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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.152 by root, Mon Jan 8 22:32:10 2007 UTC vs.
Revision 1.563 by root, Sat Apr 23 04:56:51 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
45our $NOW; 124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
46 132
47our %CFG; 133our %CFG;
48 134
49our $UPTIME; $UPTIME ||= time; 135our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 136our $RUNTIME;
137our $NOW;
51 138
52our %PLAYER; # all users 139our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 140our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 141our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 142
56our %EXT_CORO; # coroutines bound to extensions 143# used to convert map paths into valid unix filenames by replacing / by ∕
144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
57 155
58binmode STDOUT; 156binmode STDOUT;
59binmode STDERR; 157binmode STDERR;
60 158
61# read virtual server time, if available 159# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 160unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 161 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 162 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 163 $RUNTIME = <$fh> + 0.;
66} 164}
67 165
68mkdir cf::localdir; 166eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 167
74# a special map that is always available 168mkdir $_
75our $LINK_MAP; 169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
170
76our $EMERGENCY_POSITION; 171our $EMERGENCY_POSITION;
172
173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
178
179#############################################################################
180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
77 189
78############################################################################# 190#############################################################################
79 191
80=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
81 193
88=item $cf::RUNTIME 200=item $cf::RUNTIME
89 201
90The time this server has run, starts at 0 and is increased by $cf::TICK on 202The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 203every server tick.
92 204
93=item $cf::LIBDIR 205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 208
95The perl library directory, where extensions and cf-specific modules can 209Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
97 213
98=item $cf::NOW 214=item $cf::NOW
99 215
100The time of the last (current) server tick. 216The time of the last (current) server tick.
101 217
102=item $cf::TICK 218=item $cf::TICK
103 219
104The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
105 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
106=item %cf::CFG 232=item %cf::CFG
107 233
108Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 235from wherever your confdir points to.
110 236
237=item cf::wait_for_tick, cf::wait_for_tick_begin
238
239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
240returns directly I<after> the tick processing (and consequently, can only wake one thread
241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
259
111=back 260=back
112 261
113=cut 262=cut
114 263
115BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
116 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
117 my $msg = join "", @_; 271 my $msg = join "", @_;
118 utf8::encode $msg;
119 272
120 $msg .= "\n" 273 $msg .= "\n"
121 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
122 275
276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
277
123 LOG llevError, $msg; 278 LOG llevWarn, $msg;
124 }; 279};
125} 280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
126 294
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 302
134# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 304# within the Safe compartment.
136for my $pkg (qw( 305for my $pkg (qw(
137 cf::global cf::attachable 306 cf::global cf::attachable
138 cf::object cf::object::player 307 cf::object cf::object::player
139 cf::client cf::player 308 cf::client cf::player
140 cf::arch cf::living 309 cf::arch cf::living
310 cf::map cf::mapspace
141 cf::map cf::party cf::region 311 cf::party cf::region
142)) { 312)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 314}
146 315
147$Event::DIED = sub { 316$EV::DIED = sub {
148 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
149}; 318};
150 319
151my %ext_pkg; 320#############################################################################
152my @exts; 321
153my @hook; 322sub fork_call(&@);
323sub get_slot($;$$);
324
325#############################################################################
154 326
155=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
156 328
157=over 4 329=over 4
158 330
159=cut 331=item dumpval $ref
160 332
161use JSON::Syck (); # TODO# replace by JSON::PC once working 333=cut
162 334
335sub dumpval {
336 eval {
337 local $SIG{__DIE__};
338 my $d;
339 if (1) {
340 $d = new Data::Dumper([$_[0]], ["*var"]);
341 $d->Terse(1);
342 $d->Indent(2);
343 $d->Quotekeys(0);
344 $d->Useqq(1);
345 #$d->Bless(...);
346 $d->Seen($_[1]) if @_ > 1;
347 $d = $d->Dump();
348 }
349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
350 $d
351 } || "[unable to dump $_[0]: '$@']";
352}
353
354=item $scalar = load_file $path
355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
163=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
164 369
165Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
166 371
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
175 373
176Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
177 375
178=cut 376=cut
179 377
180sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 379
182 JSON::Syck::Dump $_[0] 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
382
383=item $ref = cf::decode_storable $scalar
384
385Same as Coro::Storable::thaw, so blocks.
386
387=cut
388
389BEGIN { *decode_storable = \&Coro::Storable::thaw }
390
391=item $ref = cf::decode_yaml $scalar
392
393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
183} 443}
184 444
185=item cf::lock_wait $string 445=item cf::lock_wait $string
186 446
187Wait until the given lock is available. See cf::lock_acquire. 447Wait until the given lock is available. See cf::lock_acquire.
188 448
189=item my $lock = cf::lock_acquire $string 449=item my $lock = cf::lock_acquire $string
190 450
191Wait until the given lock is available and then acquires it and returns 451Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 453for example when the coroutine gets canceled), the lock is automatically
194returned. 454returned.
195 455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
196Lock names should begin with a unique identifier (for example, cf::map::find 459Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 460uses map_find and cf::map::load uses map_load).
198 461
199=cut 462=item $locked = cf::lock_active $string
200 463
201our %LOCK; 464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
202 469
203sub lock_wait($) { 470sub lock_wait($) {
204 my ($key) = @_; 471 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 472}
212 473
213sub lock_acquire($) { 474sub lock_acquire($) {
214 my ($key) = @_; 475 $LOCKS->guard ($_[0])
476}
215 477
216 # wait, to be sure we are not locked 478sub lock_active($) {
217 lock_wait $key; 479 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 480}
226 481
227sub freeze_mainloop { 482sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 483 tick_inhibit_inc;
229 484
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 485 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 486}
232 $guard 487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
556 }
557};
558
559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
233} 572}
234 573
235=item cf::async { BLOCK } 574=item cf::async { BLOCK }
236 575
237Currently the same as Coro::async_pool, meaning you cannot use 576Currently the same as Coro::async_pool, meaning you cannot use
242 581
243BEGIN { *async = \&Coro::async_pool } 582BEGIN { *async = \&Coro::async_pool }
244 583
245=item cf::sync_job { BLOCK } 584=item cf::sync_job { BLOCK }
246 585
247The design of crossfire+ requires that the main coro ($Coro::main) is 586The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 587is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
250 590
251If it must be done, put the blocking parts into C<sync_job>. This will run 591If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 592the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 593server will be frozen during this time, so the block should either finish
254fast or be very important. 594fast or be very important.
256=cut 596=cut
257 597
258sub sync_job(&) { 598sub sync_job(&) {
259 my ($job) = @_; 599 my ($job) = @_;
260 600
261 if ($Coro::current == $Coro::main) { 601 if (in_main) {
602 my $time = AE::time;
603
262 # this is the main coro, too bad, we have to block 604 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 605 # till the operation succeeds, freezing the server :/
264 606
265 # TODO: use suspend/resume instead 607 #LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 608
267 my $freeze_guard = freeze_mainloop; 609 my $freeze_guard = freeze_mainloop;
268 610
269 my $busy = 1; 611 my $busy = 1;
270 my @res; 612 my @res;
271 613
272 (async { 614 (async {
615 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 616 @res = eval { $job->() };
274 warn $@ if $@; 617 error $@ if $@;
275 undef $busy; 618 undef $busy;
276 })->prio (Coro::PRIO_MAX); 619 })->prio (Coro::PRIO_MAX);
277 620
278 while ($busy) { 621 while ($busy) {
279 Coro::cede or Event::one_event; 622 if (Coro::nready) {
623 Coro::cede_notself;
624 } else {
625 EV::loop EV::LOOP_ONESHOT;
280 } 626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
281 632
282 wantarray ? @res : $res[0] 633 wantarray ? @res : $res[0]
283 } else { 634 } else {
284 # we are in another coroutine, how wonderful, everything just works 635 # we are in another coroutine, how wonderful, everything just works
285 636
287 } 638 }
288} 639}
289 640
290=item $coro = cf::async_ext { BLOCK } 641=item $coro = cf::async_ext { BLOCK }
291 642
292Like async, but this coro is automcatially being canceled when the 643Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 644extension calling this is being unloaded.
294 645
295=cut 646=cut
296 647
297sub async_ext(&) { 648sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 656 $EXT_CORO{$coro+0} = $coro;
306 657
307 $coro 658 $coro
308} 659}
309 660
310sub write_runtime { 661=item fork_call { }, @args
311 my $runtime = cf::localdir . "/runtime";
312 662
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 663Executes the given code block with the given arguments in a seperate
314 or return; 664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
315 667
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 668=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 669
320 aio_fsync $fh 670sub post_fork {
321 and return; 671 reset_signals;
672}
322 673
323 close $fh 674sub fork_call(&@) {
324 or return; 675 my ($cb, @args) = @_;
325 676
326 aio_rename "$runtime~", $runtime 677 # we seemingly have to make a local copy of the whole thing,
327 and return; 678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
328 680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
329 1 690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 864}
331 865
332=back 866=back
333 867
334=cut 868=cut
335 869
336############################################################################# 870#############################################################################
337 871
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 872=head2 ATTACHABLE OBJECTS
459 873
460Many objects in crossfire are so-called attachable objects. That means you can 874Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 875attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 876to it. All such attachable objects support the following methods.
463 877
464In the following description, CLASS can be any of C<global>, C<object> 878In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 879C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 880Deliantra).
467 881
468=over 4 882=over 4
469 883
470=item $attachable->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
471 885
515=item cf::CLASS::attachment $name, ... 929=item cf::CLASS::attachment $name, ...
516 930
517Register an attachment by C<$name> through which attachable objects of the 931Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 932given CLASS can refer to this attachment.
519 933
520Some classes such as crossfire maps and objects can specify attachments 934Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 935that are attached at load/instantiate time, thus the need for a name.
522 936
523These calls expect any number of the following handler/hook descriptions: 937These calls expect any number of the following handler/hook descriptions:
524 938
525=over 4 939=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 999our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 1000our @CB_MAP = ();
587 1001
588my %attachment; 1002my %attachment;
589 1003
1004sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008}
1009
590sub _attach_cb($$$$) { 1010sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 1011 my ($registry, $event, $prio, $cb) = @_;
592 1012
593 use sort 'stable'; 1013 use sort 'stable';
594 1014
628 $registry = $CB_TYPE[$object_type] ||= []; 1048 $registry = $CB_TYPE[$object_type] ||= [];
629 1049
630 } elsif ($type eq "subtype") { 1050 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 1051 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 1052 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 1054
635 } elsif ($type eq "package") { 1055 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 1056 my $pkg = shift @arg;
637 1057
638 while (my ($name, $id) = each %cb_id) { 1058 while (my ($name, $id) = each %cb_id) {
643 1063
644 } elsif (exists $cb_id{$type}) { 1064 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646 1066
647 } elsif (ref $type) { 1067 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n"; 1068 error "attaching objects not supported, ignoring.\n";
649 1069
650 } else { 1070 } else {
651 shift @arg; 1071 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n"; 1072 error "attach argument '$type' not supported, ignoring.\n";
653 } 1073 }
654 } 1074 }
655} 1075}
656 1076
657sub _object_attach { 1077sub _object_attach {
667 _attach $registry, $klass, @attach; 1087 _attach $registry, $klass, @attach;
668 } 1088 }
669 1089
670 $obj->{$name} = \%arg; 1090 $obj->{$name} = \%arg;
671 } else { 1091 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 1092 info "object uses attachment '$name' which is not available, postponing.\n";
673 } 1093 }
674 1094
675 $obj->{_attachment}{$name} = undef; 1095 $obj->{_attachment}{$name} = undef;
676} 1096}
677 1097
679 if (ref $_[0]) { 1099 if (ref $_[0]) {
680 _object_attach @_; 1100 _object_attach @_;
681 } else { 1101 } else {
682 _attach shift->_attach_registry, @_; 1102 _attach shift->_attach_registry, @_;
683 } 1103 }
1104 _recalc_want;
684}; 1105};
685 1106
686# all those should be optimised 1107# all those should be optimised
687sub cf::attachable::detach { 1108sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1109 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1112 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1113 reattach ($obj);
693 } else { 1114 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1115 Carp::croak "cannot, currently, detach class attachments";
695 } 1116 }
1117 _recalc_want;
696}; 1118};
697 1119
698sub cf::attachable::attached { 1120sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1121 my ($obj, $name) = @_;
700 1122
715 "; 1137 ";
716 die if $@; 1138 die if $@;
717} 1139}
718 1140
719our $override; 1141our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1143
722sub override { 1144sub override {
723 $override = 1; 1145 $override = 1;
724 @invoke_results = (); 1146 @INVOKE_RESULTS = (@_);
725} 1147}
726 1148
727sub do_invoke { 1149sub do_invoke {
728 my $event = shift; 1150 my $event = shift;
729 my $callbacks = shift; 1151 my $callbacks = shift;
730 1152
731 @invoke_results = (); 1153 @INVOKE_RESULTS = ();
732 1154
733 local $override; 1155 local $override;
734 1156
735 for (@$callbacks) { 1157 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1158 eval { &{$_->[1]} };
737 1159
738 if ($@) { 1160 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override; 1162 override;
742 } 1163 }
743 1164
744 return 1 if $override; 1165 return 1 if $override;
745 } 1166 }
746 1167
747 0 1168 0
748} 1169}
749 1170
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1172
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1174
754Generate an object-specific event with the given arguments. 1175Generate an object-specific event with the given arguments.
755 1176
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1178removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1180
760=back 1181=back
761 1182
762=cut 1183=cut
763 1184
764############################################################################# 1185#############################################################################
765# object support 1186# object support
1187
1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228}
766 1229
767sub reattach { 1230sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1231 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1236
771 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
772 1238
773 @$registry = (); 1239 @$registry = ();
774 1240
779 for (@$attach) { 1245 for (@$attach) {
780 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
781 _attach $registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
782 } 1248 }
783 } else { 1249 } else {
784 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
785 } 1251 }
786 } 1252 }
787} 1253}
788 1254
789cf::attachable->attach ( 1255cf::attachable->attach (
790 prio => -1000000, 1256 prio => -1000000,
791 on_instantiate => sub { 1257 on_instantiate => sub {
792 my ($obj, $data) = @_; 1258 my ($obj, $data) = @_;
793 1259
794 $data = from_json $data; 1260 $data = decode_json $data;
795 1261
796 for (@$data) { 1262 for (@$data) {
797 my ($name, $args) = @$_; 1263 my ($name, $args) = @$_;
798 1264
799 $obj->attach ($name, %{$args || {} }); 1265 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1281sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1282 my ($filename, $rdata, $objs) = @_;
817 1283
818 sync_job { 1284 sync_job {
819 if (length $$rdata) { 1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1287 trace sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
822 1290
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1292 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1296 aio_fsync $fh;
1297 }
827 close $fh; 1298 aio_close $fh;
828 1299
829 if (@$objs) { 1300 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1302 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1307 aio_fsync $fh;
1308 }
835 close $fh; 1309 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1310 aio_rename "$filename.pst~", "$filename.pst";
837 } 1311 }
838 } else { 1312 } else {
839 aio_unlink "$filename.pst"; 1313 aio_unlink "$filename.pst";
840 } 1314 }
841 1315
842 aio_rename "$filename~", $filename; 1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1320 } else {
844 warn "FATAL: $filename~: $!\n"; 1321 error "unable to save objects: $filename~: $!\n";
845 } 1322 }
846 } else { 1323 } else {
847 aio_unlink $filename; 1324 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1325 aio_unlink "$filename.pst";
849 } 1326 }
850 } 1327 };
851} 1328}
852 1329
853sub object_freezer_as_string { 1330sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1331 my ($rdata, $objs) = @_;
855 1332
867 or return; 1344 or return;
868 1345
869 unless (aio_stat "$filename.pst") { 1346 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1347 (aio_load "$filename.pst", $av) >= 0
871 or return; 1348 or return;
1349
872 $av = eval { (Storable::thaw $av)->{objs} }; 1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
873 } 1352 }
874 1353
1354 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1355 trace sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
877 return ($data, $av); 1359 ($data, $av)
878} 1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
879 1367
880############################################################################# 1368#############################################################################
881# command handling &c 1369# command handling &c
882 1370
883=item cf::register_command $name => \&callback($ob,$args); 1371=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1385}
898 1386
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1387=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1388
901Register a callbackf ro execution when the client sends an extcmd packet. 1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
902 1394
903If the callback returns something, it is sent back as if reply was being 1395If the callback returns something, it is sent back as if reply was being
904called. 1396called.
905 1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
906=cut 1409=cut
907 1410
908sub register_extcmd { 1411sub register_extcmd {
909 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
910 1413
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1414 $EXTCMD{$name} = $cb;
915} 1415}
1416
1417sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421}
1422
1423use File::Glob ();
916 1424
917cf::player->attach ( 1425cf::player->attach (
918 on_command => sub { 1426 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1427 my ($pl, $name, $params) = @_;
920 1428
921 my $cb = $COMMAND{$name} 1429 my $cb = $COMMAND{$name}
922 or return; 1430 or return;
923 1431
928 cf::override; 1436 cf::override;
929 }, 1437 },
930 on_extcmd => sub { 1438 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
932 1440
933 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1442
935 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
941 } else { 1458 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1460 }
944 1461
945 cf::override; 1462 cf::override;
946 }, 1463 },
947); 1464);
948 1465
949sub register { 1466# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1467sub cache_extensions {
956 my ($path) = @_; 1468 my $grp = IO::AIO::aio_group;
957 1469
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1471 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1473 }
1008 } 1474 };
1009 1475
1010 # remove extcmds 1476 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1477}
1024 1478
1025sub load_extensions { 1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1026 for my $ext (<$LIBDIR/*.ext>) { 1485 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1486 next unless -r $path;
1028 eval { 1487
1029 load_extension $ext; 1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
1030 1 1551 }
1031 } or warn "$ext not loaded: $@"; 1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
1562 }
1563 }
1032 } 1564 };
1033} 1565}
1034 1566
1035############################################################################# 1567#############################################################################
1036# load/save/clean perl data associated with a map
1037 1568
1038*cf::mapsupport::on_clean = sub { 1569=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1570
1073=head2 CORE EXTENSIONS 1571=head2 CORE EXTENSIONS
1074 1572
1075Functions and methods that extend core crossfire objects. 1573Functions and methods that extend core deliantra objects.
1076 1574
1077=cut 1575=cut
1078 1576
1079package cf::player; 1577package cf::player;
1080 1578
1579use Coro::AIO;
1580
1081=head3 cf::player 1581=head3 cf::player
1082 1582
1083=over 4 1583=over 4
1084 1584
1585=item cf::player::num_playing
1586
1587Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589=cut
1590
1591sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597}
1598
1085=item cf::player::find $login 1599=item cf::player::find $login
1086 1600
1087Returns the given player object, loading it if necessary (might block). 1601Returns the given player object, loading it if necessary (might block).
1088 1602
1089=cut 1603=cut
1090 1604
1091sub playerdir($) { 1605sub playerdir($) {
1092 cf::localdir 1606 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1608}
1098 1609
1099sub path($) { 1610sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1612
1102 (playerdir $login) . "/$login.pl" 1613 (playerdir $login) . "/playerdata"
1103} 1614}
1104 1615
1105sub find_active($) { 1616sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1617 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1618 and $cf::PLAYER{$_[0]}->active
1110 1621
1111sub exists($) { 1622sub exists($) {
1112 my ($login) = @_; 1623 my ($login) = @_;
1113 1624
1114 $cf::PLAYER{$login} 1625 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1626 or !aio_stat path $login
1116} 1627}
1117 1628
1118sub find($) { 1629sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1630 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1631 my $login = $_[0];
1121 1632
1122 my $guard = cf::lock_acquire "user_find:$login"; 1633 my $guard = cf::lock_acquire "user_find:$login";
1123 1634
1124 $cf::PLAYER{$_[0]} || do { 1635 $cf::PLAYER{$_[0]} || do {
1125 my $pl = load_pl path $login 1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
1126 or return; 1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
1127 $cf::PLAYER{$login} = $pl 1651 $cf::PLAYER{$login} = $pl
1128 } 1652 }
1129 } 1653 }
1130} 1654}
1655
1656cf::player->attach (
1657 on_load => sub {
1658 my ($pl, $path) = @_;
1659
1660 # restore slots saved in save, below
1661 my $slots = delete $pl->{_slots};
1662
1663 $pl->ob->current_weapon ($slots->[0]);
1664 $pl->combat_ob ($slots->[1]);
1665 $pl->ranged_ob ($slots->[2]);
1666 },
1667);
1131 1668
1132sub save($) { 1669sub save($) {
1133 my ($pl) = @_; 1670 my ($pl) = @_;
1134 1671
1135 return if $pl->{deny_save}; 1672 return if $pl->{deny_save};
1137 my $path = path $pl; 1674 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1675 my $guard = cf::lock_acquire "user_save:$path";
1139 1676
1140 return if $pl->{deny_save}; 1677 return if $pl->{deny_save};
1141 1678
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1679 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1680 $pl->{last_save} = $cf::RUNTIME;
1144 1681
1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1145 $pl->save_pl ($path); 1687 $pl->save_pl ($path);
1146 Coro::cede; 1688 cf::cede_to_tick;
1147} 1689}
1148 1690
1149sub new($) { 1691sub new($) {
1150 my ($login) = @_; 1692 my ($login) = @_;
1151 1693
1157 $cf::PLAYER{$login} = $self; 1699 $cf::PLAYER{$login} = $self;
1158 1700
1159 $self 1701 $self
1160} 1702}
1161 1703
1704=item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706=cut
1707
1708sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712}
1713
1714=item $pl->quit_character
1715
1716Nukes the player without looking back. If logged in, the connection will
1717be destroyed. May block for a long time.
1718
1719=cut
1720
1162sub quit_character { 1721sub quit_character {
1163 my ($pl) = @_; 1722 my ($pl) = @_;
1164 1723
1724 my $name = $pl->ob->name;
1725
1165 $pl->{deny_save} = 1; 1726 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1167 1728
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1169 $pl->deactivate; 1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1171 $pl->ns->destroy if $pl->ns; 1736 $pl->ns->destroy if $pl->ns;
1172 1737
1173 my $path = playerdir $pl; 1738 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1740 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1741 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1178 IO::AIO::aio_rmtree $temp; 1749 IO::AIO::aio_rmtree $temp;
1179} 1750}
1180 1751
1752=item $pl->kick
1753
1754Kicks a player out of the game. This destroys the connection.
1755
1756=cut
1757
1758sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1764}
1765
1766=item cf::player::list_logins
1767
1768Returns am arrayref of all valid playernames in the system, can take a
1769while and may block, so not sync_job-capable, ever.
1770
1771=cut
1772
1773sub list_logins {
1774 my $dirs = aio_readdir $PLAYERDIR
1775 or return [];
1776
1777 my @logins;
1778
1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1789
1790 utf8::decode $login;
1791 push @logins, $login;
1792 }
1793
1794 \@logins
1795}
1796
1797=item $player->maps
1798
1799=item cf::player::maps $login
1800
1801Returns an arrayref of map paths that are private for this
1802player. May block.
1803
1804=cut
1805
1806sub maps($) {
1807 my ($pl) = @_;
1808
1809 $pl = ref $pl ? $pl->ob->name : $pl;
1810
1811 my $files = aio_readdir playerdir $pl
1812 or return;
1813
1814 my @paths;
1815
1816 for (@$files) {
1817 utf8::decode $_;
1818 next if /\.(?:pl|pst)$/;
1819 next unless /^$PATH_SEP/o;
1820
1821 push @paths, cf::map::normalise "~$pl/$_";
1822 }
1823
1824 \@paths
1825}
1826
1827=item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829Expand deliantra pod fragments into protocol xml.
1830
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1831=item $player->ext_reply ($msgid, @msg)
1182 1832
1183Sends an ext reply to the player. 1833Sends an ext reply to the player.
1184 1834
1185=cut 1835=cut
1186 1836
1187sub ext_reply($$$%) { 1837sub ext_reply($$@) {
1188 my ($self, $id, %msg) = @_; 1838 my ($self, $id, @msg) = @_;
1189 1839
1190 $msg{msgid} = $id; 1840 $self->ns->ext_reply ($id, @msg)
1191
1192 $self->send ("ext " . cf::to_json \%msg);
1193} 1841}
1194 1842
1195package cf; 1843=item $player->ext_msg ($type, @msg)
1844
1845Sends an ext event to the client.
1846
1847=cut
1848
1849sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853}
1854
1855=head3 cf::region
1856
1857=over 4
1858
1859=cut
1860
1861package cf::region;
1862
1863=item cf::region::find_by_path $path
1864
1865Tries to decuce the likely region for a map knowing only its path.
1866
1867=cut
1868
1869sub find_by_path($) {
1870 my ($path) = @_;
1871
1872 $path =~ s/^~[^\/]*//; # skip ~login
1873
1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1884}
1196 1885
1197=back 1886=back
1198
1199 1887
1200=head3 cf::map 1888=head3 cf::map
1201 1889
1202=over 4 1890=over 4
1203 1891
1206package cf::map; 1894package cf::map;
1207 1895
1208use Fcntl; 1896use Fcntl;
1209use Coro::AIO; 1897use Coro::AIO;
1210 1898
1899use overload
1900 '""' => \&as_string,
1901 fallback => 1;
1902
1211our $MAX_RESET = 3600; 1903our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1904our $DEFAULT_RESET = 3000;
1213 1905
1214sub generate_random_map { 1906sub generate_random_map {
1907 my ($self, $rmp) = @_;
1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1911 $self->_create_random_map ($rmp);
1912}
1913
1914=item cf::map->register ($regex, $prio)
1915
1916Register a handler for the map path matching the given regex at the
1917givne priority (higher is better, built-in handlers have priority 0, the
1918default).
1919
1920=cut
1921
1922sub register {
1923 my (undef, $regex, $prio) = @_;
1924 my $pkg = caller;
1925
1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1927
1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1929}
1930
1931# also paths starting with '/'
1932$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1933
1934sub thawer_merge {
1935 my ($self, $merge) = @_;
1936
1937 # we have to keep some variables in memory intact
1938 local $self->{path};
1939 local $self->{load_path};
1940
1941 $self->SUPER::thawer_merge ($merge);
1942}
1943
1944sub normalise {
1215 my ($path, $rmp) = @_; 1945 my ($path, $base) = @_;
1216 1946
1217 # mit "rum" bekleckern, nicht 1947 $path = "$path"; # make sure it's a string
1218 cf::map::_create_random_map 1948
1949 $path =~ s/\.map$//;
1950
1951 # map plan:
1952 #
1953 # /! non-realised random map exit (special hack!)
1954 # {... are special paths that are not being touched
1955 # ?xxx/... are special absolute paths
1956 # ?random/... random maps
1957 # /... normal maps
1958 # ~user/... per-player map of a specific user
1959
1960 $path =~ s/$PATH_SEP/\//go;
1961
1962 # treat it as relative path if it starts with
1963 # something that looks reasonable
1964 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1965 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1966
1967 $base =~ s{[^/]+/?$}{};
1968 $path = "$base/$path";
1969 }
1970
1971 for ($path) {
1972 redo if s{/\.?/}{/};
1973 redo if s{/[^/]+/\.\./}{/};
1974 }
1975
1219 $path, 1976 $path
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region})
1231} 1977}
1232 1978
1233# and all this just because we cannot iterate over 1979sub new_from_path {
1234# all maps in C++... 1980 my (undef, $path, $base) = @_;
1235sub change_all_map_light { 1981
1982 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1983
1984 $path = normalise $path, $base;
1985
1986 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1987 if ($path =~ $EXT_MAP{$pkg}[1]) {
1988 my $self = bless cf::map::new, $pkg;
1989 $self->{path} = $path; $self->path ($path);
1990 $self->init; # pass $1 etc.
1991 return $self;
1992 }
1993 }
1994
1995 Carp::cluck "unable to resolve path '$path' (base '$base')";
1996 ()
1997}
1998
1999# may re-bless or do other evil things
2000sub init {
1236 my ($change) = @_; 2001 my ($self) = @_;
1237 2002
1238 $_->change_map_light ($change) 2003 $self
1239 for grep $_->outdoor, values %cf::MAP;
1240} 2004}
1241 2005
2006sub as_string {
2007 my ($self) = @_;
2008
2009 "$self->{path}"
2010}
2011
2012# the displayed name, this is a one way mapping
2013sub visible_name {
2014 &as_string
2015}
2016
2017# the original (read-only) location
2018sub load_path {
2019 my ($self) = @_;
2020
2021 "$MAPDIR/$self->{path}.map"
2022}
2023
2024# the temporary/swap location
2025sub save_path {
2026 my ($self) = @_;
2027
2028 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2029 "$TMPDIR/$path.map"
2030}
2031
2032# the unique path, undef == no special unique path
2033sub uniq_path {
2034 my ($self) = @_;
2035
2036 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2037 "$UNIQUEDIR/$path"
2038}
2039
2040sub decay_objects {
2041 my ($self) = @_;
2042
2043 return if $self->{deny_reset};
2044
2045 $self->do_decay_objects;
2046}
2047
2048sub unlink_save {
2049 my ($self) = @_;
2050
2051 utf8::encode (my $save = $self->save_path);
2052 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2053 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2054}
2055
1242sub try_load_header($) { 2056sub load_header_from($) {
1243 my ($path) = @_; 2057 my ($self, $path) = @_;
1244 2058
1245 utf8::encode $path; 2059 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 2060 my $f = new_from_file cf::object::thawer $path
1247 or return; 2061 or return;
1248 2062
1249 my $map = cf::map::new 2063 $self->_load_header ($f)
1250 or return; 2064 or return;
1251 2065
1252 # for better error messages only, will be overwritten 2066 local $MAP_LOADING{$self->{path}} = $self;
1253 $map->path ($path); 2067 $f->resolve_delayed_derefs;
1254 2068
1255 $map->load_header ($path) 2069 $self->{load_path} = $path;
2070
2071 1
2072}
2073
2074sub load_header_orig {
2075 my ($self) = @_;
2076
2077 $self->load_header_from ($self->load_path)
2078}
2079
2080sub load_header_temp {
2081 my ($self) = @_;
2082
2083 $self->load_header_from ($self->save_path)
2084}
2085
2086sub prepare_temp {
2087 my ($self) = @_;
2088
2089 $self->last_access ((delete $self->{last_access})
2090 || $cf::RUNTIME); #d#
2091 # safety
2092 $self->{instantiate_time} = $cf::RUNTIME
2093 if $self->{instantiate_time} > $cf::RUNTIME;
2094}
2095
2096sub prepare_orig {
2097 my ($self) = @_;
2098
2099 $self->{load_original} = 1;
2100 $self->{instantiate_time} = $cf::RUNTIME;
2101 $self->last_access ($cf::RUNTIME);
2102 $self->instantiate;
2103}
2104
2105sub load_header {
2106 my ($self) = @_;
2107
2108 if ($self->load_header_temp) {
2109 $self->prepare_temp;
2110 } else {
2111 $self->load_header_orig
1256 or return; 2112 or return;
2113 $self->prepare_orig;
2114 }
1257 2115
1258 $map->{load_path} = $path; 2116 $self->{deny_reset} = 1
2117 if $self->no_reset;
1259 2118
1260 $map 2119 $self->default_region (cf::region::find_by_path $self->{path})
2120 unless $self->default_region;
2121
2122 1
1261} 2123}
1262 2124
1263sub find; 2125sub find;
1264sub find { 2126sub find {
1265 my ($path, $origin) = @_; 2127 my ($path, $origin) = @_;
1266 2128
1267 #warn "find<$path,$origin>\n";#d# 2129 cf::cede_to_tick;
1268 2130
1269 $path = new cf::path $path, $origin && $origin->path; 2131 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 2132
1272 cf::lock_wait "map_find:$key"; 2133 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1273
1274 $cf::MAP{$key} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 2134 my $guard2 = cf::lock_acquire "map_find:$path";
1276 2135
1277 # do it the slow way 2136 $cf::MAP{$path} || do {
1278 my $map = try_load_header $path->save_path; 2137 my $map = new_from_path cf::map $path
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 2138 or return;
1296 2139
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 2140 $map->{last_save} = $cf::RUNTIME;
1309 2141
1310 Coro::cede; 2142 $map->load_header
2143 or return;
1311 2144
1312 if ($map->should_reset) { 2145 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2146 # doing this can freeze the server in a sync job, obviously
2147 #$cf::WAIT_FOR_TICK->wait;
2148 undef $guard2;
2149 undef $guard1;
1313 $map->reset; 2150 $map->reset;
1314 undef $guard;
1315 $map = find $path 2151 return find $path;
1316 or return;
1317 } 2152 }
1318 2153
1319 $cf::MAP{$key} = $map 2154 $cf::MAP{$path} = $map
1320 } 2155 }
1321} 2156}
2157
2158sub pre_load { }
2159#sub post_load { } # XS
1322 2160
1323sub load { 2161sub load {
1324 my ($self) = @_; 2162 my ($self) = @_;
1325 2163
2164 local $self->{deny_reset} = 1; # loading can take a long time
2165
1326 my $path = $self->{path}; 2166 my $path = $self->{path};
2167
2168 {
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2169 my $guard = cf::lock_acquire "map_data:$path";
1328 2170
2171 return unless $self->valid;
1329 return if $self->in_memory != cf::MAP_SWAPPED; 2172 return unless $self->in_memory == cf::MAP_SWAPPED;
1330 2173
1331 $self->in_memory (cf::MAP_LOADING); 2174 $self->in_memory (cf::MAP_LOADING);
1332 2175
1333 $self->alloc; 2176 $self->alloc;
1334 $self->load_objects ($self->{load_path}, 1) 2177
2178 $self->pre_load;
2179 cf::cede_to_tick;
2180
2181 if (exists $self->{load_path}) {
2182 my $f = new_from_file cf::object::thawer $self->{load_path};
2183 $f->skip_block;
2184 $self->_load_objects ($f)
1335 or return; 2185 or return;
1336 2186
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2187 $self->post_load_original
1338 if delete $self->{load_original}; 2188 if delete $self->{load_original};
1339 2189
1340 if (my $uniq = $path->uniq_path) { 2190 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 2191 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 2192 unless (aio_stat $uniq) {
2193 if (my $f = new_from_file cf::object::thawer $uniq) {
1343 $self->clear_unique_items; 2194 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 2195 $self->_load_objects ($f);
2196 $f->resolve_delayed_derefs;
2197 }
2198 }
1345 } 2199 }
1346 }
1347 2200
1348 Coro::cede; 2201 $f->resolve_delayed_derefs;
2202 }
1349 2203
2204 cf::cede_to_tick;
1350 # now do the right thing for maps 2205 # now do the right thing for maps
1351 $self->link_multipart_objects; 2206 $self->link_multipart_objects;
1352
1353 if ($self->{path}->is_style_map) {
1354 $self->{deny_save} = 1;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons;
1360 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 2207 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 2208 unless $self->difficulty;
2209 cf::cede_to_tick;
2210
2211 unless ($self->{deny_activate}) {
2212 $self->decay_objects;
2213 $self->fix_auto_apply;
2214 $self->update_buttons;
2215 cf::cede_to_tick;
1363 $self->activate; 2216 $self->activate;
1364 } 2217 }
1365 2218
1366 Coro::cede; 2219 $self->{last_save} = $cf::RUNTIME;
2220 $self->last_access ($cf::RUNTIME);
1367 2221
1368 $self->in_memory (cf::MAP_IN_MEMORY); 2222 $self->in_memory (cf::MAP_ACTIVE);
2223 }
2224
2225 $self->post_load;
2226
2227 1
2228}
2229
2230# customize the map for a given player, i.e.
2231# return the _real_ map. used by e.g. per-player
2232# maps to change the path to ~playername/mappath
2233sub customise_for {
2234 my ($self, $ob) = @_;
2235
2236 return find "~" . $ob->name . "/" . $self->{path}
2237 if $self->per_player;
2238
2239# return find "?party/" . $ob->name . "/" . $self->{path}
2240# if $self->per_party;
2241
2242 $self
2243}
2244
2245# find and load all maps in the 3x3 area around a map
2246sub load_neighbours {
2247 my ($map) = @_;
2248
2249 my @neigh; # diagonal neighbours
2250
2251 for (0 .. 3) {
2252 my $neigh = $map->tile_path ($_)
2253 or next;
2254 $neigh = find $neigh, $map
2255 or next;
2256 $neigh->load;
2257
2258 # now find the diagonal neighbours
2259 push @neigh,
2260 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2261 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2262 }
2263
2264 for (grep defined $_->[0], @neigh) {
2265 my ($path, $origin) = @$_;
2266 my $neigh = find $path, $origin
2267 or next;
2268 $neigh->load;
2269 }
1369} 2270}
1370 2271
1371sub find_sync { 2272sub find_sync {
1372 my ($path, $origin) = @_; 2273 my ($path, $origin) = @_;
1373 2274
1374 cf::sync_job { cf::map::find $path, $origin } 2275 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2276 if $Coro::current == $Coro::main;
2277
2278 find $path, $origin
1375} 2279}
1376 2280
1377sub do_load_sync { 2281sub do_load_sync {
1378 my ($map) = @_; 2282 my ($map) = @_;
1379 2283
1380 cf::sync_job { $map->load }; 2284 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2285 if $Coro::current == $Coro::main;
2286
2287 $map->load;
2288}
2289
2290our %MAP_PREFETCH;
2291our $MAP_PREFETCHER = undef;
2292
2293sub find_async {
2294 my ($path, $origin, $load) = @_;
2295
2296 $path = normalise $path, $origin && $origin->{path};
2297
2298 if (my $map = $cf::MAP{$path}) {
2299 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2300 }
2301
2302 $MAP_PREFETCH{$path} |= $load;
2303
2304 $MAP_PREFETCHER ||= cf::async {
2305 $Coro::current->{desc} = "map prefetcher";
2306
2307 while (%MAP_PREFETCH) {
2308 while (my ($k, $v) = each %MAP_PREFETCH) {
2309 if (my $map = find $k) {
2310 $map->load if $v;
2311 }
2312
2313 delete $MAP_PREFETCH{$k};
2314 }
2315 }
2316 undef $MAP_PREFETCHER;
2317 };
2318 $MAP_PREFETCHER->prio (6);
2319
2320 ()
2321}
2322
2323# common code, used by both ->save and ->swapout
2324sub _save {
2325 my ($self) = @_;
2326
2327 $self->{last_save} = $cf::RUNTIME;
2328
2329 return unless $self->dirty;
2330
2331 my $save = $self->save_path; utf8::encode $save;
2332 my $uniq = $self->uniq_path; utf8::encode $uniq;
2333
2334 $self->{load_path} = $save;
2335
2336 return if $self->{deny_save};
2337
2338 local $self->{last_access} = $self->last_access;#d#
2339
2340 cf::async {
2341 $Coro::current->{desc} = "map player save";
2342 $_->contr->save for $self->players;
2343 };
2344
2345 cf::get_slot 0.02;
2346
2347 if ($uniq) {
2348 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2349 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2350 } else {
2351 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2352 }
1381} 2353}
1382 2354
1383sub save { 2355sub save {
1384 my ($self) = @_; 2356 my ($self) = @_;
1385 2357
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 2358 my $lock = cf::lock_acquire "map_data:$self->{path}";
1387 2359
1388 $self->{last_save} = $cf::RUNTIME; 2360 $self->_save;
1389
1390 return unless $self->dirty;
1391
1392 my $save = $self->{path}->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1394
1395 $self->{load_path} = $save;
1396
1397 return if $self->{deny_save};
1398
1399 local $self->{last_access} = $self->last_access;#d#
1400
1401 cf::async {
1402 $_->contr->save for $self->players;
1403 };
1404
1405 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES);
1408 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 }
1411} 2361}
1412 2362
1413sub swap_out { 2363sub swap_out {
1414 my ($self) = @_; 2364 my ($self) = @_;
1415 2365
1416 # save first because save cedes
1417 $self->save;
1418
1419 my $lock = cf::lock_acquire "map_data:" . $self->path; 2366 my $lock = cf::lock_acquire "map_data:$self->{path}";
1420 2367
2368 return if $self->in_memory != cf::MAP_ACTIVE;
2369 return if $self->{deny_save};
1421 return if $self->players; 2370 return if $self->players;
1422 return if $self->in_memory != cf::MAP_IN_MEMORY;
1423 return if $self->{deny_save};
1424 2371
2372 # first deactivate the map and "unlink" it from the core
2373 $self->deactivate;
2374 $_->clear_links_to ($self) for values %cf::MAP;
2375 $self->in_memory (cf::MAP_SWAPPED);
2376
2377 # then atomically save
2378 $self->_save;
2379
2380 # then free the map
1425 $self->clear; 2381 $self->clear;
1426 $self->in_memory (cf::MAP_SWAPPED);
1427} 2382}
1428 2383
1429sub reset_at { 2384sub reset_at {
1430 my ($self) = @_; 2385 my ($self) = @_;
1431 2386
1432 # TODO: safety, remove and allow resettable per-player maps 2387 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel};
1434 return 1e99 if $self->{deny_reset}; 2388 return 1e99 if $self->{deny_reset};
1435 2389
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2390 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2391 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 2392
1443 my ($self) = @_; 2397 my ($self) = @_;
1444 2398
1445 $self->reset_at <= $cf::RUNTIME 2399 $self->reset_at <= $cf::RUNTIME
1446} 2400}
1447 2401
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 2402sub reset {
1470 my ($self) = @_; 2403 my ($self) = @_;
1471 2404
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 2405 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 2406
1474 return if $self->players; 2407 return if $self->players;
1475 return if $self->{path}{user_rel};#d#
1476 2408
1477 warn "resetting map ", $self->path;#d# 2409 cf::trace "resetting map ", $self->path, "\n";
2410
2411 $self->in_memory (cf::MAP_SWAPPED);
2412
2413 # need to save uniques path
2414 unless ($self->{deny_save}) {
2415 my $uniq = $self->uniq_path; utf8::encode $uniq;
2416
2417 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2418 if $uniq;
2419 }
1478 2420
1479 delete $cf::MAP{$self->path}; 2421 delete $cf::MAP{$self->path};
1480 2422
2423 $self->deactivate;
1481 $_->clear_links_to ($self) for values %cf::MAP; 2424 $_->clear_links_to ($self) for values %cf::MAP;
2425 $self->clear;
1482 2426
1483 $self->unlink_save; 2427 $self->unlink_save;
1484 $self->destroy; 2428 $self->destroy;
1485} 2429}
1486 2430
1487my $nuke_counter = "aaaa"; 2431my $nuke_counter = "aaaa";
1488 2432
1489sub nuke { 2433sub nuke {
1490 my ($self) = @_; 2434 my ($self) = @_;
1491 2435
2436 {
2437 my $lock = cf::lock_acquire "map_data:$self->{path}";
2438
2439 delete $cf::MAP{$self->path};
2440
2441 $self->unlink_save;
2442
2443 bless $self, "cf::map::wrap";
2444 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 2445 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 2446 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 2447 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2448
2449 $cf::MAP{$self->path} = $self;
2450 }
2451
1495 $self->reset; # polite request, might not happen 2452 $self->reset; # polite request, might not happen
1496} 2453}
1497 2454
1498sub customise_for { 2455=item $maps = cf::map::tmp_maps
1499 my ($map, $ob) = @_;
1500 2456
1501 if ($map->per_player) { 2457Returns an arrayref with all map paths of currently instantiated and saved
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2458maps. May block.
2459
2460=cut
2461
2462sub tmp_maps() {
1503 } 2463 [
1504 2464 map {
1505 $map 2465 utf8::decode $_;
2466 /\.map$/
2467 ? normalise $_
2468 : ()
2469 } @{ aio_readdir $TMPDIR or [] }
2470 ]
1506} 2471}
1507 2472
1508sub emergency_save { 2473=item $maps = cf::map::random_maps
1509 my $freeze_guard = cf::freeze_mainloop;
1510 2474
1511 warn "enter emergency perl save\n"; 2475Returns an arrayref with all map paths of currently instantiated and saved
2476random maps. May block.
1512 2477
1513 cf::sync_job { 2478=cut
1514 warn "begin emergency player save\n";
1515 $_->save for values %cf::PLAYER;
1516 warn "end emergency player save\n";
1517 2479
1518 warn "begin emergency map save\n"; 2480sub random_maps() {
1519 $_->save for values %cf::MAP; 2481 [
1520 warn "end emergency map save\n"; 2482 map {
2483 utf8::decode $_;
2484 /\.map$/
2485 ? normalise "?random/$_"
2486 : ()
2487 } @{ aio_readdir $RANDOMDIR or [] }
2488 ]
2489}
2490
2491=item cf::map::unique_maps
2492
2493Returns an arrayref of paths of all shared maps that have
2494instantiated unique items. May block.
2495
2496=cut
2497
2498sub unique_maps() {
2499 [
2500 map {
2501 utf8::decode $_;
2502 s/\.map$//; # TODO future compatibility hack
2503 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2504 ? ()
2505 : normalise $_
2506 } @{ aio_readdir $UNIQUEDIR or [] }
2507 ]
2508}
2509
2510=item cf::map::static_maps
2511
2512Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2513file in the shared directory excluding F</styles> and F</editor>). May
2514block.
2515
2516=cut
2517
2518sub static_maps() {
2519 my @dirs = "";
2520 my @maps;
2521
2522 while (@dirs) {
2523 my $dir = shift @dirs;
2524
2525 next if $dir eq "/styles" || $dir eq "/editor";
2526
2527 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2528 or return;
2529
2530 for (@$files) {
2531 s/\.map$// or next;
2532 utf8::decode $_;
2533 push @maps, "$dir/$_";
2534 }
2535
2536 push @dirs, map "$dir/$_", @$dirs;
1521 }; 2537 }
1522 2538
1523 warn "leave emergency perl save\n"; 2539 \@maps
2540}
2541
2542=back
2543
2544=head3 cf::object
2545
2546=cut
2547
2548package cf::object;
2549
2550=over 4
2551
2552=item $ob->inv_recursive
2553
2554Returns the inventory of the object I<and> their inventories, recursively,
2555but I<not> the object itself.
2556
2557=cut
2558
2559sub inv_recursive_;
2560sub inv_recursive_ {
2561 map { $_, inv_recursive_ $_->inv } @_
2562}
2563
2564sub inv_recursive {
2565 inv_recursive_ inv $_[0]
2566}
2567
2568=item $ref = $ob->ref
2569
2570Creates and returns a persistent reference to an object that can be stored as a string.
2571
2572=item $ob = cf::object::deref ($refstring)
2573
2574returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2575even if the object actually exists. May block.
2576
2577=cut
2578
2579sub deref {
2580 my ($ref) = @_;
2581
2582 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2583 my ($uuid, $name) = ($1, $2);
2584 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2585 or return;
2586 $pl->ob->uuid eq $uuid
2587 or return;
2588
2589 $pl->ob
2590 } else {
2591 warn "$ref: cannot resolve object reference\n";
2592 undef
2593 }
1524} 2594}
1525 2595
1526package cf; 2596package cf;
1527 2597
1528=back 2598=back
1529
1530 2599
1531=head3 cf::object::player 2600=head3 cf::object::player
1532 2601
1533=over 4 2602=over 4
1534 2603
1537Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2606Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1538can be C<undef>. Does the right thing when the player is currently in a 2607can be C<undef>. Does the right thing when the player is currently in a
1539dialogue with the given NPC character. 2608dialogue with the given NPC character.
1540 2609
1541=cut 2610=cut
2611
2612our $SAY_CHANNEL = {
2613 id => "say",
2614 title => "Map",
2615 reply => "say ",
2616 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2617};
2618
2619our $CHAT_CHANNEL = {
2620 id => "chat",
2621 title => "Chat",
2622 reply => "chat ",
2623 tooltip => "Player chat and shouts, global to the server.",
2624};
1542 2625
1543# rough implementation of a future "reply" method that works 2626# rough implementation of a future "reply" method that works
1544# with dialog boxes. 2627# with dialog boxes.
1545#TODO: the first argument must go, split into a $npc->reply_to ( method 2628#TODO: the first argument must go, split into a $npc->reply_to ( method
1546sub cf::object::player::reply($$$;$) { 2629sub cf::object::player::reply($$$;$) {
1548 2631
1549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2632 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1550 2633
1551 if ($self->{record_replies}) { 2634 if ($self->{record_replies}) {
1552 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2635 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2636
1553 } else { 2637 } else {
2638 my $pl = $self->contr;
2639
2640 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2641 my $dialog = $pl->{npc_dialog};
2642 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2643
2644 } else {
1554 $msg = $npc->name . " says: $msg" if $npc; 2645 $msg = $npc->name . " says: $msg" if $npc;
1555 $self->message ($msg, $flags); 2646 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2647 }
1556 } 2648 }
2649}
2650
2651=item $object->send_msg ($channel, $msg, $color, [extra...])
2652
2653=cut
2654
2655sub cf::object::send_msg {
2656 my $pl = shift->contr
2657 or return;
2658 $pl->send_msg (@_);
1557} 2659}
1558 2660
1559=item $player_object->may ("access") 2661=item $player_object->may ("access")
1560 2662
1561Returns wether the given player is authorized to access resource "access" 2663Returns wether the given player is authorized to access resource "access"
1574 2676
1575=item $player_object->enter_link 2677=item $player_object->enter_link
1576 2678
1577Freezes the player and moves him/her to a special map (C<{link}>). 2679Freezes the player and moves him/her to a special map (C<{link}>).
1578 2680
1579The player should be reaosnably safe there for short amounts of time. You 2681The player should be reasonably safe there for short amounts of time (e.g.
1580I<MUST> call C<leave_link> as soon as possible, though. 2682for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2683though, as the player cannot control the character while it is on the link
2684map.
2685
2686Will never block.
1581 2687
1582=item $player_object->leave_link ($map, $x, $y) 2688=item $player_object->leave_link ($map, $x, $y)
1583 2689
1584Moves the player out of the specila link map onto the given map. If the 2690Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 2691map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 2692to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 2693fails, to the emergency map position.
1588 2694
1589Might block. 2695Might block.
1590 2696
1591=cut 2697=cut
2698
2699sub link_map {
2700 unless ($LINK_MAP) {
2701 $LINK_MAP = cf::map::find "{link}"
2702 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2703 $LINK_MAP->load;
2704 }
2705
2706 $LINK_MAP
2707}
1592 2708
1593sub cf::object::player::enter_link { 2709sub cf::object::player::enter_link {
1594 my ($self) = @_; 2710 my ($self) = @_;
1595 2711
1596 $self->deactivate_recursive; 2712 $self->deactivate_recursive;
1597 2713
1598 return if $self->map == $LINK_MAP; 2714 ++$self->{_link_recursion};
2715
2716 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 2717
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2718 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 2719 if $self->map && $self->map->{path} ne "{link}";
1602 2720
1603 $self->enter_map ($LINK_MAP, 20, 20); 2721 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1604} 2722}
1605 2723
1606sub cf::object::player::leave_link { 2724sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 2725 my ($self, $map, $x, $y) = @_;
2726
2727 return unless $self->contr->active;
1608 2728
1609 my $link_pos = delete $self->{_link_pos}; 2729 my $link_pos = delete $self->{_link_pos};
1610 2730
1611 unless ($map) { 2731 unless ($map) {
1612 # restore original map position 2732 # restore original map position
1623 ($x, $y) = (-1, -1) 2743 ($x, $y) = (-1, -1)
1624 unless (defined $x) && (defined $y); 2744 unless (defined $x) && (defined $y);
1625 2745
1626 # use -1 or undef as default coordinates, not 0, 0 2746 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 2747 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 2748 if $x <= 0 && $y <= 0;
1629 2749
1630 $map->load; 2750 $map->load;
2751 $map->load_neighbours;
1631 2752
1632 return unless $self->contr->active; 2753 return unless $self->contr->active;
2754
2755 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2756 if ($self->enter_map ($map, $x, $y)) {
2757 # entering was successful
2758 delete $self->{_link_recursion};
2759 # only activate afterwards, to support waiting in hooks
1633 $self->activate_recursive; 2760 $self->activate_recursive;
1634 $self->enter_map ($map, $x, $y);
1635}
1636
1637cf::player->attach (
1638 on_logout => sub {
1639 my ($pl) = @_;
1640
1641 # abort map switching before logout
1642 if ($pl->ob->{_link_pos}) {
1643 cf::sync_job {
1644 $pl->ob->leave_link
1645 };
1646 }
1647 }, 2761 }
1648 on_login => sub {
1649 my ($pl) = @_;
1650 2762
1651 # try to abort aborted map switching on player login :) 2763}
1652 # should happen only on crashes
1653 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link;
1655 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED);
1662 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link;
1664 })->prio (2);
1665 }
1666 },
1667);
1668 2764
1669=item $player_object->goto ($path, $x, $y) 2765=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1670 2766
2767Moves the player to the given map-path and coordinates by first freezing
2768her, loading and preparing them map, calling the provided $check callback
2769that has to return the map if sucecssful, and then unfreezes the player on
2770the new (success) or old (failed) map position. In either case, $done will
2771be called at the end of this process.
2772
2773Note that $check will be called with a potentially non-loaded map, so if
2774it needs a loaded map it has to call C<< ->load >>.
2775
1671=cut 2776=cut
2777
2778our $GOTOGEN;
1672 2779
1673sub cf::object::player::goto { 2780sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_; 2781 my ($self, $path, $x, $y, $check, $done) = @_;
2782
2783 if ($self->{_link_recursion} >= $MAX_LINKS) {
2784 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2785 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2786 ($path, $x, $y) = @$EMERGENCY_POSITION;
2787 }
2788
2789 # do generation counting so two concurrent goto's will be executed in-order
2790 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1675 2791
1676 $self->enter_link; 2792 $self->enter_link;
1677 2793
1678 (async { 2794 (async {
1679 $path = new cf::path $path; 2795 $Coro::current->{desc} = "player::goto $path $x $y";
1680 2796
1681 my $map = cf::map::find $path->as_string; 2797 # *tag paths override both path and x|y
2798 if ($path =~ /^\*(.*)$/) {
2799 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2800 my $ob = $obs[rand @obs];
2801
2802 # see if we actually can go there
2803 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2804 $ob = $obs[rand @obs];
2805 } else {
2806 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2807 }
2808 # else put us there anyways for now #d#
2809
2810 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2811 } else {
2812 ($path, $x, $y) = (undef, undef, undef);
2813 }
2814 }
2815
2816 my $map = eval {
2817 my $map = defined $path ? cf::map::find $path : undef;
2818
2819 if ($map) {
1682 $map = $map->customise_for ($self) if $map; 2820 $map = $map->customise_for ($self);
1683 2821 $map = $check->($map, $x, $y, $self) if $check && $map;
1684# warn "entering ", $map->path, " at ($x, $y)\n" 2822 } else {
1685# if $map;
1686
1687 $map or Carp::cluck ("oy");#d#
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2823 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2824 }
1689 2825
2826 $map
2827 };
2828
2829 if ($@) {
2830 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2831 LOG llevError | logBacktrace, Carp::longmess $@;
2832 }
2833
2834 if ($gen == $self->{_goto_generation}) {
2835 delete $self->{_goto_generation};
1690 $self->leave_link ($map, $x, $y); 2836 $self->leave_link ($map, $x, $y);
2837 }
2838
2839 $done->($self) if $done;
1691 })->prio (1); 2840 })->prio (1);
1692} 2841}
1693 2842
1694=item $player_object->enter_exit ($exit_object) 2843=item $player_object->enter_exit ($exit_object)
1695 2844
1697 2846
1698sub parse_random_map_params { 2847sub parse_random_map_params {
1699 my ($spec) = @_; 2848 my ($spec) = @_;
1700 2849
1701 my $rmp = { # defaults 2850 my $rmp = { # defaults
1702 xsize => 10, 2851 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 2852 ysize => (cf::rndm 15, 40),
2853 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2854 #layout => string,
1704 }; 2855 };
1705 2856
1706 for (split /\n/, $spec) { 2857 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 2858 my ($k, $v) = split /\s+/, $_, 2;
1708 2859
1720 # that depends on the exit object 2871 # that depends on the exit object
1721 2872
1722 my $rmp = parse_random_map_params $exit->msg; 2873 my $rmp = parse_random_map_params $exit->msg;
1723 2874
1724 if ($exit->map) { 2875 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 2876 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 2877 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 2878 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 2879 $rmp->{origin_y} = $exit->y;
2880
2881 $exit->map->touch;
1729 } 2882 }
1730 2883
1731 $rmp->{random_seed} ||= $exit->random_seed; 2884 $rmp->{random_seed} ||= $exit->random_seed;
1732 2885
1733 my $data = cf::to_json $rmp; 2886 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1734 my $md5 = Digest::MD5::md5_hex $data; 2887 my $md5 = Digest::MD5::md5_hex $data;
2888 my $meta = "$RANDOMDIR/$md5.meta";
1735 2889
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2890 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 2891 aio_write $fh, 0, (length $data), $data, 0;
2892 undef $fh;
2893 aio_rename "$meta~", $meta;
1738 2894
2895 my $slaying = "?random/$md5";
2896
2897 if ($exit->valid) {
1739 $exit->slaying ("?random/$md5"); 2898 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 2899 $exit->msg (undef);
2900 }
1741 } 2901 }
1742} 2902}
1743 2903
1744sub cf::object::player::enter_exit { 2904sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 2905 my ($self, $exit) = @_;
1747 return unless $self->type == cf::PLAYER; 2907 return unless $self->type == cf::PLAYER;
1748 2908
1749 $self->enter_link; 2909 $self->enter_link;
1750 2910
1751 (async { 2911 (async {
1752 $self->deactivate_recursive; # just to be sure 2912 $Coro::current->{desc} = "enter_exit";
2913
1753 unless (eval { 2914 unless (eval {
2915 $self->deactivate_recursive; # just to be sure
2916
2917 # random map handling
2918 {
2919 my $guard = cf::lock_acquire "exit_prepare:$exit";
2920
1754 prepare_random_map $exit 2921 prepare_random_map $exit
1755 if $exit->slaying eq "/!"; 2922 if $exit->slaying eq "/!";
2923 }
1756 2924
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2925 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2926 my $x = $exit->stats->hp;
2927 my $y = $exit->stats->sp;
1759 2928
2929 $self->goto ($map, $x, $y);
2930
2931 # if exit is damned, update players death & WoR home-position
2932 $self->contr->savebed ($map, $x, $y)
2933 if $exit->flag (cf::FLAG_DAMNED);
2934
1760 1; 2935 1
1761 }) { 2936 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 2937 $self->message ("Something went wrong deep within the deliantra server. "
1763 . "I'll try to bring you back to the map you were before. " 2938 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 2939 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 2940 cf::NDI_UNIQUE | cf::NDI_RED);
1766 2941
1767 warn "ERROR in enter_exit: $@"; 2942 error "ERROR in enter_exit: $@";
1768 $self->leave_link; 2943 $self->leave_link;
1769 } 2944 }
1770 })->prio (1); 2945 })->prio (1);
1771} 2946}
1772 2947
1783 2958
1784sub cf::client::send_drawinfo { 2959sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2960 my ($self, $text, $flags) = @_;
1786 2961
1787 utf8::encode $text; 2962 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2963 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2964}
1790 2965
2966=item $client->send_big_packet ($pkt)
2967
2968Like C<send_packet>, but tries to compress large packets, and fragments
2969them as required.
2970
2971=cut
2972
2973our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2974
2975sub cf::client::send_big_packet {
2976 my ($self, $pkt) = @_;
2977
2978 # try lzf for large packets
2979 $pkt = "lzf " . Compress::LZF::compress $pkt
2980 if 1024 <= length $pkt and $self->{can_lzf};
2981
2982 # split very large packets
2983 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2984 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2985 $pkt = "frag";
2986 }
2987
2988 $self->send_packet ($pkt);
2989}
2990
2991=item $client->send_msg ($channel, $msg, $color, [extra...])
2992
2993Send a drawinfo or msg packet to the client, formatting the msg for the
2994client if neccessary. C<$type> should be a string identifying the type of
2995the message, with C<log> being the default. If C<$color> is negative, suppress
2996the message unless the client supports the msg packet.
2997
2998=cut
2999
3000# non-persistent channels (usually the info channel)
3001our %CHANNEL = (
3002 "c/motd" => {
3003 id => "infobox",
3004 title => "MOTD",
3005 reply => undef,
3006 tooltip => "The message of the day",
3007 },
3008 "c/identify" => {
3009 id => "infobox",
3010 title => "Identify",
3011 reply => undef,
3012 tooltip => "Items recently identified",
3013 },
3014 "c/examine" => {
3015 id => "infobox",
3016 title => "Examine",
3017 reply => undef,
3018 tooltip => "Signs and other items you examined",
3019 },
3020 "c/shopinfo" => {
3021 id => "infobox",
3022 title => "Shop Info",
3023 reply => undef,
3024 tooltip => "What your bargaining skill tells you about the shop",
3025 },
3026 "c/book" => {
3027 id => "infobox",
3028 title => "Book",
3029 reply => undef,
3030 tooltip => "The contents of a note or book",
3031 },
3032 "c/lookat" => {
3033 id => "infobox",
3034 title => "Look",
3035 reply => undef,
3036 tooltip => "What you saw there",
3037 },
3038 "c/who" => {
3039 id => "infobox",
3040 title => "Players",
3041 reply => undef,
3042 tooltip => "Shows players who are currently online",
3043 },
3044 "c/body" => {
3045 id => "infobox",
3046 title => "Body Parts",
3047 reply => undef,
3048 tooltip => "Shows which body parts you posess and are available",
3049 },
3050 "c/statistics" => {
3051 id => "infobox",
3052 title => "Statistics",
3053 reply => undef,
3054 tooltip => "Shows your primary statistics",
3055 },
3056 "c/skills" => {
3057 id => "infobox",
3058 title => "Skills",
3059 reply => undef,
3060 tooltip => "Shows your experience per skill and item power",
3061 },
3062 "c/shopitems" => {
3063 id => "infobox",
3064 title => "Shop Items",
3065 reply => undef,
3066 tooltip => "Shows the items currently for sale in this shop",
3067 },
3068 "c/resistances" => {
3069 id => "infobox",
3070 title => "Resistances",
3071 reply => undef,
3072 tooltip => "Shows your resistances",
3073 },
3074 "c/pets" => {
3075 id => "infobox",
3076 title => "Pets",
3077 reply => undef,
3078 tooltip => "Shows information abotu your pets/a specific pet",
3079 },
3080 "c/perceiveself" => {
3081 id => "infobox",
3082 title => "Perceive Self",
3083 reply => undef,
3084 tooltip => "You gained detailed knowledge about yourself",
3085 },
3086 "c/uptime" => {
3087 id => "infobox",
3088 title => "Uptime",
3089 reply => undef,
3090 tooltip => "How long the server has been running since last restart",
3091 },
3092 "c/mapinfo" => {
3093 id => "infobox",
3094 title => "Map Info",
3095 reply => undef,
3096 tooltip => "Information related to the maps",
3097 },
3098 "c/party" => {
3099 id => "party",
3100 title => "Party",
3101 reply => "gsay ",
3102 tooltip => "Messages and chat related to your party",
3103 },
3104 "c/death" => {
3105 id => "death",
3106 title => "Death",
3107 reply => undef,
3108 tooltip => "Reason for and more info about your most recent death",
3109 },
3110 "c/say" => $SAY_CHANNEL,
3111 "c/chat" => $CHAT_CHANNEL,
3112);
3113
3114sub cf::client::send_msg {
3115 my ($self, $channel, $msg, $color, @extra) = @_;
3116
3117 $msg = $self->pl->expand_cfpod ($msg)
3118 unless $color & cf::NDI_VERBATIM;
3119
3120 $color &= cf::NDI_CLIENT_MASK; # just in case...
3121
3122 # check predefined channels, for the benefit of C
3123 if ($CHANNEL{$channel}) {
3124 $channel = $CHANNEL{$channel};
3125
3126 $self->ext_msg (channel_info => $channel);
3127 $channel = $channel->{id};
3128
3129 } elsif (ref $channel) {
3130 # send meta info to client, if not yet sent
3131 unless (exists $self->{channel}{$channel->{id}}) {
3132 $self->{channel}{$channel->{id}} = $channel;
3133 $self->ext_msg (channel_info => $channel);
3134 }
3135
3136 $channel = $channel->{id};
3137 }
3138
3139 return unless @extra || length $msg;
3140
3141 # default colour, mask it out
3142 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3143 if $color & cf::NDI_DEF;
3144
3145 my $pkt = "msg "
3146 . $self->{json_coder}->encode (
3147 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3148 );
3149
3150 $self->send_big_packet ($pkt);
3151}
3152
3153=item $client->ext_msg ($type, @msg)
3154
3155Sends an ext event to the client.
3156
3157=cut
3158
3159sub cf::client::ext_msg($$@) {
3160 my ($self, $type, @msg) = @_;
3161
3162 if ($self->extcmd == 2) {
3163 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3164 } elsif ($self->extcmd == 1) { # TODO: remove
3165 push @msg, msgtype => "event_$type";
3166 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3167 }
3168}
3169
3170=item $client->ext_reply ($msgid, @msg)
3171
3172Sends an ext reply to the client.
3173
3174=cut
3175
3176sub cf::client::ext_reply($$@) {
3177 my ($self, $id, @msg) = @_;
3178
3179 if ($self->extcmd == 2) {
3180 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3181 } elsif ($self->extcmd == 1) {
3182 #TODO: version 1, remove
3183 unshift @msg, msgtype => "reply", msgid => $id;
3184 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3185 }
3186}
1791 3187
1792=item $success = $client->query ($flags, "text", \&cb) 3188=item $success = $client->query ($flags, "text", \&cb)
1793 3189
1794Queues a query to the client, calling the given callback with 3190Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3191the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1796C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3192C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1797 3193
1798Queries can fail, so check the return code. Or don't, as queries will become 3194Queries can fail, so check the return code. Or don't, as queries will
1799reliable at some point in the future. 3195become reliable at some point in the future.
1800 3196
1801=cut 3197=cut
1802 3198
1803sub cf::client::query { 3199sub cf::client::query {
1804 my ($self, $flags, $text, $cb) = @_; 3200 my ($self, $flags, $text, $cb) = @_;
1812 utf8::encode $text; 3208 utf8::encode $text;
1813 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3209 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1814 3210
1815 $self->send_packet ($self->{query_queue}[0][0]) 3211 $self->send_packet ($self->{query_queue}[0][0])
1816 if @{ $self->{query_queue} } == 1; 3212 if @{ $self->{query_queue} } == 1;
3213
3214 1
1817} 3215}
1818 3216
1819cf::client->attach ( 3217cf::client->attach (
3218 on_connect => sub {
3219 my ($ns) = @_;
3220
3221 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3222 },
1820 on_reply => sub { 3223 on_reply => sub {
1821 my ($ns, $msg) = @_; 3224 my ($ns, $msg) = @_;
1822 3225
1823 # this weird shuffling is so that direct followup queries 3226 # this weird shuffling is so that direct followup queries
1824 # get handled first 3227 # get handled first
1825 my $queue = delete $ns->{query_queue} 3228 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 3229 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 3230
1828 (shift @$queue)->[1]->($msg); 3231 (shift @$queue)->[1]->($msg);
3232 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 3233
1830 push @{ $ns->{query_queue} }, @$queue; 3234 push @{ $ns->{query_queue} }, @$queue;
1831 3235
1832 if (@{ $ns->{query_queue} } == @$queue) { 3236 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 3237 if (@$queue) {
1835 } else { 3239 } else {
1836 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3240 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1837 } 3241 }
1838 } 3242 }
1839 }, 3243 },
3244 on_exticmd => sub {
3245 my ($ns, $buf) = @_;
3246
3247 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3248
3249 if (ref $msg) {
3250 my ($type, $reply, @payload) =
3251 "ARRAY" eq ref $msg
3252 ? @$msg
3253 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3254
3255 my @reply;
3256
3257 if (my $cb = $EXTICMD{$type}) {
3258 @reply = $cb->($ns, @payload);
3259 }
3260
3261 $ns->ext_reply ($reply, @reply)
3262 if $reply;
3263
3264 } else {
3265 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3266 }
3267
3268 cf::override;
3269 },
1840); 3270);
1841 3271
1842=item $client->async (\&cb) 3272=item $client->async (\&cb)
1843 3273
1844Create a new coroutine, running the specified callback. The coroutine will 3274Create a new coroutine, running the specified callback. The coroutine will
1860 3290
1861 $coro 3291 $coro
1862} 3292}
1863 3293
1864cf::client->attach ( 3294cf::client->attach (
1865 on_destroy => sub { 3295 on_client_destroy => sub {
1866 my ($ns) = @_; 3296 my ($ns) = @_;
1867 3297
1868 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3298 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1869 }, 3299 },
1870); 3300);
1885our $safe = new Safe "safe"; 3315our $safe = new Safe "safe";
1886our $safe_hole = new Safe::Hole; 3316our $safe_hole = new Safe::Hole;
1887 3317
1888$SIG{FPE} = 'IGNORE'; 3318$SIG{FPE} = 'IGNORE';
1889 3319
1890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3320$safe->permit_only (Opcode::opset qw(
3321 :base_core :base_mem :base_orig :base_math :base_loop
3322 grepstart grepwhile mapstart mapwhile
3323 sort time
3324));
1891 3325
1892# here we export the classes and methods available to script code 3326# here we export the classes and methods available to script code
1893 3327
1894=pod 3328=pod
1895 3329
1896The following fucntions and emthods are available within a safe environment: 3330The following functions and methods are available within a safe environment:
1897 3331
1898 cf::object contr pay_amount pay_player map 3332 cf::object
3333 contr pay_amount pay_player map x y force_find force_add destroy
3334 insert remove name archname title slaying race decrease split
3335 value
3336
1899 cf::object::player player 3337 cf::object::player
1900 cf::player peaceful 3338 player
1901 cf::map trigger 3339
3340 cf::player
3341 peaceful
3342
3343 cf::map
3344 trigger
1902 3345
1903=cut 3346=cut
1904 3347
1905for ( 3348for (
1906 ["cf::object" => qw(contr pay_amount pay_player map)], 3349 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3350 insert remove inv nrof name archname title slaying race
3351 decrease split destroy change_exp value msg lore send_msg)],
1907 ["cf::object::player" => qw(player)], 3352 ["cf::object::player" => qw(player)],
1908 ["cf::player" => qw(peaceful)], 3353 ["cf::player" => qw(peaceful send_msg)],
1909 ["cf::map" => qw(trigger)], 3354 ["cf::map" => qw(trigger)],
1910) { 3355) {
1911 no strict 'refs';
1912 my ($pkg, @funs) = @$_; 3356 my ($pkg, @funs) = @$_;
1913 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3357 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1914 for @funs; 3358 for @funs;
1915} 3359}
1916 3360
1931 3375
1932 my $qcode = $code; 3376 my $qcode = $code;
1933 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3377 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1934 $qcode =~ s/\n/\\n/g; 3378 $qcode =~ s/\n/\\n/g;
1935 3379
3380 %vars = (_dummy => 0) unless %vars;
3381
3382 my @res;
1936 local $_; 3383 local $_;
1937 local @safe::cf::_safe_eval_args = values %vars;
1938 3384
1939 my $eval = 3385 my $eval =
1940 "do {\n" 3386 "do {\n"
1941 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3387 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1942 . "#line 0 \"{$qcode}\"\n" 3388 . "#line 0 \"{$qcode}\"\n"
1943 . $code 3389 . $code
1944 . "\n}" 3390 . "\n}"
1945 ; 3391 ;
1946 3392
3393 if ($CFG{safe_eval}) {
1947 sub_generation_inc; 3394 sub_generation_inc;
3395 local @safe::cf::_safe_eval_args = values %vars;
1948 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3396 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1949 sub_generation_inc; 3397 sub_generation_inc;
3398 } else {
3399 local @cf::_safe_eval_args = values %vars;
3400 @res = wantarray ? eval eval : scalar eval $eval;
3401 }
1950 3402
1951 if ($@) { 3403 if ($@) {
1952 warn "$@"; 3404 warn "$@",
1953 warn "while executing safe code '$code'\n"; 3405 "while executing safe code '$code'\n",
1954 warn "with arguments " . (join " ", %vars) . "\n"; 3406 "with arguments " . (join " ", %vars) . "\n";
1955 } 3407 }
1956 3408
1957 wantarray ? @res : $res[0] 3409 wantarray ? @res : $res[0]
1958} 3410}
1959 3411
1973=cut 3425=cut
1974 3426
1975sub register_script_function { 3427sub register_script_function {
1976 my ($fun, $cb) = @_; 3428 my ($fun, $cb) = @_;
1977 3429
1978 no strict 'refs'; 3430 $fun = "safe::$fun" if $CFG{safe_eval};
1979 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3431 *$fun = $safe_hole->wrap ($cb);
1980} 3432}
1981 3433
1982=back 3434=back
1983 3435
1984=cut 3436=cut
1985 3437
1986############################################################################# 3438#############################################################################
3439# the server's init and main functions
1987 3440
1988=head2 EXTENSION DATABASE SUPPORT 3441sub load_facedata($) {
3442 my ($path) = @_;
1989 3443
1990Crossfire maintains a very simple database for extension use. It can 3444 # HACK to clear player env face cache, we need some signal framework
1991currently store anything that can be serialised using Storable, which 3445 # for this (global event?)
1992excludes objects. 3446 %ext::player_env::MUSIC_FACE_CACHE = ();
1993 3447
1994The parameter C<$family> should best start with the name of the extension 3448 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1995using it, it should be unique.
1996 3449
1997=over 4 3450 trace "loading facedata from $path\n";
1998 3451
1999=item $hashref = cf::db_get $family 3452 my $facedata = decode_storable load_file $path;
2000 3453
2001Return a hashref for use by the extension C<$family>, which can be 3454 $facedata->{version} == 2
2002modified. After modifications, you have to call C<cf::db_dirty> or 3455 or cf::cleanup "$path: version mismatch, cannot proceed.";
2003C<cf::db_sync>.
2004 3456
2005=item $value = cf::db_get $family => $key 3457 # patch in the exptable
2006 3458 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2007Returns a single value from the database 3459 $facedata->{resource}{"res/exp_table"} = {
2008 3460 type => FT_RSRC,
2009=item cf::db_put $family => $hashref 3461 data => $exp_table,
2010 3462 hash => (Digest::MD5::md5 $exp_table),
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013
2014=item cf::db_put $family => $key => $value
2015
2016Stores the given C<$value> in the family hash. Updates are delayed, if you
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026
2027=cut
2028
2029our $DB;
2030
2031{
2032 my $path = cf::localdir . "/database.pst";
2033
2034 sub db_load() {
2035 $DB = stat $path ? Storable::retrieve $path : { };
2036 }
2037
2038 my $pid;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 }
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 }); 3463 };
3464 cf::cede_to_tick;
2060 3465
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 } 3466 {
3467 my $faces = $facedata->{faceinfo};
2065 3468
2066 sub db_get($;$) { 3469 while (my ($face, $info) = each %$faces) {
2067 @_ >= 2 3470 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071 3471
2072 sub db_put($$;$) { 3472 cf::face::set_visibility $idx, $info->{visibility};
2073 if (@_ >= 3) { 3473 cf::face::set_magicmap $idx, $info->{magicmap};
2074 $DB->{$_[0]}{$_[1]} = $_[2]; 3474 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2075 } else { 3475 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2076 $DB->{$_[0]} = $_[1]; 3476 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2077 }
2078 db_dirty;
2079 }
2080 3477
2081 cf::global->attach ( 3478 cf::cede_to_tick;
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 3479 }
2086 );
2087}
2088 3480
2089############################################################################# 3481 while (my ($face, $info) = each %$faces) {
2090# the server's main() 3482 next unless $info->{smooth};
2091 3483
2092sub cfg_load { 3484 my $idx = cf::face::find $face
2093 open my $fh, "<:utf8", cf::confdir . "/config" 3485 or next;
2094 or return;
2095 3486
2096 local $/; 3487 if (my $smooth = cf::face::find $info->{smooth}) {
2097 *CFG = YAML::Syck::Load <$fh>; 3488 cf::face::set_smooth $idx, $smooth;
3489 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3490 } else {
3491 error "smooth face '$info->{smooth}' not found for face '$face'";
3492 }
2098 3493
3494 cf::cede_to_tick;
3495 }
3496 }
3497
3498 {
3499 my $anims = $facedata->{animinfo};
3500
3501 while (my ($anim, $info) = each %$anims) {
3502 cf::anim::set $anim, $info->{frames}, $info->{facings};
3503 cf::cede_to_tick;
3504 }
3505
3506 cf::anim::invalidate_all; # d'oh
3507 }
3508
3509 {
3510 my $res = $facedata->{resource};
3511
3512 while (my ($name, $info) = each %$res) {
3513 if (defined $info->{type}) {
3514 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3515
3516 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3517 cf::face::set_type $idx, $info->{type};
3518 } else {
3519 $RESOURCE{$name} = $info; # unused
3520 }
3521
3522 cf::cede_to_tick;
3523 }
3524 }
3525
3526 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3527
3528 1
3529}
3530
3531register_exticmd fx_want => sub {
3532 my ($ns, $want) = @_;
3533
3534 while (my ($k, $v) = each %$want) {
3535 $ns->fx_want ($k, $v);
3536 }
3537};
3538
3539sub load_resource_file($) {
3540 my $guard = lock_acquire "load_resource_file";
3541
3542 my $status = load_resource_file_ $_[0];
3543 get_slot 0.1, 100;
3544 cf::arch::commit_load;
3545
3546 $status
3547}
3548
3549sub reload_regions {
3550 # HACK to clear player env face cache, we need some signal framework
3551 # for this (global event?)
3552 %ext::player_env::MUSIC_FACE_CACHE = ();
3553
3554 load_resource_file "$MAPDIR/regions"
3555 or die "unable to load regions file\n";
3556
3557 for (cf::region::list) {
3558 $_->{match} = qr/$_->{match}/
3559 if exists $_->{match};
3560 }
3561}
3562
3563sub reload_facedata {
3564 load_facedata "$DATADIR/facedata"
3565 or die "unable to load facedata\n";
3566}
3567
3568sub reload_archetypes {
3569 load_resource_file "$DATADIR/archetypes"
3570 or die "unable to load archetypes\n";
3571}
3572
3573sub reload_treasures {
3574 load_resource_file "$DATADIR/treasures"
3575 or die "unable to load treasurelists\n";
3576}
3577
3578sub reload_sound {
3579 trace "loading sound config from $DATADIR/sound\n";
3580
3581 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3582
3583 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3584 my $sound = $soundconf->{compat}[$_]
3585 or next;
3586
3587 my $face = cf::face::find "sound/$sound->[1]";
3588 cf::sound::set $sound->[0] => $face;
3589 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3590 }
3591
3592 while (my ($k, $v) = each %{$soundconf->{event}}) {
3593 my $face = cf::face::find "sound/$v";
3594 cf::sound::set $k => $face;
3595 }
3596}
3597
3598sub reload_resources {
3599 trace "reloading resource files...\n";
3600
3601 reload_exp_table;
3602 reload_materials;
3603 reload_facedata;
3604 reload_sound;
3605 reload_archetypes;
3606 reload_regions;
3607 reload_treasures;
3608
3609 trace "finished reloading resource files\n";
3610}
3611
3612sub reload_config {
3613 trace "reloading config file...\n";
3614
3615 my $config = load_file "$CONFDIR/config";
3616 utf8::decode $config;
3617 *CFG = decode_yaml $config;
3618
2099 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3619 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2100 3620
2101 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3621 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2102 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3622 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2103 3623
2104 if (exists $CFG{mlockall}) { 3624 if (exists $CFG{mlockall}) {
2108 }; 3628 };
2109 warn $@ if $@; 3629 warn $@ if $@;
2110 } 3630 }
2111} 3631}
2112 3632
3633sub pidfile() {
3634 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3635 or die "$PIDFILE: $!";
3636 flock $fh, &Fcntl::LOCK_EX
3637 or die "$PIDFILE: flock: $!";
3638 $fh
3639}
3640
3641# make sure only one server instance is running at any one time
3642sub atomic {
3643 my $fh = pidfile;
3644
3645 my $pid = <$fh>;
3646 kill 9, $pid if $pid > 0;
3647
3648 seek $fh, 0, 0;
3649 print $fh $$;
3650}
3651
3652sub main_loop {
3653 trace "EV::loop starting\n";
3654 if (1) {
3655 EV::loop;
3656 }
3657 trace "EV::loop returned\n";
3658 goto &main_loop unless $REALLY_UNLOOP;
3659}
3660
2113sub main { 3661sub main {
3662 cf::init_globals; # initialise logging
3663
3664 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3665 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3666 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3667 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3668
3669 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3670
2114 # we must not ever block the main coroutine 3671 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 3672 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3673 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2117 async { Event::one_event }; 3674 (async {
3675 $Coro::current->{desc} = "IDLE BUG HANDLER";
3676 EV::loop EV::LOOP_ONESHOT;
3677 })->prio (Coro::PRIO_MAX);
2118 }; 3678 };
2119 3679
2120 cfg_load; 3680 evthread_start IO::AIO::poll_fileno;
2121 db_load; 3681
3682 cf::sync_job {
3683 cf::incloader::init ();
3684
3685 cf::init_anim;
3686 cf::init_attackmess;
3687 cf::init_dynamic;
3688
3689 cf::load_settings;
3690
3691 reload_resources;
3692 reload_config;
3693 db_init;
3694
3695 cf::init_uuid;
3696 cf::init_signals;
3697 cf::init_skills;
3698
3699 cf::init_beforeplay;
3700
3701 atomic;
3702
2122 load_extensions; 3703 load_extensions;
2123 Event::loop; 3704
3705 utime time, time, $RUNTIMEFILE;
3706
3707 # no (long-running) fork's whatsoever before this point(!)
3708 use POSIX ();
3709 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3710
3711 cf::_post_init 0;
3712 };
3713
3714 cf::object::thawer::errors_are_fatal 0;
3715 info "parse errors in files are no longer fatal from this point on.\n";
3716
3717 my $free_main; $free_main = EV::idle sub {
3718 undef $free_main;
3719 undef &main; # free gobs of memory :)
3720 };
3721
3722 goto &main_loop;
2124} 3723}
2125 3724
2126############################################################################# 3725#############################################################################
2127# initialisation 3726# initialisation and cleanup
2128 3727
3728# install some emergency cleanup handlers
3729BEGIN {
3730 our %SIGWATCHER = ();
3731 for my $signal (qw(INT HUP TERM)) {
3732 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3733 cf::cleanup "SIG$signal";
3734 };
3735 }
3736}
3737
3738sub write_runtime_sync {
3739 my $t0 = AE::time;
3740
3741 # first touch the runtime file to show we are still running:
3742 # the fsync below can take a very very long time.
3743
3744 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3745
3746 my $guard = cf::lock_acquire "write_runtime";
3747
3748 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3749 or return;
3750
3751 my $value = $cf::RUNTIME + 90 + 10;
3752 # 10 is the runtime save interval, for a monotonic clock
3753 # 60 allows for the watchdog to kill the server.
3754
3755 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3756 and return;
3757
3758 # always fsync - this file is important
3759 aio_fsync $fh
3760 and return;
3761
3762 # touch it again to show we are up-to-date
3763 aio_utime $fh, undef, undef;
3764
3765 close $fh
3766 or return;
3767
3768 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3769 and return;
3770
3771 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3772
3773 1
3774}
3775
3776our $uuid_lock;
3777our $uuid_skip;
3778
3779sub write_uuid_sync($) {
3780 $uuid_skip ||= $_[0];
3781
3782 return if $uuid_lock;
3783 local $uuid_lock = 1;
3784
3785 my $uuid = "$LOCALDIR/uuid";
3786
3787 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3788 or return;
3789
3790 my $value = uuid_seq uuid_cur;
3791
3792 unless ($value) {
3793 info "cowardly refusing to write zero uuid value!\n";
3794 return;
3795 }
3796
3797 my $value = uuid_str $value + $uuid_skip;
3798 $uuid_skip = 0;
3799
3800 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3801 and return;
3802
3803 # always fsync - this file is important
3804 aio_fsync $fh
3805 and return;
3806
3807 close $fh
3808 or return;
3809
3810 aio_rename "$uuid~", $uuid
3811 and return;
3812
3813 trace "uuid file written ($value).\n";
3814
3815 1
3816
3817}
3818
3819sub write_uuid($$) {
3820 my ($skip, $sync) = @_;
3821
3822 $sync ? write_uuid_sync $skip
3823 : async { write_uuid_sync $skip };
3824}
3825
3826sub emergency_save() {
3827 my $freeze_guard = cf::freeze_mainloop;
3828
3829 info "emergency_perl_save: enter\n";
3830
3831 # this is a trade-off: we want to be very quick here, so
3832 # save all maps without fsync, and later call a global sync
3833 # (which in turn might be very very slow)
3834 local $USE_FSYNC = 0;
3835
3836 cf::sync_job {
3837 cf::write_runtime_sync; # external watchdog should not bark
3838
3839 # use a peculiar iteration method to avoid tripping on perl
3840 # refcount bugs in for. also avoids problems with players
3841 # and maps saved/destroyed asynchronously.
3842 info "emergency_perl_save: begin player save\n";
3843 for my $login (keys %cf::PLAYER) {
3844 my $pl = $cf::PLAYER{$login} or next;
3845 $pl->valid or next;
3846 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3847 $pl->save;
3848 }
3849 info "emergency_perl_save: end player save\n";
3850
3851 cf::write_runtime_sync; # external watchdog should not bark
3852
3853 info "emergency_perl_save: begin map save\n";
3854 for my $path (keys %cf::MAP) {
3855 my $map = $cf::MAP{$path} or next;
3856 $map->valid or next;
3857 $map->save;
3858 }
3859 info "emergency_perl_save: end map save\n";
3860
3861 cf::write_runtime_sync; # external watchdog should not bark
3862
3863 info "emergency_perl_save: begin database checkpoint\n";
3864 BDB::db_env_txn_checkpoint $DB_ENV;
3865 info "emergency_perl_save: end database checkpoint\n";
3866
3867 info "emergency_perl_save: begin write uuid\n";
3868 write_uuid_sync 1;
3869 info "emergency_perl_save: end write uuid\n";
3870
3871 cf::write_runtime_sync; # external watchdog should not bark
3872
3873 trace "emergency_perl_save: syncing database to disk";
3874 BDB::db_env_txn_checkpoint $DB_ENV;
3875
3876 info "emergency_perl_save: starting sync\n";
3877 IO::AIO::aio_sync sub {
3878 info "emergency_perl_save: finished sync\n";
3879 };
3880
3881 cf::write_runtime_sync; # external watchdog should not bark
3882
3883 trace "emergency_perl_save: flushing outstanding aio requests";
3884 while (IO::AIO::nreqs || BDB::nreqs) {
3885 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3886 }
3887
3888 cf::write_runtime_sync; # external watchdog should not bark
3889 };
3890
3891 info "emergency_perl_save: leave\n";
3892}
3893
3894sub post_cleanup {
3895 my ($make_core) = @_;
3896
3897 IO::AIO::flush;
3898
3899 error Carp::longmess "post_cleanup backtrace"
3900 if $make_core;
3901
3902 my $fh = pidfile;
3903 unlink $PIDFILE if <$fh> == $$;
3904}
3905
3906# a safer delete_package, copied from Symbol
3907sub clear_package($) {
3908 my $pkg = shift;
3909
3910 # expand to full symbol table name if needed
3911 unless ($pkg =~ /^main::.*::$/) {
3912 $pkg = "main$pkg" if $pkg =~ /^::/;
3913 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3914 $pkg .= '::' unless $pkg =~ /::$/;
3915 }
3916
3917 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3918 my $stem_symtab = *{$stem}{HASH};
3919
3920 defined $stem_symtab and exists $stem_symtab->{$leaf}
3921 or return;
3922
3923 # clear all symbols
3924 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3925 for my $name (keys %$leaf_symtab) {
3926 _gv_clear *{"$pkg$name"};
3927# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3928 }
3929}
3930
2129sub reload() { 3931sub do_reload_perl() {
2130 # can/must only be called in main 3932 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 3933 unless (in_main) {
2132 warn "can only reload from main coroutine\n"; 3934 error "can only reload from main coroutine";
2133 return; 3935 return;
2134 } 3936 }
2135 3937
2136 warn "reloading..."; 3938 return if $RELOAD++;
2137 3939
2138 my $guard = freeze_mainloop; 3940 my $t1 = AE::time;
3941
3942 while ($RELOAD) {
3943 cf::get_slot 0.1, -1, "reload_perl";
3944 info "perl_reload: reloading...";
3945
3946 trace "perl_reload: entering sync_job";
3947
3948 cf::sync_job {
2139 cf::emergency_save; 3949 #cf::emergency_save;
2140 3950
2141 eval { 3951 trace "perl_reload: cancelling all extension coros";
2142 # if anything goes wrong in here, we should simply crash as we already saved
2143
2144 # cancel all watchers
2145 for (Event::all_watchers) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL;
2147 }
2148
2149 # cancel all extension coros
2150 $_->cancel for values %EXT_CORO; 3952 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = (); 3953 %EXT_CORO = ();
2152 3954
2153 # unload all extensions 3955 trace "perl_reload: removing commands";
2154 for (@exts) { 3956 %COMMAND = ();
2155 warn "unloading <$_>";
2156 unload_extension $_;
2157 }
2158 3957
2159 # unload all modules loaded from $LIBDIR 3958 trace "perl_reload: removing ext/exti commands";
2160 while (my ($k, $v) = each %INC) { 3959 %EXTCMD = ();
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3960 %EXTICMD = ();
2162 3961
2163 warn "removing <$k>"; 3962 trace "perl_reload: unloading/nuking all extensions";
2164 delete $INC{$k}; 3963 for my $pkg (@EXTS) {
3964 trace "... unloading $pkg";
2165 3965
2166 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g;
2168
2169 if (my $cb = $k->can ("unload_module")) { 3966 if (my $cb = $pkg->can ("unload")) {
3967 eval {
2170 $cb->(); 3968 $cb->($pkg);
3969 1
3970 } or error "$pkg unloaded, but with errors: $@";
3971 }
3972
3973 trace "... clearing $pkg";
3974 clear_package $pkg;
2171 } 3975 }
2172 3976
2173 Symbol::delete_package $k; 3977 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3978 while (my ($k, $v) = each %INC) {
3979 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3980
3981 trace "... unloading $k";
3982 delete $INC{$k};
3983
3984 $k =~ s/\.pm$//;
3985 $k =~ s/\//::/g;
3986
3987 if (my $cb = $k->can ("unload_module")) {
3988 $cb->();
3989 }
3990
3991 clear_package $k;
2174 } 3992 }
2175 3993
2176 # sync database to disk
2177 cf::db_sync;
2178 IO::AIO::flush;
2179
2180 # get rid of safe::, as good as possible 3994 trace "perl_reload: getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 3995 clear_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3996 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 3997
2184 # remove register_script_function callbacks 3998 trace "perl_reload: unloading cf.pm \"a bit\"";
2185 # TODO
2186
2187 # unload cf.pm "a bit"
2188 delete $INC{"cf.pm"}; 3999 delete $INC{"cf.pm"};
4000 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2189 4001
2190 # don't, removes xs symbols, too, 4002 # don't, removes xs symbols, too,
2191 # and global variables created in xs 4003 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 4004 #clear_package __PACKAGE__;
2193 4005
2194 # reload cf.pm 4006 info "perl_reload: unload completed, starting to reload now";
2195 warn "reloading cf.pm"; 4007
4008 trace "perl_reload: reloading cf.pm";
2196 require cf; 4009 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4010 cf::_connect_to_perl_1;
2198 4011
2199 # load config and database again 4012 trace "perl_reload: loading config and database again";
2200 cf::cfg_load; 4013 cf::reload_config;
2201 cf::db_load;
2202 4014
2203 # load extensions 4015 trace "perl_reload: loading extensions";
2204 warn "load extensions";
2205 cf::load_extensions; 4016 cf::load_extensions;
2206 4017
2207 # reattach attachments to objects 4018 if ($REATTACH_ON_RELOAD) {
2208 warn "reattach"; 4019 trace "perl_reload: reattaching attachments to objects/players";
2209 _global_reattach; 4020 _global_reattach; # objects, sockets
4021 trace "perl_reload: reattaching attachments to maps";
2210 reattach $_ for values %MAP; 4022 reattach $_ for values %MAP;
4023 trace "perl_reload: reattaching attachments to players";
4024 reattach $_ for values %PLAYER;
4025 }
4026
4027 cf::_post_init 1;
4028
4029 trace "perl_reload: leaving sync_job";
4030
4031 1
4032 } or do {
4033 error $@;
4034 cf::cleanup "perl_reload: error, exiting.";
4035 };
4036
4037 --$RELOAD;
4038 }
4039
4040 $t1 = AE::time - $t1;
4041 info "perl_reload: completed in ${t1}s\n";
4042};
4043
4044our $RELOAD_WATCHER; # used only during reload
4045
4046sub reload_perl() {
4047 # doing reload synchronously and two reloads happen back-to-back,
4048 # coro crashes during coro_state_free->destroy here.
4049
4050 $RELOAD_WATCHER ||= cf::async {
4051 Coro::AIO::aio_wait cache_extensions;
4052
4053 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4054 do_reload_perl;
4055 undef $RELOAD_WATCHER;
4056 };
2211 }; 4057 };
2212
2213 if ($@) {
2214 warn $@;
2215 warn "error while reloading, exiting.";
2216 exit 1;
2217 }
2218
2219 warn "reloaded successfully";
2220};
2221
2222#############################################################################
2223
2224unless ($LINK_MAP) {
2225 $LINK_MAP = cf::map::new;
2226
2227 $LINK_MAP->width (41);
2228 $LINK_MAP->height (41);
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263} 4058}
2264
2265register "<global>", __PACKAGE__;
2266 4059
2267register_command "reload" => sub { 4060register_command "reload" => sub {
2268 my ($who, $arg) = @_; 4061 my ($who, $arg) = @_;
2269 4062
2270 if ($who->flag (FLAG_WIZ)) { 4063 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload.");
2272 reload;
2273 $who->message ("end of reload."); 4064 $who->message ("reloading server.");
4065 async {
4066 $Coro::current->{desc} = "perl_reload";
4067 reload_perl;
4068 };
2274 } 4069 }
2275}; 4070};
2276 4071
2277unshift @INC, $LIBDIR; 4072#############################################################################
2278 4073
2279$TICK_WATCHER = Event->timer ( 4074my $bug_warning = 0;
2280 reentrant => 0, 4075
2281 prio => 0, 4076our @WAIT_FOR_TICK;
2282 at => $NEXT_TICK || $TICK, 4077our @WAIT_FOR_TICK_BEGIN;
2283 data => WF_AUTOCANCEL, 4078
2284 cb => sub { 4079sub wait_for_tick() {
4080 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4081
4082 my $signal = new Coro::Signal;
4083 push @WAIT_FOR_TICK, $signal;
4084 $signal->wait;
4085}
4086
4087sub wait_for_tick_begin() {
4088 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4089
4090 my $signal = new Coro::Signal;
4091 push @WAIT_FOR_TICK_BEGIN, $signal;
4092 $signal->wait;
4093}
4094
4095sub tick {
4096 if ($Coro::current != $Coro::main) {
4097 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4098 unless ++$bug_warning > 10;
4099 return;
4100 }
4101
2285 cf::server_tick; # one server iteration 4102 cf::server_tick; # one server iteration
2286 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK;
2288 4103
2289 # if we are delayed by four ticks or more, skip them all 4104 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2291 4105
2292 $TICK_WATCHER->at ($NEXT_TICK); 4106 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2293 $TICK_WATCHER->start; 4107 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2294 }, 4108 Coro::async_pool {
2295); 4109 $Coro::current->{desc} = "runtime saver";
2296
2297IO::AIO::max_poll_time $TICK * 0.2;
2298
2299Event->io (
2300 fd => IO::AIO::poll_fileno,
2301 poll => 'r',
2302 prio => 5,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL,
2309 after => 0,
2310 interval => 10,
2311 cb => sub {
2312 (Coro::unblock_sub {
2313 write_runtime 4110 write_runtime_sync
2314 or warn "ERROR: unable to write runtime file: $!"; 4111 or error "ERROR: unable to write runtime file: $!";
2315 })->(); 4112 };
2316 }, 4113 }
2317); 4114
4115 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4116 $sig->send;
4117 }
4118 while (my $sig = shift @WAIT_FOR_TICK) {
4119 $sig->send;
4120 }
4121
4122 $LOAD = ($NOW - $TICK_START) / $TICK;
4123 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4124
4125 if (0) {
4126 if ($NEXT_TICK) {
4127 my $jitter = $TICK_START - $NEXT_TICK;
4128 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4129 debug "jitter $JITTER\n";#d#
4130 }
4131 }
4132}
4133
4134{
4135 # configure BDB
4136
4137 BDB::min_parallel 16;
4138 BDB::max_poll_reqs $TICK * 0.1;
4139 $AnyEvent::BDB::WATCHER->priority (1);
4140
4141 unless ($DB_ENV) {
4142 $DB_ENV = BDB::db_env_create;
4143 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4144 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4145 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4146 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4147 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4148
4149 cf::sync_job {
4150 eval {
4151 BDB::db_env_open
4152 $DB_ENV,
4153 $BDBDIR,
4154 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4155 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4156 0666;
4157
4158 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4159 };
4160
4161 cf::cleanup "db_env_open(db): $@" if $@;
4162 };
4163 }
4164
4165 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4166 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4167 };
4168 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4169 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4170 };
4171 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4172 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4173 };
4174}
4175
4176{
4177 # configure IO::AIO
4178
4179 IO::AIO::min_parallel 8;
4180 IO::AIO::max_poll_time $TICK * 0.1;
4181 undef $AnyEvent::AIO::WATCHER;
4182}
4183
4184our $_log_backtrace;
4185our $_log_backtrace_last;
4186
4187sub _log_backtrace {
4188 my ($msg, @addr) = @_;
4189
4190 $msg =~ s/\n$//;
4191
4192 if ($_log_backtrace_last eq $msg) {
4193 LOG llevInfo, "[ABT] $msg\n";
4194 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4195 # limit the # of concurrent backtraces
4196 } elsif ($_log_backtrace < 2) {
4197 $_log_backtrace_last = $msg;
4198 ++$_log_backtrace;
4199 my $perl_bt = Carp::longmess $msg;
4200 async {
4201 $Coro::current->{desc} = "abt $msg";
4202
4203 my @bt = fork_call {
4204 @addr = map { sprintf "%x", $_ } @addr;
4205 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4206 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4207 or die "addr2line: $!";
4208
4209 my @funcs;
4210 my @res = <$fh>;
4211 chomp for @res;
4212 while (@res) {
4213 my ($func, $line) = splice @res, 0, 2, ();
4214 push @funcs, "[$func] $line";
4215 }
4216
4217 @funcs
4218 };
4219
4220 LOG llevInfo, "[ABT] $perl_bt\n";
4221 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4222 LOG llevInfo, "[ABT] $_\n" for @bt;
4223 --$_log_backtrace;
4224 };
4225 } else {
4226 LOG llevInfo, "[ABT] $msg\n";
4227 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4228 }
4229}
4230
4231# load additional modules
4232require "cf/$_.pm" for @EXTRA_MODULES;
4233cf::_connect_to_perl_2;
2318 4234
2319END { cf::emergency_save } 4235END { cf::emergency_save }
2320 4236
23211 42371
2322 4238

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