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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.152 by root, Mon Jan 8 22:32:10 2007 UTC vs.
Revision 1.440 by root, Mon Aug 11 23:23:41 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::AnyEvent;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
51use Data::Dumper;
20use Digest::MD5; 52use Digest::MD5;
21use Fcntl; 53use Fcntl;
54use YAML ();
22use IO::AIO 2.32 (); 55use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
25 59
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
27 61
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 62# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 63#
64$Storable::canonical = 1; # reduce rsync transfers
65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 67
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 69
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 71
35our %COMMAND = (); 72our %COMMAND = ();
36our %COMMAND_TIME = (); 73our %COMMAND_TIME = ();
74
75our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 76our %EXTCMD = ();
77our %EXTICMD = ();
78our %EXT_CORO = (); # coroutines bound to extensions
79our %EXT_MAP = (); # pluggable maps
38 80
81our $RELOAD; # number of reloads so far
39our @EVENT; 82our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 83
42our $TICK = MAX_TIME * 1e-6; 84our $CONFDIR = confdir;
43our $TICK_WATCHER; 85our $DATADIR = datadir;
86our $LIBDIR = "$DATADIR/ext";
87our $PODDIR = "$DATADIR/pod";
88our $MAPDIR = "$DATADIR/" . mapdir;
89our $LOCALDIR = localdir;
90our $TMPDIR = "$LOCALDIR/" . tmpdir;
91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
93our $RANDOMDIR = "$LOCALDIR/random";
94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
96
97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 99our $NEXT_TICK;
45our $NOW; 100our $USE_FSYNC = 1; # use fsync to write maps - default off
101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
104our $BDB_TRICKLE_WATCHER;
105our $DB_ENV;
46 106
47our %CFG; 107our %CFG;
48 108
49our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 110our $RUNTIME;
111our $NOW;
51 112
52our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 115our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 116
56our %EXT_CORO; # coroutines bound to extensions 117# used to convert map paths into valid unix filenames by replacing / by ∕
118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
119
120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
123our $TICK_START; # for load detecting purposes
57 124
58binmode STDOUT; 125binmode STDOUT;
59binmode STDERR; 126binmode STDERR;
60 127
61# read virtual server time, if available 128# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 129unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 130 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 131 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 132 $RUNTIME = <$fh> + 0.;
66} 133}
67 134
68mkdir cf::localdir; 135mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 136 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 137
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 138our $EMERGENCY_POSITION;
139
140sub cf::map::normalise;
77 141
78############################################################################# 142#############################################################################
79 143
80=head2 GLOBAL VARIABLES 144=head2 GLOBAL VARIABLES
81 145
88=item $cf::RUNTIME 152=item $cf::RUNTIME
89 153
90The time this server has run, starts at 0 and is increased by $cf::TICK on 154The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 155every server tick.
92 156
93=item $cf::LIBDIR 157=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
158$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
159$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 160
95The perl library directory, where extensions and cf-specific modules can 161Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 162directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
163unique-items directory, player file directory, random maps directory and
164database environment.
97 165
98=item $cf::NOW 166=item $cf::NOW
99 167
100The time of the last (current) server tick. 168The time of the last (current) server tick.
101 169
102=item $cf::TICK 170=item $cf::TICK
103 171
104The interval between server ticks, in seconds. 172The interval between server ticks, in seconds.
105 173
174=item $cf::LOADAVG
175
176The current CPU load on the server (alpha-smoothed), as a value between 0
177(none) and 1 (overloaded), indicating how much time is spent on processing
178objects per tick. Healthy values are < 0.5.
179
180=item $cf::LOAD
181
182The raw value load value from the last tick.
183
106=item %cf::CFG 184=item %cf::CFG
107 185
108Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 187from wherever your confdir points to.
188
189=item cf::wait_for_tick, cf::wait_for_tick_begin
190
191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
192returns directly I<after> the tick processing (and consequently, can only wake one process
193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
110 200
111=back 201=back
112 202
113=cut 203=cut
114 204
115BEGIN { 205BEGIN {
116 *CORE::GLOBAL::warn = sub { 206 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 207 my $msg = join "", @_;
118 utf8::encode $msg;
119 208
120 $msg .= "\n" 209 $msg .= "\n"
121 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
122 211
212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
213
123 LOG llevError, $msg; 214 LOG llevError, $msg;
124 }; 215 };
125} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
126 232
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 237@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
238@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 239@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 240
134# we bless all objects into (empty) derived classes to force a method lookup 241# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 242# within the Safe compartment.
136for my $pkg (qw( 243for my $pkg (qw(
137 cf::global cf::attachable 244 cf::global cf::attachable
138 cf::object cf::object::player 245 cf::object cf::object::player
139 cf::client cf::player 246 cf::client cf::player
140 cf::arch cf::living 247 cf::arch cf::living
248 cf::map cf::mapspace
141 cf::map cf::party cf::region 249 cf::party cf::region
142)) { 250)) {
143 no strict 'refs'; 251 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 252 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 253}
146 254
147$Event::DIED = sub { 255$EV::DIED = sub {
148 warn "error in event callback: @_"; 256 warn "error in event callback: @_";
149}; 257};
150 258
151my %ext_pkg; 259#############################################################################
152my @exts;
153my @hook;
154 260
155=head2 UTILITY FUNCTIONS 261=head2 UTILITY FUNCTIONS
156 262
157=over 4 263=over 4
158 264
159=cut 265=item dumpval $ref
160 266
161use JSON::Syck (); # TODO# replace by JSON::PC once working 267=cut
162 268
269sub dumpval {
270 eval {
271 local $SIG{__DIE__};
272 my $d;
273 if (1) {
274 $d = new Data::Dumper([$_[0]], ["*var"]);
275 $d->Terse(1);
276 $d->Indent(2);
277 $d->Quotekeys(0);
278 $d->Useqq(1);
279 #$d->Bless(...);
280 $d->Seen($_[1]) if @_ > 1;
281 $d = $d->Dump();
282 }
283 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
284 $d
285 } || "[unable to dump $_[0]: '$@']";
286}
287
163=item $ref = cf::from_json $json 288=item $ref = cf::decode_json $json
164 289
165Converts a JSON string into the corresponding perl data structure. 290Converts a JSON string into the corresponding perl data structure.
166 291
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 292=item $json = cf::encode_json $ref
175 293
176Converts a perl data structure into its JSON representation. 294Converts a perl data structure into its JSON representation.
177 295
178=cut 296=cut
179 297
180sub to_json($) { 298our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 299
182 JSON::Syck::Dump $_[0] 300sub encode_json($) { $json_coder->encode ($_[0]) }
183} 301sub decode_json($) { $json_coder->decode ($_[0]) }
184 302
185=item cf::lock_wait $string 303=item cf::lock_wait $string
186 304
187Wait until the given lock is available. See cf::lock_acquire. 305Wait until the given lock is available. See cf::lock_acquire.
188 306
191Wait until the given lock is available and then acquires it and returns 309Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 310a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 311for example when the coroutine gets canceled), the lock is automatically
194returned. 312returned.
195 313
314Locks are *not* recursive, locking from the same coro twice results in a
315deadlocked coro.
316
196Lock names should begin with a unique identifier (for example, cf::map::find 317Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 318uses map_find and cf::map::load uses map_load).
198 319
320=item $locked = cf::lock_active $string
321
322Return true if the lock is currently active, i.e. somebody has locked it.
323
199=cut 324=cut
200 325
201our %LOCK; 326our %LOCK;
327our %LOCKER;#d#
202 328
203sub lock_wait($) { 329sub lock_wait($) {
204 my ($key) = @_; 330 my ($key) = @_;
331
332 if ($LOCKER{$key} == $Coro::current) {#d#
333 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
334 return;#d#
335 }#d#
205 336
206 # wait for lock, if any 337 # wait for lock, if any
207 while ($LOCK{$key}) { 338 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current; 339 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule; 340 Coro::schedule;
215 346
216 # wait, to be sure we are not locked 347 # wait, to be sure we are not locked
217 lock_wait $key; 348 lock_wait $key;
218 349
219 $LOCK{$key} = []; 350 $LOCK{$key} = [];
351 $LOCKER{$key} = $Coro::current;#d#
220 352
221 Coro::guard { 353 Coro::guard {
354 delete $LOCKER{$key};#d#
222 # wake up all waiters, to be on the safe side 355 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 356 $_->ready for @{ delete $LOCK{$key} };
224 } 357 }
225} 358}
226 359
360sub lock_active($) {
361 my ($key) = @_;
362
363 ! ! $LOCK{$key}
364}
365
227sub freeze_mainloop { 366sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 367 tick_inhibit_inc;
229 368
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 369 Coro::guard \&tick_inhibit_dec;
231 $TICK_WATCHER->stop; 370}
232 $guard 371
372=item cf::periodic $interval, $cb
373
374Like EV::periodic, but randomly selects a starting point so that the actions
375get spread over timer.
376
377=cut
378
379sub periodic($$) {
380 my ($interval, $cb) = @_;
381
382 my $start = rand List::Util::min 180, $interval;
383
384 EV::periodic $start, $interval, 0, $cb
385}
386
387=item cf::get_slot $time[, $priority[, $name]]
388
389Allocate $time seconds of blocking CPU time at priority C<$priority>:
390This call blocks and returns only when you have at least C<$time> seconds
391of cpu time till the next tick. The slot is only valid till the next cede.
392
393The optional C<$name> can be used to identify the job to run. It might be
394used for statistical purposes and should identify the same time-class.
395
396Useful for short background jobs.
397
398=cut
399
400our @SLOT_QUEUE;
401our $SLOT_QUEUE;
402
403$SLOT_QUEUE->cancel if $SLOT_QUEUE;
404$SLOT_QUEUE = Coro::async {
405 $Coro::current->desc ("timeslot manager");
406
407 my $signal = new Coro::Signal;
408
409 while () {
410 next_job:
411 my $avail = cf::till_tick;
412 if ($avail > 0.01) {
413 for (0 .. $#SLOT_QUEUE) {
414 if ($SLOT_QUEUE[$_][0] < $avail) {
415 my $job = splice @SLOT_QUEUE, $_, 1, ();
416 $job->[2]->send;
417 Coro::cede;
418 goto next_job;
419 }
420 }
421 }
422
423 if (@SLOT_QUEUE) {
424 # we do not use wait_for_tick() as it returns immediately when tick is inactive
425 push @cf::WAIT_FOR_TICK, $signal;
426 $signal->wait;
427 } else {
428 Coro::schedule;
429 }
430 }
431};
432
433sub get_slot($;$$) {
434 return if tick_inhibit || $Coro::current == $Coro::main;
435
436 my ($time, $pri, $name) = @_;
437
438 $time = $TICK * .6 if $time > $TICK * .6;
439 my $sig = new Coro::Signal;
440
441 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
442 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
443 $SLOT_QUEUE->ready;
444 $sig->wait;
233} 445}
234 446
235=item cf::async { BLOCK } 447=item cf::async { BLOCK }
236 448
237Currently the same as Coro::async_pool, meaning you cannot use 449Currently the same as Coro::async_pool, meaning you cannot use
242 454
243BEGIN { *async = \&Coro::async_pool } 455BEGIN { *async = \&Coro::async_pool }
244 456
245=item cf::sync_job { BLOCK } 457=item cf::sync_job { BLOCK }
246 458
247The design of crossfire+ requires that the main coro ($Coro::main) is 459The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 460is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 461partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
462acceptable.
250 463
251If it must be done, put the blocking parts into C<sync_job>. This will run 464If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 465the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 466server will be frozen during this time, so the block should either finish
254fast or be very important. 467fast or be very important.
257 470
258sub sync_job(&) { 471sub sync_job(&) {
259 my ($job) = @_; 472 my ($job) = @_;
260 473
261 if ($Coro::current == $Coro::main) { 474 if ($Coro::current == $Coro::main) {
475 my $time = EV::time;
476
262 # this is the main coro, too bad, we have to block 477 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 478 # till the operation succeeds, freezing the server :/
264 479
265 # TODO: use suspend/resume instead 480 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 481
267 my $freeze_guard = freeze_mainloop; 482 my $freeze_guard = freeze_mainloop;
268 483
269 my $busy = 1; 484 my $busy = 1;
270 my @res; 485 my @res;
271 486
272 (async { 487 (async {
488 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 489 @res = eval { $job->() };
274 warn $@ if $@; 490 warn $@ if $@;
275 undef $busy; 491 undef $busy;
276 })->prio (Coro::PRIO_MAX); 492 })->prio (Coro::PRIO_MAX);
277 493
278 while ($busy) { 494 while ($busy) {
279 Coro::cede or Event::one_event; 495 if (Coro::nready) {
496 Coro::cede_notself;
497 } else {
498 EV::loop EV::LOOP_ONESHOT;
280 } 499 }
500 }
501
502 my $time = EV::time - $time;
503
504 $TICK_START += $time; # do not account sync jobs to server load
281 505
282 wantarray ? @res : $res[0] 506 wantarray ? @res : $res[0]
283 } else { 507 } else {
284 # we are in another coroutine, how wonderful, everything just works 508 # we are in another coroutine, how wonderful, everything just works
285 509
287 } 511 }
288} 512}
289 513
290=item $coro = cf::async_ext { BLOCK } 514=item $coro = cf::async_ext { BLOCK }
291 515
292Like async, but this coro is automcatially being canceled when the 516Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 517extension calling this is being unloaded.
294 518
295=cut 519=cut
296 520
297sub async_ext(&) { 521sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 529 $EXT_CORO{$coro+0} = $coro;
306 530
307 $coro 531 $coro
308} 532}
309 533
310sub write_runtime { 534=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 535
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 536Executes the given code block with the given arguments in a seperate
314 or return; 537process, returning the results. Everything must be serialisable with
538Coro::Storable. May, of course, block. Note that the executed sub may
539never block itself or use any form of event handling.
315 540
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 541=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 542
320 aio_fsync $fh 543sub fork_call(&@) {
321 and return; 544 my ($cb, @args) = @_;
322 545
323 close $fh 546 # we seemingly have to make a local copy of the whole thing,
324 or return; 547 # otherwise perl prematurely frees the stuff :/
548 # TODO: investigate and fix (likely this will be rather laborious)
325 549
326 aio_rename "$runtime~", $runtime 550 my @res = Coro::Util::fork_eval {
327 and return; 551 reset_signals;
552 &$cb
553 }, @args;
328 554
555 wantarray ? @res : $res[-1]
556}
557
558=item $coin = coin_from_name $name
559
560=cut
561
562our %coin_alias = (
563 "silver" => "silvercoin",
564 "silvercoin" => "silvercoin",
565 "silvercoins" => "silvercoin",
566 "gold" => "goldcoin",
567 "goldcoin" => "goldcoin",
568 "goldcoins" => "goldcoin",
569 "platinum" => "platinacoin",
570 "platinumcoin" => "platinacoin",
571 "platinumcoins" => "platinacoin",
572 "platina" => "platinacoin",
573 "platinacoin" => "platinacoin",
574 "platinacoins" => "platinacoin",
575 "royalty" => "royalty",
576 "royalties" => "royalty",
577);
578
579sub coin_from_name($) {
580 $coin_alias{$_[0]}
581 ? cf::arch::find $coin_alias{$_[0]}
582 : undef
583}
584
585=item $value = cf::db_get $family => $key
586
587Returns a single value from the environment database.
588
589=item cf::db_put $family => $key => $value
590
591Stores the given C<$value> in the family. It can currently store binary
592data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
593
594=item $db = cf::db_table "name"
595
596Create and/or open a new database table. The string must not be "db" and must be unique
597within each server.
598
599=cut
600
601sub db_table($) {
602 my ($name) = @_;
603 my $db = BDB::db_create $DB_ENV;
604
605 eval {
606 $db->set_flags (BDB::CHKSUM);
607
608 utf8::encode $name;
609 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
610 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
611 cf::cleanup "db_open(db): $!" if $!;
612 };
613 cf::cleanup "db_open(db): $@" if $@;
614
615 $db
616}
617
618our $DB;
619
620sub db_init {
621 cf::sync_job {
622 $DB ||= db_table "db";
623 };
624}
625
626sub db_get($$) {
627 my $key = "$_[0]/$_[1]";
628
629 cf::sync_job {
630 BDB::db_get $DB, undef, $key, my $data;
631
632 $! ? ()
633 : $data
329 1 634 }
635}
636
637sub db_put($$$) {
638 BDB::dbreq_pri 4;
639 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
640}
641
642=item cf::cache $id => [$paths...], $processversion => $process
643
644Generic caching function that returns the value of the resource $id,
645caching and regenerating as required.
646
647This function can block.
648
649=cut
650
651sub cache {
652 my ($id, $src, $processversion, $process) = @_;
653
654 my $meta =
655 join "\x00",
656 $processversion,
657 map {
658 aio_stat $_
659 and Carp::croak "$_: $!";
660
661 ($_, (stat _)[7,9])
662 } @$src;
663
664 my $dbmeta = db_get cache => "$id/meta";
665 if ($dbmeta ne $meta) {
666 # changed, we may need to process
667
668 my @data;
669 my $md5;
670
671 for (0 .. $#$src) {
672 0 <= aio_load $src->[$_], $data[$_]
673 or Carp::croak "$src->[$_]: $!";
674 }
675
676 # if processing is expensive, check
677 # checksum first
678 if (1) {
679 $md5 =
680 join "\x00",
681 $processversion,
682 map {
683 cf::cede_to_tick;
684 ($src->[$_], Digest::MD5::md5_hex $data[$_])
685 } 0.. $#$src;
686
687
688 my $dbmd5 = db_get cache => "$id/md5";
689 if ($dbmd5 eq $md5) {
690 db_put cache => "$id/meta", $meta;
691
692 return db_get cache => "$id/data";
693 }
694 }
695
696 my $t1 = Time::HiRes::time;
697 my $data = $process->(\@data);
698 my $t2 = Time::HiRes::time;
699
700 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
701
702 db_put cache => "$id/data", $data;
703 db_put cache => "$id/md5" , $md5;
704 db_put cache => "$id/meta", $meta;
705
706 return $data;
707 }
708
709 db_get cache => "$id/data"
710}
711
712=item cf::datalog type => key => value, ...
713
714Log a datalog packet of the given type with the given key-value pairs.
715
716=cut
717
718sub datalog($@) {
719 my ($type, %kv) = @_;
720 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 721}
331 722
332=back 723=back
333 724
334=cut 725=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 726
456############################################################################# 727#############################################################################
457 728
458=head2 ATTACHABLE OBJECTS 729=head2 ATTACHABLE OBJECTS
459 730
461attach callbacks/event handlers (a collection of which is called an "attachment") 732attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 733to it. All such attachable objects support the following methods.
463 734
464In the following description, CLASS can be any of C<global>, C<object> 735In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 736C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 737Deliantra).
467 738
468=over 4 739=over 4
469 740
470=item $attachable->attach ($attachment, key => $value...) 741=item $attachable->attach ($attachment, key => $value...)
471 742
585our @CB_TYPE = (); # registry for type (cf-object class) based events 856our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 857our @CB_MAP = ();
587 858
588my %attachment; 859my %attachment;
589 860
861sub cf::attachable::thawer_merge {
862 # simply override everything except _meta
863 local $_[0]{_meta};
864 %{$_[0]} = %{$_[1]};
865}
866
590sub _attach_cb($$$$) { 867sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 868 my ($registry, $event, $prio, $cb) = @_;
592 869
593 use sort 'stable'; 870 use sort 'stable';
594 871
628 $registry = $CB_TYPE[$object_type] ||= []; 905 $registry = $CB_TYPE[$object_type] ||= [];
629 906
630 } elsif ($type eq "subtype") { 907 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 908 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 909 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 910 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 911
635 } elsif ($type eq "package") { 912 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 913 my $pkg = shift @arg;
637 914
638 while (my ($name, $id) = each %cb_id) { 915 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 944 _attach $registry, $klass, @attach;
668 } 945 }
669 946
670 $obj->{$name} = \%arg; 947 $obj->{$name} = \%arg;
671 } else { 948 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 949 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 950 }
674 951
675 $obj->{_attachment}{$name} = undef; 952 $obj->{_attachment}{$name} = undef;
676} 953}
677 954
679 if (ref $_[0]) { 956 if (ref $_[0]) {
680 _object_attach @_; 957 _object_attach @_;
681 } else { 958 } else {
682 _attach shift->_attach_registry, @_; 959 _attach shift->_attach_registry, @_;
683 } 960 }
961 _recalc_want;
684}; 962};
685 963
686# all those should be optimised 964# all those should be optimised
687sub cf::attachable::detach { 965sub cf::attachable::detach {
688 my ($obj, $name) = @_; 966 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 969 delete $obj->{_attachment}{$name};
692 reattach ($obj); 970 reattach ($obj);
693 } else { 971 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 972 Carp::croak "cannot, currently, detach class attachments";
695 } 973 }
974 _recalc_want;
696}; 975};
697 976
698sub cf::attachable::attached { 977sub cf::attachable::attached {
699 my ($obj, $name) = @_; 978 my ($obj, $name) = @_;
700 979
715 "; 994 ";
716 die if $@; 995 die if $@;
717} 996}
718 997
719our $override; 998our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 999our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1000
722sub override { 1001sub override {
723 $override = 1; 1002 $override = 1;
724 @invoke_results = (); 1003 @INVOKE_RESULTS = (@_);
725} 1004}
726 1005
727sub do_invoke { 1006sub do_invoke {
728 my $event = shift; 1007 my $event = shift;
729 my $callbacks = shift; 1008 my $callbacks = shift;
730 1009
731 @invoke_results = (); 1010 @INVOKE_RESULTS = ();
732 1011
733 local $override; 1012 local $override;
734 1013
735 for (@$callbacks) { 1014 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1015 eval { &{$_->[1]} };
745 } 1024 }
746 1025
747 0 1026 0
748} 1027}
749 1028
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1030
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1031=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1032
754Generate an object-specific event with the given arguments. 1033Generate an object-specific event with the given arguments.
755 1034
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1035This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1036removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1037results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1038
760=back 1039=back
761 1040
762=cut 1041=cut
763 1042
764############################################################################# 1043#############################################################################
765# object support 1044# object support
1045
1046sub _object_equal($$);
1047sub _object_equal($$) {
1048 my ($a, $b) = @_;
1049
1050 return 0 unless (ref $a) eq (ref $b);
1051
1052 if ("HASH" eq ref $a) {
1053 my @ka = keys %$a;
1054 my @kb = keys %$b;
1055
1056 return 0 if @ka != @kb;
1057
1058 for (0 .. $#ka) {
1059 return 0 unless $ka[$_] eq $kb[$_];
1060 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1061 }
1062
1063 } elsif ("ARRAY" eq ref $a) {
1064
1065 return 0 if @$a != @$b;
1066
1067 for (0 .. $#$a) {
1068 return 0 unless _object_equal $a->[$_], $b->[$_];
1069 }
1070
1071 } elsif ($a ne $b) {
1072 return 0;
1073 }
1074
1075 1
1076}
1077
1078our $SLOW_MERGES;#d#
1079sub _can_merge {
1080 my ($ob1, $ob2) = @_;
1081
1082 ++$SLOW_MERGES;#d#
1083
1084 # we do the slow way here
1085 return _object_equal $ob1, $ob2
1086}
766 1087
767sub reattach { 1088sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1089 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1090 my ($obj) = @_;
1091
1092 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1093
771 my $registry = $obj->registry; 1094 my $registry = $obj->registry;
772 1095
773 @$registry = (); 1096 @$registry = ();
774 1097
789cf::attachable->attach ( 1112cf::attachable->attach (
790 prio => -1000000, 1113 prio => -1000000,
791 on_instantiate => sub { 1114 on_instantiate => sub {
792 my ($obj, $data) = @_; 1115 my ($obj, $data) = @_;
793 1116
794 $data = from_json $data; 1117 $data = decode_json $data;
795 1118
796 for (@$data) { 1119 for (@$data) {
797 my ($name, $args) = @$_; 1120 my ($name, $args) = @$_;
798 1121
799 $obj->attach ($name, %{$args || {} }); 1122 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1138sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1139 my ($filename, $rdata, $objs) = @_;
817 1140
818 sync_job { 1141 sync_job {
819 if (length $$rdata) { 1142 if (length $$rdata) {
1143 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1144 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1145 $decname, length $$rdata, scalar @$objs;
822 1146
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1147 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1148 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1149 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1150 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1151 aio_close $fh;
828 1152
829 if (@$objs) { 1153 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1154 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1155 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1156 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1157 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1158 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1159 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1160 aio_rename "$filename.pst~", "$filename.pst";
837 } 1161 }
838 } else { 1162 } else {
839 aio_unlink "$filename.pst"; 1163 aio_unlink "$filename.pst";
840 } 1164 }
845 } 1169 }
846 } else { 1170 } else {
847 aio_unlink $filename; 1171 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
849 } 1173 }
850 } 1174 };
851} 1175}
852 1176
853sub object_freezer_as_string { 1177sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1178 my ($rdata, $objs) = @_;
855 1179
867 or return; 1191 or return;
868 1192
869 unless (aio_stat "$filename.pst") { 1193 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1194 (aio_load "$filename.pst", $av) >= 0
871 or return; 1195 or return;
1196
872 $av = eval { (Storable::thaw $av)->{objs} }; 1197 my $st = eval { Coro::Storable::thaw $av };
1198 $av = $st->{objs};
873 } 1199 }
874 1200
1201 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1202 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1203 $decname, length $data, scalar @{$av || []};
1204
877 return ($data, $av); 1205 ($data, $av)
878} 1206}
1207
1208=head2 COMMAND CALLBACKS
1209
1210=over 4
1211
1212=cut
879 1213
880############################################################################# 1214#############################################################################
881# command handling &c 1215# command handling &c
882 1216
883=item cf::register_command $name => \&callback($ob,$args); 1217=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1230 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1231}
898 1232
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1233=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1234
901Register a callbackf ro execution when the client sends an extcmd packet. 1235Register a callback for execution when the client sends an (synchronous)
1236extcmd packet. Ext commands will be processed in the order they are
1237received by the server, like other user commands. The first argument is
1238the logged-in player. Ext commands can only be processed after a player
1239has logged in successfully.
902 1240
903If the callback returns something, it is sent back as if reply was being 1241If the callback returns something, it is sent back as if reply was being
904called. 1242called.
905 1243
1244=item cf::register_exticmd $name => \&callback($ns,$packet);
1245
1246Register a callback for execution when the client sends an (asynchronous)
1247exticmd packet. Exti commands are processed by the server as soon as they
1248are received, i.e. out of order w.r.t. other commands. The first argument
1249is a client socket. Exti commands can be received anytime, even before
1250log-in.
1251
1252If the callback returns something, it is sent back as if reply was being
1253called.
1254
906=cut 1255=cut
907 1256
908sub register_extcmd { 1257sub register_extcmd {
909 my ($name, $cb) = @_; 1258 my ($name, $cb) = @_;
910 1259
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1260 $EXTCMD{$name} = $cb;
1261}
1262
1263sub register_exticmd {
1264 my ($name, $cb) = @_;
1265
1266 $EXTICMD{$name} = $cb;
915} 1267}
916 1268
917cf::player->attach ( 1269cf::player->attach (
918 on_command => sub { 1270 on_command => sub {
919 my ($pl, $name, $params) = @_; 1271 my ($pl, $name, $params) = @_;
928 cf::override; 1280 cf::override;
929 }, 1281 },
930 on_extcmd => sub { 1282 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1283 my ($pl, $buf) = @_;
932 1284
933 my $msg = eval { from_json $buf }; 1285 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1286
935 if (ref $msg) { 1287 if (ref $msg) {
1288 my ($type, $reply, @payload) =
1289 "ARRAY" eq ref $msg
1290 ? @$msg
1291 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1292
1293 my @reply;
1294
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1295 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1296 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1297 }
1298
1299 $pl->ext_reply ($reply, @reply)
1300 if $reply;
1301
941 } else { 1302 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1303 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1304 }
944 1305
945 cf::override; 1306 cf::override;
946 }, 1307 },
947); 1308);
948 1309
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 1310sub load_extensions {
1311 cf::sync_job {
1312 my %todo;
1313
1026 for my $ext (<$LIBDIR/*.ext>) { 1314 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1315 next unless -r $path;
1028 eval { 1316
1029 load_extension $ext; 1317 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1318 my $base = $1;
1319 my $pkg = $1;
1320 $pkg =~ s/[^[:word:]]/_/g;
1321 $pkg = "ext::$pkg";
1322
1323 open my $fh, "<:utf8", $path
1324 or die "$path: $!";
1325
1326 my $source = do { local $/; <$fh> };
1327
1328 my %ext = (
1329 path => $path,
1330 base => $base,
1331 pkg => $pkg,
1332 );
1333
1334 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1335 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1336
1337 $ext{source} =
1338 "package $pkg; use strict; use utf8;\n"
1339 . "#line 1 \"$path\"\n{\n"
1340 . $source
1341 . "\n};\n1";
1342
1343 $todo{$base} = \%ext;
1344 }
1345
1346 my %done;
1347 while (%todo) {
1348 my $progress;
1349
1350 while (my ($k, $v) = each %todo) {
1351 for (split /,\s*/, $v->{meta}{depends}) {
1352 goto skip
1353 unless exists $done{$_};
1354 }
1355
1356 warn "... loading '$k' into '$v->{pkg}'\n";
1357
1358 unless (eval $v->{source}) {
1359 my $msg = $@ ? "$v->{path}: $@\n"
1360 : "$v->{base}: extension inactive.\n";
1361
1362 if (exists $v->{meta}{mandatory}) {
1363 warn $msg;
1364 cf::cleanup "mandatory extension failed to load, exiting.";
1365 }
1366
1367 warn $msg;
1368 }
1369
1370 $done{$k} = delete $todo{$k};
1371 push @EXTS, $v->{pkg};
1372 $progress = 1;
1030 1 1373 }
1031 } or warn "$ext not loaded: $@"; 1374
1375 skip:
1376 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1377 unless $progress;
1378 }
1032 } 1379 };
1033} 1380}
1034 1381
1035############################################################################# 1382#############################################################################
1036# load/save/clean perl data associated with a map
1037 1383
1038*cf::mapsupport::on_clean = sub { 1384=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1385
1073=head2 CORE EXTENSIONS 1386=head2 CORE EXTENSIONS
1074 1387
1075Functions and methods that extend core crossfire objects. 1388Functions and methods that extend core crossfire objects.
1076 1389
1077=cut 1390=cut
1078 1391
1079package cf::player; 1392package cf::player;
1080 1393
1394use Coro::AIO;
1395
1081=head3 cf::player 1396=head3 cf::player
1082 1397
1083=over 4 1398=over 4
1084 1399
1400=item cf::player::num_playing
1401
1402Returns the official number of playing players, as per the Crossfire metaserver rules.
1403
1404=cut
1405
1406sub num_playing {
1407 scalar grep
1408 $_->ob->map
1409 && !$_->hidden
1410 && !$_->ob->flag (cf::FLAG_WIZ),
1411 cf::player::list
1412}
1413
1085=item cf::player::find $login 1414=item cf::player::find $login
1086 1415
1087Returns the given player object, loading it if necessary (might block). 1416Returns the given player object, loading it if necessary (might block).
1088 1417
1089=cut 1418=cut
1090 1419
1091sub playerdir($) { 1420sub playerdir($) {
1092 cf::localdir 1421 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1422 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1423}
1098 1424
1099sub path($) { 1425sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1426 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1427
1102 (playerdir $login) . "/$login.pl" 1428 (playerdir $login) . "/playerdata"
1103} 1429}
1104 1430
1105sub find_active($) { 1431sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1432 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1433 and $cf::PLAYER{$_[0]}->active
1110 1436
1111sub exists($) { 1437sub exists($) {
1112 my ($login) = @_; 1438 my ($login) = @_;
1113 1439
1114 $cf::PLAYER{$login} 1440 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1441 or cf::sync_job { !aio_stat path $login }
1116} 1442}
1117 1443
1118sub find($) { 1444sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1445 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1446 my $login = $_[0];
1121 1447
1122 my $guard = cf::lock_acquire "user_find:$login"; 1448 my $guard = cf::lock_acquire "user_find:$login";
1123 1449
1124 $cf::PLAYER{$_[0]} || do { 1450 $cf::PLAYER{$_[0]} || do {
1125 my $pl = load_pl path $login 1451 # rename old playerfiles to new ones
1452 #TODO: remove when no longer required
1453 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1454 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1455 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1456 aio_unlink +(playerdir $login) . "/$login.pl";
1457
1458 my $f = new_from_file cf::object::thawer path $login
1126 or return; 1459 or return;
1460
1461 my $pl = cf::player::load_pl $f
1462 or return;
1463
1464 local $cf::PLAYER_LOADING{$login} = $pl;
1465 $f->resolve_delayed_derefs;
1127 $cf::PLAYER{$login} = $pl 1466 $cf::PLAYER{$login} = $pl
1128 } 1467 }
1129 } 1468 }
1130} 1469}
1131 1470
1137 my $path = path $pl; 1476 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1477 my $guard = cf::lock_acquire "user_save:$path";
1139 1478
1140 return if $pl->{deny_save}; 1479 return if $pl->{deny_save};
1141 1480
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1481 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1482 $pl->{last_save} = $cf::RUNTIME;
1144 1483
1484 cf::get_slot 0.01;
1485
1145 $pl->save_pl ($path); 1486 $pl->save_pl ($path);
1146 Coro::cede; 1487 cf::cede_to_tick;
1147} 1488}
1148 1489
1149sub new($) { 1490sub new($) {
1150 my ($login) = @_; 1491 my ($login) = @_;
1151 1492
1157 $cf::PLAYER{$login} = $self; 1498 $cf::PLAYER{$login} = $self;
1158 1499
1159 $self 1500 $self
1160} 1501}
1161 1502
1503=item $player->send_msg ($channel, $msg, $color, [extra...])
1504
1505=cut
1506
1507sub send_msg {
1508 my $ns = shift->ns
1509 or return;
1510 $ns->send_msg (@_);
1511}
1512
1513=item $pl->quit_character
1514
1515Nukes the player without looking back. If logged in, the connection will
1516be destroyed. May block for a long time.
1517
1518=cut
1519
1162sub quit_character { 1520sub quit_character {
1163 my ($pl) = @_; 1521 my ($pl) = @_;
1164 1522
1523 my $name = $pl->ob->name;
1524
1165 $pl->{deny_save} = 1; 1525 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1526 $pl->password ("*"); # this should lock out the player until we nuked the dir
1167 1527
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1528 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1169 $pl->deactivate; 1529 $pl->deactivate;
1530 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1531 $pl->ob->check_score;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1532 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1533 $pl->ns->destroy if $pl->ns;
1172 1534
1173 my $path = playerdir $pl; 1535 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1536 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1537 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1538 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1539 $pl->destroy;
1540
1541 my $prefix = qr<^~\Q$name\E/>;
1542
1543 # nuke player maps
1544 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1545
1178 IO::AIO::aio_rmtree $temp; 1546 IO::AIO::aio_rmtree $temp;
1179} 1547}
1180 1548
1549=item $pl->kick
1550
1551Kicks a player out of the game. This destroys the connection.
1552
1553=cut
1554
1555sub kick {
1556 my ($pl, $kicker) = @_;
1557
1558 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1559 $pl->killer ("kicked");
1560 $pl->ns->destroy;
1561}
1562
1563=item cf::player::list_logins
1564
1565Returns am arrayref of all valid playernames in the system, can take a
1566while and may block, so not sync_job-capable, ever.
1567
1568=cut
1569
1570sub list_logins {
1571 my $dirs = aio_readdir $PLAYERDIR
1572 or return [];
1573
1574 my @logins;
1575
1576 for my $login (@$dirs) {
1577 my $path = path $login;
1578
1579 # a .pst is a dead give-away for a valid player
1580 # if no pst file found, open and chekc for blocked users
1581 if (aio_stat "$path.pst") {
1582 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1583 aio_read $fh, 0, 512, my $buf, 0 or next;
1584 $buf !~ /^password -------------$/m or next; # official not-valid tag
1585 }
1586
1587 utf8::decode $login;
1588 push @logins, $login;
1589 }
1590
1591 \@logins
1592}
1593
1594=item $player->maps
1595
1596Returns an arrayref of map paths that are private for this
1597player. May block.
1598
1599=cut
1600
1601sub maps($) {
1602 my ($pl) = @_;
1603
1604 $pl = ref $pl ? $pl->ob->name : $pl;
1605
1606 my $files = aio_readdir playerdir $pl
1607 or return;
1608
1609 my @paths;
1610
1611 for (@$files) {
1612 utf8::decode $_;
1613 next if /\.(?:pl|pst)$/;
1614 next unless /^$PATH_SEP/o;
1615
1616 push @paths, cf::map::normalise "~$pl/$_";
1617 }
1618
1619 \@paths
1620}
1621
1622=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1623
1624Expand crossfire pod fragments into protocol xml.
1625
1626=cut
1627
1628use re 'eval';
1629
1630my $group;
1631my $interior; $interior = qr{
1632 # match a pod interior sequence sans C<< >>
1633 (?:
1634 \ (.*?)\ (?{ $group = $^N })
1635 | < (??{$interior}) >
1636 )
1637}x;
1638
1639sub expand_cfpod {
1640 my ($self, $pod) = @_;
1641
1642 my $xml;
1643
1644 while () {
1645 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1646 $group = $1;
1647
1648 $group =~ s/&/&amp;/g;
1649 $group =~ s/</&lt;/g;
1650
1651 $xml .= $group;
1652 } elsif ($pod =~ m%\G
1653 ([BCGHITU])
1654 <
1655 (?:
1656 ([^<>]*) (?{ $group = $^N })
1657 | < $interior >
1658 )
1659 >
1660 %gcsx
1661 ) {
1662 my ($code, $data) = ($1, $group);
1663
1664 if ($code eq "B") {
1665 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1666 } elsif ($code eq "I") {
1667 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1668 } elsif ($code eq "U") {
1669 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1670 } elsif ($code eq "C") {
1671 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1672 } elsif ($code eq "T") {
1673 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1674 } elsif ($code eq "G") {
1675 my ($male, $female) = split /\|/, $data;
1676 $data = $self->gender ? $female : $male;
1677 $xml .= expand_cfpod ($self, $data);
1678 } elsif ($code eq "H") {
1679 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1680 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1681 "")
1682 [$self->{hintmode}];
1683 } else {
1684 $xml .= "error processing '$code($data)' directive";
1685 }
1686 } else {
1687 if ($pod =~ /\G(.+)/) {
1688 warn "parse error while expanding $pod (at $1)";
1689 }
1690 last;
1691 }
1692 }
1693
1694 for ($xml) {
1695 # create single paragraphs (very hackish)
1696 s/(?<=\S)\n(?=\w)/ /g;
1697
1698 # compress some whitespace
1699 s/\s+\n/\n/g; # ws line-ends
1700 s/\n\n+/\n/g; # double lines
1701 s/^\n+//; # beginning lines
1702 s/\n+$//; # ending lines
1703 }
1704
1705 $xml
1706}
1707
1708no re 'eval';
1709
1710sub hintmode {
1711 $_[0]{hintmode} = $_[1] if @_ > 1;
1712 $_[0]{hintmode}
1713}
1714
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1715=item $player->ext_reply ($msgid, @msg)
1182 1716
1183Sends an ext reply to the player. 1717Sends an ext reply to the player.
1184 1718
1185=cut 1719=cut
1186 1720
1187sub ext_reply($$$%) { 1721sub ext_reply($$@) {
1188 my ($self, $id, %msg) = @_; 1722 my ($self, $id, @msg) = @_;
1189 1723
1190 $msg{msgid} = $id; 1724 $self->ns->ext_reply ($id, @msg)
1191
1192 $self->send ("ext " . cf::to_json \%msg);
1193} 1725}
1194 1726
1195package cf; 1727=item $player->ext_msg ($type, @msg)
1728
1729Sends an ext event to the client.
1730
1731=cut
1732
1733sub ext_msg($$@) {
1734 my ($self, $type, @msg) = @_;
1735
1736 $self->ns->ext_msg ($type, @msg);
1737}
1738
1739=head3 cf::region
1740
1741=over 4
1742
1743=cut
1744
1745package cf::region;
1746
1747=item cf::region::find_by_path $path
1748
1749Tries to decuce the likely region for a map knowing only its path.
1750
1751=cut
1752
1753sub find_by_path($) {
1754 my ($path) = @_;
1755
1756 my ($match, $specificity);
1757
1758 for my $region (list) {
1759 if ($region->{match} && $path =~ $region->{match}) {
1760 ($match, $specificity) = ($region, $region->specificity)
1761 if $region->specificity > $specificity;
1762 }
1763 }
1764
1765 $match
1766}
1196 1767
1197=back 1768=back
1198
1199 1769
1200=head3 cf::map 1770=head3 cf::map
1201 1771
1202=over 4 1772=over 4
1203 1773
1206package cf::map; 1776package cf::map;
1207 1777
1208use Fcntl; 1778use Fcntl;
1209use Coro::AIO; 1779use Coro::AIO;
1210 1780
1781use overload
1782 '""' => \&as_string,
1783 fallback => 1;
1784
1211our $MAX_RESET = 3600; 1785our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1786our $DEFAULT_RESET = 3000;
1213 1787
1214sub generate_random_map { 1788sub generate_random_map {
1215 my ($path, $rmp) = @_; 1789 my ($self, $rmp) = @_;
1790
1791 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1216 1792
1217 # mit "rum" bekleckern, nicht 1793 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1794 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1795 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1796 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1797 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1798 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1799 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1800 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1801 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1802 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1803 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1804 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1805 (cf::region::find $rmp->{region}), $rmp->{custom}
1806 )
1807}
1808
1809=item cf::map->register ($regex, $prio)
1810
1811Register a handler for the map path matching the given regex at the
1812givne priority (higher is better, built-in handlers have priority 0, the
1813default).
1814
1815=cut
1816
1817sub register {
1818 my (undef, $regex, $prio) = @_;
1819 my $pkg = caller;
1820
1821 no strict;
1822 push @{"$pkg\::ISA"}, __PACKAGE__;
1823
1824 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1825}
1826
1827# also paths starting with '/'
1828$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1829
1830sub thawer_merge {
1831 my ($self, $merge) = @_;
1832
1833 # we have to keep some variables in memory intact
1834 local $self->{path};
1835 local $self->{load_path};
1836
1837 $self->SUPER::thawer_merge ($merge);
1838}
1839
1840sub normalise {
1841 my ($path, $base) = @_;
1842
1843 $path = "$path"; # make sure its a string
1844
1845 $path =~ s/\.map$//;
1846
1847 # map plan:
1848 #
1849 # /! non-realised random map exit (special hack!)
1850 # {... are special paths that are not being touched
1851 # ?xxx/... are special absolute paths
1852 # ?random/... random maps
1853 # /... normal maps
1854 # ~user/... per-player map of a specific user
1855
1856 $path =~ s/$PATH_SEP/\//go;
1857
1858 # treat it as relative path if it starts with
1859 # something that looks reasonable
1860 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1861 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1862
1863 $base =~ s{[^/]+/?$}{};
1864 $path = "$base/$path";
1865 }
1866
1867 for ($path) {
1868 redo if s{//}{/};
1869 redo if s{/\.?/}{/};
1870 redo if s{/[^/]+/\.\./}{/};
1871 }
1872
1873 $path
1874}
1875
1876sub new_from_path {
1877 my (undef, $path, $base) = @_;
1878
1879 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1880
1881 $path = normalise $path, $base;
1882
1883 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1884 if ($path =~ $EXT_MAP{$pkg}[1]) {
1885 my $self = bless cf::map::new, $pkg;
1886 $self->{path} = $path; $self->path ($path);
1887 $self->init; # pass $1 etc.
1888 return $self;
1889 }
1890 }
1891
1892 Carp::cluck "unable to resolve path '$path' (base '$base').";
1893 ()
1894}
1895
1896sub init {
1897 my ($self) = @_;
1898
1899 $self
1900}
1901
1902sub as_string {
1903 my ($self) = @_;
1904
1905 "$self->{path}"
1906}
1907
1908# the displayed name, this is a one way mapping
1909sub visible_name {
1910 &as_string
1911}
1912
1913# the original (read-only) location
1914sub load_path {
1915 my ($self) = @_;
1916
1917 "$MAPDIR/$self->{path}.map"
1918}
1919
1920# the temporary/swap location
1921sub save_path {
1922 my ($self) = @_;
1923
1924 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1925 "$TMPDIR/$path.map"
1926}
1927
1928# the unique path, undef == no special unique path
1929sub uniq_path {
1930 my ($self) = @_;
1931
1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1933 "$UNIQUEDIR/$path"
1231} 1934}
1232 1935
1233# and all this just because we cannot iterate over 1936# and all this just because we cannot iterate over
1234# all maps in C++... 1937# all maps in C++...
1235sub change_all_map_light { 1938sub change_all_map_light {
1237 1940
1238 $_->change_map_light ($change) 1941 $_->change_map_light ($change)
1239 for grep $_->outdoor, values %cf::MAP; 1942 for grep $_->outdoor, values %cf::MAP;
1240} 1943}
1241 1944
1945sub decay_objects {
1946 my ($self) = @_;
1947
1948 return if $self->{deny_reset};
1949
1950 $self->do_decay_objects;
1951}
1952
1953sub unlink_save {
1954 my ($self) = @_;
1955
1956 utf8::encode (my $save = $self->save_path);
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1958 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1959}
1960
1242sub try_load_header($) { 1961sub load_header_from($) {
1243 my ($path) = @_; 1962 my ($self, $path) = @_;
1244 1963
1245 utf8::encode $path; 1964 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1965 my $f = new_from_file cf::object::thawer $path
1247 or return; 1966 or return;
1248 1967
1249 my $map = cf::map::new 1968 $self->_load_header ($f)
1250 or return; 1969 or return;
1251 1970
1252 # for better error messages only, will be overwritten 1971 local $MAP_LOADING{$self->{path}} = $self;
1253 $map->path ($path); 1972 $f->resolve_delayed_derefs;
1254 1973
1255 $map->load_header ($path) 1974 $self->{load_path} = $path;
1975
1976 1
1977}
1978
1979sub load_header_orig {
1980 my ($self) = @_;
1981
1982 $self->load_header_from ($self->load_path)
1983}
1984
1985sub load_header_temp {
1986 my ($self) = @_;
1987
1988 $self->load_header_from ($self->save_path)
1989}
1990
1991sub prepare_temp {
1992 my ($self) = @_;
1993
1994 $self->last_access ((delete $self->{last_access})
1995 || $cf::RUNTIME); #d#
1996 # safety
1997 $self->{instantiate_time} = $cf::RUNTIME
1998 if $self->{instantiate_time} > $cf::RUNTIME;
1999}
2000
2001sub prepare_orig {
2002 my ($self) = @_;
2003
2004 $self->{load_original} = 1;
2005 $self->{instantiate_time} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME);
2007 $self->instantiate;
2008}
2009
2010sub load_header {
2011 my ($self) = @_;
2012
2013 if ($self->load_header_temp) {
2014 $self->prepare_temp;
2015 } else {
2016 $self->load_header_orig
1256 or return; 2017 or return;
2018 $self->prepare_orig;
2019 }
1257 2020
1258 $map->{load_path} = $path; 2021 $self->{deny_reset} = 1
2022 if $self->no_reset;
1259 2023
1260 $map 2024 $self->default_region (cf::region::find_by_path $self->{path})
2025 unless $self->default_region;
2026
2027 1
1261} 2028}
1262 2029
1263sub find; 2030sub find;
1264sub find { 2031sub find {
1265 my ($path, $origin) = @_; 2032 my ($path, $origin) = @_;
1266 2033
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 2034 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 2035
2036 cf::lock_wait "map_data:$path";#d#remove
1272 cf::lock_wait "map_find:$key"; 2037 cf::lock_wait "map_find:$path";
1273 2038
1274 $cf::MAP{$key} || do { 2039 $cf::MAP{$path} || do {
2040 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1275 my $guard = cf::lock_acquire "map_find:$key"; 2041 my $guard2 = cf::lock_acquire "map_find:$path";
1276 2042
1277 # do it the slow way 2043 my $map = new_from_path cf::map $path
1278 my $map = try_load_header $path->save_path;
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 2044 or return;
1296 2045
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 2046 $map->{last_save} = $cf::RUNTIME;
1309 2047
1310 Coro::cede; 2048 $map->load_header
2049 or return;
1311 2050
1312 if ($map->should_reset) { 2051 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2052 # doing this can freeze the server in a sync job, obviously
2053 #$cf::WAIT_FOR_TICK->wait;
2054 undef $guard2;
2055 undef $guard1;
1313 $map->reset; 2056 $map->reset;
1314 undef $guard;
1315 $map = find $path 2057 return find $path;
1316 or return;
1317 } 2058 }
1318 2059
1319 $cf::MAP{$key} = $map 2060 $cf::MAP{$path} = $map
1320 } 2061 }
1321} 2062}
2063
2064sub pre_load { }
2065sub post_load { }
1322 2066
1323sub load { 2067sub load {
1324 my ($self) = @_; 2068 my ($self) = @_;
1325 2069
2070 local $self->{deny_reset} = 1; # loading can take a long time
2071
1326 my $path = $self->{path}; 2072 my $path = $self->{path};
2073
2074 {
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2075 my $guard = cf::lock_acquire "map_data:$path";
1328 2076
2077 return unless $self->valid;
1329 return if $self->in_memory != cf::MAP_SWAPPED; 2078 return unless $self->in_memory == cf::MAP_SWAPPED;
1330 2079
1331 $self->in_memory (cf::MAP_LOADING); 2080 $self->in_memory (cf::MAP_LOADING);
1332 2081
1333 $self->alloc; 2082 $self->alloc;
1334 $self->load_objects ($self->{load_path}, 1) 2083
2084 $self->pre_load;
2085 cf::cede_to_tick;
2086
2087 my $f = new_from_file cf::object::thawer $self->{load_path};
2088 $f->skip_block;
2089 $self->_load_objects ($f)
1335 or return; 2090 or return;
1336 2091
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2092 $self->post_load_original
1338 if delete $self->{load_original}; 2093 if delete $self->{load_original};
1339 2094
1340 if (my $uniq = $path->uniq_path) { 2095 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 2096 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 2097 unless (aio_stat $uniq) {
2098 if (my $f = new_from_file cf::object::thawer $uniq) {
1343 $self->clear_unique_items; 2099 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 2100 $self->_load_objects ($f);
2101 $f->resolve_delayed_derefs;
2102 }
1345 } 2103 }
1346 } 2104 }
1347 2105
1348 Coro::cede; 2106 $f->resolve_delayed_derefs;
1349 2107
2108 cf::cede_to_tick;
1350 # now do the right thing for maps 2109 # now do the right thing for maps
1351 $self->link_multipart_objects; 2110 $self->link_multipart_objects;
1352
1353 if ($self->{path}->is_style_map) {
1354 $self->{deny_save} = 1;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons;
1360 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 2111 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 2112 unless $self->difficulty;
2113 cf::cede_to_tick;
2114
2115 unless ($self->{deny_activate}) {
2116 $self->decay_objects;
2117 $self->fix_auto_apply;
2118 $self->update_buttons;
2119 cf::cede_to_tick;
2120 $self->set_darkness_map;
2121 cf::cede_to_tick;
1363 $self->activate; 2122 $self->activate;
1364 } 2123 }
1365 2124
1366 Coro::cede; 2125 $self->{last_save} = $cf::RUNTIME;
2126 $self->last_access ($cf::RUNTIME);
1367 2127
1368 $self->in_memory (cf::MAP_IN_MEMORY); 2128 $self->in_memory (cf::MAP_ACTIVE);
2129 }
2130
2131 $self->post_load;
2132}
2133
2134sub customise_for {
2135 my ($self, $ob) = @_;
2136
2137 return find "~" . $ob->name . "/" . $self->{path}
2138 if $self->per_player;
2139
2140# return find "?party/" . $ob->name . "/" . $self->{path}
2141# if $self->per_party;
2142
2143 $self
2144}
2145
2146# find and load all maps in the 3x3 area around a map
2147sub load_neighbours {
2148 my ($map) = @_;
2149
2150 my @neigh; # diagonal neighbours
2151
2152 for (0 .. 3) {
2153 my $neigh = $map->tile_path ($_)
2154 or next;
2155 $neigh = find $neigh, $map
2156 or next;
2157 $neigh->load;
2158
2159 push @neigh,
2160 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2161 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2162 }
2163
2164 for (grep defined $_->[0], @neigh) {
2165 my ($path, $origin) = @$_;
2166 my $neigh = find $path, $origin
2167 or next;
2168 $neigh->load;
2169 }
1369} 2170}
1370 2171
1371sub find_sync { 2172sub find_sync {
1372 my ($path, $origin) = @_; 2173 my ($path, $origin) = @_;
1373 2174
1374 cf::sync_job { cf::map::find $path, $origin } 2175 cf::sync_job { find $path, $origin }
1375} 2176}
1376 2177
1377sub do_load_sync { 2178sub do_load_sync {
1378 my ($map) = @_; 2179 my ($map) = @_;
1379 2180
2181 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2182 if $Coro::current == $Coro::main;
2183
1380 cf::sync_job { $map->load }; 2184 cf::sync_job { $map->load };
2185}
2186
2187our %MAP_PREFETCH;
2188our $MAP_PREFETCHER = undef;
2189
2190sub find_async {
2191 my ($path, $origin, $load) = @_;
2192
2193 $path = normalise $path, $origin && $origin->{path};
2194
2195 if (my $map = $cf::MAP{$path}) {
2196 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2197 }
2198
2199 $MAP_PREFETCH{$path} |= $load;
2200
2201 $MAP_PREFETCHER ||= cf::async {
2202 $Coro::current->{desc} = "map prefetcher";
2203
2204 while (%MAP_PREFETCH) {
2205 while (my ($k, $v) = each %MAP_PREFETCH) {
2206 if (my $map = find $k) {
2207 $map->load if $v;
2208 }
2209
2210 delete $MAP_PREFETCH{$k};
2211 }
2212 }
2213 undef $MAP_PREFETCHER;
2214 };
2215 $MAP_PREFETCHER->prio (6);
2216
2217 ()
1381} 2218}
1382 2219
1383sub save { 2220sub save {
1384 my ($self) = @_; 2221 my ($self) = @_;
1385 2222
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 2223 my $lock = cf::lock_acquire "map_data:$self->{path}";
1387 2224
1388 $self->{last_save} = $cf::RUNTIME; 2225 $self->{last_save} = $cf::RUNTIME;
1389 2226
1390 return unless $self->dirty; 2227 return unless $self->dirty;
1391 2228
1392 my $save = $self->{path}->save_path; utf8::encode $save; 2229 my $save = $self->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2230 my $uniq = $self->uniq_path; utf8::encode $uniq;
1394 2231
1395 $self->{load_path} = $save; 2232 $self->{load_path} = $save;
1396 2233
1397 return if $self->{deny_save}; 2234 return if $self->{deny_save};
1398 2235
1399 local $self->{last_access} = $self->last_access;#d# 2236 local $self->{last_access} = $self->last_access;#d#
1400 2237
1401 cf::async { 2238 cf::async {
2239 $Coro::current->{desc} = "map player save";
1402 $_->contr->save for $self->players; 2240 $_->contr->save for $self->players;
1403 }; 2241 };
1404 2242
2243 cf::get_slot 0.02;
2244
1405 if ($uniq) { 2245 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2246 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES); 2247 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1408 } else { 2248 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2249 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 } 2250 }
1411} 2251}
1412 2252
1413sub swap_out { 2253sub swap_out {
1414 my ($self) = @_; 2254 my ($self) = @_;
1415 2255
1416 # save first because save cedes 2256 # save first because save cedes
1417 $self->save; 2257 $self->save;
1418 2258
1419 my $lock = cf::lock_acquire "map_data:" . $self->path; 2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
1420 2260
1421 return if $self->players; 2261 return if $self->players;
1422 return if $self->in_memory != cf::MAP_IN_MEMORY; 2262 return if $self->in_memory != cf::MAP_ACTIVE;
1423 return if $self->{deny_save}; 2263 return if $self->{deny_save};
1424 2264
2265 $self->in_memory (cf::MAP_SWAPPED);
2266
2267 $self->deactivate;
2268 $_->clear_links_to ($self) for values %cf::MAP;
1425 $self->clear; 2269 $self->clear;
1426 $self->in_memory (cf::MAP_SWAPPED);
1427} 2270}
1428 2271
1429sub reset_at { 2272sub reset_at {
1430 my ($self) = @_; 2273 my ($self) = @_;
1431 2274
1432 # TODO: safety, remove and allow resettable per-player maps 2275 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel};
1434 return 1e99 if $self->{deny_reset}; 2276 return 1e99 if $self->{deny_reset};
1435 2277
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2278 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2279 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 2280
1443 my ($self) = @_; 2285 my ($self) = @_;
1444 2286
1445 $self->reset_at <= $cf::RUNTIME 2287 $self->reset_at <= $cf::RUNTIME
1446} 2288}
1447 2289
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 2290sub reset {
1470 my ($self) = @_; 2291 my ($self) = @_;
1471 2292
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 2293 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 2294
1474 return if $self->players; 2295 return if $self->players;
1475 return if $self->{path}{user_rel};#d#
1476 2296
1477 warn "resetting map ", $self->path;#d# 2297 warn "resetting map ", $self->path;
2298
2299 $self->in_memory (cf::MAP_SWAPPED);
2300
2301 # need to save uniques path
2302 unless ($self->{deny_save}) {
2303 my $uniq = $self->uniq_path; utf8::encode $uniq;
2304
2305 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2306 if $uniq;
2307 }
1478 2308
1479 delete $cf::MAP{$self->path}; 2309 delete $cf::MAP{$self->path};
1480 2310
2311 $self->deactivate;
1481 $_->clear_links_to ($self) for values %cf::MAP; 2312 $_->clear_links_to ($self) for values %cf::MAP;
2313 $self->clear;
1482 2314
1483 $self->unlink_save; 2315 $self->unlink_save;
1484 $self->destroy; 2316 $self->destroy;
1485} 2317}
1486 2318
1487my $nuke_counter = "aaaa"; 2319my $nuke_counter = "aaaa";
1488 2320
1489sub nuke { 2321sub nuke {
1490 my ($self) = @_; 2322 my ($self) = @_;
1491 2323
2324 {
2325 my $lock = cf::lock_acquire "map_data:$self->{path}";
2326
2327 delete $cf::MAP{$self->path};
2328
2329 $self->unlink_save;
2330
2331 bless $self, "cf::map";
2332 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 2333 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 2334 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 2335 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2336
2337 $cf::MAP{$self->path} = $self;
2338 }
2339
1495 $self->reset; # polite request, might not happen 2340 $self->reset; # polite request, might not happen
1496} 2341}
1497 2342
1498sub customise_for { 2343=item $maps = cf::map::tmp_maps
1499 my ($map, $ob) = @_;
1500 2344
1501 if ($map->per_player) { 2345Returns an arrayref with all map paths of currently instantiated and saved
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2346maps. May block.
2347
2348=cut
2349
2350sub tmp_maps() {
1503 } 2351 [
1504 2352 map {
1505 $map 2353 utf8::decode $_;
2354 /\.map$/
2355 ? normalise $_
2356 : ()
2357 } @{ aio_readdir $TMPDIR or [] }
2358 ]
1506} 2359}
1507 2360
1508sub emergency_save { 2361=item $maps = cf::map::random_maps
1509 my $freeze_guard = cf::freeze_mainloop;
1510 2362
1511 warn "enter emergency perl save\n"; 2363Returns an arrayref with all map paths of currently instantiated and saved
2364random maps. May block.
1512 2365
1513 cf::sync_job { 2366=cut
1514 warn "begin emergency player save\n";
1515 $_->save for values %cf::PLAYER;
1516 warn "end emergency player save\n";
1517 2367
1518 warn "begin emergency map save\n"; 2368sub random_maps() {
1519 $_->save for values %cf::MAP; 2369 [
1520 warn "end emergency map save\n"; 2370 map {
2371 utf8::decode $_;
2372 /\.map$/
2373 ? normalise "?random/$_"
2374 : ()
2375 } @{ aio_readdir $RANDOMDIR or [] }
2376 ]
2377}
2378
2379=item cf::map::unique_maps
2380
2381Returns an arrayref of paths of all shared maps that have
2382instantiated unique items. May block.
2383
2384=cut
2385
2386sub unique_maps() {
2387 [
2388 map {
2389 utf8::decode $_;
2390 s/\.map$//; # TODO future compatibility hack
2391 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2392 ? ()
2393 : normalise $_
2394 } @{ aio_readdir $UNIQUEDIR or [] }
2395 ]
2396}
2397
2398=back
2399
2400=head3 cf::object
2401
2402=cut
2403
2404package cf::object;
2405
2406=over 4
2407
2408=item $ob->inv_recursive
2409
2410Returns the inventory of the object I<and> their inventories, recursively,
2411but I<not> the object itself.
2412
2413=cut
2414
2415sub inv_recursive_;
2416sub inv_recursive_ {
2417 map { $_, inv_recursive_ $_->inv } @_
2418}
2419
2420sub inv_recursive {
2421 inv_recursive_ inv $_[0]
2422}
2423
2424=item $ref = $ob->ref
2425
2426Creates and returns a persistent reference to an object that can be stored as a string.
2427
2428=item $ob = cf::object::deref ($refstring)
2429
2430returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2431even if the object actually exists. May block.
2432
2433=cut
2434
2435sub deref {
2436 my ($ref) = @_;
2437
2438 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2439 my ($uuid, $name) = ($1, $2);
2440 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2441 or return;
2442 $pl->ob->uuid eq $uuid
2443 or return;
2444
2445 $pl->ob
2446 } else {
2447 warn "$ref: cannot resolve object reference\n";
2448 undef
1521 }; 2449 }
1522
1523 warn "leave emergency perl save\n";
1524} 2450}
1525 2451
1526package cf; 2452package cf;
1527 2453
1528=back 2454=back
1529
1530 2455
1531=head3 cf::object::player 2456=head3 cf::object::player
1532 2457
1533=over 4 2458=over 4
1534 2459
1537Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2462Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1538can be C<undef>. Does the right thing when the player is currently in a 2463can be C<undef>. Does the right thing when the player is currently in a
1539dialogue with the given NPC character. 2464dialogue with the given NPC character.
1540 2465
1541=cut 2466=cut
2467
2468our $SAY_CHANNEL = {
2469 id => "say",
2470 title => "Map",
2471 reply => "say ",
2472 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2473};
2474
2475our $CHAT_CHANNEL = {
2476 id => "chat",
2477 title => "Chat",
2478 reply => "chat ",
2479 tooltip => "Player chat and shouts, global to the server.",
2480};
1542 2481
1543# rough implementation of a future "reply" method that works 2482# rough implementation of a future "reply" method that works
1544# with dialog boxes. 2483# with dialog boxes.
1545#TODO: the first argument must go, split into a $npc->reply_to ( method 2484#TODO: the first argument must go, split into a $npc->reply_to ( method
1546sub cf::object::player::reply($$$;$) { 2485sub cf::object::player::reply($$$;$) {
1548 2487
1549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2488 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1550 2489
1551 if ($self->{record_replies}) { 2490 if ($self->{record_replies}) {
1552 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2491 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2492
1553 } else { 2493 } else {
2494 my $pl = $self->contr;
2495
2496 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2497 my $dialog = $pl->{npc_dialog};
2498 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2499
2500 } else {
1554 $msg = $npc->name . " says: $msg" if $npc; 2501 $msg = $npc->name . " says: $msg" if $npc;
1555 $self->message ($msg, $flags); 2502 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2503 }
1556 } 2504 }
2505}
2506
2507=item $object->send_msg ($channel, $msg, $color, [extra...])
2508
2509=cut
2510
2511sub cf::object::send_msg {
2512 my $pl = shift->contr
2513 or return;
2514 $pl->send_msg (@_);
1557} 2515}
1558 2516
1559=item $player_object->may ("access") 2517=item $player_object->may ("access")
1560 2518
1561Returns wether the given player is authorized to access resource "access" 2519Returns wether the given player is authorized to access resource "access"
1574 2532
1575=item $player_object->enter_link 2533=item $player_object->enter_link
1576 2534
1577Freezes the player and moves him/her to a special map (C<{link}>). 2535Freezes the player and moves him/her to a special map (C<{link}>).
1578 2536
1579The player should be reaosnably safe there for short amounts of time. You 2537The player should be reasonably safe there for short amounts of time. You
1580I<MUST> call C<leave_link> as soon as possible, though. 2538I<MUST> call C<leave_link> as soon as possible, though.
1581 2539
2540Will never block.
2541
1582=item $player_object->leave_link ($map, $x, $y) 2542=item $player_object->leave_link ($map, $x, $y)
1583 2543
1584Moves the player out of the specila link map onto the given map. If the 2544Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 2545map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 2546to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 2547fails, to the emergency map position.
1588 2548
1589Might block. 2549Might block.
1590 2550
1591=cut 2551=cut
2552
2553sub link_map {
2554 unless ($LINK_MAP) {
2555 $LINK_MAP = cf::map::find "{link}"
2556 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2557 $LINK_MAP->load;
2558 }
2559
2560 $LINK_MAP
2561}
1592 2562
1593sub cf::object::player::enter_link { 2563sub cf::object::player::enter_link {
1594 my ($self) = @_; 2564 my ($self) = @_;
1595 2565
1596 $self->deactivate_recursive; 2566 $self->deactivate_recursive;
1597 2567
1598 return if $self->map == $LINK_MAP; 2568 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 2569
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2570 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 2571 if $self->map && $self->map->{path} ne "{link}";
1602 2572
1603 $self->enter_map ($LINK_MAP, 20, 20); 2573 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1604} 2574}
1605 2575
1606sub cf::object::player::leave_link { 2576sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 2577 my ($self, $map, $x, $y) = @_;
2578
2579 return unless $self->contr->active;
1608 2580
1609 my $link_pos = delete $self->{_link_pos}; 2581 my $link_pos = delete $self->{_link_pos};
1610 2582
1611 unless ($map) { 2583 unless ($map) {
1612 # restore original map position 2584 # restore original map position
1626 # use -1 or undef as default coordinates, not 0, 0 2598 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 2599 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 2600 if $x <=0 && $y <= 0;
1629 2601
1630 $map->load; 2602 $map->load;
2603 $map->load_neighbours;
1631 2604
1632 return unless $self->contr->active; 2605 return unless $self->contr->active;
1633 $self->activate_recursive; 2606 $self->activate_recursive;
2607
2608 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1634 $self->enter_map ($map, $x, $y); 2609 $self->enter_map ($map, $x, $y);
1635} 2610}
1636 2611
1637cf::player->attach ( 2612=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1638 on_logout => sub {
1639 my ($pl) = @_;
1640 2613
1641 # abort map switching before logout 2614Moves the player to the given map-path and coordinates by first freezing
1642 if ($pl->ob->{_link_pos}) { 2615her, loading and preparing them map, calling the provided $check callback
1643 cf::sync_job { 2616that has to return the map if sucecssful, and then unfreezes the player on
1644 $pl->ob->leave_link 2617the new (success) or old (failed) map position. In either case, $done will
1645 }; 2618be called at the end of this process.
1646 }
1647 },
1648 on_login => sub {
1649 my ($pl) = @_;
1650 2619
1651 # try to abort aborted map switching on player login :) 2620Note that $check will be called with a potentially non-loaded map, so if
1652 # should happen only on crashes 2621it needs a loaded map it has to call C<< ->load >>.
1653 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link;
1655 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED);
1662 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link;
1664 })->prio (2);
1665 }
1666 },
1667);
1668 2622
1669=item $player_object->goto ($path, $x, $y)
1670
1671=cut 2623=cut
2624
2625our $GOTOGEN;
1672 2626
1673sub cf::object::player::goto { 2627sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_; 2628 my ($self, $path, $x, $y, $check, $done) = @_;
2629
2630 # do generation counting so two concurrent goto's will be executed in-order
2631 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1675 2632
1676 $self->enter_link; 2633 $self->enter_link;
1677 2634
1678 (async { 2635 (async {
1679 $path = new cf::path $path; 2636 $Coro::current->{desc} = "player::goto $path $x $y";
1680 2637
1681 my $map = cf::map::find $path->as_string; 2638 # *tag paths override both path and x|y
2639 if ($path =~ /^\*(.*)$/) {
2640 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2641 my $ob = $obs[rand @obs];
2642
2643 # see if we actually can go there
2644 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2645 $ob = $obs[rand @obs];
2646 } else {
2647 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2648 }
2649 # else put us there anyways for now #d#
2650
2651 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2652 } else {
2653 ($path, $x, $y) = (undef, undef, undef);
2654 }
2655 }
2656
2657 my $map = eval {
2658 my $map = defined $path ? cf::map::find $path : undef;
2659
2660 if ($map) {
1682 $map = $map->customise_for ($self) if $map; 2661 $map = $map->customise_for ($self);
1683 2662 $map = $check->($map) if $check && $map;
1684# warn "entering ", $map->path, " at ($x, $y)\n" 2663 } else {
1685# if $map;
1686
1687 $map or Carp::cluck ("oy");#d#
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2664 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2665 }
1689 2666
2667 $map
2668 };
2669
2670 if ($@) {
2671 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2672 LOG llevError | logBacktrace, Carp::longmess $@;
2673 }
2674
2675 if ($gen == $self->{_goto_generation}) {
2676 delete $self->{_goto_generation};
1690 $self->leave_link ($map, $x, $y); 2677 $self->leave_link ($map, $x, $y);
2678 }
2679
2680 $done->() if $done;
1691 })->prio (1); 2681 })->prio (1);
1692} 2682}
1693 2683
1694=item $player_object->enter_exit ($exit_object) 2684=item $player_object->enter_exit ($exit_object)
1695 2685
1697 2687
1698sub parse_random_map_params { 2688sub parse_random_map_params {
1699 my ($spec) = @_; 2689 my ($spec) = @_;
1700 2690
1701 my $rmp = { # defaults 2691 my $rmp = { # defaults
1702 xsize => 10, 2692 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 2693 ysize => (cf::rndm 15, 40),
2694 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2695 #layout => string,
1704 }; 2696 };
1705 2697
1706 for (split /\n/, $spec) { 2698 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 2699 my ($k, $v) = split /\s+/, $_, 2;
1708 2700
1720 # that depends on the exit object 2712 # that depends on the exit object
1721 2713
1722 my $rmp = parse_random_map_params $exit->msg; 2714 my $rmp = parse_random_map_params $exit->msg;
1723 2715
1724 if ($exit->map) { 2716 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 2717 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 2718 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 2719 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 2720 $rmp->{origin_y} = $exit->y;
2721
2722 $exit->map->touch;
1729 } 2723 }
1730 2724
1731 $rmp->{random_seed} ||= $exit->random_seed; 2725 $rmp->{random_seed} ||= $exit->random_seed;
1732 2726
1733 my $data = cf::to_json $rmp; 2727 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1734 my $md5 = Digest::MD5::md5_hex $data; 2728 my $md5 = Digest::MD5::md5_hex $data;
2729 my $meta = "$RANDOMDIR/$md5.meta";
1735 2730
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2731 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 2732 aio_write $fh, 0, (length $data), $data, 0;
2733 undef $fh;
2734 aio_rename "$meta~", $meta;
1738 2735
2736 my $slaying = "?random/$md5";
2737
2738 if ($exit->valid) {
1739 $exit->slaying ("?random/$md5"); 2739 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 2740 $exit->msg (undef);
2741 }
1741 } 2742 }
1742} 2743}
1743 2744
1744sub cf::object::player::enter_exit { 2745sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 2746 my ($self, $exit) = @_;
1747 return unless $self->type == cf::PLAYER; 2748 return unless $self->type == cf::PLAYER;
1748 2749
1749 $self->enter_link; 2750 $self->enter_link;
1750 2751
1751 (async { 2752 (async {
1752 $self->deactivate_recursive; # just to be sure 2753 $Coro::current->{desc} = "enter_exit";
2754
1753 unless (eval { 2755 unless (eval {
2756 $self->deactivate_recursive; # just to be sure
2757
2758 # random map handling
2759 {
2760 my $guard = cf::lock_acquire "exit_prepare:$exit";
2761
1754 prepare_random_map $exit 2762 prepare_random_map $exit
1755 if $exit->slaying eq "/!"; 2763 if $exit->slaying eq "/!";
2764 }
1756 2765
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2766 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2767 my $x = $exit->stats->hp;
2768 my $y = $exit->stats->sp;
1759 2769
2770 $self->goto ($map, $x, $y);
2771
2772 # if exit is damned, update players death & WoR home-position
2773 $self->contr->savebed ($map, $x, $y)
2774 if $exit->flag (cf::FLAG_DAMNED);
2775
1760 1; 2776 1
1761 }) { 2777 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 2778 $self->message ("Something went wrong deep within the crossfire server. "
1763 . "I'll try to bring you back to the map you were before. " 2779 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 2780 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 2781 cf::NDI_UNIQUE | cf::NDI_RED);
1766 2782
1767 warn "ERROR in enter_exit: $@"; 2783 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 2784 $self->leave_link;
1769 } 2785 }
1770 })->prio (1); 2786 })->prio (1);
1783 2799
1784sub cf::client::send_drawinfo { 2800sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2801 my ($self, $text, $flags) = @_;
1786 2802
1787 utf8::encode $text; 2803 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2804 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2805}
1790 2806
2807=item $client->send_msg ($channel, $msg, $color, [extra...])
2808
2809Send a drawinfo or msg packet to the client, formatting the msg for the
2810client if neccessary. C<$type> should be a string identifying the type of
2811the message, with C<log> being the default. If C<$color> is negative, suppress
2812the message unless the client supports the msg packet.
2813
2814=cut
2815
2816# non-persistent channels (usually the info channel)
2817our %CHANNEL = (
2818 "c/identify" => {
2819 id => "infobox",
2820 title => "Identify",
2821 reply => undef,
2822 tooltip => "Items recently identified",
2823 },
2824 "c/examine" => {
2825 id => "infobox",
2826 title => "Examine",
2827 reply => undef,
2828 tooltip => "Signs and other items you examined",
2829 },
2830 "c/book" => {
2831 id => "infobox",
2832 title => "Book",
2833 reply => undef,
2834 tooltip => "The contents of a note or book",
2835 },
2836 "c/lookat" => {
2837 id => "infobox",
2838 title => "Look",
2839 reply => undef,
2840 tooltip => "What you saw there",
2841 },
2842 "c/who" => {
2843 id => "infobox",
2844 title => "Players",
2845 reply => undef,
2846 tooltip => "Shows players who are currently online",
2847 },
2848 "c/body" => {
2849 id => "infobox",
2850 title => "Body Parts",
2851 reply => undef,
2852 tooltip => "Shows which body parts you posess and are available",
2853 },
2854 "c/uptime" => {
2855 id => "infobox",
2856 title => "Uptime",
2857 reply => undef,
2858 tooltip => "How long the server has been running since last restart",
2859 },
2860 "c/mapinfo" => {
2861 id => "infobox",
2862 title => "Map Info",
2863 reply => undef,
2864 tooltip => "Information related to the maps",
2865 },
2866 "c/party" => {
2867 id => "party",
2868 title => "Party",
2869 reply => "gsay ",
2870 tooltip => "Messages and chat related to your party",
2871 },
2872);
2873
2874sub cf::client::send_msg {
2875 my ($self, $channel, $msg, $color, @extra) = @_;
2876
2877 $msg = $self->pl->expand_cfpod ($msg);
2878
2879 $color &= cf::NDI_CLIENT_MASK; # just in case...
2880
2881 # check predefined channels, for the benefit of C
2882 if ($CHANNEL{$channel}) {
2883 $channel = $CHANNEL{$channel};
2884
2885 $self->ext_msg (channel_info => $channel)
2886 if $self->can_msg;
2887
2888 $channel = $channel->{id};
2889
2890 } elsif (ref $channel) {
2891 # send meta info to client, if not yet sent
2892 unless (exists $self->{channel}{$channel->{id}}) {
2893 $self->{channel}{$channel->{id}} = $channel;
2894 $self->ext_msg (channel_info => $channel)
2895 if $self->can_msg;
2896 }
2897
2898 $channel = $channel->{id};
2899 }
2900
2901 return unless @extra || length $msg;
2902
2903 if ($self->can_msg) {
2904 # default colour, mask it out
2905 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2906 if $color & cf::NDI_DEF;
2907
2908 $self->send_packet ("msg " . $self->{json_coder}->encode (
2909 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2910 } else {
2911 if ($color >= 0) {
2912 # replace some tags by gcfclient-compatible ones
2913 for ($msg) {
2914 1 while
2915 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2916 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2917 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2918 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2919 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2920 }
2921
2922 $color &= cf::NDI_COLOR_MASK;
2923
2924 utf8::encode $msg;
2925
2926 if (0 && $msg =~ /\[/) {
2927 # COMMAND/INFO
2928 $self->send_packet ("drawextinfo $color 10 8 $msg")
2929 } else {
2930 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2931 $self->send_packet ("drawinfo $color $msg")
2932 }
2933 }
2934 }
2935}
2936
2937=item $client->ext_msg ($type, @msg)
2938
2939Sends an ext event to the client.
2940
2941=cut
2942
2943sub cf::client::ext_msg($$@) {
2944 my ($self, $type, @msg) = @_;
2945
2946 if ($self->extcmd == 2) {
2947 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2948 } elsif ($self->extcmd == 1) { # TODO: remove
2949 push @msg, msgtype => "event_$type";
2950 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2951 }
2952}
2953
2954=item $client->ext_reply ($msgid, @msg)
2955
2956Sends an ext reply to the client.
2957
2958=cut
2959
2960sub cf::client::ext_reply($$@) {
2961 my ($self, $id, @msg) = @_;
2962
2963 if ($self->extcmd == 2) {
2964 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2965 } elsif ($self->extcmd == 1) {
2966 #TODO: version 1, remove
2967 unshift @msg, msgtype => "reply", msgid => $id;
2968 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2969 }
2970}
1791 2971
1792=item $success = $client->query ($flags, "text", \&cb) 2972=item $success = $client->query ($flags, "text", \&cb)
1793 2973
1794Queues a query to the client, calling the given callback with 2974Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2975the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1796C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2976C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1797 2977
1798Queries can fail, so check the return code. Or don't, as queries will become 2978Queries can fail, so check the return code. Or don't, as queries will
1799reliable at some point in the future. 2979become reliable at some point in the future.
1800 2980
1801=cut 2981=cut
1802 2982
1803sub cf::client::query { 2983sub cf::client::query {
1804 my ($self, $flags, $text, $cb) = @_; 2984 my ($self, $flags, $text, $cb) = @_;
1812 utf8::encode $text; 2992 utf8::encode $text;
1813 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2993 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1814 2994
1815 $self->send_packet ($self->{query_queue}[0][0]) 2995 $self->send_packet ($self->{query_queue}[0][0])
1816 if @{ $self->{query_queue} } == 1; 2996 if @{ $self->{query_queue} } == 1;
2997
2998 1
1817} 2999}
1818 3000
1819cf::client->attach ( 3001cf::client->attach (
3002 on_connect => sub {
3003 my ($ns) = @_;
3004
3005 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3006 },
1820 on_reply => sub { 3007 on_reply => sub {
1821 my ($ns, $msg) = @_; 3008 my ($ns, $msg) = @_;
1822 3009
1823 # this weird shuffling is so that direct followup queries 3010 # this weird shuffling is so that direct followup queries
1824 # get handled first 3011 # get handled first
1825 my $queue = delete $ns->{query_queue} 3012 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 3013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 3014
1828 (shift @$queue)->[1]->($msg); 3015 (shift @$queue)->[1]->($msg);
3016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 3017
1830 push @{ $ns->{query_queue} }, @$queue; 3018 push @{ $ns->{query_queue} }, @$queue;
1831 3019
1832 if (@{ $ns->{query_queue} } == @$queue) { 3020 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 3021 if (@$queue) {
1835 } else { 3023 } else {
1836 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3024 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1837 } 3025 }
1838 } 3026 }
1839 }, 3027 },
3028 on_exticmd => sub {
3029 my ($ns, $buf) = @_;
3030
3031 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3032
3033 if (ref $msg) {
3034 my ($type, $reply, @payload) =
3035 "ARRAY" eq ref $msg
3036 ? @$msg
3037 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3038
3039 my @reply;
3040
3041 if (my $cb = $EXTICMD{$type}) {
3042 @reply = $cb->($ns, @payload);
3043 }
3044
3045 $ns->ext_reply ($reply, @reply)
3046 if $reply;
3047
3048 } else {
3049 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3050 }
3051
3052 cf::override;
3053 },
1840); 3054);
1841 3055
1842=item $client->async (\&cb) 3056=item $client->async (\&cb)
1843 3057
1844Create a new coroutine, running the specified callback. The coroutine will 3058Create a new coroutine, running the specified callback. The coroutine will
1885our $safe = new Safe "safe"; 3099our $safe = new Safe "safe";
1886our $safe_hole = new Safe::Hole; 3100our $safe_hole = new Safe::Hole;
1887 3101
1888$SIG{FPE} = 'IGNORE'; 3102$SIG{FPE} = 'IGNORE';
1889 3103
1890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3104$safe->permit_only (Opcode::opset qw(
3105 :base_core :base_mem :base_orig :base_math
3106 grepstart grepwhile mapstart mapwhile
3107 sort time
3108));
1891 3109
1892# here we export the classes and methods available to script code 3110# here we export the classes and methods available to script code
1893 3111
1894=pod 3112=pod
1895 3113
1896The following fucntions and emthods are available within a safe environment: 3114The following functions and methods are available within a safe environment:
1897 3115
1898 cf::object contr pay_amount pay_player map 3116 cf::object
3117 contr pay_amount pay_player map x y force_find force_add destroy
3118 insert remove name archname title slaying race decrease split
3119
1899 cf::object::player player 3120 cf::object::player
1900 cf::player peaceful 3121 player
1901 cf::map trigger 3122
3123 cf::player
3124 peaceful
3125
3126 cf::map
3127 trigger
1902 3128
1903=cut 3129=cut
1904 3130
1905for ( 3131for (
1906 ["cf::object" => qw(contr pay_amount pay_player map)], 3132 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3133 insert remove inv nrof name archname title slaying race
3134 decrease split destroy change_exp)],
1907 ["cf::object::player" => qw(player)], 3135 ["cf::object::player" => qw(player)],
1908 ["cf::player" => qw(peaceful)], 3136 ["cf::player" => qw(peaceful)],
1909 ["cf::map" => qw(trigger)], 3137 ["cf::map" => qw(trigger)],
1910) { 3138) {
1911 no strict 'refs'; 3139 no strict 'refs';
1982=back 3210=back
1983 3211
1984=cut 3212=cut
1985 3213
1986############################################################################# 3214#############################################################################
3215# the server's init and main functions
1987 3216
1988=head2 EXTENSION DATABASE SUPPORT 3217sub load_facedata($) {
3218 my ($path) = @_;
1989 3219
1990Crossfire maintains a very simple database for extension use. It can 3220 # HACK to clear player env face cache, we need some signal framework
1991currently store anything that can be serialised using Storable, which 3221 # for this (global event?)
1992excludes objects. 3222 %ext::player_env::MUSIC_FACE_CACHE = ();
1993 3223
1994The parameter C<$family> should best start with the name of the extension 3224 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1995using it, it should be unique.
1996 3225
1997=over 4 3226 warn "loading facedata from $path\n";
1998 3227
1999=item $hashref = cf::db_get $family 3228 my $facedata;
3229 0 < aio_load $path, $facedata
3230 or die "$path: $!";
2000 3231
2001Return a hashref for use by the extension C<$family>, which can be 3232 $facedata = Coro::Storable::thaw $facedata;
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004 3233
2005=item $value = cf::db_get $family => $key 3234 $facedata->{version} == 2
3235 or cf::cleanup "$path: version mismatch, cannot proceed.";
2006 3236
2007Returns a single value from the database 3237 # patch in the exptable
2008 3238 $facedata->{resource}{"res/exp_table"} = {
2009=item cf::db_put $family => $hashref 3239 type => FT_RSRC,
2010 3240 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013
2014=item cf::db_put $family => $key => $value
2015
2016Stores the given C<$value> in the family hash. Updates are delayed, if you
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026
2027=cut
2028
2029our $DB;
2030
2031{
2032 my $path = cf::localdir . "/database.pst";
2033
2034 sub db_load() {
2035 $DB = stat $path ? Storable::retrieve $path : { };
2036 }
2037
2038 my $pid;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 }
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 }); 3241 };
3242 cf::cede_to_tick;
2060 3243
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 } 3244 {
3245 my $faces = $facedata->{faceinfo};
2065 3246
2066 sub db_get($;$) { 3247 while (my ($face, $info) = each %$faces) {
2067 @_ >= 2 3248 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071 3249
2072 sub db_put($$;$) { 3250 cf::face::set_visibility $idx, $info->{visibility};
2073 if (@_ >= 3) { 3251 cf::face::set_magicmap $idx, $info->{magicmap};
2074 $DB->{$_[0]}{$_[1]} = $_[2]; 3252 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2075 } else { 3253 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080 3254
2081 cf::global->attach ( 3255 cf::cede_to_tick;
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 3256 }
2086 );
2087}
2088 3257
2089############################################################################# 3258 while (my ($face, $info) = each %$faces) {
2090# the server's main() 3259 next unless $info->{smooth};
2091 3260
2092sub cfg_load { 3261 my $idx = cf::face::find $face
3262 or next;
3263
3264 if (my $smooth = cf::face::find $info->{smooth}) {
3265 cf::face::set_smooth $idx, $smooth;
3266 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3267 } else {
3268 warn "smooth face '$info->{smooth}' not found for face '$face'";
3269 }
3270
3271 cf::cede_to_tick;
3272 }
3273 }
3274
3275 {
3276 my $anims = $facedata->{animinfo};
3277
3278 while (my ($anim, $info) = each %$anims) {
3279 cf::anim::set $anim, $info->{frames}, $info->{facings};
3280 cf::cede_to_tick;
3281 }
3282
3283 cf::anim::invalidate_all; # d'oh
3284 }
3285
3286 {
3287 # TODO: for gcfclient pleasure, we should give resources
3288 # that gcfclient doesn't grok a >10000 face index.
3289 my $res = $facedata->{resource};
3290
3291 while (my ($name, $info) = each %$res) {
3292 if (defined $info->{type}) {
3293 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3294 my $data;
3295
3296 if ($info->{type} & 1) {
3297 # prepend meta info
3298
3299 my $meta = $enc->encode ({
3300 name => $name,
3301 %{ $info->{meta} || {} },
3302 });
3303
3304 $data = pack "(w/a*)*", $meta, $info->{data};
3305 } else {
3306 $data = $info->{data};
3307 }
3308
3309 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3310 cf::face::set_type $idx, $info->{type};
3311 } else {
3312 $RESOURCE{$name} = $info;
3313 }
3314
3315 cf::cede_to_tick;
3316 }
3317 }
3318
3319 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3320
3321 1
3322}
3323
3324cf::global->attach (on_resource_update => sub {
3325 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3326 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3327
3328 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3329 my $sound = $soundconf->{compat}[$_]
3330 or next;
3331
3332 my $face = cf::face::find "sound/$sound->[1]";
3333 cf::sound::set $sound->[0] => $face;
3334 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3335 }
3336
3337 while (my ($k, $v) = each %{$soundconf->{event}}) {
3338 my $face = cf::face::find "sound/$v";
3339 cf::sound::set $k => $face;
3340 }
3341 }
3342});
3343
3344register_exticmd fx_want => sub {
3345 my ($ns, $want) = @_;
3346
3347 while (my ($k, $v) = each %$want) {
3348 $ns->fx_want ($k, $v);
3349 }
3350};
3351
3352sub load_resource_file($) {
3353 my $guard = lock_acquire "load_resource_file";
3354
3355 my $status = load_resource_file_ $_[0];
3356 get_slot 0.1, 100;
3357 cf::arch::commit_load;
3358
3359 $status
3360}
3361
3362sub reload_regions {
3363 # HACK to clear player env face cache, we need some signal framework
3364 # for this (global event?)
3365 %ext::player_env::MUSIC_FACE_CACHE = ();
3366
3367 load_resource_file "$MAPDIR/regions"
3368 or die "unable to load regions file\n";
3369
3370 for (cf::region::list) {
3371 $_->{match} = qr/$_->{match}/
3372 if exists $_->{match};
3373 }
3374}
3375
3376sub reload_facedata {
3377 load_facedata "$DATADIR/facedata"
3378 or die "unable to load facedata\n";
3379}
3380
3381sub reload_archetypes {
3382 load_resource_file "$DATADIR/archetypes"
3383 or die "unable to load archetypes\n";
3384}
3385
3386sub reload_treasures {
3387 load_resource_file "$DATADIR/treasures"
3388 or die "unable to load treasurelists\n";
3389}
3390
3391sub reload_resources {
3392 warn "reloading resource files...\n";
3393
3394 reload_facedata;
3395 reload_archetypes;
3396 reload_regions;
3397 reload_treasures;
3398
3399 warn "finished reloading resource files\n";
3400}
3401
3402sub init {
3403 my $guard = freeze_mainloop;
3404
3405 evthread_start IO::AIO::poll_fileno;
3406
3407 reload_resources;
3408}
3409
3410sub reload_config {
2093 open my $fh, "<:utf8", cf::confdir . "/config" 3411 open my $fh, "<:utf8", "$CONFDIR/config"
2094 or return; 3412 or return;
2095 3413
2096 local $/; 3414 local $/;
2097 *CFG = YAML::Syck::Load <$fh>; 3415 *CFG = YAML::Load <$fh>;
2098 3416
2099 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3417 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2100 3418
2101 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3419 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2102 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3420 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2112 3430
2113sub main { 3431sub main {
2114 # we must not ever block the main coroutine 3432 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 3433 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3434 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2117 async { Event::one_event }; 3435 (async {
3436 $Coro::current->{desc} = "IDLE BUG HANDLER";
3437 EV::loop EV::LOOP_ONESHOT;
3438 })->prio (Coro::PRIO_MAX);
2118 }; 3439 };
2119 3440
2120 cfg_load; 3441 {
2121 db_load; 3442 my $guard = freeze_mainloop;
3443 reload_config;
3444 db_init;
2122 load_extensions; 3445 load_extensions;
3446
3447 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3448 }
3449
2123 Event::loop; 3450 EV::loop;
2124} 3451}
2125 3452
2126############################################################################# 3453#############################################################################
2127# initialisation 3454# initialisation and cleanup
2128 3455
3456# install some emergency cleanup handlers
3457BEGIN {
3458 our %SIGWATCHER = ();
3459 for my $signal (qw(INT HUP TERM)) {
3460 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3461 cf::cleanup "SIG$signal";
3462 };
3463 }
3464}
3465
3466sub write_runtime_sync {
3467 my $runtime = "$LOCALDIR/runtime";
3468
3469 # first touch the runtime file to show we are still running:
3470 # the fsync below can take a very very long time.
3471
3472 IO::AIO::aio_utime $runtime, undef, undef;
3473
3474 my $guard = cf::lock_acquire "write_runtime";
3475
3476 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3477 or return;
3478
3479 my $value = $cf::RUNTIME + 90 + 10;
3480 # 10 is the runtime save interval, for a monotonic clock
3481 # 60 allows for the watchdog to kill the server.
3482
3483 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3484 and return;
3485
3486 # always fsync - this file is important
3487 aio_fsync $fh
3488 and return;
3489
3490 # touch it again to show we are up-to-date
3491 aio_utime $fh, undef, undef;
3492
3493 close $fh
3494 or return;
3495
3496 aio_rename "$runtime~", $runtime
3497 and return;
3498
3499 warn "runtime file written.\n";
3500
3501 1
3502}
3503
3504our $uuid_lock;
3505our $uuid_skip;
3506
3507sub write_uuid_sync($) {
3508 $uuid_skip ||= $_[0];
3509
3510 return if $uuid_lock;
3511 local $uuid_lock = 1;
3512
3513 my $uuid = "$LOCALDIR/uuid";
3514
3515 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3516 or return;
3517
3518 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3519 $uuid_skip = 0;
3520
3521 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3522 and return;
3523
3524 # always fsync - this file is important
3525 aio_fsync $fh
3526 and return;
3527
3528 close $fh
3529 or return;
3530
3531 aio_rename "$uuid~", $uuid
3532 and return;
3533
3534 warn "uuid file written ($value).\n";
3535
3536 1
3537
3538}
3539
3540sub write_uuid($$) {
3541 my ($skip, $sync) = @_;
3542
3543 $sync ? write_uuid_sync $skip
3544 : async { write_uuid_sync $skip };
3545}
3546
3547sub emergency_save() {
3548 my $freeze_guard = cf::freeze_mainloop;
3549
3550 warn "enter emergency perl save\n";
3551
3552 cf::sync_job {
3553 # use a peculiar iteration method to avoid tripping on perl
3554 # refcount bugs in for. also avoids problems with players
3555 # and maps saved/destroyed asynchronously.
3556 warn "begin emergency player save\n";
3557 for my $login (keys %cf::PLAYER) {
3558 my $pl = $cf::PLAYER{$login} or next;
3559 $pl->valid or next;
3560 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3561 $pl->save;
3562 }
3563 warn "end emergency player save\n";
3564
3565 warn "begin emergency map save\n";
3566 for my $path (keys %cf::MAP) {
3567 my $map = $cf::MAP{$path} or next;
3568 $map->valid or next;
3569 $map->save;
3570 }
3571 warn "end emergency map save\n";
3572
3573 warn "begin emergency database checkpoint\n";
3574 BDB::db_env_txn_checkpoint $DB_ENV;
3575 warn "end emergency database checkpoint\n";
3576
3577 warn "begin write uuid\n";
3578 write_uuid_sync 1;
3579 warn "end write uuid\n";
3580 };
3581
3582 warn "leave emergency perl save\n";
3583}
3584
3585sub post_cleanup {
3586 my ($make_core) = @_;
3587
3588 warn Carp::longmess "post_cleanup backtrace"
3589 if $make_core;
3590}
3591
2129sub reload() { 3592sub do_reload_perl() {
2130 # can/must only be called in main 3593 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 3594 if ($Coro::current != $Coro::main) {
2132 warn "can only reload from main coroutine\n"; 3595 warn "can only reload from main coroutine";
2133 return; 3596 return;
2134 } 3597 }
2135 3598
2136 warn "reloading..."; 3599 warn "reloading...";
2137 3600
2138 my $guard = freeze_mainloop; 3601 warn "entering sync_job";
3602
3603 cf::sync_job {
3604 cf::write_runtime_sync; # external watchdog should not bark
2139 cf::emergency_save; 3605 cf::emergency_save;
3606 cf::write_runtime_sync; # external watchdog should not bark
2140 3607
2141 eval { 3608 warn "syncing database to disk";
3609 BDB::db_env_txn_checkpoint $DB_ENV;
3610
2142 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
2143 3612
2144 # cancel all watchers 3613 warn "flushing outstanding aio requests";
2145 for (Event::all_watchers) { 3614 for (;;) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 3615 BDB::flush;
3616 IO::AIO::flush;
3617 Coro::cede_notself;
3618 last unless IO::AIO::nreqs || BDB::nreqs;
3619 warn "iterate...";
2147 } 3620 }
2148 3621
3622 ++$RELOAD;
3623
2149 # cancel all extension coros 3624 warn "cancelling all extension coros";
2150 $_->cancel for values %EXT_CORO; 3625 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = (); 3626 %EXT_CORO = ();
2152 3627
2153 # unload all extensions 3628 warn "removing commands";
2154 for (@exts) { 3629 %COMMAND = ();
3630
3631 warn "removing ext/exti commands";
3632 %EXTCMD = ();
3633 %EXTICMD = ();
3634
3635 warn "unloading/nuking all extensions";
3636 for my $pkg (@EXTS) {
2155 warn "unloading <$_>"; 3637 warn "... unloading $pkg";
2156 unload_extension $_; 3638
3639 if (my $cb = $pkg->can ("unload")) {
3640 eval {
3641 $cb->($pkg);
3642 1
3643 } or warn "$pkg unloaded, but with errors: $@";
2157 } 3644 }
2158 3645
3646 warn "... nuking $pkg";
3647 Symbol::delete_package $pkg;
3648 }
3649
2159 # unload all modules loaded from $LIBDIR 3650 warn "unloading all perl modules loaded from $LIBDIR";
2160 while (my ($k, $v) = each %INC) { 3651 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3652 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162 3653
2163 warn "removing <$k>"; 3654 warn "... unloading $k";
2164 delete $INC{$k}; 3655 delete $INC{$k};
2165 3656
2166 $k =~ s/\.pm$//; 3657 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g; 3658 $k =~ s/\//::/g;
2168 3659
2171 } 3662 }
2172 3663
2173 Symbol::delete_package $k; 3664 Symbol::delete_package $k;
2174 } 3665 }
2175 3666
2176 # sync database to disk
2177 cf::db_sync;
2178 IO::AIO::flush;
2179
2180 # get rid of safe::, as good as possible 3667 warn "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 3668 Symbol::delete_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3669 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 3670
2184 # remove register_script_function callbacks
2185 # TODO
2186
2187 # unload cf.pm "a bit" 3671 warn "unloading cf.pm \"a bit\"";
2188 delete $INC{"cf.pm"}; 3672 delete $INC{"cf.pm"};
3673 delete $INC{"cf/pod.pm"};
2189 3674
2190 # don't, removes xs symbols, too, 3675 # don't, removes xs symbols, too,
2191 # and global variables created in xs 3676 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 3677 #Symbol::delete_package __PACKAGE__;
2193 3678
2194 # reload cf.pm 3679 warn "unload completed, starting to reload now";
3680
2195 warn "reloading cf.pm"; 3681 warn "reloading cf.pm";
2196 require cf; 3682 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3683 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2198 3684
2199 # load config and database again 3685 warn "loading config and database again";
2200 cf::cfg_load; 3686 cf::reload_config;
2201 cf::db_load;
2202 3687
2203 # load extensions
2204 warn "load extensions"; 3688 warn "loading extensions";
2205 cf::load_extensions; 3689 cf::load_extensions;
2206 3690
2207 # reattach attachments to objects 3691 warn "reattaching attachments to objects/players";
2208 warn "reattach"; 3692 _global_reattach; # objects, sockets
2209 _global_reattach; 3693 warn "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 3694 reattach $_ for values %MAP;
3695 warn "reattaching attachments to players";
3696 reattach $_ for values %PLAYER;
3697
3698 warn "leaving sync_job";
3699
3700 1
3701 } or do {
3702 warn $@;
3703 cf::cleanup "error while reloading, exiting.";
2211 }; 3704 };
2212 3705
2213 if ($@) { 3706 warn "reloaded";
2214 warn $@;
2215 warn "error while reloading, exiting.";
2216 exit 1;
2217 }
2218
2219 warn "reloaded successfully";
2220}; 3707};
2221 3708
2222############################################################################# 3709our $RELOAD_WATCHER; # used only during reload
2223 3710
2224unless ($LINK_MAP) { 3711sub reload_perl() {
2225 $LINK_MAP = cf::map::new; 3712 # doing reload synchronously and two reloads happen back-to-back,
3713 # coro crashes during coro_state_free->destroy here.
2226 3714
2227 $LINK_MAP->width (41); 3715 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2228 $LINK_MAP->height (41); 3716 do_reload_perl;
2229 $LINK_MAP->alloc; 3717 undef $RELOAD_WATCHER;
2230 $LINK_MAP->path ("{link}"); 3718 };
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263} 3719}
2264
2265register "<global>", __PACKAGE__;
2266 3720
2267register_command "reload" => sub { 3721register_command "reload" => sub {
2268 my ($who, $arg) = @_; 3722 my ($who, $arg) = @_;
2269 3723
2270 if ($who->flag (FLAG_WIZ)) { 3724 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload.");
2272 reload;
2273 $who->message ("end of reload."); 3725 $who->message ("reloading server.");
3726 async {
3727 $Coro::current->{desc} = "perl_reload";
3728 reload_perl;
3729 };
2274 } 3730 }
2275}; 3731};
2276 3732
2277unshift @INC, $LIBDIR; 3733unshift @INC, $LIBDIR;
2278 3734
2279$TICK_WATCHER = Event->timer ( 3735my $bug_warning = 0;
2280 reentrant => 0, 3736
2281 prio => 0, 3737our @WAIT_FOR_TICK;
2282 at => $NEXT_TICK || $TICK, 3738our @WAIT_FOR_TICK_BEGIN;
2283 data => WF_AUTOCANCEL, 3739
2284 cb => sub { 3740sub wait_for_tick {
3741 return if tick_inhibit || $Coro::current == $Coro::main;
3742
3743 my $signal = new Coro::Signal;
3744 push @WAIT_FOR_TICK, $signal;
3745 $signal->wait;
3746}
3747
3748sub wait_for_tick_begin {
3749 return if tick_inhibit || $Coro::current == $Coro::main;
3750
3751 my $signal = new Coro::Signal;
3752 push @WAIT_FOR_TICK_BEGIN, $signal;
3753 $signal->wait;
3754}
3755
3756sub tick {
3757 if ($Coro::current != $Coro::main) {
3758 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3759 unless ++$bug_warning > 10;
3760 return;
3761 }
3762
2285 cf::server_tick; # one server iteration 3763 cf::server_tick; # one server iteration
2286 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK;
2288 3764
2289 # if we are delayed by four ticks or more, skip them all 3765 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3766 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2291 3767 Coro::async_pool {
2292 $TICK_WATCHER->at ($NEXT_TICK); 3768 $Coro::current->{desc} = "runtime saver";
2293 $TICK_WATCHER->start;
2294 },
2295);
2296
2297IO::AIO::max_poll_time $TICK * 0.2;
2298
2299Event->io (
2300 fd => IO::AIO::poll_fileno,
2301 poll => 'r',
2302 prio => 5,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL,
2309 after => 0,
2310 interval => 10,
2311 cb => sub {
2312 (Coro::unblock_sub {
2313 write_runtime 3769 write_runtime_sync
2314 or warn "ERROR: unable to write runtime file: $!"; 3770 or warn "ERROR: unable to write runtime file: $!";
2315 })->(); 3771 };
2316 }, 3772 }
2317); 3773
3774 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3775 $sig->send;
3776 }
3777 while (my $sig = shift @WAIT_FOR_TICK) {
3778 $sig->send;
3779 }
3780
3781 $LOAD = ($NOW - $TICK_START) / $TICK;
3782 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3783
3784 if (0) {
3785 if ($NEXT_TICK) {
3786 my $jitter = $TICK_START - $NEXT_TICK;
3787 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3788 warn "jitter $JITTER\n";#d#
3789 }
3790 }
3791}
3792
3793{
3794 # configure BDB
3795
3796 BDB::min_parallel 8;
3797 BDB::max_poll_reqs $TICK * 0.1;
3798 $AnyEvent::BDB::WATCHER->priority (1);
3799
3800 unless ($DB_ENV) {
3801 $DB_ENV = BDB::db_env_create;
3802 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3803 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3804 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3805 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3806 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3807
3808 cf::sync_job {
3809 eval {
3810 BDB::db_env_open
3811 $DB_ENV,
3812 $BDBDIR,
3813 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3814 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3815 0666;
3816
3817 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3818 };
3819
3820 cf::cleanup "db_env_open(db): $@" if $@;
3821 };
3822 }
3823
3824 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3825 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3826 };
3827 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3828 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3829 };
3830 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3831 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3832 };
3833}
3834
3835{
3836 # configure IO::AIO
3837
3838 IO::AIO::min_parallel 8;
3839 IO::AIO::max_poll_time $TICK * 0.1;
3840 undef $AnyEvent::AIO::WATCHER;
3841}
3842
3843my $_log_backtrace;
3844
3845sub _log_backtrace {
3846 my ($msg, @addr) = @_;
3847
3848 $msg =~ s/\n//;
3849
3850 # limit the # of concurrent backtraces
3851 if ($_log_backtrace < 2) {
3852 ++$_log_backtrace;
3853 async {
3854 $Coro::current->{desc} = "abt $msg";
3855
3856 my @bt = fork_call {
3857 @addr = map { sprintf "%x", $_ } @addr;
3858 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3859 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3860 or die "addr2line: $!";
3861
3862 my @funcs;
3863 my @res = <$fh>;
3864 chomp for @res;
3865 while (@res) {
3866 my ($func, $line) = splice @res, 0, 2, ();
3867 push @funcs, "[$func] $line";
3868 }
3869
3870 @funcs
3871 };
3872
3873 LOG llevInfo, "[ABT] $msg\n";
3874 LOG llevInfo, "[ABT] $_\n" for @bt;
3875 --$_log_backtrace;
3876 };
3877 } else {
3878 LOG llevInfo, "[ABT] $msg\n";
3879 LOG llevInfo, "[ABT] [suppressed]\n";
3880 }
3881}
3882
3883# load additional modules
3884use cf::pod;
2318 3885
2319END { cf::emergency_save } 3886END { cf::emergency_save }
2320 3887
23211 38881
2322 3889

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