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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.378 by root, Thu Oct 4 11:36:54 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
20use Data::Dumper; 28use Data::Dumper;
21use Digest::MD5; 29use Digest::MD5;
22use Fcntl; 30use Fcntl;
31use YAML::Syck ();
23use IO::AIO 2.32 (); 32use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
26 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
28 44
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
31 47
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 49
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 51
36our %COMMAND = (); 52our %COMMAND = ();
37our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
39 60
61our $RELOAD; # number of reloads so far
40our @EVENT; 62our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 63
43our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 80our $NEXT_TICK;
46our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
47 89
48our %CFG; 90our %CFG;
49 91
50our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 93our $RUNTIME;
52 94
53our %PLAYER; # all users 95our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 96our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 97our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 98
57our %EXT_CORO; # coroutines bound to extensions 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
58 105
59binmode STDOUT; 106binmode STDOUT;
60binmode STDERR; 107binmode STDERR;
61 108
62# read virtual server time, if available 109# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
64 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
65 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
66 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
67} 114}
68 115
69mkdir cf::localdir; 116mkdir $_
70mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 118
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
78 122
79############################################################################# 123#############################################################################
80 124
81=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
82 126
89=item $cf::RUNTIME 133=item $cf::RUNTIME
90 134
91The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 136every server tick.
93 137
94=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 141
96The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
98 146
99=item $cf::NOW 147=item $cf::NOW
100 148
101The time of the last (current) server tick. 149The time of the last (current) server tick.
102 150
103=item $cf::TICK 151=item $cf::TICK
104 152
105The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
106 164
107=item %cf::CFG 165=item %cf::CFG
108 166
109Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
111 181
112=back 182=back
113 183
114=cut 184=cut
115 185
116BEGIN { 186BEGIN {
117 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 188 my $msg = join "", @_;
119 utf8::encode $msg;
120 189
121 $msg .= "\n" 190 $msg .= "\n"
122 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
123 194
124 LOG llevError, $msg; 195 LOG llevError, $msg;
125 }; 196 };
126} 197}
127 198
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 206
135# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 208# within the Safe compartment.
137for my $pkg (qw( 209for my $pkg (qw(
138 cf::global cf::attachable 210 cf::global cf::attachable
147 219
148$Event::DIED = sub { 220$Event::DIED = sub {
149 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
150}; 222};
151 223
152my %ext_pkg; 224#############################################################################
153my @exts;
154my @hook;
155 225
156=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
157 227
158=over 4 228=over 4
159 229
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 249 $d
180 } || "[unable to dump $_[0]: '$@']"; 250 } || "[unable to dump $_[0]: '$@']";
181} 251}
182 252
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
186 254
187Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
188 256
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
197 258
198Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
199 260
200=cut 261=cut
201 262
202sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
204 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
205} 266sub from_json ($) { $json_coder->decode ($_[0]) }
206 267
207=item cf::lock_wait $string 268=item cf::lock_wait $string
208 269
209Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
210 271
213Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
216returned. 277returned.
217 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
218Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
220 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
221=cut 289=cut
222 290
223our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
224 293
225sub lock_wait($) { 294sub lock_wait($) {
226 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
227 301
228 # wait for lock, if any 302 # wait for lock, if any
229 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 305 Coro::schedule;
237 311
238 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
239 lock_wait $key; 313 lock_wait $key;
240 314
241 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
242 317
243 Coro::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
246 } 322 }
247} 323}
248 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
249sub freeze_mainloop { 331sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
251 333
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
253 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
254 $guard 338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
255} 397}
256 398
257=item cf::async { BLOCK } 399=item cf::async { BLOCK }
258 400
259Currently the same as Coro::async_pool, meaning you cannot use 401Currently the same as Coro::async_pool, meaning you cannot use
264 406
265BEGIN { *async = \&Coro::async_pool } 407BEGIN { *async = \&Coro::async_pool }
266 408
267=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
268 410
269The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
272 415
273If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
276fast or be very important. 419fast or be very important.
279 422
280sub sync_job(&) { 423sub sync_job(&) {
281 my ($job) = @_; 424 my ($job) = @_;
282 425
283 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
284 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
286 431
287 # TODO: use suspend/resume instead 432 # TODO: use suspend/resume instead
288 # (but this is cancel-safe) 433 # (but this is cancel-safe)
290 435
291 my $busy = 1; 436 my $busy = 1;
292 my @res; 437 my @res;
293 438
294 (async { 439 (async {
440 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 441 @res = eval { $job->() };
296 warn $@ if $@; 442 warn $@ if $@;
297 undef $busy; 443 undef $busy;
298 })->prio (Coro::PRIO_MAX); 444 })->prio (Coro::PRIO_MAX);
299 445
300 while ($busy) { 446 while ($busy) {
301 Coro::cede or Event::one_event; 447 Coro::cede or Event::one_event;
302 } 448 }
449
450 $time = Event::time - $time;
451
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load
303 456
304 wantarray ? @res : $res[0] 457 wantarray ? @res : $res[0]
305 } else { 458 } else {
306 # we are in another coroutine, how wonderful, everything just works 459 # we are in another coroutine, how wonderful, everything just works
307 460
309 } 462 }
310} 463}
311 464
312=item $coro = cf::async_ext { BLOCK } 465=item $coro = cf::async_ext { BLOCK }
313 466
314Like async, but this coro is automcatially being canceled when the 467Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 468extension calling this is being unloaded.
316 469
317=cut 470=cut
318 471
319sub async_ext(&) { 472sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 480 $EXT_CORO{$coro+0} = $coro;
328 481
329 $coro 482 $coro
330} 483}
331 484
332sub write_runtime { 485=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 486
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 487Executes the given code block with the given arguments in a seperate
336 or return; 488process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling.
337 491
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 492=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 493
342 aio_fsync $fh 494sub fork_call(&@) {
343 and return; 495 my ($cb, @args) = @_;
344 496
345 close $fh 497 # we seemingly have to make a local copy of the whole thing,
346 or return; 498 # otherwise perl prematurely frees the stuff :/
499 # TODO: investigate and fix (likely this will be rather laborious)
347 500
348 aio_rename "$runtime~", $runtime 501 my @res = Coro::Util::fork_eval {
349 and return; 502 reset_signals;
503 &$cb
504 }, @args;
350 505
506 wantarray ? @res : $res[-1]
507}
508
509=item $value = cf::db_get $family => $key
510
511Returns a single value from the environment database.
512
513=item cf::db_put $family => $key => $value
514
515Stores the given C<$value> in the family. It can currently store binary
516data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
517
518=item $db = cf::db_table "name"
519
520Create and/or open a new database table. The string must not be "db" and must be unique
521within each server.
522
523=cut
524
525sub db_table($) {
526 my ($name) = @_;
527 my $db = BDB::db_create $DB_ENV;
528
529 eval {
530 $db->set_flags (BDB::CHKSUM);
531
532 utf8::encode $name;
533 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
534 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
535 cf::cleanup "db_open(db): $!" if $!;
536 };
537 cf::cleanup "db_open(db): $@" if $@;
538
539 $db
540}
541
542our $DB;
543
544sub db_init {
545 cf::sync_job {
546 $DB ||= db_table "db";
547 };
548}
549
550sub db_get($$) {
551 my $key = "$_[0]/$_[1]";
552
553 cf::sync_job {
554 BDB::db_get $DB, undef, $key, my $data;
555
556 $! ? ()
557 : $data
351 1 558 }
559}
560
561sub db_put($$$) {
562 BDB::dbreq_pri 4;
563 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
564}
565
566=item cf::cache $id => [$paths...], $processversion => $process
567
568Generic caching function that returns the value of the resource $id,
569caching and regenerating as required.
570
571This function can block.
572
573=cut
574
575sub cache {
576 my ($id, $src, $processversion, $process) = @_;
577
578 my $meta =
579 join "\x00",
580 $processversion,
581 map {
582 aio_stat $_
583 and Carp::croak "$_: $!";
584
585 ($_, (stat _)[7,9])
586 } @$src;
587
588 my $dbmeta = db_get cache => "$id/meta";
589 if ($dbmeta ne $meta) {
590 # changed, we may need to process
591
592 my @data;
593 my $md5;
594
595 for (0 .. $#$src) {
596 0 <= aio_load $src->[$_], $data[$_]
597 or Carp::croak "$src->[$_]: $!";
598 }
599
600 # if processing is expensive, check
601 # checksum first
602 if (1) {
603 $md5 =
604 join "\x00",
605 $processversion,
606 map {
607 cf::cede_to_tick;
608 ($src->[$_], Digest::MD5::md5_hex $data[$_])
609 } 0.. $#$src;
610
611
612 my $dbmd5 = db_get cache => "$id/md5";
613 if ($dbmd5 eq $md5) {
614 db_put cache => "$id/meta", $meta;
615
616 return db_get cache => "$id/data";
617 }
618 }
619
620 my $t1 = Time::HiRes::time;
621 my $data = $process->(\@data);
622 my $t2 = Time::HiRes::time;
623
624 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
625
626 db_put cache => "$id/data", $data;
627 db_put cache => "$id/md5" , $md5;
628 db_put cache => "$id/meta", $meta;
629
630 return $data;
631 }
632
633 db_get cache => "$id/data"
634}
635
636=item cf::datalog type => key => value, ...
637
638Log a datalog packet of the given type with the given key-value pairs.
639
640=cut
641
642sub datalog($@) {
643 my ($type, %kv) = @_;
644 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 645}
353 646
354=back 647=back
355 648
356=cut 649=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 650
480############################################################################# 651#############################################################################
481 652
482=head2 ATTACHABLE OBJECTS 653=head2 ATTACHABLE OBJECTS
483 654
485attach callbacks/event handlers (a collection of which is called an "attachment") 656attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 657to it. All such attachable objects support the following methods.
487 658
488In the following description, CLASS can be any of C<global>, C<object> 659In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 660C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 661Crossfire TRT).
491 662
492=over 4 663=over 4
493 664
494=item $attachable->attach ($attachment, key => $value...) 665=item $attachable->attach ($attachment, key => $value...)
495 666
609our @CB_TYPE = (); # registry for type (cf-object class) based events 780our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 781our @CB_MAP = ();
611 782
612my %attachment; 783my %attachment;
613 784
785sub cf::attachable::thawer_merge {
786 # simply override everything except _meta
787 local $_[0]{_meta};
788 %{$_[0]} = %{$_[1]};
789}
790
614sub _attach_cb($$$$) { 791sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 792 my ($registry, $event, $prio, $cb) = @_;
616 793
617 use sort 'stable'; 794 use sort 'stable';
618 795
652 $registry = $CB_TYPE[$object_type] ||= []; 829 $registry = $CB_TYPE[$object_type] ||= [];
653 830
654 } elsif ($type eq "subtype") { 831 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 832 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 833 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 834 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 835
659 } elsif ($type eq "package") { 836 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 837 my $pkg = shift @arg;
661 838
662 while (my ($name, $id) = each %cb_id) { 839 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 868 _attach $registry, $klass, @attach;
692 } 869 }
693 870
694 $obj->{$name} = \%arg; 871 $obj->{$name} = \%arg;
695 } else { 872 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 873 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 874 }
698 875
699 $obj->{_attachment}{$name} = undef; 876 $obj->{_attachment}{$name} = undef;
700} 877}
701 878
703 if (ref $_[0]) { 880 if (ref $_[0]) {
704 _object_attach @_; 881 _object_attach @_;
705 } else { 882 } else {
706 _attach shift->_attach_registry, @_; 883 _attach shift->_attach_registry, @_;
707 } 884 }
885 _recalc_want;
708}; 886};
709 887
710# all those should be optimised 888# all those should be optimised
711sub cf::attachable::detach { 889sub cf::attachable::detach {
712 my ($obj, $name) = @_; 890 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 893 delete $obj->{_attachment}{$name};
716 reattach ($obj); 894 reattach ($obj);
717 } else { 895 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 896 Carp::croak "cannot, currently, detach class attachments";
719 } 897 }
898 _recalc_want;
720}; 899};
721 900
722sub cf::attachable::attached { 901sub cf::attachable::attached {
723 my ($obj, $name) = @_; 902 my ($obj, $name) = @_;
724 903
739 "; 918 ";
740 die if $@; 919 die if $@;
741} 920}
742 921
743our $override; 922our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 923our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 924
746sub override { 925sub override {
747 $override = 1; 926 $override = 1;
748 @invoke_results = (); 927 @INVOKE_RESULTS = (@_);
749} 928}
750 929
751sub do_invoke { 930sub do_invoke {
752 my $event = shift; 931 my $event = shift;
753 my $callbacks = shift; 932 my $callbacks = shift;
754 933
755 @invoke_results = (); 934 @INVOKE_RESULTS = ();
756 935
757 local $override; 936 local $override;
758 937
759 for (@$callbacks) { 938 for (@$callbacks) {
760 eval { &{$_->[1]} }; 939 eval { &{$_->[1]} };
777 956
778Generate an object-specific event with the given arguments. 957Generate an object-specific event with the given arguments.
779 958
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 959This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 960removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 961results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 962
784=back 963=back
785 964
786=cut 965=cut
787 966
788############################################################################# 967#############################################################################
789# object support 968# object support
969#
970
971sub _can_merge {
972 my ($ob1, $ob2) = @_;
973
974 local $Storable::canonical = 1;
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977
978 $fob1 eq $fob2
979}
790 980
791sub reattach { 981sub reattach {
792 # basically do the same as instantiate, without calling instantiate 982 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 983 my ($obj) = @_;
984
985 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 986
795 my $registry = $obj->registry; 987 my $registry = $obj->registry;
796 988
797 @$registry = (); 989 @$registry = ();
798 990
839sub object_freezer_save { 1031sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1032 my ($filename, $rdata, $objs) = @_;
841 1033
842 sync_job { 1034 sync_job {
843 if (length $$rdata) { 1035 if (length $$rdata) {
1036 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1037 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1038 $decname, length $$rdata, scalar @$objs;
846 1039
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1041 chmod SAVE_MODE, $fh;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 1043 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 1044 close $fh;
852 1045
853 if (@$objs) { 1046 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1048 chmod SAVE_MODE, $fh;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1049 my $data = Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1050 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 1051 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 1052 close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1053 aio_rename "$filename.pst~", "$filename.pst";
861 } 1054 }
862 } else { 1055 } else {
863 aio_unlink "$filename.pst"; 1056 aio_unlink "$filename.pst";
869 } 1062 }
870 } else { 1063 } else {
871 aio_unlink $filename; 1064 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1065 aio_unlink "$filename.pst";
873 } 1066 }
874 } 1067 };
875} 1068}
876 1069
877sub object_freezer_as_string { 1070sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1071 my ($rdata, $objs) = @_;
879 1072
891 or return; 1084 or return;
892 1085
893 unless (aio_stat "$filename.pst") { 1086 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1087 (aio_load "$filename.pst", $av) >= 0
895 or return; 1088 or return;
1089
896 $av = eval { (Storable::thaw $av)->{objs} }; 1090 $av = eval { (Storable::thaw $av)->{objs} };
897 } 1091 }
898 1092
1093 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1094 warn sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1095 $decname, length $data, scalar @{$av || []};
1096
901 return ($data, $av); 1097 ($data, $av)
902} 1098}
1099
1100=head2 COMMAND CALLBACKS
1101
1102=over 4
1103
1104=cut
903 1105
904############################################################################# 1106#############################################################################
905# command handling &c 1107# command handling &c
906 1108
907=item cf::register_command $name => \&callback($ob,$args); 1109=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1122 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1123}
922 1124
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1125=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1126
925Register a callbackf ro execution when the client sends an extcmd packet. 1127Register a callback for execution when the client sends an (synchronous)
1128extcmd packet. Ext commands will be processed in the order they are
1129received by the server, like other user commands. The first argument is
1130the logged-in player. Ext commands can only be processed after a player
1131has logged in successfully.
926 1132
927If the callback returns something, it is sent back as if reply was being 1133If the callback returns something, it is sent back as if reply was being
928called. 1134called.
929 1135
1136=item cf::register_exticmd $name => \&callback($ns,$packet);
1137
1138Register a callback for execution when the client sends an (asynchronous)
1139exticmd packet. Exti commands are processed by the server as soon as they
1140are received, i.e. out of order w.r.t. other commands. The first argument
1141is a client socket. Exti commands can be received anytime, even before
1142log-in.
1143
1144If the callback returns something, it is sent back as if reply was being
1145called.
1146
930=cut 1147=cut
931 1148
932sub register_extcmd { 1149sub register_extcmd {
933 my ($name, $cb) = @_; 1150 my ($name, $cb) = @_;
934 1151
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1152 $EXTCMD{$name} = $cb;
1153}
1154
1155sub register_exticmd {
1156 my ($name, $cb) = @_;
1157
1158 $EXTICMD{$name} = $cb;
939} 1159}
940 1160
941cf::player->attach ( 1161cf::player->attach (
942 on_command => sub { 1162 on_command => sub {
943 my ($pl, $name, $params) = @_; 1163 my ($pl, $name, $params) = @_;
952 cf::override; 1172 cf::override;
953 }, 1173 },
954 on_extcmd => sub { 1174 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1175 my ($pl, $buf) = @_;
956 1176
957 my $msg = eval { from_json $buf }; 1177 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1178
959 if (ref $msg) { 1179 if (ref $msg) {
1180 my ($type, $reply, @payload) =
1181 "ARRAY" eq ref $msg
1182 ? @$msg
1183 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1184
1185 my @reply;
1186
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1187 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1188 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1189 }
1190
1191 $pl->ext_reply ($reply, @reply)
1192 if $reply;
1193
965 } else { 1194 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1195 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1196 }
968 1197
969 cf::override; 1198 cf::override;
970 }, 1199 },
971); 1200);
972 1201
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension {
980 my ($path) = @_;
981
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1;
984 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047}
1048
1049sub load_extensions { 1202sub load_extensions {
1203 cf::sync_job {
1204 my %todo;
1205
1050 for my $ext (<$LIBDIR/*.ext>) { 1206 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1207 next unless -r $path;
1052 eval { 1208
1053 load_extension $ext; 1209 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1210 my $base = $1;
1211 my $pkg = $1;
1212 $pkg =~ s/[^[:word:]]/_/g;
1213 $pkg = "ext::$pkg";
1214
1215 open my $fh, "<:utf8", $path
1216 or die "$path: $!";
1217
1218 my $source = do { local $/; <$fh> };
1219
1220 my %ext = (
1221 path => $path,
1222 base => $base,
1223 pkg => $pkg,
1224 );
1225
1226 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1227 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1228
1229 $ext{source} =
1230 "package $pkg; use strict; use utf8;\n"
1231 . "#line 1 \"$path\"\n{\n"
1232 . $source
1233 . "\n};\n1";
1234
1235 $todo{$base} = \%ext;
1236 }
1237
1238 my %done;
1239 while (%todo) {
1240 my $progress;
1241
1242 while (my ($k, $v) = each %todo) {
1243 for (split /,\s*/, $v->{meta}{depends}) {
1244 goto skip
1245 unless exists $done{$_};
1246 }
1247
1248 warn "... loading '$k' into '$v->{pkg}'\n";
1249
1250 unless (eval $v->{source}) {
1251 my $msg = $@ ? "$v->{path}: $@\n"
1252 : "$v->{base}: extension inactive.\n";
1253
1254 if (exists $v->{meta}{mandatory}) {
1255 warn $msg;
1256 warn "mandatory extension failed to load, exiting.\n";
1257 exit 1;
1258 }
1259
1260 warn $msg;
1261 }
1262
1263 $done{$k} = delete $todo{$k};
1264 push @EXTS, $v->{pkg};
1265 $progress = 1;
1054 1 1266 }
1055 } or warn "$ext not loaded: $@"; 1267
1268 skip:
1269 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1270 unless $progress;
1271 }
1056 } 1272 };
1057} 1273}
1058 1274
1059############################################################################# 1275#############################################################################
1060# load/save/clean perl data associated with a map
1061 1276
1062*cf::mapsupport::on_clean = sub { 1277=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1278
1097=head2 CORE EXTENSIONS 1279=head2 CORE EXTENSIONS
1098 1280
1099Functions and methods that extend core crossfire objects. 1281Functions and methods that extend core crossfire objects.
1100 1282
1106 1288
1107=head3 cf::player 1289=head3 cf::player
1108 1290
1109=over 4 1291=over 4
1110 1292
1293=item cf::player::num_playing
1294
1295Returns the official number of playing players, as per the Crossfire metaserver rules.
1296
1297=cut
1298
1299sub num_playing {
1300 scalar grep
1301 $_->ob->map
1302 && !$_->hidden
1303 && !$_->ob->flag (cf::FLAG_WIZ),
1304 cf::player::list
1305}
1306
1111=item cf::player::find $login 1307=item cf::player::find $login
1112 1308
1113Returns the given player object, loading it if necessary (might block). 1309Returns the given player object, loading it if necessary (might block).
1114 1310
1115=cut 1311=cut
1116 1312
1117sub playerdir($) { 1313sub playerdir($) {
1118 cf::localdir 1314 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1315 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1316}
1124 1317
1125sub path($) { 1318sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1319 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1320
1128 (playerdir $login) . "/$login.pl" 1321 (playerdir $login) . "/playerdata"
1129} 1322}
1130 1323
1131sub find_active($) { 1324sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1325 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1326 and $cf::PLAYER{$_[0]}->active
1136 1329
1137sub exists($) { 1330sub exists($) {
1138 my ($login) = @_; 1331 my ($login) = @_;
1139 1332
1140 $cf::PLAYER{$login} 1333 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1334 or cf::sync_job { !aio_stat path $login }
1142} 1335}
1143 1336
1144sub find($) { 1337sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1338 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1339 my $login = $_[0];
1147 1340
1148 my $guard = cf::lock_acquire "user_find:$login"; 1341 my $guard = cf::lock_acquire "user_find:$login";
1149 1342
1150 $cf::PLAYER{$_[0]} || do { 1343 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1344 # rename old playerfiles to new ones
1345 #TODO: remove when no longer required
1346 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1347 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1348 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1349 aio_unlink +(playerdir $login) . "/$login.pl";
1350
1351 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1352 or return;
1353
1354 my $pl = cf::player::load_pl $f
1355 or return;
1356 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1358 $cf::PLAYER{$login} = $pl
1154 } 1359 }
1155 } 1360 }
1156} 1361}
1157 1362
1167 1372
1168 aio_mkdir playerdir $pl, 0770; 1373 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1374 $pl->{last_save} = $cf::RUNTIME;
1170 1375
1171 $pl->save_pl ($path); 1376 $pl->save_pl ($path);
1172 Coro::cede; 1377 cf::cede_to_tick;
1173} 1378}
1174 1379
1175sub new($) { 1380sub new($) {
1176 my ($login) = @_; 1381 my ($login) = @_;
1177 1382
1183 $cf::PLAYER{$login} = $self; 1388 $cf::PLAYER{$login} = $self;
1184 1389
1185 $self 1390 $self
1186} 1391}
1187 1392
1393=item $player->send_msg ($channel, $msg, $color, [extra...])
1394
1395=cut
1396
1397sub send_msg {
1398 my $ns = shift->ns
1399 or return;
1400 $ns->send_msg (@_);
1401}
1402
1188=item $pl->quit_character 1403=item $pl->quit_character
1189 1404
1190Nukes the player without looking back. If logged in, the connection will 1405Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1406be destroyed. May block for a long time.
1192 1407
1193=cut 1408=cut
1194 1409
1195sub quit_character { 1410sub quit_character {
1196 my ($pl) = @_; 1411 my ($pl) = @_;
1412
1413 my $name = $pl->ob->name;
1197 1414
1198 $pl->{deny_save} = 1; 1415 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1416 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1417
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1418 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1206 my $path = playerdir $pl; 1423 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1424 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1425 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1426 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1427 $pl->destroy;
1428
1429 my $prefix = qr<^~\Q$name\E/>;
1430
1431 # nuke player maps
1432 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1433
1211 IO::AIO::aio_rmtree $temp; 1434 IO::AIO::aio_rmtree $temp;
1435}
1436
1437=item $pl->kick
1438
1439Kicks a player out of the game. This destroys the connection.
1440
1441=cut
1442
1443sub kick {
1444 my ($pl, $kicker) = @_;
1445
1446 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1447 $pl->killer ("kicked");
1448 $pl->ns->destroy;
1212} 1449}
1213 1450
1214=item cf::player::list_logins 1451=item cf::player::list_logins
1215 1452
1216Returns am arrayref of all valid playernames in the system, can take a 1453Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1454while and may block, so not sync_job-capable, ever.
1218 1455
1219=cut 1456=cut
1220 1457
1221sub list_logins { 1458sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1459 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1460 or return [];
1224 1461
1225 my @logins; 1462 my @logins;
1226 1463
1227 for my $login (@$dirs) { 1464 for my $login (@$dirs) {
1465 my $path = path $login;
1466
1467 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1470 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1471 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 }
1231 1473
1232 utf8::decode $login; 1474 utf8::decode $login;
1233 push @logins, $login; 1475 push @logins, $login;
1234 } 1476 }
1235 1477
1236 \@logins 1478 \@logins
1237} 1479}
1238 1480
1239=item $player->maps 1481=item $player->maps
1240 1482
1241Returns an arrayref of cf::path's of all maps that are private for this 1483Returns an arrayref of map paths that are private for this
1242player. May block. 1484player. May block.
1243 1485
1244=cut 1486=cut
1245 1487
1246sub maps($) { 1488sub maps($) {
1247 my ($pl) = @_; 1489 my ($pl) = @_;
1490
1491 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1492
1249 my $files = aio_readdir playerdir $pl 1493 my $files = aio_readdir playerdir $pl
1250 or return; 1494 or return;
1251 1495
1252 my @paths; 1496 my @paths;
1253 1497
1254 for (@$files) { 1498 for (@$files) {
1255 utf8::decode $_; 1499 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1500 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1501 next unless /^$PATH_SEP/o;
1258 1502
1259 s/$PATH_SEP/\//g; 1503 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1504 }
1262 1505
1263 \@paths 1506 \@paths
1264} 1507}
1265 1508
1509=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1510
1511Expand crossfire pod fragments into protocol xml.
1512
1513=cut
1514
1515sub expand_cfpod {
1516 ((my $self), (local $_)) = @_;
1517
1518 # escape & and <
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521
1522 # this is buggy, it needs to properly take care of nested <'s
1523
1524 1 while
1525 # replace B<>, I<>, U<> etc.
1526 s/B<([^\>]*)>/<b>$1<\/b>/
1527 || s/I<([^\>]*)>/<i>$1<\/i>/
1528 || s/U<([^\>]*)>/<u>$1<\/u>/
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1530 # replace G<male|female> tags
1531 || s{G<([^>|]*)\|([^>]*)>}{
1532 $self->gender ? $2 : $1
1533 }ge
1534 # replace H<hint text>
1535 || s{H<([^\>]*)>}
1536 {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "")
1540 [$self->{hintmode}]
1541 }ge;
1542
1543 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g;
1545
1546 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines
1551
1552 $_
1553}
1554
1555sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode}
1558}
1559
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1560=item $player->ext_reply ($msgid, @msg)
1267 1561
1268Sends an ext reply to the player. 1562Sends an ext reply to the player.
1269 1563
1270=cut 1564=cut
1271 1565
1272sub ext_reply($$$%) { 1566sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1567 my ($self, $id, @msg) = @_;
1274 1568
1275 $msg{msgid} = $id; 1569 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1570}
1279 1571
1280package cf; 1572=item $player->ext_msg ($type, @msg)
1573
1574Sends an ext event to the client.
1575
1576=cut
1577
1578sub ext_msg($$@) {
1579 my ($self, $type, @msg) = @_;
1580
1581 $self->ns->ext_msg ($type, @msg);
1582}
1583
1584=head3 cf::region
1585
1586=over 4
1587
1588=cut
1589
1590package cf::region;
1591
1592=item cf::region::find_by_path $path
1593
1594Tries to decuce the likely region for a map knowing only its path.
1595
1596=cut
1597
1598sub find_by_path($) {
1599 my ($path) = @_;
1600
1601 my ($match, $specificity);
1602
1603 for my $region (list) {
1604 if ($region->{match} && $path =~ $region->{match}) {
1605 ($match, $specificity) = ($region, $region->specificity)
1606 if $region->specificity > $specificity;
1607 }
1608 }
1609
1610 $match
1611}
1281 1612
1282=back 1613=back
1283
1284 1614
1285=head3 cf::map 1615=head3 cf::map
1286 1616
1287=over 4 1617=over 4
1288 1618
1291package cf::map; 1621package cf::map;
1292 1622
1293use Fcntl; 1623use Fcntl;
1294use Coro::AIO; 1624use Coro::AIO;
1295 1625
1626use overload
1627 '""' => \&as_string,
1628 fallback => 1;
1629
1296our $MAX_RESET = 3600; 1630our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1631our $DEFAULT_RESET = 3000;
1298 1632
1299sub generate_random_map { 1633sub generate_random_map {
1300 my ($path, $rmp) = @_; 1634 my ($self, $rmp) = @_;
1301
1302 # mit "rum" bekleckern, nicht 1635 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1636 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1640 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1641 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1642 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1643 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1644 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1645 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1646 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1647 (cf::region::find $rmp->{region}), $rmp->{custom}
1648 )
1649}
1650
1651=item cf::map->register ($regex, $prio)
1652
1653Register a handler for the map path matching the given regex at the
1654givne priority (higher is better, built-in handlers have priority 0, the
1655default).
1656
1657=cut
1658
1659sub register {
1660 my (undef, $regex, $prio) = @_;
1661 my $pkg = caller;
1662
1663 no strict;
1664 push @{"$pkg\::ISA"}, __PACKAGE__;
1665
1666 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1667}
1668
1669# also paths starting with '/'
1670$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1671
1672sub thawer_merge {
1673 my ($self, $merge) = @_;
1674
1675 # we have to keep some variables in memory intact
1676 local $self->{path};
1677 local $self->{load_path};
1678
1679 $self->SUPER::thawer_merge ($merge);
1680}
1681
1682sub normalise {
1683 my ($path, $base) = @_;
1684
1685 $path = "$path"; # make sure its a string
1686
1687 $path =~ s/\.map$//;
1688
1689 # map plan:
1690 #
1691 # /! non-realised random map exit (special hack!)
1692 # {... are special paths that are not being touched
1693 # ?xxx/... are special absolute paths
1694 # ?random/... random maps
1695 # /... normal maps
1696 # ~user/... per-player map of a specific user
1697
1698 $path =~ s/$PATH_SEP/\//go;
1699
1700 # treat it as relative path if it starts with
1701 # something that looks reasonable
1702 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1703 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1704
1705 $base =~ s{[^/]+/?$}{};
1706 $path = "$base/$path";
1707 }
1708
1709 for ($path) {
1710 redo if s{//}{/};
1711 redo if s{/\.?/}{/};
1712 redo if s{/[^/]+/\.\./}{/};
1713 }
1714
1715 $path
1716}
1717
1718sub new_from_path {
1719 my (undef, $path, $base) = @_;
1720
1721 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1722
1723 $path = normalise $path, $base;
1724
1725 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1726 if ($path =~ $EXT_MAP{$pkg}[1]) {
1727 my $self = bless cf::map::new, $pkg;
1728 $self->{path} = $path; $self->path ($path);
1729 $self->init; # pass $1 etc.
1730 return $self;
1731 }
1732 }
1733
1734 Carp::cluck "unable to resolve path '$path' (base '$base').";
1735 ()
1736}
1737
1738sub init {
1739 my ($self) = @_;
1740
1741 $self
1742}
1743
1744sub as_string {
1745 my ($self) = @_;
1746
1747 "$self->{path}"
1748}
1749
1750# the displayed name, this is a one way mapping
1751sub visible_name {
1752 &as_string
1753}
1754
1755# the original (read-only) location
1756sub load_path {
1757 my ($self) = @_;
1758
1759 "$MAPDIR/$self->{path}.map"
1760}
1761
1762# the temporary/swap location
1763sub save_path {
1764 my ($self) = @_;
1765
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1767 "$TMPDIR/$path.map"
1768}
1769
1770# the unique path, undef == no special unique path
1771sub uniq_path {
1772 my ($self) = @_;
1773
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1775 "$UNIQUEDIR/$path"
1316} 1776}
1317 1777
1318# and all this just because we cannot iterate over 1778# and all this just because we cannot iterate over
1319# all maps in C++... 1779# all maps in C++...
1320sub change_all_map_light { 1780sub change_all_map_light {
1322 1782
1323 $_->change_map_light ($change) 1783 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1784 for grep $_->outdoor, values %cf::MAP;
1325} 1785}
1326 1786
1787sub decay_objects {
1788 my ($self) = @_;
1789
1790 return if $self->{deny_reset};
1791
1792 $self->do_decay_objects;
1793}
1794
1795sub unlink_save {
1796 my ($self) = @_;
1797
1798 utf8::encode (my $save = $self->save_path);
1799 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1800 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1801}
1802
1327sub try_load_header($) { 1803sub load_header_from($) {
1328 my ($path) = @_; 1804 my ($self, $path) = @_;
1329 1805
1330 utf8::encode $path; 1806 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1807 my $f = new_from_file cf::object::thawer $path
1332 or return; 1808 or return;
1333 1809
1334 my $map = cf::map::new 1810 $self->_load_header ($f)
1335 or return; 1811 or return;
1336 1812
1337 # for better error messages only, will be overwritten 1813 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 1814 $f->resolve_delayed_derefs;
1339 1815
1340 $map->load_header ($path) 1816 $self->{load_path} = $path;
1817
1818 1
1819}
1820
1821sub load_header_orig {
1822 my ($self) = @_;
1823
1824 $self->load_header_from ($self->load_path)
1825}
1826
1827sub load_header_temp {
1828 my ($self) = @_;
1829
1830 $self->load_header_from ($self->save_path)
1831}
1832
1833sub prepare_temp {
1834 my ($self) = @_;
1835
1836 $self->last_access ((delete $self->{last_access})
1837 || $cf::RUNTIME); #d#
1838 # safety
1839 $self->{instantiate_time} = $cf::RUNTIME
1840 if $self->{instantiate_time} > $cf::RUNTIME;
1841}
1842
1843sub prepare_orig {
1844 my ($self) = @_;
1845
1846 $self->{load_original} = 1;
1847 $self->{instantiate_time} = $cf::RUNTIME;
1848 $self->last_access ($cf::RUNTIME);
1849 $self->instantiate;
1850}
1851
1852sub load_header {
1853 my ($self) = @_;
1854
1855 if ($self->load_header_temp) {
1856 $self->prepare_temp;
1857 } else {
1858 $self->load_header_orig
1341 or return; 1859 or return;
1860 $self->prepare_orig;
1861 }
1342 1862
1343 $map->{load_path} = $path; 1863 $self->{deny_reset} = 1
1864 if $self->no_reset;
1344 1865
1345 $map 1866 $self->default_region (cf::region::find_by_path $self->{path})
1867 unless $self->default_region;
1868
1869 1
1346} 1870}
1347 1871
1348sub find; 1872sub find;
1349sub find { 1873sub find {
1350 my ($path, $origin) = @_; 1874 my ($path, $origin) = @_;
1351 1875
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1876 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1877
1878 cf::lock_wait "map_data:$path";#d#remove
1357 cf::lock_wait "map_find:$key"; 1879 cf::lock_wait "map_find:$path";
1358 1880
1359 $cf::MAP{$key} || do { 1881 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1361 1884
1362 # do it the slow way 1885 my $map = new_from_path cf::map $path
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1886 or return;
1381 1887
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1888 $map->{last_save} = $cf::RUNTIME;
1394 1889
1395 Coro::cede; 1890 $map->load_header
1891 or return;
1396 1892
1397 if ($map->should_reset) { 1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait;
1896 undef $guard1;
1897 undef $guard2;
1398 $map->reset; 1898 $map->reset;
1399 undef $guard;
1400 $map = find $path 1899 return find $path;
1401 or return;
1402 } 1900 }
1403 1901
1404 $cf::MAP{$key} = $map 1902 $cf::MAP{$path} = $map
1405 } 1903 }
1406} 1904}
1905
1906sub pre_load { }
1907sub post_load { }
1407 1908
1408sub load { 1909sub load {
1409 my ($self) = @_; 1910 my ($self) = @_;
1410 1911
1912 local $self->{deny_reset} = 1; # loading can take a long time
1913
1411 my $path = $self->{path}; 1914 my $path = $self->{path};
1915
1916 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1917 my $guard = cf::lock_acquire "map_data:$path";
1413 1918
1919 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1920 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 1921
1416 $self->in_memory (cf::MAP_LOADING); 1922 $self->in_memory (cf::MAP_LOADING);
1417 1923
1418 $self->alloc; 1924 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 1925
1926 $self->pre_load;
1927 cf::cede_to_tick;
1928
1929 my $f = new_from_file cf::object::thawer $self->{load_path};
1930 $f->skip_block;
1931 $self->_load_objects ($f)
1420 or return; 1932 or return;
1421 1933
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1934 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 1935 if delete $self->{load_original};
1424 1936
1425 if (my $uniq = $path->uniq_path) { 1937 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 1938 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 1939 unless (aio_stat $uniq) {
1940 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 1941 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 1942 $self->_load_objects ($f);
1943 $f->resolve_delayed_derefs;
1944 }
1430 } 1945 }
1431 } 1946 }
1432 1947
1433 Coro::cede; 1948 $f->resolve_delayed_derefs;
1434 1949
1950 cf::cede_to_tick;
1435 # now do the right thing for maps 1951 # now do the right thing for maps
1436 $self->link_multipart_objects; 1952 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 1953 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 1954 unless $self->difficulty;
1955 cf::cede_to_tick;
1956
1957 unless ($self->{deny_activate}) {
1958 $self->decay_objects;
1959 $self->fix_auto_apply;
1960 $self->update_buttons;
1961 cf::cede_to_tick;
1962 $self->set_darkness_map;
1963 cf::cede_to_tick;
1448 $self->activate; 1964 $self->activate;
1449 } 1965 }
1450 1966
1451 Coro::cede; 1967 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME);
1452 1969
1453 $self->in_memory (cf::MAP_IN_MEMORY); 1970 $self->in_memory (cf::MAP_IN_MEMORY);
1971 }
1972
1973 $self->post_load;
1974}
1975
1976sub customise_for {
1977 my ($self, $ob) = @_;
1978
1979 return find "~" . $ob->name . "/" . $self->{path}
1980 if $self->per_player;
1981
1982# return find "?party/" . $ob->name . "/" . $self->{path}
1983# if $self->per_party;
1984
1985 $self
1986}
1987
1988# find and load all maps in the 3x3 area around a map
1989sub load_neighbours {
1990 my ($map) = @_;
1991
1992 my @neigh; # diagonal neighbours
1993
1994 for (0 .. 3) {
1995 my $neigh = $map->tile_path ($_)
1996 or next;
1997 $neigh = find $neigh, $map
1998 or next;
1999 $neigh->load;
2000
2001 push @neigh,
2002 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2003 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2004 }
2005
2006 for (grep defined $_->[0], @neigh) {
2007 my ($path, $origin) = @$_;
2008 my $neigh = find $path, $origin
2009 or next;
2010 $neigh->load;
2011 }
1454} 2012}
1455 2013
1456sub find_sync { 2014sub find_sync {
1457 my ($path, $origin) = @_; 2015 my ($path, $origin) = @_;
1458 2016
1459 cf::sync_job { cf::map::find $path, $origin } 2017 cf::sync_job { find $path, $origin }
1460} 2018}
1461 2019
1462sub do_load_sync { 2020sub do_load_sync {
1463 my ($map) = @_; 2021 my ($map) = @_;
1464 2022
2023 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2024 if $Coro::current == $Coro::main;
2025
1465 cf::sync_job { $map->load }; 2026 cf::sync_job { $map->load };
2027}
2028
2029our %MAP_PREFETCH;
2030our $MAP_PREFETCHER = undef;
2031
2032sub find_async {
2033 my ($path, $origin, $load) = @_;
2034
2035 $path = normalise $path, $origin && $origin->{path};
2036
2037 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2039 }
2040
2041 $MAP_PREFETCH{$path} |= $load;
2042
2043 $MAP_PREFETCHER ||= cf::async {
2044 $Coro::current->{desc} = "map prefetcher";
2045
2046 while (%MAP_PREFETCH) {
2047 while (my ($k, $v) = each %MAP_PREFETCH) {
2048 if (my $map = find $k) {
2049 $map->load if $v;
2050 }
2051
2052 delete $MAP_PREFETCH{$k};
2053 }
2054 }
2055 undef $MAP_PREFETCHER;
2056 };
2057 $MAP_PREFETCHER->prio (6);
2058
2059 ()
1466} 2060}
1467 2061
1468sub save { 2062sub save {
1469 my ($self) = @_; 2063 my ($self) = @_;
1470 2064
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2065 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2066
1473 $self->{last_save} = $cf::RUNTIME; 2067 $self->{last_save} = $cf::RUNTIME;
1474 2068
1475 return unless $self->dirty; 2069 return unless $self->dirty;
1476 2070
1477 my $save = $self->{path}->save_path; utf8::encode $save; 2071 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2072 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 2073
1480 $self->{load_path} = $save; 2074 $self->{load_path} = $save;
1481 2075
1482 return if $self->{deny_save}; 2076 return if $self->{deny_save};
1483 2077
1484 local $self->{last_access} = $self->last_access;#d# 2078 local $self->{last_access} = $self->last_access;#d#
1485 2079
1486 cf::async { 2080 cf::async {
2081 $Coro::current->{desc} = "map player save";
1487 $_->contr->save for $self->players; 2082 $_->contr->save for $self->players;
1488 }; 2083 };
1489 2084
1490 if ($uniq) { 2085 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 2087 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 2088 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 2090 }
1496} 2091}
1497 2092
1498sub swap_out { 2093sub swap_out {
1499 my ($self) = @_; 2094 my ($self) = @_;
1500 2095
1501 # save first because save cedes 2096 # save first because save cedes
1502 $self->save; 2097 $self->save;
1503 2098
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2099 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2100
1506 return if $self->players; 2101 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY; 2102 return if $self->in_memory != cf::MAP_IN_MEMORY;
1508 return if $self->{deny_save}; 2103 return if $self->{deny_save};
1509 2104
2105 $self->in_memory (cf::MAP_SWAPPED);
2106
2107 $self->deactivate;
2108 $_->clear_links_to ($self) for values %cf::MAP;
1510 $self->clear; 2109 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2110}
1513 2111
1514sub reset_at { 2112sub reset_at {
1515 my ($self) = @_; 2113 my ($self) = @_;
1516 2114
1517 # TODO: safety, remove and allow resettable per-player maps 2115 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2116 return 1e99 if $self->{deny_reset};
1520 2117
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2118 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2119 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2120
1528 my ($self) = @_; 2125 my ($self) = @_;
1529 2126
1530 $self->reset_at <= $cf::RUNTIME 2127 $self->reset_at <= $cf::RUNTIME
1531} 2128}
1532 2129
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2130sub reset {
1555 my ($self) = @_; 2131 my ($self) = @_;
1556 2132
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2133 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2134
1559 return if $self->players; 2135 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2136
1562 warn "resetting map ", $self->path;#d# 2137 warn "resetting map ", $self->path;
2138
2139 $self->in_memory (cf::MAP_SWAPPED);
2140
2141 # need to save uniques path
2142 unless ($self->{deny_save}) {
2143 my $uniq = $self->uniq_path; utf8::encode $uniq;
2144
2145 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2146 if $uniq;
2147 }
1563 2148
1564 delete $cf::MAP{$self->path}; 2149 delete $cf::MAP{$self->path};
1565 2150
2151 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2152 $_->clear_links_to ($self) for values %cf::MAP;
2153 $self->clear;
1567 2154
1568 $self->unlink_save; 2155 $self->unlink_save;
1569 $self->destroy; 2156 $self->destroy;
1570} 2157}
1571 2158
1572my $nuke_counter = "aaaa"; 2159my $nuke_counter = "aaaa";
1573 2160
1574sub nuke { 2161sub nuke {
1575 my ($self) = @_; 2162 my ($self) = @_;
1576 2163
2164 {
2165 my $lock = cf::lock_acquire "map_data:$self->{path}";
2166
2167 delete $cf::MAP{$self->path};
2168
2169 $self->unlink_save;
2170
2171 bless $self, "cf::map";
2172 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2173 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2174 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2175 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2176
2177 $cf::MAP{$self->path} = $self;
2178 }
2179
1580 $self->reset; # polite request, might not happen 2180 $self->reset; # polite request, might not happen
1581} 2181}
1582 2182
1583sub customise_for { 2183=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2184
1586 if ($map->per_player) { 2185Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2186maps. May block.
2187
2188=cut
2189
2190sub tmp_maps() {
1588 } 2191 [
1589 2192 map {
1590 $map 2193 utf8::decode $_;
2194 /\.map$/
2195 ? normalise $_
2196 : ()
2197 } @{ aio_readdir $TMPDIR or [] }
2198 ]
1591} 2199}
1592 2200
1593sub emergency_save { 2201=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2202
1596 warn "enter emergency perl save\n"; 2203Returns an arrayref with all map paths of currently instantiated and saved
2204random maps. May block.
1597 2205
1598 cf::sync_job { 2206=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2207
1603 warn "begin emergency map save\n"; 2208sub random_maps() {
1604 $_->save for values %cf::MAP; 2209 [
1605 warn "end emergency map save\n"; 2210 map {
1606 }; 2211 utf8::decode $_;
2212 /\.map$/
2213 ? normalise "?random/$_"
2214 : ()
2215 } @{ aio_readdir $RANDOMDIR or [] }
2216 ]
2217}
1607 2218
1608 warn "leave emergency perl save\n"; 2219=item cf::map::unique_maps
2220
2221Returns an arrayref of paths of all shared maps that have
2222instantiated unique items. May block.
2223
2224=cut
2225
2226sub unique_maps() {
2227 [
2228 map {
2229 utf8::decode $_;
2230 /\.map$/
2231 ? normalise $_
2232 : ()
2233 } @{ aio_readdir $UNIQUEDIR or [] }
2234 ]
1609} 2235}
1610 2236
1611package cf; 2237package cf;
1612 2238
1613=back 2239=back
1614 2240
2241=head3 cf::object
2242
2243=cut
2244
2245package cf::object;
2246
2247=over 4
2248
2249=item $ob->inv_recursive
2250
2251Returns the inventory of the object _and_ their inventories, recursively.
2252
2253=cut
2254
2255sub inv_recursive_;
2256sub inv_recursive_ {
2257 map { $_, inv_recursive_ $_->inv } @_
2258}
2259
2260sub inv_recursive {
2261 inv_recursive_ inv $_[0]
2262}
2263
2264=item $ref = $ob->ref
2265
2266creates and returns a persistent reference to an objetc that can be stored as a string.
2267
2268=item $ob = cf::object::deref ($refstring)
2269
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block.
2272
2273=cut
2274
2275sub deref {
2276 my ($ref) = @_;
2277
2278 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2279 my ($uuid, $name) = ($1, $2);
2280 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2281 or return;
2282 $pl->ob->uuid eq $uuid
2283 or return;
2284
2285 $pl->ob
2286 } else {
2287 warn "$ref: cannot resolve object reference\n";
2288 undef
2289 }
2290}
2291
2292package cf;
2293
2294=back
1615 2295
1616=head3 cf::object::player 2296=head3 cf::object::player
1617 2297
1618=over 4 2298=over 4
1619 2299
1633 2313
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2314 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2315
1636 if ($self->{record_replies}) { 2316 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2317 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2318
1638 } else { 2319 } else {
2320 my $pl = $self->contr;
2321
2322 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2323 my $dialog = $pl->{npc_dialog};
2324 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2325
2326 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2327 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2328 $self->message ($msg, $flags);
2329 }
1641 } 2330 }
2331}
2332
2333=item $object->send_msg ($channel, $msg, $color, [extra...])
2334
2335=cut
2336
2337sub cf::object::send_msg {
2338 my $pl = shift->contr
2339 or return;
2340 $pl->send_msg (@_);
1642} 2341}
1643 2342
1644=item $player_object->may ("access") 2343=item $player_object->may ("access")
1645 2344
1646Returns wether the given player is authorized to access resource "access" 2345Returns wether the given player is authorized to access resource "access"
1659 2358
1660=item $player_object->enter_link 2359=item $player_object->enter_link
1661 2360
1662Freezes the player and moves him/her to a special map (C<{link}>). 2361Freezes the player and moves him/her to a special map (C<{link}>).
1663 2362
1664The player should be reaosnably safe there for short amounts of time. You 2363The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 2364I<MUST> call C<leave_link> as soon as possible, though.
1666 2365
2366Will never block.
2367
1667=item $player_object->leave_link ($map, $x, $y) 2368=item $player_object->leave_link ($map, $x, $y)
1668 2369
1669Moves the player out of the specila link map onto the given map. If the 2370Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2371map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2372to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2373fails, to the emergency map position.
1673 2374
1674Might block. 2375Might block.
1675 2376
1676=cut 2377=cut
2378
2379sub link_map {
2380 unless ($LINK_MAP) {
2381 $LINK_MAP = cf::map::find "{link}"
2382 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2383 $LINK_MAP->load;
2384 }
2385
2386 $LINK_MAP
2387}
1677 2388
1678sub cf::object::player::enter_link { 2389sub cf::object::player::enter_link {
1679 my ($self) = @_; 2390 my ($self) = @_;
1680 2391
1681 $self->deactivate_recursive; 2392 $self->deactivate_recursive;
1682 2393
1683 return if $self->map == $LINK_MAP; 2394 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2395
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2396 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2397 if $self->map && $self->map->{path} ne "{link}";
1687 2398
1688 $self->enter_map ($LINK_MAP, 20, 20); 2399 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 2400}
1690 2401
1691sub cf::object::player::leave_link { 2402sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2403 my ($self, $map, $x, $y) = @_;
2404
2405 return unless $self->contr->active;
1693 2406
1694 my $link_pos = delete $self->{_link_pos}; 2407 my $link_pos = delete $self->{_link_pos};
1695 2408
1696 unless ($map) { 2409 unless ($map) {
1697 # restore original map position 2410 # restore original map position
1711 # use -1 or undef as default coordinates, not 0, 0 2424 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2425 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2426 if $x <=0 && $y <= 0;
1714 2427
1715 $map->load; 2428 $map->load;
2429 $map->load_neighbours;
1716 2430
1717 return unless $self->contr->active; 2431 return unless $self->contr->active;
1718 $self->activate_recursive; 2432 $self->activate_recursive;
2433
2434 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 2435 $self->enter_map ($map, $x, $y);
1720} 2436}
1721 2437
1722cf::player->attach ( 2438=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1723 on_logout => sub {
1724 my ($pl) = @_;
1725 2439
1726 # abort map switching before logout 2440Moves the player to the given map-path and coordinates by first freezing
1727 if ($pl->ob->{_link_pos}) { 2441her, loading and preparing them map, calling the provided $check callback
1728 cf::sync_job { 2442that has to return the map if sucecssful, and then unfreezes the player on
1729 $pl->ob->leave_link 2443the new (success) or old (failed) map position. In either case, $done will
1730 }; 2444be called at the end of this process.
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2445
1736 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753
1754=item $player_object->goto ($path, $x, $y)
1755
1756=cut 2446=cut
2447
2448our $GOTOGEN;
1757 2449
1758sub cf::object::player::goto { 2450sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2451 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2452
1761 $path = new cf::path $path; 2453 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 2454 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2455
1764 $self->enter_link; 2456 $self->enter_link;
1765 2457
1766 (async { 2458 (async {
1767 my $map = cf::map::find $path->as_string; 2459 $Coro::current->{desc} = "player::goto $path $x $y";
2460
2461 # *tag paths override both path and x|y
2462 if ($path =~ /^\*(.*)$/) {
2463 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2464 my $ob = $obs[rand @obs];
2465
2466 # see if we actually can go there
2467 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2468 $ob = $obs[rand @obs];
2469 } else {
2470 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2471 }
2472 # else put us there anyways for now #d#
2473
2474 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2475 } else {
2476 ($path, $x, $y) = (undef, undef, undef);
2477 }
2478 }
2479
2480 my $map = eval {
2481 my $map = defined $path ? cf::map::find $path : undef;
2482
2483 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2484 $map = $map->customise_for ($self);
1769 2485 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2486 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2487 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2488 }
1774 2489
2490 $map
2491 };
2492
2493 if ($@) {
2494 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2495 LOG llevError | logBacktrace, Carp::longmess $@;
2496 }
2497
2498 if ($gen == $self->{_goto_generation}) {
2499 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2500 $self->leave_link ($map, $x, $y);
2501 }
2502
2503 $done->() if $done;
1776 })->prio (1); 2504 })->prio (1);
1777} 2505}
1778 2506
1779=item $player_object->enter_exit ($exit_object) 2507=item $player_object->enter_exit ($exit_object)
1780 2508
1782 2510
1783sub parse_random_map_params { 2511sub parse_random_map_params {
1784 my ($spec) = @_; 2512 my ($spec) = @_;
1785 2513
1786 my $rmp = { # defaults 2514 my $rmp = { # defaults
1787 xsize => 10, 2515 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2516 ysize => (cf::rndm 15, 40),
2517 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2518 #layout => string,
1789 }; 2519 };
1790 2520
1791 for (split /\n/, $spec) { 2521 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2522 my ($k, $v) = split /\s+/, $_, 2;
1793 2523
1797 $rmp 2527 $rmp
1798} 2528}
1799 2529
1800sub prepare_random_map { 2530sub prepare_random_map {
1801 my ($exit) = @_; 2531 my ($exit) = @_;
2532
2533 my $guard = cf::lock_acquire "exit_prepare:$exit";
1802 2534
1803 # all this does is basically replace the /! path by 2535 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed 2536 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object 2537 # that depends on the exit object
1806 2538
1807 my $rmp = parse_random_map_params $exit->msg; 2539 my $rmp = parse_random_map_params $exit->msg;
1808 2540
1809 if ($exit->map) { 2541 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2542 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2543 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2544 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2545 $rmp->{origin_y} = $exit->y;
1814 } 2546 }
1815 2547
1816 $rmp->{random_seed} ||= $exit->random_seed; 2548 $rmp->{random_seed} ||= $exit->random_seed;
1817 2549
1818 my $data = cf::to_json $rmp; 2550 my $data = cf::to_json $rmp;
1819 my $md5 = Digest::MD5::md5_hex $data; 2551 my $md5 = Digest::MD5::md5_hex $data;
2552 my $meta = "$RANDOMDIR/$md5.meta";
1820 2553
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2554 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2555 aio_write $fh, 0, (length $data), $data, 0;
2556 undef $fh;
2557 aio_rename "$meta~", $meta;
1823 2558
1824 $exit->slaying ("?random/$md5"); 2559 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2560 $exit->msg (undef);
1826 } 2561 }
1827} 2562}
1829sub cf::object::player::enter_exit { 2564sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2565 my ($self, $exit) = @_;
1831 2566
1832 return unless $self->type == cf::PLAYER; 2567 return unless $self->type == cf::PLAYER;
1833 2568
2569 if ($exit->slaying eq "/!") {
2570 #TODO: this should de-fi-ni-te-ly not be a sync-job
2571 # the problem is that $exit might not survive long enough
2572 # so it needs to be done right now, right here
2573 cf::sync_job { prepare_random_map $exit };
2574 }
2575
2576 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2577 my $hp = $exit->stats->hp;
2578 my $sp = $exit->stats->sp;
2579
1834 $self->enter_link; 2580 $self->enter_link;
1835 2581
2582 # if exit is damned, update players death & WoR home-position
2583 $self->contr->savebed ($slaying, $hp, $sp)
2584 if $exit->flag (FLAG_DAMNED);
2585
1836 (async { 2586 (async {
2587 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2588
1837 $self->deactivate_recursive; # just to be sure 2589 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 2590 unless (eval {
1839 prepare_random_map $exit 2591 $self->goto ($slaying, $hp, $sp);
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 2592
1845 1; 2593 1;
1846 }) { 2594 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2595 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 2596 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2597 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2598 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2599
1852 warn "ERROR in enter_exit: $@"; 2600 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2601 $self->leave_link;
1854 } 2602 }
1855 })->prio (1); 2603 })->prio (1);
1868 2616
1869sub cf::client::send_drawinfo { 2617sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2618 my ($self, $text, $flags) = @_;
1871 2619
1872 utf8::encode $text; 2620 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2621 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2622}
1875 2623
2624=item $client->send_msg ($channel, $msg, $color, [extra...])
2625
2626Send a drawinfo or msg packet to the client, formatting the msg for the
2627client if neccessary. C<$type> should be a string identifying the type of
2628the message, with C<log> being the default. If C<$color> is negative, suppress
2629the message unless the client supports the msg packet.
2630
2631=cut
2632
2633our %CHANNEL = (
2634 "c/identify" => {
2635 id => "infobox",
2636 title => "Identify",
2637 reply => undef,
2638 tooltip => "Items recently identified",
2639 },
2640 "c/examine" => {
2641 id => "infobox",
2642 title => "Examine",
2643 reply => undef,
2644 tooltip => "Signs and other items you examined",
2645 },
2646 "c/lookat" => {
2647 id => "infobox",
2648 title => "Look",
2649 reply => undef,
2650 tooltip => "What you saw there",
2651 },
2652);
2653
2654sub cf::client::send_msg {
2655 my ($self, $channel, $msg, $color, @extra) = @_;
2656
2657 $msg = $self->pl->expand_cfpod ($msg);
2658
2659 $color &= cf::NDI_CLIENT_MASK; # just in case...
2660
2661 # check predefined channels, for the benefit of C
2662 if ($CHANNEL{$channel}) {
2663 $channel = $CHANNEL{$channel};
2664
2665 $self->ext_msg (channel_info => $channel)
2666 if $self->can_msg;
2667
2668 $channel = $channel->{id};
2669
2670 } elsif (ref $channel) {
2671 # send meta info to client, if not yet sent
2672 unless (exists $self->{channel}{$channel->{id}}) {
2673 $self->{channel}{$channel->{id}} = $channel;
2674 $self->ext_msg (channel_info => $channel)
2675 if $self->can_msg;
2676 }
2677
2678 $channel = $channel->{id};
2679 }
2680
2681 return unless @extra || length $msg;
2682
2683 if ($self->can_msg) {
2684 # default colour, mask it out
2685 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2686 if $color & cf::NDI_DEF;
2687
2688 $self->send_packet ("msg " . $self->{json_coder}->encode (
2689 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2690 } else {
2691 if ($color >= 0) {
2692 # replace some tags by gcfclient-compatible ones
2693 for ($msg) {
2694 1 while
2695 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2696 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2697 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2698 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2699 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2700 }
2701
2702 $color &= cf::NDI_COLOR_MASK;
2703
2704 utf8::encode $msg;
2705
2706 if (0 && $msg =~ /\[/) {
2707 # COMMAND/INFO
2708 $self->send_packet ("drawextinfo $color 10 8 $msg")
2709 } else {
2710 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2711 $self->send_packet ("drawinfo $color $msg")
2712 }
2713 }
2714 }
2715}
2716
2717=item $client->ext_msg ($type, @msg)
2718
2719Sends an ext event to the client.
2720
2721=cut
2722
2723sub cf::client::ext_msg($$@) {
2724 my ($self, $type, @msg) = @_;
2725
2726 if ($self->extcmd == 2) {
2727 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2728 } elsif ($self->extcmd == 1) { # TODO: remove
2729 push @msg, msgtype => "event_$type";
2730 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2731 }
2732}
2733
2734=item $client->ext_reply ($msgid, @msg)
2735
2736Sends an ext reply to the client.
2737
2738=cut
2739
2740sub cf::client::ext_reply($$@) {
2741 my ($self, $id, @msg) = @_;
2742
2743 if ($self->extcmd == 2) {
2744 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2745 } elsif ($self->extcmd == 1) {
2746 #TODO: version 1, remove
2747 unshift @msg, msgtype => "reply", msgid => $id;
2748 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2749 }
2750}
1876 2751
1877=item $success = $client->query ($flags, "text", \&cb) 2752=item $success = $client->query ($flags, "text", \&cb)
1878 2753
1879Queues a query to the client, calling the given callback with 2754Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2755the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2756C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 2757
1883Queries can fail, so check the return code. Or don't, as queries will become 2758Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 2759become reliable at some point in the future.
1885 2760
1886=cut 2761=cut
1887 2762
1888sub cf::client::query { 2763sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 2764 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 2772 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2773 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 2774
1900 $self->send_packet ($self->{query_queue}[0][0]) 2775 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 2776 if @{ $self->{query_queue} } == 1;
2777
2778 1
1902} 2779}
1903 2780
1904cf::client->attach ( 2781cf::client->attach (
2782 on_connect => sub {
2783 my ($ns) = @_;
2784
2785 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2786 },
1905 on_reply => sub { 2787 on_reply => sub {
1906 my ($ns, $msg) = @_; 2788 my ($ns, $msg) = @_;
1907 2789
1908 # this weird shuffling is so that direct followup queries 2790 # this weird shuffling is so that direct followup queries
1909 # get handled first 2791 # get handled first
1910 my $queue = delete $ns->{query_queue} 2792 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2793 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2794
1913 (shift @$queue)->[1]->($msg); 2795 (shift @$queue)->[1]->($msg);
2796 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2797
1915 push @{ $ns->{query_queue} }, @$queue; 2798 push @{ $ns->{query_queue} }, @$queue;
1916 2799
1917 if (@{ $ns->{query_queue} } == @$queue) { 2800 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2801 if (@$queue) {
1920 } else { 2803 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2804 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 2805 }
1923 } 2806 }
1924 }, 2807 },
2808 on_exticmd => sub {
2809 my ($ns, $buf) = @_;
2810
2811 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2812
2813 if (ref $msg) {
2814 my ($type, $reply, @payload) =
2815 "ARRAY" eq ref $msg
2816 ? @$msg
2817 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2818
2819 my @reply;
2820
2821 if (my $cb = $EXTICMD{$type}) {
2822 @reply = $cb->($ns, @payload);
2823 }
2824
2825 $ns->ext_reply ($reply, @reply)
2826 if $reply;
2827
2828 } else {
2829 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2830 }
2831
2832 cf::override;
2833 },
1925); 2834);
1926 2835
1927=item $client->async (\&cb) 2836=item $client->async (\&cb)
1928 2837
1929Create a new coroutine, running the specified callback. The coroutine will 2838Create a new coroutine, running the specified callback. The coroutine will
1970our $safe = new Safe "safe"; 2879our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 2880our $safe_hole = new Safe::Hole;
1972 2881
1973$SIG{FPE} = 'IGNORE'; 2882$SIG{FPE} = 'IGNORE';
1974 2883
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2884$safe->permit_only (Opcode::opset qw(
2885 :base_core :base_mem :base_orig :base_math
2886 grepstart grepwhile mapstart mapwhile
2887 sort time
2888));
1976 2889
1977# here we export the classes and methods available to script code 2890# here we export the classes and methods available to script code
1978 2891
1979=pod 2892=pod
1980 2893
1981The following fucntions and emthods are available within a safe environment: 2894The following functions and methods are available within a safe environment:
1982 2895
1983 cf::object contr pay_amount pay_player map 2896 cf::object
2897 contr pay_amount pay_player map x y force_find force_add
2898 insert remove name archname title slaying race decrease_ob_nr
2899
1984 cf::object::player player 2900 cf::object::player
1985 cf::player peaceful 2901 player
1986 cf::map trigger 2902
2903 cf::player
2904 peaceful
2905
2906 cf::map
2907 trigger
1987 2908
1988=cut 2909=cut
1989 2910
1990for ( 2911for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 2912 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2913 insert remove inv name archname title slaying race
2914 decrease_ob_nr)],
1992 ["cf::object::player" => qw(player)], 2915 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 2916 ["cf::player" => qw(peaceful)],
1994 ["cf::map" => qw(trigger)], 2917 ["cf::map" => qw(trigger)],
1995) { 2918) {
1996 no strict 'refs'; 2919 no strict 'refs';
2067=back 2990=back
2068 2991
2069=cut 2992=cut
2070 2993
2071############################################################################# 2994#############################################################################
2995# the server's init and main functions
2072 2996
2073=head2 EXTENSION DATABASE SUPPORT 2997sub load_facedata($) {
2998 my ($path) = @_;
2074 2999
2075Crossfire maintains a very simple database for extension use. It can 3000 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3001 # for this (global event?)
2077excludes objects. 3002 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3003
2079The parameter C<$family> should best start with the name of the extension 3004 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3005
2082=over 4 3006 warn "loading facedata from $path\n";
2083 3007
2084=item $hashref = cf::db_get $family 3008 my $facedata;
3009 0 < aio_load $path, $facedata
3010 or die "$path: $!";
2085 3011
2086Return a hashref for use by the extension C<$family>, which can be 3012 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3013
2090=item $value = cf::db_get $family => $key 3014 $facedata->{version} == 2
3015 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3016
2092Returns a single value from the database 3017 # patch in the exptable
2093 3018 $facedata->{resource}{"res/exp_table"} = {
2094=item cf::db_put $family => $hashref 3019 type => FT_RSRC,
2095 3020 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3021 };
3022 cf::cede_to_tick;
2145 3023
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3024 {
3025 my $faces = $facedata->{faceinfo};
2150 3026
2151 sub db_get($;$) { 3027 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3028 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]} 3029 cf::face::set_visibility $idx, $info->{visibility};
2154 : ($DB->{$_[0]} ||= { }) 3030 cf::face::set_magicmap $idx, $info->{magicmap};
2155 } 3031 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3032 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2156 3033
2157 sub db_put($$;$) { 3034 cf::cede_to_tick;
2158 if (@_ >= 3) {
2159 $DB->{$_[0]}{$_[1]} = $_[2];
2160 } else {
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165
2166 cf::global->attach (
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3035 }
2171 );
2172}
2173 3036
2174############################################################################# 3037 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3038 next unless $info->{smooth};
3039 my $idx = cf::face::find $face
3040 or next;
3041 if (my $smooth = cf::face::find $info->{smooth}) {
3042 cf::face::set_smooth $idx, $smooth;
3043 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3044 } else {
3045 warn "smooth face '$info->{smooth}' not found for face '$face'";
3046 }
2176 3047
2177sub cfg_load { 3048 cf::cede_to_tick;
3049 }
3050 }
3051
3052 {
3053 my $anims = $facedata->{animinfo};
3054
3055 while (my ($anim, $info) = each %$anims) {
3056 cf::anim::set $anim, $info->{frames}, $info->{facings};
3057 cf::cede_to_tick;
3058 }
3059
3060 cf::anim::invalidate_all; # d'oh
3061 }
3062
3063 {
3064 # TODO: for gcfclient pleasure, we should give resources
3065 # that gcfclient doesn't grok a >10000 face index.
3066 my $res = $facedata->{resource};
3067
3068 my $soundconf = delete $res->{"res/sound.conf"};
3069
3070 while (my ($name, $info) = each %$res) {
3071 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3072 my $data;
3073
3074 if ($info->{type} & 1) {
3075 # prepend meta info
3076
3077 my $meta = $enc->encode ({
3078 name => $name,
3079 %{ $info->{meta} || {} },
3080 });
3081
3082 $data = pack "(w/a*)*", $meta, $info->{data};
3083 } else {
3084 $data = $info->{data};
3085 }
3086
3087 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3088 cf::face::set_type $idx, $info->{type};
3089
3090 cf::cede_to_tick;
3091 }
3092
3093 if ($soundconf) {
3094 $soundconf = $enc->decode (delete $soundconf->{data});
3095
3096 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3097 my $sound = $soundconf->{compat}[$_]
3098 or next;
3099
3100 my $face = cf::face::find "sound/$sound->[1]";
3101 cf::sound::set $sound->[0] => $face;
3102 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3103 }
3104
3105 while (my ($k, $v) = each %{$soundconf->{event}}) {
3106 my $face = cf::face::find "sound/$v";
3107 cf::sound::set $k => $face;
3108 }
3109 }
3110 }
3111
3112 1
3113}
3114
3115register_exticmd fx_want => sub {
3116 my ($ns, $want) = @_;
3117
3118 while (my ($k, $v) = each %$want) {
3119 $ns->fx_want ($k, $v);
3120 }
3121};
3122
3123sub reload_regions {
3124 # HACK to clear player env face cache, we need some signal framework
3125 # for this (global event?)
3126 %ext::player_env::MUSIC_FACE_CACHE = ();
3127
3128 load_resource_file "$MAPDIR/regions"
3129 or die "unable to load regions file\n";
3130
3131 for (cf::region::list) {
3132 $_->{match} = qr/$_->{match}/
3133 if exists $_->{match};
3134 }
3135}
3136
3137sub reload_facedata {
3138 load_facedata "$DATADIR/facedata"
3139 or die "unable to load facedata\n";
3140}
3141
3142sub reload_archetypes {
3143 load_resource_file "$DATADIR/archetypes"
3144 or die "unable to load archetypes\n";
3145 #d# NEED to laod twice to resolve forward references
3146 # this really needs to be done in an extra post-pass
3147 # (which needs to be synchronous, so solve it differently)
3148 load_resource_file "$DATADIR/archetypes"
3149 or die "unable to load archetypes\n";
3150}
3151
3152sub reload_treasures {
3153 load_resource_file "$DATADIR/treasures"
3154 or die "unable to load treasurelists\n";
3155}
3156
3157sub reload_resources {
3158 warn "reloading resource files...\n";
3159
3160 reload_regions;
3161 reload_facedata;
3162 #reload_archetypes;#d#
3163 reload_archetypes;
3164 reload_treasures;
3165
3166 warn "finished reloading resource files\n";
3167}
3168
3169sub init {
3170 reload_resources;
3171}
3172
3173sub reload_config {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3174 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 3175 or return;
2180 3176
2181 local $/; 3177 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 3178 *CFG = YAML::Syck::Load <$fh>;
2183 3179
2197 3193
2198sub main { 3194sub main {
2199 # we must not ever block the main coroutine 3195 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3196 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3198 (async {
3199 $Coro::current->{desc} = "IDLE BUG HANDLER";
2202 async { Event::one_event }; 3200 Event::one_event;
3201 })->prio (Coro::PRIO_MAX);
2203 }; 3202 };
2204 3203
2205 cfg_load; 3204 reload_config;
2206 db_load; 3205 db_init;
2207 load_extensions; 3206 load_extensions;
3207
3208 $TICK_WATCHER->start;
2208 Event::loop; 3209 Event::loop;
2209} 3210}
2210 3211
2211############################################################################# 3212#############################################################################
2212# initialisation 3213# initialisation and cleanup
2213 3214
3215# install some emergency cleanup handlers
3216BEGIN {
3217 for my $signal (qw(INT HUP TERM)) {
3218 Event->signal (
3219 reentrant => 0,
3220 data => WF_AUTOCANCEL,
3221 signal => $signal,
3222 prio => 0,
3223 cb => sub {
3224 cf::cleanup "SIG$signal";
3225 },
3226 );
3227 }
3228}
3229
3230sub write_runtime {
3231 my $runtime = "$LOCALDIR/runtime";
3232
3233 # first touch the runtime file to show we are still running:
3234 # the fsync below can take a very very long time.
3235
3236 IO::AIO::aio_utime $runtime, undef, undef;
3237
3238 my $guard = cf::lock_acquire "write_runtime";
3239
3240 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3241 or return;
3242
3243 my $value = $cf::RUNTIME + 90 + 10;
3244 # 10 is the runtime save interval, for a monotonic clock
3245 # 60 allows for the watchdog to kill the server.
3246
3247 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3248 and return;
3249
3250 # always fsync - this file is important
3251 aio_fsync $fh
3252 and return;
3253
3254 # touch it again to show we are up-to-date
3255 aio_utime $fh, undef, undef;
3256
3257 close $fh
3258 or return;
3259
3260 aio_rename "$runtime~", $runtime
3261 and return;
3262
3263 warn "runtime file written.\n";
3264
3265 1
3266}
3267
3268sub emergency_save() {
3269 my $freeze_guard = cf::freeze_mainloop;
3270
3271 warn "enter emergency perl save\n";
3272
3273 cf::sync_job {
3274 # use a peculiar iteration method to avoid tripping on perl
3275 # refcount bugs in for. also avoids problems with players
3276 # and maps saved/destroyed asynchronously.
3277 warn "begin emergency player save\n";
3278 for my $login (keys %cf::PLAYER) {
3279 my $pl = $cf::PLAYER{$login} or next;
3280 $pl->valid or next;
3281 $pl->save;
3282 }
3283 warn "end emergency player save\n";
3284
3285 warn "begin emergency map save\n";
3286 for my $path (keys %cf::MAP) {
3287 my $map = $cf::MAP{$path} or next;
3288 $map->valid or next;
3289 $map->save;
3290 }
3291 warn "end emergency map save\n";
3292
3293 warn "begin emergency database checkpoint\n";
3294 BDB::db_env_txn_checkpoint $DB_ENV;
3295 warn "end emergency database checkpoint\n";
3296 };
3297
3298 warn "leave emergency perl save\n";
3299}
3300
3301sub post_cleanup {
3302 my ($make_core) = @_;
3303
3304 warn Carp::longmess "post_cleanup backtrace"
3305 if $make_core;
3306}
3307
2214sub reload() { 3308sub do_reload_perl() {
2215 # can/must only be called in main 3309 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3310 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 3311 warn "can only reload from main coroutine";
2218 return; 3312 return;
2219 } 3313 }
2220 3314
2221 warn "reloading..."; 3315 warn "reloading...";
2222 3316
2223 my $guard = freeze_mainloop; 3317 warn "entering sync_job";
3318
3319 cf::sync_job {
3320 cf::write_runtime; # external watchdog should not bark
2224 cf::emergency_save; 3321 cf::emergency_save;
3322 cf::write_runtime; # external watchdog should not bark
2225 3323
2226 eval { 3324 warn "syncing database to disk";
3325 BDB::db_env_txn_checkpoint $DB_ENV;
3326
2227 # if anything goes wrong in here, we should simply crash as we already saved 3327 # if anything goes wrong in here, we should simply crash as we already saved
2228 3328
2229 # cancel all watchers 3329 warn "cancelling all WF_AUTOCANCEL watchers";
2230 for (Event::all_watchers) { 3330 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 3331 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 } 3332 }
2233 3333
3334 warn "flushing outstanding aio requests";
3335 for (;;) {
3336 BDB::flush;
3337 IO::AIO::flush;
3338 Coro::cede;
3339 last unless IO::AIO::nreqs || BDB::nreqs;
3340 warn "iterate...";
3341 }
3342
3343 ++$RELOAD;
3344
2234 # cancel all extension coros 3345 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 3346 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 3347 %EXT_CORO = ();
2237 3348
2238 # unload all extensions 3349 warn "removing commands";
2239 for (@exts) { 3350 %COMMAND = ();
3351
3352 warn "removing ext/exti commands";
3353 %EXTCMD = ();
3354 %EXTICMD = ();
3355
3356 warn "unloading/nuking all extensions";
3357 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 3358 warn "... unloading $pkg";
2241 unload_extension $_; 3359
3360 if (my $cb = $pkg->can ("unload")) {
3361 eval {
3362 $cb->($pkg);
3363 1
3364 } or warn "$pkg unloaded, but with errors: $@";
2242 } 3365 }
2243 3366
3367 warn "... nuking $pkg";
3368 Symbol::delete_package $pkg;
3369 }
3370
2244 # unload all modules loaded from $LIBDIR 3371 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 3372 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3373 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 3374
2248 warn "removing <$k>"; 3375 warn "... unloading $k";
2249 delete $INC{$k}; 3376 delete $INC{$k};
2250 3377
2251 $k =~ s/\.pm$//; 3378 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 3379 $k =~ s/\//::/g;
2253 3380
2256 } 3383 }
2257 3384
2258 Symbol::delete_package $k; 3385 Symbol::delete_package $k;
2259 } 3386 }
2260 3387
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 3388 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3389 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3390 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3391
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 3392 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 3393 delete $INC{"cf.pm"};
3394 delete $INC{"cf/pod.pm"};
2274 3395
2275 # don't, removes xs symbols, too, 3396 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3397 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3398 #Symbol::delete_package __PACKAGE__;
2278 3399
2279 # reload cf.pm 3400 warn "unload completed, starting to reload now";
3401
2280 warn "reloading cf.pm"; 3402 warn "reloading cf.pm";
2281 require cf; 3403 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 3405
2284 # load config and database again 3406 warn "loading config and database again";
2285 cf::cfg_load; 3407 cf::reload_config;
2286 cf::db_load;
2287 3408
2288 # load extensions
2289 warn "load extensions"; 3409 warn "loading extensions";
2290 cf::load_extensions; 3410 cf::load_extensions;
2291 3411
2292 # reattach attachments to objects 3412 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 3413 _global_reattach; # objects, sockets
2294 _global_reattach; 3414 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3415 reattach $_ for values %MAP;
2296 }; 3416 warn "reattaching attachments to players";
3417 reattach $_ for values %PLAYER;
2297 3418
2298 if ($@) { 3419 warn "leaving sync_job";
3420
3421 1
3422 } or do {
2299 warn $@; 3423 warn $@;
2300 warn "error while reloading, exiting."; 3424 warn "error while reloading, exiting.";
2301 exit 1; 3425 exit 1;
2302 } 3426 };
2303 3427
2304 warn "reloaded successfully"; 3428 warn "reloaded";
2305}; 3429};
2306 3430
2307############################################################################# 3431our $RELOAD_WATCHER; # used only during reload
2308 3432
2309unless ($LINK_MAP) { 3433sub reload_perl() {
2310 $LINK_MAP = cf::map::new; 3434 # doing reload synchronously and two reloads happen back-to-back,
3435 # coro crashes during coro_state_free->destroy here.
2311 3436
2312 $LINK_MAP->width (41); 3437 $RELOAD_WATCHER ||= Event->timer (
2313 $LINK_MAP->height (41); 3438 reentrant => 0,
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10, 3439 after => 0,
3440 data => WF_AUTOCANCEL,
2322 cb => sub { 3441 cb => sub {
2323 $_[0]->w->cancel; 3442 do_reload_perl;
2324 3443 undef $RELOAD_WATCHER;
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 }); 3444 },
2343 3445 );
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 3446}
2349
2350register "<global>", __PACKAGE__;
2351 3447
2352register_command "reload" => sub { 3448register_command "reload" => sub {
2353 my ($who, $arg) = @_; 3449 my ($who, $arg) = @_;
2354 3450
2355 if ($who->flag (FLAG_WIZ)) { 3451 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 3452 $who->message ("reloading server.");
3453 async {
3454 $Coro::current->{desc} = "perl_reload";
3455 reload_perl;
3456 };
2359 } 3457 }
2360}; 3458};
2361 3459
2362unshift @INC, $LIBDIR; 3460unshift @INC, $LIBDIR;
3461
3462my $bug_warning = 0;
3463
3464our @WAIT_FOR_TICK;
3465our @WAIT_FOR_TICK_BEGIN;
3466
3467sub wait_for_tick {
3468 return unless $TICK_WATCHER->is_active;
3469 return if $Coro::current == $Coro::main;
3470
3471 my $signal = new Coro::Signal;
3472 push @WAIT_FOR_TICK, $signal;
3473 $signal->wait;
3474}
3475
3476sub wait_for_tick_begin {
3477 return unless $TICK_WATCHER->is_active;
3478 return if $Coro::current == $Coro::main;
3479
3480 my $signal = new Coro::Signal;
3481 push @WAIT_FOR_TICK_BEGIN, $signal;
3482 $signal->wait;
3483}
2363 3484
2364$TICK_WATCHER = Event->timer ( 3485$TICK_WATCHER = Event->timer (
2365 reentrant => 0, 3486 reentrant => 0,
3487 parked => 1,
2366 prio => 0, 3488 prio => 0,
2367 at => $NEXT_TICK || $TICK, 3489 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL, 3490 data => WF_AUTOCANCEL,
2369 cb => sub { 3491 cb => sub {
3492 if ($Coro::current != $Coro::main) {
3493 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3494 unless ++$bug_warning > 10;
3495 return;
3496 }
3497
3498 $NOW = $tick_start = Event::time;
3499
2370 cf::server_tick; # one server iteration 3500 cf::server_tick; # one server iteration
3501
2371 $RUNTIME += $TICK; 3502 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 3503 $NEXT_TICK += $TICK;
2373 3504
3505 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3506 $NEXT_RUNTIME_WRITE = $NOW + 10;
3507 Coro::async_pool {
3508 $Coro::current->{desc} = "runtime saver";
3509 write_runtime
3510 or warn "ERROR: unable to write runtime file: $!";
3511 };
3512 }
3513
3514 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3515 $sig->send;
3516 }
3517 while (my $sig = shift @WAIT_FOR_TICK) {
3518 $sig->send;
3519 }
3520
3521 $NOW = Event::time;
3522
2374 # if we are delayed by four ticks or more, skip them all 3523 # if we are delayed by four ticks or more, skip them all
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3524 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2376 3525
2377 $TICK_WATCHER->at ($NEXT_TICK); 3526 $TICK_WATCHER->at ($NEXT_TICK);
2378 $TICK_WATCHER->start; 3527 $TICK_WATCHER->start;
3528
3529 $LOAD = ($NOW - $tick_start) / $TICK;
3530 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3531
3532 _post_tick;
2379 }, 3533 },
2380); 3534);
2381 3535
3536{
3537 BDB::min_parallel 8;
2382IO::AIO::max_poll_time $TICK * 0.2; 3538 BDB::max_poll_time $TICK * 0.1;
2383 3539 $BDB_POLL_WATCHER = Event->io (
2384Event->io ( 3540 reentrant => 0,
2385 fd => IO::AIO::poll_fileno, 3541 fd => BDB::poll_fileno,
2386 poll => 'r', 3542 poll => 'r',
2387 prio => 5, 3543 prio => 0,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL, 3544 data => WF_AUTOCANCEL,
3545 cb => \&BDB::poll_cb,
3546 );
3547
3548 BDB::set_sync_prepare {
3549 my $status;
3550 my $current = $Coro::current;
3551 (
3552 sub {
3553 $status = $!;
3554 $current->ready; undef $current;
3555 },
3556 sub {
3557 Coro::schedule while defined $current;
3558 $! = $status;
3559 },
3560 )
3561 };
3562
3563 unless ($DB_ENV) {
3564 $DB_ENV = BDB::db_env_create;
3565 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3566 | BDB::LOG_AUTOREMOVE, 1);
3567 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3568 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3569
3570 cf::sync_job {
3571 eval {
3572 BDB::db_env_open
3573 $DB_ENV,
3574 $BDBDIR,
3575 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3576 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3577 0666;
3578
3579 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3580 };
3581
3582 cf::cleanup "db_env_open(db): $@" if $@;
3583 };
3584 }
3585
3586 $BDB_DEADLOCK_WATCHER = Event->timer (
2394 after => 0, 3587 after => 3,
2395 interval => 10, 3588 interval => 1,
3589 hard => 1,
3590 prio => 0,
3591 data => WF_AUTOCANCEL,
2396 cb => sub { 3592 cb => sub {
2397 (Coro::unblock_sub { 3593 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2398 write_runtime 3594 },
2399 or warn "ERROR: unable to write runtime file: $!"; 3595 );
3596 $BDB_CHECKPOINT_WATCHER = Event->timer (
3597 after => 11,
3598 interval => 60,
3599 hard => 1,
3600 prio => 0,
3601 data => WF_AUTOCANCEL,
3602 cb => sub {
3603 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3604 },
3605 );
3606 $BDB_TRICKLE_WATCHER = Event->timer (
3607 after => 5,
3608 interval => 10,
3609 hard => 1,
3610 prio => 0,
3611 data => WF_AUTOCANCEL,
3612 cb => sub {
3613 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3614 },
3615 );
3616}
3617
3618{
3619 IO::AIO::min_parallel 8;
3620
3621 undef $Coro::AIO::WATCHER;
3622 IO::AIO::max_poll_time $TICK * 0.1;
3623 $AIO_POLL_WATCHER = Event->io (
3624 reentrant => 0,
3625 data => WF_AUTOCANCEL,
3626 fd => IO::AIO::poll_fileno,
3627 poll => 'r',
3628 prio => 0,
3629 cb => \&IO::AIO::poll_cb,
3630 );
3631}
3632
3633my $_log_backtrace;
3634
3635sub _log_backtrace {
3636 my ($msg, @addr) = @_;
3637
3638 $msg =~ s/\n//;
3639
3640 # limit the # of concurrent backtraces
3641 if ($_log_backtrace < 2) {
3642 ++$_log_backtrace;
3643 async {
3644 $Coro::current->{desc} = "abt $msg";
3645
3646 my @bt = fork_call {
3647 @addr = map { sprintf "%x", $_ } @addr;
3648 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3649 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3650 or die "addr2line: $!";
3651
3652 my @funcs;
3653 my @res = <$fh>;
3654 chomp for @res;
3655 while (@res) {
3656 my ($func, $line) = splice @res, 0, 2, ();
3657 push @funcs, "[$func] $line";
3658 }
3659
3660 @funcs
3661 };
3662
3663 LOG llevInfo, "[ABT] $msg\n";
3664 LOG llevInfo, "[ABT] $_\n" for @bt;
3665 --$_log_backtrace;
2400 })->(); 3666 };
3667 } else {
3668 LOG llevInfo, "[ABT] $msg\n";
3669 LOG llevInfo, "[ABT] [suppressed]\n";
2401 }, 3670 }
2402); 3671}
3672
3673# load additional modules
3674use cf::pod;
2403 3675
2404END { cf::emergency_save } 3676END { cf::emergency_save }
2405 3677
24061 36781
2407 3679

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