ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.176 by root, Sun Jan 14 22:14:35 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
24use YAML::Syck (); 24use YAML::Syck ();
25use Time::HiRes; 25use Time::HiRes;
26 26
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
31 33
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 35
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35
36our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
39 43
40our @EVENT; 44our @EVENT;
41our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
42 46
43our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
45our $NEXT_TICK; 51our $NEXT_TICK;
46our $NOW; 52our $NOW;
47 53
48our %CFG; 54our %CFG;
49 55
50our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 57our $RUNTIME;
52 58
53our %PLAYER; # all users 59our %PLAYER; # all users
54our %MAP; # all maps 60our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
58 69
59binmode STDOUT; 70binmode STDOUT;
60binmode STDERR; 71binmode STDERR;
61 72
62# read virtual server time, if available 73# read virtual server time, if available
70mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
74 85
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
146} 162}
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151
152my %ext_pkg;
153my @exts;
154my @hook;
155 167
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
247} 259}
248 260
249sub freeze_mainloop { 261sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
251 263
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
253 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
254 $guard 270 $guard
255} 271}
256 272
257=item cf::async { BLOCK } 273=item cf::async { BLOCK }
309 } 325 }
310} 326}
311 327
312=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
313 329
314Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 331extension calling this is being unloaded.
316 332
317=cut 333=cut
318 334
319sub async_ext(&) { 335sub async_ext(&) {
352} 368}
353 369
354=back 370=back
355 371
356=cut 372=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 373
480############################################################################# 374#############################################################################
481 375
482=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
483 377
609our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 504our @CB_MAP = ();
611 505
612my %attachment; 506my %attachment;
613 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
614sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
616 516
617 use sort 'stable'; 517 use sort 'stable';
618 518
789# object support 689# object support
790 690
791sub reattach { 691sub reattach {
792 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 696
795 my $registry = $obj->registry; 697 my $registry = $obj->registry;
796 698
797 @$registry = (); 699 @$registry = ();
798 700
930=cut 832=cut
931 833
932sub register_extcmd { 834sub register_extcmd {
933 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
934 836
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
939} 838}
940 839
941cf::player->attach ( 840cf::player->attach (
942 on_command => sub { 841 on_command => sub {
943 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
956 855
957 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
958 857
959 if (ref $msg) { 858 if (ref $msg) {
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
962 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
963 } 862 }
964 } 863 }
965 } else { 864 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
968 867
969 cf::override; 868 cf::override;
970 }, 869 },
971); 870);
972 871
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 872sub load_extension {
980 my ($path) = @_; 873 my ($path) = @_;
981 874
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1; 876 my $base = $1;
984 my $pkg = $1; 877 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
987 880
988 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
989 882
990 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
991 or die "$path: $!"; 884 or die "$path: $!";
992 885
993 my $source = 886 my $source =
994 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
997 . "\n};\n1"; 890 . "\n};\n1";
998 891
999 eval $source 892 unless (eval $source) {
1000 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
1001 : "extension disabled.\n"; 894 : "extension disabled.\n";
1002 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1003 push @exts, $pkg; 896 warn $@;
1004 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
1005 898 exit 1;
1006# no strict 'refs'; 899 }
1007# @{"$pkg\::ISA"} = ext::; 900 die $@;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# } 901 }
1022 902
1023 # remove commands 903 push @EXTS, $pkg;
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 904}
1048 905
1049sub load_extensions { 906sub load_extensions {
1050 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 908 next unless -r $ext;
1055 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1056 } 913 }
1057} 914}
1058 915
1059############################################################################# 916#############################################################################
1060# load/save/clean perl data associated with a map
1061
1062*cf::mapsupport::on_clean = sub {
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 917
1097=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1098 919
1099Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1100 921
1225 my @logins; 1046 my @logins;
1226 1047
1227 for my $login (@$dirs) { 1048 for my $login (@$dirs) {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1231 1052
1232 utf8::decode $login; 1053 utf8::decode $login;
1233 push @logins, $login; 1054 push @logins, $login;
1234 } 1055 }
1235 1056
1236 \@logins 1057 \@logins
1237} 1058}
1238 1059
1239=item $player->maps 1060=item $player->maps
1240 1061
1241Returns an arrayref of cf::path's of all maps that are private for this 1062Returns an arrayref of map paths that are private for this
1242player. May block. 1063player. May block.
1243 1064
1244=cut 1065=cut
1245 1066
1246sub maps($) { 1067sub maps($) {
1252 my @paths; 1073 my @paths;
1253 1074
1254 for (@$files) { 1075 for (@$files) {
1255 utf8::decode $_; 1076 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1077 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1078 next unless /^$PATH_SEP/o;
1258 1079
1259 s/$PATH_SEP/\//g; 1080 s/\.map$//;
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1261 } 1082 }
1262 1083
1263 \@paths 1084 \@paths
1264} 1085}
1265 1086
1291package cf::map; 1112package cf::map;
1292 1113
1293use Fcntl; 1114use Fcntl;
1294use Coro::AIO; 1115use Coro::AIO;
1295 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1296our $MAX_RESET = 3600; 1121our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1122our $DEFAULT_RESET = 3000;
1298 1123
1299sub generate_random_map { 1124sub generate_random_map {
1300 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1301 1126
1302 # mit "rum" bekleckern, nicht 1127 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1128 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1132 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1133 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub thawer_merge {
1157 my ($self, $merge) = @_;
1158
1159 # we have to keep some variables in memory intact
1160 local $self->{path};
1161 local $self->{load_path};
1162 local $self->{deny_save};
1163 local $self->{deny_reset};
1164
1165 $self->SUPER::thawer_merge ($merge);
1166}
1167
1168sub normalise {
1169 my ($path, $base) = @_;
1170
1171 # map plan:
1172 #
1173 # /! non-realised random map exit (special hack!)
1174 # {... are special paths that are not being touched
1175 # ?xxx/... are special absolute paths
1176 # ?random/... random maps
1177 # /... normal maps
1178 # ~user/... per-player map of a specific user
1179
1180 $path =~ s/$PATH_SEP/\//go;
1181
1182 # treat it as relative path if it starts with
1183 # something that looks reasonable
1184 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1185 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1186
1187 $base =~ s{[^/]+/?$}{};
1188 $path = "$base/$path";
1189 }
1190
1191 for ($path) {
1192 redo if s{//}{/};
1193 redo if s{/\.?/}{/};
1194 redo if s{/[^/]+/\.\./}{/};
1195 }
1196
1197 $path
1198}
1199
1200sub new_from_path {
1201 my (undef, $path, $base) = @_;
1202
1203 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1204
1205 $path = normalise $path, $base;
1206
1207 for my $pkg (keys %EXT_MAP) {
1208 if ($path =~ $EXT_MAP{$pkg}) {
1209 my $self = bless cf::map::new, $pkg;
1210 $self->{path} = $path; $self->path ($path);
1211 $self->init; # pass $1 etc.
1212 return $self;
1213 }
1214 }
1215
1216 Carp::carp "unable to resolve path '$path'.";
1217 ()
1218}
1219
1220sub init {
1221 my ($self) = @_;
1222
1223 $self
1224}
1225
1226sub as_string {
1227 my ($self) = @_;
1228
1229 "$self->{path}"
1230}
1231
1232# the displayed name, this is a one way mapping
1233sub visible_name {
1234 &as_string
1235}
1236
1237# the original (read-only) location
1238sub load_path {
1239 my ($self) = @_;
1240
1241 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1242}
1243
1244# the temporary/swap location
1245sub save_path {
1246 my ($self) = @_;
1247
1248 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1249 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1250}
1251
1252# the unique path, undef == no special unique path
1253sub uniq_path {
1254 my ($self) = @_;
1255
1256 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1257 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1316} 1258}
1317 1259
1318# and all this just because we cannot iterate over 1260# and all this just because we cannot iterate over
1319# all maps in C++... 1261# all maps in C++...
1320sub change_all_map_light { 1262sub change_all_map_light {
1322 1264
1323 $_->change_map_light ($change) 1265 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1266 for grep $_->outdoor, values %cf::MAP;
1325} 1267}
1326 1268
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->save_path);
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1274 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1275}
1276
1327sub try_load_header($) { 1277sub load_header_from($) {
1328 my ($path) = @_; 1278 my ($self, $path) = @_;
1329 1279
1330 utf8::encode $path; 1280 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1281 aio_open $path, O_RDONLY, 0
1332 or return; 1282 or return;
1333 1283
1334 my $map = cf::map::new 1284 $self->_load_header ($path)
1335 or return; 1285 or return;
1336 1286
1337 # for better error messages only, will be overwritten 1287 $self->{load_path} = $path;
1338 $map->path ($path);
1339 1288
1340 $map->load_header ($path) 1289 1
1290}
1291
1292sub load_orig {
1293 my ($self) = @_;
1294
1295 $self->load_header_from ($self->load_path)
1296}
1297
1298sub load_temp {
1299 my ($self) = @_;
1300
1301 $self->load_header_from ($self->save_path)
1302}
1303
1304sub load_header {
1305 my ($self) = @_;
1306
1307 if ($self->load_temp) {
1308 $self->last_access ((delete $self->{last_access})
1309 || $cf::RUNTIME); #d#
1310 # safety
1311 $self->{instantiate_time} = $cf::RUNTIME
1312 if $self->{instantiate_time} > $cf::RUNTIME;
1313 } else {
1314 $self->load_orig
1341 or return; 1315 or return;
1342 1316
1343 $map->{load_path} = $path; 1317 $self->{load_original} = 1;
1318 $self->{instantiate_time} = $cf::RUNTIME;
1319 $self->last_access ($cf::RUNTIME);
1320 $self->instantiate;
1321 }
1344 1322
1345 $map 1323 1
1346} 1324}
1347 1325
1348sub find; 1326sub find;
1349sub find { 1327sub find {
1350 my ($path, $origin) = @_; 1328 my ($path, $origin) = @_;
1351 1329
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1330 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1331
1357 cf::lock_wait "map_find:$key"; 1332 cf::lock_wait "map_find:$path";
1358 1333
1359 $cf::MAP{$key} || do { 1334 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1335 my $guard = cf::lock_acquire "map_find:$path";
1361 1336 my $map = new_from_path cf::map $path
1362 # do it the slow way
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1337 or return;
1381 1338
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1339 $map->{last_save} = $cf::RUNTIME;
1394 1340
1395 Coro::cede; 1341 $map->load_header
1342 or return;
1396 1343
1397 if ($map->should_reset) { 1344 if ($map->should_reset) {
1345 $cf::WAIT_FOR_TICK->wait;
1398 $map->reset; 1346 $map->reset;
1399 undef $guard; 1347 undef $guard;
1400 $map = find $path 1348 $map = find $path
1401 or return; 1349 or return;
1402 } 1350 }
1403 1351
1404 $cf::MAP{$key} = $map 1352 $cf::MAP{$path} = $map
1405 } 1353 }
1406} 1354}
1407 1355
1408sub load { 1356sub load {
1409 my ($self) = @_; 1357 my ($self) = @_;
1410 1358
1411 my $path = $self->{path}; 1359 my $path = $self->{path};
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1360 my $guard = cf::lock_acquire "map_load:$path";
1413 1361
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1362 return if $self->in_memory != cf::MAP_SWAPPED;
1415 1363
1416 $self->in_memory (cf::MAP_LOADING); 1364 $self->in_memory (cf::MAP_LOADING);
1417 1365
1418 $self->alloc; 1366 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 1367 $self->_load_objects ($self->{load_path}, 1)
1420 or return; 1368 or return;
1421 1369
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1370 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 1371 if delete $self->{load_original};
1424 1372
1425 if (my $uniq = $path->uniq_path) { 1373 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 1374 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 1375 if (aio_open $uniq, O_RDONLY, 0) {
1428 $self->clear_unique_items; 1376 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 1377 $self->_load_objects ($uniq, 0);
1430 } 1378 }
1431 } 1379 }
1432 1380
1433 Coro::cede; 1381 Coro::cede;
1434 1382
1435 # now do the right thing for maps 1383 # now do the right thing for maps
1436 $self->link_multipart_objects; 1384 $self->link_multipart_objects;
1437 1385
1438 if ($self->{path}->is_style_map) { 1386 unless ($self->{deny_activate}) {
1439 $self->{deny_save} = 1; 1387 $self->decay_objects;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply; 1388 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons; 1389 $self->update_buttons;
1390 Coro::cede;
1445 $self->set_darkness_map; 1391 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 1392 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 1393 unless $self->difficulty;
1394 Coro::cede;
1448 $self->activate; 1395 $self->activate;
1449 } 1396 }
1450 1397
1451 Coro::cede;
1452
1453 $self->in_memory (cf::MAP_IN_MEMORY); 1398 $self->in_memory (cf::MAP_IN_MEMORY);
1399}
1400
1401sub customise_for {
1402 my ($self, $ob) = @_;
1403
1404 return find "~" . $ob->name . "/" . $self->{path}
1405 if $self->per_player;
1406
1407 $self
1408}
1409
1410# find and load all maps in the 3x3 area around a map
1411sub load_diag {
1412 my ($map) = @_;
1413
1414 my @diag; # diagonal neighbours
1415
1416 for (0 .. 3) {
1417 my $neigh = $map->tile_path ($_)
1418 or next;
1419 $neigh = find $neigh, $map
1420 or next;
1421 $neigh->load;
1422
1423 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1424 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1425 }
1426
1427 for (@diag) {
1428 my $neigh = find @$_
1429 or next;
1430 $neigh->load;
1431 }
1454} 1432}
1455 1433
1456sub find_sync { 1434sub find_sync {
1457 my ($path, $origin) = @_; 1435 my ($path, $origin) = @_;
1458 1436
1459 cf::sync_job { cf::map::find $path, $origin } 1437 cf::sync_job { find $path, $origin }
1460} 1438}
1461 1439
1462sub do_load_sync { 1440sub do_load_sync {
1463 my ($map) = @_; 1441 my ($map) = @_;
1464 1442
1465 cf::sync_job { $map->load }; 1443 cf::sync_job { $map->load };
1466} 1444}
1467 1445
1446our %MAP_PREFETCH;
1447our $MAP_PREFETCHER = Coro::async {
1448 while () {
1449 for my $path (keys %MAP_PREFETCH) {
1450 my $map = find $path
1451 or next;
1452 $map->load;
1453
1454 delete $MAP_PREFETCH{$path};
1455 }
1456 Coro::schedule;
1457 }
1458};
1459
1460sub find_async {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->{path};
1464
1465 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467 }
1468
1469 $MAP_PREFETCH{$path} = 0;
1470 $MAP_PREFETCHER->ready;
1471
1472 ()
1473}
1474
1468sub save { 1475sub save {
1469 my ($self) = @_; 1476 my ($self) = @_;
1470 1477
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1478 my $lock = cf::lock_acquire "map_data:" . $self->path;
1472 1479
1473 $self->{last_save} = $cf::RUNTIME; 1480 $self->{last_save} = $cf::RUNTIME;
1474 1481
1475 return unless $self->dirty; 1482 return unless $self->dirty;
1476 1483
1477 my $save = $self->{path}->save_path; utf8::encode $save; 1484 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1485 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 1486
1480 $self->{load_path} = $save; 1487 $self->{load_path} = $save;
1481 1488
1482 return if $self->{deny_save}; 1489 return if $self->{deny_save};
1483 1490
1486 cf::async { 1493 cf::async {
1487 $_->contr->save for $self->players; 1494 $_->contr->save for $self->players;
1488 }; 1495 };
1489 1496
1490 if ($uniq) { 1497 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1498 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 1499 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 1500 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 1502 }
1496} 1503}
1497 1504
1498sub swap_out { 1505sub swap_out {
1499 my ($self) = @_; 1506 my ($self) = @_;
1513 1520
1514sub reset_at { 1521sub reset_at {
1515 my ($self) = @_; 1522 my ($self) = @_;
1516 1523
1517 # TODO: safety, remove and allow resettable per-player maps 1524 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel}; 1525 return 1e99 if $self->isa ("ext::map_per_player");#d#
1519 return 1e99 if $self->{deny_reset}; 1526 return 1e99 if $self->{deny_reset};
1520 1527
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1528 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1529 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 1530
1528 my ($self) = @_; 1535 my ($self) = @_;
1529 1536
1530 $self->reset_at <= $cf::RUNTIME 1537 $self->reset_at <= $cf::RUNTIME
1531} 1538}
1532 1539
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 1540sub reset {
1555 my ($self) = @_; 1541 my ($self) = @_;
1556 1542
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 1543 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 1544
1559 return if $self->players; 1545 return if $self->players;
1560 return if $self->{path}{user_rel};#d# 1546 return if $self->isa ("ext::map_per_player");#d#
1561 1547
1562 warn "resetting map ", $self->path;#d# 1548 warn "resetting map ", $self->path;#d#
1563 1549
1564 delete $cf::MAP{$self->path}; 1550 delete $cf::MAP{$self->path};
1551
1552 $self->in_memory (cf::MAP_SWAPPED);
1553 $self->clear;
1565 1554
1566 $_->clear_links_to ($self) for values %cf::MAP; 1555 $_->clear_links_to ($self) for values %cf::MAP;
1567 1556
1568 $self->unlink_save; 1557 $self->unlink_save;
1569 $self->destroy; 1558 $self->destroy;
1572my $nuke_counter = "aaaa"; 1561my $nuke_counter = "aaaa";
1573 1562
1574sub nuke { 1563sub nuke {
1575 my ($self) = @_; 1564 my ($self) = @_;
1576 1565
1566 delete $cf::MAP{$self->path};
1567
1568 $self->unlink_save;
1569
1570 bless $self, "cf::map";
1571 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 1572 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 1573 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 1574 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1575
1576 $cf::MAP{$self->path} = $self;
1577
1580 $self->reset; # polite request, might not happen 1578 $self->reset; # polite request, might not happen
1581} 1579}
1582 1580
1583sub customise_for { 1581=item cf::map::unique_maps
1584 my ($map, $ob) = @_;
1585 1582
1586 if ($map->per_player) { 1583Returns an arrayref of paths of all shared maps that have
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1584instantiated unique items. May block.
1588 }
1589 1585
1590 $map 1586=cut
1591}
1592 1587
1593sub emergency_save { 1588sub unique_maps() {
1594 my $freeze_guard = cf::freeze_mainloop; 1589 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1590 or return;
1595 1591
1596 warn "enter emergency perl save\n"; 1592 my @paths;
1597 1593
1598 cf::sync_job { 1594 for (@$files) {
1599 warn "begin emergency player save\n"; 1595 utf8::decode $_;
1600 $_->save for values %cf::PLAYER; 1596 next if /\.pst$/;
1601 warn "end emergency player save\n"; 1597 next unless /^$PATH_SEP/o;
1602 1598
1603 warn "begin emergency map save\n"; 1599 s/\.map$//;
1604 $_->save for values %cf::MAP; 1600 push @paths, $_;
1605 warn "end emergency map save\n";
1606 }; 1601 }
1607 1602
1608 warn "leave emergency perl save\n"; 1603 \@paths
1609} 1604}
1610 1605
1611package cf; 1606package cf;
1612 1607
1613=back 1608=back
1614 1609
1610=head3 cf::object
1611
1612=cut
1613
1614package cf::object;
1615
1616=over 4
1617
1618=item $ob->inv_recursive
1619
1620Returns the inventory of the object _and_ their inventories, recursively.
1621
1622=cut
1623
1624sub inv_recursive_;
1625sub inv_recursive_ {
1626 map { $_, inv_recursive_ $_->inv } @_
1627}
1628
1629sub inv_recursive {
1630 inv_recursive_ inv $_[0]
1631}
1632
1633package cf;
1634
1635=back
1615 1636
1616=head3 cf::object::player 1637=head3 cf::object::player
1617 1638
1618=over 4 1639=over 4
1619 1640
1659 1680
1660=item $player_object->enter_link 1681=item $player_object->enter_link
1661 1682
1662Freezes the player and moves him/her to a special map (C<{link}>). 1683Freezes the player and moves him/her to a special map (C<{link}>).
1663 1684
1664The player should be reaosnably safe there for short amounts of time. You 1685The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 1686I<MUST> call C<leave_link> as soon as possible, though.
1666 1687
1688Will never block.
1689
1667=item $player_object->leave_link ($map, $x, $y) 1690=item $player_object->leave_link ($map, $x, $y)
1668 1691
1669Moves the player out of the specila link map onto the given map. If the 1692Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 1693map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 1694to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 1695fails, to the emergency map position.
1673 1696
1674Might block. 1697Might block.
1675 1698
1676=cut 1699=cut
1700
1701sub link_map {
1702 unless ($LINK_MAP) {
1703 $LINK_MAP = cf::map::find "{link}"
1704 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1705 $LINK_MAP->load;
1706 }
1707
1708 $LINK_MAP
1709}
1677 1710
1678sub cf::object::player::enter_link { 1711sub cf::object::player::enter_link {
1679 my ($self) = @_; 1712 my ($self) = @_;
1680 1713
1681 $self->deactivate_recursive; 1714 $self->deactivate_recursive;
1682 1715
1683 return if $self->map == $LINK_MAP; 1716 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 1717
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1718 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 1719 if $self->map;
1687 1720
1688 $self->enter_map ($LINK_MAP, 20, 20); 1721 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1689} 1722}
1690 1723
1691sub cf::object::player::leave_link { 1724sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 1725 my ($self, $map, $x, $y) = @_;
1693 1726
1711 # use -1 or undef as default coordinates, not 0, 0 1744 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 1745 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 1746 if $x <=0 && $y <= 0;
1714 1747
1715 $map->load; 1748 $map->load;
1749 $map->load_diag;
1716 1750
1717 return unless $self->contr->active; 1751 return unless $self->contr->active;
1718 $self->activate_recursive; 1752 $self->activate_recursive;
1719 $self->enter_map ($map, $x, $y); 1753 $self->enter_map ($map, $x, $y);
1720} 1754}
1756=cut 1790=cut
1757 1791
1758sub cf::object::player::goto { 1792sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 1793 my ($self, $path, $x, $y) = @_;
1760 1794
1761 $path = new cf::path $path;
1762 $path ne "/" or Carp::cluck ("oy");#d#
1763
1764 $self->enter_link; 1795 $self->enter_link;
1765 1796
1766 (async { 1797 (async {
1767 my $map = cf::map::find $path->as_string; 1798 my $map = cf::map::find $path;
1768 $map = $map->customise_for ($self) if $map; 1799 $map = $map->customise_for ($self) if $map;
1769 1800
1770# warn "entering ", $map->path, " at ($x, $y)\n" 1801# warn "entering ", $map->path, " at ($x, $y)\n"
1771# if $map; 1802# if $map;
1772 1803
1837 $self->deactivate_recursive; # just to be sure 1868 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 1869 unless (eval {
1839 prepare_random_map $exit 1870 prepare_random_map $exit
1840 if $exit->slaying eq "/!"; 1871 if $exit->slaying eq "/!";
1841 1872
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1873 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1874 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 1875
1845 1; 1876 1;
1846 }) { 1877 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 1878 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 1879 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 1880 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 1881 cf::NDI_UNIQUE | cf::NDI_RED);
1851 1882
1852 warn "ERROR in enter_exit: $@"; 1883 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 1884 $self->leave_link;
1854 } 1885 }
2197 2228
2198sub main { 2229sub main {
2199 # we must not ever block the main coroutine 2230 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 2231 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2232 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2233 (async {
2202 async { Event::one_event }; 2234 Event::one_event;
2235 })->prio (Coro::PRIO_MAX);
2203 }; 2236 };
2204 2237
2205 cfg_load; 2238 cfg_load;
2206 db_load; 2239 db_load;
2207 load_extensions; 2240 load_extensions;
2208 Event::loop; 2241 Event::loop;
2209} 2242}
2210 2243
2211############################################################################# 2244#############################################################################
2212# initialisation 2245# initialisation and cleanup
2246
2247# install some emergency cleanup handlers
2248BEGIN {
2249 for my $signal (qw(INT HUP TERM)) {
2250 Event->signal (
2251 data => WF_AUTOCANCEL,
2252 signal => $signal,
2253 cb => sub {
2254 cf::cleanup "SIG$signal";
2255 },
2256 );
2257 }
2258}
2259
2260sub emergency_save() {
2261 my $freeze_guard = cf::freeze_mainloop;
2262
2263 warn "enter emergency perl save\n";
2264
2265 cf::sync_job {
2266 # use a peculiar iteration method to avoid tripping on perl
2267 # refcount bugs in for. also avoids problems with players
2268 # and maps saved/destroyed asynchronously.
2269 warn "begin emergency player save\n";
2270 for my $login (keys %cf::PLAYER) {
2271 my $pl = $cf::PLAYER{$login} or next;
2272 $pl->valid or next;
2273 $pl->save;
2274 }
2275 warn "end emergency player save\n";
2276
2277 warn "begin emergency map save\n";
2278 for my $path (keys %cf::MAP) {
2279 my $map = $cf::MAP{$path} or next;
2280 $map->valid or next;
2281 $map->save;
2282 }
2283 warn "end emergency map save\n";
2284 };
2285
2286 warn "leave emergency perl save\n";
2287}
2213 2288
2214sub reload() { 2289sub reload() {
2215 # can/must only be called in main 2290 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 2291 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 2292 warn "can only reload from main coroutine\n";
2218 return; 2293 return;
2219 } 2294 }
2220 2295
2221 warn "reloading..."; 2296 warn "reloading...";
2222 2297
2298 warn "freezing server";
2223 my $guard = freeze_mainloop; 2299 my $guard = freeze_mainloop;
2224 cf::emergency_save; 2300 cf::emergency_save;
2225 2301
2302 warn "sync database to disk";
2303 cf::db_sync;
2304 IO::AIO::flush;
2305
2226 eval { 2306 eval {
2227 # if anything goes wrong in here, we should simply crash as we already saved 2307 # if anything goes wrong in here, we should simply crash as we already saved
2228 2308
2229 # cancel all watchers 2309 warn "cancel all watchers";
2230 for (Event::all_watchers) { 2310 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 2311 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 } 2312 }
2233 2313
2234 # cancel all extension coros 2314 warn "cancel all extension coros";
2235 $_->cancel for values %EXT_CORO; 2315 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 2316 %EXT_CORO = ();
2237 2317
2318 warn "remove commands";
2319 %COMMAND = ();
2320
2321 warn "remove ext commands";
2322 %EXTCMD = ();
2323
2238 # unload all extensions 2324 warn "unload/nuke all extensions";
2239 for (@exts) { 2325 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 2326 warn "... unloading $pkg";
2241 unload_extension $_; 2327
2328 if (my $cb = $pkg->can ("unload")) {
2329 eval {
2330 $cb->($pkg);
2331 1
2332 } or warn "$pkg unloaded, but with errors: $@";
2242 } 2333 }
2243 2334
2335 warn "... nuking $pkg";
2336 Symbol::delete_package $pkg;
2337 }
2338
2244 # unload all modules loaded from $LIBDIR 2339 warn "unload all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 2340 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 2342
2248 warn "removing <$k>"; 2343 warn "removing <$k>";
2249 delete $INC{$k}; 2344 delete $INC{$k};
2256 } 2351 }
2257 2352
2258 Symbol::delete_package $k; 2353 Symbol::delete_package $k;
2259 } 2354 }
2260 2355
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 2356 warn "get rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 2357 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2358 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 2359
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 2360 warn "unload cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 2361 delete $INC{"cf.pm"};
2274 2362
2275 # don't, removes xs symbols, too, 2363 # don't, removes xs symbols, too,
2276 # and global variables created in xs 2364 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 2365 #Symbol::delete_package __PACKAGE__;
2278 2366
2279 # reload cf.pm
2280 warn "reloading cf.pm"; 2367 warn "reloading cf.pm";
2281 require cf; 2368 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2369 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 2370
2284 # load config and database again 2371 warn "load config and database again";
2285 cf::cfg_load; 2372 cf::cfg_load;
2286 cf::db_load; 2373 cf::db_load;
2287 2374
2288 # load extensions
2289 warn "load extensions"; 2375 warn "load extensions";
2290 cf::load_extensions; 2376 cf::load_extensions;
2291 2377
2292 # reattach attachments to objects 2378 warn "reattach attachments to objects/players";
2293 warn "reattach";
2294 _global_reattach; 2379 _global_reattach;
2380 warn "reattach attachments to maps";
2295 reattach $_ for values %MAP; 2381 reattach $_ for values %MAP;
2296 }; 2382 };
2297 2383
2298 if ($@) { 2384 if ($@) {
2299 warn $@; 2385 warn $@;
2300 warn "error while reloading, exiting."; 2386 warn "error while reloading, exiting.";
2301 exit 1; 2387 exit 1;
2302 } 2388 }
2303 2389
2304 warn "reloaded successfully"; 2390 warn "reloaded";
2305}; 2391};
2306 2392
2307############################################################################# 2393our $RELOAD_WATCHER; # used only during reload
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348}
2349
2350register "<global>", __PACKAGE__;
2351 2394
2352register_command "reload" => sub { 2395register_command "reload" => sub {
2353 my ($who, $arg) = @_; 2396 my ($who, $arg) = @_;
2354 2397
2355 if ($who->flag (FLAG_WIZ)) { 2398 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload."); 2399 $who->message ("reloading server.");
2400
2401 # doing reload synchronously and two reloads happen back-to-back,
2402 # coro crashes during coro_state_free->destroy here.
2403
2404 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2357 reload; 2405 reload;
2358 $who->message ("end of reload."); 2406 undef $RELOAD_WATCHER;
2407 });
2359 } 2408 }
2360}; 2409};
2361 2410
2362unshift @INC, $LIBDIR; 2411unshift @INC, $LIBDIR;
2363 2412
2365 reentrant => 0, 2414 reentrant => 0,
2366 prio => 0, 2415 prio => 0,
2367 at => $NEXT_TICK || $TICK, 2416 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL, 2417 data => WF_AUTOCANCEL,
2369 cb => sub { 2418 cb => sub {
2419 $NOW = Event::time;
2420
2370 cf::server_tick; # one server iteration 2421 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK; 2422 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 2423 $NEXT_TICK += $TICK;
2424
2425 $WAIT_FOR_TICK->broadcast;
2426 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2373 2427
2374 # if we are delayed by four ticks or more, skip them all 2428 # if we are delayed by four ticks or more, skip them all
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2429 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2376 2430
2377 $TICK_WATCHER->at ($NEXT_TICK); 2431 $TICK_WATCHER->at ($NEXT_TICK);
2379 }, 2433 },
2380); 2434);
2381 2435
2382IO::AIO::max_poll_time $TICK * 0.2; 2436IO::AIO::max_poll_time $TICK * 0.2;
2383 2437
2384Event->io ( 2438$AIO_POLL_WATCHER = Event->io (
2385 fd => IO::AIO::poll_fileno, 2439 fd => IO::AIO::poll_fileno,
2386 poll => 'r', 2440 poll => 'r',
2387 prio => 5, 2441 prio => 5,
2388 data => WF_AUTOCANCEL, 2442 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb, 2443 cb => \&IO::AIO::poll_cb,
2390); 2444);
2391 2445
2392Event->timer ( 2446$WRITE_RUNTIME_WATCHER = Event->timer (
2393 data => WF_AUTOCANCEL, 2447 data => WF_AUTOCANCEL,
2394 after => 0, 2448 after => 0,
2395 interval => 10, 2449 interval => 10,
2396 cb => sub { 2450 cb => sub {
2397 (Coro::unblock_sub { 2451 (Coro::unblock_sub {

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines