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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.152 by root, Mon Jan 8 22:32:10 2007 UTC vs.
Revision 1.170 by root, Sun Jan 14 02:00:37 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.32 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
52our %PLAYER; # all users 59our %PLAYER; # all users
53our %MAP; # all maps 60our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
77 87
78############################################################################# 88#############################################################################
79 89
80=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
105 115
106=item %cf::CFG 116=item %cf::CFG
107 117
108Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
110 127
111=back 128=back
112 129
113=cut 130=cut
114 131
146 163
147$Event::DIED = sub { 164$Event::DIED = sub {
148 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
149}; 166};
150 167
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
156 169
157=over 4 170=over 4
158 171
172=item dumpval $ref
173
159=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
160 194
161use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
162 196
163=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
164 198
225} 259}
226 260
227sub freeze_mainloop { 261sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
229 263
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
231 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
232 $guard 270 $guard
233} 271}
234 272
235=item cf::async { BLOCK } 273=item cf::async { BLOCK }
287 } 325 }
288} 326}
289 327
290=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
291 329
292Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 331extension calling this is being unloaded.
294 332
295=cut 333=cut
296 334
297sub async_ext(&) { 335sub async_ext(&) {
330} 368}
331 369
332=back 370=back
333 371
334=cut 372=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 373
456############################################################################# 374#############################################################################
457 375
458=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
459 377
585our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 504our @CB_MAP = ();
587 505
588my %attachment; 506my %attachment;
589 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
590sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
592 516
593 use sort 'stable'; 517 use sort 'stable';
594 518
765# object support 689# object support
766 690
767sub reattach { 691sub reattach {
768 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 696
771 my $registry = $obj->registry; 697 my $registry = $obj->registry;
772 698
773 @$registry = (); 699 @$registry = ();
774 700
906=cut 832=cut
907 833
908sub register_extcmd { 834sub register_extcmd {
909 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
910 836
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
915} 838}
916 839
917cf::player->attach ( 840cf::player->attach (
918 on_command => sub { 841 on_command => sub {
919 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
932 855
933 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
934 857
935 if (ref $msg) { 858 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 862 }
940 } 863 }
941 } else { 864 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 867
945 cf::override; 868 cf::override;
946 }, 869 },
947); 870);
948 871
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 872sub load_extension {
956 my ($path) = @_; 873 my ($path) = @_;
957 874
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 876 my $base = $1;
960 my $pkg = $1; 877 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
963 880
964 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
965 882
966 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 884 or die "$path: $!";
968 885
969 my $source = 886 my $source =
970 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
973 . "\n};\n1"; 890 . "\n};\n1";
974 891
975 eval $source 892 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 894 : "extension disabled.\n";
978 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 896 warn $@;
980 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
981 898 exit 1;
982# no strict 'refs'; 899 }
983# @{"$pkg\::ISA"} = ext::; 900 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 901 }
998 902
999 # remove commands 903 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 904}
1024 905
1025sub load_extensions { 906sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 908 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1032 } 913 }
1033} 914}
1034 915
1035############################################################################# 916#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 917
1073=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1074 919
1075Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1076 921
1077=cut 922=cut
1078 923
1079package cf::player; 924package cf::player;
925
926use Coro::AIO;
1080 927
1081=head3 cf::player 928=head3 cf::player
1082 929
1083=over 4 930=over 4
1084 931
1137 my $path = path $pl; 984 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 985 my $guard = cf::lock_acquire "user_save:$path";
1139 986
1140 return if $pl->{deny_save}; 987 return if $pl->{deny_save};
1141 988
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 989 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 990 $pl->{last_save} = $cf::RUNTIME;
1144 991
1145 $pl->save_pl ($path); 992 $pl->save_pl ($path);
1146 Coro::cede; 993 Coro::cede;
1147} 994}
1156 1003
1157 $cf::PLAYER{$login} = $self; 1004 $cf::PLAYER{$login} = $self;
1158 1005
1159 $self 1006 $self
1160} 1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1161 1015
1162sub quit_character { 1016sub quit_character {
1163 my ($pl) = @_; 1017 my ($pl) = @_;
1164 1018
1165 $pl->{deny_save} = 1; 1019 $pl->{deny_save} = 1;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1025 $pl->ns->destroy if $pl->ns;
1172 1026
1173 my $path = playerdir $pl; 1027 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1029 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1030 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1031 $pl->destroy;
1178 IO::AIO::aio_rmtree $temp; 1032 IO::AIO::aio_rmtree $temp;
1179} 1033}
1180 1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1085}
1086
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1182 1088
1183Sends an ext reply to the player. 1089Sends an ext reply to the player.
1184 1090
1185=cut 1091=cut
1206package cf::map; 1112package cf::map;
1207 1113
1208use Fcntl; 1114use Fcntl;
1209use Coro::AIO; 1115use Coro::AIO;
1210 1116
1117use overload
1118 '""' => \&as_string;
1119
1211our $MAX_RESET = 3600; 1120our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1121our $DEFAULT_RESET = 3000;
1213 1122
1214sub generate_random_map { 1123sub generate_random_map {
1215 my ($path, $rmp) = @_; 1124 my ($self, $rmp) = @_;
1216 1125
1217 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1127 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 # we have to keep some variables in memory intact
1157 local $_[0]{path};
1158 local $_[0]{deny_save};
1159 local $_[0]{deny_reset};
1160
1161 $_[0]->SUPER::thawer_merge ($_[1]);
1162}
1163
1164sub normalise {
1165 my ($path, $base) = @_;
1166
1167 # map plan:
1168 #
1169 # /! non-realised random map exit (special hack!)
1170 # {... are special paths that are not being touched
1171 # ?xxx/... are special absolute paths
1172 # ?random/... random maps
1173 # /... normal maps
1174 # ~user/... per-player map of a specific user
1175
1176 $path =~ s/$PATH_SEP/\//go;
1177
1178 # treat it as relative path if it starts with
1179 # something that looks reasonable
1180 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1181 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1182
1183 $base =~ s{[^/]+/?$}{};
1184 $path = "$base/$path";
1185 }
1186
1187 for ($path) {
1188 redo if s{//}{/};
1189 redo if s{/\.?/}{/};
1190 redo if s{/[^/]+/\.\./}{/};
1191 }
1192
1193 $path
1194}
1195
1196sub new_from_path {
1197 my (undef, $path, $base) = @_;
1198
1199 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1200
1201 $path = normalise $path, $base;
1202
1203 for my $pkg (keys %EXT_MAP) {
1204 if ($path =~ $EXT_MAP{$pkg}) {
1205 my $self = bless cf::map::new, $pkg;
1206 $self->{path} = $path; $self->path ($path);
1207 $self->init; # pass $1 etc.
1208 return $self;
1209 }
1210 }
1211
1212 Carp::carp "unable to resolve path '$path'.";
1213 ()
1214}
1215
1216sub init {
1217 my ($self) = @_;
1218
1219 $self
1220}
1221
1222sub as_string {
1223 my ($self) = @_;
1224
1225 "$self->{path}"
1226}
1227
1228# the displayed name, this is a one way mapping
1229sub visible_name {
1230 &as_string
1231}
1232
1233# the original (read-only) location
1234sub load_path {
1235 my ($self) = @_;
1236
1237 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1238}
1239
1240# the temporary/swap location
1241sub save_path {
1242 my ($self) = @_;
1243
1244 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1245 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1246}
1247
1248# the unique path, undef == no special unique path
1249sub uniq_path {
1250 my ($self) = @_;
1251
1252 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1253 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1231} 1254}
1232 1255
1233# and all this just because we cannot iterate over 1256# and all this just because we cannot iterate over
1234# all maps in C++... 1257# all maps in C++...
1235sub change_all_map_light { 1258sub change_all_map_light {
1237 1260
1238 $_->change_map_light ($change) 1261 $_->change_map_light ($change)
1239 for grep $_->outdoor, values %cf::MAP; 1262 for grep $_->outdoor, values %cf::MAP;
1240} 1263}
1241 1264
1265sub unlink_save {
1266 my ($self) = @_;
1267
1268 utf8::encode (my $save = $self->save_path);
1269 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1270 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1271}
1272
1242sub try_load_header($) { 1273sub load_header_from($) {
1243 my ($path) = @_; 1274 my ($self, $path) = @_;
1244 1275
1245 utf8::encode $path; 1276 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1277 aio_open $path, O_RDONLY, 0
1247 or return; 1278 or return;
1248 1279
1249 my $map = cf::map::new 1280 $self->_load_header ($path)
1250 or return; 1281 or return;
1251 1282
1252 # for better error messages only, will be overwritten 1283 $self->{load_path} = $path;
1253 $map->path ($path);
1254 1284
1255 $map->load_header ($path) 1285 1
1286}
1287
1288sub load_orig {
1289 my ($self) = @_;
1290
1291 $self->load_header_from ($self->load_path)
1292}
1293
1294sub load_temp {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->save_path)
1298}
1299
1300sub load_header {
1301 my ($self) = @_;
1302
1303 if ($self->load_temp) {
1304 $self->last_access ((delete $self->{last_access})
1305 || $cf::RUNTIME); #d#
1306 # safety
1307 $self->{instantiate_time} = $cf::RUNTIME
1308 if $self->{instantiate_time} > $cf::RUNTIME;
1309 } else {
1310 $self->load_orig
1256 or return; 1311 or return;
1257 1312
1258 $map->{load_path} = $path; 1313 $self->{load_original} = 1;
1314 $self->{instantiate_time} = $cf::RUNTIME;
1315 $self->last_access ($cf::RUNTIME);
1316 $self->instantiate;
1317 }
1259 1318
1260 $map 1319 1
1261} 1320}
1262 1321
1263sub find; 1322sub find;
1264sub find { 1323sub find {
1265 my ($path, $origin) = @_; 1324 my ($path, $origin) = @_;
1266 1325
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 1326 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 1327
1272 cf::lock_wait "map_find:$key"; 1328 cf::lock_wait "map_find:$path";
1273 1329
1274 $cf::MAP{$key} || do { 1330 $cf::MAP{$path} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 1331 my $guard = cf::lock_acquire "map_find:$path";
1276 1332 my $map = new_from_path cf::map $path
1277 # do it the slow way
1278 my $map = try_load_header $path->save_path;
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 1333 or return;
1296 1334
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 1335 $map->{last_save} = $cf::RUNTIME;
1309 1336
1310 Coro::cede; 1337 $map->load_header
1338 or return;
1311 1339
1312 if ($map->should_reset) { 1340 if ($map->should_reset) {
1313 $map->reset; 1341 $map->reset;
1314 undef $guard; 1342 undef $guard;
1315 $map = find $path 1343 $map = find $path
1316 or return; 1344 or return;
1317 } 1345 }
1318 1346
1319 $cf::MAP{$key} = $map 1347 $cf::MAP{$path} = $map
1320 } 1348 }
1321} 1349}
1322 1350
1323sub load { 1351sub load {
1324 my ($self) = @_; 1352 my ($self) = @_;
1325 1353
1326 my $path = $self->{path}; 1354 my $path = $self->{path};
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1355 my $guard = cf::lock_acquire "map_load:$path";
1328 1356
1329 return if $self->in_memory != cf::MAP_SWAPPED; 1357 return if $self->in_memory != cf::MAP_SWAPPED;
1330 1358
1331 $self->in_memory (cf::MAP_LOADING); 1359 $self->in_memory (cf::MAP_LOADING);
1332 1360
1333 $self->alloc; 1361 $self->alloc;
1334 $self->load_objects ($self->{load_path}, 1) 1362 $self->_load_objects ($self->{load_path}, 1)
1335 or return; 1363 or return;
1336 1364
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1365 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1338 if delete $self->{load_original}; 1366 if delete $self->{load_original};
1339 1367
1340 if (my $uniq = $path->uniq_path) { 1368 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 1369 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 1370 if (aio_open $uniq, O_RDONLY, 0) {
1343 $self->clear_unique_items; 1371 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 1372 $self->_load_objects ($uniq, 0);
1345 } 1373 }
1346 } 1374 }
1347 1375
1348 Coro::cede; 1376 Coro::cede;
1349 1377
1350 # now do the right thing for maps 1378 # now do the right thing for maps
1351 $self->link_multipart_objects; 1379 $self->link_multipart_objects;
1352 1380
1353 if ($self->{path}->is_style_map) { 1381 unless ($self->{deny_activate}) {
1354 $self->{deny_save} = 1; 1382 $self->decay_objects;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply; 1383 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons; 1384 $self->update_buttons;
1385 Coro::cede;
1360 $self->set_darkness_map; 1386 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 1387 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 1388 unless $self->difficulty;
1389 Coro::cede;
1363 $self->activate; 1390 $self->activate;
1364 } 1391 }
1365 1392
1366 Coro::cede;
1367
1368 $self->in_memory (cf::MAP_IN_MEMORY); 1393 $self->in_memory (cf::MAP_IN_MEMORY);
1394}
1395
1396sub customise_for {
1397 my ($self, $ob) = @_;
1398
1399 return find "~" . $ob->name . "/" . $self->{path}
1400 if $self->per_player;
1401
1402 $self
1403}
1404
1405# find and load all maps in the 3x3 area around a map
1406sub load_diag {
1407 my ($map) = @_;
1408
1409 my @diag; # diagonal neighbours
1410
1411 for (0 .. 3) {
1412 my $neigh = $map->tile_path ($_)
1413 or next;
1414 $neigh = find $neigh, $map
1415 or next;
1416 $neigh->load;
1417
1418 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1419 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1420 }
1421
1422 for (@diag) {
1423 my $neigh = find @$_
1424 or next;
1425 $neigh->load;
1426 }
1369} 1427}
1370 1428
1371sub find_sync { 1429sub find_sync {
1372 my ($path, $origin) = @_; 1430 my ($path, $origin) = @_;
1373 1431
1374 cf::sync_job { cf::map::find $path, $origin } 1432 cf::sync_job { find $path, $origin }
1375} 1433}
1376 1434
1377sub do_load_sync { 1435sub do_load_sync {
1378 my ($map) = @_; 1436 my ($map) = @_;
1379 1437
1380 cf::sync_job { $map->load }; 1438 cf::sync_job { $map->load };
1381} 1439}
1382 1440
1441our %MAP_PREFETCH;
1442our $MAP_PREFETCHER = Coro::async {
1443 while () {
1444 for my $path (keys %MAP_PREFETCH) {
1445 my $map = find $path
1446 or next;
1447 $map->load;
1448
1449 delete $MAP_PREFETCH{$path};
1450 }
1451 Coro::schedule;
1452 }
1453};
1454
1455sub find_async {
1456 my ($path, $origin) = @_;
1457
1458 $path = normalise $path, $origin && $origin->{path};
1459
1460 if (my $map = $cf::MAP{$path}) {
1461 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1462 }
1463
1464 $MAP_PREFETCH{$path} = 0;
1465 $MAP_PREFETCHER->ready;
1466
1467 ()
1468}
1469
1383sub save { 1470sub save {
1384 my ($self) = @_; 1471 my ($self) = @_;
1385 1472
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 1473 my $lock = cf::lock_acquire "map_data:" . $self->path;
1387 1474
1388 $self->{last_save} = $cf::RUNTIME; 1475 $self->{last_save} = $cf::RUNTIME;
1389 1476
1390 return unless $self->dirty; 1477 return unless $self->dirty;
1391 1478
1392 my $save = $self->{path}->save_path; utf8::encode $save; 1479 my $save = $self->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1480 my $uniq = $self->uniq_path; utf8::encode $uniq;
1394 1481
1395 $self->{load_path} = $save; 1482 $self->{load_path} = $save;
1396 1483
1397 return if $self->{deny_save}; 1484 return if $self->{deny_save};
1398 1485
1401 cf::async { 1488 cf::async {
1402 $_->contr->save for $self->players; 1489 $_->contr->save for $self->players;
1403 }; 1490 };
1404 1491
1405 if ($uniq) { 1492 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1493 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES); 1494 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1408 } else { 1495 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1496 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 } 1497 }
1411} 1498}
1412 1499
1413sub swap_out { 1500sub swap_out {
1414 my ($self) = @_; 1501 my ($self) = @_;
1428 1515
1429sub reset_at { 1516sub reset_at {
1430 my ($self) = @_; 1517 my ($self) = @_;
1431 1518
1432 # TODO: safety, remove and allow resettable per-player maps 1519 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel}; 1520 return 1e99 if $self->isa ("ext::map_per_player");#d#
1434 return 1e99 if $self->{deny_reset}; 1521 return 1e99 if $self->{deny_reset};
1435 1522
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1523 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1524 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 1525
1443 my ($self) = @_; 1530 my ($self) = @_;
1444 1531
1445 $self->reset_at <= $cf::RUNTIME 1532 $self->reset_at <= $cf::RUNTIME
1446} 1533}
1447 1534
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename { 1535sub rename {
1457 my ($self, $new_path) = @_; 1536 my ($self, $new_path) = @_;
1458 1537
1538 normalise $new_path;
1539
1459 $self->unlink_save; 1540 $self->unlink_save;
1460 1541
1461 delete $cf::MAP{$self->path}; 1542 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path; 1543 $self->{path} = $new_path; $self->path ($self->{path});
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self; 1544 $cf::MAP{$self->path} = $self;
1465 1545
1466 $self->save; 1546 $self->save;
1467} 1547}
1468 1548
1469sub reset { 1549sub reset {
1470 my ($self) = @_; 1550 my ($self) = @_;
1471 1551
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 1552 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 1553
1474 return if $self->players; 1554 return if $self->players;
1475 return if $self->{path}{user_rel};#d# 1555 return if $self->isa ("ext::map_per_player");#d#
1476 1556
1477 warn "resetting map ", $self->path;#d# 1557 warn "resetting map ", $self->path;#d#
1478 1558
1479 delete $cf::MAP{$self->path}; 1559 delete $cf::MAP{$self->path};
1560
1561 $self->in_memory (cf::MAP_SWAPPED);
1562 $self->clear;
1480 1563
1481 $_->clear_links_to ($self) for values %cf::MAP; 1564 $_->clear_links_to ($self) for values %cf::MAP;
1482 1565
1483 $self->unlink_save; 1566 $self->unlink_save;
1484 $self->destroy; 1567 $self->destroy;
1493 $self->reset_timeout (1); 1576 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 1577 $self->rename ("{nuke}/" . ($nuke_counter++));
1495 $self->reset; # polite request, might not happen 1578 $self->reset; # polite request, might not happen
1496} 1579}
1497 1580
1498sub customise_for { 1581=item cf::map::unique_maps
1499 my ($map, $ob) = @_;
1500 1582
1501 if ($map->per_player) { 1583Returns an arrayref of paths of all shared maps that have
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1584instantiated unique items. May block.
1503 }
1504 1585
1505 $map 1586=cut
1506}
1507 1587
1508sub emergency_save { 1588sub unique_maps() {
1509 my $freeze_guard = cf::freeze_mainloop; 1589 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1590 or return;
1510 1591
1511 warn "enter emergency perl save\n"; 1592 my @paths;
1512 1593
1513 cf::sync_job { 1594 for (@$files) {
1514 warn "begin emergency player save\n"; 1595 utf8::decode $_;
1515 $_->save for values %cf::PLAYER; 1596 next if /\.pst$/;
1516 warn "end emergency player save\n"; 1597 next unless /^$PATH_SEP/o;
1517 1598
1518 warn "begin emergency map save\n"; 1599 s/\.map$//;
1519 $_->save for values %cf::MAP; 1600 push @paths, $_;
1520 warn "end emergency map save\n";
1521 }; 1601 }
1522 1602
1523 warn "leave emergency perl save\n"; 1603 \@paths
1524} 1604}
1525 1605
1526package cf; 1606package cf;
1527 1607
1528=back 1608=back
1529 1609
1610=head3 cf::object
1611
1612=cut
1613
1614package cf::object;
1615
1616=over 4
1617
1618=item $ob->inv_recursive
1619
1620Returns the inventory of the object _and_ their inventories, recursively.
1621
1622=cut
1623
1624sub inv_recursive_;
1625sub inv_recursive_ {
1626 map { $_, inv_recursive_ $_->inv } @_
1627}
1628
1629sub inv_recursive {
1630 inv_recursive_ inv $_[0]
1631}
1632
1633package cf;
1634
1635=back
1530 1636
1531=head3 cf::object::player 1637=head3 cf::object::player
1532 1638
1533=over 4 1639=over 4
1534 1640
1574 1680
1575=item $player_object->enter_link 1681=item $player_object->enter_link
1576 1682
1577Freezes the player and moves him/her to a special map (C<{link}>). 1683Freezes the player and moves him/her to a special map (C<{link}>).
1578 1684
1579The player should be reaosnably safe there for short amounts of time. You 1685The player should be reasonably safe there for short amounts of time. You
1580I<MUST> call C<leave_link> as soon as possible, though. 1686I<MUST> call C<leave_link> as soon as possible, though.
1581 1687
1688Will never block.
1689
1582=item $player_object->leave_link ($map, $x, $y) 1690=item $player_object->leave_link ($map, $x, $y)
1583 1691
1584Moves the player out of the specila link map onto the given map. If the 1692Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 1693map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 1694to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 1695fails, to the emergency map position.
1588 1696
1589Might block. 1697Might block.
1590 1698
1591=cut 1699=cut
1700
1701sub link_map {
1702 unless ($LINK_MAP) {
1703 $LINK_MAP = cf::map::find "{link}"
1704 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1705 $LINK_MAP->load;
1706 }
1707
1708 $LINK_MAP
1709}
1592 1710
1593sub cf::object::player::enter_link { 1711sub cf::object::player::enter_link {
1594 my ($self) = @_; 1712 my ($self) = @_;
1595 1713
1596 $self->deactivate_recursive; 1714 $self->deactivate_recursive;
1597 1715
1598 return if $self->map == $LINK_MAP; 1716 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 1717
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1718 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 1719 if $self->map;
1602 1720
1603 $self->enter_map ($LINK_MAP, 20, 20); 1721 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1604} 1722}
1605 1723
1606sub cf::object::player::leave_link { 1724sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 1725 my ($self, $map, $x, $y) = @_;
1608 1726
1626 # use -1 or undef as default coordinates, not 0, 0 1744 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 1745 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 1746 if $x <=0 && $y <= 0;
1629 1747
1630 $map->load; 1748 $map->load;
1749 $map->load_diag;
1631 1750
1632 return unless $self->contr->active; 1751 return unless $self->contr->active;
1633 $self->activate_recursive; 1752 $self->activate_recursive;
1634 $self->enter_map ($map, $x, $y); 1753 $self->enter_map ($map, $x, $y);
1635} 1754}
1674 my ($self, $path, $x, $y) = @_; 1793 my ($self, $path, $x, $y) = @_;
1675 1794
1676 $self->enter_link; 1795 $self->enter_link;
1677 1796
1678 (async { 1797 (async {
1679 $path = new cf::path $path;
1680
1681 my $map = cf::map::find $path->as_string; 1798 my $map = cf::map::find $path;
1682 $map = $map->customise_for ($self) if $map; 1799 $map = $map->customise_for ($self) if $map;
1683 1800
1684# warn "entering ", $map->path, " at ($x, $y)\n" 1801# warn "entering ", $map->path, " at ($x, $y)\n"
1685# if $map; 1802# if $map;
1686 1803
1687 $map or Carp::cluck ("oy");#d#
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1804 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1689 1805
1690 $self->leave_link ($map, $x, $y); 1806 $self->leave_link ($map, $x, $y);
1691 })->prio (1); 1807 })->prio (1);
1692} 1808}
1752 $self->deactivate_recursive; # just to be sure 1868 $self->deactivate_recursive; # just to be sure
1753 unless (eval { 1869 unless (eval {
1754 prepare_random_map $exit 1870 prepare_random_map $exit
1755 if $exit->slaying eq "/!"; 1871 if $exit->slaying eq "/!";
1756 1872
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1873 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1874 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1759 1875
1760 1; 1876 1;
1761 }) { 1877 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 1878 $self->message ("Something went wrong deep within the crossfire server. "
1763 . "I'll try to bring you back to the map you were before. " 1879 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 1880 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 1881 cf::NDI_UNIQUE | cf::NDI_RED);
1766 1882
1767 warn "ERROR in enter_exit: $@"; 1883 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 1884 $self->leave_link;
1769 } 1885 }
2122 load_extensions; 2238 load_extensions;
2123 Event::loop; 2239 Event::loop;
2124} 2240}
2125 2241
2126############################################################################# 2242#############################################################################
2127# initialisation 2243# initialisation and cleanup
2244
2245# install some emergency cleanup handlers
2246BEGIN {
2247 for my $signal (qw(INT HUP TERM)) {
2248 Event->signal (
2249 data => WF_AUTOCANCEL,
2250 signal => $signal,
2251 cb => sub {
2252 cf::cleanup "SIG$signal";
2253 },
2254 );
2255 }
2256}
2257
2258sub emergency_save() {
2259 my $freeze_guard = cf::freeze_mainloop;
2260
2261 warn "enter emergency perl save\n";
2262
2263 cf::sync_job {
2264 # use a peculiar iteration method to avoid tripping on perl
2265 # refcount bugs in for. also avoids problems with players
2266 # and maps saved/destroyed asynchronously.
2267 warn "begin emergency player save\n";
2268 for my $login (keys %cf::PLAYER) {
2269 my $pl = $cf::PLAYER{$login} or next;
2270 $pl->valid or next;
2271 $pl->save;
2272 }
2273 warn "end emergency player save\n";
2274
2275 warn "begin emergency map save\n";
2276 for my $path (keys %cf::MAP) {
2277 my $map = $cf::MAP{$path} or next;
2278 $map->valid or next;
2279 $map->save;
2280 }
2281 warn "end emergency map save\n";
2282 };
2283
2284 warn "leave emergency perl save\n";
2285}
2128 2286
2129sub reload() { 2287sub reload() {
2130 # can/must only be called in main 2288 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 2289 if ($Coro::current != $Coro::main) {
2132 warn "can only reload from main coroutine\n"; 2290 warn "can only reload from main coroutine\n";
2133 return; 2291 return;
2134 } 2292 }
2135 2293
2136 warn "reloading..."; 2294 warn "reloading...";
2137 2295
2296 warn "freezing server";
2138 my $guard = freeze_mainloop; 2297 my $guard = freeze_mainloop;
2139 cf::emergency_save; 2298 cf::emergency_save;
2140 2299
2300 warn "sync database to disk";
2301 cf::db_sync;
2302 IO::AIO::flush;
2303
2141 eval { 2304 eval {
2142 # if anything goes wrong in here, we should simply crash as we already saved 2305 # if anything goes wrong in here, we should simply crash as we already saved
2143 2306
2144 # cancel all watchers 2307 warn "cancel all watchers";
2145 for (Event::all_watchers) { 2308 for (Event::all_watchers) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 2309 $_->cancel if $_->data & WF_AUTOCANCEL;
2147 } 2310 }
2148 2311
2149 # cancel all extension coros 2312 warn "cancel all extension coros";
2150 $_->cancel for values %EXT_CORO; 2313 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = (); 2314 %EXT_CORO = ();
2152 2315
2316 warn "remove commands";
2317 %COMMAND = ();
2318
2319 warn "remove ext commands";
2320 %EXTCMD = ();
2321
2153 # unload all extensions 2322 warn "unload/nuke all extensions";
2154 for (@exts) { 2323 for my $pkg (@EXTS) {
2155 warn "unloading <$_>"; 2324 warn "... unloading $pkg";
2156 unload_extension $_; 2325
2326 if (my $cb = $pkg->can ("unload")) {
2327 eval {
2328 $cb->($pkg);
2329 1
2330 } or warn "$pkg unloaded, but with errors: $@";
2157 } 2331 }
2158 2332
2333 warn "... nuking $pkg";
2334 Symbol::delete_package $pkg;
2335 }
2336
2159 # unload all modules loaded from $LIBDIR 2337 warn "unload all perl modules loaded from $LIBDIR";
2160 while (my ($k, $v) = each %INC) { 2338 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2339 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162 2340
2163 warn "removing <$k>"; 2341 warn "removing <$k>";
2164 delete $INC{$k}; 2342 delete $INC{$k};
2171 } 2349 }
2172 2350
2173 Symbol::delete_package $k; 2351 Symbol::delete_package $k;
2174 } 2352 }
2175 2353
2176 # sync database to disk
2177 cf::db_sync;
2178 IO::AIO::flush;
2179
2180 # get rid of safe::, as good as possible 2354 warn "get rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 2355 Symbol::delete_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2356 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 2357
2184 # remove register_script_function callbacks
2185 # TODO
2186
2187 # unload cf.pm "a bit" 2358 warn "unload cf.pm \"a bit\"";
2188 delete $INC{"cf.pm"}; 2359 delete $INC{"cf.pm"};
2189 2360
2190 # don't, removes xs symbols, too, 2361 # don't, removes xs symbols, too,
2191 # and global variables created in xs 2362 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 2363 #Symbol::delete_package __PACKAGE__;
2193 2364
2194 # reload cf.pm
2195 warn "reloading cf.pm"; 2365 warn "reloading cf.pm";
2196 require cf; 2366 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2367 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2198 2368
2199 # load config and database again 2369 warn "load config and database again";
2200 cf::cfg_load; 2370 cf::cfg_load;
2201 cf::db_load; 2371 cf::db_load;
2202 2372
2203 # load extensions
2204 warn "load extensions"; 2373 warn "load extensions";
2205 cf::load_extensions; 2374 cf::load_extensions;
2206 2375
2207 # reattach attachments to objects 2376 warn "reattach attachments to objects/players";
2208 warn "reattach";
2209 _global_reattach; 2377 _global_reattach;
2378 warn "reattach attachments to maps";
2210 reattach $_ for values %MAP; 2379 reattach $_ for values %MAP;
2211 }; 2380 };
2212 2381
2213 if ($@) { 2382 if ($@) {
2214 warn $@; 2383 warn $@;
2215 warn "error while reloading, exiting."; 2384 warn "error while reloading, exiting.";
2216 exit 1; 2385 exit 1;
2217 } 2386 }
2218 2387
2219 warn "reloaded successfully"; 2388 warn "reloaded";
2220}; 2389};
2221
2222#############################################################################
2223
2224unless ($LINK_MAP) {
2225 $LINK_MAP = cf::map::new;
2226
2227 $LINK_MAP->width (41);
2228 $LINK_MAP->height (41);
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263}
2264
2265register "<global>", __PACKAGE__;
2266 2390
2267register_command "reload" => sub { 2391register_command "reload" => sub {
2268 my ($who, $arg) = @_; 2392 my ($who, $arg) = @_;
2269 2393
2270 if ($who->flag (FLAG_WIZ)) { 2394 if ($who->flag (FLAG_WIZ)) {
2280 reentrant => 0, 2404 reentrant => 0,
2281 prio => 0, 2405 prio => 0,
2282 at => $NEXT_TICK || $TICK, 2406 at => $NEXT_TICK || $TICK,
2283 data => WF_AUTOCANCEL, 2407 data => WF_AUTOCANCEL,
2284 cb => sub { 2408 cb => sub {
2409 $NOW = Event::time;
2410
2285 cf::server_tick; # one server iteration 2411 cf::server_tick; # one server iteration
2286 $RUNTIME += $TICK; 2412 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK; 2413 $NEXT_TICK += $TICK;
2414
2415 $WAIT_FOR_TICK->broadcast;
2416 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2288 2417
2289 # if we are delayed by four ticks or more, skip them all 2418 # if we are delayed by four ticks or more, skip them all
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2419 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2291 2420
2292 $TICK_WATCHER->at ($NEXT_TICK); 2421 $TICK_WATCHER->at ($NEXT_TICK);
2294 }, 2423 },
2295); 2424);
2296 2425
2297IO::AIO::max_poll_time $TICK * 0.2; 2426IO::AIO::max_poll_time $TICK * 0.2;
2298 2427
2299Event->io ( 2428$AIO_POLL_WATCHER = Event->io (
2300 fd => IO::AIO::poll_fileno, 2429 fd => IO::AIO::poll_fileno,
2301 poll => 'r', 2430 poll => 'r',
2302 prio => 5, 2431 prio => 5,
2303 data => WF_AUTOCANCEL, 2432 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb, 2433 cb => \&IO::AIO::poll_cb,
2305); 2434);
2306 2435
2307Event->timer ( 2436$WRITE_RUNTIME_WATCHER = Event->timer (
2308 data => WF_AUTOCANCEL, 2437 data => WF_AUTOCANCEL,
2309 after => 0, 2438 after => 0,
2310 interval => 10, 2439 interval => 10,
2311 cb => sub { 2440 cb => sub {
2312 (Coro::unblock_sub { 2441 (Coro::unblock_sub {

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