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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.151 by root, Mon Jan 8 20:59:15 2007 UTC vs.
Revision 1.597 by root, Sun Nov 11 02:14:37 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use AnyEvent ();
38use AnyEvent::IO ();
39use AnyEvent::DNS ();
40
13use Coro 3.3 (); 41use Coro ();
42use Coro::State;
43use Coro::Handle;
44use Coro::EV;
14use Coro::Event; 45use Coro::AnyEvent;
15use Coro::Timer; 46use Coro::Timer;
16use Coro::Signal; 47use Coro::Signal;
17use Coro::Semaphore; 48use Coro::Semaphore;
49use Coro::SemaphoreSet;
50use Coro::AnyEvent;
18use Coro::AIO; 51use Coro::AIO;
52use Coro::BDB 1.6;
53use Coro::Storable;
54use Coro::Util ();
19 55
20use Digest::MD5; 56use Guard ();
57use JSON::XS 2.01 ();
58use BDB ();
59use Data::Dumper;
21use Fcntl; 60use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 61use YAML::XS ();
62use IO::AIO ();
24use Time::HiRes; 63use Time::HiRes;
64use Compress::LZF;
65use Digest::MD5 ();
25 66
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 67AnyEvent::detect;
27 68
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 69# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 70#
71$Storable::canonical = 1; # reduce rsync transfers
72Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 73
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 74$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 75
76# make sure c-lzf reinitialises itself
77Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
78Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
79
80# strictly for debugging
81$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
82
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 83sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
84
85our @ORIG_INC;
34 86
35our %COMMAND = (); 87our %COMMAND = ();
36our %COMMAND_TIME = (); 88our %COMMAND_TIME = ();
89
90our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 91our %EXTCMD = ();
92our %EXTACMD = ();
93our %EXTICMD = ();
94our %EXTIACMD = ();
95our %EXT_CORO = (); # coroutines bound to extensions
96our %EXT_MAP = (); # pluggable maps
38 97
98our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 99our @EVENT;
40our $LIBDIR = datadir . "/ext"; 100our @REFLECT; # set by XS
101our %REFLECT; # set by us
41 102
42our $TICK = MAX_TIME * 1e-6; 103our $CONFDIR = confdir;
43our $TICK_WATCHER; 104
105our $DATADIR = datadir;
106our $LIBDIR = "$DATADIR/ext";
107our $PODDIR = "$DATADIR/pod";
108our $MAPDIR = "$DATADIR/" . mapdir;
109
110our $LOCALDIR = localdir;
111our $TMPDIR = "$LOCALDIR/" . tmpdir;
112our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
113our $PLAYERDIR = "$LOCALDIR/" . playerdir;
114our $RANDOMDIR = "$LOCALDIR/random";
115our $BDBDIR = "$LOCALDIR/db";
116our $PIDFILE = "$LOCALDIR/pid";
117our $RUNTIMEFILE = "$LOCALDIR/runtime";
118
119#our %RESOURCE; # unused
120
121our $OUTPUT_RATE_MIN = 3000;
122our $OUTPUT_RATE_MAX = 1000000;
123
124our $MAX_LINKS = 32; # how many chained exits to follow
125our $VERBOSE_IO = 1;
126
127our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
128our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 129our $NEXT_TICK;
130our $USE_FSYNC = 1; # use fsync to write maps - default on
131
132our $BDB_DEADLOCK_WATCHER;
133our $BDB_CHECKPOINT_WATCHER;
134our $BDB_TRICKLE_WATCHER;
135our $DB_ENV;
136
137our @EXTRA_MODULES = qw(pod match mapscript incloader);
138
139our %CFG;
140our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
141
142our $UPTIME; $UPTIME ||= time;
143our $RUNTIME = 0;
144our $SERVER_TICK = 0;
45our $NOW; 145our $NOW;
46 146
47our %CFG; 147our (%PLAYER, %PLAYER_LOADING); # all users
148our (%MAP, %MAP_LOADING ); # all maps
149our $LINK_MAP; # the special {link} map, which is always available
48 150
49our $UPTIME; $UPTIME ||= time; 151# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 152our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 153
52our %PLAYER; # all users 154our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our %MAP; # all maps 155our $LOADAVG; # same thing, but with alpha-smoothing
54our $LINK_MAP; # the special {link} map 156our $JITTER; # average jitter
55our $RANDOM_MAPS = cf::localdir . "/random"; 157our $TICK_START; # for load detecting purposes
56our %EXT_CORO; # coroutines bound to extensions 158
159our @POST_INIT;
160
161our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
162our $REALLY_UNLOOP; # never set to true, please :)
163
164our $WAIT_FOR_TICK = new Coro::Signal;
165our @WAIT_FOR_TICK_BEGIN;
57 166
58binmode STDOUT; 167binmode STDOUT;
59binmode STDERR; 168binmode STDERR;
60 169
61# read virtual server time, if available 170# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 171unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 172 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 173 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 174 $RUNTIME = <$fh> + 0.;
66} 175}
67 176
68mkdir cf::localdir; 177eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 178
74# a special map that is always available 179mkdir $_
75our $LINK_MAP; 180 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
181
76our $EMERGENCY_POSITION; 182our $EMERGENCY_POSITION;
77 183
184sub cf::map::normalise;
185
186sub in_main() {
187 $Coro::current == $Coro::main
188}
189
78############################################################################# 190#############################################################################
79 191
192%REFLECT = ();
193for (@REFLECT) {
194 my $reflect = JSON::XS::decode_json $_;
195 $REFLECT{$reflect->{class}} = $reflect;
196}
197
198# this is decidedly evil
199$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
200
201#############################################################################
202
80=head2 GLOBAL VARIABLES 203=head2 GLOBAL VARIABLES
81 204
82=over 4 205=over 4
83 206
84=item $cf::UPTIME 207=item $cf::UPTIME
85 208
86The timestamp of the server start (so not actually an uptime). 209The timestamp of the server start (so not actually an "uptime").
210
211=item $cf::SERVER_TICK
212
213An unsigned integer that starts at zero when the server is started and is
214incremented on every tick.
215
216=item $cf::NOW
217
218The (real) time of the last (current) server tick - updated before and
219after tick processing, so this is useful only as a rough "what time is it
220now" estimate.
221
222=item $cf::TICK
223
224The interval between each server tick, in seconds.
87 225
88=item $cf::RUNTIME 226=item $cf::RUNTIME
89 227
90The time this server has run, starts at 0 and is increased by $cf::TICK on 228The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 229every server tick.
92 230
93=item $cf::LIBDIR 231=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
232$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
233$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 234
95The perl library directory, where extensions and cf-specific modules can 235Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 236directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
237unique-items directory, player file directory, random maps directory and
238database environment.
97 239
240=item $cf::LOADAVG
241
242The current CPU load on the server (alpha-smoothed), as a value between 0
243(none) and 1 (overloaded), indicating how much time is spent on processing
244objects per tick. Healthy values are < 0.5.
245
98=item $cf::NOW 246=item $cf::LOAD
99 247
100The time of the last (current) server tick. 248The raw value load value from the last tick.
101
102=item $cf::TICK
103
104The interval between server ticks, in seconds.
105 249
106=item %cf::CFG 250=item %cf::CFG
107 251
108Configuration for the server, loaded from C</etc/crossfire/config>, or 252Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 253from wherever your confdir points to.
110 254
255=item cf::wait_for_tick, cf::wait_for_tick_begin
256
257These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
258returns directly I<after> the tick processing (and consequently, can only wake one thread
259per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
260
261Note that cf::Wait_for_tick will immediately return when the server is not
262ticking, making it suitable for small pauses in threads that need to run
263when the server is paused. If that is not applicable (i.e. you I<really>
264want to wait, use C<$cf::WAIT_FOR_TICK>).
265
266=item $cf::WAIT_FOR_TICK
267
268Note that C<cf::wait_for_tick> is probably the correct thing to use. This
269variable contains a L<Coro::Signal> that is broadcats after every server
270tick. Calling C<< ->wait >> on it will suspend the caller until after the
271next server tick.
272
273=cut
274
275sub wait_for_tick();
276sub wait_for_tick_begin();
277
278=item @cf::INVOKE_RESULTS
279
280This array contains the results of the last C<invoke ()> call. When
281C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
282that call.
283
284=item %cf::REFLECT
285
286Contains, for each (C++) class name, a hash reference with information
287about object members (methods, scalars, arrays and flags) and other
288metadata, which is useful for introspection.
289
111=back 290=back
112 291
113=cut 292=cut
114 293
115BEGIN { 294sub error(@) { LOG llevError, join "", @_ }
116 *CORE::GLOBAL::warn = sub { 295sub warn (@) { LOG llevWarn , join "", @_ }
296sub info (@) { LOG llevInfo , join "", @_ }
297sub debug(@) { LOG llevDebug, join "", @_ }
298sub trace(@) { LOG llevTrace, join "", @_ }
299
300$Coro::State::WARNHOOK = sub {
117 my $msg = join "", @_; 301 my $msg = join "", @_;
118 utf8::encode $msg;
119 302
120 $msg .= "\n" 303 $msg .= "\n"
121 unless $msg =~ /\n$/; 304 unless $msg =~ /\n$/;
122 305
306 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
307
123 LOG llevError, $msg; 308 LOG llevWarn, $msg;
124 }; 309};
125} 310
311$Coro::State::DIEHOOK = sub {
312 return unless $^S eq 0; # "eq", not "=="
313
314 error Carp::longmess $_[0];
315
316 if (in_main) {#d#
317 error "DIEHOOK called in main context, Coro bug?\n";#d#
318 return;#d#
319 }#d#
320
321 # kill coroutine otherwise
322 Coro::terminate
323};
126 324
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 325@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 326@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 327@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 328@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 329@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
330@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 331@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 332
134# we bless all objects into (empty) derived classes to force a method lookup 333# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 334# within the Safe compartment.
136for my $pkg (qw( 335for my $pkg (qw(
137 cf::global cf::attachable 336 cf::global cf::attachable
138 cf::object cf::object::player 337 cf::object cf::object::player
139 cf::client cf::player 338 cf::client cf::player
140 cf::arch cf::living 339 cf::arch cf::living
340 cf::map cf::mapspace
141 cf::map cf::party cf::region 341 cf::party cf::region
142)) { 342)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 343 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 344}
146 345
147$Event::DIED = sub { 346$EV::DIED = sub {
148 warn "error in event callback: @_"; 347 warn "error in event callback: $@";
149}; 348};
150 349
151my %ext_pkg; 350#############################################################################
152my @exts; 351
153my @hook; 352sub fork_call(&@);
353sub get_slot($;$$);
354
355#############################################################################
154 356
155=head2 UTILITY FUNCTIONS 357=head2 UTILITY FUNCTIONS
156 358
157=over 4 359=over 4
158 360
159=cut 361=item dumpval $ref
160 362
161use JSON::Syck (); # TODO# replace by JSON::PC once working 363=cut
162 364
365sub dumpval {
366 eval {
367 local $SIG{__DIE__};
368 my $d;
369 if (1) {
370 $d = new Data::Dumper([$_[0]], ["*var"]);
371 $d->Terse(1);
372 $d->Indent(2);
373 $d->Quotekeys(0);
374 $d->Useqq(1);
375 #$d->Bless(...);
376 $d->Seen($_[1]) if @_ > 1;
377 $d = $d->Dump();
378 }
379 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
380 $d
381 } || "[unable to dump $_[0]: '$@']";
382}
383
384=item $scalar = cf::load_file $path
385
386Loads the given file from path and returns its contents. Croaks on error
387and can block.
388
389=cut
390
391sub load_file($) {
392 0 <= aio_load $_[0], my $data
393 or Carp::croak "$_[0]: $!";
394
395 $data
396}
397
398=item $success = cf::replace_file $path, $data, $sync
399
400Atomically replaces the file at the given $path with new $data, and
401optionally $sync the data to disk before replacing the file.
402
403=cut
404
405sub replace_file($$;$) {
406 my ($path, $data, $sync) = @_;
407
408 my $lock = cf::lock_acquire ("replace_file:$path");
409
410 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
411 or return;
412
413 $data = $data->() if ref $data;
414
415 length $data == aio_write $fh, 0, (length $data), $data, 0
416 or return;
417
418 !$sync
419 or !aio_fsync $fh
420 or return;
421
422 aio_close $fh
423 and return;
424
425 aio_rename "$path~", $path
426 and return;
427
428 if ($sync) {
429 $path =~ s%/[^/]*$%%;
430 aio_pathsync $path;
431 }
432
433 1
434}
435
163=item $ref = cf::from_json $json 436=item $ref = cf::decode_json $json
164 437
165Converts a JSON string into the corresponding perl data structure. 438Converts a JSON string into the corresponding perl data structure.
166 439
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 440=item $json = cf::encode_json $ref
175 441
176Converts a perl data structure into its JSON representation. 442Converts a perl data structure into its JSON representation.
177 443
178=cut 444=cut
179 445
180sub to_json($) { 446our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 447
182 JSON::Syck::Dump $_[0] 448sub encode_json($) { $json_coder->encode ($_[0]) }
449sub decode_json($) { $json_coder->decode ($_[0]) }
450
451=item $ref = cf::decode_storable $scalar
452
453Same as Coro::Storable::thaw, so blocks.
454
455=cut
456
457BEGIN { *decode_storable = \&Coro::Storable::thaw }
458
459=item $ref = cf::decode_yaml $scalar
460
461Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
462
463=cut
464
465sub decode_yaml($) {
466 fork_call { YAML::XS::Load $_[0] } @_
467}
468
469=item $scalar = cf::unlzf $scalar
470
471Same as Compress::LZF::compress, but takes server ticks into account, so
472blocks.
473
474=cut
475
476sub unlzf($) {
477 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
478 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
479 Compress::LZF::decompress $_[0]
480}
481
482=item cf::post_init { BLOCK }
483
484Execute the given codeblock, I<after> all extensions have been (re-)loaded,
485but I<before> the server starts ticking again.
486
487The codeblock will have a single boolean argument to indicate whether this
488is a reload or not.
489
490=cut
491
492sub post_init(&) {
493 push @POST_INIT, shift;
494}
495
496sub _post_init {
497 trace "running post_init jobs";
498
499 # run them in parallel...
500
501 my @join;
502
503 while () {
504 push @join, map &Coro::async ($_, 0), @POST_INIT;
505 @POST_INIT = ();
506
507 @join or last;
508
509 (pop @join)->join;
510 }
183} 511}
184 512
185=item cf::lock_wait $string 513=item cf::lock_wait $string
186 514
187Wait until the given lock is available. See cf::lock_acquire. 515Wait until the given lock is available. See cf::lock_acquire.
188 516
189=item my $lock = cf::lock_acquire $string 517=item my $lock = cf::lock_acquire $string
190 518
191Wait until the given lock is available and then acquires it and returns 519Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 520a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 521for example when the coroutine gets canceled), the lock is automatically
194returned. 522returned.
195 523
524Locks are *not* recursive, locking from the same coro twice results in a
525deadlocked coro.
526
196Lock names should begin with a unique identifier (for example, cf::map::find 527Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 528uses map_find and cf::map::load uses map_load).
198 529
199=cut 530=item $locked = cf::lock_active $string
200 531
201our %LOCK; 532Return true if the lock is currently active, i.e. somebody has locked it.
533
534=cut
535
536our $LOCKS = new Coro::SemaphoreSet;
202 537
203sub lock_wait($) { 538sub lock_wait($) {
204 my ($key) = @_; 539 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 540}
212 541
213sub lock_acquire($) { 542sub lock_acquire($) {
214 my ($key) = @_; 543 $LOCKS->guard ($_[0])
544}
215 545
216 # wait, to be sure we are not locked 546sub lock_active($) {
217 lock_wait $key; 547 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 548}
226 549
227sub freeze_mainloop { 550sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 551 tick_inhibit_inc;
229 552
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 553 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 554}
232 $guard 555
556=item cf::periodic $interval, $cb
557
558Like EV::periodic, but randomly selects a starting point so that the actions
559get spread over time.
560
561=cut
562
563sub periodic($$) {
564 my ($interval, $cb) = @_;
565
566 my $start = rand List::Util::min 180, $interval;
567
568 EV::periodic $start, $interval, 0, $cb
569}
570
571=item cf::get_slot $time[, $priority[, $name]]
572
573Allocate $time seconds of blocking CPU time at priority C<$priority>
574(default: 0): This call blocks and returns only when you have at least
575C<$time> seconds of cpu time till the next tick. The slot is only valid
576till the next cede.
577
578Background jobs should use a priority les than zero, interactive jobs
579should use 100 or more.
580
581The optional C<$name> can be used to identify the job to run. It might be
582used for statistical purposes and should identify the same time-class.
583
584Useful for short background jobs.
585
586=cut
587
588our @SLOT_QUEUE;
589our $SLOT_QUEUE;
590our $SLOT_DECAY = 0.9;
591
592$SLOT_QUEUE->cancel if $SLOT_QUEUE;
593$SLOT_QUEUE = Coro::async {
594 $Coro::current->desc ("timeslot manager");
595
596 my $signal = new Coro::Signal;
597 my $busy;
598
599 while () {
600 next_job:
601
602 my $avail = cf::till_tick;
603
604 for (0 .. $#SLOT_QUEUE) {
605 if ($SLOT_QUEUE[$_][0] <= $avail) {
606 $busy = 0;
607 my $job = splice @SLOT_QUEUE, $_, 1, ();
608 $job->[2]->send;
609 Coro::cede;
610 goto next_job;
611 } else {
612 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
613 }
614 }
615
616 if (@SLOT_QUEUE) {
617 # we do not use wait_for_tick() as it returns immediately when tick is inactive
618 $WAIT_FOR_TICK->wait;
619 } else {
620 $busy = 0;
621 Coro::schedule;
622 }
623 }
624};
625
626sub get_slot($;$$) {
627 return if tick_inhibit || $Coro::current == $Coro::main;
628
629 my ($time, $pri, $name) = @_;
630
631 $time = clamp $time, 0.01, $TICK * .6;
632
633 my $sig = new Coro::Signal;
634
635 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
636 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
637 $SLOT_QUEUE->ready;
638 $sig->wait;
233} 639}
234 640
235=item cf::async { BLOCK } 641=item cf::async { BLOCK }
236 642
237Currently the same as Coro::async_pool, meaning you cannot use 643Currently the same as Coro::async_pool, meaning you cannot use
242 648
243BEGIN { *async = \&Coro::async_pool } 649BEGIN { *async = \&Coro::async_pool }
244 650
245=item cf::sync_job { BLOCK } 651=item cf::sync_job { BLOCK }
246 652
247The design of crossfire+ requires that the main coro ($Coro::main) is 653The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 654is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 655partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
656acceptable.
250 657
251If it must be done, put the blocking parts into C<sync_job>. This will run 658If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 659the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 660server will be frozen during this time, so the block should either finish
254fast or be very important. 661fast or be very important.
256=cut 663=cut
257 664
258sub sync_job(&) { 665sub sync_job(&) {
259 my ($job) = @_; 666 my ($job) = @_;
260 667
261 if ($Coro::current == $Coro::main) { 668 if (in_main) {
669 my $time = AE::time;
670
262 # this is the main coro, too bad, we have to block 671 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 672 # till the operation succeeds, freezing the server :/
264 673
265 # TODO: use suspend/resume instead 674 #LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 675
267 my $freeze_guard = freeze_mainloop; 676 my $freeze_guard = freeze_mainloop;
268 677
269 my $busy = 1; 678 my $busy = 1;
270 my @res; 679 my @res;
271 680
272 (async { 681 (async {
682 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 683 @res = eval { $job->() };
274 warn $@ if $@; 684 error $@ if $@;
275 undef $busy; 685 undef $busy;
276 })->prio (Coro::PRIO_MAX); 686 })->prio (Coro::PRIO_MAX);
277 687
278 while ($busy) { 688 while ($busy) {
279 Coro::cede or Event::one_event; 689 if (Coro::nready) {
690 Coro::cede_notself;
691 } else {
692 EV::loop EV::LOOP_ONESHOT;
280 } 693 }
694 }
695
696 my $time = AE::time - $time;
697
698 $TICK_START += $time; # do not account sync jobs to server load
281 699
282 wantarray ? @res : $res[0] 700 wantarray ? @res : $res[0]
283 } else { 701 } else {
284 # we are in another coroutine, how wonderful, everything just works 702 # we are in another coroutine, how wonderful, everything just works
285 703
287 } 705 }
288} 706}
289 707
290=item $coro = cf::async_ext { BLOCK } 708=item $coro = cf::async_ext { BLOCK }
291 709
292Like async, but this coro is automcatially being canceled when the 710Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 711extension calling this is being unloaded.
294 712
295=cut 713=cut
296 714
297sub async_ext(&) { 715sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 723 $EXT_CORO{$coro+0} = $coro;
306 724
307 $coro 725 $coro
308} 726}
309 727
310sub write_runtime { 728=item fork_call { }, @args
311 my $runtime = cf::localdir . "/runtime";
312 729
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 730Executes the given code block with the given arguments in a seperate
314 or return; 731process, returning the results. Everything must be serialisable with
732Coro::Storable. May, of course, block. Note that the executed sub may
733never block itself or use any form of event handling.
315 734
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 735=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 736
320 aio_fsync $fh 737sub post_fork {
321 and return; 738 reset_signals;
739}
322 740
323 close $fh 741sub fork_call(&@) {
324 or return; 742 my ($cb, @args) = @_;
325 743
326 aio_rename "$runtime~", $runtime 744 # we seemingly have to make a local copy of the whole thing,
327 and return; 745 # otherwise perl prematurely frees the stuff :/
746 # TODO: investigate and fix (likely this will be rather laborious)
328 747
748 my @res = Coro::Util::fork_eval {
749 cf::post_fork;
750 &$cb
751 } @args;
752
753 wantarray ? @res : $res[-1]
754}
755
756sub objinfo {
329 1 757 (
758 "counter value" => cf::object::object_count,
759 "objects created" => cf::object::create_count,
760 "objects destroyed" => cf::object::destroy_count,
761 "freelist size" => cf::object::free_count,
762 "allocated objects" => cf::object::objects_size,
763 "active objects" => cf::object::actives_size,
764 )
765}
766
767=item $coin = coin_from_name $name
768
769=cut
770
771our %coin_alias = (
772 "silver" => "silvercoin",
773 "silvercoin" => "silvercoin",
774 "silvercoins" => "silvercoin",
775 "gold" => "goldcoin",
776 "goldcoin" => "goldcoin",
777 "goldcoins" => "goldcoin",
778 "platinum" => "platinacoin",
779 "platinumcoin" => "platinacoin",
780 "platinumcoins" => "platinacoin",
781 "platina" => "platinacoin",
782 "platinacoin" => "platinacoin",
783 "platinacoins" => "platinacoin",
784 "royalty" => "royalty",
785 "royalties" => "royalty",
786);
787
788sub coin_from_name($) {
789 $coin_alias{$_[0]}
790 ? cf::arch::find $coin_alias{$_[0]}
791 : undef
792}
793
794=item $value = cf::db_get $family => $key
795
796Returns a single value from the environment database.
797
798=item cf::db_put $family => $key => $value
799
800Stores the given C<$value> in the family. It can currently store binary
801data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
802
803=item $db = cf::db_table "name"
804
805Create and/or open a new database table. The string must not be "db" and must be unique
806within each server.
807
808=cut
809
810sub db_table($) {
811 cf::error "db_get called from main context"
812 if $Coro::current == $Coro::main;
813
814 my ($name) = @_;
815 my $db = BDB::db_create $DB_ENV;
816
817 eval {
818 $db->set_flags (BDB::CHKSUM);
819
820 utf8::encode $name;
821 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
822 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
823 cf::cleanup "db_open(db): $!" if $!;
824 };
825 cf::cleanup "db_open(db): $@" if $@;
826
827 $db
828}
829
830our $DB;
831
832sub db_init {
833 $DB ||= db_table "db";
834}
835
836sub db_get($$) {
837 my $key = "$_[0]/$_[1]";
838
839 cf::error "db_get called from main context"
840 if $Coro::current == $Coro::main;
841
842 BDB::db_get $DB, undef, $key, my $data;
843
844 $! ? ()
845 : $data
846}
847
848sub db_put($$$) {
849 BDB::dbreq_pri 4;
850 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
851}
852
853=item cf::cache $id => [$paths...], $processversion => $process
854
855Generic caching function that returns the value of the resource $id,
856caching and regenerating as required.
857
858This function can block.
859
860=cut
861
862sub cache {
863 my ($id, $src, $processversion, $process) = @_;
864
865 my $meta =
866 join "\x00",
867 $processversion,
868 map {
869 aio_stat $_
870 and Carp::croak "$_: $!";
871
872 ($_, (stat _)[7,9])
873 } @$src;
874
875 my $dbmeta = db_get cache => "$id/meta";
876 if ($dbmeta ne $meta) {
877 # changed, we may need to process
878
879 my @data;
880 my $md5;
881
882 for (0 .. $#$src) {
883 $data[$_] = load_file $src->[$_];
884 }
885
886 # if processing is expensive, check
887 # checksum first
888 if (1) {
889 $md5 =
890 join "\x00",
891 $processversion,
892 map {
893 cf::cede_to_tick;
894 ($src->[$_], Digest::MD5::md5_hex $data[$_])
895 } 0.. $#$src;
896
897
898 my $dbmd5 = db_get cache => "$id/md5";
899 if ($dbmd5 eq $md5) {
900 db_put cache => "$id/meta", $meta;
901
902 return db_get cache => "$id/data";
903 }
904 }
905
906 my $t1 = Time::HiRes::time;
907 my $data = $process->(\@data);
908 my $t2 = Time::HiRes::time;
909
910 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
911
912 db_put cache => "$id/data", $data;
913 db_put cache => "$id/md5" , $md5;
914 db_put cache => "$id/meta", $meta;
915
916 return $data;
917 }
918
919 db_get cache => "$id/data"
920}
921
922=item cf::datalog type => key => value, ...
923
924Log a datalog packet of the given type with the given key-value pairs.
925
926=cut
927
928sub datalog($@) {
929 my ($type, %kv) = @_;
930 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 931}
331 932
332=back 933=back
333 934
334=cut 935=cut
335 936
336############################################################################# 937#############################################################################
337 938
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 939=head2 ATTACHABLE OBJECTS
459 940
460Many objects in crossfire are so-called attachable objects. That means you can 941Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 942attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 943to it. All such attachable objects support the following methods.
463 944
464In the following description, CLASS can be any of C<global>, C<object> 945In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 946C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 947Deliantra).
467 948
468=over 4 949=over 4
469 950
470=item $attachable->attach ($attachment, key => $value...) 951=item $attachable->attach ($attachment, key => $value...)
471 952
515=item cf::CLASS::attachment $name, ... 996=item cf::CLASS::attachment $name, ...
516 997
517Register an attachment by C<$name> through which attachable objects of the 998Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 999given CLASS can refer to this attachment.
519 1000
520Some classes such as crossfire maps and objects can specify attachments 1001Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 1002that are attached at load/instantiate time, thus the need for a name.
522 1003
523These calls expect any number of the following handler/hook descriptions: 1004These calls expect any number of the following handler/hook descriptions:
524 1005
525=over 4 1006=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 1066our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 1067our @CB_MAP = ();
587 1068
588my %attachment; 1069my %attachment;
589 1070
1071sub cf::attachable::thawer_merge {
1072 # simply override everything except _meta
1073 local $_[0]{_meta};
1074 %{$_[0]} = %{$_[1]};
1075}
1076
590sub _attach_cb($$$$) { 1077sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 1078 my ($registry, $event, $prio, $cb) = @_;
592 1079
593 use sort 'stable'; 1080 use sort 'stable';
594 1081
628 $registry = $CB_TYPE[$object_type] ||= []; 1115 $registry = $CB_TYPE[$object_type] ||= [];
629 1116
630 } elsif ($type eq "subtype") { 1117 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 1118 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 1119 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1120 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 1121
635 } elsif ($type eq "package") { 1122 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 1123 my $pkg = shift @arg;
637 1124
638 while (my ($name, $id) = each %cb_id) { 1125 while (my ($name, $id) = each %cb_id) {
643 1130
644 } elsif (exists $cb_id{$type}) { 1131 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1132 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646 1133
647 } elsif (ref $type) { 1134 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n"; 1135 error "attaching objects not supported, ignoring.\n";
649 1136
650 } else { 1137 } else {
651 shift @arg; 1138 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n"; 1139 error "attach argument '$type' not supported, ignoring.\n";
653 } 1140 }
654 } 1141 }
655} 1142}
656 1143
657sub _object_attach { 1144sub _object_attach {
667 _attach $registry, $klass, @attach; 1154 _attach $registry, $klass, @attach;
668 } 1155 }
669 1156
670 $obj->{$name} = \%arg; 1157 $obj->{$name} = \%arg;
671 } else { 1158 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 1159 info "object uses attachment '$name' which is not available, postponing.\n";
673 } 1160 }
674 1161
675 $obj->{_attachment}{$name} = undef; 1162 $obj->{_attachment}{$name} = undef;
676} 1163}
677 1164
679 if (ref $_[0]) { 1166 if (ref $_[0]) {
680 _object_attach @_; 1167 _object_attach @_;
681 } else { 1168 } else {
682 _attach shift->_attach_registry, @_; 1169 _attach shift->_attach_registry, @_;
683 } 1170 }
1171 _recalc_want;
684}; 1172};
685 1173
686# all those should be optimised 1174# all those should be optimised
687sub cf::attachable::detach { 1175sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1176 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1179 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1180 reattach ($obj);
693 } else { 1181 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1182 Carp::croak "cannot, currently, detach class attachments";
695 } 1183 }
1184 _recalc_want;
696}; 1185};
697 1186
698sub cf::attachable::attached { 1187sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1188 my ($obj, $name) = @_;
700 1189
715 "; 1204 ";
716 die if $@; 1205 die if $@;
717} 1206}
718 1207
719our $override; 1208our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1209our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1210
722sub override { 1211sub override {
723 $override = 1; 1212 $override = 1;
724 @invoke_results = (); 1213 @INVOKE_RESULTS = (@_);
725} 1214}
726 1215
727sub do_invoke { 1216sub do_invoke {
728 my $event = shift; 1217 my $event = shift;
729 my $callbacks = shift; 1218 my $callbacks = shift;
730 1219
731 @invoke_results = (); 1220 @INVOKE_RESULTS = ();
732 1221
733 local $override; 1222 local $override;
734 1223
735 for (@$callbacks) { 1224 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1225 eval { &{$_->[1]} };
737 1226
738 if ($@) { 1227 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1228 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override; 1229 override;
742 } 1230 }
743 1231
744 return 1 if $override; 1232 return 1 if $override;
745 } 1233 }
746 1234
747 0 1235 0
748} 1236}
749 1237
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1238=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1239
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1240=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1241
754Generate an object-specific event with the given arguments. 1242Generate an object-specific event with the given arguments.
755 1243
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1244This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1245removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1246results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1247
760=back 1248=back
761 1249
762=cut 1250=cut
763 1251
764############################################################################# 1252#############################################################################
765# object support 1253# object support
1254
1255sub _object_equal($$);
1256sub _object_equal($$) {
1257 my ($a, $b) = @_;
1258
1259 return 0 unless (ref $a) eq (ref $b);
1260
1261 if ("HASH" eq ref $a) {
1262 my @ka = keys %$a;
1263 my @kb = keys %$b;
1264
1265 return 0 if @ka != @kb;
1266
1267 for (0 .. $#ka) {
1268 return 0 unless $ka[$_] eq $kb[$_];
1269 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1270 }
1271
1272 } elsif ("ARRAY" eq ref $a) {
1273
1274 return 0 if @$a != @$b;
1275
1276 for (0 .. $#$a) {
1277 return 0 unless _object_equal $a->[$_], $b->[$_];
1278 }
1279
1280 } elsif ($a ne $b) {
1281 return 0;
1282 }
1283
1284 1
1285}
1286
1287our $SLOW_MERGES;#d#
1288sub _can_merge {
1289 my ($ob1, $ob2) = @_;
1290
1291 ++$SLOW_MERGES;#d#
1292
1293 # we do the slow way here
1294 return _object_equal $ob1, $ob2
1295}
766 1296
767sub reattach { 1297sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1298 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1299 my ($obj) = @_;
1300
1301 # no longer needed after getting rid of delete_package?
1302 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1303
771 my $registry = $obj->registry; 1304 my $registry = $obj->registry;
772 1305
773 @$registry = (); 1306 @$registry = ();
774 1307
779 for (@$attach) { 1312 for (@$attach) {
780 my ($klass, @attach) = @$_; 1313 my ($klass, @attach) = @$_;
781 _attach $registry, $klass, @attach; 1314 _attach $registry, $klass, @attach;
782 } 1315 }
783 } else { 1316 } else {
784 warn "object uses attachment '$name' that is not available, postponing.\n"; 1317 info "object uses attachment '$name' that is not available, postponing.\n";
785 } 1318 }
786 } 1319 }
787} 1320}
788 1321
789cf::attachable->attach ( 1322cf::attachable->attach (
790 prio => -1000000, 1323 prio => -1000000,
791 on_instantiate => sub { 1324 on_instantiate => sub {
792 my ($obj, $data) = @_; 1325 my ($obj, $data) = @_;
793 1326
794 $data = from_json $data; 1327 $data = decode_json $data;
795 1328
796 for (@$data) { 1329 for (@$data) {
797 my ($name, $args) = @$_; 1330 my ($name, $args) = @$_;
798 1331
799 $obj->attach ($name, %{$args || {} }); 1332 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1348sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1349 my ($filename, $rdata, $objs) = @_;
817 1350
818 sync_job { 1351 sync_job {
819 if (length $$rdata) { 1352 if (length $$rdata) {
1353 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1354 trace sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1355 $decname, length $$rdata, scalar @$objs
1356 if $VERBOSE_IO;
822 1357
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1358 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1359 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1360 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1361 if ($cf::USE_FSYNC) {
1362 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1363 aio_fsync $fh;
1364 }
827 close $fh; 1365 aio_close $fh;
828 1366
829 if (@$objs) { 1367 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1368 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1369 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1370 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1371 aio_write $fh, 0, (length $data), $data, 0;
1372 if ($cf::USE_FSYNC) {
1373 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1374 aio_fsync $fh;
1375 }
835 close $fh; 1376 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1377 aio_rename "$filename.pst~", "$filename.pst";
837 } 1378 }
838 } else { 1379 } else {
839 aio_unlink "$filename.pst"; 1380 aio_unlink "$filename.pst";
840 } 1381 }
841 1382
842 aio_rename "$filename~", $filename; 1383 aio_rename "$filename~", $filename;
1384
1385 $filename =~ s%/[^/]+$%%;
1386 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1387 } else {
844 warn "FATAL: $filename~: $!\n"; 1388 error "unable to save objects: $filename~: $!\n";
845 } 1389 }
846 } else { 1390 } else {
847 aio_unlink $filename; 1391 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1392 aio_unlink "$filename.pst";
849 } 1393 }
850 } 1394 };
851} 1395}
852 1396
853sub object_freezer_as_string { 1397sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1398 my ($rdata, $objs) = @_;
855 1399
867 or return; 1411 or return;
868 1412
869 unless (aio_stat "$filename.pst") { 1413 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1414 (aio_load "$filename.pst", $av) >= 0
871 or return; 1415 or return;
1416
872 $av = eval { (Storable::thaw $av)->{objs} }; 1417 my $st = eval { Coro::Storable::thaw $av };
1418 $av = $st->{objs};
873 } 1419 }
874 1420
1421 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1422 trace sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1423 $decname, length $data, scalar @{$av || []}
1424 if $VERBOSE_IO;
1425
877 return ($data, $av); 1426 ($data, $av)
878} 1427}
1428
1429=head2 COMMAND CALLBACKS
1430
1431=over 4
1432
1433=cut
879 1434
880############################################################################# 1435#############################################################################
881# command handling &c 1436# command handling &c
882 1437
883=item cf::register_command $name => \&callback($ob,$args); 1438=item cf::register_command $name => \&callback($ob,$args)
884 1439
885Register a callback for execution when the client sends the user command 1440Register a callback for execution when the client sends the user command
886$name. 1441$name.
887 1442
888=cut 1443=cut
894 #warn "registering command '$name/$time' to '$caller'"; 1449 #warn "registering command '$name/$time' to '$caller'";
895 1450
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1451 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1452}
898 1453
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1454=item cf::register_extcmd $name => \&callback($pl,@args)
900 1455
901Register a callbackf ro execution when the client sends an extcmd packet. 1456Register a callback for execution when the client sends an (synchronous)
1457extcmd packet. Ext commands will be processed in the order they are
1458received by the server, like other user commands. The first argument is
1459the logged-in player. Ext commands can only be processed after a player
1460has logged in successfully.
902 1461
903If the callback returns something, it is sent back as if reply was being 1462The values will be sent back to the client.
904called.
905 1463
906=cut 1464=item cf::register_async_extcmd $name => \&callback($pl,$reply->(...),@args)
907 1465
1466Same as C<cf::register_extcmd>, but instead of returning values, the
1467callback needs to clal the C<$reply> function.
1468
1469=item cf::register_exticmd $name => \&callback($ns,@args)
1470
1471Register a callback for execution when the client sends an (asynchronous)
1472exticmd packet. Exti commands are processed by the server as soon as they
1473are received, i.e. out of order w.r.t. other commands. The first argument
1474is a client socket. Exti commands can be received anytime, even before
1475log-in.
1476
1477The values will be sent back to the client.
1478
1479=item cf::register_async_exticmd $name => \&callback($ns,$reply->(...),@args)
1480
1481Same as C<cf::register_extcmd>, but instead of returning values, the
1482callback needs to clal the C<$reply> function.
1483
1484=cut
1485
908sub register_extcmd { 1486sub register_extcmd($$) {
909 my ($name, $cb) = @_; 1487 my ($name, $cb) = @_;
910 1488
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1489 $EXTCMD{$name} = $cb;
915} 1490}
1491
1492sub register_async_extcmd($$) {
1493 my ($name, $cb) = @_;
1494
1495 $EXTACMD{$name} = $cb;
1496}
1497
1498sub register_exticmd($$) {
1499 my ($name, $cb) = @_;
1500
1501 $EXTICMD{$name} = $cb;
1502}
1503
1504sub register_async_exticmd($$) {
1505 my ($name, $cb) = @_;
1506
1507 $EXTIACMD{$name} = $cb;
1508}
1509
1510use File::Glob ();
916 1511
917cf::player->attach ( 1512cf::player->attach (
918 on_command => sub { 1513 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1514 my ($pl, $name, $params) = @_;
920 1515
921 my $cb = $COMMAND{$name} 1516 my $cb = $COMMAND{$name}
922 or return; 1517 or return;
923 1518
928 cf::override; 1523 cf::override;
929 }, 1524 },
930 on_extcmd => sub { 1525 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1526 my ($pl, $buf) = @_;
932 1527
933 my $msg = eval { from_json $buf }; 1528 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1529
935 if (ref $msg) { 1530 if (ref $msg) {
1531 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1532
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1533 if (my $cb = $EXTACMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1534 $cb->(
938 $pl->ext_reply ($msg->{msgid}, %reply); 1535 $pl,
1536 sub {
1537 $pl->ext_msg ("reply-$reply", @_)
1538 if $reply;
1539 },
1540 @payload
1541 );
1542 } else {
1543 my @reply;
1544
1545 if (my $cb = $EXTCMD{$type}) {
1546 @reply = $cb->($pl, @payload);
939 } 1547 }
1548
1549 $pl->ext_msg ("reply-$reply", @reply)
1550 if $reply;
940 } 1551 }
1552
941 } else { 1553 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1554 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1555 }
944 1556
945 cf::override; 1557 cf::override;
946 }, 1558 },
947); 1559);
948 1560
949sub register { 1561# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1562sub cache_extensions {
956 my ($path) = @_; 1563 my $grp = IO::AIO::aio_group;
957 1564
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1565 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1566 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1567 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1568 }
1008 } 1569 };
1009 1570
1010 # remove extcmds 1571 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1572}
1012 delete $EXTCMD{$name};
1013 }
1014 1573
1015 if (my $cb = $pkg->can ("unload")) { 1574sub _ext_cfg_reg($$$$) {
1016 eval { 1575 my ($rvar, $varname, $cfgname, $default) = @_;
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021 1576
1022 Symbol::delete_package $pkg; 1577 $cfgname = lc $varname
1578 unless length $cfgname;
1579
1580 $EXT_CFG{$cfgname} = [$rvar, $default];
1581
1582 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1023} 1583}
1024 1584
1025sub load_extensions { 1585sub load_extensions {
1586 info "loading extensions...";
1587
1588 %EXT_CFG = ();
1589
1590 cf::sync_job {
1591 my %todo;
1592
1026 for my $ext (<$LIBDIR/*.ext>) { 1593 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1594 next unless -r $path;
1028 eval { 1595
1029 load_extension $ext; 1596 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1597 my $base = $1;
1598 my $pkg = $1;
1599 $pkg =~ s/[^[:word:]]/_/g;
1600 $pkg = "ext::$pkg";
1601
1602 open my $fh, "<:utf8", $path
1603 or die "$path: $!";
1604
1605 my $source = do { local $/; <$fh> };
1606
1607 my %ext = (
1608 path => $path,
1609 base => $base,
1610 pkg => $pkg,
1611 );
1612
1613 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1614 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1615
1616 $ext{source} =
1617 "package $pkg; use common::sense;\n"
1618 . "#line 1 \"$path\"\n{\n"
1619 . $source
1620 . "\n};\n1";
1621
1622 $todo{$base} = \%ext;
1623 }
1624
1625 my $pass = 0;
1626 my %done;
1627 while (%todo) {
1628 my $progress;
1629
1630 ++$pass;
1631
1632 ext:
1633 while (my ($k, $v) = each %todo) {
1634 for (split /,\s*/, $v->{meta}{depends}) {
1635 next ext
1636 unless exists $done{$_};
1637 }
1638
1639 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1640
1641 my $source = $v->{source};
1642
1643 # support "CONF varname :confname = default" pseudo-statements
1644 $source =~ s{
1645 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1646 }{
1647 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1648 }gmxe;
1649
1650 my $active = eval $source;
1651
1652 if (length $@) {
1653 error "$v->{path}: $@\n";
1654
1655 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1656 if exists $v->{meta}{mandatory};
1657
1658 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1659 delete $todo{$k};
1660 } else {
1661 $done{$k} = delete $todo{$k};
1662 push @EXTS, $v->{pkg};
1663 $progress = 1;
1664
1665 info "$v->{base}: extension inactive.\n"
1666 unless $active;
1667 }
1030 1 1668 }
1031 } or warn "$ext not loaded: $@"; 1669
1670 unless ($progress) {
1671 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1672
1673 while (my ($k, $v) = each %todo) {
1674 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1675 if exists $v->{meta}{mandatory};
1676 }
1677
1678 last;
1679 }
1680 }
1032 } 1681 };
1033} 1682}
1034 1683
1035############################################################################# 1684#############################################################################
1036# load/save/clean perl data associated with a map
1037 1685
1038*cf::mapsupport::on_clean = sub { 1686=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1687
1073=head2 CORE EXTENSIONS 1688=head2 CORE EXTENSIONS
1074 1689
1075Functions and methods that extend core crossfire objects. 1690Functions and methods that extend core deliantra objects.
1076 1691
1077=cut 1692=cut
1078 1693
1079package cf::player; 1694package cf::player;
1080 1695
1696use Coro::AIO;
1697
1081=head3 cf::player 1698=head3 cf::player
1082 1699
1083=over 4 1700=over 4
1084 1701
1702=item cf::player::num_playing
1703
1704Returns the official number of playing players, as per the Crossfire metaserver rules.
1705
1706=cut
1707
1708sub num_playing {
1709 scalar grep
1710 $_->ob->map
1711 && !$_->hidden
1712 && !$_->ob->flag (cf::FLAG_WIZ),
1713 cf::player::list
1714}
1715
1085=item cf::player::find $login 1716=item cf::player::find $login
1086 1717
1087Returns the given player object, loading it if necessary (might block). 1718Returns the given player object, loading it if necessary (might block).
1088 1719
1089=cut 1720=cut
1090 1721
1091sub playerdir($) { 1722sub playerdir($) {
1092 cf::localdir 1723 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1724 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1725}
1098 1726
1099sub path($) { 1727sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1728 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1729
1102 (playerdir $login) . "/$login.pl" 1730 (playerdir $login) . "/playerdata"
1103} 1731}
1104 1732
1105sub find_active($) { 1733sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1734 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1735 and $cf::PLAYER{$_[0]}->active
1110 1738
1111sub exists($) { 1739sub exists($) {
1112 my ($login) = @_; 1740 my ($login) = @_;
1113 1741
1114 $cf::PLAYER{$login} 1742 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1743 or !aio_stat path $login
1116} 1744}
1117 1745
1118sub find($) { 1746sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1747 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1748 my $login = $_[0];
1121 1749
1122 my $guard = cf::lock_acquire "user_find:$login"; 1750 my $guard = cf::lock_acquire "user_find:$login";
1123 1751
1124 $cf::PLAYER{$_[0]} || do { 1752 $cf::PLAYER{$_[0]} || do {
1125 my $pl = load_pl path $login 1753 # rename old playerfiles to new ones
1754 #TODO: remove when no longer required
1755 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1756 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1757 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1758 aio_unlink +(playerdir $login) . "/$login.pl";
1759
1760 my $f = new_from_file cf::object::thawer path $login
1126 or return; 1761 or return;
1762
1763 my $pl = cf::player::load_pl $f
1764 or return;
1765
1766 local $cf::PLAYER_LOADING{$login} = $pl;
1767 $f->resolve_delayed_derefs;
1127 $cf::PLAYER{$login} = $pl 1768 $cf::PLAYER{$login} = $pl
1128 } 1769 }
1129 } 1770 }
1130} 1771}
1772
1773cf::player->attach (
1774 on_load => sub {
1775 my ($pl, $path) = @_;
1776
1777 # restore slots saved in save, below
1778 my $slots = delete $pl->{_slots};
1779
1780 $pl->ob->current_weapon ($slots->[0]);
1781 $pl->combat_ob ($slots->[1]);
1782 $pl->ranged_ob ($slots->[2]);
1783 },
1784);
1131 1785
1132sub save($) { 1786sub save($) {
1133 my ($pl) = @_; 1787 my ($pl) = @_;
1134 1788
1135 return if $pl->{deny_save}; 1789 return if $pl->{deny_save};
1137 my $path = path $pl; 1791 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1792 my $guard = cf::lock_acquire "user_save:$path";
1139 1793
1140 return if $pl->{deny_save}; 1794 return if $pl->{deny_save};
1141 1795
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1796 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1797 $pl->{last_save} = $cf::RUNTIME;
1144 1798
1799 cf::get_slot 0.01;
1800
1801 # save slots, to be restored later
1802 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1803
1145 $pl->save_pl ($path); 1804 $pl->save_pl ($path);
1146 Coro::cede; 1805 cf::cede_to_tick;
1147} 1806}
1148 1807
1149sub new($) { 1808sub new($) {
1150 my ($login) = @_; 1809 my ($login) = @_;
1151 1810
1157 $cf::PLAYER{$login} = $self; 1816 $cf::PLAYER{$login} = $self;
1158 1817
1159 $self 1818 $self
1160} 1819}
1161 1820
1821=item $player->send_msg ($channel, $msg, $color, [extra...])
1822
1823=cut
1824
1825sub send_msg {
1826 my $ns = shift->ns
1827 or return;
1828 $ns->send_msg (@_);
1829}
1830
1831=item $pl->quit_character
1832
1833Nukes the player without looking back. If logged in, the connection will
1834be destroyed. May block for a long time.
1835
1836=cut
1837
1162sub quit_character { 1838sub quit_character {
1163 my ($pl) = @_; 1839 my ($pl) = @_;
1164 1840
1841 my $name = $pl->ob->name;
1842
1165 $pl->{deny_save} = 1; 1843 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1844 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1167 1845
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1846 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1169 $pl->deactivate; 1847 $pl->deactivate;
1848
1849 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1850 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1851 ext::highscore::check ($pl->ob);
1852
1171 $pl->ns->destroy if $pl->ns; 1853 $pl->ns->destroy if $pl->ns;
1172 1854
1173 my $path = playerdir $pl; 1855 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1856 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1857 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1858 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1859 $pl->destroy;
1860
1861 my $prefix = qr<^~\Q$name\E/>;
1862
1863 # nuke player maps
1864 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1865
1178 IO::AIO::aio_rmtree $temp; 1866 IO::AIO::aio_rmtree $temp;
1179} 1867}
1180 1868
1869=item $pl->kick
1870
1871Kicks a player out of the game. This destroys the connection.
1872
1873=cut
1874
1875sub kick {
1876 my ($pl, $kicker) = @_;
1877
1878 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1879 $pl->killer ("kicked");
1880 $pl->ns->destroy;
1881}
1882
1883=item cf::player::list_logins
1884
1885Returns am arrayref of all valid playernames in the system, can take a
1886while and may block, so not sync_job-capable, ever.
1887
1888=cut
1889
1890sub list_logins {
1891 my $dirs = aio_readdir $PLAYERDIR
1892 or return [];
1893
1894 my @logins;
1895
1896 for my $login (@$dirs) {
1897 my $path = path $login;
1898
1899 # a .pst is a dead give-away for a valid player
1900 # if no pst file found, open and chekc for blocked users
1901 if (aio_stat "$path.pst") {
1902 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1903 aio_read $fh, 0, 512, my $buf, 0 or next;
1904 $buf !~ /^password -------------$/m or next; # official not-valid tag
1905 }
1906
1907 utf8::decode $login;
1908 push @logins, $login;
1909 }
1910
1911 \@logins
1912}
1913
1914=item $player->maps
1915
1916=item cf::player::maps $login
1917
1918Returns an arrayref of map paths that are private for this
1919player. May block.
1920
1921=cut
1922
1923sub maps($) {
1924 my ($pl) = @_;
1925
1926 $pl = ref $pl ? $pl->ob->name : $pl;
1927
1928 my $files = aio_readdir playerdir $pl
1929 or return;
1930
1931 my @paths;
1932
1933 for (@$files) {
1934 utf8::decode $_;
1935 next if /\.(?:pl|pst)$/;
1936 next unless /^$PATH_SEP/o;
1937
1938 push @paths, cf::map::normalise "~$pl/$_";
1939 }
1940
1941 \@paths
1942}
1943
1944=item $protocol_xml = $player->expand_cfpod ($cfpod)
1945
1946Expand deliantra pod fragments into protocol xml.
1947
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1948=item $player->ext_msg ($type, @msg)
1182 1949
1183Sends an ext reply to the player. 1950Sends an ext event to the client.
1184 1951
1185=cut 1952=cut
1186 1953
1187sub ext_reply($$$%) { 1954sub ext_msg($$@) {
1188 my ($self, $id, %msg) = @_; 1955 my ($self, $type, @msg) = @_;
1189 1956
1190 $msg{msgid} = $id; 1957 $self->ns->ext_msg ($type, @msg);
1191
1192 $self->send ("ext " . cf::to_json \%msg);
1193} 1958}
1194 1959
1195package cf; 1960=head3 cf::region
1961
1962=over 4
1963
1964=cut
1965
1966package cf::region;
1967
1968=item cf::region::find_by_path $path
1969
1970Tries to decuce the likely region for a map knowing only its path.
1971
1972=cut
1973
1974sub find_by_path($) {
1975 my ($path) = @_;
1976
1977 $path =~ s/^~[^\/]*//; # skip ~login
1978
1979 my ($match, $specificity);
1980
1981 for my $region (list) {
1982 if ($region->{match} && $path =~ $region->{match}) {
1983 ($match, $specificity) = ($region, $region->specificity)
1984 if $region->specificity > $specificity;
1985 }
1986 }
1987
1988 $match
1989}
1196 1990
1197=back 1991=back
1198
1199 1992
1200=head3 cf::map 1993=head3 cf::map
1201 1994
1202=over 4 1995=over 4
1203 1996
1206package cf::map; 1999package cf::map;
1207 2000
1208use Fcntl; 2001use Fcntl;
1209use Coro::AIO; 2002use Coro::AIO;
1210 2003
2004use overload
2005 '""' => \&as_string,
2006 fallback => 1;
2007
1211our $MAX_RESET = 3600; 2008our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 2009our $DEFAULT_RESET = 3000;
1213 2010
1214sub generate_random_map { 2011sub generate_random_map {
2012 my ($self, $rmp) = @_;
2013
2014 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
2015
2016 $self->_create_random_map ($rmp);
2017}
2018
2019=item cf::map->register ($regex, $prio)
2020
2021Register a handler for the map path matching the given regex at the
2022givne priority (higher is better, built-in handlers have priority 0, the
2023default).
2024
2025=cut
2026
2027sub register {
2028 my (undef, $regex, $prio) = @_;
2029 my $pkg = caller;
2030
2031 push @{"$pkg\::ISA"}, __PACKAGE__;
2032
2033 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2034}
2035
2036# also paths starting with '/'
2037$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2038
2039sub thawer_merge {
2040 my ($self, $merge) = @_;
2041
2042 # we have to keep some variables in memory intact
2043 local $self->{path};
2044 local $self->{load_path};
2045
2046 $self->SUPER::thawer_merge ($merge);
2047}
2048
2049sub normalise {
1215 my ($path, $rmp) = @_; 2050 my ($path, $base) = @_;
1216 2051
1217 # mit "rum" bekleckern, nicht 2052 $path = "$path"; # make sure it's a string
1218 cf::map::_create_random_map 2053
2054 $path =~ s/\.map$//;
2055
2056 # map plan:
2057 #
2058 # /! non-realised random map exit (special hack!)
2059 # {... are special paths that are not being touched
2060 # ?xxx/... are special absolute paths
2061 # ?random/... random maps
2062 # /... normal maps
2063 # ~user/... per-player map of a specific user
2064
2065 $path =~ s/$PATH_SEP/\//go;
2066
2067 # treat it as relative path if it starts with
2068 # something that looks reasonable
2069 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2070 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2071
2072 $base =~ s{[^/]+/?$}{};
2073 $path = "$base/$path";
2074 }
2075
2076 for ($path) {
2077 redo if s{/\.?/}{/};
2078 redo if s{/[^/]+/\.\./}{/};
2079 }
2080
1219 $path, 2081 $path
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region})
1231} 2082}
1232 2083
1233# and all this just because we cannot iterate over 2084sub new_from_path {
1234# all maps in C++... 2085 my (undef, $path, $base) = @_;
1235sub change_all_map_light { 2086
2087 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2088
2089 $path = normalise $path, $base;
2090
2091 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2092 if ($path =~ $EXT_MAP{$pkg}[1]) {
2093 my $self = bless cf::map::new, $pkg;
2094 $self->{path} = $path; $self->path ($path);
2095 $self->init; # pass $1 etc.
2096 return $self;
2097 }
2098 }
2099
2100 Carp::cluck "unable to resolve path '$path' (base '$base')";
2101 ()
2102}
2103
2104# may re-bless or do other evil things
2105sub init {
1236 my ($change) = @_; 2106 my ($self) = @_;
1237 2107
1238 $_->change_map_light ($change) 2108 $self
1239 for grep $_->outdoor, values %cf::MAP;
1240} 2109}
1241 2110
2111sub as_string {
2112 my ($self) = @_;
2113
2114 "$self->{path}"
2115}
2116
2117# the displayed name, this is a one way mapping
2118sub visible_name {
2119 &as_string
2120}
2121
2122# the original (read-only) location
2123sub load_path {
2124 my ($self) = @_;
2125
2126 "$MAPDIR/$self->{path}.map"
2127}
2128
2129# the temporary/swap location
2130sub save_path {
2131 my ($self) = @_;
2132
2133 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2134 "$TMPDIR/$path.map"
2135}
2136
2137# the unique path, undef == no special unique path
2138sub uniq_path {
2139 my ($self) = @_;
2140
2141 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2142 "$UNIQUEDIR/$path"
2143}
2144
2145sub decay_objects {
2146 my ($self) = @_;
2147
2148 return if $self->{deny_reset};
2149
2150 $self->do_decay_objects;
2151}
2152
2153sub unlink_save {
2154 my ($self) = @_;
2155
2156 utf8::encode (my $save = $self->save_path);
2157 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2158 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2159}
2160
1242sub try_load_header($) { 2161sub load_header_from($) {
1243 my ($path) = @_; 2162 my ($self, $path) = @_;
1244 2163
1245 utf8::encode $path; 2164 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 2165 my $f = new_from_file cf::object::thawer $path
1247 or return; 2166 or return;
1248 2167
1249 my $map = cf::map::new 2168 $self->_load_header ($f)
1250 or return; 2169 or return;
1251 2170
1252 # for better error messages only, will be overwritten 2171 local $MAP_LOADING{$self->{path}} = $self;
1253 $map->path ($path); 2172 $f->resolve_delayed_derefs;
1254 2173
1255 $map->load_header ($path) 2174 $self->{load_path} = $path;
2175
2176 1
2177}
2178
2179# used to laod the header of an original map
2180sub load_header_orig {
2181 my ($self) = @_;
2182
2183 $self->load_header_from ($self->load_path)
2184}
2185
2186# used to laod the header of an instantiated map
2187sub load_header_temp {
2188 my ($self) = @_;
2189
2190 $self->load_header_from ($self->save_path)
2191}
2192
2193# called after loading the header from an instantiated map
2194sub prepare_temp {
2195 my ($self) = @_;
2196
2197 $self->last_access ((delete $self->{last_access})
2198 || $cf::RUNTIME); #d#
2199 # safety
2200 $self->{instantiate_time} = $cf::RUNTIME
2201 if $self->{instantiate_time} > $cf::RUNTIME;
2202}
2203
2204# called after loading the header from an original map
2205sub prepare_orig {
2206 my ($self) = @_;
2207
2208 $self->{load_original} = 1;
2209 $self->{instantiate_time} = $cf::RUNTIME;
2210 $self->last_access ($cf::RUNTIME);
2211 $self->instantiate;
2212}
2213
2214sub load_header {
2215 my ($self) = @_;
2216
2217 if ($self->load_header_temp) {
2218 $self->prepare_temp;
2219 } else {
2220 $self->load_header_orig
1256 or return; 2221 or return;
2222 $self->prepare_orig;
2223 }
1257 2224
1258 $map->{load_path} = $path; 2225 $self->{deny_reset} = 1
2226 if $self->no_reset;
1259 2227
1260 $map 2228 $self->default_region (cf::region::find_by_path $self->{path})
2229 unless $self->default_region;
2230
2231 1
1261} 2232}
1262 2233
1263sub find; 2234sub find;
1264sub find { 2235sub find {
1265 my ($path, $origin) = @_; 2236 my ($path, $origin) = @_;
1266 2237
1267 #warn "find<$path,$origin>\n";#d# 2238 cf::cede_to_tick;
1268 2239
1269 $path = new cf::path $path, $origin && $origin->path; 2240 $path = normalise $path, $origin;
1270 my $key = $path->as_string;
1271 2241
1272 cf::lock_wait "map_find:$key"; 2242 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1273
1274 $cf::MAP{$key} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 2243 my $guard2 = cf::lock_acquire "map_find:$path";
1276 2244
1277 # do it the slow way 2245 $cf::MAP{$path} || do {
1278 my $map = try_load_header $path->save_path; 2246 my $map = new_from_path cf::map $path
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 2247 or return;
1296 2248
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 2249 $map->{last_save} = $cf::RUNTIME;
1309 2250
1310 Coro::cede; 2251 $map->load_header
2252 or return;
1311 2253
1312 if ($map->should_reset) { 2254 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2255 # doing this can freeze the server in a sync job, obviously
2256 #$cf::WAIT_FOR_TICK->wait;
2257 undef $guard2;
2258 undef $guard1;
1313 $map->reset; 2259 $map->reset;
1314 undef $guard;
1315 $map = find $path 2260 return find $path;
1316 or return;
1317 } 2261 }
1318 2262
1319 $cf::MAP{$key} = $map 2263 $cf::MAP{$path} = $map
1320 } 2264 }
1321} 2265}
2266
2267sub pre_load { }
2268#sub post_load { } # XS
1322 2269
1323sub load { 2270sub load {
1324 my ($self) = @_; 2271 my ($self) = @_;
1325 2272
2273 local $self->{deny_reset} = 1; # loading can take a long time
2274
1326 my $path = $self->{path}; 2275 my $path = $self->{path};
2276
2277 {
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2278 my $guard = cf::lock_acquire "map_data:$path";
1328 2279
1329 return if $self->in_memory != cf::MAP_SWAPPED; 2280 return unless $self->valid;
2281 return unless $self->state == cf::MAP_SWAPPED;
1330 2282
1331 $self->in_memory (cf::MAP_LOADING);
1332
1333 $self->alloc; 2283 $self->alloc;
1334 $self->load_objects ($self->{load_path}, 1) 2284
2285 $self->pre_load;
2286 cf::cede_to_tick;
2287
2288 if (exists $self->{load_path}) {
2289 my $f = new_from_file cf::object::thawer $self->{load_path};
2290 $f->skip_block;
2291 $self->_load_objects ($f)
1335 or return; 2292 or return;
1336 2293
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2294 $self->post_load_original
1338 if delete $self->{load_original}; 2295 if delete $self->{load_original};
1339 2296
1340 if (my $uniq = $path->uniq_path) { 2297 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 2298 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 2299 unless (aio_stat $uniq) {
2300 if (my $f = new_from_file cf::object::thawer $uniq) {
1343 $self->clear_unique_items; 2301 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 2302 $self->_load_objects ($f);
2303 $f->resolve_delayed_derefs;
2304 }
2305 }
1345 } 2306 }
1346 }
1347 2307
1348 Coro::cede; 2308 $f->resolve_delayed_derefs;
2309 } else {
2310 $self->post_load_original
2311 if delete $self->{load_original};
2312 }
1349 2313
2314 $self->state (cf::MAP_INACTIVE);
2315
2316 cf::cede_to_tick;
1350 # now do the right thing for maps 2317 # now do the right thing for maps
1351 $self->link_multipart_objects; 2318 $self->link_multipart_objects;
1352
1353 if ($self->{path}->is_style_map) {
1354 $self->{deny_save} = 1;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons;
1360 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 2319 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 2320 unless $self->difficulty;
1363 $self->activate; 2321 cf::cede_to_tick;
2322
2323 unless ($self->{deny_activate}) {
2324 $self->decay_objects;
2325 $self->fix_auto_apply;
2326 $self->update_buttons;
2327 cf::cede_to_tick;
2328 #$self->activate; # no longer activate maps automatically
2329 }
2330
2331 $self->{last_save} = $cf::RUNTIME;
2332 $self->last_access ($cf::RUNTIME);
2333 }
2334
2335 $self->post_load;
2336
1364 } 2337 1
2338}
1365 2339
1366 Coro::cede; 2340# customize the map for a given player, i.e.
2341# return the _real_ map. used by e.g. per-player
2342# maps to change the path to ~playername/mappath
2343sub customise_for {
2344 my ($self, $ob) = @_;
1367 2345
1368 $self->in_memory (cf::MAP_IN_MEMORY); 2346 return find "~" . $ob->name . "/" . $self->{path}
2347 if $self->per_player;
2348
2349# return find "?party/" . $ob->name . "/" . $self->{path}
2350# if $self->per_party;
2351
2352 $self
1369} 2353}
1370 2354
1371sub find_sync { 2355sub find_sync {
1372 my ($path, $origin) = @_; 2356 my ($path, $origin) = @_;
1373 2357
1374 cf::sync_job { cf::map::find $path, $origin } 2358 # it's a bug to call this from the main context
2359 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2360 if $Coro::current == $Coro::main;
2361
2362 find $path, $origin
1375} 2363}
1376 2364
1377sub do_load_sync { 2365sub do_load_sync {
1378 my ($map) = @_; 2366 my ($map) = @_;
1379 2367
1380 cf::sync_job { $map->load }; 2368 # it's a bug to call this from the main context
2369 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2370 if $Coro::current == $Coro::main;
2371
2372 $map->load;
2373}
2374
2375our %MAP_PREFETCH;
2376our $MAP_PREFETCHER = undef;
2377
2378sub find_async {
2379 my ($path, $origin, $load) = @_;
2380
2381 $path = normalise $path, $origin;
2382
2383 if (my $map = $cf::MAP{$path}) {
2384 return $map if !$load || $map->linkable;
2385 }
2386
2387 $MAP_PREFETCH{$path} |= $load;
2388
2389 $MAP_PREFETCHER ||= cf::async {
2390 $Coro::current->{desc} = "map prefetcher";
2391
2392 while (%MAP_PREFETCH) {
2393 while (my ($k, $v) = each %MAP_PREFETCH) {
2394 if (my $map = find $k) {
2395 $map->load if $v;
2396 }
2397
2398 delete $MAP_PREFETCH{$k};
2399 }
2400 }
2401 undef $MAP_PREFETCHER;
2402 };
2403 $MAP_PREFETCHER->prio (6);
2404
2405 ()
2406}
2407
2408# common code, used by both ->save and ->swapout
2409sub _save {
2410 my ($self) = @_;
2411
2412 $self->{last_save} = $cf::RUNTIME;
2413
2414 return unless $self->dirty;
2415
2416 my $save = $self->save_path; utf8::encode $save;
2417 my $uniq = $self->uniq_path; utf8::encode $uniq;
2418
2419 $self->{load_path} = $save;
2420
2421 return if $self->{deny_save};
2422
2423 local $self->{last_access} = $self->last_access;#d#
2424
2425 cf::async {
2426 $Coro::current->{desc} = "map player save";
2427 $_->contr->save for $self->players;
2428 };
2429
2430 cf::get_slot 0.02;
2431
2432 if ($uniq) {
2433 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2434 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2435 } else {
2436 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2437 }
1381} 2438}
1382 2439
1383sub save { 2440sub save {
1384 my ($self) = @_; 2441 my ($self) = @_;
1385 2442
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 2443 my $lock = cf::lock_acquire "map_data:$self->{path}";
1387 2444
1388 $self->{last_save} = $cf::RUNTIME; 2445 $self->_save;
1389
1390 return unless $self->dirty;
1391
1392 my $save = $self->{path}->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1394
1395 $self->{load_path} = $save;
1396
1397 return if $self->{deny_save};
1398
1399 local $self->{last_access} = $self->last_access;#d#
1400
1401 cf::async {
1402 $_->contr->save for $self->players;
1403 };
1404
1405 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES);
1408 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 }
1411} 2446}
1412 2447
1413sub swap_out { 2448sub swap_out {
1414 my ($self) = @_; 2449 my ($self) = @_;
1415 2450
1416 # save first because save cedes
1417 $self->save;
1418
1419 my $lock = cf::lock_acquire "map_data:" . $self->path; 2451 my $lock = cf::lock_acquire "map_data:$self->{path}";
1420 2452
2453 return if !$self->linkable;
2454 return if $self->{deny_save};
1421 return if $self->players; 2455 return if $self->players;
1422 return if $self->in_memory != cf::MAP_IN_MEMORY;
1423 return if $self->{deny_save};
1424 2456
2457 # first deactivate the map and "unlink" it from the core
2458 $self->deactivate;
2459 $_->clear_links_to ($self) for values %cf::MAP;
2460 $self->state (cf::MAP_SWAPPED);
2461
2462 # then atomically save
2463 $self->_save;
2464
2465 # then free the map
1425 $self->clear; 2466 $self->clear;
1426 $self->in_memory (cf::MAP_SWAPPED);
1427} 2467}
1428 2468
1429sub reset_at { 2469sub reset_at {
1430 my ($self) = @_; 2470 my ($self) = @_;
1431 2471
1432 # TODO: safety, remove and allow resettable per-player maps 2472 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel};
1434 return 1e99 if $self->{deny_reset}; 2473 return 1e99 if $self->{deny_reset};
1435 2474
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2475 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2476 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 2477
1443 my ($self) = @_; 2482 my ($self) = @_;
1444 2483
1445 $self->reset_at <= $cf::RUNTIME 2484 $self->reset_at <= $cf::RUNTIME
1446} 2485}
1447 2486
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 2487sub reset {
1470 my ($self) = @_; 2488 my ($self) = @_;
1471 2489
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 2490 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 2491
1474 return if $self->players; 2492 return if $self->players;
1475 return if $self->{path}{user_rel};#d#
1476 2493
1477 warn "resetting map ", $self->path;#d# 2494 cf::trace "resetting map ", $self->path, "\n";
2495
2496 $self->state (cf::MAP_SWAPPED);
2497
2498 # need to save uniques path
2499 unless ($self->{deny_save}) {
2500 my $uniq = $self->uniq_path; utf8::encode $uniq;
2501
2502 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2503 if $uniq;
2504 }
1478 2505
1479 delete $cf::MAP{$self->path}; 2506 delete $cf::MAP{$self->path};
1480 2507
2508 $self->deactivate;
1481 $_->clear_links_to ($self) for values %cf::MAP; 2509 $_->clear_links_to ($self) for values %cf::MAP;
2510 $self->clear;
1482 2511
1483 $self->unlink_save; 2512 $self->unlink_save;
1484 $self->destroy; 2513 $self->destroy;
1485} 2514}
1486 2515
1487my $nuke_counter = "aaaa"; 2516my $nuke_counter = "aaaa";
1488 2517
1489sub nuke { 2518sub nuke {
1490 my ($self) = @_; 2519 my ($self) = @_;
1491 2520
2521 {
2522 my $lock = cf::lock_acquire "map_data:$self->{path}";
2523
2524 delete $cf::MAP{$self->path};
2525
2526 $self->unlink_save;
2527
2528 bless $self, "cf::map::wrap";
2529 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 2530 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 2531 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 2532 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2533
2534 $cf::MAP{$self->path} = $self;
2535 }
2536
1495 $self->reset; # polite request, might not happen 2537 $self->reset; # polite request, might not happen
1496} 2538}
1497 2539
1498sub customise_for { 2540=item $maps = cf::map::tmp_maps
1499 my ($map, $ob) = @_;
1500 2541
1501 if ($map->per_player) { 2542Returns an arrayref with all map paths of currently instantiated and saved
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2543maps. May block.
2544
2545=cut
2546
2547sub tmp_maps() {
1503 } 2548 [
1504 2549 map {
1505 $map 2550 utf8::decode $_;
2551 /\.map$/
2552 ? normalise $_
2553 : ()
2554 } @{ aio_readdir $TMPDIR or [] }
2555 ]
1506} 2556}
1507 2557
1508sub emergency_save { 2558=item $maps = cf::map::random_maps
1509 my $freeze_guard = cf::freeze_mainloop;
1510 2559
1511 warn "enter emergency perl save\n"; 2560Returns an arrayref with all map paths of currently instantiated and saved
2561random maps. May block.
1512 2562
1513 cf::sync_job { 2563=cut
1514 warn "begin emergency player save\n";
1515 $_->save for values %cf::PLAYER;
1516 warn "end emergency player save\n";
1517 2564
1518 warn "begin emergency map save\n"; 2565sub random_maps() {
1519 $_->save for values %cf::MAP; 2566 [
1520 warn "end emergency map save\n"; 2567 map {
2568 utf8::decode $_;
2569 /\.map$/
2570 ? normalise "?random/$_"
2571 : ()
2572 } @{ aio_readdir $RANDOMDIR or [] }
2573 ]
2574}
2575
2576=item cf::map::unique_maps
2577
2578Returns an arrayref of paths of all shared maps that have
2579instantiated unique items. May block.
2580
2581=cut
2582
2583sub unique_maps() {
2584 [
2585 map {
2586 utf8::decode $_;
2587 s/\.map$//; # TODO future compatibility hack
2588 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2589 ? ()
2590 : normalise $_
2591 } @{ aio_readdir $UNIQUEDIR or [] }
2592 ]
2593}
2594
2595=item cf::map::static_maps
2596
2597Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2598file in the shared directory excluding F</styles> and F</editor>). May
2599block.
2600
2601=cut
2602
2603sub static_maps() {
2604 my @dirs = "";
2605 my @maps;
2606
2607 while (@dirs) {
2608 my $dir = shift @dirs;
2609
2610 next if $dir eq "/styles" || $dir eq "/editor";
2611
2612 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2613 or return;
2614
2615 for (@$files) {
2616 s/\.map$// or next;
2617 utf8::decode $_;
2618 push @maps, "$dir/$_";
2619 }
2620
2621 push @dirs, map "$dir/$_", @$dirs;
1521 }; 2622 }
1522 2623
1523 warn "leave emergency perl save\n"; 2624 \@maps
2625}
2626
2627=back
2628
2629=head3 cf::object
2630
2631=cut
2632
2633package cf::object;
2634
2635=over 4
2636
2637=item $ob->inv_recursive
2638
2639Returns the inventory of the object I<and> their inventories, recursively,
2640but I<not> the object itself.
2641
2642=cut
2643
2644sub inv_recursive_;
2645sub inv_recursive_ {
2646 map { $_, inv_recursive_ $_->inv } @_
2647}
2648
2649sub inv_recursive {
2650 inv_recursive_ inv $_[0]
2651}
2652
2653=item $ref = $ob->ref
2654
2655Creates and returns a persistent reference to an object that can be stored as a string.
2656
2657=item $ob = cf::object::deref ($refstring)
2658
2659returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2660even if the object actually exists. May block.
2661
2662=cut
2663
2664sub deref {
2665 my ($ref) = @_;
2666
2667 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2668 my ($uuid, $name) = ($1, $2);
2669 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2670 or return;
2671 $pl->ob->uuid eq $uuid
2672 or return;
2673
2674 $pl->ob
2675 } else {
2676 warn "$ref: cannot resolve object reference\n";
2677 undef
2678 }
1524} 2679}
1525 2680
1526package cf; 2681package cf;
1527 2682
1528=back 2683=back
1529
1530 2684
1531=head3 cf::object::player 2685=head3 cf::object::player
1532 2686
1533=over 4 2687=over 4
1534 2688
1537Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2691Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1538can be C<undef>. Does the right thing when the player is currently in a 2692can be C<undef>. Does the right thing when the player is currently in a
1539dialogue with the given NPC character. 2693dialogue with the given NPC character.
1540 2694
1541=cut 2695=cut
2696
2697our $SAY_CHANNEL = {
2698 id => "say",
2699 title => "Map",
2700 reply => "say ",
2701 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2702};
2703
2704our $CHAT_CHANNEL = {
2705 id => "chat",
2706 title => "Chat",
2707 reply => "chat ",
2708 tooltip => "Player chat and shouts, global to the server.",
2709};
1542 2710
1543# rough implementation of a future "reply" method that works 2711# rough implementation of a future "reply" method that works
1544# with dialog boxes. 2712# with dialog boxes.
1545#TODO: the first argument must go, split into a $npc->reply_to ( method 2713#TODO: the first argument must go, split into a $npc->reply_to ( method
1546sub cf::object::player::reply($$$;$) { 2714sub cf::object::player::reply($$$;$) {
1548 2716
1549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2717 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1550 2718
1551 if ($self->{record_replies}) { 2719 if ($self->{record_replies}) {
1552 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2720 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2721
1553 } else { 2722 } else {
2723 my $pl = $self->contr;
2724
2725 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2726 my $dialog = $pl->{npc_dialog};
2727 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2728
2729 } else {
1554 $msg = $npc->name . " says: $msg" if $npc; 2730 $msg = $npc->name . " says: $msg" if $npc;
1555 $self->message ($msg, $flags); 2731 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2732 }
1556 } 2733 }
2734}
2735
2736=item $object->send_msg ($channel, $msg, $color, [extra...])
2737
2738=cut
2739
2740sub cf::object::send_msg {
2741 my $pl = shift->contr
2742 or return;
2743 $pl->send_msg (@_);
1557} 2744}
1558 2745
1559=item $player_object->may ("access") 2746=item $player_object->may ("access")
1560 2747
1561Returns wether the given player is authorized to access resource "access" 2748Returns wether the given player is authorized to access resource "access"
1574 2761
1575=item $player_object->enter_link 2762=item $player_object->enter_link
1576 2763
1577Freezes the player and moves him/her to a special map (C<{link}>). 2764Freezes the player and moves him/her to a special map (C<{link}>).
1578 2765
1579The player should be reaosnably safe there for short amounts of time. You 2766The player should be reasonably safe there for short amounts of time (e.g.
1580I<MUST> call C<leave_link> as soon as possible, though. 2767for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2768though, as the player cannot control the character while it is on the link
2769map.
2770
2771Will never block.
1581 2772
1582=item $player_object->leave_link ($map, $x, $y) 2773=item $player_object->leave_link ($map, $x, $y)
1583 2774
1584Moves the player out of the specila link map onto the given map. If the 2775Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 2776map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 2777to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 2778fails, to the emergency map position.
1588 2779
1589Might block. 2780Might block.
1590 2781
1591=cut 2782=cut
2783
2784sub link_map {
2785 unless ($LINK_MAP) {
2786 $LINK_MAP = cf::map::find "{link}"
2787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2788 $LINK_MAP->load;
2789 }
2790
2791 $LINK_MAP
2792}
1592 2793
1593sub cf::object::player::enter_link { 2794sub cf::object::player::enter_link {
1594 my ($self) = @_; 2795 my ($self) = @_;
1595 2796
1596 $self->deactivate_recursive; 2797 $self->deactivate_recursive;
1597 2798
1598 return if $self->map == $LINK_MAP; 2799 ++$self->{_link_recursion};
2800
2801 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 2802
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2803 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 2804 if $self->map && $self->map->{path} ne "{link}";
1602 2805
1603 $self->enter_map ($LINK_MAP, 20, 20); 2806 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1604} 2807}
1605 2808
1606sub cf::object::player::leave_link { 2809sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 2810 my ($self, $map, $x, $y) = @_;
2811
2812 return unless $self->contr->active;
1608 2813
1609 my $link_pos = delete $self->{_link_pos}; 2814 my $link_pos = delete $self->{_link_pos};
1610 2815
1611 unless ($map) { 2816 unless ($map) {
1612 # restore original map position 2817 # restore original map position
1623 ($x, $y) = (-1, -1) 2828 ($x, $y) = (-1, -1)
1624 unless (defined $x) && (defined $y); 2829 unless (defined $x) && (defined $y);
1625 2830
1626 # use -1 or undef as default coordinates, not 0, 0 2831 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 2832 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 2833 if $x <= 0 && $y <= 0;
1629 2834
1630 $map->load; 2835 $map->load;
1631 2836
1632 return unless $self->contr->active; 2837 return unless $self->contr->active;
2838
2839 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2840 if ($self->enter_map ($map, $x, $y)) {
2841 # entering was successful
2842 delete $self->{_link_recursion};
2843 # only activate afterwards, to support waiting in hooks
1633 $self->activate_recursive; 2844 $self->activate_recursive;
1634 $self->enter_map ($map, $x, $y);
1635}
1636
1637cf::player->attach (
1638 on_logout => sub {
1639 my ($pl) = @_;
1640
1641 # abort map switching before logout
1642 if ($pl->ob->{_link_pos}) {
1643 cf::sync_job {
1644 $pl->ob->leave_link
1645 };
1646 }
1647 }, 2845 }
1648 on_login => sub {
1649 my ($pl) = @_;
1650 2846
1651 # try to abort aborted map switching on player login :) 2847}
1652 # should happen only on crashes
1653 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link;
1655 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED);
1662 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link;
1664 })->prio (2);
1665 }
1666 },
1667);
1668 2848
1669=item $player_object->goto ($path, $x, $y) 2849=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1670 2850
2851Moves the player to the given map-path and coordinates by first freezing
2852her, loading and preparing them map, calling the provided $check callback
2853that has to return the map if sucecssful, and then unfreezes the player on
2854the new (success) or old (failed) map position. In either case, $done will
2855be called at the end of this process.
2856
2857Note that $check will be called with a potentially non-loaded map, so if
2858it needs a loaded map it has to call C<< ->load >>.
2859
1671=cut 2860=cut
2861
2862our $GOTOGEN;
1672 2863
1673sub cf::object::player::goto { 2864sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_; 2865 my ($self, $path, $x, $y, $check, $done) = @_;
2866
2867 if ($self->{_link_recursion} >= $MAX_LINKS) {
2868 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2869 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2870 ($path, $x, $y) = @$EMERGENCY_POSITION;
2871 }
2872
2873 # do generation counting so two concurrent goto's will be executed in-order
2874 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1675 2875
1676 $self->enter_link; 2876 $self->enter_link;
1677 2877
1678 (async { 2878 (async {
1679 $path = new cf::path $path; 2879 $Coro::current->{desc} = "player::goto $path $x $y";
1680 2880
1681 my $map = cf::map::find $path->as_string; 2881 # *tag paths override both path and x|y
2882 if ($path =~ /^\*(.*)$/) {
2883 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2884 my $ob = $obs[rand @obs];
2885
2886 # see if we actually can go there
2887 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2888 $ob = $obs[rand @obs];
2889 } else {
2890 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2891 }
2892 # else put us there anyways for now #d#
2893
2894 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2895 } else {
2896 ($path, $x, $y) = (undef, undef, undef);
2897 }
2898 }
2899
2900 my $map = eval {
2901 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2902
2903 if ($map) {
1682 $map = $map->customise_for ($self) if $map; 2904 $map = $map->customise_for ($self);
1683 2905 $map = $check->($map, $x, $y, $self) if $check && $map;
1684# warn "entering ", $map->path, " at ($x, $y)\n" 2906 } else {
1685# if $map;
1686
1687 $map or $map->cluck ("oy");#d#
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2907 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2908 }
1689 2909
2910 $map
2911 };
2912
2913 if ($@) {
2914 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2915 LOG llevError | logBacktrace, Carp::longmess $@;
2916 }
2917
2918 if ($gen == $self->{_goto_generation}) {
2919 delete $self->{_goto_generation};
1690 $self->leave_link ($map, $x, $y); 2920 $self->leave_link ($map, $x, $y);
2921 }
2922
2923 $done->($self) if $done;
1691 })->prio (1); 2924 })->prio (1);
1692} 2925}
1693 2926
1694=item $player_object->enter_exit ($exit_object) 2927=item $player_object->enter_exit ($exit_object)
1695 2928
1697 2930
1698sub parse_random_map_params { 2931sub parse_random_map_params {
1699 my ($spec) = @_; 2932 my ($spec) = @_;
1700 2933
1701 my $rmp = { # defaults 2934 my $rmp = { # defaults
1702 xsize => 10, 2935 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 2936 ysize => (cf::rndm 15, 40),
2937 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2938 #layout => string,
1704 }; 2939 };
1705 2940
1706 for (split /\n/, $spec) { 2941 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 2942 my ($k, $v) = split /\s+/, $_, 2;
1708 2943
1720 # that depends on the exit object 2955 # that depends on the exit object
1721 2956
1722 my $rmp = parse_random_map_params $exit->msg; 2957 my $rmp = parse_random_map_params $exit->msg;
1723 2958
1724 if ($exit->map) { 2959 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 2960 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 2961 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 2962 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 2963 $rmp->{origin_y} = $exit->y;
2964
2965 $exit->map->touch;
1729 } 2966 }
1730 2967
1731 $rmp->{random_seed} ||= $exit->random_seed; 2968 $rmp->{random_seed} ||= $exit->random_seed;
1732 2969
1733 my $data = cf::to_json $rmp; 2970 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1734 my $md5 = Digest::MD5::md5_hex $data; 2971 my $md5 = Digest::MD5::md5_hex $data;
2972 my $meta = "$RANDOMDIR/$md5.meta";
1735 2973
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2974 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 2975 aio_write $fh, 0, (length $data), $data, 0;
2976 undef $fh;
2977 aio_rename "$meta~", $meta;
1738 2978
2979 my $slaying = "?random/$md5";
2980
2981 if ($exit->valid) {
1739 $exit->slaying ("?random/$md5"); 2982 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 2983 $exit->msg (undef);
2984 }
1741 } 2985 }
1742} 2986}
1743 2987
1744sub cf::object::player::enter_exit { 2988sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 2989 my ($self, $exit) = @_;
1747 return unless $self->type == cf::PLAYER; 2991 return unless $self->type == cf::PLAYER;
1748 2992
1749 $self->enter_link; 2993 $self->enter_link;
1750 2994
1751 (async { 2995 (async {
1752 $self->deactivate_recursive; # just to be sure 2996 $Coro::current->{desc} = "enter_exit";
2997
1753 unless (eval { 2998 unless (eval {
2999 $self->deactivate_recursive; # just to be sure
3000
3001 my $map = cf::map::normalise $exit->slaying, $exit->map;
3002 my $x = $exit->stats->hp;
3003 my $y = $exit->stats->sp;
3004
3005 # special map handling
3006 my $slaying = $exit->slaying;
3007
3008 # special map handling
3009 if ($slaying eq "/!") {
3010 my $guard = cf::lock_acquire "exit_prepare:$exit";
3011
1754 prepare_random_map $exit 3012 prepare_random_map $exit
3013 if $exit->slaying eq "/!"; # need to re-check after getting the lock
3014
1755 if $exit->slaying eq "/!"; 3015 $map = $exit->slaying;
1756 3016
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 3017 } elsif ($slaying eq '!up') {
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 3018 $map = $exit->map->tile_path (cf::TILE_UP);
3019 $x = $exit->x;
3020 $y = $exit->y;
1759 3021
3022 } elsif ($slaying eq '!down') {
3023 $map = $exit->map->tile_path (cf::TILE_DOWN);
3024 $x = $exit->x;
3025 $y = $exit->y;
3026 }
3027
3028 $self->goto ($map, $x, $y);
3029
3030 # if exit is damned, update players death & WoR home-position
3031 $self->contr->savebed ($map, $x, $y)
3032 if $exit->flag (cf::FLAG_DAMNED);
3033
1760 1; 3034 1
1761 }) { 3035 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 3036 $self->message ("Something went wrong deep within the deliantra server. "
1763 . "I'll try to bring you back to the map you were before. " 3037 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 3038 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 3039 cf::NDI_UNIQUE | cf::NDI_RED);
1766 3040
1767 warn "ERROR in enter_exit: $@"; 3041 error "ERROR in enter_exit: $@";
1768 $self->leave_link; 3042 $self->leave_link;
1769 } 3043 }
1770 })->prio (1); 3044 })->prio (1);
1771} 3045}
1772 3046
1783 3057
1784sub cf::client::send_drawinfo { 3058sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 3059 my ($self, $text, $flags) = @_;
1786 3060
1787 utf8::encode $text; 3061 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3062 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 3063}
1790 3064
3065=item $client->send_big_packet ($pkt)
3066
3067Like C<send_packet>, but tries to compress large packets, and fragments
3068them as required.
3069
3070=cut
3071
3072our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3073
3074sub cf::client::send_big_packet {
3075 my ($self, $pkt) = @_;
3076
3077 # try lzf for large packets
3078 $pkt = "lzf " . Compress::LZF::compress $pkt
3079 if 1024 <= length $pkt and $self->{can_lzf};
3080
3081 # split very large packets
3082 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3083 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3084 $pkt = "frag";
3085 }
3086
3087 $self->send_packet ($pkt);
3088}
3089
3090=item $client->send_msg ($channel, $msg, $color, [extra...])
3091
3092Send a drawinfo or msg packet to the client, formatting the msg for the
3093client if neccessary. C<$type> should be a string identifying the type of
3094the message, with C<log> being the default. If C<$color> is negative, suppress
3095the message unless the client supports the msg packet.
3096
3097=cut
3098
3099# non-persistent channels (usually the info channel)
3100our %CHANNEL = (
3101 "c/motd" => {
3102 id => "infobox",
3103 title => "MOTD",
3104 reply => undef,
3105 tooltip => "The message of the day",
3106 },
3107 "c/identify" => {
3108 id => "infobox",
3109 title => "Identify",
3110 reply => undef,
3111 tooltip => "Items recently identified",
3112 },
3113 "c/examine" => {
3114 id => "infobox",
3115 title => "Examine",
3116 reply => undef,
3117 tooltip => "Signs and other items you examined",
3118 },
3119 "c/shopinfo" => {
3120 id => "infobox",
3121 title => "Shop Info",
3122 reply => undef,
3123 tooltip => "What your bargaining skill tells you about the shop",
3124 },
3125 "c/book" => {
3126 id => "infobox",
3127 title => "Book",
3128 reply => undef,
3129 tooltip => "The contents of a note or book",
3130 },
3131 "c/lookat" => {
3132 id => "infobox",
3133 title => "Look",
3134 reply => undef,
3135 tooltip => "What you saw there",
3136 },
3137 "c/who" => {
3138 id => "infobox",
3139 title => "Players",
3140 reply => undef,
3141 tooltip => "Shows players who are currently online",
3142 },
3143 "c/body" => {
3144 id => "infobox",
3145 title => "Body Parts",
3146 reply => undef,
3147 tooltip => "Shows which body parts you posess and are available",
3148 },
3149 "c/statistics" => {
3150 id => "infobox",
3151 title => "Statistics",
3152 reply => undef,
3153 tooltip => "Shows your primary statistics",
3154 },
3155 "c/skills" => {
3156 id => "infobox",
3157 title => "Skills",
3158 reply => undef,
3159 tooltip => "Shows your experience per skill and item power",
3160 },
3161 "c/shopitems" => {
3162 id => "infobox",
3163 title => "Shop Items",
3164 reply => undef,
3165 tooltip => "Shows the items currently for sale in this shop",
3166 },
3167 "c/resistances" => {
3168 id => "infobox",
3169 title => "Resistances",
3170 reply => undef,
3171 tooltip => "Shows your resistances",
3172 },
3173 "c/pets" => {
3174 id => "infobox",
3175 title => "Pets",
3176 reply => undef,
3177 tooltip => "Shows information abotu your pets/a specific pet",
3178 },
3179 "c/perceiveself" => {
3180 id => "infobox",
3181 title => "Perceive Self",
3182 reply => undef,
3183 tooltip => "You gained detailed knowledge about yourself",
3184 },
3185 "c/uptime" => {
3186 id => "infobox",
3187 title => "Uptime",
3188 reply => undef,
3189 tooltip => "How long the server has been running since last restart",
3190 },
3191 "c/mapinfo" => {
3192 id => "infobox",
3193 title => "Map Info",
3194 reply => undef,
3195 tooltip => "Information related to the maps",
3196 },
3197 "c/party" => {
3198 id => "party",
3199 title => "Party",
3200 reply => "gsay ",
3201 tooltip => "Messages and chat related to your party",
3202 },
3203 "c/death" => {
3204 id => "death",
3205 title => "Death",
3206 reply => undef,
3207 tooltip => "Reason for and more info about your most recent death",
3208 },
3209 "c/say" => $SAY_CHANNEL,
3210 "c/chat" => $CHAT_CHANNEL,
3211);
3212
3213sub cf::client::send_msg {
3214 my ($self, $channel, $msg, $color, @extra) = @_;
3215
3216 $msg = $self->pl->expand_cfpod ($msg)
3217 unless $color & cf::NDI_VERBATIM;
3218
3219 $color &= cf::NDI_CLIENT_MASK; # just in case...
3220
3221 # check predefined channels, for the benefit of C
3222 if ($CHANNEL{$channel}) {
3223 $channel = $CHANNEL{$channel};
3224
3225 $self->ext_msg (channel_info => $channel);
3226 $channel = $channel->{id};
3227
3228 } elsif (ref $channel) {
3229 # send meta info to client, if not yet sent
3230 unless (exists $self->{channel}{$channel->{id}}) {
3231 $self->{channel}{$channel->{id}} = $channel;
3232 $self->ext_msg (channel_info => $channel);
3233 }
3234
3235 $channel = $channel->{id};
3236 }
3237
3238 return unless @extra || length $msg;
3239
3240 # default colour, mask it out
3241 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3242 if $color & cf::NDI_DEF;
3243
3244 my $pkt = "msg "
3245 . $self->{json_coder}->encode (
3246 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3247 );
3248
3249 $self->send_big_packet ($pkt);
3250}
3251
3252=item $client->ext_msg ($type, @msg)
3253
3254Sends an ext event to the client.
3255
3256=cut
3257
3258sub cf::client::ext_msg($$@) {
3259 my ($self, $type, @msg) = @_;
3260
3261 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3262}
1791 3263
1792=item $success = $client->query ($flags, "text", \&cb) 3264=item $success = $client->query ($flags, "text", \&cb)
1793 3265
1794Queues a query to the client, calling the given callback with 3266Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3267the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1796C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3268C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1797 3269
1798Queries can fail, so check the return code. Or don't, as queries will become 3270Queries can fail, so check the return code. Or don't, as queries will
1799reliable at some point in the future. 3271become reliable at some point in the future.
1800 3272
1801=cut 3273=cut
1802 3274
1803sub cf::client::query { 3275sub cf::client::query {
1804 my ($self, $flags, $text, $cb) = @_; 3276 my ($self, $flags, $text, $cb) = @_;
1812 utf8::encode $text; 3284 utf8::encode $text;
1813 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3285 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1814 3286
1815 $self->send_packet ($self->{query_queue}[0][0]) 3287 $self->send_packet ($self->{query_queue}[0][0])
1816 if @{ $self->{query_queue} } == 1; 3288 if @{ $self->{query_queue} } == 1;
3289
3290 1
1817} 3291}
1818 3292
1819cf::client->attach ( 3293cf::client->attach (
3294 on_connect => sub {
3295 my ($ns) = @_;
3296
3297 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3298 },
1820 on_reply => sub { 3299 on_reply => sub {
1821 my ($ns, $msg) = @_; 3300 my ($ns, $msg) = @_;
1822 3301
1823 # this weird shuffling is so that direct followup queries 3302 # this weird shuffling is so that direct followup queries
1824 # get handled first 3303 # get handled first
1825 my $queue = delete $ns->{query_queue} 3304 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 3305 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 3306
1828 (shift @$queue)->[1]->($msg); 3307 (shift @$queue)->[1]->($msg);
3308 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 3309
1830 push @{ $ns->{query_queue} }, @$queue; 3310 push @{ $ns->{query_queue} }, @$queue;
1831 3311
1832 if (@{ $ns->{query_queue} } == @$queue) { 3312 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 3313 if (@$queue) {
1835 } else { 3315 } else {
1836 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3316 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1837 } 3317 }
1838 } 3318 }
1839 }, 3319 },
3320 on_exticmd => sub {
3321 my ($ns, $buf) = @_;
3322
3323 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3324
3325 if (ref $msg) {
3326 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3327
3328 if (my $cb = $EXTIACMD{$type}) {
3329 $cb->(
3330 $ns,
3331 sub {
3332 $ns->ext_msg ("reply-$reply", @_)
3333 if $reply;
3334 },
3335 @payload
3336 );
3337 } else {
3338 my @reply;
3339
3340 if (my $cb = $EXTICMD{$type}) {
3341 @reply = $cb->($ns, @payload);
3342 }
3343
3344 $ns->ext_msg ("reply-$reply", @reply)
3345 if $reply;
3346 }
3347 } else {
3348 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3349 }
3350
3351 cf::override;
3352 },
1840); 3353);
1841 3354
1842=item $client->async (\&cb) 3355=item $client->async (\&cb)
1843 3356
1844Create a new coroutine, running the specified callback. The coroutine will 3357Create a new coroutine, running the specified callback. The coroutine will
1860 3373
1861 $coro 3374 $coro
1862} 3375}
1863 3376
1864cf::client->attach ( 3377cf::client->attach (
1865 on_destroy => sub { 3378 on_client_destroy => sub {
1866 my ($ns) = @_; 3379 my ($ns) = @_;
1867 3380
1868 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3381 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1869 }, 3382 },
1870); 3383);
1885our $safe = new Safe "safe"; 3398our $safe = new Safe "safe";
1886our $safe_hole = new Safe::Hole; 3399our $safe_hole = new Safe::Hole;
1887 3400
1888$SIG{FPE} = 'IGNORE'; 3401$SIG{FPE} = 'IGNORE';
1889 3402
1890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3403$safe->permit_only (Opcode::opset qw(
3404 :base_core :base_mem :base_orig :base_math :base_loop
3405 grepstart grepwhile mapstart mapwhile
3406 sort time
3407));
1891 3408
1892# here we export the classes and methods available to script code 3409# here we export the classes and methods available to script code
1893 3410
1894=pod 3411=pod
1895 3412
1896The following fucntions and emthods are available within a safe environment: 3413The following functions and methods are available within a safe environment:
1897 3414
1898 cf::object contr pay_amount pay_player map 3415 cf::object
3416 contr pay_amount pay_player map x y force_find force_add destroy
3417 insert remove name archname title slaying race decrease split
3418 value
3419
1899 cf::object::player player 3420 cf::object::player
1900 cf::player peaceful 3421 player
1901 cf::map trigger 3422
3423 cf::player
3424 peaceful
3425
3426 cf::map
3427 trigger
1902 3428
1903=cut 3429=cut
1904 3430
1905for ( 3431for (
1906 ["cf::object" => qw(contr pay_amount pay_player map)], 3432 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3433 insert remove inv nrof name archname title slaying race
3434 decrease split destroy change_exp value msg lore send_msg)],
1907 ["cf::object::player" => qw(player)], 3435 ["cf::object::player" => qw(player)],
1908 ["cf::player" => qw(peaceful)], 3436 ["cf::player" => qw(peaceful send_msg)],
1909 ["cf::map" => qw(trigger)], 3437 ["cf::map" => qw(trigger)],
1910) { 3438) {
1911 no strict 'refs';
1912 my ($pkg, @funs) = @$_; 3439 my ($pkg, @funs) = @$_;
1913 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3440 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1914 for @funs; 3441 for @funs;
1915} 3442}
1916 3443
1931 3458
1932 my $qcode = $code; 3459 my $qcode = $code;
1933 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3460 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1934 $qcode =~ s/\n/\\n/g; 3461 $qcode =~ s/\n/\\n/g;
1935 3462
3463 %vars = (_dummy => 0) unless %vars;
3464
3465 my @res;
1936 local $_; 3466 local $_;
1937 local @safe::cf::_safe_eval_args = values %vars;
1938 3467
1939 my $eval = 3468 my $eval =
1940 "do {\n" 3469 "do {\n"
1941 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3470 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1942 . "#line 0 \"{$qcode}\"\n" 3471 . "#line 0 \"{$qcode}\"\n"
1943 . $code 3472 . $code
1944 . "\n}" 3473 . "\n}"
1945 ; 3474 ;
1946 3475
3476 if ($CFG{safe_eval}) {
1947 sub_generation_inc; 3477 sub_generation_inc;
3478 local @safe::cf::_safe_eval_args = values %vars;
1948 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3479 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1949 sub_generation_inc; 3480 sub_generation_inc;
3481 } else {
3482 local @cf::_safe_eval_args = values %vars;
3483 @res = wantarray ? eval eval : scalar eval $eval;
3484 }
1950 3485
1951 if ($@) { 3486 if ($@) {
1952 warn "$@"; 3487 warn "$@",
1953 warn "while executing safe code '$code'\n"; 3488 "while executing safe code '$code'\n",
1954 warn "with arguments " . (join " ", %vars) . "\n"; 3489 "with arguments " . (join " ", %vars) . "\n";
1955 } 3490 }
1956 3491
1957 wantarray ? @res : $res[0] 3492 wantarray ? @res : $res[0]
1958} 3493}
1959 3494
1973=cut 3508=cut
1974 3509
1975sub register_script_function { 3510sub register_script_function {
1976 my ($fun, $cb) = @_; 3511 my ($fun, $cb) = @_;
1977 3512
1978 no strict 'refs'; 3513 $fun = "safe::$fun" if $CFG{safe_eval};
1979 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3514 *$fun = $safe_hole->wrap ($cb);
1980} 3515}
1981 3516
1982=back 3517=back
1983 3518
1984=cut 3519=cut
1985 3520
1986############################################################################# 3521#############################################################################
3522# the server's init and main functions
1987 3523
1988=head2 EXTENSION DATABASE SUPPORT 3524our %FACEHASH; # hash => idx, #d# HACK for http server
1989 3525
1990Crossfire maintains a very simple database for extension use. It can 3526# internal api, not fianlised
1991currently store anything that can be serialised using Storable, which 3527sub set_face {
1992excludes objects. 3528 my ($name, $type, $data) = @_;
1993 3529
1994The parameter C<$family> should best start with the name of the extension 3530 my $idx = cf::face::find $name;
1995using it, it should be unique.
1996 3531
1997=over 4 3532 if ($idx) {
1998 3533 delete $FACEHASH{cf::face::get_chksum $idx};
1999=item $hashref = cf::db_get $family
2000
2001Return a hashref for use by the extension C<$family>, which can be
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004
2005=item $value = cf::db_get $family => $key
2006
2007Returns a single value from the database
2008
2009=item cf::db_put $family => $hashref
2010
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013
2014=item cf::db_put $family => $key => $value
2015
2016Stores the given C<$value> in the family hash. Updates are delayed, if you
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026
2027=cut
2028
2029our $DB;
2030
2031{
2032 my $path = cf::localdir . "/database.pst";
2033
2034 sub db_load() {
2035 $DB = stat $path ? Storable::retrieve $path : { };
2036 }
2037
2038 my $pid;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 }
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 });
2060
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 }
2065
2066 sub db_get($;$) {
2067 @_ >= 2
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071
2072 sub db_put($$;$) {
2073 if (@_ >= 3) {
2074 $DB->{$_[0]}{$_[1]} = $_[2];
2075 } else { 3534 } else {
2076 $DB->{$_[0]} = $_[1]; 3535 $idx = cf::face::alloc $name;
2077 } 3536 }
2078 db_dirty; 3537
3538 my $hash = cf::face::mangle_chksum Digest::MD5::md5 $data;
3539
3540 cf::face::set_type $idx, $type;
3541 cf::face::set_data $idx, 0, $data, $hash;
3542 cf::face::set_meta $idx, $type & 1 ? undef : undef;
3543 $FACEHASH{$hash} = $idx;#d#
3544
3545 $idx
3546}
3547
3548sub load_facedata($) {
3549 my ($path) = @_;
3550
3551 # HACK to clear player env face cache, we need some signal framework
3552 # for this (global event?)
3553 %ext::player_env::MUSIC_FACE_CACHE = ();
3554
3555 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3556
3557 trace "loading facedata from $path\n";
3558
3559 my $facedata = decode_storable load_file $path;
3560
3561 $facedata->{version} == 2
3562 or cf::cleanup "$path: version mismatch, cannot proceed.";
3563
3564 cf::cede_to_tick;
3565
2079 } 3566 {
3567 my $faces = delete $facedata->{faceinfo};
2080 3568
2081 cf::global->attach ( 3569 for my $face (sort keys %$faces) {
2082 prio => 10000, 3570 my $info = $faces->{$face};
2083 on_cleanup => sub { 3571 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2084 db_sync; 3572
3573 cf::face::set_visibility $idx, $info->{visibility};
3574 cf::face::set_magicmap $idx, $info->{magicmap};
3575 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3576 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3577 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3578 $FACEHASH{$info->{hash64}} = $idx;#d#
3579
3580 cf::cede_to_tick;
2085 }, 3581 }
2086 );
2087}
2088 3582
2089############################################################################# 3583 while (my ($face, $info) = each %$faces) {
2090# the server's main() 3584 next unless $info->{smooth};
2091 3585
2092sub cfg_load { 3586 my $idx = cf::face::find $face
2093 open my $fh, "<:utf8", cf::confdir . "/config" 3587 or next;
2094 or return;
2095 3588
2096 local $/; 3589 if (my $smooth = cf::face::find $info->{smooth}) {
2097 *CFG = YAML::Syck::Load <$fh>; 3590 cf::face::set_smooth $idx, $smooth;
3591 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3592 } else {
3593 error "smooth face '$info->{smooth}' not found for face '$face'";
3594 }
2098 3595
3596 cf::cede_to_tick;
3597 }
3598 }
3599
3600 {
3601 my $anims = delete $facedata->{animinfo};
3602
3603 while (my ($anim, $info) = each %$anims) {
3604 cf::anim::set $anim, $info->{frames}, $info->{facings};
3605 cf::cede_to_tick;
3606 }
3607
3608 cf::anim::invalidate_all; # d'oh
3609 }
3610
3611 {
3612 my $res = delete $facedata->{resource};
3613
3614 while (my ($name, $info) = each %$res) {
3615 if (defined (my $type = $info->{type})) {
3616 # TODO: different hash - must free and use new index, or cache ixface data queue
3617 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3618
3619 cf::face::set_type $idx, $type;
3620 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3621 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3622 $FACEHASH{$info->{hash}} = $idx;#d#
3623 } else {
3624# $RESOURCE{$name} = $info; # unused
3625 }
3626
3627 cf::cede_to_tick;
3628 }
3629 }
3630
3631 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3632
3633 1
3634}
3635
3636register_exticmd fx_want => sub {
3637 my ($ns, $want) = @_;
3638
3639 while (my ($k, $v) = each %$want) {
3640 $ns->fx_want ($k, $v);
3641 }
3642};
3643
3644sub load_resource_file($) {
3645 my $guard = lock_acquire "load_resource_file";
3646
3647 my $status = load_resource_file_ $_[0];
3648 get_slot 0.1, 100;
3649 cf::arch::commit_load;
3650
3651 $status
3652}
3653
3654sub reload_exp_table {
3655 _reload_exp_table;
3656
3657 set_face "res/exp_table" => FT_RSRC,
3658 JSON::XS->new->utf8->canonical->encode (
3659 [map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]
3660 );
3661}
3662
3663sub reload_materials {
3664 _reload_materials;
3665}
3666
3667sub reload_regions {
3668 # HACK to clear player env face cache, we need some signal framework
3669 # for this (global event?)
3670 %ext::player_env::MUSIC_FACE_CACHE = ();
3671
3672 load_resource_file "$MAPDIR/regions"
3673 or die "unable to load regions file\n";
3674
3675 for (cf::region::list) {
3676 $_->{match} = qr/$_->{match}/
3677 if exists $_->{match};
3678 }
3679}
3680
3681sub reload_facedata {
3682 load_facedata "$DATADIR/facedata"
3683 or die "unable to load facedata\n";
3684}
3685
3686sub reload_archetypes {
3687 load_resource_file "$DATADIR/archetypes"
3688 or die "unable to load archetypes\n";
3689
3690 set_face "res/skill_info" => FT_RSRC,
3691 JSON::XS->new->utf8->canonical->encode (
3692 [map [cf::arch::skillvec ($_)->name], 0 .. cf::arch::skillvec_size - 1]
3693 );
3694 set_face "res/spell_paths" => FT_RSRC,
3695 JSON::XS->new->utf8->canonical->encode (
3696 [map [cf::spellpathnames ($_)], 0 .. NRSPELLPATHS - 1]
3697 );
3698}
3699
3700sub reload_treasures {
3701 load_resource_file "$DATADIR/treasures"
3702 or die "unable to load treasurelists\n";
3703}
3704
3705sub reload_sound {
3706 trace "loading sound config from $DATADIR/sound\n";
3707
3708 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3709
3710 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3711 my $sound = $soundconf->{compat}[$_]
3712 or next;
3713
3714 my $face = cf::face::find "sound/$sound->[1]";
3715 cf::sound::set $sound->[0] => $face;
3716 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3717 }
3718
3719 while (my ($k, $v) = each %{$soundconf->{event}}) {
3720 my $face = cf::face::find "sound/$v";
3721 cf::sound::set $k => $face;
3722 }
3723}
3724
3725sub reload_resources {
3726 trace "reloading resource files...\n";
3727
3728 reload_materials;
3729 reload_facedata;
3730 reload_exp_table;
3731 reload_sound;
3732 reload_archetypes;
3733 reload_regions;
3734 reload_treasures;
3735
3736 trace "finished reloading resource files\n";
3737}
3738
3739sub reload_config {
3740 trace "reloading config file...\n";
3741
3742 my $config = load_file "$CONFDIR/config";
3743 utf8::decode $config;
3744 *CFG = decode_yaml $config;
3745
2099 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3746 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2100 3747
2101 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3748 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2102 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3749 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2103 3750
2104 if (exists $CFG{mlockall}) { 3751 if (exists $CFG{mlockall}) {
2108 }; 3755 };
2109 warn $@ if $@; 3756 warn $@ if $@;
2110 } 3757 }
2111} 3758}
2112 3759
3760sub pidfile() {
3761 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3762 or die "$PIDFILE: $!";
3763 flock $fh, &Fcntl::LOCK_EX
3764 or die "$PIDFILE: flock: $!";
3765 $fh
3766}
3767
3768# make sure only one server instance is running at any one time
3769sub atomic {
3770 my $fh = pidfile;
3771
3772 my $pid = <$fh>;
3773 kill 9, $pid if $pid > 0;
3774
3775 seek $fh, 0, 0;
3776 print $fh $$;
3777}
3778
3779sub main_loop {
3780 trace "EV::loop starting\n";
3781 if (1) {
3782 EV::loop;
3783 }
3784 trace "EV::loop returned\n";
3785 goto &main_loop unless $REALLY_UNLOOP;
3786}
3787
2113sub main { 3788sub main {
3789 cf::init_globals; # initialise logging
3790
3791 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3792 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3793 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3794 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3795
3796 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3797
2114 # we must not ever block the main coroutine 3798 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 3799 $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3800 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2117 async { Event::one_event }; 3801 (async {
3802 $Coro::current->{desc} = "IDLE BUG HANDLER";
3803 EV::loop EV::LOOP_ONESHOT;
3804 })->prio (Coro::PRIO_MAX);
2118 }; 3805 };
2119 3806
2120 cfg_load; 3807 evthread_start IO::AIO::poll_fileno;
2121 db_load; 3808
3809 cf::sync_job {
3810 cf::incloader::init ();
3811
3812 db_init;
3813
3814 cf::init_anim;
3815 cf::init_attackmess;
3816 cf::init_dynamic;
3817
3818 cf::load_settings;
3819
3820 reload_resources;
3821 reload_config;
3822
3823 cf::init_uuid;
3824 cf::init_signals;
3825 cf::init_skills;
3826
3827 cf::init_beforeplay;
3828
3829 atomic;
3830
2122 load_extensions; 3831 load_extensions;
2123 Event::loop; 3832
3833 utime time, time, $RUNTIMEFILE;
3834
3835 # no (long-running) fork's whatsoever before this point(!)
3836 use POSIX ();
3837 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3838
3839 cf::_post_init 0;
3840 };
3841
3842 cf::object::thawer::errors_are_fatal 0;
3843 info "parse errors in files are no longer fatal from this point on.\n";
3844
3845 AE::postpone {
3846 undef &main; # free gobs of memory :)
3847 };
3848
3849 goto &main_loop;
2124} 3850}
2125 3851
2126############################################################################# 3852#############################################################################
2127# initialisation 3853# initialisation and cleanup
2128 3854
3855# install some emergency cleanup handlers
3856BEGIN {
3857 our %SIGWATCHER = ();
3858 for my $signal (qw(INT HUP TERM)) {
3859 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3860 cf::cleanup "SIG$signal";
3861 };
3862 }
3863}
3864
3865sub write_runtime_sync {
3866 my $t0 = AE::time;
3867
3868 # first touch the runtime file to show we are still running:
3869 # the fsync below can take a very very long time.
3870
3871 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3872
3873 my $guard = cf::lock_acquire "write_runtime";
3874
3875 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3876 or return;
3877
3878 my $value = $cf::RUNTIME + 90 + 10;
3879 # 10 is the runtime save interval, for a monotonic clock
3880 # 60 allows for the watchdog to kill the server.
3881
3882 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3883 and return;
3884
3885 # always fsync - this file is important
3886 aio_fsync $fh
3887 and return;
3888
3889 # touch it again to show we are up-to-date
3890 aio_utime $fh, undef, undef;
3891
3892 close $fh
3893 or return;
3894
3895 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3896 and return;
3897
3898 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3899
3900 1
3901}
3902
3903our $uuid_lock;
3904our $uuid_skip;
3905
3906sub write_uuid_sync($) {
3907 $uuid_skip ||= $_[0];
3908
3909 return if $uuid_lock;
3910 local $uuid_lock = 1;
3911
3912 my $uuid = "$LOCALDIR/uuid";
3913
3914 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3915 or return;
3916
3917 my $value = uuid_seq uuid_cur;
3918
3919 unless ($value) {
3920 info "cowardly refusing to write zero uuid value!\n";
3921 return;
3922 }
3923
3924 my $value = uuid_str $value + $uuid_skip;
3925 $uuid_skip = 0;
3926
3927 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3928 and return;
3929
3930 # always fsync - this file is important
3931 aio_fsync $fh
3932 and return;
3933
3934 close $fh
3935 or return;
3936
3937 aio_rename "$uuid~", $uuid
3938 and return;
3939
3940 trace "uuid file written ($value).\n";
3941
3942 1
3943
3944}
3945
3946sub write_uuid($$) {
3947 my ($skip, $sync) = @_;
3948
3949 $sync ? write_uuid_sync $skip
3950 : async { write_uuid_sync $skip };
3951}
3952
3953sub emergency_save() {
3954 my $freeze_guard = cf::freeze_mainloop;
3955
3956 info "emergency_perl_save: enter\n";
3957
3958 # this is a trade-off: we want to be very quick here, so
3959 # save all maps without fsync, and later call a global sync
3960 # (which in turn might be very very slow)
3961 local $USE_FSYNC = 0;
3962
3963 cf::sync_job {
3964 cf::write_runtime_sync; # external watchdog should not bark
3965
3966 # use a peculiar iteration method to avoid tripping on perl
3967 # refcount bugs in for. also avoids problems with players
3968 # and maps saved/destroyed asynchronously.
3969 info "emergency_perl_save: begin player save\n";
3970 for my $login (keys %cf::PLAYER) {
3971 my $pl = $cf::PLAYER{$login} or next;
3972 $pl->valid or next;
3973 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3974 $pl->save;
3975 }
3976 info "emergency_perl_save: end player save\n";
3977
3978 cf::write_runtime_sync; # external watchdog should not bark
3979
3980 info "emergency_perl_save: begin map save\n";
3981 for my $path (keys %cf::MAP) {
3982 my $map = $cf::MAP{$path} or next;
3983 $map->valid or next;
3984 $map->save;
3985 }
3986 info "emergency_perl_save: end map save\n";
3987
3988 cf::write_runtime_sync; # external watchdog should not bark
3989
3990 info "emergency_perl_save: begin database checkpoint\n";
3991 BDB::db_env_txn_checkpoint $DB_ENV;
3992 info "emergency_perl_save: end database checkpoint\n";
3993
3994 info "emergency_perl_save: begin write uuid\n";
3995 write_uuid_sync 1;
3996 info "emergency_perl_save: end write uuid\n";
3997
3998 cf::write_runtime_sync; # external watchdog should not bark
3999
4000 trace "emergency_perl_save: syncing database to disk";
4001 BDB::db_env_txn_checkpoint $DB_ENV;
4002
4003 info "emergency_perl_save: starting sync\n";
4004 IO::AIO::aio_sync sub {
4005 info "emergency_perl_save: finished sync\n";
4006 };
4007
4008 cf::write_runtime_sync; # external watchdog should not bark
4009
4010 trace "emergency_perl_save: flushing outstanding aio requests";
4011 while (IO::AIO::nreqs || BDB::nreqs) {
4012 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
4013 }
4014
4015 cf::write_runtime_sync; # external watchdog should not bark
4016 };
4017
4018 info "emergency_perl_save: leave\n";
4019}
4020
4021sub post_cleanup {
4022 my ($make_core) = @_;
4023
4024 IO::AIO::flush;
4025
4026 error Carp::longmess "post_cleanup backtrace"
4027 if $make_core;
4028
4029 my $fh = pidfile;
4030 unlink $PIDFILE if <$fh> == $$;
4031}
4032
4033# a safer delete_package, copied from Symbol
4034sub clear_package($) {
4035 my $pkg = shift;
4036
4037 # expand to full symbol table name if needed
4038 unless ($pkg =~ /^main::.*::$/) {
4039 $pkg = "main$pkg" if $pkg =~ /^::/;
4040 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
4041 $pkg .= '::' unless $pkg =~ /::$/;
4042 }
4043
4044 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
4045 my $stem_symtab = *{$stem}{HASH};
4046
4047 defined $stem_symtab and exists $stem_symtab->{$leaf}
4048 or return;
4049
4050 # clear all symbols
4051 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
4052 for my $name (keys %$leaf_symtab) {
4053 _gv_clear *{"$pkg$name"};
4054# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4055 }
4056}
4057
2129sub reload() { 4058sub do_reload_perl() {
2130 # can/must only be called in main 4059 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 4060 unless (in_main) {
2132 warn "can only reload from main coroutine\n"; 4061 error "can only reload from main coroutine";
2133 return; 4062 return;
2134 } 4063 }
2135 4064
2136 warn "reloading..."; 4065 return if $RELOAD++;
2137 4066
2138 my $guard = freeze_mainloop; 4067 my $t1 = AE::time;
4068
4069 while ($RELOAD) {
4070 cf::get_slot 0.1, -1, "reload_perl";
4071 info "perl_reload: reloading...";
4072
4073 trace "perl_reload: entering sync_job";
4074
4075 cf::sync_job {
2139 cf::emergency_save; 4076 #cf::emergency_save;
2140 4077
2141 eval { 4078 trace "perl_reload: cancelling all extension coros";
2142 # if anything goes wrong in here, we should simply crash as we already saved
2143
2144 # cancel all watchers
2145 for (Event::all_watchers) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL;
2147 }
2148
2149 # cancel all extension coros
2150 $_->cancel for values %EXT_CORO; 4079 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = (); 4080 %EXT_CORO = ();
2152 4081
2153 # unload all extensions 4082 trace "perl_reload: removing commands";
2154 for (@exts) { 4083 %COMMAND = ();
2155 warn "unloading <$_>";
2156 unload_extension $_;
2157 }
2158 4084
2159 # unload all modules loaded from $LIBDIR 4085 trace "perl_reload: removing ext/exti commands";
2160 while (my ($k, $v) = each %INC) { 4086 %EXTCMD = ();
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4087 %EXTICMD = ();
2162 4088
2163 warn "removing <$k>"; 4089 trace "perl_reload: unloading/nuking all extensions";
2164 delete $INC{$k}; 4090 for my $pkg (@EXTS) {
4091 trace "... unloading $pkg";
2165 4092
2166 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g;
2168
2169 if (my $cb = $k->can ("unload_module")) { 4093 if (my $cb = $pkg->can ("unload")) {
4094 eval {
2170 $cb->(); 4095 $cb->($pkg);
4096 1
4097 } or error "$pkg unloaded, but with errors: $@";
4098 }
4099
4100 trace "... clearing $pkg";
4101 clear_package $pkg;
2171 } 4102 }
2172 4103
2173 Symbol::delete_package $k; 4104 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4105 while (my ($k, $v) = each %INC) {
4106 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4107
4108 trace "... unloading $k";
4109 delete $INC{$k};
4110
4111 $k =~ s/\.pm$//;
4112 $k =~ s/\//::/g;
4113
4114 if (my $cb = $k->can ("unload_module")) {
4115 $cb->();
4116 }
4117
4118 clear_package $k;
2174 } 4119 }
2175 4120
2176 # sync database to disk
2177 cf::db_sync;
2178 IO::AIO::flush;
2179
2180 # get rid of safe::, as good as possible 4121 trace "perl_reload: getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 4122 clear_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4123 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 4124
2184 # remove register_script_function callbacks 4125 trace "perl_reload: unloading cf.pm \"a bit\"";
2185 # TODO
2186
2187 # unload cf.pm "a bit"
2188 delete $INC{"cf.pm"}; 4126 delete $INC{"cf.pm"};
4127 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2189 4128
2190 # don't, removes xs symbols, too, 4129 # don't, removes xs symbols, too,
2191 # and global variables created in xs 4130 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 4131 #clear_package __PACKAGE__;
2193 4132
2194 # reload cf.pm 4133 info "perl_reload: unload completed, starting to reload now";
2195 warn "reloading cf.pm"; 4134
4135 trace "perl_reload: reloading cf.pm";
2196 require cf; 4136 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4137 cf::_connect_to_perl_1;
2198 4138
2199 # load config and database again 4139 trace "perl_reload: loading config and database again";
2200 cf::cfg_load; 4140 cf::reload_config;
2201 cf::db_load;
2202 4141
2203 # load extensions 4142 trace "perl_reload: loading extensions";
2204 warn "load extensions";
2205 cf::load_extensions; 4143 cf::load_extensions;
2206 4144
2207 # reattach attachments to objects 4145 if ($REATTACH_ON_RELOAD) {
2208 warn "reattach"; 4146 trace "perl_reload: reattaching attachments to objects/players";
2209 _global_reattach; 4147 _global_reattach; # objects, sockets
4148 trace "perl_reload: reattaching attachments to maps";
2210 reattach $_ for values %MAP; 4149 reattach $_ for values %MAP;
4150 trace "perl_reload: reattaching attachments to players";
4151 reattach $_ for values %PLAYER;
4152 }
4153
4154 cf::_post_init 1;
4155
4156 trace "perl_reload: leaving sync_job";
4157
4158 1
4159 } or do {
4160 error $@;
4161 cf::cleanup "perl_reload: error, exiting.";
4162 };
4163
4164 --$RELOAD;
4165 }
4166
4167 $t1 = AE::time - $t1;
4168 info "perl_reload: completed in ${t1}s\n";
4169};
4170
4171our $RELOAD_WATCHER; # used only during reload
4172
4173sub reload_perl() {
4174 # doing reload synchronously and two reloads happen back-to-back,
4175 # coro crashes during coro_state_free->destroy here.
4176
4177 $RELOAD_WATCHER ||= cf::async {
4178 Coro::AIO::aio_wait cache_extensions;
4179
4180 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4181 do_reload_perl;
4182 undef $RELOAD_WATCHER;
4183 };
2211 }; 4184 };
2212
2213 if ($@) {
2214 warn $@;
2215 warn "error while reloading, exiting.";
2216 exit 1;
2217 }
2218
2219 warn "reloaded successfully";
2220};
2221
2222#############################################################################
2223
2224unless ($LINK_MAP) {
2225 $LINK_MAP = cf::map::new;
2226
2227 $LINK_MAP->width (41);
2228 $LINK_MAP->height (41);
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263} 4185}
2264
2265register "<global>", __PACKAGE__;
2266 4186
2267register_command "reload" => sub { 4187register_command "reload" => sub {
2268 my ($who, $arg) = @_; 4188 my ($who, $arg) = @_;
2269 4189
2270 if ($who->flag (FLAG_WIZ)) { 4190 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload.");
2272 reload;
2273 $who->message ("end of reload."); 4191 $who->message ("reloading server.");
4192 async {
4193 $Coro::current->{desc} = "perl_reload";
4194 reload_perl;
4195 };
2274 } 4196 }
2275}; 4197};
2276 4198
2277unshift @INC, $LIBDIR; 4199#############################################################################
2278 4200
2279$TICK_WATCHER = Event->timer ( 4201my $bug_warning = 0;
2280 reentrant => 0,
2281 prio => 0,
2282 at => $NEXT_TICK || $TICK,
2283 data => WF_AUTOCANCEL,
2284 cb => sub {
2285 cf::server_tick; # one server iteration
2286 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK;
2288 4202
2289 # if we are delayed by four ticks or more, skip them all 4203sub wait_for_tick() {
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4204 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2291 4205
2292 $TICK_WATCHER->at ($NEXT_TICK); 4206 $WAIT_FOR_TICK->wait;
2293 $TICK_WATCHER->start; 4207}
4208
4209sub wait_for_tick_begin() {
4210 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4211
4212 my $signal = new Coro::Signal;
4213 push @WAIT_FOR_TICK_BEGIN, $signal;
4214 $signal->wait;
4215}
4216
4217sub tick {
4218 if ($Coro::current != $Coro::main) {
4219 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4220 unless ++$bug_warning > 10;
4221 return;
2294 }, 4222 }
2295);
2296 4223
2297IO::AIO::max_poll_time $TICK * 0.2; 4224 cf::one_tick; # one server iteration
2298 4225
2299Event->io ( 4226 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2300 fd => IO::AIO::poll_fileno,
2301 poll => 'r',
2302 prio => 5,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306 4227
2307Event->timer ( 4228 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2308 data => WF_AUTOCANCEL, 4229 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2309 after => 0, 4230 Coro::async_pool {
2310 interval => 10, 4231 $Coro::current->{desc} = "runtime saver";
2311 cb => sub {
2312 (Coro::unblock_sub {
2313 write_runtime 4232 write_runtime_sync
2314 or warn "ERROR: unable to write runtime file: $!"; 4233 or error "ERROR: unable to write runtime file: $!";
2315 })->(); 4234 };
2316 }, 4235 }
2317); 4236
4237 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4238 $sig->send;
4239 }
4240 $WAIT_FOR_TICK->broadcast;
4241
4242 $LOAD = ($NOW - $TICK_START) / $TICK;
4243 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4244
4245 if (0) {
4246 if ($NEXT_TICK) {
4247 my $jitter = $TICK_START - $NEXT_TICK;
4248 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4249 debug "jitter $JITTER\n";#d#
4250 }
4251 }
4252}
4253
4254{
4255 # configure BDB
4256 info "initialising database";
4257
4258 BDB::min_parallel 16;
4259 BDB::max_poll_reqs $TICK * 0.1;
4260 #$AnyEvent::BDB::WATCHER->priority (1);
4261
4262 unless ($DB_ENV) {
4263 $DB_ENV = BDB::db_env_create;
4264 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4265 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4266 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4267 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4268 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4269
4270 cf::sync_job {
4271 eval {
4272 BDB::db_env_open
4273 $DB_ENV,
4274 $BDBDIR,
4275 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4276 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4277 0666;
4278
4279 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4280 };
4281
4282 cf::cleanup "db_env_open(db): $@" if $@;
4283 };
4284 }
4285
4286 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4287 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4288 };
4289 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4290 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4291 };
4292 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4293 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4294 };
4295
4296 info "database initialised";
4297}
4298
4299{
4300 # configure IO::AIO
4301
4302 info "initialising aio";
4303 IO::AIO::min_parallel 8;
4304 IO::AIO::max_poll_time $TICK * 0.1;
4305 undef $AnyEvent::AIO::WATCHER;
4306 info "aio initialised";
4307}
4308
4309our $_log_backtrace;
4310our $_log_backtrace_last;
4311
4312sub _log_backtrace {
4313 my ($msg, @addr) = @_;
4314
4315 $msg =~ s/\n$//;
4316
4317 if ($_log_backtrace_last eq $msg) {
4318 LOG llevInfo, "[ABT] $msg\n";
4319 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4320 # limit the # of concurrent backtraces
4321 } elsif ($_log_backtrace < 2) {
4322 $_log_backtrace_last = $msg;
4323 ++$_log_backtrace;
4324 my $perl_bt = Carp::longmess $msg;
4325 async {
4326 $Coro::current->{desc} = "abt $msg";
4327
4328 my @bt = fork_call {
4329 @addr = map { sprintf "%x", $_ } @addr;
4330 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4331 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4332 or die "addr2line: $!";
4333
4334 my @funcs;
4335 my @res = <$fh>;
4336 chomp for @res;
4337 while (@res) {
4338 my ($func, $line) = splice @res, 0, 2, ();
4339 push @funcs, "[$func] $line";
4340 }
4341
4342 @funcs
4343 };
4344
4345 LOG llevInfo, "[ABT] $perl_bt\n";
4346 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4347 LOG llevInfo, "[ABT] $_\n" for @bt;
4348 --$_log_backtrace;
4349 };
4350 } else {
4351 LOG llevInfo, "[ABT] $msg\n";
4352 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4353 }
4354}
4355
4356# load additional modules
4357require "cf/$_.pm" for @EXTRA_MODULES;
4358cf::_connect_to_perl_2;
2318 4359
2319END { cf::emergency_save } 4360END { cf::emergency_save }
2320 4361
23211 43621
2322 4363

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