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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.151 by root, Mon Jan 8 20:59:15 2007 UTC vs.
Revision 1.405 by root, Mon Dec 17 08:03:22 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV 1.86;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
29use Data::Dumper;
20use Digest::MD5; 30use Digest::MD5;
21use Fcntl; 31use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 32use YAML::Syck ();
33use IO::AIO 2.51 ();
24use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
25 37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 43
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
30 46
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 48
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 50
35our %COMMAND = (); 51our %COMMAND = ();
36our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
38 59
60our $RELOAD; # number of reloads so far
39our @EVENT; 61our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 62
42our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74our %RESOURCE;
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER;
87our $DB_ENV;
46 88
47our %CFG; 89our %CFG;
48 90
49our $UPTIME; $UPTIME ||= time; 91our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 92our $RUNTIME;
93our $NOW;
51 94
52our %PLAYER; # all users 95our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 96our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 97our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 98
56our %EXT_CORO; # coroutines bound to extensions 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
57 105
58binmode STDOUT; 106binmode STDOUT;
59binmode STDERR; 107binmode STDERR;
60 108
61# read virtual server time, if available 109# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
66} 114}
67 115
68mkdir cf::localdir; 116mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 118
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
77 122
78############################################################################# 123#############################################################################
79 124
80=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
81 126
88=item $cf::RUNTIME 133=item $cf::RUNTIME
89 134
90The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 136every server tick.
92 137
93=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 141
95The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
97 146
98=item $cf::NOW 147=item $cf::NOW
99 148
100The time of the last (current) server tick. 149The time of the last (current) server tick.
101 150
102=item $cf::TICK 151=item $cf::TICK
103 152
104The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
105 154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
164
106=item %cf::CFG 165=item %cf::CFG
107 166
108Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
110 181
111=back 182=back
112 183
113=cut 184=cut
114 185
115BEGIN { 186BEGIN {
116 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 188 my $msg = join "", @_;
118 utf8::encode $msg;
119 189
120 $msg .= "\n" 190 $msg .= "\n"
121 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
122 194
123 LOG llevError, $msg; 195 LOG llevError, $msg;
124 }; 196 };
125} 197}
126 198
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 206
134# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 208# within the Safe compartment.
136for my $pkg (qw( 209for my $pkg (qw(
137 cf::global cf::attachable 210 cf::global cf::attachable
142)) { 215)) {
143 no strict 'refs'; 216 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 218}
146 219
147$Event::DIED = sub { 220$EV::DIED = sub {
148 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
149}; 222};
150 223
151my %ext_pkg; 224#############################################################################
152my @exts;
153my @hook;
154 225
155=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
156 227
157=over 4 228=over 4
158 229
159=cut 230=item dumpval $ref
160 231
161use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
162 233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
252
163=item $ref = cf::from_json $json 253=item $ref = cf::decode_json $json
164 254
165Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
166 256
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 257=item $json = cf::encode_json $ref
175 258
176Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
177 260
178=cut 261=cut
179 262
180sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
182 JSON::Syck::Dump $_[0] 265sub encode_json($) { $json_coder->encode ($_[0]) }
183} 266sub decode_json($) { $json_coder->decode ($_[0]) }
184 267
185=item cf::lock_wait $string 268=item cf::lock_wait $string
186 269
187Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
188 271
191Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
194returned. 277returned.
195 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
196Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
198 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
199=cut 289=cut
200 290
201our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
202 293
203sub lock_wait($) { 294sub lock_wait($) {
204 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
205 301
206 # wait for lock, if any 302 # wait for lock, if any
207 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule; 305 Coro::schedule;
215 311
216 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
217 lock_wait $key; 313 lock_wait $key;
218 314
219 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
220 317
221 Coro::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
222 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
224 } 322 }
225} 323}
226 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
227sub freeze_mainloop { 331sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
229 333
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
231 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
232 $guard 338 $guard
339}
340
341=item cf::periodic $interval, $cb
342
343Like EV::periodic, but randomly selects a starting point so that the actions
344get spread over timer.
345
346=cut
347
348sub periodic($$) {
349 my ($interval, $cb) = @_;
350
351 my $start = rand List::Util::min 180, $interval;
352
353 EV::periodic $start, $interval, 0, $cb
354}
355
356=item cf::get_slot $time[, $priority[, $name]]
357
358Allocate $time seconds of blocking CPU time at priority C<$priority>:
359This call blocks and returns only when you have at least C<$time> seconds
360of cpu time till the next tick. The slot is only valid till the next cede.
361
362The optional C<$name> can be used to identify the job to run. It might be
363used for statistical purposes and should identify the same time-class.
364
365Useful for short background jobs.
366
367=cut
368
369our @SLOT_QUEUE;
370our $SLOT_QUEUE;
371
372$SLOT_QUEUE->cancel if $SLOT_QUEUE;
373$SLOT_QUEUE = Coro::async {
374 $Coro::current->desc ("timeslot manager");
375
376 my $signal = new Coro::Signal;
377
378 while () {
379 next_job:
380 my $avail = cf::till_tick;
381 if ($avail > 0.01) {
382 for (0 .. $#SLOT_QUEUE) {
383 if ($SLOT_QUEUE[$_][0] < $avail) {
384 my $job = splice @SLOT_QUEUE, $_, 1, ();
385 $job->[2]->send;
386 Coro::cede;
387 goto next_job;
388 }
389 }
390 }
391
392 if (@SLOT_QUEUE) {
393 # we do not use wait_for_tick() as it returns immediately when tick is inactive
394 push @cf::WAIT_FOR_TICK, $signal;
395 $signal->wait;
396 } else {
397 Coro::schedule;
398 }
399 }
400};
401
402sub get_slot($;$$) {
403 my ($time, $pri, $name) = @_;
404
405 $time = $TICK * .6 if $time > $TICK * .6;
406 my $sig = new Coro::Signal;
407
408 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
409 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
410 $SLOT_QUEUE->ready;
411 $sig->wait;
233} 412}
234 413
235=item cf::async { BLOCK } 414=item cf::async { BLOCK }
236 415
237Currently the same as Coro::async_pool, meaning you cannot use 416Currently the same as Coro::async_pool, meaning you cannot use
242 421
243BEGIN { *async = \&Coro::async_pool } 422BEGIN { *async = \&Coro::async_pool }
244 423
245=item cf::sync_job { BLOCK } 424=item cf::sync_job { BLOCK }
246 425
247The design of crossfire+ requires that the main coro ($Coro::main) is 426The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 427is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 428partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
429acceptable.
250 430
251If it must be done, put the blocking parts into C<sync_job>. This will run 431If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 432the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 433server will be frozen during this time, so the block should either finish
254fast or be very important. 434fast or be very important.
257 437
258sub sync_job(&) { 438sub sync_job(&) {
259 my ($job) = @_; 439 my ($job) = @_;
260 440
261 if ($Coro::current == $Coro::main) { 441 if ($Coro::current == $Coro::main) {
442 my $time = EV::time;
443
262 # this is the main coro, too bad, we have to block 444 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 445 # till the operation succeeds, freezing the server :/
264 446
447 LOG llevError, Carp::longmess "sync job";#d#
448
265 # TODO: use suspend/resume instead 449 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 450 # (but this is cancel-safe)
267 my $freeze_guard = freeze_mainloop; 451 my $freeze_guard = freeze_mainloop;
268 452
269 my $busy = 1; 453 my $busy = 1;
270 my @res; 454 my @res;
271 455
272 (async { 456 (async {
457 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 458 @res = eval { $job->() };
274 warn $@ if $@; 459 warn $@ if $@;
275 undef $busy; 460 undef $busy;
276 })->prio (Coro::PRIO_MAX); 461 })->prio (Coro::PRIO_MAX);
277 462
278 while ($busy) { 463 while ($busy) {
279 Coro::cede or Event::one_event; 464 if (Coro::nready) {
465 Coro::cede_notself;
466 } else {
467 EV::loop EV::LOOP_ONESHOT;
280 } 468 }
469 }
470
471 $time = EV::time - $time;
472
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load
281 477
282 wantarray ? @res : $res[0] 478 wantarray ? @res : $res[0]
283 } else { 479 } else {
284 # we are in another coroutine, how wonderful, everything just works 480 # we are in another coroutine, how wonderful, everything just works
285 481
287 } 483 }
288} 484}
289 485
290=item $coro = cf::async_ext { BLOCK } 486=item $coro = cf::async_ext { BLOCK }
291 487
292Like async, but this coro is automcatially being canceled when the 488Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 489extension calling this is being unloaded.
294 490
295=cut 491=cut
296 492
297sub async_ext(&) { 493sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 501 $EXT_CORO{$coro+0} = $coro;
306 502
307 $coro 503 $coro
308} 504}
309 505
310sub write_runtime { 506=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 507
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 508Executes the given code block with the given arguments in a seperate
314 or return; 509process, returning the results. Everything must be serialisable with
510Coro::Storable. May, of course, block. Note that the executed sub may
511never block itself or use any form of event handling.
315 512
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 513=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 514
320 aio_fsync $fh 515sub fork_call(&@) {
321 and return; 516 my ($cb, @args) = @_;
322 517
323 close $fh 518 # we seemingly have to make a local copy of the whole thing,
324 or return; 519 # otherwise perl prematurely frees the stuff :/
520 # TODO: investigate and fix (likely this will be rather laborious)
325 521
326 aio_rename "$runtime~", $runtime 522 my @res = Coro::Util::fork_eval {
327 and return; 523 reset_signals;
524 &$cb
525 }, @args;
328 526
527 wantarray ? @res : $res[-1]
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=item $db = cf::db_table "name"
540
541Create and/or open a new database table. The string must not be "db" and must be unique
542within each server.
543
544=cut
545
546sub db_table($) {
547 my ($name) = @_;
548 my $db = BDB::db_create $DB_ENV;
549
550 eval {
551 $db->set_flags (BDB::CHKSUM);
552
553 utf8::encode $name;
554 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
555 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
556 cf::cleanup "db_open(db): $!" if $!;
557 };
558 cf::cleanup "db_open(db): $@" if $@;
559
560 $db
561}
562
563our $DB;
564
565sub db_init {
566 cf::sync_job {
567 $DB ||= db_table "db";
568 };
569}
570
571sub db_get($$) {
572 my $key = "$_[0]/$_[1]";
573
574 cf::sync_job {
575 BDB::db_get $DB, undef, $key, my $data;
576
577 $! ? ()
578 : $data
329 1 579 }
580}
581
582sub db_put($$$) {
583 BDB::dbreq_pri 4;
584 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
585}
586
587=item cf::cache $id => [$paths...], $processversion => $process
588
589Generic caching function that returns the value of the resource $id,
590caching and regenerating as required.
591
592This function can block.
593
594=cut
595
596sub cache {
597 my ($id, $src, $processversion, $process) = @_;
598
599 my $meta =
600 join "\x00",
601 $processversion,
602 map {
603 aio_stat $_
604 and Carp::croak "$_: $!";
605
606 ($_, (stat _)[7,9])
607 } @$src;
608
609 my $dbmeta = db_get cache => "$id/meta";
610 if ($dbmeta ne $meta) {
611 # changed, we may need to process
612
613 my @data;
614 my $md5;
615
616 for (0 .. $#$src) {
617 0 <= aio_load $src->[$_], $data[$_]
618 or Carp::croak "$src->[$_]: $!";
619 }
620
621 # if processing is expensive, check
622 # checksum first
623 if (1) {
624 $md5 =
625 join "\x00",
626 $processversion,
627 map {
628 cf::cede_to_tick;
629 ($src->[$_], Digest::MD5::md5_hex $data[$_])
630 } 0.. $#$src;
631
632
633 my $dbmd5 = db_get cache => "$id/md5";
634 if ($dbmd5 eq $md5) {
635 db_put cache => "$id/meta", $meta;
636
637 return db_get cache => "$id/data";
638 }
639 }
640
641 my $t1 = Time::HiRes::time;
642 my $data = $process->(\@data);
643 my $t2 = Time::HiRes::time;
644
645 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
646
647 db_put cache => "$id/data", $data;
648 db_put cache => "$id/md5" , $md5;
649 db_put cache => "$id/meta", $meta;
650
651 return $data;
652 }
653
654 db_get cache => "$id/data"
655}
656
657=item cf::datalog type => key => value, ...
658
659Log a datalog packet of the given type with the given key-value pairs.
660
661=cut
662
663sub datalog($@) {
664 my ($type, %kv) = @_;
665 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 666}
331 667
332=back 668=back
333 669
334=cut 670=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 671
456############################################################################# 672#############################################################################
457 673
458=head2 ATTACHABLE OBJECTS 674=head2 ATTACHABLE OBJECTS
459 675
461attach callbacks/event handlers (a collection of which is called an "attachment") 677attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 678to it. All such attachable objects support the following methods.
463 679
464In the following description, CLASS can be any of C<global>, C<object> 680In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 681C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 682Deliantra).
467 683
468=over 4 684=over 4
469 685
470=item $attachable->attach ($attachment, key => $value...) 686=item $attachable->attach ($attachment, key => $value...)
471 687
585our @CB_TYPE = (); # registry for type (cf-object class) based events 801our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 802our @CB_MAP = ();
587 803
588my %attachment; 804my %attachment;
589 805
806sub cf::attachable::thawer_merge {
807 # simply override everything except _meta
808 local $_[0]{_meta};
809 %{$_[0]} = %{$_[1]};
810}
811
590sub _attach_cb($$$$) { 812sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 813 my ($registry, $event, $prio, $cb) = @_;
592 814
593 use sort 'stable'; 815 use sort 'stable';
594 816
628 $registry = $CB_TYPE[$object_type] ||= []; 850 $registry = $CB_TYPE[$object_type] ||= [];
629 851
630 } elsif ($type eq "subtype") { 852 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 853 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 854 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 855 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 856
635 } elsif ($type eq "package") { 857 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 858 my $pkg = shift @arg;
637 859
638 while (my ($name, $id) = each %cb_id) { 860 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 889 _attach $registry, $klass, @attach;
668 } 890 }
669 891
670 $obj->{$name} = \%arg; 892 $obj->{$name} = \%arg;
671 } else { 893 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 894 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 895 }
674 896
675 $obj->{_attachment}{$name} = undef; 897 $obj->{_attachment}{$name} = undef;
676} 898}
677 899
679 if (ref $_[0]) { 901 if (ref $_[0]) {
680 _object_attach @_; 902 _object_attach @_;
681 } else { 903 } else {
682 _attach shift->_attach_registry, @_; 904 _attach shift->_attach_registry, @_;
683 } 905 }
906 _recalc_want;
684}; 907};
685 908
686# all those should be optimised 909# all those should be optimised
687sub cf::attachable::detach { 910sub cf::attachable::detach {
688 my ($obj, $name) = @_; 911 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 914 delete $obj->{_attachment}{$name};
692 reattach ($obj); 915 reattach ($obj);
693 } else { 916 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 917 Carp::croak "cannot, currently, detach class attachments";
695 } 918 }
919 _recalc_want;
696}; 920};
697 921
698sub cf::attachable::attached { 922sub cf::attachable::attached {
699 my ($obj, $name) = @_; 923 my ($obj, $name) = @_;
700 924
715 "; 939 ";
716 die if $@; 940 die if $@;
717} 941}
718 942
719our $override; 943our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 944our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 945
722sub override { 946sub override {
723 $override = 1; 947 $override = 1;
724 @invoke_results = (); 948 @INVOKE_RESULTS = (@_);
725} 949}
726 950
727sub do_invoke { 951sub do_invoke {
728 my $event = shift; 952 my $event = shift;
729 my $callbacks = shift; 953 my $callbacks = shift;
730 954
731 @invoke_results = (); 955 @INVOKE_RESULTS = ();
732 956
733 local $override; 957 local $override;
734 958
735 for (@$callbacks) { 959 for (@$callbacks) {
736 eval { &{$_->[1]} }; 960 eval { &{$_->[1]} };
753 977
754Generate an object-specific event with the given arguments. 978Generate an object-specific event with the given arguments.
755 979
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 980This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 981removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 982results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 983
760=back 984=back
761 985
762=cut 986=cut
763 987
764############################################################################# 988#############################################################################
765# object support 989# object support
990
991sub _object_equal($$);
992sub _object_equal($$) {
993 my ($a, $b) = @_;
994
995 return 0 unless (ref $a) eq (ref $b);
996
997 if ("HASH" eq ref $a) {
998 my @ka = keys %$a;
999 my @kb = keys %$b;
1000
1001 return 0 if @ka != @kb;
1002
1003 for (0 .. $#ka) {
1004 return 0 unless $ka[$_] eq $kb[$_];
1005 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1006 }
1007
1008 } elsif ("ARRAY" eq ref $a) {
1009
1010 return 0 if @$a != @$b;
1011
1012 for (0 .. $#$a) {
1013 return 0 unless _object_equal $a->[$_], $b->[$_];
1014 }
1015
1016 } elsif ($a ne $b) {
1017 return 0;
1018 }
1019
1020 1
1021}
1022
1023our $SLOW_MERGES;#d#
1024sub _can_merge {
1025 my ($ob1, $ob2) = @_;
1026
1027 ++$SLOW_MERGES;#d#
1028
1029 # we do the slow way here
1030 return _object_equal $ob1, $ob2
1031}
766 1032
767sub reattach { 1033sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1034 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1035 my ($obj) = @_;
1036
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1038
771 my $registry = $obj->registry; 1039 my $registry = $obj->registry;
772 1040
773 @$registry = (); 1041 @$registry = ();
774 1042
789cf::attachable->attach ( 1057cf::attachable->attach (
790 prio => -1000000, 1058 prio => -1000000,
791 on_instantiate => sub { 1059 on_instantiate => sub {
792 my ($obj, $data) = @_; 1060 my ($obj, $data) = @_;
793 1061
794 $data = from_json $data; 1062 $data = decode_json $data;
795 1063
796 for (@$data) { 1064 for (@$data) {
797 my ($name, $args) = @$_; 1065 my ($name, $args) = @$_;
798 1066
799 $obj->attach ($name, %{$args || {} }); 1067 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1083sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1084 my ($filename, $rdata, $objs) = @_;
817 1085
818 sync_job { 1086 sync_job {
819 if (length $$rdata) { 1087 if (length $$rdata) {
1088 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1089 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1090 $decname, length $$rdata, scalar @$objs;
822 1091
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1093 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1095 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1096 close $fh;
828 1097
829 if (@$objs) { 1098 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1100 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1102 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1103 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1104 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1105 aio_rename "$filename.pst~", "$filename.pst";
837 } 1106 }
838 } else { 1107 } else {
839 aio_unlink "$filename.pst"; 1108 aio_unlink "$filename.pst";
845 } 1114 }
846 } else { 1115 } else {
847 aio_unlink $filename; 1116 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1117 aio_unlink "$filename.pst";
849 } 1118 }
850 } 1119 };
851} 1120}
852 1121
853sub object_freezer_as_string { 1122sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1123 my ($rdata, $objs) = @_;
855 1124
867 or return; 1136 or return;
868 1137
869 unless (aio_stat "$filename.pst") { 1138 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1139 (aio_load "$filename.pst", $av) >= 0
871 or return; 1140 or return;
1141
872 $av = eval { (Storable::thaw $av)->{objs} }; 1142 my $st = eval { Coro::Storable::thaw $av };
1143 $av = $st->{objs};
873 } 1144 }
874 1145
1146 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1147 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1148 $decname, length $data, scalar @{$av || []};
1149
877 return ($data, $av); 1150 ($data, $av)
878} 1151}
1152
1153=head2 COMMAND CALLBACKS
1154
1155=over 4
1156
1157=cut
879 1158
880############################################################################# 1159#############################################################################
881# command handling &c 1160# command handling &c
882 1161
883=item cf::register_command $name => \&callback($ob,$args); 1162=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1175 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1176}
898 1177
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1178=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1179
901Register a callbackf ro execution when the client sends an extcmd packet. 1180Register a callback for execution when the client sends an (synchronous)
1181extcmd packet. Ext commands will be processed in the order they are
1182received by the server, like other user commands. The first argument is
1183the logged-in player. Ext commands can only be processed after a player
1184has logged in successfully.
902 1185
903If the callback returns something, it is sent back as if reply was being 1186If the callback returns something, it is sent back as if reply was being
904called. 1187called.
905 1188
1189=item cf::register_exticmd $name => \&callback($ns,$packet);
1190
1191Register a callback for execution when the client sends an (asynchronous)
1192exticmd packet. Exti commands are processed by the server as soon as they
1193are received, i.e. out of order w.r.t. other commands. The first argument
1194is a client socket. Exti commands can be received anytime, even before
1195log-in.
1196
1197If the callback returns something, it is sent back as if reply was being
1198called.
1199
906=cut 1200=cut
907 1201
908sub register_extcmd { 1202sub register_extcmd {
909 my ($name, $cb) = @_; 1203 my ($name, $cb) = @_;
910 1204
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1205 $EXTCMD{$name} = $cb;
1206}
1207
1208sub register_exticmd {
1209 my ($name, $cb) = @_;
1210
1211 $EXTICMD{$name} = $cb;
915} 1212}
916 1213
917cf::player->attach ( 1214cf::player->attach (
918 on_command => sub { 1215 on_command => sub {
919 my ($pl, $name, $params) = @_; 1216 my ($pl, $name, $params) = @_;
928 cf::override; 1225 cf::override;
929 }, 1226 },
930 on_extcmd => sub { 1227 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1228 my ($pl, $buf) = @_;
932 1229
933 my $msg = eval { from_json $buf }; 1230 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1231
935 if (ref $msg) { 1232 if (ref $msg) {
1233 my ($type, $reply, @payload) =
1234 "ARRAY" eq ref $msg
1235 ? @$msg
1236 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1237
1238 my @reply;
1239
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1240 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1241 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1242 }
1243
1244 $pl->ext_reply ($reply, @reply)
1245 if $reply;
1246
941 } else { 1247 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1248 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1249 }
944 1250
945 cf::override; 1251 cf::override;
946 }, 1252 },
947); 1253);
948 1254
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 1255sub load_extensions {
1256 cf::sync_job {
1257 my %todo;
1258
1026 for my $ext (<$LIBDIR/*.ext>) { 1259 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1260 next unless -r $path;
1028 eval { 1261
1029 load_extension $ext; 1262 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1263 my $base = $1;
1264 my $pkg = $1;
1265 $pkg =~ s/[^[:word:]]/_/g;
1266 $pkg = "ext::$pkg";
1267
1268 open my $fh, "<:utf8", $path
1269 or die "$path: $!";
1270
1271 my $source = do { local $/; <$fh> };
1272
1273 my %ext = (
1274 path => $path,
1275 base => $base,
1276 pkg => $pkg,
1277 );
1278
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281
1282 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n"
1285 . $source
1286 . "\n};\n1";
1287
1288 $todo{$base} = \%ext;
1289 }
1290
1291 my %done;
1292 while (%todo) {
1293 my $progress;
1294
1295 while (my ($k, $v) = each %todo) {
1296 for (split /,\s*/, $v->{meta}{depends}) {
1297 goto skip
1298 unless exists $done{$_};
1299 }
1300
1301 warn "... loading '$k' into '$v->{pkg}'\n";
1302
1303 unless (eval $v->{source}) {
1304 my $msg = $@ ? "$v->{path}: $@\n"
1305 : "$v->{base}: extension inactive.\n";
1306
1307 if (exists $v->{meta}{mandatory}) {
1308 warn $msg;
1309 warn "mandatory extension failed to load, exiting.\n";
1310 exit 1;
1311 }
1312
1313 warn $msg;
1314 }
1315
1316 $done{$k} = delete $todo{$k};
1317 push @EXTS, $v->{pkg};
1318 $progress = 1;
1030 1 1319 }
1031 } or warn "$ext not loaded: $@"; 1320
1321 skip:
1322 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1323 unless $progress;
1324 }
1032 } 1325 };
1033} 1326}
1034 1327
1035############################################################################# 1328#############################################################################
1036# load/save/clean perl data associated with a map
1037 1329
1038*cf::mapsupport::on_clean = sub { 1330=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1331
1073=head2 CORE EXTENSIONS 1332=head2 CORE EXTENSIONS
1074 1333
1075Functions and methods that extend core crossfire objects. 1334Functions and methods that extend core crossfire objects.
1076 1335
1077=cut 1336=cut
1078 1337
1079package cf::player; 1338package cf::player;
1080 1339
1340use Coro::AIO;
1341
1081=head3 cf::player 1342=head3 cf::player
1082 1343
1083=over 4 1344=over 4
1084 1345
1346=item cf::player::num_playing
1347
1348Returns the official number of playing players, as per the Crossfire metaserver rules.
1349
1350=cut
1351
1352sub num_playing {
1353 scalar grep
1354 $_->ob->map
1355 && !$_->hidden
1356 && !$_->ob->flag (cf::FLAG_WIZ),
1357 cf::player::list
1358}
1359
1085=item cf::player::find $login 1360=item cf::player::find $login
1086 1361
1087Returns the given player object, loading it if necessary (might block). 1362Returns the given player object, loading it if necessary (might block).
1088 1363
1089=cut 1364=cut
1090 1365
1091sub playerdir($) { 1366sub playerdir($) {
1092 cf::localdir 1367 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1368 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1369}
1098 1370
1099sub path($) { 1371sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1372 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1373
1102 (playerdir $login) . "/$login.pl" 1374 (playerdir $login) . "/playerdata"
1103} 1375}
1104 1376
1105sub find_active($) { 1377sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1378 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1379 and $cf::PLAYER{$_[0]}->active
1110 1382
1111sub exists($) { 1383sub exists($) {
1112 my ($login) = @_; 1384 my ($login) = @_;
1113 1385
1114 $cf::PLAYER{$login} 1386 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1387 or cf::sync_job { !aio_stat path $login }
1116} 1388}
1117 1389
1118sub find($) { 1390sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1391 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1392 my $login = $_[0];
1121 1393
1122 my $guard = cf::lock_acquire "user_find:$login"; 1394 my $guard = cf::lock_acquire "user_find:$login";
1123 1395
1124 $cf::PLAYER{$_[0]} || do { 1396 $cf::PLAYER{$_[0]} || do {
1125 my $pl = load_pl path $login 1397 # rename old playerfiles to new ones
1398 #TODO: remove when no longer required
1399 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1400 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1401 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1402 aio_unlink +(playerdir $login) . "/$login.pl";
1403
1404 my $f = new_from_file cf::object::thawer path $login
1126 or return; 1405 or return;
1406
1407 my $pl = cf::player::load_pl $f
1408 or return;
1409 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs;
1127 $cf::PLAYER{$login} = $pl 1411 $cf::PLAYER{$login} = $pl
1128 } 1412 }
1129 } 1413 }
1130} 1414}
1131 1415
1137 my $path = path $pl; 1421 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1422 my $guard = cf::lock_acquire "user_save:$path";
1139 1423
1140 return if $pl->{deny_save}; 1424 return if $pl->{deny_save};
1141 1425
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1426 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1427 $pl->{last_save} = $cf::RUNTIME;
1144 1428
1145 $pl->save_pl ($path); 1429 $pl->save_pl ($path);
1146 Coro::cede; 1430 cf::cede_to_tick;
1147} 1431}
1148 1432
1149sub new($) { 1433sub new($) {
1150 my ($login) = @_; 1434 my ($login) = @_;
1151 1435
1157 $cf::PLAYER{$login} = $self; 1441 $cf::PLAYER{$login} = $self;
1158 1442
1159 $self 1443 $self
1160} 1444}
1161 1445
1446=item $player->send_msg ($channel, $msg, $color, [extra...])
1447
1448=cut
1449
1450sub send_msg {
1451 my $ns = shift->ns
1452 or return;
1453 $ns->send_msg (@_);
1454}
1455
1456=item $pl->quit_character
1457
1458Nukes the player without looking back. If logged in, the connection will
1459be destroyed. May block for a long time.
1460
1461=cut
1462
1162sub quit_character { 1463sub quit_character {
1163 my ($pl) = @_; 1464 my ($pl) = @_;
1465
1466 my $name = $pl->ob->name;
1164 1467
1165 $pl->{deny_save} = 1; 1468 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1469 $pl->password ("*"); # this should lock out the player until we nuked the dir
1167 1470
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1473 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1474 $pl->ns->destroy if $pl->ns;
1172 1475
1173 my $path = playerdir $pl; 1476 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1477 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1478 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1479 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1480 $pl->destroy;
1481
1482 my $prefix = qr<^~\Q$name\E/>;
1483
1484 # nuke player maps
1485 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1486
1178 IO::AIO::aio_rmtree $temp; 1487 IO::AIO::aio_rmtree $temp;
1179} 1488}
1180 1489
1490=item $pl->kick
1491
1492Kicks a player out of the game. This destroys the connection.
1493
1494=cut
1495
1496sub kick {
1497 my ($pl, $kicker) = @_;
1498
1499 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1500 $pl->killer ("kicked");
1501 $pl->ns->destroy;
1502}
1503
1504=item cf::player::list_logins
1505
1506Returns am arrayref of all valid playernames in the system, can take a
1507while and may block, so not sync_job-capable, ever.
1508
1509=cut
1510
1511sub list_logins {
1512 my $dirs = aio_readdir $PLAYERDIR
1513 or return [];
1514
1515 my @logins;
1516
1517 for my $login (@$dirs) {
1518 my $path = path $login;
1519
1520 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") {
1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1523 aio_read $fh, 0, 512, my $buf, 0 or next;
1524 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 }
1526
1527 utf8::decode $login;
1528 push @logins, $login;
1529 }
1530
1531 \@logins
1532}
1533
1534=item $player->maps
1535
1536Returns an arrayref of map paths that are private for this
1537player. May block.
1538
1539=cut
1540
1541sub maps($) {
1542 my ($pl) = @_;
1543
1544 $pl = ref $pl ? $pl->ob->name : $pl;
1545
1546 my $files = aio_readdir playerdir $pl
1547 or return;
1548
1549 my @paths;
1550
1551 for (@$files) {
1552 utf8::decode $_;
1553 next if /\.(?:pl|pst)$/;
1554 next unless /^$PATH_SEP/o;
1555
1556 push @paths, cf::map::normalise "~$pl/$_";
1557 }
1558
1559 \@paths
1560}
1561
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1563
1564Expand crossfire pod fragments into protocol xml.
1565
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1655=item $player->ext_reply ($msgid, @msg)
1182 1656
1183Sends an ext reply to the player. 1657Sends an ext reply to the player.
1184 1658
1185=cut 1659=cut
1186 1660
1187sub ext_reply($$$%) { 1661sub ext_reply($$@) {
1188 my ($self, $id, %msg) = @_; 1662 my ($self, $id, @msg) = @_;
1189 1663
1190 $msg{msgid} = $id; 1664 $self->ns->ext_reply ($id, @msg)
1191
1192 $self->send ("ext " . cf::to_json \%msg);
1193} 1665}
1194 1666
1195package cf; 1667=item $player->ext_msg ($type, @msg)
1668
1669Sends an ext event to the client.
1670
1671=cut
1672
1673sub ext_msg($$@) {
1674 my ($self, $type, @msg) = @_;
1675
1676 $self->ns->ext_msg ($type, @msg);
1677}
1678
1679=head3 cf::region
1680
1681=over 4
1682
1683=cut
1684
1685package cf::region;
1686
1687=item cf::region::find_by_path $path
1688
1689Tries to decuce the likely region for a map knowing only its path.
1690
1691=cut
1692
1693sub find_by_path($) {
1694 my ($path) = @_;
1695
1696 my ($match, $specificity);
1697
1698 for my $region (list) {
1699 if ($region->{match} && $path =~ $region->{match}) {
1700 ($match, $specificity) = ($region, $region->specificity)
1701 if $region->specificity > $specificity;
1702 }
1703 }
1704
1705 $match
1706}
1196 1707
1197=back 1708=back
1198
1199 1709
1200=head3 cf::map 1710=head3 cf::map
1201 1711
1202=over 4 1712=over 4
1203 1713
1206package cf::map; 1716package cf::map;
1207 1717
1208use Fcntl; 1718use Fcntl;
1209use Coro::AIO; 1719use Coro::AIO;
1210 1720
1721use overload
1722 '""' => \&as_string,
1723 fallback => 1;
1724
1211our $MAX_RESET = 3600; 1725our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1726our $DEFAULT_RESET = 3000;
1213 1727
1214sub generate_random_map { 1728sub generate_random_map {
1215 my ($path, $rmp) = @_; 1729 my ($self, $rmp) = @_;
1216
1217 # mit "rum" bekleckern, nicht 1730 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1731 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1735 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1736 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1737 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1738 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1739 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1740 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1741 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1742 (cf::region::find $rmp->{region}), $rmp->{custom}
1743 )
1744}
1745
1746=item cf::map->register ($regex, $prio)
1747
1748Register a handler for the map path matching the given regex at the
1749givne priority (higher is better, built-in handlers have priority 0, the
1750default).
1751
1752=cut
1753
1754sub register {
1755 my (undef, $regex, $prio) = @_;
1756 my $pkg = caller;
1757
1758 no strict;
1759 push @{"$pkg\::ISA"}, __PACKAGE__;
1760
1761 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1762}
1763
1764# also paths starting with '/'
1765$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1766
1767sub thawer_merge {
1768 my ($self, $merge) = @_;
1769
1770 # we have to keep some variables in memory intact
1771 local $self->{path};
1772 local $self->{load_path};
1773
1774 $self->SUPER::thawer_merge ($merge);
1775}
1776
1777sub normalise {
1778 my ($path, $base) = @_;
1779
1780 $path = "$path"; # make sure its a string
1781
1782 $path =~ s/\.map$//;
1783
1784 # map plan:
1785 #
1786 # /! non-realised random map exit (special hack!)
1787 # {... are special paths that are not being touched
1788 # ?xxx/... are special absolute paths
1789 # ?random/... random maps
1790 # /... normal maps
1791 # ~user/... per-player map of a specific user
1792
1793 $path =~ s/$PATH_SEP/\//go;
1794
1795 # treat it as relative path if it starts with
1796 # something that looks reasonable
1797 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1798 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1799
1800 $base =~ s{[^/]+/?$}{};
1801 $path = "$base/$path";
1802 }
1803
1804 for ($path) {
1805 redo if s{//}{/};
1806 redo if s{/\.?/}{/};
1807 redo if s{/[^/]+/\.\./}{/};
1808 }
1809
1810 $path
1811}
1812
1813sub new_from_path {
1814 my (undef, $path, $base) = @_;
1815
1816 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1817
1818 $path = normalise $path, $base;
1819
1820 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1821 if ($path =~ $EXT_MAP{$pkg}[1]) {
1822 my $self = bless cf::map::new, $pkg;
1823 $self->{path} = $path; $self->path ($path);
1824 $self->init; # pass $1 etc.
1825 return $self;
1826 }
1827 }
1828
1829 Carp::cluck "unable to resolve path '$path' (base '$base').";
1830 ()
1831}
1832
1833sub init {
1834 my ($self) = @_;
1835
1836 $self
1837}
1838
1839sub as_string {
1840 my ($self) = @_;
1841
1842 "$self->{path}"
1843}
1844
1845# the displayed name, this is a one way mapping
1846sub visible_name {
1847 &as_string
1848}
1849
1850# the original (read-only) location
1851sub load_path {
1852 my ($self) = @_;
1853
1854 "$MAPDIR/$self->{path}.map"
1855}
1856
1857# the temporary/swap location
1858sub save_path {
1859 my ($self) = @_;
1860
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1862 "$TMPDIR/$path.map"
1863}
1864
1865# the unique path, undef == no special unique path
1866sub uniq_path {
1867 my ($self) = @_;
1868
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1870 "$UNIQUEDIR/$path"
1231} 1871}
1232 1872
1233# and all this just because we cannot iterate over 1873# and all this just because we cannot iterate over
1234# all maps in C++... 1874# all maps in C++...
1235sub change_all_map_light { 1875sub change_all_map_light {
1237 1877
1238 $_->change_map_light ($change) 1878 $_->change_map_light ($change)
1239 for grep $_->outdoor, values %cf::MAP; 1879 for grep $_->outdoor, values %cf::MAP;
1240} 1880}
1241 1881
1882sub decay_objects {
1883 my ($self) = @_;
1884
1885 return if $self->{deny_reset};
1886
1887 $self->do_decay_objects;
1888}
1889
1890sub unlink_save {
1891 my ($self) = @_;
1892
1893 utf8::encode (my $save = $self->save_path);
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1895 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1896}
1897
1242sub try_load_header($) { 1898sub load_header_from($) {
1243 my ($path) = @_; 1899 my ($self, $path) = @_;
1244 1900
1245 utf8::encode $path; 1901 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1902 my $f = new_from_file cf::object::thawer $path
1247 or return; 1903 or return;
1248 1904
1249 my $map = cf::map::new 1905 $self->_load_header ($f)
1250 or return; 1906 or return;
1251 1907
1252 # for better error messages only, will be overwritten 1908 local $MAP_LOADING{$self->{path}} = $self;
1253 $map->path ($path); 1909 $f->resolve_delayed_derefs;
1254 1910
1255 $map->load_header ($path) 1911 $self->{load_path} = $path;
1912
1913 1
1914}
1915
1916sub load_header_orig {
1917 my ($self) = @_;
1918
1919 $self->load_header_from ($self->load_path)
1920}
1921
1922sub load_header_temp {
1923 my ($self) = @_;
1924
1925 $self->load_header_from ($self->save_path)
1926}
1927
1928sub prepare_temp {
1929 my ($self) = @_;
1930
1931 $self->last_access ((delete $self->{last_access})
1932 || $cf::RUNTIME); #d#
1933 # safety
1934 $self->{instantiate_time} = $cf::RUNTIME
1935 if $self->{instantiate_time} > $cf::RUNTIME;
1936}
1937
1938sub prepare_orig {
1939 my ($self) = @_;
1940
1941 $self->{load_original} = 1;
1942 $self->{instantiate_time} = $cf::RUNTIME;
1943 $self->last_access ($cf::RUNTIME);
1944 $self->instantiate;
1945}
1946
1947sub load_header {
1948 my ($self) = @_;
1949
1950 if ($self->load_header_temp) {
1951 $self->prepare_temp;
1952 } else {
1953 $self->load_header_orig
1256 or return; 1954 or return;
1955 $self->prepare_orig;
1956 }
1257 1957
1258 $map->{load_path} = $path; 1958 $self->{deny_reset} = 1
1959 if $self->no_reset;
1259 1960
1260 $map 1961 $self->default_region (cf::region::find_by_path $self->{path})
1962 unless $self->default_region;
1963
1964 1
1261} 1965}
1262 1966
1263sub find; 1967sub find;
1264sub find { 1968sub find {
1265 my ($path, $origin) = @_; 1969 my ($path, $origin) = @_;
1266 1970
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 1971 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 1972
1973 cf::lock_wait "map_data:$path";#d#remove
1272 cf::lock_wait "map_find:$key"; 1974 cf::lock_wait "map_find:$path";
1273 1975
1274 $cf::MAP{$key} || do { 1976 $cf::MAP{$path} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1276 1979
1277 # do it the slow way 1980 my $map = new_from_path cf::map $path
1278 my $map = try_load_header $path->save_path;
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 1981 or return;
1296 1982
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 1983 $map->{last_save} = $cf::RUNTIME;
1309 1984
1310 Coro::cede; 1985 $map->load_header
1986 or return;
1311 1987
1312 if ($map->should_reset) { 1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait;
1991 undef $guard1;
1992 undef $guard2;
1313 $map->reset; 1993 $map->reset;
1314 undef $guard;
1315 $map = find $path 1994 return find $path;
1316 or return;
1317 } 1995 }
1318 1996
1319 $cf::MAP{$key} = $map 1997 $cf::MAP{$path} = $map
1320 } 1998 }
1321} 1999}
2000
2001sub pre_load { }
2002sub post_load { }
1322 2003
1323sub load { 2004sub load {
1324 my ($self) = @_; 2005 my ($self) = @_;
1325 2006
2007 local $self->{deny_reset} = 1; # loading can take a long time
2008
1326 my $path = $self->{path}; 2009 my $path = $self->{path};
2010
2011 {
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2012 my $guard = cf::lock_acquire "map_data:$path";
1328 2013
2014 return unless $self->valid;
1329 return if $self->in_memory != cf::MAP_SWAPPED; 2015 return unless $self->in_memory == cf::MAP_SWAPPED;
1330 2016
1331 $self->in_memory (cf::MAP_LOADING); 2017 $self->in_memory (cf::MAP_LOADING);
1332 2018
1333 $self->alloc; 2019 $self->alloc;
1334 $self->load_objects ($self->{load_path}, 1) 2020
2021 $self->pre_load;
2022 cf::cede_to_tick;
2023
2024 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block;
2026 $self->_load_objects ($f)
1335 or return; 2027 or return;
1336 2028
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1338 if delete $self->{load_original}; 2030 if delete $self->{load_original};
1339 2031
1340 if (my $uniq = $path->uniq_path) { 2032 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 2033 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 2034 unless (aio_stat $uniq) {
2035 if (my $f = new_from_file cf::object::thawer $uniq) {
1343 $self->clear_unique_items; 2036 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 2037 $self->_load_objects ($f);
2038 $f->resolve_delayed_derefs;
2039 }
1345 } 2040 }
1346 } 2041 }
1347 2042
1348 Coro::cede; 2043 $f->resolve_delayed_derefs;
1349 2044
2045 cf::cede_to_tick;
1350 # now do the right thing for maps 2046 # now do the right thing for maps
1351 $self->link_multipart_objects; 2047 $self->link_multipart_objects;
1352
1353 if ($self->{path}->is_style_map) {
1354 $self->{deny_save} = 1;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons;
1360 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 2048 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 2049 unless $self->difficulty;
2050 cf::cede_to_tick;
2051
2052 unless ($self->{deny_activate}) {
2053 $self->decay_objects;
2054 $self->fix_auto_apply;
2055 $self->update_buttons;
2056 cf::cede_to_tick;
2057 $self->set_darkness_map;
2058 cf::cede_to_tick;
1363 $self->activate; 2059 $self->activate;
1364 } 2060 }
1365 2061
1366 Coro::cede; 2062 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME);
1367 2064
1368 $self->in_memory (cf::MAP_IN_MEMORY); 2065 $self->in_memory (cf::MAP_IN_MEMORY);
2066 }
2067
2068 $self->post_load;
2069}
2070
2071sub customise_for {
2072 my ($self, $ob) = @_;
2073
2074 return find "~" . $ob->name . "/" . $self->{path}
2075 if $self->per_player;
2076
2077# return find "?party/" . $ob->name . "/" . $self->{path}
2078# if $self->per_party;
2079
2080 $self
2081}
2082
2083# find and load all maps in the 3x3 area around a map
2084sub load_neighbours {
2085 my ($map) = @_;
2086
2087 my @neigh; # diagonal neighbours
2088
2089 for (0 .. 3) {
2090 my $neigh = $map->tile_path ($_)
2091 or next;
2092 $neigh = find $neigh, $map
2093 or next;
2094 $neigh->load;
2095
2096 push @neigh,
2097 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2098 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2099 }
2100
2101 for (grep defined $_->[0], @neigh) {
2102 my ($path, $origin) = @$_;
2103 my $neigh = find $path, $origin
2104 or next;
2105 $neigh->load;
2106 }
1369} 2107}
1370 2108
1371sub find_sync { 2109sub find_sync {
1372 my ($path, $origin) = @_; 2110 my ($path, $origin) = @_;
1373 2111
1374 cf::sync_job { cf::map::find $path, $origin } 2112 cf::sync_job { find $path, $origin }
1375} 2113}
1376 2114
1377sub do_load_sync { 2115sub do_load_sync {
1378 my ($map) = @_; 2116 my ($map) = @_;
1379 2117
2118 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2119 if $Coro::current == $Coro::main;
2120
1380 cf::sync_job { $map->load }; 2121 cf::sync_job { $map->load };
2122}
2123
2124our %MAP_PREFETCH;
2125our $MAP_PREFETCHER = undef;
2126
2127sub find_async {
2128 my ($path, $origin, $load) = @_;
2129
2130 $path = normalise $path, $origin && $origin->{path};
2131
2132 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2134 }
2135
2136 $MAP_PREFETCH{$path} |= $load;
2137
2138 $MAP_PREFETCHER ||= cf::async {
2139 $Coro::current->{desc} = "map prefetcher";
2140
2141 while (%MAP_PREFETCH) {
2142 while (my ($k, $v) = each %MAP_PREFETCH) {
2143 if (my $map = find $k) {
2144 $map->load if $v;
2145 }
2146
2147 delete $MAP_PREFETCH{$k};
2148 }
2149 }
2150 undef $MAP_PREFETCHER;
2151 };
2152 $MAP_PREFETCHER->prio (6);
2153
2154 ()
1381} 2155}
1382 2156
1383sub save { 2157sub save {
1384 my ($self) = @_; 2158 my ($self) = @_;
1385 2159
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 2160 my $lock = cf::lock_acquire "map_data:$self->{path}";
1387 2161
1388 $self->{last_save} = $cf::RUNTIME; 2162 $self->{last_save} = $cf::RUNTIME;
1389 2163
1390 return unless $self->dirty; 2164 return unless $self->dirty;
1391 2165
1392 my $save = $self->{path}->save_path; utf8::encode $save; 2166 my $save = $self->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2167 my $uniq = $self->uniq_path; utf8::encode $uniq;
1394 2168
1395 $self->{load_path} = $save; 2169 $self->{load_path} = $save;
1396 2170
1397 return if $self->{deny_save}; 2171 return if $self->{deny_save};
1398 2172
1399 local $self->{last_access} = $self->last_access;#d# 2173 local $self->{last_access} = $self->last_access;#d#
1400 2174
1401 cf::async { 2175 cf::async {
2176 $Coro::current->{desc} = "map player save";
1402 $_->contr->save for $self->players; 2177 $_->contr->save for $self->players;
1403 }; 2178 };
1404 2179
1405 if ($uniq) { 2180 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES); 2182 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1408 } else { 2183 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 } 2185 }
1411} 2186}
1412 2187
1413sub swap_out { 2188sub swap_out {
1414 my ($self) = @_; 2189 my ($self) = @_;
1415 2190
1416 # save first because save cedes 2191 # save first because save cedes
1417 $self->save; 2192 $self->save;
1418 2193
1419 my $lock = cf::lock_acquire "map_data:" . $self->path; 2194 my $lock = cf::lock_acquire "map_data:$self->{path}";
1420 2195
1421 return if $self->players; 2196 return if $self->players;
1422 return if $self->in_memory != cf::MAP_IN_MEMORY; 2197 return if $self->in_memory != cf::MAP_IN_MEMORY;
1423 return if $self->{deny_save}; 2198 return if $self->{deny_save};
1424 2199
2200 $self->in_memory (cf::MAP_SWAPPED);
2201
2202 $self->deactivate;
2203 $_->clear_links_to ($self) for values %cf::MAP;
1425 $self->clear; 2204 $self->clear;
1426 $self->in_memory (cf::MAP_SWAPPED);
1427} 2205}
1428 2206
1429sub reset_at { 2207sub reset_at {
1430 my ($self) = @_; 2208 my ($self) = @_;
1431 2209
1432 # TODO: safety, remove and allow resettable per-player maps 2210 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel};
1434 return 1e99 if $self->{deny_reset}; 2211 return 1e99 if $self->{deny_reset};
1435 2212
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2213 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2214 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 2215
1443 my ($self) = @_; 2220 my ($self) = @_;
1444 2221
1445 $self->reset_at <= $cf::RUNTIME 2222 $self->reset_at <= $cf::RUNTIME
1446} 2223}
1447 2224
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 2225sub reset {
1470 my ($self) = @_; 2226 my ($self) = @_;
1471 2227
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 2228 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 2229
1474 return if $self->players; 2230 return if $self->players;
1475 return if $self->{path}{user_rel};#d#
1476 2231
1477 warn "resetting map ", $self->path;#d# 2232 warn "resetting map ", $self->path;
2233
2234 $self->in_memory (cf::MAP_SWAPPED);
2235
2236 # need to save uniques path
2237 unless ($self->{deny_save}) {
2238 my $uniq = $self->uniq_path; utf8::encode $uniq;
2239
2240 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2241 if $uniq;
2242 }
1478 2243
1479 delete $cf::MAP{$self->path}; 2244 delete $cf::MAP{$self->path};
1480 2245
2246 $self->deactivate;
1481 $_->clear_links_to ($self) for values %cf::MAP; 2247 $_->clear_links_to ($self) for values %cf::MAP;
2248 $self->clear;
1482 2249
1483 $self->unlink_save; 2250 $self->unlink_save;
1484 $self->destroy; 2251 $self->destroy;
1485} 2252}
1486 2253
1487my $nuke_counter = "aaaa"; 2254my $nuke_counter = "aaaa";
1488 2255
1489sub nuke { 2256sub nuke {
1490 my ($self) = @_; 2257 my ($self) = @_;
1491 2258
2259 {
2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2261
2262 delete $cf::MAP{$self->path};
2263
2264 $self->unlink_save;
2265
2266 bless $self, "cf::map";
2267 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 2268 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 2269 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 2270 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2271
2272 $cf::MAP{$self->path} = $self;
2273 }
2274
1495 $self->reset; # polite request, might not happen 2275 $self->reset; # polite request, might not happen
1496} 2276}
1497 2277
1498sub customise_for { 2278=item $maps = cf::map::tmp_maps
1499 my ($map, $ob) = @_;
1500 2279
1501 if ($map->per_player) { 2280Returns an arrayref with all map paths of currently instantiated and saved
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2281maps. May block.
2282
2283=cut
2284
2285sub tmp_maps() {
1503 } 2286 [
1504 2287 map {
1505 $map 2288 utf8::decode $_;
2289 /\.map$/
2290 ? normalise $_
2291 : ()
2292 } @{ aio_readdir $TMPDIR or [] }
2293 ]
1506} 2294}
1507 2295
1508sub emergency_save { 2296=item $maps = cf::map::random_maps
1509 my $freeze_guard = cf::freeze_mainloop;
1510 2297
1511 warn "enter emergency perl save\n"; 2298Returns an arrayref with all map paths of currently instantiated and saved
2299random maps. May block.
1512 2300
1513 cf::sync_job { 2301=cut
1514 warn "begin emergency player save\n";
1515 $_->save for values %cf::PLAYER;
1516 warn "end emergency player save\n";
1517 2302
1518 warn "begin emergency map save\n"; 2303sub random_maps() {
1519 $_->save for values %cf::MAP; 2304 [
1520 warn "end emergency map save\n"; 2305 map {
1521 }; 2306 utf8::decode $_;
2307 /\.map$/
2308 ? normalise "?random/$_"
2309 : ()
2310 } @{ aio_readdir $RANDOMDIR or [] }
2311 ]
2312}
1522 2313
1523 warn "leave emergency perl save\n"; 2314=item cf::map::unique_maps
2315
2316Returns an arrayref of paths of all shared maps that have
2317instantiated unique items. May block.
2318
2319=cut
2320
2321sub unique_maps() {
2322 [
2323 map {
2324 utf8::decode $_;
2325 /\.map$/
2326 ? normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ]
1524} 2330}
1525 2331
1526package cf; 2332package cf;
1527 2333
1528=back 2334=back
1529 2335
2336=head3 cf::object
2337
2338=cut
2339
2340package cf::object;
2341
2342=over 4
2343
2344=item $ob->inv_recursive
2345
2346Returns the inventory of the object _and_ their inventories, recursively.
2347
2348=cut
2349
2350sub inv_recursive_;
2351sub inv_recursive_ {
2352 map { $_, inv_recursive_ $_->inv } @_
2353}
2354
2355sub inv_recursive {
2356 inv_recursive_ inv $_[0]
2357}
2358
2359=item $ref = $ob->ref
2360
2361creates and returns a persistent reference to an objetc that can be stored as a string.
2362
2363=item $ob = cf::object::deref ($refstring)
2364
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block.
2367
2368=cut
2369
2370sub deref {
2371 my ($ref) = @_;
2372
2373 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2374 my ($uuid, $name) = ($1, $2);
2375 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2376 or return;
2377 $pl->ob->uuid eq $uuid
2378 or return;
2379
2380 $pl->ob
2381 } else {
2382 warn "$ref: cannot resolve object reference\n";
2383 undef
2384 }
2385}
2386
2387package cf;
2388
2389=back
1530 2390
1531=head3 cf::object::player 2391=head3 cf::object::player
1532 2392
1533=over 4 2393=over 4
1534 2394
1548 2408
1549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2409 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1550 2410
1551 if ($self->{record_replies}) { 2411 if ($self->{record_replies}) {
1552 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2412 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2413
1553 } else { 2414 } else {
2415 my $pl = $self->contr;
2416
2417 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2418 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420
2421 } else {
1554 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
1555 $self->message ($msg, $flags); 2423 $self->message ($msg, $flags);
2424 }
1556 } 2425 }
2426}
2427
2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2429
2430=cut
2431
2432sub cf::object::send_msg {
2433 my $pl = shift->contr
2434 or return;
2435 $pl->send_msg (@_);
1557} 2436}
1558 2437
1559=item $player_object->may ("access") 2438=item $player_object->may ("access")
1560 2439
1561Returns wether the given player is authorized to access resource "access" 2440Returns wether the given player is authorized to access resource "access"
1574 2453
1575=item $player_object->enter_link 2454=item $player_object->enter_link
1576 2455
1577Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
1578 2457
1579The player should be reaosnably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time. You
1580I<MUST> call C<leave_link> as soon as possible, though. 2459I<MUST> call C<leave_link> as soon as possible, though.
1581 2460
2461Will never block.
2462
1582=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
1583 2464
1584Moves the player out of the specila link map onto the given map. If the 2465Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 2466map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 2467to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 2468fails, to the emergency map position.
1588 2469
1589Might block. 2470Might block.
1590 2471
1591=cut 2472=cut
2473
2474sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482}
1592 2483
1593sub cf::object::player::enter_link { 2484sub cf::object::player::enter_link {
1594 my ($self) = @_; 2485 my ($self) = @_;
1595 2486
1596 $self->deactivate_recursive; 2487 $self->deactivate_recursive;
1597 2488
1598 return if $self->map == $LINK_MAP; 2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 2490
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 2492 if $self->map && $self->map->{path} ne "{link}";
1602 2493
1603 $self->enter_map ($LINK_MAP, 20, 20); 2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1604} 2495}
1605 2496
1606sub cf::object::player::leave_link { 2497sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 2498 my ($self, $map, $x, $y) = @_;
2499
2500 return unless $self->contr->active;
1608 2501
1609 my $link_pos = delete $self->{_link_pos}; 2502 my $link_pos = delete $self->{_link_pos};
1610 2503
1611 unless ($map) { 2504 unless ($map) {
1612 # restore original map position 2505 # restore original map position
1626 # use -1 or undef as default coordinates, not 0, 0 2519 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 2520 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 2521 if $x <=0 && $y <= 0;
1629 2522
1630 $map->load; 2523 $map->load;
2524 $map->load_neighbours;
1631 2525
1632 return unless $self->contr->active; 2526 return unless $self->contr->active;
1633 $self->activate_recursive; 2527 $self->activate_recursive;
2528
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1634 $self->enter_map ($map, $x, $y); 2530 $self->enter_map ($map, $x, $y);
1635} 2531}
1636 2532
1637cf::player->attach ( 2533=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1638 on_logout => sub {
1639 my ($pl) = @_;
1640 2534
1641 # abort map switching before logout 2535Moves the player to the given map-path and coordinates by first freezing
1642 if ($pl->ob->{_link_pos}) { 2536her, loading and preparing them map, calling the provided $check callback
1643 cf::sync_job { 2537that has to return the map if sucecssful, and then unfreezes the player on
1644 $pl->ob->leave_link 2538the new (success) or old (failed) map position. In either case, $done will
1645 }; 2539be called at the end of this process.
1646 }
1647 },
1648 on_login => sub {
1649 my ($pl) = @_;
1650 2540
1651 # try to abort aborted map switching on player login :)
1652 # should happen only on crashes
1653 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link;
1655 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED);
1662 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link;
1664 })->prio (2);
1665 }
1666 },
1667);
1668
1669=item $player_object->goto ($path, $x, $y)
1670
1671=cut 2541=cut
2542
2543our $GOTOGEN;
1672 2544
1673sub cf::object::player::goto { 2545sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_; 2546 my ($self, $path, $x, $y, $check, $done) = @_;
2547
2548 # do generation counting so two concurrent goto's will be executed in-order
2549 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1675 2550
1676 $self->enter_link; 2551 $self->enter_link;
1677 2552
1678 (async { 2553 (async {
1679 $path = new cf::path $path; 2554 $Coro::current->{desc} = "player::goto $path $x $y";
1680 2555
1681 my $map = cf::map::find $path->as_string; 2556 # *tag paths override both path and x|y
2557 if ($path =~ /^\*(.*)$/) {
2558 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2559 my $ob = $obs[rand @obs];
2560
2561 # see if we actually can go there
2562 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2563 $ob = $obs[rand @obs];
2564 } else {
2565 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2566 }
2567 # else put us there anyways for now #d#
2568
2569 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2570 } else {
2571 ($path, $x, $y) = (undef, undef, undef);
2572 }
2573 }
2574
2575 my $map = eval {
2576 my $map = defined $path ? cf::map::find $path : undef;
2577
2578 if ($map) {
1682 $map = $map->customise_for ($self) if $map; 2579 $map = $map->customise_for ($self);
1683 2580 $map = $check->($map) if $check && $map;
1684# warn "entering ", $map->path, " at ($x, $y)\n" 2581 } else {
1685# if $map;
1686
1687 $map or $map->cluck ("oy");#d#
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2582 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2583 }
1689 2584
2585 $map
2586 };
2587
2588 if ($@) {
2589 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2590 LOG llevError | logBacktrace, Carp::longmess $@;
2591 }
2592
2593 if ($gen == $self->{_goto_generation}) {
2594 delete $self->{_goto_generation};
1690 $self->leave_link ($map, $x, $y); 2595 $self->leave_link ($map, $x, $y);
2596 }
2597
2598 $done->() if $done;
1691 })->prio (1); 2599 })->prio (1);
1692} 2600}
1693 2601
1694=item $player_object->enter_exit ($exit_object) 2602=item $player_object->enter_exit ($exit_object)
1695 2603
1697 2605
1698sub parse_random_map_params { 2606sub parse_random_map_params {
1699 my ($spec) = @_; 2607 my ($spec) = @_;
1700 2608
1701 my $rmp = { # defaults 2609 my $rmp = { # defaults
1702 xsize => 10, 2610 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 2611 ysize => (cf::rndm 15, 40),
2612 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2613 #layout => string,
1704 }; 2614 };
1705 2615
1706 for (split /\n/, $spec) { 2616 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 2617 my ($k, $v) = split /\s+/, $_, 2;
1708 2618
1712 $rmp 2622 $rmp
1713} 2623}
1714 2624
1715sub prepare_random_map { 2625sub prepare_random_map {
1716 my ($exit) = @_; 2626 my ($exit) = @_;
2627
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
1717 2629
1718 # all this does is basically replace the /! path by 2630 # all this does is basically replace the /! path by
1719 # a new random map path (?random/...) with a seed 2631 # a new random map path (?random/...) with a seed
1720 # that depends on the exit object 2632 # that depends on the exit object
1721 2633
1722 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
1723 2635
1724 if ($exit->map) { 2636 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 2637 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
1729 } 2641 }
1730 2642
1731 $rmp->{random_seed} ||= $exit->random_seed; 2643 $rmp->{random_seed} ||= $exit->random_seed;
1732 2644
1733 my $data = cf::to_json $rmp; 2645 my $data = cf::encode_json $rmp;
1734 my $md5 = Digest::MD5::md5_hex $data; 2646 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta";
1735 2648
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 2650 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh;
2652 aio_rename "$meta~", $meta;
1738 2653
1739 $exit->slaying ("?random/$md5"); 2654 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 2655 $exit->msg (undef);
1741 } 2656 }
1742} 2657}
1744sub cf::object::player::enter_exit { 2659sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 2660 my ($self, $exit) = @_;
1746 2661
1747 return unless $self->type == cf::PLAYER; 2662 return unless $self->type == cf::PLAYER;
1748 2663
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
1749 $self->enter_link; 2675 $self->enter_link;
1750 2676
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
1751 (async { 2681 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2683
1752 $self->deactivate_recursive; # just to be sure 2684 $self->deactivate_recursive; # just to be sure
1753 unless (eval { 2685 unless (eval {
1754 prepare_random_map $exit 2686 $self->goto ($slaying, $hp, $sp);
1755 if $exit->slaying eq "/!";
1756
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1759 2687
1760 1; 2688 1;
1761 }) { 2689 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 2690 $self->message ("Something went wrong deep within the crossfire server. "
1763 . "I'll try to bring you back to the map you were before. " 2691 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 2692 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 2693 cf::NDI_UNIQUE | cf::NDI_RED);
1766 2694
1767 warn "ERROR in enter_exit: $@"; 2695 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 2696 $self->leave_link;
1769 } 2697 }
1770 })->prio (1); 2698 })->prio (1);
1783 2711
1784sub cf::client::send_drawinfo { 2712sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2713 my ($self, $text, $flags) = @_;
1786 2714
1787 utf8::encode $text; 2715 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2716 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2717}
1790 2718
2719=item $client->send_msg ($channel, $msg, $color, [extra...])
2720
2721Send a drawinfo or msg packet to the client, formatting the msg for the
2722client if neccessary. C<$type> should be a string identifying the type of
2723the message, with C<log> being the default. If C<$color> is negative, suppress
2724the message unless the client supports the msg packet.
2725
2726=cut
2727
2728# non-persistent channels (usually the info channel)
2729our %CHANNEL = (
2730 "c/identify" => {
2731 id => "infobox",
2732 title => "Identify",
2733 reply => undef,
2734 tooltip => "Items recently identified",
2735 },
2736 "c/examine" => {
2737 id => "infobox",
2738 title => "Examine",
2739 reply => undef,
2740 tooltip => "Signs and other items you examined",
2741 },
2742 "c/book" => {
2743 id => "infobox",
2744 title => "Book",
2745 reply => undef,
2746 tooltip => "The contents of a note or book",
2747 },
2748 "c/lookat" => {
2749 id => "infobox",
2750 title => "Look",
2751 reply => undef,
2752 tooltip => "What you saw there",
2753 },
2754 "c/who" => {
2755 id => "infobox",
2756 title => "Players",
2757 reply => undef,
2758 tooltip => "Shows players who are currently online",
2759 },
2760 "c/body" => {
2761 id => "infobox",
2762 title => "Body Parts",
2763 reply => undef,
2764 tooltip => "Shows which body parts you posess and are available",
2765 },
2766 "c/uptime" => {
2767 id => "infobox",
2768 title => "Uptime",
2769 reply => undef,
2770 tooltip => "How long the server has been running since last restart",
2771 },
2772 "c/mapinfo" => {
2773 id => "infobox",
2774 title => "Map Info",
2775 reply => undef,
2776 tooltip => "Information related to the maps",
2777 },
2778);
2779
2780sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_;
2782
2783 $msg = $self->pl->expand_cfpod ($msg);
2784
2785 $color &= cf::NDI_CLIENT_MASK; # just in case...
2786
2787 # check predefined channels, for the benefit of C
2788 if ($CHANNEL{$channel}) {
2789 $channel = $CHANNEL{$channel};
2790
2791 $self->ext_msg (channel_info => $channel)
2792 if $self->can_msg;
2793
2794 $channel = $channel->{id};
2795
2796 } elsif (ref $channel) {
2797 # send meta info to client, if not yet sent
2798 unless (exists $self->{channel}{$channel->{id}}) {
2799 $self->{channel}{$channel->{id}} = $channel;
2800 $self->ext_msg (channel_info => $channel)
2801 if $self->can_msg;
2802 }
2803
2804 $channel = $channel->{id};
2805 }
2806
2807 return unless @extra || length $msg;
2808
2809 if ($self->can_msg) {
2810 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF;
2813
2814 $self->send_packet ("msg " . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2816 } else {
2817 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones
2819 for ($msg) {
2820 1 while
2821 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2822 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2823 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2824 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2825 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2826 }
2827
2828 $color &= cf::NDI_COLOR_MASK;
2829
2830 utf8::encode $msg;
2831
2832 if (0 && $msg =~ /\[/) {
2833 # COMMAND/INFO
2834 $self->send_packet ("drawextinfo $color 10 8 $msg")
2835 } else {
2836 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2837 $self->send_packet ("drawinfo $color $msg")
2838 }
2839 }
2840 }
2841}
2842
2843=item $client->ext_msg ($type, @msg)
2844
2845Sends an ext event to the client.
2846
2847=cut
2848
2849sub cf::client::ext_msg($$@) {
2850 my ($self, $type, @msg) = @_;
2851
2852 if ($self->extcmd == 2) {
2853 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2854 } elsif ($self->extcmd == 1) { # TODO: remove
2855 push @msg, msgtype => "event_$type";
2856 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2857 }
2858}
2859
2860=item $client->ext_reply ($msgid, @msg)
2861
2862Sends an ext reply to the client.
2863
2864=cut
2865
2866sub cf::client::ext_reply($$@) {
2867 my ($self, $id, @msg) = @_;
2868
2869 if ($self->extcmd == 2) {
2870 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2871 } elsif ($self->extcmd == 1) {
2872 #TODO: version 1, remove
2873 unshift @msg, msgtype => "reply", msgid => $id;
2874 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2875 }
2876}
1791 2877
1792=item $success = $client->query ($flags, "text", \&cb) 2878=item $success = $client->query ($flags, "text", \&cb)
1793 2879
1794Queues a query to the client, calling the given callback with 2880Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2881the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1796C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2882C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1797 2883
1798Queries can fail, so check the return code. Or don't, as queries will become 2884Queries can fail, so check the return code. Or don't, as queries will
1799reliable at some point in the future. 2885become reliable at some point in the future.
1800 2886
1801=cut 2887=cut
1802 2888
1803sub cf::client::query { 2889sub cf::client::query {
1804 my ($self, $flags, $text, $cb) = @_; 2890 my ($self, $flags, $text, $cb) = @_;
1812 utf8::encode $text; 2898 utf8::encode $text;
1813 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2899 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1814 2900
1815 $self->send_packet ($self->{query_queue}[0][0]) 2901 $self->send_packet ($self->{query_queue}[0][0])
1816 if @{ $self->{query_queue} } == 1; 2902 if @{ $self->{query_queue} } == 1;
2903
2904 1
1817} 2905}
1818 2906
1819cf::client->attach ( 2907cf::client->attach (
2908 on_connect => sub {
2909 my ($ns) = @_;
2910
2911 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2912 },
1820 on_reply => sub { 2913 on_reply => sub {
1821 my ($ns, $msg) = @_; 2914 my ($ns, $msg) = @_;
1822 2915
1823 # this weird shuffling is so that direct followup queries 2916 # this weird shuffling is so that direct followup queries
1824 # get handled first 2917 # get handled first
1825 my $queue = delete $ns->{query_queue} 2918 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 2919 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 2920
1828 (shift @$queue)->[1]->($msg); 2921 (shift @$queue)->[1]->($msg);
2922 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 2923
1830 push @{ $ns->{query_queue} }, @$queue; 2924 push @{ $ns->{query_queue} }, @$queue;
1831 2925
1832 if (@{ $ns->{query_queue} } == @$queue) { 2926 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 2927 if (@$queue) {
1835 } else { 2929 } else {
1836 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2930 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1837 } 2931 }
1838 } 2932 }
1839 }, 2933 },
2934 on_exticmd => sub {
2935 my ($ns, $buf) = @_;
2936
2937 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2938
2939 if (ref $msg) {
2940 my ($type, $reply, @payload) =
2941 "ARRAY" eq ref $msg
2942 ? @$msg
2943 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2944
2945 my @reply;
2946
2947 if (my $cb = $EXTICMD{$type}) {
2948 @reply = $cb->($ns, @payload);
2949 }
2950
2951 $ns->ext_reply ($reply, @reply)
2952 if $reply;
2953
2954 } else {
2955 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2956 }
2957
2958 cf::override;
2959 },
1840); 2960);
1841 2961
1842=item $client->async (\&cb) 2962=item $client->async (\&cb)
1843 2963
1844Create a new coroutine, running the specified callback. The coroutine will 2964Create a new coroutine, running the specified callback. The coroutine will
1885our $safe = new Safe "safe"; 3005our $safe = new Safe "safe";
1886our $safe_hole = new Safe::Hole; 3006our $safe_hole = new Safe::Hole;
1887 3007
1888$SIG{FPE} = 'IGNORE'; 3008$SIG{FPE} = 'IGNORE';
1889 3009
1890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3010$safe->permit_only (Opcode::opset qw(
3011 :base_core :base_mem :base_orig :base_math
3012 grepstart grepwhile mapstart mapwhile
3013 sort time
3014));
1891 3015
1892# here we export the classes and methods available to script code 3016# here we export the classes and methods available to script code
1893 3017
1894=pod 3018=pod
1895 3019
1896The following fucntions and emthods are available within a safe environment: 3020The following functions and methods are available within a safe environment:
1897 3021
1898 cf::object contr pay_amount pay_player map 3022 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr
3025
1899 cf::object::player player 3026 cf::object::player
1900 cf::player peaceful 3027 player
1901 cf::map trigger 3028
3029 cf::player
3030 peaceful
3031
3032 cf::map
3033 trigger
1902 3034
1903=cut 3035=cut
1904 3036
1905for ( 3037for (
1906 ["cf::object" => qw(contr pay_amount pay_player map)], 3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race
3040 decrease_ob_nr destroy)],
1907 ["cf::object::player" => qw(player)], 3041 ["cf::object::player" => qw(player)],
1908 ["cf::player" => qw(peaceful)], 3042 ["cf::player" => qw(peaceful)],
1909 ["cf::map" => qw(trigger)], 3043 ["cf::map" => qw(trigger)],
1910) { 3044) {
1911 no strict 'refs'; 3045 no strict 'refs';
1982=back 3116=back
1983 3117
1984=cut 3118=cut
1985 3119
1986############################################################################# 3120#############################################################################
3121# the server's init and main functions
1987 3122
1988=head2 EXTENSION DATABASE SUPPORT 3123sub load_facedata($) {
3124 my ($path) = @_;
1989 3125
1990Crossfire maintains a very simple database for extension use. It can 3126 # HACK to clear player env face cache, we need some signal framework
1991currently store anything that can be serialised using Storable, which 3127 # for this (global event?)
1992excludes objects. 3128 %ext::player_env::MUSIC_FACE_CACHE = ();
1993 3129
1994The parameter C<$family> should best start with the name of the extension 3130 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1995using it, it should be unique.
1996 3131
1997=over 4 3132 warn "loading facedata from $path\n";
1998 3133
1999=item $hashref = cf::db_get $family 3134 my $facedata;
3135 0 < aio_load $path, $facedata
3136 or die "$path: $!";
2000 3137
2001Return a hashref for use by the extension C<$family>, which can be 3138 $facedata = Coro::Storable::thaw $facedata;
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004 3139
2005=item $value = cf::db_get $family => $key 3140 $facedata->{version} == 2
3141 or cf::cleanup "$path: version mismatch, cannot proceed.";
2006 3142
2007Returns a single value from the database 3143 # patch in the exptable
2008 3144 $facedata->{resource}{"res/exp_table"} = {
2009=item cf::db_put $family => $hashref 3145 type => FT_RSRC,
2010 3146 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013
2014=item cf::db_put $family => $key => $value
2015
2016Stores the given C<$value> in the family hash. Updates are delayed, if you
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026
2027=cut
2028
2029our $DB;
2030
2031{
2032 my $path = cf::localdir . "/database.pst";
2033
2034 sub db_load() {
2035 $DB = stat $path ? Storable::retrieve $path : { };
2036 }
2037
2038 my $pid;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 }
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 }); 3147 };
3148 cf::cede_to_tick;
2060 3149
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 } 3150 {
3151 my $faces = $facedata->{faceinfo};
2065 3152
2066 sub db_get($;$) { 3153 while (my ($face, $info) = each %$faces) {
2067 @_ >= 2 3154 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071 3155
2072 sub db_put($$;$) { 3156 cf::face::set_visibility $idx, $info->{visibility};
2073 if (@_ >= 3) { 3157 cf::face::set_magicmap $idx, $info->{magicmap};
2074 $DB->{$_[0]}{$_[1]} = $_[2]; 3158 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2075 } else { 3159 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080 3160
2081 cf::global->attach ( 3161 cf::cede_to_tick;
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 3162 }
2086 );
2087}
2088 3163
2089############################################################################# 3164 while (my ($face, $info) = each %$faces) {
2090# the server's main() 3165 next unless $info->{smooth};
2091 3166
2092sub cfg_load { 3167 my $idx = cf::face::find $face
3168 or next;
3169
3170 if (my $smooth = cf::face::find $info->{smooth}) {
3171 cf::face::set_smooth $idx, $smooth;
3172 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3173 } else {
3174 warn "smooth face '$info->{smooth}' not found for face '$face'";
3175 }
3176
3177 cf::cede_to_tick;
3178 }
3179 }
3180
3181 {
3182 my $anims = $facedata->{animinfo};
3183
3184 while (my ($anim, $info) = each %$anims) {
3185 cf::anim::set $anim, $info->{frames}, $info->{facings};
3186 cf::cede_to_tick;
3187 }
3188
3189 cf::anim::invalidate_all; # d'oh
3190 }
3191
3192 {
3193 # TODO: for gcfclient pleasure, we should give resources
3194 # that gcfclient doesn't grok a >10000 face index.
3195 my $res = $facedata->{resource};
3196
3197 while (my ($name, $info) = each %$res) {
3198 if (defined $info->{type}) {
3199 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3200 my $data;
3201
3202 if ($info->{type} & 1) {
3203 # prepend meta info
3204
3205 my $meta = $enc->encode ({
3206 name => $name,
3207 %{ $info->{meta} || {} },
3208 });
3209
3210 $data = pack "(w/a*)*", $meta, $info->{data};
3211 } else {
3212 $data = $info->{data};
3213 }
3214
3215 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3216 cf::face::set_type $idx, $info->{type};
3217 } else {
3218 $RESOURCE{$name} = $info;
3219 }
3220
3221 cf::cede_to_tick;
3222 }
3223
3224 if (my $soundconf = delete $res->{"res/sound.conf"}) {
3225 $soundconf = $enc->decode (delete $soundconf->{data});
3226
3227 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3228 my $sound = $soundconf->{compat}[$_]
3229 or next;
3230
3231 my $face = cf::face::find "sound/$sound->[1]";
3232 cf::sound::set $sound->[0] => $face;
3233 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3234 }
3235
3236 while (my ($k, $v) = each %{$soundconf->{event}}) {
3237 my $face = cf::face::find "sound/$v";
3238 cf::sound::set $k => $face;
3239 }
3240 }
3241 }
3242
3243 1
3244}
3245
3246register_exticmd fx_want => sub {
3247 my ($ns, $want) = @_;
3248
3249 while (my ($k, $v) = each %$want) {
3250 $ns->fx_want ($k, $v);
3251 }
3252};
3253
3254sub reload_regions {
3255 # HACK to clear player env face cache, we need some signal framework
3256 # for this (global event?)
3257 %ext::player_env::MUSIC_FACE_CACHE = ();
3258
3259 load_resource_file "$MAPDIR/regions"
3260 or die "unable to load regions file\n";
3261
3262 for (cf::region::list) {
3263 $_->{match} = qr/$_->{match}/
3264 if exists $_->{match};
3265 }
3266}
3267
3268sub reload_facedata {
3269 load_facedata "$DATADIR/facedata"
3270 or die "unable to load facedata\n";
3271}
3272
3273sub reload_archetypes {
3274 load_resource_file "$DATADIR/archetypes"
3275 or die "unable to load archetypes\n";
3276 #d# NEED to laod twice to resolve forward references
3277 # this really needs to be done in an extra post-pass
3278 # (which needs to be synchronous, so solve it differently)
3279 load_resource_file "$DATADIR/archetypes"
3280 or die "unable to load archetypes\n";
3281}
3282
3283sub reload_treasures {
3284 load_resource_file "$DATADIR/treasures"
3285 or die "unable to load treasurelists\n";
3286}
3287
3288sub reload_resources {
3289 warn "reloading resource files...\n";
3290
3291 reload_regions;
3292 reload_facedata;
3293 #reload_archetypes;#d#
3294 reload_archetypes;
3295 reload_treasures;
3296
3297 warn "finished reloading resource files\n";
3298}
3299
3300sub init {
3301 reload_resources;
3302}
3303
3304sub reload_config {
2093 open my $fh, "<:utf8", cf::confdir . "/config" 3305 open my $fh, "<:utf8", "$CONFDIR/config"
2094 or return; 3306 or return;
2095 3307
2096 local $/; 3308 local $/;
2097 *CFG = YAML::Syck::Load <$fh>; 3309 *CFG = YAML::Syck::Load <$fh>;
2098 3310
2112 3324
2113sub main { 3325sub main {
2114 # we must not ever block the main coroutine 3326 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 3327 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3328 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2117 async { Event::one_event }; 3329 (async {
3330 $Coro::current->{desc} = "IDLE BUG HANDLER";
3331 EV::loop EV::LOOP_ONESHOT;
3332 })->prio (Coro::PRIO_MAX);
2118 }; 3333 };
2119 3334
2120 cfg_load; 3335 reload_config;
2121 db_load; 3336 db_init;
2122 load_extensions; 3337 load_extensions;
3338
3339 $TICK_WATCHER->start;
3340 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2123 Event::loop; 3341 EV::loop;
2124} 3342}
2125 3343
2126############################################################################# 3344#############################################################################
2127# initialisation 3345# initialisation and cleanup
2128 3346
3347# install some emergency cleanup handlers
3348BEGIN {
3349 our %SIGWATCHER = ();
3350 for my $signal (qw(INT HUP TERM)) {
3351 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3352 cf::cleanup "SIG$signal";
3353 };
3354 }
3355}
3356
3357sub write_runtime {
3358 my $runtime = "$LOCALDIR/runtime";
3359
3360 # first touch the runtime file to show we are still running:
3361 # the fsync below can take a very very long time.
3362
3363 IO::AIO::aio_utime $runtime, undef, undef;
3364
3365 my $guard = cf::lock_acquire "write_runtime";
3366
3367 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3368 or return;
3369
3370 my $value = $cf::RUNTIME + 90 + 10;
3371 # 10 is the runtime save interval, for a monotonic clock
3372 # 60 allows for the watchdog to kill the server.
3373
3374 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3375 and return;
3376
3377 # always fsync - this file is important
3378 aio_fsync $fh
3379 and return;
3380
3381 # touch it again to show we are up-to-date
3382 aio_utime $fh, undef, undef;
3383
3384 close $fh
3385 or return;
3386
3387 aio_rename "$runtime~", $runtime
3388 and return;
3389
3390 warn "runtime file written.\n";
3391
3392 1
3393}
3394
3395sub emergency_save() {
3396 my $freeze_guard = cf::freeze_mainloop;
3397
3398 warn "enter emergency perl save\n";
3399
3400 cf::sync_job {
3401 # use a peculiar iteration method to avoid tripping on perl
3402 # refcount bugs in for. also avoids problems with players
3403 # and maps saved/destroyed asynchronously.
3404 warn "begin emergency player save\n";
3405 for my $login (keys %cf::PLAYER) {
3406 my $pl = $cf::PLAYER{$login} or next;
3407 $pl->valid or next;
3408 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3409 $pl->save;
3410 }
3411 warn "end emergency player save\n";
3412
3413 warn "begin emergency map save\n";
3414 for my $path (keys %cf::MAP) {
3415 my $map = $cf::MAP{$path} or next;
3416 $map->valid or next;
3417 $map->save;
3418 }
3419 warn "end emergency map save\n";
3420
3421 warn "begin emergency database checkpoint\n";
3422 BDB::db_env_txn_checkpoint $DB_ENV;
3423 warn "end emergency database checkpoint\n";
3424 };
3425
3426 warn "leave emergency perl save\n";
3427}
3428
3429sub post_cleanup {
3430 my ($make_core) = @_;
3431
3432 warn Carp::longmess "post_cleanup backtrace"
3433 if $make_core;
3434}
3435
2129sub reload() { 3436sub do_reload_perl() {
2130 # can/must only be called in main 3437 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 3438 if ($Coro::current != $Coro::main) {
2132 warn "can only reload from main coroutine\n"; 3439 warn "can only reload from main coroutine";
2133 return; 3440 return;
2134 } 3441 }
2135 3442
2136 warn "reloading..."; 3443 warn "reloading...";
2137 3444
2138 my $guard = freeze_mainloop; 3445 warn "entering sync_job";
3446
3447 cf::sync_job {
3448 cf::write_runtime; # external watchdog should not bark
2139 cf::emergency_save; 3449 cf::emergency_save;
3450 cf::write_runtime; # external watchdog should not bark
2140 3451
2141 eval { 3452 warn "syncing database to disk";
3453 BDB::db_env_txn_checkpoint $DB_ENV;
3454
2142 # if anything goes wrong in here, we should simply crash as we already saved 3455 # if anything goes wrong in here, we should simply crash as we already saved
2143 3456
2144 # cancel all watchers 3457 warn "flushing outstanding aio requests";
2145 for (Event::all_watchers) { 3458 for (;;) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 3459 BDB::flush;
3460 IO::AIO::flush;
3461 Coro::cede_notself;
3462 last unless IO::AIO::nreqs || BDB::nreqs;
3463 warn "iterate...";
2147 } 3464 }
2148 3465
3466 ++$RELOAD;
3467
2149 # cancel all extension coros 3468 warn "cancelling all extension coros";
2150 $_->cancel for values %EXT_CORO; 3469 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = (); 3470 %EXT_CORO = ();
2152 3471
2153 # unload all extensions 3472 warn "removing commands";
2154 for (@exts) { 3473 %COMMAND = ();
3474
3475 warn "removing ext/exti commands";
3476 %EXTCMD = ();
3477 %EXTICMD = ();
3478
3479 warn "unloading/nuking all extensions";
3480 for my $pkg (@EXTS) {
2155 warn "unloading <$_>"; 3481 warn "... unloading $pkg";
2156 unload_extension $_; 3482
3483 if (my $cb = $pkg->can ("unload")) {
3484 eval {
3485 $cb->($pkg);
3486 1
3487 } or warn "$pkg unloaded, but with errors: $@";
2157 } 3488 }
2158 3489
3490 warn "... nuking $pkg";
3491 Symbol::delete_package $pkg;
3492 }
3493
2159 # unload all modules loaded from $LIBDIR 3494 warn "unloading all perl modules loaded from $LIBDIR";
2160 while (my ($k, $v) = each %INC) { 3495 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3496 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162 3497
2163 warn "removing <$k>"; 3498 warn "... unloading $k";
2164 delete $INC{$k}; 3499 delete $INC{$k};
2165 3500
2166 $k =~ s/\.pm$//; 3501 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g; 3502 $k =~ s/\//::/g;
2168 3503
2171 } 3506 }
2172 3507
2173 Symbol::delete_package $k; 3508 Symbol::delete_package $k;
2174 } 3509 }
2175 3510
2176 # sync database to disk
2177 cf::db_sync;
2178 IO::AIO::flush;
2179
2180 # get rid of safe::, as good as possible 3511 warn "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 3512 Symbol::delete_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3513 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 3514
2184 # remove register_script_function callbacks
2185 # TODO
2186
2187 # unload cf.pm "a bit" 3515 warn "unloading cf.pm \"a bit\"";
2188 delete $INC{"cf.pm"}; 3516 delete $INC{"cf.pm"};
3517 delete $INC{"cf/pod.pm"};
2189 3518
2190 # don't, removes xs symbols, too, 3519 # don't, removes xs symbols, too,
2191 # and global variables created in xs 3520 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 3521 #Symbol::delete_package __PACKAGE__;
2193 3522
2194 # reload cf.pm 3523 warn "unload completed, starting to reload now";
3524
2195 warn "reloading cf.pm"; 3525 warn "reloading cf.pm";
2196 require cf; 3526 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3527 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2198 3528
2199 # load config and database again 3529 warn "loading config and database again";
2200 cf::cfg_load; 3530 cf::reload_config;
2201 cf::db_load;
2202 3531
2203 # load extensions
2204 warn "load extensions"; 3532 warn "loading extensions";
2205 cf::load_extensions; 3533 cf::load_extensions;
2206 3534
2207 # reattach attachments to objects 3535 warn "reattaching attachments to objects/players";
2208 warn "reattach"; 3536 _global_reattach; # objects, sockets
2209 _global_reattach; 3537 warn "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 3538 reattach $_ for values %MAP;
2211 }; 3539 warn "reattaching attachments to players";
3540 reattach $_ for values %PLAYER;
2212 3541
2213 if ($@) { 3542 warn "leaving sync_job";
3543
3544 1
3545 } or do {
2214 warn $@; 3546 warn $@;
2215 warn "error while reloading, exiting."; 3547 warn "error while reloading, exiting.";
2216 exit 1; 3548 exit 1;
2217 } 3549 };
2218 3550
2219 warn "reloaded successfully"; 3551 warn "reloaded";
2220}; 3552};
2221 3553
2222############################################################################# 3554our $RELOAD_WATCHER; # used only during reload
2223 3555
2224unless ($LINK_MAP) { 3556sub reload_perl() {
2225 $LINK_MAP = cf::map::new; 3557 # doing reload synchronously and two reloads happen back-to-back,
3558 # coro crashes during coro_state_free->destroy here.
2226 3559
2227 $LINK_MAP->width (41); 3560 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2228 $LINK_MAP->height (41); 3561 undef $RELOAD_WATCHER;
2229 $LINK_MAP->alloc; 3562 do_reload_perl;
2230 $LINK_MAP->path ("{link}"); 3563 };
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263} 3564}
2264
2265register "<global>", __PACKAGE__;
2266 3565
2267register_command "reload" => sub { 3566register_command "reload" => sub {
2268 my ($who, $arg) = @_; 3567 my ($who, $arg) = @_;
2269 3568
2270 if ($who->flag (FLAG_WIZ)) { 3569 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload.");
2272 reload;
2273 $who->message ("end of reload."); 3570 $who->message ("reloading server.");
3571 async {
3572 $Coro::current->{desc} = "perl_reload";
3573 reload_perl;
3574 };
2274 } 3575 }
2275}; 3576};
2276 3577
2277unshift @INC, $LIBDIR; 3578unshift @INC, $LIBDIR;
2278 3579
2279$TICK_WATCHER = Event->timer ( 3580my $bug_warning = 0;
2280 reentrant => 0, 3581
2281 prio => 0, 3582our @WAIT_FOR_TICK;
2282 at => $NEXT_TICK || $TICK, 3583our @WAIT_FOR_TICK_BEGIN;
2283 data => WF_AUTOCANCEL, 3584
2284 cb => sub { 3585sub wait_for_tick {
3586 return unless $TICK_WATCHER->is_active;
3587 return if $Coro::current == $Coro::main;
3588
3589 my $signal = new Coro::Signal;
3590 push @WAIT_FOR_TICK, $signal;
3591 $signal->wait;
3592}
3593
3594sub wait_for_tick_begin {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main;
3597
3598 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK_BEGIN, $signal;
3600 $signal->wait;
3601}
3602
3603$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3604 if ($Coro::current != $Coro::main) {
3605 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3606 unless ++$bug_warning > 10;
3607 return;
3608 }
3609
3610 $NOW = $tick_start = EV::now;
3611
2285 cf::server_tick; # one server iteration 3612 cf::server_tick; # one server iteration
3613
2286 $RUNTIME += $TICK; 3614 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK; 3615 $NEXT_TICK = $_[0]->at;
2288 3616
2289 # if we are delayed by four ticks or more, skip them all 3617 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3618 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2291 3619 Coro::async_pool {
2292 $TICK_WATCHER->at ($NEXT_TICK); 3620 $Coro::current->{desc} = "runtime saver";
2293 $TICK_WATCHER->start;
2294 },
2295);
2296
2297IO::AIO::max_poll_time $TICK * 0.2;
2298
2299Event->io (
2300 fd => IO::AIO::poll_fileno,
2301 poll => 'r',
2302 prio => 5,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL,
2309 after => 0,
2310 interval => 10,
2311 cb => sub {
2312 (Coro::unblock_sub {
2313 write_runtime 3621 write_runtime
2314 or warn "ERROR: unable to write runtime file: $!"; 3622 or warn "ERROR: unable to write runtime file: $!";
2315 })->(); 3623 };
2316 }, 3624 }
2317); 3625
3626 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3627 $sig->send;
3628 }
3629 while (my $sig = shift @WAIT_FOR_TICK) {
3630 $sig->send;
3631 }
3632
3633 $LOAD = ($NOW - $tick_start) / $TICK;
3634 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3635
3636 _post_tick;
3637};
3638$TICK_WATCHER->priority (EV::MAXPRI);
3639
3640{
3641 # configure BDB
3642
3643 BDB::min_parallel 8;
3644 BDB::max_poll_reqs $TICK * 0.1;
3645 $Coro::BDB::WATCHER->priority (1);
3646
3647 unless ($DB_ENV) {
3648 $DB_ENV = BDB::db_env_create;
3649 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3650 | BDB::LOG_AUTOREMOVE, 1);
3651 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3652 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3653
3654 cf::sync_job {
3655 eval {
3656 BDB::db_env_open
3657 $DB_ENV,
3658 $BDBDIR,
3659 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3660 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3661 0666;
3662
3663 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3664 };
3665
3666 cf::cleanup "db_env_open(db): $@" if $@;
3667 };
3668 }
3669
3670 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3671 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3672 };
3673 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3674 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3675 };
3676 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3677 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3678 };
3679}
3680
3681{
3682 # configure IO::AIO
3683
3684 IO::AIO::min_parallel 8;
3685 IO::AIO::max_poll_time $TICK * 0.1;
3686 $Coro::AIO::WATCHER->priority (1);
3687}
3688
3689my $_log_backtrace;
3690
3691sub _log_backtrace {
3692 my ($msg, @addr) = @_;
3693
3694 $msg =~ s/\n//;
3695
3696 # limit the # of concurrent backtraces
3697 if ($_log_backtrace < 2) {
3698 ++$_log_backtrace;
3699 async {
3700 $Coro::current->{desc} = "abt $msg";
3701
3702 my @bt = fork_call {
3703 @addr = map { sprintf "%x", $_ } @addr;
3704 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3705 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3706 or die "addr2line: $!";
3707
3708 my @funcs;
3709 my @res = <$fh>;
3710 chomp for @res;
3711 while (@res) {
3712 my ($func, $line) = splice @res, 0, 2, ();
3713 push @funcs, "[$func] $line";
3714 }
3715
3716 @funcs
3717 };
3718
3719 LOG llevInfo, "[ABT] $msg\n";
3720 LOG llevInfo, "[ABT] $_\n" for @bt;
3721 --$_log_backtrace;
3722 };
3723 } else {
3724 LOG llevInfo, "[ABT] $msg\n";
3725 LOG llevInfo, "[ABT] [suppressed]\n";
3726 }
3727}
3728
3729# load additional modules
3730use cf::pod;
2318 3731
2319END { cf::emergency_save } 3732END { cf::emergency_save }
2320 3733
23211 37341
2322 3735

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