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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.152 by root, Mon Jan 8 22:32:10 2007 UTC vs.
Revision 1.242 by root, Mon Apr 16 12:37:08 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
27use YAML::Syck ();
22use IO::AIO 2.32 (); 28use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
52our %PLAYER; # all users 75our %PLAYER; # all users
53our %MAP; # all maps 76our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81# used to convert map paths into valid unix filenames by replacing / by ∕
82our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 83
58binmode STDOUT; 84binmode STDOUT;
59binmode STDERR; 85binmode STDERR;
60 86
61# read virtual server time, if available 87# read virtual server time, if available
68mkdir cf::localdir; 94mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 95mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 96mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 97mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 98mkdir $RANDOM_MAPS;
99mkdir $BDB_ENV_DIR;
73 100
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 101our $EMERGENCY_POSITION;
102
103sub cf::map::normalise;
77 104
78############################################################################# 105#############################################################################
79 106
80=head2 GLOBAL VARIABLES 107=head2 GLOBAL VARIABLES
81 108
105 132
106=item %cf::CFG 133=item %cf::CFG
107 134
108Configuration for the server, loaded from C</etc/crossfire/config>, or 135Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 136from wherever your confdir points to.
137
138=item cf::wait_for_tick, cf::wait_for_tick_begin
139
140These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
141returns directly I<after> the tick processing (and consequently, can only wake one process
142per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 143
111=back 144=back
112 145
113=cut 146=cut
114 147
146 179
147$Event::DIED = sub { 180$Event::DIED = sub {
148 warn "error in event callback: @_"; 181 warn "error in event callback: @_";
149}; 182};
150 183
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 184=head2 UTILITY FUNCTIONS
156 185
157=over 4 186=over 4
158 187
159=cut 188=item dumpval $ref
160 189
190=cut
191
192sub dumpval {
193 eval {
194 local $SIG{__DIE__};
195 my $d;
196 if (1) {
197 $d = new Data::Dumper([$_[0]], ["*var"]);
198 $d->Terse(1);
199 $d->Indent(2);
200 $d->Quotekeys(0);
201 $d->Useqq(1);
202 #$d->Bless(...);
203 $d->Seen($_[1]) if @_ > 1;
204 $d = $d->Dump();
205 }
206 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
207 $d
208 } || "[unable to dump $_[0]: '$@']";
209}
210
161use JSON::Syck (); # TODO# replace by JSON::PC once working 211use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 212
163=item $ref = cf::from_json $json 213=item $ref = cf::from_json $json
164 214
165Converts a JSON string into the corresponding perl data structure. 215Converts a JSON string into the corresponding perl data structure.
166 216
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 217=item $json = cf::to_json $ref
175 218
176Converts a perl data structure into its JSON representation. 219Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 220
185=item cf::lock_wait $string 221=item cf::lock_wait $string
186 222
187Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
188 224
225} 261}
226 262
227sub freeze_mainloop { 263sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
229 265
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 };
231 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
232 $guard 270 $guard
233} 271}
234 272
235=item cf::async { BLOCK } 273=item cf::async { BLOCK }
287 } 325 }
288} 326}
289 327
290=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
291 329
292Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 331extension calling this is being unloaded.
294 332
295=cut 333=cut
296 334
297sub async_ext(&) { 335sub async_ext(&) {
306 344
307 $coro 345 $coro
308} 346}
309 347
310sub write_runtime { 348sub write_runtime {
349 my $guard = cf::lock_acquire "write_runtime";
350
311 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
312 352
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 354 or return;
315 355
356 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 361 and return;
319 362
363 # always fsync - this file is important
320 aio_fsync $fh 364 aio_fsync $fh
321 and return; 365 and return;
322 366
323 close $fh 367 close $fh
324 or return; 368 or return;
327 and return; 371 and return;
328 372
329 1 373 1
330} 374}
331 375
376=item cf::datalog type => key => value, ...
377
378Log a datalog packet of the given type with the given key-value pairs.
379
380=cut
381
382sub datalog($@) {
383 my ($type, %kv) = @_;
384 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
385}
386
332=back 387=back
333 388
334=cut 389=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 390
456############################################################################# 391#############################################################################
457 392
458=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
459 394
585our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 521our @CB_MAP = ();
587 522
588my %attachment; 523my %attachment;
589 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
590sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
592 533
593 use sort 'stable'; 534 use sort 'stable';
594 535
765# object support 706# object support
766 707
767sub reattach { 708sub reattach {
768 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 713
771 my $registry = $obj->registry; 714 my $registry = $obj->registry;
772 715
773 @$registry = (); 716 @$registry = ();
774 717
821 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
822 765
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 770 close $fh;
828 771
829 if (@$objs) { 772 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 778 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
837 } 780 }
838 } else { 781 } else {
839 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
906=cut 849=cut
907 850
908sub register_extcmd { 851sub register_extcmd {
909 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
910 853
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
915} 855}
916 856
917cf::player->attach ( 857cf::player->attach (
918 on_command => sub { 858 on_command => sub {
919 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
932 872
933 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
934 874
935 if (ref $msg) { 875 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 879 }
940 } 880 }
941 } else { 881 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 884
945 cf::override; 885 cf::override;
946 }, 886 },
947); 887);
948 888
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 889sub load_extension {
956 my ($path) = @_; 890 my ($path) = @_;
957 891
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 893 my $base = $1;
960 my $pkg = $1; 894 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
963 897
964 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
965 899
966 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 901 or die "$path: $!";
968 902
969 my $source = 903 my $source =
970 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
973 . "\n};\n1"; 907 . "\n};\n1";
974 908
975 eval $source 909 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 911 : "extension disabled.\n";
978 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 913 warn $@;
980 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
981 915 exit 1;
982# no strict 'refs'; 916 }
983# @{"$pkg\::ISA"} = ext::; 917 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 918 }
998 919
999 # remove commands 920 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 921}
1024 922
1025sub load_extensions { 923sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 925 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
1032 } 930 }
1033} 931}
1034 932
1035############################################################################# 933#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 934
1073=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1074 936
1075Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1076 938
1077=cut 939=cut
1078 940
1079package cf::player; 941package cf::player;
942
943use Coro::AIO;
1080 944
1081=head3 cf::player 945=head3 cf::player
1082 946
1083=over 4 947=over 4
1084 948
1097} 961}
1098 962
1099sub path($) { 963sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 965
1102 (playerdir $login) . "/$login.pl" 966 (playerdir $login) . "/playerdata"
1103} 967}
1104 968
1105sub find_active($) { 969sub find_active($) {
1106 $cf::PLAYER{$_[0]} 970 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 971 and $cf::PLAYER{$_[0]}->active
1110 974
1111sub exists($) { 975sub exists($) {
1112 my ($login) = @_; 976 my ($login) = @_;
1113 977
1114 $cf::PLAYER{$login} 978 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 979 or cf::sync_job { !aio_stat path $login }
1116} 980}
1117 981
1118sub find($) { 982sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 983 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 984 my $login = $_[0];
1121 985
1122 my $guard = cf::lock_acquire "user_find:$login"; 986 my $guard = cf::lock_acquire "user_find:$login";
1123 987
1124 $cf::PLAYER{$_[0]} || do { 988 $cf::PLAYER{$_[0]} || do {
989 # rename old playerfiles to new ones
990 #TODO: remove when no longer required
991 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
992 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
993 aio_unlink +(playerdir $login) . "/$login.pl.pst";
994 aio_unlink +(playerdir $login) . "/$login.pl";
995
1125 my $pl = load_pl path $login 996 my $pl = load_pl path $login
1126 or return; 997 or return;
1127 $cf::PLAYER{$login} = $pl 998 $cf::PLAYER{$login} = $pl
1128 } 999 }
1129 } 1000 }
1137 my $path = path $pl; 1008 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1009 my $guard = cf::lock_acquire "user_save:$path";
1139 1010
1140 return if $pl->{deny_save}; 1011 return if $pl->{deny_save};
1141 1012
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1013 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1014 $pl->{last_save} = $cf::RUNTIME;
1144 1015
1145 $pl->save_pl ($path); 1016 $pl->save_pl ($path);
1146 Coro::cede; 1017 Coro::cede;
1147} 1018}
1157 $cf::PLAYER{$login} = $self; 1028 $cf::PLAYER{$login} = $self;
1158 1029
1159 $self 1030 $self
1160} 1031}
1161 1032
1033=item $pl->quit_character
1034
1035Nukes the player without looking back. If logged in, the connection will
1036be destroyed. May block for a long time.
1037
1038=cut
1039
1162sub quit_character { 1040sub quit_character {
1163 my ($pl) = @_; 1041 my ($pl) = @_;
1042
1043 my $name = $pl->ob->name;
1164 1044
1165 $pl->{deny_save} = 1; 1045 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1046 $pl->password ("*"); # this should lock out the player until we nuked the dir
1167 1047
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1048 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1050 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1051 $pl->ns->destroy if $pl->ns;
1172 1052
1173 my $path = playerdir $pl; 1053 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1054 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1055 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1056 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1057 $pl->destroy;
1058
1059 my $prefix = qr<^~\Q$name\E/>;
1060
1061 # nuke player maps
1062 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1063
1178 IO::AIO::aio_rmtree $temp; 1064 IO::AIO::aio_rmtree $temp;
1179} 1065}
1180 1066
1067=item $pl->kick
1068
1069Kicks a player out of the game. This destroys the connection.
1070
1071=cut
1072
1073sub kick {
1074 my ($pl, $kicker) = @_;
1075
1076 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1077 $pl->killer ("kicked");
1078 $pl->ns->destroy;
1079}
1080
1081=item cf::player::list_logins
1082
1083Returns am arrayref of all valid playernames in the system, can take a
1084while and may block, so not sync_job-capable, ever.
1085
1086=cut
1087
1088sub list_logins {
1089 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1090 or return [];
1091
1092 my @logins;
1093
1094 for my $login (@$dirs) {
1095 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1096 aio_read $fh, 0, 512, my $buf, 0 or next;
1097 $buf !~ /^password -------------$/m or next; # official not-valid tag
1098
1099 utf8::decode $login;
1100 push @logins, $login;
1101 }
1102
1103 \@logins
1104}
1105
1106=item $player->maps
1107
1108Returns an arrayref of map paths that are private for this
1109player. May block.
1110
1111=cut
1112
1113sub maps($) {
1114 my ($pl) = @_;
1115
1116 $pl = ref $pl ? $pl->ob->name : $pl;
1117
1118 my $files = aio_readdir playerdir $pl
1119 or return;
1120
1121 my @paths;
1122
1123 for (@$files) {
1124 utf8::decode $_;
1125 next if /\.(?:pl|pst)$/;
1126 next unless /^$PATH_SEP/o;
1127
1128 push @paths, cf::map::normalise "~$pl/$_";
1129 }
1130
1131 \@paths
1132}
1133
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1134=item $player->ext_reply ($msgid, %msg)
1182 1135
1183Sends an ext reply to the player. 1136Sends an ext reply to the player.
1184 1137
1185=cut 1138=cut
1186 1139
1187sub ext_reply($$$%) { 1140sub ext_reply($$%) {
1188 my ($self, $id, %msg) = @_; 1141 my ($self, $id, %msg) = @_;
1189 1142
1190 $msg{msgid} = $id; 1143 $msg{msgid} = $id;
1191 1144
1192 $self->send ("ext " . cf::to_json \%msg); 1145 $self->send ("ext " . cf::to_json \%msg);
1193} 1146}
1194 1147
1195package cf; 1148=item $player->ext_event ($type, %msg)
1149
1150Sends an ext event to the client.
1151
1152=cut
1153
1154sub ext_event($$%) {
1155 my ($self, $type, %msg) = @_;
1156
1157 $self->ns->ext_event ($type, %msg);
1158}
1159
1160=head3 cf::region
1161
1162=over 4
1163
1164=cut
1165
1166package cf::region;
1167
1168=item cf::region::find_by_path $path
1169
1170Tries to decuce the probable region for a map knowing only its path.
1171
1172=cut
1173
1174sub find_by_path($) {
1175 my ($path) = @_;
1176
1177 my ($match, $specificity);
1178
1179 for my $region (list) {
1180 if ($region->match && $path =~ $region->match) {
1181 ($match, $specificity) = ($region, $region->specificity)
1182 if $region->specificity > $specificity;
1183 }
1184 }
1185
1186 $match
1187}
1196 1188
1197=back 1189=back
1198
1199 1190
1200=head3 cf::map 1191=head3 cf::map
1201 1192
1202=over 4 1193=over 4
1203 1194
1206package cf::map; 1197package cf::map;
1207 1198
1208use Fcntl; 1199use Fcntl;
1209use Coro::AIO; 1200use Coro::AIO;
1210 1201
1202use overload
1203 '""' => \&as_string,
1204 fallback => 1;
1205
1211our $MAX_RESET = 3600; 1206our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1207our $DEFAULT_RESET = 3000;
1213 1208
1214sub generate_random_map { 1209sub generate_random_map {
1215 my ($path, $rmp) = @_; 1210 my ($self, $rmp) = @_;
1216
1217 # mit "rum" bekleckern, nicht 1211 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1212 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1213 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1214 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1215 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1216 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1217 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1218 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1219 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1220 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1221 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1222 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1223 (cf::region::find $rmp->{region}), $rmp->{custom}
1224 )
1225}
1226
1227=item cf::map->register ($regex, $prio)
1228
1229Register a handler for the map path matching the given regex at the
1230givne priority (higher is better, built-in handlers have priority 0, the
1231default).
1232
1233=cut
1234
1235sub register {
1236 my (undef, $regex, $prio) = @_;
1237 my $pkg = caller;
1238
1239 no strict;
1240 push @{"$pkg\::ISA"}, __PACKAGE__;
1241
1242 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1243}
1244
1245# also paths starting with '/'
1246$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1247
1248sub thawer_merge {
1249 my ($self, $merge) = @_;
1250
1251 # we have to keep some variables in memory intact
1252 local $self->{path};
1253 local $self->{load_path};
1254 local $self->{deny_save};
1255 local $self->{deny_reset};
1256
1257 $self->SUPER::thawer_merge ($merge);
1258}
1259
1260sub normalise {
1261 my ($path, $base) = @_;
1262
1263 $path = "$path"; # make sure its a string
1264
1265 $path =~ s/\.map$//;
1266
1267 # map plan:
1268 #
1269 # /! non-realised random map exit (special hack!)
1270 # {... are special paths that are not being touched
1271 # ?xxx/... are special absolute paths
1272 # ?random/... random maps
1273 # /... normal maps
1274 # ~user/... per-player map of a specific user
1275
1276 $path =~ s/$PATH_SEP/\//go;
1277
1278 # treat it as relative path if it starts with
1279 # something that looks reasonable
1280 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1281 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1282
1283 $base =~ s{[^/]+/?$}{};
1284 $path = "$base/$path";
1285 }
1286
1287 for ($path) {
1288 redo if s{//}{/};
1289 redo if s{/\.?/}{/};
1290 redo if s{/[^/]+/\.\./}{/};
1291 }
1292
1293 $path
1294}
1295
1296sub new_from_path {
1297 my (undef, $path, $base) = @_;
1298
1299 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1300
1301 $path = normalise $path, $base;
1302
1303 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1304 if ($path =~ $EXT_MAP{$pkg}[1]) {
1305 my $self = bless cf::map::new, $pkg;
1306 $self->{path} = $path; $self->path ($path);
1307 $self->init; # pass $1 etc.
1308 return $self;
1309 }
1310 }
1311
1312 Carp::carp "unable to resolve path '$path' (base '$base').";
1313 ()
1314}
1315
1316sub init {
1317 my ($self) = @_;
1318
1319 $self
1320}
1321
1322sub as_string {
1323 my ($self) = @_;
1324
1325 "$self->{path}"
1326}
1327
1328# the displayed name, this is a one way mapping
1329sub visible_name {
1330 &as_string
1331}
1332
1333# the original (read-only) location
1334sub load_path {
1335 my ($self) = @_;
1336
1337 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1338}
1339
1340# the temporary/swap location
1341sub save_path {
1342 my ($self) = @_;
1343
1344 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1345 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1346}
1347
1348# the unique path, undef == no special unique path
1349sub uniq_path {
1350 my ($self) = @_;
1351
1352 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1353 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1231} 1354}
1232 1355
1233# and all this just because we cannot iterate over 1356# and all this just because we cannot iterate over
1234# all maps in C++... 1357# all maps in C++...
1235sub change_all_map_light { 1358sub change_all_map_light {
1237 1360
1238 $_->change_map_light ($change) 1361 $_->change_map_light ($change)
1239 for grep $_->outdoor, values %cf::MAP; 1362 for grep $_->outdoor, values %cf::MAP;
1240} 1363}
1241 1364
1365sub unlink_save {
1366 my ($self) = @_;
1367
1368 utf8::encode (my $save = $self->save_path);
1369 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1370 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1371}
1372
1242sub try_load_header($) { 1373sub load_header_from($) {
1243 my ($path) = @_; 1374 my ($self, $path) = @_;
1244 1375
1245 utf8::encode $path; 1376 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1377 #aio_open $path, O_RDONLY, 0
1378 # or return;
1379
1380 $self->_load_header ($path)
1247 or return; 1381 or return;
1248 1382
1249 my $map = cf::map::new 1383 $self->{load_path} = $path;
1384
1385 1
1386}
1387
1388sub load_header_orig {
1389 my ($self) = @_;
1390
1391 $self->load_header_from ($self->load_path)
1392}
1393
1394sub load_header_temp {
1395 my ($self) = @_;
1396
1397 $self->load_header_from ($self->save_path)
1398}
1399
1400sub prepare_temp {
1401 my ($self) = @_;
1402
1403 $self->last_access ((delete $self->{last_access})
1404 || $cf::RUNTIME); #d#
1405 # safety
1406 $self->{instantiate_time} = $cf::RUNTIME
1407 if $self->{instantiate_time} > $cf::RUNTIME;
1408}
1409
1410sub prepare_orig {
1411 my ($self) = @_;
1412
1413 $self->{load_original} = 1;
1414 $self->{instantiate_time} = $cf::RUNTIME;
1415 $self->last_access ($cf::RUNTIME);
1416 $self->instantiate;
1417}
1418
1419sub load_header {
1420 my ($self) = @_;
1421
1422 if ($self->load_header_temp) {
1423 $self->prepare_temp;
1424 } else {
1425 $self->load_header_orig
1250 or return; 1426 or return;
1427 $self->prepare_orig;
1428 }
1251 1429
1252 # for better error messages only, will be overwritten 1430 $self->default_region (cf::region::find_by_path $self->{path})
1253 $map->path ($path); 1431 unless $self->default_region;
1254 1432
1255 $map->load_header ($path) 1433 1
1256 or return;
1257
1258 $map->{load_path} = $path;
1259
1260 $map
1261} 1434}
1262 1435
1263sub find; 1436sub find;
1264sub find { 1437sub find {
1265 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1266 1439
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 1440 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 1441
1272 cf::lock_wait "map_find:$key"; 1442 cf::lock_wait "map_find:$path";
1273 1443
1274 $cf::MAP{$key} || do { 1444 $cf::MAP{$path} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 1445 my $guard = cf::lock_acquire "map_find:$path";
1276 1446 my $map = new_from_path cf::map $path
1277 # do it the slow way
1278 my $map = try_load_header $path->save_path;
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 1447 or return;
1296 1448
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 1449 $map->{last_save} = $cf::RUNTIME;
1309 1450
1310 Coro::cede; 1451 $map->load_header
1452 or return;
1311 1453
1312 if ($map->should_reset) { 1454 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1455 # doing this can freeze the server in a sync job, obviously
1456 #$cf::WAIT_FOR_TICK->wait;
1313 $map->reset; 1457 $map->reset;
1314 undef $guard; 1458 undef $guard;
1315 $map = find $path 1459 return find $path;
1316 or return;
1317 } 1460 }
1318 1461
1319 $cf::MAP{$key} = $map 1462 $cf::MAP{$path} = $map
1320 } 1463 }
1321} 1464}
1465
1466sub pre_load { }
1467sub post_load { }
1322 1468
1323sub load { 1469sub load {
1324 my ($self) = @_; 1470 my ($self) = @_;
1325 1471
1472 local $self->{deny_reset} = 1; # loading can take a long time
1473
1326 my $path = $self->{path}; 1474 my $path = $self->{path};
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1475 my $guard = cf::lock_acquire "map_load:$path";
1328 1476
1329 return if $self->in_memory != cf::MAP_SWAPPED; 1477 return if $self->in_memory != cf::MAP_SWAPPED;
1330 1478
1331 $self->in_memory (cf::MAP_LOADING); 1479 $self->in_memory (cf::MAP_LOADING);
1332 1480
1333 $self->alloc; 1481 $self->alloc;
1482
1483 $self->pre_load;
1484 Coro::cede;
1485
1334 $self->load_objects ($self->{load_path}, 1) 1486 $self->_load_objects ($self->{load_path}, 1)
1335 or return; 1487 or return;
1336 1488
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1489 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1338 if delete $self->{load_original}; 1490 if delete $self->{load_original};
1339 1491
1340 if (my $uniq = $path->uniq_path) { 1492 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 1493 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 1494 if (aio_open $uniq, O_RDONLY, 0) {
1343 $self->clear_unique_items; 1495 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 1496 $self->_load_objects ($uniq, 0);
1345 } 1497 }
1346 } 1498 }
1347 1499
1348 Coro::cede; 1500 Coro::cede;
1349
1350 # now do the right thing for maps 1501 # now do the right thing for maps
1351 $self->link_multipart_objects; 1502 $self->link_multipart_objects;
1503 Coro::cede;
1352 1504
1353 if ($self->{path}->is_style_map) { 1505 unless ($self->{deny_activate}) {
1354 $self->{deny_save} = 1; 1506 $self->decay_objects;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply; 1507 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons; 1508 $self->update_buttons;
1509 Coro::cede;
1360 $self->set_darkness_map; 1510 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 1511 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 1512 unless $self->difficulty;
1513 Coro::cede;
1363 $self->activate; 1514 $self->activate;
1515 Coro::cede;
1364 } 1516 }
1365 1517
1518 $self->post_load;
1366 Coro::cede; 1519 Coro::cede;
1367 1520
1368 $self->in_memory (cf::MAP_IN_MEMORY); 1521 $self->in_memory (cf::MAP_IN_MEMORY);
1522}
1523
1524sub customise_for {
1525 my ($self, $ob) = @_;
1526
1527 return find "~" . $ob->name . "/" . $self->{path}
1528 if $self->per_player;
1529
1530 $self
1531}
1532
1533# find and load all maps in the 3x3 area around a map
1534sub load_diag {
1535 my ($map) = @_;
1536
1537 my @diag; # diagonal neighbours
1538
1539 for (0 .. 3) {
1540 my $neigh = $map->tile_path ($_)
1541 or next;
1542 $neigh = find $neigh, $map
1543 or next;
1544 $neigh->load;
1545
1546 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1547 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1548 }
1549
1550 for (@diag) {
1551 my $neigh = find @$_
1552 or next;
1553 $neigh->load;
1554 }
1369} 1555}
1370 1556
1371sub find_sync { 1557sub find_sync {
1372 my ($path, $origin) = @_; 1558 my ($path, $origin) = @_;
1373 1559
1374 cf::sync_job { cf::map::find $path, $origin } 1560 cf::sync_job { find $path, $origin }
1375} 1561}
1376 1562
1377sub do_load_sync { 1563sub do_load_sync {
1378 my ($map) = @_; 1564 my ($map) = @_;
1379 1565
1380 cf::sync_job { $map->load }; 1566 cf::sync_job { $map->load };
1381} 1567}
1382 1568
1569our %MAP_PREFETCH;
1570our $MAP_PREFETCHER = undef;
1571
1572sub find_async {
1573 my ($path, $origin) = @_;
1574
1575 $path = normalise $path, $origin && $origin->{path};
1576
1577 if (my $map = $cf::MAP{$path}) {
1578 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1579 }
1580
1581 undef $MAP_PREFETCH{$path};
1582 $MAP_PREFETCHER ||= cf::async {
1583 while (%MAP_PREFETCH) {
1584 for my $path (keys %MAP_PREFETCH) {
1585 my $map = find $path
1586 or next;
1587 $map->load;
1588
1589 delete $MAP_PREFETCH{$path};
1590 }
1591 }
1592 undef $MAP_PREFETCHER;
1593 };
1594 $MAP_PREFETCHER->prio (6);
1595
1596 ()
1597}
1598
1383sub save { 1599sub save {
1384 my ($self) = @_; 1600 my ($self) = @_;
1385 1601
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 1602 my $lock = cf::lock_acquire "map_data:" . $self->path;
1387 1603
1388 $self->{last_save} = $cf::RUNTIME; 1604 $self->{last_save} = $cf::RUNTIME;
1389 1605
1390 return unless $self->dirty; 1606 return unless $self->dirty;
1391 1607
1392 my $save = $self->{path}->save_path; utf8::encode $save; 1608 my $save = $self->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1609 my $uniq = $self->uniq_path; utf8::encode $uniq;
1394 1610
1395 $self->{load_path} = $save; 1611 $self->{load_path} = $save;
1396 1612
1397 return if $self->{deny_save}; 1613 return if $self->{deny_save};
1398 1614
1401 cf::async { 1617 cf::async {
1402 $_->contr->save for $self->players; 1618 $_->contr->save for $self->players;
1403 }; 1619 };
1404 1620
1405 if ($uniq) { 1621 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1622 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES); 1623 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1408 } else { 1624 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1625 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 } 1626 }
1411} 1627}
1412 1628
1413sub swap_out { 1629sub swap_out {
1414 my ($self) = @_; 1630 my ($self) = @_;
1428 1644
1429sub reset_at { 1645sub reset_at {
1430 my ($self) = @_; 1646 my ($self) = @_;
1431 1647
1432 # TODO: safety, remove and allow resettable per-player maps 1648 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel}; 1649 return 1e99 if $self->isa ("ext::map_per_player");#d#
1434 return 1e99 if $self->{deny_reset}; 1650 return 1e99 if $self->{deny_reset};
1435 1651
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1652 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1653 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 1654
1443 my ($self) = @_; 1659 my ($self) = @_;
1444 1660
1445 $self->reset_at <= $cf::RUNTIME 1661 $self->reset_at <= $cf::RUNTIME
1446} 1662}
1447 1663
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 1664sub reset {
1470 my ($self) = @_; 1665 my ($self) = @_;
1471 1666
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 1667 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 1668
1474 return if $self->players; 1669 return if $self->players;
1475 return if $self->{path}{user_rel};#d# 1670 return if $self->isa ("ext::map_per_player");#d#
1476 1671
1477 warn "resetting map ", $self->path;#d# 1672 warn "resetting map ", $self->path;#d#
1478 1673
1674 $self->in_memory (cf::MAP_SWAPPED);
1675
1676 # need to save uniques path
1677 unless ($self->{deny_save}) {
1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1679
1680 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1681 if $uniq;
1682 }
1683
1479 delete $cf::MAP{$self->path}; 1684 delete $cf::MAP{$self->path};
1685
1686 $self->clear;
1480 1687
1481 $_->clear_links_to ($self) for values %cf::MAP; 1688 $_->clear_links_to ($self) for values %cf::MAP;
1482 1689
1483 $self->unlink_save; 1690 $self->unlink_save;
1484 $self->destroy; 1691 $self->destroy;
1487my $nuke_counter = "aaaa"; 1694my $nuke_counter = "aaaa";
1488 1695
1489sub nuke { 1696sub nuke {
1490 my ($self) = @_; 1697 my ($self) = @_;
1491 1698
1699 delete $cf::MAP{$self->path};
1700
1701 $self->unlink_save;
1702
1703 bless $self, "cf::map";
1704 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 1705 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 1706 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 1707 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1708
1709 $cf::MAP{$self->path} = $self;
1710
1495 $self->reset; # polite request, might not happen 1711 $self->reset; # polite request, might not happen
1496} 1712}
1497 1713
1498sub customise_for { 1714=item cf::map::unique_maps
1499 my ($map, $ob) = @_;
1500 1715
1501 if ($map->per_player) { 1716Returns an arrayref of paths of all shared maps that have
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1717instantiated unique items. May block.
1503 }
1504 1718
1505 $map 1719=cut
1506}
1507 1720
1508sub emergency_save { 1721sub unique_maps() {
1509 my $freeze_guard = cf::freeze_mainloop; 1722 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1723 or return;
1510 1724
1511 warn "enter emergency perl save\n"; 1725 my @paths;
1512 1726
1513 cf::sync_job { 1727 for (@$files) {
1514 warn "begin emergency player save\n"; 1728 utf8::decode $_;
1515 $_->save for values %cf::PLAYER; 1729 next if /\.pst$/;
1516 warn "end emergency player save\n"; 1730 next unless /^$PATH_SEP/o;
1517 1731
1518 warn "begin emergency map save\n"; 1732 push @paths, cf::map::normalise $_;
1519 $_->save for values %cf::MAP;
1520 warn "end emergency map save\n";
1521 }; 1733 }
1522 1734
1523 warn "leave emergency perl save\n"; 1735 \@paths
1524} 1736}
1525 1737
1526package cf; 1738package cf;
1527 1739
1528=back 1740=back
1529 1741
1742=head3 cf::object
1743
1744=cut
1745
1746package cf::object;
1747
1748=over 4
1749
1750=item $ob->inv_recursive
1751
1752Returns the inventory of the object _and_ their inventories, recursively.
1753
1754=cut
1755
1756sub inv_recursive_;
1757sub inv_recursive_ {
1758 map { $_, inv_recursive_ $_->inv } @_
1759}
1760
1761sub inv_recursive {
1762 inv_recursive_ inv $_[0]
1763}
1764
1765package cf;
1766
1767=back
1530 1768
1531=head3 cf::object::player 1769=head3 cf::object::player
1532 1770
1533=over 4 1771=over 4
1534 1772
1574 1812
1575=item $player_object->enter_link 1813=item $player_object->enter_link
1576 1814
1577Freezes the player and moves him/her to a special map (C<{link}>). 1815Freezes the player and moves him/her to a special map (C<{link}>).
1578 1816
1579The player should be reaosnably safe there for short amounts of time. You 1817The player should be reasonably safe there for short amounts of time. You
1580I<MUST> call C<leave_link> as soon as possible, though. 1818I<MUST> call C<leave_link> as soon as possible, though.
1581 1819
1820Will never block.
1821
1582=item $player_object->leave_link ($map, $x, $y) 1822=item $player_object->leave_link ($map, $x, $y)
1583 1823
1584Moves the player out of the specila link map onto the given map. If the 1824Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 1825map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 1826to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 1827fails, to the emergency map position.
1588 1828
1589Might block. 1829Might block.
1590 1830
1591=cut 1831=cut
1832
1833sub link_map {
1834 unless ($LINK_MAP) {
1835 $LINK_MAP = cf::map::find "{link}"
1836 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1837 $LINK_MAP->load;
1838 }
1839
1840 $LINK_MAP
1841}
1592 1842
1593sub cf::object::player::enter_link { 1843sub cf::object::player::enter_link {
1594 my ($self) = @_; 1844 my ($self) = @_;
1595 1845
1596 $self->deactivate_recursive; 1846 $self->deactivate_recursive;
1597 1847
1598 return if $self->map == $LINK_MAP; 1848 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 1849
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1850 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 1851 if $self->map;
1602 1852
1603 $self->enter_map ($LINK_MAP, 20, 20); 1853 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1604} 1854}
1605 1855
1606sub cf::object::player::leave_link { 1856sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 1857 my ($self, $map, $x, $y) = @_;
1608 1858
1626 # use -1 or undef as default coordinates, not 0, 0 1876 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 1877 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 1878 if $x <=0 && $y <= 0;
1629 1879
1630 $map->load; 1880 $map->load;
1881 $map->load_diag;
1631 1882
1632 return unless $self->contr->active; 1883 return unless $self->contr->active;
1633 $self->activate_recursive; 1884 $self->activate_recursive;
1885
1886 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1634 $self->enter_map ($map, $x, $y); 1887 $self->enter_map ($map, $x, $y);
1635} 1888}
1636 1889
1637cf::player->attach ( 1890cf::player->attach (
1638 on_logout => sub { 1891 on_logout => sub {
1651 # try to abort aborted map switching on player login :) 1904 # try to abort aborted map switching on player login :)
1652 # should happen only on crashes 1905 # should happen only on crashes
1653 if ($pl->ob->{_link_pos}) { 1906 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link; 1907 $pl->ob->enter_link;
1655 (async { 1908 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef, 1909 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, " 1910 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.", 1911 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED); 1912 cf::NDI_RED);
1913 # we need this sleep as the login has a concurrent enter_exit running
1914 # and this sleep increases chances of the player not ending up in scorn
1662 Coro::Timer::sleep 1; 1915 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link; 1916 $pl->ob->leave_link;
1664 })->prio (2); 1917 })->prio (2);
1665 } 1918 }
1666 }, 1919 },
1674 my ($self, $path, $x, $y) = @_; 1927 my ($self, $path, $x, $y) = @_;
1675 1928
1676 $self->enter_link; 1929 $self->enter_link;
1677 1930
1678 (async { 1931 (async {
1679 $path = new cf::path $path; 1932 my $map = eval {
1680
1681 my $map = cf::map::find $path->as_string; 1933 my $map = cf::map::find $path;
1682 $map = $map->customise_for ($self) if $map; 1934 $map = $map->customise_for ($self) if $map;
1683 1935 $map
1684# warn "entering ", $map->path, " at ($x, $y)\n" 1936 } or
1685# if $map;
1686
1687 $map or Carp::cluck ("oy");#d#
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1937 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1689 1938
1690 $self->leave_link ($map, $x, $y); 1939 $self->leave_link ($map, $x, $y);
1691 })->prio (1); 1940 })->prio (1);
1692} 1941}
1693 1942
1697 1946
1698sub parse_random_map_params { 1947sub parse_random_map_params {
1699 my ($spec) = @_; 1948 my ($spec) = @_;
1700 1949
1701 my $rmp = { # defaults 1950 my $rmp = { # defaults
1702 xsize => 10, 1951 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 1952 ysize => (cf::rndm 15, 40),
1953 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1954 #layout => string,
1704 }; 1955 };
1705 1956
1706 for (split /\n/, $spec) { 1957 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 1958 my ($k, $v) = split /\s+/, $_, 2;
1708 1959
1712 $rmp 1963 $rmp
1713} 1964}
1714 1965
1715sub prepare_random_map { 1966sub prepare_random_map {
1716 my ($exit) = @_; 1967 my ($exit) = @_;
1968
1969 my $guard = cf::lock_acquire "exit_prepare:$exit";
1717 1970
1718 # all this does is basically replace the /! path by 1971 # all this does is basically replace the /! path by
1719 # a new random map path (?random/...) with a seed 1972 # a new random map path (?random/...) with a seed
1720 # that depends on the exit object 1973 # that depends on the exit object
1721 1974
1722 my $rmp = parse_random_map_params $exit->msg; 1975 my $rmp = parse_random_map_params $exit->msg;
1723 1976
1724 if ($exit->map) { 1977 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 1978 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 1979 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 1980 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 1981 $rmp->{origin_y} = $exit->y;
1729 } 1982 }
1730 1983
1731 $rmp->{random_seed} ||= $exit->random_seed; 1984 $rmp->{random_seed} ||= $exit->random_seed;
1732 1985
1733 my $data = cf::to_json $rmp; 1986 my $data = cf::to_json $rmp;
1734 my $md5 = Digest::MD5::md5_hex $data; 1987 my $md5 = Digest::MD5::md5_hex $data;
1988 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1735 1989
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1990 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 1991 aio_write $fh, 0, (length $data), $data, 0;
1992 undef $fh;
1993 aio_rename "$meta~", $meta;
1738 1994
1739 $exit->slaying ("?random/$md5"); 1995 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 1996 $exit->msg (undef);
1741 } 1997 }
1742} 1998}
1743 1999
1744sub cf::object::player::enter_exit { 2000sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 2001 my ($self, $exit) = @_;
1746 2002
1747 return unless $self->type == cf::PLAYER; 2003 return unless $self->type == cf::PLAYER;
2004
2005 if ($exit->slaying eq "/!") {
2006 #TODO: this should de-fi-ni-te-ly not be a sync-job
2007 # the problem is that $exit might not survive long enough
2008 # so it needs to be done right now, right here
2009 cf::sync_job { prepare_random_map $exit };
2010 }
2011
2012 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2013 my $hp = $exit->stats->hp;
2014 my $sp = $exit->stats->sp;
1748 2015
1749 $self->enter_link; 2016 $self->enter_link;
1750 2017
1751 (async { 2018 (async {
1752 $self->deactivate_recursive; # just to be sure 2019 $self->deactivate_recursive; # just to be sure
1753 unless (eval { 2020 unless (eval {
1754 prepare_random_map $exit 2021 $self->goto ($slaying, $hp, $sp);
1755 if $exit->slaying eq "/!";
1756
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1759 2022
1760 1; 2023 1;
1761 }) { 2024 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 2025 $self->message ("Something went wrong deep within the crossfire server. "
1763 . "I'll try to bring you back to the map you were before. " 2026 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 2027 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 2028 cf::NDI_UNIQUE | cf::NDI_RED);
1766 2029
1767 warn "ERROR in enter_exit: $@"; 2030 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 2031 $self->leave_link;
1769 } 2032 }
1770 })->prio (1); 2033 })->prio (1);
1783 2046
1784sub cf::client::send_drawinfo { 2047sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2048 my ($self, $text, $flags) = @_;
1786 2049
1787 utf8::encode $text; 2050 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2051 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2052}
1790 2053
2054=item $client->ext_event ($type, %msg)
2055
2056Sends an exti event to the client.
2057
2058=cut
2059
2060sub cf::client::ext_event($$%) {
2061 my ($self, $type, %msg) = @_;
2062
2063 $msg{msgtype} = "event_$type";
2064 $self->send_packet ("ext " . cf::to_json \%msg);
2065}
1791 2066
1792=item $success = $client->query ($flags, "text", \&cb) 2067=item $success = $client->query ($flags, "text", \&cb)
1793 2068
1794Queues a query to the client, calling the given callback with 2069Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2070the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1824 # get handled first 2099 # get handled first
1825 my $queue = delete $ns->{query_queue} 2100 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 2101 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 2102
1828 (shift @$queue)->[1]->($msg); 2103 (shift @$queue)->[1]->($msg);
2104 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 2105
1830 push @{ $ns->{query_queue} }, @$queue; 2106 push @{ $ns->{query_queue} }, @$queue;
1831 2107
1832 if (@{ $ns->{query_queue} } == @$queue) { 2108 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 2109 if (@$queue) {
1891 2167
1892# here we export the classes and methods available to script code 2168# here we export the classes and methods available to script code
1893 2169
1894=pod 2170=pod
1895 2171
1896The following fucntions and emthods are available within a safe environment: 2172The following functions and methods are available within a safe environment:
1897 2173
1898 cf::object contr pay_amount pay_player map 2174 cf::object contr pay_amount pay_player map
1899 cf::object::player player 2175 cf::object::player player
1900 cf::player peaceful 2176 cf::player peaceful
1901 cf::map trigger 2177 cf::map trigger
1994The parameter C<$family> should best start with the name of the extension 2270The parameter C<$family> should best start with the name of the extension
1995using it, it should be unique. 2271using it, it should be unique.
1996 2272
1997=over 4 2273=over 4
1998 2274
1999=item $hashref = cf::db_get $family
2000
2001Return a hashref for use by the extension C<$family>, which can be
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004
2005=item $value = cf::db_get $family => $key 2275=item $value = cf::db_get $family => $key
2006 2276
2007Returns a single value from the database 2277Returns a single value from the database.
2008
2009=item cf::db_put $family => $hashref
2010
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013 2278
2014=item cf::db_put $family => $key => $value 2279=item cf::db_put $family => $key => $value
2015 2280
2016Stores the given C<$value> in the family hash. Updates are delayed, if you 2281Stores the given C<$value> in the family.
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026 2282
2027=cut 2283=cut
2028 2284
2029our $DB; 2285our $DB;
2030 2286
2031{ 2287sub db_init {
2288 unless ($DB) {
2289 $DB = BDB::db_create $DB_ENV;
2290
2291 cf::sync_job {
2292 eval {
2293 $DB->set_flags (BDB::CHKSUM);
2294
2295 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2296 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2297 cf::cleanup "db_open(db): $!" if $!;
2298 };
2299 cf::cleanup "db_open(db): $@" if $@;
2300 };
2301
2032 my $path = cf::localdir . "/database.pst"; 2302 my $path = cf::localdir . "/database.pst";
2303 if (stat $path) {
2304 cf::sync_job {
2305 my $pst = Storable::retrieve $path;
2033 2306
2034 sub db_load() { 2307 cf::db_put (board => data => $pst->{board});
2035 $DB = stat $path ? Storable::retrieve $path : { }; 2308 cf::db_put (guildrules => data => $pst->{guildrules});
2036 } 2309 cf::db_put (rent => balance => $pst->{rent}{balance});
2310 BDB::db_env_txn_checkpoint $DB_ENV;
2037 2311
2038 my $pid; 2312 unlink $path;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 } 2313 };
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 });
2060
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 }
2065
2066 sub db_get($;$) {
2067 @_ >= 2
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071
2072 sub db_put($$;$) {
2073 if (@_ >= 3) {
2074 $DB->{$_[0]}{$_[1]} = $_[2];
2075 } else {
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080
2081 cf::global->attach (
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 2314 }
2086 ); 2315 }
2316}
2317
2318sub db_get($$) {
2319 my $key = "$_[0]/$_[1]";
2320
2321 cf::sync_job {
2322 BDB::db_get $DB, undef, $key, my $data;
2323
2324 $! ? ()
2325 : Compress::LZF::sthaw $data
2326 }
2327}
2328
2329sub db_put($$$) {
2330 BDB::dbreq_pri 4;
2331 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2087} 2332}
2088 2333
2089############################################################################# 2334#############################################################################
2090# the server's main() 2335# the server's init and main functions
2336
2337sub load_facedata {
2338 my $path = sprintf "%s/facedata", cf::datadir;
2339
2340 warn "loading facedata from $path\n";
2341
2342 my $facedata;
2343 0 < aio_load $path, $facedata
2344 or die "$path: $!";
2345
2346 $facedata = Coro::Storable::thaw $facedata;
2347
2348 $facedata->{version} == 2
2349 or cf::cleanup "$path: version mismatch, cannot proceed.";
2350
2351 {
2352 my $faces = $facedata->{faceinfo};
2353
2354 while (my ($face, $info) = each %$faces) {
2355 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2356 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2357 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2358 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2359 Coro::cede;
2360 }
2361
2362 while (my ($face, $info) = each %$faces) {
2363 next unless $info->{smooth};
2364 my $idx = cf::face::find $face
2365 or next;
2366 if (my $smooth = cf::face::find $info->{smooth}) {
2367 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2368 } else {
2369 warn "smooth face '$info->{smooth}' not found for face '$face'";
2370 }
2371 Coro::cede;
2372 }
2373 }
2374
2375 {
2376 my $anims = $facedata->{animinfo};
2377
2378 while (my ($anim, $info) = each %$anims) {
2379 cf::anim::set $anim, $info->{frames}, $info->{facings};
2380 Coro::cede;
2381 }
2382
2383 cf::anim::invalidate_all; # d'oh
2384 }
2385
2386 1
2387}
2388
2389our $archetypes_loaded;
2390
2391sub load_archetypes {
2392 return 1 if $archetypes_loaded++; # current can only load them once
2393# load_archetype_file sprintf "%s/archetypes", cf::datadir;
2394 load_archetype_file sprintf "%s/archetypes", cf::datadir
2395}
2396
2397sub load_treasures {
2398 load_treasure_file sprintf "%s/treasures", cf::datadir
2399}
2400
2401sub reload_resources {
2402 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2403 or die "unable to load regions file\n";
2404 load_facedata
2405 or die "unable to load facedata\n";
2406 load_archetypes
2407 or die "unable to load archetypes\n";
2408 load_treasures
2409 or die "unable to load treasurelists\n";
2410}
2411
2412sub init {
2413 reload_resources;
2414}
2091 2415
2092sub cfg_load { 2416sub cfg_load {
2093 open my $fh, "<:utf8", cf::confdir . "/config" 2417 open my $fh, "<:utf8", cf::confdir . "/config"
2094 or return; 2418 or return;
2095 2419
2112 2436
2113sub main { 2437sub main {
2114 # we must not ever block the main coroutine 2438 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 2439 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2440 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2441 (async {
2117 async { Event::one_event }; 2442 Event::one_event;
2443 })->prio (Coro::PRIO_MAX);
2118 }; 2444 };
2119 2445
2120 cfg_load; 2446 cfg_load;
2121 db_load; 2447 db_init;
2122 load_extensions; 2448 load_extensions;
2449
2450 $TICK_WATCHER->start;
2123 Event::loop; 2451 Event::loop;
2124} 2452}
2125 2453
2126############################################################################# 2454#############################################################################
2127# initialisation 2455# initialisation and cleanup
2456
2457# install some emergency cleanup handlers
2458BEGIN {
2459 for my $signal (qw(INT HUP TERM)) {
2460 Event->signal (
2461 reentrant => 0,
2462 data => WF_AUTOCANCEL,
2463 signal => $signal,
2464 prio => 0,
2465 cb => sub {
2466 cf::cleanup "SIG$signal";
2467 },
2468 );
2469 }
2470}
2471
2472sub emergency_save() {
2473 my $freeze_guard = cf::freeze_mainloop;
2474
2475 warn "enter emergency perl save\n";
2476
2477 cf::sync_job {
2478 # use a peculiar iteration method to avoid tripping on perl
2479 # refcount bugs in for. also avoids problems with players
2480 # and maps saved/destroyed asynchronously.
2481 warn "begin emergency player save\n";
2482 for my $login (keys %cf::PLAYER) {
2483 my $pl = $cf::PLAYER{$login} or next;
2484 $pl->valid or next;
2485 $pl->save;
2486 }
2487 warn "end emergency player save\n";
2488
2489 warn "begin emergency map save\n";
2490 for my $path (keys %cf::MAP) {
2491 my $map = $cf::MAP{$path} or next;
2492 $map->valid or next;
2493 $map->save;
2494 }
2495 warn "end emergency map save\n";
2496
2497 warn "begin emergency database checkpoint\n";
2498 BDB::db_env_txn_checkpoint $DB_ENV;
2499 warn "end emergency database checkpoint\n";
2500 };
2501
2502 warn "leave emergency perl save\n";
2503}
2504
2505sub post_cleanup {
2506 my ($make_core) = @_;
2507
2508 warn Carp::longmess "post_cleanup backtrace"
2509 if $make_core;
2510}
2128 2511
2129sub reload() { 2512sub reload() {
2130 # can/must only be called in main 2513 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 2514 if ($Coro::current != $Coro::main) {
2132 warn "can only reload from main coroutine\n"; 2515 warn "can only reload from main coroutine";
2133 return; 2516 return;
2134 } 2517 }
2135 2518
2136 warn "reloading..."; 2519 warn "reloading...";
2137 2520
2138 my $guard = freeze_mainloop; 2521 warn "entering sync_job";
2522
2523 cf::sync_job {
2524 cf::write_runtime; # external watchdog should not bark
2139 cf::emergency_save; 2525 cf::emergency_save;
2526 cf::write_runtime; # external watchdog should not bark
2140 2527
2141 eval { 2528 warn "syncing database to disk";
2529 BDB::db_env_txn_checkpoint $DB_ENV;
2530
2142 # if anything goes wrong in here, we should simply crash as we already saved 2531 # if anything goes wrong in here, we should simply crash as we already saved
2143 2532
2144 # cancel all watchers 2533 warn "cancelling all WF_AUTOCANCEL watchers";
2145 for (Event::all_watchers) { 2534 for (Event::all_watchers) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 2535 $_->cancel if $_->data & WF_AUTOCANCEL;
2147 } 2536 }
2148 2537
2538 warn "flushing outstanding aio requests";
2539 for (;;) {
2540 BDB::flush;
2541 IO::AIO::flush;
2542 Coro::cede;
2543 last unless IO::AIO::nreqs || BDB::nreqs;
2544 warn "iterate...";
2545 }
2546
2547 ++$RELOAD;
2548
2149 # cancel all extension coros 2549 warn "cancelling all extension coros";
2150 $_->cancel for values %EXT_CORO; 2550 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = (); 2551 %EXT_CORO = ();
2152 2552
2153 # unload all extensions 2553 warn "removing commands";
2154 for (@exts) { 2554 %COMMAND = ();
2555
2556 warn "removing ext commands";
2557 %EXTCMD = ();
2558
2559 warn "unloading/nuking all extensions";
2560 for my $pkg (@EXTS) {
2155 warn "unloading <$_>"; 2561 warn "... unloading $pkg";
2156 unload_extension $_; 2562
2563 if (my $cb = $pkg->can ("unload")) {
2564 eval {
2565 $cb->($pkg);
2566 1
2567 } or warn "$pkg unloaded, but with errors: $@";
2157 } 2568 }
2158 2569
2570 warn "... nuking $pkg";
2571 Symbol::delete_package $pkg;
2572 }
2573
2159 # unload all modules loaded from $LIBDIR 2574 warn "unloading all perl modules loaded from $LIBDIR";
2160 while (my ($k, $v) = each %INC) { 2575 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2576 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162 2577
2163 warn "removing <$k>"; 2578 warn "... unloading $k";
2164 delete $INC{$k}; 2579 delete $INC{$k};
2165 2580
2166 $k =~ s/\.pm$//; 2581 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g; 2582 $k =~ s/\//::/g;
2168 2583
2171 } 2586 }
2172 2587
2173 Symbol::delete_package $k; 2588 Symbol::delete_package $k;
2174 } 2589 }
2175 2590
2176 # sync database to disk
2177 cf::db_sync;
2178 IO::AIO::flush;
2179
2180 # get rid of safe::, as good as possible 2591 warn "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 2592 Symbol::delete_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2593 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 2594
2184 # remove register_script_function callbacks
2185 # TODO
2186
2187 # unload cf.pm "a bit" 2595 warn "unloading cf.pm \"a bit\"";
2188 delete $INC{"cf.pm"}; 2596 delete $INC{"cf.pm"};
2189 2597
2190 # don't, removes xs symbols, too, 2598 # don't, removes xs symbols, too,
2191 # and global variables created in xs 2599 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 2600 #Symbol::delete_package __PACKAGE__;
2193 2601
2194 # reload cf.pm 2602 warn "unload completed, starting to reload now";
2603
2195 warn "reloading cf.pm"; 2604 warn "reloading cf.pm";
2196 require cf; 2605 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2606 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2198 2607
2199 # load config and database again 2608 warn "loading config and database again";
2200 cf::cfg_load; 2609 cf::cfg_load;
2201 cf::db_load;
2202 2610
2203 # load extensions
2204 warn "load extensions"; 2611 warn "loading extensions";
2205 cf::load_extensions; 2612 cf::load_extensions;
2206 2613
2207 # reattach attachments to objects 2614 warn "reattaching attachments to objects/players";
2208 warn "reattach"; 2615 _global_reattach; # objects, sockets
2209 _global_reattach; 2616 warn "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 2617 reattach $_ for values %MAP;
2211 }; 2618 warn "reattaching attachments to players";
2619 reattach $_ for values %PLAYER;
2212 2620
2213 if ($@) { 2621 warn "loading reloadable resources";
2622 reload_resources;
2623
2624 warn "leaving sync_job";
2625
2626 1
2627 } or do {
2214 warn $@; 2628 warn $@;
2215 warn "error while reloading, exiting."; 2629 warn "error while reloading, exiting.";
2216 exit 1; 2630 exit 1;
2217 } 2631 };
2218 2632
2219 warn "reloaded successfully"; 2633 warn "reloaded";
2220}; 2634};
2221 2635
2222############################################################################# 2636our $RELOAD_WATCHER; # used only during reload
2223
2224unless ($LINK_MAP) {
2225 $LINK_MAP = cf::map::new;
2226
2227 $LINK_MAP->width (41);
2228 $LINK_MAP->height (41);
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263}
2264
2265register "<global>", __PACKAGE__;
2266 2637
2267register_command "reload" => sub { 2638register_command "reload" => sub {
2268 my ($who, $arg) = @_; 2639 my ($who, $arg) = @_;
2269 2640
2270 if ($who->flag (FLAG_WIZ)) { 2641 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload."); 2642 $who->message ("reloading server.");
2643
2644 # doing reload synchronously and two reloads happen back-to-back,
2645 # coro crashes during coro_state_free->destroy here.
2646
2647 $RELOAD_WATCHER ||= Event->timer (
2648 reentrant => 0,
2649 after => 0,
2650 data => WF_AUTOCANCEL,
2651 cb => sub {
2272 reload; 2652 reload;
2273 $who->message ("end of reload."); 2653 undef $RELOAD_WATCHER;
2654 },
2655 );
2274 } 2656 }
2275}; 2657};
2276 2658
2277unshift @INC, $LIBDIR; 2659unshift @INC, $LIBDIR;
2660
2661my $bug_warning = 0;
2662
2663our @WAIT_FOR_TICK;
2664our @WAIT_FOR_TICK_BEGIN;
2665
2666sub wait_for_tick {
2667 return unless $TICK_WATCHER->is_active;
2668 return if $Coro::current == $Coro::main;
2669
2670 my $signal = new Coro::Signal;
2671 push @WAIT_FOR_TICK, $signal;
2672 $signal->wait;
2673}
2674
2675sub wait_for_tick_begin {
2676 return unless $TICK_WATCHER->is_active;
2677 return if $Coro::current == $Coro::main;
2678
2679 my $signal = new Coro::Signal;
2680 push @WAIT_FOR_TICK_BEGIN, $signal;
2681 $signal->wait;
2682}
2278 2683
2279$TICK_WATCHER = Event->timer ( 2684$TICK_WATCHER = Event->timer (
2280 reentrant => 0, 2685 reentrant => 0,
2686 parked => 1,
2281 prio => 0, 2687 prio => 0,
2282 at => $NEXT_TICK || $TICK, 2688 at => $NEXT_TICK || $TICK,
2283 data => WF_AUTOCANCEL, 2689 data => WF_AUTOCANCEL,
2284 cb => sub { 2690 cb => sub {
2691 if ($Coro::current != $Coro::main) {
2692 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2693 unless ++$bug_warning > 10;
2694 return;
2695 }
2696
2697 $NOW = Event::time;
2698
2285 cf::server_tick; # one server iteration 2699 cf::server_tick; # one server iteration
2286 $RUNTIME += $TICK; 2700 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK; 2701 $NEXT_TICK += $TICK;
2702
2703 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2704 $NEXT_RUNTIME_WRITE = $NOW + 10;
2705 Coro::async_pool {
2706 write_runtime
2707 or warn "ERROR: unable to write runtime file: $!";
2708 };
2709 }
2710
2711 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2712 $sig->send;
2713 }
2714 while (my $sig = shift @WAIT_FOR_TICK) {
2715 $sig->send;
2716 }
2717
2718# my $AFTER = Event::time;
2719# warn $AFTER - $NOW;#d#
2288 2720
2289 # if we are delayed by four ticks or more, skip them all 2721 # if we are delayed by four ticks or more, skip them all
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2722 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2291 2723
2292 $TICK_WATCHER->at ($NEXT_TICK); 2724 $TICK_WATCHER->at ($NEXT_TICK);
2293 $TICK_WATCHER->start; 2725 $TICK_WATCHER->start;
2294 }, 2726 },
2295); 2727);
2296 2728
2729{
2297IO::AIO::max_poll_time $TICK * 0.2; 2730 BDB::max_poll_time $TICK * 0.1;
2298 2731 $BDB_POLL_WATCHER = Event->io (
2299Event->io ( 2732 reentrant => 0,
2300 fd => IO::AIO::poll_fileno, 2733 fd => BDB::poll_fileno,
2301 poll => 'r', 2734 poll => 'r',
2302 prio => 5, 2735 prio => 0,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL, 2736 data => WF_AUTOCANCEL,
2309 after => 0, 2737 cb => \&BDB::poll_cb,
2310 interval => 10, 2738 );
2311 cb => sub { 2739 BDB::min_parallel 8;
2312 (Coro::unblock_sub { 2740
2313 write_runtime 2741 BDB::set_sync_prepare {
2314 or warn "ERROR: unable to write runtime file: $!"; 2742 my $status;
2743 my $current = $Coro::current;
2744 (
2745 sub {
2746 $status = $!;
2747 $current->ready; undef $current;
2748 },
2749 sub {
2750 Coro::schedule while defined $current;
2751 $! = $status;
2752 },
2753 )
2754 };
2755
2756 unless ($DB_ENV) {
2757 $DB_ENV = BDB::db_env_create;
2758
2759 cf::sync_job {
2760 eval {
2761 BDB::db_env_open
2762 $DB_ENV,
2763 $BDB_ENV_DIR,
2764 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2765 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2766 0666;
2767
2768 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2769
2770 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2771 $DB_ENV->set_lk_detect;
2772 };
2773
2774 cf::cleanup "db_env_open(db): $@" if $@;
2315 })->(); 2775 };
2316 }, 2776 }
2317); 2777}
2778
2779{
2780 IO::AIO::min_parallel 8;
2781
2782 undef $Coro::AIO::WATCHER;
2783 IO::AIO::max_poll_time $TICK * 0.1;
2784 $AIO_POLL_WATCHER = Event->io (
2785 reentrant => 0,
2786 data => WF_AUTOCANCEL,
2787 fd => IO::AIO::poll_fileno,
2788 poll => 'r',
2789 prio => 6,
2790 cb => \&IO::AIO::poll_cb,
2791 );
2792}
2318 2793
2319END { cf::emergency_save } 2794END { cf::emergency_save }
2320 2795
23211 27961
2322 2797

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