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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.153 by root, Mon Jan 8 23:36:16 2007 UTC vs.
Revision 1.527 by root, Fri Apr 23 04:32:47 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
20use Digest::MD5; 55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 0;#d#
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 121our $NEXT_TICK;
45our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
46 130
47our %CFG; 131our %CFG;
48 132
49our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 134our $RUNTIME;
135our $NOW;
51 136
52our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 140
56our %EXT_CORO; # coroutines bound to extensions 141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
57 153
58binmode STDOUT; 154binmode STDOUT;
59binmode STDERR; 155binmode STDERR;
60 156
61# read virtual server time, if available 157# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
66} 162}
67 163
68mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 165
74# a special map that is always available 166mkdir $_
75our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
76our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
77 187
78############################################################################# 188#############################################################################
79 189
80=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
81 191
88=item $cf::RUNTIME 198=item $cf::RUNTIME
89 199
90The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 201every server tick.
92 202
93=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 206
95The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
97 211
98=item $cf::NOW 212=item $cf::NOW
99 213
100The time of the last (current) server tick. 214The time of the last (current) server tick.
101 215
102=item $cf::TICK 216=item $cf::TICK
103 217
104The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
105 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
106=item %cf::CFG 230=item %cf::CFG
107 231
108Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 233from wherever your confdir points to.
110 234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one process
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
111=back 253=back
112 254
113=cut 255=cut
114 256
115BEGIN { 257$Coro::State::WARNHOOK = sub {
116 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 258 my $msg = join "", @_;
118 utf8::encode $msg;
119 259
120 $msg .= "\n" 260 $msg .= "\n"
121 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
122 262
263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
264
123 LOG llevError, $msg; 265 LOG llevError, $msg;
124 }; 266};
125} 267
268$Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280};
126 281
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 286@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
287@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 288@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 289
134# we bless all objects into (empty) derived classes to force a method lookup 290# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 291# within the Safe compartment.
136for my $pkg (qw( 292for my $pkg (qw(
137 cf::global cf::attachable 293 cf::global cf::attachable
138 cf::object cf::object::player 294 cf::object cf::object::player
139 cf::client cf::player 295 cf::client cf::player
140 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
141 cf::map cf::party cf::region 298 cf::party cf::region
142)) { 299)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 301}
146 302
147$Event::DIED = sub { 303$EV::DIED = sub {
148 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
149}; 305};
150 306
151my %ext_pkg; 307#############################################################################
152my @exts;
153my @hook;
154 308
155=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
156 310
157=over 4 311=over 4
158 312
159=cut 313=item dumpval $ref
160 314
161use JSON::Syck (); # TODO# replace by JSON::PC once working 315=cut
162 316
317sub dumpval {
318 eval {
319 local $SIG{__DIE__};
320 my $d;
321 if (1) {
322 $d = new Data::Dumper([$_[0]], ["*var"]);
323 $d->Terse(1);
324 $d->Indent(2);
325 $d->Quotekeys(0);
326 $d->Useqq(1);
327 #$d->Bless(...);
328 $d->Seen($_[1]) if @_ > 1;
329 $d = $d->Dump();
330 }
331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
332 $d
333 } || "[unable to dump $_[0]: '$@']";
334}
335
163=item $ref = cf::from_json $json 336=item $ref = cf::decode_json $json
164 337
165Converts a JSON string into the corresponding perl data structure. 338Converts a JSON string into the corresponding perl data structure.
166 339
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 340=item $json = cf::encode_json $ref
175 341
176Converts a perl data structure into its JSON representation. 342Converts a perl data structure into its JSON representation.
177 343
178=cut 344=cut
179 345
180sub to_json($) { 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 347
182 JSON::Syck::Dump $_[0] 348sub encode_json($) { $json_coder->encode ($_[0]) }
349sub decode_json($) { $json_coder->decode ($_[0]) }
350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
183} 363}
184 364
185=item cf::lock_wait $string 365=item cf::lock_wait $string
186 366
187Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
188 368
189=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
190 370
191Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
194returned. 374returned.
195 375
376Locks are *not* recursive, locking from the same coro twice results in a
377deadlocked coro.
378
196Lock names should begin with a unique identifier (for example, cf::map::find 379Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 380uses map_find and cf::map::load uses map_load).
198 381
199=cut 382=item $locked = cf::lock_active $string
200 383
201our %LOCK; 384Return true if the lock is currently active, i.e. somebody has locked it.
385
386=cut
387
388our $LOCKS = new Coro::SemaphoreSet;
202 389
203sub lock_wait($) { 390sub lock_wait($) {
204 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 392}
212 393
213sub lock_acquire($) { 394sub lock_acquire($) {
214 my ($key) = @_; 395 $LOCKS->guard ($_[0])
396}
215 397
216 # wait, to be sure we are not locked 398sub lock_active($) {
217 lock_wait $key; 399 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 400}
226 401
227sub freeze_mainloop { 402sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 403 tick_inhibit_inc;
229 404
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 405 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 406}
232 $guard 407
408=item cf::periodic $interval, $cb
409
410Like EV::periodic, but randomly selects a starting point so that the actions
411get spread over time.
412
413=cut
414
415sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
421}
422
423=item cf::get_slot $time[, $priority[, $name]]
424
425Allocate $time seconds of blocking CPU time at priority C<$priority>:
426This call blocks and returns only when you have at least C<$time> seconds
427of cpu time till the next tick. The slot is only valid till the next cede.
428
429The optional C<$name> can be used to identify the job to run. It might be
430used for statistical purposes and should identify the same time-class.
431
432Useful for short background jobs.
433
434=cut
435
436our @SLOT_QUEUE;
437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
439
440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
441$SLOT_QUEUE = Coro::async {
442 $Coro::current->desc ("timeslot manager");
443
444 my $signal = new Coro::Signal;
445 my $busy;
446
447 while () {
448 next_job:
449
450 my $avail = cf::till_tick;
451
452 for (0 .. $#SLOT_QUEUE) {
453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
455 my $job = splice @SLOT_QUEUE, $_, 1, ();
456 $job->[2]->send;
457 Coro::cede;
458 goto next_job;
459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
461 }
462 }
463
464 if (@SLOT_QUEUE) {
465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
466 push @cf::WAIT_FOR_TICK, $signal;
467 $signal->wait;
468 } else {
469 $busy = 0;
470 Coro::schedule;
471 }
472 }
473};
474
475sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
478 my ($time, $pri, $name) = @_;
479
480 $time = clamp $time, 0.01, $TICK * .6;
481
482 my $sig = new Coro::Signal;
483
484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
486 $SLOT_QUEUE->ready;
487 $sig->wait;
233} 488}
234 489
235=item cf::async { BLOCK } 490=item cf::async { BLOCK }
236 491
237Currently the same as Coro::async_pool, meaning you cannot use 492Currently the same as Coro::async_pool, meaning you cannot use
242 497
243BEGIN { *async = \&Coro::async_pool } 498BEGIN { *async = \&Coro::async_pool }
244 499
245=item cf::sync_job { BLOCK } 500=item cf::sync_job { BLOCK }
246 501
247The design of crossfire+ requires that the main coro ($Coro::main) is 502The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 503is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 504partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
505acceptable.
250 506
251If it must be done, put the blocking parts into C<sync_job>. This will run 507If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 508the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 509server will be frozen during this time, so the block should either finish
254fast or be very important. 510fast or be very important.
257 513
258sub sync_job(&) { 514sub sync_job(&) {
259 my ($job) = @_; 515 my ($job) = @_;
260 516
261 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
518 my $time = AE::time;
519
262 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
264 522
265 # TODO: use suspend/resume instead 523 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 524
267 my $freeze_guard = freeze_mainloop; 525 my $freeze_guard = freeze_mainloop;
268 526
269 my $busy = 1; 527 my $busy = 1;
270 my @res; 528 my @res;
271 529
272 (async { 530 (async {
531 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 532 @res = eval { $job->() };
274 warn $@ if $@; 533 warn $@ if $@;
275 undef $busy; 534 undef $busy;
276 })->prio (Coro::PRIO_MAX); 535 })->prio (Coro::PRIO_MAX);
277 536
278 while ($busy) { 537 while ($busy) {
279 Coro::cede or Event::one_event; 538 if (Coro::nready) {
539 Coro::cede_notself;
540 } else {
541 EV::loop EV::LOOP_ONESHOT;
280 } 542 }
543 }
544
545 my $time = AE::time - $time;
546
547 $TICK_START += $time; # do not account sync jobs to server load
281 548
282 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
283 } else { 550 } else {
284 # we are in another coroutine, how wonderful, everything just works 551 # we are in another coroutine, how wonderful, everything just works
285 552
287 } 554 }
288} 555}
289 556
290=item $coro = cf::async_ext { BLOCK } 557=item $coro = cf::async_ext { BLOCK }
291 558
292Like async, but this coro is automcatially being canceled when the 559Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 560extension calling this is being unloaded.
294 561
295=cut 562=cut
296 563
297sub async_ext(&) { 564sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 572 $EXT_CORO{$coro+0} = $coro;
306 573
307 $coro 574 $coro
308} 575}
309 576
310sub write_runtime { 577=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 578
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 579Executes the given code block with the given arguments in a seperate
314 or return; 580process, returning the results. Everything must be serialisable with
581Coro::Storable. May, of course, block. Note that the executed sub may
582never block itself or use any form of event handling.
315 583
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 584=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 585
320 aio_fsync $fh 586sub fork_call(&@) {
321 and return; 587 my ($cb, @args) = @_;
322 588
323 close $fh 589 # we seemingly have to make a local copy of the whole thing,
324 or return; 590 # otherwise perl prematurely frees the stuff :/
591 # TODO: investigate and fix (likely this will be rather laborious)
325 592
326 aio_rename "$runtime~", $runtime 593 my @res = Coro::Util::fork_eval {
327 and return; 594 reset_signals;
595 &$cb
596 }, @args;
328 597
598 wantarray ? @res : $res[-1]
599}
600
601sub objinfo {
329 1 602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610}
611
612=item $coin = coin_from_name $name
613
614=cut
615
616our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631);
632
633sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
637}
638
639=item $value = cf::db_get $family => $key
640
641Returns a single value from the environment database.
642
643=item cf::db_put $family => $key => $value
644
645Stores the given C<$value> in the family. It can currently store binary
646data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
647
648=item $db = cf::db_table "name"
649
650Create and/or open a new database table. The string must not be "db" and must be unique
651within each server.
652
653=cut
654
655sub db_table($) {
656 my ($name) = @_;
657 my $db = BDB::db_create $DB_ENV;
658
659 eval {
660 $db->set_flags (BDB::CHKSUM);
661
662 utf8::encode $name;
663 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
664 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
665 cf::cleanup "db_open(db): $!" if $!;
666 };
667 cf::cleanup "db_open(db): $@" if $@;
668
669 $db
670}
671
672our $DB;
673
674sub db_init {
675 cf::sync_job {
676 $DB ||= db_table "db";
677 };
678}
679
680sub db_get($$) {
681 my $key = "$_[0]/$_[1]";
682
683 cf::sync_job {
684 BDB::db_get $DB, undef, $key, my $data;
685
686 $! ? ()
687 : $data
688 }
689}
690
691sub db_put($$$) {
692 BDB::dbreq_pri 4;
693 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
694}
695
696=item cf::cache $id => [$paths...], $processversion => $process
697
698Generic caching function that returns the value of the resource $id,
699caching and regenerating as required.
700
701This function can block.
702
703=cut
704
705sub cache {
706 my ($id, $src, $processversion, $process) = @_;
707
708 my $meta =
709 join "\x00",
710 $processversion,
711 map {
712 aio_stat $_
713 and Carp::croak "$_: $!";
714
715 ($_, (stat _)[7,9])
716 } @$src;
717
718 my $dbmeta = db_get cache => "$id/meta";
719 if ($dbmeta ne $meta) {
720 # changed, we may need to process
721
722 my @data;
723 my $md5;
724
725 for (0 .. $#$src) {
726 0 <= aio_load $src->[$_], $data[$_]
727 or Carp::croak "$src->[$_]: $!";
728 }
729
730 # if processing is expensive, check
731 # checksum first
732 if (1) {
733 $md5 =
734 join "\x00",
735 $processversion,
736 map {
737 cf::cede_to_tick;
738 ($src->[$_], Digest::MD5::md5_hex $data[$_])
739 } 0.. $#$src;
740
741
742 my $dbmd5 = db_get cache => "$id/md5";
743 if ($dbmd5 eq $md5) {
744 db_put cache => "$id/meta", $meta;
745
746 return db_get cache => "$id/data";
747 }
748 }
749
750 my $t1 = Time::HiRes::time;
751 my $data = $process->(\@data);
752 my $t2 = Time::HiRes::time;
753
754 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
755
756 db_put cache => "$id/data", $data;
757 db_put cache => "$id/md5" , $md5;
758 db_put cache => "$id/meta", $meta;
759
760 return $data;
761 }
762
763 db_get cache => "$id/data"
764}
765
766=item cf::datalog type => key => value, ...
767
768Log a datalog packet of the given type with the given key-value pairs.
769
770=cut
771
772sub datalog($@) {
773 my ($type, %kv) = @_;
774 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 775}
331 776
332=back 777=back
333 778
334=cut 779=cut
335 780
336############################################################################# 781#############################################################################
337 782
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
459 784
460Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
463 788
464In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 791Deliantra).
467 792
468=over 4 793=over 4
469 794
470=item $attachable->attach ($attachment, key => $value...) 795=item $attachable->attach ($attachment, key => $value...)
471 796
515=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
516 841
517Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
519 844
520Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
522 847
523These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
524 849
525=over 4 850=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 910our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 911our @CB_MAP = ();
587 912
588my %attachment; 913my %attachment;
589 914
915sub cf::attachable::thawer_merge {
916 # simply override everything except _meta
917 local $_[0]{_meta};
918 %{$_[0]} = %{$_[1]};
919}
920
590sub _attach_cb($$$$) { 921sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 922 my ($registry, $event, $prio, $cb) = @_;
592 923
593 use sort 'stable'; 924 use sort 'stable';
594 925
628 $registry = $CB_TYPE[$object_type] ||= []; 959 $registry = $CB_TYPE[$object_type] ||= [];
629 960
630 } elsif ($type eq "subtype") { 961 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 962 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 963 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 964 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 965
635 } elsif ($type eq "package") { 966 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 967 my $pkg = shift @arg;
637 968
638 while (my ($name, $id) = each %cb_id) { 969 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 998 _attach $registry, $klass, @attach;
668 } 999 }
669 1000
670 $obj->{$name} = \%arg; 1001 $obj->{$name} = \%arg;
671 } else { 1002 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 1003 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 1004 }
674 1005
675 $obj->{_attachment}{$name} = undef; 1006 $obj->{_attachment}{$name} = undef;
676} 1007}
677 1008
679 if (ref $_[0]) { 1010 if (ref $_[0]) {
680 _object_attach @_; 1011 _object_attach @_;
681 } else { 1012 } else {
682 _attach shift->_attach_registry, @_; 1013 _attach shift->_attach_registry, @_;
683 } 1014 }
1015 _recalc_want;
684}; 1016};
685 1017
686# all those should be optimised 1018# all those should be optimised
687sub cf::attachable::detach { 1019sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1020 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1023 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1024 reattach ($obj);
693 } else { 1025 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1026 Carp::croak "cannot, currently, detach class attachments";
695 } 1027 }
1028 _recalc_want;
696}; 1029};
697 1030
698sub cf::attachable::attached { 1031sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1032 my ($obj, $name) = @_;
700 1033
715 "; 1048 ";
716 die if $@; 1049 die if $@;
717} 1050}
718 1051
719our $override; 1052our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1053our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1054
722sub override { 1055sub override {
723 $override = 1; 1056 $override = 1;
724 @invoke_results = (); 1057 @INVOKE_RESULTS = (@_);
725} 1058}
726 1059
727sub do_invoke { 1060sub do_invoke {
728 my $event = shift; 1061 my $event = shift;
729 my $callbacks = shift; 1062 my $callbacks = shift;
730 1063
731 @invoke_results = (); 1064 @INVOKE_RESULTS = ();
732 1065
733 local $override; 1066 local $override;
734 1067
735 for (@$callbacks) { 1068 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1069 eval { &{$_->[1]} };
745 } 1078 }
746 1079
747 0 1080 0
748} 1081}
749 1082
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1083=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1084
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1085=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1086
754Generate an object-specific event with the given arguments. 1087Generate an object-specific event with the given arguments.
755 1088
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1089This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1090removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1091results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1092
760=back 1093=back
761 1094
762=cut 1095=cut
763 1096
764############################################################################# 1097#############################################################################
765# object support 1098# object support
1099
1100sub _object_equal($$);
1101sub _object_equal($$) {
1102 my ($a, $b) = @_;
1103
1104 return 0 unless (ref $a) eq (ref $b);
1105
1106 if ("HASH" eq ref $a) {
1107 my @ka = keys %$a;
1108 my @kb = keys %$b;
1109
1110 return 0 if @ka != @kb;
1111
1112 for (0 .. $#ka) {
1113 return 0 unless $ka[$_] eq $kb[$_];
1114 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1115 }
1116
1117 } elsif ("ARRAY" eq ref $a) {
1118
1119 return 0 if @$a != @$b;
1120
1121 for (0 .. $#$a) {
1122 return 0 unless _object_equal $a->[$_], $b->[$_];
1123 }
1124
1125 } elsif ($a ne $b) {
1126 return 0;
1127 }
1128
1129 1
1130}
1131
1132our $SLOW_MERGES;#d#
1133sub _can_merge {
1134 my ($ob1, $ob2) = @_;
1135
1136 ++$SLOW_MERGES;#d#
1137
1138 # we do the slow way here
1139 return _object_equal $ob1, $ob2
1140}
766 1141
767sub reattach { 1142sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1143 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1144 my ($obj) = @_;
1145
1146 # no longer needed after getting rid of delete_package?
1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1148
771 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
772 1150
773 @$registry = (); 1151 @$registry = ();
774 1152
789cf::attachable->attach ( 1167cf::attachable->attach (
790 prio => -1000000, 1168 prio => -1000000,
791 on_instantiate => sub { 1169 on_instantiate => sub {
792 my ($obj, $data) = @_; 1170 my ($obj, $data) = @_;
793 1171
794 $data = from_json $data; 1172 $data = decode_json $data;
795 1173
796 for (@$data) { 1174 for (@$data) {
797 my ($name, $args) = @$_; 1175 my ($name, $args) = @$_;
798 1176
799 $obj->attach ($name, %{$args || {} }); 1177 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1193sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1194 my ($filename, $rdata, $objs) = @_;
817 1195
818 sync_job { 1196 sync_job {
819 if (length $$rdata) { 1197 if (length $$rdata) {
1198 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
822 1202
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1204 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1208 aio_fsync $fh;
1209 }
827 close $fh; 1210 aio_close $fh;
828 1211
829 if (@$objs) { 1212 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1214 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1219 aio_fsync $fh;
1220 }
835 close $fh; 1221 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
837 } 1223 }
838 } else { 1224 } else {
839 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
840 } 1226 }
841 1227
842 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1232 } else {
844 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
845 } 1234 }
846 } else { 1235 } else {
847 aio_unlink $filename; 1236 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
849 } 1238 }
850 } 1239 };
851} 1240}
852 1241
853sub object_freezer_as_string { 1242sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1243 my ($rdata, $objs) = @_;
855 1244
867 or return; 1256 or return;
868 1257
869 unless (aio_stat "$filename.pst") { 1258 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1259 (aio_load "$filename.pst", $av) >= 0
871 or return; 1260 or return;
1261
872 $av = eval { (Storable::thaw $av)->{objs} }; 1262 my $st = eval { Coro::Storable::thaw $av };
1263 $av = $st->{objs};
873 } 1264 }
874 1265
1266 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1270
877 return ($data, $av); 1271 ($data, $av)
878} 1272}
1273
1274=head2 COMMAND CALLBACKS
1275
1276=over 4
1277
1278=cut
879 1279
880############################################################################# 1280#############################################################################
881# command handling &c 1281# command handling &c
882 1282
883=item cf::register_command $name => \&callback($ob,$args); 1283=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1296 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1297}
898 1298
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1299=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1300
901Register a callbackf ro execution when the client sends an extcmd packet. 1301Register a callback for execution when the client sends an (synchronous)
1302extcmd packet. Ext commands will be processed in the order they are
1303received by the server, like other user commands. The first argument is
1304the logged-in player. Ext commands can only be processed after a player
1305has logged in successfully.
902 1306
903If the callback returns something, it is sent back as if reply was being 1307If the callback returns something, it is sent back as if reply was being
904called. 1308called.
905 1309
1310=item cf::register_exticmd $name => \&callback($ns,$packet);
1311
1312Register a callback for execution when the client sends an (asynchronous)
1313exticmd packet. Exti commands are processed by the server as soon as they
1314are received, i.e. out of order w.r.t. other commands. The first argument
1315is a client socket. Exti commands can be received anytime, even before
1316log-in.
1317
1318If the callback returns something, it is sent back as if reply was being
1319called.
1320
906=cut 1321=cut
907 1322
908sub register_extcmd { 1323sub register_extcmd {
909 my ($name, $cb) = @_; 1324 my ($name, $cb) = @_;
910 1325
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1326 $EXTCMD{$name} = $cb;
915} 1327}
1328
1329sub register_exticmd {
1330 my ($name, $cb) = @_;
1331
1332 $EXTICMD{$name} = $cb;
1333}
1334
1335use File::Glob ();
916 1336
917cf::player->attach ( 1337cf::player->attach (
918 on_command => sub { 1338 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
920 1340
921 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
922 or return; 1342 or return;
923 1343
928 cf::override; 1348 cf::override;
929 }, 1349 },
930 on_extcmd => sub { 1350 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1351 my ($pl, $buf) = @_;
932 1352
933 my $msg = eval { from_json $buf }; 1353 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1354
935 if (ref $msg) { 1355 if (ref $msg) {
1356 my ($type, $reply, @payload) =
1357 "ARRAY" eq ref $msg
1358 ? @$msg
1359 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1360
1361 my @reply;
1362
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1363 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1364 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1365 }
1366
1367 $pl->ext_reply ($reply, @reply)
1368 if $reply;
1369
941 } else { 1370 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1371 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1372 }
944 1373
945 cf::override; 1374 cf::override;
946 }, 1375 },
947); 1376);
948 1377
949sub register { 1378# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1379sub cache_extensions {
956 my ($path) = @_; 1380 my $grp = IO::AIO::aio_group;
957 1381
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1383 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1385 }
1008 } 1386 };
1009 1387
1010 # remove extcmds 1388 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1389}
1024 1390
1025sub load_extensions { 1391sub load_extensions {
1392 cf::sync_job {
1393 my %todo;
1394
1026 for my $ext (<$LIBDIR/*.ext>) { 1395 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1396 next unless -r $path;
1028 eval { 1397
1029 load_extension $ext; 1398 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1399 my $base = $1;
1400 my $pkg = $1;
1401 $pkg =~ s/[^[:word:]]/_/g;
1402 $pkg = "ext::$pkg";
1403
1404 open my $fh, "<:utf8", $path
1405 or die "$path: $!";
1406
1407 my $source = do { local $/; <$fh> };
1408
1409 my %ext = (
1410 path => $path,
1411 base => $base,
1412 pkg => $pkg,
1413 );
1414
1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1417
1418 $ext{source} =
1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1420 . "#line 1 \"$path\"\n{\n"
1421 . $source
1422 . "\n};\n1";
1423
1424 $todo{$base} = \%ext;
1425 }
1426
1427 my $pass = 0;
1428 my %done;
1429 while (%todo) {
1430 my $progress;
1431
1432 ++$pass;
1433
1434 ext:
1435 while (my ($k, $v) = each %todo) {
1436 for (split /,\s*/, $v->{meta}{depends}) {
1437 next ext
1438 unless exists $done{$_};
1439 }
1440
1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1442
1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1446 warn "$v->{path}: $@\n";
1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1449 if exists $v->{meta}{mandatory};
1450
1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1452 delete $todo{$k};
1453 } else {
1454 $done{$k} = delete $todo{$k};
1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1460 }
1030 1 1461 }
1031 } or warn "$ext not loaded: $@"; 1462
1463 unless ($progress) {
1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1471 }
1032 } 1472 };
1033} 1473}
1034 1474
1035############################################################################# 1475#############################################################################
1036# load/save/clean perl data associated with a map
1037 1476
1038*cf::mapsupport::on_clean = sub { 1477=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1478
1073=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
1074 1480
1075Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
1076 1482
1077=cut 1483=cut
1078 1484
1079package cf::player; 1485package cf::player;
1080 1486
1487use Coro::AIO;
1488
1081=head3 cf::player 1489=head3 cf::player
1082 1490
1083=over 4 1491=over 4
1084 1492
1493=item cf::player::num_playing
1494
1495Returns the official number of playing players, as per the Crossfire metaserver rules.
1496
1497=cut
1498
1499sub num_playing {
1500 scalar grep
1501 $_->ob->map
1502 && !$_->hidden
1503 && !$_->ob->flag (cf::FLAG_WIZ),
1504 cf::player::list
1505}
1506
1085=item cf::player::find $login 1507=item cf::player::find $login
1086 1508
1087Returns the given player object, loading it if necessary (might block). 1509Returns the given player object, loading it if necessary (might block).
1088 1510
1089=cut 1511=cut
1090 1512
1091sub playerdir($) { 1513sub playerdir($) {
1092 cf::localdir 1514 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1515 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1516}
1098 1517
1099sub path($) { 1518sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1519 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1520
1102 (playerdir $login) . "/$login.pl" 1521 (playerdir $login) . "/playerdata"
1103} 1522}
1104 1523
1105sub find_active($) { 1524sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1525 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1526 and $cf::PLAYER{$_[0]}->active
1110 1529
1111sub exists($) { 1530sub exists($) {
1112 my ($login) = @_; 1531 my ($login) = @_;
1113 1532
1114 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1534 or !aio_stat path $login
1116} 1535}
1117 1536
1118sub find($) { 1537sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1539 my $login = $_[0];
1121 1540
1122 my $guard = cf::lock_acquire "user_find:$login"; 1541 my $guard = cf::lock_acquire "user_find:$login";
1123 1542
1124 $cf::PLAYER{$_[0]} || do { 1543 $cf::PLAYER{$_[0]} || do {
1125 my $pl = load_pl path $login 1544 # rename old playerfiles to new ones
1545 #TODO: remove when no longer required
1546 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1547 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1548 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1549 aio_unlink +(playerdir $login) . "/$login.pl";
1550
1551 my $f = new_from_file cf::object::thawer path $login
1126 or return; 1552 or return;
1553
1554 my $pl = cf::player::load_pl $f
1555 or return;
1556
1557 local $cf::PLAYER_LOADING{$login} = $pl;
1558 $f->resolve_delayed_derefs;
1127 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
1128 } 1560 }
1129 } 1561 }
1130} 1562}
1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1131 1576
1132sub save($) { 1577sub save($) {
1133 my ($pl) = @_; 1578 my ($pl) = @_;
1134 1579
1135 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1137 my $path = path $pl; 1582 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1583 my $guard = cf::lock_acquire "user_save:$path";
1139 1584
1140 return if $pl->{deny_save}; 1585 return if $pl->{deny_save};
1141 1586
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1144 1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1594
1145 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1146 Coro::cede; 1596 cf::cede_to_tick;
1147} 1597}
1148 1598
1149sub new($) { 1599sub new($) {
1150 my ($login) = @_; 1600 my ($login) = @_;
1151 1601
1157 $cf::PLAYER{$login} = $self; 1607 $cf::PLAYER{$login} = $self;
1158 1608
1159 $self 1609 $self
1160} 1610}
1161 1611
1612=item $player->send_msg ($channel, $msg, $color, [extra...])
1613
1614=cut
1615
1616sub send_msg {
1617 my $ns = shift->ns
1618 or return;
1619 $ns->send_msg (@_);
1620}
1621
1622=item $pl->quit_character
1623
1624Nukes the player without looking back. If logged in, the connection will
1625be destroyed. May block for a long time.
1626
1627=cut
1628
1162sub quit_character { 1629sub quit_character {
1163 my ($pl) = @_; 1630 my ($pl) = @_;
1164 1631
1632 my $name = $pl->ob->name;
1633
1165 $pl->{deny_save} = 1; 1634 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1167 1636
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1169 $pl->deactivate; 1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1640 $pl->ob->check_score;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1641 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1642 $pl->ns->destroy if $pl->ns;
1172 1643
1173 my $path = playerdir $pl; 1644 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1645 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1646 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1647 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1648 $pl->destroy;
1649
1650 my $prefix = qr<^~\Q$name\E/>;
1651
1652 # nuke player maps
1653 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1654
1178 IO::AIO::aio_rmtree $temp; 1655 IO::AIO::aio_rmtree $temp;
1179} 1656}
1180 1657
1658=item $pl->kick
1659
1660Kicks a player out of the game. This destroys the connection.
1661
1662=cut
1663
1664sub kick {
1665 my ($pl, $kicker) = @_;
1666
1667 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1668 $pl->killer ("kicked");
1669 $pl->ns->destroy;
1670}
1671
1672=item cf::player::list_logins
1673
1674Returns am arrayref of all valid playernames in the system, can take a
1675while and may block, so not sync_job-capable, ever.
1676
1677=cut
1678
1679sub list_logins {
1680 my $dirs = aio_readdir $PLAYERDIR
1681 or return [];
1682
1683 my @logins;
1684
1685 for my $login (@$dirs) {
1686 my $path = path $login;
1687
1688 # a .pst is a dead give-away for a valid player
1689 # if no pst file found, open and chekc for blocked users
1690 if (aio_stat "$path.pst") {
1691 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1692 aio_read $fh, 0, 512, my $buf, 0 or next;
1693 $buf !~ /^password -------------$/m or next; # official not-valid tag
1694 }
1695
1696 utf8::decode $login;
1697 push @logins, $login;
1698 }
1699
1700 \@logins
1701}
1702
1703=item $player->maps
1704
1705=item cf::player::maps $login
1706
1707Returns an arrayref of map paths that are private for this
1708player. May block.
1709
1710=cut
1711
1712sub maps($) {
1713 my ($pl) = @_;
1714
1715 $pl = ref $pl ? $pl->ob->name : $pl;
1716
1717 my $files = aio_readdir playerdir $pl
1718 or return;
1719
1720 my @paths;
1721
1722 for (@$files) {
1723 utf8::decode $_;
1724 next if /\.(?:pl|pst)$/;
1725 next unless /^$PATH_SEP/o;
1726
1727 push @paths, cf::map::normalise "~$pl/$_";
1728 }
1729
1730 \@paths
1731}
1732
1733=item $protocol_xml = $player->expand_cfpod ($cfpod)
1734
1735Expand deliantra pod fragments into protocol xml.
1736
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1737=item $player->ext_reply ($msgid, @msg)
1182 1738
1183Sends an ext reply to the player. 1739Sends an ext reply to the player.
1184 1740
1185=cut 1741=cut
1186 1742
1187sub ext_reply($$$%) { 1743sub ext_reply($$@) {
1188 my ($self, $id, %msg) = @_; 1744 my ($self, $id, @msg) = @_;
1189 1745
1190 $msg{msgid} = $id; 1746 $self->ns->ext_reply ($id, @msg)
1191
1192 $self->send ("ext " . cf::to_json \%msg);
1193} 1747}
1194 1748
1195package cf; 1749=item $player->ext_msg ($type, @msg)
1750
1751Sends an ext event to the client.
1752
1753=cut
1754
1755sub ext_msg($$@) {
1756 my ($self, $type, @msg) = @_;
1757
1758 $self->ns->ext_msg ($type, @msg);
1759}
1760
1761=head3 cf::region
1762
1763=over 4
1764
1765=cut
1766
1767package cf::region;
1768
1769=item cf::region::find_by_path $path
1770
1771Tries to decuce the likely region for a map knowing only its path.
1772
1773=cut
1774
1775sub find_by_path($) {
1776 my ($path) = @_;
1777
1778 $path =~ s/^~[^\/]*//; # skip ~login
1779
1780 my ($match, $specificity);
1781
1782 for my $region (list) {
1783 if ($region->{match} && $path =~ $region->{match}) {
1784 ($match, $specificity) = ($region, $region->specificity)
1785 if $region->specificity > $specificity;
1786 }
1787 }
1788
1789 $match
1790}
1196 1791
1197=back 1792=back
1198
1199 1793
1200=head3 cf::map 1794=head3 cf::map
1201 1795
1202=over 4 1796=over 4
1203 1797
1206package cf::map; 1800package cf::map;
1207 1801
1208use Fcntl; 1802use Fcntl;
1209use Coro::AIO; 1803use Coro::AIO;
1210 1804
1805use overload
1806 '""' => \&as_string,
1807 fallback => 1;
1808
1211our $MAX_RESET = 3600; 1809our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1810our $DEFAULT_RESET = 3000;
1213 1811
1214sub generate_random_map { 1812sub generate_random_map {
1215 my ($path, $rmp) = @_; 1813 my ($self, $rmp) = @_;
1814
1815 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1216 1816
1217 # mit "rum" bekleckern, nicht 1817 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1818 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1819 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1820 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1821 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1822 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1823 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1824 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1825 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1826 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1827 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1828 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1829 (cf::region::find $rmp->{region}), $rmp->{custom}
1830 )
1231} 1831}
1232 1832
1233# and all this just because we cannot iterate over 1833=item cf::map->register ($regex, $prio)
1234# all maps in C++...
1235sub change_all_map_light {
1236 my ($change) = @_;
1237 1834
1238 $_->change_map_light ($change) 1835Register a handler for the map path matching the given regex at the
1239 for grep $_->outdoor, values %cf::MAP; 1836givne priority (higher is better, built-in handlers have priority 0, the
1240} 1837default).
1241 1838
1242sub try_load_header($) { 1839=cut
1840
1841sub register {
1842 my (undef, $regex, $prio) = @_;
1843 my $pkg = caller;
1844
1845 no strict;
1846 push @{"$pkg\::ISA"}, __PACKAGE__;
1847
1848 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1849}
1850
1851# also paths starting with '/'
1852$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1853
1854sub thawer_merge {
1855 my ($self, $merge) = @_;
1856
1857 # we have to keep some variables in memory intact
1858 local $self->{path};
1859 local $self->{load_path};
1860
1861 $self->SUPER::thawer_merge ($merge);
1862}
1863
1864sub normalise {
1243 my ($path) = @_; 1865 my ($path, $base) = @_;
1866
1867 $path = "$path"; # make sure its a string
1868
1869 $path =~ s/\.map$//;
1870
1871 # map plan:
1872 #
1873 # /! non-realised random map exit (special hack!)
1874 # {... are special paths that are not being touched
1875 # ?xxx/... are special absolute paths
1876 # ?random/... random maps
1877 # /... normal maps
1878 # ~user/... per-player map of a specific user
1879
1880 $path =~ s/$PATH_SEP/\//go;
1881
1882 # treat it as relative path if it starts with
1883 # something that looks reasonable
1884 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1885 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1886
1887 $base =~ s{[^/]+/?$}{};
1888 $path = "$base/$path";
1889 }
1890
1891 for ($path) {
1892 redo if s{//}{/};
1893 redo if s{/\.?/}{/};
1894 redo if s{/[^/]+/\.\./}{/};
1895 }
1896
1897 $path
1898}
1899
1900sub new_from_path {
1901 my (undef, $path, $base) = @_;
1902
1903 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1904
1905 $path = normalise $path, $base;
1906
1907 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1908 if ($path =~ $EXT_MAP{$pkg}[1]) {
1909 my $self = bless cf::map::new, $pkg;
1910 $self->{path} = $path; $self->path ($path);
1911 $self->init; # pass $1 etc.
1912 return $self;
1913 }
1914 }
1915
1916 Carp::cluck "unable to resolve path '$path' (base '$base').";
1917 ()
1918}
1919
1920sub init {
1921 my ($self) = @_;
1922
1923 $self
1924}
1925
1926sub as_string {
1927 my ($self) = @_;
1928
1929 "$self->{path}"
1930}
1931
1932# the displayed name, this is a one way mapping
1933sub visible_name {
1934 &as_string
1935}
1936
1937# the original (read-only) location
1938sub load_path {
1939 my ($self) = @_;
1940
1941 "$MAPDIR/$self->{path}.map"
1942}
1943
1944# the temporary/swap location
1945sub save_path {
1946 my ($self) = @_;
1947
1948 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1949 "$TMPDIR/$path.map"
1950}
1951
1952# the unique path, undef == no special unique path
1953sub uniq_path {
1954 my ($self) = @_;
1955
1956 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1957 "$UNIQUEDIR/$path"
1958}
1959
1960sub decay_objects {
1961 my ($self) = @_;
1962
1963 return if $self->{deny_reset};
1964
1965 $self->do_decay_objects;
1966}
1967
1968sub unlink_save {
1969 my ($self) = @_;
1970
1971 utf8::encode (my $save = $self->save_path);
1972 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1973 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1974}
1975
1976sub load_header_from($) {
1977 my ($self, $path) = @_;
1244 1978
1245 utf8::encode $path; 1979 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1980 my $f = new_from_file cf::object::thawer $path
1247 or return; 1981 or return;
1248 1982
1249 my $map = cf::map::new 1983 $self->_load_header ($f)
1250 or return; 1984 or return;
1251 1985
1252 # for better error messages only, will be overwritten 1986 local $MAP_LOADING{$self->{path}} = $self;
1253 $map->path ($path); 1987 $f->resolve_delayed_derefs;
1254 1988
1255 $map->load_header ($path) 1989 $self->{load_path} = $path;
1990
1991 1
1992}
1993
1994sub load_header_orig {
1995 my ($self) = @_;
1996
1997 $self->load_header_from ($self->load_path)
1998}
1999
2000sub load_header_temp {
2001 my ($self) = @_;
2002
2003 $self->load_header_from ($self->save_path)
2004}
2005
2006sub prepare_temp {
2007 my ($self) = @_;
2008
2009 $self->last_access ((delete $self->{last_access})
2010 || $cf::RUNTIME); #d#
2011 # safety
2012 $self->{instantiate_time} = $cf::RUNTIME
2013 if $self->{instantiate_time} > $cf::RUNTIME;
2014}
2015
2016sub prepare_orig {
2017 my ($self) = @_;
2018
2019 $self->{load_original} = 1;
2020 $self->{instantiate_time} = $cf::RUNTIME;
2021 $self->last_access ($cf::RUNTIME);
2022 $self->instantiate;
2023}
2024
2025sub load_header {
2026 my ($self) = @_;
2027
2028 if ($self->load_header_temp) {
2029 $self->prepare_temp;
2030 } else {
2031 $self->load_header_orig
1256 or return; 2032 or return;
2033 $self->prepare_orig;
2034 }
1257 2035
1258 $map->{load_path} = $path; 2036 $self->{deny_reset} = 1
2037 if $self->no_reset;
1259 2038
1260 $map 2039 $self->default_region (cf::region::find_by_path $self->{path})
2040 unless $self->default_region;
2041
2042 1
1261} 2043}
1262 2044
1263sub find; 2045sub find;
1264sub find { 2046sub find {
1265 my ($path, $origin) = @_; 2047 my ($path, $origin) = @_;
1266 2048
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 2049 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 2050
1272 cf::lock_wait "map_find:$key"; 2051 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1273
1274 $cf::MAP{$key} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 2052 my $guard2 = cf::lock_acquire "map_find:$path";
1276 2053
1277 # do it the slow way 2054 $cf::MAP{$path} || do {
1278 my $map = try_load_header $path->save_path; 2055 my $map = new_from_path cf::map $path
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 2056 or return;
1296 2057
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 2058 $map->{last_save} = $cf::RUNTIME;
1309 2059
1310 Coro::cede; 2060 $map->load_header
2061 or return;
1311 2062
1312 if ($map->should_reset) { 2063 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2064 # doing this can freeze the server in a sync job, obviously
2065 #$cf::WAIT_FOR_TICK->wait;
2066 undef $guard2;
2067 undef $guard1;
1313 $map->reset; 2068 $map->reset;
1314 undef $guard;
1315 $map = find $path 2069 return find $path;
1316 or return;
1317 } 2070 }
1318 2071
1319 $cf::MAP{$key} = $map 2072 $cf::MAP{$path} = $map
1320 } 2073 }
1321} 2074}
2075
2076sub pre_load { }
2077#sub post_load { } # XS
1322 2078
1323sub load { 2079sub load {
1324 my ($self) = @_; 2080 my ($self) = @_;
1325 2081
2082 local $self->{deny_reset} = 1; # loading can take a long time
2083
1326 my $path = $self->{path}; 2084 my $path = $self->{path};
2085
2086 {
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2087 my $guard = cf::lock_acquire "map_data:$path";
1328 2088
2089 return unless $self->valid;
1329 return if $self->in_memory != cf::MAP_SWAPPED; 2090 return unless $self->in_memory == cf::MAP_SWAPPED;
1330 2091
1331 $self->in_memory (cf::MAP_LOADING); 2092 $self->in_memory (cf::MAP_LOADING);
1332 2093
1333 $self->alloc; 2094 $self->alloc;
1334 $self->load_objects ($self->{load_path}, 1) 2095
2096 $self->pre_load;
2097 cf::cede_to_tick;
2098
2099 my $f = new_from_file cf::object::thawer $self->{load_path};
2100 $f->skip_block;
2101 $self->_load_objects ($f)
1335 or return; 2102 or return;
1336 2103
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2104 $self->post_load_original
1338 if delete $self->{load_original}; 2105 if delete $self->{load_original};
1339 2106
1340 if (my $uniq = $path->uniq_path) { 2107 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 2108 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 2109 unless (aio_stat $uniq) {
2110 if (my $f = new_from_file cf::object::thawer $uniq) {
1343 $self->clear_unique_items; 2111 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 2112 $self->_load_objects ($f);
2113 $f->resolve_delayed_derefs;
2114 }
1345 } 2115 }
1346 } 2116 }
1347 2117
1348 Coro::cede; 2118 $f->resolve_delayed_derefs;
1349 2119
2120 cf::cede_to_tick;
1350 # now do the right thing for maps 2121 # now do the right thing for maps
1351 $self->link_multipart_objects; 2122 $self->link_multipart_objects;
1352
1353 if ($self->{path}->is_style_map) {
1354 $self->{deny_save} = 1;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons;
1360 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 2123 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 2124 unless $self->difficulty;
2125 cf::cede_to_tick;
2126
2127 unless ($self->{deny_activate}) {
2128 $self->decay_objects;
2129 $self->fix_auto_apply;
2130 $self->update_buttons;
2131 cf::cede_to_tick;
1363 $self->activate; 2132 $self->activate;
1364 } 2133 }
1365 2134
1366 Coro::cede; 2135 $self->{last_save} = $cf::RUNTIME;
2136 $self->last_access ($cf::RUNTIME);
1367 2137
1368 $self->in_memory (cf::MAP_IN_MEMORY); 2138 $self->in_memory (cf::MAP_ACTIVE);
2139 }
2140
2141 $self->post_load;
2142}
2143
2144# customize the map for a given player, i.e.
2145# return the _real_ map. used by e.g. per-player
2146# maps to change the path to ~playername/mappath
2147sub customise_for {
2148 my ($self, $ob) = @_;
2149
2150 return find "~" . $ob->name . "/" . $self->{path}
2151 if $self->per_player;
2152
2153# return find "?party/" . $ob->name . "/" . $self->{path}
2154# if $self->per_party;
2155
2156 $self
2157}
2158
2159# find and load all maps in the 3x3 area around a map
2160sub load_neighbours {
2161 my ($map) = @_;
2162
2163 my @neigh; # diagonal neighbours
2164
2165 for (0 .. 3) {
2166 my $neigh = $map->tile_path ($_)
2167 or next;
2168 $neigh = find $neigh, $map
2169 or next;
2170 $neigh->load;
2171
2172 # now find the diagonal neighbours
2173 push @neigh,
2174 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2175 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2176 }
2177
2178 for (grep defined $_->[0], @neigh) {
2179 my ($path, $origin) = @$_;
2180 my $neigh = find $path, $origin
2181 or next;
2182 $neigh->load;
2183 }
1369} 2184}
1370 2185
1371sub find_sync { 2186sub find_sync {
1372 my ($path, $origin) = @_; 2187 my ($path, $origin) = @_;
1373 2188
1374 cf::sync_job { cf::map::find $path, $origin } 2189 cf::sync_job { find $path, $origin }
1375} 2190}
1376 2191
1377sub do_load_sync { 2192sub do_load_sync {
1378 my ($map) = @_; 2193 my ($map) = @_;
1379 2194
2195 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2196 if $Coro::current == $Coro::main;
2197
1380 cf::sync_job { $map->load }; 2198 cf::sync_job { $map->load };
2199}
2200
2201our %MAP_PREFETCH;
2202our $MAP_PREFETCHER = undef;
2203
2204sub find_async {
2205 my ($path, $origin, $load) = @_;
2206
2207 $path = normalise $path, $origin && $origin->{path};
2208
2209 if (my $map = $cf::MAP{$path}) {
2210 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2211 }
2212
2213 $MAP_PREFETCH{$path} |= $load;
2214
2215 $MAP_PREFETCHER ||= cf::async {
2216 $Coro::current->{desc} = "map prefetcher";
2217
2218 while (%MAP_PREFETCH) {
2219 while (my ($k, $v) = each %MAP_PREFETCH) {
2220 if (my $map = find $k) {
2221 $map->load if $v;
2222 }
2223
2224 delete $MAP_PREFETCH{$k};
2225 }
2226 }
2227 undef $MAP_PREFETCHER;
2228 };
2229 $MAP_PREFETCHER->prio (6);
2230
2231 ()
2232}
2233
2234# common code, used by both ->save and ->swapout
2235sub _save {
2236 my ($self) = @_;
2237
2238 $self->{last_save} = $cf::RUNTIME;
2239
2240 return unless $self->dirty;
2241
2242 my $save = $self->save_path; utf8::encode $save;
2243 my $uniq = $self->uniq_path; utf8::encode $uniq;
2244
2245 $self->{load_path} = $save;
2246
2247 return if $self->{deny_save};
2248
2249 local $self->{last_access} = $self->last_access;#d#
2250
2251 cf::async {
2252 $Coro::current->{desc} = "map player save";
2253 $_->contr->save for $self->players;
2254 };
2255
2256 cf::get_slot 0.02;
2257
2258 if ($uniq) {
2259 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2260 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2261 } else {
2262 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2263 }
1381} 2264}
1382 2265
1383sub save { 2266sub save {
1384 my ($self) = @_; 2267 my ($self) = @_;
1385 2268
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 2269 my $lock = cf::lock_acquire "map_data:$self->{path}";
1387 2270
1388 $self->{last_save} = $cf::RUNTIME; 2271 $self->_save;
1389
1390 return unless $self->dirty;
1391
1392 my $save = $self->{path}->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1394
1395 $self->{load_path} = $save;
1396
1397 return if $self->{deny_save};
1398
1399 local $self->{last_access} = $self->last_access;#d#
1400
1401 cf::async {
1402 $_->contr->save for $self->players;
1403 };
1404
1405 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES);
1408 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 }
1411} 2272}
1412 2273
1413sub swap_out { 2274sub swap_out {
1414 my ($self) = @_; 2275 my ($self) = @_;
1415 2276
1416 # save first because save cedes
1417 $self->save;
1418
1419 my $lock = cf::lock_acquire "map_data:" . $self->path; 2277 my $lock = cf::lock_acquire "map_data:$self->{path}";
1420 2278
2279 return if $self->in_memory != cf::MAP_ACTIVE;
2280 return if $self->{deny_save};
1421 return if $self->players; 2281 return if $self->players;
1422 return if $self->in_memory != cf::MAP_IN_MEMORY;
1423 return if $self->{deny_save};
1424 2282
2283 # first deactivate the map and "unlink" it from the core
2284 $self->deactivate;
2285 $_->clear_links_to ($self) for values %cf::MAP;
2286 $self->in_memory (cf::MAP_SWAPPED);
2287
2288 # then atomically save
2289 $self->_save;
2290
2291 # then free the map
1425 $self->clear; 2292 $self->clear;
1426 $self->in_memory (cf::MAP_SWAPPED);
1427} 2293}
1428 2294
1429sub reset_at { 2295sub reset_at {
1430 my ($self) = @_; 2296 my ($self) = @_;
1431 2297
1432 # TODO: safety, remove and allow resettable per-player maps 2298 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel};
1434 return 1e99 if $self->{deny_reset}; 2299 return 1e99 if $self->{deny_reset};
1435 2300
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2301 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2302 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 2303
1443 my ($self) = @_; 2308 my ($self) = @_;
1444 2309
1445 $self->reset_at <= $cf::RUNTIME 2310 $self->reset_at <= $cf::RUNTIME
1446} 2311}
1447 2312
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 2313sub reset {
1470 my ($self) = @_; 2314 my ($self) = @_;
1471 2315
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 2316 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 2317
1474 return if $self->players; 2318 return if $self->players;
1475 return if $self->{path}{user_rel};#d#
1476 2319
1477 warn "resetting map ", $self->path;#d# 2320 warn "resetting map ", $self->path, "\n";
2321
2322 $self->in_memory (cf::MAP_SWAPPED);
2323
2324 # need to save uniques path
2325 unless ($self->{deny_save}) {
2326 my $uniq = $self->uniq_path; utf8::encode $uniq;
2327
2328 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2329 if $uniq;
2330 }
1478 2331
1479 delete $cf::MAP{$self->path}; 2332 delete $cf::MAP{$self->path};
1480 2333
2334 $self->deactivate;
1481 $_->clear_links_to ($self) for values %cf::MAP; 2335 $_->clear_links_to ($self) for values %cf::MAP;
2336 $self->clear;
1482 2337
1483 $self->unlink_save; 2338 $self->unlink_save;
1484 $self->destroy; 2339 $self->destroy;
1485} 2340}
1486 2341
1487my $nuke_counter = "aaaa"; 2342my $nuke_counter = "aaaa";
1488 2343
1489sub nuke { 2344sub nuke {
1490 my ($self) = @_; 2345 my ($self) = @_;
1491 2346
2347 {
2348 my $lock = cf::lock_acquire "map_data:$self->{path}";
2349
2350 delete $cf::MAP{$self->path};
2351
2352 $self->unlink_save;
2353
2354 bless $self, "cf::map::wrap";
2355 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 2356 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 2357 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 2358 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2359
2360 $cf::MAP{$self->path} = $self;
2361 }
2362
1495 $self->reset; # polite request, might not happen 2363 $self->reset; # polite request, might not happen
1496} 2364}
1497 2365
1498sub customise_for { 2366=item $maps = cf::map::tmp_maps
1499 my ($map, $ob) = @_;
1500 2367
1501 if ($map->per_player) { 2368Returns an arrayref with all map paths of currently instantiated and saved
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2369maps. May block.
2370
2371=cut
2372
2373sub tmp_maps() {
1503 } 2374 [
1504 2375 map {
1505 $map 2376 utf8::decode $_;
2377 /\.map$/
2378 ? normalise $_
2379 : ()
2380 } @{ aio_readdir $TMPDIR or [] }
2381 ]
1506} 2382}
1507 2383
1508sub emergency_save { 2384=item $maps = cf::map::random_maps
1509 my $freeze_guard = cf::freeze_mainloop;
1510 2385
1511 warn "enter emergency perl save\n"; 2386Returns an arrayref with all map paths of currently instantiated and saved
2387random maps. May block.
1512 2388
1513 cf::sync_job { 2389=cut
1514 warn "begin emergency player save\n";
1515 $_->save for values %cf::PLAYER;
1516 warn "end emergency player save\n";
1517 2390
1518 warn "begin emergency map save\n"; 2391sub random_maps() {
1519 $_->save for values %cf::MAP; 2392 [
1520 warn "end emergency map save\n"; 2393 map {
2394 utf8::decode $_;
2395 /\.map$/
2396 ? normalise "?random/$_"
2397 : ()
2398 } @{ aio_readdir $RANDOMDIR or [] }
2399 ]
2400}
2401
2402=item cf::map::unique_maps
2403
2404Returns an arrayref of paths of all shared maps that have
2405instantiated unique items. May block.
2406
2407=cut
2408
2409sub unique_maps() {
2410 [
2411 map {
2412 utf8::decode $_;
2413 s/\.map$//; # TODO future compatibility hack
2414 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2415 ? ()
2416 : normalise $_
2417 } @{ aio_readdir $UNIQUEDIR or [] }
2418 ]
2419}
2420
2421=item cf::map::static_maps
2422
2423Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2424file in the shared directory excluding F</styles> and F</editor>). May
2425block.
2426
2427=cut
2428
2429sub static_maps() {
2430 my @dirs = "";
2431 my @maps;
2432
2433 while (@dirs) {
2434 my $dir = shift @dirs;
2435
2436 next if $dir eq "/styles" || $dir eq "/editor";
2437
2438 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2439 or return;
2440
2441 for (@$files) {
2442 s/\.map$// or next;
2443 utf8::decode $_;
2444 push @maps, "$dir/$_";
2445 }
2446
2447 push @dirs, map "$dir/$_", @$dirs;
1521 }; 2448 }
1522 2449
1523 warn "leave emergency perl save\n"; 2450 \@maps
2451}
2452
2453=back
2454
2455=head3 cf::object
2456
2457=cut
2458
2459package cf::object;
2460
2461=over 4
2462
2463=item $ob->inv_recursive
2464
2465Returns the inventory of the object I<and> their inventories, recursively,
2466but I<not> the object itself.
2467
2468=cut
2469
2470sub inv_recursive_;
2471sub inv_recursive_ {
2472 map { $_, inv_recursive_ $_->inv } @_
2473}
2474
2475sub inv_recursive {
2476 inv_recursive_ inv $_[0]
2477}
2478
2479=item $ref = $ob->ref
2480
2481Creates and returns a persistent reference to an object that can be stored as a string.
2482
2483=item $ob = cf::object::deref ($refstring)
2484
2485returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2486even if the object actually exists. May block.
2487
2488=cut
2489
2490sub deref {
2491 my ($ref) = @_;
2492
2493 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2494 my ($uuid, $name) = ($1, $2);
2495 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2496 or return;
2497 $pl->ob->uuid eq $uuid
2498 or return;
2499
2500 $pl->ob
2501 } else {
2502 warn "$ref: cannot resolve object reference\n";
2503 undef
2504 }
1524} 2505}
1525 2506
1526package cf; 2507package cf;
1527 2508
1528=back 2509=back
1529
1530 2510
1531=head3 cf::object::player 2511=head3 cf::object::player
1532 2512
1533=over 4 2513=over 4
1534 2514
1537Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2517Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1538can be C<undef>. Does the right thing when the player is currently in a 2518can be C<undef>. Does the right thing when the player is currently in a
1539dialogue with the given NPC character. 2519dialogue with the given NPC character.
1540 2520
1541=cut 2521=cut
2522
2523our $SAY_CHANNEL = {
2524 id => "say",
2525 title => "Map",
2526 reply => "say ",
2527 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2528};
2529
2530our $CHAT_CHANNEL = {
2531 id => "chat",
2532 title => "Chat",
2533 reply => "chat ",
2534 tooltip => "Player chat and shouts, global to the server.",
2535};
1542 2536
1543# rough implementation of a future "reply" method that works 2537# rough implementation of a future "reply" method that works
1544# with dialog boxes. 2538# with dialog boxes.
1545#TODO: the first argument must go, split into a $npc->reply_to ( method 2539#TODO: the first argument must go, split into a $npc->reply_to ( method
1546sub cf::object::player::reply($$$;$) { 2540sub cf::object::player::reply($$$;$) {
1548 2542
1549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2543 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1550 2544
1551 if ($self->{record_replies}) { 2545 if ($self->{record_replies}) {
1552 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2546 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2547
1553 } else { 2548 } else {
2549 my $pl = $self->contr;
2550
2551 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2552 my $dialog = $pl->{npc_dialog};
2553 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2554
2555 } else {
1554 $msg = $npc->name . " says: $msg" if $npc; 2556 $msg = $npc->name . " says: $msg" if $npc;
1555 $self->message ($msg, $flags); 2557 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2558 }
1556 } 2559 }
2560}
2561
2562=item $object->send_msg ($channel, $msg, $color, [extra...])
2563
2564=cut
2565
2566sub cf::object::send_msg {
2567 my $pl = shift->contr
2568 or return;
2569 $pl->send_msg (@_);
1557} 2570}
1558 2571
1559=item $player_object->may ("access") 2572=item $player_object->may ("access")
1560 2573
1561Returns wether the given player is authorized to access resource "access" 2574Returns wether the given player is authorized to access resource "access"
1574 2587
1575=item $player_object->enter_link 2588=item $player_object->enter_link
1576 2589
1577Freezes the player and moves him/her to a special map (C<{link}>). 2590Freezes the player and moves him/her to a special map (C<{link}>).
1578 2591
1579The player should be reaosnably safe there for short amounts of time. You 2592The player should be reasonably safe there for short amounts of time (e.g.
1580I<MUST> call C<leave_link> as soon as possible, though. 2593for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2594though, as the player cannot control the character while it is on the link
2595map.
2596
2597Will never block.
1581 2598
1582=item $player_object->leave_link ($map, $x, $y) 2599=item $player_object->leave_link ($map, $x, $y)
1583 2600
1584Moves the player out of the specila link map onto the given map. If the 2601Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 2602map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 2603to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 2604fails, to the emergency map position.
1588 2605
1589Might block. 2606Might block.
1590 2607
1591=cut 2608=cut
2609
2610sub link_map {
2611 unless ($LINK_MAP) {
2612 $LINK_MAP = cf::map::find "{link}"
2613 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2614 $LINK_MAP->load;
2615 }
2616
2617 $LINK_MAP
2618}
1592 2619
1593sub cf::object::player::enter_link { 2620sub cf::object::player::enter_link {
1594 my ($self) = @_; 2621 my ($self) = @_;
1595 2622
1596 $self->deactivate_recursive; 2623 $self->deactivate_recursive;
1597 2624
1598 return if $self->map == $LINK_MAP; 2625 ++$self->{_link_recursion};
2626
2627 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 2628
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2629 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 2630 if $self->map && $self->map->{path} ne "{link}";
1602 2631
1603 $self->enter_map ($LINK_MAP, 20, 20); 2632 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1604} 2633}
1605 2634
1606sub cf::object::player::leave_link { 2635sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 2636 my ($self, $map, $x, $y) = @_;
2637
2638 return unless $self->contr->active;
1608 2639
1609 my $link_pos = delete $self->{_link_pos}; 2640 my $link_pos = delete $self->{_link_pos};
1610 2641
1611 unless ($map) { 2642 unless ($map) {
1612 # restore original map position 2643 # restore original map position
1623 ($x, $y) = (-1, -1) 2654 ($x, $y) = (-1, -1)
1624 unless (defined $x) && (defined $y); 2655 unless (defined $x) && (defined $y);
1625 2656
1626 # use -1 or undef as default coordinates, not 0, 0 2657 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 2658 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 2659 if $x <= 0 && $y <= 0;
1629 2660
1630 $map->load; 2661 $map->load;
2662 $map->load_neighbours;
1631 2663
1632 return unless $self->contr->active; 2664 return unless $self->contr->active;
2665
2666 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2667 if ($self->enter_map ($map, $x, $y)) {
2668 # entering was successful
2669 delete $self->{_link_recursion};
2670 # only activate afterwards, to support waiting in hooks
1633 $self->activate_recursive; 2671 $self->activate_recursive;
1634 $self->enter_map ($map, $x, $y);
1635}
1636
1637cf::player->attach (
1638 on_logout => sub {
1639 my ($pl) = @_;
1640
1641 # abort map switching before logout
1642 if ($pl->ob->{_link_pos}) {
1643 cf::sync_job {
1644 $pl->ob->leave_link
1645 };
1646 }
1647 }, 2672 }
1648 on_login => sub {
1649 my ($pl) = @_;
1650 2673
1651 # try to abort aborted map switching on player login :) 2674}
1652 # should happen only on crashes
1653 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link;
1655 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED);
1662 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link;
1664 })->prio (2);
1665 }
1666 },
1667);
1668 2675
1669=item $player_object->goto ($path, $x, $y) 2676=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1670 2677
2678Moves the player to the given map-path and coordinates by first freezing
2679her, loading and preparing them map, calling the provided $check callback
2680that has to return the map if sucecssful, and then unfreezes the player on
2681the new (success) or old (failed) map position. In either case, $done will
2682be called at the end of this process.
2683
2684Note that $check will be called with a potentially non-loaded map, so if
2685it needs a loaded map it has to call C<< ->load >>.
2686
1671=cut 2687=cut
2688
2689our $GOTOGEN;
1672 2690
1673sub cf::object::player::goto { 2691sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_; 2692 my ($self, $path, $x, $y, $check, $done) = @_;
1675 2693
1676 $path = new cf::path $path; 2694 if ($self->{_link_recursion} >= $MAX_LINKS) {
1677 $path ne "/" or Carp::cluck ("oy");#d# 2695 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2696 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2697 ($path, $x, $y) = @$EMERGENCY_POSITION;
2698 }
2699
2700 # do generation counting so two concurrent goto's will be executed in-order
2701 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1678 2702
1679 $self->enter_link; 2703 $self->enter_link;
1680 2704
1681 (async { 2705 (async {
1682 my $map = cf::map::find $path->as_string; 2706 $Coro::current->{desc} = "player::goto $path $x $y";
2707
2708 # *tag paths override both path and x|y
2709 if ($path =~ /^\*(.*)$/) {
2710 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2711 my $ob = $obs[rand @obs];
2712
2713 # see if we actually can go there
2714 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2715 $ob = $obs[rand @obs];
2716 } else {
2717 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2718 }
2719 # else put us there anyways for now #d#
2720
2721 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2722 } else {
2723 ($path, $x, $y) = (undef, undef, undef);
2724 }
2725 }
2726
2727 my $map = eval {
2728 my $map = defined $path ? cf::map::find $path : undef;
2729
2730 if ($map) {
1683 $map = $map->customise_for ($self) if $map; 2731 $map = $map->customise_for ($self);
1684 2732 $map = $check->($map, $x, $y, $self) if $check && $map;
1685# warn "entering ", $map->path, " at ($x, $y)\n" 2733 } else {
1686# if $map;
1687
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2734 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2735 }
1689 2736
2737 $map
2738 };
2739
2740 if ($@) {
2741 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2742 LOG llevError | logBacktrace, Carp::longmess $@;
2743 }
2744
2745 if ($gen == $self->{_goto_generation}) {
2746 delete $self->{_goto_generation};
1690 $self->leave_link ($map, $x, $y); 2747 $self->leave_link ($map, $x, $y);
2748 }
2749
2750 $done->($self) if $done;
1691 })->prio (1); 2751 })->prio (1);
1692} 2752}
1693 2753
1694=item $player_object->enter_exit ($exit_object) 2754=item $player_object->enter_exit ($exit_object)
1695 2755
1697 2757
1698sub parse_random_map_params { 2758sub parse_random_map_params {
1699 my ($spec) = @_; 2759 my ($spec) = @_;
1700 2760
1701 my $rmp = { # defaults 2761 my $rmp = { # defaults
1702 xsize => 10, 2762 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 2763 ysize => (cf::rndm 15, 40),
2764 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2765 #layout => string,
1704 }; 2766 };
1705 2767
1706 for (split /\n/, $spec) { 2768 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 2769 my ($k, $v) = split /\s+/, $_, 2;
1708 2770
1720 # that depends on the exit object 2782 # that depends on the exit object
1721 2783
1722 my $rmp = parse_random_map_params $exit->msg; 2784 my $rmp = parse_random_map_params $exit->msg;
1723 2785
1724 if ($exit->map) { 2786 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 2787 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 2788 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 2789 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 2790 $rmp->{origin_y} = $exit->y;
2791
2792 $exit->map->touch;
1729 } 2793 }
1730 2794
1731 $rmp->{random_seed} ||= $exit->random_seed; 2795 $rmp->{random_seed} ||= $exit->random_seed;
1732 2796
1733 my $data = cf::to_json $rmp; 2797 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1734 my $md5 = Digest::MD5::md5_hex $data; 2798 my $md5 = Digest::MD5::md5_hex $data;
2799 my $meta = "$RANDOMDIR/$md5.meta";
1735 2800
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2801 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 2802 aio_write $fh, 0, (length $data), $data, 0;
2803 undef $fh;
2804 aio_rename "$meta~", $meta;
1738 2805
2806 my $slaying = "?random/$md5";
2807
2808 if ($exit->valid) {
1739 $exit->slaying ("?random/$md5"); 2809 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 2810 $exit->msg (undef);
2811 }
1741 } 2812 }
1742} 2813}
1743 2814
1744sub cf::object::player::enter_exit { 2815sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 2816 my ($self, $exit) = @_;
1747 return unless $self->type == cf::PLAYER; 2818 return unless $self->type == cf::PLAYER;
1748 2819
1749 $self->enter_link; 2820 $self->enter_link;
1750 2821
1751 (async { 2822 (async {
1752 $self->deactivate_recursive; # just to be sure 2823 $Coro::current->{desc} = "enter_exit";
2824
1753 unless (eval { 2825 unless (eval {
2826 $self->deactivate_recursive; # just to be sure
2827
2828 # random map handling
2829 {
2830 my $guard = cf::lock_acquire "exit_prepare:$exit";
2831
1754 prepare_random_map $exit 2832 prepare_random_map $exit
1755 if $exit->slaying eq "/!"; 2833 if $exit->slaying eq "/!";
2834 }
1756 2835
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2836 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2837 my $x = $exit->stats->hp;
2838 my $y = $exit->stats->sp;
1759 2839
2840 $self->goto ($map, $x, $y);
2841
2842 # if exit is damned, update players death & WoR home-position
2843 $self->contr->savebed ($map, $x, $y)
2844 if $exit->flag (cf::FLAG_DAMNED);
2845
1760 1; 2846 1
1761 }) { 2847 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 2848 $self->message ("Something went wrong deep within the deliantra server. "
1763 . "I'll try to bring you back to the map you were before. " 2849 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 2850 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 2851 cf::NDI_UNIQUE | cf::NDI_RED);
1766 2852
1767 warn "ERROR in enter_exit: $@"; 2853 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 2854 $self->leave_link;
1769 } 2855 }
1770 })->prio (1); 2856 })->prio (1);
1783 2869
1784sub cf::client::send_drawinfo { 2870sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2871 my ($self, $text, $flags) = @_;
1786 2872
1787 utf8::encode $text; 2873 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2874 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2875}
1790 2876
2877=item $client->send_big_packet ($pkt)
2878
2879Like C<send_packet>, but tries to compress large packets, and fragments
2880them as required.
2881
2882=cut
2883
2884our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2885
2886sub cf::client::send_big_packet {
2887 my ($self, $pkt) = @_;
2888
2889 # try lzf for large packets
2890 $pkt = "lzf " . Compress::LZF::compress $pkt
2891 if 1024 <= length $pkt and $self->{can_lzf};
2892
2893 # split very large packets
2894 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2895 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2896 $pkt = "frag";
2897 }
2898
2899 $self->send_packet ($pkt);
2900}
2901
2902=item $client->send_msg ($channel, $msg, $color, [extra...])
2903
2904Send a drawinfo or msg packet to the client, formatting the msg for the
2905client if neccessary. C<$type> should be a string identifying the type of
2906the message, with C<log> being the default. If C<$color> is negative, suppress
2907the message unless the client supports the msg packet.
2908
2909=cut
2910
2911# non-persistent channels (usually the info channel)
2912our %CHANNEL = (
2913 "c/motd" => {
2914 id => "infobox",
2915 title => "MOTD",
2916 reply => undef,
2917 tooltip => "The message of the day",
2918 },
2919 "c/identify" => {
2920 id => "infobox",
2921 title => "Identify",
2922 reply => undef,
2923 tooltip => "Items recently identified",
2924 },
2925 "c/examine" => {
2926 id => "infobox",
2927 title => "Examine",
2928 reply => undef,
2929 tooltip => "Signs and other items you examined",
2930 },
2931 "c/shopinfo" => {
2932 id => "infobox",
2933 title => "Shop Info",
2934 reply => undef,
2935 tooltip => "What your bargaining skill tells you about the shop",
2936 },
2937 "c/book" => {
2938 id => "infobox",
2939 title => "Book",
2940 reply => undef,
2941 tooltip => "The contents of a note or book",
2942 },
2943 "c/lookat" => {
2944 id => "infobox",
2945 title => "Look",
2946 reply => undef,
2947 tooltip => "What you saw there",
2948 },
2949 "c/who" => {
2950 id => "infobox",
2951 title => "Players",
2952 reply => undef,
2953 tooltip => "Shows players who are currently online",
2954 },
2955 "c/body" => {
2956 id => "infobox",
2957 title => "Body Parts",
2958 reply => undef,
2959 tooltip => "Shows which body parts you posess and are available",
2960 },
2961 "c/statistics" => {
2962 id => "infobox",
2963 title => "Statistics",
2964 reply => undef,
2965 tooltip => "Shows your primary statistics",
2966 },
2967 "c/skills" => {
2968 id => "infobox",
2969 title => "Skills",
2970 reply => undef,
2971 tooltip => "Shows your experience per skill and item power",
2972 },
2973 "c/shopitems" => {
2974 id => "infobox",
2975 title => "Shop Items",
2976 reply => undef,
2977 tooltip => "Shows the items currently for sale in this shop",
2978 },
2979 "c/resistances" => {
2980 id => "infobox",
2981 title => "Resistances",
2982 reply => undef,
2983 tooltip => "Shows your resistances",
2984 },
2985 "c/pets" => {
2986 id => "infobox",
2987 title => "Pets",
2988 reply => undef,
2989 tooltip => "Shows information abotu your pets/a specific pet",
2990 },
2991 "c/perceiveself" => {
2992 id => "infobox",
2993 title => "Perceive Self",
2994 reply => undef,
2995 tooltip => "You gained detailed knowledge about yourself",
2996 },
2997 "c/uptime" => {
2998 id => "infobox",
2999 title => "Uptime",
3000 reply => undef,
3001 tooltip => "How long the server has been running since last restart",
3002 },
3003 "c/mapinfo" => {
3004 id => "infobox",
3005 title => "Map Info",
3006 reply => undef,
3007 tooltip => "Information related to the maps",
3008 },
3009 "c/party" => {
3010 id => "party",
3011 title => "Party",
3012 reply => "gsay ",
3013 tooltip => "Messages and chat related to your party",
3014 },
3015 "c/death" => {
3016 id => "death",
3017 title => "Death",
3018 reply => undef,
3019 tooltip => "Reason for and more info about your most recent death",
3020 },
3021 "c/say" => $SAY_CHANNEL,
3022 "c/chat" => $CHAT_CHANNEL,
3023);
3024
3025sub cf::client::send_msg {
3026 my ($self, $channel, $msg, $color, @extra) = @_;
3027
3028 $msg = $self->pl->expand_cfpod ($msg)
3029 unless $color & cf::NDI_VERBATIM;
3030
3031 $color &= cf::NDI_CLIENT_MASK; # just in case...
3032
3033 # check predefined channels, for the benefit of C
3034 if ($CHANNEL{$channel}) {
3035 $channel = $CHANNEL{$channel};
3036
3037 $self->ext_msg (channel_info => $channel);
3038 $channel = $channel->{id};
3039
3040 } elsif (ref $channel) {
3041 # send meta info to client, if not yet sent
3042 unless (exists $self->{channel}{$channel->{id}}) {
3043 $self->{channel}{$channel->{id}} = $channel;
3044 $self->ext_msg (channel_info => $channel);
3045 }
3046
3047 $channel = $channel->{id};
3048 }
3049
3050 return unless @extra || length $msg;
3051
3052 # default colour, mask it out
3053 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3054 if $color & cf::NDI_DEF;
3055
3056 my $pkt = "msg "
3057 . $self->{json_coder}->encode (
3058 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3059 );
3060
3061 $self->send_big_packet ($pkt);
3062}
3063
3064=item $client->ext_msg ($type, @msg)
3065
3066Sends an ext event to the client.
3067
3068=cut
3069
3070sub cf::client::ext_msg($$@) {
3071 my ($self, $type, @msg) = @_;
3072
3073 if ($self->extcmd == 2) {
3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3075 } elsif ($self->extcmd == 1) { # TODO: remove
3076 push @msg, msgtype => "event_$type";
3077 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3078 }
3079}
3080
3081=item $client->ext_reply ($msgid, @msg)
3082
3083Sends an ext reply to the client.
3084
3085=cut
3086
3087sub cf::client::ext_reply($$@) {
3088 my ($self, $id, @msg) = @_;
3089
3090 if ($self->extcmd == 2) {
3091 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3092 } elsif ($self->extcmd == 1) {
3093 #TODO: version 1, remove
3094 unshift @msg, msgtype => "reply", msgid => $id;
3095 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3096 }
3097}
1791 3098
1792=item $success = $client->query ($flags, "text", \&cb) 3099=item $success = $client->query ($flags, "text", \&cb)
1793 3100
1794Queues a query to the client, calling the given callback with 3101Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3102the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1796C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3103C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1797 3104
1798Queries can fail, so check the return code. Or don't, as queries will become 3105Queries can fail, so check the return code. Or don't, as queries will
1799reliable at some point in the future. 3106become reliable at some point in the future.
1800 3107
1801=cut 3108=cut
1802 3109
1803sub cf::client::query { 3110sub cf::client::query {
1804 my ($self, $flags, $text, $cb) = @_; 3111 my ($self, $flags, $text, $cb) = @_;
1812 utf8::encode $text; 3119 utf8::encode $text;
1813 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3120 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1814 3121
1815 $self->send_packet ($self->{query_queue}[0][0]) 3122 $self->send_packet ($self->{query_queue}[0][0])
1816 if @{ $self->{query_queue} } == 1; 3123 if @{ $self->{query_queue} } == 1;
3124
3125 1
1817} 3126}
1818 3127
1819cf::client->attach ( 3128cf::client->attach (
3129 on_connect => sub {
3130 my ($ns) = @_;
3131
3132 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3133 },
1820 on_reply => sub { 3134 on_reply => sub {
1821 my ($ns, $msg) = @_; 3135 my ($ns, $msg) = @_;
1822 3136
1823 # this weird shuffling is so that direct followup queries 3137 # this weird shuffling is so that direct followup queries
1824 # get handled first 3138 # get handled first
1825 my $queue = delete $ns->{query_queue} 3139 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 3140 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 3141
1828 (shift @$queue)->[1]->($msg); 3142 (shift @$queue)->[1]->($msg);
3143 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 3144
1830 push @{ $ns->{query_queue} }, @$queue; 3145 push @{ $ns->{query_queue} }, @$queue;
1831 3146
1832 if (@{ $ns->{query_queue} } == @$queue) { 3147 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 3148 if (@$queue) {
1835 } else { 3150 } else {
1836 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3151 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1837 } 3152 }
1838 } 3153 }
1839 }, 3154 },
3155 on_exticmd => sub {
3156 my ($ns, $buf) = @_;
3157
3158 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3159
3160 if (ref $msg) {
3161 my ($type, $reply, @payload) =
3162 "ARRAY" eq ref $msg
3163 ? @$msg
3164 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3165
3166 my @reply;
3167
3168 if (my $cb = $EXTICMD{$type}) {
3169 @reply = $cb->($ns, @payload);
3170 }
3171
3172 $ns->ext_reply ($reply, @reply)
3173 if $reply;
3174
3175 } else {
3176 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3177 }
3178
3179 cf::override;
3180 },
1840); 3181);
1841 3182
1842=item $client->async (\&cb) 3183=item $client->async (\&cb)
1843 3184
1844Create a new coroutine, running the specified callback. The coroutine will 3185Create a new coroutine, running the specified callback. The coroutine will
1860 3201
1861 $coro 3202 $coro
1862} 3203}
1863 3204
1864cf::client->attach ( 3205cf::client->attach (
1865 on_destroy => sub { 3206 on_client_destroy => sub {
1866 my ($ns) = @_; 3207 my ($ns) = @_;
1867 3208
1868 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3209 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1869 }, 3210 },
1870); 3211);
1885our $safe = new Safe "safe"; 3226our $safe = new Safe "safe";
1886our $safe_hole = new Safe::Hole; 3227our $safe_hole = new Safe::Hole;
1887 3228
1888$SIG{FPE} = 'IGNORE'; 3229$SIG{FPE} = 'IGNORE';
1889 3230
1890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3231$safe->permit_only (Opcode::opset qw(
3232 :base_core :base_mem :base_orig :base_math :base_loop
3233 grepstart grepwhile mapstart mapwhile
3234 sort time
3235));
1891 3236
1892# here we export the classes and methods available to script code 3237# here we export the classes and methods available to script code
1893 3238
1894=pod 3239=pod
1895 3240
1896The following fucntions and emthods are available within a safe environment: 3241The following functions and methods are available within a safe environment:
1897 3242
1898 cf::object contr pay_amount pay_player map 3243 cf::object
3244 contr pay_amount pay_player map x y force_find force_add destroy
3245 insert remove name archname title slaying race decrease split
3246 value
3247
1899 cf::object::player player 3248 cf::object::player
1900 cf::player peaceful 3249 player
1901 cf::map trigger 3250
3251 cf::player
3252 peaceful
3253
3254 cf::map
3255 trigger
1902 3256
1903=cut 3257=cut
1904 3258
1905for ( 3259for (
1906 ["cf::object" => qw(contr pay_amount pay_player map)], 3260 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3261 insert remove inv nrof name archname title slaying race
3262 decrease split destroy change_exp value msg lore send_msg)],
1907 ["cf::object::player" => qw(player)], 3263 ["cf::object::player" => qw(player)],
1908 ["cf::player" => qw(peaceful)], 3264 ["cf::player" => qw(peaceful send_msg)],
1909 ["cf::map" => qw(trigger)], 3265 ["cf::map" => qw(trigger)],
1910) { 3266) {
1911 no strict 'refs'; 3267 no strict 'refs';
1912 my ($pkg, @funs) = @$_; 3268 my ($pkg, @funs) = @$_;
1913 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3269 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1931 3287
1932 my $qcode = $code; 3288 my $qcode = $code;
1933 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3289 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1934 $qcode =~ s/\n/\\n/g; 3290 $qcode =~ s/\n/\\n/g;
1935 3291
3292 %vars = (_dummy => 0) unless %vars;
3293
3294 my @res;
1936 local $_; 3295 local $_;
1937 local @safe::cf::_safe_eval_args = values %vars;
1938 3296
1939 my $eval = 3297 my $eval =
1940 "do {\n" 3298 "do {\n"
1941 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3299 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1942 . "#line 0 \"{$qcode}\"\n" 3300 . "#line 0 \"{$qcode}\"\n"
1943 . $code 3301 . $code
1944 . "\n}" 3302 . "\n}"
1945 ; 3303 ;
1946 3304
3305 if ($CFG{safe_eval}) {
1947 sub_generation_inc; 3306 sub_generation_inc;
3307 local @safe::cf::_safe_eval_args = values %vars;
1948 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3308 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1949 sub_generation_inc; 3309 sub_generation_inc;
3310 } else {
3311 local @cf::_safe_eval_args = values %vars;
3312 @res = wantarray ? eval eval : scalar eval $eval;
3313 }
1950 3314
1951 if ($@) { 3315 if ($@) {
1952 warn "$@"; 3316 warn "$@";
1953 warn "while executing safe code '$code'\n"; 3317 warn "while executing safe code '$code'\n";
1954 warn "with arguments " . (join " ", %vars) . "\n"; 3318 warn "with arguments " . (join " ", %vars) . "\n";
1973=cut 3337=cut
1974 3338
1975sub register_script_function { 3339sub register_script_function {
1976 my ($fun, $cb) = @_; 3340 my ($fun, $cb) = @_;
1977 3341
1978 no strict 'refs'; 3342 $fun = "safe::$fun" if $CFG{safe_eval};
1979 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3343 *$fun = $safe_hole->wrap ($cb);
1980} 3344}
1981 3345
1982=back 3346=back
1983 3347
1984=cut 3348=cut
1985 3349
1986############################################################################# 3350#############################################################################
3351# the server's init and main functions
1987 3352
1988=head2 EXTENSION DATABASE SUPPORT 3353sub load_facedata($) {
3354 my ($path) = @_;
1989 3355
1990Crossfire maintains a very simple database for extension use. It can 3356 # HACK to clear player env face cache, we need some signal framework
1991currently store anything that can be serialised using Storable, which 3357 # for this (global event?)
1992excludes objects. 3358 %ext::player_env::MUSIC_FACE_CACHE = ();
1993 3359
1994The parameter C<$family> should best start with the name of the extension 3360 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1995using it, it should be unique.
1996 3361
1997=over 4 3362 warn "loading facedata from $path\n";
1998 3363
1999=item $hashref = cf::db_get $family 3364 my $facedata;
3365 0 < aio_load $path, $facedata
3366 or die "$path: $!";
2000 3367
2001Return a hashref for use by the extension C<$family>, which can be 3368 $facedata = Coro::Storable::thaw $facedata;
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004 3369
2005=item $value = cf::db_get $family => $key 3370 $facedata->{version} == 2
3371 or cf::cleanup "$path: version mismatch, cannot proceed.";
2006 3372
2007Returns a single value from the database 3373 # patch in the exptable
2008 3374 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2009=item cf::db_put $family => $hashref 3375 $facedata->{resource}{"res/exp_table"} = {
2010 3376 type => FT_RSRC,
2011Stores the given family hashref into the database. Updates are delayed, if 3377 data => $exp_table,
2012you want the data to be synced to disk immediately, use C<cf::db_sync>. 3378 hash => (Digest::MD5::md5 $exp_table),
2013
2014=item cf::db_put $family => $key => $value
2015
2016Stores the given C<$value> in the family hash. Updates are delayed, if you
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026
2027=cut
2028
2029our $DB;
2030
2031{
2032 my $path = cf::localdir . "/database.pst";
2033
2034 sub db_load() {
2035 $DB = stat $path ? Storable::retrieve $path : { };
2036 }
2037
2038 my $pid;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 }
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 }); 3379 };
3380 cf::cede_to_tick;
2060 3381
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 } 3382 {
3383 my $faces = $facedata->{faceinfo};
2065 3384
2066 sub db_get($;$) { 3385 while (my ($face, $info) = each %$faces) {
2067 @_ >= 2 3386 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071 3387
2072 sub db_put($$;$) { 3388 cf::face::set_visibility $idx, $info->{visibility};
2073 if (@_ >= 3) { 3389 cf::face::set_magicmap $idx, $info->{magicmap};
2074 $DB->{$_[0]}{$_[1]} = $_[2]; 3390 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2075 } else { 3391 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080 3392
2081 cf::global->attach ( 3393 cf::cede_to_tick;
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 3394 }
2086 );
2087}
2088 3395
2089############################################################################# 3396 while (my ($face, $info) = each %$faces) {
2090# the server's main() 3397 next unless $info->{smooth};
2091 3398
2092sub cfg_load { 3399 my $idx = cf::face::find $face
3400 or next;
3401
3402 if (my $smooth = cf::face::find $info->{smooth}) {
3403 cf::face::set_smooth $idx, $smooth;
3404 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3405 } else {
3406 warn "smooth face '$info->{smooth}' not found for face '$face'";
3407 }
3408
3409 cf::cede_to_tick;
3410 }
3411 }
3412
3413 {
3414 my $anims = $facedata->{animinfo};
3415
3416 while (my ($anim, $info) = each %$anims) {
3417 cf::anim::set $anim, $info->{frames}, $info->{facings};
3418 cf::cede_to_tick;
3419 }
3420
3421 cf::anim::invalidate_all; # d'oh
3422 }
3423
3424 {
3425 my $res = $facedata->{resource};
3426
3427 while (my ($name, $info) = each %$res) {
3428 if (defined $info->{type}) {
3429 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3430
3431 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3432 cf::face::set_type $idx, $info->{type};
3433 } else {
3434 $RESOURCE{$name} = $info;
3435 }
3436
3437 cf::cede_to_tick;
3438 }
3439 }
3440
3441 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3442
3443 1
3444}
3445
3446cf::global->attach (on_resource_update => sub {
3447 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3448 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3449
3450 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3451 my $sound = $soundconf->{compat}[$_]
3452 or next;
3453
3454 my $face = cf::face::find "sound/$sound->[1]";
3455 cf::sound::set $sound->[0] => $face;
3456 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3457 }
3458
3459 while (my ($k, $v) = each %{$soundconf->{event}}) {
3460 my $face = cf::face::find "sound/$v";
3461 cf::sound::set $k => $face;
3462 }
3463 }
3464});
3465
3466register_exticmd fx_want => sub {
3467 my ($ns, $want) = @_;
3468
3469 while (my ($k, $v) = each %$want) {
3470 $ns->fx_want ($k, $v);
3471 }
3472};
3473
3474sub load_resource_file($) {
3475 my $guard = lock_acquire "load_resource_file";
3476
3477 my $status = load_resource_file_ $_[0];
3478 get_slot 0.1, 100;
3479 cf::arch::commit_load;
3480
3481 $status
3482}
3483
3484sub reload_regions {
3485 # HACK to clear player env face cache, we need some signal framework
3486 # for this (global event?)
3487 %ext::player_env::MUSIC_FACE_CACHE = ();
3488
3489 load_resource_file "$MAPDIR/regions"
3490 or die "unable to load regions file\n";
3491
3492 for (cf::region::list) {
3493 $_->{match} = qr/$_->{match}/
3494 if exists $_->{match};
3495 }
3496}
3497
3498sub reload_facedata {
3499 load_facedata "$DATADIR/facedata"
3500 or die "unable to load facedata\n";
3501}
3502
3503sub reload_archetypes {
3504 load_resource_file "$DATADIR/archetypes"
3505 or die "unable to load archetypes\n";
3506}
3507
3508sub reload_treasures {
3509 load_resource_file "$DATADIR/treasures"
3510 or die "unable to load treasurelists\n";
3511}
3512
3513sub reload_resources {
3514 warn "reloading resource files...\n";
3515
3516 reload_facedata;
3517 reload_archetypes;
3518 reload_regions;
3519 reload_treasures;
3520
3521 warn "finished reloading resource files\n";
3522}
3523
3524sub reload_config {
3525 warn "reloading config file...\n";
3526
2093 open my $fh, "<:utf8", cf::confdir . "/config" 3527 open my $fh, "<:utf8", "$CONFDIR/config"
2094 or return; 3528 or return;
2095 3529
2096 local $/; 3530 local $/;
2097 *CFG = YAML::Syck::Load <$fh>; 3531 *CFG = YAML::XS::Load scalar <$fh>;
2098 3532
2099 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3533 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2100 3534
2101 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3535 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2102 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3536 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2103 3537
2104 if (exists $CFG{mlockall}) { 3538 if (exists $CFG{mlockall}) {
2106 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3540 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2107 and die "WARNING: m(un)lockall failed: $!\n"; 3541 and die "WARNING: m(un)lockall failed: $!\n";
2108 }; 3542 };
2109 warn $@ if $@; 3543 warn $@ if $@;
2110 } 3544 }
3545
3546 warn "finished reloading resource files\n";
3547}
3548
3549sub pidfile() {
3550 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3551 or die "$PIDFILE: $!";
3552 flock $fh, &Fcntl::LOCK_EX
3553 or die "$PIDFILE: flock: $!";
3554 $fh
3555}
3556
3557# make sure only one server instance is running at any one time
3558sub atomic {
3559 my $fh = pidfile;
3560
3561 my $pid = <$fh>;
3562 kill 9, $pid if $pid > 0;
3563
3564 seek $fh, 0, 0;
3565 print $fh $$;
3566}
3567
3568sub main_loop {
3569 warn "EV::loop starting\n";
3570 if (1) {
3571 EV::loop;
3572 }
3573 warn "EV::loop returned\n";
3574 goto &main_loop unless $REALLY_UNLOOP;
2111} 3575}
2112 3576
2113sub main { 3577sub main {
3578 cf::init_globals; # initialise logging
3579
3580 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3581 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3582 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3583 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3584
3585 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3586
2114 # we must not ever block the main coroutine 3587 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 3588 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3589 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2117 async { Event::one_event }; 3590 (async {
3591 $Coro::current->{desc} = "IDLE BUG HANDLER";
3592 EV::loop EV::LOOP_ONESHOT;
3593 })->prio (Coro::PRIO_MAX);
2118 }; 3594 };
2119 3595
2120 cfg_load; 3596 evthread_start IO::AIO::poll_fileno;
2121 db_load; 3597
3598 cf::sync_job {
3599 cf::init_experience;
3600 cf::init_anim;
3601 cf::init_attackmess;
3602 cf::init_dynamic;
3603
3604 cf::load_settings;
3605 cf::load_materials;
3606
3607 reload_resources;
3608 reload_config;
3609 db_init;
3610
3611 cf::init_uuid;
3612 cf::init_signals;
3613 cf::init_skills;
3614
3615 cf::init_beforeplay;
3616
3617 atomic;
3618
2122 load_extensions; 3619 load_extensions;
2123 Event::loop; 3620
3621 utime time, time, $RUNTIMEFILE;
3622
3623 # no (long-running) fork's whatsoever before this point(!)
3624 use POSIX ();
3625 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3626
3627 (pop @POST_INIT)->(0) while @POST_INIT;
3628 };
3629
3630 cf::object::thawer::errors_are_fatal 0;
3631 warn "parse errors in files are no longer fatal from this point on.\n";
3632
3633 main_loop;
2124} 3634}
2125 3635
2126############################################################################# 3636#############################################################################
2127# initialisation 3637# initialisation and cleanup
2128 3638
3639# install some emergency cleanup handlers
3640BEGIN {
3641 our %SIGWATCHER = ();
3642 for my $signal (qw(INT HUP TERM)) {
3643 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3644 cf::cleanup "SIG$signal";
3645 };
3646 }
3647}
3648
3649sub write_runtime_sync {
3650 my $t0 = AE::time;
3651
3652 # first touch the runtime file to show we are still running:
3653 # the fsync below can take a very very long time.
3654
3655 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3656
3657 my $guard = cf::lock_acquire "write_runtime";
3658
3659 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3660 or return;
3661
3662 my $value = $cf::RUNTIME + 90 + 10;
3663 # 10 is the runtime save interval, for a monotonic clock
3664 # 60 allows for the watchdog to kill the server.
3665
3666 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3667 and return;
3668
3669 # always fsync - this file is important
3670 aio_fsync $fh
3671 and return;
3672
3673 # touch it again to show we are up-to-date
3674 aio_utime $fh, undef, undef;
3675
3676 close $fh
3677 or return;
3678
3679 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3680 and return;
3681
3682 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3683
3684 1
3685}
3686
3687our $uuid_lock;
3688our $uuid_skip;
3689
3690sub write_uuid_sync($) {
3691 $uuid_skip ||= $_[0];
3692
3693 return if $uuid_lock;
3694 local $uuid_lock = 1;
3695
3696 my $uuid = "$LOCALDIR/uuid";
3697
3698 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3699 or return;
3700
3701 my $value = uuid_seq uuid_cur;
3702
3703 unless ($value) {
3704 warn "cowardly refusing to write zero uuid value!\n";
3705 return;
3706 }
3707
3708 my $value = uuid_str $value + $uuid_skip;
3709 $uuid_skip = 0;
3710
3711 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3712 and return;
3713
3714 # always fsync - this file is important
3715 aio_fsync $fh
3716 and return;
3717
3718 close $fh
3719 or return;
3720
3721 aio_rename "$uuid~", $uuid
3722 and return;
3723
3724 warn "uuid file written ($value).\n";
3725
3726 1
3727
3728}
3729
3730sub write_uuid($$) {
3731 my ($skip, $sync) = @_;
3732
3733 $sync ? write_uuid_sync $skip
3734 : async { write_uuid_sync $skip };
3735}
3736
3737sub emergency_save() {
3738 my $freeze_guard = cf::freeze_mainloop;
3739
3740 warn "emergency_perl_save: enter\n";
3741
3742 cf::sync_job {
3743 # this is a trade-off: we want to be very quick here, so
3744 # save all maps without fsync, and later call a global sync
3745 # (which in turn might be very very slow)
3746 local $USE_FSYNC = 0;
3747
3748 # use a peculiar iteration method to avoid tripping on perl
3749 # refcount bugs in for. also avoids problems with players
3750 # and maps saved/destroyed asynchronously.
3751 warn "emergency_perl_save: begin player save\n";
3752 for my $login (keys %cf::PLAYER) {
3753 my $pl = $cf::PLAYER{$login} or next;
3754 $pl->valid or next;
3755 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3756 $pl->save;
3757 }
3758 warn "emergency_perl_save: end player save\n";
3759
3760 warn "emergency_perl_save: begin map save\n";
3761 for my $path (keys %cf::MAP) {
3762 my $map = $cf::MAP{$path} or next;
3763 $map->valid or next;
3764 $map->save;
3765 }
3766 warn "emergency_perl_save: end map save\n";
3767
3768 warn "emergency_perl_save: begin database checkpoint\n";
3769 BDB::db_env_txn_checkpoint $DB_ENV;
3770 warn "emergency_perl_save: end database checkpoint\n";
3771
3772 warn "emergency_perl_save: begin write uuid\n";
3773 write_uuid_sync 1;
3774 warn "emergency_perl_save: end write uuid\n";
3775 };
3776
3777 warn "emergency_perl_save: starting sync()\n";
3778 IO::AIO::aio_sync sub {
3779 warn "emergency_perl_save: finished sync()\n";
3780 };
3781
3782 warn "emergency_perl_save: leave\n";
3783}
3784
3785sub post_cleanup {
3786 my ($make_core) = @_;
3787
3788 warn Carp::longmess "post_cleanup backtrace"
3789 if $make_core;
3790
3791 my $fh = pidfile;
3792 unlink $PIDFILE if <$fh> == $$;
3793}
3794
3795# a safer delete_package, copied from Symbol
3796sub clear_package($) {
3797 my $pkg = shift;
3798
3799 # expand to full symbol table name if needed
3800 unless ($pkg =~ /^main::.*::$/) {
3801 $pkg = "main$pkg" if $pkg =~ /^::/;
3802 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3803 $pkg .= '::' unless $pkg =~ /::$/;
3804 }
3805
3806 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3807 my $stem_symtab = *{$stem}{HASH};
3808
3809 defined $stem_symtab and exists $stem_symtab->{$leaf}
3810 or return;
3811
3812 # clear all symbols
3813 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3814 for my $name (keys %$leaf_symtab) {
3815 _gv_clear *{"$pkg$name"};
3816# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3817 }
3818}
3819
2129sub reload() { 3820sub do_reload_perl() {
2130 # can/must only be called in main 3821 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 3822 if (in_main) {
2132 warn "can only reload from main coroutine\n"; 3823 warn "can only reload from main coroutine";
2133 return; 3824 return;
2134 } 3825 }
2135 3826
3827 return if $RELOAD++;
3828
3829 my $t1 = AE::time;
3830
3831 while ($RELOAD) {
2136 warn "reloading..."; 3832 warn "reloading...";
2137 3833
2138 my $guard = freeze_mainloop; 3834 warn "entering sync_job";
3835
3836 cf::sync_job {
3837 cf::write_runtime_sync; # external watchdog should not bark
2139 cf::emergency_save; 3838 cf::emergency_save;
3839 cf::write_runtime_sync; # external watchdog should not bark
2140 3840
2141 eval { 3841 warn "syncing database to disk";
3842 BDB::db_env_txn_checkpoint $DB_ENV;
3843
2142 # if anything goes wrong in here, we should simply crash as we already saved 3844 # if anything goes wrong in here, we should simply crash as we already saved
2143 3845
2144 # cancel all watchers 3846 warn "flushing outstanding aio requests";
2145 for (Event::all_watchers) { 3847 while (IO::AIO::nreqs || BDB::nreqs) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 3848 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2147 }
2148
2149 # cancel all extension coros
2150 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = ();
2152
2153 # unload all extensions
2154 for (@exts) {
2155 warn "unloading <$_>";
2156 unload_extension $_;
2157 }
2158
2159 # unload all modules loaded from $LIBDIR
2160 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162
2163 warn "removing <$k>";
2164 delete $INC{$k};
2165
2166 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g;
2168
2169 if (my $cb = $k->can ("unload_module")) {
2170 $cb->();
2171 } 3849 }
2172 3850
2173 Symbol::delete_package $k; 3851 warn "cancelling all extension coros";
3852 $_->cancel for values %EXT_CORO;
3853 %EXT_CORO = ();
3854
3855 warn "removing commands";
3856 %COMMAND = ();
3857
3858 warn "removing ext/exti commands";
3859 %EXTCMD = ();
3860 %EXTICMD = ();
3861
3862 warn "unloading/nuking all extensions";
3863 for my $pkg (@EXTS) {
3864 warn "... unloading $pkg";
3865
3866 if (my $cb = $pkg->can ("unload")) {
3867 eval {
3868 $cb->($pkg);
3869 1
3870 } or warn "$pkg unloaded, but with errors: $@";
3871 }
3872
3873 warn "... clearing $pkg";
3874 clear_package $pkg;
2174 } 3875 }
2175 3876
2176 # sync database to disk 3877 warn "unloading all perl modules loaded from $LIBDIR";
2177 cf::db_sync; 3878 while (my ($k, $v) = each %INC) {
2178 IO::AIO::flush; 3879 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2179 3880
3881 warn "... unloading $k";
3882 delete $INC{$k};
3883
3884 $k =~ s/\.pm$//;
3885 $k =~ s/\//::/g;
3886
3887 if (my $cb = $k->can ("unload_module")) {
3888 $cb->();
3889 }
3890
3891 clear_package $k;
3892 }
3893
2180 # get rid of safe::, as good as possible 3894 warn "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 3895 clear_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3896 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 3897
2184 # remove register_script_function callbacks 3898 warn "unloading cf.pm \"a bit\"";
2185 # TODO
2186
2187 # unload cf.pm "a bit"
2188 delete $INC{"cf.pm"}; 3899 delete $INC{"cf.pm"};
3900 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2189 3901
2190 # don't, removes xs symbols, too, 3902 # don't, removes xs symbols, too,
2191 # and global variables created in xs 3903 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 3904 #clear_package __PACKAGE__;
2193 3905
2194 # reload cf.pm 3906 warn "unload completed, starting to reload now";
3907
2195 warn "reloading cf.pm"; 3908 warn "reloading cf.pm";
2196 require cf; 3909 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3910 cf::_connect_to_perl_1;
2198 3911
2199 # load config and database again 3912 warn "loading config and database again";
2200 cf::cfg_load; 3913 cf::reload_config;
2201 cf::db_load;
2202 3914
2203 # load extensions
2204 warn "load extensions"; 3915 warn "loading extensions";
2205 cf::load_extensions; 3916 cf::load_extensions;
2206 3917
2207 # reattach attachments to objects 3918 if ($REATTACH_ON_RELOAD) {
2208 warn "reattach"; 3919 warn "reattaching attachments to objects/players";
2209 _global_reattach; 3920 _global_reattach; # objects, sockets
3921 warn "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 3922 reattach $_ for values %MAP;
3923 warn "reattaching attachments to players";
3924 reattach $_ for values %PLAYER;
3925 }
3926
3927 warn "running post_init jobs";
3928 (pop @POST_INIT)->(1) while @POST_INIT;
3929
3930 warn "leaving sync_job";
3931
3932 1
3933 } or do {
3934 warn $@;
3935 cf::cleanup "error while reloading, exiting.";
3936 };
3937
3938 warn "reloaded";
3939 --$RELOAD;
3940 }
3941
3942 $t1 = AE::time - $t1;
3943 warn "reload completed in ${t1}s\n";
3944};
3945
3946our $RELOAD_WATCHER; # used only during reload
3947
3948sub reload_perl() {
3949 # doing reload synchronously and two reloads happen back-to-back,
3950 # coro crashes during coro_state_free->destroy here.
3951
3952 $RELOAD_WATCHER ||= cf::async {
3953 Coro::AIO::aio_wait cache_extensions;
3954
3955 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3956 do_reload_perl;
3957 undef $RELOAD_WATCHER;
3958 };
2211 }; 3959 };
2212
2213 if ($@) {
2214 warn $@;
2215 warn "error while reloading, exiting.";
2216 exit 1;
2217 }
2218
2219 warn "reloaded successfully";
2220};
2221
2222#############################################################################
2223
2224unless ($LINK_MAP) {
2225 $LINK_MAP = cf::map::new;
2226
2227 $LINK_MAP->width (41);
2228 $LINK_MAP->height (41);
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263} 3960}
2264
2265register "<global>", __PACKAGE__;
2266 3961
2267register_command "reload" => sub { 3962register_command "reload" => sub {
2268 my ($who, $arg) = @_; 3963 my ($who, $arg) = @_;
2269 3964
2270 if ($who->flag (FLAG_WIZ)) { 3965 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload.");
2272 reload;
2273 $who->message ("end of reload."); 3966 $who->message ("reloading server.");
3967 async {
3968 $Coro::current->{desc} = "perl_reload";
3969 reload_perl;
3970 };
2274 } 3971 }
2275}; 3972};
2276 3973
2277unshift @INC, $LIBDIR; 3974unshift @INC, $LIBDIR;
2278 3975
2279$TICK_WATCHER = Event->timer ( 3976my $bug_warning = 0;
2280 reentrant => 0, 3977
2281 prio => 0, 3978our @WAIT_FOR_TICK;
2282 at => $NEXT_TICK || $TICK, 3979our @WAIT_FOR_TICK_BEGIN;
2283 data => WF_AUTOCANCEL, 3980
2284 cb => sub { 3981sub wait_for_tick {
3982 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3983
3984 my $signal = new Coro::Signal;
3985 push @WAIT_FOR_TICK, $signal;
3986 $signal->wait;
3987}
3988
3989sub wait_for_tick_begin {
3990 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3991
3992 my $signal = new Coro::Signal;
3993 push @WAIT_FOR_TICK_BEGIN, $signal;
3994 $signal->wait;
3995}
3996
3997sub tick {
3998 if ($Coro::current != $Coro::main) {
3999 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4000 unless ++$bug_warning > 10;
4001 return;
4002 }
4003
2285 cf::server_tick; # one server iteration 4004 cf::server_tick; # one server iteration
2286 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK;
2288 4005
2289 # if we are delayed by four ticks or more, skip them all 4006 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2291 4007
2292 $TICK_WATCHER->at ($NEXT_TICK); 4008 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2293 $TICK_WATCHER->start; 4009 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2294 }, 4010 Coro::async_pool {
2295); 4011 $Coro::current->{desc} = "runtime saver";
2296
2297IO::AIO::max_poll_time $TICK * 0.2;
2298
2299Event->io (
2300 fd => IO::AIO::poll_fileno,
2301 poll => 'r',
2302 prio => 5,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL,
2309 after => 0,
2310 interval => 10,
2311 cb => sub {
2312 (Coro::unblock_sub {
2313 write_runtime 4012 write_runtime_sync
2314 or warn "ERROR: unable to write runtime file: $!"; 4013 or warn "ERROR: unable to write runtime file: $!";
2315 })->(); 4014 };
2316 }, 4015 }
2317); 4016
4017 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4018 $sig->send;
4019 }
4020 while (my $sig = shift @WAIT_FOR_TICK) {
4021 $sig->send;
4022 }
4023
4024 $LOAD = ($NOW - $TICK_START) / $TICK;
4025 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4026
4027 if (0) {
4028 if ($NEXT_TICK) {
4029 my $jitter = $TICK_START - $NEXT_TICK;
4030 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4031 warn "jitter $JITTER\n";#d#
4032 }
4033 }
4034}
4035
4036{
4037 # configure BDB
4038
4039 BDB::min_parallel 16;
4040 BDB::max_poll_reqs $TICK * 0.1;
4041 $AnyEvent::BDB::WATCHER->priority (1);
4042
4043 unless ($DB_ENV) {
4044 $DB_ENV = BDB::db_env_create;
4045 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4046 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4047 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4048 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4049 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4050
4051 cf::sync_job {
4052 eval {
4053 BDB::db_env_open
4054 $DB_ENV,
4055 $BDBDIR,
4056 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4057 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4058 0666;
4059
4060 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4061 };
4062
4063 cf::cleanup "db_env_open(db): $@" if $@;
4064 };
4065 }
4066
4067 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4068 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4069 };
4070 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4071 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4072 };
4073 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4074 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4075 };
4076}
4077
4078{
4079 # configure IO::AIO
4080
4081 IO::AIO::min_parallel 8;
4082 IO::AIO::max_poll_time $TICK * 0.1;
4083 undef $AnyEvent::AIO::WATCHER;
4084}
4085
4086my $_log_backtrace;
4087
4088sub _log_backtrace {
4089 my ($msg, @addr) = @_;
4090
4091 $msg =~ s/\n//;
4092
4093 # limit the # of concurrent backtraces
4094 if ($_log_backtrace < 2) {
4095 ++$_log_backtrace;
4096 my $perl_bt = Carp::longmess $msg;
4097 async {
4098 $Coro::current->{desc} = "abt $msg";
4099
4100 my @bt = fork_call {
4101 @addr = map { sprintf "%x", $_ } @addr;
4102 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4103 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4104 or die "addr2line: $!";
4105
4106 my @funcs;
4107 my @res = <$fh>;
4108 chomp for @res;
4109 while (@res) {
4110 my ($func, $line) = splice @res, 0, 2, ();
4111 push @funcs, "[$func] $line";
4112 }
4113
4114 @funcs
4115 };
4116
4117 LOG llevInfo, "[ABT] $perl_bt\n";
4118 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4119 LOG llevInfo, "[ABT] $_\n" for @bt;
4120 --$_log_backtrace;
4121 };
4122 } else {
4123 LOG llevInfo, "[ABT] $msg\n";
4124 LOG llevInfo, "[ABT] [suppressed]\n";
4125 }
4126}
4127
4128# load additional modules
4129require "cf/$_.pm" for @EXTRA_MODULES;
4130cf::_connect_to_perl_2;
2318 4131
2319END { cf::emergency_save } 4132END { cf::emergency_save }
2320 4133
23211 41341
2322 4135

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