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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.153 by root, Mon Jan 8 23:36:16 2007 UTC vs.
Revision 1.214 by root, Wed Feb 14 00:40:05 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.32 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 39
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
52our %PLAYER; # all users 67our %PLAYER; # all users
53our %MAP; # all maps 68our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
77 99
78############################################################################# 100#############################################################################
79 101
80=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
81 103
105 127
106=item %cf::CFG 128=item %cf::CFG
107 129
108Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
110 139
111=back 140=back
112 141
113=cut 142=cut
114 143
146 175
147$Event::DIED = sub { 176$Event::DIED = sub {
148 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
149}; 178};
150 179
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
156 181
157=over 4 182=over 4
158 183
184=item dumpval $ref
185
159=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
160 206
161use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
162 208
163=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
164 210
225} 271}
226 272
227sub freeze_mainloop { 273sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
229 275
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
231 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
232 $guard 280 $guard
233} 281}
234 282
235=item cf::async { BLOCK } 283=item cf::async { BLOCK }
287 } 335 }
288} 336}
289 337
290=item $coro = cf::async_ext { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
291 339
292Like async, but this coro is automcatially being canceled when the 340Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 341extension calling this is being unloaded.
294 342
295=cut 343=cut
296 344
297sub async_ext(&) { 345sub async_ext(&) {
311 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
312 360
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 362 or return;
315 363
364 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 369 and return;
319 370
371 # always fsync - this file is important
320 aio_fsync $fh 372 aio_fsync $fh
321 and return; 373 and return;
322 374
323 close $fh 375 close $fh
324 or return; 376 or return;
330} 382}
331 383
332=back 384=back
333 385
334=cut 386=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 387
456############################################################################# 388#############################################################################
457 389
458=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
459 391
585our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 518our @CB_MAP = ();
587 519
588my %attachment; 520my %attachment;
589 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
590sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
592 530
593 use sort 'stable'; 531 use sort 'stable';
594 532
765# object support 703# object support
766 704
767sub reattach { 705sub reattach {
768 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 710
771 my $registry = $obj->registry; 711 my $registry = $obj->registry;
772 712
773 @$registry = (); 713 @$registry = ();
774 714
821 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
822 762
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 767 close $fh;
828 768
829 if (@$objs) { 769 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 775 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
837 } 777 }
838 } else { 778 } else {
839 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
845 } 785 }
846 } else { 786 } else {
847 aio_unlink $filename; 787 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 788 aio_unlink "$filename.pst";
849 } 789 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
850 } 796 }
851} 797}
852 798
853sub object_freezer_as_string { 799sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 800 my ($rdata, $objs) = @_;
860 806
861sub object_thawer_load { 807sub object_thawer_load {
862 my ($filename) = @_; 808 my ($filename) = @_;
863 809
864 my ($data, $av); 810 my ($data, $av);
811
812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
865 814
866 (aio_load $filename, $data) >= 0 815 (aio_load $filename, $data) >= 0
867 or return; 816 or return;
868 817
869 unless (aio_stat "$filename.pst") { 818 unless (aio_stat "$filename.pst") {
906=cut 855=cut
907 856
908sub register_extcmd { 857sub register_extcmd {
909 my ($name, $cb) = @_; 858 my ($name, $cb) = @_;
910 859
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 860 $EXTCMD{$name} = $cb;
915} 861}
916 862
917cf::player->attach ( 863cf::player->attach (
918 on_command => sub { 864 on_command => sub {
919 my ($pl, $name, $params) = @_; 865 my ($pl, $name, $params) = @_;
932 878
933 my $msg = eval { from_json $buf }; 879 my $msg = eval { from_json $buf };
934 880
935 if (ref $msg) { 881 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 882 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 883 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 884 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 885 }
940 } 886 }
941 } else { 887 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 888 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 890
945 cf::override; 891 cf::override;
946 }, 892 },
947); 893);
948 894
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 895sub load_extension {
956 my ($path) = @_; 896 my ($path) = @_;
957 897
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 898 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 899 my $base = $1;
960 my $pkg = $1; 900 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 901 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 902 $pkg = "ext::$pkg";
963 903
964 warn "loading '$path' into '$pkg'\n"; 904 warn "... loading '$path' into '$pkg'\n";
965 905
966 open my $fh, "<:utf8", $path 906 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 907 or die "$path: $!";
968 908
969 my $source = 909 my $source =
970 "package $pkg; use strict; use utf8;\n" 910 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 911 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 912 . (do { local $/; <$fh> })
973 . "\n};\n1"; 913 . "\n};\n1";
974 914
975 eval $source 915 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 916 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 917 : "extension disabled.\n";
978 918 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 919 warn $@;
980 $ext_pkg{$base} = $pkg; 920 warn "mandatory extension failed to load, exiting.\n";
981 921 exit 1;
982# no strict 'refs'; 922 }
983# @{"$pkg\::ISA"} = ext::; 923 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 924 }
998 925
999 # remove commands 926 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 927}
1024 928
1025sub load_extensions { 929sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 930 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 931 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 935 } or warn "$ext not loaded: $@";
1032 } 936 }
1033} 937}
1034 938
1035############################################################################# 939#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 940
1073=head2 CORE EXTENSIONS 941=head2 CORE EXTENSIONS
1074 942
1075Functions and methods that extend core crossfire objects. 943Functions and methods that extend core crossfire objects.
1076 944
1077=cut 945=cut
1078 946
1079package cf::player; 947package cf::player;
948
949use Coro::AIO;
1080 950
1081=head3 cf::player 951=head3 cf::player
1082 952
1083=over 4 953=over 4
1084 954
1110 980
1111sub exists($) { 981sub exists($) {
1112 my ($login) = @_; 982 my ($login) = @_;
1113 983
1114 $cf::PLAYER{$login} 984 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 985 or cf::sync_job { !aio_stat path $login }
1116} 986}
1117 987
1118sub find($) { 988sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 989 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 990 my $login = $_[0];
1137 my $path = path $pl; 1007 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1008 my $guard = cf::lock_acquire "user_save:$path";
1139 1009
1140 return if $pl->{deny_save}; 1010 return if $pl->{deny_save};
1141 1011
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1012 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1013 $pl->{last_save} = $cf::RUNTIME;
1144 1014
1145 $pl->save_pl ($path); 1015 $pl->save_pl ($path);
1146 Coro::cede; 1016 Coro::cede;
1147} 1017}
1156 1026
1157 $cf::PLAYER{$login} = $self; 1027 $cf::PLAYER{$login} = $self;
1158 1028
1159 $self 1029 $self
1160} 1030}
1031
1032=item $pl->quit_character
1033
1034Nukes the player without looking back. If logged in, the connection will
1035be destroyed. May block for a long time.
1036
1037=cut
1161 1038
1162sub quit_character { 1039sub quit_character {
1163 my ($pl) = @_; 1040 my ($pl) = @_;
1164 1041
1165 $pl->{deny_save} = 1; 1042 $pl->{deny_save} = 1;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1047 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1048 $pl->ns->destroy if $pl->ns;
1172 1049
1173 my $path = playerdir $pl; 1050 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1051 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1052 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1053 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1054 $pl->destroy;
1178 IO::AIO::aio_rmtree $temp; 1055 IO::AIO::aio_rmtree $temp;
1179} 1056}
1180 1057
1058=item cf::player::list_logins
1059
1060Returns am arrayref of all valid playernames in the system, can take a
1061while and may block, so not sync_job-capable, ever.
1062
1063=cut
1064
1065sub list_logins {
1066 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1067 or return [];
1068
1069 my @logins;
1070
1071 for my $login (@$dirs) {
1072 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1073 aio_read $fh, 0, 512, my $buf, 0 or next;
1074 $buf !~ /^password -------------$/m or next; # official not-valid tag
1075
1076 utf8::decode $login;
1077 push @logins, $login;
1078 }
1079
1080 \@logins
1081}
1082
1083=item $player->maps
1084
1085Returns an arrayref of map paths that are private for this
1086player. May block.
1087
1088=cut
1089
1090sub maps($) {
1091 my ($pl) = @_;
1092
1093 $pl = ref $pl ? $pl->ob->name : $pl;
1094
1095 my $files = aio_readdir playerdir $pl
1096 or return;
1097
1098 my @paths;
1099
1100 for (@$files) {
1101 utf8::decode $_;
1102 next if /\.(?:pl|pst)$/;
1103 next unless /^$PATH_SEP/o;
1104
1105 push @paths, cf::map::normalise "~$pl/$_";
1106 }
1107
1108 \@paths
1109}
1110
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1111=item $player->ext_reply ($msgid, $msgtype, %msg)
1182 1112
1183Sends an ext reply to the player. 1113Sends an ext reply to the player.
1184 1114
1185=cut 1115=cut
1206package cf::map; 1136package cf::map;
1207 1137
1208use Fcntl; 1138use Fcntl;
1209use Coro::AIO; 1139use Coro::AIO;
1210 1140
1141use overload
1142 '""' => \&as_string,
1143 fallback => 1;
1144
1211our $MAX_RESET = 3600; 1145our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1146our $DEFAULT_RESET = 3000;
1213 1147
1214sub generate_random_map { 1148sub generate_random_map {
1215 my ($path, $rmp) = @_; 1149 my ($self, $rmp) = @_;
1216
1217 # mit "rum" bekleckern, nicht 1150 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1151 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1152 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1153 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1154 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1155 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1156 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1157 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1158 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1159 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1160 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1161 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1162 (cf::region::find $rmp->{region}), $rmp->{custom}
1163 )
1164}
1165
1166=item cf::map->register ($regex, $prio)
1167
1168Register a handler for the map path matching the given regex at the
1169givne priority (higher is better, built-in handlers have priority 0, the
1170default).
1171
1172=cut
1173
1174sub register {
1175 my (undef, $regex, $prio) = @_;
1176 my $pkg = caller;
1177
1178 no strict;
1179 push @{"$pkg\::ISA"}, __PACKAGE__;
1180
1181 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1182}
1183
1184# also paths starting with '/'
1185$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1186
1187sub thawer_merge {
1188 my ($self, $merge) = @_;
1189
1190 # we have to keep some variables in memory intact
1191 local $self->{path};
1192 local $self->{load_path};
1193 local $self->{deny_save};
1194 local $self->{deny_reset};
1195
1196 $self->SUPER::thawer_merge ($merge);
1197}
1198
1199sub normalise {
1200 my ($path, $base) = @_;
1201
1202 $path = "$path"; # make sure its a string
1203
1204 $path =~ s/\.map$//;
1205
1206 # map plan:
1207 #
1208 # /! non-realised random map exit (special hack!)
1209 # {... are special paths that are not being touched
1210 # ?xxx/... are special absolute paths
1211 # ?random/... random maps
1212 # /... normal maps
1213 # ~user/... per-player map of a specific user
1214
1215 $path =~ s/$PATH_SEP/\//go;
1216
1217 # treat it as relative path if it starts with
1218 # something that looks reasonable
1219 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1220 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1221
1222 $base =~ s{[^/]+/?$}{};
1223 $path = "$base/$path";
1224 }
1225
1226 for ($path) {
1227 redo if s{//}{/};
1228 redo if s{/\.?/}{/};
1229 redo if s{/[^/]+/\.\./}{/};
1230 }
1231
1232 $path
1233}
1234
1235sub new_from_path {
1236 my (undef, $path, $base) = @_;
1237
1238 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1239
1240 $path = normalise $path, $base;
1241
1242 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1243 if ($path =~ $EXT_MAP{$pkg}[1]) {
1244 my $self = bless cf::map::new, $pkg;
1245 $self->{path} = $path; $self->path ($path);
1246 $self->init; # pass $1 etc.
1247 return $self;
1248 }
1249 }
1250
1251 Carp::carp "unable to resolve path '$path' (base '$base').";
1252 ()
1253}
1254
1255sub init {
1256 my ($self) = @_;
1257
1258 $self
1259}
1260
1261sub as_string {
1262 my ($self) = @_;
1263
1264 "$self->{path}"
1265}
1266
1267# the displayed name, this is a one way mapping
1268sub visible_name {
1269 &as_string
1270}
1271
1272# the original (read-only) location
1273sub load_path {
1274 my ($self) = @_;
1275
1276 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1277}
1278
1279# the temporary/swap location
1280sub save_path {
1281 my ($self) = @_;
1282
1283 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1284 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1285}
1286
1287# the unique path, undef == no special unique path
1288sub uniq_path {
1289 my ($self) = @_;
1290
1291 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1292 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1231} 1293}
1232 1294
1233# and all this just because we cannot iterate over 1295# and all this just because we cannot iterate over
1234# all maps in C++... 1296# all maps in C++...
1235sub change_all_map_light { 1297sub change_all_map_light {
1237 1299
1238 $_->change_map_light ($change) 1300 $_->change_map_light ($change)
1239 for grep $_->outdoor, values %cf::MAP; 1301 for grep $_->outdoor, values %cf::MAP;
1240} 1302}
1241 1303
1304sub unlink_save {
1305 my ($self) = @_;
1306
1307 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315}
1316
1242sub try_load_header($) { 1317sub load_header_from($) {
1243 my ($path) = @_; 1318 my ($self, $path) = @_;
1244 1319
1245 utf8::encode $path; 1320 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1321 #aio_open $path, O_RDONLY, 0
1322 # or return;
1323
1324 $self->_load_header ($path)
1247 or return; 1325 or return;
1248 1326
1249 my $map = cf::map::new 1327 $self->{load_path} = $path;
1328
1329 1
1330}
1331
1332sub load_header_orig {
1333 my ($self) = @_;
1334
1335 $self->load_header_from ($self->load_path)
1336}
1337
1338sub load_header_temp {
1339 my ($self) = @_;
1340
1341 $self->load_header_from ($self->save_path)
1342}
1343
1344sub prepare_temp {
1345 my ($self) = @_;
1346
1347 $self->last_access ((delete $self->{last_access})
1348 || $cf::RUNTIME); #d#
1349 # safety
1350 $self->{instantiate_time} = $cf::RUNTIME
1351 if $self->{instantiate_time} > $cf::RUNTIME;
1352}
1353
1354sub prepare_orig {
1355 my ($self) = @_;
1356
1357 $self->{load_original} = 1;
1358 $self->{instantiate_time} = $cf::RUNTIME;
1359 $self->last_access ($cf::RUNTIME);
1360 $self->instantiate;
1361}
1362
1363sub load_header {
1364 my ($self) = @_;
1365
1366 if ($self->load_header_temp) {
1367 $self->prepare_temp;
1368 } else {
1369 $self->load_header_orig
1250 or return; 1370 or return;
1371 $self->prepare_orig;
1372 }
1251 1373
1252 # for better error messages only, will be overwritten 1374 1
1253 $map->path ($path);
1254
1255 $map->load_header ($path)
1256 or return;
1257
1258 $map->{load_path} = $path;
1259
1260 $map
1261} 1375}
1262 1376
1263sub find; 1377sub find;
1264sub find { 1378sub find {
1265 my ($path, $origin) = @_; 1379 my ($path, $origin) = @_;
1266 1380
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 1381 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 1382
1272 cf::lock_wait "map_find:$key"; 1383 cf::lock_wait "map_find:$path";
1273 1384
1274 $cf::MAP{$key} || do { 1385 $cf::MAP{$path} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 1386 my $guard = cf::lock_acquire "map_find:$path";
1276 1387 my $map = new_from_path cf::map $path
1277 # do it the slow way
1278 my $map = try_load_header $path->save_path;
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 1388 or return;
1296 1389
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 1390 $map->{last_save} = $cf::RUNTIME;
1309 1391
1310 Coro::cede; 1392 $map->load_header
1393 or return;
1311 1394
1312 if ($map->should_reset) { 1395 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1396 # doing this can freeze the server in a sync job, obviously
1397 #$cf::WAIT_FOR_TICK->wait;
1313 $map->reset; 1398 $map->reset;
1314 undef $guard; 1399 undef $guard;
1315 $map = find $path 1400 return find $path;
1316 or return;
1317 } 1401 }
1318 1402
1319 $cf::MAP{$key} = $map 1403 $cf::MAP{$path} = $map
1320 } 1404 }
1321} 1405}
1406
1407sub pre_load { }
1408sub post_load { }
1322 1409
1323sub load { 1410sub load {
1324 my ($self) = @_; 1411 my ($self) = @_;
1325 1412
1413 local $self->{deny_reset} = 1; # loading can take a long time
1414
1326 my $path = $self->{path}; 1415 my $path = $self->{path};
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1416 my $guard = cf::lock_acquire "map_load:$path";
1328 1417
1329 return if $self->in_memory != cf::MAP_SWAPPED; 1418 return if $self->in_memory != cf::MAP_SWAPPED;
1330 1419
1331 $self->in_memory (cf::MAP_LOADING); 1420 $self->in_memory (cf::MAP_LOADING);
1332 1421
1333 $self->alloc; 1422 $self->alloc;
1423
1424 $self->pre_load;
1425
1334 $self->load_objects ($self->{load_path}, 1) 1426 $self->_load_objects ($self->{load_path}, 1)
1335 or return; 1427 or return;
1336 1428
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1429 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1338 if delete $self->{load_original}; 1430 if delete $self->{load_original};
1339 1431
1340 if (my $uniq = $path->uniq_path) { 1432 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 1433 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 1434 if (aio_open $uniq, O_RDONLY, 0) {
1343 $self->clear_unique_items; 1435 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 1436 $self->_load_objects ($uniq, 0);
1345 } 1437 }
1346 } 1438 }
1347 1439
1348 Coro::cede; 1440 Coro::cede;
1349 1441
1350 # now do the right thing for maps 1442 # now do the right thing for maps
1351 $self->link_multipart_objects; 1443 $self->link_multipart_objects;
1352 1444
1353 if ($self->{path}->is_style_map) { 1445 unless ($self->{deny_activate}) {
1354 $self->{deny_save} = 1; 1446 $self->decay_objects;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply; 1447 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons; 1448 $self->update_buttons;
1449 Coro::cede;
1360 $self->set_darkness_map; 1450 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 1451 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 1452 unless $self->difficulty;
1453 Coro::cede;
1363 $self->activate; 1454 $self->activate;
1364 } 1455 }
1365 1456
1366 Coro::cede; 1457 $self->post_load;
1367 1458
1368 $self->in_memory (cf::MAP_IN_MEMORY); 1459 $self->in_memory (cf::MAP_IN_MEMORY);
1460}
1461
1462sub customise_for {
1463 my ($self, $ob) = @_;
1464
1465 return find "~" . $ob->name . "/" . $self->{path}
1466 if $self->per_player;
1467
1468 $self
1469}
1470
1471# find and load all maps in the 3x3 area around a map
1472sub load_diag {
1473 my ($map) = @_;
1474
1475 my @diag; # diagonal neighbours
1476
1477 for (0 .. 3) {
1478 my $neigh = $map->tile_path ($_)
1479 or next;
1480 $neigh = find $neigh, $map
1481 or next;
1482 $neigh->load;
1483
1484 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1485 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1486 }
1487
1488 for (@diag) {
1489 my $neigh = find @$_
1490 or next;
1491 $neigh->load;
1492 }
1369} 1493}
1370 1494
1371sub find_sync { 1495sub find_sync {
1372 my ($path, $origin) = @_; 1496 my ($path, $origin) = @_;
1373 1497
1374 cf::sync_job { cf::map::find $path, $origin } 1498 cf::sync_job { find $path, $origin }
1375} 1499}
1376 1500
1377sub do_load_sync { 1501sub do_load_sync {
1378 my ($map) = @_; 1502 my ($map) = @_;
1379 1503
1380 cf::sync_job { $map->load }; 1504 cf::sync_job { $map->load };
1381} 1505}
1382 1506
1507our %MAP_PREFETCH;
1508our $MAP_PREFETCHER = undef;
1509
1510sub find_async {
1511 my ($path, $origin) = @_;
1512
1513 $path = normalise $path, $origin && $origin->{path};
1514
1515 if (my $map = $cf::MAP{$path}) {
1516 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1517 }
1518
1519 undef $MAP_PREFETCH{$path};
1520 $MAP_PREFETCHER ||= cf::async {
1521 while (%MAP_PREFETCH) {
1522 for my $path (keys %MAP_PREFETCH) {
1523 my $map = find $path
1524 or next;
1525 $map->load;
1526
1527 delete $MAP_PREFETCH{$path};
1528 }
1529 }
1530 undef $MAP_PREFETCHER;
1531 };
1532 $MAP_PREFETCHER->prio (6);
1533
1534 ()
1535}
1536
1383sub save { 1537sub save {
1384 my ($self) = @_; 1538 my ($self) = @_;
1385 1539
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 1540 my $lock = cf::lock_acquire "map_data:" . $self->path;
1387 1541
1388 $self->{last_save} = $cf::RUNTIME; 1542 $self->{last_save} = $cf::RUNTIME;
1389 1543
1390 return unless $self->dirty; 1544 return unless $self->dirty;
1391 1545
1392 my $save = $self->{path}->save_path; utf8::encode $save; 1546 my $save = $self->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1547 my $uniq = $self->uniq_path; utf8::encode $uniq;
1394 1548
1395 $self->{load_path} = $save; 1549 $self->{load_path} = $save;
1396 1550
1397 return if $self->{deny_save}; 1551 return if $self->{deny_save};
1398 1552
1401 cf::async { 1555 cf::async {
1402 $_->contr->save for $self->players; 1556 $_->contr->save for $self->players;
1403 }; 1557 };
1404 1558
1405 if ($uniq) { 1559 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1560 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES); 1561 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1408 } else { 1562 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1563 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 } 1564 }
1411} 1565}
1412 1566
1413sub swap_out { 1567sub swap_out {
1414 my ($self) = @_; 1568 my ($self) = @_;
1428 1582
1429sub reset_at { 1583sub reset_at {
1430 my ($self) = @_; 1584 my ($self) = @_;
1431 1585
1432 # TODO: safety, remove and allow resettable per-player maps 1586 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel}; 1587 return 1e99 if $self->isa ("ext::map_per_player");#d#
1434 return 1e99 if $self->{deny_reset}; 1588 return 1e99 if $self->{deny_reset};
1435 1589
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1590 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1591 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 1592
1443 my ($self) = @_; 1597 my ($self) = @_;
1444 1598
1445 $self->reset_at <= $cf::RUNTIME 1599 $self->reset_at <= $cf::RUNTIME
1446} 1600}
1447 1601
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 1602sub reset {
1470 my ($self) = @_; 1603 my ($self) = @_;
1471 1604
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 1605 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 1606
1474 return if $self->players; 1607 return if $self->players;
1475 return if $self->{path}{user_rel};#d# 1608 return if $self->isa ("ext::map_per_player");#d#
1476 1609
1477 warn "resetting map ", $self->path;#d# 1610 warn "resetting map ", $self->path;#d#
1478 1611
1612 $self->in_memory (cf::MAP_SWAPPED);
1613
1614 # need to save uniques path
1615 unless ($self->{deny_save}) {
1616 my $uniq = $self->uniq_path; utf8::encode $uniq;
1617
1618 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1619 if $uniq;
1620 }
1621
1479 delete $cf::MAP{$self->path}; 1622 delete $cf::MAP{$self->path};
1623
1624 $self->clear;
1480 1625
1481 $_->clear_links_to ($self) for values %cf::MAP; 1626 $_->clear_links_to ($self) for values %cf::MAP;
1482 1627
1483 $self->unlink_save; 1628 $self->unlink_save;
1484 $self->destroy; 1629 $self->destroy;
1487my $nuke_counter = "aaaa"; 1632my $nuke_counter = "aaaa";
1488 1633
1489sub nuke { 1634sub nuke {
1490 my ($self) = @_; 1635 my ($self) = @_;
1491 1636
1637 delete $cf::MAP{$self->path};
1638
1639 $self->unlink_save;
1640
1641 bless $self, "cf::map";
1642 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 1643 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 1644 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 1645 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1646
1647 $cf::MAP{$self->path} = $self;
1648
1495 $self->reset; # polite request, might not happen 1649 $self->reset; # polite request, might not happen
1496} 1650}
1497 1651
1498sub customise_for { 1652=item cf::map::unique_maps
1499 my ($map, $ob) = @_;
1500 1653
1501 if ($map->per_player) { 1654Returns an arrayref of paths of all shared maps that have
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1655instantiated unique items. May block.
1503 }
1504 1656
1505 $map 1657=cut
1506}
1507 1658
1508sub emergency_save { 1659sub unique_maps() {
1509 my $freeze_guard = cf::freeze_mainloop; 1660 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1661 or return;
1510 1662
1511 warn "enter emergency perl save\n"; 1663 my @paths;
1512 1664
1513 cf::sync_job { 1665 for (@$files) {
1514 warn "begin emergency player save\n"; 1666 utf8::decode $_;
1515 $_->save for values %cf::PLAYER; 1667 next if /\.pst$/;
1516 warn "end emergency player save\n"; 1668 next unless /^$PATH_SEP/o;
1517 1669
1518 warn "begin emergency map save\n"; 1670 push @paths, cf::map::normalise $_;
1519 $_->save for values %cf::MAP;
1520 warn "end emergency map save\n";
1521 }; 1671 }
1522 1672
1523 warn "leave emergency perl save\n"; 1673 \@paths
1524} 1674}
1525 1675
1526package cf; 1676package cf;
1527 1677
1528=back 1678=back
1529 1679
1680=head3 cf::object
1681
1682=cut
1683
1684package cf::object;
1685
1686=over 4
1687
1688=item $ob->inv_recursive
1689
1690Returns the inventory of the object _and_ their inventories, recursively.
1691
1692=cut
1693
1694sub inv_recursive_;
1695sub inv_recursive_ {
1696 map { $_, inv_recursive_ $_->inv } @_
1697}
1698
1699sub inv_recursive {
1700 inv_recursive_ inv $_[0]
1701}
1702
1703package cf;
1704
1705=back
1530 1706
1531=head3 cf::object::player 1707=head3 cf::object::player
1532 1708
1533=over 4 1709=over 4
1534 1710
1574 1750
1575=item $player_object->enter_link 1751=item $player_object->enter_link
1576 1752
1577Freezes the player and moves him/her to a special map (C<{link}>). 1753Freezes the player and moves him/her to a special map (C<{link}>).
1578 1754
1579The player should be reaosnably safe there for short amounts of time. You 1755The player should be reasonably safe there for short amounts of time. You
1580I<MUST> call C<leave_link> as soon as possible, though. 1756I<MUST> call C<leave_link> as soon as possible, though.
1581 1757
1758Will never block.
1759
1582=item $player_object->leave_link ($map, $x, $y) 1760=item $player_object->leave_link ($map, $x, $y)
1583 1761
1584Moves the player out of the specila link map onto the given map. If the 1762Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 1763map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 1764to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 1765fails, to the emergency map position.
1588 1766
1589Might block. 1767Might block.
1590 1768
1591=cut 1769=cut
1770
1771sub link_map {
1772 unless ($LINK_MAP) {
1773 $LINK_MAP = cf::map::find "{link}"
1774 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1775 $LINK_MAP->load;
1776 }
1777
1778 $LINK_MAP
1779}
1592 1780
1593sub cf::object::player::enter_link { 1781sub cf::object::player::enter_link {
1594 my ($self) = @_; 1782 my ($self) = @_;
1595 1783
1596 $self->deactivate_recursive; 1784 $self->deactivate_recursive;
1597 1785
1598 return if $self->map == $LINK_MAP; 1786 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 1787
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1788 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 1789 if $self->map;
1602 1790
1603 $self->enter_map ($LINK_MAP, 20, 20); 1791 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1604} 1792}
1605 1793
1606sub cf::object::player::leave_link { 1794sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 1795 my ($self, $map, $x, $y) = @_;
1608 1796
1626 # use -1 or undef as default coordinates, not 0, 0 1814 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 1815 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 1816 if $x <=0 && $y <= 0;
1629 1817
1630 $map->load; 1818 $map->load;
1819 $map->load_diag;
1631 1820
1632 return unless $self->contr->active; 1821 return unless $self->contr->active;
1633 $self->activate_recursive; 1822 $self->activate_recursive;
1634 $self->enter_map ($map, $x, $y); 1823 $self->enter_map ($map, $x, $y);
1635} 1824}
1671=cut 1860=cut
1672 1861
1673sub cf::object::player::goto { 1862sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_; 1863 my ($self, $path, $x, $y) = @_;
1675 1864
1676 $path = new cf::path $path;
1677 $path ne "/" or Carp::cluck ("oy");#d#
1678
1679 $self->enter_link; 1865 $self->enter_link;
1680 1866
1681 (async { 1867 (async {
1868 my $map = eval {
1682 my $map = cf::map::find $path->as_string; 1869 my $map = cf::map::find $path;
1683 $map = $map->customise_for ($self) if $map; 1870 $map = $map->customise_for ($self) if $map;
1684 1871 $map
1685# warn "entering ", $map->path, " at ($x, $y)\n" 1872 } or
1686# if $map;
1687
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1873 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1689 1874
1690 $self->leave_link ($map, $x, $y); 1875 $self->leave_link ($map, $x, $y);
1691 })->prio (1); 1876 })->prio (1);
1692} 1877}
1693 1878
1697 1882
1698sub parse_random_map_params { 1883sub parse_random_map_params {
1699 my ($spec) = @_; 1884 my ($spec) = @_;
1700 1885
1701 my $rmp = { # defaults 1886 my $rmp = { # defaults
1702 xsize => 10, 1887 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 1888 ysize => (cf::rndm 15, 40),
1889 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1890 #layout => string,
1704 }; 1891 };
1705 1892
1706 for (split /\n/, $spec) { 1893 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 1894 my ($k, $v) = split /\s+/, $_, 2;
1708 1895
1712 $rmp 1899 $rmp
1713} 1900}
1714 1901
1715sub prepare_random_map { 1902sub prepare_random_map {
1716 my ($exit) = @_; 1903 my ($exit) = @_;
1904
1905 my $guard = cf::lock_acquire "exit_prepare:$exit";
1717 1906
1718 # all this does is basically replace the /! path by 1907 # all this does is basically replace the /! path by
1719 # a new random map path (?random/...) with a seed 1908 # a new random map path (?random/...) with a seed
1720 # that depends on the exit object 1909 # that depends on the exit object
1721 1910
1722 my $rmp = parse_random_map_params $exit->msg; 1911 my $rmp = parse_random_map_params $exit->msg;
1723 1912
1724 if ($exit->map) { 1913 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 1914 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 1915 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 1916 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 1917 $rmp->{origin_y} = $exit->y;
1729 } 1918 }
1730 1919
1731 $rmp->{random_seed} ||= $exit->random_seed; 1920 $rmp->{random_seed} ||= $exit->random_seed;
1732 1921
1733 my $data = cf::to_json $rmp; 1922 my $data = cf::to_json $rmp;
1734 my $md5 = Digest::MD5::md5_hex $data; 1923 my $md5 = Digest::MD5::md5_hex $data;
1924 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1735 1925
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1926 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 1927 aio_write $fh, 0, (length $data), $data, 0;
1928 undef $fh;
1929 aio_rename "$meta~", $meta;
1738 1930
1739 $exit->slaying ("?random/$md5"); 1931 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 1932 $exit->msg (undef);
1741 } 1933 }
1742} 1934}
1743 1935
1744sub cf::object::player::enter_exit { 1936sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 1937 my ($self, $exit) = @_;
1746 1938
1747 return unless $self->type == cf::PLAYER; 1939 return unless $self->type == cf::PLAYER;
1940
1941 if ($exit->slaying eq "/!") {
1942 #TODO: this should de-fi-ni-te-ly not be a sync-job
1943 cf::sync_job { prepare_random_map $exit };
1944 }
1945
1946 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1947 my $hp = $exit->stats->hp;
1948 my $sp = $exit->stats->sp;
1748 1949
1749 $self->enter_link; 1950 $self->enter_link;
1750 1951
1751 (async { 1952 (async {
1752 $self->deactivate_recursive; # just to be sure 1953 $self->deactivate_recursive; # just to be sure
1753 unless (eval { 1954 unless (eval {
1754 prepare_random_map $exit 1955 $self->goto ($slaying, $hp, $sp);
1755 if $exit->slaying eq "/!";
1756
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1759 1956
1760 1; 1957 1;
1761 }) { 1958 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 1959 $self->message ("Something went wrong deep within the crossfire server. "
1763 . "I'll try to bring you back to the map you were before. " 1960 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 1961 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 1962 cf::NDI_UNIQUE | cf::NDI_RED);
1766 1963
1767 warn "ERROR in enter_exit: $@"; 1964 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 1965 $self->leave_link;
1769 } 1966 }
1824 # get handled first 2021 # get handled first
1825 my $queue = delete $ns->{query_queue} 2022 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 2023 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 2024
1828 (shift @$queue)->[1]->($msg); 2025 (shift @$queue)->[1]->($msg);
2026 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 2027
1830 push @{ $ns->{query_queue} }, @$queue; 2028 push @{ $ns->{query_queue} }, @$queue;
1831 2029
1832 if (@{ $ns->{query_queue} } == @$queue) { 2030 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 2031 if (@$queue) {
1994The parameter C<$family> should best start with the name of the extension 2192The parameter C<$family> should best start with the name of the extension
1995using it, it should be unique. 2193using it, it should be unique.
1996 2194
1997=over 4 2195=over 4
1998 2196
1999=item $hashref = cf::db_get $family
2000
2001Return a hashref for use by the extension C<$family>, which can be
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004
2005=item $value = cf::db_get $family => $key 2197=item $value = cf::db_get $family => $key
2006 2198
2007Returns a single value from the database 2199Returns a single value from the database.
2008
2009=item cf::db_put $family => $hashref
2010
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013 2200
2014=item cf::db_put $family => $key => $value 2201=item cf::db_put $family => $key => $value
2015 2202
2016Stores the given C<$value> in the family hash. Updates are delayed, if you 2203Stores the given C<$value> in the family.
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026 2204
2027=cut 2205=cut
2028 2206
2029our $DB; 2207our $DB;
2030 2208
2031{ 2209sub db_init {
2210 unless ($DB) {
2211 $DB = BDB::db_create $DB_ENV;
2212
2213 cf::sync_job {
2214 eval {
2215 $DB->set_flags (BDB::CHKSUM);
2216
2217 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2218 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2219 cf::cleanup "db_open(db): $!" if $!;
2220 };
2221 cf::cleanup "db_open(db): $@" if $@;
2222 };
2223
2032 my $path = cf::localdir . "/database.pst"; 2224 my $path = cf::localdir . "/database.pst";
2225 if (stat $path) {
2226 cf::sync_job {
2227 my $pst = Storable::retrieve $path;
2033 2228
2034 sub db_load() { 2229 cf::db_put (board => data => $pst->{board});
2035 $DB = stat $path ? Storable::retrieve $path : { }; 2230 cf::db_put (guildrules => data => $pst->{guildrules});
2036 } 2231 cf::db_put (rent => balance => $pst->{rent}{balance});
2232 BDB::db_env_txn_checkpoint $DB_ENV;
2037 2233
2038 my $pid; 2234 unlink $path;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 } 2235 };
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 });
2060
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 }
2065
2066 sub db_get($;$) {
2067 @_ >= 2
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071
2072 sub db_put($$;$) {
2073 if (@_ >= 3) {
2074 $DB->{$_[0]}{$_[1]} = $_[2];
2075 } else {
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080
2081 cf::global->attach (
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 2236 }
2086 ); 2237 }
2238}
2239
2240sub db_get($$) {
2241 my $key = "$_[0]/$_[1]";
2242
2243 cf::sync_job {
2244 BDB::db_get $DB, undef, $key, my $data;
2245
2246 $! ? ()
2247 : Compress::LZF::sthaw $data
2248 }
2249}
2250
2251sub db_put($$$) {
2252 BDB::dbreq_pri 4;
2253 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2087} 2254}
2088 2255
2089############################################################################# 2256#############################################################################
2090# the server's main() 2257# the server's init and main functions
2258
2259sub load_resources {
2260 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2261 or die "unable to load regions file\n";#d#
2262}
2091 2263
2092sub cfg_load { 2264sub cfg_load {
2093 open my $fh, "<:utf8", cf::confdir . "/config" 2265 open my $fh, "<:utf8", cf::confdir . "/config"
2094 or return; 2266 or return;
2095 2267
2108 }; 2280 };
2109 warn $@ if $@; 2281 warn $@ if $@;
2110 } 2282 }
2111} 2283}
2112 2284
2285sub init {
2286 load_resources;
2287}
2288
2113sub main { 2289sub main {
2114 # we must not ever block the main coroutine 2290 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 2291 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2292 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2293 (async {
2117 async { Event::one_event }; 2294 Event::one_event;
2295 })->prio (Coro::PRIO_MAX);
2118 }; 2296 };
2119 2297
2120 cfg_load; 2298 cfg_load;
2121 db_load; 2299 db_init;
2122 load_extensions; 2300 load_extensions;
2301
2302 $TICK_WATCHER->start;
2123 Event::loop; 2303 Event::loop;
2124} 2304}
2125 2305
2126############################################################################# 2306#############################################################################
2127# initialisation 2307# initialisation and cleanup
2308
2309# install some emergency cleanup handlers
2310BEGIN {
2311 for my $signal (qw(INT HUP TERM)) {
2312 Event->signal (
2313 reentrant => 0,
2314 data => WF_AUTOCANCEL,
2315 signal => $signal,
2316 prio => 0,
2317 cb => sub {
2318 cf::cleanup "SIG$signal";
2319 },
2320 );
2321 }
2322}
2323
2324sub emergency_save() {
2325 my $freeze_guard = cf::freeze_mainloop;
2326
2327 warn "enter emergency perl save\n";
2328
2329 cf::sync_job {
2330 # use a peculiar iteration method to avoid tripping on perl
2331 # refcount bugs in for. also avoids problems with players
2332 # and maps saved/destroyed asynchronously.
2333 warn "begin emergency player save\n";
2334 for my $login (keys %cf::PLAYER) {
2335 my $pl = $cf::PLAYER{$login} or next;
2336 $pl->valid or next;
2337 $pl->save;
2338 }
2339 warn "end emergency player save\n";
2340
2341 warn "begin emergency map save\n";
2342 for my $path (keys %cf::MAP) {
2343 my $map = $cf::MAP{$path} or next;
2344 $map->valid or next;
2345 $map->save;
2346 }
2347 warn "end emergency map save\n";
2348
2349 warn "begin emergency database checkpoint\n";
2350 BDB::db_env_txn_checkpoint $DB_ENV;
2351 warn "end emergency database checkpoint\n";
2352 };
2353
2354 warn "leave emergency perl save\n";
2355}
2356
2357sub post_cleanup {
2358 my ($make_core) = @_;
2359
2360 warn Carp::longmess "post_cleanup backtrace"
2361 if $make_core;
2362}
2128 2363
2129sub reload() { 2364sub reload() {
2130 # can/must only be called in main 2365 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 2366 if ($Coro::current != $Coro::main) {
2132 warn "can only reload from main coroutine\n"; 2367 warn "can only reload from main coroutine";
2133 return; 2368 return;
2134 } 2369 }
2135 2370
2136 warn "reloading..."; 2371 warn "reloading...";
2137 2372
2138 my $guard = freeze_mainloop; 2373 warn "entering sync_job";
2374
2375 cf::sync_job {
2376 cf::write_runtime; # external watchdog should not bark
2139 cf::emergency_save; 2377 cf::emergency_save;
2378 cf::write_runtime; # external watchdog should not bark
2140 2379
2141 eval { 2380 warn "syncing database to disk";
2381 BDB::db_env_txn_checkpoint $DB_ENV;
2382
2142 # if anything goes wrong in here, we should simply crash as we already saved 2383 # if anything goes wrong in here, we should simply crash as we already saved
2143 2384
2144 # cancel all watchers 2385 warn "cancelling all WF_AUTOCANCEL watchers";
2145 for (Event::all_watchers) { 2386 for (Event::all_watchers) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 2387 $_->cancel if $_->data & WF_AUTOCANCEL;
2147 } 2388 }
2148 2389
2390 warn "flushing outstanding aio requests";
2391 for (;;) {
2392 BDB::flush;
2393 IO::AIO::flush;
2394 Coro::cede;
2395 last unless IO::AIO::nreqs || BDB::nreqs;
2396 warn "iterate...";
2397 }
2398
2149 # cancel all extension coros 2399 warn "cancelling all extension coros";
2150 $_->cancel for values %EXT_CORO; 2400 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = (); 2401 %EXT_CORO = ();
2152 2402
2153 # unload all extensions 2403 warn "removing commands";
2154 for (@exts) { 2404 %COMMAND = ();
2405
2406 warn "removing ext commands";
2407 %EXTCMD = ();
2408
2409 warn "unloading/nuking all extensions";
2410 for my $pkg (@EXTS) {
2155 warn "unloading <$_>"; 2411 warn "... unloading $pkg";
2156 unload_extension $_; 2412
2413 if (my $cb = $pkg->can ("unload")) {
2414 eval {
2415 $cb->($pkg);
2416 1
2417 } or warn "$pkg unloaded, but with errors: $@";
2157 } 2418 }
2158 2419
2420 warn "... nuking $pkg";
2421 Symbol::delete_package $pkg;
2422 }
2423
2159 # unload all modules loaded from $LIBDIR 2424 warn "unloading all perl modules loaded from $LIBDIR";
2160 while (my ($k, $v) = each %INC) { 2425 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2426 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162 2427
2163 warn "removing <$k>"; 2428 warn "... unloading $k";
2164 delete $INC{$k}; 2429 delete $INC{$k};
2165 2430
2166 $k =~ s/\.pm$//; 2431 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g; 2432 $k =~ s/\//::/g;
2168 2433
2171 } 2436 }
2172 2437
2173 Symbol::delete_package $k; 2438 Symbol::delete_package $k;
2174 } 2439 }
2175 2440
2176 # sync database to disk
2177 cf::db_sync;
2178 IO::AIO::flush;
2179
2180 # get rid of safe::, as good as possible 2441 warn "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 2442 Symbol::delete_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2443 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 2444
2184 # remove register_script_function callbacks
2185 # TODO
2186
2187 # unload cf.pm "a bit" 2445 warn "unloading cf.pm \"a bit\"";
2188 delete $INC{"cf.pm"}; 2446 delete $INC{"cf.pm"};
2189 2447
2190 # don't, removes xs symbols, too, 2448 # don't, removes xs symbols, too,
2191 # and global variables created in xs 2449 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 2450 #Symbol::delete_package __PACKAGE__;
2193 2451
2194 # reload cf.pm 2452 warn "unload completed, starting to reload now";
2453
2195 warn "reloading cf.pm"; 2454 warn "reloading cf.pm";
2196 require cf; 2455 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2456 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2198 2457
2199 # load config and database again 2458 warn "loading config and database again";
2200 cf::cfg_load; 2459 cf::cfg_load;
2201 cf::db_load;
2202 2460
2203 # load extensions
2204 warn "load extensions"; 2461 warn "loading extensions";
2205 cf::load_extensions; 2462 cf::load_extensions;
2206 2463
2207 # reattach attachments to objects 2464 warn "reattaching attachments to objects/players";
2208 warn "reattach";
2209 _global_reattach; 2465 _global_reattach;
2466 warn "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 2467 reattach $_ for values %MAP;
2211 };
2212 2468
2213 if ($@) { 2469 warn "loading reloadable resources";
2470 load_resources;
2471
2472 warn "leaving sync_job";
2473
2474 1
2475 } or do {
2214 warn $@; 2476 warn $@;
2215 warn "error while reloading, exiting."; 2477 warn "error while reloading, exiting.";
2216 exit 1; 2478 exit 1;
2217 } 2479 };
2218 2480
2219 warn "reloaded successfully"; 2481 warn "reloaded";
2220}; 2482};
2221 2483
2222############################################################################# 2484our $RELOAD_WATCHER; # used only during reload
2223
2224unless ($LINK_MAP) {
2225 $LINK_MAP = cf::map::new;
2226
2227 $LINK_MAP->width (41);
2228 $LINK_MAP->height (41);
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263}
2264
2265register "<global>", __PACKAGE__;
2266 2485
2267register_command "reload" => sub { 2486register_command "reload" => sub {
2268 my ($who, $arg) = @_; 2487 my ($who, $arg) = @_;
2269 2488
2270 if ($who->flag (FLAG_WIZ)) { 2489 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload."); 2490 $who->message ("reloading server.");
2491
2492 # doing reload synchronously and two reloads happen back-to-back,
2493 # coro crashes during coro_state_free->destroy here.
2494
2495 $RELOAD_WATCHER ||= Event->timer (
2496 reentrant => 0,
2497 after => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => sub {
2272 reload; 2500 reload;
2273 $who->message ("end of reload."); 2501 undef $RELOAD_WATCHER;
2502 },
2503 );
2274 } 2504 }
2275}; 2505};
2276 2506
2277unshift @INC, $LIBDIR; 2507unshift @INC, $LIBDIR;
2508
2509my $bug_warning = 0;
2278 2510
2279$TICK_WATCHER = Event->timer ( 2511$TICK_WATCHER = Event->timer (
2280 reentrant => 0, 2512 reentrant => 0,
2513 parked => 1,
2281 prio => 0, 2514 prio => 0,
2282 at => $NEXT_TICK || $TICK, 2515 at => $NEXT_TICK || $TICK,
2283 data => WF_AUTOCANCEL, 2516 data => WF_AUTOCANCEL,
2284 cb => sub { 2517 cb => sub {
2518 if ($Coro::current != $Coro::main) {
2519 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2520 unless ++$bug_warning > 10;
2521 return;
2522 }
2523
2524 $NOW = Event::time;
2525
2285 cf::server_tick; # one server iteration 2526 cf::server_tick; # one server iteration
2286 $RUNTIME += $TICK; 2527 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK; 2528 $NEXT_TICK += $TICK;
2529
2530 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2531 $NEXT_RUNTIME_WRITE = $NOW + 10;
2532 Coro::async_pool {
2533 write_runtime
2534 or warn "ERROR: unable to write runtime file: $!";
2535 };
2536 }
2537
2538
2539 $WAIT_FOR_TICK->broadcast;
2540 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2541
2542# my $AFTER = Event::time;
2543# warn $AFTER - $NOW;#d#
2288 2544
2289 # if we are delayed by four ticks or more, skip them all 2545 # if we are delayed by four ticks or more, skip them all
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2546 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2291 2547
2292 $TICK_WATCHER->at ($NEXT_TICK); 2548 $TICK_WATCHER->at ($NEXT_TICK);
2293 $TICK_WATCHER->start; 2549 $TICK_WATCHER->start;
2294 }, 2550 },
2295); 2551);
2296 2552
2553{
2297IO::AIO::max_poll_time $TICK * 0.2; 2554 BDB::max_poll_time $TICK * 0.1;
2298 2555 $BDB_POLL_WATCHER = Event->io (
2299Event->io ( 2556 reentrant => 0,
2300 fd => IO::AIO::poll_fileno, 2557 fd => BDB::poll_fileno,
2301 poll => 'r', 2558 poll => 'r',
2302 prio => 5, 2559 prio => 0,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL, 2560 data => WF_AUTOCANCEL,
2309 after => 0, 2561 cb => \&BDB::poll_cb,
2310 interval => 10, 2562 );
2311 cb => sub { 2563 BDB::min_parallel 8;
2312 (Coro::unblock_sub { 2564
2313 write_runtime 2565 BDB::set_sync_prepare {
2314 or warn "ERROR: unable to write runtime file: $!"; 2566 my $status;
2567 my $current = $Coro::current;
2568 (
2569 sub {
2570 $status = $!;
2571 $current->ready; undef $current;
2572 },
2573 sub {
2574 Coro::schedule while defined $current;
2575 $! = $status;
2576 },
2577 )
2578 };
2579
2580 unless ($DB_ENV) {
2581 $DB_ENV = BDB::db_env_create;
2582
2583 cf::sync_job {
2584 eval {
2585 BDB::db_env_open
2586 $DB_ENV,
2587 $BDB_ENV_DIR,
2588 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2589 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2590 0666;
2591
2592 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2593
2594 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2595 $DB_ENV->set_lk_detect;
2596 };
2597
2598 cf::cleanup "db_env_open(db): $@" if $@;
2315 })->(); 2599 };
2316 }, 2600 }
2317); 2601}
2602
2603{
2604 IO::AIO::min_parallel 8;
2605
2606 undef $Coro::AIO::WATCHER;
2607 IO::AIO::max_poll_time $TICK * 0.1;
2608 $AIO_POLL_WATCHER = Event->io (
2609 reentrant => 0,
2610 data => WF_AUTOCANCEL,
2611 fd => IO::AIO::poll_fileno,
2612 poll => 'r',
2613 prio => 6,
2614 cb => \&IO::AIO::poll_cb,
2615 );
2616}
2318 2617
2319END { cf::emergency_save } 2618END { cf::emergency_save }
2320 2619
23211 26201
2322 2621

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