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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.151 by root, Mon Jan 8 20:59:15 2007 UTC vs.
Revision 1.449 by root, Sat Sep 20 00:09:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.32 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 74
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 76
35our %COMMAND = (); 77our %COMMAND = ();
36our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
38 85
86our $RELOAD; # number of reloads so far
39our @EVENT; 87our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 88
42our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
43our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 107our $NEXT_TICK;
45our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
46 114
47our %CFG; 115our %CFG;
48 116
49our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 118our $RUNTIME;
119our $NOW;
51 120
52our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 123our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 124
56our %EXT_CORO; # coroutines bound to extensions 125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
57 132
58binmode STDOUT; 133binmode STDOUT;
59binmode STDERR; 134binmode STDERR;
60 135
61# read virtual server time, if available 136# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 138 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
66} 141}
67 142
68mkdir cf::localdir; 143mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 145
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 146our $EMERGENCY_POSITION;
147
148sub cf::map::normalise;
77 149
78############################################################################# 150#############################################################################
79 151
80=head2 GLOBAL VARIABLES 152=head2 GLOBAL VARIABLES
81 153
88=item $cf::RUNTIME 160=item $cf::RUNTIME
89 161
90The time this server has run, starts at 0 and is increased by $cf::TICK on 162The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 163every server tick.
92 164
93=item $cf::LIBDIR 165=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
166$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
167$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 168
95The perl library directory, where extensions and cf-specific modules can 169Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 170directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
171unique-items directory, player file directory, random maps directory and
172database environment.
97 173
98=item $cf::NOW 174=item $cf::NOW
99 175
100The time of the last (current) server tick. 176The time of the last (current) server tick.
101 177
102=item $cf::TICK 178=item $cf::TICK
103 179
104The interval between server ticks, in seconds. 180The interval between server ticks, in seconds.
105 181
182=item $cf::LOADAVG
183
184The current CPU load on the server (alpha-smoothed), as a value between 0
185(none) and 1 (overloaded), indicating how much time is spent on processing
186objects per tick. Healthy values are < 0.5.
187
188=item $cf::LOAD
189
190The raw value load value from the last tick.
191
106=item %cf::CFG 192=item %cf::CFG
107 193
108Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 195from wherever your confdir points to.
196
197=item cf::wait_for_tick, cf::wait_for_tick_begin
198
199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
200returns directly I<after> the tick processing (and consequently, can only wake one process
201per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
202
203=item @cf::INVOKE_RESULTS
204
205This array contains the results of the last C<invoke ()> call. When
206C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
207that call.
110 208
111=back 209=back
112 210
113=cut 211=cut
114 212
115BEGIN { 213BEGIN {
116 *CORE::GLOBAL::warn = sub { 214 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 215 my $msg = join "", @_;
118 utf8::encode $msg;
119 216
120 $msg .= "\n" 217 $msg .= "\n"
121 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
122 219
220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
221
123 LOG llevError, $msg; 222 LOG llevError, $msg;
124 }; 223 };
125} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
126 240
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 245@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
246@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 247@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 248
134# we bless all objects into (empty) derived classes to force a method lookup 249# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 250# within the Safe compartment.
136for my $pkg (qw( 251for my $pkg (qw(
137 cf::global cf::attachable 252 cf::global cf::attachable
138 cf::object cf::object::player 253 cf::object cf::object::player
139 cf::client cf::player 254 cf::client cf::player
140 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
141 cf::map cf::party cf::region 257 cf::party cf::region
142)) { 258)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 260}
146 261
147$Event::DIED = sub { 262$EV::DIED = sub {
148 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
149}; 264};
150 265
151my %ext_pkg; 266#############################################################################
152my @exts;
153my @hook;
154 267
155=head2 UTILITY FUNCTIONS 268=head2 UTILITY FUNCTIONS
156 269
157=over 4 270=over 4
158 271
159=cut 272=item dumpval $ref
160 273
161use JSON::Syck (); # TODO# replace by JSON::PC once working 274=cut
162 275
276sub dumpval {
277 eval {
278 local $SIG{__DIE__};
279 my $d;
280 if (1) {
281 $d = new Data::Dumper([$_[0]], ["*var"]);
282 $d->Terse(1);
283 $d->Indent(2);
284 $d->Quotekeys(0);
285 $d->Useqq(1);
286 #$d->Bless(...);
287 $d->Seen($_[1]) if @_ > 1;
288 $d = $d->Dump();
289 }
290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
291 $d
292 } || "[unable to dump $_[0]: '$@']";
293}
294
163=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
164 296
165Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
166 298
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
175 300
176Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
177 302
178=cut 303=cut
179 304
180sub to_json($) { 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 306
182 JSON::Syck::Dump $_[0] 307sub encode_json($) { $json_coder->encode ($_[0]) }
183} 308sub decode_json($) { $json_coder->decode ($_[0]) }
184 309
185=item cf::lock_wait $string 310=item cf::lock_wait $string
186 311
187Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
188 313
191Wait until the given lock is available and then acquires it and returns 316Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 317a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 318for example when the coroutine gets canceled), the lock is automatically
194returned. 319returned.
195 320
321Locks are *not* recursive, locking from the same coro twice results in a
322deadlocked coro.
323
196Lock names should begin with a unique identifier (for example, cf::map::find 324Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 325uses map_find and cf::map::load uses map_load).
198 326
327=item $locked = cf::lock_active $string
328
329Return true if the lock is currently active, i.e. somebody has locked it.
330
199=cut 331=cut
200 332
201our %LOCK; 333our %LOCK;
334our %LOCKER;#d#
202 335
203sub lock_wait($) { 336sub lock_wait($) {
204 my ($key) = @_; 337 my ($key) = @_;
338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
205 343
206 # wait for lock, if any 344 # wait for lock, if any
207 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current; 346 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule; 347 Coro::schedule;
215 353
216 # wait, to be sure we are not locked 354 # wait, to be sure we are not locked
217 lock_wait $key; 355 lock_wait $key;
218 356
219 $LOCK{$key} = []; 357 $LOCK{$key} = [];
358 $LOCKER{$key} = $Coro::current;#d#
220 359
221 Coro::guard { 360 Coro::guard {
361 delete $LOCKER{$key};#d#
222 # wake up all waiters, to be on the safe side 362 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 363 $_->ready for @{ delete $LOCK{$key} };
224 } 364 }
225} 365}
226 366
367sub lock_active($) {
368 my ($key) = @_;
369
370 ! ! $LOCK{$key}
371}
372
227sub freeze_mainloop { 373sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 374 tick_inhibit_inc;
229 375
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 376 Coro::guard \&tick_inhibit_dec;
231 $TICK_WATCHER->stop; 377}
232 $guard 378
379=item cf::periodic $interval, $cb
380
381Like EV::periodic, but randomly selects a starting point so that the actions
382get spread over timer.
383
384=cut
385
386sub periodic($$) {
387 my ($interval, $cb) = @_;
388
389 my $start = rand List::Util::min 180, $interval;
390
391 EV::periodic $start, $interval, 0, $cb
392}
393
394=item cf::get_slot $time[, $priority[, $name]]
395
396Allocate $time seconds of blocking CPU time at priority C<$priority>:
397This call blocks and returns only when you have at least C<$time> seconds
398of cpu time till the next tick. The slot is only valid till the next cede.
399
400The optional C<$name> can be used to identify the job to run. It might be
401used for statistical purposes and should identify the same time-class.
402
403Useful for short background jobs.
404
405=cut
406
407our @SLOT_QUEUE;
408our $SLOT_QUEUE;
409
410$SLOT_QUEUE->cancel if $SLOT_QUEUE;
411$SLOT_QUEUE = Coro::async {
412 $Coro::current->desc ("timeslot manager");
413
414 my $signal = new Coro::Signal;
415
416 while () {
417 next_job:
418 my $avail = cf::till_tick;
419 if ($avail > 0.01) {
420 for (0 .. $#SLOT_QUEUE) {
421 if ($SLOT_QUEUE[$_][0] < $avail) {
422 my $job = splice @SLOT_QUEUE, $_, 1, ();
423 $job->[2]->send;
424 Coro::cede;
425 goto next_job;
426 }
427 }
428 }
429
430 if (@SLOT_QUEUE) {
431 # we do not use wait_for_tick() as it returns immediately when tick is inactive
432 push @cf::WAIT_FOR_TICK, $signal;
433 $signal->wait;
434 } else {
435 Coro::schedule;
436 }
437 }
438};
439
440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
443 my ($time, $pri, $name) = @_;
444
445 $time = $TICK * .6 if $time > $TICK * .6;
446 my $sig = new Coro::Signal;
447
448 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
449 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
450 $SLOT_QUEUE->ready;
451 $sig->wait;
233} 452}
234 453
235=item cf::async { BLOCK } 454=item cf::async { BLOCK }
236 455
237Currently the same as Coro::async_pool, meaning you cannot use 456Currently the same as Coro::async_pool, meaning you cannot use
242 461
243BEGIN { *async = \&Coro::async_pool } 462BEGIN { *async = \&Coro::async_pool }
244 463
245=item cf::sync_job { BLOCK } 464=item cf::sync_job { BLOCK }
246 465
247The design of crossfire+ requires that the main coro ($Coro::main) is 466The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 467is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 468partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
469acceptable.
250 470
251If it must be done, put the blocking parts into C<sync_job>. This will run 471If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 472the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 473server will be frozen during this time, so the block should either finish
254fast or be very important. 474fast or be very important.
257 477
258sub sync_job(&) { 478sub sync_job(&) {
259 my ($job) = @_; 479 my ($job) = @_;
260 480
261 if ($Coro::current == $Coro::main) { 481 if ($Coro::current == $Coro::main) {
482 my $time = EV::time;
483
262 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
264 486
265 # TODO: use suspend/resume instead 487 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 488
267 my $freeze_guard = freeze_mainloop; 489 my $freeze_guard = freeze_mainloop;
268 490
269 my $busy = 1; 491 my $busy = 1;
270 my @res; 492 my @res;
271 493
272 (async { 494 (async {
495 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 496 @res = eval { $job->() };
274 warn $@ if $@; 497 warn $@ if $@;
275 undef $busy; 498 undef $busy;
276 })->prio (Coro::PRIO_MAX); 499 })->prio (Coro::PRIO_MAX);
277 500
278 while ($busy) { 501 while ($busy) {
279 Coro::cede or Event::one_event; 502 if (Coro::nready) {
503 Coro::cede_notself;
504 } else {
505 EV::loop EV::LOOP_ONESHOT;
280 } 506 }
507 }
508
509 my $time = EV::time - $time;
510
511 $TICK_START += $time; # do not account sync jobs to server load
281 512
282 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
283 } else { 514 } else {
284 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
285 516
287 } 518 }
288} 519}
289 520
290=item $coro = cf::async_ext { BLOCK } 521=item $coro = cf::async_ext { BLOCK }
291 522
292Like async, but this coro is automcatially being canceled when the 523Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 524extension calling this is being unloaded.
294 525
295=cut 526=cut
296 527
297sub async_ext(&) { 528sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 536 $EXT_CORO{$coro+0} = $coro;
306 537
307 $coro 538 $coro
308} 539}
309 540
310sub write_runtime { 541=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 542
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 543Executes the given code block with the given arguments in a seperate
314 or return; 544process, returning the results. Everything must be serialisable with
545Coro::Storable. May, of course, block. Note that the executed sub may
546never block itself or use any form of event handling.
315 547
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 548=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 549
320 aio_fsync $fh 550sub fork_call(&@) {
321 and return; 551 my ($cb, @args) = @_;
322 552
323 close $fh 553 # we seemingly have to make a local copy of the whole thing,
324 or return; 554 # otherwise perl prematurely frees the stuff :/
555 # TODO: investigate and fix (likely this will be rather laborious)
325 556
326 aio_rename "$runtime~", $runtime 557 my @res = Coro::Util::fork_eval {
327 and return; 558 reset_signals;
559 &$cb
560 }, @args;
328 561
562 wantarray ? @res : $res[-1]
563}
564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
590}
591
592=item $value = cf::db_get $family => $key
593
594Returns a single value from the environment database.
595
596=item cf::db_put $family => $key => $value
597
598Stores the given C<$value> in the family. It can currently store binary
599data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
600
601=item $db = cf::db_table "name"
602
603Create and/or open a new database table. The string must not be "db" and must be unique
604within each server.
605
606=cut
607
608sub db_table($) {
609 my ($name) = @_;
610 my $db = BDB::db_create $DB_ENV;
611
612 eval {
613 $db->set_flags (BDB::CHKSUM);
614
615 utf8::encode $name;
616 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
617 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
618 cf::cleanup "db_open(db): $!" if $!;
619 };
620 cf::cleanup "db_open(db): $@" if $@;
621
622 $db
623}
624
625our $DB;
626
627sub db_init {
628 cf::sync_job {
629 $DB ||= db_table "db";
630 };
631}
632
633sub db_get($$) {
634 my $key = "$_[0]/$_[1]";
635
636 cf::sync_job {
637 BDB::db_get $DB, undef, $key, my $data;
638
639 $! ? ()
640 : $data
329 1 641 }
642}
643
644sub db_put($$$) {
645 BDB::dbreq_pri 4;
646 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
647}
648
649=item cf::cache $id => [$paths...], $processversion => $process
650
651Generic caching function that returns the value of the resource $id,
652caching and regenerating as required.
653
654This function can block.
655
656=cut
657
658sub cache {
659 my ($id, $src, $processversion, $process) = @_;
660
661 my $meta =
662 join "\x00",
663 $processversion,
664 map {
665 aio_stat $_
666 and Carp::croak "$_: $!";
667
668 ($_, (stat _)[7,9])
669 } @$src;
670
671 my $dbmeta = db_get cache => "$id/meta";
672 if ($dbmeta ne $meta) {
673 # changed, we may need to process
674
675 my @data;
676 my $md5;
677
678 for (0 .. $#$src) {
679 0 <= aio_load $src->[$_], $data[$_]
680 or Carp::croak "$src->[$_]: $!";
681 }
682
683 # if processing is expensive, check
684 # checksum first
685 if (1) {
686 $md5 =
687 join "\x00",
688 $processversion,
689 map {
690 cf::cede_to_tick;
691 ($src->[$_], Digest::MD5::md5_hex $data[$_])
692 } 0.. $#$src;
693
694
695 my $dbmd5 = db_get cache => "$id/md5";
696 if ($dbmd5 eq $md5) {
697 db_put cache => "$id/meta", $meta;
698
699 return db_get cache => "$id/data";
700 }
701 }
702
703 my $t1 = Time::HiRes::time;
704 my $data = $process->(\@data);
705 my $t2 = Time::HiRes::time;
706
707 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
708
709 db_put cache => "$id/data", $data;
710 db_put cache => "$id/md5" , $md5;
711 db_put cache => "$id/meta", $meta;
712
713 return $data;
714 }
715
716 db_get cache => "$id/data"
717}
718
719=item cf::datalog type => key => value, ...
720
721Log a datalog packet of the given type with the given key-value pairs.
722
723=cut
724
725sub datalog($@) {
726 my ($type, %kv) = @_;
727 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 728}
331 729
332=back 730=back
333 731
334=cut 732=cut
335 733
336############################################################################# 734#############################################################################
337 735
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
459 737
460Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
463 741
464In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 744Deliantra).
467 745
468=over 4 746=over 4
469 747
470=item $attachable->attach ($attachment, key => $value...) 748=item $attachable->attach ($attachment, key => $value...)
471 749
515=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
516 794
517Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
519 797
520Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
522 800
523These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
524 802
525=over 4 803=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 863our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 864our @CB_MAP = ();
587 865
588my %attachment; 866my %attachment;
589 867
868sub cf::attachable::thawer_merge {
869 # simply override everything except _meta
870 local $_[0]{_meta};
871 %{$_[0]} = %{$_[1]};
872}
873
590sub _attach_cb($$$$) { 874sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 875 my ($registry, $event, $prio, $cb) = @_;
592 876
593 use sort 'stable'; 877 use sort 'stable';
594 878
628 $registry = $CB_TYPE[$object_type] ||= []; 912 $registry = $CB_TYPE[$object_type] ||= [];
629 913
630 } elsif ($type eq "subtype") { 914 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 915 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 916 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 917 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 918
635 } elsif ($type eq "package") { 919 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 920 my $pkg = shift @arg;
637 921
638 while (my ($name, $id) = each %cb_id) { 922 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 951 _attach $registry, $klass, @attach;
668 } 952 }
669 953
670 $obj->{$name} = \%arg; 954 $obj->{$name} = \%arg;
671 } else { 955 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 956 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 957 }
674 958
675 $obj->{_attachment}{$name} = undef; 959 $obj->{_attachment}{$name} = undef;
676} 960}
677 961
679 if (ref $_[0]) { 963 if (ref $_[0]) {
680 _object_attach @_; 964 _object_attach @_;
681 } else { 965 } else {
682 _attach shift->_attach_registry, @_; 966 _attach shift->_attach_registry, @_;
683 } 967 }
968 _recalc_want;
684}; 969};
685 970
686# all those should be optimised 971# all those should be optimised
687sub cf::attachable::detach { 972sub cf::attachable::detach {
688 my ($obj, $name) = @_; 973 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 976 delete $obj->{_attachment}{$name};
692 reattach ($obj); 977 reattach ($obj);
693 } else { 978 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 979 Carp::croak "cannot, currently, detach class attachments";
695 } 980 }
981 _recalc_want;
696}; 982};
697 983
698sub cf::attachable::attached { 984sub cf::attachable::attached {
699 my ($obj, $name) = @_; 985 my ($obj, $name) = @_;
700 986
715 "; 1001 ";
716 die if $@; 1002 die if $@;
717} 1003}
718 1004
719our $override; 1005our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1006our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1007
722sub override { 1008sub override {
723 $override = 1; 1009 $override = 1;
724 @invoke_results = (); 1010 @INVOKE_RESULTS = (@_);
725} 1011}
726 1012
727sub do_invoke { 1013sub do_invoke {
728 my $event = shift; 1014 my $event = shift;
729 my $callbacks = shift; 1015 my $callbacks = shift;
730 1016
731 @invoke_results = (); 1017 @INVOKE_RESULTS = ();
732 1018
733 local $override; 1019 local $override;
734 1020
735 for (@$callbacks) { 1021 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1022 eval { &{$_->[1]} };
745 } 1031 }
746 1032
747 0 1033 0
748} 1034}
749 1035
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1037
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1039
754Generate an object-specific event with the given arguments. 1040Generate an object-specific event with the given arguments.
755 1041
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1042This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1043removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1044results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1045
760=back 1046=back
761 1047
762=cut 1048=cut
763 1049
764############################################################################# 1050#############################################################################
765# object support 1051# object support
1052
1053sub _object_equal($$);
1054sub _object_equal($$) {
1055 my ($a, $b) = @_;
1056
1057 return 0 unless (ref $a) eq (ref $b);
1058
1059 if ("HASH" eq ref $a) {
1060 my @ka = keys %$a;
1061 my @kb = keys %$b;
1062
1063 return 0 if @ka != @kb;
1064
1065 for (0 .. $#ka) {
1066 return 0 unless $ka[$_] eq $kb[$_];
1067 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1068 }
1069
1070 } elsif ("ARRAY" eq ref $a) {
1071
1072 return 0 if @$a != @$b;
1073
1074 for (0 .. $#$a) {
1075 return 0 unless _object_equal $a->[$_], $b->[$_];
1076 }
1077
1078 } elsif ($a ne $b) {
1079 return 0;
1080 }
1081
1082 1
1083}
1084
1085our $SLOW_MERGES;#d#
1086sub _can_merge {
1087 my ($ob1, $ob2) = @_;
1088
1089 ++$SLOW_MERGES;#d#
1090
1091 # we do the slow way here
1092 return _object_equal $ob1, $ob2
1093}
766 1094
767sub reattach { 1095sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1097 my ($obj) = @_;
1098
1099 # no longer needed after getting rid of delete_package?
1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1101
771 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
772 1103
773 @$registry = (); 1104 @$registry = ();
774 1105
789cf::attachable->attach ( 1120cf::attachable->attach (
790 prio => -1000000, 1121 prio => -1000000,
791 on_instantiate => sub { 1122 on_instantiate => sub {
792 my ($obj, $data) = @_; 1123 my ($obj, $data) = @_;
793 1124
794 $data = from_json $data; 1125 $data = decode_json $data;
795 1126
796 for (@$data) { 1127 for (@$data) {
797 my ($name, $args) = @$_; 1128 my ($name, $args) = @$_;
798 1129
799 $obj->attach ($name, %{$args || {} }); 1130 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1146sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1147 my ($filename, $rdata, $objs) = @_;
817 1148
818 sync_job { 1149 sync_job {
819 if (length $$rdata) { 1150 if (length $$rdata) {
1151 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
822 1154
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1158 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1159 aio_close $fh;
828 1160
829 if (@$objs) { 1161 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1166 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1167 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
837 } 1169 }
838 } else { 1170 } else {
839 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
840 } 1172 }
845 } 1177 }
846 } else { 1178 } else {
847 aio_unlink $filename; 1179 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1180 aio_unlink "$filename.pst";
849 } 1181 }
850 } 1182 };
851} 1183}
852 1184
853sub object_freezer_as_string { 1185sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1186 my ($rdata, $objs) = @_;
855 1187
867 or return; 1199 or return;
868 1200
869 unless (aio_stat "$filename.pst") { 1201 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1202 (aio_load "$filename.pst", $av) >= 0
871 or return; 1203 or return;
1204
872 $av = eval { (Storable::thaw $av)->{objs} }; 1205 my $st = eval { Coro::Storable::thaw $av };
1206 $av = $st->{objs};
873 } 1207 }
874 1208
1209 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1210 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1211 $decname, length $data, scalar @{$av || []};
1212
877 return ($data, $av); 1213 ($data, $av)
878} 1214}
1215
1216=head2 COMMAND CALLBACKS
1217
1218=over 4
1219
1220=cut
879 1221
880############################################################################# 1222#############################################################################
881# command handling &c 1223# command handling &c
882 1224
883=item cf::register_command $name => \&callback($ob,$args); 1225=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1238 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1239}
898 1240
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1241=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1242
901Register a callbackf ro execution when the client sends an extcmd packet. 1243Register a callback for execution when the client sends an (synchronous)
1244extcmd packet. Ext commands will be processed in the order they are
1245received by the server, like other user commands. The first argument is
1246the logged-in player. Ext commands can only be processed after a player
1247has logged in successfully.
902 1248
903If the callback returns something, it is sent back as if reply was being 1249If the callback returns something, it is sent back as if reply was being
904called. 1250called.
905 1251
1252=item cf::register_exticmd $name => \&callback($ns,$packet);
1253
1254Register a callback for execution when the client sends an (asynchronous)
1255exticmd packet. Exti commands are processed by the server as soon as they
1256are received, i.e. out of order w.r.t. other commands. The first argument
1257is a client socket. Exti commands can be received anytime, even before
1258log-in.
1259
1260If the callback returns something, it is sent back as if reply was being
1261called.
1262
906=cut 1263=cut
907 1264
908sub register_extcmd { 1265sub register_extcmd {
909 my ($name, $cb) = @_; 1266 my ($name, $cb) = @_;
910 1267
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1268 $EXTCMD{$name} = $cb;
1269}
1270
1271sub register_exticmd {
1272 my ($name, $cb) = @_;
1273
1274 $EXTICMD{$name} = $cb;
915} 1275}
916 1276
917cf::player->attach ( 1277cf::player->attach (
918 on_command => sub { 1278 on_command => sub {
919 my ($pl, $name, $params) = @_; 1279 my ($pl, $name, $params) = @_;
928 cf::override; 1288 cf::override;
929 }, 1289 },
930 on_extcmd => sub { 1290 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1291 my ($pl, $buf) = @_;
932 1292
933 my $msg = eval { from_json $buf }; 1293 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1294
935 if (ref $msg) { 1295 if (ref $msg) {
1296 my ($type, $reply, @payload) =
1297 "ARRAY" eq ref $msg
1298 ? @$msg
1299 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1300
1301 my @reply;
1302
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1303 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1304 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1305 }
1306
1307 $pl->ext_reply ($reply, @reply)
1308 if $reply;
1309
941 } else { 1310 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1311 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1312 }
944 1313
945 cf::override; 1314 cf::override;
946 }, 1315 },
947); 1316);
948 1317
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 1318sub load_extensions {
1319 cf::sync_job {
1320 my %todo;
1321
1026 for my $ext (<$LIBDIR/*.ext>) { 1322 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1323 next unless -r $path;
1028 eval { 1324
1029 load_extension $ext; 1325 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1326 my $base = $1;
1327 my $pkg = $1;
1328 $pkg =~ s/[^[:word:]]/_/g;
1329 $pkg = "ext::$pkg";
1330
1331 open my $fh, "<:utf8", $path
1332 or die "$path: $!";
1333
1334 my $source = do { local $/; <$fh> };
1335
1336 my %ext = (
1337 path => $path,
1338 base => $base,
1339 pkg => $pkg,
1340 );
1341
1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1344
1345 $ext{source} =
1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1347 . "#line 1 \"$path\"\n{\n"
1348 . $source
1349 . "\n};\n1";
1350
1351 $todo{$base} = \%ext;
1352 }
1353
1354 my %done;
1355 while (%todo) {
1356 my $progress;
1357
1358 while (my ($k, $v) = each %todo) {
1359 for (split /,\s*/, $v->{meta}{depends}) {
1360 goto skip
1361 unless exists $done{$_};
1362 }
1363
1364 warn "... loading '$k' into '$v->{pkg}'\n";
1365
1366 unless (eval $v->{source}) {
1367 my $msg = $@ ? "$v->{path}: $@\n"
1368 : "$v->{base}: extension inactive.\n";
1369
1370 if (exists $v->{meta}{mandatory}) {
1371 warn $msg;
1372 cf::cleanup "mandatory extension failed to load, exiting.";
1373 }
1374
1375 warn $msg;
1376 }
1377
1378 $done{$k} = delete $todo{$k};
1379 push @EXTS, $v->{pkg};
1380 $progress = 1;
1030 1 1381 }
1031 } or warn "$ext not loaded: $@"; 1382
1383 skip:
1384 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1385 unless $progress;
1386 }
1032 } 1387 };
1033} 1388}
1034 1389
1035############################################################################# 1390#############################################################################
1036# load/save/clean perl data associated with a map
1037 1391
1038*cf::mapsupport::on_clean = sub { 1392=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1393
1073=head2 CORE EXTENSIONS 1394=head2 CORE EXTENSIONS
1074 1395
1075Functions and methods that extend core crossfire objects. 1396Functions and methods that extend core deliantra objects.
1076 1397
1077=cut 1398=cut
1078 1399
1079package cf::player; 1400package cf::player;
1080 1401
1402use Coro::AIO;
1403
1081=head3 cf::player 1404=head3 cf::player
1082 1405
1083=over 4 1406=over 4
1084 1407
1408=item cf::player::num_playing
1409
1410Returns the official number of playing players, as per the Crossfire metaserver rules.
1411
1412=cut
1413
1414sub num_playing {
1415 scalar grep
1416 $_->ob->map
1417 && !$_->hidden
1418 && !$_->ob->flag (cf::FLAG_WIZ),
1419 cf::player::list
1420}
1421
1085=item cf::player::find $login 1422=item cf::player::find $login
1086 1423
1087Returns the given player object, loading it if necessary (might block). 1424Returns the given player object, loading it if necessary (might block).
1088 1425
1089=cut 1426=cut
1090 1427
1091sub playerdir($) { 1428sub playerdir($) {
1092 cf::localdir 1429 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1430 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1431}
1098 1432
1099sub path($) { 1433sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1434 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1435
1102 (playerdir $login) . "/$login.pl" 1436 (playerdir $login) . "/playerdata"
1103} 1437}
1104 1438
1105sub find_active($) { 1439sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1440 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1441 and $cf::PLAYER{$_[0]}->active
1110 1444
1111sub exists($) { 1445sub exists($) {
1112 my ($login) = @_; 1446 my ($login) = @_;
1113 1447
1114 $cf::PLAYER{$login} 1448 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1449 or cf::sync_job { !aio_stat path $login }
1116} 1450}
1117 1451
1118sub find($) { 1452sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1453 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1454 my $login = $_[0];
1121 1455
1122 my $guard = cf::lock_acquire "user_find:$login"; 1456 my $guard = cf::lock_acquire "user_find:$login";
1123 1457
1124 $cf::PLAYER{$_[0]} || do { 1458 $cf::PLAYER{$_[0]} || do {
1125 my $pl = load_pl path $login 1459 # rename old playerfiles to new ones
1460 #TODO: remove when no longer required
1461 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1462 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1463 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1464 aio_unlink +(playerdir $login) . "/$login.pl";
1465
1466 my $f = new_from_file cf::object::thawer path $login
1126 or return; 1467 or return;
1468
1469 my $pl = cf::player::load_pl $f
1470 or return;
1471
1472 local $cf::PLAYER_LOADING{$login} = $pl;
1473 $f->resolve_delayed_derefs;
1127 $cf::PLAYER{$login} = $pl 1474 $cf::PLAYER{$login} = $pl
1128 } 1475 }
1129 } 1476 }
1130} 1477}
1131 1478
1137 my $path = path $pl; 1484 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1485 my $guard = cf::lock_acquire "user_save:$path";
1139 1486
1140 return if $pl->{deny_save}; 1487 return if $pl->{deny_save};
1141 1488
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1489 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1490 $pl->{last_save} = $cf::RUNTIME;
1144 1491
1492 cf::get_slot 0.01;
1493
1145 $pl->save_pl ($path); 1494 $pl->save_pl ($path);
1146 Coro::cede; 1495 cf::cede_to_tick;
1147} 1496}
1148 1497
1149sub new($) { 1498sub new($) {
1150 my ($login) = @_; 1499 my ($login) = @_;
1151 1500
1157 $cf::PLAYER{$login} = $self; 1506 $cf::PLAYER{$login} = $self;
1158 1507
1159 $self 1508 $self
1160} 1509}
1161 1510
1511=item $player->send_msg ($channel, $msg, $color, [extra...])
1512
1513=cut
1514
1515sub send_msg {
1516 my $ns = shift->ns
1517 or return;
1518 $ns->send_msg (@_);
1519}
1520
1521=item $pl->quit_character
1522
1523Nukes the player without looking back. If logged in, the connection will
1524be destroyed. May block for a long time.
1525
1526=cut
1527
1162sub quit_character { 1528sub quit_character {
1163 my ($pl) = @_; 1529 my ($pl) = @_;
1164 1530
1531 my $name = $pl->ob->name;
1532
1165 $pl->{deny_save} = 1; 1533 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1167 1535
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1169 $pl->deactivate; 1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1541 $pl->ns->destroy if $pl->ns;
1172 1542
1173 my $path = playerdir $pl; 1543 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1545 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1546 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1547 $pl->destroy;
1548
1549 my $prefix = qr<^~\Q$name\E/>;
1550
1551 # nuke player maps
1552 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1553
1178 IO::AIO::aio_rmtree $temp; 1554 IO::AIO::aio_rmtree $temp;
1179} 1555}
1180 1556
1557=item $pl->kick
1558
1559Kicks a player out of the game. This destroys the connection.
1560
1561=cut
1562
1563sub kick {
1564 my ($pl, $kicker) = @_;
1565
1566 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1567 $pl->killer ("kicked");
1568 $pl->ns->destroy;
1569}
1570
1571=item cf::player::list_logins
1572
1573Returns am arrayref of all valid playernames in the system, can take a
1574while and may block, so not sync_job-capable, ever.
1575
1576=cut
1577
1578sub list_logins {
1579 my $dirs = aio_readdir $PLAYERDIR
1580 or return [];
1581
1582 my @logins;
1583
1584 for my $login (@$dirs) {
1585 my $path = path $login;
1586
1587 # a .pst is a dead give-away for a valid player
1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1593 }
1594
1595 utf8::decode $login;
1596 push @logins, $login;
1597 }
1598
1599 \@logins
1600}
1601
1602=item $player->maps
1603
1604Returns an arrayref of map paths that are private for this
1605player. May block.
1606
1607=cut
1608
1609sub maps($) {
1610 my ($pl) = @_;
1611
1612 $pl = ref $pl ? $pl->ob->name : $pl;
1613
1614 my $files = aio_readdir playerdir $pl
1615 or return;
1616
1617 my @paths;
1618
1619 for (@$files) {
1620 utf8::decode $_;
1621 next if /\.(?:pl|pst)$/;
1622 next unless /^$PATH_SEP/o;
1623
1624 push @paths, cf::map::normalise "~$pl/$_";
1625 }
1626
1627 \@paths
1628}
1629
1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1631
1632Expand deliantra pod fragments into protocol xml.
1633
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1634=item $player->ext_reply ($msgid, @msg)
1182 1635
1183Sends an ext reply to the player. 1636Sends an ext reply to the player.
1184 1637
1185=cut 1638=cut
1186 1639
1187sub ext_reply($$$%) { 1640sub ext_reply($$@) {
1188 my ($self, $id, %msg) = @_; 1641 my ($self, $id, @msg) = @_;
1189 1642
1190 $msg{msgid} = $id; 1643 $self->ns->ext_reply ($id, @msg)
1191
1192 $self->send ("ext " . cf::to_json \%msg);
1193} 1644}
1194 1645
1195package cf; 1646=item $player->ext_msg ($type, @msg)
1647
1648Sends an ext event to the client.
1649
1650=cut
1651
1652sub ext_msg($$@) {
1653 my ($self, $type, @msg) = @_;
1654
1655 $self->ns->ext_msg ($type, @msg);
1656}
1657
1658=head3 cf::region
1659
1660=over 4
1661
1662=cut
1663
1664package cf::region;
1665
1666=item cf::region::find_by_path $path
1667
1668Tries to decuce the likely region for a map knowing only its path.
1669
1670=cut
1671
1672sub find_by_path($) {
1673 my ($path) = @_;
1674
1675 my ($match, $specificity);
1676
1677 for my $region (list) {
1678 if ($region->{match} && $path =~ $region->{match}) {
1679 ($match, $specificity) = ($region, $region->specificity)
1680 if $region->specificity > $specificity;
1681 }
1682 }
1683
1684 $match
1685}
1196 1686
1197=back 1687=back
1198
1199 1688
1200=head3 cf::map 1689=head3 cf::map
1201 1690
1202=over 4 1691=over 4
1203 1692
1206package cf::map; 1695package cf::map;
1207 1696
1208use Fcntl; 1697use Fcntl;
1209use Coro::AIO; 1698use Coro::AIO;
1210 1699
1700use overload
1701 '""' => \&as_string,
1702 fallback => 1;
1703
1211our $MAX_RESET = 3600; 1704our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1705our $DEFAULT_RESET = 3000;
1213 1706
1214sub generate_random_map { 1707sub generate_random_map {
1215 my ($path, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1216 1711
1217 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1713 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1717 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1718 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1719 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1720 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1721 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1722 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1723 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1724 (cf::region::find $rmp->{region}), $rmp->{custom}
1725 )
1726}
1727
1728=item cf::map->register ($regex, $prio)
1729
1730Register a handler for the map path matching the given regex at the
1731givne priority (higher is better, built-in handlers have priority 0, the
1732default).
1733
1734=cut
1735
1736sub register {
1737 my (undef, $regex, $prio) = @_;
1738 my $pkg = caller;
1739
1740 no strict;
1741 push @{"$pkg\::ISA"}, __PACKAGE__;
1742
1743 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1744}
1745
1746# also paths starting with '/'
1747$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1748
1749sub thawer_merge {
1750 my ($self, $merge) = @_;
1751
1752 # we have to keep some variables in memory intact
1753 local $self->{path};
1754 local $self->{load_path};
1755
1756 $self->SUPER::thawer_merge ($merge);
1757}
1758
1759sub normalise {
1760 my ($path, $base) = @_;
1761
1762 $path = "$path"; # make sure its a string
1763
1764 $path =~ s/\.map$//;
1765
1766 # map plan:
1767 #
1768 # /! non-realised random map exit (special hack!)
1769 # {... are special paths that are not being touched
1770 # ?xxx/... are special absolute paths
1771 # ?random/... random maps
1772 # /... normal maps
1773 # ~user/... per-player map of a specific user
1774
1775 $path =~ s/$PATH_SEP/\//go;
1776
1777 # treat it as relative path if it starts with
1778 # something that looks reasonable
1779 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1780 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1781
1782 $base =~ s{[^/]+/?$}{};
1783 $path = "$base/$path";
1784 }
1785
1786 for ($path) {
1787 redo if s{//}{/};
1788 redo if s{/\.?/}{/};
1789 redo if s{/[^/]+/\.\./}{/};
1790 }
1791
1792 $path
1793}
1794
1795sub new_from_path {
1796 my (undef, $path, $base) = @_;
1797
1798 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1799
1800 $path = normalise $path, $base;
1801
1802 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1803 if ($path =~ $EXT_MAP{$pkg}[1]) {
1804 my $self = bless cf::map::new, $pkg;
1805 $self->{path} = $path; $self->path ($path);
1806 $self->init; # pass $1 etc.
1807 return $self;
1808 }
1809 }
1810
1811 Carp::cluck "unable to resolve path '$path' (base '$base').";
1812 ()
1813}
1814
1815sub init {
1816 my ($self) = @_;
1817
1818 $self
1819}
1820
1821sub as_string {
1822 my ($self) = @_;
1823
1824 "$self->{path}"
1825}
1826
1827# the displayed name, this is a one way mapping
1828sub visible_name {
1829 &as_string
1830}
1831
1832# the original (read-only) location
1833sub load_path {
1834 my ($self) = @_;
1835
1836 "$MAPDIR/$self->{path}.map"
1837}
1838
1839# the temporary/swap location
1840sub save_path {
1841 my ($self) = @_;
1842
1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1844 "$TMPDIR/$path.map"
1845}
1846
1847# the unique path, undef == no special unique path
1848sub uniq_path {
1849 my ($self) = @_;
1850
1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1852 "$UNIQUEDIR/$path"
1231} 1853}
1232 1854
1233# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1234# all maps in C++... 1856# all maps in C++...
1235sub change_all_map_light { 1857sub change_all_map_light {
1237 1859
1238 $_->change_map_light ($change) 1860 $_->change_map_light ($change)
1239 for grep $_->outdoor, values %cf::MAP; 1861 for grep $_->outdoor, values %cf::MAP;
1240} 1862}
1241 1863
1864sub decay_objects {
1865 my ($self) = @_;
1866
1867 return if $self->{deny_reset};
1868
1869 $self->do_decay_objects;
1870}
1871
1872sub unlink_save {
1873 my ($self) = @_;
1874
1875 utf8::encode (my $save = $self->save_path);
1876 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1877 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1878}
1879
1242sub try_load_header($) { 1880sub load_header_from($) {
1243 my ($path) = @_; 1881 my ($self, $path) = @_;
1244 1882
1245 utf8::encode $path; 1883 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1884 my $f = new_from_file cf::object::thawer $path
1247 or return; 1885 or return;
1248 1886
1249 my $map = cf::map::new 1887 $self->_load_header ($f)
1250 or return; 1888 or return;
1251 1889
1252 # for better error messages only, will be overwritten 1890 local $MAP_LOADING{$self->{path}} = $self;
1253 $map->path ($path); 1891 $f->resolve_delayed_derefs;
1254 1892
1255 $map->load_header ($path) 1893 $self->{load_path} = $path;
1894
1895 1
1896}
1897
1898sub load_header_orig {
1899 my ($self) = @_;
1900
1901 $self->load_header_from ($self->load_path)
1902}
1903
1904sub load_header_temp {
1905 my ($self) = @_;
1906
1907 $self->load_header_from ($self->save_path)
1908}
1909
1910sub prepare_temp {
1911 my ($self) = @_;
1912
1913 $self->last_access ((delete $self->{last_access})
1914 || $cf::RUNTIME); #d#
1915 # safety
1916 $self->{instantiate_time} = $cf::RUNTIME
1917 if $self->{instantiate_time} > $cf::RUNTIME;
1918}
1919
1920sub prepare_orig {
1921 my ($self) = @_;
1922
1923 $self->{load_original} = 1;
1924 $self->{instantiate_time} = $cf::RUNTIME;
1925 $self->last_access ($cf::RUNTIME);
1926 $self->instantiate;
1927}
1928
1929sub load_header {
1930 my ($self) = @_;
1931
1932 if ($self->load_header_temp) {
1933 $self->prepare_temp;
1934 } else {
1935 $self->load_header_orig
1256 or return; 1936 or return;
1937 $self->prepare_orig;
1938 }
1257 1939
1258 $map->{load_path} = $path; 1940 $self->{deny_reset} = 1
1941 if $self->no_reset;
1259 1942
1260 $map 1943 $self->default_region (cf::region::find_by_path $self->{path})
1944 unless $self->default_region;
1945
1946 1
1261} 1947}
1262 1948
1263sub find; 1949sub find;
1264sub find { 1950sub find {
1265 my ($path, $origin) = @_; 1951 my ($path, $origin) = @_;
1266 1952
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 1953 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 1954
1955 cf::lock_wait "map_data:$path";#d#remove
1272 cf::lock_wait "map_find:$key"; 1956 cf::lock_wait "map_find:$path";
1273 1957
1274 $cf::MAP{$key} || do { 1958 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1275 my $guard = cf::lock_acquire "map_find:$key"; 1960 my $guard2 = cf::lock_acquire "map_find:$path";
1276 1961
1277 # do it the slow way 1962 my $map = new_from_path cf::map $path
1278 my $map = try_load_header $path->save_path;
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 1963 or return;
1296 1964
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1309 1966
1310 Coro::cede; 1967 $map->load_header
1968 or return;
1311 1969
1312 if ($map->should_reset) { 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1313 $map->reset; 1975 $map->reset;
1314 undef $guard;
1315 $map = find $path 1976 return find $path;
1316 or return;
1317 } 1977 }
1318 1978
1319 $cf::MAP{$key} = $map 1979 $cf::MAP{$path} = $map
1320 } 1980 }
1321} 1981}
1982
1983sub pre_load { }
1984sub post_load { }
1322 1985
1323sub load { 1986sub load {
1324 my ($self) = @_; 1987 my ($self) = @_;
1325 1988
1989 local $self->{deny_reset} = 1; # loading can take a long time
1990
1326 my $path = $self->{path}; 1991 my $path = $self->{path};
1992
1993 {
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1994 my $guard = cf::lock_acquire "map_data:$path";
1328 1995
1996 return unless $self->valid;
1329 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1330 1998
1331 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1332 2000
1333 $self->alloc; 2001 $self->alloc;
1334 $self->load_objects ($self->{load_path}, 1) 2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
1335 or return; 2009 or return;
1336 2010
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1338 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1339 2013
1340 if (my $uniq = $path->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 2015 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1343 $self->clear_unique_items; 2018 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1345 } 2022 }
1346 } 2023 }
1347 2024
1348 Coro::cede; 2025 $f->resolve_delayed_derefs;
1349 2026
2027 cf::cede_to_tick;
1350 # now do the right thing for maps 2028 # now do the right thing for maps
1351 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1352
1353 if ($self->{path}->is_style_map) {
1354 $self->{deny_save} = 1;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons;
1360 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
2039 $self->set_darkness_map;
2040 cf::cede_to_tick;
1363 $self->activate; 2041 $self->activate;
1364 } 2042 }
1365 2043
1366 Coro::cede; 2044 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME);
1367 2046
1368 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
2048 }
2049
2050 $self->post_load;
2051}
2052
2053sub customise_for {
2054 my ($self, $ob) = @_;
2055
2056 return find "~" . $ob->name . "/" . $self->{path}
2057 if $self->per_player;
2058
2059# return find "?party/" . $ob->name . "/" . $self->{path}
2060# if $self->per_party;
2061
2062 $self
2063}
2064
2065# find and load all maps in the 3x3 area around a map
2066sub load_neighbours {
2067 my ($map) = @_;
2068
2069 my @neigh; # diagonal neighbours
2070
2071 for (0 .. 3) {
2072 my $neigh = $map->tile_path ($_)
2073 or next;
2074 $neigh = find $neigh, $map
2075 or next;
2076 $neigh->load;
2077
2078 push @neigh,
2079 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2080 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2081 }
2082
2083 for (grep defined $_->[0], @neigh) {
2084 my ($path, $origin) = @$_;
2085 my $neigh = find $path, $origin
2086 or next;
2087 $neigh->load;
2088 }
1369} 2089}
1370 2090
1371sub find_sync { 2091sub find_sync {
1372 my ($path, $origin) = @_; 2092 my ($path, $origin) = @_;
1373 2093
1374 cf::sync_job { cf::map::find $path, $origin } 2094 cf::sync_job { find $path, $origin }
1375} 2095}
1376 2096
1377sub do_load_sync { 2097sub do_load_sync {
1378 my ($map) = @_; 2098 my ($map) = @_;
1379 2099
2100 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2101 if $Coro::current == $Coro::main;
2102
1380 cf::sync_job { $map->load }; 2103 cf::sync_job { $map->load };
2104}
2105
2106our %MAP_PREFETCH;
2107our $MAP_PREFETCHER = undef;
2108
2109sub find_async {
2110 my ($path, $origin, $load) = @_;
2111
2112 $path = normalise $path, $origin && $origin->{path};
2113
2114 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 }
2117
2118 $MAP_PREFETCH{$path} |= $load;
2119
2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
2123 while (%MAP_PREFETCH) {
2124 while (my ($k, $v) = each %MAP_PREFETCH) {
2125 if (my $map = find $k) {
2126 $map->load if $v;
2127 }
2128
2129 delete $MAP_PREFETCH{$k};
2130 }
2131 }
2132 undef $MAP_PREFETCHER;
2133 };
2134 $MAP_PREFETCHER->prio (6);
2135
2136 ()
1381} 2137}
1382 2138
1383sub save { 2139sub save {
1384 my ($self) = @_; 2140 my ($self) = @_;
1385 2141
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
1387 2143
1388 $self->{last_save} = $cf::RUNTIME; 2144 $self->{last_save} = $cf::RUNTIME;
1389 2145
1390 return unless $self->dirty; 2146 return unless $self->dirty;
1391 2147
1392 my $save = $self->{path}->save_path; utf8::encode $save; 2148 my $save = $self->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2149 my $uniq = $self->uniq_path; utf8::encode $uniq;
1394 2150
1395 $self->{load_path} = $save; 2151 $self->{load_path} = $save;
1396 2152
1397 return if $self->{deny_save}; 2153 return if $self->{deny_save};
1398 2154
1399 local $self->{last_access} = $self->last_access;#d# 2155 local $self->{last_access} = $self->last_access;#d#
1400 2156
1401 cf::async { 2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
1402 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
1403 }; 2160 };
1404 2161
2162 cf::get_slot 0.02;
2163
1405 if ($uniq) { 2164 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1408 } else { 2167 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 } 2169 }
1411} 2170}
1412 2171
1413sub swap_out { 2172sub swap_out {
1414 my ($self) = @_; 2173 my ($self) = @_;
1415 2174
1416 # save first because save cedes 2175 # save first because save cedes
1417 $self->save; 2176 $self->save;
1418 2177
1419 my $lock = cf::lock_acquire "map_data:" . $self->path; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
1420 2179
1421 return if $self->players; 2180 return if $self->players;
1422 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
1423 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1424 2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
1425 $self->clear; 2188 $self->clear;
1426 $self->in_memory (cf::MAP_SWAPPED);
1427} 2189}
1428 2190
1429sub reset_at { 2191sub reset_at {
1430 my ($self) = @_; 2192 my ($self) = @_;
1431 2193
1432 # TODO: safety, remove and allow resettable per-player maps 2194 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel};
1434 return 1e99 if $self->{deny_reset}; 2195 return 1e99 if $self->{deny_reset};
1435 2196
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2197 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2198 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 2199
1443 my ($self) = @_; 2204 my ($self) = @_;
1444 2205
1445 $self->reset_at <= $cf::RUNTIME 2206 $self->reset_at <= $cf::RUNTIME
1446} 2207}
1447 2208
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 2209sub reset {
1470 my ($self) = @_; 2210 my ($self) = @_;
1471 2211
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 2212 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 2213
1474 return if $self->players; 2214 return if $self->players;
1475 return if $self->{path}{user_rel};#d#
1476 2215
1477 warn "resetting map ", $self->path;#d# 2216 warn "resetting map ", $self->path;
2217
2218 $self->in_memory (cf::MAP_SWAPPED);
2219
2220 # need to save uniques path
2221 unless ($self->{deny_save}) {
2222 my $uniq = $self->uniq_path; utf8::encode $uniq;
2223
2224 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2225 if $uniq;
2226 }
1478 2227
1479 delete $cf::MAP{$self->path}; 2228 delete $cf::MAP{$self->path};
1480 2229
2230 $self->deactivate;
1481 $_->clear_links_to ($self) for values %cf::MAP; 2231 $_->clear_links_to ($self) for values %cf::MAP;
2232 $self->clear;
1482 2233
1483 $self->unlink_save; 2234 $self->unlink_save;
1484 $self->destroy; 2235 $self->destroy;
1485} 2236}
1486 2237
1487my $nuke_counter = "aaaa"; 2238my $nuke_counter = "aaaa";
1488 2239
1489sub nuke { 2240sub nuke {
1490 my ($self) = @_; 2241 my ($self) = @_;
1491 2242
2243 {
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245
2246 delete $cf::MAP{$self->path};
2247
2248 $self->unlink_save;
2249
2250 bless $self, "cf::map";
2251 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 2252 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 2253 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 2254 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2255
2256 $cf::MAP{$self->path} = $self;
2257 }
2258
1495 $self->reset; # polite request, might not happen 2259 $self->reset; # polite request, might not happen
1496} 2260}
1497 2261
1498sub customise_for { 2262=item $maps = cf::map::tmp_maps
1499 my ($map, $ob) = @_;
1500 2263
1501 if ($map->per_player) { 2264Returns an arrayref with all map paths of currently instantiated and saved
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2265maps. May block.
2266
2267=cut
2268
2269sub tmp_maps() {
1503 } 2270 [
1504 2271 map {
1505 $map 2272 utf8::decode $_;
2273 /\.map$/
2274 ? normalise $_
2275 : ()
2276 } @{ aio_readdir $TMPDIR or [] }
2277 ]
1506} 2278}
1507 2279
1508sub emergency_save { 2280=item $maps = cf::map::random_maps
1509 my $freeze_guard = cf::freeze_mainloop;
1510 2281
1511 warn "enter emergency perl save\n"; 2282Returns an arrayref with all map paths of currently instantiated and saved
2283random maps. May block.
1512 2284
1513 cf::sync_job { 2285=cut
1514 warn "begin emergency player save\n";
1515 $_->save for values %cf::PLAYER;
1516 warn "end emergency player save\n";
1517 2286
1518 warn "begin emergency map save\n"; 2287sub random_maps() {
1519 $_->save for values %cf::MAP; 2288 [
1520 warn "end emergency map save\n"; 2289 map {
2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise "?random/$_"
2293 : ()
2294 } @{ aio_readdir $RANDOMDIR or [] }
2295 ]
2296}
2297
2298=item cf::map::unique_maps
2299
2300Returns an arrayref of paths of all shared maps that have
2301instantiated unique items. May block.
2302
2303=cut
2304
2305sub unique_maps() {
2306 [
2307 map {
2308 utf8::decode $_;
2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2312 : normalise $_
2313 } @{ aio_readdir $UNIQUEDIR or [] }
2314 ]
2315}
2316
2317=back
2318
2319=head3 cf::object
2320
2321=cut
2322
2323package cf::object;
2324
2325=over 4
2326
2327=item $ob->inv_recursive
2328
2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2331
2332=cut
2333
2334sub inv_recursive_;
2335sub inv_recursive_ {
2336 map { $_, inv_recursive_ $_->inv } @_
2337}
2338
2339sub inv_recursive {
2340 inv_recursive_ inv $_[0]
2341}
2342
2343=item $ref = $ob->ref
2344
2345Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347=item $ob = cf::object::deref ($refstring)
2348
2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350even if the object actually exists. May block.
2351
2352=cut
2353
2354sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
1521 }; 2368 }
1522
1523 warn "leave emergency perl save\n";
1524} 2369}
1525 2370
1526package cf; 2371package cf;
1527 2372
1528=back 2373=back
1529
1530 2374
1531=head3 cf::object::player 2375=head3 cf::object::player
1532 2376
1533=over 4 2377=over 4
1534 2378
1537Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2381Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1538can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
1539dialogue with the given NPC character. 2383dialogue with the given NPC character.
1540 2384
1541=cut 2385=cut
2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
1542 2400
1543# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
1544# with dialog boxes. 2402# with dialog boxes.
1545#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
1546sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
1548 2406
1549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2407 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1550 2408
1551 if ($self->{record_replies}) { 2409 if ($self->{record_replies}) {
1552 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2410 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2411
1553 } else { 2412 } else {
2413 my $pl = $self->contr;
2414
2415 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2416 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418
2419 } else {
1554 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
1555 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 }
1556 } 2423 }
2424}
2425
2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2427
2428=cut
2429
2430sub cf::object::send_msg {
2431 my $pl = shift->contr
2432 or return;
2433 $pl->send_msg (@_);
1557} 2434}
1558 2435
1559=item $player_object->may ("access") 2436=item $player_object->may ("access")
1560 2437
1561Returns wether the given player is authorized to access resource "access" 2438Returns wether the given player is authorized to access resource "access"
1574 2451
1575=item $player_object->enter_link 2452=item $player_object->enter_link
1576 2453
1577Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
1578 2455
1579The player should be reaosnably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
1580I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2460
2461Will never block.
1581 2462
1582=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
1583 2464
1584Moves the player out of the specila link map onto the given map. If the 2465Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 2466map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 2467to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 2468fails, to the emergency map position.
1588 2469
1589Might block. 2470Might block.
1590 2471
1591=cut 2472=cut
2473
2474sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482}
1592 2483
1593sub cf::object::player::enter_link { 2484sub cf::object::player::enter_link {
1594 my ($self) = @_; 2485 my ($self) = @_;
1595 2486
1596 $self->deactivate_recursive; 2487 $self->deactivate_recursive;
1597 2488
1598 return if $self->map == $LINK_MAP; 2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 2490
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 2492 if $self->map && $self->map->{path} ne "{link}";
1602 2493
1603 $self->enter_map ($LINK_MAP, 20, 20); 2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1604} 2495}
1605 2496
1606sub cf::object::player::leave_link { 2497sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 2498 my ($self, $map, $x, $y) = @_;
2499
2500 return unless $self->contr->active;
1608 2501
1609 my $link_pos = delete $self->{_link_pos}; 2502 my $link_pos = delete $self->{_link_pos};
1610 2503
1611 unless ($map) { 2504 unless ($map) {
1612 # restore original map position 2505 # restore original map position
1626 # use -1 or undef as default coordinates, not 0, 0 2519 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 2520 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 2521 if $x <=0 && $y <= 0;
1629 2522
1630 $map->load; 2523 $map->load;
2524 $map->load_neighbours;
1631 2525
1632 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1633 $self->activate_recursive; 2528 $self->activate_recursive;
2529
2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1634 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
1635} 2532}
1636 2533
1637cf::player->attach ( 2534=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1638 on_logout => sub {
1639 my ($pl) = @_;
1640 2535
1641 # abort map switching before logout 2536Moves the player to the given map-path and coordinates by first freezing
1642 if ($pl->ob->{_link_pos}) { 2537her, loading and preparing them map, calling the provided $check callback
1643 cf::sync_job { 2538that has to return the map if sucecssful, and then unfreezes the player on
1644 $pl->ob->leave_link 2539the new (success) or old (failed) map position. In either case, $done will
1645 }; 2540be called at the end of this process.
1646 }
1647 },
1648 on_login => sub {
1649 my ($pl) = @_;
1650 2541
1651 # try to abort aborted map switching on player login :) 2542Note that $check will be called with a potentially non-loaded map, so if
1652 # should happen only on crashes 2543it needs a loaded map it has to call C<< ->load >>.
1653 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link;
1655 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED);
1662 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link;
1664 })->prio (2);
1665 }
1666 },
1667);
1668 2544
1669=item $player_object->goto ($path, $x, $y)
1670
1671=cut 2545=cut
2546
2547our $GOTOGEN;
1672 2548
1673sub cf::object::player::goto { 2549sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_; 2550 my ($self, $path, $x, $y, $check, $done) = @_;
2551
2552 # do generation counting so two concurrent goto's will be executed in-order
2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1675 2554
1676 $self->enter_link; 2555 $self->enter_link;
1677 2556
1678 (async { 2557 (async {
1679 $path = new cf::path $path; 2558 $Coro::current->{desc} = "player::goto $path $x $y";
1680 2559
1681 my $map = cf::map::find $path->as_string; 2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2579 my $map = eval {
2580 my $map = defined $path ? cf::map::find $path : undef;
2581
2582 if ($map) {
1682 $map = $map->customise_for ($self) if $map; 2583 $map = $map->customise_for ($self);
1683 2584 $map = $check->($map) if $check && $map;
1684# warn "entering ", $map->path, " at ($x, $y)\n" 2585 } else {
1685# if $map;
1686
1687 $map or $map->cluck ("oy");#d#
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
1689 2588
2589 $map
2590 };
2591
2592 if ($@) {
2593 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2594 LOG llevError | logBacktrace, Carp::longmess $@;
2595 }
2596
2597 if ($gen == $self->{_goto_generation}) {
2598 delete $self->{_goto_generation};
1690 $self->leave_link ($map, $x, $y); 2599 $self->leave_link ($map, $x, $y);
2600 }
2601
2602 $done->() if $done;
1691 })->prio (1); 2603 })->prio (1);
1692} 2604}
1693 2605
1694=item $player_object->enter_exit ($exit_object) 2606=item $player_object->enter_exit ($exit_object)
1695 2607
1697 2609
1698sub parse_random_map_params { 2610sub parse_random_map_params {
1699 my ($spec) = @_; 2611 my ($spec) = @_;
1700 2612
1701 my $rmp = { # defaults 2613 my $rmp = { # defaults
1702 xsize => 10, 2614 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 2615 ysize => (cf::rndm 15, 40),
2616 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2617 #layout => string,
1704 }; 2618 };
1705 2619
1706 for (split /\n/, $spec) { 2620 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 2621 my ($k, $v) = split /\s+/, $_, 2;
1708 2622
1720 # that depends on the exit object 2634 # that depends on the exit object
1721 2635
1722 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
1723 2637
1724 if ($exit->map) { 2638 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 2639 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
1729 } 2645 }
1730 2646
1731 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
1732 2648
1733 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1734 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2651 my $meta = "$RANDOMDIR/$md5.meta";
1735 2652
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2655 undef $fh;
2656 aio_rename "$meta~", $meta;
1738 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
1739 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
1741 } 2664 }
1742} 2665}
1743 2666
1744sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
1747 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
1748 2671
1749 $self->enter_link; 2672 $self->enter_link;
1750 2673
1751 (async { 2674 (async {
1752 $self->deactivate_recursive; # just to be sure 2675 $Coro::current->{desc} = "enter_exit";
2676
1753 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
1754 prepare_random_map $exit 2684 prepare_random_map $exit
1755 if $exit->slaying eq "/!"; 2685 if $exit->slaying eq "/!";
2686 }
1756 2687
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
1759 2691
2692 $self->goto ($map, $x, $y);
2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
1760 1; 2698 1
1761 }) { 2699 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
1763 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 2702 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
1766 2704
1767 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 2706 $self->leave_link;
1769 } 2707 }
1770 })->prio (1); 2708 })->prio (1);
1783 2721
1784sub cf::client::send_drawinfo { 2722sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2723 my ($self, $text, $flags) = @_;
1786 2724
1787 utf8::encode $text; 2725 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2726 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2727}
1790 2728
2729=item $client->send_msg ($channel, $msg, $color, [extra...])
2730
2731Send a drawinfo or msg packet to the client, formatting the msg for the
2732client if neccessary. C<$type> should be a string identifying the type of
2733the message, with C<log> being the default. If C<$color> is negative, suppress
2734the message unless the client supports the msg packet.
2735
2736=cut
2737
2738# non-persistent channels (usually the info channel)
2739our %CHANNEL = (
2740 "c/identify" => {
2741 id => "infobox",
2742 title => "Identify",
2743 reply => undef,
2744 tooltip => "Items recently identified",
2745 },
2746 "c/examine" => {
2747 id => "infobox",
2748 title => "Examine",
2749 reply => undef,
2750 tooltip => "Signs and other items you examined",
2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/uptime" => {
2777 id => "infobox",
2778 title => "Uptime",
2779 reply => undef,
2780 tooltip => "How long the server has been running since last restart",
2781 },
2782 "c/mapinfo" => {
2783 id => "infobox",
2784 title => "Map Info",
2785 reply => undef,
2786 tooltip => "Information related to the maps",
2787 },
2788 "c/party" => {
2789 id => "party",
2790 title => "Party",
2791 reply => "gsay ",
2792 tooltip => "Messages and chat related to your party",
2793 },
2794);
2795
2796sub cf::client::send_msg {
2797 my ($self, $channel, $msg, $color, @extra) = @_;
2798
2799 $msg = $self->pl->expand_cfpod ($msg)
2800 unless $color & cf::NDI_VERBATIM;
2801
2802 $color &= cf::NDI_CLIENT_MASK; # just in case...
2803
2804 # check predefined channels, for the benefit of C
2805 if ($CHANNEL{$channel}) {
2806 $channel = $CHANNEL{$channel};
2807
2808 $self->ext_msg (channel_info => $channel)
2809 if $self->can_msg;
2810
2811 $channel = $channel->{id};
2812
2813 } elsif (ref $channel) {
2814 # send meta info to client, if not yet sent
2815 unless (exists $self->{channel}{$channel->{id}}) {
2816 $self->{channel}{$channel->{id}} = $channel;
2817 $self->ext_msg (channel_info => $channel)
2818 if $self->can_msg;
2819 }
2820
2821 $channel = $channel->{id};
2822 }
2823
2824 return unless @extra || length $msg;
2825
2826 if ($self->can_msg) {
2827 # default colour, mask it out
2828 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2829 if $color & cf::NDI_DEF;
2830
2831 my $pkt = "msg "
2832 . $self->{json_coder}->encode (
2833 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2834 );
2835
2836 # try lzf for large packets
2837 $pkt = "lzf " . Compress::LZF::compress $pkt
2838 if 1024 <= length $pkt and $self->{can_lzf};
2839
2840 # split very large packets
2841 if (8192 < length $pkt and $self->{can_lzf}) {
2842 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2843 $pkt = "frag";
2844 }
2845
2846 $self->send_packet ($pkt);
2847 } else {
2848 if ($color >= 0) {
2849 # replace some tags by gcfclient-compatible ones
2850 for ($msg) {
2851 1 while
2852 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2853 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2854 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2855 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2856 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2857 }
2858
2859 $color &= cf::NDI_COLOR_MASK;
2860
2861 utf8::encode $msg;
2862
2863 if (0 && $msg =~ /\[/) {
2864 # COMMAND/INFO
2865 $self->send_packet ("drawextinfo $color 10 8 $msg")
2866 } else {
2867 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2868 $self->send_packet ("drawinfo $color $msg")
2869 }
2870 }
2871 }
2872}
2873
2874=item $client->ext_msg ($type, @msg)
2875
2876Sends an ext event to the client.
2877
2878=cut
2879
2880sub cf::client::ext_msg($$@) {
2881 my ($self, $type, @msg) = @_;
2882
2883 if ($self->extcmd == 2) {
2884 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2885 } elsif ($self->extcmd == 1) { # TODO: remove
2886 push @msg, msgtype => "event_$type";
2887 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2888 }
2889}
2890
2891=item $client->ext_reply ($msgid, @msg)
2892
2893Sends an ext reply to the client.
2894
2895=cut
2896
2897sub cf::client::ext_reply($$@) {
2898 my ($self, $id, @msg) = @_;
2899
2900 if ($self->extcmd == 2) {
2901 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2902 } elsif ($self->extcmd == 1) {
2903 #TODO: version 1, remove
2904 unshift @msg, msgtype => "reply", msgid => $id;
2905 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2906 }
2907}
1791 2908
1792=item $success = $client->query ($flags, "text", \&cb) 2909=item $success = $client->query ($flags, "text", \&cb)
1793 2910
1794Queues a query to the client, calling the given callback with 2911Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2912the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1796C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2913C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1797 2914
1798Queries can fail, so check the return code. Or don't, as queries will become 2915Queries can fail, so check the return code. Or don't, as queries will
1799reliable at some point in the future. 2916become reliable at some point in the future.
1800 2917
1801=cut 2918=cut
1802 2919
1803sub cf::client::query { 2920sub cf::client::query {
1804 my ($self, $flags, $text, $cb) = @_; 2921 my ($self, $flags, $text, $cb) = @_;
1812 utf8::encode $text; 2929 utf8::encode $text;
1813 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2930 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1814 2931
1815 $self->send_packet ($self->{query_queue}[0][0]) 2932 $self->send_packet ($self->{query_queue}[0][0])
1816 if @{ $self->{query_queue} } == 1; 2933 if @{ $self->{query_queue} } == 1;
2934
2935 1
1817} 2936}
1818 2937
1819cf::client->attach ( 2938cf::client->attach (
2939 on_connect => sub {
2940 my ($ns) = @_;
2941
2942 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2943 },
1820 on_reply => sub { 2944 on_reply => sub {
1821 my ($ns, $msg) = @_; 2945 my ($ns, $msg) = @_;
1822 2946
1823 # this weird shuffling is so that direct followup queries 2947 # this weird shuffling is so that direct followup queries
1824 # get handled first 2948 # get handled first
1825 my $queue = delete $ns->{query_queue} 2949 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 2950 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 2951
1828 (shift @$queue)->[1]->($msg); 2952 (shift @$queue)->[1]->($msg);
2953 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 2954
1830 push @{ $ns->{query_queue} }, @$queue; 2955 push @{ $ns->{query_queue} }, @$queue;
1831 2956
1832 if (@{ $ns->{query_queue} } == @$queue) { 2957 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 2958 if (@$queue) {
1835 } else { 2960 } else {
1836 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2961 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1837 } 2962 }
1838 } 2963 }
1839 }, 2964 },
2965 on_exticmd => sub {
2966 my ($ns, $buf) = @_;
2967
2968 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2969
2970 if (ref $msg) {
2971 my ($type, $reply, @payload) =
2972 "ARRAY" eq ref $msg
2973 ? @$msg
2974 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2975
2976 my @reply;
2977
2978 if (my $cb = $EXTICMD{$type}) {
2979 @reply = $cb->($ns, @payload);
2980 }
2981
2982 $ns->ext_reply ($reply, @reply)
2983 if $reply;
2984
2985 } else {
2986 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2987 }
2988
2989 cf::override;
2990 },
1840); 2991);
1841 2992
1842=item $client->async (\&cb) 2993=item $client->async (\&cb)
1843 2994
1844Create a new coroutine, running the specified callback. The coroutine will 2995Create a new coroutine, running the specified callback. The coroutine will
1885our $safe = new Safe "safe"; 3036our $safe = new Safe "safe";
1886our $safe_hole = new Safe::Hole; 3037our $safe_hole = new Safe::Hole;
1887 3038
1888$SIG{FPE} = 'IGNORE'; 3039$SIG{FPE} = 'IGNORE';
1889 3040
1890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3041$safe->permit_only (Opcode::opset qw(
3042 :base_core :base_mem :base_orig :base_math
3043 grepstart grepwhile mapstart mapwhile
3044 sort time
3045));
1891 3046
1892# here we export the classes and methods available to script code 3047# here we export the classes and methods available to script code
1893 3048
1894=pod 3049=pod
1895 3050
1896The following fucntions and emthods are available within a safe environment: 3051The following functions and methods are available within a safe environment:
1897 3052
1898 cf::object contr pay_amount pay_player map 3053 cf::object
3054 contr pay_amount pay_player map x y force_find force_add destroy
3055 insert remove name archname title slaying race decrease split
3056
1899 cf::object::player player 3057 cf::object::player
1900 cf::player peaceful 3058 player
1901 cf::map trigger 3059
3060 cf::player
3061 peaceful
3062
3063 cf::map
3064 trigger
1902 3065
1903=cut 3066=cut
1904 3067
1905for ( 3068for (
1906 ["cf::object" => qw(contr pay_amount pay_player map)], 3069 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3070 insert remove inv nrof name archname title slaying race
3071 decrease split destroy change_exp)],
1907 ["cf::object::player" => qw(player)], 3072 ["cf::object::player" => qw(player)],
1908 ["cf::player" => qw(peaceful)], 3073 ["cf::player" => qw(peaceful)],
1909 ["cf::map" => qw(trigger)], 3074 ["cf::map" => qw(trigger)],
1910) { 3075) {
1911 no strict 'refs'; 3076 no strict 'refs';
1982=back 3147=back
1983 3148
1984=cut 3149=cut
1985 3150
1986############################################################################# 3151#############################################################################
3152# the server's init and main functions
1987 3153
1988=head2 EXTENSION DATABASE SUPPORT 3154sub load_facedata($) {
3155 my ($path) = @_;
1989 3156
1990Crossfire maintains a very simple database for extension use. It can 3157 # HACK to clear player env face cache, we need some signal framework
1991currently store anything that can be serialised using Storable, which 3158 # for this (global event?)
1992excludes objects. 3159 %ext::player_env::MUSIC_FACE_CACHE = ();
1993 3160
1994The parameter C<$family> should best start with the name of the extension 3161 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1995using it, it should be unique.
1996 3162
1997=over 4 3163 warn "loading facedata from $path\n";
1998 3164
1999=item $hashref = cf::db_get $family 3165 my $facedata;
3166 0 < aio_load $path, $facedata
3167 or die "$path: $!";
2000 3168
2001Return a hashref for use by the extension C<$family>, which can be 3169 $facedata = Coro::Storable::thaw $facedata;
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004 3170
2005=item $value = cf::db_get $family => $key 3171 $facedata->{version} == 2
3172 or cf::cleanup "$path: version mismatch, cannot proceed.";
2006 3173
2007Returns a single value from the database 3174 # patch in the exptable
2008 3175 $facedata->{resource}{"res/exp_table"} = {
2009=item cf::db_put $family => $hashref 3176 type => FT_RSRC,
2010 3177 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013
2014=item cf::db_put $family => $key => $value
2015
2016Stores the given C<$value> in the family hash. Updates are delayed, if you
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026
2027=cut
2028
2029our $DB;
2030
2031{
2032 my $path = cf::localdir . "/database.pst";
2033
2034 sub db_load() {
2035 $DB = stat $path ? Storable::retrieve $path : { };
2036 }
2037
2038 my $pid;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 }
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 }); 3178 };
3179 cf::cede_to_tick;
2060 3180
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 } 3181 {
3182 my $faces = $facedata->{faceinfo};
2065 3183
2066 sub db_get($;$) { 3184 while (my ($face, $info) = each %$faces) {
2067 @_ >= 2 3185 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071 3186
2072 sub db_put($$;$) { 3187 cf::face::set_visibility $idx, $info->{visibility};
2073 if (@_ >= 3) { 3188 cf::face::set_magicmap $idx, $info->{magicmap};
2074 $DB->{$_[0]}{$_[1]} = $_[2]; 3189 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2075 } else { 3190 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080 3191
2081 cf::global->attach ( 3192 cf::cede_to_tick;
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 3193 }
2086 );
2087}
2088 3194
2089############################################################################# 3195 while (my ($face, $info) = each %$faces) {
2090# the server's main() 3196 next unless $info->{smooth};
2091 3197
2092sub cfg_load { 3198 my $idx = cf::face::find $face
3199 or next;
3200
3201 if (my $smooth = cf::face::find $info->{smooth}) {
3202 cf::face::set_smooth $idx, $smooth;
3203 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3204 } else {
3205 warn "smooth face '$info->{smooth}' not found for face '$face'";
3206 }
3207
3208 cf::cede_to_tick;
3209 }
3210 }
3211
3212 {
3213 my $anims = $facedata->{animinfo};
3214
3215 while (my ($anim, $info) = each %$anims) {
3216 cf::anim::set $anim, $info->{frames}, $info->{facings};
3217 cf::cede_to_tick;
3218 }
3219
3220 cf::anim::invalidate_all; # d'oh
3221 }
3222
3223 {
3224 # TODO: for gcfclient pleasure, we should give resources
3225 # that gcfclient doesn't grok a >10000 face index.
3226 my $res = $facedata->{resource};
3227
3228 while (my ($name, $info) = each %$res) {
3229 if (defined $info->{type}) {
3230 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3231 my $data;
3232
3233 if ($info->{type} & 1) {
3234 # prepend meta info
3235
3236 my $meta = $enc->encode ({
3237 name => $name,
3238 %{ $info->{meta} || {} },
3239 });
3240
3241 $data = pack "(w/a*)*", $meta, $info->{data};
3242 } else {
3243 $data = $info->{data};
3244 }
3245
3246 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3247 cf::face::set_type $idx, $info->{type};
3248 } else {
3249 $RESOURCE{$name} = $info;
3250 }
3251
3252 cf::cede_to_tick;
3253 }
3254 }
3255
3256 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3257
3258 1
3259}
3260
3261cf::global->attach (on_resource_update => sub {
3262 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3263 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3264
3265 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3266 my $sound = $soundconf->{compat}[$_]
3267 or next;
3268
3269 my $face = cf::face::find "sound/$sound->[1]";
3270 cf::sound::set $sound->[0] => $face;
3271 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3272 }
3273
3274 while (my ($k, $v) = each %{$soundconf->{event}}) {
3275 my $face = cf::face::find "sound/$v";
3276 cf::sound::set $k => $face;
3277 }
3278 }
3279});
3280
3281register_exticmd fx_want => sub {
3282 my ($ns, $want) = @_;
3283
3284 while (my ($k, $v) = each %$want) {
3285 $ns->fx_want ($k, $v);
3286 }
3287};
3288
3289sub load_resource_file($) {
3290 my $guard = lock_acquire "load_resource_file";
3291
3292 my $status = load_resource_file_ $_[0];
3293 get_slot 0.1, 100;
3294 cf::arch::commit_load;
3295
3296 $status
3297}
3298
3299sub reload_regions {
3300 # HACK to clear player env face cache, we need some signal framework
3301 # for this (global event?)
3302 %ext::player_env::MUSIC_FACE_CACHE = ();
3303
3304 load_resource_file "$MAPDIR/regions"
3305 or die "unable to load regions file\n";
3306
3307 for (cf::region::list) {
3308 $_->{match} = qr/$_->{match}/
3309 if exists $_->{match};
3310 }
3311}
3312
3313sub reload_facedata {
3314 load_facedata "$DATADIR/facedata"
3315 or die "unable to load facedata\n";
3316}
3317
3318sub reload_archetypes {
3319 load_resource_file "$DATADIR/archetypes"
3320 or die "unable to load archetypes\n";
3321}
3322
3323sub reload_treasures {
3324 load_resource_file "$DATADIR/treasures"
3325 or die "unable to load treasurelists\n";
3326}
3327
3328sub reload_resources {
3329 warn "reloading resource files...\n";
3330
3331 reload_facedata;
3332 reload_archetypes;
3333 reload_regions;
3334 reload_treasures;
3335
3336 warn "finished reloading resource files\n";
3337}
3338
3339sub init {
3340 my $guard = freeze_mainloop;
3341
3342 evthread_start IO::AIO::poll_fileno;
3343
3344 reload_resources;
3345}
3346
3347sub reload_config {
2093 open my $fh, "<:utf8", cf::confdir . "/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
2094 or return; 3349 or return;
2095 3350
2096 local $/; 3351 local $/;
2097 *CFG = YAML::Syck::Load <$fh>; 3352 *CFG = YAML::Load <$fh>;
2098 3353
2099 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3354 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2100 3355
2101 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3356 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2102 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3357 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2108 }; 3363 };
2109 warn $@ if $@; 3364 warn $@ if $@;
2110 } 3365 }
2111} 3366}
2112 3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
3385}
3386
2113sub main { 3387sub main {
3388 atomic;
3389
2114 # we must not ever block the main coroutine 3390 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 3391 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3392 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2117 async { Event::one_event }; 3393 (async {
3394 $Coro::current->{desc} = "IDLE BUG HANDLER";
3395 EV::loop EV::LOOP_ONESHOT;
3396 })->prio (Coro::PRIO_MAX);
2118 }; 3397 };
2119 3398
2120 cfg_load; 3399 {
2121 db_load; 3400 my $guard = freeze_mainloop;
3401 reload_config;
3402 db_init;
2122 load_extensions; 3403 load_extensions;
3404
3405 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3406 }
3407
3408 utime time, time, $RUNTIMEFILE;
3409
3410 # no (long-running) fork's whatsoever before this point(!)
3411 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3412
2123 Event::loop; 3413 EV::loop;
2124} 3414}
2125 3415
2126############################################################################# 3416#############################################################################
2127# initialisation 3417# initialisation and cleanup
2128 3418
3419# install some emergency cleanup handlers
3420BEGIN {
3421 our %SIGWATCHER = ();
3422 for my $signal (qw(INT HUP TERM)) {
3423 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3424 cf::cleanup "SIG$signal";
3425 };
3426 }
3427}
3428
3429sub write_runtime_sync {
3430 # first touch the runtime file to show we are still running:
3431 # the fsync below can take a very very long time.
3432
3433 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3434
3435 my $guard = cf::lock_acquire "write_runtime";
3436
3437 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3438 or return;
3439
3440 my $value = $cf::RUNTIME + 90 + 10;
3441 # 10 is the runtime save interval, for a monotonic clock
3442 # 60 allows for the watchdog to kill the server.
3443
3444 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3445 and return;
3446
3447 # always fsync - this file is important
3448 aio_fsync $fh
3449 and return;
3450
3451 # touch it again to show we are up-to-date
3452 aio_utime $fh, undef, undef;
3453
3454 close $fh
3455 or return;
3456
3457 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3458 and return;
3459
3460 warn "runtime file written.\n";
3461
3462 1
3463}
3464
3465our $uuid_lock;
3466our $uuid_skip;
3467
3468sub write_uuid_sync($) {
3469 $uuid_skip ||= $_[0];
3470
3471 return if $uuid_lock;
3472 local $uuid_lock = 1;
3473
3474 my $uuid = "$LOCALDIR/uuid";
3475
3476 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3477 or return;
3478
3479 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3480 $uuid_skip = 0;
3481
3482 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3483 and return;
3484
3485 # always fsync - this file is important
3486 aio_fsync $fh
3487 and return;
3488
3489 close $fh
3490 or return;
3491
3492 aio_rename "$uuid~", $uuid
3493 and return;
3494
3495 warn "uuid file written ($value).\n";
3496
3497 1
3498
3499}
3500
3501sub write_uuid($$) {
3502 my ($skip, $sync) = @_;
3503
3504 $sync ? write_uuid_sync $skip
3505 : async { write_uuid_sync $skip };
3506}
3507
3508sub emergency_save() {
3509 my $freeze_guard = cf::freeze_mainloop;
3510
3511 warn "enter emergency perl save\n";
3512
3513 cf::sync_job {
3514 # use a peculiar iteration method to avoid tripping on perl
3515 # refcount bugs in for. also avoids problems with players
3516 # and maps saved/destroyed asynchronously.
3517 warn "begin emergency player save\n";
3518 for my $login (keys %cf::PLAYER) {
3519 my $pl = $cf::PLAYER{$login} or next;
3520 $pl->valid or next;
3521 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3522 $pl->save;
3523 }
3524 warn "end emergency player save\n";
3525
3526 warn "begin emergency map save\n";
3527 for my $path (keys %cf::MAP) {
3528 my $map = $cf::MAP{$path} or next;
3529 $map->valid or next;
3530 $map->save;
3531 }
3532 warn "end emergency map save\n";
3533
3534 warn "begin emergency database checkpoint\n";
3535 BDB::db_env_txn_checkpoint $DB_ENV;
3536 warn "end emergency database checkpoint\n";
3537
3538 warn "begin write uuid\n";
3539 write_uuid_sync 1;
3540 warn "end write uuid\n";
3541 };
3542
3543 warn "leave emergency perl save\n";
3544}
3545
3546sub post_cleanup {
3547 my ($make_core) = @_;
3548
3549 warn Carp::longmess "post_cleanup backtrace"
3550 if $make_core;
3551
3552 my $fh = pidfile;
3553 unlink $PIDFILE if <$fh> == $$;
3554}
3555
3556# a safer delete_package, copied from Symbol
3557sub clear_package($) {
3558 my $pkg = shift;
3559
3560 # expand to full symbol table name if needed
3561 unless ($pkg =~ /^main::.*::$/) {
3562 $pkg = "main$pkg" if $pkg =~ /^::/;
3563 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3564 $pkg .= '::' unless $pkg =~ /::$/;
3565 }
3566
3567 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3568 my $stem_symtab = *{$stem}{HASH};
3569
3570 defined $stem_symtab and exists $stem_symtab->{$leaf}
3571 or return;
3572
3573 # clear all symbols
3574 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3575 for my $name (keys %$leaf_symtab) {
3576 _gv_clear *{"$pkg$name"};
3577# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3578 }
3579 warn "cleared package #$pkg\n";#d#
3580}
3581
3582our $RELOAD; # how many times to reload
3583
2129sub reload() { 3584sub do_reload_perl() {
2130 # can/must only be called in main 3585 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 3586 if ($Coro::current != $Coro::main) {
2132 warn "can only reload from main coroutine\n"; 3587 warn "can only reload from main coroutine";
2133 return; 3588 return;
2134 } 3589 }
2135 3590
3591 return if $RELOAD++;
3592
3593 while ($RELOAD) {
2136 warn "reloading..."; 3594 warn "reloading...";
2137 3595
2138 my $guard = freeze_mainloop; 3596 warn "entering sync_job";
3597
3598 cf::sync_job {
3599 cf::write_runtime_sync; # external watchdog should not bark
2139 cf::emergency_save; 3600 cf::emergency_save;
3601 cf::write_runtime_sync; # external watchdog should not bark
2140 3602
2141 eval { 3603 warn "syncing database to disk";
3604 BDB::db_env_txn_checkpoint $DB_ENV;
3605
2142 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
2143 3607
2144 # cancel all watchers 3608 warn "flushing outstanding aio requests";
2145 for (Event::all_watchers) { 3609 while (IO::AIO::nreqs || BDB::nreqs) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 3610 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2147 }
2148
2149 # cancel all extension coros
2150 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = ();
2152
2153 # unload all extensions
2154 for (@exts) {
2155 warn "unloading <$_>";
2156 unload_extension $_;
2157 }
2158
2159 # unload all modules loaded from $LIBDIR
2160 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162
2163 warn "removing <$k>";
2164 delete $INC{$k};
2165
2166 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g;
2168
2169 if (my $cb = $k->can ("unload_module")) {
2170 $cb->();
2171 } 3611 }
2172 3612
2173 Symbol::delete_package $k; 3613 warn "cancelling all extension coros";
3614 $_->cancel for values %EXT_CORO;
3615 %EXT_CORO = ();
3616
3617 warn "removing commands";
3618 %COMMAND = ();
3619
3620 warn "removing ext/exti commands";
3621 %EXTCMD = ();
3622 %EXTICMD = ();
3623
3624 warn "unloading/nuking all extensions";
3625 for my $pkg (@EXTS) {
3626 warn "... unloading $pkg";
3627
3628 if (my $cb = $pkg->can ("unload")) {
3629 eval {
3630 $cb->($pkg);
3631 1
3632 } or warn "$pkg unloaded, but with errors: $@";
3633 }
3634
3635 warn "... clearing $pkg";
3636 clear_package $pkg;
2174 } 3637 }
2175 3638
2176 # sync database to disk 3639 warn "unloading all perl modules loaded from $LIBDIR";
2177 cf::db_sync; 3640 while (my ($k, $v) = each %INC) {
2178 IO::AIO::flush; 3641 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2179 3642
3643 warn "... unloading $k";
3644 delete $INC{$k};
3645
3646 $k =~ s/\.pm$//;
3647 $k =~ s/\//::/g;
3648
3649 if (my $cb = $k->can ("unload_module")) {
3650 $cb->();
3651 }
3652
3653 clear_package $k;
3654 }
3655
2180 # get rid of safe::, as good as possible 3656 warn "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 3657 clear_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3658 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 3659
2184 # remove register_script_function callbacks 3660 warn "unloading cf.pm \"a bit\"";
2185 # TODO
2186
2187 # unload cf.pm "a bit"
2188 delete $INC{"cf.pm"}; 3661 delete $INC{"cf.pm"};
3662 delete $INC{"cf/pod.pm"};
2189 3663
2190 # don't, removes xs symbols, too, 3664 # don't, removes xs symbols, too,
2191 # and global variables created in xs 3665 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 3666 #clear_package __PACKAGE__;
2193 3667
2194 # reload cf.pm 3668 warn "unload completed, starting to reload now";
3669
2195 warn "reloading cf.pm"; 3670 warn "reloading cf.pm";
2196 require cf; 3671 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3672 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2198 3673
2199 # load config and database again 3674 warn "loading config and database again";
2200 cf::cfg_load; 3675 cf::reload_config;
2201 cf::db_load;
2202 3676
2203 # load extensions
2204 warn "load extensions"; 3677 warn "loading extensions";
2205 cf::load_extensions; 3678 cf::load_extensions;
2206 3679
2207 # reattach attachments to objects 3680 warn "reattaching attachments to objects/players";
2208 warn "reattach"; 3681 _global_reattach; # objects, sockets
2209 _global_reattach; 3682 warn "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 3683 reattach $_ for values %MAP;
3684 warn "reattaching attachments to players";
3685 reattach $_ for values %PLAYER;
3686
3687 warn "leaving sync_job";
3688
3689 1
3690 } or do {
3691 warn $@;
3692 cf::cleanup "error while reloading, exiting.";
3693 };
3694
3695 warn "reloaded";
3696 --$RELOAD;
3697 }
3698};
3699
3700our $RELOAD_WATCHER; # used only during reload
3701
3702sub reload_perl() {
3703 # doing reload synchronously and two reloads happen back-to-back,
3704 # coro crashes during coro_state_free->destroy here.
3705
3706 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3707 do_reload_perl;
3708 undef $RELOAD_WATCHER;
2211 }; 3709 };
2212
2213 if ($@) {
2214 warn $@;
2215 warn "error while reloading, exiting.";
2216 exit 1;
2217 }
2218
2219 warn "reloaded successfully";
2220};
2221
2222#############################################################################
2223
2224unless ($LINK_MAP) {
2225 $LINK_MAP = cf::map::new;
2226
2227 $LINK_MAP->width (41);
2228 $LINK_MAP->height (41);
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263} 3710}
2264
2265register "<global>", __PACKAGE__;
2266 3711
2267register_command "reload" => sub { 3712register_command "reload" => sub {
2268 my ($who, $arg) = @_; 3713 my ($who, $arg) = @_;
2269 3714
2270 if ($who->flag (FLAG_WIZ)) { 3715 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload.");
2272 reload;
2273 $who->message ("end of reload."); 3716 $who->message ("reloading server.");
3717 async {
3718 $Coro::current->{desc} = "perl_reload";
3719 reload_perl;
3720 };
2274 } 3721 }
2275}; 3722};
2276 3723
2277unshift @INC, $LIBDIR; 3724unshift @INC, $LIBDIR;
2278 3725
2279$TICK_WATCHER = Event->timer ( 3726my $bug_warning = 0;
2280 reentrant => 0, 3727
2281 prio => 0, 3728our @WAIT_FOR_TICK;
2282 at => $NEXT_TICK || $TICK, 3729our @WAIT_FOR_TICK_BEGIN;
2283 data => WF_AUTOCANCEL, 3730
2284 cb => sub { 3731sub wait_for_tick {
3732 return if tick_inhibit || $Coro::current == $Coro::main;
3733
3734 my $signal = new Coro::Signal;
3735 push @WAIT_FOR_TICK, $signal;
3736 $signal->wait;
3737}
3738
3739sub wait_for_tick_begin {
3740 return if tick_inhibit || $Coro::current == $Coro::main;
3741
3742 my $signal = new Coro::Signal;
3743 push @WAIT_FOR_TICK_BEGIN, $signal;
3744 $signal->wait;
3745}
3746
3747sub tick {
3748 if ($Coro::current != $Coro::main) {
3749 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3750 unless ++$bug_warning > 10;
3751 return;
3752 }
3753
2285 cf::server_tick; # one server iteration 3754 cf::server_tick; # one server iteration
2286 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK;
2288 3755
2289 # if we are delayed by four ticks or more, skip them all 3756 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3757 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2291 3758 Coro::async_pool {
2292 $TICK_WATCHER->at ($NEXT_TICK); 3759 $Coro::current->{desc} = "runtime saver";
2293 $TICK_WATCHER->start;
2294 },
2295);
2296
2297IO::AIO::max_poll_time $TICK * 0.2;
2298
2299Event->io (
2300 fd => IO::AIO::poll_fileno,
2301 poll => 'r',
2302 prio => 5,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL,
2309 after => 0,
2310 interval => 10,
2311 cb => sub {
2312 (Coro::unblock_sub {
2313 write_runtime 3760 write_runtime_sync
2314 or warn "ERROR: unable to write runtime file: $!"; 3761 or warn "ERROR: unable to write runtime file: $!";
2315 })->(); 3762 };
2316 }, 3763 }
2317); 3764
3765 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3766 $sig->send;
3767 }
3768 while (my $sig = shift @WAIT_FOR_TICK) {
3769 $sig->send;
3770 }
3771
3772 $LOAD = ($NOW - $TICK_START) / $TICK;
3773 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3774
3775 if (0) {
3776 if ($NEXT_TICK) {
3777 my $jitter = $TICK_START - $NEXT_TICK;
3778 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3779 warn "jitter $JITTER\n";#d#
3780 }
3781 }
3782}
3783
3784{
3785 # configure BDB
3786
3787 BDB::min_parallel 8;
3788 BDB::max_poll_reqs $TICK * 0.1;
3789 $AnyEvent::BDB::WATCHER->priority (1);
3790
3791 unless ($DB_ENV) {
3792 $DB_ENV = BDB::db_env_create;
3793 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3794 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3795 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3796 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3797 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3798
3799 cf::sync_job {
3800 eval {
3801 BDB::db_env_open
3802 $DB_ENV,
3803 $BDBDIR,
3804 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3805 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3806 0666;
3807
3808 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3809 };
3810
3811 cf::cleanup "db_env_open(db): $@" if $@;
3812 };
3813 }
3814
3815 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3816 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3817 };
3818 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3819 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3820 };
3821 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3822 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3823 };
3824}
3825
3826{
3827 # configure IO::AIO
3828
3829 IO::AIO::min_parallel 8;
3830 IO::AIO::max_poll_time $TICK * 0.1;
3831 undef $AnyEvent::AIO::WATCHER;
3832}
3833
3834my $_log_backtrace;
3835
3836sub _log_backtrace {
3837 my ($msg, @addr) = @_;
3838
3839 $msg =~ s/\n//;
3840
3841 # limit the # of concurrent backtraces
3842 if ($_log_backtrace < 2) {
3843 ++$_log_backtrace;
3844 my $perl_bt = Carp::longmess $msg;
3845 async {
3846 $Coro::current->{desc} = "abt $msg";
3847
3848 my @bt = fork_call {
3849 @addr = map { sprintf "%x", $_ } @addr;
3850 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3851 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3852 or die "addr2line: $!";
3853
3854 my @funcs;
3855 my @res = <$fh>;
3856 chomp for @res;
3857 while (@res) {
3858 my ($func, $line) = splice @res, 0, 2, ();
3859 push @funcs, "[$func] $line";
3860 }
3861
3862 @funcs
3863 };
3864
3865 LOG llevInfo, "[ABT] $perl_bt\n";
3866 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3867 LOG llevInfo, "[ABT] $_\n" for @bt;
3868 --$_log_backtrace;
3869 };
3870 } else {
3871 LOG llevInfo, "[ABT] $msg\n";
3872 LOG llevInfo, "[ABT] [suppressed]\n";
3873 }
3874}
3875
3876# load additional modules
3877use cf::pod;
2318 3878
2319END { cf::emergency_save } 3879END { cf::emergency_save }
2320 3880
23211 38811
2322 3882

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