=item cf::player::list_logins
1503
1504Returns am arrayref of all valid playernames in the system, can take a
1505while and may block, so not sync_job-capable, ever.
1506
1507=cut
1508
1509sub list_logins {
1510 my $dirs = aio_readdir $PLAYERDIR
1511 or return [];
1512
1513 my @logins;
1514
1515 for my $login (@$dirs) {
1516 my $path = path $login;
1517
1518 # a .pst is a dead give-away for a valid player
1519 unless (-e "$path.pst") {
1520 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1521 aio_read $fh, 0, 512, my $buf, 0 or next;
1522 $buf !~ /^password -------------$/m or next; # official not-valid tag
1523 }
1524
1525 utf8::decode $login;
1526 push @logins, $login;
1527 }
1528
1529 \@logins
1530}
1531
1532=item $player->maps
1533
1534Returns an arrayref of map paths that are private for this
1535player. May block.
1536
1537=cut
1538
1539sub maps($) {
1540 my ($pl) = @_;
1541
1542 $pl = ref $pl ? $pl->ob->name : $pl;
1543
1544 my $files = aio_readdir playerdir $pl
1545 or return;
1546
1547 my @paths;
1548
1549 for (@$files) {
1550 utf8::decode $_;
1551 next if /\.(?:pl|pst)$/;
1552 next unless /^$PATH_SEP/o;
1553
1554 push @paths, cf::map::normalise "~$pl/$_";
1555 }
1556
1557 \@paths
1558}
1559
1560=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1561
1562Expand crossfire pod fragments into protocol xml.
1563
1564=cut
1565
1566use re 'eval';
1567
1568my $group;
1569my $interior; $interior = qr{
1570 # match a pod interior sequence sans C<< >>
1571 (?:
1572 \ (.*?)\ (?{ $group = $^N })
1573 | < (??{$interior}) >
1574 )
1575}x;
1576
1577sub expand_cfpod {
1578 my ($self, $pod) = @_;
1579
1580 my $xml;
1581
1582 while () {
1583 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1584 $group = $1;
1585
1586 $group =~ s/&/&amp;/g;
1587 $group =~ s/</&lt;/g;
1588
1589 $xml .= $group;
1590 } elsif ($pod =~ m%\G
1591 ([BCGHITU])
1592 <
1593 (?:
1594 ([^<>]*) (?{ $group = $^N })
1595 | < $interior >
1596 )
1597 >
1598 %gcsx
1599 ) {
1600 my ($code, $data) = ($1, $group);
1601
1602 if ($code eq "B") {
1603 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1604 } elsif ($code eq "I") {
1605 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1606 } elsif ($code eq "U") {
1607 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1608 } elsif ($code eq "C") {
1609 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1610 } elsif ($code eq "T") {
1611 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1612 } elsif ($code eq "G") {
1613 my ($male, $female) = split /\|/, $data;
1614 $data = $self->gender ? $female : $male;
1615 $xml .= expand_cfpod ($self, $data);
1616 } elsif ($code eq "H") {
1617 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1618 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1619 "")
1620 [$self->{hintmode}];
1621 } else {
1622 $xml .= "error processing '$code($data)' directive";
1623 }
1624 } else {
1625 if ($pod =~ /\G(.+)/) {
1626 warn "parse error while expanding $pod (at $1)";
1627 }
1628 last;
1629 }
1630 }
1631
1632 for ($xml) {
1633 # create single paragraphs (very hackish)
1634 s/(?<=\S)\n(?=\w)/ /g;
1635
1636 # compress some whitespace
1637 s/\s+\n/\n/g; # ws line-ends
1638 s/\n\n+/\n/g; # double lines
1639 s/^\n+//; # beginning lines
1640 s/\n+$//; # ending lines
1641 }
1642
1643 $xml
1644}
1645
1646no re 'eval';
1647
1648sub hintmode {
1649 $_[0]{hintmode} = $_[1] if @_ > 1;
1650 $_[0]{hintmode}
1651}
1652
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1653=item $player->ext_reply ($msgid, @msg)
1182 1654
1183Sends an ext reply to the player. 1655Sends an ext reply to the player.
1184 1656
1185=cut 1657=cut
1186 1658
1187sub ext_reply($$$%) { 1659sub ext_reply($$@) {
1188 my ($self, $id, %msg) = @_; 1660 my ($self, $id, @msg) = @_;
1189 1661
1190 $msg{msgid} = $id; 1662 $self->ns->ext_reply ($id, @msg)
1191
1192 $self->send ("ext " . cf::to_json \%msg);
1193} 1663}
1194 1664
1195package cf; 1665=item $player->ext_msg ($type, @msg)
1666
1667Sends an ext event to the client.
1668
1669=cut
1670
1671sub ext_msg($$@) {
1672 my ($self, $type, @msg) = @_;
1673
1674 $self->ns->ext_msg ($type, @msg);
1675}
1676
1677=head3 cf::region
1678
1679=over 4
1680
1681=cut
1682
1683package cf::region;
1684
1685=item cf::region::find_by_path $path
1686
1687Tries to decuce the likely region for a map knowing only its path.
1688
1689=cut
1690
1691sub find_by_path($) {
1692 my ($path) = @_;
1693
1694 my ($match, $specificity);
1695
1696 for my $region (list) {
1697 if ($region->{match} && $path =~ $region->{match}) {
1698 ($match, $specificity) = ($region, $region->specificity)
1699 if $region->specificity > $specificity;
1700 }
1701 }
1702
1703 $match
1704}
1196 1705
1197=back 1706=back
1198
1199 1707
1200=head3 cf::map 1708=head3 cf::map
1201 1709
1202=over 4 1710=over 4
1203 1711
1206package cf::map; 1714package cf::map;
1207 1715
1208use Fcntl; 1716use Fcntl;
1209use Coro::AIO; 1717use Coro::AIO;
1210 1718
1719use overload
1720 '""' => \&as_string,
1721 fallback => 1;
1722
1211our $MAX_RESET = 3600; 1723our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1724our $DEFAULT_RESET = 3000;
1213 1725
1214sub generate_random_map { 1726sub generate_random_map {
1215 my ($path, $rmp) = @_; 1727 my ($self, $rmp) = @_;
1216
1217 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1729 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1733 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1734 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1735 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1736 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1737 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1738 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1739 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1740 (cf::region::find $rmp->{region}), $rmp->{custom}
1741 )
1742}
1743
1744=item cf::map->register ($regex, $prio)
1745
1746Register a handler for the map path matching the given regex at the
1747givne priority (higher is better, built-in handlers have priority 0, the
1748default).
1749
1750=cut
1751
1752sub register {
1753 my (undef, $regex, $prio) = @_;
1754 my $pkg = caller;
1755
1756 no strict;
1757 push @{"$pkg\::ISA"}, __PACKAGE__;
1758
1759 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1760}
1761
1762# also paths starting with '/'
1763$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1764
1765sub thawer_merge {
1766 my ($self, $merge) = @_;
1767
1768 # we have to keep some variables in memory intact
1769 local $self->{path};
1770 local $self->{load_path};
1771
1772 $self->SUPER::thawer_merge ($merge);
1773}
1774
1775sub normalise {
1776 my ($path, $base) = @_;
1777
1778 $path = "$path"; # make sure its a string
1779
1780 $path =~ s/\.map$//;
1781
1782 # map plan:
1783 #
1784 # /! non-realised random map exit (special hack!)
1785 # {... are special paths that are not being touched
1786 # ?xxx/... are special absolute paths
1787 # ?random/... random maps
1788 # /... normal maps
1789 # ~user/... per-player map of a specific user
1790
1791 $path =~ s/$PATH_SEP/\//go;
1792
1793 # treat it as relative path if it starts with
1794 # something that looks reasonable
1795 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1796 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1797
1798 $base =~ s{[^/]+/?$}{};
1799 $path = "$base/$path";
1800 }
1801
1802 for ($path) {
1803 redo if s{//}{/};
1804 redo if s{/\.?/}{/};
1805 redo if s{/[^/]+/\.\./}{/};
1806 }
1807
1808 $path
1809}
1810
1811sub new_from_path {
1812 my (undef, $path, $base) = @_;
1813
1814 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1815
1816 $path = normalise $path, $base;
1817
1818 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1819 if ($path =~ $EXT_MAP{$pkg}[1]) {
1820 my $self = bless cf::map::new, $pkg;
1821 $self->{path} = $path; $self->path ($path);
1822 $self->init; # pass $1 etc.
1823 return $self;
1824 }
1825 }
1826
1827 Carp::cluck "unable to resolve path '$path' (base '$base').";
1828 ()
1829}
1830
1831sub init {
1832 my ($self) = @_;
1833
1834 $self
1835}
1836
1837sub as_string {
1838 my ($self) = @_;
1839
1840 "$self->{path}"
1841}
1842
1843# the displayed name, this is a one way mapping
1844sub visible_name {
1845 &as_string
1846}
1847
1848# the original (read-only) location
1849sub load_path {
1850 my ($self) = @_;
1851
1852 "$MAPDIR/$self->{path}.map"
1853}
1854
1855# the temporary/swap location
1856sub save_path {
1857 my ($self) = @_;
1858
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1860 "$TMPDIR/$path.map"
1861}
1862
1863# the unique path, undef == no special unique path
1864sub uniq_path {
1865 my ($self) = @_;
1866
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1868 "$UNIQUEDIR/$path"
1231} 1869}
1232 1870
1233# and all this just because we cannot iterate over 1871# and all this just because we cannot iterate over
1234# all maps in C++... 1872# all maps in C++...
1235sub change_all_map_light { 1873sub change_all_map_light {
1237 1875
1238 $_->change_map_light ($change) 1876 $_->change_map_light ($change)
1239 for grep $_->outdoor, values %cf::MAP; 1877 for grep $_->outdoor, values %cf::MAP;
1240} 1878}
1241 1879
1880sub decay_objects {
1881 my ($self) = @_;
1882
1883 return if $self->{deny_reset};
1884
1885 $self->do_decay_objects;
1886}
1887
1888sub unlink_save {
1889 my ($self) = @_;
1890
1891 utf8::encode (my $save = $self->save_path);
1892 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1894}
1895
1242sub try_load_header($) { 1896sub load_header_from($) {
1243 my ($path) = @_; 1897 my ($self, $path) = @_;
1244 1898
1245 utf8::encode $path; 1899 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1900 my $f = new_from_file cf::object::thawer $path
1247 or return; 1901 or return;
1248 1902
1249 my $map = cf::map::new 1903 $self->_load_header ($f)
1250 or return; 1904 or return;
1251 1905
1252 # for better error messages only, will be overwritten 1906 local $MAP_LOADING{$self->{path}} = $self;
1253 $map->path ($path); 1907 $f->resolve_delayed_derefs;
1254 1908
1255 $map->load_header ($path) 1909 $self->{load_path} = $path;
1910
1911 1
1912}
1913
1914sub load_header_orig {
1915 my ($self) = @_;
1916
1917 $self->load_header_from ($self->load_path)
1918}
1919
1920sub load_header_temp {
1921 my ($self) = @_;
1922
1923 $self->load_header_from ($self->save_path)
1924}
1925
1926sub prepare_temp {
1927 my ($self) = @_;
1928
1929 $self->last_access ((delete $self->{last_access})
1930 || $cf::RUNTIME); #d#
1931 # safety
1932 $self->{instantiate_time} = $cf::RUNTIME
1933 if $self->{instantiate_time} > $cf::RUNTIME;
1934}
1935
1936sub prepare_orig {
1937 my ($self) = @_;
1938
1939 $self->{load_original} = 1;
1940 $self->{instantiate_time} = $cf::RUNTIME;
1941 $self->last_access ($cf::RUNTIME);
1942 $self->instantiate;
1943}
1944
1945sub load_header {
1946 my ($self) = @_;
1947
1948 if ($self->load_header_temp) {
1949 $self->prepare_temp;
1950 } else {
1951 $self->load_header_orig
1256 or return; 1952 or return;
1953 $self->prepare_orig;
1954 }
1257 1955
1258 $map->{load_path} = $path; 1956 $self->{deny_reset} = 1
1957 if $self->no_reset;
1259 1958
1260 $map 1959 $self->default_region (cf::region::find_by_path $self->{path})
1960 unless $self->default_region;
1961
1962 1
1261} 1963}
1262 1964
1263sub find; 1965sub find;
1264sub find { 1966sub find {
1265 my ($path, $origin) = @_; 1967 my ($path, $origin) = @_;
1266 1968
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 1969 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 1970
1971 cf::lock_wait "map_data:$path";#d#remove
1272 cf::lock_wait "map_find:$key"; 1972 cf::lock_wait "map_find:$path";
1273 1973
1274 $cf::MAP{$key} || do { 1974 $cf::MAP{$path} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 1975 my $guard1 = cf::lock_acquire "map_find:$path";
1976 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1276 1977
1277 # do it the slow way 1978 my $map = new_from_path cf::map $path
1278 my $map = try_load_header $path->save_path;
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 1979 or return;
1296 1980
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 1981 $map->{last_save} = $cf::RUNTIME;
1309 1982
1310 Coro::cede; 1983 $map->load_header
1984 or return;
1311 1985
1312 if ($map->should_reset) { 1986 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1987 # doing this can freeze the server in a sync job, obviously
1988 #$cf::WAIT_FOR_TICK->wait;
1989 undef $guard1;
1990 undef $guard2;
1313 $map->reset; 1991 $map->reset;
1314 undef $guard;
1315 $map = find $path 1992 return find $path;
1316 or return;
1317 } 1993 }
1318 1994
1319 $cf::MAP{$key} = $map 1995 $cf::MAP{$path} = $map
1320 } 1996 }
1321} 1997}
1998
1999sub pre_load { }
2000sub post_load { }
1322 2001
1323sub load { 2002sub load {
1324 my ($self) = @_; 2003 my ($self) = @_;
1325 2004
2005 local $self->{deny_reset} = 1; # loading can take a long time
2006
1326 my $path = $self->{path}; 2007 my $path = $self->{path};
2008
2009 {
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2010 my $guard = cf::lock_acquire "map_data:$path";
1328 2011
2012 return unless $self->valid;
1329 return if $self->in_memory != cf::MAP_SWAPPED; 2013 return unless $self->in_memory == cf::MAP_SWAPPED;
1330 2014
1331 $self->in_memory (cf::MAP_LOADING); 2015 $self->in_memory (cf::MAP_LOADING);
1332 2016
1333 $self->alloc; 2017 $self->alloc;
1334 $self->load_objects ($self->{load_path}, 1) 2018
2019 $self->pre_load;
2020 cf::cede_to_tick;
2021
2022 my $f = new_from_file cf::object::thawer $self->{load_path};
2023 $f->skip_block;
2024 $self->_load_objects ($f)
1335 or return; 2025 or return;
1336 2026
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2027 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1338 if delete $self->{load_original}; 2028 if delete $self->{load_original};
1339 2029
1340 if (my $uniq = $path->uniq_path) { 2030 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 2031 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 2032 unless (aio_stat $uniq) {
2033 if (my $f = new_from_file cf::object::thawer $uniq) {
1343 $self->clear_unique_items; 2034 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 2035 $self->_load_objects ($f);
2036 $f->resolve_delayed_derefs;
2037 }
1345 } 2038 }
1346 } 2039 }
1347 2040
1348 Coro::cede; 2041 $f->resolve_delayed_derefs;
1349 2042
2043 cf::cede_to_tick;
1350 # now do the right thing for maps 2044 # now do the right thing for maps
1351 $self->link_multipart_objects; 2045 $self->link_multipart_objects;
1352
1353 if ($self->{path}->is_style_map) {
1354 $self->{deny_save} = 1;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons;
1360 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 2046 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 2047 unless $self->difficulty;
2048 cf::cede_to_tick;
2049
2050 unless ($self->{deny_activate}) {
2051 $self->decay_objects;
2052 $self->fix_auto_apply;
2053 $self->update_buttons;
2054 cf::cede_to_tick;
2055 $self->set_darkness_map;
2056 cf::cede_to_tick;
1363 $self->activate; 2057 $self->activate;
1364 } 2058 }
1365 2059
1366 Coro::cede; 2060 $self->{last_save} = $cf::RUNTIME;
2061 $self->last_access ($cf::RUNTIME);
1367 2062
1368 $self->in_memory (cf::MAP_IN_MEMORY); 2063 $self->in_memory (cf::MAP_IN_MEMORY);
2064 }
2065
2066 $self->post_load;
2067}
2068
2069sub customise_for {
2070 my ($self, $ob) = @_;
2071
2072 return find "~" . $ob->name . "/" . $self->{path}
2073 if $self->per_player;
2074
2075# return find "?party/" . $ob->name . "/" . $self->{path}
2076# if $self->per_party;
2077
2078 $self
2079}
2080
2081# find and load all maps in the 3x3 area around a map
2082sub load_neighbours {
2083 my ($map) = @_;
2084
2085 my @neigh; # diagonal neighbours
2086
2087 for (0 .. 3) {
2088 my $neigh = $map->tile_path ($_)
2089 or next;
2090 $neigh = find $neigh, $map
2091 or next;
2092 $neigh->load;
2093
2094 push @neigh,
2095 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2096 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2097 }
2098
2099 for (grep defined $_->[0], @neigh) {
2100 my ($path, $origin) = @$_;
2101 my $neigh = find $path, $origin
2102 or next;
2103 $neigh->load;
2104 }
1369} 2105}
1370 2106
1371sub find_sync { 2107sub find_sync {
1372 my ($path, $origin) = @_; 2108 my ($path, $origin) = @_;
1373 2109
1374 cf::sync_job { cf::map::find $path, $origin } 2110 cf::sync_job { find $path, $origin }
1375} 2111}
1376 2112
1377sub do_load_sync { 2113sub do_load_sync {
1378 my ($map) = @_; 2114 my ($map) = @_;
1379 2115
2116 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2117 if $Coro::current == $Coro::main;
2118
1380 cf::sync_job { $map->load }; 2119 cf::sync_job { $map->load };
2120}
2121
2122our %MAP_PREFETCH;
2123our $MAP_PREFETCHER = undef;
2124
2125sub find_async {
2126 my ($path, $origin, $load) = @_;
2127
2128 $path = normalise $path, $origin && $origin->{path};
2129
2130 if (my $map = $cf::MAP{$path}) {
2131 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2132 }
2133
2134 $MAP_PREFETCH{$path} |= $load;
2135
2136 $MAP_PREFETCHER ||= cf::async {
2137 $Coro::current->{desc} = "map prefetcher";
2138
2139 while (%MAP_PREFETCH) {
2140 while (my ($k, $v) = each %MAP_PREFETCH) {
2141 if (my $map = find $k) {
2142 $map->load if $v;
2143 }
2144
2145 delete $MAP_PREFETCH{$k};
2146 }
2147 }
2148 undef $MAP_PREFETCHER;
2149 };
2150 $MAP_PREFETCHER->prio (6);
2151
2152 ()
1381} 2153}
1382 2154
1383sub save { 2155sub save {
1384 my ($self) = @_; 2156 my ($self) = @_;
1385 2157
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 2158 my $lock = cf::lock_acquire "map_data:$self->{path}";
1387 2159
1388 $self->{last_save} = $cf::RUNTIME; 2160 $self->{last_save} = $cf::RUNTIME;
1389 2161
1390 return unless $self->dirty; 2162 return unless $self->dirty;
1391 2163
1392 my $save = $self->{path}->save_path; utf8::encode $save; 2164 my $save = $self->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2165 my $uniq = $self->uniq_path; utf8::encode $uniq;
1394 2166
1395 $self->{load_path} = $save; 2167 $self->{load_path} = $save;
1396 2168
1397 return if $self->{deny_save}; 2169 return if $self->{deny_save};
1398 2170
1399 local $self->{last_access} = $self->last_access;#d# 2171 local $self->{last_access} = $self->last_access;#d#
1400 2172
1401 cf::async { 2173 cf::async {
2174 $Coro::current->{desc} = "map player save";
1402 $_->contr->save for $self->players; 2175 $_->contr->save for $self->players;
1403 }; 2176 };
1404 2177
1405 if ($uniq) { 2178 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2179 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES); 2180 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1408 } else { 2181 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 } 2183 }
1411} 2184}
1412 2185
1413sub swap_out { 2186sub swap_out {
1414 my ($self) = @_; 2187 my ($self) = @_;
1415 2188
1416 # save first because save cedes 2189 # save first because save cedes
1417 $self->save; 2190 $self->save;
1418 2191
1419 my $lock = cf::lock_acquire "map_data:" . $self->path; 2192 my $lock = cf::lock_acquire "map_data:$self->{path}";
1420 2193
1421 return if $self->players; 2194 return if $self->players;
1422 return if $self->in_memory != cf::MAP_IN_MEMORY; 2195 return if $self->in_memory != cf::MAP_IN_MEMORY;
1423 return if $self->{deny_save}; 2196 return if $self->{deny_save};
1424 2197
2198 $self->in_memory (cf::MAP_SWAPPED);
2199
2200 $self->deactivate;
2201 $_->clear_links_to ($self) for values %cf::MAP;
1425 $self->clear; 2202 $self->clear;
1426 $self->in_memory (cf::MAP_SWAPPED);
1427} 2203}
1428 2204
1429sub reset_at { 2205sub reset_at {
1430 my ($self) = @_; 2206 my ($self) = @_;
1431 2207
1432 # TODO: safety, remove and allow resettable per-player maps 2208 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel};
1434 return 1e99 if $self->{deny_reset}; 2209 return 1e99 if $self->{deny_reset};
1435 2210
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2211 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2212 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 2213
1443 my ($self) = @_; 2218 my ($self) = @_;
1444 2219
1445 $self->reset_at <= $cf::RUNTIME 2220 $self->reset_at <= $cf::RUNTIME
1446} 2221}
1447 2222
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 2223sub reset {
1470 my ($self) = @_; 2224 my ($self) = @_;
1471 2225
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 2226 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 2227
1474 return if $self->players; 2228 return if $self->players;
1475 return if $self->{path}{user_rel};#d#
1476 2229
1477 warn "resetting map ", $self->path;#d# 2230 warn "resetting map ", $self->path;
2231
2232 $self->in_memory (cf::MAP_SWAPPED);
2233
2234 # need to save uniques path
2235 unless ($self->{deny_save}) {
2236 my $uniq = $self->uniq_path; utf8::encode $uniq;
2237
2238 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2239 if $uniq;
2240 }
1478 2241
1479 delete $cf::MAP{$self->path}; 2242 delete $cf::MAP{$self->path};
1480 2243
2244 $self->deactivate;
1481 $_->clear_links_to ($self) for values %cf::MAP; 2245 $_->clear_links_to ($self) for values %cf::MAP;
2246 $self->clear;
1482 2247
1483 $self->unlink_save; 2248 $self->unlink_save;
1484 $self->destroy; 2249 $self->destroy;
1485} 2250}
1486 2251
1487my $nuke_counter = "aaaa"; 2252my $nuke_counter = "aaaa";
1488 2253
1489sub nuke { 2254sub nuke {
1490 my ($self) = @_; 2255 my ($self) = @_;
1491 2256
2257 {
2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
2259
2260 delete $cf::MAP{$self->path};
2261
2262 $self->unlink_save;
2263
2264 bless $self, "cf::map";
2265 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 2266 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 2267 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 2268 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2269
2270 $cf::MAP{$self->path} = $self;
2271 }
2272
1495 $self->reset; # polite request, might not happen 2273 $self->reset; # polite request, might not happen
1496} 2274}
1497 2275
1498sub customise_for { 2276=item $maps = cf::map::tmp_maps
1499 my ($map, $ob) = @_;
1500 2277
1501 if ($map->per_player) { 2278Returns an arrayref with all map paths of currently instantiated and saved
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2279maps. May block.
2280
2281=cut
2282
2283sub tmp_maps() {
1503 } 2284 [
1504 2285 map {
1505 $map 2286 utf8::decode $_;
2287 /\.map$/
2288 ? normalise $_
2289 : ()
2290 } @{ aio_readdir $TMPDIR or [] }
2291 ]
1506} 2292}
1507 2293
1508sub emergency_save { 2294=item $maps = cf::map::random_maps
1509 my $freeze_guard = cf::freeze_mainloop;
1510 2295
1511 warn "enter emergency perl save\n"; 2296Returns an arrayref with all map paths of currently instantiated and saved
2297random maps. May block.
1512 2298
1513 cf::sync_job { 2299=cut
1514 warn "begin emergency player save\n";
1515 $_->save for values %cf::PLAYER;
1516 warn "end emergency player save\n";
1517 2300
1518 warn "begin emergency map save\n"; 2301sub random_maps() {
1519 $_->save for values %cf::MAP; 2302 [
1520 warn "end emergency map save\n"; 2303 map {
1521 }; 2304 utf8::decode $_;
2305 /\.map$/
2306 ? normalise "?random/$_"
2307 : ()
2308 } @{ aio_readdir $RANDOMDIR or [] }
2309 ]
2310}
1522 2311
1523 warn "leave emergency perl save\n"; 2312=item cf::map::unique_maps
2313
2314Returns an arrayref of paths of all shared maps that have
2315instantiated unique items. May block.
2316
2317=cut
2318
2319sub unique_maps() {
2320 [
2321 map {
2322 utf8::decode $_;
2323 /\.map$/
2324 ? normalise $_
2325 : ()
2326 } @{ aio_readdir $UNIQUEDIR or [] }
2327 ]
1524} 2328}
1525 2329
1526package cf; 2330package cf;
1527 2331
1528=back 2332=back
1529 2333
2334=head3 cf::object
2335
2336=cut
2337
2338package cf::object;
2339
2340=over 4
2341
2342=item $ob->inv_recursive
2343
2344Returns the inventory of the object _and_ their inventories, recursively.
2345
2346=cut
2347
2348sub inv_recursive_;
2349sub inv_recursive_ {
2350 map { $_, inv_recursive_ $_->inv } @_
2351}
2352
2353sub inv_recursive {
2354 inv_recursive_ inv $_[0]
2355}
2356
2357=item $ref = $ob->ref
2358
2359creates and returns a persistent reference to an objetc that can be stored as a string.
2360
2361=item $ob = cf::object::deref ($refstring)
2362
2363returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2364even if the object actually exists. May block.
2365
2366=cut
2367
2368sub deref {
2369 my ($ref) = @_;
2370
2371 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2372 my ($uuid, $name) = ($1, $2);
2373 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2374 or return;
2375 $pl->ob->uuid eq $uuid
2376 or return;
2377
2378 $pl->ob
2379 } else {
2380 warn "$ref: cannot resolve object reference\n";
2381 undef
2382 }
2383}
2384
2385package cf;
2386
2387=back
1530 2388
1531=head3 cf::object::player 2389=head3 cf::object::player
1532 2390
1533=over 4 2391=over 4
1534 2392
1548 2406
1549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2407 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1550 2408
1551 if ($self->{record_replies}) { 2409 if ($self->{record_replies}) {
1552 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2410 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2411
1553 } else { 2412 } else {
2413 my $pl = $self->contr;
2414
2415 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2416 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418
2419 } else {
1554 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
1555 $self->message ($msg, $flags); 2421 $self->message ($msg, $flags);
2422 }
1556 } 2423 }
2424}
2425
2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2427
2428=cut
2429
2430sub cf::object::send_msg {
2431 my $pl = shift->contr
2432 or return;
2433 $pl->send_msg (@_);
1557} 2434}
1558 2435
1559=item $player_object->may ("access") 2436=item $player_object->may ("access")
1560 2437
1561Returns wether the given player is authorized to access resource "access" 2438Returns wether the given player is authorized to access resource "access"
1574 2451
1575=item $player_object->enter_link 2452=item $player_object->enter_link
1576 2453
1577Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
1578 2455
1579The player should be reaosnably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time. You
1580I<MUST> call C<leave_link> as soon as possible, though. 2457I<MUST> call C<leave_link> as soon as possible, though.
1581 2458
2459Will never block.
2460
1582=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
1583 2462
1584Moves the player out of the specila link map onto the given map. If the 2463Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 2464map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 2465to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 2466fails, to the emergency map position.
1588 2467
1589Might block. 2468Might block.
1590 2469
1591=cut 2470=cut
2471
2472sub link_map {
2473 unless ($LINK_MAP) {
2474 $LINK_MAP = cf::map::find "{link}"
2475 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2476 $LINK_MAP->load;
2477 }
2478
2479 $LINK_MAP
2480}
1592 2481
1593sub cf::object::player::enter_link { 2482sub cf::object::player::enter_link {
1594 my ($self) = @_; 2483 my ($self) = @_;
1595 2484
1596 $self->deactivate_recursive; 2485 $self->deactivate_recursive;
1597 2486
1598 return if $self->map == $LINK_MAP; 2487 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 2488
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2489 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 2490 if $self->map && $self->map->{path} ne "{link}";
1602 2491
1603 $self->enter_map ($LINK_MAP, 20, 20); 2492 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1604} 2493}
1605 2494
1606sub cf::object::player::leave_link { 2495sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 2496 my ($self, $map, $x, $y) = @_;
2497
2498 return unless $self->contr->active;
1608 2499
1609 my $link_pos = delete $self->{_link_pos}; 2500 my $link_pos = delete $self->{_link_pos};
1610 2501
1611 unless ($map) { 2502 unless ($map) {
1612 # restore original map position 2503 # restore original map position
1626 # use -1 or undef as default coordinates, not 0, 0 2517 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 2518 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 2519 if $x <=0 && $y <= 0;
1629 2520
1630 $map->load; 2521 $map->load;
2522 $map->load_neighbours;
1631 2523
1632 return unless $self->contr->active; 2524 return unless $self->contr->active;
1633 $self->activate_recursive; 2525 $self->activate_recursive;
2526
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1634 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
1635} 2529}
1636 2530
1637cf::player->attach ( 2531=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1638 on_logout => sub {
1639 my ($pl) = @_;
1640 2532
1641 # abort map switching before logout 2533Moves the player to the given map-path and coordinates by first freezing
1642 if ($pl->ob->{_link_pos}) { 2534her, loading and preparing them map, calling the provided $check callback
1643 cf::sync_job { 2535that has to return the map if sucecssful, and then unfreezes the player on
1644 $pl->ob->leave_link 2536the new (success) or old (failed) map position. In either case, $done will
1645 }; 2537be called at the end of this process.
1646 }
1647 },
1648 on_login => sub {
1649 my ($pl) = @_;
1650 2538
1651 # try to abort aborted map switching on player login :)
1652 # should happen only on crashes
1653 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link;
1655 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED);
1662 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link;
1664 })->prio (2);
1665 }
1666 },
1667);
1668
1669=item $player_object->goto ($path, $x, $y)
1670
1671=cut 2539=cut
2540
2541our $GOTOGEN;
1672 2542
1673sub cf::object::player::goto { 2543sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_; 2544 my ($self, $path, $x, $y, $check, $done) = @_;
2545
2546 # do generation counting so two concurrent goto's will be executed in-order
2547 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1675 2548
1676 $self->enter_link; 2549 $self->enter_link;
1677 2550
1678 (async { 2551 (async {
1679 $path = new cf::path $path; 2552 $Coro::current->{desc} = "player::goto $path $x $y";
1680 2553
1681 my $map = cf::map::find $path->as_string; 2554 # *tag paths override both path and x|y
2555 if ($path =~ /^\*(.*)$/) {
2556 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2557 my $ob = $obs[rand @obs];
2558
2559 # see if we actually can go there
2560 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2561 $ob = $obs[rand @obs];
2562 } else {
2563 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2564 }
2565 # else put us there anyways for now #d#
2566
2567 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2568 } else {
2569 ($path, $x, $y) = (undef, undef, undef);
2570 }
2571 }
2572
2573 my $map = eval {
2574 my $map = defined $path ? cf::map::find $path : undef;
2575
2576 if ($map) {
1682 $map = $map->customise_for ($self) if $map; 2577 $map = $map->customise_for ($self);
1683 2578 $map = $check->($map) if $check && $map;
1684# warn "entering ", $map->path, " at ($x, $y)\n" 2579 } else {
1685# if $map;
1686
1687 $map or $map->cluck ("oy");#d#
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2580 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2581 }
1689 2582
2583 $map
2584 };
2585
2586 if ($@) {
2587 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2588 LOG llevError | logBacktrace, Carp::longmess $@;
2589 }
2590
2591 if ($gen == $self->{_goto_generation}) {
2592 delete $self->{_goto_generation};
1690 $self->leave_link ($map, $x, $y); 2593 $self->leave_link ($map, $x, $y);
2594 }
2595
2596 $done->() if $done;
1691 })->prio (1); 2597 })->prio (1);
1692} 2598}
1693 2599
1694=item $player_object->enter_exit ($exit_object) 2600=item $player_object->enter_exit ($exit_object)
1695 2601
1697 2603
1698sub parse_random_map_params { 2604sub parse_random_map_params {
1699 my ($spec) = @_; 2605 my ($spec) = @_;
1700 2606
1701 my $rmp = { # defaults 2607 my $rmp = { # defaults
1702 xsize => 10, 2608 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 2609 ysize => (cf::rndm 15, 40),
2610 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2611 #layout => string,
1704 }; 2612 };
1705 2613
1706 for (split /\n/, $spec) { 2614 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 2615 my ($k, $v) = split /\s+/, $_, 2;
1708 2616
1712 $rmp 2620 $rmp
1713} 2621}
1714 2622
1715sub prepare_random_map { 2623sub prepare_random_map {
1716 my ($exit) = @_; 2624 my ($exit) = @_;
2625
2626 my $guard = cf::lock_acquire "exit_prepare:$exit";
1717 2627
1718 # all this does is basically replace the /! path by 2628 # all this does is basically replace the /! path by
1719 # a new random map path (?random/...) with a seed 2629 # a new random map path (?random/...) with a seed
1720 # that depends on the exit object 2630 # that depends on the exit object
1721 2631
1722 my $rmp = parse_random_map_params $exit->msg; 2632 my $rmp = parse_random_map_params $exit->msg;
1723 2633
1724 if ($exit->map) { 2634 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 2635 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 2636 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 2637 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 2638 $rmp->{origin_y} = $exit->y;
1729 } 2639 }
1730 2640
1731 $rmp->{random_seed} ||= $exit->random_seed; 2641 $rmp->{random_seed} ||= $exit->random_seed;
1732 2642
1733 my $data = cf::to_json $rmp; 2643 my $data = cf::encode_json $rmp;
1734 my $md5 = Digest::MD5::md5_hex $data; 2644 my $md5 = Digest::MD5::md5_hex $data;
2645 my $meta = "$RANDOMDIR/$md5.meta";
1735 2646
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2647 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 2648 aio_write $fh, 0, (length $data), $data, 0;
2649 undef $fh;
2650 aio_rename "$meta~", $meta;
1738 2651
1739 $exit->slaying ("?random/$md5"); 2652 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 2653 $exit->msg (undef);
1741 } 2654 }
1742} 2655}
1744sub cf::object::player::enter_exit { 2657sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 2658 my ($self, $exit) = @_;
1746 2659
1747 return unless $self->type == cf::PLAYER; 2660 return unless $self->type == cf::PLAYER;
1748 2661
2662 if ($exit->slaying eq "/!") {
2663 #TODO: this should de-fi-ni-te-ly not be a sync-job
2664 # the problem is that $exit might not survive long enough
2665 # so it needs to be done right now, right here
2666 cf::sync_job { prepare_random_map $exit };
2667 }
2668
2669 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2670 my $hp = $exit->stats->hp;
2671 my $sp = $exit->stats->sp;
2672
1749 $self->enter_link; 2673 $self->enter_link;
1750 2674
2675 # if exit is damned, update players death & WoR home-position
2676 $self->contr->savebed ($slaying, $hp, $sp)
2677 if $exit->flag (FLAG_DAMNED);
2678
1751 (async { 2679 (async {
2680 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2681
1752 $self->deactivate_recursive; # just to be sure 2682 $self->deactivate_recursive; # just to be sure
1753 unless (eval { 2683 unless (eval {
1754 prepare_random_map $exit 2684 $self->goto ($slaying, $hp, $sp);
1755 if $exit->slaying eq "/!";
1756
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1759 2685
1760 1; 2686 1;
1761 }) { 2687 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 2688 $self->message ("Something went wrong deep within the crossfire server. "
1763 . "I'll try to bring you back to the map you were before. " 2689 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 2690 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 2691 cf::NDI_UNIQUE | cf::NDI_RED);
1766 2692
1767 warn "ERROR in enter_exit: $@"; 2693 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 2694 $self->leave_link;
1769 } 2695 }
1770 })->prio (1); 2696 })->prio (1);
1783 2709
1784sub cf::client::send_drawinfo { 2710sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2711 my ($self, $text, $flags) = @_;
1786 2712
1787 utf8::encode $text; 2713 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2714 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2715}
1790 2716
2717=item $client->send_msg ($channel, $msg, $color, [extra...])
2718
2719Send a drawinfo or msg packet to the client, formatting the msg for the
2720client if neccessary. C<$type> should be a string identifying the type of
2721the message, with C<log> being the default. If C<$color> is negative, suppress
2722the message unless the client supports the msg packet.
2723
2724=cut
2725
2726# non-persistent channels (usually the info channel)
2727our %CHANNEL = (
2728 "c/identify" => {
2729 id => "infobox",
2730 title => "Identify",
2731 reply => undef,
2732 tooltip => "Items recently identified",
2733 },
2734 "c/examine" => {
2735 id => "infobox",
2736 title => "Examine",
2737 reply => undef,
2738 tooltip => "Signs and other items you examined",
2739 },
2740 "c/book" => {
2741 id => "infobox",
2742 title => "Book",
2743 reply => undef,
2744 tooltip => "The contents of a note or book",
2745 },
2746 "c/lookat" => {
2747 id => "infobox",
2748 title => "Look",
2749 reply => undef,
2750 tooltip => "What you saw there",
2751 },
2752 "c/who" => {
2753 id => "infobox",
2754 title => "Players",
2755 reply => undef,
2756 tooltip => "Shows players who are currently online",
2757 },
2758 "c/body" => {
2759 id => "infobox",
2760 title => "Body Parts",
2761 reply => undef,
2762 tooltip => "Shows which body parts you posess and are available",
2763 },
2764 "c/uptime" => {
2765 id => "infobox",
2766 title => "Uptime",
2767 reply => undef,
2768 tooltip => "How long the server has been running since last restart",
2769 },
2770 "c/mapinfo" => {
2771 id => "infobox",
2772 title => "Map Info",
2773 reply => undef,
2774 tooltip => "Information related to the maps",
2775 },
2776);
2777
2778sub cf::client::send_msg {
2779 my ($self, $channel, $msg, $color, @extra) = @_;
2780
2781 $msg = $self->pl->expand_cfpod ($msg);
2782
2783 $color &= cf::NDI_CLIENT_MASK; # just in case...
2784
2785 # check predefined channels, for the benefit of C
2786 if ($CHANNEL{$channel}) {
2787 $channel = $CHANNEL{$channel};
2788
2789 $self->ext_msg (channel_info => $channel)
2790 if $self->can_msg;
2791
2792 $channel = $channel->{id};
2793
2794 } elsif (ref $channel) {
2795 # send meta info to client, if not yet sent
2796 unless (exists $self->{channel}{$channel->{id}}) {
2797 $self->{channel}{$channel->{id}} = $channel;
2798 $self->ext_msg (channel_info => $channel)
2799 if $self->can_msg;
2800 }
2801
2802 $channel = $channel->{id};
2803 }
2804
2805 return unless @extra || length $msg;
2806
2807 if ($self->can_msg) {
2808 # default colour, mask it out
2809 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2810 if $color & cf::NDI_DEF;
2811
2812 $self->send_packet ("msg " . $self->{json_coder}->encode (
2813 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2814 } else {
2815 if ($color >= 0) {
2816 # replace some tags by gcfclient-compatible ones
2817 for ($msg) {
2818 1 while
2819 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2820 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2821 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2822 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2823 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2824 }
2825
2826 $color &= cf::NDI_COLOR_MASK;
2827
2828 utf8::encode $msg;
2829
2830 if (0 && $msg =~ /\[/) {
2831 # COMMAND/INFO
2832 $self->send_packet ("drawextinfo $color 10 8 $msg")
2833 } else {
2834 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2835 $self->send_packet ("drawinfo $color $msg")
2836 }
2837 }
2838 }
2839}
2840
2841=item $client->ext_msg ($type, @msg)
2842
2843Sends an ext event to the client.
2844
2845=cut
2846
2847sub cf::client::ext_msg($$@) {
2848 my ($self, $type, @msg) = @_;
2849
2850 if ($self->extcmd == 2) {
2851 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2852 } elsif ($self->extcmd == 1) { # TODO: remove
2853 push @msg, msgtype => "event_$type";
2854 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2855 }
2856}
2857
2858=item $client->ext_reply ($msgid, @msg)
2859
2860Sends an ext reply to the client.
2861
2862=cut
2863
2864sub cf::client::ext_reply($$@) {
2865 my ($self, $id, @msg) = @_;
2866
2867 if ($self->extcmd == 2) {
2868 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2869 } elsif ($self->extcmd == 1) {
2870 #TODO: version 1, remove
2871 unshift @msg, msgtype => "reply", msgid => $id;
2872 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2873 }
2874}
1791 2875
1792=item $success = $client->query ($flags, "text", \&cb) 2876=item $success = $client->query ($flags, "text", \&cb)
1793 2877
1794Queues a query to the client, calling the given callback with 2878Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2879the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1796C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2880C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1797 2881
1798Queries can fail, so check the return code. Or don't, as queries will become 2882Queries can fail, so check the return code. Or don't, as queries will
1799reliable at some point in the future. 2883become reliable at some point in the future.
1800 2884
1801=cut 2885=cut
1802 2886
1803sub cf::client::query { 2887sub cf::client::query {
1804 my ($self, $flags, $text, $cb) = @_; 2888 my ($self, $flags, $text, $cb) = @_;
1812 utf8::encode $text; 2896 utf8::encode $text;
1813 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2897 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1814 2898
1815 $self->send_packet ($self->{query_queue}[0][0]) 2899 $self->send_packet ($self->{query_queue}[0][0])
1816 if @{ $self->{query_queue} } == 1; 2900 if @{ $self->{query_queue} } == 1;
2901
2902 1
1817} 2903}
1818 2904
1819cf::client->attach ( 2905cf::client->attach (
2906 on_connect => sub {
2907 my ($ns) = @_;
2908
2909 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2910 },
1820 on_reply => sub { 2911 on_reply => sub {
1821 my ($ns, $msg) = @_; 2912 my ($ns, $msg) = @_;
1822 2913
1823 # this weird shuffling is so that direct followup queries 2914 # this weird shuffling is so that direct followup queries
1824 # get handled first 2915 # get handled first
1825 my $queue = delete $ns->{query_queue} 2916 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 2917 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 2918
1828 (shift @$queue)->[1]->($msg); 2919 (shift @$queue)->[1]->($msg);
2920 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 2921
1830 push @{ $ns->{query_queue} }, @$queue; 2922 push @{ $ns->{query_queue} }, @$queue;
1831 2923
1832 if (@{ $ns->{query_queue} } == @$queue) { 2924 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 2925 if (@$queue) {
1835 } else { 2927 } else {
1836 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2928 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1837 } 2929 }
1838 } 2930 }
1839 }, 2931 },
2932 on_exticmd => sub {
2933 my ($ns, $buf) = @_;
2934
2935 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2936
2937 if (ref $msg) {
2938 my ($type, $reply, @payload) =
2939 "ARRAY" eq ref $msg
2940 ? @$msg
2941 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2942
2943 my @reply;
2944
2945 if (my $cb = $EXTICMD{$type}) {
2946 @reply = $cb->($ns, @payload);
2947 }
2948
2949 $ns->ext_reply ($reply, @reply)
2950 if $reply;
2951
2952 } else {
2953 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2954 }
2955
2956 cf::override;
2957 },
1840); 2958);
1841 2959
1842=item $client->async (\&cb) 2960=item $client->async (\&cb)
1843 2961
1844Create a new coroutine, running the specified callback. The coroutine will 2962Create a new coroutine, running the specified callback. The coroutine will
1885our $safe = new Safe "safe"; 3003our $safe = new Safe "safe";
1886our $safe_hole = new Safe::Hole; 3004our $safe_hole = new Safe::Hole;
1887 3005
1888$SIG{FPE} = 'IGNORE'; 3006$SIG{FPE} = 'IGNORE';
1889 3007
1890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3008$safe->permit_only (Opcode::opset qw(
3009 :base_core :base_mem :base_orig :base_math
3010 grepstart grepwhile mapstart mapwhile
3011 sort time
3012));
1891 3013
1892# here we export the classes and methods available to script code 3014# here we export the classes and methods available to script code
1893 3015
1894=pod 3016=pod
1895 3017
1896The following fucntions and emthods are available within a safe environment: 3018The following functions and methods are available within a safe environment:
1897 3019
1898 cf::object contr pay_amount pay_player map 3020 cf::object
3021 contr pay_amount pay_player map x y force_find force_add destroy
3022 insert remove name archname title slaying race decrease_ob_nr
3023
1899 cf::object::player player 3024 cf::object::player
1900 cf::player peaceful 3025 player
1901 cf::map trigger 3026
3027 cf::player
3028 peaceful
3029
3030 cf::map
3031 trigger
1902 3032
1903=cut 3033=cut
1904 3034
1905for ( 3035for (
1906 ["cf::object" => qw(contr pay_amount pay_player map)], 3036 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3037 insert remove inv name archname title slaying race
3038 decrease_ob_nr destroy)],
1907 ["cf::object::player" => qw(player)], 3039 ["cf::object::player" => qw(player)],
1908 ["cf::player" => qw(peaceful)], 3040 ["cf::player" => qw(peaceful)],
1909 ["cf::map" => qw(trigger)], 3041 ["cf::map" => qw(trigger)],
1910) { 3042) {
1911 no strict 'refs'; 3043 no strict 'refs';
1982=back 3114=back
1983 3115
1984=cut 3116=cut
1985 3117
1986############################################################################# 3118#############################################################################
3119# the server's init and main functions
1987 3120
1988=head2 EXTENSION DATABASE SUPPORT 3121sub load_facedata($) {
3122 my ($path) = @_;
1989 3123
1990Crossfire maintains a very simple database for extension use. It can 3124 # HACK to clear player env face cache, we need some signal framework
1991currently store anything that can be serialised using Storable, which 3125 # for this (global event?)
1992excludes objects. 3126 %ext::player_env::MUSIC_FACE_CACHE = ();
1993 3127
1994The parameter C<$family> should best start with the name of the extension 3128 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1995using it, it should be unique.
1996 3129
1997=over 4 3130 warn "loading facedata from $path\n";
1998 3131
1999=item $hashref = cf::db_get $family 3132 my $facedata;
3133 0 < aio_load $path, $facedata
3134 or die "$path: $!";
2000 3135
2001Return a hashref for use by the extension C<$family>, which can be 3136 $facedata = Coro::Storable::thaw $facedata;
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004 3137
2005=item $value = cf::db_get $family => $key 3138 $facedata->{version} == 2
3139 or cf::cleanup "$path: version mismatch, cannot proceed.";
2006 3140
2007Returns a single value from the database 3141 # patch in the exptable
2008 3142 $facedata->{resource}{"res/exp_table"} = {
2009=item cf::db_put $family => $hashref 3143 type => FT_RSRC,
2010 3144 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013
2014=item cf::db_put $family => $key => $value
2015
2016Stores the given C<$value> in the family hash. Updates are delayed, if you
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026
2027=cut
2028
2029our $DB;
2030
2031{
2032 my $path = cf::localdir . "/database.pst";
2033
2034 sub db_load() {
2035 $DB = stat $path ? Storable::retrieve $path : { };
2036 }
2037
2038 my $pid;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 }
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 }); 3145 };
3146 cf::cede_to_tick;
2060 3147
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 } 3148 {
3149 my $faces = $facedata->{faceinfo};
2065 3150
2066 sub db_get($;$) { 3151 while (my ($face, $info) = each %$faces) {
2067 @_ >= 2 3152 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2068 ? $DB->{$_[0]}{$_[1]} 3153 cf::face::set_visibility $idx, $info->{visibility};
2069 : ($DB->{$_[0]} ||= { }) 3154 cf::face::set_magicmap $idx, $info->{magicmap};
2070 } 3155 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3156 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2071 3157
2072 sub db_put($$;$) { 3158 cf::cede_to_tick;
2073 if (@_ >= 3) {
2074 $DB->{$_[0]}{$_[1]} = $_[2];
2075 } else {
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080
2081 cf::global->attach (
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 3159 }
2086 );
2087}
2088 3160
2089############################################################################# 3161 while (my ($face, $info) = each %$faces) {
2090# the server's main() 3162 next unless $info->{smooth};
3163 my $idx = cf::face::find $face
3164 or next;
3165 if (my $smooth = cf::face::find $info->{smooth}) {
3166 cf::face::set_smooth $idx, $smooth;
3167 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3168 } else {
3169 warn "smooth face '$info->{smooth}' not found for face '$face'";
3170 }
2091 3171
2092sub cfg_load { 3172 cf::cede_to_tick;
3173 }
3174 }
3175
3176 {
3177 my $anims = $facedata->{animinfo};
3178
3179 while (my ($anim, $info) = each %$anims) {
3180 cf::anim::set $anim, $info->{frames}, $info->{facings};
3181 cf::cede_to_tick;
3182 }
3183
3184 cf::anim::invalidate_all; # d'oh
3185 }
3186
3187 {
3188 # TODO: for gcfclient pleasure, we should give resources
3189 # that gcfclient doesn't grok a >10000 face index.
3190 my $res = $facedata->{resource};
3191
3192 my $soundconf = delete $res->{"res/sound.conf"};
3193
3194 while (my ($name, $info) = each %$res) {
3195 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3196 my $data;
3197
3198 if ($info->{type} & 1) {
3199 # prepend meta info
3200
3201 my $meta = $enc->encode ({
3202 name => $name,
3203 %{ $info->{meta} || {} },
3204 });
3205
3206 $data = pack "(w/a*)*", $meta, $info->{data};
3207 } else {
3208 $data = $info->{data};
3209 }
3210
3211 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3212 cf::face::set_type $idx, $info->{type};
3213
3214 cf::cede_to_tick;
3215 }
3216
3217 if ($soundconf) {
3218 $soundconf = $enc->decode (delete $soundconf->{data});
3219
3220 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3221 my $sound = $soundconf->{compat}[$_]
3222 or next;
3223
3224 my $face = cf::face::find "sound/$sound->[1]";
3225 cf::sound::set $sound->[0] => $face;
3226 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3227 }
3228
3229 while (my ($k, $v) = each %{$soundconf->{event}}) {
3230 my $face = cf::face::find "sound/$v";
3231 cf::sound::set $k => $face;
3232 }
3233 }
3234 }
3235
3236 1
3237}
3238
3239register_exticmd fx_want => sub {
3240 my ($ns, $want) = @_;
3241
3242 while (my ($k, $v) = each %$want) {
3243 $ns->fx_want ($k, $v);
3244 }
3245};
3246
3247sub reload_regions {
3248 # HACK to clear player env face cache, we need some signal framework
3249 # for this (global event?)
3250 %ext::player_env::MUSIC_FACE_CACHE = ();
3251
3252 load_resource_file "$MAPDIR/regions"
3253 or die "unable to load regions file\n";
3254
3255 for (cf::region::list) {
3256 $_->{match} = qr/$_->{match}/
3257 if exists $_->{match};
3258 }
3259}
3260
3261sub reload_facedata {
3262 load_facedata "$DATADIR/facedata"
3263 or die "unable to load facedata\n";
3264}
3265
3266sub reload_archetypes {
3267 load_resource_file "$DATADIR/archetypes"
3268 or die "unable to load archetypes\n";
3269 #d# NEED to laod twice to resolve forward references
3270 # this really needs to be done in an extra post-pass
3271 # (which needs to be synchronous, so solve it differently)
3272 load_resource_file "$DATADIR/archetypes"
3273 or die "unable to load archetypes\n";
3274}
3275
3276sub reload_treasures {
3277 load_resource_file "$DATADIR/treasures"
3278 or die "unable to load treasurelists\n";
3279}
3280
3281sub reload_resources {
3282 warn "reloading resource files...\n";
3283
3284 reload_regions;
3285 reload_facedata;
3286 #reload_archetypes;#d#
3287 reload_archetypes;
3288 reload_treasures;
3289
3290 warn "finished reloading resource files\n";
3291}
3292
3293sub init {
3294 reload_resources;
3295}
3296
3297sub reload_config {
2093 open my $fh, "<:utf8", cf::confdir . "/config" 3298 open my $fh, "<:utf8", "$CONFDIR/config"
2094 or return; 3299 or return;
2095 3300
2096 local $/; 3301 local $/;
2097 *CFG = YAML::Syck::Load <$fh>; 3302 *CFG = YAML::Syck::Load <$fh>;
2098 3303
2112 3317
2113sub main { 3318sub main {
2114 # we must not ever block the main coroutine 3319 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 3320 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3321 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2117 async { Event::one_event }; 3322 (async {
3323 $Coro::current->{desc} = "IDLE BUG HANDLER";
3324 EV::loop EV::LOOP_ONESHOT;
3325 })->prio (Coro::PRIO_MAX);
2118 }; 3326 };
2119 3327
2120 cfg_load; 3328 reload_config;
2121 db_load; 3329 db_init;
2122 load_extensions; 3330 load_extensions;
3331
3332 $TICK_WATCHER->start;
3333 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2123 Event::loop; 3334 EV::loop;
2124} 3335}
2125 3336
2126############################################################################# 3337#############################################################################
2127# initialisation 3338# initialisation and cleanup
2128 3339
3340# install some emergency cleanup handlers
3341BEGIN {
3342 our %SIGWATCHER = ();
3343 for my $signal (qw(INT HUP TERM)) {
3344 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3345 cf::cleanup "SIG$signal";
3346 };
3347 }
3348}
3349
3350sub write_runtime {
3351 my $runtime = "$LOCALDIR/runtime";
3352
3353 # first touch the runtime file to show we are still running:
3354 # the fsync below can take a very very long time.
3355
3356 IO::AIO::aio_utime $runtime, undef, undef;
3357
3358 my $guard = cf::lock_acquire "write_runtime";
3359
3360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3361 or return;
3362
3363 my $value = $cf::RUNTIME + 90 + 10;
3364 # 10 is the runtime save interval, for a monotonic clock
3365 # 60 allows for the watchdog to kill the server.
3366
3367 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3368 and return;
3369
3370 # always fsync - this file is important
3371 aio_fsync $fh
3372 and return;
3373
3374 # touch it again to show we are up-to-date
3375 aio_utime $fh, undef, undef;
3376
3377 close $fh
3378 or return;
3379
3380 aio_rename "$runtime~", $runtime
3381 and return;
3382
3383 warn "runtime file written.\n";
3384
3385 1
3386}
3387
3388sub emergency_save() {
3389 my $freeze_guard = cf::freeze_mainloop;
3390
3391 warn "enter emergency perl save\n";
3392
3393 cf::sync_job {
3394 # use a peculiar iteration method to avoid tripping on perl
3395 # refcount bugs in for. also avoids problems with players
3396 # and maps saved/destroyed asynchronously.
3397 warn "begin emergency player save\n";
3398 for my $login (keys %cf::PLAYER) {
3399 my $pl = $cf::PLAYER{$login} or next;
3400 $pl->valid or next;
3401 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3402 $pl->save;
3403 }
3404 warn "end emergency player save\n";
3405
3406 warn "begin emergency map save\n";
3407 for my $path (keys %cf::MAP) {
3408 my $map = $cf::MAP{$path} or next;
3409 $map->valid or next;
3410 $map->save;
3411 }
3412 warn "end emergency map save\n";
3413
3414 warn "begin emergency database checkpoint\n";
3415 BDB::db_env_txn_checkpoint $DB_ENV;
3416 warn "end emergency database checkpoint\n";
3417 };
3418
3419 warn "leave emergency perl save\n";
3420}
3421
3422sub post_cleanup {
3423 my ($make_core) = @_;
3424
3425 warn Carp::longmess "post_cleanup backtrace"
3426 if $make_core;
3427}
3428
2129sub reload() { 3429sub do_reload_perl() {
2130 # can/must only be called in main 3430 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 3431 if ($Coro::current != $Coro::main) {
2132 warn "can only reload from main coroutine\n"; 3432 warn "can only reload from main coroutine";
2133 return; 3433 return;
2134 } 3434 }
2135 3435
2136 warn "reloading..."; 3436 warn "reloading...";
2137 3437
2138 my $guard = freeze_mainloop; 3438 warn "entering sync_job";
3439
3440 cf::sync_job {
3441 cf::write_runtime; # external watchdog should not bark
2139 cf::emergency_save; 3442 cf::emergency_save;
3443 cf::write_runtime; # external watchdog should not bark
2140 3444
2141 eval { 3445 warn "syncing database to disk";
3446 BDB::db_env_txn_checkpoint $DB_ENV;
3447
2142 # if anything goes wrong in here, we should simply crash as we already saved 3448 # if anything goes wrong in here, we should simply crash as we already saved
2143 3449
2144 # cancel all watchers 3450 warn "flushing outstanding aio requests";
2145 for (Event::all_watchers) { 3451 for (;;) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 3452 BDB::flush;
3453 IO::AIO::flush;
3454 Coro::cede_notself;
3455 last unless IO::AIO::nreqs || BDB::nreqs;
3456 warn "iterate...";
2147 } 3457 }
2148 3458
3459 ++$RELOAD;
3460
2149 # cancel all extension coros 3461 warn "cancelling all extension coros";
2150 $_->cancel for values %EXT_CORO; 3462 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = (); 3463 %EXT_CORO = ();
2152 3464
2153 # unload all extensions 3465 warn "removing commands";
2154 for (@exts) { 3466 %COMMAND = ();
3467
3468 warn "removing ext/exti commands";
3469 %EXTCMD = ();
3470 %EXTICMD = ();
3471
3472 warn "unloading/nuking all extensions";
3473 for my $pkg (@EXTS) {
2155 warn "unloading <$_>"; 3474 warn "... unloading $pkg";
2156 unload_extension $_; 3475
3476 if (my $cb = $pkg->can ("unload")) {
3477 eval {
3478 $cb->($pkg);
3479 1
3480 } or warn "$pkg unloaded, but with errors: $@";
2157 } 3481 }
2158 3482
3483 warn "... nuking $pkg";
3484 Symbol::delete_package $pkg;
3485 }
3486
2159 # unload all modules loaded from $LIBDIR 3487 warn "unloading all perl modules loaded from $LIBDIR";
2160 while (my ($k, $v) = each %INC) { 3488 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3489 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162 3490
2163 warn "removing <$k>"; 3491 warn "... unloading $k";
2164 delete $INC{$k}; 3492 delete $INC{$k};
2165 3493
2166 $k =~ s/\.pm$//; 3494 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g; 3495 $k =~ s/\//::/g;
2168 3496
2171 } 3499 }
2172 3500
2173 Symbol::delete_package $k; 3501 Symbol::delete_package $k;
2174 } 3502 }
2175 3503
2176 # sync database to disk
2177 cf::db_sync;
2178 IO::AIO::flush;
2179
2180 # get rid of safe::, as good as possible 3504 warn "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 3505 Symbol::delete_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3506 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 3507
2184 # remove register_script_function callbacks
2185 # TODO
2186
2187 # unload cf.pm "a bit" 3508 warn "unloading cf.pm \"a bit\"";
2188 delete $INC{"cf.pm"}; 3509 delete $INC{"cf.pm"};
3510 delete $INC{"cf/pod.pm"};
2189 3511
2190 # don't, removes xs symbols, too, 3512 # don't, removes xs symbols, too,
2191 # and global variables created in xs 3513 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 3514 #Symbol::delete_package __PACKAGE__;
2193 3515
2194 # reload cf.pm 3516 warn "unload completed, starting to reload now";
3517
2195 warn "reloading cf.pm"; 3518 warn "reloading cf.pm";
2196 require cf; 3519 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3520 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2198 3521
2199 # load config and database again 3522 warn "loading config and database again";
2200 cf::cfg_load; 3523 cf::reload_config;
2201 cf::db_load;
2202 3524
2203 # load extensions
2204 warn "load extensions"; 3525 warn "loading extensions";
2205 cf::load_extensions; 3526 cf::load_extensions;
2206 3527
2207 # reattach attachments to objects 3528 warn "reattaching attachments to objects/players";
2208 warn "reattach"; 3529 _global_reattach; # objects, sockets
2209 _global_reattach; 3530 warn "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 3531 reattach $_ for values %MAP;
2211 }; 3532 warn "reattaching attachments to players";
3533 reattach $_ for values %PLAYER;
2212 3534
2213 if ($@) { 3535 warn "leaving sync_job";
3536
3537 1
3538 } or do {
2214 warn $@; 3539 warn $@;
2215 warn "error while reloading, exiting."; 3540 warn "error while reloading, exiting.";
2216 exit 1; 3541 exit 1;
2217 } 3542 };
2218 3543
2219 warn "reloaded successfully"; 3544 warn "reloaded";
2220}; 3545};
2221 3546
2222############################################################################# 3547our $RELOAD_WATCHER; # used only during reload
2223 3548
2224unless ($LINK_MAP) { 3549sub reload_perl() {
2225 $LINK_MAP = cf::map::new; 3550 # doing reload synchronously and two reloads happen back-to-back,
3551 # coro crashes during coro_state_free->destroy here.
2226 3552
2227 $LINK_MAP->width (41); 3553 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2228 $LINK_MAP->height (41); 3554 undef $RELOAD_WATCHER;
2229 $LINK_MAP->alloc; 3555 do_reload_perl;
2230 $LINK_MAP->path ("{link}"); 3556 };
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263} 3557}
2264
2265register "<global>", __PACKAGE__;
2266 3558
2267register_command "reload" => sub { 3559register_command "reload" => sub {
2268 my ($who, $arg) = @_; 3560 my ($who, $arg) = @_;
2269 3561
2270 if ($who->flag (FLAG_WIZ)) { 3562 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload.");
2272 reload;
2273 $who->message ("end of reload."); 3563 $who->message ("reloading server.");
3564 async {
3565 $Coro::current->{desc} = "perl_reload";
3566 reload_perl;
3567 };
2274 } 3568 }
2275}; 3569};
2276 3570
2277unshift @INC, $LIBDIR; 3571unshift @INC, $LIBDIR;
2278 3572
2279$TICK_WATCHER = Event->timer ( 3573my $bug_warning = 0;
2280 reentrant => 0, 3574
2281 prio => 0, 3575our @WAIT_FOR_TICK;
2282 at => $NEXT_TICK || $TICK, 3576our @WAIT_FOR_TICK_BEGIN;
2283 data => WF_AUTOCANCEL, 3577
2284 cb => sub { 3578sub wait_for_tick {
3579 return unless $TICK_WATCHER->is_active;
3580 return if $Coro::current == $Coro::main;
3581
3582 my $signal = new Coro::Signal;
3583 push @WAIT_FOR_TICK, $signal;
3584 $signal->wait;
3585}
3586
3587sub wait_for_tick_begin {
3588 return unless $TICK_WATCHER->is_active;
3589 return if $Coro::current == $Coro::main;
3590
3591 my $signal = new Coro::Signal;
3592 push @WAIT_FOR_TICK_BEGIN, $signal;
3593 $signal->wait;
3594}
3595
3596$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3597 if ($Coro::current != $Coro::main) {
3598 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3599 unless ++$bug_warning > 10;
3600 return;
3601 }
3602
3603 $NOW = $tick_start = EV::now;
3604
2285 cf::server_tick; # one server iteration 3605 cf::server_tick; # one server iteration
3606
2286 $RUNTIME += $TICK; 3607 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK; 3608 $NEXT_TICK += $TICK;
2288 3609
2289 # if we are delayed by four ticks or more, skip them all 3610 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3611 $NEXT_RUNTIME_WRITE = $NOW + 10;
2291 3612 Coro::async_pool {
2292 $TICK_WATCHER->at ($NEXT_TICK); 3613 $Coro::current->{desc} = "runtime saver";
2293 $TICK_WATCHER->start;
2294 },
2295);
2296
2297IO::AIO::max_poll_time $TICK * 0.2;
2298
2299Event->io (
2300 fd => IO::AIO::poll_fileno,
2301 poll => 'r',
2302 prio => 5,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL,
2309 after => 0,
2310 interval => 10,
2311 cb => sub {
2312 (Coro::unblock_sub {
2313 write_runtime 3614 write_runtime
2314 or warn "ERROR: unable to write runtime file: $!"; 3615 or warn "ERROR: unable to write runtime file: $!";
2315 })->(); 3616 };
2316 }, 3617 }
2317); 3618
3619 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3620 $sig->send;
3621 }
3622 while (my $sig = shift @WAIT_FOR_TICK) {
3623 $sig->send;
3624 }
3625
3626 $LOAD = ($NOW - $tick_start) / $TICK;
3627 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3628
3629 _post_tick;
3630};
3631$TICK_WATCHER->priority (EV::MAXPRI);
3632
3633{
3634 BDB::min_parallel 8;
3635 BDB::max_poll_time $TICK * 0.1;
3636 $BDB_POLL_WATCHER = EV::io BDB::poll_fileno, EV::READ, \&BDB::poll_cb;
3637
3638 BDB::set_sync_prepare {
3639 my $status;
3640 my $current = $Coro::current;
3641 (
3642 sub {
3643 $status = $!;
3644 $current->ready; undef $current;
3645 },
3646 sub {
3647 Coro::schedule while defined $current;
3648 $! = $status;
3649 },
3650 )
3651 };
3652
3653 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3656 | BDB::LOG_AUTOREMOVE, 1);
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659
3660 cf::sync_job {
3661 eval {
3662 BDB::db_env_open
3663 $DB_ENV,
3664 $BDBDIR,
3665 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3666 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3667 0666;
3668
3669 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3670 };
3671
3672 cf::cleanup "db_env_open(db): $@" if $@;
3673 };
3674 }
3675
3676 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3677 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3678 };
3679 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3680 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3681 };
3682 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3683 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3684 };
3685}
3686
3687{
3688 IO::AIO::min_parallel 8;
3689
3690 undef $Coro::AIO::WATCHER;
3691 IO::AIO::max_poll_time $TICK * 0.1;
3692 $AIO_POLL_WATCHER = EV::io IO::AIO::poll_fileno, EV::READ, \&IO::AIO::poll_cb;
3693}
3694
3695my $_log_backtrace;
3696
3697sub _log_backtrace {
3698 my ($msg, @addr) = @_;
3699
3700 $msg =~ s/\n//;
3701
3702 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace;
3705 async {
3706 $Coro::current->{desc} = "abt $msg";
3707
3708 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr;
3710 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3711 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3712 or die "addr2line: $!";
3713
3714 my @funcs;
3715 my @res = <$fh>;
3716 chomp for @res;
3717 while (@res) {
3718 my ($func, $line) = splice @res, 0, 2, ();
3719 push @funcs, "[$func] $line";
3720 }
3721
3722 @funcs
3723 };
3724
3725 LOG llevInfo, "[ABT] $msg\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace;
3728 };
3729 } else {
3730 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n";
3732 }
3733}
3734
3735# load additional modules
3736use cf::pod;
2318 3737
2319END { cf::emergency_save } 3738END { cf::emergency_save }
2320 3739
23211 37401
2322 3741

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