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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.151 by root, Mon Jan 8 20:59:15 2007 UTC vs.
Revision 1.546 by root, Thu May 6 22:57:49 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 121our $NEXT_TICK;
45our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript incloader);
46 130
47our %CFG; 131our %CFG;
48 132
49our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 134our $RUNTIME;
135our $NOW;
51 136
52our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 140
56our %EXT_CORO; # coroutines bound to extensions 141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
57 153
58binmode STDOUT; 154binmode STDOUT;
59binmode STDERR; 155binmode STDERR;
60 156
61# read virtual server time, if available 157# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
66} 162}
67 163
68mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 165
74# a special map that is always available 166mkdir $_
75our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
76our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
77 187
78############################################################################# 188#############################################################################
79 189
80=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
81 191
88=item $cf::RUNTIME 198=item $cf::RUNTIME
89 199
90The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 201every server tick.
92 202
93=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 206
95The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
97 211
98=item $cf::NOW 212=item $cf::NOW
99 213
100The time of the last (current) server tick. 214The time of the last (current) server tick.
101 215
102=item $cf::TICK 216=item $cf::TICK
103 217
104The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
105 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
106=item %cf::CFG 230=item %cf::CFG
107 231
108Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 233from wherever your confdir points to.
110 234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one thread
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=cut
242
243sub wait_for_tick();
244sub wait_for_tick_begin();
245
246=item @cf::INVOKE_RESULTS
247
248This array contains the results of the last C<invoke ()> call. When
249C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250that call.
251
252=item %cf::REFLECT
253
254Contains, for each (C++) class name, a hash reference with information
255about object members (methods, scalars, arrays and flags) and other
256metadata, which is useful for introspection.
257
111=back 258=back
112 259
113=cut 260=cut
114 261
115BEGIN { 262sub error(@) { LOG llevError, join "", @_ }
116 *CORE::GLOBAL::warn = sub { 263sub warn (@) { LOG llevWarn , join "", @_ }
264sub info (@) { LOG llevInfo , join "", @_ }
265sub debug(@) { LOG llevDebug, join "", @_ }
266sub trace(@) { LOG llevTrace, join "", @_ }
267
268$Coro::State::WARNHOOK = sub {
117 my $msg = join "", @_; 269 my $msg = join "", @_;
118 utf8::encode $msg;
119 270
120 $msg .= "\n" 271 $msg .= "\n"
121 unless $msg =~ /\n$/; 272 unless $msg =~ /\n$/;
122 273
274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
275
123 LOG llevError, $msg; 276 LOG llevWarn, $msg;
124 }; 277};
125} 278
279$Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291};
126 292
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 293@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 294@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 295@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 296@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 297@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 299@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 300
134# we bless all objects into (empty) derived classes to force a method lookup 301# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 302# within the Safe compartment.
136for my $pkg (qw( 303for my $pkg (qw(
137 cf::global cf::attachable 304 cf::global cf::attachable
138 cf::object cf::object::player 305 cf::object cf::object::player
139 cf::client cf::player 306 cf::client cf::player
140 cf::arch cf::living 307 cf::arch cf::living
308 cf::map cf::mapspace
141 cf::map cf::party cf::region 309 cf::party cf::region
142)) { 310)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 312}
146 313
147$Event::DIED = sub { 314$EV::DIED = sub {
148 warn "error in event callback: @_"; 315 Carp::cluck "error in event callback: @_";
149}; 316};
150 317
151my %ext_pkg; 318#############################################################################
152my @exts;
153my @hook;
154 319
155=head2 UTILITY FUNCTIONS 320=head2 UTILITY FUNCTIONS
156 321
157=over 4 322=over 4
158 323
159=cut 324=item dumpval $ref
160 325
161use JSON::Syck (); # TODO# replace by JSON::PC once working 326=cut
162 327
328sub dumpval {
329 eval {
330 local $SIG{__DIE__};
331 my $d;
332 if (1) {
333 $d = new Data::Dumper([$_[0]], ["*var"]);
334 $d->Terse(1);
335 $d->Indent(2);
336 $d->Quotekeys(0);
337 $d->Useqq(1);
338 #$d->Bless(...);
339 $d->Seen($_[1]) if @_ > 1;
340 $d = $d->Dump();
341 }
342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
343 $d
344 } || "[unable to dump $_[0]: '$@']";
345}
346
163=item $ref = cf::from_json $json 347=item $ref = cf::decode_json $json
164 348
165Converts a JSON string into the corresponding perl data structure. 349Converts a JSON string into the corresponding perl data structure.
166 350
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 351=item $json = cf::encode_json $ref
175 352
176Converts a perl data structure into its JSON representation. 353Converts a perl data structure into its JSON representation.
177 354
178=cut 355=cut
179 356
180sub to_json($) { 357our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 358
182 JSON::Syck::Dump $_[0] 359sub encode_json($) { $json_coder->encode ($_[0]) }
360sub decode_json($) { $json_coder->decode ($_[0]) }
361
362=item cf::post_init { BLOCK }
363
364Execute the given codeblock, I<after> all extensions have been (re-)loaded,
365but I<before> the server starts ticking again.
366
367The cdoeblock will have a single boolean argument to indicate whether this
368is a reload or not.
369
370=cut
371
372sub post_init(&) {
373 push @POST_INIT, shift;
183} 374}
184 375
185=item cf::lock_wait $string 376=item cf::lock_wait $string
186 377
187Wait until the given lock is available. See cf::lock_acquire. 378Wait until the given lock is available. See cf::lock_acquire.
188 379
189=item my $lock = cf::lock_acquire $string 380=item my $lock = cf::lock_acquire $string
190 381
191Wait until the given lock is available and then acquires it and returns 382Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 383a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 384for example when the coroutine gets canceled), the lock is automatically
194returned. 385returned.
195 386
387Locks are *not* recursive, locking from the same coro twice results in a
388deadlocked coro.
389
196Lock names should begin with a unique identifier (for example, cf::map::find 390Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 391uses map_find and cf::map::load uses map_load).
198 392
199=cut 393=item $locked = cf::lock_active $string
200 394
201our %LOCK; 395Return true if the lock is currently active, i.e. somebody has locked it.
396
397=cut
398
399our $LOCKS = new Coro::SemaphoreSet;
202 400
203sub lock_wait($) { 401sub lock_wait($) {
204 my ($key) = @_; 402 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 403}
212 404
213sub lock_acquire($) { 405sub lock_acquire($) {
214 my ($key) = @_; 406 $LOCKS->guard ($_[0])
407}
215 408
216 # wait, to be sure we are not locked 409sub lock_active($) {
217 lock_wait $key; 410 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 411}
226 412
227sub freeze_mainloop { 413sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 414 tick_inhibit_inc;
229 415
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 416 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 417}
232 $guard 418
419=item cf::periodic $interval, $cb
420
421Like EV::periodic, but randomly selects a starting point so that the actions
422get spread over time.
423
424=cut
425
426sub periodic($$) {
427 my ($interval, $cb) = @_;
428
429 my $start = rand List::Util::min 180, $interval;
430
431 EV::periodic $start, $interval, 0, $cb
432}
433
434=item cf::get_slot $time[, $priority[, $name]]
435
436Allocate $time seconds of blocking CPU time at priority C<$priority>:
437This call blocks and returns only when you have at least C<$time> seconds
438of cpu time till the next tick. The slot is only valid till the next cede.
439
440The optional C<$name> can be used to identify the job to run. It might be
441used for statistical purposes and should identify the same time-class.
442
443Useful for short background jobs.
444
445=cut
446
447our @SLOT_QUEUE;
448our $SLOT_QUEUE;
449our $SLOT_DECAY = 0.9;
450
451$SLOT_QUEUE->cancel if $SLOT_QUEUE;
452$SLOT_QUEUE = Coro::async {
453 $Coro::current->desc ("timeslot manager");
454
455 my $signal = new Coro::Signal;
456 my $busy;
457
458 while () {
459 next_job:
460
461 my $avail = cf::till_tick;
462
463 for (0 .. $#SLOT_QUEUE) {
464 if ($SLOT_QUEUE[$_][0] <= $avail) {
465 $busy = 0;
466 my $job = splice @SLOT_QUEUE, $_, 1, ();
467 $job->[2]->send;
468 Coro::cede;
469 goto next_job;
470 } else {
471 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
472 }
473 }
474
475 if (@SLOT_QUEUE) {
476 # we do not use wait_for_tick() as it returns immediately when tick is inactive
477 push @cf::WAIT_FOR_TICK, $signal;
478 $signal->wait;
479 } else {
480 $busy = 0;
481 Coro::schedule;
482 }
483 }
484};
485
486sub get_slot($;$$) {
487 return if tick_inhibit || $Coro::current == $Coro::main;
488
489 my ($time, $pri, $name) = @_;
490
491 $time = clamp $time, 0.01, $TICK * .6;
492
493 my $sig = new Coro::Signal;
494
495 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
496 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
497 $SLOT_QUEUE->ready;
498 $sig->wait;
233} 499}
234 500
235=item cf::async { BLOCK } 501=item cf::async { BLOCK }
236 502
237Currently the same as Coro::async_pool, meaning you cannot use 503Currently the same as Coro::async_pool, meaning you cannot use
242 508
243BEGIN { *async = \&Coro::async_pool } 509BEGIN { *async = \&Coro::async_pool }
244 510
245=item cf::sync_job { BLOCK } 511=item cf::sync_job { BLOCK }
246 512
247The design of crossfire+ requires that the main coro ($Coro::main) is 513The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 514is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 515partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
516acceptable.
250 517
251If it must be done, put the blocking parts into C<sync_job>. This will run 518If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 519the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 520server will be frozen during this time, so the block should either finish
254fast or be very important. 521fast or be very important.
256=cut 523=cut
257 524
258sub sync_job(&) { 525sub sync_job(&) {
259 my ($job) = @_; 526 my ($job) = @_;
260 527
261 if ($Coro::current == $Coro::main) { 528 if (in_main) {
529 my $time = AE::time;
530
262 # this is the main coro, too bad, we have to block 531 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 532 # till the operation succeeds, freezing the server :/
264 533
265 # TODO: use suspend/resume instead 534 #LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 535
267 my $freeze_guard = freeze_mainloop; 536 my $freeze_guard = freeze_mainloop;
268 537
269 my $busy = 1; 538 my $busy = 1;
270 my @res; 539 my @res;
271 540
272 (async { 541 (async {
542 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 543 @res = eval { $job->() };
274 warn $@ if $@; 544 error $@ if $@;
275 undef $busy; 545 undef $busy;
276 })->prio (Coro::PRIO_MAX); 546 })->prio (Coro::PRIO_MAX);
277 547
278 while ($busy) { 548 while ($busy) {
279 Coro::cede or Event::one_event; 549 if (Coro::nready) {
550 Coro::cede_notself;
551 } else {
552 EV::loop EV::LOOP_ONESHOT;
280 } 553 }
554 }
555
556 my $time = AE::time - $time;
557
558 $TICK_START += $time; # do not account sync jobs to server load
281 559
282 wantarray ? @res : $res[0] 560 wantarray ? @res : $res[0]
283 } else { 561 } else {
284 # we are in another coroutine, how wonderful, everything just works 562 # we are in another coroutine, how wonderful, everything just works
285 563
287 } 565 }
288} 566}
289 567
290=item $coro = cf::async_ext { BLOCK } 568=item $coro = cf::async_ext { BLOCK }
291 569
292Like async, but this coro is automcatially being canceled when the 570Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 571extension calling this is being unloaded.
294 572
295=cut 573=cut
296 574
297sub async_ext(&) { 575sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 583 $EXT_CORO{$coro+0} = $coro;
306 584
307 $coro 585 $coro
308} 586}
309 587
310sub write_runtime { 588=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 589
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 590Executes the given code block with the given arguments in a seperate
314 or return; 591process, returning the results. Everything must be serialisable with
592Coro::Storable. May, of course, block. Note that the executed sub may
593never block itself or use any form of event handling.
315 594
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 595=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 596
320 aio_fsync $fh 597sub fork_call(&@) {
321 and return; 598 my ($cb, @args) = @_;
322 599
323 close $fh 600 # we seemingly have to make a local copy of the whole thing,
324 or return; 601 # otherwise perl prematurely frees the stuff :/
602 # TODO: investigate and fix (likely this will be rather laborious)
325 603
326 aio_rename "$runtime~", $runtime 604 my @res = Coro::Util::fork_eval {
327 and return; 605 reset_signals;
606 &$cb
607 }, @args;
328 608
609 wantarray ? @res : $res[-1]
610}
611
612sub objinfo {
329 1 613 (
614 "counter value" => cf::object::object_count,
615 "objects created" => cf::object::create_count,
616 "objects destroyed" => cf::object::destroy_count,
617 "freelist size" => cf::object::free_count,
618 "allocated objects" => cf::object::objects_size,
619 "active objects" => cf::object::actives_size,
620 )
621}
622
623=item $coin = coin_from_name $name
624
625=cut
626
627our %coin_alias = (
628 "silver" => "silvercoin",
629 "silvercoin" => "silvercoin",
630 "silvercoins" => "silvercoin",
631 "gold" => "goldcoin",
632 "goldcoin" => "goldcoin",
633 "goldcoins" => "goldcoin",
634 "platinum" => "platinacoin",
635 "platinumcoin" => "platinacoin",
636 "platinumcoins" => "platinacoin",
637 "platina" => "platinacoin",
638 "platinacoin" => "platinacoin",
639 "platinacoins" => "platinacoin",
640 "royalty" => "royalty",
641 "royalties" => "royalty",
642);
643
644sub coin_from_name($) {
645 $coin_alias{$_[0]}
646 ? cf::arch::find $coin_alias{$_[0]}
647 : undef
648}
649
650=item $value = cf::db_get $family => $key
651
652Returns a single value from the environment database.
653
654=item cf::db_put $family => $key => $value
655
656Stores the given C<$value> in the family. It can currently store binary
657data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
658
659=item $db = cf::db_table "name"
660
661Create and/or open a new database table. The string must not be "db" and must be unique
662within each server.
663
664=cut
665
666sub db_table($) {
667 cf::error "db_get called from main context"
668 if $Coro::current == $Coro::main;
669
670 my ($name) = @_;
671 my $db = BDB::db_create $DB_ENV;
672
673 eval {
674 $db->set_flags (BDB::CHKSUM);
675
676 utf8::encode $name;
677 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
678 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
679 cf::cleanup "db_open(db): $!" if $!;
680 };
681 cf::cleanup "db_open(db): $@" if $@;
682
683 $db
684}
685
686our $DB;
687
688sub db_init {
689 $DB ||= db_table "db";
690}
691
692sub db_get($$) {
693 my $key = "$_[0]/$_[1]";
694
695 cf::error "db_get called from main context"
696 if $Coro::current == $Coro::main;
697
698 BDB::db_get $DB, undef, $key, my $data;
699
700 $! ? ()
701 : $data
702}
703
704sub db_put($$$) {
705 BDB::dbreq_pri 4;
706 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
707}
708
709=item cf::cache $id => [$paths...], $processversion => $process
710
711Generic caching function that returns the value of the resource $id,
712caching and regenerating as required.
713
714This function can block.
715
716=cut
717
718sub cache {
719 my ($id, $src, $processversion, $process) = @_;
720
721 my $meta =
722 join "\x00",
723 $processversion,
724 map {
725 aio_stat $_
726 and Carp::croak "$_: $!";
727
728 ($_, (stat _)[7,9])
729 } @$src;
730
731 my $dbmeta = db_get cache => "$id/meta";
732 if ($dbmeta ne $meta) {
733 # changed, we may need to process
734
735 my @data;
736 my $md5;
737
738 for (0 .. $#$src) {
739 0 <= aio_load $src->[$_], $data[$_]
740 or Carp::croak "$src->[$_]: $!";
741 }
742
743 # if processing is expensive, check
744 # checksum first
745 if (1) {
746 $md5 =
747 join "\x00",
748 $processversion,
749 map {
750 cf::cede_to_tick;
751 ($src->[$_], Digest::MD5::md5_hex $data[$_])
752 } 0.. $#$src;
753
754
755 my $dbmd5 = db_get cache => "$id/md5";
756 if ($dbmd5 eq $md5) {
757 db_put cache => "$id/meta", $meta;
758
759 return db_get cache => "$id/data";
760 }
761 }
762
763 my $t1 = Time::HiRes::time;
764 my $data = $process->(\@data);
765 my $t2 = Time::HiRes::time;
766
767 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
768
769 db_put cache => "$id/data", $data;
770 db_put cache => "$id/md5" , $md5;
771 db_put cache => "$id/meta", $meta;
772
773 return $data;
774 }
775
776 db_get cache => "$id/data"
777}
778
779=item cf::datalog type => key => value, ...
780
781Log a datalog packet of the given type with the given key-value pairs.
782
783=cut
784
785sub datalog($@) {
786 my ($type, %kv) = @_;
787 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 788}
331 789
332=back 790=back
333 791
334=cut 792=cut
335 793
336############################################################################# 794#############################################################################
337 795
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 796=head2 ATTACHABLE OBJECTS
459 797
460Many objects in crossfire are so-called attachable objects. That means you can 798Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 799attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 800to it. All such attachable objects support the following methods.
463 801
464In the following description, CLASS can be any of C<global>, C<object> 802In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 803C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 804Deliantra).
467 805
468=over 4 806=over 4
469 807
470=item $attachable->attach ($attachment, key => $value...) 808=item $attachable->attach ($attachment, key => $value...)
471 809
515=item cf::CLASS::attachment $name, ... 853=item cf::CLASS::attachment $name, ...
516 854
517Register an attachment by C<$name> through which attachable objects of the 855Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 856given CLASS can refer to this attachment.
519 857
520Some classes such as crossfire maps and objects can specify attachments 858Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 859that are attached at load/instantiate time, thus the need for a name.
522 860
523These calls expect any number of the following handler/hook descriptions: 861These calls expect any number of the following handler/hook descriptions:
524 862
525=over 4 863=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 923our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 924our @CB_MAP = ();
587 925
588my %attachment; 926my %attachment;
589 927
928sub cf::attachable::thawer_merge {
929 # simply override everything except _meta
930 local $_[0]{_meta};
931 %{$_[0]} = %{$_[1]};
932}
933
590sub _attach_cb($$$$) { 934sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 935 my ($registry, $event, $prio, $cb) = @_;
592 936
593 use sort 'stable'; 937 use sort 'stable';
594 938
628 $registry = $CB_TYPE[$object_type] ||= []; 972 $registry = $CB_TYPE[$object_type] ||= [];
629 973
630 } elsif ($type eq "subtype") { 974 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 975 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 976 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 977 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 978
635 } elsif ($type eq "package") { 979 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 980 my $pkg = shift @arg;
637 981
638 while (my ($name, $id) = each %cb_id) { 982 while (my ($name, $id) = each %cb_id) {
643 987
644 } elsif (exists $cb_id{$type}) { 988 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 989 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646 990
647 } elsif (ref $type) { 991 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n"; 992 error "attaching objects not supported, ignoring.\n";
649 993
650 } else { 994 } else {
651 shift @arg; 995 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n"; 996 error "attach argument '$type' not supported, ignoring.\n";
653 } 997 }
654 } 998 }
655} 999}
656 1000
657sub _object_attach { 1001sub _object_attach {
667 _attach $registry, $klass, @attach; 1011 _attach $registry, $klass, @attach;
668 } 1012 }
669 1013
670 $obj->{$name} = \%arg; 1014 $obj->{$name} = \%arg;
671 } else { 1015 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 1016 info "object uses attachment '$name' which is not available, postponing.\n";
673 } 1017 }
674 1018
675 $obj->{_attachment}{$name} = undef; 1019 $obj->{_attachment}{$name} = undef;
676} 1020}
677 1021
679 if (ref $_[0]) { 1023 if (ref $_[0]) {
680 _object_attach @_; 1024 _object_attach @_;
681 } else { 1025 } else {
682 _attach shift->_attach_registry, @_; 1026 _attach shift->_attach_registry, @_;
683 } 1027 }
1028 _recalc_want;
684}; 1029};
685 1030
686# all those should be optimised 1031# all those should be optimised
687sub cf::attachable::detach { 1032sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1033 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1036 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1037 reattach ($obj);
693 } else { 1038 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1039 Carp::croak "cannot, currently, detach class attachments";
695 } 1040 }
1041 _recalc_want;
696}; 1042};
697 1043
698sub cf::attachable::attached { 1044sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1045 my ($obj, $name) = @_;
700 1046
715 "; 1061 ";
716 die if $@; 1062 die if $@;
717} 1063}
718 1064
719our $override; 1065our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1066our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1067
722sub override { 1068sub override {
723 $override = 1; 1069 $override = 1;
724 @invoke_results = (); 1070 @INVOKE_RESULTS = (@_);
725} 1071}
726 1072
727sub do_invoke { 1073sub do_invoke {
728 my $event = shift; 1074 my $event = shift;
729 my $callbacks = shift; 1075 my $callbacks = shift;
730 1076
731 @invoke_results = (); 1077 @INVOKE_RESULTS = ();
732 1078
733 local $override; 1079 local $override;
734 1080
735 for (@$callbacks) { 1081 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1082 eval { &{$_->[1]} };
737 1083
738 if ($@) { 1084 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1085 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override; 1086 override;
742 } 1087 }
743 1088
744 return 1 if $override; 1089 return 1 if $override;
745 } 1090 }
746 1091
747 0 1092 0
748} 1093}
749 1094
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1095=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1096
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1097=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1098
754Generate an object-specific event with the given arguments. 1099Generate an object-specific event with the given arguments.
755 1100
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1101This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1102removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1103results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1104
760=back 1105=back
761 1106
762=cut 1107=cut
763 1108
764############################################################################# 1109#############################################################################
765# object support 1110# object support
1111
1112sub _object_equal($$);
1113sub _object_equal($$) {
1114 my ($a, $b) = @_;
1115
1116 return 0 unless (ref $a) eq (ref $b);
1117
1118 if ("HASH" eq ref $a) {
1119 my @ka = keys %$a;
1120 my @kb = keys %$b;
1121
1122 return 0 if @ka != @kb;
1123
1124 for (0 .. $#ka) {
1125 return 0 unless $ka[$_] eq $kb[$_];
1126 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1127 }
1128
1129 } elsif ("ARRAY" eq ref $a) {
1130
1131 return 0 if @$a != @$b;
1132
1133 for (0 .. $#$a) {
1134 return 0 unless _object_equal $a->[$_], $b->[$_];
1135 }
1136
1137 } elsif ($a ne $b) {
1138 return 0;
1139 }
1140
1141 1
1142}
1143
1144our $SLOW_MERGES;#d#
1145sub _can_merge {
1146 my ($ob1, $ob2) = @_;
1147
1148 ++$SLOW_MERGES;#d#
1149
1150 # we do the slow way here
1151 return _object_equal $ob1, $ob2
1152}
766 1153
767sub reattach { 1154sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1155 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1156 my ($obj) = @_;
1157
1158 # no longer needed after getting rid of delete_package?
1159 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1160
771 my $registry = $obj->registry; 1161 my $registry = $obj->registry;
772 1162
773 @$registry = (); 1163 @$registry = ();
774 1164
779 for (@$attach) { 1169 for (@$attach) {
780 my ($klass, @attach) = @$_; 1170 my ($klass, @attach) = @$_;
781 _attach $registry, $klass, @attach; 1171 _attach $registry, $klass, @attach;
782 } 1172 }
783 } else { 1173 } else {
784 warn "object uses attachment '$name' that is not available, postponing.\n"; 1174 info "object uses attachment '$name' that is not available, postponing.\n";
785 } 1175 }
786 } 1176 }
787} 1177}
788 1178
789cf::attachable->attach ( 1179cf::attachable->attach (
790 prio => -1000000, 1180 prio => -1000000,
791 on_instantiate => sub { 1181 on_instantiate => sub {
792 my ($obj, $data) = @_; 1182 my ($obj, $data) = @_;
793 1183
794 $data = from_json $data; 1184 $data = decode_json $data;
795 1185
796 for (@$data) { 1186 for (@$data) {
797 my ($name, $args) = @$_; 1187 my ($name, $args) = @$_;
798 1188
799 $obj->attach ($name, %{$args || {} }); 1189 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1205sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1206 my ($filename, $rdata, $objs) = @_;
817 1207
818 sync_job { 1208 sync_job {
819 if (length $$rdata) { 1209 if (length $$rdata) {
1210 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1211 trace sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1212 $decname, length $$rdata, scalar @$objs
1213 if $VERBOSE_IO;
822 1214
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1215 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1216 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1217 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1218 if ($cf::USE_FSYNC) {
1219 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1220 aio_fsync $fh;
1221 }
827 close $fh; 1222 aio_close $fh;
828 1223
829 if (@$objs) { 1224 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1225 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1226 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1227 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1228 aio_write $fh, 0, (length $data), $data, 0;
1229 if ($cf::USE_FSYNC) {
1230 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1231 aio_fsync $fh;
1232 }
835 close $fh; 1233 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1234 aio_rename "$filename.pst~", "$filename.pst";
837 } 1235 }
838 } else { 1236 } else {
839 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
840 } 1238 }
841 1239
842 aio_rename "$filename~", $filename; 1240 aio_rename "$filename~", $filename;
1241
1242 $filename =~ s%/[^/]+$%%;
1243 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1244 } else {
844 warn "FATAL: $filename~: $!\n"; 1245 error "unable to save objects: $filename~: $!\n";
845 } 1246 }
846 } else { 1247 } else {
847 aio_unlink $filename; 1248 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1249 aio_unlink "$filename.pst";
849 } 1250 }
850 } 1251 };
851} 1252}
852 1253
853sub object_freezer_as_string { 1254sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1255 my ($rdata, $objs) = @_;
855 1256
867 or return; 1268 or return;
868 1269
869 unless (aio_stat "$filename.pst") { 1270 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1271 (aio_load "$filename.pst", $av) >= 0
871 or return; 1272 or return;
1273
872 $av = eval { (Storable::thaw $av)->{objs} }; 1274 my $st = eval { Coro::Storable::thaw $av };
1275 $av = $st->{objs};
873 } 1276 }
874 1277
1278 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1279 trace sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1280 $decname, length $data, scalar @{$av || []}
1281 if $VERBOSE_IO;
1282
877 return ($data, $av); 1283 ($data, $av)
878} 1284}
1285
1286=head2 COMMAND CALLBACKS
1287
1288=over 4
1289
1290=cut
879 1291
880############################################################################# 1292#############################################################################
881# command handling &c 1293# command handling &c
882 1294
883=item cf::register_command $name => \&callback($ob,$args); 1295=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1308 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1309}
898 1310
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1311=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1312
901Register a callbackf ro execution when the client sends an extcmd packet. 1313Register a callback for execution when the client sends an (synchronous)
1314extcmd packet. Ext commands will be processed in the order they are
1315received by the server, like other user commands. The first argument is
1316the logged-in player. Ext commands can only be processed after a player
1317has logged in successfully.
902 1318
903If the callback returns something, it is sent back as if reply was being 1319If the callback returns something, it is sent back as if reply was being
904called. 1320called.
905 1321
1322=item cf::register_exticmd $name => \&callback($ns,$packet);
1323
1324Register a callback for execution when the client sends an (asynchronous)
1325exticmd packet. Exti commands are processed by the server as soon as they
1326are received, i.e. out of order w.r.t. other commands. The first argument
1327is a client socket. Exti commands can be received anytime, even before
1328log-in.
1329
1330If the callback returns something, it is sent back as if reply was being
1331called.
1332
906=cut 1333=cut
907 1334
908sub register_extcmd { 1335sub register_extcmd {
909 my ($name, $cb) = @_; 1336 my ($name, $cb) = @_;
910 1337
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1338 $EXTCMD{$name} = $cb;
915} 1339}
1340
1341sub register_exticmd {
1342 my ($name, $cb) = @_;
1343
1344 $EXTICMD{$name} = $cb;
1345}
1346
1347use File::Glob ();
916 1348
917cf::player->attach ( 1349cf::player->attach (
918 on_command => sub { 1350 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1351 my ($pl, $name, $params) = @_;
920 1352
921 my $cb = $COMMAND{$name} 1353 my $cb = $COMMAND{$name}
922 or return; 1354 or return;
923 1355
928 cf::override; 1360 cf::override;
929 }, 1361 },
930 on_extcmd => sub { 1362 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1363 my ($pl, $buf) = @_;
932 1364
933 my $msg = eval { from_json $buf }; 1365 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1366
935 if (ref $msg) { 1367 if (ref $msg) {
1368 my ($type, $reply, @payload) =
1369 "ARRAY" eq ref $msg
1370 ? @$msg
1371 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1372
1373 my @reply;
1374
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1375 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1376 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1377 }
1378
1379 $pl->ext_reply ($reply, @reply)
1380 if $reply;
1381
941 } else { 1382 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1383 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1384 }
944 1385
945 cf::override; 1386 cf::override;
946 }, 1387 },
947); 1388);
948 1389
949sub register { 1390# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1391sub cache_extensions {
956 my ($path) = @_; 1392 my $grp = IO::AIO::aio_group;
957 1393
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1394 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1395 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1396 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1397 }
1008 } 1398 };
1009 1399
1010 # remove extcmds 1400 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1401}
1024 1402
1025sub load_extensions { 1403sub load_extensions {
1404 info "loading extensions...";
1405
1406 cf::sync_job {
1407 my %todo;
1408
1026 for my $ext (<$LIBDIR/*.ext>) { 1409 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1410 next unless -r $path;
1028 eval { 1411
1029 load_extension $ext; 1412 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1413 my $base = $1;
1414 my $pkg = $1;
1415 $pkg =~ s/[^[:word:]]/_/g;
1416 $pkg = "ext::$pkg";
1417
1418 open my $fh, "<:utf8", $path
1419 or die "$path: $!";
1420
1421 my $source = do { local $/; <$fh> };
1422
1423 my %ext = (
1424 path => $path,
1425 base => $base,
1426 pkg => $pkg,
1427 );
1428
1429 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1430 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1431
1432 $ext{source} =
1433 "package $pkg; use common::sense;\n"
1434 . "#line 1 \"$path\"\n{\n"
1435 . $source
1436 . "\n};\n1";
1437
1438 $todo{$base} = \%ext;
1439 }
1440
1441 my $pass = 0;
1442 my %done;
1443 while (%todo) {
1444 my $progress;
1445
1446 ++$pass;
1447
1448 ext:
1449 while (my ($k, $v) = each %todo) {
1450 for (split /,\s*/, $v->{meta}{depends}) {
1451 next ext
1452 unless exists $done{$_};
1453 }
1454
1455 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1456
1457 my $active = eval $v->{source};
1458
1459 if (length $@) {
1460 error "$v->{path}: $@\n";
1461
1462 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1463 if exists $v->{meta}{mandatory};
1464
1465 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1466 delete $todo{$k};
1467 } else {
1468 $done{$k} = delete $todo{$k};
1469 push @EXTS, $v->{pkg};
1470 $progress = 1;
1471
1472 info "$v->{base}: extension inactive.\n"
1473 unless $active;
1474 }
1030 1 1475 }
1031 } or warn "$ext not loaded: $@"; 1476
1477 unless ($progress) {
1478 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1479
1480 while (my ($k, $v) = each %todo) {
1481 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1482 if exists $v->{meta}{mandatory};
1483 }
1484 }
1485 }
1032 } 1486 };
1033} 1487}
1034 1488
1035############################################################################# 1489#############################################################################
1036# load/save/clean perl data associated with a map
1037 1490
1038*cf::mapsupport::on_clean = sub { 1491=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1492
1073=head2 CORE EXTENSIONS 1493=head2 CORE EXTENSIONS
1074 1494
1075Functions and methods that extend core crossfire objects. 1495Functions and methods that extend core deliantra objects.
1076 1496
1077=cut 1497=cut
1078 1498
1079package cf::player; 1499package cf::player;
1080 1500
1501use Coro::AIO;
1502
1081=head3 cf::player 1503=head3 cf::player
1082 1504
1083=over 4 1505=over 4
1084 1506
1507=item cf::player::num_playing
1508
1509Returns the official number of playing players, as per the Crossfire metaserver rules.
1510
1511=cut
1512
1513sub num_playing {
1514 scalar grep
1515 $_->ob->map
1516 && !$_->hidden
1517 && !$_->ob->flag (cf::FLAG_WIZ),
1518 cf::player::list
1519}
1520
1085=item cf::player::find $login 1521=item cf::player::find $login
1086 1522
1087Returns the given player object, loading it if necessary (might block). 1523Returns the given player object, loading it if necessary (might block).
1088 1524
1089=cut 1525=cut
1090 1526
1091sub playerdir($) { 1527sub playerdir($) {
1092 cf::localdir 1528 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1529 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1530}
1098 1531
1099sub path($) { 1532sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1533 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1534
1102 (playerdir $login) . "/$login.pl" 1535 (playerdir $login) . "/playerdata"
1103} 1536}
1104 1537
1105sub find_active($) { 1538sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1539 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1540 and $cf::PLAYER{$_[0]}->active
1110 1543
1111sub exists($) { 1544sub exists($) {
1112 my ($login) = @_; 1545 my ($login) = @_;
1113 1546
1114 $cf::PLAYER{$login} 1547 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1548 or !aio_stat path $login
1116} 1549}
1117 1550
1118sub find($) { 1551sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1552 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1553 my $login = $_[0];
1121 1554
1122 my $guard = cf::lock_acquire "user_find:$login"; 1555 my $guard = cf::lock_acquire "user_find:$login";
1123 1556
1124 $cf::PLAYER{$_[0]} || do { 1557 $cf::PLAYER{$_[0]} || do {
1125 my $pl = load_pl path $login 1558 # rename old playerfiles to new ones
1559 #TODO: remove when no longer required
1560 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1561 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1562 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1563 aio_unlink +(playerdir $login) . "/$login.pl";
1564
1565 my $f = new_from_file cf::object::thawer path $login
1126 or return; 1566 or return;
1567
1568 my $pl = cf::player::load_pl $f
1569 or return;
1570
1571 local $cf::PLAYER_LOADING{$login} = $pl;
1572 $f->resolve_delayed_derefs;
1127 $cf::PLAYER{$login} = $pl 1573 $cf::PLAYER{$login} = $pl
1128 } 1574 }
1129 } 1575 }
1130} 1576}
1577
1578cf::player->attach (
1579 on_load => sub {
1580 my ($pl, $path) = @_;
1581
1582 # restore slots saved in save, below
1583 my $slots = delete $pl->{_slots};
1584
1585 $pl->ob->current_weapon ($slots->[0]);
1586 $pl->combat_ob ($slots->[1]);
1587 $pl->ranged_ob ($slots->[2]);
1588 },
1589);
1131 1590
1132sub save($) { 1591sub save($) {
1133 my ($pl) = @_; 1592 my ($pl) = @_;
1134 1593
1135 return if $pl->{deny_save}; 1594 return if $pl->{deny_save};
1137 my $path = path $pl; 1596 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1597 my $guard = cf::lock_acquire "user_save:$path";
1139 1598
1140 return if $pl->{deny_save}; 1599 return if $pl->{deny_save};
1141 1600
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1601 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1602 $pl->{last_save} = $cf::RUNTIME;
1144 1603
1604 cf::get_slot 0.01;
1605
1606 # save slots, to be restored later
1607 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1608
1145 $pl->save_pl ($path); 1609 $pl->save_pl ($path);
1146 Coro::cede; 1610 cf::cede_to_tick;
1147} 1611}
1148 1612
1149sub new($) { 1613sub new($) {
1150 my ($login) = @_; 1614 my ($login) = @_;
1151 1615
1157 $cf::PLAYER{$login} = $self; 1621 $cf::PLAYER{$login} = $self;
1158 1622
1159 $self 1623 $self
1160} 1624}
1161 1625
1626=item $player->send_msg ($channel, $msg, $color, [extra...])
1627
1628=cut
1629
1630sub send_msg {
1631 my $ns = shift->ns
1632 or return;
1633 $ns->send_msg (@_);
1634}
1635
1636=item $pl->quit_character
1637
1638Nukes the player without looking back. If logged in, the connection will
1639be destroyed. May block for a long time.
1640
1641=cut
1642
1162sub quit_character { 1643sub quit_character {
1163 my ($pl) = @_; 1644 my ($pl) = @_;
1164 1645
1646 my $name = $pl->ob->name;
1647
1165 $pl->{deny_save} = 1; 1648 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1649 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1167 1650
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1651 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1169 $pl->deactivate; 1652 $pl->deactivate;
1653 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1654 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1655 $pl->ns->destroy if $pl->ns;
1172 1656
1173 my $path = playerdir $pl; 1657 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1658 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1659 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1660 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1661 $pl->destroy;
1662
1663 my $prefix = qr<^~\Q$name\E/>;
1664
1665 # nuke player maps
1666 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1667
1178 IO::AIO::aio_rmtree $temp; 1668 IO::AIO::aio_rmtree $temp;
1179} 1669}
1180 1670
1671=item $pl->kick
1672
1673Kicks a player out of the game. This destroys the connection.
1674
1675=cut
1676
1677sub kick {
1678 my ($pl, $kicker) = @_;
1679
1680 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1681 $pl->killer ("kicked");
1682 $pl->ns->destroy;
1683}
1684
1685=item cf::player::list_logins
1686
1687Returns am arrayref of all valid playernames in the system, can take a
1688while and may block, so not sync_job-capable, ever.
1689
1690=cut
1691
1692sub list_logins {
1693 my $dirs = aio_readdir $PLAYERDIR
1694 or return [];
1695
1696 my @logins;
1697
1698 for my $login (@$dirs) {
1699 my $path = path $login;
1700
1701 # a .pst is a dead give-away for a valid player
1702 # if no pst file found, open and chekc for blocked users
1703 if (aio_stat "$path.pst") {
1704 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1705 aio_read $fh, 0, 512, my $buf, 0 or next;
1706 $buf !~ /^password -------------$/m or next; # official not-valid tag
1707 }
1708
1709 utf8::decode $login;
1710 push @logins, $login;
1711 }
1712
1713 \@logins
1714}
1715
1716=item $player->maps
1717
1718=item cf::player::maps $login
1719
1720Returns an arrayref of map paths that are private for this
1721player. May block.
1722
1723=cut
1724
1725sub maps($) {
1726 my ($pl) = @_;
1727
1728 $pl = ref $pl ? $pl->ob->name : $pl;
1729
1730 my $files = aio_readdir playerdir $pl
1731 or return;
1732
1733 my @paths;
1734
1735 for (@$files) {
1736 utf8::decode $_;
1737 next if /\.(?:pl|pst)$/;
1738 next unless /^$PATH_SEP/o;
1739
1740 push @paths, cf::map::normalise "~$pl/$_";
1741 }
1742
1743 \@paths
1744}
1745
1746=item $protocol_xml = $player->expand_cfpod ($cfpod)
1747
1748Expand deliantra pod fragments into protocol xml.
1749
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1750=item $player->ext_reply ($msgid, @msg)
1182 1751
1183Sends an ext reply to the player. 1752Sends an ext reply to the player.
1184 1753
1185=cut 1754=cut
1186 1755
1187sub ext_reply($$$%) { 1756sub ext_reply($$@) {
1188 my ($self, $id, %msg) = @_; 1757 my ($self, $id, @msg) = @_;
1189 1758
1190 $msg{msgid} = $id; 1759 $self->ns->ext_reply ($id, @msg)
1191
1192 $self->send ("ext " . cf::to_json \%msg);
1193} 1760}
1194 1761
1195package cf; 1762=item $player->ext_msg ($type, @msg)
1763
1764Sends an ext event to the client.
1765
1766=cut
1767
1768sub ext_msg($$@) {
1769 my ($self, $type, @msg) = @_;
1770
1771 $self->ns->ext_msg ($type, @msg);
1772}
1773
1774=head3 cf::region
1775
1776=over 4
1777
1778=cut
1779
1780package cf::region;
1781
1782=item cf::region::find_by_path $path
1783
1784Tries to decuce the likely region for a map knowing only its path.
1785
1786=cut
1787
1788sub find_by_path($) {
1789 my ($path) = @_;
1790
1791 $path =~ s/^~[^\/]*//; # skip ~login
1792
1793 my ($match, $specificity);
1794
1795 for my $region (list) {
1796 if ($region->{match} && $path =~ $region->{match}) {
1797 ($match, $specificity) = ($region, $region->specificity)
1798 if $region->specificity > $specificity;
1799 }
1800 }
1801
1802 $match
1803}
1196 1804
1197=back 1805=back
1198
1199 1806
1200=head3 cf::map 1807=head3 cf::map
1201 1808
1202=over 4 1809=over 4
1203 1810
1206package cf::map; 1813package cf::map;
1207 1814
1208use Fcntl; 1815use Fcntl;
1209use Coro::AIO; 1816use Coro::AIO;
1210 1817
1818use overload
1819 '""' => \&as_string,
1820 fallback => 1;
1821
1211our $MAX_RESET = 3600; 1822our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1823our $DEFAULT_RESET = 3000;
1213 1824
1214sub generate_random_map { 1825sub generate_random_map {
1215 my ($path, $rmp) = @_; 1826 my ($self, $rmp) = @_;
1827
1828 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1216 1829
1217 # mit "rum" bekleckern, nicht 1830 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1831 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1832 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1833 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1834 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1835 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1836 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1837 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1838 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1839 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1840 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1841 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1842 (cf::region::find $rmp->{region}), $rmp->{custom}
1843 )
1231} 1844}
1232 1845
1233# and all this just because we cannot iterate over 1846=item cf::map->register ($regex, $prio)
1234# all maps in C++...
1235sub change_all_map_light {
1236 my ($change) = @_;
1237 1847
1238 $_->change_map_light ($change) 1848Register a handler for the map path matching the given regex at the
1239 for grep $_->outdoor, values %cf::MAP; 1849givne priority (higher is better, built-in handlers have priority 0, the
1240} 1850default).
1241 1851
1242sub try_load_header($) { 1852=cut
1853
1854sub register {
1855 my (undef, $regex, $prio) = @_;
1856 my $pkg = caller;
1857
1858 push @{"$pkg\::ISA"}, __PACKAGE__;
1859
1860 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1861}
1862
1863# also paths starting with '/'
1864$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1865
1866sub thawer_merge {
1867 my ($self, $merge) = @_;
1868
1869 # we have to keep some variables in memory intact
1870 local $self->{path};
1871 local $self->{load_path};
1872
1873 $self->SUPER::thawer_merge ($merge);
1874}
1875
1876sub normalise {
1243 my ($path) = @_; 1877 my ($path, $base) = @_;
1878
1879 $path = "$path"; # make sure it's a string
1880
1881 $path =~ s/\.map$//;
1882
1883 # map plan:
1884 #
1885 # /! non-realised random map exit (special hack!)
1886 # {... are special paths that are not being touched
1887 # ?xxx/... are special absolute paths
1888 # ?random/... random maps
1889 # /... normal maps
1890 # ~user/... per-player map of a specific user
1891
1892 $path =~ s/$PATH_SEP/\//go;
1893
1894 # treat it as relative path if it starts with
1895 # something that looks reasonable
1896 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1897 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1898
1899 $base =~ s{[^/]+/?$}{};
1900 $path = "$base/$path";
1901 }
1902
1903 for ($path) {
1904 redo if s{//}{/};
1905 redo if s{/\.?/}{/};
1906 redo if s{/[^/]+/\.\./}{/};
1907 }
1908
1909 $path
1910}
1911
1912sub new_from_path {
1913 my (undef, $path, $base) = @_;
1914
1915 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1916
1917 $path = normalise $path, $base;
1918
1919 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1920 if ($path =~ $EXT_MAP{$pkg}[1]) {
1921 my $self = bless cf::map::new, $pkg;
1922 $self->{path} = $path; $self->path ($path);
1923 $self->init; # pass $1 etc.
1924 return $self;
1925 }
1926 }
1927
1928 Carp::cluck "unable to resolve path '$path' (base '$base')";
1929 ()
1930}
1931
1932sub init {
1933 my ($self) = @_;
1934
1935 $self
1936}
1937
1938sub as_string {
1939 my ($self) = @_;
1940
1941 "$self->{path}"
1942}
1943
1944# the displayed name, this is a one way mapping
1945sub visible_name {
1946 &as_string
1947}
1948
1949# the original (read-only) location
1950sub load_path {
1951 my ($self) = @_;
1952
1953 "$MAPDIR/$self->{path}.map"
1954}
1955
1956# the temporary/swap location
1957sub save_path {
1958 my ($self) = @_;
1959
1960 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1961 "$TMPDIR/$path.map"
1962}
1963
1964# the unique path, undef == no special unique path
1965sub uniq_path {
1966 my ($self) = @_;
1967
1968 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1969 "$UNIQUEDIR/$path"
1970}
1971
1972sub decay_objects {
1973 my ($self) = @_;
1974
1975 return if $self->{deny_reset};
1976
1977 $self->do_decay_objects;
1978}
1979
1980sub unlink_save {
1981 my ($self) = @_;
1982
1983 utf8::encode (my $save = $self->save_path);
1984 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1985 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1986}
1987
1988sub load_header_from($) {
1989 my ($self, $path) = @_;
1244 1990
1245 utf8::encode $path; 1991 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1992 my $f = new_from_file cf::object::thawer $path
1247 or return; 1993 or return;
1248 1994
1249 my $map = cf::map::new 1995 $self->_load_header ($f)
1250 or return; 1996 or return;
1251 1997
1252 # for better error messages only, will be overwritten 1998 local $MAP_LOADING{$self->{path}} = $self;
1253 $map->path ($path); 1999 $f->resolve_delayed_derefs;
1254 2000
1255 $map->load_header ($path) 2001 $self->{load_path} = $path;
2002
2003 1
2004}
2005
2006sub load_header_orig {
2007 my ($self) = @_;
2008
2009 $self->load_header_from ($self->load_path)
2010}
2011
2012sub load_header_temp {
2013 my ($self) = @_;
2014
2015 $self->load_header_from ($self->save_path)
2016}
2017
2018sub prepare_temp {
2019 my ($self) = @_;
2020
2021 $self->last_access ((delete $self->{last_access})
2022 || $cf::RUNTIME); #d#
2023 # safety
2024 $self->{instantiate_time} = $cf::RUNTIME
2025 if $self->{instantiate_time} > $cf::RUNTIME;
2026}
2027
2028sub prepare_orig {
2029 my ($self) = @_;
2030
2031 $self->{load_original} = 1;
2032 $self->{instantiate_time} = $cf::RUNTIME;
2033 $self->last_access ($cf::RUNTIME);
2034 $self->instantiate;
2035}
2036
2037sub load_header {
2038 my ($self) = @_;
2039
2040 if ($self->load_header_temp) {
2041 $self->prepare_temp;
2042 } else {
2043 $self->load_header_orig
1256 or return; 2044 or return;
2045 $self->prepare_orig;
2046 }
1257 2047
1258 $map->{load_path} = $path; 2048 $self->{deny_reset} = 1
2049 if $self->no_reset;
1259 2050
1260 $map 2051 $self->default_region (cf::region::find_by_path $self->{path})
2052 unless $self->default_region;
2053
2054 1
1261} 2055}
1262 2056
1263sub find; 2057sub find;
1264sub find { 2058sub find {
1265 my ($path, $origin) = @_; 2059 my ($path, $origin) = @_;
1266 2060
1267 #warn "find<$path,$origin>\n";#d# 2061 cf::cede_to_tick;
1268 2062
1269 $path = new cf::path $path, $origin && $origin->path; 2063 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 2064
1272 cf::lock_wait "map_find:$key"; 2065 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1273
1274 $cf::MAP{$key} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 2066 my $guard2 = cf::lock_acquire "map_find:$path";
1276 2067
1277 # do it the slow way 2068 $cf::MAP{$path} || do {
1278 my $map = try_load_header $path->save_path; 2069 my $map = new_from_path cf::map $path
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 2070 or return;
1296 2071
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 2072 $map->{last_save} = $cf::RUNTIME;
1309 2073
1310 Coro::cede; 2074 $map->load_header
2075 or return;
1311 2076
1312 if ($map->should_reset) { 2077 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2078 # doing this can freeze the server in a sync job, obviously
2079 #$cf::WAIT_FOR_TICK->wait;
2080 undef $guard2;
2081 undef $guard1;
1313 $map->reset; 2082 $map->reset;
1314 undef $guard;
1315 $map = find $path 2083 return find $path;
1316 or return;
1317 } 2084 }
1318 2085
1319 $cf::MAP{$key} = $map 2086 $cf::MAP{$path} = $map
1320 } 2087 }
1321} 2088}
2089
2090sub pre_load { }
2091#sub post_load { } # XS
1322 2092
1323sub load { 2093sub load {
1324 my ($self) = @_; 2094 my ($self) = @_;
1325 2095
2096 local $self->{deny_reset} = 1; # loading can take a long time
2097
1326 my $path = $self->{path}; 2098 my $path = $self->{path};
2099
2100 {
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2101 my $guard = cf::lock_acquire "map_data:$path";
1328 2102
2103 return unless $self->valid;
1329 return if $self->in_memory != cf::MAP_SWAPPED; 2104 return unless $self->in_memory == cf::MAP_SWAPPED;
1330 2105
1331 $self->in_memory (cf::MAP_LOADING); 2106 $self->in_memory (cf::MAP_LOADING);
1332 2107
1333 $self->alloc; 2108 $self->alloc;
1334 $self->load_objects ($self->{load_path}, 1) 2109
2110 $self->pre_load;
2111 cf::cede_to_tick;
2112
2113 my $f = new_from_file cf::object::thawer $self->{load_path};
2114 $f->skip_block;
2115 $self->_load_objects ($f)
1335 or return; 2116 or return;
1336 2117
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2118 $self->post_load_original
1338 if delete $self->{load_original}; 2119 if delete $self->{load_original};
1339 2120
1340 if (my $uniq = $path->uniq_path) { 2121 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 2122 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 2123 unless (aio_stat $uniq) {
2124 if (my $f = new_from_file cf::object::thawer $uniq) {
1343 $self->clear_unique_items; 2125 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 2126 $self->_load_objects ($f);
2127 $f->resolve_delayed_derefs;
2128 }
1345 } 2129 }
1346 } 2130 }
1347 2131
1348 Coro::cede; 2132 $f->resolve_delayed_derefs;
1349 2133
2134 cf::cede_to_tick;
1350 # now do the right thing for maps 2135 # now do the right thing for maps
1351 $self->link_multipart_objects; 2136 $self->link_multipart_objects;
1352
1353 if ($self->{path}->is_style_map) {
1354 $self->{deny_save} = 1;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons;
1360 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 2137 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 2138 unless $self->difficulty;
2139 cf::cede_to_tick;
2140
2141 unless ($self->{deny_activate}) {
2142 $self->decay_objects;
2143 $self->fix_auto_apply;
2144 $self->update_buttons;
2145 cf::cede_to_tick;
1363 $self->activate; 2146 $self->activate;
1364 } 2147 }
1365 2148
1366 Coro::cede; 2149 $self->{last_save} = $cf::RUNTIME;
2150 $self->last_access ($cf::RUNTIME);
1367 2151
1368 $self->in_memory (cf::MAP_IN_MEMORY); 2152 $self->in_memory (cf::MAP_ACTIVE);
2153 }
2154
2155 $self->post_load;
2156}
2157
2158# customize the map for a given player, i.e.
2159# return the _real_ map. used by e.g. per-player
2160# maps to change the path to ~playername/mappath
2161sub customise_for {
2162 my ($self, $ob) = @_;
2163
2164 return find "~" . $ob->name . "/" . $self->{path}
2165 if $self->per_player;
2166
2167# return find "?party/" . $ob->name . "/" . $self->{path}
2168# if $self->per_party;
2169
2170 $self
2171}
2172
2173# find and load all maps in the 3x3 area around a map
2174sub load_neighbours {
2175 my ($map) = @_;
2176
2177 my @neigh; # diagonal neighbours
2178
2179 for (0 .. 3) {
2180 my $neigh = $map->tile_path ($_)
2181 or next;
2182 $neigh = find $neigh, $map
2183 or next;
2184 $neigh->load;
2185
2186 # now find the diagonal neighbours
2187 push @neigh,
2188 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2189 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2190 }
2191
2192 for (grep defined $_->[0], @neigh) {
2193 my ($path, $origin) = @$_;
2194 my $neigh = find $path, $origin
2195 or next;
2196 $neigh->load;
2197 }
1369} 2198}
1370 2199
1371sub find_sync { 2200sub find_sync {
1372 my ($path, $origin) = @_; 2201 my ($path, $origin) = @_;
1373 2202
1374 cf::sync_job { cf::map::find $path, $origin } 2203 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2204 if $Coro::current == $Coro::main;
2205
2206 find $path, $origin
1375} 2207}
1376 2208
1377sub do_load_sync { 2209sub do_load_sync {
1378 my ($map) = @_; 2210 my ($map) = @_;
1379 2211
1380 cf::sync_job { $map->load }; 2212 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2213 if $Coro::current == $Coro::main;
2214
2215 $map->load;
2216}
2217
2218our %MAP_PREFETCH;
2219our $MAP_PREFETCHER = undef;
2220
2221sub find_async {
2222 my ($path, $origin, $load) = @_;
2223
2224 $path = normalise $path, $origin && $origin->{path};
2225
2226 if (my $map = $cf::MAP{$path}) {
2227 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2228 }
2229
2230 $MAP_PREFETCH{$path} |= $load;
2231
2232 $MAP_PREFETCHER ||= cf::async {
2233 $Coro::current->{desc} = "map prefetcher";
2234
2235 while (%MAP_PREFETCH) {
2236 while (my ($k, $v) = each %MAP_PREFETCH) {
2237 if (my $map = find $k) {
2238 $map->load if $v;
2239 }
2240
2241 delete $MAP_PREFETCH{$k};
2242 }
2243 }
2244 undef $MAP_PREFETCHER;
2245 };
2246 $MAP_PREFETCHER->prio (6);
2247
2248 ()
2249}
2250
2251# common code, used by both ->save and ->swapout
2252sub _save {
2253 my ($self) = @_;
2254
2255 $self->{last_save} = $cf::RUNTIME;
2256
2257 return unless $self->dirty;
2258
2259 my $save = $self->save_path; utf8::encode $save;
2260 my $uniq = $self->uniq_path; utf8::encode $uniq;
2261
2262 $self->{load_path} = $save;
2263
2264 return if $self->{deny_save};
2265
2266 local $self->{last_access} = $self->last_access;#d#
2267
2268 cf::async {
2269 $Coro::current->{desc} = "map player save";
2270 $_->contr->save for $self->players;
2271 };
2272
2273 cf::get_slot 0.02;
2274
2275 if ($uniq) {
2276 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2277 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2278 } else {
2279 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2280 }
1381} 2281}
1382 2282
1383sub save { 2283sub save {
1384 my ($self) = @_; 2284 my ($self) = @_;
1385 2285
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 2286 my $lock = cf::lock_acquire "map_data:$self->{path}";
1387 2287
1388 $self->{last_save} = $cf::RUNTIME; 2288 $self->_save;
1389
1390 return unless $self->dirty;
1391
1392 my $save = $self->{path}->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1394
1395 $self->{load_path} = $save;
1396
1397 return if $self->{deny_save};
1398
1399 local $self->{last_access} = $self->last_access;#d#
1400
1401 cf::async {
1402 $_->contr->save for $self->players;
1403 };
1404
1405 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES);
1408 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 }
1411} 2289}
1412 2290
1413sub swap_out { 2291sub swap_out {
1414 my ($self) = @_; 2292 my ($self) = @_;
1415 2293
1416 # save first because save cedes
1417 $self->save;
1418
1419 my $lock = cf::lock_acquire "map_data:" . $self->path; 2294 my $lock = cf::lock_acquire "map_data:$self->{path}";
1420 2295
2296 return if $self->in_memory != cf::MAP_ACTIVE;
2297 return if $self->{deny_save};
1421 return if $self->players; 2298 return if $self->players;
1422 return if $self->in_memory != cf::MAP_IN_MEMORY;
1423 return if $self->{deny_save};
1424 2299
2300 # first deactivate the map and "unlink" it from the core
2301 $self->deactivate;
2302 $_->clear_links_to ($self) for values %cf::MAP;
2303 $self->in_memory (cf::MAP_SWAPPED);
2304
2305 # then atomically save
2306 $self->_save;
2307
2308 # then free the map
1425 $self->clear; 2309 $self->clear;
1426 $self->in_memory (cf::MAP_SWAPPED);
1427} 2310}
1428 2311
1429sub reset_at { 2312sub reset_at {
1430 my ($self) = @_; 2313 my ($self) = @_;
1431 2314
1432 # TODO: safety, remove and allow resettable per-player maps 2315 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel};
1434 return 1e99 if $self->{deny_reset}; 2316 return 1e99 if $self->{deny_reset};
1435 2317
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2318 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2319 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 2320
1443 my ($self) = @_; 2325 my ($self) = @_;
1444 2326
1445 $self->reset_at <= $cf::RUNTIME 2327 $self->reset_at <= $cf::RUNTIME
1446} 2328}
1447 2329
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 2330sub reset {
1470 my ($self) = @_; 2331 my ($self) = @_;
1471 2332
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 2333 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 2334
1474 return if $self->players; 2335 return if $self->players;
1475 return if $self->{path}{user_rel};#d#
1476 2336
1477 warn "resetting map ", $self->path;#d# 2337 cf::trace "resetting map ", $self->path, "\n";
2338
2339 $self->in_memory (cf::MAP_SWAPPED);
2340
2341 # need to save uniques path
2342 unless ($self->{deny_save}) {
2343 my $uniq = $self->uniq_path; utf8::encode $uniq;
2344
2345 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2346 if $uniq;
2347 }
1478 2348
1479 delete $cf::MAP{$self->path}; 2349 delete $cf::MAP{$self->path};
1480 2350
2351 $self->deactivate;
1481 $_->clear_links_to ($self) for values %cf::MAP; 2352 $_->clear_links_to ($self) for values %cf::MAP;
2353 $self->clear;
1482 2354
1483 $self->unlink_save; 2355 $self->unlink_save;
1484 $self->destroy; 2356 $self->destroy;
1485} 2357}
1486 2358
1487my $nuke_counter = "aaaa"; 2359my $nuke_counter = "aaaa";
1488 2360
1489sub nuke { 2361sub nuke {
1490 my ($self) = @_; 2362 my ($self) = @_;
1491 2363
2364 {
2365 my $lock = cf::lock_acquire "map_data:$self->{path}";
2366
2367 delete $cf::MAP{$self->path};
2368
2369 $self->unlink_save;
2370
2371 bless $self, "cf::map::wrap";
2372 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 2373 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 2374 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 2375 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2376
2377 $cf::MAP{$self->path} = $self;
2378 }
2379
1495 $self->reset; # polite request, might not happen 2380 $self->reset; # polite request, might not happen
1496} 2381}
1497 2382
1498sub customise_for { 2383=item $maps = cf::map::tmp_maps
1499 my ($map, $ob) = @_;
1500 2384
1501 if ($map->per_player) { 2385Returns an arrayref with all map paths of currently instantiated and saved
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2386maps. May block.
2387
2388=cut
2389
2390sub tmp_maps() {
1503 } 2391 [
1504 2392 map {
1505 $map 2393 utf8::decode $_;
2394 /\.map$/
2395 ? normalise $_
2396 : ()
2397 } @{ aio_readdir $TMPDIR or [] }
2398 ]
1506} 2399}
1507 2400
1508sub emergency_save { 2401=item $maps = cf::map::random_maps
1509 my $freeze_guard = cf::freeze_mainloop;
1510 2402
1511 warn "enter emergency perl save\n"; 2403Returns an arrayref with all map paths of currently instantiated and saved
2404random maps. May block.
1512 2405
1513 cf::sync_job { 2406=cut
1514 warn "begin emergency player save\n";
1515 $_->save for values %cf::PLAYER;
1516 warn "end emergency player save\n";
1517 2407
1518 warn "begin emergency map save\n"; 2408sub random_maps() {
1519 $_->save for values %cf::MAP; 2409 [
1520 warn "end emergency map save\n"; 2410 map {
2411 utf8::decode $_;
2412 /\.map$/
2413 ? normalise "?random/$_"
2414 : ()
2415 } @{ aio_readdir $RANDOMDIR or [] }
2416 ]
2417}
2418
2419=item cf::map::unique_maps
2420
2421Returns an arrayref of paths of all shared maps that have
2422instantiated unique items. May block.
2423
2424=cut
2425
2426sub unique_maps() {
2427 [
2428 map {
2429 utf8::decode $_;
2430 s/\.map$//; # TODO future compatibility hack
2431 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2432 ? ()
2433 : normalise $_
2434 } @{ aio_readdir $UNIQUEDIR or [] }
2435 ]
2436}
2437
2438=item cf::map::static_maps
2439
2440Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2441file in the shared directory excluding F</styles> and F</editor>). May
2442block.
2443
2444=cut
2445
2446sub static_maps() {
2447 my @dirs = "";
2448 my @maps;
2449
2450 while (@dirs) {
2451 my $dir = shift @dirs;
2452
2453 next if $dir eq "/styles" || $dir eq "/editor";
2454
2455 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2456 or return;
2457
2458 for (@$files) {
2459 s/\.map$// or next;
2460 utf8::decode $_;
2461 push @maps, "$dir/$_";
2462 }
2463
2464 push @dirs, map "$dir/$_", @$dirs;
1521 }; 2465 }
1522 2466
1523 warn "leave emergency perl save\n"; 2467 \@maps
2468}
2469
2470=back
2471
2472=head3 cf::object
2473
2474=cut
2475
2476package cf::object;
2477
2478=over 4
2479
2480=item $ob->inv_recursive
2481
2482Returns the inventory of the object I<and> their inventories, recursively,
2483but I<not> the object itself.
2484
2485=cut
2486
2487sub inv_recursive_;
2488sub inv_recursive_ {
2489 map { $_, inv_recursive_ $_->inv } @_
2490}
2491
2492sub inv_recursive {
2493 inv_recursive_ inv $_[0]
2494}
2495
2496=item $ref = $ob->ref
2497
2498Creates and returns a persistent reference to an object that can be stored as a string.
2499
2500=item $ob = cf::object::deref ($refstring)
2501
2502returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2503even if the object actually exists. May block.
2504
2505=cut
2506
2507sub deref {
2508 my ($ref) = @_;
2509
2510 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2511 my ($uuid, $name) = ($1, $2);
2512 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2513 or return;
2514 $pl->ob->uuid eq $uuid
2515 or return;
2516
2517 $pl->ob
2518 } else {
2519 warn "$ref: cannot resolve object reference\n";
2520 undef
2521 }
1524} 2522}
1525 2523
1526package cf; 2524package cf;
1527 2525
1528=back 2526=back
1529
1530 2527
1531=head3 cf::object::player 2528=head3 cf::object::player
1532 2529
1533=over 4 2530=over 4
1534 2531
1537Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2534Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1538can be C<undef>. Does the right thing when the player is currently in a 2535can be C<undef>. Does the right thing when the player is currently in a
1539dialogue with the given NPC character. 2536dialogue with the given NPC character.
1540 2537
1541=cut 2538=cut
2539
2540our $SAY_CHANNEL = {
2541 id => "say",
2542 title => "Map",
2543 reply => "say ",
2544 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2545};
2546
2547our $CHAT_CHANNEL = {
2548 id => "chat",
2549 title => "Chat",
2550 reply => "chat ",
2551 tooltip => "Player chat and shouts, global to the server.",
2552};
1542 2553
1543# rough implementation of a future "reply" method that works 2554# rough implementation of a future "reply" method that works
1544# with dialog boxes. 2555# with dialog boxes.
1545#TODO: the first argument must go, split into a $npc->reply_to ( method 2556#TODO: the first argument must go, split into a $npc->reply_to ( method
1546sub cf::object::player::reply($$$;$) { 2557sub cf::object::player::reply($$$;$) {
1548 2559
1549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2560 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1550 2561
1551 if ($self->{record_replies}) { 2562 if ($self->{record_replies}) {
1552 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2563 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2564
1553 } else { 2565 } else {
2566 my $pl = $self->contr;
2567
2568 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2569 my $dialog = $pl->{npc_dialog};
2570 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2571
2572 } else {
1554 $msg = $npc->name . " says: $msg" if $npc; 2573 $msg = $npc->name . " says: $msg" if $npc;
1555 $self->message ($msg, $flags); 2574 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2575 }
1556 } 2576 }
2577}
2578
2579=item $object->send_msg ($channel, $msg, $color, [extra...])
2580
2581=cut
2582
2583sub cf::object::send_msg {
2584 my $pl = shift->contr
2585 or return;
2586 $pl->send_msg (@_);
1557} 2587}
1558 2588
1559=item $player_object->may ("access") 2589=item $player_object->may ("access")
1560 2590
1561Returns wether the given player is authorized to access resource "access" 2591Returns wether the given player is authorized to access resource "access"
1574 2604
1575=item $player_object->enter_link 2605=item $player_object->enter_link
1576 2606
1577Freezes the player and moves him/her to a special map (C<{link}>). 2607Freezes the player and moves him/her to a special map (C<{link}>).
1578 2608
1579The player should be reaosnably safe there for short amounts of time. You 2609The player should be reasonably safe there for short amounts of time (e.g.
1580I<MUST> call C<leave_link> as soon as possible, though. 2610for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2611though, as the player cannot control the character while it is on the link
2612map.
2613
2614Will never block.
1581 2615
1582=item $player_object->leave_link ($map, $x, $y) 2616=item $player_object->leave_link ($map, $x, $y)
1583 2617
1584Moves the player out of the specila link map onto the given map. If the 2618Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 2619map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 2620to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 2621fails, to the emergency map position.
1588 2622
1589Might block. 2623Might block.
1590 2624
1591=cut 2625=cut
2626
2627sub link_map {
2628 unless ($LINK_MAP) {
2629 $LINK_MAP = cf::map::find "{link}"
2630 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2631 $LINK_MAP->load;
2632 }
2633
2634 $LINK_MAP
2635}
1592 2636
1593sub cf::object::player::enter_link { 2637sub cf::object::player::enter_link {
1594 my ($self) = @_; 2638 my ($self) = @_;
1595 2639
1596 $self->deactivate_recursive; 2640 $self->deactivate_recursive;
1597 2641
1598 return if $self->map == $LINK_MAP; 2642 ++$self->{_link_recursion};
2643
2644 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 2645
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2646 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 2647 if $self->map && $self->map->{path} ne "{link}";
1602 2648
1603 $self->enter_map ($LINK_MAP, 20, 20); 2649 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1604} 2650}
1605 2651
1606sub cf::object::player::leave_link { 2652sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 2653 my ($self, $map, $x, $y) = @_;
2654
2655 return unless $self->contr->active;
1608 2656
1609 my $link_pos = delete $self->{_link_pos}; 2657 my $link_pos = delete $self->{_link_pos};
1610 2658
1611 unless ($map) { 2659 unless ($map) {
1612 # restore original map position 2660 # restore original map position
1623 ($x, $y) = (-1, -1) 2671 ($x, $y) = (-1, -1)
1624 unless (defined $x) && (defined $y); 2672 unless (defined $x) && (defined $y);
1625 2673
1626 # use -1 or undef as default coordinates, not 0, 0 2674 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 2675 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 2676 if $x <= 0 && $y <= 0;
1629 2677
1630 $map->load; 2678 $map->load;
2679 $map->load_neighbours;
1631 2680
1632 return unless $self->contr->active; 2681 return unless $self->contr->active;
2682
2683 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2684 if ($self->enter_map ($map, $x, $y)) {
2685 # entering was successful
2686 delete $self->{_link_recursion};
2687 # only activate afterwards, to support waiting in hooks
1633 $self->activate_recursive; 2688 $self->activate_recursive;
1634 $self->enter_map ($map, $x, $y);
1635}
1636
1637cf::player->attach (
1638 on_logout => sub {
1639 my ($pl) = @_;
1640
1641 # abort map switching before logout
1642 if ($pl->ob->{_link_pos}) {
1643 cf::sync_job {
1644 $pl->ob->leave_link
1645 };
1646 }
1647 }, 2689 }
1648 on_login => sub {
1649 my ($pl) = @_;
1650 2690
1651 # try to abort aborted map switching on player login :) 2691}
1652 # should happen only on crashes
1653 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link;
1655 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED);
1662 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link;
1664 })->prio (2);
1665 }
1666 },
1667);
1668 2692
1669=item $player_object->goto ($path, $x, $y) 2693=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1670 2694
2695Moves the player to the given map-path and coordinates by first freezing
2696her, loading and preparing them map, calling the provided $check callback
2697that has to return the map if sucecssful, and then unfreezes the player on
2698the new (success) or old (failed) map position. In either case, $done will
2699be called at the end of this process.
2700
2701Note that $check will be called with a potentially non-loaded map, so if
2702it needs a loaded map it has to call C<< ->load >>.
2703
1671=cut 2704=cut
2705
2706our $GOTOGEN;
1672 2707
1673sub cf::object::player::goto { 2708sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_; 2709 my ($self, $path, $x, $y, $check, $done) = @_;
2710
2711 if ($self->{_link_recursion} >= $MAX_LINKS) {
2712 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2713 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2714 ($path, $x, $y) = @$EMERGENCY_POSITION;
2715 }
2716
2717 # do generation counting so two concurrent goto's will be executed in-order
2718 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1675 2719
1676 $self->enter_link; 2720 $self->enter_link;
1677 2721
1678 (async { 2722 (async {
1679 $path = new cf::path $path; 2723 $Coro::current->{desc} = "player::goto $path $x $y";
1680 2724
1681 my $map = cf::map::find $path->as_string; 2725 # *tag paths override both path and x|y
2726 if ($path =~ /^\*(.*)$/) {
2727 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2728 my $ob = $obs[rand @obs];
2729
2730 # see if we actually can go there
2731 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2732 $ob = $obs[rand @obs];
2733 } else {
2734 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2735 }
2736 # else put us there anyways for now #d#
2737
2738 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2739 } else {
2740 ($path, $x, $y) = (undef, undef, undef);
2741 }
2742 }
2743
2744 my $map = eval {
2745 my $map = defined $path ? cf::map::find $path : undef;
2746
2747 if ($map) {
1682 $map = $map->customise_for ($self) if $map; 2748 $map = $map->customise_for ($self);
1683 2749 $map = $check->($map, $x, $y, $self) if $check && $map;
1684# warn "entering ", $map->path, " at ($x, $y)\n" 2750 } else {
1685# if $map;
1686
1687 $map or $map->cluck ("oy");#d#
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2751 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2752 }
1689 2753
2754 $map
2755 };
2756
2757 if ($@) {
2758 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2759 LOG llevError | logBacktrace, Carp::longmess $@;
2760 }
2761
2762 if ($gen == $self->{_goto_generation}) {
2763 delete $self->{_goto_generation};
1690 $self->leave_link ($map, $x, $y); 2764 $self->leave_link ($map, $x, $y);
2765 }
2766
2767 $done->($self) if $done;
1691 })->prio (1); 2768 })->prio (1);
1692} 2769}
1693 2770
1694=item $player_object->enter_exit ($exit_object) 2771=item $player_object->enter_exit ($exit_object)
1695 2772
1697 2774
1698sub parse_random_map_params { 2775sub parse_random_map_params {
1699 my ($spec) = @_; 2776 my ($spec) = @_;
1700 2777
1701 my $rmp = { # defaults 2778 my $rmp = { # defaults
1702 xsize => 10, 2779 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 2780 ysize => (cf::rndm 15, 40),
2781 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2782 #layout => string,
1704 }; 2783 };
1705 2784
1706 for (split /\n/, $spec) { 2785 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 2786 my ($k, $v) = split /\s+/, $_, 2;
1708 2787
1720 # that depends on the exit object 2799 # that depends on the exit object
1721 2800
1722 my $rmp = parse_random_map_params $exit->msg; 2801 my $rmp = parse_random_map_params $exit->msg;
1723 2802
1724 if ($exit->map) { 2803 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 2804 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 2805 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 2806 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 2807 $rmp->{origin_y} = $exit->y;
2808
2809 $exit->map->touch;
1729 } 2810 }
1730 2811
1731 $rmp->{random_seed} ||= $exit->random_seed; 2812 $rmp->{random_seed} ||= $exit->random_seed;
1732 2813
1733 my $data = cf::to_json $rmp; 2814 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1734 my $md5 = Digest::MD5::md5_hex $data; 2815 my $md5 = Digest::MD5::md5_hex $data;
2816 my $meta = "$RANDOMDIR/$md5.meta";
1735 2817
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2818 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 2819 aio_write $fh, 0, (length $data), $data, 0;
2820 undef $fh;
2821 aio_rename "$meta~", $meta;
1738 2822
2823 my $slaying = "?random/$md5";
2824
2825 if ($exit->valid) {
1739 $exit->slaying ("?random/$md5"); 2826 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 2827 $exit->msg (undef);
2828 }
1741 } 2829 }
1742} 2830}
1743 2831
1744sub cf::object::player::enter_exit { 2832sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 2833 my ($self, $exit) = @_;
1747 return unless $self->type == cf::PLAYER; 2835 return unless $self->type == cf::PLAYER;
1748 2836
1749 $self->enter_link; 2837 $self->enter_link;
1750 2838
1751 (async { 2839 (async {
1752 $self->deactivate_recursive; # just to be sure 2840 $Coro::current->{desc} = "enter_exit";
2841
1753 unless (eval { 2842 unless (eval {
2843 $self->deactivate_recursive; # just to be sure
2844
2845 # random map handling
2846 {
2847 my $guard = cf::lock_acquire "exit_prepare:$exit";
2848
1754 prepare_random_map $exit 2849 prepare_random_map $exit
1755 if $exit->slaying eq "/!"; 2850 if $exit->slaying eq "/!";
2851 }
1756 2852
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2853 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2854 my $x = $exit->stats->hp;
2855 my $y = $exit->stats->sp;
1759 2856
2857 $self->goto ($map, $x, $y);
2858
2859 # if exit is damned, update players death & WoR home-position
2860 $self->contr->savebed ($map, $x, $y)
2861 if $exit->flag (cf::FLAG_DAMNED);
2862
1760 1; 2863 1
1761 }) { 2864 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 2865 $self->message ("Something went wrong deep within the deliantra server. "
1763 . "I'll try to bring you back to the map you were before. " 2866 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 2867 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 2868 cf::NDI_UNIQUE | cf::NDI_RED);
1766 2869
1767 warn "ERROR in enter_exit: $@"; 2870 error "ERROR in enter_exit: $@";
1768 $self->leave_link; 2871 $self->leave_link;
1769 } 2872 }
1770 })->prio (1); 2873 })->prio (1);
1771} 2874}
1772 2875
1783 2886
1784sub cf::client::send_drawinfo { 2887sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2888 my ($self, $text, $flags) = @_;
1786 2889
1787 utf8::encode $text; 2890 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2891 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2892}
1790 2893
2894=item $client->send_big_packet ($pkt)
2895
2896Like C<send_packet>, but tries to compress large packets, and fragments
2897them as required.
2898
2899=cut
2900
2901our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2902
2903sub cf::client::send_big_packet {
2904 my ($self, $pkt) = @_;
2905
2906 # try lzf for large packets
2907 $pkt = "lzf " . Compress::LZF::compress $pkt
2908 if 1024 <= length $pkt and $self->{can_lzf};
2909
2910 # split very large packets
2911 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2912 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2913 $pkt = "frag";
2914 }
2915
2916 $self->send_packet ($pkt);
2917}
2918
2919=item $client->send_msg ($channel, $msg, $color, [extra...])
2920
2921Send a drawinfo or msg packet to the client, formatting the msg for the
2922client if neccessary. C<$type> should be a string identifying the type of
2923the message, with C<log> being the default. If C<$color> is negative, suppress
2924the message unless the client supports the msg packet.
2925
2926=cut
2927
2928# non-persistent channels (usually the info channel)
2929our %CHANNEL = (
2930 "c/motd" => {
2931 id => "infobox",
2932 title => "MOTD",
2933 reply => undef,
2934 tooltip => "The message of the day",
2935 },
2936 "c/identify" => {
2937 id => "infobox",
2938 title => "Identify",
2939 reply => undef,
2940 tooltip => "Items recently identified",
2941 },
2942 "c/examine" => {
2943 id => "infobox",
2944 title => "Examine",
2945 reply => undef,
2946 tooltip => "Signs and other items you examined",
2947 },
2948 "c/shopinfo" => {
2949 id => "infobox",
2950 title => "Shop Info",
2951 reply => undef,
2952 tooltip => "What your bargaining skill tells you about the shop",
2953 },
2954 "c/book" => {
2955 id => "infobox",
2956 title => "Book",
2957 reply => undef,
2958 tooltip => "The contents of a note or book",
2959 },
2960 "c/lookat" => {
2961 id => "infobox",
2962 title => "Look",
2963 reply => undef,
2964 tooltip => "What you saw there",
2965 },
2966 "c/who" => {
2967 id => "infobox",
2968 title => "Players",
2969 reply => undef,
2970 tooltip => "Shows players who are currently online",
2971 },
2972 "c/body" => {
2973 id => "infobox",
2974 title => "Body Parts",
2975 reply => undef,
2976 tooltip => "Shows which body parts you posess and are available",
2977 },
2978 "c/statistics" => {
2979 id => "infobox",
2980 title => "Statistics",
2981 reply => undef,
2982 tooltip => "Shows your primary statistics",
2983 },
2984 "c/skills" => {
2985 id => "infobox",
2986 title => "Skills",
2987 reply => undef,
2988 tooltip => "Shows your experience per skill and item power",
2989 },
2990 "c/shopitems" => {
2991 id => "infobox",
2992 title => "Shop Items",
2993 reply => undef,
2994 tooltip => "Shows the items currently for sale in this shop",
2995 },
2996 "c/resistances" => {
2997 id => "infobox",
2998 title => "Resistances",
2999 reply => undef,
3000 tooltip => "Shows your resistances",
3001 },
3002 "c/pets" => {
3003 id => "infobox",
3004 title => "Pets",
3005 reply => undef,
3006 tooltip => "Shows information abotu your pets/a specific pet",
3007 },
3008 "c/perceiveself" => {
3009 id => "infobox",
3010 title => "Perceive Self",
3011 reply => undef,
3012 tooltip => "You gained detailed knowledge about yourself",
3013 },
3014 "c/uptime" => {
3015 id => "infobox",
3016 title => "Uptime",
3017 reply => undef,
3018 tooltip => "How long the server has been running since last restart",
3019 },
3020 "c/mapinfo" => {
3021 id => "infobox",
3022 title => "Map Info",
3023 reply => undef,
3024 tooltip => "Information related to the maps",
3025 },
3026 "c/party" => {
3027 id => "party",
3028 title => "Party",
3029 reply => "gsay ",
3030 tooltip => "Messages and chat related to your party",
3031 },
3032 "c/death" => {
3033 id => "death",
3034 title => "Death",
3035 reply => undef,
3036 tooltip => "Reason for and more info about your most recent death",
3037 },
3038 "c/say" => $SAY_CHANNEL,
3039 "c/chat" => $CHAT_CHANNEL,
3040);
3041
3042sub cf::client::send_msg {
3043 my ($self, $channel, $msg, $color, @extra) = @_;
3044
3045 $msg = $self->pl->expand_cfpod ($msg)
3046 unless $color & cf::NDI_VERBATIM;
3047
3048 $color &= cf::NDI_CLIENT_MASK; # just in case...
3049
3050 # check predefined channels, for the benefit of C
3051 if ($CHANNEL{$channel}) {
3052 $channel = $CHANNEL{$channel};
3053
3054 $self->ext_msg (channel_info => $channel);
3055 $channel = $channel->{id};
3056
3057 } elsif (ref $channel) {
3058 # send meta info to client, if not yet sent
3059 unless (exists $self->{channel}{$channel->{id}}) {
3060 $self->{channel}{$channel->{id}} = $channel;
3061 $self->ext_msg (channel_info => $channel);
3062 }
3063
3064 $channel = $channel->{id};
3065 }
3066
3067 return unless @extra || length $msg;
3068
3069 # default colour, mask it out
3070 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3071 if $color & cf::NDI_DEF;
3072
3073 my $pkt = "msg "
3074 . $self->{json_coder}->encode (
3075 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3076 );
3077
3078 $self->send_big_packet ($pkt);
3079}
3080
3081=item $client->ext_msg ($type, @msg)
3082
3083Sends an ext event to the client.
3084
3085=cut
3086
3087sub cf::client::ext_msg($$@) {
3088 my ($self, $type, @msg) = @_;
3089
3090 if ($self->extcmd == 2) {
3091 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3092 } elsif ($self->extcmd == 1) { # TODO: remove
3093 push @msg, msgtype => "event_$type";
3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3095 }
3096}
3097
3098=item $client->ext_reply ($msgid, @msg)
3099
3100Sends an ext reply to the client.
3101
3102=cut
3103
3104sub cf::client::ext_reply($$@) {
3105 my ($self, $id, @msg) = @_;
3106
3107 if ($self->extcmd == 2) {
3108 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3109 } elsif ($self->extcmd == 1) {
3110 #TODO: version 1, remove
3111 unshift @msg, msgtype => "reply", msgid => $id;
3112 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3113 }
3114}
1791 3115
1792=item $success = $client->query ($flags, "text", \&cb) 3116=item $success = $client->query ($flags, "text", \&cb)
1793 3117
1794Queues a query to the client, calling the given callback with 3118Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3119the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1796C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3120C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1797 3121
1798Queries can fail, so check the return code. Or don't, as queries will become 3122Queries can fail, so check the return code. Or don't, as queries will
1799reliable at some point in the future. 3123become reliable at some point in the future.
1800 3124
1801=cut 3125=cut
1802 3126
1803sub cf::client::query { 3127sub cf::client::query {
1804 my ($self, $flags, $text, $cb) = @_; 3128 my ($self, $flags, $text, $cb) = @_;
1812 utf8::encode $text; 3136 utf8::encode $text;
1813 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3137 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1814 3138
1815 $self->send_packet ($self->{query_queue}[0][0]) 3139 $self->send_packet ($self->{query_queue}[0][0])
1816 if @{ $self->{query_queue} } == 1; 3140 if @{ $self->{query_queue} } == 1;
3141
3142 1
1817} 3143}
1818 3144
1819cf::client->attach ( 3145cf::client->attach (
3146 on_connect => sub {
3147 my ($ns) = @_;
3148
3149 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3150 },
1820 on_reply => sub { 3151 on_reply => sub {
1821 my ($ns, $msg) = @_; 3152 my ($ns, $msg) = @_;
1822 3153
1823 # this weird shuffling is so that direct followup queries 3154 # this weird shuffling is so that direct followup queries
1824 # get handled first 3155 # get handled first
1825 my $queue = delete $ns->{query_queue} 3156 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 3157 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 3158
1828 (shift @$queue)->[1]->($msg); 3159 (shift @$queue)->[1]->($msg);
3160 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 3161
1830 push @{ $ns->{query_queue} }, @$queue; 3162 push @{ $ns->{query_queue} }, @$queue;
1831 3163
1832 if (@{ $ns->{query_queue} } == @$queue) { 3164 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 3165 if (@$queue) {
1835 } else { 3167 } else {
1836 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3168 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1837 } 3169 }
1838 } 3170 }
1839 }, 3171 },
3172 on_exticmd => sub {
3173 my ($ns, $buf) = @_;
3174
3175 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3176
3177 if (ref $msg) {
3178 my ($type, $reply, @payload) =
3179 "ARRAY" eq ref $msg
3180 ? @$msg
3181 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3182
3183 my @reply;
3184
3185 if (my $cb = $EXTICMD{$type}) {
3186 @reply = $cb->($ns, @payload);
3187 }
3188
3189 $ns->ext_reply ($reply, @reply)
3190 if $reply;
3191
3192 } else {
3193 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3194 }
3195
3196 cf::override;
3197 },
1840); 3198);
1841 3199
1842=item $client->async (\&cb) 3200=item $client->async (\&cb)
1843 3201
1844Create a new coroutine, running the specified callback. The coroutine will 3202Create a new coroutine, running the specified callback. The coroutine will
1860 3218
1861 $coro 3219 $coro
1862} 3220}
1863 3221
1864cf::client->attach ( 3222cf::client->attach (
1865 on_destroy => sub { 3223 on_client_destroy => sub {
1866 my ($ns) = @_; 3224 my ($ns) = @_;
1867 3225
1868 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3226 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1869 }, 3227 },
1870); 3228);
1885our $safe = new Safe "safe"; 3243our $safe = new Safe "safe";
1886our $safe_hole = new Safe::Hole; 3244our $safe_hole = new Safe::Hole;
1887 3245
1888$SIG{FPE} = 'IGNORE'; 3246$SIG{FPE} = 'IGNORE';
1889 3247
1890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3248$safe->permit_only (Opcode::opset qw(
3249 :base_core :base_mem :base_orig :base_math :base_loop
3250 grepstart grepwhile mapstart mapwhile
3251 sort time
3252));
1891 3253
1892# here we export the classes and methods available to script code 3254# here we export the classes and methods available to script code
1893 3255
1894=pod 3256=pod
1895 3257
1896The following fucntions and emthods are available within a safe environment: 3258The following functions and methods are available within a safe environment:
1897 3259
1898 cf::object contr pay_amount pay_player map 3260 cf::object
3261 contr pay_amount pay_player map x y force_find force_add destroy
3262 insert remove name archname title slaying race decrease split
3263 value
3264
1899 cf::object::player player 3265 cf::object::player
1900 cf::player peaceful 3266 player
1901 cf::map trigger 3267
3268 cf::player
3269 peaceful
3270
3271 cf::map
3272 trigger
1902 3273
1903=cut 3274=cut
1904 3275
1905for ( 3276for (
1906 ["cf::object" => qw(contr pay_amount pay_player map)], 3277 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3278 insert remove inv nrof name archname title slaying race
3279 decrease split destroy change_exp value msg lore send_msg)],
1907 ["cf::object::player" => qw(player)], 3280 ["cf::object::player" => qw(player)],
1908 ["cf::player" => qw(peaceful)], 3281 ["cf::player" => qw(peaceful send_msg)],
1909 ["cf::map" => qw(trigger)], 3282 ["cf::map" => qw(trigger)],
1910) { 3283) {
1911 no strict 'refs';
1912 my ($pkg, @funs) = @$_; 3284 my ($pkg, @funs) = @$_;
1913 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3285 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1914 for @funs; 3286 for @funs;
1915} 3287}
1916 3288
1931 3303
1932 my $qcode = $code; 3304 my $qcode = $code;
1933 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3305 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1934 $qcode =~ s/\n/\\n/g; 3306 $qcode =~ s/\n/\\n/g;
1935 3307
3308 %vars = (_dummy => 0) unless %vars;
3309
3310 my @res;
1936 local $_; 3311 local $_;
1937 local @safe::cf::_safe_eval_args = values %vars;
1938 3312
1939 my $eval = 3313 my $eval =
1940 "do {\n" 3314 "do {\n"
1941 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3315 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1942 . "#line 0 \"{$qcode}\"\n" 3316 . "#line 0 \"{$qcode}\"\n"
1943 . $code 3317 . $code
1944 . "\n}" 3318 . "\n}"
1945 ; 3319 ;
1946 3320
3321 if ($CFG{safe_eval}) {
1947 sub_generation_inc; 3322 sub_generation_inc;
3323 local @safe::cf::_safe_eval_args = values %vars;
1948 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3324 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1949 sub_generation_inc; 3325 sub_generation_inc;
3326 } else {
3327 local @cf::_safe_eval_args = values %vars;
3328 @res = wantarray ? eval eval : scalar eval $eval;
3329 }
1950 3330
1951 if ($@) { 3331 if ($@) {
1952 warn "$@"; 3332 warn "$@",
1953 warn "while executing safe code '$code'\n"; 3333 "while executing safe code '$code'\n",
1954 warn "with arguments " . (join " ", %vars) . "\n"; 3334 "with arguments " . (join " ", %vars) . "\n";
1955 } 3335 }
1956 3336
1957 wantarray ? @res : $res[0] 3337 wantarray ? @res : $res[0]
1958} 3338}
1959 3339
1973=cut 3353=cut
1974 3354
1975sub register_script_function { 3355sub register_script_function {
1976 my ($fun, $cb) = @_; 3356 my ($fun, $cb) = @_;
1977 3357
1978 no strict 'refs'; 3358 $fun = "safe::$fun" if $CFG{safe_eval};
1979 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3359 *$fun = $safe_hole->wrap ($cb);
1980} 3360}
1981 3361
1982=back 3362=back
1983 3363
1984=cut 3364=cut
1985 3365
1986############################################################################# 3366#############################################################################
3367# the server's init and main functions
1987 3368
1988=head2 EXTENSION DATABASE SUPPORT 3369sub load_facedata($) {
3370 my ($path) = @_;
1989 3371
1990Crossfire maintains a very simple database for extension use. It can 3372 # HACK to clear player env face cache, we need some signal framework
1991currently store anything that can be serialised using Storable, which 3373 # for this (global event?)
1992excludes objects. 3374 %ext::player_env::MUSIC_FACE_CACHE = ();
1993 3375
1994The parameter C<$family> should best start with the name of the extension 3376 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1995using it, it should be unique.
1996 3377
1997=over 4 3378 trace "loading facedata from $path\n";
1998 3379
1999=item $hashref = cf::db_get $family 3380 0 < aio_load $path, my $facedata
3381 or die "$path: $!";
2000 3382
2001Return a hashref for use by the extension C<$family>, which can be 3383 $facedata = Coro::Storable::thaw $facedata;
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004 3384
2005=item $value = cf::db_get $family => $key 3385 $facedata->{version} == 2
3386 or cf::cleanup "$path: version mismatch, cannot proceed.";
2006 3387
2007Returns a single value from the database 3388 # patch in the exptable
2008 3389 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2009=item cf::db_put $family => $hashref 3390 $facedata->{resource}{"res/exp_table"} = {
2010 3391 type => FT_RSRC,
2011Stores the given family hashref into the database. Updates are delayed, if 3392 data => $exp_table,
2012you want the data to be synced to disk immediately, use C<cf::db_sync>. 3393 hash => (Digest::MD5::md5 $exp_table),
2013
2014=item cf::db_put $family => $key => $value
2015
2016Stores the given C<$value> in the family hash. Updates are delayed, if you
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026
2027=cut
2028
2029our $DB;
2030
2031{
2032 my $path = cf::localdir . "/database.pst";
2033
2034 sub db_load() {
2035 $DB = stat $path ? Storable::retrieve $path : { };
2036 }
2037
2038 my $pid;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 }
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 }); 3394 };
3395 cf::cede_to_tick;
2060 3396
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 } 3397 {
3398 my $faces = $facedata->{faceinfo};
2065 3399
2066 sub db_get($;$) { 3400 while (my ($face, $info) = each %$faces) {
2067 @_ >= 2 3401 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071 3402
2072 sub db_put($$;$) { 3403 cf::face::set_visibility $idx, $info->{visibility};
2073 if (@_ >= 3) { 3404 cf::face::set_magicmap $idx, $info->{magicmap};
2074 $DB->{$_[0]}{$_[1]} = $_[2]; 3405 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2075 } else { 3406 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080 3407
2081 cf::global->attach ( 3408 cf::cede_to_tick;
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 3409 }
2086 );
2087}
2088 3410
2089############################################################################# 3411 while (my ($face, $info) = each %$faces) {
2090# the server's main() 3412 next unless $info->{smooth};
2091 3413
2092sub cfg_load { 3414 my $idx = cf::face::find $face
2093 open my $fh, "<:utf8", cf::confdir . "/config" 3415 or next;
2094 or return;
2095 3416
2096 local $/; 3417 if (my $smooth = cf::face::find $info->{smooth}) {
3418 cf::face::set_smooth $idx, $smooth;
3419 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3420 } else {
3421 error "smooth face '$info->{smooth}' not found for face '$face'";
3422 }
3423
3424 cf::cede_to_tick;
3425 }
3426 }
3427
3428 {
3429 my $anims = $facedata->{animinfo};
3430
3431 while (my ($anim, $info) = each %$anims) {
3432 cf::anim::set $anim, $info->{frames}, $info->{facings};
3433 cf::cede_to_tick;
3434 }
3435
3436 cf::anim::invalidate_all; # d'oh
3437 }
3438
3439 {
3440 my $res = $facedata->{resource};
3441
3442 while (my ($name, $info) = each %$res) {
3443 if (defined $info->{type}) {
3444 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3445
3446 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3447 cf::face::set_type $idx, $info->{type};
3448 } else {
3449 $RESOURCE{$name} = $info; # unused
3450 }
3451
3452 cf::cede_to_tick;
3453 }
3454 }
3455
3456 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3457
3458 1
3459}
3460
3461register_exticmd fx_want => sub {
3462 my ($ns, $want) = @_;
3463
3464 while (my ($k, $v) = each %$want) {
3465 $ns->fx_want ($k, $v);
3466 }
3467};
3468
3469sub load_resource_file($) {
3470 my $guard = lock_acquire "load_resource_file";
3471
3472 my $status = load_resource_file_ $_[0];
3473 get_slot 0.1, 100;
3474 cf::arch::commit_load;
3475
3476 $status
3477}
3478
3479sub reload_regions {
3480 # HACK to clear player env face cache, we need some signal framework
3481 # for this (global event?)
3482 %ext::player_env::MUSIC_FACE_CACHE = ();
3483
3484 load_resource_file "$MAPDIR/regions"
3485 or die "unable to load regions file\n";
3486
3487 for (cf::region::list) {
3488 $_->{match} = qr/$_->{match}/
3489 if exists $_->{match};
3490 }
3491}
3492
3493sub reload_facedata {
3494 load_facedata "$DATADIR/facedata"
3495 or die "unable to load facedata\n";
3496}
3497
3498sub reload_archetypes {
3499 load_resource_file "$DATADIR/archetypes"
3500 or die "unable to load archetypes\n";
3501}
3502
3503sub reload_treasures {
3504 load_resource_file "$DATADIR/treasures"
3505 or die "unable to load treasurelists\n";
3506}
3507
3508sub reload_sound {
3509 trace "loading sound config from $DATADIR/sound\n";
3510
3511 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3512 or die "$DATADIR/sound $!";
3513
3514 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3515
3516 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3517 my $sound = $soundconf->{compat}[$_]
3518 or next;
3519
3520 my $face = cf::face::find "sound/$sound->[1]";
3521 cf::sound::set $sound->[0] => $face;
3522 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3523 }
3524
3525 while (my ($k, $v) = each %{$soundconf->{event}}) {
3526 my $face = cf::face::find "sound/$v";
3527 cf::sound::set $k => $face;
3528 }
3529}
3530
3531sub reload_resources {
3532 trace "reloading resource files...\n";
3533
3534 reload_exp_table;
3535 reload_materials;
3536 reload_facedata;
3537 reload_sound;
3538 reload_archetypes;
3539 reload_regions;
3540 reload_treasures;
3541
3542 trace "finished reloading resource files\n";
3543}
3544
3545sub reload_config {
3546 trace "reloading config file...\n";
3547
3548 0 < aio_load "$CONFDIR/config", my $config
3549 or die "$CONFDIR/config: $!";
3550
3551 utf8::decode $config;
3552
3553 cf::get_slot 0.1, 10, "reload_config"; # yaml might be slow...
2097 *CFG = YAML::Syck::Load <$fh>; 3554 *CFG = YAML::XS::Load $config;
2098 3555
2099 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3556 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2100 3557
2101 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3558 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2102 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3559 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2103 3560
2104 if (exists $CFG{mlockall}) { 3561 if (exists $CFG{mlockall}) {
2108 }; 3565 };
2109 warn $@ if $@; 3566 warn $@ if $@;
2110 } 3567 }
2111} 3568}
2112 3569
3570sub pidfile() {
3571 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3572 or die "$PIDFILE: $!";
3573 flock $fh, &Fcntl::LOCK_EX
3574 or die "$PIDFILE: flock: $!";
3575 $fh
3576}
3577
3578# make sure only one server instance is running at any one time
3579sub atomic {
3580 my $fh = pidfile;
3581
3582 my $pid = <$fh>;
3583 kill 9, $pid if $pid > 0;
3584
3585 seek $fh, 0, 0;
3586 print $fh $$;
3587}
3588
3589sub main_loop {
3590 trace "EV::loop starting\n";
3591 if (1) {
3592 EV::loop;
3593 }
3594 trace "EV::loop returned\n";
3595 goto &main_loop unless $REALLY_UNLOOP;
3596}
3597
2113sub main { 3598sub main {
3599 cf::init_globals; # initialise logging
3600
3601 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3602 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3603 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3604 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3605
3606 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3607
2114 # we must not ever block the main coroutine 3608 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 3609 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3610 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2117 async { Event::one_event }; 3611 (async {
3612 $Coro::current->{desc} = "IDLE BUG HANDLER";
3613 EV::loop EV::LOOP_ONESHOT;
3614 })->prio (Coro::PRIO_MAX);
2118 }; 3615 };
2119 3616
2120 cfg_load; 3617 evthread_start IO::AIO::poll_fileno;
2121 db_load; 3618
3619 cf::sync_job {
3620 cf::incloader::init ();
3621
3622 cf::init_anim;
3623 cf::init_attackmess;
3624 cf::init_dynamic;
3625
3626 cf::load_settings;
3627
3628 reload_resources;
3629 reload_config;
3630 db_init;
3631
3632 cf::init_uuid;
3633 cf::init_signals;
3634 cf::init_skills;
3635
3636 cf::init_beforeplay;
3637
3638 atomic;
3639
2122 load_extensions; 3640 load_extensions;
2123 Event::loop; 3641
3642 utime time, time, $RUNTIMEFILE;
3643
3644 # no (long-running) fork's whatsoever before this point(!)
3645 use POSIX ();
3646 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3647
3648 (pop @POST_INIT)->(0) while @POST_INIT;
3649 };
3650
3651 cf::object::thawer::errors_are_fatal 0;
3652 info "parse errors in files are no longer fatal from this point on.\n";
3653
3654 my $free_main; $free_main = EV::idle sub {
3655 undef $free_main;
3656 undef &main; # free gobs of memory :)
3657 };
3658
3659 goto &main_loop;
2124} 3660}
2125 3661
2126############################################################################# 3662#############################################################################
2127# initialisation 3663# initialisation and cleanup
2128 3664
3665# install some emergency cleanup handlers
3666BEGIN {
3667 our %SIGWATCHER = ();
3668 for my $signal (qw(INT HUP TERM)) {
3669 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3670 cf::cleanup "SIG$signal";
3671 };
3672 }
3673}
3674
3675sub write_runtime_sync {
3676 my $t0 = AE::time;
3677
3678 # first touch the runtime file to show we are still running:
3679 # the fsync below can take a very very long time.
3680
3681 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3682
3683 my $guard = cf::lock_acquire "write_runtime";
3684
3685 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3686 or return;
3687
3688 my $value = $cf::RUNTIME + 90 + 10;
3689 # 10 is the runtime save interval, for a monotonic clock
3690 # 60 allows for the watchdog to kill the server.
3691
3692 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3693 and return;
3694
3695 # always fsync - this file is important
3696 aio_fsync $fh
3697 and return;
3698
3699 # touch it again to show we are up-to-date
3700 aio_utime $fh, undef, undef;
3701
3702 close $fh
3703 or return;
3704
3705 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3706 and return;
3707
3708 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3709
3710 1
3711}
3712
3713our $uuid_lock;
3714our $uuid_skip;
3715
3716sub write_uuid_sync($) {
3717 $uuid_skip ||= $_[0];
3718
3719 return if $uuid_lock;
3720 local $uuid_lock = 1;
3721
3722 my $uuid = "$LOCALDIR/uuid";
3723
3724 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3725 or return;
3726
3727 my $value = uuid_seq uuid_cur;
3728
3729 unless ($value) {
3730 info "cowardly refusing to write zero uuid value!\n";
3731 return;
3732 }
3733
3734 my $value = uuid_str $value + $uuid_skip;
3735 $uuid_skip = 0;
3736
3737 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3738 and return;
3739
3740 # always fsync - this file is important
3741 aio_fsync $fh
3742 and return;
3743
3744 close $fh
3745 or return;
3746
3747 aio_rename "$uuid~", $uuid
3748 and return;
3749
3750 trace "uuid file written ($value).\n";
3751
3752 1
3753
3754}
3755
3756sub write_uuid($$) {
3757 my ($skip, $sync) = @_;
3758
3759 $sync ? write_uuid_sync $skip
3760 : async { write_uuid_sync $skip };
3761}
3762
3763sub emergency_save() {
3764 my $freeze_guard = cf::freeze_mainloop;
3765
3766 info "emergency_perl_save: enter\n";
3767
3768 # this is a trade-off: we want to be very quick here, so
3769 # save all maps without fsync, and later call a global sync
3770 # (which in turn might be very very slow)
3771 local $USE_FSYNC = 0;
3772
3773 cf::sync_job {
3774 cf::write_runtime_sync; # external watchdog should not bark
3775
3776 # use a peculiar iteration method to avoid tripping on perl
3777 # refcount bugs in for. also avoids problems with players
3778 # and maps saved/destroyed asynchronously.
3779 info "emergency_perl_save: begin player save\n";
3780 for my $login (keys %cf::PLAYER) {
3781 my $pl = $cf::PLAYER{$login} or next;
3782 $pl->valid or next;
3783 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3784 $pl->save;
3785 }
3786 info "emergency_perl_save: end player save\n";
3787
3788 cf::write_runtime_sync; # external watchdog should not bark
3789
3790 info "emergency_perl_save: begin map save\n";
3791 for my $path (keys %cf::MAP) {
3792 my $map = $cf::MAP{$path} or next;
3793 $map->valid or next;
3794 $map->save;
3795 }
3796 info "emergency_perl_save: end map save\n";
3797
3798 cf::write_runtime_sync; # external watchdog should not bark
3799
3800 info "emergency_perl_save: begin database checkpoint\n";
3801 BDB::db_env_txn_checkpoint $DB_ENV;
3802 info "emergency_perl_save: end database checkpoint\n";
3803
3804 info "emergency_perl_save: begin write uuid\n";
3805 write_uuid_sync 1;
3806 info "emergency_perl_save: end write uuid\n";
3807
3808 cf::write_runtime_sync; # external watchdog should not bark
3809
3810 trace "emergency_perl_save: syncing database to disk";
3811 BDB::db_env_txn_checkpoint $DB_ENV;
3812
3813 info "emergency_perl_save: starting sync\n";
3814 IO::AIO::aio_sync sub {
3815 info "emergency_perl_save: finished sync\n";
3816 };
3817
3818 cf::write_runtime_sync; # external watchdog should not bark
3819
3820 trace "emergency_perl_save: flushing outstanding aio requests";
3821 while (IO::AIO::nreqs || BDB::nreqs) {
3822 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3823 }
3824
3825 cf::write_runtime_sync; # external watchdog should not bark
3826 };
3827
3828 info "emergency_perl_save: leave\n";
3829}
3830
3831sub post_cleanup {
3832 my ($make_core) = @_;
3833
3834 IO::AIO::flush;
3835
3836 error Carp::longmess "post_cleanup backtrace"
3837 if $make_core;
3838
3839 my $fh = pidfile;
3840 unlink $PIDFILE if <$fh> == $$;
3841}
3842
3843# a safer delete_package, copied from Symbol
3844sub clear_package($) {
3845 my $pkg = shift;
3846
3847 # expand to full symbol table name if needed
3848 unless ($pkg =~ /^main::.*::$/) {
3849 $pkg = "main$pkg" if $pkg =~ /^::/;
3850 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3851 $pkg .= '::' unless $pkg =~ /::$/;
3852 }
3853
3854 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3855 my $stem_symtab = *{$stem}{HASH};
3856
3857 defined $stem_symtab and exists $stem_symtab->{$leaf}
3858 or return;
3859
3860 # clear all symbols
3861 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3862 for my $name (keys %$leaf_symtab) {
3863 _gv_clear *{"$pkg$name"};
3864# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3865 }
3866}
3867
2129sub reload() { 3868sub do_reload_perl() {
2130 # can/must only be called in main 3869 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 3870 unless (in_main) {
2132 warn "can only reload from main coroutine\n"; 3871 error "can only reload from main coroutine";
2133 return; 3872 return;
2134 } 3873 }
2135 3874
3875 return if $RELOAD++;
3876
3877 my $t1 = AE::time;
3878
3879 while ($RELOAD) {
3880 cf::get_slot 0.1, -1, "reload_perl";
2136 warn "reloading..."; 3881 info "reloading...";
2137 3882
2138 my $guard = freeze_mainloop; 3883 trace "entering sync_job";
3884
3885 cf::sync_job {
2139 cf::emergency_save; 3886 #cf::emergency_save;
2140 3887
2141 eval {
2142 # if anything goes wrong in here, we should simply crash as we already saved
2143
2144 # cancel all watchers
2145 for (Event::all_watchers) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL;
2147 }
2148
2149 # cancel all extension coros 3888 trace "cancelling all extension coros";
2150 $_->cancel for values %EXT_CORO; 3889 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = (); 3890 %EXT_CORO = ();
2152 3891
2153 # unload all extensions 3892 trace "removing commands";
2154 for (@exts) { 3893 %COMMAND = ();
2155 warn "unloading <$_>";
2156 unload_extension $_;
2157 }
2158 3894
2159 # unload all modules loaded from $LIBDIR 3895 trace "removing ext/exti commands";
2160 while (my ($k, $v) = each %INC) { 3896 %EXTCMD = ();
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3897 %EXTICMD = ();
2162 3898
2163 warn "removing <$k>"; 3899 trace "unloading/nuking all extensions";
2164 delete $INC{$k}; 3900 for my $pkg (@EXTS) {
3901 trace "... unloading $pkg";
2165 3902
2166 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g;
2168
2169 if (my $cb = $k->can ("unload_module")) { 3903 if (my $cb = $pkg->can ("unload")) {
3904 eval {
2170 $cb->(); 3905 $cb->($pkg);
3906 1
3907 } or error "$pkg unloaded, but with errors: $@";
3908 }
3909
3910 trace "... clearing $pkg";
3911 clear_package $pkg;
2171 } 3912 }
2172 3913
2173 Symbol::delete_package $k; 3914 trace "unloading all perl modules loaded from $LIBDIR";
3915 while (my ($k, $v) = each %INC) {
3916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3917
3918 trace "... unloading $k";
3919 delete $INC{$k};
3920
3921 $k =~ s/\.pm$//;
3922 $k =~ s/\//::/g;
3923
3924 if (my $cb = $k->can ("unload_module")) {
3925 $cb->();
3926 }
3927
3928 clear_package $k;
2174 } 3929 }
2175 3930
2176 # sync database to disk
2177 cf::db_sync;
2178 IO::AIO::flush;
2179
2180 # get rid of safe::, as good as possible 3931 trace "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 3932 clear_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3933 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 3934
2184 # remove register_script_function callbacks 3935 trace "unloading cf.pm \"a bit\"";
2185 # TODO
2186
2187 # unload cf.pm "a bit"
2188 delete $INC{"cf.pm"}; 3936 delete $INC{"cf.pm"};
3937 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2189 3938
2190 # don't, removes xs symbols, too, 3939 # don't, removes xs symbols, too,
2191 # and global variables created in xs 3940 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 3941 #clear_package __PACKAGE__;
2193 3942
2194 # reload cf.pm 3943 info "unload completed, starting to reload now";
3944
2195 warn "reloading cf.pm"; 3945 trace "reloading cf.pm";
2196 require cf; 3946 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3947 cf::_connect_to_perl_1;
2198 3948
2199 # load config and database again 3949 trace "loading config and database again";
2200 cf::cfg_load; 3950 cf::reload_config;
2201 cf::db_load;
2202 3951
2203 # load extensions
2204 warn "load extensions"; 3952 trace "loading extensions";
2205 cf::load_extensions; 3953 cf::load_extensions;
2206 3954
2207 # reattach attachments to objects 3955 if ($REATTACH_ON_RELOAD) {
2208 warn "reattach"; 3956 trace "reattaching attachments to objects/players";
2209 _global_reattach; 3957 _global_reattach; # objects, sockets
3958 trace "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 3959 reattach $_ for values %MAP;
3960 trace "reattaching attachments to players";
3961 reattach $_ for values %PLAYER;
3962 }
3963
3964 trace "running post_init jobs";
3965 (pop @POST_INIT)->(1) while @POST_INIT;
3966
3967 trace "leaving sync_job";
3968
3969 1
3970 } or do {
3971 error $@;
3972 cf::cleanup "error while reloading, exiting.";
3973 };
3974
3975 info "reloaded";
3976 --$RELOAD;
3977 }
3978
3979 $t1 = AE::time - $t1;
3980 info "reload completed in ${t1}s\n";
3981};
3982
3983our $RELOAD_WATCHER; # used only during reload
3984
3985sub reload_perl() {
3986 # doing reload synchronously and two reloads happen back-to-back,
3987 # coro crashes during coro_state_free->destroy here.
3988
3989 $RELOAD_WATCHER ||= cf::async {
3990 Coro::AIO::aio_wait cache_extensions;
3991
3992 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3993 do_reload_perl;
3994 undef $RELOAD_WATCHER;
3995 };
2211 }; 3996 };
2212
2213 if ($@) {
2214 warn $@;
2215 warn "error while reloading, exiting.";
2216 exit 1;
2217 }
2218
2219 warn "reloaded successfully";
2220};
2221
2222#############################################################################
2223
2224unless ($LINK_MAP) {
2225 $LINK_MAP = cf::map::new;
2226
2227 $LINK_MAP->width (41);
2228 $LINK_MAP->height (41);
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263} 3997}
2264
2265register "<global>", __PACKAGE__;
2266 3998
2267register_command "reload" => sub { 3999register_command "reload" => sub {
2268 my ($who, $arg) = @_; 4000 my ($who, $arg) = @_;
2269 4001
2270 if ($who->flag (FLAG_WIZ)) { 4002 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload.");
2272 reload;
2273 $who->message ("end of reload."); 4003 $who->message ("reloading server.");
4004 async {
4005 $Coro::current->{desc} = "perl_reload";
4006 reload_perl;
4007 };
2274 } 4008 }
2275}; 4009};
2276 4010
2277unshift @INC, $LIBDIR; 4011#############################################################################
2278 4012
2279$TICK_WATCHER = Event->timer ( 4013my $bug_warning = 0;
2280 reentrant => 0, 4014
2281 prio => 0, 4015our @WAIT_FOR_TICK;
2282 at => $NEXT_TICK || $TICK, 4016our @WAIT_FOR_TICK_BEGIN;
2283 data => WF_AUTOCANCEL, 4017
2284 cb => sub { 4018sub wait_for_tick() {
4019 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4020
4021 my $signal = new Coro::Signal;
4022 push @WAIT_FOR_TICK, $signal;
4023 $signal->wait;
4024}
4025
4026sub wait_for_tick_begin() {
4027 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4028
4029 my $signal = new Coro::Signal;
4030 push @WAIT_FOR_TICK_BEGIN, $signal;
4031 $signal->wait;
4032}
4033
4034sub tick {
4035 if ($Coro::current != $Coro::main) {
4036 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4037 unless ++$bug_warning > 10;
4038 return;
4039 }
4040
2285 cf::server_tick; # one server iteration 4041 cf::server_tick; # one server iteration
2286 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK;
2288 4042
2289 # if we are delayed by four ticks or more, skip them all 4043 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2291 4044
2292 $TICK_WATCHER->at ($NEXT_TICK); 4045 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2293 $TICK_WATCHER->start; 4046 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2294 }, 4047 Coro::async_pool {
2295); 4048 $Coro::current->{desc} = "runtime saver";
2296
2297IO::AIO::max_poll_time $TICK * 0.2;
2298
2299Event->io (
2300 fd => IO::AIO::poll_fileno,
2301 poll => 'r',
2302 prio => 5,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL,
2309 after => 0,
2310 interval => 10,
2311 cb => sub {
2312 (Coro::unblock_sub {
2313 write_runtime 4049 write_runtime_sync
2314 or warn "ERROR: unable to write runtime file: $!"; 4050 or error "ERROR: unable to write runtime file: $!";
2315 })->(); 4051 };
2316 }, 4052 }
2317); 4053
4054 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4055 $sig->send;
4056 }
4057 while (my $sig = shift @WAIT_FOR_TICK) {
4058 $sig->send;
4059 }
4060
4061 $LOAD = ($NOW - $TICK_START) / $TICK;
4062 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4063
4064 if (0) {
4065 if ($NEXT_TICK) {
4066 my $jitter = $TICK_START - $NEXT_TICK;
4067 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4068 debug "jitter $JITTER\n";#d#
4069 }
4070 }
4071}
4072
4073{
4074 # configure BDB
4075
4076 BDB::min_parallel 16;
4077 BDB::max_poll_reqs $TICK * 0.1;
4078 $AnyEvent::BDB::WATCHER->priority (1);
4079
4080 unless ($DB_ENV) {
4081 $DB_ENV = BDB::db_env_create;
4082 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4083 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4084 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4085 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4086 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4087
4088 cf::sync_job {
4089 eval {
4090 BDB::db_env_open
4091 $DB_ENV,
4092 $BDBDIR,
4093 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4094 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4095 0666;
4096
4097 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4098 };
4099
4100 cf::cleanup "db_env_open(db): $@" if $@;
4101 };
4102 }
4103
4104 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4105 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4106 };
4107 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4108 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4109 };
4110 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4111 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4112 };
4113}
4114
4115{
4116 # configure IO::AIO
4117
4118 IO::AIO::min_parallel 8;
4119 IO::AIO::max_poll_time $TICK * 0.1;
4120 undef $AnyEvent::AIO::WATCHER;
4121}
4122
4123my $_log_backtrace;
4124
4125sub _log_backtrace {
4126 my ($msg, @addr) = @_;
4127
4128 $msg =~ s/\n//;
4129
4130 # limit the # of concurrent backtraces
4131 if ($_log_backtrace < 2) {
4132 ++$_log_backtrace;
4133 my $perl_bt = Carp::longmess $msg;
4134 async {
4135 $Coro::current->{desc} = "abt $msg";
4136
4137 my @bt = fork_call {
4138 @addr = map { sprintf "%x", $_ } @addr;
4139 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4140 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4141 or die "addr2line: $!";
4142
4143 my @funcs;
4144 my @res = <$fh>;
4145 chomp for @res;
4146 while (@res) {
4147 my ($func, $line) = splice @res, 0, 2, ();
4148 push @funcs, "[$func] $line";
4149 }
4150
4151 @funcs
4152 };
4153
4154 LOG llevInfo, "[ABT] $perl_bt\n";
4155 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4156 LOG llevInfo, "[ABT] $_\n" for @bt;
4157 --$_log_backtrace;
4158 };
4159 } else {
4160 LOG llevInfo, "[ABT] $msg\n";
4161 LOG llevInfo, "[ABT] [suppressed]\n";
4162 }
4163}
4164
4165# load additional modules
4166require "cf/$_.pm" for @EXTRA_MODULES;
4167cf::_connect_to_perl_2;
2318 4168
2319END { cf::emergency_save } 4169END { cf::emergency_save }
2320 4170
23211 41711
2322 4172

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