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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.428 by root, Thu May 1 06:33:19 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
28 60#
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 61$Storable::canonical = 1; # reduce rsync transfers
30$YAML::Syck::ImplicitUnicode = 1; 62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
31 64
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 66
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
39 77
78our $RELOAD; # number of reloads so far
40our @EVENT; 79our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 80
43our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 97our $NEXT_TICK;
46our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
47 105
48our %CFG; 106our %CFG;
49 107
50our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 109our $RUNTIME;
110our $NOW;
52 111
53our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 115
57our %EXT_CORO; # coroutines bound to extensions 116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
58 123
59binmode STDOUT; 124binmode STDOUT;
60binmode STDERR; 125binmode STDERR;
61 126
62# read virtual server time, if available 127# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
64 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
65 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
66 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
67} 132}
68 133
69mkdir cf::localdir; 134mkdir $_
70mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 136
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
78 140
79############################################################################# 141#############################################################################
80 142
81=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
82 144
89=item $cf::RUNTIME 151=item $cf::RUNTIME
90 152
91The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 154every server tick.
93 155
94=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 159
96The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
98 164
99=item $cf::NOW 165=item $cf::NOW
100 166
101The time of the last (current) server tick. 167The time of the last (current) server tick.
102 168
103=item $cf::TICK 169=item $cf::TICK
104 170
105The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
106 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
107=item %cf::CFG 183=item %cf::CFG
108 184
109Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
111 199
112=back 200=back
113 201
114=cut 202=cut
115 203
116BEGIN { 204BEGIN {
117 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 206 my $msg = join "", @_;
119 utf8::encode $msg;
120 207
121 $msg .= "\n" 208 $msg .= "\n"
122 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
123 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
124 LOG llevError, $msg; 213 LOG llevError, $msg;
125 }; 214 };
126} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
127 231
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 239
135# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 241# within the Safe compartment.
137for my $pkg (qw( 242for my $pkg (qw(
138 cf::global cf::attachable 243 cf::global cf::attachable
143)) { 248)) {
144 no strict 'refs'; 249 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 251}
147 252
148$Event::DIED = sub { 253$EV::DIED = sub {
149 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
150}; 255};
151 256
152my %ext_pkg; 257#############################################################################
153my @exts;
154my @hook;
155 258
156=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
157 260
158=over 4 261=over 4
159 262
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 282 $d
180 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
181} 284}
182 285
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
186 287
187Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
188 289
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
197 291
198Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
199 293
200=cut 294=cut
201 295
202sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
204 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
205} 299sub decode_json($) { $json_coder->decode ($_[0]) }
206 300
207=item cf::lock_wait $string 301=item cf::lock_wait $string
208 302
209Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
210 304
213Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
216returned. 310returned.
217 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
218Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
220 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
221=cut 322=cut
222 323
223our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
224 326
225sub lock_wait($) { 327sub lock_wait($) {
226 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
227 334
228 # wait for lock, if any 335 # wait for lock, if any
229 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 338 Coro::schedule;
237 344
238 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
239 lock_wait $key; 346 lock_wait $key;
240 347
241 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
242 350
243 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
246 } 355 }
247} 356}
248 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
249sub freeze_mainloop { 364sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
251 366
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
253 $TICK_WATCHER->stop; 368}
254 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
255} 443}
256 444
257=item cf::async { BLOCK } 445=item cf::async { BLOCK }
258 446
259Currently the same as Coro::async_pool, meaning you cannot use 447Currently the same as Coro::async_pool, meaning you cannot use
264 452
265BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
266 454
267=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
268 456
269The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
272 461
273If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
276fast or be very important. 465fast or be very important.
279 468
280sub sync_job(&) { 469sub sync_job(&) {
281 my ($job) = @_; 470 my ($job) = @_;
282 471
283 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
284 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
286 477
287 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
288 # (but this is cancel-safe) 479
289 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
290 481
291 my $busy = 1; 482 my $busy = 1;
292 my @res; 483 my @res;
293 484
294 (async { 485 (async {
486 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 487 @res = eval { $job->() };
296 warn $@ if $@; 488 warn $@ if $@;
297 undef $busy; 489 undef $busy;
298 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
299 491
300 while ($busy) { 492 while ($busy) {
301 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
302 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
303 503
304 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
305 } else { 505 } else {
306 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
307 507
309 } 509 }
310} 510}
311 511
312=item $coro = cf::async_ext { BLOCK } 512=item $coro = cf::async_ext { BLOCK }
313 513
314Like async, but this coro is automcatially being canceled when the 514Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 515extension calling this is being unloaded.
316 516
317=cut 517=cut
318 518
319sub async_ext(&) { 519sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
328 528
329 $coro 529 $coro
330} 530}
331 531
332sub write_runtime { 532=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 533
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
336 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
337 538
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 540
342 aio_fsync $fh 541sub fork_call(&@) {
343 and return; 542 my ($cb, @args) = @_;
344 543
345 close $fh 544 # we seemingly have to make a local copy of the whole thing,
346 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
347 547
348 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
349 and return; 549 reset_signals;
550 &$cb
551 }, @args;
350 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
351 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 719}
353 720
354=back 721=back
355 722
356=cut 723=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 724
480############################################################################# 725#############################################################################
481 726
482=head2 ATTACHABLE OBJECTS 727=head2 ATTACHABLE OBJECTS
483 728
485attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
487 732
488In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 735Deliantra).
491 736
492=over 4 737=over 4
493 738
494=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
495 740
609our @CB_TYPE = (); # registry for type (cf-object class) based events 854our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 855our @CB_MAP = ();
611 856
612my %attachment; 857my %attachment;
613 858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
614sub _attach_cb($$$$) { 865sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 866 my ($registry, $event, $prio, $cb) = @_;
616 867
617 use sort 'stable'; 868 use sort 'stable';
618 869
652 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
653 904
654 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 909
659 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 911 my $pkg = shift @arg;
661 912
662 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
692 } 943 }
693 944
694 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
695 } else { 946 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 948 }
698 949
699 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
700} 951}
701 952
703 if (ref $_[0]) { 954 if (ref $_[0]) {
704 _object_attach @_; 955 _object_attach @_;
705 } else { 956 } else {
706 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
707 } 958 }
959 _recalc_want;
708}; 960};
709 961
710# all those should be optimised 962# all those should be optimised
711sub cf::attachable::detach { 963sub cf::attachable::detach {
712 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
716 reattach ($obj); 968 reattach ($obj);
717 } else { 969 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
719 } 971 }
972 _recalc_want;
720}; 973};
721 974
722sub cf::attachable::attached { 975sub cf::attachable::attached {
723 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
724 977
739 "; 992 ";
740 die if $@; 993 die if $@;
741} 994}
742 995
743our $override; 996our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 998
746sub override { 999sub override {
747 $override = 1; 1000 $override = 1;
748 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
749} 1002}
750 1003
751sub do_invoke { 1004sub do_invoke {
752 my $event = shift; 1005 my $event = shift;
753 my $callbacks = shift; 1006 my $callbacks = shift;
754 1007
755 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
756 1009
757 local $override; 1010 local $override;
758 1011
759 for (@$callbacks) { 1012 for (@$callbacks) {
760 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
769 } 1022 }
770 1023
771 0 1024 0
772} 1025}
773 1026
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
775 1028
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777 1030
778Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
779 1032
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 1036
784=back 1037=back
785 1038
786=cut 1039=cut
787 1040
788############################################################################# 1041#############################################################################
789# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
790 1085
791sub reattach { 1086sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1091
795 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
796 1093
797 @$registry = (); 1094 @$registry = ();
798 1095
813cf::attachable->attach ( 1110cf::attachable->attach (
814 prio => -1000000, 1111 prio => -1000000,
815 on_instantiate => sub { 1112 on_instantiate => sub {
816 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
817 1114
818 $data = from_json $data; 1115 $data = decode_json $data;
819 1116
820 for (@$data) { 1117 for (@$data) {
821 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
822 1119
823 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1136sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
841 1138
842 sync_job { 1139 sync_job {
843 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
846 1144
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 1149 aio_close $fh;
852 1150
853 if (@$objs) { 1151 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 1157 aio_close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
861 } 1159 }
862 } else { 1160 } else {
863 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
864 } 1162 }
869 } 1167 }
870 } else { 1168 } else {
871 aio_unlink $filename; 1169 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
873 } 1171 }
874 } 1172 };
875} 1173}
876 1174
877sub object_freezer_as_string { 1175sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
879 1177
891 or return; 1189 or return;
892 1190
893 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
895 or return; 1193 or return;
1194
896 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
897 } 1197 }
898 1198
1199 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
901 return ($data, $av); 1203 ($data, $av)
902} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
903 1211
904############################################################################# 1212#############################################################################
905# command handling &c 1213# command handling &c
906 1214
907=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1229}
922 1230
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1232
925Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
926 1238
927If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
928called. 1240called.
929 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
930=cut 1253=cut
931 1254
932sub register_extcmd { 1255sub register_extcmd {
933 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
934 1257
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
939} 1265}
940 1266
941cf::player->attach ( 1267cf::player->attach (
942 on_command => sub { 1268 on_command => sub {
943 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
952 cf::override; 1278 cf::override;
953 }, 1279 },
954 on_extcmd => sub { 1280 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
956 1282
957 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1284
959 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
965 } else { 1300 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1302 }
968 1303
969 cf::override; 1304 cf::override;
970 }, 1305 },
971); 1306);
972 1307
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension {
980 my ($path) = @_;
981
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1;
984 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047}
1048
1049sub load_extensions { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1050 for my $ext (<$LIBDIR/*.ext>) { 1312 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1313 next unless -r $path;
1052 eval { 1314
1053 load_extension $ext; 1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1054 1 1371 }
1055 } or warn "$ext not loaded: $@"; 1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1056 } 1377 };
1057} 1378}
1058 1379
1059############################################################################# 1380#############################################################################
1060# load/save/clean perl data associated with a map
1061 1381
1062*cf::mapsupport::on_clean = sub { 1382=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1383
1097=head2 CORE EXTENSIONS 1384=head2 CORE EXTENSIONS
1098 1385
1099Functions and methods that extend core crossfire objects. 1386Functions and methods that extend core crossfire objects.
1100 1387
1106 1393
1107=head3 cf::player 1394=head3 cf::player
1108 1395
1109=over 4 1396=over 4
1110 1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1111=item cf::player::find $login 1412=item cf::player::find $login
1112 1413
1113Returns the given player object, loading it if necessary (might block). 1414Returns the given player object, loading it if necessary (might block).
1114 1415
1115=cut 1416=cut
1116 1417
1117sub playerdir($) { 1418sub playerdir($) {
1118 cf::localdir 1419 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1421}
1124 1422
1125sub path($) { 1423sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1425
1128 (playerdir $login) . "/$login.pl" 1426 (playerdir $login) . "/playerdata"
1129} 1427}
1130 1428
1131sub find_active($) { 1429sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1430 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1431 and $cf::PLAYER{$_[0]}->active
1136 1434
1137sub exists($) { 1435sub exists($) {
1138 my ($login) = @_; 1436 my ($login) = @_;
1139 1437
1140 $cf::PLAYER{$login} 1438 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1439 or cf::sync_job { !aio_stat path $login }
1142} 1440}
1143 1441
1144sub find($) { 1442sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1443 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1444 my $login = $_[0];
1147 1445
1148 my $guard = cf::lock_acquire "user_find:$login"; 1446 my $guard = cf::lock_acquire "user_find:$login";
1149 1447
1150 $cf::PLAYER{$_[0]} || do { 1448 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461
1462 local $cf::PLAYER_LOADING{$login} = $pl;
1463 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1464 $cf::PLAYER{$login} = $pl
1154 } 1465 }
1155 } 1466 }
1156} 1467}
1157 1468
1166 return if $pl->{deny_save}; 1477 return if $pl->{deny_save};
1167 1478
1168 aio_mkdir playerdir $pl, 0770; 1479 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1480 $pl->{last_save} = $cf::RUNTIME;
1170 1481
1482 cf::get_slot 0.01;
1483
1171 $pl->save_pl ($path); 1484 $pl->save_pl ($path);
1172 Coro::cede; 1485 cf::cede_to_tick;
1173} 1486}
1174 1487
1175sub new($) { 1488sub new($) {
1176 my ($login) = @_; 1489 my ($login) = @_;
1177 1490
1183 $cf::PLAYER{$login} = $self; 1496 $cf::PLAYER{$login} = $self;
1184 1497
1185 $self 1498 $self
1186} 1499}
1187 1500
1501=item $player->send_msg ($channel, $msg, $color, [extra...])
1502
1503=cut
1504
1505sub send_msg {
1506 my $ns = shift->ns
1507 or return;
1508 $ns->send_msg (@_);
1509}
1510
1188=item $pl->quit_character 1511=item $pl->quit_character
1189 1512
1190Nukes the player without looking back. If logged in, the connection will 1513Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1514be destroyed. May block for a long time.
1192 1515
1193=cut 1516=cut
1194 1517
1195sub quit_character { 1518sub quit_character {
1196 my ($pl) = @_; 1519 my ($pl) = @_;
1520
1521 my $name = $pl->ob->name;
1197 1522
1198 $pl->{deny_save} = 1; 1523 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1524 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1525
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1206 my $path = playerdir $pl; 1531 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1532 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1533 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1534 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1535 $pl->destroy;
1536
1537 my $prefix = qr<^~\Q$name\E/>;
1538
1539 # nuke player maps
1540 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1541
1211 IO::AIO::aio_rmtree $temp; 1542 IO::AIO::aio_rmtree $temp;
1543}
1544
1545=item $pl->kick
1546
1547Kicks a player out of the game. This destroys the connection.
1548
1549=cut
1550
1551sub kick {
1552 my ($pl, $kicker) = @_;
1553
1554 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1555 $pl->killer ("kicked");
1556 $pl->ns->destroy;
1212} 1557}
1213 1558
1214=item cf::player::list_logins 1559=item cf::player::list_logins
1215 1560
1216Returns am arrayref of all valid playernames in the system, can take a 1561Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1562while and may block, so not sync_job-capable, ever.
1218 1563
1219=cut 1564=cut
1220 1565
1221sub list_logins { 1566sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1567 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1568 or return [];
1224 1569
1225 my @logins; 1570 my @logins;
1226 1571
1227 for my $login (@$dirs) { 1572 for my $login (@$dirs) {
1573 my $path = path $login;
1574
1575 # a .pst is a dead give-away for a valid player
1576 # if no pst file found, open and chekc for blocked users
1577 if (aio_stat "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1578 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1579 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1580 $buf !~ /^password -------------$/m or next; # official not-valid tag
1581 }
1231 1582
1232 utf8::decode $login; 1583 utf8::decode $login;
1233 push @logins, $login; 1584 push @logins, $login;
1234 } 1585 }
1235 1586
1236 \@logins 1587 \@logins
1237} 1588}
1238 1589
1239=item $player->maps 1590=item $player->maps
1240 1591
1241Returns an arrayref of cf::path's of all maps that are private for this 1592Returns an arrayref of map paths that are private for this
1242player. May block. 1593player. May block.
1243 1594
1244=cut 1595=cut
1245 1596
1246sub maps($) { 1597sub maps($) {
1247 my ($pl) = @_; 1598 my ($pl) = @_;
1599
1600 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1601
1249 my $files = aio_readdir playerdir $pl 1602 my $files = aio_readdir playerdir $pl
1250 or return; 1603 or return;
1251 1604
1252 my @paths; 1605 my @paths;
1253 1606
1254 for (@$files) { 1607 for (@$files) {
1255 utf8::decode $_; 1608 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1609 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1610 next unless /^$PATH_SEP/o;
1258 1611
1259 s/$PATH_SEP/\//g; 1612 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1613 }
1262 1614
1263 \@paths 1615 \@paths
1264} 1616}
1265 1617
1618=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1619
1620Expand crossfire pod fragments into protocol xml.
1621
1622=cut
1623
1624use re 'eval';
1625
1626my $group;
1627my $interior; $interior = qr{
1628 # match a pod interior sequence sans C<< >>
1629 (?:
1630 \ (.*?)\ (?{ $group = $^N })
1631 | < (??{$interior}) >
1632 )
1633}x;
1634
1635sub expand_cfpod {
1636 my ($self, $pod) = @_;
1637
1638 my $xml;
1639
1640 while () {
1641 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1642 $group = $1;
1643
1644 $group =~ s/&/&amp;/g;
1645 $group =~ s/</&lt;/g;
1646
1647 $xml .= $group;
1648 } elsif ($pod =~ m%\G
1649 ([BCGHITU])
1650 <
1651 (?:
1652 ([^<>]*) (?{ $group = $^N })
1653 | < $interior >
1654 )
1655 >
1656 %gcsx
1657 ) {
1658 my ($code, $data) = ($1, $group);
1659
1660 if ($code eq "B") {
1661 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1662 } elsif ($code eq "I") {
1663 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1664 } elsif ($code eq "U") {
1665 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1666 } elsif ($code eq "C") {
1667 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1668 } elsif ($code eq "T") {
1669 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1670 } elsif ($code eq "G") {
1671 my ($male, $female) = split /\|/, $data;
1672 $data = $self->gender ? $female : $male;
1673 $xml .= expand_cfpod ($self, $data);
1674 } elsif ($code eq "H") {
1675 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1676 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1677 "")
1678 [$self->{hintmode}];
1679 } else {
1680 $xml .= "error processing '$code($data)' directive";
1681 }
1682 } else {
1683 if ($pod =~ /\G(.+)/) {
1684 warn "parse error while expanding $pod (at $1)";
1685 }
1686 last;
1687 }
1688 }
1689
1690 for ($xml) {
1691 # create single paragraphs (very hackish)
1692 s/(?<=\S)\n(?=\w)/ /g;
1693
1694 # compress some whitespace
1695 s/\s+\n/\n/g; # ws line-ends
1696 s/\n\n+/\n/g; # double lines
1697 s/^\n+//; # beginning lines
1698 s/\n+$//; # ending lines
1699 }
1700
1701 $xml
1702}
1703
1704no re 'eval';
1705
1706sub hintmode {
1707 $_[0]{hintmode} = $_[1] if @_ > 1;
1708 $_[0]{hintmode}
1709}
1710
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1711=item $player->ext_reply ($msgid, @msg)
1267 1712
1268Sends an ext reply to the player. 1713Sends an ext reply to the player.
1269 1714
1270=cut 1715=cut
1271 1716
1272sub ext_reply($$$%) { 1717sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1718 my ($self, $id, @msg) = @_;
1274 1719
1275 $msg{msgid} = $id; 1720 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1721}
1279 1722
1280package cf; 1723=item $player->ext_msg ($type, @msg)
1724
1725Sends an ext event to the client.
1726
1727=cut
1728
1729sub ext_msg($$@) {
1730 my ($self, $type, @msg) = @_;
1731
1732 $self->ns->ext_msg ($type, @msg);
1733}
1734
1735=head3 cf::region
1736
1737=over 4
1738
1739=cut
1740
1741package cf::region;
1742
1743=item cf::region::find_by_path $path
1744
1745Tries to decuce the likely region for a map knowing only its path.
1746
1747=cut
1748
1749sub find_by_path($) {
1750 my ($path) = @_;
1751
1752 my ($match, $specificity);
1753
1754 for my $region (list) {
1755 if ($region->{match} && $path =~ $region->{match}) {
1756 ($match, $specificity) = ($region, $region->specificity)
1757 if $region->specificity > $specificity;
1758 }
1759 }
1760
1761 $match
1762}
1281 1763
1282=back 1764=back
1283
1284 1765
1285=head3 cf::map 1766=head3 cf::map
1286 1767
1287=over 4 1768=over 4
1288 1769
1291package cf::map; 1772package cf::map;
1292 1773
1293use Fcntl; 1774use Fcntl;
1294use Coro::AIO; 1775use Coro::AIO;
1295 1776
1777use overload
1778 '""' => \&as_string,
1779 fallback => 1;
1780
1296our $MAX_RESET = 3600; 1781our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1782our $DEFAULT_RESET = 3000;
1298 1783
1299sub generate_random_map { 1784sub generate_random_map {
1300 my ($path, $rmp) = @_; 1785 my ($self, $rmp) = @_;
1786
1787 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1301 1788
1302 # mit "rum" bekleckern, nicht 1789 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1790 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1791 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1792 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1793 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1794 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1795 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1796 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1797 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1798 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1799 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1800 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1801 (cf::region::find $rmp->{region}), $rmp->{custom}
1802 )
1803}
1804
1805=item cf::map->register ($regex, $prio)
1806
1807Register a handler for the map path matching the given regex at the
1808givne priority (higher is better, built-in handlers have priority 0, the
1809default).
1810
1811=cut
1812
1813sub register {
1814 my (undef, $regex, $prio) = @_;
1815 my $pkg = caller;
1816
1817 no strict;
1818 push @{"$pkg\::ISA"}, __PACKAGE__;
1819
1820 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1821}
1822
1823# also paths starting with '/'
1824$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1825
1826sub thawer_merge {
1827 my ($self, $merge) = @_;
1828
1829 # we have to keep some variables in memory intact
1830 local $self->{path};
1831 local $self->{load_path};
1832
1833 $self->SUPER::thawer_merge ($merge);
1834}
1835
1836sub normalise {
1837 my ($path, $base) = @_;
1838
1839 $path = "$path"; # make sure its a string
1840
1841 $path =~ s/\.map$//;
1842
1843 # map plan:
1844 #
1845 # /! non-realised random map exit (special hack!)
1846 # {... are special paths that are not being touched
1847 # ?xxx/... are special absolute paths
1848 # ?random/... random maps
1849 # /... normal maps
1850 # ~user/... per-player map of a specific user
1851
1852 $path =~ s/$PATH_SEP/\//go;
1853
1854 # treat it as relative path if it starts with
1855 # something that looks reasonable
1856 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1857 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1858
1859 $base =~ s{[^/]+/?$}{};
1860 $path = "$base/$path";
1861 }
1862
1863 for ($path) {
1864 redo if s{//}{/};
1865 redo if s{/\.?/}{/};
1866 redo if s{/[^/]+/\.\./}{/};
1867 }
1868
1869 $path
1870}
1871
1872sub new_from_path {
1873 my (undef, $path, $base) = @_;
1874
1875 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1876
1877 $path = normalise $path, $base;
1878
1879 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1880 if ($path =~ $EXT_MAP{$pkg}[1]) {
1881 my $self = bless cf::map::new, $pkg;
1882 $self->{path} = $path; $self->path ($path);
1883 $self->init; # pass $1 etc.
1884 return $self;
1885 }
1886 }
1887
1888 Carp::cluck "unable to resolve path '$path' (base '$base').";
1889 ()
1890}
1891
1892sub init {
1893 my ($self) = @_;
1894
1895 $self
1896}
1897
1898sub as_string {
1899 my ($self) = @_;
1900
1901 "$self->{path}"
1902}
1903
1904# the displayed name, this is a one way mapping
1905sub visible_name {
1906 &as_string
1907}
1908
1909# the original (read-only) location
1910sub load_path {
1911 my ($self) = @_;
1912
1913 "$MAPDIR/$self->{path}.map"
1914}
1915
1916# the temporary/swap location
1917sub save_path {
1918 my ($self) = @_;
1919
1920 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1921 "$TMPDIR/$path.map"
1922}
1923
1924# the unique path, undef == no special unique path
1925sub uniq_path {
1926 my ($self) = @_;
1927
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$UNIQUEDIR/$path"
1316} 1930}
1317 1931
1318# and all this just because we cannot iterate over 1932# and all this just because we cannot iterate over
1319# all maps in C++... 1933# all maps in C++...
1320sub change_all_map_light { 1934sub change_all_map_light {
1322 1936
1323 $_->change_map_light ($change) 1937 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1938 for grep $_->outdoor, values %cf::MAP;
1325} 1939}
1326 1940
1941sub decay_objects {
1942 my ($self) = @_;
1943
1944 return if $self->{deny_reset};
1945
1946 $self->do_decay_objects;
1947}
1948
1949sub unlink_save {
1950 my ($self) = @_;
1951
1952 utf8::encode (my $save = $self->save_path);
1953 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1954 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1955}
1956
1327sub try_load_header($) { 1957sub load_header_from($) {
1328 my ($path) = @_; 1958 my ($self, $path) = @_;
1329 1959
1330 utf8::encode $path; 1960 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1961 my $f = new_from_file cf::object::thawer $path
1332 or return; 1962 or return;
1333 1963
1334 my $map = cf::map::new 1964 $self->_load_header ($f)
1335 or return; 1965 or return;
1336 1966
1337 # for better error messages only, will be overwritten 1967 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 1968 $f->resolve_delayed_derefs;
1339 1969
1340 $map->load_header ($path) 1970 $self->{load_path} = $path;
1971
1972 1
1973}
1974
1975sub load_header_orig {
1976 my ($self) = @_;
1977
1978 $self->load_header_from ($self->load_path)
1979}
1980
1981sub load_header_temp {
1982 my ($self) = @_;
1983
1984 $self->load_header_from ($self->save_path)
1985}
1986
1987sub prepare_temp {
1988 my ($self) = @_;
1989
1990 $self->last_access ((delete $self->{last_access})
1991 || $cf::RUNTIME); #d#
1992 # safety
1993 $self->{instantiate_time} = $cf::RUNTIME
1994 if $self->{instantiate_time} > $cf::RUNTIME;
1995}
1996
1997sub prepare_orig {
1998 my ($self) = @_;
1999
2000 $self->{load_original} = 1;
2001 $self->{instantiate_time} = $cf::RUNTIME;
2002 $self->last_access ($cf::RUNTIME);
2003 $self->instantiate;
2004}
2005
2006sub load_header {
2007 my ($self) = @_;
2008
2009 if ($self->load_header_temp) {
2010 $self->prepare_temp;
2011 } else {
2012 $self->load_header_orig
1341 or return; 2013 or return;
2014 $self->prepare_orig;
2015 }
1342 2016
1343 $map->{load_path} = $path; 2017 $self->{deny_reset} = 1
2018 if $self->no_reset;
1344 2019
1345 $map 2020 $self->default_region (cf::region::find_by_path $self->{path})
2021 unless $self->default_region;
2022
2023 1
1346} 2024}
1347 2025
1348sub find; 2026sub find;
1349sub find { 2027sub find {
1350 my ($path, $origin) = @_; 2028 my ($path, $origin) = @_;
1351 2029
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 2030 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 2031
2032 cf::lock_wait "map_data:$path";#d#remove
1357 cf::lock_wait "map_find:$key"; 2033 cf::lock_wait "map_find:$path";
1358 2034
1359 $cf::MAP{$key} || do { 2035 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 2036 my $guard1 = cf::lock_acquire "map_find:$path";
2037 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1361 2038
1362 # do it the slow way 2039 my $map = new_from_path cf::map $path
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 2040 or return;
1381 2041
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1394 2043
1395 Coro::cede; 2044 $map->load_header
2045 or return;
1396 2046
1397 if ($map->should_reset) { 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2048 # doing this can freeze the server in a sync job, obviously
2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard1;
2051 undef $guard2;
1398 $map->reset; 2052 $map->reset;
1399 undef $guard;
1400 $map = find $path 2053 return find $path;
1401 or return;
1402 } 2054 }
1403 2055
1404 $cf::MAP{$key} = $map 2056 $cf::MAP{$path} = $map
1405 } 2057 }
1406} 2058}
2059
2060sub pre_load { }
2061sub post_load { }
1407 2062
1408sub load { 2063sub load {
1409 my ($self) = @_; 2064 my ($self) = @_;
1410 2065
2066 local $self->{deny_reset} = 1; # loading can take a long time
2067
1411 my $path = $self->{path}; 2068 my $path = $self->{path};
2069
2070 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2071 my $guard = cf::lock_acquire "map_data:$path";
1413 2072
2073 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 2075
1416 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1417 2077
1418 $self->alloc; 2078 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 2079
2080 $self->pre_load;
2081 cf::cede_to_tick;
2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
1420 or return; 2086 or return;
1421 2087
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1424 2090
1425 if (my $uniq = $path->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2092 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2095 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1430 } 2099 }
1431 } 2100 }
1432 2101
1433 Coro::cede; 2102 $f->resolve_delayed_derefs;
1434 2103
2104 cf::cede_to_tick;
1435 # now do the right thing for maps 2105 # now do the right thing for maps
1436 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2108 unless $self->difficulty;
2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
2116 $self->set_darkness_map;
2117 cf::cede_to_tick;
1448 $self->activate; 2118 $self->activate;
1449 } 2119 }
1450 2120
1451 Coro::cede; 2121 $self->{last_save} = $cf::RUNTIME;
2122 $self->last_access ($cf::RUNTIME);
1452 2123
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2124 $self->in_memory (cf::MAP_ACTIVE);
2125 }
2126
2127 $self->post_load;
2128}
2129
2130sub customise_for {
2131 my ($self, $ob) = @_;
2132
2133 return find "~" . $ob->name . "/" . $self->{path}
2134 if $self->per_player;
2135
2136# return find "?party/" . $ob->name . "/" . $self->{path}
2137# if $self->per_party;
2138
2139 $self
2140}
2141
2142# find and load all maps in the 3x3 area around a map
2143sub load_neighbours {
2144 my ($map) = @_;
2145
2146 my @neigh; # diagonal neighbours
2147
2148 for (0 .. 3) {
2149 my $neigh = $map->tile_path ($_)
2150 or next;
2151 $neigh = find $neigh, $map
2152 or next;
2153 $neigh->load;
2154
2155 push @neigh,
2156 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2157 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2158 }
2159
2160 for (grep defined $_->[0], @neigh) {
2161 my ($path, $origin) = @$_;
2162 my $neigh = find $path, $origin
2163 or next;
2164 $neigh->load;
2165 }
1454} 2166}
1455 2167
1456sub find_sync { 2168sub find_sync {
1457 my ($path, $origin) = @_; 2169 my ($path, $origin) = @_;
1458 2170
1459 cf::sync_job { cf::map::find $path, $origin } 2171 cf::sync_job { find $path, $origin }
1460} 2172}
1461 2173
1462sub do_load_sync { 2174sub do_load_sync {
1463 my ($map) = @_; 2175 my ($map) = @_;
1464 2176
2177 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2178 if $Coro::current == $Coro::main;
2179
1465 cf::sync_job { $map->load }; 2180 cf::sync_job { $map->load };
2181}
2182
2183our %MAP_PREFETCH;
2184our $MAP_PREFETCHER = undef;
2185
2186sub find_async {
2187 my ($path, $origin, $load) = @_;
2188
2189 $path = normalise $path, $origin && $origin->{path};
2190
2191 if (my $map = $cf::MAP{$path}) {
2192 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2193 }
2194
2195 $MAP_PREFETCH{$path} |= $load;
2196
2197 $MAP_PREFETCHER ||= cf::async {
2198 $Coro::current->{desc} = "map prefetcher";
2199
2200 while (%MAP_PREFETCH) {
2201 while (my ($k, $v) = each %MAP_PREFETCH) {
2202 if (my $map = find $k) {
2203 $map->load if $v;
2204 }
2205
2206 delete $MAP_PREFETCH{$k};
2207 }
2208 }
2209 undef $MAP_PREFETCHER;
2210 };
2211 $MAP_PREFETCHER->prio (6);
2212
2213 ()
1466} 2214}
1467 2215
1468sub save { 2216sub save {
1469 my ($self) = @_; 2217 my ($self) = @_;
1470 2218
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2219 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2220
1473 $self->{last_save} = $cf::RUNTIME; 2221 $self->{last_save} = $cf::RUNTIME;
1474 2222
1475 return unless $self->dirty; 2223 return unless $self->dirty;
1476 2224
1477 my $save = $self->{path}->save_path; utf8::encode $save; 2225 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2226 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 2227
1480 $self->{load_path} = $save; 2228 $self->{load_path} = $save;
1481 2229
1482 return if $self->{deny_save}; 2230 return if $self->{deny_save};
1483 2231
1484 local $self->{last_access} = $self->last_access;#d# 2232 local $self->{last_access} = $self->last_access;#d#
1485 2233
1486 cf::async { 2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
1487 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
1488 }; 2237 };
1489 2238
2239 cf::get_slot 0.02;
2240
1490 if ($uniq) { 2241 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 2244 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 2246 }
1496} 2247}
1497 2248
1498sub swap_out { 2249sub swap_out {
1499 my ($self) = @_; 2250 my ($self) = @_;
1500 2251
1501 # save first because save cedes 2252 # save first because save cedes
1502 $self->save; 2253 $self->save;
1503 2254
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2256
1506 return if $self->players; 2257 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY; 2258 return if $self->in_memory != cf::MAP_ACTIVE;
1508 return if $self->{deny_save}; 2259 return if $self->{deny_save};
1509 2260
2261 $self->in_memory (cf::MAP_SWAPPED);
2262
2263 $self->deactivate;
2264 $_->clear_links_to ($self) for values %cf::MAP;
1510 $self->clear; 2265 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2266}
1513 2267
1514sub reset_at { 2268sub reset_at {
1515 my ($self) = @_; 2269 my ($self) = @_;
1516 2270
1517 # TODO: safety, remove and allow resettable per-player maps 2271 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2272 return 1e99 if $self->{deny_reset};
1520 2273
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2274 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2275 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2276
1528 my ($self) = @_; 2281 my ($self) = @_;
1529 2282
1530 $self->reset_at <= $cf::RUNTIME 2283 $self->reset_at <= $cf::RUNTIME
1531} 2284}
1532 2285
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2286sub reset {
1555 my ($self) = @_; 2287 my ($self) = @_;
1556 2288
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2290
1559 return if $self->players; 2291 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2292
1562 warn "resetting map ", $self->path;#d# 2293 warn "resetting map ", $self->path;
2294
2295 $self->in_memory (cf::MAP_SWAPPED);
2296
2297 # need to save uniques path
2298 unless ($self->{deny_save}) {
2299 my $uniq = $self->uniq_path; utf8::encode $uniq;
2300
2301 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2302 if $uniq;
2303 }
1563 2304
1564 delete $cf::MAP{$self->path}; 2305 delete $cf::MAP{$self->path};
1565 2306
2307 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2308 $_->clear_links_to ($self) for values %cf::MAP;
2309 $self->clear;
1567 2310
1568 $self->unlink_save; 2311 $self->unlink_save;
1569 $self->destroy; 2312 $self->destroy;
1570} 2313}
1571 2314
1572my $nuke_counter = "aaaa"; 2315my $nuke_counter = "aaaa";
1573 2316
1574sub nuke { 2317sub nuke {
1575 my ($self) = @_; 2318 my ($self) = @_;
1576 2319
2320 {
2321 my $lock = cf::lock_acquire "map_data:$self->{path}";
2322
2323 delete $cf::MAP{$self->path};
2324
2325 $self->unlink_save;
2326
2327 bless $self, "cf::map";
2328 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2329 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2330 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2331 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2332
2333 $cf::MAP{$self->path} = $self;
2334 }
2335
1580 $self->reset; # polite request, might not happen 2336 $self->reset; # polite request, might not happen
1581} 2337}
1582 2338
1583sub customise_for { 2339=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2340
1586 if ($map->per_player) { 2341Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2342maps. May block.
2343
2344=cut
2345
2346sub tmp_maps() {
1588 } 2347 [
1589 2348 map {
1590 $map 2349 utf8::decode $_;
2350 /\.map$/
2351 ? normalise $_
2352 : ()
2353 } @{ aio_readdir $TMPDIR or [] }
2354 ]
1591} 2355}
1592 2356
1593sub emergency_save { 2357=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2358
1596 warn "enter emergency perl save\n"; 2359Returns an arrayref with all map paths of currently instantiated and saved
2360random maps. May block.
1597 2361
1598 cf::sync_job { 2362=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2363
1603 warn "begin emergency map save\n"; 2364sub random_maps() {
1604 $_->save for values %cf::MAP; 2365 [
1605 warn "end emergency map save\n"; 2366 map {
2367 utf8::decode $_;
2368 /\.map$/
2369 ? normalise "?random/$_"
2370 : ()
2371 } @{ aio_readdir $RANDOMDIR or [] }
2372 ]
2373}
2374
2375=item cf::map::unique_maps
2376
2377Returns an arrayref of paths of all shared maps that have
2378instantiated unique items. May block.
2379
2380=cut
2381
2382sub unique_maps() {
2383 [
2384 map {
2385 utf8::decode $_;
2386 s/\.map$//; # TODO future compatibility hack
2387 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2388 ? ()
2389 : normalise $_
2390 } @{ aio_readdir $UNIQUEDIR or [] }
2391 ]
2392}
2393
2394=back
2395
2396=head3 cf::object
2397
2398=cut
2399
2400package cf::object;
2401
2402=over 4
2403
2404=item $ob->inv_recursive
2405
2406Returns the inventory of the object I<and> their inventories, recursively,
2407but I<not> the object itself.
2408
2409=cut
2410
2411sub inv_recursive_;
2412sub inv_recursive_ {
2413 map { $_, inv_recursive_ $_->inv } @_
2414}
2415
2416sub inv_recursive {
2417 inv_recursive_ inv $_[0]
2418}
2419
2420=item $ref = $ob->ref
2421
2422Creates and returns a persistent reference to an object that can be stored as a string.
2423
2424=item $ob = cf::object::deref ($refstring)
2425
2426returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2427even if the object actually exists. May block.
2428
2429=cut
2430
2431sub deref {
2432 my ($ref) = @_;
2433
2434 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2435 my ($uuid, $name) = ($1, $2);
2436 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2437 or return;
2438 $pl->ob->uuid eq $uuid
2439 or return;
2440
2441 $pl->ob
2442 } else {
2443 warn "$ref: cannot resolve object reference\n";
2444 undef
1606 }; 2445 }
1607
1608 warn "leave emergency perl save\n";
1609} 2446}
1610 2447
1611package cf; 2448package cf;
1612 2449
1613=back 2450=back
1614
1615 2451
1616=head3 cf::object::player 2452=head3 cf::object::player
1617 2453
1618=over 4 2454=over 4
1619 2455
1622Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2458Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1623can be C<undef>. Does the right thing when the player is currently in a 2459can be C<undef>. Does the right thing when the player is currently in a
1624dialogue with the given NPC character. 2460dialogue with the given NPC character.
1625 2461
1626=cut 2462=cut
2463
2464our $SAY_CHANNEL = {
2465 id => "say",
2466 title => "Map",
2467 reply => "say ",
2468 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2469};
2470
2471our $CHAT_CHANNEL = {
2472 id => "chat",
2473 title => "Chat",
2474 reply => "chat ",
2475 tooltip => "Player chat and shouts, global to the server.",
2476};
1627 2477
1628# rough implementation of a future "reply" method that works 2478# rough implementation of a future "reply" method that works
1629# with dialog boxes. 2479# with dialog boxes.
1630#TODO: the first argument must go, split into a $npc->reply_to ( method 2480#TODO: the first argument must go, split into a $npc->reply_to ( method
1631sub cf::object::player::reply($$$;$) { 2481sub cf::object::player::reply($$$;$) {
1633 2483
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2484 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2485
1636 if ($self->{record_replies}) { 2486 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2487 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2488
1638 } else { 2489 } else {
2490 my $pl = $self->contr;
2491
2492 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2493 my $dialog = $pl->{npc_dialog};
2494 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2495
2496 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2497 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2498 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2499 }
1641 } 2500 }
2501}
2502
2503=item $object->send_msg ($channel, $msg, $color, [extra...])
2504
2505=cut
2506
2507sub cf::object::send_msg {
2508 my $pl = shift->contr
2509 or return;
2510 $pl->send_msg (@_);
1642} 2511}
1643 2512
1644=item $player_object->may ("access") 2513=item $player_object->may ("access")
1645 2514
1646Returns wether the given player is authorized to access resource "access" 2515Returns wether the given player is authorized to access resource "access"
1659 2528
1660=item $player_object->enter_link 2529=item $player_object->enter_link
1661 2530
1662Freezes the player and moves him/her to a special map (C<{link}>). 2531Freezes the player and moves him/her to a special map (C<{link}>).
1663 2532
1664The player should be reaosnably safe there for short amounts of time. You 2533The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 2534I<MUST> call C<leave_link> as soon as possible, though.
1666 2535
2536Will never block.
2537
1667=item $player_object->leave_link ($map, $x, $y) 2538=item $player_object->leave_link ($map, $x, $y)
1668 2539
1669Moves the player out of the specila link map onto the given map. If the 2540Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2541map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2542to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2543fails, to the emergency map position.
1673 2544
1674Might block. 2545Might block.
1675 2546
1676=cut 2547=cut
2548
2549sub link_map {
2550 unless ($LINK_MAP) {
2551 $LINK_MAP = cf::map::find "{link}"
2552 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2553 $LINK_MAP->load;
2554 }
2555
2556 $LINK_MAP
2557}
1677 2558
1678sub cf::object::player::enter_link { 2559sub cf::object::player::enter_link {
1679 my ($self) = @_; 2560 my ($self) = @_;
1680 2561
1681 $self->deactivate_recursive; 2562 $self->deactivate_recursive;
1682 2563
1683 return if $self->map == $LINK_MAP; 2564 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2565
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2566 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2567 if $self->map && $self->map->{path} ne "{link}";
1687 2568
1688 $self->enter_map ($LINK_MAP, 20, 20); 2569 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 2570}
1690 2571
1691sub cf::object::player::leave_link { 2572sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2573 my ($self, $map, $x, $y) = @_;
2574
2575 return unless $self->contr->active;
1693 2576
1694 my $link_pos = delete $self->{_link_pos}; 2577 my $link_pos = delete $self->{_link_pos};
1695 2578
1696 unless ($map) { 2579 unless ($map) {
1697 # restore original map position 2580 # restore original map position
1711 # use -1 or undef as default coordinates, not 0, 0 2594 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2595 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2596 if $x <=0 && $y <= 0;
1714 2597
1715 $map->load; 2598 $map->load;
2599 $map->load_neighbours;
1716 2600
1717 return unless $self->contr->active; 2601 return unless $self->contr->active;
1718 $self->activate_recursive; 2602 $self->activate_recursive;
2603
2604 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 2605 $self->enter_map ($map, $x, $y);
1720} 2606}
1721 2607
1722cf::player->attach ( 2608=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1723 on_logout => sub {
1724 my ($pl) = @_;
1725 2609
1726 # abort map switching before logout 2610Moves the player to the given map-path and coordinates by first freezing
1727 if ($pl->ob->{_link_pos}) { 2611her, loading and preparing them map, calling the provided $check callback
1728 cf::sync_job { 2612that has to return the map if sucecssful, and then unfreezes the player on
1729 $pl->ob->leave_link 2613the new (success) or old (failed) map position. In either case, $done will
1730 }; 2614be called at the end of this process.
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2615
1736 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753
1754=item $player_object->goto ($path, $x, $y)
1755
1756=cut 2616=cut
2617
2618our $GOTOGEN;
1757 2619
1758sub cf::object::player::goto { 2620sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2621 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2622
1761 $path = new cf::path $path; 2623 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 2624 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2625
1764 $self->enter_link; 2626 $self->enter_link;
1765 2627
1766 (async { 2628 (async {
1767 my $map = cf::map::find $path->as_string; 2629 $Coro::current->{desc} = "player::goto $path $x $y";
2630
2631 # *tag paths override both path and x|y
2632 if ($path =~ /^\*(.*)$/) {
2633 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2634 my $ob = $obs[rand @obs];
2635
2636 # see if we actually can go there
2637 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2638 $ob = $obs[rand @obs];
2639 } else {
2640 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2641 }
2642 # else put us there anyways for now #d#
2643
2644 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2645 } else {
2646 ($path, $x, $y) = (undef, undef, undef);
2647 }
2648 }
2649
2650 my $map = eval {
2651 my $map = defined $path ? cf::map::find $path : undef;
2652
2653 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2654 $map = $map->customise_for ($self);
1769 2655 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2656 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2657 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2658 }
1774 2659
2660 $map
2661 };
2662
2663 if ($@) {
2664 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2665 LOG llevError | logBacktrace, Carp::longmess $@;
2666 }
2667
2668 if ($gen == $self->{_goto_generation}) {
2669 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2670 $self->leave_link ($map, $x, $y);
2671 }
2672
2673 $done->() if $done;
1776 })->prio (1); 2674 })->prio (1);
1777} 2675}
1778 2676
1779=item $player_object->enter_exit ($exit_object) 2677=item $player_object->enter_exit ($exit_object)
1780 2678
1782 2680
1783sub parse_random_map_params { 2681sub parse_random_map_params {
1784 my ($spec) = @_; 2682 my ($spec) = @_;
1785 2683
1786 my $rmp = { # defaults 2684 my $rmp = { # defaults
1787 xsize => 10, 2685 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2686 ysize => (cf::rndm 15, 40),
2687 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2688 #layout => string,
1789 }; 2689 };
1790 2690
1791 for (split /\n/, $spec) { 2691 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2692 my ($k, $v) = split /\s+/, $_, 2;
1793 2693
1797 $rmp 2697 $rmp
1798} 2698}
1799 2699
1800sub prepare_random_map { 2700sub prepare_random_map {
1801 my ($exit) = @_; 2701 my ($exit) = @_;
2702
2703 my $guard = cf::lock_acquire "exit_prepare:$exit";
1802 2704
1803 # all this does is basically replace the /! path by 2705 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed 2706 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object 2707 # that depends on the exit object
1806 2708
1807 my $rmp = parse_random_map_params $exit->msg; 2709 my $rmp = parse_random_map_params $exit->msg;
1808 2710
1809 if ($exit->map) { 2711 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2712 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2713 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2714 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2715 $rmp->{origin_y} = $exit->y;
1814 } 2716 }
1815 2717
1816 $rmp->{random_seed} ||= $exit->random_seed; 2718 $rmp->{random_seed} ||= $exit->random_seed;
1817 2719
1818 my $data = cf::to_json $rmp; 2720 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1819 my $md5 = Digest::MD5::md5_hex $data; 2721 my $md5 = Digest::MD5::md5_hex $data;
2722 my $meta = "$RANDOMDIR/$md5.meta";
1820 2723
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2724 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2725 aio_write $fh, 0, (length $data), $data, 0;
2726 undef $fh;
2727 aio_rename "$meta~", $meta;
1823 2728
1824 $exit->slaying ("?random/$md5"); 2729 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2730 $exit->msg (undef);
1826 } 2731 }
1827} 2732}
1829sub cf::object::player::enter_exit { 2734sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2735 my ($self, $exit) = @_;
1831 2736
1832 return unless $self->type == cf::PLAYER; 2737 return unless $self->type == cf::PLAYER;
1833 2738
2739 if ($exit->slaying eq "/!") {
2740 #TODO: this should de-fi-ni-te-ly not be a sync-job
2741 # the problem is that $exit might not survive long enough
2742 # so it needs to be done right now, right here
2743 cf::sync_job { prepare_random_map $exit };
2744 }
2745
2746 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2747 my $hp = $exit->stats->hp;
2748 my $sp = $exit->stats->sp;
2749
1834 $self->enter_link; 2750 $self->enter_link;
1835 2751
2752 # if exit is damned, update players death & WoR home-position
2753 $self->contr->savebed ($slaying, $hp, $sp)
2754 if $exit->flag (FLAG_DAMNED);
2755
1836 (async { 2756 (async {
2757 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2758
1837 $self->deactivate_recursive; # just to be sure 2759 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 2760 unless (eval {
1839 prepare_random_map $exit 2761 $self->goto ($slaying, $hp, $sp);
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 2762
1845 1; 2763 1;
1846 }) { 2764 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2765 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 2766 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2767 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2768 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2769
1852 warn "ERROR in enter_exit: $@"; 2770 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2771 $self->leave_link;
1854 } 2772 }
1855 })->prio (1); 2773 })->prio (1);
1868 2786
1869sub cf::client::send_drawinfo { 2787sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2788 my ($self, $text, $flags) = @_;
1871 2789
1872 utf8::encode $text; 2790 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2791 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2792}
1875 2793
2794=item $client->send_msg ($channel, $msg, $color, [extra...])
2795
2796Send a drawinfo or msg packet to the client, formatting the msg for the
2797client if neccessary. C<$type> should be a string identifying the type of
2798the message, with C<log> being the default. If C<$color> is negative, suppress
2799the message unless the client supports the msg packet.
2800
2801=cut
2802
2803# non-persistent channels (usually the info channel)
2804our %CHANNEL = (
2805 "c/identify" => {
2806 id => "infobox",
2807 title => "Identify",
2808 reply => undef,
2809 tooltip => "Items recently identified",
2810 },
2811 "c/examine" => {
2812 id => "infobox",
2813 title => "Examine",
2814 reply => undef,
2815 tooltip => "Signs and other items you examined",
2816 },
2817 "c/book" => {
2818 id => "infobox",
2819 title => "Book",
2820 reply => undef,
2821 tooltip => "The contents of a note or book",
2822 },
2823 "c/lookat" => {
2824 id => "infobox",
2825 title => "Look",
2826 reply => undef,
2827 tooltip => "What you saw there",
2828 },
2829 "c/who" => {
2830 id => "infobox",
2831 title => "Players",
2832 reply => undef,
2833 tooltip => "Shows players who are currently online",
2834 },
2835 "c/body" => {
2836 id => "infobox",
2837 title => "Body Parts",
2838 reply => undef,
2839 tooltip => "Shows which body parts you posess and are available",
2840 },
2841 "c/uptime" => {
2842 id => "infobox",
2843 title => "Uptime",
2844 reply => undef,
2845 tooltip => "How long the server has been running since last restart",
2846 },
2847 "c/mapinfo" => {
2848 id => "infobox",
2849 title => "Map Info",
2850 reply => undef,
2851 tooltip => "Information related to the maps",
2852 },
2853 "c/party" => {
2854 id => "party",
2855 title => "Party",
2856 reply => "gsay ",
2857 tooltip => "Messages and chat related to your party",
2858 },
2859);
2860
2861sub cf::client::send_msg {
2862 my ($self, $channel, $msg, $color, @extra) = @_;
2863
2864 $msg = $self->pl->expand_cfpod ($msg);
2865
2866 $color &= cf::NDI_CLIENT_MASK; # just in case...
2867
2868 # check predefined channels, for the benefit of C
2869 if ($CHANNEL{$channel}) {
2870 $channel = $CHANNEL{$channel};
2871
2872 $self->ext_msg (channel_info => $channel)
2873 if $self->can_msg;
2874
2875 $channel = $channel->{id};
2876
2877 } elsif (ref $channel) {
2878 # send meta info to client, if not yet sent
2879 unless (exists $self->{channel}{$channel->{id}}) {
2880 $self->{channel}{$channel->{id}} = $channel;
2881 $self->ext_msg (channel_info => $channel)
2882 if $self->can_msg;
2883 }
2884
2885 $channel = $channel->{id};
2886 }
2887
2888 return unless @extra || length $msg;
2889
2890 if ($self->can_msg) {
2891 # default colour, mask it out
2892 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2893 if $color & cf::NDI_DEF;
2894
2895 $self->send_packet ("msg " . $self->{json_coder}->encode (
2896 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2897 } else {
2898 if ($color >= 0) {
2899 # replace some tags by gcfclient-compatible ones
2900 for ($msg) {
2901 1 while
2902 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2903 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2904 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2905 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2906 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2907 }
2908
2909 $color &= cf::NDI_COLOR_MASK;
2910
2911 utf8::encode $msg;
2912
2913 if (0 && $msg =~ /\[/) {
2914 # COMMAND/INFO
2915 $self->send_packet ("drawextinfo $color 10 8 $msg")
2916 } else {
2917 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2918 $self->send_packet ("drawinfo $color $msg")
2919 }
2920 }
2921 }
2922}
2923
2924=item $client->ext_msg ($type, @msg)
2925
2926Sends an ext event to the client.
2927
2928=cut
2929
2930sub cf::client::ext_msg($$@) {
2931 my ($self, $type, @msg) = @_;
2932
2933 if ($self->extcmd == 2) {
2934 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2935 } elsif ($self->extcmd == 1) { # TODO: remove
2936 push @msg, msgtype => "event_$type";
2937 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2938 }
2939}
2940
2941=item $client->ext_reply ($msgid, @msg)
2942
2943Sends an ext reply to the client.
2944
2945=cut
2946
2947sub cf::client::ext_reply($$@) {
2948 my ($self, $id, @msg) = @_;
2949
2950 if ($self->extcmd == 2) {
2951 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2952 } elsif ($self->extcmd == 1) {
2953 #TODO: version 1, remove
2954 unshift @msg, msgtype => "reply", msgid => $id;
2955 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2956 }
2957}
1876 2958
1877=item $success = $client->query ($flags, "text", \&cb) 2959=item $success = $client->query ($flags, "text", \&cb)
1878 2960
1879Queues a query to the client, calling the given callback with 2961Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2962the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2963C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 2964
1883Queries can fail, so check the return code. Or don't, as queries will become 2965Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 2966become reliable at some point in the future.
1885 2967
1886=cut 2968=cut
1887 2969
1888sub cf::client::query { 2970sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 2971 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 2979 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2980 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 2981
1900 $self->send_packet ($self->{query_queue}[0][0]) 2982 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 2983 if @{ $self->{query_queue} } == 1;
2984
2985 1
1902} 2986}
1903 2987
1904cf::client->attach ( 2988cf::client->attach (
2989 on_connect => sub {
2990 my ($ns) = @_;
2991
2992 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2993 },
1905 on_reply => sub { 2994 on_reply => sub {
1906 my ($ns, $msg) = @_; 2995 my ($ns, $msg) = @_;
1907 2996
1908 # this weird shuffling is so that direct followup queries 2997 # this weird shuffling is so that direct followup queries
1909 # get handled first 2998 # get handled first
1910 my $queue = delete $ns->{query_queue} 2999 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 3000 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 3001
1913 (shift @$queue)->[1]->($msg); 3002 (shift @$queue)->[1]->($msg);
3003 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 3004
1915 push @{ $ns->{query_queue} }, @$queue; 3005 push @{ $ns->{query_queue} }, @$queue;
1916 3006
1917 if (@{ $ns->{query_queue} } == @$queue) { 3007 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 3008 if (@$queue) {
1920 } else { 3010 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3011 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 3012 }
1923 } 3013 }
1924 }, 3014 },
3015 on_exticmd => sub {
3016 my ($ns, $buf) = @_;
3017
3018 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3019
3020 if (ref $msg) {
3021 my ($type, $reply, @payload) =
3022 "ARRAY" eq ref $msg
3023 ? @$msg
3024 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3025
3026 my @reply;
3027
3028 if (my $cb = $EXTICMD{$type}) {
3029 @reply = $cb->($ns, @payload);
3030 }
3031
3032 $ns->ext_reply ($reply, @reply)
3033 if $reply;
3034
3035 } else {
3036 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3037 }
3038
3039 cf::override;
3040 },
1925); 3041);
1926 3042
1927=item $client->async (\&cb) 3043=item $client->async (\&cb)
1928 3044
1929Create a new coroutine, running the specified callback. The coroutine will 3045Create a new coroutine, running the specified callback. The coroutine will
1970our $safe = new Safe "safe"; 3086our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3087our $safe_hole = new Safe::Hole;
1972 3088
1973$SIG{FPE} = 'IGNORE'; 3089$SIG{FPE} = 'IGNORE';
1974 3090
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3091$safe->permit_only (Opcode::opset qw(
3092 :base_core :base_mem :base_orig :base_math
3093 grepstart grepwhile mapstart mapwhile
3094 sort time
3095));
1976 3096
1977# here we export the classes and methods available to script code 3097# here we export the classes and methods available to script code
1978 3098
1979=pod 3099=pod
1980 3100
1981The following fucntions and emthods are available within a safe environment: 3101The following functions and methods are available within a safe environment:
1982 3102
1983 cf::object contr pay_amount pay_player map 3103 cf::object
3104 contr pay_amount pay_player map x y force_find force_add destroy
3105 insert remove name archname title slaying race decrease split
3106
1984 cf::object::player player 3107 cf::object::player
1985 cf::player peaceful 3108 player
1986 cf::map trigger 3109
3110 cf::player
3111 peaceful
3112
3113 cf::map
3114 trigger
1987 3115
1988=cut 3116=cut
1989 3117
1990for ( 3118for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3119 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3120 insert remove inv name archname title slaying race
3121 decrease split destroy)],
1992 ["cf::object::player" => qw(player)], 3122 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3123 ["cf::player" => qw(peaceful)],
1994 ["cf::map" => qw(trigger)], 3124 ["cf::map" => qw(trigger)],
1995) { 3125) {
1996 no strict 'refs'; 3126 no strict 'refs';
2067=back 3197=back
2068 3198
2069=cut 3199=cut
2070 3200
2071############################################################################# 3201#############################################################################
3202# the server's init and main functions
2072 3203
2073=head2 EXTENSION DATABASE SUPPORT 3204sub load_facedata($) {
3205 my ($path) = @_;
2074 3206
2075Crossfire maintains a very simple database for extension use. It can 3207 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3208 # for this (global event?)
2077excludes objects. 3209 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3210
2079The parameter C<$family> should best start with the name of the extension 3211 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3212
2082=over 4 3213 warn "loading facedata from $path\n";
2083 3214
2084=item $hashref = cf::db_get $family 3215 my $facedata;
3216 0 < aio_load $path, $facedata
3217 or die "$path: $!";
2085 3218
2086Return a hashref for use by the extension C<$family>, which can be 3219 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3220
2090=item $value = cf::db_get $family => $key 3221 $facedata->{version} == 2
3222 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3223
2092Returns a single value from the database 3224 # patch in the exptable
2093 3225 $facedata->{resource}{"res/exp_table"} = {
2094=item cf::db_put $family => $hashref 3226 type => FT_RSRC,
2095 3227 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3228 };
3229 cf::cede_to_tick;
2145 3230
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3231 {
3232 my $faces = $facedata->{faceinfo};
2150 3233
2151 sub db_get($;$) { 3234 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3235 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3236
2157 sub db_put($$;$) { 3237 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3238 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3239 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2160 } else { 3240 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165 3241
2166 cf::global->attach ( 3242 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3243 }
2171 );
2172}
2173 3244
2174############################################################################# 3245 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3246 next unless $info->{smooth};
2176 3247
2177sub cfg_load { 3248 my $idx = cf::face::find $face
3249 or next;
3250
3251 if (my $smooth = cf::face::find $info->{smooth}) {
3252 cf::face::set_smooth $idx, $smooth;
3253 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3254 } else {
3255 warn "smooth face '$info->{smooth}' not found for face '$face'";
3256 }
3257
3258 cf::cede_to_tick;
3259 }
3260 }
3261
3262 {
3263 my $anims = $facedata->{animinfo};
3264
3265 while (my ($anim, $info) = each %$anims) {
3266 cf::anim::set $anim, $info->{frames}, $info->{facings};
3267 cf::cede_to_tick;
3268 }
3269
3270 cf::anim::invalidate_all; # d'oh
3271 }
3272
3273 {
3274 # TODO: for gcfclient pleasure, we should give resources
3275 # that gcfclient doesn't grok a >10000 face index.
3276 my $res = $facedata->{resource};
3277
3278 while (my ($name, $info) = each %$res) {
3279 if (defined $info->{type}) {
3280 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3281 my $data;
3282
3283 if ($info->{type} & 1) {
3284 # prepend meta info
3285
3286 my $meta = $enc->encode ({
3287 name => $name,
3288 %{ $info->{meta} || {} },
3289 });
3290
3291 $data = pack "(w/a*)*", $meta, $info->{data};
3292 } else {
3293 $data = $info->{data};
3294 }
3295
3296 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3297 cf::face::set_type $idx, $info->{type};
3298 } else {
3299 $RESOURCE{$name} = $info;
3300 }
3301
3302 cf::cede_to_tick;
3303 }
3304 }
3305
3306 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3307
3308 1
3309}
3310
3311cf::global->attach (on_resource_update => sub {
3312 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3313 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3314
3315 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3316 my $sound = $soundconf->{compat}[$_]
3317 or next;
3318
3319 my $face = cf::face::find "sound/$sound->[1]";
3320 cf::sound::set $sound->[0] => $face;
3321 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3322 }
3323
3324 while (my ($k, $v) = each %{$soundconf->{event}}) {
3325 my $face = cf::face::find "sound/$v";
3326 cf::sound::set $k => $face;
3327 }
3328 }
3329});
3330
3331register_exticmd fx_want => sub {
3332 my ($ns, $want) = @_;
3333
3334 while (my ($k, $v) = each %$want) {
3335 $ns->fx_want ($k, $v);
3336 }
3337};
3338
3339sub load_resource_file($) {
3340 my $guard = lock_acquire "load_resource_file";
3341
3342 my $status = load_resource_file_ $_[0];
3343 get_slot 0.1, 100;
3344 cf::arch::commit_load;
3345
3346 $status
3347}
3348
3349sub reload_regions {
3350 # HACK to clear player env face cache, we need some signal framework
3351 # for this (global event?)
3352 %ext::player_env::MUSIC_FACE_CACHE = ();
3353
3354 load_resource_file "$MAPDIR/regions"
3355 or die "unable to load regions file\n";
3356
3357 for (cf::region::list) {
3358 $_->{match} = qr/$_->{match}/
3359 if exists $_->{match};
3360 }
3361}
3362
3363sub reload_facedata {
3364 load_facedata "$DATADIR/facedata"
3365 or die "unable to load facedata\n";
3366}
3367
3368sub reload_archetypes {
3369 load_resource_file "$DATADIR/archetypes"
3370 or die "unable to load archetypes\n";
3371}
3372
3373sub reload_treasures {
3374 load_resource_file "$DATADIR/treasures"
3375 or die "unable to load treasurelists\n";
3376}
3377
3378sub reload_resources {
3379 warn "reloading resource files...\n";
3380
3381 reload_facedata;
3382 reload_archetypes;
3383 reload_regions;
3384 reload_treasures;
3385
3386 warn "finished reloading resource files\n";
3387}
3388
3389sub init {
3390 my $guard = freeze_mainloop;
3391
3392 reload_resources;
3393}
3394
3395sub reload_config {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3396 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 3397 or return;
2180 3398
2181 local $/; 3399 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 3400 *CFG = YAML::Load <$fh>;
2183 3401
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3402 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2185 3403
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3404 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3405 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2197 3415
2198sub main { 3416sub main {
2199 # we must not ever block the main coroutine 3417 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3418 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3419 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3420 (async {
3421 $Coro::current->{desc} = "IDLE BUG HANDLER";
3422 EV::loop EV::LOOP_ONESHOT;
3423 })->prio (Coro::PRIO_MAX);
2203 }; 3424 };
2204 3425
2205 cfg_load; 3426 {
2206 db_load; 3427 my $guard = freeze_mainloop;
3428 reload_config;
3429 db_init;
2207 load_extensions; 3430 load_extensions;
3431
3432 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3433 evthread_start IO::AIO::poll_fileno;
3434 }
3435
2208 Event::loop; 3436 EV::loop;
2209} 3437}
2210 3438
2211############################################################################# 3439#############################################################################
2212# initialisation 3440# initialisation and cleanup
2213 3441
3442# install some emergency cleanup handlers
3443BEGIN {
3444 our %SIGWATCHER = ();
3445 for my $signal (qw(INT HUP TERM)) {
3446 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3447 cf::cleanup "SIG$signal";
3448 };
3449 }
3450}
3451
3452sub write_runtime_sync {
3453 my $runtime = "$LOCALDIR/runtime";
3454
3455 # first touch the runtime file to show we are still running:
3456 # the fsync below can take a very very long time.
3457
3458 IO::AIO::aio_utime $runtime, undef, undef;
3459
3460 my $guard = cf::lock_acquire "write_runtime";
3461
3462 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3463 or return;
3464
3465 my $value = $cf::RUNTIME + 90 + 10;
3466 # 10 is the runtime save interval, for a monotonic clock
3467 # 60 allows for the watchdog to kill the server.
3468
3469 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3470 and return;
3471
3472 # always fsync - this file is important
3473 aio_fsync $fh
3474 and return;
3475
3476 # touch it again to show we are up-to-date
3477 aio_utime $fh, undef, undef;
3478
3479 close $fh
3480 or return;
3481
3482 aio_rename "$runtime~", $runtime
3483 and return;
3484
3485 warn "runtime file written.\n";
3486
3487 1
3488}
3489
3490our $uuid_lock;
3491our $uuid_skip;
3492
3493sub write_uuid_sync($) {
3494 $uuid_skip ||= $_[0];
3495
3496 return if $uuid_lock;
3497 local $uuid_lock = 1;
3498
3499 my $uuid = "$LOCALDIR/uuid";
3500
3501 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3502 or return;
3503
3504 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3505 $uuid_skip = 0;
3506
3507 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3508 and return;
3509
3510 # always fsync - this file is important
3511 aio_fsync $fh
3512 and return;
3513
3514 close $fh
3515 or return;
3516
3517 aio_rename "$uuid~", $uuid
3518 and return;
3519
3520 warn "uuid file written ($value).\n";
3521
3522 1
3523
3524}
3525
3526sub write_uuid($$) {
3527 my ($skip, $sync) = @_;
3528
3529 $sync ? write_uuid_sync $skip
3530 : async { write_uuid_sync $skip };
3531}
3532
3533sub emergency_save() {
3534 my $freeze_guard = cf::freeze_mainloop;
3535
3536 warn "enter emergency perl save\n";
3537
3538 cf::sync_job {
3539 # use a peculiar iteration method to avoid tripping on perl
3540 # refcount bugs in for. also avoids problems with players
3541 # and maps saved/destroyed asynchronously.
3542 warn "begin emergency player save\n";
3543 for my $login (keys %cf::PLAYER) {
3544 my $pl = $cf::PLAYER{$login} or next;
3545 $pl->valid or next;
3546 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3547 $pl->save;
3548 }
3549 warn "end emergency player save\n";
3550
3551 warn "begin emergency map save\n";
3552 for my $path (keys %cf::MAP) {
3553 my $map = $cf::MAP{$path} or next;
3554 $map->valid or next;
3555 $map->save;
3556 }
3557 warn "end emergency map save\n";
3558
3559 warn "begin emergency database checkpoint\n";
3560 BDB::db_env_txn_checkpoint $DB_ENV;
3561 warn "end emergency database checkpoint\n";
3562
3563 warn "begin write uuid\n";
3564 write_uuid_sync 1;
3565 warn "end write uuid\n";
3566 };
3567
3568 warn "leave emergency perl save\n";
3569}
3570
3571sub post_cleanup {
3572 my ($make_core) = @_;
3573
3574 warn Carp::longmess "post_cleanup backtrace"
3575 if $make_core;
3576}
3577
2214sub reload() { 3578sub do_reload_perl() {
2215 # can/must only be called in main 3579 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3580 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 3581 warn "can only reload from main coroutine";
2218 return; 3582 return;
2219 } 3583 }
2220 3584
2221 warn "reloading..."; 3585 warn "reloading...";
2222 3586
2223 my $guard = freeze_mainloop; 3587 warn "entering sync_job";
3588
3589 cf::sync_job {
3590 cf::write_runtime_sync; # external watchdog should not bark
2224 cf::emergency_save; 3591 cf::emergency_save;
3592 cf::write_runtime_sync; # external watchdog should not bark
2225 3593
2226 eval { 3594 warn "syncing database to disk";
3595 BDB::db_env_txn_checkpoint $DB_ENV;
3596
2227 # if anything goes wrong in here, we should simply crash as we already saved 3597 # if anything goes wrong in here, we should simply crash as we already saved
2228 3598
2229 # cancel all watchers 3599 warn "flushing outstanding aio requests";
2230 for (Event::all_watchers) { 3600 for (;;) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 3601 BDB::flush;
3602 IO::AIO::flush;
3603 Coro::cede_notself;
3604 last unless IO::AIO::nreqs || BDB::nreqs;
3605 warn "iterate...";
2232 } 3606 }
2233 3607
3608 ++$RELOAD;
3609
2234 # cancel all extension coros 3610 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 3611 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 3612 %EXT_CORO = ();
2237 3613
2238 # unload all extensions 3614 warn "removing commands";
2239 for (@exts) { 3615 %COMMAND = ();
3616
3617 warn "removing ext/exti commands";
3618 %EXTCMD = ();
3619 %EXTICMD = ();
3620
3621 warn "unloading/nuking all extensions";
3622 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 3623 warn "... unloading $pkg";
2241 unload_extension $_; 3624
3625 if (my $cb = $pkg->can ("unload")) {
3626 eval {
3627 $cb->($pkg);
3628 1
3629 } or warn "$pkg unloaded, but with errors: $@";
2242 } 3630 }
2243 3631
3632 warn "... nuking $pkg";
3633 Symbol::delete_package $pkg;
3634 }
3635
2244 # unload all modules loaded from $LIBDIR 3636 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 3637 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3638 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 3639
2248 warn "removing <$k>"; 3640 warn "... unloading $k";
2249 delete $INC{$k}; 3641 delete $INC{$k};
2250 3642
2251 $k =~ s/\.pm$//; 3643 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 3644 $k =~ s/\//::/g;
2253 3645
2256 } 3648 }
2257 3649
2258 Symbol::delete_package $k; 3650 Symbol::delete_package $k;
2259 } 3651 }
2260 3652
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 3653 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3654 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3655 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3656
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 3657 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 3658 delete $INC{"cf.pm"};
3659 delete $INC{"cf/pod.pm"};
2274 3660
2275 # don't, removes xs symbols, too, 3661 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3662 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3663 #Symbol::delete_package __PACKAGE__;
2278 3664
2279 # reload cf.pm 3665 warn "unload completed, starting to reload now";
3666
2280 warn "reloading cf.pm"; 3667 warn "reloading cf.pm";
2281 require cf; 3668 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3669 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 3670
2284 # load config and database again 3671 warn "loading config and database again";
2285 cf::cfg_load; 3672 cf::reload_config;
2286 cf::db_load;
2287 3673
2288 # load extensions
2289 warn "load extensions"; 3674 warn "loading extensions";
2290 cf::load_extensions; 3675 cf::load_extensions;
2291 3676
2292 # reattach attachments to objects 3677 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 3678 _global_reattach; # objects, sockets
2294 _global_reattach; 3679 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3680 reattach $_ for values %MAP;
3681 warn "reattaching attachments to players";
3682 reattach $_ for values %PLAYER;
3683
3684 warn "leaving sync_job";
3685
3686 1
3687 } or do {
3688 warn $@;
3689 cf::cleanup "error while reloading, exiting.";
2296 }; 3690 };
2297 3691
2298 if ($@) { 3692 warn "reloaded";
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305}; 3693};
2306 3694
2307############################################################################# 3695our $RELOAD_WATCHER; # used only during reload
2308 3696
2309unless ($LINK_MAP) { 3697sub reload_perl() {
2310 $LINK_MAP = cf::map::new; 3698 # doing reload synchronously and two reloads happen back-to-back,
3699 # coro crashes during coro_state_free->destroy here.
2311 3700
2312 $LINK_MAP->width (41); 3701 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2313 $LINK_MAP->height (41); 3702 do_reload_perl;
2314 $LINK_MAP->alloc; 3703 undef $RELOAD_WATCHER;
2315 $LINK_MAP->path ("{link}"); 3704 };
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 3705}
2349
2350register "<global>", __PACKAGE__;
2351 3706
2352register_command "reload" => sub { 3707register_command "reload" => sub {
2353 my ($who, $arg) = @_; 3708 my ($who, $arg) = @_;
2354 3709
2355 if ($who->flag (FLAG_WIZ)) { 3710 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 3711 $who->message ("reloading server.");
3712 async {
3713 $Coro::current->{desc} = "perl_reload";
3714 reload_perl;
3715 };
2359 } 3716 }
2360}; 3717};
2361 3718
2362unshift @INC, $LIBDIR; 3719unshift @INC, $LIBDIR;
2363 3720
2364$TICK_WATCHER = Event->timer ( 3721my $bug_warning = 0;
2365 reentrant => 0, 3722
2366 prio => 0, 3723our @WAIT_FOR_TICK;
2367 at => $NEXT_TICK || $TICK, 3724our @WAIT_FOR_TICK_BEGIN;
2368 data => WF_AUTOCANCEL, 3725
2369 cb => sub { 3726sub wait_for_tick {
3727 return if tick_inhibit || $Coro::current == $Coro::main;
3728
3729 my $signal = new Coro::Signal;
3730 push @WAIT_FOR_TICK, $signal;
3731 $signal->wait;
3732}
3733
3734sub wait_for_tick_begin {
3735 return if tick_inhibit || $Coro::current == $Coro::main;
3736
3737 my $signal = new Coro::Signal;
3738 push @WAIT_FOR_TICK_BEGIN, $signal;
3739 $signal->wait;
3740}
3741
3742sub tick {
3743 if ($Coro::current != $Coro::main) {
3744 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3745 unless ++$bug_warning > 10;
3746 return;
3747 }
3748
2370 cf::server_tick; # one server iteration 3749 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK;
2373 3750
2374 # if we are delayed by four ticks or more, skip them all 3751 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3752 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2376 3753 Coro::async_pool {
2377 $TICK_WATCHER->at ($NEXT_TICK); 3754 $Coro::current->{desc} = "runtime saver";
2378 $TICK_WATCHER->start;
2379 },
2380);
2381
2382IO::AIO::max_poll_time $TICK * 0.2;
2383
2384Event->io (
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL,
2394 after => 0,
2395 interval => 10,
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 3755 write_runtime_sync
2399 or warn "ERROR: unable to write runtime file: $!"; 3756 or warn "ERROR: unable to write runtime file: $!";
2400 })->(); 3757 };
2401 }, 3758 }
2402); 3759
3760 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3761 $sig->send;
3762 }
3763 while (my $sig = shift @WAIT_FOR_TICK) {
3764 $sig->send;
3765 }
3766
3767 $LOAD = ($NOW - $TICK_START) / $TICK;
3768 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3769
3770 if (0) {
3771 if ($NEXT_TICK) {
3772 my $jitter = $TICK_START - $NEXT_TICK;
3773 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3774 warn "jitter $JITTER\n";#d#
3775 }
3776 }
3777}
3778
3779{
3780 # configure BDB
3781
3782 BDB::min_parallel 8;
3783 BDB::max_poll_reqs $TICK * 0.1;
3784 $Coro::BDB::WATCHER->priority (1);
3785
3786 unless ($DB_ENV) {
3787 $DB_ENV = BDB::db_env_create;
3788 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3789 | BDB::LOG_AUTOREMOVE, 1);
3790 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3791 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3792
3793 cf::sync_job {
3794 eval {
3795 BDB::db_env_open
3796 $DB_ENV,
3797 $BDBDIR,
3798 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3799 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3800 0666;
3801
3802 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3803 };
3804
3805 cf::cleanup "db_env_open(db): $@" if $@;
3806 };
3807 }
3808
3809 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3810 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3811 };
3812 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3813 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3814 };
3815 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3816 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3817 };
3818}
3819
3820{
3821 # configure IO::AIO
3822
3823 IO::AIO::min_parallel 8;
3824 IO::AIO::max_poll_time $TICK * 0.1;
3825 $Coro::AIO::WATCHER->priority (1);
3826}
3827
3828my $_log_backtrace;
3829
3830sub _log_backtrace {
3831 my ($msg, @addr) = @_;
3832
3833 $msg =~ s/\n//;
3834
3835 # limit the # of concurrent backtraces
3836 if ($_log_backtrace < 2) {
3837 ++$_log_backtrace;
3838 async {
3839 $Coro::current->{desc} = "abt $msg";
3840
3841 my @bt = fork_call {
3842 @addr = map { sprintf "%x", $_ } @addr;
3843 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3844 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3845 or die "addr2line: $!";
3846
3847 my @funcs;
3848 my @res = <$fh>;
3849 chomp for @res;
3850 while (@res) {
3851 my ($func, $line) = splice @res, 0, 2, ();
3852 push @funcs, "[$func] $line";
3853 }
3854
3855 @funcs
3856 };
3857
3858 LOG llevInfo, "[ABT] $msg\n";
3859 LOG llevInfo, "[ABT] $_\n" for @bt;
3860 --$_log_backtrace;
3861 };
3862 } else {
3863 LOG llevInfo, "[ABT] $msg\n";
3864 LOG llevInfo, "[ABT] [suppressed]\n";
3865 }
3866}
3867
3868# load additional modules
3869use cf::pod;
2403 3870
2404END { cf::emergency_save } 3871END { cf::emergency_save }
2405 3872
24061 38731
2407 3874

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