ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.151 by root, Mon Jan 8 20:59:15 2007 UTC vs.
Revision 1.434 by root, Thu May 29 03:27:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::AnyEvent;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
51use Data::Dumper;
20use Digest::MD5; 52use Digest::MD5;
21use Fcntl; 53use Fcntl;
54use YAML ();
22use IO::AIO 2.32 (); 55use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
25 59
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
27 61
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 62IO::AIO::max_poll_reqs 1;#d#
29$YAML::Syck::ImplicitUnicode = 1; 63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 73
35our %COMMAND = (); 74our %COMMAND = ();
36our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
38 82
83our $RELOAD; # number of reloads so far
39our @EVENT; 84our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 85
42our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
43our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 101our $NEXT_TICK;
45our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
46 108
47our %CFG; 109our %CFG;
48 110
49our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 112our $RUNTIME;
113our $NOW;
51 114
52our %PLAYER; # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 116our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 117our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 118
56our %EXT_CORO; # coroutines bound to extensions 119# used to convert map paths into valid unix filenames by replacing / by ∕
120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
57 126
58binmode STDOUT; 127binmode STDOUT;
59binmode STDERR; 128binmode STDERR;
60 129
61# read virtual server time, if available 130# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
66} 135}
67 136
68mkdir cf::localdir; 137mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 139
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 140our $EMERGENCY_POSITION;
141
142sub cf::map::normalise;
77 143
78############################################################################# 144#############################################################################
79 145
80=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
81 147
88=item $cf::RUNTIME 154=item $cf::RUNTIME
89 155
90The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 157every server tick.
92 158
93=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 162
95The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
97 167
98=item $cf::NOW 168=item $cf::NOW
99 169
100The time of the last (current) server tick. 170The time of the last (current) server tick.
101 171
102=item $cf::TICK 172=item $cf::TICK
103 173
104The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
105 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
106=item %cf::CFG 186=item %cf::CFG
107 187
108Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 189from wherever your confdir points to.
190
191=item cf::wait_for_tick, cf::wait_for_tick_begin
192
193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
194returns directly I<after> the tick processing (and consequently, can only wake one process
195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
110 202
111=back 203=back
112 204
113=cut 205=cut
114 206
115BEGIN { 207BEGIN {
116 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 209 my $msg = join "", @_;
118 utf8::encode $msg;
119 210
120 $msg .= "\n" 211 $msg .= "\n"
121 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
122 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
123 LOG llevError, $msg; 216 LOG llevError, $msg;
124 }; 217 };
125} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
126 234
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 242
134# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 244# within the Safe compartment.
136for my $pkg (qw( 245for my $pkg (qw(
137 cf::global cf::attachable 246 cf::global cf::attachable
142)) { 251)) {
143 no strict 'refs'; 252 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 254}
146 255
147$Event::DIED = sub { 256$EV::DIED = sub {
148 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
149}; 258};
150 259
151my %ext_pkg; 260#############################################################################
152my @exts;
153my @hook;
154 261
155=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
156 263
157=over 4 264=over 4
158 265
159=cut 266=item dumpval $ref
160 267
161use JSON::Syck (); # TODO# replace by JSON::PC once working 268=cut
162 269
270sub dumpval {
271 eval {
272 local $SIG{__DIE__};
273 my $d;
274 if (1) {
275 $d = new Data::Dumper([$_[0]], ["*var"]);
276 $d->Terse(1);
277 $d->Indent(2);
278 $d->Quotekeys(0);
279 $d->Useqq(1);
280 #$d->Bless(...);
281 $d->Seen($_[1]) if @_ > 1;
282 $d = $d->Dump();
283 }
284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
285 $d
286 } || "[unable to dump $_[0]: '$@']";
287}
288
163=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
164 290
165Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
166 292
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
175 294
176Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
177 296
178=cut 297=cut
179 298
180sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 300
182 JSON::Syck::Dump $_[0] 301sub encode_json($) { $json_coder->encode ($_[0]) }
183} 302sub decode_json($) { $json_coder->decode ($_[0]) }
184 303
185=item cf::lock_wait $string 304=item cf::lock_wait $string
186 305
187Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
188 307
191Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
194returned. 313returned.
195 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
196Lock names should begin with a unique identifier (for example, cf::map::find 318Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 319uses map_find and cf::map::load uses map_load).
198 320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
199=cut 325=cut
200 326
201our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
202 329
203sub lock_wait($) { 330sub lock_wait($) {
204 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
205 337
206 # wait for lock, if any 338 # wait for lock, if any
207 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule; 341 Coro::schedule;
215 347
216 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
217 lock_wait $key; 349 lock_wait $key;
218 350
219 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
220 353
221 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
222 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
224 } 358 }
225} 359}
226 360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
227sub freeze_mainloop { 367sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
229 369
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 370 Coro::guard \&tick_inhibit_dec;
231 $TICK_WATCHER->stop; 371}
232 $guard 372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
233} 446}
234 447
235=item cf::async { BLOCK } 448=item cf::async { BLOCK }
236 449
237Currently the same as Coro::async_pool, meaning you cannot use 450Currently the same as Coro::async_pool, meaning you cannot use
242 455
243BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
244 457
245=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
246 459
247The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
250 464
251If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
254fast or be very important. 468fast or be very important.
257 471
258sub sync_job(&) { 472sub sync_job(&) {
259 my ($job) = @_; 473 my ($job) = @_;
260 474
261 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
262 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
264 480
265 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 482
267 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
268 484
269 my $busy = 1; 485 my $busy = 1;
270 my @res; 486 my @res;
271 487
272 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 490 @res = eval { $job->() };
274 warn $@ if $@; 491 warn $@ if $@;
275 undef $busy; 492 undef $busy;
276 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
277 494
278 while ($busy) { 495 while ($busy) {
279 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
280 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
281 506
282 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
283 } else { 508 } else {
284 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
285 510
287 } 512 }
288} 513}
289 514
290=item $coro = cf::async_ext { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
291 516
292Like async, but this coro is automcatially being canceled when the 517Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 518extension calling this is being unloaded.
294 519
295=cut 520=cut
296 521
297sub async_ext(&) { 522sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
306 531
307 $coro 532 $coro
308} 533}
309 534
310sub write_runtime { 535=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 536
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
314 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
315 541
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 543
320 aio_fsync $fh 544sub fork_call(&@) {
321 and return; 545 my ($cb, @args) = @_;
322 546
323 close $fh 547 # we seemingly have to make a local copy of the whole thing,
324 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
325 550
326 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
327 and return; 552 reset_signals;
553 &$cb
554 }, @args;
328 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
329 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 722}
331 723
332=back 724=back
333 725
334=cut 726=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 727
456############################################################################# 728#############################################################################
457 729
458=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
459 731
461attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
463 735
464In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 738Deliantra).
467 739
468=over 4 740=over 4
469 741
470=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
471 743
585our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 858our @CB_MAP = ();
587 859
588my %attachment; 860my %attachment;
589 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
590sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
592 870
593 use sort 'stable'; 871 use sort 'stable';
594 872
628 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
629 907
630 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 912
635 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 914 my $pkg = shift @arg;
637 915
638 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
668 } 946 }
669 947
670 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
671 } else { 949 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 951 }
674 952
675 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
676} 954}
677 955
679 if (ref $_[0]) { 957 if (ref $_[0]) {
680 _object_attach @_; 958 _object_attach @_;
681 } else { 959 } else {
682 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
683 } 961 }
962 _recalc_want;
684}; 963};
685 964
686# all those should be optimised 965# all those should be optimised
687sub cf::attachable::detach { 966sub cf::attachable::detach {
688 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
692 reattach ($obj); 971 reattach ($obj);
693 } else { 972 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
695 } 974 }
975 _recalc_want;
696}; 976};
697 977
698sub cf::attachable::attached { 978sub cf::attachable::attached {
699 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
700 980
715 "; 995 ";
716 die if $@; 996 die if $@;
717} 997}
718 998
719our $override; 999our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1001
722sub override { 1002sub override {
723 $override = 1; 1003 $override = 1;
724 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
725} 1005}
726 1006
727sub do_invoke { 1007sub do_invoke {
728 my $event = shift; 1008 my $event = shift;
729 my $callbacks = shift; 1009 my $callbacks = shift;
730 1010
731 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
732 1012
733 local $override; 1013 local $override;
734 1014
735 for (@$callbacks) { 1015 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
745 } 1025 }
746 1026
747 0 1027 0
748} 1028}
749 1029
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1031
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1033
754Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
755 1035
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1039
760=back 1040=back
761 1041
762=cut 1042=cut
763 1043
764############################################################################# 1044#############################################################################
765# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
766 1088
767sub reattach { 1089sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1094
771 my $registry = $obj->registry; 1095 my $registry = $obj->registry;
772 1096
773 @$registry = (); 1097 @$registry = ();
774 1098
789cf::attachable->attach ( 1113cf::attachable->attach (
790 prio => -1000000, 1114 prio => -1000000,
791 on_instantiate => sub { 1115 on_instantiate => sub {
792 my ($obj, $data) = @_; 1116 my ($obj, $data) = @_;
793 1117
794 $data = from_json $data; 1118 $data = decode_json $data;
795 1119
796 for (@$data) { 1120 for (@$data) {
797 my ($name, $args) = @$_; 1121 my ($name, $args) = @$_;
798 1122
799 $obj->attach ($name, %{$args || {} }); 1123 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1139sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1140 my ($filename, $rdata, $objs) = @_;
817 1141
818 sync_job { 1142 sync_job {
819 if (length $$rdata) { 1143 if (length $$rdata) {
1144 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1145 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1146 $decname, length $$rdata, scalar @$objs;
822 1147
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1148 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1149 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1150 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1151 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1152 aio_close $fh;
828 1153
829 if (@$objs) { 1154 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1157 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1158 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1159 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1160 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1161 aio_rename "$filename.pst~", "$filename.pst";
837 } 1162 }
838 } else { 1163 } else {
839 aio_unlink "$filename.pst"; 1164 aio_unlink "$filename.pst";
840 } 1165 }
845 } 1170 }
846 } else { 1171 } else {
847 aio_unlink $filename; 1172 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1173 aio_unlink "$filename.pst";
849 } 1174 }
850 } 1175 };
851} 1176}
852 1177
853sub object_freezer_as_string { 1178sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1179 my ($rdata, $objs) = @_;
855 1180
867 or return; 1192 or return;
868 1193
869 unless (aio_stat "$filename.pst") { 1194 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1195 (aio_load "$filename.pst", $av) >= 0
871 or return; 1196 or return;
1197
872 $av = eval { (Storable::thaw $av)->{objs} }; 1198 my $st = eval { Coro::Storable::thaw $av };
1199 $av = $st->{objs};
873 } 1200 }
874 1201
1202 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1203 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1204 $decname, length $data, scalar @{$av || []};
1205
877 return ($data, $av); 1206 ($data, $av)
878} 1207}
1208
1209=head2 COMMAND CALLBACKS
1210
1211=over 4
1212
1213=cut
879 1214
880############################################################################# 1215#############################################################################
881# command handling &c 1216# command handling &c
882 1217
883=item cf::register_command $name => \&callback($ob,$args); 1218=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1231 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1232}
898 1233
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1234=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1235
901Register a callbackf ro execution when the client sends an extcmd packet. 1236Register a callback for execution when the client sends an (synchronous)
1237extcmd packet. Ext commands will be processed in the order they are
1238received by the server, like other user commands. The first argument is
1239the logged-in player. Ext commands can only be processed after a player
1240has logged in successfully.
902 1241
903If the callback returns something, it is sent back as if reply was being 1242If the callback returns something, it is sent back as if reply was being
904called. 1243called.
905 1244
1245=item cf::register_exticmd $name => \&callback($ns,$packet);
1246
1247Register a callback for execution when the client sends an (asynchronous)
1248exticmd packet. Exti commands are processed by the server as soon as they
1249are received, i.e. out of order w.r.t. other commands. The first argument
1250is a client socket. Exti commands can be received anytime, even before
1251log-in.
1252
1253If the callback returns something, it is sent back as if reply was being
1254called.
1255
906=cut 1256=cut
907 1257
908sub register_extcmd { 1258sub register_extcmd {
909 my ($name, $cb) = @_; 1259 my ($name, $cb) = @_;
910 1260
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1261 $EXTCMD{$name} = $cb;
1262}
1263
1264sub register_exticmd {
1265 my ($name, $cb) = @_;
1266
1267 $EXTICMD{$name} = $cb;
915} 1268}
916 1269
917cf::player->attach ( 1270cf::player->attach (
918 on_command => sub { 1271 on_command => sub {
919 my ($pl, $name, $params) = @_; 1272 my ($pl, $name, $params) = @_;
928 cf::override; 1281 cf::override;
929 }, 1282 },
930 on_extcmd => sub { 1283 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1284 my ($pl, $buf) = @_;
932 1285
933 my $msg = eval { from_json $buf }; 1286 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1287
935 if (ref $msg) { 1288 if (ref $msg) {
1289 my ($type, $reply, @payload) =
1290 "ARRAY" eq ref $msg
1291 ? @$msg
1292 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1293
1294 my @reply;
1295
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1296 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1297 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1298 }
1299
1300 $pl->ext_reply ($reply, @reply)
1301 if $reply;
1302
941 } else { 1303 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1304 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1305 }
944 1306
945 cf::override; 1307 cf::override;
946 }, 1308 },
947); 1309);
948 1310
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 1311sub load_extensions {
1312 cf::sync_job {
1313 my %todo;
1314
1026 for my $ext (<$LIBDIR/*.ext>) { 1315 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1316 next unless -r $path;
1028 eval { 1317
1029 load_extension $ext; 1318 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1319 my $base = $1;
1320 my $pkg = $1;
1321 $pkg =~ s/[^[:word:]]/_/g;
1322 $pkg = "ext::$pkg";
1323
1324 open my $fh, "<:utf8", $path
1325 or die "$path: $!";
1326
1327 my $source = do { local $/; <$fh> };
1328
1329 my %ext = (
1330 path => $path,
1331 base => $base,
1332 pkg => $pkg,
1333 );
1334
1335 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1336 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1337
1338 $ext{source} =
1339 "package $pkg; use strict; use utf8;\n"
1340 . "#line 1 \"$path\"\n{\n"
1341 . $source
1342 . "\n};\n1";
1343
1344 $todo{$base} = \%ext;
1345 }
1346
1347 my %done;
1348 while (%todo) {
1349 my $progress;
1350
1351 while (my ($k, $v) = each %todo) {
1352 for (split /,\s*/, $v->{meta}{depends}) {
1353 goto skip
1354 unless exists $done{$_};
1355 }
1356
1357 warn "... loading '$k' into '$v->{pkg}'\n";
1358
1359 unless (eval $v->{source}) {
1360 my $msg = $@ ? "$v->{path}: $@\n"
1361 : "$v->{base}: extension inactive.\n";
1362
1363 if (exists $v->{meta}{mandatory}) {
1364 warn $msg;
1365 cf::cleanup "mandatory extension failed to load, exiting.";
1366 }
1367
1368 warn $msg;
1369 }
1370
1371 $done{$k} = delete $todo{$k};
1372 push @EXTS, $v->{pkg};
1373 $progress = 1;
1030 1 1374 }
1031 } or warn "$ext not loaded: $@"; 1375
1376 skip:
1377 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1378 unless $progress;
1379 }
1032 } 1380 };
1033} 1381}
1034 1382
1035############################################################################# 1383#############################################################################
1036# load/save/clean perl data associated with a map
1037 1384
1038*cf::mapsupport::on_clean = sub { 1385=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1386
1073=head2 CORE EXTENSIONS 1387=head2 CORE EXTENSIONS
1074 1388
1075Functions and methods that extend core crossfire objects. 1389Functions and methods that extend core crossfire objects.
1076 1390
1077=cut 1391=cut
1078 1392
1079package cf::player; 1393package cf::player;
1080 1394
1395use Coro::AIO;
1396
1081=head3 cf::player 1397=head3 cf::player
1082 1398
1083=over 4 1399=over 4
1084 1400
1401=item cf::player::num_playing
1402
1403Returns the official number of playing players, as per the Crossfire metaserver rules.
1404
1405=cut
1406
1407sub num_playing {
1408 scalar grep
1409 $_->ob->map
1410 && !$_->hidden
1411 && !$_->ob->flag (cf::FLAG_WIZ),
1412 cf::player::list
1413}
1414
1085=item cf::player::find $login 1415=item cf::player::find $login
1086 1416
1087Returns the given player object, loading it if necessary (might block). 1417Returns the given player object, loading it if necessary (might block).
1088 1418
1089=cut 1419=cut
1090 1420
1091sub playerdir($) { 1421sub playerdir($) {
1092 cf::localdir 1422 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1423 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1424}
1098 1425
1099sub path($) { 1426sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1427 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1428
1102 (playerdir $login) . "/$login.pl" 1429 (playerdir $login) . "/playerdata"
1103} 1430}
1104 1431
1105sub find_active($) { 1432sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1433 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1434 and $cf::PLAYER{$_[0]}->active
1110 1437
1111sub exists($) { 1438sub exists($) {
1112 my ($login) = @_; 1439 my ($login) = @_;
1113 1440
1114 $cf::PLAYER{$login} 1441 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1442 or cf::sync_job { !aio_stat path $login }
1116} 1443}
1117 1444
1118sub find($) { 1445sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1446 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1447 my $login = $_[0];
1121 1448
1122 my $guard = cf::lock_acquire "user_find:$login"; 1449 my $guard = cf::lock_acquire "user_find:$login";
1123 1450
1124 $cf::PLAYER{$_[0]} || do { 1451 $cf::PLAYER{$_[0]} || do {
1125 my $pl = load_pl path $login 1452 # rename old playerfiles to new ones
1453 #TODO: remove when no longer required
1454 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1455 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1456 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1457 aio_unlink +(playerdir $login) . "/$login.pl";
1458
1459 my $f = new_from_file cf::object::thawer path $login
1126 or return; 1460 or return;
1461
1462 my $pl = cf::player::load_pl $f
1463 or return;
1464
1465 local $cf::PLAYER_LOADING{$login} = $pl;
1466 $f->resolve_delayed_derefs;
1127 $cf::PLAYER{$login} = $pl 1467 $cf::PLAYER{$login} = $pl
1128 } 1468 }
1129 } 1469 }
1130} 1470}
1131 1471
1137 my $path = path $pl; 1477 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1478 my $guard = cf::lock_acquire "user_save:$path";
1139 1479
1140 return if $pl->{deny_save}; 1480 return if $pl->{deny_save};
1141 1481
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1482 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1483 $pl->{last_save} = $cf::RUNTIME;
1144 1484
1485 cf::get_slot 0.01;
1486
1145 $pl->save_pl ($path); 1487 $pl->save_pl ($path);
1146 Coro::cede; 1488 cf::cede_to_tick;
1147} 1489}
1148 1490
1149sub new($) { 1491sub new($) {
1150 my ($login) = @_; 1492 my ($login) = @_;
1151 1493
1157 $cf::PLAYER{$login} = $self; 1499 $cf::PLAYER{$login} = $self;
1158 1500
1159 $self 1501 $self
1160} 1502}
1161 1503
1504=item $player->send_msg ($channel, $msg, $color, [extra...])
1505
1506=cut
1507
1508sub send_msg {
1509 my $ns = shift->ns
1510 or return;
1511 $ns->send_msg (@_);
1512}
1513
1514=item $pl->quit_character
1515
1516Nukes the player without looking back. If logged in, the connection will
1517be destroyed. May block for a long time.
1518
1519=cut
1520
1162sub quit_character { 1521sub quit_character {
1163 my ($pl) = @_; 1522 my ($pl) = @_;
1164 1523
1524 my $name = $pl->ob->name;
1525
1165 $pl->{deny_save} = 1; 1526 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1527 $pl->password ("*"); # this should lock out the player until we nuked the dir
1167 1528
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1529 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1169 $pl->deactivate; 1530 $pl->deactivate;
1531 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1532 $pl->ob->check_score;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1533 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1534 $pl->ns->destroy if $pl->ns;
1172 1535
1173 my $path = playerdir $pl; 1536 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1537 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1538 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1539 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1540 $pl->destroy;
1541
1542 my $prefix = qr<^~\Q$name\E/>;
1543
1544 # nuke player maps
1545 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1546
1178 IO::AIO::aio_rmtree $temp; 1547 IO::AIO::aio_rmtree $temp;
1179} 1548}
1180 1549
1550=item $pl->kick
1551
1552Kicks a player out of the game. This destroys the connection.
1553
1554=cut
1555
1556sub kick {
1557 my ($pl, $kicker) = @_;
1558
1559 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1560 $pl->killer ("kicked");
1561 $pl->ns->destroy;
1562}
1563
1564=item cf::player::list_logins
1565
1566Returns am arrayref of all valid playernames in the system, can take a
1567while and may block, so not sync_job-capable, ever.
1568
1569=cut
1570
1571sub list_logins {
1572 my $dirs = aio_readdir $PLAYERDIR
1573 or return [];
1574
1575 my @logins;
1576
1577 for my $login (@$dirs) {
1578 my $path = path $login;
1579
1580 # a .pst is a dead give-away for a valid player
1581 # if no pst file found, open and chekc for blocked users
1582 if (aio_stat "$path.pst") {
1583 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1584 aio_read $fh, 0, 512, my $buf, 0 or next;
1585 $buf !~ /^password -------------$/m or next; # official not-valid tag
1586 }
1587
1588 utf8::decode $login;
1589 push @logins, $login;
1590 }
1591
1592 \@logins
1593}
1594
1595=item $player->maps
1596
1597Returns an arrayref of map paths that are private for this
1598player. May block.
1599
1600=cut
1601
1602sub maps($) {
1603 my ($pl) = @_;
1604
1605 $pl = ref $pl ? $pl->ob->name : $pl;
1606
1607 my $files = aio_readdir playerdir $pl
1608 or return;
1609
1610 my @paths;
1611
1612 for (@$files) {
1613 utf8::decode $_;
1614 next if /\.(?:pl|pst)$/;
1615 next unless /^$PATH_SEP/o;
1616
1617 push @paths, cf::map::normalise "~$pl/$_";
1618 }
1619
1620 \@paths
1621}
1622
1623=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1624
1625Expand crossfire pod fragments into protocol xml.
1626
1627=cut
1628
1629use re 'eval';
1630
1631my $group;
1632my $interior; $interior = qr{
1633 # match a pod interior sequence sans C<< >>
1634 (?:
1635 \ (.*?)\ (?{ $group = $^N })
1636 | < (??{$interior}) >
1637 )
1638}x;
1639
1640sub expand_cfpod {
1641 my ($self, $pod) = @_;
1642
1643 my $xml;
1644
1645 while () {
1646 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1647 $group = $1;
1648
1649 $group =~ s/&/&amp;/g;
1650 $group =~ s/</&lt;/g;
1651
1652 $xml .= $group;
1653 } elsif ($pod =~ m%\G
1654 ([BCGHITU])
1655 <
1656 (?:
1657 ([^<>]*) (?{ $group = $^N })
1658 | < $interior >
1659 )
1660 >
1661 %gcsx
1662 ) {
1663 my ($code, $data) = ($1, $group);
1664
1665 if ($code eq "B") {
1666 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1667 } elsif ($code eq "I") {
1668 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1669 } elsif ($code eq "U") {
1670 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1671 } elsif ($code eq "C") {
1672 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1673 } elsif ($code eq "T") {
1674 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1675 } elsif ($code eq "G") {
1676 my ($male, $female) = split /\|/, $data;
1677 $data = $self->gender ? $female : $male;
1678 $xml .= expand_cfpod ($self, $data);
1679 } elsif ($code eq "H") {
1680 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1681 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1682 "")
1683 [$self->{hintmode}];
1684 } else {
1685 $xml .= "error processing '$code($data)' directive";
1686 }
1687 } else {
1688 if ($pod =~ /\G(.+)/) {
1689 warn "parse error while expanding $pod (at $1)";
1690 }
1691 last;
1692 }
1693 }
1694
1695 for ($xml) {
1696 # create single paragraphs (very hackish)
1697 s/(?<=\S)\n(?=\w)/ /g;
1698
1699 # compress some whitespace
1700 s/\s+\n/\n/g; # ws line-ends
1701 s/\n\n+/\n/g; # double lines
1702 s/^\n+//; # beginning lines
1703 s/\n+$//; # ending lines
1704 }
1705
1706 $xml
1707}
1708
1709no re 'eval';
1710
1711sub hintmode {
1712 $_[0]{hintmode} = $_[1] if @_ > 1;
1713 $_[0]{hintmode}
1714}
1715
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1716=item $player->ext_reply ($msgid, @msg)
1182 1717
1183Sends an ext reply to the player. 1718Sends an ext reply to the player.
1184 1719
1185=cut 1720=cut
1186 1721
1187sub ext_reply($$$%) { 1722sub ext_reply($$@) {
1188 my ($self, $id, %msg) = @_; 1723 my ($self, $id, @msg) = @_;
1189 1724
1190 $msg{msgid} = $id; 1725 $self->ns->ext_reply ($id, @msg)
1191
1192 $self->send ("ext " . cf::to_json \%msg);
1193} 1726}
1194 1727
1195package cf; 1728=item $player->ext_msg ($type, @msg)
1729
1730Sends an ext event to the client.
1731
1732=cut
1733
1734sub ext_msg($$@) {
1735 my ($self, $type, @msg) = @_;
1736
1737 $self->ns->ext_msg ($type, @msg);
1738}
1739
1740=head3 cf::region
1741
1742=over 4
1743
1744=cut
1745
1746package cf::region;
1747
1748=item cf::region::find_by_path $path
1749
1750Tries to decuce the likely region for a map knowing only its path.
1751
1752=cut
1753
1754sub find_by_path($) {
1755 my ($path) = @_;
1756
1757 my ($match, $specificity);
1758
1759 for my $region (list) {
1760 if ($region->{match} && $path =~ $region->{match}) {
1761 ($match, $specificity) = ($region, $region->specificity)
1762 if $region->specificity > $specificity;
1763 }
1764 }
1765
1766 $match
1767}
1196 1768
1197=back 1769=back
1198
1199 1770
1200=head3 cf::map 1771=head3 cf::map
1201 1772
1202=over 4 1773=over 4
1203 1774
1206package cf::map; 1777package cf::map;
1207 1778
1208use Fcntl; 1779use Fcntl;
1209use Coro::AIO; 1780use Coro::AIO;
1210 1781
1782use overload
1783 '""' => \&as_string,
1784 fallback => 1;
1785
1211our $MAX_RESET = 3600; 1786our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1787our $DEFAULT_RESET = 3000;
1213 1788
1214sub generate_random_map { 1789sub generate_random_map {
1215 my ($path, $rmp) = @_; 1790 my ($self, $rmp) = @_;
1791
1792 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1216 1793
1217 # mit "rum" bekleckern, nicht 1794 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1795 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1796 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1797 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1798 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1799 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1800 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1801 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1802 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1803 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1804 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1805 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1806 (cf::region::find $rmp->{region}), $rmp->{custom}
1807 )
1808}
1809
1810=item cf::map->register ($regex, $prio)
1811
1812Register a handler for the map path matching the given regex at the
1813givne priority (higher is better, built-in handlers have priority 0, the
1814default).
1815
1816=cut
1817
1818sub register {
1819 my (undef, $regex, $prio) = @_;
1820 my $pkg = caller;
1821
1822 no strict;
1823 push @{"$pkg\::ISA"}, __PACKAGE__;
1824
1825 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1826}
1827
1828# also paths starting with '/'
1829$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1830
1831sub thawer_merge {
1832 my ($self, $merge) = @_;
1833
1834 # we have to keep some variables in memory intact
1835 local $self->{path};
1836 local $self->{load_path};
1837
1838 $self->SUPER::thawer_merge ($merge);
1839}
1840
1841sub normalise {
1842 my ($path, $base) = @_;
1843
1844 $path = "$path"; # make sure its a string
1845
1846 $path =~ s/\.map$//;
1847
1848 # map plan:
1849 #
1850 # /! non-realised random map exit (special hack!)
1851 # {... are special paths that are not being touched
1852 # ?xxx/... are special absolute paths
1853 # ?random/... random maps
1854 # /... normal maps
1855 # ~user/... per-player map of a specific user
1856
1857 $path =~ s/$PATH_SEP/\//go;
1858
1859 # treat it as relative path if it starts with
1860 # something that looks reasonable
1861 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1862 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1863
1864 $base =~ s{[^/]+/?$}{};
1865 $path = "$base/$path";
1866 }
1867
1868 for ($path) {
1869 redo if s{//}{/};
1870 redo if s{/\.?/}{/};
1871 redo if s{/[^/]+/\.\./}{/};
1872 }
1873
1874 $path
1875}
1876
1877sub new_from_path {
1878 my (undef, $path, $base) = @_;
1879
1880 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1881
1882 $path = normalise $path, $base;
1883
1884 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1885 if ($path =~ $EXT_MAP{$pkg}[1]) {
1886 my $self = bless cf::map::new, $pkg;
1887 $self->{path} = $path; $self->path ($path);
1888 $self->init; # pass $1 etc.
1889 return $self;
1890 }
1891 }
1892
1893 Carp::cluck "unable to resolve path '$path' (base '$base').";
1894 ()
1895}
1896
1897sub init {
1898 my ($self) = @_;
1899
1900 $self
1901}
1902
1903sub as_string {
1904 my ($self) = @_;
1905
1906 "$self->{path}"
1907}
1908
1909# the displayed name, this is a one way mapping
1910sub visible_name {
1911 &as_string
1912}
1913
1914# the original (read-only) location
1915sub load_path {
1916 my ($self) = @_;
1917
1918 "$MAPDIR/$self->{path}.map"
1919}
1920
1921# the temporary/swap location
1922sub save_path {
1923 my ($self) = @_;
1924
1925 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1926 "$TMPDIR/$path.map"
1927}
1928
1929# the unique path, undef == no special unique path
1930sub uniq_path {
1931 my ($self) = @_;
1932
1933 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1934 "$UNIQUEDIR/$path"
1231} 1935}
1232 1936
1233# and all this just because we cannot iterate over 1937# and all this just because we cannot iterate over
1234# all maps in C++... 1938# all maps in C++...
1235sub change_all_map_light { 1939sub change_all_map_light {
1237 1941
1238 $_->change_map_light ($change) 1942 $_->change_map_light ($change)
1239 for grep $_->outdoor, values %cf::MAP; 1943 for grep $_->outdoor, values %cf::MAP;
1240} 1944}
1241 1945
1946sub decay_objects {
1947 my ($self) = @_;
1948
1949 return if $self->{deny_reset};
1950
1951 $self->do_decay_objects;
1952}
1953
1954sub unlink_save {
1955 my ($self) = @_;
1956
1957 utf8::encode (my $save = $self->save_path);
1958 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1959 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1960}
1961
1242sub try_load_header($) { 1962sub load_header_from($) {
1243 my ($path) = @_; 1963 my ($self, $path) = @_;
1244 1964
1245 utf8::encode $path; 1965 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1966 my $f = new_from_file cf::object::thawer $path
1247 or return; 1967 or return;
1248 1968
1249 my $map = cf::map::new 1969 $self->_load_header ($f)
1250 or return; 1970 or return;
1251 1971
1252 # for better error messages only, will be overwritten 1972 local $MAP_LOADING{$self->{path}} = $self;
1253 $map->path ($path); 1973 $f->resolve_delayed_derefs;
1254 1974
1255 $map->load_header ($path) 1975 $self->{load_path} = $path;
1976
1977 1
1978}
1979
1980sub load_header_orig {
1981 my ($self) = @_;
1982
1983 $self->load_header_from ($self->load_path)
1984}
1985
1986sub load_header_temp {
1987 my ($self) = @_;
1988
1989 $self->load_header_from ($self->save_path)
1990}
1991
1992sub prepare_temp {
1993 my ($self) = @_;
1994
1995 $self->last_access ((delete $self->{last_access})
1996 || $cf::RUNTIME); #d#
1997 # safety
1998 $self->{instantiate_time} = $cf::RUNTIME
1999 if $self->{instantiate_time} > $cf::RUNTIME;
2000}
2001
2002sub prepare_orig {
2003 my ($self) = @_;
2004
2005 $self->{load_original} = 1;
2006 $self->{instantiate_time} = $cf::RUNTIME;
2007 $self->last_access ($cf::RUNTIME);
2008 $self->instantiate;
2009}
2010
2011sub load_header {
2012 my ($self) = @_;
2013
2014 if ($self->load_header_temp) {
2015 $self->prepare_temp;
2016 } else {
2017 $self->load_header_orig
1256 or return; 2018 or return;
2019 $self->prepare_orig;
2020 }
1257 2021
1258 $map->{load_path} = $path; 2022 $self->{deny_reset} = 1
2023 if $self->no_reset;
1259 2024
1260 $map 2025 $self->default_region (cf::region::find_by_path $self->{path})
2026 unless $self->default_region;
2027
2028 1
1261} 2029}
1262 2030
1263sub find; 2031sub find;
1264sub find { 2032sub find {
1265 my ($path, $origin) = @_; 2033 my ($path, $origin) = @_;
1266 2034
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 2035 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 2036
2037 cf::lock_wait "map_data:$path";#d#remove
1272 cf::lock_wait "map_find:$key"; 2038 cf::lock_wait "map_find:$path";
1273 2039
1274 $cf::MAP{$key} || do { 2040 $cf::MAP{$path} || do {
2041 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1275 my $guard = cf::lock_acquire "map_find:$key"; 2042 my $guard2 = cf::lock_acquire "map_find:$path";
1276 2043
1277 # do it the slow way 2044 my $map = new_from_path cf::map $path
1278 my $map = try_load_header $path->save_path;
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 2045 or return;
1296 2046
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 2047 $map->{last_save} = $cf::RUNTIME;
1309 2048
1310 Coro::cede; 2049 $map->load_header
2050 or return;
1311 2051
1312 if ($map->should_reset) { 2052 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2053 # doing this can freeze the server in a sync job, obviously
2054 #$cf::WAIT_FOR_TICK->wait;
2055 undef $guard2;
2056 undef $guard1;
1313 $map->reset; 2057 $map->reset;
1314 undef $guard;
1315 $map = find $path 2058 return find $path;
1316 or return;
1317 } 2059 }
1318 2060
1319 $cf::MAP{$key} = $map 2061 $cf::MAP{$path} = $map
1320 } 2062 }
1321} 2063}
2064
2065sub pre_load { }
2066sub post_load { }
1322 2067
1323sub load { 2068sub load {
1324 my ($self) = @_; 2069 my ($self) = @_;
1325 2070
2071 local $self->{deny_reset} = 1; # loading can take a long time
2072
1326 my $path = $self->{path}; 2073 my $path = $self->{path};
2074
2075 {
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2076 my $guard = cf::lock_acquire "map_data:$path";
1328 2077
2078 return unless $self->valid;
1329 return if $self->in_memory != cf::MAP_SWAPPED; 2079 return unless $self->in_memory == cf::MAP_SWAPPED;
1330 2080
1331 $self->in_memory (cf::MAP_LOADING); 2081 $self->in_memory (cf::MAP_LOADING);
1332 2082
1333 $self->alloc; 2083 $self->alloc;
1334 $self->load_objects ($self->{load_path}, 1) 2084
2085 $self->pre_load;
2086 cf::cede_to_tick;
2087
2088 my $f = new_from_file cf::object::thawer $self->{load_path};
2089 $f->skip_block;
2090 $self->_load_objects ($f)
1335 or return; 2091 or return;
1336 2092
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2093 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1338 if delete $self->{load_original}; 2094 if delete $self->{load_original};
1339 2095
1340 if (my $uniq = $path->uniq_path) { 2096 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 2097 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 2098 unless (aio_stat $uniq) {
2099 if (my $f = new_from_file cf::object::thawer $uniq) {
1343 $self->clear_unique_items; 2100 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 2101 $self->_load_objects ($f);
2102 $f->resolve_delayed_derefs;
2103 }
1345 } 2104 }
1346 } 2105 }
1347 2106
1348 Coro::cede; 2107 $f->resolve_delayed_derefs;
1349 2108
2109 cf::cede_to_tick;
1350 # now do the right thing for maps 2110 # now do the right thing for maps
1351 $self->link_multipart_objects; 2111 $self->link_multipart_objects;
1352
1353 if ($self->{path}->is_style_map) {
1354 $self->{deny_save} = 1;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons;
1360 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 2112 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 2113 unless $self->difficulty;
2114 cf::cede_to_tick;
2115
2116 unless ($self->{deny_activate}) {
2117 $self->decay_objects;
2118 $self->fix_auto_apply;
2119 $self->update_buttons;
2120 cf::cede_to_tick;
2121 $self->set_darkness_map;
2122 cf::cede_to_tick;
1363 $self->activate; 2123 $self->activate;
1364 } 2124 }
1365 2125
1366 Coro::cede; 2126 $self->{last_save} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
1367 2128
1368 $self->in_memory (cf::MAP_IN_MEMORY); 2129 $self->in_memory (cf::MAP_ACTIVE);
2130 }
2131
2132 $self->post_load;
2133}
2134
2135sub customise_for {
2136 my ($self, $ob) = @_;
2137
2138 return find "~" . $ob->name . "/" . $self->{path}
2139 if $self->per_player;
2140
2141# return find "?party/" . $ob->name . "/" . $self->{path}
2142# if $self->per_party;
2143
2144 $self
2145}
2146
2147# find and load all maps in the 3x3 area around a map
2148sub load_neighbours {
2149 my ($map) = @_;
2150
2151 my @neigh; # diagonal neighbours
2152
2153 for (0 .. 3) {
2154 my $neigh = $map->tile_path ($_)
2155 or next;
2156 $neigh = find $neigh, $map
2157 or next;
2158 $neigh->load;
2159
2160 push @neigh,
2161 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2162 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2163 }
2164
2165 for (grep defined $_->[0], @neigh) {
2166 my ($path, $origin) = @$_;
2167 my $neigh = find $path, $origin
2168 or next;
2169 $neigh->load;
2170 }
1369} 2171}
1370 2172
1371sub find_sync { 2173sub find_sync {
1372 my ($path, $origin) = @_; 2174 my ($path, $origin) = @_;
1373 2175
1374 cf::sync_job { cf::map::find $path, $origin } 2176 cf::sync_job { find $path, $origin }
1375} 2177}
1376 2178
1377sub do_load_sync { 2179sub do_load_sync {
1378 my ($map) = @_; 2180 my ($map) = @_;
1379 2181
2182 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2183 if $Coro::current == $Coro::main;
2184
1380 cf::sync_job { $map->load }; 2185 cf::sync_job { $map->load };
2186}
2187
2188our %MAP_PREFETCH;
2189our $MAP_PREFETCHER = undef;
2190
2191sub find_async {
2192 my ($path, $origin, $load) = @_;
2193
2194 $path = normalise $path, $origin && $origin->{path};
2195
2196 if (my $map = $cf::MAP{$path}) {
2197 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2198 }
2199
2200 $MAP_PREFETCH{$path} |= $load;
2201
2202 $MAP_PREFETCHER ||= cf::async {
2203 $Coro::current->{desc} = "map prefetcher";
2204
2205 while (%MAP_PREFETCH) {
2206 while (my ($k, $v) = each %MAP_PREFETCH) {
2207 if (my $map = find $k) {
2208 $map->load if $v;
2209 }
2210
2211 delete $MAP_PREFETCH{$k};
2212 }
2213 }
2214 undef $MAP_PREFETCHER;
2215 };
2216 $MAP_PREFETCHER->prio (6);
2217
2218 ()
1381} 2219}
1382 2220
1383sub save { 2221sub save {
1384 my ($self) = @_; 2222 my ($self) = @_;
1385 2223
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 2224 my $lock = cf::lock_acquire "map_data:$self->{path}";
1387 2225
1388 $self->{last_save} = $cf::RUNTIME; 2226 $self->{last_save} = $cf::RUNTIME;
1389 2227
1390 return unless $self->dirty; 2228 return unless $self->dirty;
1391 2229
1392 my $save = $self->{path}->save_path; utf8::encode $save; 2230 my $save = $self->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2231 my $uniq = $self->uniq_path; utf8::encode $uniq;
1394 2232
1395 $self->{load_path} = $save; 2233 $self->{load_path} = $save;
1396 2234
1397 return if $self->{deny_save}; 2235 return if $self->{deny_save};
1398 2236
1399 local $self->{last_access} = $self->last_access;#d# 2237 local $self->{last_access} = $self->last_access;#d#
1400 2238
1401 cf::async { 2239 cf::async {
2240 $Coro::current->{desc} = "map player save";
1402 $_->contr->save for $self->players; 2241 $_->contr->save for $self->players;
1403 }; 2242 };
1404 2243
2244 cf::get_slot 0.02;
2245
1405 if ($uniq) { 2246 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2247 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES); 2248 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1408 } else { 2249 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2250 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 } 2251 }
1411} 2252}
1412 2253
1413sub swap_out { 2254sub swap_out {
1414 my ($self) = @_; 2255 my ($self) = @_;
1415 2256
1416 # save first because save cedes 2257 # save first because save cedes
1417 $self->save; 2258 $self->save;
1418 2259
1419 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
1420 2261
1421 return if $self->players; 2262 return if $self->players;
1422 return if $self->in_memory != cf::MAP_IN_MEMORY; 2263 return if $self->in_memory != cf::MAP_ACTIVE;
1423 return if $self->{deny_save}; 2264 return if $self->{deny_save};
1424 2265
2266 $self->in_memory (cf::MAP_SWAPPED);
2267
2268 $self->deactivate;
2269 $_->clear_links_to ($self) for values %cf::MAP;
1425 $self->clear; 2270 $self->clear;
1426 $self->in_memory (cf::MAP_SWAPPED);
1427} 2271}
1428 2272
1429sub reset_at { 2273sub reset_at {
1430 my ($self) = @_; 2274 my ($self) = @_;
1431 2275
1432 # TODO: safety, remove and allow resettable per-player maps 2276 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel};
1434 return 1e99 if $self->{deny_reset}; 2277 return 1e99 if $self->{deny_reset};
1435 2278
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2279 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2280 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 2281
1443 my ($self) = @_; 2286 my ($self) = @_;
1444 2287
1445 $self->reset_at <= $cf::RUNTIME 2288 $self->reset_at <= $cf::RUNTIME
1446} 2289}
1447 2290
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 2291sub reset {
1470 my ($self) = @_; 2292 my ($self) = @_;
1471 2293
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 2294 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 2295
1474 return if $self->players; 2296 return if $self->players;
1475 return if $self->{path}{user_rel};#d#
1476 2297
1477 warn "resetting map ", $self->path;#d# 2298 warn "resetting map ", $self->path;
2299
2300 $self->in_memory (cf::MAP_SWAPPED);
2301
2302 # need to save uniques path
2303 unless ($self->{deny_save}) {
2304 my $uniq = $self->uniq_path; utf8::encode $uniq;
2305
2306 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2307 if $uniq;
2308 }
1478 2309
1479 delete $cf::MAP{$self->path}; 2310 delete $cf::MAP{$self->path};
1480 2311
2312 $self->deactivate;
1481 $_->clear_links_to ($self) for values %cf::MAP; 2313 $_->clear_links_to ($self) for values %cf::MAP;
2314 $self->clear;
1482 2315
1483 $self->unlink_save; 2316 $self->unlink_save;
1484 $self->destroy; 2317 $self->destroy;
1485} 2318}
1486 2319
1487my $nuke_counter = "aaaa"; 2320my $nuke_counter = "aaaa";
1488 2321
1489sub nuke { 2322sub nuke {
1490 my ($self) = @_; 2323 my ($self) = @_;
1491 2324
2325 {
2326 my $lock = cf::lock_acquire "map_data:$self->{path}";
2327
2328 delete $cf::MAP{$self->path};
2329
2330 $self->unlink_save;
2331
2332 bless $self, "cf::map";
2333 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 2334 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 2335 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 2336 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2337
2338 $cf::MAP{$self->path} = $self;
2339 }
2340
1495 $self->reset; # polite request, might not happen 2341 $self->reset; # polite request, might not happen
1496} 2342}
1497 2343
1498sub customise_for { 2344=item $maps = cf::map::tmp_maps
1499 my ($map, $ob) = @_;
1500 2345
1501 if ($map->per_player) { 2346Returns an arrayref with all map paths of currently instantiated and saved
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2347maps. May block.
2348
2349=cut
2350
2351sub tmp_maps() {
1503 } 2352 [
1504 2353 map {
1505 $map 2354 utf8::decode $_;
2355 /\.map$/
2356 ? normalise $_
2357 : ()
2358 } @{ aio_readdir $TMPDIR or [] }
2359 ]
1506} 2360}
1507 2361
1508sub emergency_save { 2362=item $maps = cf::map::random_maps
1509 my $freeze_guard = cf::freeze_mainloop;
1510 2363
1511 warn "enter emergency perl save\n"; 2364Returns an arrayref with all map paths of currently instantiated and saved
2365random maps. May block.
1512 2366
1513 cf::sync_job { 2367=cut
1514 warn "begin emergency player save\n";
1515 $_->save for values %cf::PLAYER;
1516 warn "end emergency player save\n";
1517 2368
1518 warn "begin emergency map save\n"; 2369sub random_maps() {
1519 $_->save for values %cf::MAP; 2370 [
1520 warn "end emergency map save\n"; 2371 map {
2372 utf8::decode $_;
2373 /\.map$/
2374 ? normalise "?random/$_"
2375 : ()
2376 } @{ aio_readdir $RANDOMDIR or [] }
2377 ]
2378}
2379
2380=item cf::map::unique_maps
2381
2382Returns an arrayref of paths of all shared maps that have
2383instantiated unique items. May block.
2384
2385=cut
2386
2387sub unique_maps() {
2388 [
2389 map {
2390 utf8::decode $_;
2391 s/\.map$//; # TODO future compatibility hack
2392 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2393 ? ()
2394 : normalise $_
2395 } @{ aio_readdir $UNIQUEDIR or [] }
2396 ]
2397}
2398
2399=back
2400
2401=head3 cf::object
2402
2403=cut
2404
2405package cf::object;
2406
2407=over 4
2408
2409=item $ob->inv_recursive
2410
2411Returns the inventory of the object I<and> their inventories, recursively,
2412but I<not> the object itself.
2413
2414=cut
2415
2416sub inv_recursive_;
2417sub inv_recursive_ {
2418 map { $_, inv_recursive_ $_->inv } @_
2419}
2420
2421sub inv_recursive {
2422 inv_recursive_ inv $_[0]
2423}
2424
2425=item $ref = $ob->ref
2426
2427Creates and returns a persistent reference to an object that can be stored as a string.
2428
2429=item $ob = cf::object::deref ($refstring)
2430
2431returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2432even if the object actually exists. May block.
2433
2434=cut
2435
2436sub deref {
2437 my ($ref) = @_;
2438
2439 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2440 my ($uuid, $name) = ($1, $2);
2441 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2442 or return;
2443 $pl->ob->uuid eq $uuid
2444 or return;
2445
2446 $pl->ob
2447 } else {
2448 warn "$ref: cannot resolve object reference\n";
2449 undef
1521 }; 2450 }
1522
1523 warn "leave emergency perl save\n";
1524} 2451}
1525 2452
1526package cf; 2453package cf;
1527 2454
1528=back 2455=back
1529
1530 2456
1531=head3 cf::object::player 2457=head3 cf::object::player
1532 2458
1533=over 4 2459=over 4
1534 2460
1537Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2463Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1538can be C<undef>. Does the right thing when the player is currently in a 2464can be C<undef>. Does the right thing when the player is currently in a
1539dialogue with the given NPC character. 2465dialogue with the given NPC character.
1540 2466
1541=cut 2467=cut
2468
2469our $SAY_CHANNEL = {
2470 id => "say",
2471 title => "Map",
2472 reply => "say ",
2473 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2474};
2475
2476our $CHAT_CHANNEL = {
2477 id => "chat",
2478 title => "Chat",
2479 reply => "chat ",
2480 tooltip => "Player chat and shouts, global to the server.",
2481};
1542 2482
1543# rough implementation of a future "reply" method that works 2483# rough implementation of a future "reply" method that works
1544# with dialog boxes. 2484# with dialog boxes.
1545#TODO: the first argument must go, split into a $npc->reply_to ( method 2485#TODO: the first argument must go, split into a $npc->reply_to ( method
1546sub cf::object::player::reply($$$;$) { 2486sub cf::object::player::reply($$$;$) {
1548 2488
1549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2489 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1550 2490
1551 if ($self->{record_replies}) { 2491 if ($self->{record_replies}) {
1552 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2492 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2493
1553 } else { 2494 } else {
2495 my $pl = $self->contr;
2496
2497 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2498 my $dialog = $pl->{npc_dialog};
2499 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2500
2501 } else {
1554 $msg = $npc->name . " says: $msg" if $npc; 2502 $msg = $npc->name . " says: $msg" if $npc;
1555 $self->message ($msg, $flags); 2503 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2504 }
1556 } 2505 }
2506}
2507
2508=item $object->send_msg ($channel, $msg, $color, [extra...])
2509
2510=cut
2511
2512sub cf::object::send_msg {
2513 my $pl = shift->contr
2514 or return;
2515 $pl->send_msg (@_);
1557} 2516}
1558 2517
1559=item $player_object->may ("access") 2518=item $player_object->may ("access")
1560 2519
1561Returns wether the given player is authorized to access resource "access" 2520Returns wether the given player is authorized to access resource "access"
1574 2533
1575=item $player_object->enter_link 2534=item $player_object->enter_link
1576 2535
1577Freezes the player and moves him/her to a special map (C<{link}>). 2536Freezes the player and moves him/her to a special map (C<{link}>).
1578 2537
1579The player should be reaosnably safe there for short amounts of time. You 2538The player should be reasonably safe there for short amounts of time. You
1580I<MUST> call C<leave_link> as soon as possible, though. 2539I<MUST> call C<leave_link> as soon as possible, though.
1581 2540
2541Will never block.
2542
1582=item $player_object->leave_link ($map, $x, $y) 2543=item $player_object->leave_link ($map, $x, $y)
1583 2544
1584Moves the player out of the specila link map onto the given map. If the 2545Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 2546map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 2547to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 2548fails, to the emergency map position.
1588 2549
1589Might block. 2550Might block.
1590 2551
1591=cut 2552=cut
2553
2554sub link_map {
2555 unless ($LINK_MAP) {
2556 $LINK_MAP = cf::map::find "{link}"
2557 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2558 $LINK_MAP->load;
2559 }
2560
2561 $LINK_MAP
2562}
1592 2563
1593sub cf::object::player::enter_link { 2564sub cf::object::player::enter_link {
1594 my ($self) = @_; 2565 my ($self) = @_;
1595 2566
1596 $self->deactivate_recursive; 2567 $self->deactivate_recursive;
1597 2568
1598 return if $self->map == $LINK_MAP; 2569 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 2570
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2571 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 2572 if $self->map && $self->map->{path} ne "{link}";
1602 2573
1603 $self->enter_map ($LINK_MAP, 20, 20); 2574 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1604} 2575}
1605 2576
1606sub cf::object::player::leave_link { 2577sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 2578 my ($self, $map, $x, $y) = @_;
2579
2580 return unless $self->contr->active;
1608 2581
1609 my $link_pos = delete $self->{_link_pos}; 2582 my $link_pos = delete $self->{_link_pos};
1610 2583
1611 unless ($map) { 2584 unless ($map) {
1612 # restore original map position 2585 # restore original map position
1626 # use -1 or undef as default coordinates, not 0, 0 2599 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 2600 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 2601 if $x <=0 && $y <= 0;
1629 2602
1630 $map->load; 2603 $map->load;
2604 $map->load_neighbours;
1631 2605
1632 return unless $self->contr->active; 2606 return unless $self->contr->active;
1633 $self->activate_recursive; 2607 $self->activate_recursive;
2608
2609 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1634 $self->enter_map ($map, $x, $y); 2610 $self->enter_map ($map, $x, $y);
1635} 2611}
1636 2612
1637cf::player->attach ( 2613=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1638 on_logout => sub {
1639 my ($pl) = @_;
1640 2614
1641 # abort map switching before logout 2615Moves the player to the given map-path and coordinates by first freezing
1642 if ($pl->ob->{_link_pos}) { 2616her, loading and preparing them map, calling the provided $check callback
1643 cf::sync_job { 2617that has to return the map if sucecssful, and then unfreezes the player on
1644 $pl->ob->leave_link 2618the new (success) or old (failed) map position. In either case, $done will
1645 }; 2619be called at the end of this process.
1646 }
1647 },
1648 on_login => sub {
1649 my ($pl) = @_;
1650 2620
1651 # try to abort aborted map switching on player login :)
1652 # should happen only on crashes
1653 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link;
1655 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED);
1662 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link;
1664 })->prio (2);
1665 }
1666 },
1667);
1668
1669=item $player_object->goto ($path, $x, $y)
1670
1671=cut 2621=cut
2622
2623our $GOTOGEN;
1672 2624
1673sub cf::object::player::goto { 2625sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_; 2626 my ($self, $path, $x, $y, $check, $done) = @_;
2627
2628 # do generation counting so two concurrent goto's will be executed in-order
2629 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1675 2630
1676 $self->enter_link; 2631 $self->enter_link;
1677 2632
1678 (async { 2633 (async {
1679 $path = new cf::path $path; 2634 $Coro::current->{desc} = "player::goto $path $x $y";
1680 2635
1681 my $map = cf::map::find $path->as_string; 2636 # *tag paths override both path and x|y
2637 if ($path =~ /^\*(.*)$/) {
2638 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2639 my $ob = $obs[rand @obs];
2640
2641 # see if we actually can go there
2642 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2643 $ob = $obs[rand @obs];
2644 } else {
2645 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2646 }
2647 # else put us there anyways for now #d#
2648
2649 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2650 } else {
2651 ($path, $x, $y) = (undef, undef, undef);
2652 }
2653 }
2654
2655 my $map = eval {
2656 my $map = defined $path ? cf::map::find $path : undef;
2657
2658 if ($map) {
1682 $map = $map->customise_for ($self) if $map; 2659 $map = $map->customise_for ($self);
1683 2660 $map = $check->($map) if $check && $map;
1684# warn "entering ", $map->path, " at ($x, $y)\n" 2661 } else {
1685# if $map;
1686
1687 $map or $map->cluck ("oy");#d#
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2662 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2663 }
1689 2664
2665 $map
2666 };
2667
2668 if ($@) {
2669 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2670 LOG llevError | logBacktrace, Carp::longmess $@;
2671 }
2672
2673 if ($gen == $self->{_goto_generation}) {
2674 delete $self->{_goto_generation};
1690 $self->leave_link ($map, $x, $y); 2675 $self->leave_link ($map, $x, $y);
2676 }
2677
2678 $done->() if $done;
1691 })->prio (1); 2679 })->prio (1);
1692} 2680}
1693 2681
1694=item $player_object->enter_exit ($exit_object) 2682=item $player_object->enter_exit ($exit_object)
1695 2683
1697 2685
1698sub parse_random_map_params { 2686sub parse_random_map_params {
1699 my ($spec) = @_; 2687 my ($spec) = @_;
1700 2688
1701 my $rmp = { # defaults 2689 my $rmp = { # defaults
1702 xsize => 10, 2690 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 2691 ysize => (cf::rndm 15, 40),
2692 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2693 #layout => string,
1704 }; 2694 };
1705 2695
1706 for (split /\n/, $spec) { 2696 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 2697 my ($k, $v) = split /\s+/, $_, 2;
1708 2698
1720 # that depends on the exit object 2710 # that depends on the exit object
1721 2711
1722 my $rmp = parse_random_map_params $exit->msg; 2712 my $rmp = parse_random_map_params $exit->msg;
1723 2713
1724 if ($exit->map) { 2714 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 2715 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 2716 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 2717 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 2718 $rmp->{origin_y} = $exit->y;
2719
2720 $exit->map->touch;
1729 } 2721 }
1730 2722
1731 $rmp->{random_seed} ||= $exit->random_seed; 2723 $rmp->{random_seed} ||= $exit->random_seed;
1732 2724
1733 my $data = cf::to_json $rmp; 2725 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1734 my $md5 = Digest::MD5::md5_hex $data; 2726 my $md5 = Digest::MD5::md5_hex $data;
2727 my $meta = "$RANDOMDIR/$md5.meta";
1735 2728
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2729 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 2730 aio_write $fh, 0, (length $data), $data, 0;
2731 undef $fh;
2732 aio_rename "$meta~", $meta;
1738 2733
2734 my $slaying = "?random/$md5";
2735
2736 if ($exit->valid) {
1739 $exit->slaying ("?random/$md5"); 2737 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 2738 $exit->msg (undef);
2739 }
1741 } 2740 }
1742} 2741}
1743 2742
1744sub cf::object::player::enter_exit { 2743sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 2744 my ($self, $exit) = @_;
1747 return unless $self->type == cf::PLAYER; 2746 return unless $self->type == cf::PLAYER;
1748 2747
1749 $self->enter_link; 2748 $self->enter_link;
1750 2749
1751 (async { 2750 (async {
1752 $self->deactivate_recursive; # just to be sure 2751 $Coro::current->{desc} = "enter_exit";
2752
1753 unless (eval { 2753 unless (eval {
2754 $self->deactivate_recursive; # just to be sure
2755
2756 # random map handling
2757 {
2758 my $guard = cf::lock_acquire "exit_prepare:$exit";
2759
1754 prepare_random_map $exit 2760 prepare_random_map $exit
1755 if $exit->slaying eq "/!"; 2761 if $exit->slaying eq "/!";
2762 }
1756 2763
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2764 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2765 my $x = $exit->stats->hp;
2766 my $y = $exit->stats->sp;
1759 2767
2768 $self->goto ($map, $x, $y);
2769
2770 # if exit is damned, update players death & WoR home-position
2771 $self->contr->savebed ($map, $x, $y)
2772 if $exit->flag (cf::FLAG_DAMNED);
2773
1760 1; 2774 1
1761 }) { 2775 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 2776 $self->message ("Something went wrong deep within the crossfire server. "
1763 . "I'll try to bring you back to the map you were before. " 2777 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 2778 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 2779 cf::NDI_UNIQUE | cf::NDI_RED);
1766 2780
1767 warn "ERROR in enter_exit: $@"; 2781 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 2782 $self->leave_link;
1769 } 2783 }
1770 })->prio (1); 2784 })->prio (1);
1783 2797
1784sub cf::client::send_drawinfo { 2798sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2799 my ($self, $text, $flags) = @_;
1786 2800
1787 utf8::encode $text; 2801 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2802 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2803}
1790 2804
2805=item $client->send_msg ($channel, $msg, $color, [extra...])
2806
2807Send a drawinfo or msg packet to the client, formatting the msg for the
2808client if neccessary. C<$type> should be a string identifying the type of
2809the message, with C<log> being the default. If C<$color> is negative, suppress
2810the message unless the client supports the msg packet.
2811
2812=cut
2813
2814# non-persistent channels (usually the info channel)
2815our %CHANNEL = (
2816 "c/identify" => {
2817 id => "infobox",
2818 title => "Identify",
2819 reply => undef,
2820 tooltip => "Items recently identified",
2821 },
2822 "c/examine" => {
2823 id => "infobox",
2824 title => "Examine",
2825 reply => undef,
2826 tooltip => "Signs and other items you examined",
2827 },
2828 "c/book" => {
2829 id => "infobox",
2830 title => "Book",
2831 reply => undef,
2832 tooltip => "The contents of a note or book",
2833 },
2834 "c/lookat" => {
2835 id => "infobox",
2836 title => "Look",
2837 reply => undef,
2838 tooltip => "What you saw there",
2839 },
2840 "c/who" => {
2841 id => "infobox",
2842 title => "Players",
2843 reply => undef,
2844 tooltip => "Shows players who are currently online",
2845 },
2846 "c/body" => {
2847 id => "infobox",
2848 title => "Body Parts",
2849 reply => undef,
2850 tooltip => "Shows which body parts you posess and are available",
2851 },
2852 "c/uptime" => {
2853 id => "infobox",
2854 title => "Uptime",
2855 reply => undef,
2856 tooltip => "How long the server has been running since last restart",
2857 },
2858 "c/mapinfo" => {
2859 id => "infobox",
2860 title => "Map Info",
2861 reply => undef,
2862 tooltip => "Information related to the maps",
2863 },
2864 "c/party" => {
2865 id => "party",
2866 title => "Party",
2867 reply => "gsay ",
2868 tooltip => "Messages and chat related to your party",
2869 },
2870);
2871
2872sub cf::client::send_msg {
2873 my ($self, $channel, $msg, $color, @extra) = @_;
2874
2875 $msg = $self->pl->expand_cfpod ($msg);
2876
2877 $color &= cf::NDI_CLIENT_MASK; # just in case...
2878
2879 # check predefined channels, for the benefit of C
2880 if ($CHANNEL{$channel}) {
2881 $channel = $CHANNEL{$channel};
2882
2883 $self->ext_msg (channel_info => $channel)
2884 if $self->can_msg;
2885
2886 $channel = $channel->{id};
2887
2888 } elsif (ref $channel) {
2889 # send meta info to client, if not yet sent
2890 unless (exists $self->{channel}{$channel->{id}}) {
2891 $self->{channel}{$channel->{id}} = $channel;
2892 $self->ext_msg (channel_info => $channel)
2893 if $self->can_msg;
2894 }
2895
2896 $channel = $channel->{id};
2897 }
2898
2899 return unless @extra || length $msg;
2900
2901 if ($self->can_msg) {
2902 # default colour, mask it out
2903 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2904 if $color & cf::NDI_DEF;
2905
2906 $self->send_packet ("msg " . $self->{json_coder}->encode (
2907 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2908 } else {
2909 if ($color >= 0) {
2910 # replace some tags by gcfclient-compatible ones
2911 for ($msg) {
2912 1 while
2913 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2914 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2915 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2916 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2917 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2918 }
2919
2920 $color &= cf::NDI_COLOR_MASK;
2921
2922 utf8::encode $msg;
2923
2924 if (0 && $msg =~ /\[/) {
2925 # COMMAND/INFO
2926 $self->send_packet ("drawextinfo $color 10 8 $msg")
2927 } else {
2928 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2929 $self->send_packet ("drawinfo $color $msg")
2930 }
2931 }
2932 }
2933}
2934
2935=item $client->ext_msg ($type, @msg)
2936
2937Sends an ext event to the client.
2938
2939=cut
2940
2941sub cf::client::ext_msg($$@) {
2942 my ($self, $type, @msg) = @_;
2943
2944 if ($self->extcmd == 2) {
2945 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2946 } elsif ($self->extcmd == 1) { # TODO: remove
2947 push @msg, msgtype => "event_$type";
2948 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2949 }
2950}
2951
2952=item $client->ext_reply ($msgid, @msg)
2953
2954Sends an ext reply to the client.
2955
2956=cut
2957
2958sub cf::client::ext_reply($$@) {
2959 my ($self, $id, @msg) = @_;
2960
2961 if ($self->extcmd == 2) {
2962 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2963 } elsif ($self->extcmd == 1) {
2964 #TODO: version 1, remove
2965 unshift @msg, msgtype => "reply", msgid => $id;
2966 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2967 }
2968}
1791 2969
1792=item $success = $client->query ($flags, "text", \&cb) 2970=item $success = $client->query ($flags, "text", \&cb)
1793 2971
1794Queues a query to the client, calling the given callback with 2972Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2973the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1796C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2974C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1797 2975
1798Queries can fail, so check the return code. Or don't, as queries will become 2976Queries can fail, so check the return code. Or don't, as queries will
1799reliable at some point in the future. 2977become reliable at some point in the future.
1800 2978
1801=cut 2979=cut
1802 2980
1803sub cf::client::query { 2981sub cf::client::query {
1804 my ($self, $flags, $text, $cb) = @_; 2982 my ($self, $flags, $text, $cb) = @_;
1812 utf8::encode $text; 2990 utf8::encode $text;
1813 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2991 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1814 2992
1815 $self->send_packet ($self->{query_queue}[0][0]) 2993 $self->send_packet ($self->{query_queue}[0][0])
1816 if @{ $self->{query_queue} } == 1; 2994 if @{ $self->{query_queue} } == 1;
2995
2996 1
1817} 2997}
1818 2998
1819cf::client->attach ( 2999cf::client->attach (
3000 on_connect => sub {
3001 my ($ns) = @_;
3002
3003 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3004 },
1820 on_reply => sub { 3005 on_reply => sub {
1821 my ($ns, $msg) = @_; 3006 my ($ns, $msg) = @_;
1822 3007
1823 # this weird shuffling is so that direct followup queries 3008 # this weird shuffling is so that direct followup queries
1824 # get handled first 3009 # get handled first
1825 my $queue = delete $ns->{query_queue} 3010 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 3011 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 3012
1828 (shift @$queue)->[1]->($msg); 3013 (shift @$queue)->[1]->($msg);
3014 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 3015
1830 push @{ $ns->{query_queue} }, @$queue; 3016 push @{ $ns->{query_queue} }, @$queue;
1831 3017
1832 if (@{ $ns->{query_queue} } == @$queue) { 3018 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 3019 if (@$queue) {
1835 } else { 3021 } else {
1836 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3022 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1837 } 3023 }
1838 } 3024 }
1839 }, 3025 },
3026 on_exticmd => sub {
3027 my ($ns, $buf) = @_;
3028
3029 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3030
3031 if (ref $msg) {
3032 my ($type, $reply, @payload) =
3033 "ARRAY" eq ref $msg
3034 ? @$msg
3035 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3036
3037 my @reply;
3038
3039 if (my $cb = $EXTICMD{$type}) {
3040 @reply = $cb->($ns, @payload);
3041 }
3042
3043 $ns->ext_reply ($reply, @reply)
3044 if $reply;
3045
3046 } else {
3047 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3048 }
3049
3050 cf::override;
3051 },
1840); 3052);
1841 3053
1842=item $client->async (\&cb) 3054=item $client->async (\&cb)
1843 3055
1844Create a new coroutine, running the specified callback. The coroutine will 3056Create a new coroutine, running the specified callback. The coroutine will
1885our $safe = new Safe "safe"; 3097our $safe = new Safe "safe";
1886our $safe_hole = new Safe::Hole; 3098our $safe_hole = new Safe::Hole;
1887 3099
1888$SIG{FPE} = 'IGNORE'; 3100$SIG{FPE} = 'IGNORE';
1889 3101
1890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3102$safe->permit_only (Opcode::opset qw(
3103 :base_core :base_mem :base_orig :base_math
3104 grepstart grepwhile mapstart mapwhile
3105 sort time
3106));
1891 3107
1892# here we export the classes and methods available to script code 3108# here we export the classes and methods available to script code
1893 3109
1894=pod 3110=pod
1895 3111
1896The following fucntions and emthods are available within a safe environment: 3112The following functions and methods are available within a safe environment:
1897 3113
1898 cf::object contr pay_amount pay_player map 3114 cf::object
3115 contr pay_amount pay_player map x y force_find force_add destroy
3116 insert remove name archname title slaying race decrease split
3117
1899 cf::object::player player 3118 cf::object::player
1900 cf::player peaceful 3119 player
1901 cf::map trigger 3120
3121 cf::player
3122 peaceful
3123
3124 cf::map
3125 trigger
1902 3126
1903=cut 3127=cut
1904 3128
1905for ( 3129for (
1906 ["cf::object" => qw(contr pay_amount pay_player map)], 3130 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3131 insert remove inv nrof name archname title slaying race
3132 decrease split destroy)],
1907 ["cf::object::player" => qw(player)], 3133 ["cf::object::player" => qw(player)],
1908 ["cf::player" => qw(peaceful)], 3134 ["cf::player" => qw(peaceful)],
1909 ["cf::map" => qw(trigger)], 3135 ["cf::map" => qw(trigger)],
1910) { 3136) {
1911 no strict 'refs'; 3137 no strict 'refs';
1982=back 3208=back
1983 3209
1984=cut 3210=cut
1985 3211
1986############################################################################# 3212#############################################################################
3213# the server's init and main functions
1987 3214
1988=head2 EXTENSION DATABASE SUPPORT 3215sub load_facedata($) {
3216 my ($path) = @_;
1989 3217
1990Crossfire maintains a very simple database for extension use. It can 3218 # HACK to clear player env face cache, we need some signal framework
1991currently store anything that can be serialised using Storable, which 3219 # for this (global event?)
1992excludes objects. 3220 %ext::player_env::MUSIC_FACE_CACHE = ();
1993 3221
1994The parameter C<$family> should best start with the name of the extension 3222 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1995using it, it should be unique.
1996 3223
1997=over 4 3224 warn "loading facedata from $path\n";
1998 3225
1999=item $hashref = cf::db_get $family 3226 my $facedata;
3227 0 < aio_load $path, $facedata
3228 or die "$path: $!";
2000 3229
2001Return a hashref for use by the extension C<$family>, which can be 3230 $facedata = Coro::Storable::thaw $facedata;
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004 3231
2005=item $value = cf::db_get $family => $key 3232 $facedata->{version} == 2
3233 or cf::cleanup "$path: version mismatch, cannot proceed.";
2006 3234
2007Returns a single value from the database 3235 # patch in the exptable
2008 3236 $facedata->{resource}{"res/exp_table"} = {
2009=item cf::db_put $family => $hashref 3237 type => FT_RSRC,
2010 3238 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013
2014=item cf::db_put $family => $key => $value
2015
2016Stores the given C<$value> in the family hash. Updates are delayed, if you
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026
2027=cut
2028
2029our $DB;
2030
2031{
2032 my $path = cf::localdir . "/database.pst";
2033
2034 sub db_load() {
2035 $DB = stat $path ? Storable::retrieve $path : { };
2036 }
2037
2038 my $pid;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 }
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 }); 3239 };
3240 cf::cede_to_tick;
2060 3241
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 } 3242 {
3243 my $faces = $facedata->{faceinfo};
2065 3244
2066 sub db_get($;$) { 3245 while (my ($face, $info) = each %$faces) {
2067 @_ >= 2 3246 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071 3247
2072 sub db_put($$;$) { 3248 cf::face::set_visibility $idx, $info->{visibility};
2073 if (@_ >= 3) { 3249 cf::face::set_magicmap $idx, $info->{magicmap};
2074 $DB->{$_[0]}{$_[1]} = $_[2]; 3250 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2075 } else { 3251 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080 3252
2081 cf::global->attach ( 3253 cf::cede_to_tick;
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 3254 }
2086 );
2087}
2088 3255
2089############################################################################# 3256 while (my ($face, $info) = each %$faces) {
2090# the server's main() 3257 next unless $info->{smooth};
2091 3258
2092sub cfg_load { 3259 my $idx = cf::face::find $face
3260 or next;
3261
3262 if (my $smooth = cf::face::find $info->{smooth}) {
3263 cf::face::set_smooth $idx, $smooth;
3264 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3265 } else {
3266 warn "smooth face '$info->{smooth}' not found for face '$face'";
3267 }
3268
3269 cf::cede_to_tick;
3270 }
3271 }
3272
3273 {
3274 my $anims = $facedata->{animinfo};
3275
3276 while (my ($anim, $info) = each %$anims) {
3277 cf::anim::set $anim, $info->{frames}, $info->{facings};
3278 cf::cede_to_tick;
3279 }
3280
3281 cf::anim::invalidate_all; # d'oh
3282 }
3283
3284 {
3285 # TODO: for gcfclient pleasure, we should give resources
3286 # that gcfclient doesn't grok a >10000 face index.
3287 my $res = $facedata->{resource};
3288
3289 while (my ($name, $info) = each %$res) {
3290 if (defined $info->{type}) {
3291 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3292 my $data;
3293
3294 if ($info->{type} & 1) {
3295 # prepend meta info
3296
3297 my $meta = $enc->encode ({
3298 name => $name,
3299 %{ $info->{meta} || {} },
3300 });
3301
3302 $data = pack "(w/a*)*", $meta, $info->{data};
3303 } else {
3304 $data = $info->{data};
3305 }
3306
3307 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3308 cf::face::set_type $idx, $info->{type};
3309 } else {
3310 $RESOURCE{$name} = $info;
3311 }
3312
3313 cf::cede_to_tick;
3314 }
3315 }
3316
3317 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3318
3319 1
3320}
3321
3322cf::global->attach (on_resource_update => sub {
3323 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3324 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3325
3326 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3327 my $sound = $soundconf->{compat}[$_]
3328 or next;
3329
3330 my $face = cf::face::find "sound/$sound->[1]";
3331 cf::sound::set $sound->[0] => $face;
3332 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3333 }
3334
3335 while (my ($k, $v) = each %{$soundconf->{event}}) {
3336 my $face = cf::face::find "sound/$v";
3337 cf::sound::set $k => $face;
3338 }
3339 }
3340});
3341
3342register_exticmd fx_want => sub {
3343 my ($ns, $want) = @_;
3344
3345 while (my ($k, $v) = each %$want) {
3346 $ns->fx_want ($k, $v);
3347 }
3348};
3349
3350sub load_resource_file($) {
3351 my $guard = lock_acquire "load_resource_file";
3352
3353 my $status = load_resource_file_ $_[0];
3354 get_slot 0.1, 100;
3355 cf::arch::commit_load;
3356
3357 $status
3358}
3359
3360sub reload_regions {
3361 # HACK to clear player env face cache, we need some signal framework
3362 # for this (global event?)
3363 %ext::player_env::MUSIC_FACE_CACHE = ();
3364
3365 load_resource_file "$MAPDIR/regions"
3366 or die "unable to load regions file\n";
3367
3368 for (cf::region::list) {
3369 $_->{match} = qr/$_->{match}/
3370 if exists $_->{match};
3371 }
3372}
3373
3374sub reload_facedata {
3375 load_facedata "$DATADIR/facedata"
3376 or die "unable to load facedata\n";
3377}
3378
3379sub reload_archetypes {
3380 load_resource_file "$DATADIR/archetypes"
3381 or die "unable to load archetypes\n";
3382}
3383
3384sub reload_treasures {
3385 load_resource_file "$DATADIR/treasures"
3386 or die "unable to load treasurelists\n";
3387}
3388
3389sub reload_resources {
3390 warn "reloading resource files...\n";
3391
3392 reload_facedata;
3393 reload_archetypes;
3394 reload_regions;
3395 reload_treasures;
3396
3397 warn "finished reloading resource files\n";
3398}
3399
3400sub init {
3401 my $guard = freeze_mainloop;
3402
3403 reload_resources;
3404}
3405
3406sub reload_config {
2093 open my $fh, "<:utf8", cf::confdir . "/config" 3407 open my $fh, "<:utf8", "$CONFDIR/config"
2094 or return; 3408 or return;
2095 3409
2096 local $/; 3410 local $/;
2097 *CFG = YAML::Syck::Load <$fh>; 3411 *CFG = YAML::Load <$fh>;
2098 3412
2099 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3413 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2100 3414
2101 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3415 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2102 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3416 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2112 3426
2113sub main { 3427sub main {
2114 # we must not ever block the main coroutine 3428 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 3429 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3430 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2117 async { Event::one_event }; 3431 (async {
3432 $Coro::current->{desc} = "IDLE BUG HANDLER";
3433 EV::loop EV::LOOP_ONESHOT;
3434 })->prio (Coro::PRIO_MAX);
2118 }; 3435 };
2119 3436
2120 cfg_load; 3437 {
2121 db_load; 3438 my $guard = freeze_mainloop;
3439 reload_config;
3440 db_init;
2122 load_extensions; 3441 load_extensions;
3442
3443 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3444 }
3445
2123 Event::loop; 3446 EV::loop;
2124} 3447}
2125 3448
2126############################################################################# 3449#############################################################################
2127# initialisation 3450# initialisation and cleanup
2128 3451
3452# install some emergency cleanup handlers
3453BEGIN {
3454 our %SIGWATCHER = ();
3455 for my $signal (qw(INT HUP TERM)) {
3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3457 cf::cleanup "SIG$signal";
3458 };
3459 }
3460}
3461
3462sub write_runtime_sync {
3463 my $runtime = "$LOCALDIR/runtime";
3464
3465 # first touch the runtime file to show we are still running:
3466 # the fsync below can take a very very long time.
3467
3468 IO::AIO::aio_utime $runtime, undef, undef;
3469
3470 my $guard = cf::lock_acquire "write_runtime";
3471
3472 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3473 or return;
3474
3475 my $value = $cf::RUNTIME + 90 + 10;
3476 # 10 is the runtime save interval, for a monotonic clock
3477 # 60 allows for the watchdog to kill the server.
3478
3479 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3480 and return;
3481
3482 # always fsync - this file is important
3483 aio_fsync $fh
3484 and return;
3485
3486 # touch it again to show we are up-to-date
3487 aio_utime $fh, undef, undef;
3488
3489 close $fh
3490 or return;
3491
3492 aio_rename "$runtime~", $runtime
3493 and return;
3494
3495 warn "runtime file written.\n";
3496
3497 1
3498}
3499
3500our $uuid_lock;
3501our $uuid_skip;
3502
3503sub write_uuid_sync($) {
3504 $uuid_skip ||= $_[0];
3505
3506 return if $uuid_lock;
3507 local $uuid_lock = 1;
3508
3509 my $uuid = "$LOCALDIR/uuid";
3510
3511 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3512 or return;
3513
3514 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3515 $uuid_skip = 0;
3516
3517 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3518 and return;
3519
3520 # always fsync - this file is important
3521 aio_fsync $fh
3522 and return;
3523
3524 close $fh
3525 or return;
3526
3527 aio_rename "$uuid~", $uuid
3528 and return;
3529
3530 warn "uuid file written ($value).\n";
3531
3532 1
3533
3534}
3535
3536sub write_uuid($$) {
3537 my ($skip, $sync) = @_;
3538
3539 $sync ? write_uuid_sync $skip
3540 : async { write_uuid_sync $skip };
3541}
3542
3543sub emergency_save() {
3544 my $freeze_guard = cf::freeze_mainloop;
3545
3546 warn "enter emergency perl save\n";
3547
3548 cf::sync_job {
3549 # use a peculiar iteration method to avoid tripping on perl
3550 # refcount bugs in for. also avoids problems with players
3551 # and maps saved/destroyed asynchronously.
3552 warn "begin emergency player save\n";
3553 for my $login (keys %cf::PLAYER) {
3554 my $pl = $cf::PLAYER{$login} or next;
3555 $pl->valid or next;
3556 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3557 $pl->save;
3558 }
3559 warn "end emergency player save\n";
3560
3561 warn "begin emergency map save\n";
3562 for my $path (keys %cf::MAP) {
3563 my $map = $cf::MAP{$path} or next;
3564 $map->valid or next;
3565 $map->save;
3566 }
3567 warn "end emergency map save\n";
3568
3569 warn "begin emergency database checkpoint\n";
3570 BDB::db_env_txn_checkpoint $DB_ENV;
3571 warn "end emergency database checkpoint\n";
3572
3573 warn "begin write uuid\n";
3574 write_uuid_sync 1;
3575 warn "end write uuid\n";
3576 };
3577
3578 warn "leave emergency perl save\n";
3579}
3580
3581sub post_cleanup {
3582 my ($make_core) = @_;
3583
3584 warn Carp::longmess "post_cleanup backtrace"
3585 if $make_core;
3586}
3587
2129sub reload() { 3588sub do_reload_perl() {
2130 # can/must only be called in main 3589 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 3590 if ($Coro::current != $Coro::main) {
2132 warn "can only reload from main coroutine\n"; 3591 warn "can only reload from main coroutine";
2133 return; 3592 return;
2134 } 3593 }
2135 3594
2136 warn "reloading..."; 3595 warn "reloading...";
2137 3596
2138 my $guard = freeze_mainloop; 3597 warn "entering sync_job";
3598
3599 cf::sync_job {
3600 cf::write_runtime_sync; # external watchdog should not bark
2139 cf::emergency_save; 3601 cf::emergency_save;
3602 cf::write_runtime_sync; # external watchdog should not bark
2140 3603
2141 eval { 3604 warn "syncing database to disk";
3605 BDB::db_env_txn_checkpoint $DB_ENV;
3606
2142 # if anything goes wrong in here, we should simply crash as we already saved 3607 # if anything goes wrong in here, we should simply crash as we already saved
2143 3608
2144 # cancel all watchers 3609 warn "flushing outstanding aio requests";
2145 for (Event::all_watchers) { 3610 for (;;) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 3611 BDB::flush;
3612 IO::AIO::flush;
3613 Coro::cede_notself;
3614 last unless IO::AIO::nreqs || BDB::nreqs;
3615 warn "iterate...";
2147 } 3616 }
2148 3617
3618 ++$RELOAD;
3619
2149 # cancel all extension coros 3620 warn "cancelling all extension coros";
2150 $_->cancel for values %EXT_CORO; 3621 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = (); 3622 %EXT_CORO = ();
2152 3623
2153 # unload all extensions 3624 warn "removing commands";
2154 for (@exts) { 3625 %COMMAND = ();
3626
3627 warn "removing ext/exti commands";
3628 %EXTCMD = ();
3629 %EXTICMD = ();
3630
3631 warn "unloading/nuking all extensions";
3632 for my $pkg (@EXTS) {
2155 warn "unloading <$_>"; 3633 warn "... unloading $pkg";
2156 unload_extension $_; 3634
3635 if (my $cb = $pkg->can ("unload")) {
3636 eval {
3637 $cb->($pkg);
3638 1
3639 } or warn "$pkg unloaded, but with errors: $@";
2157 } 3640 }
2158 3641
3642 warn "... nuking $pkg";
3643 Symbol::delete_package $pkg;
3644 }
3645
2159 # unload all modules loaded from $LIBDIR 3646 warn "unloading all perl modules loaded from $LIBDIR";
2160 while (my ($k, $v) = each %INC) { 3647 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3648 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162 3649
2163 warn "removing <$k>"; 3650 warn "... unloading $k";
2164 delete $INC{$k}; 3651 delete $INC{$k};
2165 3652
2166 $k =~ s/\.pm$//; 3653 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g; 3654 $k =~ s/\//::/g;
2168 3655
2171 } 3658 }
2172 3659
2173 Symbol::delete_package $k; 3660 Symbol::delete_package $k;
2174 } 3661 }
2175 3662
2176 # sync database to disk
2177 cf::db_sync;
2178 IO::AIO::flush;
2179
2180 # get rid of safe::, as good as possible 3663 warn "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 3664 Symbol::delete_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3665 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 3666
2184 # remove register_script_function callbacks
2185 # TODO
2186
2187 # unload cf.pm "a bit" 3667 warn "unloading cf.pm \"a bit\"";
2188 delete $INC{"cf.pm"}; 3668 delete $INC{"cf.pm"};
3669 delete $INC{"cf/pod.pm"};
2189 3670
2190 # don't, removes xs symbols, too, 3671 # don't, removes xs symbols, too,
2191 # and global variables created in xs 3672 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 3673 #Symbol::delete_package __PACKAGE__;
2193 3674
2194 # reload cf.pm 3675 warn "unload completed, starting to reload now";
3676
2195 warn "reloading cf.pm"; 3677 warn "reloading cf.pm";
2196 require cf; 3678 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3679 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2198 3680
2199 # load config and database again 3681 warn "loading config and database again";
2200 cf::cfg_load; 3682 cf::reload_config;
2201 cf::db_load;
2202 3683
2203 # load extensions
2204 warn "load extensions"; 3684 warn "loading extensions";
2205 cf::load_extensions; 3685 cf::load_extensions;
2206 3686
2207 # reattach attachments to objects 3687 warn "reattaching attachments to objects/players";
2208 warn "reattach"; 3688 _global_reattach; # objects, sockets
2209 _global_reattach; 3689 warn "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 3690 reattach $_ for values %MAP;
3691 warn "reattaching attachments to players";
3692 reattach $_ for values %PLAYER;
3693
3694 warn "leaving sync_job";
3695
3696 1
3697 } or do {
3698 warn $@;
3699 cf::cleanup "error while reloading, exiting.";
2211 }; 3700 };
2212 3701
2213 if ($@) { 3702 warn "reloaded";
2214 warn $@;
2215 warn "error while reloading, exiting.";
2216 exit 1;
2217 }
2218
2219 warn "reloaded successfully";
2220}; 3703};
2221 3704
2222############################################################################# 3705our $RELOAD_WATCHER; # used only during reload
2223 3706
2224unless ($LINK_MAP) { 3707sub reload_perl() {
2225 $LINK_MAP = cf::map::new; 3708 # doing reload synchronously and two reloads happen back-to-back,
3709 # coro crashes during coro_state_free->destroy here.
2226 3710
2227 $LINK_MAP->width (41); 3711 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2228 $LINK_MAP->height (41); 3712 do_reload_perl;
2229 $LINK_MAP->alloc; 3713 undef $RELOAD_WATCHER;
2230 $LINK_MAP->path ("{link}"); 3714 };
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263} 3715}
2264
2265register "<global>", __PACKAGE__;
2266 3716
2267register_command "reload" => sub { 3717register_command "reload" => sub {
2268 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
2269 3719
2270 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload.");
2272 reload;
2273 $who->message ("end of reload."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3724 reload_perl;
3725 };
2274 } 3726 }
2275}; 3727};
2276 3728
2277unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
2278 3730
2279$TICK_WATCHER = Event->timer ( 3731my $bug_warning = 0;
2280 reentrant => 0, 3732
2281 prio => 0, 3733our @WAIT_FOR_TICK;
2282 at => $NEXT_TICK || $TICK, 3734our @WAIT_FOR_TICK_BEGIN;
2283 data => WF_AUTOCANCEL, 3735
2284 cb => sub { 3736sub wait_for_tick {
3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK, $signal;
3741 $signal->wait;
3742}
3743
3744sub wait_for_tick_begin {
3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3749 $signal->wait;
3750}
3751
3752sub tick {
3753 if ($Coro::current != $Coro::main) {
3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3755 unless ++$bug_warning > 10;
3756 return;
3757 }
3758
2285 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
2286 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK;
2288 3760
2289 # if we are delayed by four ticks or more, skip them all 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2291 3763 Coro::async_pool {
2292 $TICK_WATCHER->at ($NEXT_TICK); 3764 $Coro::current->{desc} = "runtime saver";
2293 $TICK_WATCHER->start;
2294 },
2295);
2296
2297IO::AIO::max_poll_time $TICK * 0.2;
2298
2299Event->io (
2300 fd => IO::AIO::poll_fileno,
2301 poll => 'r',
2302 prio => 5,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL,
2309 after => 0,
2310 interval => 10,
2311 cb => sub {
2312 (Coro::unblock_sub {
2313 write_runtime 3765 write_runtime_sync
2314 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
2315 })->(); 3767 };
2316 }, 3768 }
2317); 3769
3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3771 $sig->send;
3772 }
3773 while (my $sig = shift @WAIT_FOR_TICK) {
3774 $sig->send;
3775 }
3776
3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3779
3780 if (0) {
3781 if ($NEXT_TICK) {
3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3786 }
3787}
3788
3789{
3790 # configure BDB
3791
3792 BDB::min_parallel 8;
3793 BDB::max_poll_reqs $TICK * 0.1;
3794 $AnyEvent::BDB::WATCHER->priority (1);
3795
3796 unless ($DB_ENV) {
3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3799 | BDB::LOG_AUTOREMOVE, 1);
3800 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3801 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3802
3803 cf::sync_job {
3804 eval {
3805 BDB::db_env_open
3806 $DB_ENV,
3807 $BDBDIR,
3808 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3809 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3810 0666;
3811
3812 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3813 };
3814
3815 cf::cleanup "db_env_open(db): $@" if $@;
3816 };
3817 }
3818
3819 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3820 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3821 };
3822 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3823 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3824 };
3825 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3826 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3827 };
3828}
3829
3830{
3831 # configure IO::AIO
3832
3833 IO::AIO::min_parallel 8;
3834 IO::AIO::max_poll_time $TICK * 0.1;
3835 #undef $AnyEvent::AIO::WATCHER;
3836}
3837
3838my $_log_backtrace;
3839
3840sub _log_backtrace {
3841 my ($msg, @addr) = @_;
3842
3843 $msg =~ s/\n//;
3844
3845 # limit the # of concurrent backtraces
3846 if ($_log_backtrace < 2) {
3847 ++$_log_backtrace;
3848 async {
3849 $Coro::current->{desc} = "abt $msg";
3850
3851 my @bt = fork_call {
3852 @addr = map { sprintf "%x", $_ } @addr;
3853 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3854 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3855 or die "addr2line: $!";
3856
3857 my @funcs;
3858 my @res = <$fh>;
3859 chomp for @res;
3860 while (@res) {
3861 my ($func, $line) = splice @res, 0, 2, ();
3862 push @funcs, "[$func] $line";
3863 }
3864
3865 @funcs
3866 };
3867
3868 LOG llevInfo, "[ABT] $msg\n";
3869 LOG llevInfo, "[ABT] $_\n" for @bt;
3870 --$_log_backtrace;
3871 };
3872 } else {
3873 LOG llevInfo, "[ABT] $msg\n";
3874 LOG llevInfo, "[ABT] [suppressed]\n";
3875 }
3876}
3877
3878# load additional modules
3879use cf::pod;
2318 3880
2319END { cf::emergency_save } 3881END { cf::emergency_save }
2320 3882
3883evthread_start IO::AIO::poll_fileno;
3884
23211 38851
2322 3886

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines