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Revision 1.153 by root, Mon Jan 8 23:36:16 2007 UTC vs.
Revision 1.489 by root, Fri Oct 23 03:08:35 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
12 37
38use Guard ();
13use Coro 3.3 (); 39use Coro ();
40use Coro::State;
41use Coro::Handle;
42use Coro::EV;
14use Coro::Event; 43use Coro::AnyEvent;
15use Coro::Timer; 44use Coro::Timer;
16use Coro::Signal; 45use Coro::Signal;
17use Coro::Semaphore; 46use Coro::Semaphore;
47use Coro::SemaphoreSet;
48use Coro::AnyEvent;
18use Coro::AIO; 49use Coro::AIO;
50use Coro::BDB 1.6;
51use Coro::Storable;
52use Coro::Util ();
19 53
54use JSON::XS 2.01 ();
55use BDB ();
56use Data::Dumper;
20use Digest::MD5; 57use Digest::MD5;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 115our $NEXT_TICK;
45our $NOW; 116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
46 124
47our %CFG; 125our %CFG;
48 126
49our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 128our $RUNTIME;
129our $NOW;
51 130
52our %PLAYER; # all users 131our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 132our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 133our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 134
56our %EXT_CORO; # coroutines bound to extensions 135# used to convert map paths into valid unix filenames by replacing / by ∕
136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
57 147
58binmode STDOUT; 148binmode STDOUT;
59binmode STDERR; 149binmode STDERR;
60 150
61# read virtual server time, if available 151# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 153 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
66} 156}
67 157
68mkdir cf::localdir; 158eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 159
74# a special map that is always available 160mkdir $_
75our $LINK_MAP; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
76our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
77 177
78############################################################################# 178#############################################################################
79 179
80=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
81 181
88=item $cf::RUNTIME 188=item $cf::RUNTIME
89 189
90The time this server has run, starts at 0 and is increased by $cf::TICK on 190The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 191every server tick.
92 192
93=item $cf::LIBDIR 193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 196
95The perl library directory, where extensions and cf-specific modules can 197Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
97 201
98=item $cf::NOW 202=item $cf::NOW
99 203
100The time of the last (current) server tick. 204The time of the last (current) server tick.
101 205
102=item $cf::TICK 206=item $cf::TICK
103 207
104The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
105 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
106=item %cf::CFG 220=item %cf::CFG
107 221
108Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 223from wherever your confdir points to.
110 224
225=item cf::wait_for_tick, cf::wait_for_tick_begin
226
227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228returns directly I<after> the tick processing (and consequently, can only wake one process
229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
111=back 243=back
112 244
113=cut 245=cut
114 246
115BEGIN { 247$Coro::State::WARNHOOK = sub {
116 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 248 my $msg = join "", @_;
118 utf8::encode $msg;
119 249
120 $msg .= "\n" 250 $msg .= "\n"
121 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
122 252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
123 LOG llevError, $msg; 255 LOG llevError, $msg;
124 }; 256};
125} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
126 271
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 279
134# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 281# within the Safe compartment.
136for my $pkg (qw( 282for my $pkg (qw(
137 cf::global cf::attachable 283 cf::global cf::attachable
138 cf::object cf::object::player 284 cf::object cf::object::player
139 cf::client cf::player 285 cf::client cf::player
140 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
141 cf::map cf::party cf::region 288 cf::party cf::region
142)) { 289)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 291}
146 292
147$Event::DIED = sub { 293$EV::DIED = sub {
148 warn "error in event callback: @_"; 294 warn "error in event callback: @_";
149}; 295};
150 296
151my %ext_pkg; 297#############################################################################
152my @exts;
153my @hook;
154 298
155=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
156 300
157=over 4 301=over 4
158 302
159=cut 303=item dumpval $ref
160 304
161use JSON::Syck (); # TODO# replace by JSON::PC once working 305=cut
162 306
307sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324}
325
163=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
164 327
165Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
166 329
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
175 331
176Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
177 333
178=cut 334=cut
179 335
180sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
182 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
183} 353}
184 354
185=item cf::lock_wait $string 355=item cf::lock_wait $string
186 356
187Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
188 358
189=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
190 360
191Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
194returned. 364returned.
195 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
196Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
198 371
199=cut 372=item $locked = cf::lock_active $string
200 373
201our %LOCK; 374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
202 379
203sub lock_wait($) { 380sub lock_wait($) {
204 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 382}
212 383
213sub lock_acquire($) { 384sub lock_acquire($) {
214 my ($key) = @_; 385 $LOCKS->guard ($_[0])
386}
215 387
216 # wait, to be sure we are not locked 388sub lock_active($) {
217 lock_wait $key; 389 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 390}
226 391
227sub freeze_mainloop { 392sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
229 394
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 395 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 396}
232 $guard 397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428
429$SLOT_QUEUE->cancel if $SLOT_QUEUE;
430$SLOT_QUEUE = Coro::async {
431 $Coro::current->desc ("timeslot manager");
432
433 my $signal = new Coro::Signal;
434
435 while () {
436 next_job:
437 my $avail = cf::till_tick;
438 if ($avail > 0.01) {
439 for (0 .. $#SLOT_QUEUE) {
440 if ($SLOT_QUEUE[$_][0] < $avail) {
441 my $job = splice @SLOT_QUEUE, $_, 1, ();
442 $job->[2]->send;
443 Coro::cede;
444 goto next_job;
445 }
446 }
447 }
448
449 if (@SLOT_QUEUE) {
450 # we do not use wait_for_tick() as it returns immediately when tick is inactive
451 push @cf::WAIT_FOR_TICK, $signal;
452 $signal->wait;
453 } else {
454 Coro::schedule;
455 }
456 }
457};
458
459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
462 my ($time, $pri, $name) = @_;
463
464 $time = $TICK * .6 if $time > $TICK * .6;
465 my $sig = new Coro::Signal;
466
467 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
468 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
469 $SLOT_QUEUE->ready;
470 $sig->wait;
233} 471}
234 472
235=item cf::async { BLOCK } 473=item cf::async { BLOCK }
236 474
237Currently the same as Coro::async_pool, meaning you cannot use 475Currently the same as Coro::async_pool, meaning you cannot use
242 480
243BEGIN { *async = \&Coro::async_pool } 481BEGIN { *async = \&Coro::async_pool }
244 482
245=item cf::sync_job { BLOCK } 483=item cf::sync_job { BLOCK }
246 484
247The design of crossfire+ requires that the main coro ($Coro::main) is 485The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 486is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 487partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
488acceptable.
250 489
251If it must be done, put the blocking parts into C<sync_job>. This will run 490If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 491the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 492server will be frozen during this time, so the block should either finish
254fast or be very important. 493fast or be very important.
257 496
258sub sync_job(&) { 497sub sync_job(&) {
259 my ($job) = @_; 498 my ($job) = @_;
260 499
261 if ($Coro::current == $Coro::main) { 500 if ($Coro::current == $Coro::main) {
501 my $time = EV::time;
502
262 # this is the main coro, too bad, we have to block 503 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 504 # till the operation succeeds, freezing the server :/
264 505
265 # TODO: use suspend/resume instead 506 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 507
267 my $freeze_guard = freeze_mainloop; 508 my $freeze_guard = freeze_mainloop;
268 509
269 my $busy = 1; 510 my $busy = 1;
270 my @res; 511 my @res;
271 512
272 (async { 513 (async {
514 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 515 @res = eval { $job->() };
274 warn $@ if $@; 516 warn $@ if $@;
275 undef $busy; 517 undef $busy;
276 })->prio (Coro::PRIO_MAX); 518 })->prio (Coro::PRIO_MAX);
277 519
278 while ($busy) { 520 while ($busy) {
279 Coro::cede or Event::one_event; 521 if (Coro::nready) {
522 Coro::cede_notself;
523 } else {
524 EV::loop EV::LOOP_ONESHOT;
280 } 525 }
526 }
527
528 my $time = EV::time - $time;
529
530 $TICK_START += $time; # do not account sync jobs to server load
281 531
282 wantarray ? @res : $res[0] 532 wantarray ? @res : $res[0]
283 } else { 533 } else {
284 # we are in another coroutine, how wonderful, everything just works 534 # we are in another coroutine, how wonderful, everything just works
285 535
287 } 537 }
288} 538}
289 539
290=item $coro = cf::async_ext { BLOCK } 540=item $coro = cf::async_ext { BLOCK }
291 541
292Like async, but this coro is automcatially being canceled when the 542Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 543extension calling this is being unloaded.
294 544
295=cut 545=cut
296 546
297sub async_ext(&) { 547sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 555 $EXT_CORO{$coro+0} = $coro;
306 556
307 $coro 557 $coro
308} 558}
309 559
310sub write_runtime { 560=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 561
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 562Executes the given code block with the given arguments in a seperate
314 or return; 563process, returning the results. Everything must be serialisable with
564Coro::Storable. May, of course, block. Note that the executed sub may
565never block itself or use any form of event handling.
315 566
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 567=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 568
320 aio_fsync $fh 569sub fork_call(&@) {
321 and return; 570 my ($cb, @args) = @_;
322 571
323 close $fh 572 # we seemingly have to make a local copy of the whole thing,
324 or return; 573 # otherwise perl prematurely frees the stuff :/
574 # TODO: investigate and fix (likely this will be rather laborious)
325 575
326 aio_rename "$runtime~", $runtime 576 my @res = Coro::Util::fork_eval {
327 and return; 577 reset_signals;
578 &$cb
579 }, @args;
328 580
581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
609}
610
611=item $value = cf::db_get $family => $key
612
613Returns a single value from the environment database.
614
615=item cf::db_put $family => $key => $value
616
617Stores the given C<$value> in the family. It can currently store binary
618data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
619
620=item $db = cf::db_table "name"
621
622Create and/or open a new database table. The string must not be "db" and must be unique
623within each server.
624
625=cut
626
627sub db_table($) {
628 my ($name) = @_;
629 my $db = BDB::db_create $DB_ENV;
630
631 eval {
632 $db->set_flags (BDB::CHKSUM);
633
634 utf8::encode $name;
635 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
636 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
637 cf::cleanup "db_open(db): $!" if $!;
638 };
639 cf::cleanup "db_open(db): $@" if $@;
640
641 $db
642}
643
644our $DB;
645
646sub db_init {
647 cf::sync_job {
648 $DB ||= db_table "db";
649 };
650}
651
652sub db_get($$) {
653 my $key = "$_[0]/$_[1]";
654
655 cf::sync_job {
656 BDB::db_get $DB, undef, $key, my $data;
657
658 $! ? ()
659 : $data
329 1 660 }
661}
662
663sub db_put($$$) {
664 BDB::dbreq_pri 4;
665 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
666}
667
668=item cf::cache $id => [$paths...], $processversion => $process
669
670Generic caching function that returns the value of the resource $id,
671caching and regenerating as required.
672
673This function can block.
674
675=cut
676
677sub cache {
678 my ($id, $src, $processversion, $process) = @_;
679
680 my $meta =
681 join "\x00",
682 $processversion,
683 map {
684 aio_stat $_
685 and Carp::croak "$_: $!";
686
687 ($_, (stat _)[7,9])
688 } @$src;
689
690 my $dbmeta = db_get cache => "$id/meta";
691 if ($dbmeta ne $meta) {
692 # changed, we may need to process
693
694 my @data;
695 my $md5;
696
697 for (0 .. $#$src) {
698 0 <= aio_load $src->[$_], $data[$_]
699 or Carp::croak "$src->[$_]: $!";
700 }
701
702 # if processing is expensive, check
703 # checksum first
704 if (1) {
705 $md5 =
706 join "\x00",
707 $processversion,
708 map {
709 cf::cede_to_tick;
710 ($src->[$_], Digest::MD5::md5_hex $data[$_])
711 } 0.. $#$src;
712
713
714 my $dbmd5 = db_get cache => "$id/md5";
715 if ($dbmd5 eq $md5) {
716 db_put cache => "$id/meta", $meta;
717
718 return db_get cache => "$id/data";
719 }
720 }
721
722 my $t1 = Time::HiRes::time;
723 my $data = $process->(\@data);
724 my $t2 = Time::HiRes::time;
725
726 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
727
728 db_put cache => "$id/data", $data;
729 db_put cache => "$id/md5" , $md5;
730 db_put cache => "$id/meta", $meta;
731
732 return $data;
733 }
734
735 db_get cache => "$id/data"
736}
737
738=item cf::datalog type => key => value, ...
739
740Log a datalog packet of the given type with the given key-value pairs.
741
742=cut
743
744sub datalog($@) {
745 my ($type, %kv) = @_;
746 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 747}
331 748
332=back 749=back
333 750
334=cut 751=cut
335 752
336############################################################################# 753#############################################################################
337 754
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
459 756
460Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
463 760
464In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 763Deliantra).
467 764
468=over 4 765=over 4
469 766
470=item $attachable->attach ($attachment, key => $value...) 767=item $attachable->attach ($attachment, key => $value...)
471 768
515=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
516 813
517Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
519 816
520Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
522 819
523These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
524 821
525=over 4 822=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 882our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 883our @CB_MAP = ();
587 884
588my %attachment; 885my %attachment;
589 886
887sub cf::attachable::thawer_merge {
888 # simply override everything except _meta
889 local $_[0]{_meta};
890 %{$_[0]} = %{$_[1]};
891}
892
590sub _attach_cb($$$$) { 893sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 894 my ($registry, $event, $prio, $cb) = @_;
592 895
593 use sort 'stable'; 896 use sort 'stable';
594 897
628 $registry = $CB_TYPE[$object_type] ||= []; 931 $registry = $CB_TYPE[$object_type] ||= [];
629 932
630 } elsif ($type eq "subtype") { 933 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 934 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 935 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 936 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 937
635 } elsif ($type eq "package") { 938 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 939 my $pkg = shift @arg;
637 940
638 while (my ($name, $id) = each %cb_id) { 941 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 970 _attach $registry, $klass, @attach;
668 } 971 }
669 972
670 $obj->{$name} = \%arg; 973 $obj->{$name} = \%arg;
671 } else { 974 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 975 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 976 }
674 977
675 $obj->{_attachment}{$name} = undef; 978 $obj->{_attachment}{$name} = undef;
676} 979}
677 980
679 if (ref $_[0]) { 982 if (ref $_[0]) {
680 _object_attach @_; 983 _object_attach @_;
681 } else { 984 } else {
682 _attach shift->_attach_registry, @_; 985 _attach shift->_attach_registry, @_;
683 } 986 }
987 _recalc_want;
684}; 988};
685 989
686# all those should be optimised 990# all those should be optimised
687sub cf::attachable::detach { 991sub cf::attachable::detach {
688 my ($obj, $name) = @_; 992 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 995 delete $obj->{_attachment}{$name};
692 reattach ($obj); 996 reattach ($obj);
693 } else { 997 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 998 Carp::croak "cannot, currently, detach class attachments";
695 } 999 }
1000 _recalc_want;
696}; 1001};
697 1002
698sub cf::attachable::attached { 1003sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1004 my ($obj, $name) = @_;
700 1005
715 "; 1020 ";
716 die if $@; 1021 die if $@;
717} 1022}
718 1023
719our $override; 1024our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1025our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1026
722sub override { 1027sub override {
723 $override = 1; 1028 $override = 1;
724 @invoke_results = (); 1029 @INVOKE_RESULTS = (@_);
725} 1030}
726 1031
727sub do_invoke { 1032sub do_invoke {
728 my $event = shift; 1033 my $event = shift;
729 my $callbacks = shift; 1034 my $callbacks = shift;
730 1035
731 @invoke_results = (); 1036 @INVOKE_RESULTS = ();
732 1037
733 local $override; 1038 local $override;
734 1039
735 for (@$callbacks) { 1040 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1041 eval { &{$_->[1]} };
745 } 1050 }
746 1051
747 0 1052 0
748} 1053}
749 1054
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1056
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1057=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1058
754Generate an object-specific event with the given arguments. 1059Generate an object-specific event with the given arguments.
755 1060
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1061This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1062removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1063results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1064
760=back 1065=back
761 1066
762=cut 1067=cut
763 1068
764############################################################################# 1069#############################################################################
765# object support 1070# object support
1071
1072sub _object_equal($$);
1073sub _object_equal($$) {
1074 my ($a, $b) = @_;
1075
1076 return 0 unless (ref $a) eq (ref $b);
1077
1078 if ("HASH" eq ref $a) {
1079 my @ka = keys %$a;
1080 my @kb = keys %$b;
1081
1082 return 0 if @ka != @kb;
1083
1084 for (0 .. $#ka) {
1085 return 0 unless $ka[$_] eq $kb[$_];
1086 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1087 }
1088
1089 } elsif ("ARRAY" eq ref $a) {
1090
1091 return 0 if @$a != @$b;
1092
1093 for (0 .. $#$a) {
1094 return 0 unless _object_equal $a->[$_], $b->[$_];
1095 }
1096
1097 } elsif ($a ne $b) {
1098 return 0;
1099 }
1100
1101 1
1102}
1103
1104our $SLOW_MERGES;#d#
1105sub _can_merge {
1106 my ($ob1, $ob2) = @_;
1107
1108 ++$SLOW_MERGES;#d#
1109
1110 # we do the slow way here
1111 return _object_equal $ob1, $ob2
1112}
766 1113
767sub reattach { 1114sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1116 my ($obj) = @_;
1117
1118 # no longer needed after getting rid of delete_package?
1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1120
771 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
772 1122
773 @$registry = (); 1123 @$registry = ();
774 1124
789cf::attachable->attach ( 1139cf::attachable->attach (
790 prio => -1000000, 1140 prio => -1000000,
791 on_instantiate => sub { 1141 on_instantiate => sub {
792 my ($obj, $data) = @_; 1142 my ($obj, $data) = @_;
793 1143
794 $data = from_json $data; 1144 $data = decode_json $data;
795 1145
796 for (@$data) { 1146 for (@$data) {
797 my ($name, $args) = @$_; 1147 my ($name, $args) = @$_;
798 1148
799 $obj->attach ($name, %{$args || {} }); 1149 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1165sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1166 my ($filename, $rdata, $objs) = @_;
817 1167
818 sync_job { 1168 sync_job {
819 if (length $$rdata) { 1169 if (length $$rdata) {
1170 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
822 1173
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1179 aio_fsync $fh;
1180 }
827 close $fh; 1181 aio_close $fh;
828 1182
829 if (@$objs) { 1183 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1185 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1187 aio_write $fh, 0, (length $data), $data, 0;
1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1190 aio_fsync $fh;
1191 }
835 close $fh; 1192 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1193 aio_rename "$filename.pst~", "$filename.pst";
837 } 1194 }
838 } else { 1195 } else {
839 aio_unlink "$filename.pst"; 1196 aio_unlink "$filename.pst";
840 } 1197 }
841 1198
842 aio_rename "$filename~", $filename; 1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1203 } else {
844 warn "FATAL: $filename~: $!\n"; 1204 warn "unable to save objects: $filename~: $!\n";
845 } 1205 }
846 } else { 1206 } else {
847 aio_unlink $filename; 1207 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1208 aio_unlink "$filename.pst";
849 } 1209 }
850 } 1210 };
851} 1211}
852 1212
853sub object_freezer_as_string { 1213sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1214 my ($rdata, $objs) = @_;
855 1215
867 or return; 1227 or return;
868 1228
869 unless (aio_stat "$filename.pst") { 1229 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1230 (aio_load "$filename.pst", $av) >= 0
871 or return; 1231 or return;
1232
872 $av = eval { (Storable::thaw $av)->{objs} }; 1233 my $st = eval { Coro::Storable::thaw $av };
1234 $av = $st->{objs};
873 } 1235 }
874 1236
1237 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1238 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1239 $decname, length $data, scalar @{$av || []};
1240
877 return ($data, $av); 1241 ($data, $av)
878} 1242}
1243
1244=head2 COMMAND CALLBACKS
1245
1246=over 4
1247
1248=cut
879 1249
880############################################################################# 1250#############################################################################
881# command handling &c 1251# command handling &c
882 1252
883=item cf::register_command $name => \&callback($ob,$args); 1253=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1266 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1267}
898 1268
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1269=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1270
901Register a callbackf ro execution when the client sends an extcmd packet. 1271Register a callback for execution when the client sends an (synchronous)
1272extcmd packet. Ext commands will be processed in the order they are
1273received by the server, like other user commands. The first argument is
1274the logged-in player. Ext commands can only be processed after a player
1275has logged in successfully.
902 1276
903If the callback returns something, it is sent back as if reply was being 1277If the callback returns something, it is sent back as if reply was being
904called. 1278called.
905 1279
1280=item cf::register_exticmd $name => \&callback($ns,$packet);
1281
1282Register a callback for execution when the client sends an (asynchronous)
1283exticmd packet. Exti commands are processed by the server as soon as they
1284are received, i.e. out of order w.r.t. other commands. The first argument
1285is a client socket. Exti commands can be received anytime, even before
1286log-in.
1287
1288If the callback returns something, it is sent back as if reply was being
1289called.
1290
906=cut 1291=cut
907 1292
908sub register_extcmd { 1293sub register_extcmd {
909 my ($name, $cb) = @_; 1294 my ($name, $cb) = @_;
910 1295
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1296 $EXTCMD{$name} = $cb;
915} 1297}
1298
1299sub register_exticmd {
1300 my ($name, $cb) = @_;
1301
1302 $EXTICMD{$name} = $cb;
1303}
1304
1305use File::Glob ();
916 1306
917cf::player->attach ( 1307cf::player->attach (
918 on_command => sub { 1308 on_command => sub {
919 my ($pl, $name, $params) = @_; 1309 my ($pl, $name, $params) = @_;
920 1310
928 cf::override; 1318 cf::override;
929 }, 1319 },
930 on_extcmd => sub { 1320 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1321 my ($pl, $buf) = @_;
932 1322
933 my $msg = eval { from_json $buf }; 1323 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1324
935 if (ref $msg) { 1325 if (ref $msg) {
1326 my ($type, $reply, @payload) =
1327 "ARRAY" eq ref $msg
1328 ? @$msg
1329 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1330
1331 my @reply;
1332
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1333 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1334 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1335 }
1336
1337 $pl->ext_reply ($reply, @reply)
1338 if $reply;
1339
941 } else { 1340 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1341 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1342 }
944 1343
945 cf::override; 1344 cf::override;
946 }, 1345 },
947); 1346);
948 1347
949sub register { 1348# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1349sub cache_extensions {
956 my ($path) = @_; 1350 my $grp = IO::AIO::aio_group;
957 1351
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1353 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1355 }
1008 } 1356 };
1009 1357
1010 # remove extcmds 1358 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1359}
1024 1360
1025sub load_extensions { 1361sub load_extensions {
1362 cf::sync_job {
1363 my %todo;
1364
1026 for my $ext (<$LIBDIR/*.ext>) { 1365 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1366 next unless -r $path;
1028 eval { 1367
1029 load_extension $ext; 1368 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1369 my $base = $1;
1370 my $pkg = $1;
1371 $pkg =~ s/[^[:word:]]/_/g;
1372 $pkg = "ext::$pkg";
1373
1374 open my $fh, "<:utf8", $path
1375 or die "$path: $!";
1376
1377 my $source = do { local $/; <$fh> };
1378
1379 my %ext = (
1380 path => $path,
1381 base => $base,
1382 pkg => $pkg,
1383 );
1384
1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1387
1388 $ext{source} =
1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1390 . "#line 1 \"$path\"\n{\n"
1391 . $source
1392 . "\n};\n1";
1393
1394 $todo{$base} = \%ext;
1395 }
1396
1397 my %done;
1398 while (%todo) {
1399 my $progress;
1400
1401 while (my ($k, $v) = each %todo) {
1402 for (split /,\s*/, $v->{meta}{depends}) {
1403 goto skip
1404 unless exists $done{$_};
1405 }
1406
1407 warn "... loading '$k' into '$v->{pkg}'\n";
1408
1409 unless (eval $v->{source}) {
1410 my $msg = $@ ? "$v->{path}: $@\n"
1411 : "$v->{base}: extension inactive.\n";
1412
1413 if (exists $v->{meta}{mandatory}) {
1414 warn $msg;
1415 cf::cleanup "mandatory extension failed to load, exiting.";
1416 }
1417
1418 warn $msg;
1419 }
1420
1421 $done{$k} = delete $todo{$k};
1422 push @EXTS, $v->{pkg};
1423 $progress = 1;
1030 1 1424 }
1031 } or warn "$ext not loaded: $@"; 1425
1426 skip:
1427 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1428 unless $progress;
1429 }
1032 } 1430 };
1033} 1431}
1034 1432
1035############################################################################# 1433#############################################################################
1036# load/save/clean perl data associated with a map
1037 1434
1038*cf::mapsupport::on_clean = sub { 1435=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1436
1073=head2 CORE EXTENSIONS 1437=head2 CORE EXTENSIONS
1074 1438
1075Functions and methods that extend core crossfire objects. 1439Functions and methods that extend core deliantra objects.
1076 1440
1077=cut 1441=cut
1078 1442
1079package cf::player; 1443package cf::player;
1080 1444
1445use Coro::AIO;
1446
1081=head3 cf::player 1447=head3 cf::player
1082 1448
1083=over 4 1449=over 4
1084 1450
1451=item cf::player::num_playing
1452
1453Returns the official number of playing players, as per the Crossfire metaserver rules.
1454
1455=cut
1456
1457sub num_playing {
1458 scalar grep
1459 $_->ob->map
1460 && !$_->hidden
1461 && !$_->ob->flag (cf::FLAG_WIZ),
1462 cf::player::list
1463}
1464
1085=item cf::player::find $login 1465=item cf::player::find $login
1086 1466
1087Returns the given player object, loading it if necessary (might block). 1467Returns the given player object, loading it if necessary (might block).
1088 1468
1089=cut 1469=cut
1090 1470
1091sub playerdir($) { 1471sub playerdir($) {
1092 cf::localdir 1472 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1473 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1474}
1098 1475
1099sub path($) { 1476sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1477 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1478
1102 (playerdir $login) . "/$login.pl" 1479 (playerdir $login) . "/playerdata"
1103} 1480}
1104 1481
1105sub find_active($) { 1482sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1483 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1484 and $cf::PLAYER{$_[0]}->active
1110 1487
1111sub exists($) { 1488sub exists($) {
1112 my ($login) = @_; 1489 my ($login) = @_;
1113 1490
1114 $cf::PLAYER{$login} 1491 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1492 or !aio_stat path $login
1116} 1493}
1117 1494
1118sub find($) { 1495sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1496 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1497 my $login = $_[0];
1121 1498
1122 my $guard = cf::lock_acquire "user_find:$login"; 1499 my $guard = cf::lock_acquire "user_find:$login";
1123 1500
1124 $cf::PLAYER{$_[0]} || do { 1501 $cf::PLAYER{$_[0]} || do {
1125 my $pl = load_pl path $login 1502 # rename old playerfiles to new ones
1503 #TODO: remove when no longer required
1504 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1505 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1506 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1507 aio_unlink +(playerdir $login) . "/$login.pl";
1508
1509 my $f = new_from_file cf::object::thawer path $login
1126 or return; 1510 or return;
1511
1512 my $pl = cf::player::load_pl $f
1513 or return;
1514
1515 local $cf::PLAYER_LOADING{$login} = $pl;
1516 $f->resolve_delayed_derefs;
1127 $cf::PLAYER{$login} = $pl 1517 $cf::PLAYER{$login} = $pl
1128 } 1518 }
1129 } 1519 }
1130} 1520}
1131 1521
1137 my $path = path $pl; 1527 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1528 my $guard = cf::lock_acquire "user_save:$path";
1139 1529
1140 return if $pl->{deny_save}; 1530 return if $pl->{deny_save};
1141 1531
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1532 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1533 $pl->{last_save} = $cf::RUNTIME;
1144 1534
1535 cf::get_slot 0.01;
1536
1145 $pl->save_pl ($path); 1537 $pl->save_pl ($path);
1146 Coro::cede; 1538 cf::cede_to_tick;
1147} 1539}
1148 1540
1149sub new($) { 1541sub new($) {
1150 my ($login) = @_; 1542 my ($login) = @_;
1151 1543
1157 $cf::PLAYER{$login} = $self; 1549 $cf::PLAYER{$login} = $self;
1158 1550
1159 $self 1551 $self
1160} 1552}
1161 1553
1554=item $player->send_msg ($channel, $msg, $color, [extra...])
1555
1556=cut
1557
1558sub send_msg {
1559 my $ns = shift->ns
1560 or return;
1561 $ns->send_msg (@_);
1562}
1563
1564=item $pl->quit_character
1565
1566Nukes the player without looking back. If logged in, the connection will
1567be destroyed. May block for a long time.
1568
1569=cut
1570
1162sub quit_character { 1571sub quit_character {
1163 my ($pl) = @_; 1572 my ($pl) = @_;
1164 1573
1574 my $name = $pl->ob->name;
1575
1165 $pl->{deny_save} = 1; 1576 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1167 1578
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1169 $pl->deactivate; 1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1584 $pl->ns->destroy if $pl->ns;
1172 1585
1173 my $path = playerdir $pl; 1586 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1588 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1589 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1590 $pl->destroy;
1591
1592 my $prefix = qr<^~\Q$name\E/>;
1593
1594 # nuke player maps
1595 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1596
1178 IO::AIO::aio_rmtree $temp; 1597 IO::AIO::aio_rmtree $temp;
1179} 1598}
1180 1599
1600=item $pl->kick
1601
1602Kicks a player out of the game. This destroys the connection.
1603
1604=cut
1605
1606sub kick {
1607 my ($pl, $kicker) = @_;
1608
1609 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1610 $pl->killer ("kicked");
1611 $pl->ns->destroy;
1612}
1613
1614=item cf::player::list_logins
1615
1616Returns am arrayref of all valid playernames in the system, can take a
1617while and may block, so not sync_job-capable, ever.
1618
1619=cut
1620
1621sub list_logins {
1622 my $dirs = aio_readdir $PLAYERDIR
1623 or return [];
1624
1625 my @logins;
1626
1627 for my $login (@$dirs) {
1628 my $path = path $login;
1629
1630 # a .pst is a dead give-away for a valid player
1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1636 }
1637
1638 utf8::decode $login;
1639 push @logins, $login;
1640 }
1641
1642 \@logins
1643}
1644
1645=item $player->maps
1646
1647Returns an arrayref of map paths that are private for this
1648player. May block.
1649
1650=cut
1651
1652sub maps($) {
1653 my ($pl) = @_;
1654
1655 $pl = ref $pl ? $pl->ob->name : $pl;
1656
1657 my $files = aio_readdir playerdir $pl
1658 or return;
1659
1660 my @paths;
1661
1662 for (@$files) {
1663 utf8::decode $_;
1664 next if /\.(?:pl|pst)$/;
1665 next unless /^$PATH_SEP/o;
1666
1667 push @paths, cf::map::normalise "~$pl/$_";
1668 }
1669
1670 \@paths
1671}
1672
1673=item $protocol_xml = $player->expand_cfpod ($cfpod)
1674
1675Expand deliantra pod fragments into protocol xml.
1676
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1677=item $player->ext_reply ($msgid, @msg)
1182 1678
1183Sends an ext reply to the player. 1679Sends an ext reply to the player.
1184 1680
1185=cut 1681=cut
1186 1682
1187sub ext_reply($$$%) { 1683sub ext_reply($$@) {
1188 my ($self, $id, %msg) = @_; 1684 my ($self, $id, @msg) = @_;
1189 1685
1190 $msg{msgid} = $id; 1686 $self->ns->ext_reply ($id, @msg)
1191
1192 $self->send ("ext " . cf::to_json \%msg);
1193} 1687}
1194 1688
1195package cf; 1689=item $player->ext_msg ($type, @msg)
1690
1691Sends an ext event to the client.
1692
1693=cut
1694
1695sub ext_msg($$@) {
1696 my ($self, $type, @msg) = @_;
1697
1698 $self->ns->ext_msg ($type, @msg);
1699}
1700
1701=head3 cf::region
1702
1703=over 4
1704
1705=cut
1706
1707package cf::region;
1708
1709=item cf::region::find_by_path $path
1710
1711Tries to decuce the likely region for a map knowing only its path.
1712
1713=cut
1714
1715sub find_by_path($) {
1716 my ($path) = @_;
1717
1718 my ($match, $specificity);
1719
1720 for my $region (list) {
1721 if ($region->{match} && $path =~ $region->{match}) {
1722 ($match, $specificity) = ($region, $region->specificity)
1723 if $region->specificity > $specificity;
1724 }
1725 }
1726
1727 $match
1728}
1196 1729
1197=back 1730=back
1198
1199 1731
1200=head3 cf::map 1732=head3 cf::map
1201 1733
1202=over 4 1734=over 4
1203 1735
1206package cf::map; 1738package cf::map;
1207 1739
1208use Fcntl; 1740use Fcntl;
1209use Coro::AIO; 1741use Coro::AIO;
1210 1742
1743use overload
1744 '""' => \&as_string,
1745 fallback => 1;
1746
1211our $MAX_RESET = 3600; 1747our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1748our $DEFAULT_RESET = 3000;
1213 1749
1214sub generate_random_map { 1750sub generate_random_map {
1215 my ($path, $rmp) = @_; 1751 my ($self, $rmp) = @_;
1752
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1216 1754
1217 # mit "rum" bekleckern, nicht 1755 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1756 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1760 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1761 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1762 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1763 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1764 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1765 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1766 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1767 (cf::region::find $rmp->{region}), $rmp->{custom}
1768 )
1231} 1769}
1232 1770
1233# and all this just because we cannot iterate over 1771=item cf::map->register ($regex, $prio)
1234# all maps in C++...
1235sub change_all_map_light {
1236 my ($change) = @_;
1237 1772
1238 $_->change_map_light ($change) 1773Register a handler for the map path matching the given regex at the
1239 for grep $_->outdoor, values %cf::MAP; 1774givne priority (higher is better, built-in handlers have priority 0, the
1240} 1775default).
1241 1776
1242sub try_load_header($) { 1777=cut
1778
1779sub register {
1780 my (undef, $regex, $prio) = @_;
1781 my $pkg = caller;
1782
1783 no strict;
1784 push @{"$pkg\::ISA"}, __PACKAGE__;
1785
1786 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1787}
1788
1789# also paths starting with '/'
1790$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1791
1792sub thawer_merge {
1793 my ($self, $merge) = @_;
1794
1795 # we have to keep some variables in memory intact
1796 local $self->{path};
1797 local $self->{load_path};
1798
1799 $self->SUPER::thawer_merge ($merge);
1800}
1801
1802sub normalise {
1243 my ($path) = @_; 1803 my ($path, $base) = @_;
1804
1805 $path = "$path"; # make sure its a string
1806
1807 $path =~ s/\.map$//;
1808
1809 # map plan:
1810 #
1811 # /! non-realised random map exit (special hack!)
1812 # {... are special paths that are not being touched
1813 # ?xxx/... are special absolute paths
1814 # ?random/... random maps
1815 # /... normal maps
1816 # ~user/... per-player map of a specific user
1817
1818 $path =~ s/$PATH_SEP/\//go;
1819
1820 # treat it as relative path if it starts with
1821 # something that looks reasonable
1822 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1823 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1824
1825 $base =~ s{[^/]+/?$}{};
1826 $path = "$base/$path";
1827 }
1828
1829 for ($path) {
1830 redo if s{//}{/};
1831 redo if s{/\.?/}{/};
1832 redo if s{/[^/]+/\.\./}{/};
1833 }
1834
1835 $path
1836}
1837
1838sub new_from_path {
1839 my (undef, $path, $base) = @_;
1840
1841 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1842
1843 $path = normalise $path, $base;
1844
1845 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1846 if ($path =~ $EXT_MAP{$pkg}[1]) {
1847 my $self = bless cf::map::new, $pkg;
1848 $self->{path} = $path; $self->path ($path);
1849 $self->init; # pass $1 etc.
1850 return $self;
1851 }
1852 }
1853
1854 Carp::cluck "unable to resolve path '$path' (base '$base').";
1855 ()
1856}
1857
1858sub init {
1859 my ($self) = @_;
1860
1861 $self
1862}
1863
1864sub as_string {
1865 my ($self) = @_;
1866
1867 "$self->{path}"
1868}
1869
1870# the displayed name, this is a one way mapping
1871sub visible_name {
1872 &as_string
1873}
1874
1875# the original (read-only) location
1876sub load_path {
1877 my ($self) = @_;
1878
1879 "$MAPDIR/$self->{path}.map"
1880}
1881
1882# the temporary/swap location
1883sub save_path {
1884 my ($self) = @_;
1885
1886 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1887 "$TMPDIR/$path.map"
1888}
1889
1890# the unique path, undef == no special unique path
1891sub uniq_path {
1892 my ($self) = @_;
1893
1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1895 "$UNIQUEDIR/$path"
1896}
1897
1898sub decay_objects {
1899 my ($self) = @_;
1900
1901 return if $self->{deny_reset};
1902
1903 $self->do_decay_objects;
1904}
1905
1906sub unlink_save {
1907 my ($self) = @_;
1908
1909 utf8::encode (my $save = $self->save_path);
1910 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1911 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1912}
1913
1914sub load_header_from($) {
1915 my ($self, $path) = @_;
1244 1916
1245 utf8::encode $path; 1917 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1918 my $f = new_from_file cf::object::thawer $path
1247 or return; 1919 or return;
1248 1920
1249 my $map = cf::map::new 1921 $self->_load_header ($f)
1250 or return; 1922 or return;
1251 1923
1252 # for better error messages only, will be overwritten 1924 local $MAP_LOADING{$self->{path}} = $self;
1253 $map->path ($path); 1925 $f->resolve_delayed_derefs;
1254 1926
1255 $map->load_header ($path) 1927 $self->{load_path} = $path;
1928
1929 1
1930}
1931
1932sub load_header_orig {
1933 my ($self) = @_;
1934
1935 $self->load_header_from ($self->load_path)
1936}
1937
1938sub load_header_temp {
1939 my ($self) = @_;
1940
1941 $self->load_header_from ($self->save_path)
1942}
1943
1944sub prepare_temp {
1945 my ($self) = @_;
1946
1947 $self->last_access ((delete $self->{last_access})
1948 || $cf::RUNTIME); #d#
1949 # safety
1950 $self->{instantiate_time} = $cf::RUNTIME
1951 if $self->{instantiate_time} > $cf::RUNTIME;
1952}
1953
1954sub prepare_orig {
1955 my ($self) = @_;
1956
1957 $self->{load_original} = 1;
1958 $self->{instantiate_time} = $cf::RUNTIME;
1959 $self->last_access ($cf::RUNTIME);
1960 $self->instantiate;
1961}
1962
1963sub load_header {
1964 my ($self) = @_;
1965
1966 if ($self->load_header_temp) {
1967 $self->prepare_temp;
1968 } else {
1969 $self->load_header_orig
1256 or return; 1970 or return;
1971 $self->prepare_orig;
1972 }
1257 1973
1258 $map->{load_path} = $path; 1974 $self->{deny_reset} = 1
1975 if $self->no_reset;
1259 1976
1260 $map 1977 $self->default_region (cf::region::find_by_path $self->{path})
1978 unless $self->default_region;
1979
1980 1
1261} 1981}
1262 1982
1263sub find; 1983sub find;
1264sub find { 1984sub find {
1265 my ($path, $origin) = @_; 1985 my ($path, $origin) = @_;
1266 1986
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 1987 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 1988
1272 cf::lock_wait "map_find:$key"; 1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1273
1274 $cf::MAP{$key} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 1990 my $guard2 = cf::lock_acquire "map_find:$path";
1276 1991
1277 # do it the slow way 1992 $cf::MAP{$path} || do {
1278 my $map = try_load_header $path->save_path; 1993 my $map = new_from_path cf::map $path
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 1994 or return;
1296 1995
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 1996 $map->{last_save} = $cf::RUNTIME;
1309 1997
1310 Coro::cede; 1998 $map->load_header
1999 or return;
1311 2000
1312 if ($map->should_reset) { 2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2002 # doing this can freeze the server in a sync job, obviously
2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
2005 undef $guard1;
1313 $map->reset; 2006 $map->reset;
1314 undef $guard;
1315 $map = find $path 2007 return find $path;
1316 or return;
1317 } 2008 }
1318 2009
1319 $cf::MAP{$key} = $map 2010 $cf::MAP{$path} = $map
1320 } 2011 }
1321} 2012}
2013
2014sub pre_load { }
2015sub post_load { }
1322 2016
1323sub load { 2017sub load {
1324 my ($self) = @_; 2018 my ($self) = @_;
1325 2019
2020 local $self->{deny_reset} = 1; # loading can take a long time
2021
1326 my $path = $self->{path}; 2022 my $path = $self->{path};
2023
2024 {
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2025 my $guard = cf::lock_acquire "map_data:$path";
1328 2026
2027 return unless $self->valid;
1329 return if $self->in_memory != cf::MAP_SWAPPED; 2028 return unless $self->in_memory == cf::MAP_SWAPPED;
1330 2029
1331 $self->in_memory (cf::MAP_LOADING); 2030 $self->in_memory (cf::MAP_LOADING);
1332 2031
1333 $self->alloc; 2032 $self->alloc;
1334 $self->load_objects ($self->{load_path}, 1) 2033
2034 $self->pre_load;
2035 cf::cede_to_tick;
2036
2037 my $f = new_from_file cf::object::thawer $self->{load_path};
2038 $f->skip_block;
2039 $self->_load_objects ($f)
1335 or return; 2040 or return;
1336 2041
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2042 $self->post_load_original
1338 if delete $self->{load_original}; 2043 if delete $self->{load_original};
1339 2044
1340 if (my $uniq = $path->uniq_path) { 2045 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 2046 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 2047 unless (aio_stat $uniq) {
2048 if (my $f = new_from_file cf::object::thawer $uniq) {
1343 $self->clear_unique_items; 2049 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 2050 $self->_load_objects ($f);
2051 $f->resolve_delayed_derefs;
2052 }
1345 } 2053 }
1346 } 2054 }
1347 2055
1348 Coro::cede; 2056 $f->resolve_delayed_derefs;
1349 2057
2058 cf::cede_to_tick;
1350 # now do the right thing for maps 2059 # now do the right thing for maps
1351 $self->link_multipart_objects; 2060 $self->link_multipart_objects;
1352
1353 if ($self->{path}->is_style_map) {
1354 $self->{deny_save} = 1;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons;
1360 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 2061 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 2062 unless $self->difficulty;
2063 cf::cede_to_tick;
2064
2065 unless ($self->{deny_activate}) {
2066 $self->decay_objects;
2067 $self->fix_auto_apply;
2068 $self->update_buttons;
2069 cf::cede_to_tick;
1363 $self->activate; 2070 $self->activate;
1364 } 2071 }
1365 2072
1366 Coro::cede; 2073 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME);
1367 2075
1368 $self->in_memory (cf::MAP_IN_MEMORY); 2076 $self->in_memory (cf::MAP_ACTIVE);
2077 }
2078
2079 $self->post_load;
2080}
2081
2082sub customise_for {
2083 my ($self, $ob) = @_;
2084
2085 return find "~" . $ob->name . "/" . $self->{path}
2086 if $self->per_player;
2087
2088# return find "?party/" . $ob->name . "/" . $self->{path}
2089# if $self->per_party;
2090
2091 $self
2092}
2093
2094# find and load all maps in the 3x3 area around a map
2095sub load_neighbours {
2096 my ($map) = @_;
2097
2098 my @neigh; # diagonal neighbours
2099
2100 for (0 .. 3) {
2101 my $neigh = $map->tile_path ($_)
2102 or next;
2103 $neigh = find $neigh, $map
2104 or next;
2105 $neigh->load;
2106
2107 push @neigh,
2108 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2109 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2110 }
2111
2112 for (grep defined $_->[0], @neigh) {
2113 my ($path, $origin) = @$_;
2114 my $neigh = find $path, $origin
2115 or next;
2116 $neigh->load;
2117 }
1369} 2118}
1370 2119
1371sub find_sync { 2120sub find_sync {
1372 my ($path, $origin) = @_; 2121 my ($path, $origin) = @_;
1373 2122
1374 cf::sync_job { cf::map::find $path, $origin } 2123 cf::sync_job { find $path, $origin }
1375} 2124}
1376 2125
1377sub do_load_sync { 2126sub do_load_sync {
1378 my ($map) = @_; 2127 my ($map) = @_;
1379 2128
2129 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2130 if $Coro::current == $Coro::main;
2131
1380 cf::sync_job { $map->load }; 2132 cf::sync_job { $map->load };
2133}
2134
2135our %MAP_PREFETCH;
2136our $MAP_PREFETCHER = undef;
2137
2138sub find_async {
2139 my ($path, $origin, $load) = @_;
2140
2141 $path = normalise $path, $origin && $origin->{path};
2142
2143 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 }
2146
2147 $MAP_PREFETCH{$path} |= $load;
2148
2149 $MAP_PREFETCHER ||= cf::async {
2150 $Coro::current->{desc} = "map prefetcher";
2151
2152 while (%MAP_PREFETCH) {
2153 while (my ($k, $v) = each %MAP_PREFETCH) {
2154 if (my $map = find $k) {
2155 $map->load if $v;
2156 }
2157
2158 delete $MAP_PREFETCH{$k};
2159 }
2160 }
2161 undef $MAP_PREFETCHER;
2162 };
2163 $MAP_PREFETCHER->prio (6);
2164
2165 ()
1381} 2166}
1382 2167
1383sub save { 2168sub save {
1384 my ($self) = @_; 2169 my ($self) = @_;
1385 2170
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
1387 2172
1388 $self->{last_save} = $cf::RUNTIME; 2173 $self->{last_save} = $cf::RUNTIME;
1389 2174
1390 return unless $self->dirty; 2175 return unless $self->dirty;
1391 2176
1392 my $save = $self->{path}->save_path; utf8::encode $save; 2177 my $save = $self->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2178 my $uniq = $self->uniq_path; utf8::encode $uniq;
1394 2179
1395 $self->{load_path} = $save; 2180 $self->{load_path} = $save;
1396 2181
1397 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1398 2183
1399 local $self->{last_access} = $self->last_access;#d# 2184 local $self->{last_access} = $self->last_access;#d#
1400 2185
1401 cf::async { 2186 cf::async {
2187 $Coro::current->{desc} = "map player save";
1402 $_->contr->save for $self->players; 2188 $_->contr->save for $self->players;
1403 }; 2189 };
1404 2190
2191 cf::get_slot 0.02;
2192
1405 if ($uniq) { 2193 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2194 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES); 2195 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1408 } else { 2196 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2197 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 } 2198 }
1411} 2199}
1412 2200
1413sub swap_out { 2201sub swap_out {
1414 my ($self) = @_; 2202 my ($self) = @_;
1415 2203
1416 # save first because save cedes 2204 # save first because save cedes
1417 $self->save; 2205 $self->save;
1418 2206
1419 my $lock = cf::lock_acquire "map_data:" . $self->path; 2207 my $lock = cf::lock_acquire "map_data:$self->{path}";
1420 2208
1421 return if $self->players; 2209 return if $self->players;
1422 return if $self->in_memory != cf::MAP_IN_MEMORY; 2210 return if $self->in_memory != cf::MAP_ACTIVE;
1423 return if $self->{deny_save}; 2211 return if $self->{deny_save};
1424 2212
2213 $self->in_memory (cf::MAP_SWAPPED);
2214
2215 $self->deactivate;
2216 $_->clear_links_to ($self) for values %cf::MAP;
1425 $self->clear; 2217 $self->clear;
1426 $self->in_memory (cf::MAP_SWAPPED);
1427} 2218}
1428 2219
1429sub reset_at { 2220sub reset_at {
1430 my ($self) = @_; 2221 my ($self) = @_;
1431 2222
1432 # TODO: safety, remove and allow resettable per-player maps 2223 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel};
1434 return 1e99 if $self->{deny_reset}; 2224 return 1e99 if $self->{deny_reset};
1435 2225
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2226 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2227 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 2228
1443 my ($self) = @_; 2233 my ($self) = @_;
1444 2234
1445 $self->reset_at <= $cf::RUNTIME 2235 $self->reset_at <= $cf::RUNTIME
1446} 2236}
1447 2237
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 2238sub reset {
1470 my ($self) = @_; 2239 my ($self) = @_;
1471 2240
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 2242
1474 return if $self->players; 2243 return if $self->players;
1475 return if $self->{path}{user_rel};#d#
1476 2244
1477 warn "resetting map ", $self->path;#d# 2245 warn "resetting map ", $self->path, "\n";
2246
2247 $self->in_memory (cf::MAP_SWAPPED);
2248
2249 # need to save uniques path
2250 unless ($self->{deny_save}) {
2251 my $uniq = $self->uniq_path; utf8::encode $uniq;
2252
2253 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2254 if $uniq;
2255 }
1478 2256
1479 delete $cf::MAP{$self->path}; 2257 delete $cf::MAP{$self->path};
1480 2258
2259 $self->deactivate;
1481 $_->clear_links_to ($self) for values %cf::MAP; 2260 $_->clear_links_to ($self) for values %cf::MAP;
2261 $self->clear;
1482 2262
1483 $self->unlink_save; 2263 $self->unlink_save;
1484 $self->destroy; 2264 $self->destroy;
1485} 2265}
1486 2266
1487my $nuke_counter = "aaaa"; 2267my $nuke_counter = "aaaa";
1488 2268
1489sub nuke { 2269sub nuke {
1490 my ($self) = @_; 2270 my ($self) = @_;
1491 2271
2272 {
2273 my $lock = cf::lock_acquire "map_data:$self->{path}";
2274
2275 delete $cf::MAP{$self->path};
2276
2277 $self->unlink_save;
2278
2279 bless $self, "cf::map";
2280 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 2281 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 2282 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 2283 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2284
2285 $cf::MAP{$self->path} = $self;
2286 }
2287
1495 $self->reset; # polite request, might not happen 2288 $self->reset; # polite request, might not happen
1496} 2289}
1497 2290
1498sub customise_for { 2291=item $maps = cf::map::tmp_maps
1499 my ($map, $ob) = @_;
1500 2292
1501 if ($map->per_player) { 2293Returns an arrayref with all map paths of currently instantiated and saved
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2294maps. May block.
2295
2296=cut
2297
2298sub tmp_maps() {
1503 } 2299 [
1504 2300 map {
1505 $map 2301 utf8::decode $_;
2302 /\.map$/
2303 ? normalise $_
2304 : ()
2305 } @{ aio_readdir $TMPDIR or [] }
2306 ]
1506} 2307}
1507 2308
1508sub emergency_save { 2309=item $maps = cf::map::random_maps
1509 my $freeze_guard = cf::freeze_mainloop;
1510 2310
1511 warn "enter emergency perl save\n"; 2311Returns an arrayref with all map paths of currently instantiated and saved
2312random maps. May block.
1512 2313
1513 cf::sync_job { 2314=cut
1514 warn "begin emergency player save\n";
1515 $_->save for values %cf::PLAYER;
1516 warn "end emergency player save\n";
1517 2315
1518 warn "begin emergency map save\n"; 2316sub random_maps() {
1519 $_->save for values %cf::MAP; 2317 [
1520 warn "end emergency map save\n"; 2318 map {
2319 utf8::decode $_;
2320 /\.map$/
2321 ? normalise "?random/$_"
2322 : ()
2323 } @{ aio_readdir $RANDOMDIR or [] }
2324 ]
2325}
2326
2327=item cf::map::unique_maps
2328
2329Returns an arrayref of paths of all shared maps that have
2330instantiated unique items. May block.
2331
2332=cut
2333
2334sub unique_maps() {
2335 [
2336 map {
2337 utf8::decode $_;
2338 s/\.map$//; # TODO future compatibility hack
2339 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2340 ? ()
2341 : normalise $_
2342 } @{ aio_readdir $UNIQUEDIR or [] }
2343 ]
2344}
2345
2346=item cf::map::static_maps
2347
2348Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2349file in the shared directory). May block.
2350
2351=cut
2352
2353sub static_maps() {
2354 my @dirs = "";
2355 my @maps;
2356
2357 while (@dirs) {
2358 my $dir = shift @dirs;
2359
2360 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2361 or return;
2362
2363 for (@$files) {
2364 s/\.map$// or next;
2365 utf8::decode $_;
2366 push @maps, "$dir/$_";
2367 }
2368
2369 push @dirs, map "$dir/$_", @$dirs;
1521 }; 2370 }
1522 2371
1523 warn "leave emergency perl save\n"; 2372 \@maps
2373}
2374
2375=back
2376
2377=head3 cf::object
2378
2379=cut
2380
2381package cf::object;
2382
2383=over 4
2384
2385=item $ob->inv_recursive
2386
2387Returns the inventory of the object I<and> their inventories, recursively,
2388but I<not> the object itself.
2389
2390=cut
2391
2392sub inv_recursive_;
2393sub inv_recursive_ {
2394 map { $_, inv_recursive_ $_->inv } @_
2395}
2396
2397sub inv_recursive {
2398 inv_recursive_ inv $_[0]
2399}
2400
2401=item $ref = $ob->ref
2402
2403Creates and returns a persistent reference to an object that can be stored as a string.
2404
2405=item $ob = cf::object::deref ($refstring)
2406
2407returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2408even if the object actually exists. May block.
2409
2410=cut
2411
2412sub deref {
2413 my ($ref) = @_;
2414
2415 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2416 my ($uuid, $name) = ($1, $2);
2417 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2418 or return;
2419 $pl->ob->uuid eq $uuid
2420 or return;
2421
2422 $pl->ob
2423 } else {
2424 warn "$ref: cannot resolve object reference\n";
2425 undef
2426 }
1524} 2427}
1525 2428
1526package cf; 2429package cf;
1527 2430
1528=back 2431=back
1529
1530 2432
1531=head3 cf::object::player 2433=head3 cf::object::player
1532 2434
1533=over 4 2435=over 4
1534 2436
1537Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2439Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1538can be C<undef>. Does the right thing when the player is currently in a 2440can be C<undef>. Does the right thing when the player is currently in a
1539dialogue with the given NPC character. 2441dialogue with the given NPC character.
1540 2442
1541=cut 2443=cut
2444
2445our $SAY_CHANNEL = {
2446 id => "say",
2447 title => "Map",
2448 reply => "say ",
2449 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2450};
2451
2452our $CHAT_CHANNEL = {
2453 id => "chat",
2454 title => "Chat",
2455 reply => "chat ",
2456 tooltip => "Player chat and shouts, global to the server.",
2457};
1542 2458
1543# rough implementation of a future "reply" method that works 2459# rough implementation of a future "reply" method that works
1544# with dialog boxes. 2460# with dialog boxes.
1545#TODO: the first argument must go, split into a $npc->reply_to ( method 2461#TODO: the first argument must go, split into a $npc->reply_to ( method
1546sub cf::object::player::reply($$$;$) { 2462sub cf::object::player::reply($$$;$) {
1548 2464
1549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2465 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1550 2466
1551 if ($self->{record_replies}) { 2467 if ($self->{record_replies}) {
1552 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2468 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2469
1553 } else { 2470 } else {
2471 my $pl = $self->contr;
2472
2473 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2474 my $dialog = $pl->{npc_dialog};
2475 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2476
2477 } else {
1554 $msg = $npc->name . " says: $msg" if $npc; 2478 $msg = $npc->name . " says: $msg" if $npc;
1555 $self->message ($msg, $flags); 2479 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2480 }
1556 } 2481 }
2482}
2483
2484=item $object->send_msg ($channel, $msg, $color, [extra...])
2485
2486=cut
2487
2488sub cf::object::send_msg {
2489 my $pl = shift->contr
2490 or return;
2491 $pl->send_msg (@_);
1557} 2492}
1558 2493
1559=item $player_object->may ("access") 2494=item $player_object->may ("access")
1560 2495
1561Returns wether the given player is authorized to access resource "access" 2496Returns wether the given player is authorized to access resource "access"
1574 2509
1575=item $player_object->enter_link 2510=item $player_object->enter_link
1576 2511
1577Freezes the player and moves him/her to a special map (C<{link}>). 2512Freezes the player and moves him/her to a special map (C<{link}>).
1578 2513
1579The player should be reaosnably safe there for short amounts of time. You 2514The player should be reasonably safe there for short amounts of time (e.g.
1580I<MUST> call C<leave_link> as soon as possible, though. 2515for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2516though, as the palyer cannot control the character while it is on the link
2517map.
2518
2519Will never block.
1581 2520
1582=item $player_object->leave_link ($map, $x, $y) 2521=item $player_object->leave_link ($map, $x, $y)
1583 2522
1584Moves the player out of the specila link map onto the given map. If the 2523Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 2524map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 2525to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 2526fails, to the emergency map position.
1588 2527
1589Might block. 2528Might block.
1590 2529
1591=cut 2530=cut
2531
2532sub link_map {
2533 unless ($LINK_MAP) {
2534 $LINK_MAP = cf::map::find "{link}"
2535 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2536 $LINK_MAP->load;
2537 }
2538
2539 $LINK_MAP
2540}
1592 2541
1593sub cf::object::player::enter_link { 2542sub cf::object::player::enter_link {
1594 my ($self) = @_; 2543 my ($self) = @_;
1595 2544
1596 $self->deactivate_recursive; 2545 $self->deactivate_recursive;
1597 2546
1598 return if $self->map == $LINK_MAP; 2547 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 2548
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2549 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 2550 if $self->map && $self->map->{path} ne "{link}";
1602 2551
1603 $self->enter_map ($LINK_MAP, 20, 20); 2552 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1604} 2553}
1605 2554
1606sub cf::object::player::leave_link { 2555sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 2556 my ($self, $map, $x, $y) = @_;
2557
2558 return unless $self->contr->active;
1608 2559
1609 my $link_pos = delete $self->{_link_pos}; 2560 my $link_pos = delete $self->{_link_pos};
1610 2561
1611 unless ($map) { 2562 unless ($map) {
1612 # restore original map position 2563 # restore original map position
1626 # use -1 or undef as default coordinates, not 0, 0 2577 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 2578 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 2579 if $x <=0 && $y <= 0;
1629 2580
1630 $map->load; 2581 $map->load;
2582 $map->load_neighbours;
1631 2583
1632 return unless $self->contr->active; 2584 return unless $self->contr->active;
2585
2586 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2587 $self->enter_map ($map, $x, $y);
2588
2589 # only activate afterwards, to support waiting in hooks
1633 $self->activate_recursive; 2590 $self->activate_recursive;
1634 $self->enter_map ($map, $x, $y);
1635} 2591}
1636 2592
1637cf::player->attach ( 2593=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1638 on_logout => sub {
1639 my ($pl) = @_;
1640 2594
1641 # abort map switching before logout 2595Moves the player to the given map-path and coordinates by first freezing
1642 if ($pl->ob->{_link_pos}) { 2596her, loading and preparing them map, calling the provided $check callback
1643 cf::sync_job { 2597that has to return the map if sucecssful, and then unfreezes the player on
1644 $pl->ob->leave_link 2598the new (success) or old (failed) map position. In either case, $done will
1645 }; 2599be called at the end of this process.
1646 }
1647 },
1648 on_login => sub {
1649 my ($pl) = @_;
1650 2600
1651 # try to abort aborted map switching on player login :) 2601Note that $check will be called with a potentially non-loaded map, so if
1652 # should happen only on crashes 2602it needs a loaded map it has to call C<< ->load >>.
1653 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link;
1655 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED);
1662 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link;
1664 })->prio (2);
1665 }
1666 },
1667);
1668 2603
1669=item $player_object->goto ($path, $x, $y)
1670
1671=cut 2604=cut
2605
2606our $GOTOGEN;
1672 2607
1673sub cf::object::player::goto { 2608sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_; 2609 my ($self, $path, $x, $y, $check, $done) = @_;
1675 2610
1676 $path = new cf::path $path; 2611 # do generation counting so two concurrent goto's will be executed in-order
1677 $path ne "/" or Carp::cluck ("oy");#d# 2612 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1678 2613
1679 $self->enter_link; 2614 $self->enter_link;
1680 2615
1681 (async { 2616 (async {
1682 my $map = cf::map::find $path->as_string; 2617 $Coro::current->{desc} = "player::goto $path $x $y";
2618
2619 # *tag paths override both path and x|y
2620 if ($path =~ /^\*(.*)$/) {
2621 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2622 my $ob = $obs[rand @obs];
2623
2624 # see if we actually can go there
2625 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2626 $ob = $obs[rand @obs];
2627 } else {
2628 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2629 }
2630 # else put us there anyways for now #d#
2631
2632 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2633 } else {
2634 ($path, $x, $y) = (undef, undef, undef);
2635 }
2636 }
2637
2638 my $map = eval {
2639 my $map = defined $path ? cf::map::find $path : undef;
2640
2641 if ($map) {
1683 $map = $map->customise_for ($self) if $map; 2642 $map = $map->customise_for ($self);
1684 2643 $map = $check->($map) if $check && $map;
1685# warn "entering ", $map->path, " at ($x, $y)\n" 2644 } else {
1686# if $map;
1687
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2645 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2646 }
1689 2647
2648 $map
2649 };
2650
2651 if ($@) {
2652 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2653 LOG llevError | logBacktrace, Carp::longmess $@;
2654 }
2655
2656 if ($gen == $self->{_goto_generation}) {
2657 delete $self->{_goto_generation};
1690 $self->leave_link ($map, $x, $y); 2658 $self->leave_link ($map, $x, $y);
2659 }
2660
2661 $done->() if $done;
1691 })->prio (1); 2662 })->prio (1);
1692} 2663}
1693 2664
1694=item $player_object->enter_exit ($exit_object) 2665=item $player_object->enter_exit ($exit_object)
1695 2666
1697 2668
1698sub parse_random_map_params { 2669sub parse_random_map_params {
1699 my ($spec) = @_; 2670 my ($spec) = @_;
1700 2671
1701 my $rmp = { # defaults 2672 my $rmp = { # defaults
1702 xsize => 10, 2673 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 2674 ysize => (cf::rndm 15, 40),
2675 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2676 #layout => string,
1704 }; 2677 };
1705 2678
1706 for (split /\n/, $spec) { 2679 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 2680 my ($k, $v) = split /\s+/, $_, 2;
1708 2681
1720 # that depends on the exit object 2693 # that depends on the exit object
1721 2694
1722 my $rmp = parse_random_map_params $exit->msg; 2695 my $rmp = parse_random_map_params $exit->msg;
1723 2696
1724 if ($exit->map) { 2697 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 2698 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 2699 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 2700 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 2701 $rmp->{origin_y} = $exit->y;
2702
2703 $exit->map->touch;
1729 } 2704 }
1730 2705
1731 $rmp->{random_seed} ||= $exit->random_seed; 2706 $rmp->{random_seed} ||= $exit->random_seed;
1732 2707
1733 my $data = cf::to_json $rmp; 2708 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1734 my $md5 = Digest::MD5::md5_hex $data; 2709 my $md5 = Digest::MD5::md5_hex $data;
2710 my $meta = "$RANDOMDIR/$md5.meta";
1735 2711
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2712 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 2713 aio_write $fh, 0, (length $data), $data, 0;
2714 undef $fh;
2715 aio_rename "$meta~", $meta;
1738 2716
2717 my $slaying = "?random/$md5";
2718
2719 if ($exit->valid) {
1739 $exit->slaying ("?random/$md5"); 2720 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 2721 $exit->msg (undef);
2722 }
1741 } 2723 }
1742} 2724}
1743 2725
1744sub cf::object::player::enter_exit { 2726sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 2727 my ($self, $exit) = @_;
1747 return unless $self->type == cf::PLAYER; 2729 return unless $self->type == cf::PLAYER;
1748 2730
1749 $self->enter_link; 2731 $self->enter_link;
1750 2732
1751 (async { 2733 (async {
1752 $self->deactivate_recursive; # just to be sure 2734 $Coro::current->{desc} = "enter_exit";
2735
1753 unless (eval { 2736 unless (eval {
2737 $self->deactivate_recursive; # just to be sure
2738
2739 # random map handling
2740 {
2741 my $guard = cf::lock_acquire "exit_prepare:$exit";
2742
1754 prepare_random_map $exit 2743 prepare_random_map $exit
1755 if $exit->slaying eq "/!"; 2744 if $exit->slaying eq "/!";
2745 }
1756 2746
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2747 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2748 my $x = $exit->stats->hp;
2749 my $y = $exit->stats->sp;
1759 2750
2751 $self->goto ($map, $x, $y);
2752
2753 # if exit is damned, update players death & WoR home-position
2754 $self->contr->savebed ($map, $x, $y)
2755 if $exit->flag (cf::FLAG_DAMNED);
2756
1760 1; 2757 1
1761 }) { 2758 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 2759 $self->message ("Something went wrong deep within the deliantra server. "
1763 . "I'll try to bring you back to the map you were before. " 2760 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 2761 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 2762 cf::NDI_UNIQUE | cf::NDI_RED);
1766 2763
1767 warn "ERROR in enter_exit: $@"; 2764 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 2765 $self->leave_link;
1769 } 2766 }
1770 })->prio (1); 2767 })->prio (1);
1783 2780
1784sub cf::client::send_drawinfo { 2781sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2782 my ($self, $text, $flags) = @_;
1786 2783
1787 utf8::encode $text; 2784 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2785 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2786}
1790 2787
2788=item $client->send_msg ($channel, $msg, $color, [extra...])
2789
2790Send a drawinfo or msg packet to the client, formatting the msg for the
2791client if neccessary. C<$type> should be a string identifying the type of
2792the message, with C<log> being the default. If C<$color> is negative, suppress
2793the message unless the client supports the msg packet.
2794
2795=cut
2796
2797# non-persistent channels (usually the info channel)
2798our %CHANNEL = (
2799 "c/motd" => {
2800 id => "infobox",
2801 title => "MOTD",
2802 reply => undef,
2803 tooltip => "The message of the day",
2804 },
2805 "c/identify" => {
2806 id => "infobox",
2807 title => "Identify",
2808 reply => undef,
2809 tooltip => "Items recently identified",
2810 },
2811 "c/examine" => {
2812 id => "infobox",
2813 title => "Examine",
2814 reply => undef,
2815 tooltip => "Signs and other items you examined",
2816 },
2817 "c/shopinfo" => {
2818 id => "infobox",
2819 title => "Shop Info",
2820 reply => undef,
2821 tooltip => "What your bargaining skill tells you about the shop",
2822 },
2823 "c/book" => {
2824 id => "infobox",
2825 title => "Book",
2826 reply => undef,
2827 tooltip => "The contents of a note or book",
2828 },
2829 "c/lookat" => {
2830 id => "infobox",
2831 title => "Look",
2832 reply => undef,
2833 tooltip => "What you saw there",
2834 },
2835 "c/who" => {
2836 id => "infobox",
2837 title => "Players",
2838 reply => undef,
2839 tooltip => "Shows players who are currently online",
2840 },
2841 "c/body" => {
2842 id => "infobox",
2843 title => "Body Parts",
2844 reply => undef,
2845 tooltip => "Shows which body parts you posess and are available",
2846 },
2847 "c/statistics" => {
2848 id => "infobox",
2849 title => "Statistics",
2850 reply => undef,
2851 tooltip => "Shows your primary statistics",
2852 },
2853 "c/skills" => {
2854 id => "infobox",
2855 title => "Skills",
2856 reply => undef,
2857 tooltip => "Shows your experience per skill and item power",
2858 },
2859 "c/shopitems" => {
2860 id => "infobox",
2861 title => "Shop Items",
2862 reply => undef,
2863 tooltip => "Shows the items currently for sale in this shop",
2864 },
2865 "c/resistances" => {
2866 id => "infobox",
2867 title => "Resistances",
2868 reply => undef,
2869 tooltip => "Shows your resistances",
2870 },
2871 "c/pets" => {
2872 id => "infobox",
2873 title => "Pets",
2874 reply => undef,
2875 tooltip => "Shows information abotu your pets/a specific pet",
2876 },
2877 "c/perceiveself" => {
2878 id => "infobox",
2879 title => "Perceive Self",
2880 reply => undef,
2881 tooltip => "You gained detailed knowledge about yourself",
2882 },
2883 "c/uptime" => {
2884 id => "infobox",
2885 title => "Uptime",
2886 reply => undef,
2887 tooltip => "How long the server has been running since last restart",
2888 },
2889 "c/mapinfo" => {
2890 id => "infobox",
2891 title => "Map Info",
2892 reply => undef,
2893 tooltip => "Information related to the maps",
2894 },
2895 "c/party" => {
2896 id => "party",
2897 title => "Party",
2898 reply => "gsay ",
2899 tooltip => "Messages and chat related to your party",
2900 },
2901 "c/death" => {
2902 id => "death",
2903 title => "Death",
2904 reply => undef,
2905 tooltip => "Reason for and more info about your most recent death",
2906 },
2907 "c/say" => $SAY_CHANNEL,
2908 "c/chat" => $CHAT_CHANNEL,
2909);
2910
2911sub cf::client::send_msg {
2912 my ($self, $channel, $msg, $color, @extra) = @_;
2913
2914 $msg = $self->pl->expand_cfpod ($msg)
2915 unless $color & cf::NDI_VERBATIM;
2916
2917 $color &= cf::NDI_CLIENT_MASK; # just in case...
2918
2919 # check predefined channels, for the benefit of C
2920 if ($CHANNEL{$channel}) {
2921 $channel = $CHANNEL{$channel};
2922
2923 $self->ext_msg (channel_info => $channel);
2924 $channel = $channel->{id};
2925
2926 } elsif (ref $channel) {
2927 # send meta info to client, if not yet sent
2928 unless (exists $self->{channel}{$channel->{id}}) {
2929 $self->{channel}{$channel->{id}} = $channel;
2930 $self->ext_msg (channel_info => $channel);
2931 }
2932
2933 $channel = $channel->{id};
2934 }
2935
2936 return unless @extra || length $msg;
2937
2938 # default colour, mask it out
2939 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2940 if $color & cf::NDI_DEF;
2941
2942 my $pkt = "msg "
2943 . $self->{json_coder}->encode (
2944 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2945 );
2946
2947 # try lzf for large packets
2948 $pkt = "lzf " . Compress::LZF::compress $pkt
2949 if 1024 <= length $pkt and $self->{can_lzf};
2950
2951 # split very large packets
2952 if (8192 < length $pkt and $self->{can_lzf}) {
2953 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2954 $pkt = "frag";
2955 }
2956
2957 $self->send_packet ($pkt);
2958}
2959
2960=item $client->ext_msg ($type, @msg)
2961
2962Sends an ext event to the client.
2963
2964=cut
2965
2966sub cf::client::ext_msg($$@) {
2967 my ($self, $type, @msg) = @_;
2968
2969 if ($self->extcmd == 2) {
2970 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2971 } elsif ($self->extcmd == 1) { # TODO: remove
2972 push @msg, msgtype => "event_$type";
2973 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2974 }
2975}
2976
2977=item $client->ext_reply ($msgid, @msg)
2978
2979Sends an ext reply to the client.
2980
2981=cut
2982
2983sub cf::client::ext_reply($$@) {
2984 my ($self, $id, @msg) = @_;
2985
2986 if ($self->extcmd == 2) {
2987 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2988 } elsif ($self->extcmd == 1) {
2989 #TODO: version 1, remove
2990 unshift @msg, msgtype => "reply", msgid => $id;
2991 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2992 }
2993}
1791 2994
1792=item $success = $client->query ($flags, "text", \&cb) 2995=item $success = $client->query ($flags, "text", \&cb)
1793 2996
1794Queues a query to the client, calling the given callback with 2997Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2998the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1796C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2999C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1797 3000
1798Queries can fail, so check the return code. Or don't, as queries will become 3001Queries can fail, so check the return code. Or don't, as queries will
1799reliable at some point in the future. 3002become reliable at some point in the future.
1800 3003
1801=cut 3004=cut
1802 3005
1803sub cf::client::query { 3006sub cf::client::query {
1804 my ($self, $flags, $text, $cb) = @_; 3007 my ($self, $flags, $text, $cb) = @_;
1812 utf8::encode $text; 3015 utf8::encode $text;
1813 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3016 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1814 3017
1815 $self->send_packet ($self->{query_queue}[0][0]) 3018 $self->send_packet ($self->{query_queue}[0][0])
1816 if @{ $self->{query_queue} } == 1; 3019 if @{ $self->{query_queue} } == 1;
3020
3021 1
1817} 3022}
1818 3023
1819cf::client->attach ( 3024cf::client->attach (
3025 on_connect => sub {
3026 my ($ns) = @_;
3027
3028 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3029 },
1820 on_reply => sub { 3030 on_reply => sub {
1821 my ($ns, $msg) = @_; 3031 my ($ns, $msg) = @_;
1822 3032
1823 # this weird shuffling is so that direct followup queries 3033 # this weird shuffling is so that direct followup queries
1824 # get handled first 3034 # get handled first
1825 my $queue = delete $ns->{query_queue} 3035 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 3036 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 3037
1828 (shift @$queue)->[1]->($msg); 3038 (shift @$queue)->[1]->($msg);
3039 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 3040
1830 push @{ $ns->{query_queue} }, @$queue; 3041 push @{ $ns->{query_queue} }, @$queue;
1831 3042
1832 if (@{ $ns->{query_queue} } == @$queue) { 3043 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 3044 if (@$queue) {
1835 } else { 3046 } else {
1836 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3047 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1837 } 3048 }
1838 } 3049 }
1839 }, 3050 },
3051 on_exticmd => sub {
3052 my ($ns, $buf) = @_;
3053
3054 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3055
3056 if (ref $msg) {
3057 my ($type, $reply, @payload) =
3058 "ARRAY" eq ref $msg
3059 ? @$msg
3060 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3061
3062 my @reply;
3063
3064 if (my $cb = $EXTICMD{$type}) {
3065 @reply = $cb->($ns, @payload);
3066 }
3067
3068 $ns->ext_reply ($reply, @reply)
3069 if $reply;
3070
3071 } else {
3072 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3073 }
3074
3075 cf::override;
3076 },
1840); 3077);
1841 3078
1842=item $client->async (\&cb) 3079=item $client->async (\&cb)
1843 3080
1844Create a new coroutine, running the specified callback. The coroutine will 3081Create a new coroutine, running the specified callback. The coroutine will
1885our $safe = new Safe "safe"; 3122our $safe = new Safe "safe";
1886our $safe_hole = new Safe::Hole; 3123our $safe_hole = new Safe::Hole;
1887 3124
1888$SIG{FPE} = 'IGNORE'; 3125$SIG{FPE} = 'IGNORE';
1889 3126
1890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3127$safe->permit_only (Opcode::opset qw(
3128 :base_core :base_mem :base_orig :base_math
3129 grepstart grepwhile mapstart mapwhile
3130 sort time
3131));
1891 3132
1892# here we export the classes and methods available to script code 3133# here we export the classes and methods available to script code
1893 3134
1894=pod 3135=pod
1895 3136
1896The following fucntions and emthods are available within a safe environment: 3137The following functions and methods are available within a safe environment:
1897 3138
1898 cf::object contr pay_amount pay_player map 3139 cf::object
3140 contr pay_amount pay_player map x y force_find force_add destroy
3141 insert remove name archname title slaying race decrease split
3142 value
3143
1899 cf::object::player player 3144 cf::object::player
1900 cf::player peaceful 3145 player
1901 cf::map trigger 3146
3147 cf::player
3148 peaceful
3149
3150 cf::map
3151 trigger
1902 3152
1903=cut 3153=cut
1904 3154
1905for ( 3155for (
1906 ["cf::object" => qw(contr pay_amount pay_player map)], 3156 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3157 insert remove inv nrof name archname title slaying race
3158 decrease split destroy change_exp value msg lore send_msg)],
1907 ["cf::object::player" => qw(player)], 3159 ["cf::object::player" => qw(player)],
1908 ["cf::player" => qw(peaceful)], 3160 ["cf::player" => qw(peaceful send_msg)],
1909 ["cf::map" => qw(trigger)], 3161 ["cf::map" => qw(trigger)],
1910) { 3162) {
1911 no strict 'refs'; 3163 no strict 'refs';
1912 my ($pkg, @funs) = @$_; 3164 my ($pkg, @funs) = @$_;
1913 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3165 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1930 my ($code, %vars) = @_; 3182 my ($code, %vars) = @_;
1931 3183
1932 my $qcode = $code; 3184 my $qcode = $code;
1933 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3185 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1934 $qcode =~ s/\n/\\n/g; 3186 $qcode =~ s/\n/\\n/g;
3187
3188 %vars = (_dummy => 0) unless %vars;
1935 3189
1936 local $_; 3190 local $_;
1937 local @safe::cf::_safe_eval_args = values %vars; 3191 local @safe::cf::_safe_eval_args = values %vars;
1938 3192
1939 my $eval = 3193 my $eval =
1982=back 3236=back
1983 3237
1984=cut 3238=cut
1985 3239
1986############################################################################# 3240#############################################################################
3241# the server's init and main functions
1987 3242
1988=head2 EXTENSION DATABASE SUPPORT 3243sub load_facedata($) {
3244 my ($path) = @_;
1989 3245
1990Crossfire maintains a very simple database for extension use. It can 3246 # HACK to clear player env face cache, we need some signal framework
1991currently store anything that can be serialised using Storable, which 3247 # for this (global event?)
1992excludes objects. 3248 %ext::player_env::MUSIC_FACE_CACHE = ();
1993 3249
1994The parameter C<$family> should best start with the name of the extension 3250 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1995using it, it should be unique.
1996 3251
1997=over 4 3252 warn "loading facedata from $path\n";
1998 3253
1999=item $hashref = cf::db_get $family 3254 my $facedata;
3255 0 < aio_load $path, $facedata
3256 or die "$path: $!";
2000 3257
2001Return a hashref for use by the extension C<$family>, which can be 3258 $facedata = Coro::Storable::thaw $facedata;
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004 3259
2005=item $value = cf::db_get $family => $key 3260 $facedata->{version} == 2
3261 or cf::cleanup "$path: version mismatch, cannot proceed.";
2006 3262
2007Returns a single value from the database 3263 # patch in the exptable
2008 3264 $facedata->{resource}{"res/exp_table"} = {
2009=item cf::db_put $family => $hashref 3265 type => FT_RSRC,
2010 3266 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013
2014=item cf::db_put $family => $key => $value
2015
2016Stores the given C<$value> in the family hash. Updates are delayed, if you
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026
2027=cut
2028
2029our $DB;
2030
2031{
2032 my $path = cf::localdir . "/database.pst";
2033
2034 sub db_load() {
2035 $DB = stat $path ? Storable::retrieve $path : { };
2036 }
2037
2038 my $pid;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 }
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 }); 3267 };
3268 cf::cede_to_tick;
2060 3269
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 } 3270 {
3271 my $faces = $facedata->{faceinfo};
2065 3272
2066 sub db_get($;$) { 3273 while (my ($face, $info) = each %$faces) {
2067 @_ >= 2 3274 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071 3275
2072 sub db_put($$;$) { 3276 cf::face::set_visibility $idx, $info->{visibility};
2073 if (@_ >= 3) { 3277 cf::face::set_magicmap $idx, $info->{magicmap};
2074 $DB->{$_[0]}{$_[1]} = $_[2]; 3278 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2075 } else { 3279 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080 3280
2081 cf::global->attach ( 3281 cf::cede_to_tick;
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 3282 }
2086 );
2087}
2088 3283
2089############################################################################# 3284 while (my ($face, $info) = each %$faces) {
2090# the server's main() 3285 next unless $info->{smooth};
2091 3286
2092sub cfg_load { 3287 my $idx = cf::face::find $face
3288 or next;
3289
3290 if (my $smooth = cf::face::find $info->{smooth}) {
3291 cf::face::set_smooth $idx, $smooth;
3292 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3293 } else {
3294 warn "smooth face '$info->{smooth}' not found for face '$face'";
3295 }
3296
3297 cf::cede_to_tick;
3298 }
3299 }
3300
3301 {
3302 my $anims = $facedata->{animinfo};
3303
3304 while (my ($anim, $info) = each %$anims) {
3305 cf::anim::set $anim, $info->{frames}, $info->{facings};
3306 cf::cede_to_tick;
3307 }
3308
3309 cf::anim::invalidate_all; # d'oh
3310 }
3311
3312 {
3313 # TODO: for gcfclient pleasure, we should give resources
3314 # that gcfclient doesn't grok a >10000 face index.
3315 my $res = $facedata->{resource};
3316
3317 while (my ($name, $info) = each %$res) {
3318 if (defined $info->{type}) {
3319 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3320 my $data;
3321
3322 if ($info->{type} & 1) {
3323 # prepend meta info
3324
3325 my $meta = $enc->encode ({
3326 name => $name,
3327 %{ $info->{meta} || {} },
3328 });
3329
3330 $data = pack "(w/a*)*", $meta, $info->{data};
3331 } else {
3332 $data = $info->{data};
3333 }
3334
3335 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3336 cf::face::set_type $idx, $info->{type};
3337 } else {
3338 $RESOURCE{$name} = $info;
3339 }
3340
3341 cf::cede_to_tick;
3342 }
3343 }
3344
3345 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3346
3347 1
3348}
3349
3350cf::global->attach (on_resource_update => sub {
3351 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3352 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3353
3354 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3355 my $sound = $soundconf->{compat}[$_]
3356 or next;
3357
3358 my $face = cf::face::find "sound/$sound->[1]";
3359 cf::sound::set $sound->[0] => $face;
3360 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3361 }
3362
3363 while (my ($k, $v) = each %{$soundconf->{event}}) {
3364 my $face = cf::face::find "sound/$v";
3365 cf::sound::set $k => $face;
3366 }
3367 }
3368});
3369
3370register_exticmd fx_want => sub {
3371 my ($ns, $want) = @_;
3372
3373 while (my ($k, $v) = each %$want) {
3374 $ns->fx_want ($k, $v);
3375 }
3376};
3377
3378sub load_resource_file($) {
3379 my $guard = lock_acquire "load_resource_file";
3380
3381 my $status = load_resource_file_ $_[0];
3382 get_slot 0.1, 100;
3383 cf::arch::commit_load;
3384
3385 $status
3386}
3387
3388sub reload_regions {
3389 # HACK to clear player env face cache, we need some signal framework
3390 # for this (global event?)
3391 %ext::player_env::MUSIC_FACE_CACHE = ();
3392
3393 load_resource_file "$MAPDIR/regions"
3394 or die "unable to load regions file\n";
3395
3396 for (cf::region::list) {
3397 $_->{match} = qr/$_->{match}/
3398 if exists $_->{match};
3399 }
3400}
3401
3402sub reload_facedata {
3403 load_facedata "$DATADIR/facedata"
3404 or die "unable to load facedata\n";
3405}
3406
3407sub reload_archetypes {
3408 load_resource_file "$DATADIR/archetypes"
3409 or die "unable to load archetypes\n";
3410}
3411
3412sub reload_treasures {
3413 load_resource_file "$DATADIR/treasures"
3414 or die "unable to load treasurelists\n";
3415}
3416
3417sub reload_resources {
3418 warn "reloading resource files...\n";
3419
3420 reload_facedata;
3421 reload_archetypes;
3422 reload_regions;
3423 reload_treasures;
3424
3425 warn "finished reloading resource files\n";
3426}
3427
3428sub reload_config {
3429 warn "reloading config file...\n";
3430
2093 open my $fh, "<:utf8", cf::confdir . "/config" 3431 open my $fh, "<:utf8", "$CONFDIR/config"
2094 or return; 3432 or return;
2095 3433
2096 local $/; 3434 local $/;
2097 *CFG = YAML::Syck::Load <$fh>; 3435 *CFG = YAML::XS::Load scalar <$fh>;
2098 3436
2099 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3437 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2100 3438
2101 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3439 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2102 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3440 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2106 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3444 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2107 and die "WARNING: m(un)lockall failed: $!\n"; 3445 and die "WARNING: m(un)lockall failed: $!\n";
2108 }; 3446 };
2109 warn $@ if $@; 3447 warn $@ if $@;
2110 } 3448 }
3449
3450 warn "finished reloading resource files\n";
3451}
3452
3453sub pidfile() {
3454 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3455 or die "$PIDFILE: $!";
3456 flock $fh, &Fcntl::LOCK_EX
3457 or die "$PIDFILE: flock: $!";
3458 $fh
3459}
3460
3461# make sure only one server instance is running at any one time
3462sub atomic {
3463 my $fh = pidfile;
3464
3465 my $pid = <$fh>;
3466 kill 9, $pid if $pid > 0;
3467
3468 seek $fh, 0, 0;
3469 print $fh $$;
3470}
3471
3472sub main_loop {
3473 warn "EV::loop starting\n";
3474 if (1) {
3475 EV::loop;
3476 }
3477 warn "EV::loop returned\n";
3478 goto &main_loop unless $REALLY_UNLOOP;
2111} 3479}
2112 3480
2113sub main { 3481sub main {
3482 cf::init_globals; # initialise logging
3483
3484 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3485 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3486 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3487 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3488
3489 cf::init_experience;
3490 cf::init_anim;
3491 cf::init_attackmess;
3492 cf::init_dynamic;
3493
3494 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3495
2114 # we must not ever block the main coroutine 3496 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 3497 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3498 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2117 async { Event::one_event }; 3499 (async {
3500 $Coro::current->{desc} = "IDLE BUG HANDLER";
3501 EV::loop EV::LOOP_ONESHOT;
3502 })->prio (Coro::PRIO_MAX);
2118 }; 3503 };
2119 3504
2120 cfg_load; 3505 evthread_start IO::AIO::poll_fileno;
2121 db_load; 3506
3507 cf::sync_job {
3508 reload_resources;
3509 reload_config;
3510 db_init;
3511
3512 cf::load_settings;
3513 cf::load_materials;
3514 cf::init_uuid;
3515 cf::init_signals;
3516 cf::init_commands;
3517 cf::init_skills;
3518
3519 cf::init_beforeplay;
3520
3521 atomic;
3522
2122 load_extensions; 3523 load_extensions;
2123 Event::loop; 3524
3525 utime time, time, $RUNTIMEFILE;
3526
3527 # no (long-running) fork's whatsoever before this point(!)
3528 use POSIX ();
3529 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3530
3531 (pop @POST_INIT)->(0) while @POST_INIT;
3532 };
3533
3534 main_loop;
2124} 3535}
2125 3536
2126############################################################################# 3537#############################################################################
2127# initialisation 3538# initialisation and cleanup
2128 3539
3540# install some emergency cleanup handlers
3541BEGIN {
3542 our %SIGWATCHER = ();
3543 for my $signal (qw(INT HUP TERM)) {
3544 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3545 cf::cleanup "SIG$signal";
3546 };
3547 }
3548}
3549
3550sub write_runtime_sync {
3551 # first touch the runtime file to show we are still running:
3552 # the fsync below can take a very very long time.
3553
3554 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3555
3556 my $guard = cf::lock_acquire "write_runtime";
3557
3558 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3559 or return;
3560
3561 my $value = $cf::RUNTIME + 90 + 10;
3562 # 10 is the runtime save interval, for a monotonic clock
3563 # 60 allows for the watchdog to kill the server.
3564
3565 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3566 and return;
3567
3568 # always fsync - this file is important
3569 aio_fsync $fh
3570 and return;
3571
3572 # touch it again to show we are up-to-date
3573 aio_utime $fh, undef, undef;
3574
3575 close $fh
3576 or return;
3577
3578 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3579 and return;
3580
3581 warn "runtime file written.\n";
3582
3583 1
3584}
3585
3586our $uuid_lock;
3587our $uuid_skip;
3588
3589sub write_uuid_sync($) {
3590 $uuid_skip ||= $_[0];
3591
3592 return if $uuid_lock;
3593 local $uuid_lock = 1;
3594
3595 my $uuid = "$LOCALDIR/uuid";
3596
3597 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3598 or return;
3599
3600 my $value = uuid_seq uuid_cur;
3601
3602 unless ($value) {
3603 warn "cowardly refusing to write zero uuid value!\n";
3604 return;
3605 }
3606
3607 my $value = uuid_str $value + $uuid_skip;
3608 $uuid_skip = 0;
3609
3610 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3611 and return;
3612
3613 # always fsync - this file is important
3614 aio_fsync $fh
3615 and return;
3616
3617 close $fh
3618 or return;
3619
3620 aio_rename "$uuid~", $uuid
3621 and return;
3622
3623 warn "uuid file written ($value).\n";
3624
3625 1
3626
3627}
3628
3629sub write_uuid($$) {
3630 my ($skip, $sync) = @_;
3631
3632 $sync ? write_uuid_sync $skip
3633 : async { write_uuid_sync $skip };
3634}
3635
3636sub emergency_save() {
3637 my $freeze_guard = cf::freeze_mainloop;
3638
3639 warn "emergency_perl_save: enter\n";
3640
3641 cf::sync_job {
3642 # this is a trade-off: we want to be very quick here, so
3643 # save all maps without fsync, and later call a global sync
3644 # (which in turn might be very very slow)
3645 local $USE_FSYNC = 0;
3646
3647 # use a peculiar iteration method to avoid tripping on perl
3648 # refcount bugs in for. also avoids problems with players
3649 # and maps saved/destroyed asynchronously.
3650 warn "emergency_perl_save: begin player save\n";
3651 for my $login (keys %cf::PLAYER) {
3652 my $pl = $cf::PLAYER{$login} or next;
3653 $pl->valid or next;
3654 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3655 $pl->save;
3656 }
3657 warn "emergency_perl_save: end player save\n";
3658
3659 warn "emergency_perl_save: begin map save\n";
3660 for my $path (keys %cf::MAP) {
3661 my $map = $cf::MAP{$path} or next;
3662 $map->valid or next;
3663 $map->save;
3664 }
3665 warn "emergency_perl_save: end map save\n";
3666
3667 warn "emergency_perl_save: begin database checkpoint\n";
3668 BDB::db_env_txn_checkpoint $DB_ENV;
3669 warn "emergency_perl_save: end database checkpoint\n";
3670
3671 warn "emergency_perl_save: begin write uuid\n";
3672 write_uuid_sync 1;
3673 warn "emergency_perl_save: end write uuid\n";
3674 };
3675
3676 warn "emergency_perl_save: starting sync()\n";
3677 IO::AIO::aio_sync sub {
3678 warn "emergency_perl_save: finished sync()\n";
3679 };
3680
3681 warn "emergency_perl_save: leave\n";
3682}
3683
3684sub post_cleanup {
3685 my ($make_core) = @_;
3686
3687 warn Carp::longmess "post_cleanup backtrace"
3688 if $make_core;
3689
3690 my $fh = pidfile;
3691 unlink $PIDFILE if <$fh> == $$;
3692}
3693
3694# a safer delete_package, copied from Symbol
3695sub clear_package($) {
3696 my $pkg = shift;
3697
3698 # expand to full symbol table name if needed
3699 unless ($pkg =~ /^main::.*::$/) {
3700 $pkg = "main$pkg" if $pkg =~ /^::/;
3701 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3702 $pkg .= '::' unless $pkg =~ /::$/;
3703 }
3704
3705 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3706 my $stem_symtab = *{$stem}{HASH};
3707
3708 defined $stem_symtab and exists $stem_symtab->{$leaf}
3709 or return;
3710
3711 # clear all symbols
3712 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3713 for my $name (keys %$leaf_symtab) {
3714 _gv_clear *{"$pkg$name"};
3715# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3716 }
3717 warn "cleared package $pkg\n";#d#
3718}
3719
2129sub reload() { 3720sub do_reload_perl() {
2130 # can/must only be called in main 3721 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 3722 if ($Coro::current != $Coro::main) {
2132 warn "can only reload from main coroutine\n"; 3723 warn "can only reload from main coroutine";
2133 return; 3724 return;
2134 } 3725 }
2135 3726
3727 return if $RELOAD++;
3728
3729 my $t1 = EV::time;
3730
3731 while ($RELOAD) {
2136 warn "reloading..."; 3732 warn "reloading...";
2137 3733
2138 my $guard = freeze_mainloop; 3734 warn "entering sync_job";
3735
3736 cf::sync_job {
3737 cf::write_runtime_sync; # external watchdog should not bark
2139 cf::emergency_save; 3738 cf::emergency_save;
3739 cf::write_runtime_sync; # external watchdog should not bark
2140 3740
2141 eval { 3741 warn "syncing database to disk";
3742 BDB::db_env_txn_checkpoint $DB_ENV;
3743
2142 # if anything goes wrong in here, we should simply crash as we already saved 3744 # if anything goes wrong in here, we should simply crash as we already saved
2143 3745
2144 # cancel all watchers 3746 warn "flushing outstanding aio requests";
2145 for (Event::all_watchers) { 3747 while (IO::AIO::nreqs || BDB::nreqs) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 3748 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2147 }
2148
2149 # cancel all extension coros
2150 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = ();
2152
2153 # unload all extensions
2154 for (@exts) {
2155 warn "unloading <$_>";
2156 unload_extension $_;
2157 }
2158
2159 # unload all modules loaded from $LIBDIR
2160 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162
2163 warn "removing <$k>";
2164 delete $INC{$k};
2165
2166 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g;
2168
2169 if (my $cb = $k->can ("unload_module")) {
2170 $cb->();
2171 } 3749 }
2172 3750
2173 Symbol::delete_package $k; 3751 warn "cancelling all extension coros";
3752 $_->cancel for values %EXT_CORO;
3753 %EXT_CORO = ();
3754
3755 warn "removing commands";
3756 %COMMAND = ();
3757
3758 warn "removing ext/exti commands";
3759 %EXTCMD = ();
3760 %EXTICMD = ();
3761
3762 warn "unloading/nuking all extensions";
3763 for my $pkg (@EXTS) {
3764 warn "... unloading $pkg";
3765
3766 if (my $cb = $pkg->can ("unload")) {
3767 eval {
3768 $cb->($pkg);
3769 1
3770 } or warn "$pkg unloaded, but with errors: $@";
3771 }
3772
3773 warn "... clearing $pkg";
3774 clear_package $pkg;
2174 } 3775 }
2175 3776
2176 # sync database to disk 3777 warn "unloading all perl modules loaded from $LIBDIR";
2177 cf::db_sync; 3778 while (my ($k, $v) = each %INC) {
2178 IO::AIO::flush; 3779 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2179 3780
3781 warn "... unloading $k";
3782 delete $INC{$k};
3783
3784 $k =~ s/\.pm$//;
3785 $k =~ s/\//::/g;
3786
3787 if (my $cb = $k->can ("unload_module")) {
3788 $cb->();
3789 }
3790
3791 clear_package $k;
3792 }
3793
2180 # get rid of safe::, as good as possible 3794 warn "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 3795 clear_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3796 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 3797
2184 # remove register_script_function callbacks 3798 warn "unloading cf.pm \"a bit\"";
2185 # TODO
2186
2187 # unload cf.pm "a bit"
2188 delete $INC{"cf.pm"}; 3799 delete $INC{"cf.pm"};
3800 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2189 3801
2190 # don't, removes xs symbols, too, 3802 # don't, removes xs symbols, too,
2191 # and global variables created in xs 3803 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 3804 #clear_package __PACKAGE__;
2193 3805
2194 # reload cf.pm 3806 warn "unload completed, starting to reload now";
3807
2195 warn "reloading cf.pm"; 3808 warn "reloading cf.pm";
2196 require cf; 3809 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3810 cf::_connect_to_perl_1;
2198 3811
2199 # load config and database again 3812 warn "loading config and database again";
2200 cf::cfg_load; 3813 cf::reload_config;
2201 cf::db_load;
2202 3814
2203 # load extensions
2204 warn "load extensions"; 3815 warn "loading extensions";
2205 cf::load_extensions; 3816 cf::load_extensions;
2206 3817
2207 # reattach attachments to objects 3818 if ($REATTACH_ON_RELOAD) {
2208 warn "reattach"; 3819 warn "reattaching attachments to objects/players";
2209 _global_reattach; 3820 _global_reattach; # objects, sockets
3821 warn "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 3822 reattach $_ for values %MAP;
3823 warn "reattaching attachments to players";
3824 reattach $_ for values %PLAYER;
3825 }
3826
3827 warn "running post_init jobs";
3828 (pop @POST_INIT)->(1) while @POST_INIT;
3829
3830 warn "leaving sync_job";
3831
3832 1
3833 } or do {
3834 warn $@;
3835 cf::cleanup "error while reloading, exiting.";
3836 };
3837
3838 warn "reloaded";
3839 --$RELOAD;
3840 }
3841
3842 $t1 = EV::time - $t1;
3843 warn "reload completed in ${t1}s\n";
3844};
3845
3846our $RELOAD_WATCHER; # used only during reload
3847
3848sub reload_perl() {
3849 # doing reload synchronously and two reloads happen back-to-back,
3850 # coro crashes during coro_state_free->destroy here.
3851
3852 $RELOAD_WATCHER ||= cf::async {
3853 Coro::AIO::aio_wait cache_extensions;
3854
3855 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3856 do_reload_perl;
3857 undef $RELOAD_WATCHER;
3858 };
2211 }; 3859 };
2212
2213 if ($@) {
2214 warn $@;
2215 warn "error while reloading, exiting.";
2216 exit 1;
2217 }
2218
2219 warn "reloaded successfully";
2220};
2221
2222#############################################################################
2223
2224unless ($LINK_MAP) {
2225 $LINK_MAP = cf::map::new;
2226
2227 $LINK_MAP->width (41);
2228 $LINK_MAP->height (41);
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263} 3860}
2264
2265register "<global>", __PACKAGE__;
2266 3861
2267register_command "reload" => sub { 3862register_command "reload" => sub {
2268 my ($who, $arg) = @_; 3863 my ($who, $arg) = @_;
2269 3864
2270 if ($who->flag (FLAG_WIZ)) { 3865 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload.");
2272 reload;
2273 $who->message ("end of reload."); 3866 $who->message ("reloading server.");
3867 async {
3868 $Coro::current->{desc} = "perl_reload";
3869 reload_perl;
3870 };
2274 } 3871 }
2275}; 3872};
2276 3873
2277unshift @INC, $LIBDIR; 3874unshift @INC, $LIBDIR;
2278 3875
2279$TICK_WATCHER = Event->timer ( 3876my $bug_warning = 0;
2280 reentrant => 0, 3877
2281 prio => 0, 3878our @WAIT_FOR_TICK;
2282 at => $NEXT_TICK || $TICK, 3879our @WAIT_FOR_TICK_BEGIN;
2283 data => WF_AUTOCANCEL, 3880
2284 cb => sub { 3881sub wait_for_tick {
3882 return if tick_inhibit || $Coro::current == $Coro::main;
3883
3884 my $signal = new Coro::Signal;
3885 push @WAIT_FOR_TICK, $signal;
3886 $signal->wait;
3887}
3888
3889sub wait_for_tick_begin {
3890 return if tick_inhibit || $Coro::current == $Coro::main;
3891
3892 my $signal = new Coro::Signal;
3893 push @WAIT_FOR_TICK_BEGIN, $signal;
3894 $signal->wait;
3895}
3896
3897sub tick {
3898 if ($Coro::current != $Coro::main) {
3899 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3900 unless ++$bug_warning > 10;
3901 return;
3902 }
3903
2285 cf::server_tick; # one server iteration 3904 cf::server_tick; # one server iteration
2286 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK;
2288 3905
2289 # if we are delayed by four ticks or more, skip them all 3906 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3907 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2291 3908 Coro::async_pool {
2292 $TICK_WATCHER->at ($NEXT_TICK); 3909 $Coro::current->{desc} = "runtime saver";
2293 $TICK_WATCHER->start;
2294 },
2295);
2296
2297IO::AIO::max_poll_time $TICK * 0.2;
2298
2299Event->io (
2300 fd => IO::AIO::poll_fileno,
2301 poll => 'r',
2302 prio => 5,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL,
2309 after => 0,
2310 interval => 10,
2311 cb => sub {
2312 (Coro::unblock_sub {
2313 write_runtime 3910 write_runtime_sync
2314 or warn "ERROR: unable to write runtime file: $!"; 3911 or warn "ERROR: unable to write runtime file: $!";
2315 })->(); 3912 };
2316 }, 3913 }
2317); 3914
3915 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3916 $sig->send;
3917 }
3918 while (my $sig = shift @WAIT_FOR_TICK) {
3919 $sig->send;
3920 }
3921
3922 $LOAD = ($NOW - $TICK_START) / $TICK;
3923 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3924
3925 if (0) {
3926 if ($NEXT_TICK) {
3927 my $jitter = $TICK_START - $NEXT_TICK;
3928 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3929 warn "jitter $JITTER\n";#d#
3930 }
3931 }
3932}
3933
3934{
3935 # configure BDB
3936
3937 BDB::min_parallel 8;
3938 BDB::max_poll_reqs $TICK * 0.1;
3939 $AnyEvent::BDB::WATCHER->priority (1);
3940
3941 unless ($DB_ENV) {
3942 $DB_ENV = BDB::db_env_create;
3943 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3944 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3945 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3946 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3947 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3948
3949 cf::sync_job {
3950 eval {
3951 BDB::db_env_open
3952 $DB_ENV,
3953 $BDBDIR,
3954 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3955 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3956 0666;
3957
3958 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3959 };
3960
3961 cf::cleanup "db_env_open(db): $@" if $@;
3962 };
3963 }
3964
3965 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3966 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3967 };
3968 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3969 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3970 };
3971 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3972 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3973 };
3974}
3975
3976{
3977 # configure IO::AIO
3978
3979 IO::AIO::min_parallel 8;
3980 IO::AIO::max_poll_time $TICK * 0.1;
3981 undef $AnyEvent::AIO::WATCHER;
3982}
3983
3984my $_log_backtrace;
3985
3986sub _log_backtrace {
3987 my ($msg, @addr) = @_;
3988
3989 $msg =~ s/\n//;
3990
3991 # limit the # of concurrent backtraces
3992 if ($_log_backtrace < 2) {
3993 ++$_log_backtrace;
3994 my $perl_bt = Carp::longmess $msg;
3995 async {
3996 $Coro::current->{desc} = "abt $msg";
3997
3998 my @bt = fork_call {
3999 @addr = map { sprintf "%x", $_ } @addr;
4000 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4001 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4002 or die "addr2line: $!";
4003
4004 my @funcs;
4005 my @res = <$fh>;
4006 chomp for @res;
4007 while (@res) {
4008 my ($func, $line) = splice @res, 0, 2, ();
4009 push @funcs, "[$func] $line";
4010 }
4011
4012 @funcs
4013 };
4014
4015 LOG llevInfo, "[ABT] $perl_bt\n";
4016 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4017 LOG llevInfo, "[ABT] $_\n" for @bt;
4018 --$_log_backtrace;
4019 };
4020 } else {
4021 LOG llevInfo, "[ABT] $msg\n";
4022 LOG llevInfo, "[ABT] [suppressed]\n";
4023 }
4024}
4025
4026# load additional modules
4027require "cf/$_.pm" for @EXTRA_MODULES;
4028cf::_connect_to_perl_2;
2318 4029
2319END { cf::emergency_save } 4030END { cf::emergency_save }
2320 4031
23211 40321
2322 4033

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