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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.151 by root, Mon Jan 8 20:59:15 2007 UTC vs.
Revision 1.530 by root, Wed Apr 28 21:05:33 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
20use Digest::MD5; 55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 121our $NEXT_TICK;
45our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
46 130
47our %CFG; 131our %CFG;
48 132
49our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 134our $RUNTIME;
135our $NOW;
51 136
52our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 140
56our %EXT_CORO; # coroutines bound to extensions 141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
57 153
58binmode STDOUT; 154binmode STDOUT;
59binmode STDERR; 155binmode STDERR;
60 156
61# read virtual server time, if available 157# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
66} 162}
67 163
68mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 165
74# a special map that is always available 166mkdir $_
75our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
76our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
77 187
78############################################################################# 188#############################################################################
79 189
80=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
81 191
88=item $cf::RUNTIME 198=item $cf::RUNTIME
89 199
90The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 201every server tick.
92 202
93=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 206
95The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
97 211
98=item $cf::NOW 212=item $cf::NOW
99 213
100The time of the last (current) server tick. 214The time of the last (current) server tick.
101 215
102=item $cf::TICK 216=item $cf::TICK
103 217
104The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
105 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
106=item %cf::CFG 230=item %cf::CFG
107 231
108Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 233from wherever your confdir points to.
110 234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one process
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
111=back 253=back
112 254
113=cut 255=cut
114 256
115BEGIN { 257$Coro::State::WARNHOOK = sub {
116 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 258 my $msg = join "", @_;
118 utf8::encode $msg;
119 259
120 $msg .= "\n" 260 $msg .= "\n"
121 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
122 262
263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
264
123 LOG llevError, $msg; 265 LOG llevError, $msg;
124 }; 266};
125} 267
268$Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280};
126 281
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 286@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
287@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 288@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 289
134# we bless all objects into (empty) derived classes to force a method lookup 290# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 291# within the Safe compartment.
136for my $pkg (qw( 292for my $pkg (qw(
137 cf::global cf::attachable 293 cf::global cf::attachable
138 cf::object cf::object::player 294 cf::object cf::object::player
139 cf::client cf::player 295 cf::client cf::player
140 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
141 cf::map cf::party cf::region 298 cf::party cf::region
142)) { 299)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 301}
146 302
147$Event::DIED = sub { 303$EV::DIED = sub {
148 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
149}; 305};
150 306
151my %ext_pkg; 307#############################################################################
152my @exts;
153my @hook;
154 308
155=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
156 310
157=over 4 311=over 4
158 312
159=cut 313=item dumpval $ref
160 314
161use JSON::Syck (); # TODO# replace by JSON::PC once working 315=cut
162 316
317sub dumpval {
318 eval {
319 local $SIG{__DIE__};
320 my $d;
321 if (1) {
322 $d = new Data::Dumper([$_[0]], ["*var"]);
323 $d->Terse(1);
324 $d->Indent(2);
325 $d->Quotekeys(0);
326 $d->Useqq(1);
327 #$d->Bless(...);
328 $d->Seen($_[1]) if @_ > 1;
329 $d = $d->Dump();
330 }
331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
332 $d
333 } || "[unable to dump $_[0]: '$@']";
334}
335
163=item $ref = cf::from_json $json 336=item $ref = cf::decode_json $json
164 337
165Converts a JSON string into the corresponding perl data structure. 338Converts a JSON string into the corresponding perl data structure.
166 339
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 340=item $json = cf::encode_json $ref
175 341
176Converts a perl data structure into its JSON representation. 342Converts a perl data structure into its JSON representation.
177 343
178=cut 344=cut
179 345
180sub to_json($) { 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 347
182 JSON::Syck::Dump $_[0] 348sub encode_json($) { $json_coder->encode ($_[0]) }
349sub decode_json($) { $json_coder->decode ($_[0]) }
350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
183} 363}
184 364
185=item cf::lock_wait $string 365=item cf::lock_wait $string
186 366
187Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
188 368
189=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
190 370
191Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
194returned. 374returned.
195 375
376Locks are *not* recursive, locking from the same coro twice results in a
377deadlocked coro.
378
196Lock names should begin with a unique identifier (for example, cf::map::find 379Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 380uses map_find and cf::map::load uses map_load).
198 381
199=cut 382=item $locked = cf::lock_active $string
200 383
201our %LOCK; 384Return true if the lock is currently active, i.e. somebody has locked it.
385
386=cut
387
388our $LOCKS = new Coro::SemaphoreSet;
202 389
203sub lock_wait($) { 390sub lock_wait($) {
204 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 392}
212 393
213sub lock_acquire($) { 394sub lock_acquire($) {
214 my ($key) = @_; 395 $LOCKS->guard ($_[0])
396}
215 397
216 # wait, to be sure we are not locked 398sub lock_active($) {
217 lock_wait $key; 399 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 400}
226 401
227sub freeze_mainloop { 402sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 403 tick_inhibit_inc;
229 404
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 405 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 406}
232 $guard 407
408=item cf::periodic $interval, $cb
409
410Like EV::periodic, but randomly selects a starting point so that the actions
411get spread over time.
412
413=cut
414
415sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
421}
422
423=item cf::get_slot $time[, $priority[, $name]]
424
425Allocate $time seconds of blocking CPU time at priority C<$priority>:
426This call blocks and returns only when you have at least C<$time> seconds
427of cpu time till the next tick. The slot is only valid till the next cede.
428
429The optional C<$name> can be used to identify the job to run. It might be
430used for statistical purposes and should identify the same time-class.
431
432Useful for short background jobs.
433
434=cut
435
436our @SLOT_QUEUE;
437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
439
440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
441$SLOT_QUEUE = Coro::async {
442 $Coro::current->desc ("timeslot manager");
443
444 my $signal = new Coro::Signal;
445 my $busy;
446
447 while () {
448 next_job:
449
450 my $avail = cf::till_tick;
451
452 for (0 .. $#SLOT_QUEUE) {
453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
455 my $job = splice @SLOT_QUEUE, $_, 1, ();
456 $job->[2]->send;
457 Coro::cede;
458 goto next_job;
459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
461 }
462 }
463
464 if (@SLOT_QUEUE) {
465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
466 push @cf::WAIT_FOR_TICK, $signal;
467 $signal->wait;
468 } else {
469 $busy = 0;
470 Coro::schedule;
471 }
472 }
473};
474
475sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
478 my ($time, $pri, $name) = @_;
479
480 $time = clamp $time, 0.01, $TICK * .6;
481
482 my $sig = new Coro::Signal;
483
484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
486 $SLOT_QUEUE->ready;
487 $sig->wait;
233} 488}
234 489
235=item cf::async { BLOCK } 490=item cf::async { BLOCK }
236 491
237Currently the same as Coro::async_pool, meaning you cannot use 492Currently the same as Coro::async_pool, meaning you cannot use
242 497
243BEGIN { *async = \&Coro::async_pool } 498BEGIN { *async = \&Coro::async_pool }
244 499
245=item cf::sync_job { BLOCK } 500=item cf::sync_job { BLOCK }
246 501
247The design of crossfire+ requires that the main coro ($Coro::main) is 502The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 503is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 504partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
505acceptable.
250 506
251If it must be done, put the blocking parts into C<sync_job>. This will run 507If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 508the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 509server will be frozen during this time, so the block should either finish
254fast or be very important. 510fast or be very important.
257 513
258sub sync_job(&) { 514sub sync_job(&) {
259 my ($job) = @_; 515 my ($job) = @_;
260 516
261 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
518 my $time = AE::time;
519
262 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
264 522
265 # TODO: use suspend/resume instead 523 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 524
267 my $freeze_guard = freeze_mainloop; 525 my $freeze_guard = freeze_mainloop;
268 526
269 my $busy = 1; 527 my $busy = 1;
270 my @res; 528 my @res;
271 529
272 (async { 530 (async {
531 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 532 @res = eval { $job->() };
274 warn $@ if $@; 533 warn $@ if $@;
275 undef $busy; 534 undef $busy;
276 })->prio (Coro::PRIO_MAX); 535 })->prio (Coro::PRIO_MAX);
277 536
278 while ($busy) { 537 while ($busy) {
279 Coro::cede or Event::one_event; 538 if (Coro::nready) {
539 Coro::cede_notself;
540 } else {
541 EV::loop EV::LOOP_ONESHOT;
280 } 542 }
543 }
544
545 my $time = AE::time - $time;
546
547 $TICK_START += $time; # do not account sync jobs to server load
281 548
282 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
283 } else { 550 } else {
284 # we are in another coroutine, how wonderful, everything just works 551 # we are in another coroutine, how wonderful, everything just works
285 552
287 } 554 }
288} 555}
289 556
290=item $coro = cf::async_ext { BLOCK } 557=item $coro = cf::async_ext { BLOCK }
291 558
292Like async, but this coro is automcatially being canceled when the 559Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 560extension calling this is being unloaded.
294 561
295=cut 562=cut
296 563
297sub async_ext(&) { 564sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 572 $EXT_CORO{$coro+0} = $coro;
306 573
307 $coro 574 $coro
308} 575}
309 576
310sub write_runtime { 577=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 578
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 579Executes the given code block with the given arguments in a seperate
314 or return; 580process, returning the results. Everything must be serialisable with
581Coro::Storable. May, of course, block. Note that the executed sub may
582never block itself or use any form of event handling.
315 583
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 584=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 585
320 aio_fsync $fh 586sub fork_call(&@) {
321 and return; 587 my ($cb, @args) = @_;
322 588
323 close $fh 589 # we seemingly have to make a local copy of the whole thing,
324 or return; 590 # otherwise perl prematurely frees the stuff :/
591 # TODO: investigate and fix (likely this will be rather laborious)
325 592
326 aio_rename "$runtime~", $runtime 593 my @res = Coro::Util::fork_eval {
327 and return; 594 reset_signals;
595 &$cb
596 }, @args;
328 597
598 wantarray ? @res : $res[-1]
599}
600
601sub objinfo {
329 1 602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610}
611
612=item $coin = coin_from_name $name
613
614=cut
615
616our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631);
632
633sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
637}
638
639=item $value = cf::db_get $family => $key
640
641Returns a single value from the environment database.
642
643=item cf::db_put $family => $key => $value
644
645Stores the given C<$value> in the family. It can currently store binary
646data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
647
648=item $db = cf::db_table "name"
649
650Create and/or open a new database table. The string must not be "db" and must be unique
651within each server.
652
653=cut
654
655sub db_table($) {
656 my ($name) = @_;
657 my $db = BDB::db_create $DB_ENV;
658
659 eval {
660 $db->set_flags (BDB::CHKSUM);
661
662 utf8::encode $name;
663 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
664 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
665 cf::cleanup "db_open(db): $!" if $!;
666 };
667 cf::cleanup "db_open(db): $@" if $@;
668
669 $db
670}
671
672our $DB;
673
674sub db_init {
675 cf::sync_job {
676 $DB ||= db_table "db";
677 };
678}
679
680sub db_get($$) {
681 my $key = "$_[0]/$_[1]";
682
683 cf::sync_job {
684 BDB::db_get $DB, undef, $key, my $data;
685
686 $! ? ()
687 : $data
688 }
689}
690
691sub db_put($$$) {
692 BDB::dbreq_pri 4;
693 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
694}
695
696=item cf::cache $id => [$paths...], $processversion => $process
697
698Generic caching function that returns the value of the resource $id,
699caching and regenerating as required.
700
701This function can block.
702
703=cut
704
705sub cache {
706 my ($id, $src, $processversion, $process) = @_;
707
708 my $meta =
709 join "\x00",
710 $processversion,
711 map {
712 aio_stat $_
713 and Carp::croak "$_: $!";
714
715 ($_, (stat _)[7,9])
716 } @$src;
717
718 my $dbmeta = db_get cache => "$id/meta";
719 if ($dbmeta ne $meta) {
720 # changed, we may need to process
721
722 my @data;
723 my $md5;
724
725 for (0 .. $#$src) {
726 0 <= aio_load $src->[$_], $data[$_]
727 or Carp::croak "$src->[$_]: $!";
728 }
729
730 # if processing is expensive, check
731 # checksum first
732 if (1) {
733 $md5 =
734 join "\x00",
735 $processversion,
736 map {
737 cf::cede_to_tick;
738 ($src->[$_], Digest::MD5::md5_hex $data[$_])
739 } 0.. $#$src;
740
741
742 my $dbmd5 = db_get cache => "$id/md5";
743 if ($dbmd5 eq $md5) {
744 db_put cache => "$id/meta", $meta;
745
746 return db_get cache => "$id/data";
747 }
748 }
749
750 my $t1 = Time::HiRes::time;
751 my $data = $process->(\@data);
752 my $t2 = Time::HiRes::time;
753
754 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
755
756 db_put cache => "$id/data", $data;
757 db_put cache => "$id/md5" , $md5;
758 db_put cache => "$id/meta", $meta;
759
760 return $data;
761 }
762
763 db_get cache => "$id/data"
764}
765
766=item cf::datalog type => key => value, ...
767
768Log a datalog packet of the given type with the given key-value pairs.
769
770=cut
771
772sub datalog($@) {
773 my ($type, %kv) = @_;
774 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 775}
331 776
332=back 777=back
333 778
334=cut 779=cut
335 780
336############################################################################# 781#############################################################################
337 782
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
459 784
460Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
463 788
464In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 791Deliantra).
467 792
468=over 4 793=over 4
469 794
470=item $attachable->attach ($attachment, key => $value...) 795=item $attachable->attach ($attachment, key => $value...)
471 796
515=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
516 841
517Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
519 844
520Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
522 847
523These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
524 849
525=over 4 850=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 910our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 911our @CB_MAP = ();
587 912
588my %attachment; 913my %attachment;
589 914
915sub cf::attachable::thawer_merge {
916 # simply override everything except _meta
917 local $_[0]{_meta};
918 %{$_[0]} = %{$_[1]};
919}
920
590sub _attach_cb($$$$) { 921sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 922 my ($registry, $event, $prio, $cb) = @_;
592 923
593 use sort 'stable'; 924 use sort 'stable';
594 925
628 $registry = $CB_TYPE[$object_type] ||= []; 959 $registry = $CB_TYPE[$object_type] ||= [];
629 960
630 } elsif ($type eq "subtype") { 961 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 962 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 963 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 964 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 965
635 } elsif ($type eq "package") { 966 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 967 my $pkg = shift @arg;
637 968
638 while (my ($name, $id) = each %cb_id) { 969 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 998 _attach $registry, $klass, @attach;
668 } 999 }
669 1000
670 $obj->{$name} = \%arg; 1001 $obj->{$name} = \%arg;
671 } else { 1002 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 1003 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 1004 }
674 1005
675 $obj->{_attachment}{$name} = undef; 1006 $obj->{_attachment}{$name} = undef;
676} 1007}
677 1008
679 if (ref $_[0]) { 1010 if (ref $_[0]) {
680 _object_attach @_; 1011 _object_attach @_;
681 } else { 1012 } else {
682 _attach shift->_attach_registry, @_; 1013 _attach shift->_attach_registry, @_;
683 } 1014 }
1015 _recalc_want;
684}; 1016};
685 1017
686# all those should be optimised 1018# all those should be optimised
687sub cf::attachable::detach { 1019sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1020 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1023 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1024 reattach ($obj);
693 } else { 1025 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1026 Carp::croak "cannot, currently, detach class attachments";
695 } 1027 }
1028 _recalc_want;
696}; 1029};
697 1030
698sub cf::attachable::attached { 1031sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1032 my ($obj, $name) = @_;
700 1033
715 "; 1048 ";
716 die if $@; 1049 die if $@;
717} 1050}
718 1051
719our $override; 1052our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1053our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1054
722sub override { 1055sub override {
723 $override = 1; 1056 $override = 1;
724 @invoke_results = (); 1057 @INVOKE_RESULTS = (@_);
725} 1058}
726 1059
727sub do_invoke { 1060sub do_invoke {
728 my $event = shift; 1061 my $event = shift;
729 my $callbacks = shift; 1062 my $callbacks = shift;
730 1063
731 @invoke_results = (); 1064 @INVOKE_RESULTS = ();
732 1065
733 local $override; 1066 local $override;
734 1067
735 for (@$callbacks) { 1068 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1069 eval { &{$_->[1]} };
745 } 1078 }
746 1079
747 0 1080 0
748} 1081}
749 1082
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1083=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1084
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1085=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1086
754Generate an object-specific event with the given arguments. 1087Generate an object-specific event with the given arguments.
755 1088
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1089This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1090removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1091results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1092
760=back 1093=back
761 1094
762=cut 1095=cut
763 1096
764############################################################################# 1097#############################################################################
765# object support 1098# object support
1099
1100sub _object_equal($$);
1101sub _object_equal($$) {
1102 my ($a, $b) = @_;
1103
1104 return 0 unless (ref $a) eq (ref $b);
1105
1106 if ("HASH" eq ref $a) {
1107 my @ka = keys %$a;
1108 my @kb = keys %$b;
1109
1110 return 0 if @ka != @kb;
1111
1112 for (0 .. $#ka) {
1113 return 0 unless $ka[$_] eq $kb[$_];
1114 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1115 }
1116
1117 } elsif ("ARRAY" eq ref $a) {
1118
1119 return 0 if @$a != @$b;
1120
1121 for (0 .. $#$a) {
1122 return 0 unless _object_equal $a->[$_], $b->[$_];
1123 }
1124
1125 } elsif ($a ne $b) {
1126 return 0;
1127 }
1128
1129 1
1130}
1131
1132our $SLOW_MERGES;#d#
1133sub _can_merge {
1134 my ($ob1, $ob2) = @_;
1135
1136 ++$SLOW_MERGES;#d#
1137
1138 # we do the slow way here
1139 return _object_equal $ob1, $ob2
1140}
766 1141
767sub reattach { 1142sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1143 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1144 my ($obj) = @_;
1145
1146 # no longer needed after getting rid of delete_package?
1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1148
771 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
772 1150
773 @$registry = (); 1151 @$registry = ();
774 1152
789cf::attachable->attach ( 1167cf::attachable->attach (
790 prio => -1000000, 1168 prio => -1000000,
791 on_instantiate => sub { 1169 on_instantiate => sub {
792 my ($obj, $data) = @_; 1170 my ($obj, $data) = @_;
793 1171
794 $data = from_json $data; 1172 $data = decode_json $data;
795 1173
796 for (@$data) { 1174 for (@$data) {
797 my ($name, $args) = @$_; 1175 my ($name, $args) = @$_;
798 1176
799 $obj->attach ($name, %{$args || {} }); 1177 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1193sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1194 my ($filename, $rdata, $objs) = @_;
817 1195
818 sync_job { 1196 sync_job {
819 if (length $$rdata) { 1197 if (length $$rdata) {
1198 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
822 1202
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1204 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1208 aio_fsync $fh;
1209 }
827 close $fh; 1210 aio_close $fh;
828 1211
829 if (@$objs) { 1212 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1214 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1219 aio_fsync $fh;
1220 }
835 close $fh; 1221 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
837 } 1223 }
838 } else { 1224 } else {
839 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
840 } 1226 }
841 1227
842 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1232 } else {
844 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
845 } 1234 }
846 } else { 1235 } else {
847 aio_unlink $filename; 1236 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
849 } 1238 }
850 } 1239 };
851} 1240}
852 1241
853sub object_freezer_as_string { 1242sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1243 my ($rdata, $objs) = @_;
855 1244
867 or return; 1256 or return;
868 1257
869 unless (aio_stat "$filename.pst") { 1258 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1259 (aio_load "$filename.pst", $av) >= 0
871 or return; 1260 or return;
1261
872 $av = eval { (Storable::thaw $av)->{objs} }; 1262 my $st = eval { Coro::Storable::thaw $av };
1263 $av = $st->{objs};
873 } 1264 }
874 1265
1266 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1270
877 return ($data, $av); 1271 ($data, $av)
878} 1272}
1273
1274=head2 COMMAND CALLBACKS
1275
1276=over 4
1277
1278=cut
879 1279
880############################################################################# 1280#############################################################################
881# command handling &c 1281# command handling &c
882 1282
883=item cf::register_command $name => \&callback($ob,$args); 1283=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1296 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1297}
898 1298
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1299=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1300
901Register a callbackf ro execution when the client sends an extcmd packet. 1301Register a callback for execution when the client sends an (synchronous)
1302extcmd packet. Ext commands will be processed in the order they are
1303received by the server, like other user commands. The first argument is
1304the logged-in player. Ext commands can only be processed after a player
1305has logged in successfully.
902 1306
903If the callback returns something, it is sent back as if reply was being 1307If the callback returns something, it is sent back as if reply was being
904called. 1308called.
905 1309
1310=item cf::register_exticmd $name => \&callback($ns,$packet);
1311
1312Register a callback for execution when the client sends an (asynchronous)
1313exticmd packet. Exti commands are processed by the server as soon as they
1314are received, i.e. out of order w.r.t. other commands. The first argument
1315is a client socket. Exti commands can be received anytime, even before
1316log-in.
1317
1318If the callback returns something, it is sent back as if reply was being
1319called.
1320
906=cut 1321=cut
907 1322
908sub register_extcmd { 1323sub register_extcmd {
909 my ($name, $cb) = @_; 1324 my ($name, $cb) = @_;
910 1325
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1326 $EXTCMD{$name} = $cb;
915} 1327}
1328
1329sub register_exticmd {
1330 my ($name, $cb) = @_;
1331
1332 $EXTICMD{$name} = $cb;
1333}
1334
1335use File::Glob ();
916 1336
917cf::player->attach ( 1337cf::player->attach (
918 on_command => sub { 1338 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
920 1340
921 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
922 or return; 1342 or return;
923 1343
928 cf::override; 1348 cf::override;
929 }, 1349 },
930 on_extcmd => sub { 1350 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1351 my ($pl, $buf) = @_;
932 1352
933 my $msg = eval { from_json $buf }; 1353 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1354
935 if (ref $msg) { 1355 if (ref $msg) {
1356 my ($type, $reply, @payload) =
1357 "ARRAY" eq ref $msg
1358 ? @$msg
1359 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1360
1361 my @reply;
1362
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1363 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1364 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1365 }
1366
1367 $pl->ext_reply ($reply, @reply)
1368 if $reply;
1369
941 } else { 1370 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1371 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1372 }
944 1373
945 cf::override; 1374 cf::override;
946 }, 1375 },
947); 1376);
948 1377
949sub register { 1378# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1379sub cache_extensions {
956 my ($path) = @_; 1380 my $grp = IO::AIO::aio_group;
957 1381
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1383 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1385 }
1008 } 1386 };
1009 1387
1010 # remove extcmds 1388 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1389}
1024 1390
1025sub load_extensions { 1391sub load_extensions {
1392 cf::sync_job {
1393 my %todo;
1394
1026 for my $ext (<$LIBDIR/*.ext>) { 1395 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1396 next unless -r $path;
1028 eval { 1397
1029 load_extension $ext; 1398 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1399 my $base = $1;
1400 my $pkg = $1;
1401 $pkg =~ s/[^[:word:]]/_/g;
1402 $pkg = "ext::$pkg";
1403
1404 open my $fh, "<:utf8", $path
1405 or die "$path: $!";
1406
1407 my $source = do { local $/; <$fh> };
1408
1409 my %ext = (
1410 path => $path,
1411 base => $base,
1412 pkg => $pkg,
1413 );
1414
1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1417
1418 $ext{source} =
1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1420 . "#line 1 \"$path\"\n{\n"
1421 . $source
1422 . "\n};\n1";
1423
1424 $todo{$base} = \%ext;
1425 }
1426
1427 my $pass = 0;
1428 my %done;
1429 while (%todo) {
1430 my $progress;
1431
1432 ++$pass;
1433
1434 ext:
1435 while (my ($k, $v) = each %todo) {
1436 for (split /,\s*/, $v->{meta}{depends}) {
1437 next ext
1438 unless exists $done{$_};
1439 }
1440
1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1442
1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1446 warn "$v->{path}: $@\n";
1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1449 if exists $v->{meta}{mandatory};
1450
1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1452 delete $todo{$k};
1453 } else {
1454 $done{$k} = delete $todo{$k};
1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1460 }
1030 1 1461 }
1031 } or warn "$ext not loaded: $@"; 1462
1463 unless ($progress) {
1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1471 }
1032 } 1472 };
1033} 1473}
1034 1474
1035############################################################################# 1475#############################################################################
1036# load/save/clean perl data associated with a map
1037 1476
1038*cf::mapsupport::on_clean = sub { 1477=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1478
1073=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
1074 1480
1075Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
1076 1482
1077=cut 1483=cut
1078 1484
1079package cf::player; 1485package cf::player;
1080 1486
1487use Coro::AIO;
1488
1081=head3 cf::player 1489=head3 cf::player
1082 1490
1083=over 4 1491=over 4
1084 1492
1493=item cf::player::num_playing
1494
1495Returns the official number of playing players, as per the Crossfire metaserver rules.
1496
1497=cut
1498
1499sub num_playing {
1500 scalar grep
1501 $_->ob->map
1502 && !$_->hidden
1503 && !$_->ob->flag (cf::FLAG_WIZ),
1504 cf::player::list
1505}
1506
1085=item cf::player::find $login 1507=item cf::player::find $login
1086 1508
1087Returns the given player object, loading it if necessary (might block). 1509Returns the given player object, loading it if necessary (might block).
1088 1510
1089=cut 1511=cut
1090 1512
1091sub playerdir($) { 1513sub playerdir($) {
1092 cf::localdir 1514 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1515 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1516}
1098 1517
1099sub path($) { 1518sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1519 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1520
1102 (playerdir $login) . "/$login.pl" 1521 (playerdir $login) . "/playerdata"
1103} 1522}
1104 1523
1105sub find_active($) { 1524sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1525 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1526 and $cf::PLAYER{$_[0]}->active
1110 1529
1111sub exists($) { 1530sub exists($) {
1112 my ($login) = @_; 1531 my ($login) = @_;
1113 1532
1114 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1534 or !aio_stat path $login
1116} 1535}
1117 1536
1118sub find($) { 1537sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1539 my $login = $_[0];
1121 1540
1122 my $guard = cf::lock_acquire "user_find:$login"; 1541 my $guard = cf::lock_acquire "user_find:$login";
1123 1542
1124 $cf::PLAYER{$_[0]} || do { 1543 $cf::PLAYER{$_[0]} || do {
1125 my $pl = load_pl path $login 1544 # rename old playerfiles to new ones
1545 #TODO: remove when no longer required
1546 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1547 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1548 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1549 aio_unlink +(playerdir $login) . "/$login.pl";
1550
1551 my $f = new_from_file cf::object::thawer path $login
1126 or return; 1552 or return;
1553
1554 my $pl = cf::player::load_pl $f
1555 or return;
1556
1557 local $cf::PLAYER_LOADING{$login} = $pl;
1558 $f->resolve_delayed_derefs;
1127 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
1128 } 1560 }
1129 } 1561 }
1130} 1562}
1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1131 1576
1132sub save($) { 1577sub save($) {
1133 my ($pl) = @_; 1578 my ($pl) = @_;
1134 1579
1135 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1137 my $path = path $pl; 1582 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1583 my $guard = cf::lock_acquire "user_save:$path";
1139 1584
1140 return if $pl->{deny_save}; 1585 return if $pl->{deny_save};
1141 1586
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1144 1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1594
1145 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1146 Coro::cede; 1596 cf::cede_to_tick;
1147} 1597}
1148 1598
1149sub new($) { 1599sub new($) {
1150 my ($login) = @_; 1600 my ($login) = @_;
1151 1601
1157 $cf::PLAYER{$login} = $self; 1607 $cf::PLAYER{$login} = $self;
1158 1608
1159 $self 1609 $self
1160} 1610}
1161 1611
1612=item $player->send_msg ($channel, $msg, $color, [extra...])
1613
1614=cut
1615
1616sub send_msg {
1617 my $ns = shift->ns
1618 or return;
1619 $ns->send_msg (@_);
1620}
1621
1622=item $pl->quit_character
1623
1624Nukes the player without looking back. If logged in, the connection will
1625be destroyed. May block for a long time.
1626
1627=cut
1628
1162sub quit_character { 1629sub quit_character {
1163 my ($pl) = @_; 1630 my ($pl) = @_;
1164 1631
1632 my $name = $pl->ob->name;
1633
1165 $pl->{deny_save} = 1; 1634 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1167 1636
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1169 $pl->deactivate; 1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1641 $pl->ns->destroy if $pl->ns;
1172 1642
1173 my $path = playerdir $pl; 1643 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1645 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1646 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1647 $pl->destroy;
1648
1649 my $prefix = qr<^~\Q$name\E/>;
1650
1651 # nuke player maps
1652 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1653
1178 IO::AIO::aio_rmtree $temp; 1654 IO::AIO::aio_rmtree $temp;
1179} 1655}
1180 1656
1657=item $pl->kick
1658
1659Kicks a player out of the game. This destroys the connection.
1660
1661=cut
1662
1663sub kick {
1664 my ($pl, $kicker) = @_;
1665
1666 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1667 $pl->killer ("kicked");
1668 $pl->ns->destroy;
1669}
1670
1671=item cf::player::list_logins
1672
1673Returns am arrayref of all valid playernames in the system, can take a
1674while and may block, so not sync_job-capable, ever.
1675
1676=cut
1677
1678sub list_logins {
1679 my $dirs = aio_readdir $PLAYERDIR
1680 or return [];
1681
1682 my @logins;
1683
1684 for my $login (@$dirs) {
1685 my $path = path $login;
1686
1687 # a .pst is a dead give-away for a valid player
1688 # if no pst file found, open and chekc for blocked users
1689 if (aio_stat "$path.pst") {
1690 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1691 aio_read $fh, 0, 512, my $buf, 0 or next;
1692 $buf !~ /^password -------------$/m or next; # official not-valid tag
1693 }
1694
1695 utf8::decode $login;
1696 push @logins, $login;
1697 }
1698
1699 \@logins
1700}
1701
1702=item $player->maps
1703
1704=item cf::player::maps $login
1705
1706Returns an arrayref of map paths that are private for this
1707player. May block.
1708
1709=cut
1710
1711sub maps($) {
1712 my ($pl) = @_;
1713
1714 $pl = ref $pl ? $pl->ob->name : $pl;
1715
1716 my $files = aio_readdir playerdir $pl
1717 or return;
1718
1719 my @paths;
1720
1721 for (@$files) {
1722 utf8::decode $_;
1723 next if /\.(?:pl|pst)$/;
1724 next unless /^$PATH_SEP/o;
1725
1726 push @paths, cf::map::normalise "~$pl/$_";
1727 }
1728
1729 \@paths
1730}
1731
1732=item $protocol_xml = $player->expand_cfpod ($cfpod)
1733
1734Expand deliantra pod fragments into protocol xml.
1735
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1736=item $player->ext_reply ($msgid, @msg)
1182 1737
1183Sends an ext reply to the player. 1738Sends an ext reply to the player.
1184 1739
1185=cut 1740=cut
1186 1741
1187sub ext_reply($$$%) { 1742sub ext_reply($$@) {
1188 my ($self, $id, %msg) = @_; 1743 my ($self, $id, @msg) = @_;
1189 1744
1190 $msg{msgid} = $id; 1745 $self->ns->ext_reply ($id, @msg)
1191
1192 $self->send ("ext " . cf::to_json \%msg);
1193} 1746}
1194 1747
1195package cf; 1748=item $player->ext_msg ($type, @msg)
1749
1750Sends an ext event to the client.
1751
1752=cut
1753
1754sub ext_msg($$@) {
1755 my ($self, $type, @msg) = @_;
1756
1757 $self->ns->ext_msg ($type, @msg);
1758}
1759
1760=head3 cf::region
1761
1762=over 4
1763
1764=cut
1765
1766package cf::region;
1767
1768=item cf::region::find_by_path $path
1769
1770Tries to decuce the likely region for a map knowing only its path.
1771
1772=cut
1773
1774sub find_by_path($) {
1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1778
1779 my ($match, $specificity);
1780
1781 for my $region (list) {
1782 if ($region->{match} && $path =~ $region->{match}) {
1783 ($match, $specificity) = ($region, $region->specificity)
1784 if $region->specificity > $specificity;
1785 }
1786 }
1787
1788 $match
1789}
1196 1790
1197=back 1791=back
1198
1199 1792
1200=head3 cf::map 1793=head3 cf::map
1201 1794
1202=over 4 1795=over 4
1203 1796
1206package cf::map; 1799package cf::map;
1207 1800
1208use Fcntl; 1801use Fcntl;
1209use Coro::AIO; 1802use Coro::AIO;
1210 1803
1804use overload
1805 '""' => \&as_string,
1806 fallback => 1;
1807
1211our $MAX_RESET = 3600; 1808our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1809our $DEFAULT_RESET = 3000;
1213 1810
1214sub generate_random_map { 1811sub generate_random_map {
1215 my ($path, $rmp) = @_; 1812 my ($self, $rmp) = @_;
1813
1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1216 1815
1217 # mit "rum" bekleckern, nicht 1816 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1817 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1821 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1822 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1825 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1826 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1827 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1828 (cf::region::find $rmp->{region}), $rmp->{custom}
1829 )
1231} 1830}
1232 1831
1233# and all this just because we cannot iterate over 1832=item cf::map->register ($regex, $prio)
1234# all maps in C++...
1235sub change_all_map_light {
1236 my ($change) = @_;
1237 1833
1238 $_->change_map_light ($change) 1834Register a handler for the map path matching the given regex at the
1239 for grep $_->outdoor, values %cf::MAP; 1835givne priority (higher is better, built-in handlers have priority 0, the
1240} 1836default).
1241 1837
1242sub try_load_header($) { 1838=cut
1839
1840sub register {
1841 my (undef, $regex, $prio) = @_;
1842 my $pkg = caller;
1843
1844 no strict;
1845 push @{"$pkg\::ISA"}, __PACKAGE__;
1846
1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1848}
1849
1850# also paths starting with '/'
1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1852
1853sub thawer_merge {
1854 my ($self, $merge) = @_;
1855
1856 # we have to keep some variables in memory intact
1857 local $self->{path};
1858 local $self->{load_path};
1859
1860 $self->SUPER::thawer_merge ($merge);
1861}
1862
1863sub normalise {
1243 my ($path) = @_; 1864 my ($path, $base) = @_;
1865
1866 $path = "$path"; # make sure its a string
1867
1868 $path =~ s/\.map$//;
1869
1870 # map plan:
1871 #
1872 # /! non-realised random map exit (special hack!)
1873 # {... are special paths that are not being touched
1874 # ?xxx/... are special absolute paths
1875 # ?random/... random maps
1876 # /... normal maps
1877 # ~user/... per-player map of a specific user
1878
1879 $path =~ s/$PATH_SEP/\//go;
1880
1881 # treat it as relative path if it starts with
1882 # something that looks reasonable
1883 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1884 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1885
1886 $base =~ s{[^/]+/?$}{};
1887 $path = "$base/$path";
1888 }
1889
1890 for ($path) {
1891 redo if s{//}{/};
1892 redo if s{/\.?/}{/};
1893 redo if s{/[^/]+/\.\./}{/};
1894 }
1895
1896 $path
1897}
1898
1899sub new_from_path {
1900 my (undef, $path, $base) = @_;
1901
1902 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1903
1904 $path = normalise $path, $base;
1905
1906 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1907 if ($path =~ $EXT_MAP{$pkg}[1]) {
1908 my $self = bless cf::map::new, $pkg;
1909 $self->{path} = $path; $self->path ($path);
1910 $self->init; # pass $1 etc.
1911 return $self;
1912 }
1913 }
1914
1915 Carp::cluck "unable to resolve path '$path' (base '$base').";
1916 ()
1917}
1918
1919sub init {
1920 my ($self) = @_;
1921
1922 $self
1923}
1924
1925sub as_string {
1926 my ($self) = @_;
1927
1928 "$self->{path}"
1929}
1930
1931# the displayed name, this is a one way mapping
1932sub visible_name {
1933 &as_string
1934}
1935
1936# the original (read-only) location
1937sub load_path {
1938 my ($self) = @_;
1939
1940 "$MAPDIR/$self->{path}.map"
1941}
1942
1943# the temporary/swap location
1944sub save_path {
1945 my ($self) = @_;
1946
1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1948 "$TMPDIR/$path.map"
1949}
1950
1951# the unique path, undef == no special unique path
1952sub uniq_path {
1953 my ($self) = @_;
1954
1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1956 "$UNIQUEDIR/$path"
1957}
1958
1959sub decay_objects {
1960 my ($self) = @_;
1961
1962 return if $self->{deny_reset};
1963
1964 $self->do_decay_objects;
1965}
1966
1967sub unlink_save {
1968 my ($self) = @_;
1969
1970 utf8::encode (my $save = $self->save_path);
1971 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1972 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1973}
1974
1975sub load_header_from($) {
1976 my ($self, $path) = @_;
1244 1977
1245 utf8::encode $path; 1978 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1979 my $f = new_from_file cf::object::thawer $path
1247 or return; 1980 or return;
1248 1981
1249 my $map = cf::map::new 1982 $self->_load_header ($f)
1250 or return; 1983 or return;
1251 1984
1252 # for better error messages only, will be overwritten 1985 local $MAP_LOADING{$self->{path}} = $self;
1253 $map->path ($path); 1986 $f->resolve_delayed_derefs;
1254 1987
1255 $map->load_header ($path) 1988 $self->{load_path} = $path;
1989
1990 1
1991}
1992
1993sub load_header_orig {
1994 my ($self) = @_;
1995
1996 $self->load_header_from ($self->load_path)
1997}
1998
1999sub load_header_temp {
2000 my ($self) = @_;
2001
2002 $self->load_header_from ($self->save_path)
2003}
2004
2005sub prepare_temp {
2006 my ($self) = @_;
2007
2008 $self->last_access ((delete $self->{last_access})
2009 || $cf::RUNTIME); #d#
2010 # safety
2011 $self->{instantiate_time} = $cf::RUNTIME
2012 if $self->{instantiate_time} > $cf::RUNTIME;
2013}
2014
2015sub prepare_orig {
2016 my ($self) = @_;
2017
2018 $self->{load_original} = 1;
2019 $self->{instantiate_time} = $cf::RUNTIME;
2020 $self->last_access ($cf::RUNTIME);
2021 $self->instantiate;
2022}
2023
2024sub load_header {
2025 my ($self) = @_;
2026
2027 if ($self->load_header_temp) {
2028 $self->prepare_temp;
2029 } else {
2030 $self->load_header_orig
1256 or return; 2031 or return;
2032 $self->prepare_orig;
2033 }
1257 2034
1258 $map->{load_path} = $path; 2035 $self->{deny_reset} = 1
2036 if $self->no_reset;
1259 2037
1260 $map 2038 $self->default_region (cf::region::find_by_path $self->{path})
2039 unless $self->default_region;
2040
2041 1
1261} 2042}
1262 2043
1263sub find; 2044sub find;
1264sub find { 2045sub find {
1265 my ($path, $origin) = @_; 2046 my ($path, $origin) = @_;
1266 2047
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 2048 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 2049
1272 cf::lock_wait "map_find:$key"; 2050 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1273
1274 $cf::MAP{$key} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 2051 my $guard2 = cf::lock_acquire "map_find:$path";
1276 2052
1277 # do it the slow way 2053 $cf::MAP{$path} || do {
1278 my $map = try_load_header $path->save_path; 2054 my $map = new_from_path cf::map $path
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 2055 or return;
1296 2056
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 2057 $map->{last_save} = $cf::RUNTIME;
1309 2058
1310 Coro::cede; 2059 $map->load_header
2060 or return;
1311 2061
1312 if ($map->should_reset) { 2062 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2063 # doing this can freeze the server in a sync job, obviously
2064 #$cf::WAIT_FOR_TICK->wait;
2065 undef $guard2;
2066 undef $guard1;
1313 $map->reset; 2067 $map->reset;
1314 undef $guard;
1315 $map = find $path 2068 return find $path;
1316 or return;
1317 } 2069 }
1318 2070
1319 $cf::MAP{$key} = $map 2071 $cf::MAP{$path} = $map
1320 } 2072 }
1321} 2073}
2074
2075sub pre_load { }
2076#sub post_load { } # XS
1322 2077
1323sub load { 2078sub load {
1324 my ($self) = @_; 2079 my ($self) = @_;
1325 2080
2081 local $self->{deny_reset} = 1; # loading can take a long time
2082
1326 my $path = $self->{path}; 2083 my $path = $self->{path};
2084
2085 {
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2086 my $guard = cf::lock_acquire "map_data:$path";
1328 2087
2088 return unless $self->valid;
1329 return if $self->in_memory != cf::MAP_SWAPPED; 2089 return unless $self->in_memory == cf::MAP_SWAPPED;
1330 2090
1331 $self->in_memory (cf::MAP_LOADING); 2091 $self->in_memory (cf::MAP_LOADING);
1332 2092
1333 $self->alloc; 2093 $self->alloc;
1334 $self->load_objects ($self->{load_path}, 1) 2094
2095 $self->pre_load;
2096 cf::cede_to_tick;
2097
2098 my $f = new_from_file cf::object::thawer $self->{load_path};
2099 $f->skip_block;
2100 $self->_load_objects ($f)
1335 or return; 2101 or return;
1336 2102
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2103 $self->post_load_original
1338 if delete $self->{load_original}; 2104 if delete $self->{load_original};
1339 2105
1340 if (my $uniq = $path->uniq_path) { 2106 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 2107 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 2108 unless (aio_stat $uniq) {
2109 if (my $f = new_from_file cf::object::thawer $uniq) {
1343 $self->clear_unique_items; 2110 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 2111 $self->_load_objects ($f);
2112 $f->resolve_delayed_derefs;
2113 }
1345 } 2114 }
1346 } 2115 }
1347 2116
1348 Coro::cede; 2117 $f->resolve_delayed_derefs;
1349 2118
2119 cf::cede_to_tick;
1350 # now do the right thing for maps 2120 # now do the right thing for maps
1351 $self->link_multipart_objects; 2121 $self->link_multipart_objects;
1352
1353 if ($self->{path}->is_style_map) {
1354 $self->{deny_save} = 1;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons;
1360 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 2122 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 2123 unless $self->difficulty;
2124 cf::cede_to_tick;
2125
2126 unless ($self->{deny_activate}) {
2127 $self->decay_objects;
2128 $self->fix_auto_apply;
2129 $self->update_buttons;
2130 cf::cede_to_tick;
1363 $self->activate; 2131 $self->activate;
1364 } 2132 }
1365 2133
1366 Coro::cede; 2134 $self->{last_save} = $cf::RUNTIME;
2135 $self->last_access ($cf::RUNTIME);
1367 2136
1368 $self->in_memory (cf::MAP_IN_MEMORY); 2137 $self->in_memory (cf::MAP_ACTIVE);
2138 }
2139
2140 $self->post_load;
2141}
2142
2143# customize the map for a given player, i.e.
2144# return the _real_ map. used by e.g. per-player
2145# maps to change the path to ~playername/mappath
2146sub customise_for {
2147 my ($self, $ob) = @_;
2148
2149 return find "~" . $ob->name . "/" . $self->{path}
2150 if $self->per_player;
2151
2152# return find "?party/" . $ob->name . "/" . $self->{path}
2153# if $self->per_party;
2154
2155 $self
2156}
2157
2158# find and load all maps in the 3x3 area around a map
2159sub load_neighbours {
2160 my ($map) = @_;
2161
2162 my @neigh; # diagonal neighbours
2163
2164 for (0 .. 3) {
2165 my $neigh = $map->tile_path ($_)
2166 or next;
2167 $neigh = find $neigh, $map
2168 or next;
2169 $neigh->load;
2170
2171 # now find the diagonal neighbours
2172 push @neigh,
2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2175 }
2176
2177 for (grep defined $_->[0], @neigh) {
2178 my ($path, $origin) = @$_;
2179 my $neigh = find $path, $origin
2180 or next;
2181 $neigh->load;
2182 }
1369} 2183}
1370 2184
1371sub find_sync { 2185sub find_sync {
1372 my ($path, $origin) = @_; 2186 my ($path, $origin) = @_;
1373 2187
1374 cf::sync_job { cf::map::find $path, $origin } 2188 cf::sync_job { find $path, $origin }
1375} 2189}
1376 2190
1377sub do_load_sync { 2191sub do_load_sync {
1378 my ($map) = @_; 2192 my ($map) = @_;
1379 2193
2194 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2195 if $Coro::current == $Coro::main;
2196
1380 cf::sync_job { $map->load }; 2197 cf::sync_job { $map->load };
2198}
2199
2200our %MAP_PREFETCH;
2201our $MAP_PREFETCHER = undef;
2202
2203sub find_async {
2204 my ($path, $origin, $load) = @_;
2205
2206 $path = normalise $path, $origin && $origin->{path};
2207
2208 if (my $map = $cf::MAP{$path}) {
2209 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2210 }
2211
2212 $MAP_PREFETCH{$path} |= $load;
2213
2214 $MAP_PREFETCHER ||= cf::async {
2215 $Coro::current->{desc} = "map prefetcher";
2216
2217 while (%MAP_PREFETCH) {
2218 while (my ($k, $v) = each %MAP_PREFETCH) {
2219 if (my $map = find $k) {
2220 $map->load if $v;
2221 }
2222
2223 delete $MAP_PREFETCH{$k};
2224 }
2225 }
2226 undef $MAP_PREFETCHER;
2227 };
2228 $MAP_PREFETCHER->prio (6);
2229
2230 ()
2231}
2232
2233# common code, used by both ->save and ->swapout
2234sub _save {
2235 my ($self) = @_;
2236
2237 $self->{last_save} = $cf::RUNTIME;
2238
2239 return unless $self->dirty;
2240
2241 my $save = $self->save_path; utf8::encode $save;
2242 my $uniq = $self->uniq_path; utf8::encode $uniq;
2243
2244 $self->{load_path} = $save;
2245
2246 return if $self->{deny_save};
2247
2248 local $self->{last_access} = $self->last_access;#d#
2249
2250 cf::async {
2251 $Coro::current->{desc} = "map player save";
2252 $_->contr->save for $self->players;
2253 };
2254
2255 cf::get_slot 0.02;
2256
2257 if ($uniq) {
2258 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2259 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2260 } else {
2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2262 }
1381} 2263}
1382 2264
1383sub save { 2265sub save {
1384 my ($self) = @_; 2266 my ($self) = @_;
1385 2267
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
1387 2269
1388 $self->{last_save} = $cf::RUNTIME; 2270 $self->_save;
1389
1390 return unless $self->dirty;
1391
1392 my $save = $self->{path}->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1394
1395 $self->{load_path} = $save;
1396
1397 return if $self->{deny_save};
1398
1399 local $self->{last_access} = $self->last_access;#d#
1400
1401 cf::async {
1402 $_->contr->save for $self->players;
1403 };
1404
1405 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES);
1408 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 }
1411} 2271}
1412 2272
1413sub swap_out { 2273sub swap_out {
1414 my ($self) = @_; 2274 my ($self) = @_;
1415 2275
1416 # save first because save cedes
1417 $self->save;
1418
1419 my $lock = cf::lock_acquire "map_data:" . $self->path; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
1420 2277
2278 return if $self->in_memory != cf::MAP_ACTIVE;
2279 return if $self->{deny_save};
1421 return if $self->players; 2280 return if $self->players;
1422 return if $self->in_memory != cf::MAP_IN_MEMORY;
1423 return if $self->{deny_save};
1424 2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
1425 $self->clear; 2291 $self->clear;
1426 $self->in_memory (cf::MAP_SWAPPED);
1427} 2292}
1428 2293
1429sub reset_at { 2294sub reset_at {
1430 my ($self) = @_; 2295 my ($self) = @_;
1431 2296
1432 # TODO: safety, remove and allow resettable per-player maps 2297 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel};
1434 return 1e99 if $self->{deny_reset}; 2298 return 1e99 if $self->{deny_reset};
1435 2299
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2300 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2301 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 2302
1443 my ($self) = @_; 2307 my ($self) = @_;
1444 2308
1445 $self->reset_at <= $cf::RUNTIME 2309 $self->reset_at <= $cf::RUNTIME
1446} 2310}
1447 2311
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 2312sub reset {
1470 my ($self) = @_; 2313 my ($self) = @_;
1471 2314
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 2316
1474 return if $self->players; 2317 return if $self->players;
1475 return if $self->{path}{user_rel};#d#
1476 2318
1477 warn "resetting map ", $self->path;#d# 2319 warn "resetting map ", $self->path, "\n";
2320
2321 $self->in_memory (cf::MAP_SWAPPED);
2322
2323 # need to save uniques path
2324 unless ($self->{deny_save}) {
2325 my $uniq = $self->uniq_path; utf8::encode $uniq;
2326
2327 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2328 if $uniq;
2329 }
1478 2330
1479 delete $cf::MAP{$self->path}; 2331 delete $cf::MAP{$self->path};
1480 2332
2333 $self->deactivate;
1481 $_->clear_links_to ($self) for values %cf::MAP; 2334 $_->clear_links_to ($self) for values %cf::MAP;
2335 $self->clear;
1482 2336
1483 $self->unlink_save; 2337 $self->unlink_save;
1484 $self->destroy; 2338 $self->destroy;
1485} 2339}
1486 2340
1487my $nuke_counter = "aaaa"; 2341my $nuke_counter = "aaaa";
1488 2342
1489sub nuke { 2343sub nuke {
1490 my ($self) = @_; 2344 my ($self) = @_;
1491 2345
2346 {
2347 my $lock = cf::lock_acquire "map_data:$self->{path}";
2348
2349 delete $cf::MAP{$self->path};
2350
2351 $self->unlink_save;
2352
2353 bless $self, "cf::map::wrap";
2354 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 2355 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 2356 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2358
2359 $cf::MAP{$self->path} = $self;
2360 }
2361
1495 $self->reset; # polite request, might not happen 2362 $self->reset; # polite request, might not happen
1496} 2363}
1497 2364
1498sub customise_for { 2365=item $maps = cf::map::tmp_maps
1499 my ($map, $ob) = @_;
1500 2366
1501 if ($map->per_player) { 2367Returns an arrayref with all map paths of currently instantiated and saved
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2368maps. May block.
2369
2370=cut
2371
2372sub tmp_maps() {
1503 } 2373 [
1504 2374 map {
1505 $map 2375 utf8::decode $_;
2376 /\.map$/
2377 ? normalise $_
2378 : ()
2379 } @{ aio_readdir $TMPDIR or [] }
2380 ]
1506} 2381}
1507 2382
1508sub emergency_save { 2383=item $maps = cf::map::random_maps
1509 my $freeze_guard = cf::freeze_mainloop;
1510 2384
1511 warn "enter emergency perl save\n"; 2385Returns an arrayref with all map paths of currently instantiated and saved
2386random maps. May block.
1512 2387
1513 cf::sync_job { 2388=cut
1514 warn "begin emergency player save\n";
1515 $_->save for values %cf::PLAYER;
1516 warn "end emergency player save\n";
1517 2389
1518 warn "begin emergency map save\n"; 2390sub random_maps() {
1519 $_->save for values %cf::MAP; 2391 [
1520 warn "end emergency map save\n"; 2392 map {
2393 utf8::decode $_;
2394 /\.map$/
2395 ? normalise "?random/$_"
2396 : ()
2397 } @{ aio_readdir $RANDOMDIR or [] }
2398 ]
2399}
2400
2401=item cf::map::unique_maps
2402
2403Returns an arrayref of paths of all shared maps that have
2404instantiated unique items. May block.
2405
2406=cut
2407
2408sub unique_maps() {
2409 [
2410 map {
2411 utf8::decode $_;
2412 s/\.map$//; # TODO future compatibility hack
2413 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2414 ? ()
2415 : normalise $_
2416 } @{ aio_readdir $UNIQUEDIR or [] }
2417 ]
2418}
2419
2420=item cf::map::static_maps
2421
2422Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2423file in the shared directory excluding F</styles> and F</editor>). May
2424block.
2425
2426=cut
2427
2428sub static_maps() {
2429 my @dirs = "";
2430 my @maps;
2431
2432 while (@dirs) {
2433 my $dir = shift @dirs;
2434
2435 next if $dir eq "/styles" || $dir eq "/editor";
2436
2437 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2438 or return;
2439
2440 for (@$files) {
2441 s/\.map$// or next;
2442 utf8::decode $_;
2443 push @maps, "$dir/$_";
2444 }
2445
2446 push @dirs, map "$dir/$_", @$dirs;
1521 }; 2447 }
1522 2448
1523 warn "leave emergency perl save\n"; 2449 \@maps
2450}
2451
2452=back
2453
2454=head3 cf::object
2455
2456=cut
2457
2458package cf::object;
2459
2460=over 4
2461
2462=item $ob->inv_recursive
2463
2464Returns the inventory of the object I<and> their inventories, recursively,
2465but I<not> the object itself.
2466
2467=cut
2468
2469sub inv_recursive_;
2470sub inv_recursive_ {
2471 map { $_, inv_recursive_ $_->inv } @_
2472}
2473
2474sub inv_recursive {
2475 inv_recursive_ inv $_[0]
2476}
2477
2478=item $ref = $ob->ref
2479
2480Creates and returns a persistent reference to an object that can be stored as a string.
2481
2482=item $ob = cf::object::deref ($refstring)
2483
2484returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2485even if the object actually exists. May block.
2486
2487=cut
2488
2489sub deref {
2490 my ($ref) = @_;
2491
2492 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2493 my ($uuid, $name) = ($1, $2);
2494 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2495 or return;
2496 $pl->ob->uuid eq $uuid
2497 or return;
2498
2499 $pl->ob
2500 } else {
2501 warn "$ref: cannot resolve object reference\n";
2502 undef
2503 }
1524} 2504}
1525 2505
1526package cf; 2506package cf;
1527 2507
1528=back 2508=back
1529
1530 2509
1531=head3 cf::object::player 2510=head3 cf::object::player
1532 2511
1533=over 4 2512=over 4
1534 2513
1537Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2516Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1538can be C<undef>. Does the right thing when the player is currently in a 2517can be C<undef>. Does the right thing when the player is currently in a
1539dialogue with the given NPC character. 2518dialogue with the given NPC character.
1540 2519
1541=cut 2520=cut
2521
2522our $SAY_CHANNEL = {
2523 id => "say",
2524 title => "Map",
2525 reply => "say ",
2526 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2527};
2528
2529our $CHAT_CHANNEL = {
2530 id => "chat",
2531 title => "Chat",
2532 reply => "chat ",
2533 tooltip => "Player chat and shouts, global to the server.",
2534};
1542 2535
1543# rough implementation of a future "reply" method that works 2536# rough implementation of a future "reply" method that works
1544# with dialog boxes. 2537# with dialog boxes.
1545#TODO: the first argument must go, split into a $npc->reply_to ( method 2538#TODO: the first argument must go, split into a $npc->reply_to ( method
1546sub cf::object::player::reply($$$;$) { 2539sub cf::object::player::reply($$$;$) {
1548 2541
1549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2542 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1550 2543
1551 if ($self->{record_replies}) { 2544 if ($self->{record_replies}) {
1552 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2545 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2546
1553 } else { 2547 } else {
2548 my $pl = $self->contr;
2549
2550 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2551 my $dialog = $pl->{npc_dialog};
2552 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2553
2554 } else {
1554 $msg = $npc->name . " says: $msg" if $npc; 2555 $msg = $npc->name . " says: $msg" if $npc;
1555 $self->message ($msg, $flags); 2556 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2557 }
1556 } 2558 }
2559}
2560
2561=item $object->send_msg ($channel, $msg, $color, [extra...])
2562
2563=cut
2564
2565sub cf::object::send_msg {
2566 my $pl = shift->contr
2567 or return;
2568 $pl->send_msg (@_);
1557} 2569}
1558 2570
1559=item $player_object->may ("access") 2571=item $player_object->may ("access")
1560 2572
1561Returns wether the given player is authorized to access resource "access" 2573Returns wether the given player is authorized to access resource "access"
1574 2586
1575=item $player_object->enter_link 2587=item $player_object->enter_link
1576 2588
1577Freezes the player and moves him/her to a special map (C<{link}>). 2589Freezes the player and moves him/her to a special map (C<{link}>).
1578 2590
1579The player should be reaosnably safe there for short amounts of time. You 2591The player should be reasonably safe there for short amounts of time (e.g.
1580I<MUST> call C<leave_link> as soon as possible, though. 2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2593though, as the player cannot control the character while it is on the link
2594map.
2595
2596Will never block.
1581 2597
1582=item $player_object->leave_link ($map, $x, $y) 2598=item $player_object->leave_link ($map, $x, $y)
1583 2599
1584Moves the player out of the specila link map onto the given map. If the 2600Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 2601map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 2602to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 2603fails, to the emergency map position.
1588 2604
1589Might block. 2605Might block.
1590 2606
1591=cut 2607=cut
2608
2609sub link_map {
2610 unless ($LINK_MAP) {
2611 $LINK_MAP = cf::map::find "{link}"
2612 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2613 $LINK_MAP->load;
2614 }
2615
2616 $LINK_MAP
2617}
1592 2618
1593sub cf::object::player::enter_link { 2619sub cf::object::player::enter_link {
1594 my ($self) = @_; 2620 my ($self) = @_;
1595 2621
1596 $self->deactivate_recursive; 2622 $self->deactivate_recursive;
1597 2623
1598 return if $self->map == $LINK_MAP; 2624 ++$self->{_link_recursion};
2625
2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 2627
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 2629 if $self->map && $self->map->{path} ne "{link}";
1602 2630
1603 $self->enter_map ($LINK_MAP, 20, 20); 2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1604} 2632}
1605 2633
1606sub cf::object::player::leave_link { 2634sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 2635 my ($self, $map, $x, $y) = @_;
2636
2637 return unless $self->contr->active;
1608 2638
1609 my $link_pos = delete $self->{_link_pos}; 2639 my $link_pos = delete $self->{_link_pos};
1610 2640
1611 unless ($map) { 2641 unless ($map) {
1612 # restore original map position 2642 # restore original map position
1623 ($x, $y) = (-1, -1) 2653 ($x, $y) = (-1, -1)
1624 unless (defined $x) && (defined $y); 2654 unless (defined $x) && (defined $y);
1625 2655
1626 # use -1 or undef as default coordinates, not 0, 0 2656 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 2657 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 2658 if $x <= 0 && $y <= 0;
1629 2659
1630 $map->load; 2660 $map->load;
2661 $map->load_neighbours;
1631 2662
1632 return unless $self->contr->active; 2663 return unless $self->contr->active;
2664
2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2666 if ($self->enter_map ($map, $x, $y)) {
2667 # entering was successful
2668 delete $self->{_link_recursion};
2669 # only activate afterwards, to support waiting in hooks
1633 $self->activate_recursive; 2670 $self->activate_recursive;
1634 $self->enter_map ($map, $x, $y);
1635}
1636
1637cf::player->attach (
1638 on_logout => sub {
1639 my ($pl) = @_;
1640
1641 # abort map switching before logout
1642 if ($pl->ob->{_link_pos}) {
1643 cf::sync_job {
1644 $pl->ob->leave_link
1645 };
1646 }
1647 }, 2671 }
1648 on_login => sub {
1649 my ($pl) = @_;
1650 2672
1651 # try to abort aborted map switching on player login :) 2673}
1652 # should happen only on crashes
1653 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link;
1655 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED);
1662 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link;
1664 })->prio (2);
1665 }
1666 },
1667);
1668 2674
1669=item $player_object->goto ($path, $x, $y) 2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1670 2676
2677Moves the player to the given map-path and coordinates by first freezing
2678her, loading and preparing them map, calling the provided $check callback
2679that has to return the map if sucecssful, and then unfreezes the player on
2680the new (success) or old (failed) map position. In either case, $done will
2681be called at the end of this process.
2682
2683Note that $check will be called with a potentially non-loaded map, so if
2684it needs a loaded map it has to call C<< ->load >>.
2685
1671=cut 2686=cut
2687
2688our $GOTOGEN;
1672 2689
1673sub cf::object::player::goto { 2690sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_; 2691 my ($self, $path, $x, $y, $check, $done) = @_;
2692
2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2698
2699 # do generation counting so two concurrent goto's will be executed in-order
2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1675 2701
1676 $self->enter_link; 2702 $self->enter_link;
1677 2703
1678 (async { 2704 (async {
1679 $path = new cf::path $path; 2705 $Coro::current->{desc} = "player::goto $path $x $y";
1680 2706
1681 my $map = cf::map::find $path->as_string; 2707 # *tag paths override both path and x|y
2708 if ($path =~ /^\*(.*)$/) {
2709 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2710 my $ob = $obs[rand @obs];
2711
2712 # see if we actually can go there
2713 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2714 $ob = $obs[rand @obs];
2715 } else {
2716 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2717 }
2718 # else put us there anyways for now #d#
2719
2720 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2721 } else {
2722 ($path, $x, $y) = (undef, undef, undef);
2723 }
2724 }
2725
2726 my $map = eval {
2727 my $map = defined $path ? cf::map::find $path : undef;
2728
2729 if ($map) {
1682 $map = $map->customise_for ($self) if $map; 2730 $map = $map->customise_for ($self);
1683 2731 $map = $check->($map, $x, $y, $self) if $check && $map;
1684# warn "entering ", $map->path, " at ($x, $y)\n" 2732 } else {
1685# if $map;
1686
1687 $map or $map->cluck ("oy");#d#
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2734 }
1689 2735
2736 $map
2737 };
2738
2739 if ($@) {
2740 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2741 LOG llevError | logBacktrace, Carp::longmess $@;
2742 }
2743
2744 if ($gen == $self->{_goto_generation}) {
2745 delete $self->{_goto_generation};
1690 $self->leave_link ($map, $x, $y); 2746 $self->leave_link ($map, $x, $y);
2747 }
2748
2749 $done->($self) if $done;
1691 })->prio (1); 2750 })->prio (1);
1692} 2751}
1693 2752
1694=item $player_object->enter_exit ($exit_object) 2753=item $player_object->enter_exit ($exit_object)
1695 2754
1697 2756
1698sub parse_random_map_params { 2757sub parse_random_map_params {
1699 my ($spec) = @_; 2758 my ($spec) = @_;
1700 2759
1701 my $rmp = { # defaults 2760 my $rmp = { # defaults
1702 xsize => 10, 2761 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 2762 ysize => (cf::rndm 15, 40),
2763 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2764 #layout => string,
1704 }; 2765 };
1705 2766
1706 for (split /\n/, $spec) { 2767 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 2768 my ($k, $v) = split /\s+/, $_, 2;
1708 2769
1720 # that depends on the exit object 2781 # that depends on the exit object
1721 2782
1722 my $rmp = parse_random_map_params $exit->msg; 2783 my $rmp = parse_random_map_params $exit->msg;
1723 2784
1724 if ($exit->map) { 2785 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 2786 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 2787 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 2788 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 2789 $rmp->{origin_y} = $exit->y;
2790
2791 $exit->map->touch;
1729 } 2792 }
1730 2793
1731 $rmp->{random_seed} ||= $exit->random_seed; 2794 $rmp->{random_seed} ||= $exit->random_seed;
1732 2795
1733 my $data = cf::to_json $rmp; 2796 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1734 my $md5 = Digest::MD5::md5_hex $data; 2797 my $md5 = Digest::MD5::md5_hex $data;
2798 my $meta = "$RANDOMDIR/$md5.meta";
1735 2799
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2800 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 2801 aio_write $fh, 0, (length $data), $data, 0;
2802 undef $fh;
2803 aio_rename "$meta~", $meta;
1738 2804
2805 my $slaying = "?random/$md5";
2806
2807 if ($exit->valid) {
1739 $exit->slaying ("?random/$md5"); 2808 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 2809 $exit->msg (undef);
2810 }
1741 } 2811 }
1742} 2812}
1743 2813
1744sub cf::object::player::enter_exit { 2814sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 2815 my ($self, $exit) = @_;
1747 return unless $self->type == cf::PLAYER; 2817 return unless $self->type == cf::PLAYER;
1748 2818
1749 $self->enter_link; 2819 $self->enter_link;
1750 2820
1751 (async { 2821 (async {
1752 $self->deactivate_recursive; # just to be sure 2822 $Coro::current->{desc} = "enter_exit";
2823
1753 unless (eval { 2824 unless (eval {
2825 $self->deactivate_recursive; # just to be sure
2826
2827 # random map handling
2828 {
2829 my $guard = cf::lock_acquire "exit_prepare:$exit";
2830
1754 prepare_random_map $exit 2831 prepare_random_map $exit
1755 if $exit->slaying eq "/!"; 2832 if $exit->slaying eq "/!";
2833 }
1756 2834
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2835 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2836 my $x = $exit->stats->hp;
2837 my $y = $exit->stats->sp;
1759 2838
2839 $self->goto ($map, $x, $y);
2840
2841 # if exit is damned, update players death & WoR home-position
2842 $self->contr->savebed ($map, $x, $y)
2843 if $exit->flag (cf::FLAG_DAMNED);
2844
1760 1; 2845 1
1761 }) { 2846 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 2847 $self->message ("Something went wrong deep within the deliantra server. "
1763 . "I'll try to bring you back to the map you were before. " 2848 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 2849 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 2850 cf::NDI_UNIQUE | cf::NDI_RED);
1766 2851
1767 warn "ERROR in enter_exit: $@"; 2852 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 2853 $self->leave_link;
1769 } 2854 }
1770 })->prio (1); 2855 })->prio (1);
1783 2868
1784sub cf::client::send_drawinfo { 2869sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2870 my ($self, $text, $flags) = @_;
1786 2871
1787 utf8::encode $text; 2872 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2873 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2874}
1790 2875
2876=item $client->send_big_packet ($pkt)
2877
2878Like C<send_packet>, but tries to compress large packets, and fragments
2879them as required.
2880
2881=cut
2882
2883our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2884
2885sub cf::client::send_big_packet {
2886 my ($self, $pkt) = @_;
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2899}
2900
2901=item $client->send_msg ($channel, $msg, $color, [extra...])
2902
2903Send a drawinfo or msg packet to the client, formatting the msg for the
2904client if neccessary. C<$type> should be a string identifying the type of
2905the message, with C<log> being the default. If C<$color> is negative, suppress
2906the message unless the client supports the msg packet.
2907
2908=cut
2909
2910# non-persistent channels (usually the info channel)
2911our %CHANNEL = (
2912 "c/motd" => {
2913 id => "infobox",
2914 title => "MOTD",
2915 reply => undef,
2916 tooltip => "The message of the day",
2917 },
2918 "c/identify" => {
2919 id => "infobox",
2920 title => "Identify",
2921 reply => undef,
2922 tooltip => "Items recently identified",
2923 },
2924 "c/examine" => {
2925 id => "infobox",
2926 title => "Examine",
2927 reply => undef,
2928 tooltip => "Signs and other items you examined",
2929 },
2930 "c/shopinfo" => {
2931 id => "infobox",
2932 title => "Shop Info",
2933 reply => undef,
2934 tooltip => "What your bargaining skill tells you about the shop",
2935 },
2936 "c/book" => {
2937 id => "infobox",
2938 title => "Book",
2939 reply => undef,
2940 tooltip => "The contents of a note or book",
2941 },
2942 "c/lookat" => {
2943 id => "infobox",
2944 title => "Look",
2945 reply => undef,
2946 tooltip => "What you saw there",
2947 },
2948 "c/who" => {
2949 id => "infobox",
2950 title => "Players",
2951 reply => undef,
2952 tooltip => "Shows players who are currently online",
2953 },
2954 "c/body" => {
2955 id => "infobox",
2956 title => "Body Parts",
2957 reply => undef,
2958 tooltip => "Shows which body parts you posess and are available",
2959 },
2960 "c/statistics" => {
2961 id => "infobox",
2962 title => "Statistics",
2963 reply => undef,
2964 tooltip => "Shows your primary statistics",
2965 },
2966 "c/skills" => {
2967 id => "infobox",
2968 title => "Skills",
2969 reply => undef,
2970 tooltip => "Shows your experience per skill and item power",
2971 },
2972 "c/shopitems" => {
2973 id => "infobox",
2974 title => "Shop Items",
2975 reply => undef,
2976 tooltip => "Shows the items currently for sale in this shop",
2977 },
2978 "c/resistances" => {
2979 id => "infobox",
2980 title => "Resistances",
2981 reply => undef,
2982 tooltip => "Shows your resistances",
2983 },
2984 "c/pets" => {
2985 id => "infobox",
2986 title => "Pets",
2987 reply => undef,
2988 tooltip => "Shows information abotu your pets/a specific pet",
2989 },
2990 "c/perceiveself" => {
2991 id => "infobox",
2992 title => "Perceive Self",
2993 reply => undef,
2994 tooltip => "You gained detailed knowledge about yourself",
2995 },
2996 "c/uptime" => {
2997 id => "infobox",
2998 title => "Uptime",
2999 reply => undef,
3000 tooltip => "How long the server has been running since last restart",
3001 },
3002 "c/mapinfo" => {
3003 id => "infobox",
3004 title => "Map Info",
3005 reply => undef,
3006 tooltip => "Information related to the maps",
3007 },
3008 "c/party" => {
3009 id => "party",
3010 title => "Party",
3011 reply => "gsay ",
3012 tooltip => "Messages and chat related to your party",
3013 },
3014 "c/death" => {
3015 id => "death",
3016 title => "Death",
3017 reply => undef,
3018 tooltip => "Reason for and more info about your most recent death",
3019 },
3020 "c/say" => $SAY_CHANNEL,
3021 "c/chat" => $CHAT_CHANNEL,
3022);
3023
3024sub cf::client::send_msg {
3025 my ($self, $channel, $msg, $color, @extra) = @_;
3026
3027 $msg = $self->pl->expand_cfpod ($msg)
3028 unless $color & cf::NDI_VERBATIM;
3029
3030 $color &= cf::NDI_CLIENT_MASK; # just in case...
3031
3032 # check predefined channels, for the benefit of C
3033 if ($CHANNEL{$channel}) {
3034 $channel = $CHANNEL{$channel};
3035
3036 $self->ext_msg (channel_info => $channel);
3037 $channel = $channel->{id};
3038
3039 } elsif (ref $channel) {
3040 # send meta info to client, if not yet sent
3041 unless (exists $self->{channel}{$channel->{id}}) {
3042 $self->{channel}{$channel->{id}} = $channel;
3043 $self->ext_msg (channel_info => $channel);
3044 }
3045
3046 $channel = $channel->{id};
3047 }
3048
3049 return unless @extra || length $msg;
3050
3051 # default colour, mask it out
3052 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3053 if $color & cf::NDI_DEF;
3054
3055 my $pkt = "msg "
3056 . $self->{json_coder}->encode (
3057 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3058 );
3059
3060 $self->send_big_packet ($pkt);
3061}
3062
3063=item $client->ext_msg ($type, @msg)
3064
3065Sends an ext event to the client.
3066
3067=cut
3068
3069sub cf::client::ext_msg($$@) {
3070 my ($self, $type, @msg) = @_;
3071
3072 if ($self->extcmd == 2) {
3073 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3074 } elsif ($self->extcmd == 1) { # TODO: remove
3075 push @msg, msgtype => "event_$type";
3076 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3077 }
3078}
3079
3080=item $client->ext_reply ($msgid, @msg)
3081
3082Sends an ext reply to the client.
3083
3084=cut
3085
3086sub cf::client::ext_reply($$@) {
3087 my ($self, $id, @msg) = @_;
3088
3089 if ($self->extcmd == 2) {
3090 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3091 } elsif ($self->extcmd == 1) {
3092 #TODO: version 1, remove
3093 unshift @msg, msgtype => "reply", msgid => $id;
3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3095 }
3096}
1791 3097
1792=item $success = $client->query ($flags, "text", \&cb) 3098=item $success = $client->query ($flags, "text", \&cb)
1793 3099
1794Queues a query to the client, calling the given callback with 3100Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3101the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1796C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3102C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1797 3103
1798Queries can fail, so check the return code. Or don't, as queries will become 3104Queries can fail, so check the return code. Or don't, as queries will
1799reliable at some point in the future. 3105become reliable at some point in the future.
1800 3106
1801=cut 3107=cut
1802 3108
1803sub cf::client::query { 3109sub cf::client::query {
1804 my ($self, $flags, $text, $cb) = @_; 3110 my ($self, $flags, $text, $cb) = @_;
1812 utf8::encode $text; 3118 utf8::encode $text;
1813 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3119 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1814 3120
1815 $self->send_packet ($self->{query_queue}[0][0]) 3121 $self->send_packet ($self->{query_queue}[0][0])
1816 if @{ $self->{query_queue} } == 1; 3122 if @{ $self->{query_queue} } == 1;
3123
3124 1
1817} 3125}
1818 3126
1819cf::client->attach ( 3127cf::client->attach (
3128 on_connect => sub {
3129 my ($ns) = @_;
3130
3131 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3132 },
1820 on_reply => sub { 3133 on_reply => sub {
1821 my ($ns, $msg) = @_; 3134 my ($ns, $msg) = @_;
1822 3135
1823 # this weird shuffling is so that direct followup queries 3136 # this weird shuffling is so that direct followup queries
1824 # get handled first 3137 # get handled first
1825 my $queue = delete $ns->{query_queue} 3138 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 3139 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 3140
1828 (shift @$queue)->[1]->($msg); 3141 (shift @$queue)->[1]->($msg);
3142 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 3143
1830 push @{ $ns->{query_queue} }, @$queue; 3144 push @{ $ns->{query_queue} }, @$queue;
1831 3145
1832 if (@{ $ns->{query_queue} } == @$queue) { 3146 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 3147 if (@$queue) {
1835 } else { 3149 } else {
1836 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3150 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1837 } 3151 }
1838 } 3152 }
1839 }, 3153 },
3154 on_exticmd => sub {
3155 my ($ns, $buf) = @_;
3156
3157 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3158
3159 if (ref $msg) {
3160 my ($type, $reply, @payload) =
3161 "ARRAY" eq ref $msg
3162 ? @$msg
3163 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3164
3165 my @reply;
3166
3167 if (my $cb = $EXTICMD{$type}) {
3168 @reply = $cb->($ns, @payload);
3169 }
3170
3171 $ns->ext_reply ($reply, @reply)
3172 if $reply;
3173
3174 } else {
3175 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3176 }
3177
3178 cf::override;
3179 },
1840); 3180);
1841 3181
1842=item $client->async (\&cb) 3182=item $client->async (\&cb)
1843 3183
1844Create a new coroutine, running the specified callback. The coroutine will 3184Create a new coroutine, running the specified callback. The coroutine will
1860 3200
1861 $coro 3201 $coro
1862} 3202}
1863 3203
1864cf::client->attach ( 3204cf::client->attach (
1865 on_destroy => sub { 3205 on_client_destroy => sub {
1866 my ($ns) = @_; 3206 my ($ns) = @_;
1867 3207
1868 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1869 }, 3209 },
1870); 3210);
1885our $safe = new Safe "safe"; 3225our $safe = new Safe "safe";
1886our $safe_hole = new Safe::Hole; 3226our $safe_hole = new Safe::Hole;
1887 3227
1888$SIG{FPE} = 'IGNORE'; 3228$SIG{FPE} = 'IGNORE';
1889 3229
1890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3230$safe->permit_only (Opcode::opset qw(
3231 :base_core :base_mem :base_orig :base_math :base_loop
3232 grepstart grepwhile mapstart mapwhile
3233 sort time
3234));
1891 3235
1892# here we export the classes and methods available to script code 3236# here we export the classes and methods available to script code
1893 3237
1894=pod 3238=pod
1895 3239
1896The following fucntions and emthods are available within a safe environment: 3240The following functions and methods are available within a safe environment:
1897 3241
1898 cf::object contr pay_amount pay_player map 3242 cf::object
3243 contr pay_amount pay_player map x y force_find force_add destroy
3244 insert remove name archname title slaying race decrease split
3245 value
3246
1899 cf::object::player player 3247 cf::object::player
1900 cf::player peaceful 3248 player
1901 cf::map trigger 3249
3250 cf::player
3251 peaceful
3252
3253 cf::map
3254 trigger
1902 3255
1903=cut 3256=cut
1904 3257
1905for ( 3258for (
1906 ["cf::object" => qw(contr pay_amount pay_player map)], 3259 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3260 insert remove inv nrof name archname title slaying race
3261 decrease split destroy change_exp value msg lore send_msg)],
1907 ["cf::object::player" => qw(player)], 3262 ["cf::object::player" => qw(player)],
1908 ["cf::player" => qw(peaceful)], 3263 ["cf::player" => qw(peaceful send_msg)],
1909 ["cf::map" => qw(trigger)], 3264 ["cf::map" => qw(trigger)],
1910) { 3265) {
1911 no strict 'refs'; 3266 no strict 'refs';
1912 my ($pkg, @funs) = @$_; 3267 my ($pkg, @funs) = @$_;
1913 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3268 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1931 3286
1932 my $qcode = $code; 3287 my $qcode = $code;
1933 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3288 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1934 $qcode =~ s/\n/\\n/g; 3289 $qcode =~ s/\n/\\n/g;
1935 3290
3291 %vars = (_dummy => 0) unless %vars;
3292
3293 my @res;
1936 local $_; 3294 local $_;
1937 local @safe::cf::_safe_eval_args = values %vars;
1938 3295
1939 my $eval = 3296 my $eval =
1940 "do {\n" 3297 "do {\n"
1941 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3298 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1942 . "#line 0 \"{$qcode}\"\n" 3299 . "#line 0 \"{$qcode}\"\n"
1943 . $code 3300 . $code
1944 . "\n}" 3301 . "\n}"
1945 ; 3302 ;
1946 3303
3304 if ($CFG{safe_eval}) {
1947 sub_generation_inc; 3305 sub_generation_inc;
3306 local @safe::cf::_safe_eval_args = values %vars;
1948 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3307 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1949 sub_generation_inc; 3308 sub_generation_inc;
3309 } else {
3310 local @cf::_safe_eval_args = values %vars;
3311 @res = wantarray ? eval eval : scalar eval $eval;
3312 }
1950 3313
1951 if ($@) { 3314 if ($@) {
1952 warn "$@"; 3315 warn "$@";
1953 warn "while executing safe code '$code'\n"; 3316 warn "while executing safe code '$code'\n";
1954 warn "with arguments " . (join " ", %vars) . "\n"; 3317 warn "with arguments " . (join " ", %vars) . "\n";
1973=cut 3336=cut
1974 3337
1975sub register_script_function { 3338sub register_script_function {
1976 my ($fun, $cb) = @_; 3339 my ($fun, $cb) = @_;
1977 3340
1978 no strict 'refs'; 3341 $fun = "safe::$fun" if $CFG{safe_eval};
1979 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3342 *$fun = $safe_hole->wrap ($cb);
1980} 3343}
1981 3344
1982=back 3345=back
1983 3346
1984=cut 3347=cut
1985 3348
1986############################################################################# 3349#############################################################################
3350# the server's init and main functions
1987 3351
1988=head2 EXTENSION DATABASE SUPPORT 3352sub load_facedata($) {
3353 my ($path) = @_;
1989 3354
1990Crossfire maintains a very simple database for extension use. It can 3355 # HACK to clear player env face cache, we need some signal framework
1991currently store anything that can be serialised using Storable, which 3356 # for this (global event?)
1992excludes objects. 3357 %ext::player_env::MUSIC_FACE_CACHE = ();
1993 3358
1994The parameter C<$family> should best start with the name of the extension 3359 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1995using it, it should be unique.
1996 3360
1997=over 4 3361 warn "loading facedata from $path\n";
1998 3362
1999=item $hashref = cf::db_get $family 3363 my $facedata;
3364 0 < aio_load $path, $facedata
3365 or die "$path: $!";
2000 3366
2001Return a hashref for use by the extension C<$family>, which can be 3367 $facedata = Coro::Storable::thaw $facedata;
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004 3368
2005=item $value = cf::db_get $family => $key 3369 $facedata->{version} == 2
3370 or cf::cleanup "$path: version mismatch, cannot proceed.";
2006 3371
2007Returns a single value from the database 3372 # patch in the exptable
2008 3373 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2009=item cf::db_put $family => $hashref 3374 $facedata->{resource}{"res/exp_table"} = {
2010 3375 type => FT_RSRC,
2011Stores the given family hashref into the database. Updates are delayed, if 3376 data => $exp_table,
2012you want the data to be synced to disk immediately, use C<cf::db_sync>. 3377 hash => (Digest::MD5::md5 $exp_table),
2013
2014=item cf::db_put $family => $key => $value
2015
2016Stores the given C<$value> in the family hash. Updates are delayed, if you
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026
2027=cut
2028
2029our $DB;
2030
2031{
2032 my $path = cf::localdir . "/database.pst";
2033
2034 sub db_load() {
2035 $DB = stat $path ? Storable::retrieve $path : { };
2036 }
2037
2038 my $pid;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 }
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 }); 3378 };
3379 cf::cede_to_tick;
2060 3380
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 } 3381 {
3382 my $faces = $facedata->{faceinfo};
2065 3383
2066 sub db_get($;$) { 3384 while (my ($face, $info) = each %$faces) {
2067 @_ >= 2 3385 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071 3386
2072 sub db_put($$;$) { 3387 cf::face::set_visibility $idx, $info->{visibility};
2073 if (@_ >= 3) { 3388 cf::face::set_magicmap $idx, $info->{magicmap};
2074 $DB->{$_[0]}{$_[1]} = $_[2]; 3389 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2075 } else { 3390 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080 3391
2081 cf::global->attach ( 3392 cf::cede_to_tick;
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 3393 }
2086 );
2087}
2088 3394
2089############################################################################# 3395 while (my ($face, $info) = each %$faces) {
2090# the server's main() 3396 next unless $info->{smooth};
2091 3397
2092sub cfg_load { 3398 my $idx = cf::face::find $face
3399 or next;
3400
3401 if (my $smooth = cf::face::find $info->{smooth}) {
3402 cf::face::set_smooth $idx, $smooth;
3403 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3404 } else {
3405 warn "smooth face '$info->{smooth}' not found for face '$face'";
3406 }
3407
3408 cf::cede_to_tick;
3409 }
3410 }
3411
3412 {
3413 my $anims = $facedata->{animinfo};
3414
3415 while (my ($anim, $info) = each %$anims) {
3416 cf::anim::set $anim, $info->{frames}, $info->{facings};
3417 cf::cede_to_tick;
3418 }
3419
3420 cf::anim::invalidate_all; # d'oh
3421 }
3422
3423 {
3424 my $res = $facedata->{resource};
3425
3426 while (my ($name, $info) = each %$res) {
3427 if (defined $info->{type}) {
3428 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3429
3430 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3431 cf::face::set_type $idx, $info->{type};
3432 } else {
3433 $RESOURCE{$name} = $info; # unused
3434 }
3435
3436 cf::cede_to_tick;
3437 }
3438 }
3439
3440 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3441
3442 1
3443}
3444
3445register_exticmd fx_want => sub {
3446 my ($ns, $want) = @_;
3447
3448 while (my ($k, $v) = each %$want) {
3449 $ns->fx_want ($k, $v);
3450 }
3451};
3452
3453sub load_resource_file($) {
3454 my $guard = lock_acquire "load_resource_file";
3455
3456 my $status = load_resource_file_ $_[0];
3457 get_slot 0.1, 100;
3458 cf::arch::commit_load;
3459
3460 $status
3461}
3462
3463sub reload_regions {
3464 # HACK to clear player env face cache, we need some signal framework
3465 # for this (global event?)
3466 %ext::player_env::MUSIC_FACE_CACHE = ();
3467
3468 load_resource_file "$MAPDIR/regions"
3469 or die "unable to load regions file\n";
3470
3471 for (cf::region::list) {
3472 $_->{match} = qr/$_->{match}/
3473 if exists $_->{match};
3474 }
3475}
3476
3477sub reload_facedata {
3478 load_facedata "$DATADIR/facedata"
3479 or die "unable to load facedata\n";
3480}
3481
3482sub reload_archetypes {
3483 load_resource_file "$DATADIR/archetypes"
3484 or die "unable to load archetypes\n";
3485}
3486
3487sub reload_treasures {
3488 load_resource_file "$DATADIR/treasures"
3489 or die "unable to load treasurelists\n";
3490}
3491
3492sub reload_sound {
3493 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3494 or die "$DATADIR/sound $!";
3495
3496 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3497
3498 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3499 my $sound = $soundconf->{compat}[$_]
3500 or next;
3501
3502 my $face = cf::face::find "sound/$sound->[1]";
3503 cf::sound::set $sound->[0] => $face;
3504 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3505 }
3506
3507 while (my ($k, $v) = each %{$soundconf->{event}}) {
3508 my $face = cf::face::find "sound/$v";
3509 cf::sound::set $k => $face;
3510 }
3511}
3512
3513sub reload_resources {
3514 warn "reloading resource files...\n";
3515
3516 reload_facedata;
3517 reload_sound;
3518 reload_archetypes;
3519 reload_regions;
3520 reload_treasures;
3521
3522 warn "finished reloading resource files\n";
3523}
3524
3525sub reload_config {
3526 warn "reloading config file...\n";
3527
2093 open my $fh, "<:utf8", cf::confdir . "/config" 3528 open my $fh, "<:utf8", "$CONFDIR/config"
2094 or return; 3529 or return;
2095 3530
2096 local $/; 3531 local $/;
2097 *CFG = YAML::Syck::Load <$fh>; 3532 *CFG = YAML::XS::Load scalar <$fh>;
2098 3533
2099 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3534 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2100 3535
2101 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3536 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2102 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3537 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2103 3538
2104 if (exists $CFG{mlockall}) { 3539 if (exists $CFG{mlockall}) {
2106 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3541 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2107 and die "WARNING: m(un)lockall failed: $!\n"; 3542 and die "WARNING: m(un)lockall failed: $!\n";
2108 }; 3543 };
2109 warn $@ if $@; 3544 warn $@ if $@;
2110 } 3545 }
3546
3547 warn "finished reloading resource files\n";
3548}
3549
3550sub pidfile() {
3551 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3552 or die "$PIDFILE: $!";
3553 flock $fh, &Fcntl::LOCK_EX
3554 or die "$PIDFILE: flock: $!";
3555 $fh
3556}
3557
3558# make sure only one server instance is running at any one time
3559sub atomic {
3560 my $fh = pidfile;
3561
3562 my $pid = <$fh>;
3563 kill 9, $pid if $pid > 0;
3564
3565 seek $fh, 0, 0;
3566 print $fh $$;
3567}
3568
3569sub main_loop {
3570 warn "EV::loop starting\n";
3571 if (1) {
3572 EV::loop;
3573 }
3574 warn "EV::loop returned\n";
3575 goto &main_loop unless $REALLY_UNLOOP;
2111} 3576}
2112 3577
2113sub main { 3578sub main {
3579 cf::init_globals; # initialise logging
3580
3581 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3582 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3583 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3584 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3585
3586 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3587
2114 # we must not ever block the main coroutine 3588 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 3589 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3590 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2117 async { Event::one_event }; 3591 (async {
3592 $Coro::current->{desc} = "IDLE BUG HANDLER";
3593 EV::loop EV::LOOP_ONESHOT;
3594 })->prio (Coro::PRIO_MAX);
2118 }; 3595 };
2119 3596
2120 cfg_load; 3597 evthread_start IO::AIO::poll_fileno;
2121 db_load; 3598
3599 cf::sync_job {
3600 cf::init_experience;
3601 cf::init_anim;
3602 cf::init_attackmess;
3603 cf::init_dynamic;
3604
3605 cf::load_settings;
3606 cf::load_materials;
3607
3608 reload_resources;
3609 reload_config;
3610 db_init;
3611
3612 cf::init_uuid;
3613 cf::init_signals;
3614 cf::init_skills;
3615
3616 cf::init_beforeplay;
3617
3618 atomic;
3619
2122 load_extensions; 3620 load_extensions;
2123 Event::loop; 3621
3622 utime time, time, $RUNTIMEFILE;
3623
3624 # no (long-running) fork's whatsoever before this point(!)
3625 use POSIX ();
3626 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3627
3628 (pop @POST_INIT)->(0) while @POST_INIT;
3629 };
3630
3631 cf::object::thawer::errors_are_fatal 0;
3632 warn "parse errors in files are no longer fatal from this point on.\n";
3633
3634 main_loop;
2124} 3635}
2125 3636
2126############################################################################# 3637#############################################################################
2127# initialisation 3638# initialisation and cleanup
2128 3639
3640# install some emergency cleanup handlers
3641BEGIN {
3642 our %SIGWATCHER = ();
3643 for my $signal (qw(INT HUP TERM)) {
3644 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3645 cf::cleanup "SIG$signal";
3646 };
3647 }
3648}
3649
3650sub write_runtime_sync {
3651 my $t0 = AE::time;
3652
3653 # first touch the runtime file to show we are still running:
3654 # the fsync below can take a very very long time.
3655
3656 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3657
3658 my $guard = cf::lock_acquire "write_runtime";
3659
3660 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3661 or return;
3662
3663 my $value = $cf::RUNTIME + 90 + 10;
3664 # 10 is the runtime save interval, for a monotonic clock
3665 # 60 allows for the watchdog to kill the server.
3666
3667 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3668 and return;
3669
3670 # always fsync - this file is important
3671 aio_fsync $fh
3672 and return;
3673
3674 # touch it again to show we are up-to-date
3675 aio_utime $fh, undef, undef;
3676
3677 close $fh
3678 or return;
3679
3680 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3681 and return;
3682
3683 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3684
3685 1
3686}
3687
3688our $uuid_lock;
3689our $uuid_skip;
3690
3691sub write_uuid_sync($) {
3692 $uuid_skip ||= $_[0];
3693
3694 return if $uuid_lock;
3695 local $uuid_lock = 1;
3696
3697 my $uuid = "$LOCALDIR/uuid";
3698
3699 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3700 or return;
3701
3702 my $value = uuid_seq uuid_cur;
3703
3704 unless ($value) {
3705 warn "cowardly refusing to write zero uuid value!\n";
3706 return;
3707 }
3708
3709 my $value = uuid_str $value + $uuid_skip;
3710 $uuid_skip = 0;
3711
3712 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3713 and return;
3714
3715 # always fsync - this file is important
3716 aio_fsync $fh
3717 and return;
3718
3719 close $fh
3720 or return;
3721
3722 aio_rename "$uuid~", $uuid
3723 and return;
3724
3725 warn "uuid file written ($value).\n";
3726
3727 1
3728
3729}
3730
3731sub write_uuid($$) {
3732 my ($skip, $sync) = @_;
3733
3734 $sync ? write_uuid_sync $skip
3735 : async { write_uuid_sync $skip };
3736}
3737
3738sub emergency_save() {
3739 my $freeze_guard = cf::freeze_mainloop;
3740
3741 warn "emergency_perl_save: enter\n";
3742
3743 cf::sync_job {
3744 # this is a trade-off: we want to be very quick here, so
3745 # save all maps without fsync, and later call a global sync
3746 # (which in turn might be very very slow)
3747 local $USE_FSYNC = 0;
3748
3749 # use a peculiar iteration method to avoid tripping on perl
3750 # refcount bugs in for. also avoids problems with players
3751 # and maps saved/destroyed asynchronously.
3752 warn "emergency_perl_save: begin player save\n";
3753 for my $login (keys %cf::PLAYER) {
3754 my $pl = $cf::PLAYER{$login} or next;
3755 $pl->valid or next;
3756 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3757 $pl->save;
3758 }
3759 warn "emergency_perl_save: end player save\n";
3760
3761 warn "emergency_perl_save: begin map save\n";
3762 for my $path (keys %cf::MAP) {
3763 my $map = $cf::MAP{$path} or next;
3764 $map->valid or next;
3765 $map->save;
3766 }
3767 warn "emergency_perl_save: end map save\n";
3768
3769 warn "emergency_perl_save: begin database checkpoint\n";
3770 BDB::db_env_txn_checkpoint $DB_ENV;
3771 warn "emergency_perl_save: end database checkpoint\n";
3772
3773 warn "emergency_perl_save: begin write uuid\n";
3774 write_uuid_sync 1;
3775 warn "emergency_perl_save: end write uuid\n";
3776 };
3777
3778 warn "emergency_perl_save: starting sync()\n";
3779 IO::AIO::aio_sync sub {
3780 warn "emergency_perl_save: finished sync()\n";
3781 };
3782
3783 warn "emergency_perl_save: leave\n";
3784}
3785
3786sub post_cleanup {
3787 my ($make_core) = @_;
3788
3789 warn Carp::longmess "post_cleanup backtrace"
3790 if $make_core;
3791
3792 my $fh = pidfile;
3793 unlink $PIDFILE if <$fh> == $$;
3794}
3795
3796# a safer delete_package, copied from Symbol
3797sub clear_package($) {
3798 my $pkg = shift;
3799
3800 # expand to full symbol table name if needed
3801 unless ($pkg =~ /^main::.*::$/) {
3802 $pkg = "main$pkg" if $pkg =~ /^::/;
3803 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3804 $pkg .= '::' unless $pkg =~ /::$/;
3805 }
3806
3807 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3808 my $stem_symtab = *{$stem}{HASH};
3809
3810 defined $stem_symtab and exists $stem_symtab->{$leaf}
3811 or return;
3812
3813 # clear all symbols
3814 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3815 for my $name (keys %$leaf_symtab) {
3816 _gv_clear *{"$pkg$name"};
3817# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3818 }
3819}
3820
2129sub reload() { 3821sub do_reload_perl() {
2130 # can/must only be called in main 3822 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 3823 if (in_main) {
2132 warn "can only reload from main coroutine\n"; 3824 warn "can only reload from main coroutine";
2133 return; 3825 return;
2134 } 3826 }
2135 3827
3828 return if $RELOAD++;
3829
3830 my $t1 = AE::time;
3831
3832 while ($RELOAD) {
2136 warn "reloading..."; 3833 warn "reloading...";
2137 3834
2138 my $guard = freeze_mainloop; 3835 warn "entering sync_job";
3836
3837 cf::sync_job {
3838 cf::write_runtime_sync; # external watchdog should not bark
2139 cf::emergency_save; 3839 cf::emergency_save;
3840 cf::write_runtime_sync; # external watchdog should not bark
2140 3841
2141 eval { 3842 warn "syncing database to disk";
3843 BDB::db_env_txn_checkpoint $DB_ENV;
3844
2142 # if anything goes wrong in here, we should simply crash as we already saved 3845 # if anything goes wrong in here, we should simply crash as we already saved
2143 3846
2144 # cancel all watchers 3847 warn "flushing outstanding aio requests";
2145 for (Event::all_watchers) { 3848 while (IO::AIO::nreqs || BDB::nreqs) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 3849 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2147 }
2148
2149 # cancel all extension coros
2150 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = ();
2152
2153 # unload all extensions
2154 for (@exts) {
2155 warn "unloading <$_>";
2156 unload_extension $_;
2157 }
2158
2159 # unload all modules loaded from $LIBDIR
2160 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162
2163 warn "removing <$k>";
2164 delete $INC{$k};
2165
2166 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g;
2168
2169 if (my $cb = $k->can ("unload_module")) {
2170 $cb->();
2171 } 3850 }
2172 3851
2173 Symbol::delete_package $k; 3852 warn "cancelling all extension coros";
3853 $_->cancel for values %EXT_CORO;
3854 %EXT_CORO = ();
3855
3856 warn "removing commands";
3857 %COMMAND = ();
3858
3859 warn "removing ext/exti commands";
3860 %EXTCMD = ();
3861 %EXTICMD = ();
3862
3863 warn "unloading/nuking all extensions";
3864 for my $pkg (@EXTS) {
3865 warn "... unloading $pkg";
3866
3867 if (my $cb = $pkg->can ("unload")) {
3868 eval {
3869 $cb->($pkg);
3870 1
3871 } or warn "$pkg unloaded, but with errors: $@";
3872 }
3873
3874 warn "... clearing $pkg";
3875 clear_package $pkg;
2174 } 3876 }
2175 3877
2176 # sync database to disk 3878 warn "unloading all perl modules loaded from $LIBDIR";
2177 cf::db_sync; 3879 while (my ($k, $v) = each %INC) {
2178 IO::AIO::flush; 3880 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2179 3881
3882 warn "... unloading $k";
3883 delete $INC{$k};
3884
3885 $k =~ s/\.pm$//;
3886 $k =~ s/\//::/g;
3887
3888 if (my $cb = $k->can ("unload_module")) {
3889 $cb->();
3890 }
3891
3892 clear_package $k;
3893 }
3894
2180 # get rid of safe::, as good as possible 3895 warn "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 3896 clear_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3897 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 3898
2184 # remove register_script_function callbacks 3899 warn "unloading cf.pm \"a bit\"";
2185 # TODO
2186
2187 # unload cf.pm "a bit"
2188 delete $INC{"cf.pm"}; 3900 delete $INC{"cf.pm"};
3901 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2189 3902
2190 # don't, removes xs symbols, too, 3903 # don't, removes xs symbols, too,
2191 # and global variables created in xs 3904 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 3905 #clear_package __PACKAGE__;
2193 3906
2194 # reload cf.pm 3907 warn "unload completed, starting to reload now";
3908
2195 warn "reloading cf.pm"; 3909 warn "reloading cf.pm";
2196 require cf; 3910 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3911 cf::_connect_to_perl_1;
2198 3912
2199 # load config and database again 3913 warn "loading config and database again";
2200 cf::cfg_load; 3914 cf::reload_config;
2201 cf::db_load;
2202 3915
2203 # load extensions
2204 warn "load extensions"; 3916 warn "loading extensions";
2205 cf::load_extensions; 3917 cf::load_extensions;
2206 3918
2207 # reattach attachments to objects 3919 if ($REATTACH_ON_RELOAD) {
2208 warn "reattach"; 3920 warn "reattaching attachments to objects/players";
2209 _global_reattach; 3921 _global_reattach; # objects, sockets
3922 warn "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 3923 reattach $_ for values %MAP;
3924 warn "reattaching attachments to players";
3925 reattach $_ for values %PLAYER;
3926 }
3927
3928 warn "running post_init jobs";
3929 (pop @POST_INIT)->(1) while @POST_INIT;
3930
3931 warn "leaving sync_job";
3932
3933 1
3934 } or do {
3935 warn $@;
3936 cf::cleanup "error while reloading, exiting.";
3937 };
3938
3939 warn "reloaded";
3940 --$RELOAD;
3941 }
3942
3943 $t1 = AE::time - $t1;
3944 warn "reload completed in ${t1}s\n";
3945};
3946
3947our $RELOAD_WATCHER; # used only during reload
3948
3949sub reload_perl() {
3950 # doing reload synchronously and two reloads happen back-to-back,
3951 # coro crashes during coro_state_free->destroy here.
3952
3953 $RELOAD_WATCHER ||= cf::async {
3954 Coro::AIO::aio_wait cache_extensions;
3955
3956 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3957 do_reload_perl;
3958 undef $RELOAD_WATCHER;
3959 };
2211 }; 3960 };
2212
2213 if ($@) {
2214 warn $@;
2215 warn "error while reloading, exiting.";
2216 exit 1;
2217 }
2218
2219 warn "reloaded successfully";
2220};
2221
2222#############################################################################
2223
2224unless ($LINK_MAP) {
2225 $LINK_MAP = cf::map::new;
2226
2227 $LINK_MAP->width (41);
2228 $LINK_MAP->height (41);
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263} 3961}
2264
2265register "<global>", __PACKAGE__;
2266 3962
2267register_command "reload" => sub { 3963register_command "reload" => sub {
2268 my ($who, $arg) = @_; 3964 my ($who, $arg) = @_;
2269 3965
2270 if ($who->flag (FLAG_WIZ)) { 3966 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload.");
2272 reload;
2273 $who->message ("end of reload."); 3967 $who->message ("reloading server.");
3968 async {
3969 $Coro::current->{desc} = "perl_reload";
3970 reload_perl;
3971 };
2274 } 3972 }
2275}; 3973};
2276 3974
2277unshift @INC, $LIBDIR; 3975unshift @INC, $LIBDIR;
2278 3976
2279$TICK_WATCHER = Event->timer ( 3977my $bug_warning = 0;
2280 reentrant => 0, 3978
2281 prio => 0, 3979our @WAIT_FOR_TICK;
2282 at => $NEXT_TICK || $TICK, 3980our @WAIT_FOR_TICK_BEGIN;
2283 data => WF_AUTOCANCEL, 3981
2284 cb => sub { 3982sub wait_for_tick {
3983 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3984
3985 my $signal = new Coro::Signal;
3986 push @WAIT_FOR_TICK, $signal;
3987 $signal->wait;
3988}
3989
3990sub wait_for_tick_begin {
3991 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3992
3993 my $signal = new Coro::Signal;
3994 push @WAIT_FOR_TICK_BEGIN, $signal;
3995 $signal->wait;
3996}
3997
3998sub tick {
3999 if ($Coro::current != $Coro::main) {
4000 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4001 unless ++$bug_warning > 10;
4002 return;
4003 }
4004
2285 cf::server_tick; # one server iteration 4005 cf::server_tick; # one server iteration
2286 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK;
2288 4006
2289 # if we are delayed by four ticks or more, skip them all 4007 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2291 4008
2292 $TICK_WATCHER->at ($NEXT_TICK); 4009 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2293 $TICK_WATCHER->start; 4010 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2294 }, 4011 Coro::async_pool {
2295); 4012 $Coro::current->{desc} = "runtime saver";
2296
2297IO::AIO::max_poll_time $TICK * 0.2;
2298
2299Event->io (
2300 fd => IO::AIO::poll_fileno,
2301 poll => 'r',
2302 prio => 5,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL,
2309 after => 0,
2310 interval => 10,
2311 cb => sub {
2312 (Coro::unblock_sub {
2313 write_runtime 4013 write_runtime_sync
2314 or warn "ERROR: unable to write runtime file: $!"; 4014 or warn "ERROR: unable to write runtime file: $!";
2315 })->(); 4015 };
2316 }, 4016 }
2317); 4017
4018 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4019 $sig->send;
4020 }
4021 while (my $sig = shift @WAIT_FOR_TICK) {
4022 $sig->send;
4023 }
4024
4025 $LOAD = ($NOW - $TICK_START) / $TICK;
4026 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4027
4028 if (0) {
4029 if ($NEXT_TICK) {
4030 my $jitter = $TICK_START - $NEXT_TICK;
4031 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4032 warn "jitter $JITTER\n";#d#
4033 }
4034 }
4035}
4036
4037{
4038 # configure BDB
4039
4040 BDB::min_parallel 16;
4041 BDB::max_poll_reqs $TICK * 0.1;
4042 $AnyEvent::BDB::WATCHER->priority (1);
4043
4044 unless ($DB_ENV) {
4045 $DB_ENV = BDB::db_env_create;
4046 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4047 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4048 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4049 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4050 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4051
4052 cf::sync_job {
4053 eval {
4054 BDB::db_env_open
4055 $DB_ENV,
4056 $BDBDIR,
4057 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4058 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4059 0666;
4060
4061 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4062 };
4063
4064 cf::cleanup "db_env_open(db): $@" if $@;
4065 };
4066 }
4067
4068 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4069 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4070 };
4071 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4072 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4073 };
4074 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4075 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4076 };
4077}
4078
4079{
4080 # configure IO::AIO
4081
4082 IO::AIO::min_parallel 8;
4083 IO::AIO::max_poll_time $TICK * 0.1;
4084 undef $AnyEvent::AIO::WATCHER;
4085}
4086
4087my $_log_backtrace;
4088
4089sub _log_backtrace {
4090 my ($msg, @addr) = @_;
4091
4092 $msg =~ s/\n//;
4093
4094 # limit the # of concurrent backtraces
4095 if ($_log_backtrace < 2) {
4096 ++$_log_backtrace;
4097 my $perl_bt = Carp::longmess $msg;
4098 async {
4099 $Coro::current->{desc} = "abt $msg";
4100
4101 my @bt = fork_call {
4102 @addr = map { sprintf "%x", $_ } @addr;
4103 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4104 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4105 or die "addr2line: $!";
4106
4107 my @funcs;
4108 my @res = <$fh>;
4109 chomp for @res;
4110 while (@res) {
4111 my ($func, $line) = splice @res, 0, 2, ();
4112 push @funcs, "[$func] $line";
4113 }
4114
4115 @funcs
4116 };
4117
4118 LOG llevInfo, "[ABT] $perl_bt\n";
4119 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4120 LOG llevInfo, "[ABT] $_\n" for @bt;
4121 --$_log_backtrace;
4122 };
4123 } else {
4124 LOG llevInfo, "[ABT] $msg\n";
4125 LOG llevInfo, "[ABT] [suppressed]\n";
4126 }
4127}
4128
4129# load additional modules
4130require "cf/$_.pm" for @EXTRA_MODULES;
4131cf::_connect_to_perl_2;
2318 4132
2319END { cf::emergency_save } 4133END { cf::emergency_save }
2320 4134
23211 41351
2322 4136

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