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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.228 by root, Mon Mar 26 16:53:33 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
20use Data::Dumper; 23use Data::Dumper;
21use Digest::MD5; 24use Digest::MD5;
22use Fcntl; 25use Fcntl;
26use YAML::Syck ();
23use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
26 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
28 37
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
31 40
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 42
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 44
36our %COMMAND = (); 45our %COMMAND = ();
37our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
39 52
53our $RELOAD; # number of reloads so far
40our @EVENT; 54our @EVENT;
41our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
42 56
43our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 61our $NEXT_TICK;
46our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
47 67
48our %CFG; 68our %CFG;
49 69
50our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 71our $RUNTIME;
52 72
53our %PLAYER; # all users 73our %PLAYER; # all users
54our %MAP; # all maps 74our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
58 84
59binmode STDOUT; 85binmode STDOUT;
60binmode STDERR; 86binmode STDERR;
61 87
62# read virtual server time, if available 88# read virtual server time, if available
69mkdir cf::localdir; 95mkdir cf::localdir;
70mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
74 101
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
78 105
79############################################################################# 106#############################################################################
80 107
81=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
82 109
106 133
107=item %cf::CFG 134=item %cf::CFG
108 135
109Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
111 145
112=back 146=back
113 147
114=cut 148=cut
115 149
146} 180}
147 181
148$Event::DIED = sub { 182$Event::DIED = sub {
149 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
150}; 184};
151
152my %ext_pkg;
153my @exts;
154my @hook;
155 185
156=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
157 187
158=over 4 188=over 4
159 189
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 209 $d
180 } || "[unable to dump $_[0]: '$@']"; 210 } || "[unable to dump $_[0]: '$@']";
181} 211}
182 212
183use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
184 214
185=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
186 216
187Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
188 218
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
197 220
198Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
199
200=cut
201
202sub to_json($) {
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
204 JSON::Syck::Dump $_[0]
205}
206 222
207=item cf::lock_wait $string 223=item cf::lock_wait $string
208 224
209Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
210 226
247} 263}
248 264
249sub freeze_mainloop { 265sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
251 267
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
253 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
254 $guard 272 $guard
255} 273}
256 274
257=item cf::async { BLOCK } 275=item cf::async { BLOCK }
309 } 327 }
310} 328}
311 329
312=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
313 331
314Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 333extension calling this is being unloaded.
316 334
317=cut 335=cut
318 336
319sub async_ext(&) { 337sub async_ext(&) {
328 346
329 $coro 347 $coro
330} 348}
331 349
332sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
333 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
334 354
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 356 or return;
337 357
358 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 363 and return;
341 364
365 # always fsync - this file is important
342 aio_fsync $fh 366 aio_fsync $fh
343 and return; 367 and return;
344 368
345 close $fh 369 close $fh
346 or return; 370 or return;
352} 376}
353 377
354=back 378=back
355 379
356=cut 380=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 381
480############################################################################# 382#############################################################################
481 383
482=head2 ATTACHABLE OBJECTS 384=head2 ATTACHABLE OBJECTS
483 385
609our @CB_TYPE = (); # registry for type (cf-object class) based events 511our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 512our @CB_MAP = ();
611 513
612my %attachment; 514my %attachment;
613 515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
614sub _attach_cb($$$$) { 522sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 523 my ($registry, $event, $prio, $cb) = @_;
616 524
617 use sort 'stable'; 525 use sort 'stable';
618 526
789# object support 697# object support
790 698
791sub reattach { 699sub reattach {
792 # basically do the same as instantiate, without calling instantiate 700 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 704
795 my $registry = $obj->registry; 705 my $registry = $obj->registry;
796 706
797 @$registry = (); 707 @$registry = ();
798 708
845 $filename, length $$rdata, scalar @$objs; 755 $filename, length $$rdata, scalar @$objs;
846 756
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 758 chmod SAVE_MODE, $fh;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 760 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 761 close $fh;
852 762
853 if (@$objs) { 763 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 765 chmod SAVE_MODE, $fh;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 766 my $data = Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 767 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 769 close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 770 aio_rename "$filename.pst~", "$filename.pst";
861 } 771 }
862 } else { 772 } else {
863 aio_unlink "$filename.pst"; 773 aio_unlink "$filename.pst";
930=cut 840=cut
931 841
932sub register_extcmd { 842sub register_extcmd {
933 my ($name, $cb) = @_; 843 my ($name, $cb) = @_;
934 844
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 845 $EXTCMD{$name} = $cb;
939} 846}
940 847
941cf::player->attach ( 848cf::player->attach (
942 on_command => sub { 849 on_command => sub {
943 my ($pl, $name, $params) = @_; 850 my ($pl, $name, $params) = @_;
956 863
957 my $msg = eval { from_json $buf }; 864 my $msg = eval { from_json $buf };
958 865
959 if (ref $msg) { 866 if (ref $msg) {
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 867 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 868 if (my %reply = $cb->($pl, $msg)) {
962 $pl->ext_reply ($msg->{msgid}, %reply); 869 $pl->ext_reply ($msg->{msgid}, %reply);
963 } 870 }
964 } 871 }
965 } else { 872 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
968 875
969 cf::override; 876 cf::override;
970 }, 877 },
971); 878);
972 879
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 880sub load_extension {
980 my ($path) = @_; 881 my ($path) = @_;
981 882
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 883 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1; 884 my $base = $1;
984 my $pkg = $1; 885 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g; 886 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg"; 887 $pkg = "ext::$pkg";
987 888
988 warn "loading '$path' into '$pkg'\n"; 889 warn "... loading '$path' into '$pkg'\n";
989 890
990 open my $fh, "<:utf8", $path 891 open my $fh, "<:utf8", $path
991 or die "$path: $!"; 892 or die "$path: $!";
992 893
993 my $source = 894 my $source =
994 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
997 . "\n};\n1"; 898 . "\n};\n1";
998 899
999 eval $source 900 unless (eval $source) {
1000 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
1001 : "extension disabled.\n"; 902 : "extension disabled.\n";
1002 903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1003 push @exts, $pkg; 904 warn $@;
1004 $ext_pkg{$base} = $pkg; 905 warn "mandatory extension failed to load, exiting.\n";
1005 906 exit 1;
1006# no strict 'refs'; 907 }
1007# @{"$pkg\::ISA"} = ext::; 908 die $@;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# } 909 }
1022 910
1023 # remove commands 911 push @EXTS, $pkg;
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 912}
1048 913
1049sub load_extensions { 914sub load_extensions {
1050 for my $ext (<$LIBDIR/*.ext>) { 915 for my $ext (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 916 next unless -r $ext;
1055 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
1056 } 921 }
1057} 922}
1058 923
1059############################################################################# 924#############################################################################
1060# load/save/clean perl data associated with a map
1061
1062*cf::mapsupport::on_clean = sub {
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 925
1097=head2 CORE EXTENSIONS 926=head2 CORE EXTENSIONS
1098 927
1099Functions and methods that extend core crossfire objects. 928Functions and methods that extend core crossfire objects.
1100 929
1136 965
1137sub exists($) { 966sub exists($) {
1138 my ($login) = @_; 967 my ($login) = @_;
1139 968
1140 $cf::PLAYER{$login} 969 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 970 or cf::sync_job { !aio_stat path $login }
1142} 971}
1143 972
1144sub find($) { 973sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 974 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 975 my $login = $_[0];
1192 1021
1193=cut 1022=cut
1194 1023
1195sub quit_character { 1024sub quit_character {
1196 my ($pl) = @_; 1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1197 1028
1198 $pl->{deny_save} = 1; 1029 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1031
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1206 my $path = playerdir $pl; 1037 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1039 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1040 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1211 IO::AIO::aio_rmtree $temp; 1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1212} 1063}
1213 1064
1214=item cf::player::list_logins 1065=item cf::player::list_logins
1215 1066
1216Returns am arrayref of all valid playernames in the system, can take a 1067Returns am arrayref of all valid playernames in the system, can take a
1225 my @logins; 1076 my @logins;
1226 1077
1227 for my $login (@$dirs) { 1078 for my $login (@$dirs) {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1079 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1080 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1081 $buf !~ /^password -------------$/m or next; # official not-valid tag
1231 1082
1232 utf8::decode $login; 1083 utf8::decode $login;
1233 push @logins, $login; 1084 push @logins, $login;
1234 } 1085 }
1235 1086
1236 \@logins 1087 \@logins
1237} 1088}
1238 1089
1239=item $player->maps 1090=item $player->maps
1240 1091
1241Returns an arrayref of cf::path's of all maps that are private for this 1092Returns an arrayref of map paths that are private for this
1242player. May block. 1093player. May block.
1243 1094
1244=cut 1095=cut
1245 1096
1246sub maps($) { 1097sub maps($) {
1247 my ($pl) = @_; 1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1101
1249 my $files = aio_readdir playerdir $pl 1102 my $files = aio_readdir playerdir $pl
1250 or return; 1103 or return;
1251 1104
1252 my @paths; 1105 my @paths;
1253 1106
1254 for (@$files) { 1107 for (@$files) {
1255 utf8::decode $_; 1108 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1109 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1110 next unless /^$PATH_SEP/o;
1258 1111
1259 s/$PATH_SEP/\//g; 1112 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1113 }
1262 1114
1263 \@paths 1115 \@paths
1264} 1116}
1265 1117
1291package cf::map; 1143package cf::map;
1292 1144
1293use Fcntl; 1145use Fcntl;
1294use Coro::AIO; 1146use Coro::AIO;
1295 1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1296our $MAX_RESET = 3600; 1152our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1153our $DEFAULT_RESET = 3000;
1298 1154
1299sub generate_random_map { 1155sub generate_random_map {
1300 my ($path, $rmp) = @_; 1156 my ($self, $rmp) = @_;
1301
1302 # mit "rum" bekleckern, nicht 1157 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1158 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1162 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1163 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1164 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1165 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1166 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1167 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1170 )
1171}
1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1316} 1300}
1317 1301
1318# and all this just because we cannot iterate over 1302# and all this just because we cannot iterate over
1319# all maps in C++... 1303# all maps in C++...
1320sub change_all_map_light { 1304sub change_all_map_light {
1322 1306
1323 $_->change_map_light ($change) 1307 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1308 for grep $_->outdoor, values %cf::MAP;
1325} 1309}
1326 1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1327sub try_load_header($) { 1319sub load_header_from($) {
1328 my ($path) = @_; 1320 my ($self, $path) = @_;
1329 1321
1330 utf8::encode $path; 1322 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1332 or return; 1327 or return;
1333 1328
1334 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1335 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1336 1375
1337 # for better error messages only, will be overwritten 1376 1
1338 $map->path ($path);
1339
1340 $map->load_header ($path)
1341 or return;
1342
1343 $map->{load_path} = $path;
1344
1345 $map
1346} 1377}
1347 1378
1348sub find; 1379sub find;
1349sub find { 1380sub find {
1350 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1351 1382
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1384
1357 cf::lock_wait "map_find:$key"; 1385 cf::lock_wait "map_find:$path";
1358 1386
1359 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1388 my $guard = cf::lock_acquire "map_find:$path";
1361 1389 my $map = new_from_path cf::map $path
1362 # do it the slow way
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1390 or return;
1381 1391
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1394 1393
1395 Coro::cede; 1394 $map->load_header
1395 or return;
1396 1396
1397 if ($map->should_reset) { 1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1398 $map->reset; 1400 $map->reset;
1399 undef $guard; 1401 undef $guard;
1400 $map = find $path 1402 return find $path;
1401 or return;
1402 } 1403 }
1403 1404
1404 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1405 } 1406 }
1406} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1407 1411
1408sub load { 1412sub load {
1409 my ($self) = @_; 1413 my ($self) = @_;
1410 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1411 my $path = $self->{path}; 1417 my $path = $self->{path};
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1418 my $guard = cf::lock_acquire "map_load:$path";
1413 1419
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1415 1421
1416 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1417 1423
1418 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1419 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1420 or return; 1429 or return;
1421 1430
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1424 1433
1425 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 1435 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1428 $self->clear_unique_items; 1437 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1430 } 1439 }
1431 } 1440 }
1432 1441
1433 Coro::cede; 1442 Coro::cede;
1434 1443
1435 # now do the right thing for maps 1444 # now do the right thing for maps
1436 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1437 1446
1438 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1439 $self->{deny_save} = 1; 1448 $self->decay_objects;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1445 $self->set_darkness_map; 1452 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1448 $self->activate; 1456 $self->activate;
1449 } 1457 }
1450 1458
1451 Coro::cede; 1459 $self->post_load;
1452 1460
1453 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1454} 1495}
1455 1496
1456sub find_sync { 1497sub find_sync {
1457 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1458 1499
1459 cf::sync_job { cf::map::find $path, $origin } 1500 cf::sync_job { find $path, $origin }
1460} 1501}
1461 1502
1462sub do_load_sync { 1503sub do_load_sync {
1463 my ($map) = @_; 1504 my ($map) = @_;
1464 1505
1465 cf::sync_job { $map->load }; 1506 cf::sync_job { $map->load };
1466} 1507}
1467 1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1537}
1538
1468sub save { 1539sub save {
1469 my ($self) = @_; 1540 my ($self) = @_;
1470 1541
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1472 1543
1473 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1474 1545
1475 return unless $self->dirty; 1546 return unless $self->dirty;
1476 1547
1477 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 1550
1480 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1481 1552
1482 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1483 1554
1486 cf::async { 1557 cf::async {
1487 $_->contr->save for $self->players; 1558 $_->contr->save for $self->players;
1488 }; 1559 };
1489 1560
1490 if ($uniq) { 1561 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 1564 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 1566 }
1496} 1567}
1497 1568
1498sub swap_out { 1569sub swap_out {
1499 my ($self) = @_; 1570 my ($self) = @_;
1513 1584
1514sub reset_at { 1585sub reset_at {
1515 my ($self) = @_; 1586 my ($self) = @_;
1516 1587
1517 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1519 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1520 1591
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 1594
1528 my ($self) = @_; 1599 my ($self) = @_;
1529 1600
1530 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1531} 1602}
1532 1603
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 1604sub reset {
1555 my ($self) = @_; 1605 my ($self) = @_;
1556 1606
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 1608
1559 return if $self->players; 1609 return if $self->players;
1560 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1561 1611
1562 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1563 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1564 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1565 1627
1566 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1567 1629
1568 $self->unlink_save; 1630 $self->unlink_save;
1569 $self->destroy; 1631 $self->destroy;
1572my $nuke_counter = "aaaa"; 1634my $nuke_counter = "aaaa";
1573 1635
1574sub nuke { 1636sub nuke {
1575 my ($self) = @_; 1637 my ($self) = @_;
1576 1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 1645 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 1646 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1580 $self->reset; # polite request, might not happen 1651 $self->reset; # polite request, might not happen
1581} 1652}
1582 1653
1583sub customise_for { 1654=item cf::map::unique_maps
1584 my ($map, $ob) = @_;
1585 1655
1586 if ($map->per_player) { 1656Returns an arrayref of paths of all shared maps that have
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1657instantiated unique items. May block.
1588 }
1589 1658
1590 $map 1659=cut
1591}
1592 1660
1593sub emergency_save { 1661sub unique_maps() {
1594 my $freeze_guard = cf::freeze_mainloop; 1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1595 1664
1596 warn "enter emergency perl save\n"; 1665 my @paths;
1597 1666
1598 cf::sync_job { 1667 for (@$files) {
1599 warn "begin emergency player save\n"; 1668 utf8::decode $_;
1600 $_->save for values %cf::PLAYER; 1669 next if /\.pst$/;
1601 warn "end emergency player save\n"; 1670 next unless /^$PATH_SEP/o;
1602 1671
1603 warn "begin emergency map save\n"; 1672 push @paths, cf::map::normalise $_;
1604 $_->save for values %cf::MAP;
1605 warn "end emergency map save\n";
1606 }; 1673 }
1607 1674
1608 warn "leave emergency perl save\n"; 1675 \@paths
1609} 1676}
1610 1677
1611package cf; 1678package cf;
1612 1679
1613=back 1680=back
1614 1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
1687
1688=over 4
1689
1690=item $ob->inv_recursive
1691
1692Returns the inventory of the object _and_ their inventories, recursively.
1693
1694=cut
1695
1696sub inv_recursive_;
1697sub inv_recursive_ {
1698 map { $_, inv_recursive_ $_->inv } @_
1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1615 1708
1616=head3 cf::object::player 1709=head3 cf::object::player
1617 1710
1618=over 4 1711=over 4
1619 1712
1659 1752
1660=item $player_object->enter_link 1753=item $player_object->enter_link
1661 1754
1662Freezes the player and moves him/her to a special map (C<{link}>). 1755Freezes the player and moves him/her to a special map (C<{link}>).
1663 1756
1664The player should be reaosnably safe there for short amounts of time. You 1757The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 1758I<MUST> call C<leave_link> as soon as possible, though.
1666 1759
1760Will never block.
1761
1667=item $player_object->leave_link ($map, $x, $y) 1762=item $player_object->leave_link ($map, $x, $y)
1668 1763
1669Moves the player out of the specila link map onto the given map. If the 1764Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 1765map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 1766to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 1767fails, to the emergency map position.
1673 1768
1674Might block. 1769Might block.
1675 1770
1676=cut 1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1677 1782
1678sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1679 my ($self) = @_; 1784 my ($self) = @_;
1680 1785
1681 $self->deactivate_recursive; 1786 $self->deactivate_recursive;
1682 1787
1683 return if $self->map == $LINK_MAP; 1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 1789
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 1791 if $self->map;
1687 1792
1688 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 1794}
1690 1795
1691sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1693 1798
1711 # use -1 or undef as default coordinates, not 0, 0 1816 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 1818 if $x <=0 && $y <= 0;
1714 1819
1715 $map->load; 1820 $map->load;
1821 $map->load_diag;
1716 1822
1717 return unless $self->contr->active; 1823 return unless $self->contr->active;
1718 $self->activate_recursive; 1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1720} 1828}
1721 1829
1722cf::player->attach ( 1830cf::player->attach (
1723 on_logout => sub { 1831 on_logout => sub {
1736 # try to abort aborted map switching on player login :) 1844 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes 1845 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) { 1846 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link; 1847 $pl->ob->enter_link;
1740 (async { 1848 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef, 1849 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, " 1850 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.", 1851 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED); 1852 cf::NDI_RED);
1853 # we need this sleep as the login has a concurrent enter_exit running
1854 # and this sleep increases chances of the player not ending up in scorn
1747 Coro::Timer::sleep 1; 1855 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link; 1856 $pl->ob->leave_link;
1749 })->prio (2); 1857 })->prio (2);
1750 } 1858 }
1751 }, 1859 },
1756=cut 1864=cut
1757 1865
1758sub cf::object::player::goto { 1866sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1760 1868
1761 $path = new cf::path $path;
1762 $path ne "/" or Carp::cluck ("oy");#d#
1763
1764 $self->enter_link; 1869 $self->enter_link;
1765 1870
1766 (async { 1871 (async {
1872 my $map = eval {
1767 my $map = cf::map::find $path->as_string; 1873 my $map = cf::map::find $path;
1768 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1769 1875 $map
1770# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1774 1878
1775 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1776 })->prio (1); 1880 })->prio (1);
1777} 1881}
1778 1882
1782 1886
1783sub parse_random_map_params { 1887sub parse_random_map_params {
1784 my ($spec) = @_; 1888 my ($spec) = @_;
1785 1889
1786 my $rmp = { # defaults 1890 my $rmp = { # defaults
1787 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1789 }; 1895 };
1790 1896
1791 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1793 1899
1797 $rmp 1903 $rmp
1798} 1904}
1799 1905
1800sub prepare_random_map { 1906sub prepare_random_map {
1801 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1802 1910
1803 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object 1913 # that depends on the exit object
1806 1914
1807 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1808 1916
1809 if ($exit->map) { 1917 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1814 } 1922 }
1815 1923
1816 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1817 1925
1818 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1819 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1820 1929
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1823 1934
1824 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 1936 $exit->msg (undef);
1826 } 1937 }
1827} 1938}
1828 1939
1829sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1831 1942
1832 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1833 1953
1834 $self->enter_link; 1954 $self->enter_link;
1835 1955
1836 (async { 1956 (async {
1837 $self->deactivate_recursive; # just to be sure 1957 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 1958 unless (eval {
1839 prepare_random_map $exit 1959 $self->goto ($slaying, $hp, $sp);
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 1960
1845 1; 1961 1;
1846 }) { 1962 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 1965 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 1966 cf::NDI_UNIQUE | cf::NDI_RED);
1851 1967
1852 warn "ERROR in enter_exit: $@"; 1968 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 1969 $self->leave_link;
1854 } 1970 }
1868 1984
1869sub cf::client::send_drawinfo { 1985sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 1986 my ($self, $text, $flags) = @_;
1871 1987
1872 utf8::encode $text; 1988 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 1990}
1875 1991
1876 1992
1877=item $success = $client->query ($flags, "text", \&cb) 1993=item $success = $client->query ($flags, "text", \&cb)
1878 1994
1909 # get handled first 2025 # get handled first
1910 my $queue = delete $ns->{query_queue} 2026 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2028
1913 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2031
1915 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1916 2033
1917 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2035 if (@$queue) {
1976 2093
1977# here we export the classes and methods available to script code 2094# here we export the classes and methods available to script code
1978 2095
1979=pod 2096=pod
1980 2097
1981The following fucntions and emthods are available within a safe environment: 2098The following functions and methods are available within a safe environment:
1982 2099
1983 cf::object contr pay_amount pay_player map 2100 cf::object contr pay_amount pay_player map
1984 cf::object::player player 2101 cf::object::player player
1985 cf::player peaceful 2102 cf::player peaceful
1986 cf::map trigger 2103 cf::map trigger
2079The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
2080using it, it should be unique. 2197using it, it should be unique.
2081 2198
2082=over 4 2199=over 4
2083 2200
2084=item $hashref = cf::db_get $family
2085
2086Return a hashref for use by the extension C<$family>, which can be
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089
2090=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
2091 2202
2092Returns a single value from the database 2203Returns a single value from the database.
2093
2094=item cf::db_put $family => $hashref
2095
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098 2204
2099=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
2100 2206
2101Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111 2208
2112=cut 2209=cut
2113 2210
2114our $DB; 2211our $DB;
2115 2212
2116{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
2117 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
2118 2232
2119 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
2120 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
2121 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
2122 2237
2123 my $pid; 2238 unlink $path;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 } 2239 };
2133 } 2240 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 2241 }
2242}
2145 2243
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 }
2150
2151 sub db_get($;$) { 2244sub db_get($$) {
2152 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
2157 sub db_put($$;$) { 2255sub db_put($$$) {
2158 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_faces {
2264 my $path = sprintf "%s/faces", cf::datadir;
2265
2266 warn "loading faces from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 Coro::cede;
2285 }
2286
2287 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth};
2289 my $idx = cf::face::find $face
2290 or next;
2291 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth;
2160 } else { 2293 } else {
2161 $DB->{$_[0]} = $_[1]; 2294 warn "smooth face '$info->{smooth}' not found for face '$face'";
2162 }
2163 db_dirty;
2164 }
2165
2166 cf::global->attach (
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 2295 }
2171 ); 2296 Coro::cede;
2172} 2297 }
2173 2298
2174############################################################################# 2299 1
2175# the server's main() 2300}
2301
2302sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2304 or die "unable to load regions file\n";#d#
2305 load_faces
2306 or die "unable to load faces\n";#d#
2307}
2308
2309sub init {
2310 reload_resources;
2311}
2176 2312
2177sub cfg_load { 2313sub cfg_load {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 2314 open my $fh, "<:utf8", cf::confdir . "/config"
2179 or return; 2315 or return;
2180 2316
2197 2333
2198sub main { 2334sub main {
2199 # we must not ever block the main coroutine 2335 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 2336 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2338 (async {
2202 async { Event::one_event }; 2339 Event::one_event;
2340 })->prio (Coro::PRIO_MAX);
2203 }; 2341 };
2204 2342
2205 cfg_load; 2343 cfg_load;
2206 db_load; 2344 db_init;
2207 load_extensions; 2345 load_extensions;
2346
2347 $TICK_WATCHER->start;
2208 Event::loop; 2348 Event::loop;
2209} 2349}
2210 2350
2211############################################################################# 2351#############################################################################
2212# initialisation 2352# initialisation and cleanup
2353
2354# install some emergency cleanup handlers
2355BEGIN {
2356 for my $signal (qw(INT HUP TERM)) {
2357 Event->signal (
2358 reentrant => 0,
2359 data => WF_AUTOCANCEL,
2360 signal => $signal,
2361 prio => 0,
2362 cb => sub {
2363 cf::cleanup "SIG$signal";
2364 },
2365 );
2366 }
2367}
2368
2369sub emergency_save() {
2370 my $freeze_guard = cf::freeze_mainloop;
2371
2372 warn "enter emergency perl save\n";
2373
2374 cf::sync_job {
2375 # use a peculiar iteration method to avoid tripping on perl
2376 # refcount bugs in for. also avoids problems with players
2377 # and maps saved/destroyed asynchronously.
2378 warn "begin emergency player save\n";
2379 for my $login (keys %cf::PLAYER) {
2380 my $pl = $cf::PLAYER{$login} or next;
2381 $pl->valid or next;
2382 $pl->save;
2383 }
2384 warn "end emergency player save\n";
2385
2386 warn "begin emergency map save\n";
2387 for my $path (keys %cf::MAP) {
2388 my $map = $cf::MAP{$path} or next;
2389 $map->valid or next;
2390 $map->save;
2391 }
2392 warn "end emergency map save\n";
2393
2394 warn "begin emergency database checkpoint\n";
2395 BDB::db_env_txn_checkpoint $DB_ENV;
2396 warn "end emergency database checkpoint\n";
2397 };
2398
2399 warn "leave emergency perl save\n";
2400}
2401
2402sub post_cleanup {
2403 my ($make_core) = @_;
2404
2405 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core;
2407}
2213 2408
2214sub reload() { 2409sub reload() {
2215 # can/must only be called in main 2410 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 2411 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 2412 warn "can only reload from main coroutine";
2218 return; 2413 return;
2219 } 2414 }
2220 2415
2221 warn "reloading..."; 2416 warn "reloading...";
2222 2417
2223 my $guard = freeze_mainloop; 2418 warn "entering sync_job";
2419
2420 cf::sync_job {
2421 cf::write_runtime; # external watchdog should not bark
2224 cf::emergency_save; 2422 cf::emergency_save;
2423 cf::write_runtime; # external watchdog should not bark
2225 2424
2226 eval { 2425 warn "syncing database to disk";
2426 BDB::db_env_txn_checkpoint $DB_ENV;
2427
2227 # if anything goes wrong in here, we should simply crash as we already saved 2428 # if anything goes wrong in here, we should simply crash as we already saved
2228 2429
2229 # cancel all watchers 2430 warn "cancelling all WF_AUTOCANCEL watchers";
2230 for (Event::all_watchers) { 2431 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 2432 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 } 2433 }
2233 2434
2435 warn "flushing outstanding aio requests";
2436 for (;;) {
2437 BDB::flush;
2438 IO::AIO::flush;
2439 Coro::cede;
2440 last unless IO::AIO::nreqs || BDB::nreqs;
2441 warn "iterate...";
2442 }
2443
2444 ++$RELOAD;
2445
2234 # cancel all extension coros 2446 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 2447 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 2448 %EXT_CORO = ();
2237 2449
2238 # unload all extensions 2450 warn "removing commands";
2239 for (@exts) { 2451 %COMMAND = ();
2452
2453 warn "removing ext commands";
2454 %EXTCMD = ();
2455
2456 warn "unloading/nuking all extensions";
2457 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 2458 warn "... unloading $pkg";
2241 unload_extension $_; 2459
2460 if (my $cb = $pkg->can ("unload")) {
2461 eval {
2462 $cb->($pkg);
2463 1
2464 } or warn "$pkg unloaded, but with errors: $@";
2242 } 2465 }
2243 2466
2467 warn "... nuking $pkg";
2468 Symbol::delete_package $pkg;
2469 }
2470
2244 # unload all modules loaded from $LIBDIR 2471 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 2472 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 2474
2248 warn "removing <$k>"; 2475 warn "... unloading $k";
2249 delete $INC{$k}; 2476 delete $INC{$k};
2250 2477
2251 $k =~ s/\.pm$//; 2478 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 2479 $k =~ s/\//::/g;
2253 2480
2256 } 2483 }
2257 2484
2258 Symbol::delete_package $k; 2485 Symbol::delete_package $k;
2259 } 2486 }
2260 2487
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 2488 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 2489 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 2491
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 2492 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 2493 delete $INC{"cf.pm"};
2274 2494
2275 # don't, removes xs symbols, too, 2495 # don't, removes xs symbols, too,
2276 # and global variables created in xs 2496 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 2497 #Symbol::delete_package __PACKAGE__;
2278 2498
2279 # reload cf.pm 2499 warn "unload completed, starting to reload now";
2500
2280 warn "reloading cf.pm"; 2501 warn "reloading cf.pm";
2281 require cf; 2502 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2503 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 2504
2284 # load config and database again 2505 warn "loading config and database again";
2285 cf::cfg_load; 2506 cf::cfg_load;
2286 cf::db_load;
2287 2507
2288 # load extensions
2289 warn "load extensions"; 2508 warn "loading extensions";
2290 cf::load_extensions; 2509 cf::load_extensions;
2291 2510
2292 # reattach attachments to objects 2511 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 2512 _global_reattach; # objects, sockets
2294 _global_reattach; 2513 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 2514 reattach $_ for values %MAP;
2296 }; 2515 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER;
2297 2517
2298 if ($@) { 2518 warn "loading reloadable resources";
2519 reload_resources;
2520
2521 warn "leaving sync_job";
2522
2523 1
2524 } or do {
2299 warn $@; 2525 warn $@;
2300 warn "error while reloading, exiting."; 2526 warn "error while reloading, exiting.";
2301 exit 1; 2527 exit 1;
2302 } 2528 };
2303 2529
2304 warn "reloaded successfully"; 2530 warn "reloaded";
2305}; 2531};
2306 2532
2307############################################################################# 2533our $RELOAD_WATCHER; # used only during reload
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348}
2349
2350register "<global>", __PACKAGE__;
2351 2534
2352register_command "reload" => sub { 2535register_command "reload" => sub {
2353 my ($who, $arg) = @_; 2536 my ($who, $arg) = @_;
2354 2537
2355 if ($who->flag (FLAG_WIZ)) { 2538 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload."); 2539 $who->message ("reloading server.");
2540
2541 # doing reload synchronously and two reloads happen back-to-back,
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
2357 reload; 2549 reload;
2358 $who->message ("end of reload."); 2550 undef $RELOAD_WATCHER;
2551 },
2552 );
2359 } 2553 }
2360}; 2554};
2361 2555
2362unshift @INC, $LIBDIR; 2556unshift @INC, $LIBDIR;
2557
2558my $bug_warning = 0;
2363 2559
2364$TICK_WATCHER = Event->timer ( 2560$TICK_WATCHER = Event->timer (
2365 reentrant => 0, 2561 reentrant => 0,
2562 parked => 1,
2366 prio => 0, 2563 prio => 0,
2367 at => $NEXT_TICK || $TICK, 2564 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2369 cb => sub { 2566 cb => sub {
2567 if ($Coro::current != $Coro::main) {
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10;
2570 return;
2571 }
2572
2573 $NOW = Event::time;
2574
2370 cf::server_tick; # one server iteration 2575 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK; 2576 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 2577 $NEXT_TICK += $TICK;
2578
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10;
2581 Coro::async_pool {
2582 write_runtime
2583 or warn "ERROR: unable to write runtime file: $!";
2584 };
2585 }
2586
2587 $WAIT_FOR_TICK->broadcast;
2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d#
2373 2592
2374 # if we are delayed by four ticks or more, skip them all 2593 # if we are delayed by four ticks or more, skip them all
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2376 2595
2377 $TICK_WATCHER->at ($NEXT_TICK); 2596 $TICK_WATCHER->at ($NEXT_TICK);
2378 $TICK_WATCHER->start; 2597 $TICK_WATCHER->start;
2379 }, 2598 },
2380); 2599);
2381 2600
2601{
2382IO::AIO::max_poll_time $TICK * 0.2; 2602 BDB::max_poll_time $TICK * 0.1;
2383 2603 $BDB_POLL_WATCHER = Event->io (
2384Event->io ( 2604 reentrant => 0,
2385 fd => IO::AIO::poll_fileno, 2605 fd => BDB::poll_fileno,
2386 poll => 'r', 2606 poll => 'r',
2387 prio => 5, 2607 prio => 0,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL, 2608 data => WF_AUTOCANCEL,
2394 after => 0, 2609 cb => \&BDB::poll_cb,
2395 interval => 10, 2610 );
2396 cb => sub { 2611 BDB::min_parallel 8;
2397 (Coro::unblock_sub { 2612
2398 write_runtime 2613 BDB::set_sync_prepare {
2399 or warn "ERROR: unable to write runtime file: $!"; 2614 my $status;
2615 my $current = $Coro::current;
2616 (
2617 sub {
2618 $status = $!;
2619 $current->ready; undef $current;
2620 },
2621 sub {
2622 Coro::schedule while defined $current;
2623 $! = $status;
2624 },
2625 )
2626 };
2627
2628 unless ($DB_ENV) {
2629 $DB_ENV = BDB::db_env_create;
2630
2631 cf::sync_job {
2632 eval {
2633 BDB::db_env_open
2634 $DB_ENV,
2635 $BDB_ENV_DIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666;
2639
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2641
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect;
2644 };
2645
2646 cf::cleanup "db_env_open(db): $@" if $@;
2400 })->(); 2647 };
2401 }, 2648 }
2402); 2649}
2650
2651{
2652 IO::AIO::min_parallel 8;
2653
2654 undef $Coro::AIO::WATCHER;
2655 IO::AIO::max_poll_time $TICK * 0.1;
2656 $AIO_POLL_WATCHER = Event->io (
2657 reentrant => 0,
2658 data => WF_AUTOCANCEL,
2659 fd => IO::AIO::poll_fileno,
2660 poll => 'r',
2661 prio => 6,
2662 cb => \&IO::AIO::poll_cb,
2663 );
2664}
2403 2665
2404END { cf::emergency_save } 2666END { cf::emergency_save }
2405 2667
24061 26681
2407 2669

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