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Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.522 by root, Sat Apr 17 02:22:14 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
28 66
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
30$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
31 71
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
33 80
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 118our $NEXT_TICK;
46our $NOW; 119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
47 127
48our %CFG; 128our %CFG;
49 129
50our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 131our $RUNTIME;
132our $NOW;
52 133
53our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 136our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 137
57our %EXT_CORO; # coroutines bound to extensions 138# used to convert map paths into valid unix filenames by replacing / by ∕
139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
58 150
59binmode STDOUT; 151binmode STDOUT;
60binmode STDERR; 152binmode STDERR;
61 153
62# read virtual server time, if available 154# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
64 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
65 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
66 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
67} 159}
68 160
69mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
70mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 162
75# a special map that is always available 163mkdir $_
76our $LINK_MAP; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
77our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
167
168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
173
174#############################################################################
175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
78 184
79############################################################################# 185#############################################################################
80 186
81=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
82 188
89=item $cf::RUNTIME 195=item $cf::RUNTIME
90 196
91The time this server has run, starts at 0 and is increased by $cf::TICK on 197The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 198every server tick.
93 199
94=item $cf::LIBDIR 200=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
201$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
202$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 203
96The perl library directory, where extensions and cf-specific modules can 204Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 205directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
206unique-items directory, player file directory, random maps directory and
207database environment.
98 208
99=item $cf::NOW 209=item $cf::NOW
100 210
101The time of the last (current) server tick. 211The time of the last (current) server tick.
102 212
103=item $cf::TICK 213=item $cf::TICK
104 214
105The interval between server ticks, in seconds. 215The interval between server ticks, in seconds.
106 216
217=item $cf::LOADAVG
218
219The current CPU load on the server (alpha-smoothed), as a value between 0
220(none) and 1 (overloaded), indicating how much time is spent on processing
221objects per tick. Healthy values are < 0.5.
222
223=item $cf::LOAD
224
225The raw value load value from the last tick.
226
107=item %cf::CFG 227=item %cf::CFG
108 228
109Configuration for the server, loaded from C</etc/crossfire/config>, or 229Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 230from wherever your confdir points to.
111 231
232=item cf::wait_for_tick, cf::wait_for_tick_begin
233
234These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
235returns directly I<after> the tick processing (and consequently, can only wake one process
236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
237
238=item @cf::INVOKE_RESULTS
239
240This array contains the results of the last C<invoke ()> call. When
241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
242that call.
243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
249
112=back 250=back
113 251
114=cut 252=cut
115 253
116BEGIN { 254$Coro::State::WARNHOOK = sub {
117 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 255 my $msg = join "", @_;
119 utf8::encode $msg;
120 256
121 $msg .= "\n" 257 $msg .= "\n"
122 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
123 259
260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
261
124 LOG llevError, $msg; 262 LOG llevError, $msg;
125 }; 263};
126} 264
265$Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277};
127 278
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 283@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
284@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 285@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 286
135# we bless all objects into (empty) derived classes to force a method lookup 287# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 288# within the Safe compartment.
137for my $pkg (qw( 289for my $pkg (qw(
138 cf::global cf::attachable 290 cf::global cf::attachable
139 cf::object cf::object::player 291 cf::object cf::object::player
140 cf::client cf::player 292 cf::client cf::player
141 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
142 cf::map cf::party cf::region 295 cf::party cf::region
143)) { 296)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 298}
147 299
148$Event::DIED = sub { 300$EV::DIED = sub {
149 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
150}; 302};
151 303
152my %ext_pkg; 304#############################################################################
153my @exts;
154my @hook;
155 305
156=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
157 307
158=over 4 308=over 4
159 309
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 328 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 329 $d
180 } || "[unable to dump $_[0]: '$@']"; 330 } || "[unable to dump $_[0]: '$@']";
181} 331}
182 332
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 333=item $ref = cf::decode_json $json
186 334
187Converts a JSON string into the corresponding perl data structure. 335Converts a JSON string into the corresponding perl data structure.
188 336
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 337=item $json = cf::encode_json $ref
197 338
198Converts a perl data structure into its JSON representation. 339Converts a perl data structure into its JSON representation.
199 340
200=cut 341=cut
201 342
202sub to_json($) { 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 344
204 JSON::Syck::Dump $_[0] 345sub encode_json($) { $json_coder->encode ($_[0]) }
346sub decode_json($) { $json_coder->decode ($_[0]) }
347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
205} 360}
206 361
207=item cf::lock_wait $string 362=item cf::lock_wait $string
208 363
209Wait until the given lock is available. See cf::lock_acquire. 364Wait until the given lock is available. See cf::lock_acquire.
210 365
211=item my $lock = cf::lock_acquire $string 366=item my $lock = cf::lock_acquire $string
212 367
213Wait until the given lock is available and then acquires it and returns 368Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 370for example when the coroutine gets canceled), the lock is automatically
216returned. 371returned.
217 372
373Locks are *not* recursive, locking from the same coro twice results in a
374deadlocked coro.
375
218Lock names should begin with a unique identifier (for example, cf::map::find 376Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 377uses map_find and cf::map::load uses map_load).
220 378
221=cut 379=item $locked = cf::lock_active $string
222 380
223our %LOCK; 381Return true if the lock is currently active, i.e. somebody has locked it.
382
383=cut
384
385our $LOCKS = new Coro::SemaphoreSet;
224 386
225sub lock_wait($) { 387sub lock_wait($) {
226 my ($key) = @_; 388 $LOCKS->wait ($_[0]);
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233} 389}
234 390
235sub lock_acquire($) { 391sub lock_acquire($) {
236 my ($key) = @_; 392 $LOCKS->guard ($_[0])
393}
237 394
238 # wait, to be sure we are not locked 395sub lock_active($) {
239 lock_wait $key; 396 $LOCKS->count ($_[0]) < 1
240
241 $LOCK{$key} = [];
242
243 Coro::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247} 397}
248 398
249sub freeze_mainloop { 399sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 400 tick_inhibit_inc;
251 401
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 402 &Guard::guard (\&tick_inhibit_dec);
253 $TICK_WATCHER->stop; 403}
254 $guard 404
405=item cf::periodic $interval, $cb
406
407Like EV::periodic, but randomly selects a starting point so that the actions
408get spread over time.
409
410=cut
411
412sub periodic($$) {
413 my ($interval, $cb) = @_;
414
415 my $start = rand List::Util::min 180, $interval;
416
417 EV::periodic $start, $interval, 0, $cb
418}
419
420=item cf::get_slot $time[, $priority[, $name]]
421
422Allocate $time seconds of blocking CPU time at priority C<$priority>:
423This call blocks and returns only when you have at least C<$time> seconds
424of cpu time till the next tick. The slot is only valid till the next cede.
425
426The optional C<$name> can be used to identify the job to run. It might be
427used for statistical purposes and should identify the same time-class.
428
429Useful for short background jobs.
430
431=cut
432
433our @SLOT_QUEUE;
434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
436
437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
438$SLOT_QUEUE = Coro::async {
439 $Coro::current->desc ("timeslot manager");
440
441 my $signal = new Coro::Signal;
442 my $busy;
443
444 while () {
445 next_job:
446
447 my $avail = cf::till_tick;
448
449 for (0 .. $#SLOT_QUEUE) {
450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
452 my $job = splice @SLOT_QUEUE, $_, 1, ();
453 $job->[2]->send;
454 Coro::cede;
455 goto next_job;
456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
458 }
459 }
460
461 if (@SLOT_QUEUE) {
462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
463 push @cf::WAIT_FOR_TICK, $signal;
464 $signal->wait;
465 } else {
466 $busy = 0;
467 Coro::schedule;
468 }
469 }
470};
471
472sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
475 my ($time, $pri, $name) = @_;
476
477 $time = clamp $time, 0.01, $TICK * .6;
478
479 my $sig = new Coro::Signal;
480
481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
483 $SLOT_QUEUE->ready;
484 $sig->wait;
255} 485}
256 486
257=item cf::async { BLOCK } 487=item cf::async { BLOCK }
258 488
259Currently the same as Coro::async_pool, meaning you cannot use 489Currently the same as Coro::async_pool, meaning you cannot use
264 494
265BEGIN { *async = \&Coro::async_pool } 495BEGIN { *async = \&Coro::async_pool }
266 496
267=item cf::sync_job { BLOCK } 497=item cf::sync_job { BLOCK }
268 498
269The design of crossfire+ requires that the main coro ($Coro::main) is 499The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 500is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 501partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
502acceptable.
272 503
273If it must be done, put the blocking parts into C<sync_job>. This will run 504If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 505the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 506server will be frozen during this time, so the block should either finish
276fast or be very important. 507fast or be very important.
279 510
280sub sync_job(&) { 511sub sync_job(&) {
281 my ($job) = @_; 512 my ($job) = @_;
282 513
283 if ($Coro::current == $Coro::main) { 514 if ($Coro::current == $Coro::main) {
515 my $time = AE::time;
516
284 # this is the main coro, too bad, we have to block 517 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 518 # till the operation succeeds, freezing the server :/
286 519
287 # TODO: use suspend/resume instead 520 LOG llevError, Carp::longmess "sync job";#d#
288 # (but this is cancel-safe) 521
289 my $freeze_guard = freeze_mainloop; 522 my $freeze_guard = freeze_mainloop;
290 523
291 my $busy = 1; 524 my $busy = 1;
292 my @res; 525 my @res;
293 526
294 (async { 527 (async {
528 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 529 @res = eval { $job->() };
296 warn $@ if $@; 530 warn $@ if $@;
297 undef $busy; 531 undef $busy;
298 })->prio (Coro::PRIO_MAX); 532 })->prio (Coro::PRIO_MAX);
299 533
300 while ($busy) { 534 while ($busy) {
301 Coro::cede or Event::one_event; 535 if (Coro::nready) {
536 Coro::cede_notself;
537 } else {
538 EV::loop EV::LOOP_ONESHOT;
302 } 539 }
540 }
541
542 my $time = AE::time - $time;
543
544 $TICK_START += $time; # do not account sync jobs to server load
303 545
304 wantarray ? @res : $res[0] 546 wantarray ? @res : $res[0]
305 } else { 547 } else {
306 # we are in another coroutine, how wonderful, everything just works 548 # we are in another coroutine, how wonderful, everything just works
307 549
309 } 551 }
310} 552}
311 553
312=item $coro = cf::async_ext { BLOCK } 554=item $coro = cf::async_ext { BLOCK }
313 555
314Like async, but this coro is automcatially being canceled when the 556Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 557extension calling this is being unloaded.
316 558
317=cut 559=cut
318 560
319sub async_ext(&) { 561sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 569 $EXT_CORO{$coro+0} = $coro;
328 570
329 $coro 571 $coro
330} 572}
331 573
332sub write_runtime { 574=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 575
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 576Executes the given code block with the given arguments in a seperate
336 or return; 577process, returning the results. Everything must be serialisable with
578Coro::Storable. May, of course, block. Note that the executed sub may
579never block itself or use any form of event handling.
337 580
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 581=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 582
342 aio_fsync $fh 583sub fork_call(&@) {
343 and return; 584 my ($cb, @args) = @_;
344 585
345 close $fh 586 # we seemingly have to make a local copy of the whole thing,
346 or return; 587 # otherwise perl prematurely frees the stuff :/
588 # TODO: investigate and fix (likely this will be rather laborious)
347 589
348 aio_rename "$runtime~", $runtime 590 my @res = Coro::Util::fork_eval {
349 and return; 591 reset_signals;
592 &$cb
593 }, @args;
350 594
595 wantarray ? @res : $res[-1]
596}
597
598sub objinfo {
351 1 599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607}
608
609=item $coin = coin_from_name $name
610
611=cut
612
613our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628);
629
630sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
634}
635
636=item $value = cf::db_get $family => $key
637
638Returns a single value from the environment database.
639
640=item cf::db_put $family => $key => $value
641
642Stores the given C<$value> in the family. It can currently store binary
643data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
644
645=item $db = cf::db_table "name"
646
647Create and/or open a new database table. The string must not be "db" and must be unique
648within each server.
649
650=cut
651
652sub db_table($) {
653 my ($name) = @_;
654 my $db = BDB::db_create $DB_ENV;
655
656 eval {
657 $db->set_flags (BDB::CHKSUM);
658
659 utf8::encode $name;
660 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
661 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
662 cf::cleanup "db_open(db): $!" if $!;
663 };
664 cf::cleanup "db_open(db): $@" if $@;
665
666 $db
667}
668
669our $DB;
670
671sub db_init {
672 cf::sync_job {
673 $DB ||= db_table "db";
674 };
675}
676
677sub db_get($$) {
678 my $key = "$_[0]/$_[1]";
679
680 cf::sync_job {
681 BDB::db_get $DB, undef, $key, my $data;
682
683 $! ? ()
684 : $data
685 }
686}
687
688sub db_put($$$) {
689 BDB::dbreq_pri 4;
690 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
691}
692
693=item cf::cache $id => [$paths...], $processversion => $process
694
695Generic caching function that returns the value of the resource $id,
696caching and regenerating as required.
697
698This function can block.
699
700=cut
701
702sub cache {
703 my ($id, $src, $processversion, $process) = @_;
704
705 my $meta =
706 join "\x00",
707 $processversion,
708 map {
709 aio_stat $_
710 and Carp::croak "$_: $!";
711
712 ($_, (stat _)[7,9])
713 } @$src;
714
715 my $dbmeta = db_get cache => "$id/meta";
716 if ($dbmeta ne $meta) {
717 # changed, we may need to process
718
719 my @data;
720 my $md5;
721
722 for (0 .. $#$src) {
723 0 <= aio_load $src->[$_], $data[$_]
724 or Carp::croak "$src->[$_]: $!";
725 }
726
727 # if processing is expensive, check
728 # checksum first
729 if (1) {
730 $md5 =
731 join "\x00",
732 $processversion,
733 map {
734 cf::cede_to_tick;
735 ($src->[$_], Digest::MD5::md5_hex $data[$_])
736 } 0.. $#$src;
737
738
739 my $dbmd5 = db_get cache => "$id/md5";
740 if ($dbmd5 eq $md5) {
741 db_put cache => "$id/meta", $meta;
742
743 return db_get cache => "$id/data";
744 }
745 }
746
747 my $t1 = Time::HiRes::time;
748 my $data = $process->(\@data);
749 my $t2 = Time::HiRes::time;
750
751 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
752
753 db_put cache => "$id/data", $data;
754 db_put cache => "$id/md5" , $md5;
755 db_put cache => "$id/meta", $meta;
756
757 return $data;
758 }
759
760 db_get cache => "$id/data"
761}
762
763=item cf::datalog type => key => value, ...
764
765Log a datalog packet of the given type with the given key-value pairs.
766
767=cut
768
769sub datalog($@) {
770 my ($type, %kv) = @_;
771 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 772}
353 773
354=back 774=back
355 775
356=cut 776=cut
357 777
358############################################################################# 778#############################################################################
359 779
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479
480#############################################################################
481
482=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
483 781
484Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
485attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
487 785
488In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 788Deliantra).
491 789
492=over 4 790=over 4
493 791
494=item $attachable->attach ($attachment, key => $value...) 792=item $attachable->attach ($attachment, key => $value...)
495 793
539=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
540 838
541Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
542given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
543 841
544Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
545that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
546 844
547These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
548 846
549=over 4 847=over 4
609our @CB_TYPE = (); # registry for type (cf-object class) based events 907our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 908our @CB_MAP = ();
611 909
612my %attachment; 910my %attachment;
613 911
912sub cf::attachable::thawer_merge {
913 # simply override everything except _meta
914 local $_[0]{_meta};
915 %{$_[0]} = %{$_[1]};
916}
917
614sub _attach_cb($$$$) { 918sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 919 my ($registry, $event, $prio, $cb) = @_;
616 920
617 use sort 'stable'; 921 use sort 'stable';
618 922
652 $registry = $CB_TYPE[$object_type] ||= []; 956 $registry = $CB_TYPE[$object_type] ||= [];
653 957
654 } elsif ($type eq "subtype") { 958 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 959 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 960 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 961 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 962
659 } elsif ($type eq "package") { 963 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 964 my $pkg = shift @arg;
661 965
662 while (my ($name, $id) = each %cb_id) { 966 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 995 _attach $registry, $klass, @attach;
692 } 996 }
693 997
694 $obj->{$name} = \%arg; 998 $obj->{$name} = \%arg;
695 } else { 999 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 1000 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 1001 }
698 1002
699 $obj->{_attachment}{$name} = undef; 1003 $obj->{_attachment}{$name} = undef;
700} 1004}
701 1005
703 if (ref $_[0]) { 1007 if (ref $_[0]) {
704 _object_attach @_; 1008 _object_attach @_;
705 } else { 1009 } else {
706 _attach shift->_attach_registry, @_; 1010 _attach shift->_attach_registry, @_;
707 } 1011 }
1012 _recalc_want;
708}; 1013};
709 1014
710# all those should be optimised 1015# all those should be optimised
711sub cf::attachable::detach { 1016sub cf::attachable::detach {
712 my ($obj, $name) = @_; 1017 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 1020 delete $obj->{_attachment}{$name};
716 reattach ($obj); 1021 reattach ($obj);
717 } else { 1022 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 1023 Carp::croak "cannot, currently, detach class attachments";
719 } 1024 }
1025 _recalc_want;
720}; 1026};
721 1027
722sub cf::attachable::attached { 1028sub cf::attachable::attached {
723 my ($obj, $name) = @_; 1029 my ($obj, $name) = @_;
724 1030
739 "; 1045 ";
740 die if $@; 1046 die if $@;
741} 1047}
742 1048
743our $override; 1049our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1050our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 1051
746sub override { 1052sub override {
747 $override = 1; 1053 $override = 1;
748 @invoke_results = (); 1054 @INVOKE_RESULTS = (@_);
749} 1055}
750 1056
751sub do_invoke { 1057sub do_invoke {
752 my $event = shift; 1058 my $event = shift;
753 my $callbacks = shift; 1059 my $callbacks = shift;
754 1060
755 @invoke_results = (); 1061 @INVOKE_RESULTS = ();
756 1062
757 local $override; 1063 local $override;
758 1064
759 for (@$callbacks) { 1065 for (@$callbacks) {
760 eval { &{$_->[1]} }; 1066 eval { &{$_->[1]} };
769 } 1075 }
770 1076
771 0 1077 0
772} 1078}
773 1079
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1080=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
775 1081
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1082=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777 1083
778Generate an object-specific event with the given arguments. 1084Generate an object-specific event with the given arguments.
779 1085
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1086This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 1087removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 1088results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 1089
784=back 1090=back
785 1091
786=cut 1092=cut
787 1093
788############################################################################# 1094#############################################################################
789# object support 1095# object support
1096
1097sub _object_equal($$);
1098sub _object_equal($$) {
1099 my ($a, $b) = @_;
1100
1101 return 0 unless (ref $a) eq (ref $b);
1102
1103 if ("HASH" eq ref $a) {
1104 my @ka = keys %$a;
1105 my @kb = keys %$b;
1106
1107 return 0 if @ka != @kb;
1108
1109 for (0 .. $#ka) {
1110 return 0 unless $ka[$_] eq $kb[$_];
1111 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1112 }
1113
1114 } elsif ("ARRAY" eq ref $a) {
1115
1116 return 0 if @$a != @$b;
1117
1118 for (0 .. $#$a) {
1119 return 0 unless _object_equal $a->[$_], $b->[$_];
1120 }
1121
1122 } elsif ($a ne $b) {
1123 return 0;
1124 }
1125
1126 1
1127}
1128
1129our $SLOW_MERGES;#d#
1130sub _can_merge {
1131 my ($ob1, $ob2) = @_;
1132
1133 ++$SLOW_MERGES;#d#
1134
1135 # we do the slow way here
1136 return _object_equal $ob1, $ob2
1137}
790 1138
791sub reattach { 1139sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1140 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1141 my ($obj) = @_;
1142
1143 # no longer needed after getting rid of delete_package?
1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1145
795 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
796 1147
797 @$registry = (); 1148 @$registry = ();
798 1149
813cf::attachable->attach ( 1164cf::attachable->attach (
814 prio => -1000000, 1165 prio => -1000000,
815 on_instantiate => sub { 1166 on_instantiate => sub {
816 my ($obj, $data) = @_; 1167 my ($obj, $data) = @_;
817 1168
818 $data = from_json $data; 1169 $data = decode_json $data;
819 1170
820 for (@$data) { 1171 for (@$data) {
821 my ($name, $args) = @$_; 1172 my ($name, $args) = @$_;
822 1173
823 $obj->attach ($name, %{$args || {} }); 1174 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1190sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1191 my ($filename, $rdata, $objs) = @_;
841 1192
842 sync_job { 1193 sync_job {
843 if (length $$rdata) { 1194 if (length $$rdata) {
1195 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1196 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1197 $decname, length $$rdata, scalar @$objs;
846 1198
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1200 aio_chmod $fh, SAVE_MODE;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
850 aio_fsync $fh; 1204 aio_fsync $fh;
1205 }
851 close $fh; 1206 aio_close $fh;
852 1207
853 if (@$objs) { 1208 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1210 aio_chmod $fh, SAVE_MODE;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1212 aio_write $fh, 0, (length $data), $data, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
858 aio_fsync $fh; 1215 aio_fsync $fh;
1216 }
859 close $fh; 1217 aio_close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1218 aio_rename "$filename.pst~", "$filename.pst";
861 } 1219 }
862 } else { 1220 } else {
863 aio_unlink "$filename.pst"; 1221 aio_unlink "$filename.pst";
864 } 1222 }
865 1223
866 aio_rename "$filename~", $filename; 1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
867 } else { 1228 } else {
868 warn "FATAL: $filename~: $!\n"; 1229 warn "unable to save objects: $filename~: $!\n";
869 } 1230 }
870 } else { 1231 } else {
871 aio_unlink $filename; 1232 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1233 aio_unlink "$filename.pst";
873 } 1234 }
874 } 1235 };
875} 1236}
876 1237
877sub object_freezer_as_string { 1238sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1239 my ($rdata, $objs) = @_;
879 1240
891 or return; 1252 or return;
892 1253
893 unless (aio_stat "$filename.pst") { 1254 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1255 (aio_load "$filename.pst", $av) >= 0
895 or return; 1256 or return;
1257
896 $av = eval { (Storable::thaw $av)->{objs} }; 1258 my $st = eval { Coro::Storable::thaw $av };
1259 $av = $st->{objs};
897 } 1260 }
898 1261
1262 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1263 warn sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1264 $decname, length $data, scalar @{$av || []};
1265
901 return ($data, $av); 1266 ($data, $av)
902} 1267}
1268
1269=head2 COMMAND CALLBACKS
1270
1271=over 4
1272
1273=cut
903 1274
904############################################################################# 1275#############################################################################
905# command handling &c 1276# command handling &c
906 1277
907=item cf::register_command $name => \&callback($ob,$args); 1278=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1291 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1292}
922 1293
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1294=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1295
925Register a callbackf ro execution when the client sends an extcmd packet. 1296Register a callback for execution when the client sends an (synchronous)
1297extcmd packet. Ext commands will be processed in the order they are
1298received by the server, like other user commands. The first argument is
1299the logged-in player. Ext commands can only be processed after a player
1300has logged in successfully.
926 1301
927If the callback returns something, it is sent back as if reply was being 1302If the callback returns something, it is sent back as if reply was being
928called. 1303called.
929 1304
1305=item cf::register_exticmd $name => \&callback($ns,$packet);
1306
1307Register a callback for execution when the client sends an (asynchronous)
1308exticmd packet. Exti commands are processed by the server as soon as they
1309are received, i.e. out of order w.r.t. other commands. The first argument
1310is a client socket. Exti commands can be received anytime, even before
1311log-in.
1312
1313If the callback returns something, it is sent back as if reply was being
1314called.
1315
930=cut 1316=cut
931 1317
932sub register_extcmd { 1318sub register_extcmd {
933 my ($name, $cb) = @_; 1319 my ($name, $cb) = @_;
934 1320
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1321 $EXTCMD{$name} = $cb;
939} 1322}
1323
1324sub register_exticmd {
1325 my ($name, $cb) = @_;
1326
1327 $EXTICMD{$name} = $cb;
1328}
1329
1330use File::Glob ();
940 1331
941cf::player->attach ( 1332cf::player->attach (
942 on_command => sub { 1333 on_unknown_command => sub {
943 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
944 1335
945 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
946 or return; 1337 or return;
947 1338
952 cf::override; 1343 cf::override;
953 }, 1344 },
954 on_extcmd => sub { 1345 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1346 my ($pl, $buf) = @_;
956 1347
957 my $msg = eval { from_json $buf }; 1348 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1349
959 if (ref $msg) { 1350 if (ref $msg) {
1351 my ($type, $reply, @payload) =
1352 "ARRAY" eq ref $msg
1353 ? @$msg
1354 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1355
1356 my @reply;
1357
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1358 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1359 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1360 }
1361
1362 $pl->ext_reply ($reply, @reply)
1363 if $reply;
1364
965 } else { 1365 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1366 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1367 }
968 1368
969 cf::override; 1369 cf::override;
970 }, 1370 },
971); 1371);
972 1372
973sub register { 1373# "readahead" all extensions
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 1374sub cache_extensions {
980 my ($path) = @_; 1375 my $grp = IO::AIO::aio_group;
981 1376
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
983 my $base = $1; 1378 for (grep /\.ext$/, @{$_[0]}) {
984 my $pkg = $1; 1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 } 1380 }
1032 } 1381 };
1033 1382
1034 # remove extcmds 1383 $grp
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 1384}
1048 1385
1049sub load_extensions { 1386sub load_extensions {
1387 cf::sync_job {
1388 my %todo;
1389
1050 for my $ext (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1391 next unless -r $path;
1052 eval { 1392
1053 load_extension $ext; 1393 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1394 my $base = $1;
1395 my $pkg = $1;
1396 $pkg =~ s/[^[:word:]]/_/g;
1397 $pkg = "ext::$pkg";
1398
1399 open my $fh, "<:utf8", $path
1400 or die "$path: $!";
1401
1402 my $source = do { local $/; <$fh> };
1403
1404 my %ext = (
1405 path => $path,
1406 base => $base,
1407 pkg => $pkg,
1408 );
1409
1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1412
1413 $ext{source} =
1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1415 . "#line 1 \"$path\"\n{\n"
1416 . $source
1417 . "\n};\n1";
1418
1419 $todo{$base} = \%ext;
1420 }
1421
1422 my $pass = 0;
1423 my %done;
1424 while (%todo) {
1425 my $progress;
1426
1427 ++$pass;
1428
1429 ext:
1430 while (my ($k, $v) = each %todo) {
1431 for (split /,\s*/, $v->{meta}{depends}) {
1432 next ext
1433 unless exists $done{$_};
1434 }
1435
1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1437
1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1441 warn "$v->{path}: $@\n";
1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1444 if exists $v->{meta}{mandatory};
1445
1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1447 delete $todo{$k};
1448 } else {
1449 $done{$k} = delete $todo{$k};
1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1455 }
1054 1 1456 }
1055 } or warn "$ext not loaded: $@"; 1457
1458 unless ($progress) {
1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1466 }
1056 } 1467 };
1057} 1468}
1058 1469
1059############################################################################# 1470#############################################################################
1060# load/save/clean perl data associated with a map
1061 1471
1062*cf::mapsupport::on_clean = sub { 1472=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1473
1097=head2 CORE EXTENSIONS 1474=head2 CORE EXTENSIONS
1098 1475
1099Functions and methods that extend core crossfire objects. 1476Functions and methods that extend core deliantra objects.
1100 1477
1101=cut 1478=cut
1102 1479
1103package cf::player; 1480package cf::player;
1104 1481
1106 1483
1107=head3 cf::player 1484=head3 cf::player
1108 1485
1109=over 4 1486=over 4
1110 1487
1488=item cf::player::num_playing
1489
1490Returns the official number of playing players, as per the Crossfire metaserver rules.
1491
1492=cut
1493
1494sub num_playing {
1495 scalar grep
1496 $_->ob->map
1497 && !$_->hidden
1498 && !$_->ob->flag (cf::FLAG_WIZ),
1499 cf::player::list
1500}
1501
1111=item cf::player::find $login 1502=item cf::player::find $login
1112 1503
1113Returns the given player object, loading it if necessary (might block). 1504Returns the given player object, loading it if necessary (might block).
1114 1505
1115=cut 1506=cut
1116 1507
1117sub playerdir($) { 1508sub playerdir($) {
1118 cf::localdir 1509 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1510 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1511}
1124 1512
1125sub path($) { 1513sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1514 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1515
1128 (playerdir $login) . "/$login.pl" 1516 (playerdir $login) . "/playerdata"
1129} 1517}
1130 1518
1131sub find_active($) { 1519sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1520 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1521 and $cf::PLAYER{$_[0]}->active
1136 1524
1137sub exists($) { 1525sub exists($) {
1138 my ($login) = @_; 1526 my ($login) = @_;
1139 1527
1140 $cf::PLAYER{$login} 1528 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1529 or !aio_stat path $login
1142} 1530}
1143 1531
1144sub find($) { 1532sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1533 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1534 my $login = $_[0];
1147 1535
1148 my $guard = cf::lock_acquire "user_find:$login"; 1536 my $guard = cf::lock_acquire "user_find:$login";
1149 1537
1150 $cf::PLAYER{$_[0]} || do { 1538 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1539 # rename old playerfiles to new ones
1540 #TODO: remove when no longer required
1541 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1542 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1543 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1544 aio_unlink +(playerdir $login) . "/$login.pl";
1545
1546 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1547 or return;
1548
1549 my $pl = cf::player::load_pl $f
1550 or return;
1551
1552 local $cf::PLAYER_LOADING{$login} = $pl;
1553 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1554 $cf::PLAYER{$login} = $pl
1154 } 1555 }
1155 } 1556 }
1156} 1557}
1558
1559cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570);
1157 1571
1158sub save($) { 1572sub save($) {
1159 my ($pl) = @_; 1573 my ($pl) = @_;
1160 1574
1161 return if $pl->{deny_save}; 1575 return if $pl->{deny_save};
1166 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1167 1581
1168 aio_mkdir playerdir $pl, 0770; 1582 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1583 $pl->{last_save} = $cf::RUNTIME;
1170 1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1589
1171 $pl->save_pl ($path); 1590 $pl->save_pl ($path);
1172 Coro::cede; 1591 cf::cede_to_tick;
1173} 1592}
1174 1593
1175sub new($) { 1594sub new($) {
1176 my ($login) = @_; 1595 my ($login) = @_;
1177 1596
1183 $cf::PLAYER{$login} = $self; 1602 $cf::PLAYER{$login} = $self;
1184 1603
1185 $self 1604 $self
1186} 1605}
1187 1606
1607=item $player->send_msg ($channel, $msg, $color, [extra...])
1608
1609=cut
1610
1611sub send_msg {
1612 my $ns = shift->ns
1613 or return;
1614 $ns->send_msg (@_);
1615}
1616
1188=item $pl->quit_character 1617=item $pl->quit_character
1189 1618
1190Nukes the player without looking back. If logged in, the connection will 1619Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1620be destroyed. May block for a long time.
1192 1621
1193=cut 1622=cut
1194 1623
1195sub quit_character { 1624sub quit_character {
1196 my ($pl) = @_; 1625 my ($pl) = @_;
1197 1626
1627 my $name = $pl->ob->name;
1628
1198 $pl->{deny_save} = 1; 1629 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1200 1631
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1202 $pl->deactivate; 1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1203 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1204 $pl->ns->destroy if $pl->ns; 1637 $pl->ns->destroy if $pl->ns;
1205 1638
1206 my $path = playerdir $pl; 1639 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1641 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1642 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1643 $pl->destroy;
1644
1645 my $prefix = qr<^~\Q$name\E/>;
1646
1647 # nuke player maps
1648 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1649
1211 IO::AIO::aio_rmtree $temp; 1650 IO::AIO::aio_rmtree $temp;
1651}
1652
1653=item $pl->kick
1654
1655Kicks a player out of the game. This destroys the connection.
1656
1657=cut
1658
1659sub kick {
1660 my ($pl, $kicker) = @_;
1661
1662 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1663 $pl->killer ("kicked");
1664 $pl->ns->destroy;
1212} 1665}
1213 1666
1214=item cf::player::list_logins 1667=item cf::player::list_logins
1215 1668
1216Returns am arrayref of all valid playernames in the system, can take a 1669Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1670while and may block, so not sync_job-capable, ever.
1218 1671
1219=cut 1672=cut
1220 1673
1221sub list_logins { 1674sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1675 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1676 or return [];
1224 1677
1225 my @logins; 1678 my @logins;
1226 1679
1227 for my $login (@$dirs) { 1680 for my $login (@$dirs) {
1681 my $path = path $login;
1682
1683 # a .pst is a dead give-away for a valid player
1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1689 }
1231 1690
1232 utf8::decode $login; 1691 utf8::decode $login;
1233 push @logins, $login; 1692 push @logins, $login;
1234 } 1693 }
1235 1694
1236 \@logins 1695 \@logins
1237} 1696}
1238 1697
1239=item $player->maps 1698=item $player->maps
1240 1699
1241Returns an arrayref of cf::path's of all maps that are private for this 1700Returns an arrayref of map paths that are private for this
1242player. May block. 1701player. May block.
1243 1702
1244=cut 1703=cut
1245 1704
1246sub maps($) { 1705sub maps($) {
1247 my ($pl) = @_; 1706 my ($pl) = @_;
1707
1708 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1709
1249 my $files = aio_readdir playerdir $pl 1710 my $files = aio_readdir playerdir $pl
1250 or return; 1711 or return;
1251 1712
1252 my @paths; 1713 my @paths;
1253 1714
1254 for (@$files) { 1715 for (@$files) {
1255 utf8::decode $_; 1716 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1717 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1718 next unless /^$PATH_SEP/o;
1258 1719
1259 s/$PATH_SEP/\//g; 1720 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1721 }
1262 1722
1263 \@paths 1723 \@paths
1264} 1724}
1265 1725
1726=item $protocol_xml = $player->expand_cfpod ($cfpod)
1727
1728Expand deliantra pod fragments into protocol xml.
1729
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1730=item $player->ext_reply ($msgid, @msg)
1267 1731
1268Sends an ext reply to the player. 1732Sends an ext reply to the player.
1269 1733
1270=cut 1734=cut
1271 1735
1272sub ext_reply($$$%) { 1736sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1737 my ($self, $id, @msg) = @_;
1274 1738
1275 $msg{msgid} = $id; 1739 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1740}
1279 1741
1280package cf; 1742=item $player->ext_msg ($type, @msg)
1743
1744Sends an ext event to the client.
1745
1746=cut
1747
1748sub ext_msg($$@) {
1749 my ($self, $type, @msg) = @_;
1750
1751 $self->ns->ext_msg ($type, @msg);
1752}
1753
1754=head3 cf::region
1755
1756=over 4
1757
1758=cut
1759
1760package cf::region;
1761
1762=item cf::region::find_by_path $path
1763
1764Tries to decuce the likely region for a map knowing only its path.
1765
1766=cut
1767
1768sub find_by_path($) {
1769 my ($path) = @_;
1770
1771 my ($match, $specificity);
1772
1773 for my $region (list) {
1774 if ($region->{match} && $path =~ $region->{match}) {
1775 ($match, $specificity) = ($region, $region->specificity)
1776 if $region->specificity > $specificity;
1777 }
1778 }
1779
1780 $match
1781}
1281 1782
1282=back 1783=back
1283
1284 1784
1285=head3 cf::map 1785=head3 cf::map
1286 1786
1287=over 4 1787=over 4
1288 1788
1291package cf::map; 1791package cf::map;
1292 1792
1293use Fcntl; 1793use Fcntl;
1294use Coro::AIO; 1794use Coro::AIO;
1295 1795
1796use overload
1797 '""' => \&as_string,
1798 fallback => 1;
1799
1296our $MAX_RESET = 3600; 1800our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1801our $DEFAULT_RESET = 3000;
1298 1802
1299sub generate_random_map { 1803sub generate_random_map {
1300 my ($path, $rmp) = @_; 1804 my ($self, $rmp) = @_;
1805
1806 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1301 1807
1302 # mit "rum" bekleckern, nicht 1808 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1809 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1810 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1811 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1812 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1813 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1814 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1815 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1816 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1817 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1818 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1819 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1820 (cf::region::find $rmp->{region}), $rmp->{custom}
1821 )
1316} 1822}
1317 1823
1318# and all this just because we cannot iterate over 1824=item cf::map->register ($regex, $prio)
1319# all maps in C++...
1320sub change_all_map_light {
1321 my ($change) = @_;
1322 1825
1323 $_->change_map_light ($change) 1826Register a handler for the map path matching the given regex at the
1324 for grep $_->outdoor, values %cf::MAP; 1827givne priority (higher is better, built-in handlers have priority 0, the
1325} 1828default).
1326 1829
1327sub try_load_header($) { 1830=cut
1831
1832sub register {
1833 my (undef, $regex, $prio) = @_;
1834 my $pkg = caller;
1835
1836 no strict;
1837 push @{"$pkg\::ISA"}, __PACKAGE__;
1838
1839 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1840}
1841
1842# also paths starting with '/'
1843$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1844
1845sub thawer_merge {
1846 my ($self, $merge) = @_;
1847
1848 # we have to keep some variables in memory intact
1849 local $self->{path};
1850 local $self->{load_path};
1851
1852 $self->SUPER::thawer_merge ($merge);
1853}
1854
1855sub normalise {
1328 my ($path) = @_; 1856 my ($path, $base) = @_;
1857
1858 $path = "$path"; # make sure its a string
1859
1860 $path =~ s/\.map$//;
1861
1862 # map plan:
1863 #
1864 # /! non-realised random map exit (special hack!)
1865 # {... are special paths that are not being touched
1866 # ?xxx/... are special absolute paths
1867 # ?random/... random maps
1868 # /... normal maps
1869 # ~user/... per-player map of a specific user
1870
1871 $path =~ s/$PATH_SEP/\//go;
1872
1873 # treat it as relative path if it starts with
1874 # something that looks reasonable
1875 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1876 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1877
1878 $base =~ s{[^/]+/?$}{};
1879 $path = "$base/$path";
1880 }
1881
1882 for ($path) {
1883 redo if s{//}{/};
1884 redo if s{/\.?/}{/};
1885 redo if s{/[^/]+/\.\./}{/};
1886 }
1887
1888 $path
1889}
1890
1891sub new_from_path {
1892 my (undef, $path, $base) = @_;
1893
1894 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1895
1896 $path = normalise $path, $base;
1897
1898 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1899 if ($path =~ $EXT_MAP{$pkg}[1]) {
1900 my $self = bless cf::map::new, $pkg;
1901 $self->{path} = $path; $self->path ($path);
1902 $self->init; # pass $1 etc.
1903 return $self;
1904 }
1905 }
1906
1907 Carp::cluck "unable to resolve path '$path' (base '$base').";
1908 ()
1909}
1910
1911sub init {
1912 my ($self) = @_;
1913
1914 $self
1915}
1916
1917sub as_string {
1918 my ($self) = @_;
1919
1920 "$self->{path}"
1921}
1922
1923# the displayed name, this is a one way mapping
1924sub visible_name {
1925 &as_string
1926}
1927
1928# the original (read-only) location
1929sub load_path {
1930 my ($self) = @_;
1931
1932 "$MAPDIR/$self->{path}.map"
1933}
1934
1935# the temporary/swap location
1936sub save_path {
1937 my ($self) = @_;
1938
1939 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1940 "$TMPDIR/$path.map"
1941}
1942
1943# the unique path, undef == no special unique path
1944sub uniq_path {
1945 my ($self) = @_;
1946
1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1948 "$UNIQUEDIR/$path"
1949}
1950
1951sub decay_objects {
1952 my ($self) = @_;
1953
1954 return if $self->{deny_reset};
1955
1956 $self->do_decay_objects;
1957}
1958
1959sub unlink_save {
1960 my ($self) = @_;
1961
1962 utf8::encode (my $save = $self->save_path);
1963 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1964 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1965}
1966
1967sub load_header_from($) {
1968 my ($self, $path) = @_;
1329 1969
1330 utf8::encode $path; 1970 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1971 my $f = new_from_file cf::object::thawer $path
1332 or return; 1972 or return;
1333 1973
1334 my $map = cf::map::new 1974 $self->_load_header ($f)
1335 or return; 1975 or return;
1336 1976
1337 # for better error messages only, will be overwritten 1977 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 1978 $f->resolve_delayed_derefs;
1339 1979
1340 $map->load_header ($path) 1980 $self->{load_path} = $path;
1981
1982 1
1983}
1984
1985sub load_header_orig {
1986 my ($self) = @_;
1987
1988 $self->load_header_from ($self->load_path)
1989}
1990
1991sub load_header_temp {
1992 my ($self) = @_;
1993
1994 $self->load_header_from ($self->save_path)
1995}
1996
1997sub prepare_temp {
1998 my ($self) = @_;
1999
2000 $self->last_access ((delete $self->{last_access})
2001 || $cf::RUNTIME); #d#
2002 # safety
2003 $self->{instantiate_time} = $cf::RUNTIME
2004 if $self->{instantiate_time} > $cf::RUNTIME;
2005}
2006
2007sub prepare_orig {
2008 my ($self) = @_;
2009
2010 $self->{load_original} = 1;
2011 $self->{instantiate_time} = $cf::RUNTIME;
2012 $self->last_access ($cf::RUNTIME);
2013 $self->instantiate;
2014}
2015
2016sub load_header {
2017 my ($self) = @_;
2018
2019 if ($self->load_header_temp) {
2020 $self->prepare_temp;
2021 } else {
2022 $self->load_header_orig
1341 or return; 2023 or return;
2024 $self->prepare_orig;
2025 }
1342 2026
1343 $map->{load_path} = $path; 2027 $self->{deny_reset} = 1
2028 if $self->no_reset;
1344 2029
1345 $map 2030 $self->default_region (cf::region::find_by_path $self->{path})
2031 unless $self->default_region;
2032
2033 1
1346} 2034}
1347 2035
1348sub find; 2036sub find;
1349sub find { 2037sub find {
1350 my ($path, $origin) = @_; 2038 my ($path, $origin) = @_;
1351 2039
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 2040 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 2041
1357 cf::lock_wait "map_find:$key"; 2042 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1358
1359 $cf::MAP{$key} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 2043 my $guard2 = cf::lock_acquire "map_find:$path";
1361 2044
1362 # do it the slow way 2045 $cf::MAP{$path} || do {
1363 my $map = try_load_header $path->save_path; 2046 my $map = new_from_path cf::map $path
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 2047 or return;
1381 2048
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 2049 $map->{last_save} = $cf::RUNTIME;
1394 2050
1395 Coro::cede; 2051 $map->load_header
2052 or return;
1396 2053
1397 if ($map->should_reset) { 2054 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2055 # doing this can freeze the server in a sync job, obviously
2056 #$cf::WAIT_FOR_TICK->wait;
2057 undef $guard2;
2058 undef $guard1;
1398 $map->reset; 2059 $map->reset;
1399 undef $guard;
1400 $map = find $path 2060 return find $path;
1401 or return;
1402 } 2061 }
1403 2062
1404 $cf::MAP{$key} = $map 2063 $cf::MAP{$path} = $map
1405 } 2064 }
1406} 2065}
2066
2067sub pre_load { }
2068#sub post_load { } # XS
1407 2069
1408sub load { 2070sub load {
1409 my ($self) = @_; 2071 my ($self) = @_;
1410 2072
2073 local $self->{deny_reset} = 1; # loading can take a long time
2074
1411 my $path = $self->{path}; 2075 my $path = $self->{path};
2076
2077 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2078 my $guard = cf::lock_acquire "map_data:$path";
1413 2079
2080 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 2081 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 2082
1416 $self->in_memory (cf::MAP_LOADING); 2083 $self->in_memory (cf::MAP_LOADING);
1417 2084
1418 $self->alloc; 2085 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 2086
2087 $self->pre_load;
2088 cf::cede_to_tick;
2089
2090 my $f = new_from_file cf::object::thawer $self->{load_path};
2091 $f->skip_block;
2092 $self->_load_objects ($f)
1420 or return; 2093 or return;
1421 2094
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2095 $self->post_load_original
1423 if delete $self->{load_original}; 2096 if delete $self->{load_original};
1424 2097
1425 if (my $uniq = $path->uniq_path) { 2098 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2099 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2100 unless (aio_stat $uniq) {
2101 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2102 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2103 $self->_load_objects ($f);
2104 $f->resolve_delayed_derefs;
2105 }
1430 } 2106 }
1431 } 2107 }
1432 2108
1433 Coro::cede; 2109 $f->resolve_delayed_derefs;
1434 2110
2111 cf::cede_to_tick;
1435 # now do the right thing for maps 2112 # now do the right thing for maps
1436 $self->link_multipart_objects; 2113 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2114 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2115 unless $self->difficulty;
2116 cf::cede_to_tick;
2117
2118 unless ($self->{deny_activate}) {
2119 $self->decay_objects;
2120 $self->fix_auto_apply;
2121 $self->update_buttons;
2122 cf::cede_to_tick;
1448 $self->activate; 2123 $self->activate;
1449 } 2124 }
1450 2125
1451 Coro::cede; 2126 $self->{last_save} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
1452 2128
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2129 $self->in_memory (cf::MAP_ACTIVE);
2130 }
2131
2132 $self->post_load;
2133}
2134
2135# customize the map for a given player, i.e.
2136# return the _real_ map. used by e.g. per-player
2137# maps to change the path to ~playername/mappath
2138sub customise_for {
2139 my ($self, $ob) = @_;
2140
2141 return find "~" . $ob->name . "/" . $self->{path}
2142 if $self->per_player;
2143
2144# return find "?party/" . $ob->name . "/" . $self->{path}
2145# if $self->per_party;
2146
2147 $self
2148}
2149
2150# find and load all maps in the 3x3 area around a map
2151sub load_neighbours {
2152 my ($map) = @_;
2153
2154 my @neigh; # diagonal neighbours
2155
2156 for (0 .. 3) {
2157 my $neigh = $map->tile_path ($_)
2158 or next;
2159 $neigh = find $neigh, $map
2160 or next;
2161 $neigh->load;
2162
2163 push @neigh,
2164 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2165 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2166 }
2167
2168 for (grep defined $_->[0], @neigh) {
2169 my ($path, $origin) = @$_;
2170 my $neigh = find $path, $origin
2171 or next;
2172 $neigh->load;
2173 }
1454} 2174}
1455 2175
1456sub find_sync { 2176sub find_sync {
1457 my ($path, $origin) = @_; 2177 my ($path, $origin) = @_;
1458 2178
1459 cf::sync_job { cf::map::find $path, $origin } 2179 cf::sync_job { find $path, $origin }
1460} 2180}
1461 2181
1462sub do_load_sync { 2182sub do_load_sync {
1463 my ($map) = @_; 2183 my ($map) = @_;
1464 2184
2185 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2186 if $Coro::current == $Coro::main;
2187
1465 cf::sync_job { $map->load }; 2188 cf::sync_job { $map->load };
2189}
2190
2191our %MAP_PREFETCH;
2192our $MAP_PREFETCHER = undef;
2193
2194sub find_async {
2195 my ($path, $origin, $load) = @_;
2196
2197 $path = normalise $path, $origin && $origin->{path};
2198
2199 if (my $map = $cf::MAP{$path}) {
2200 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2201 }
2202
2203 $MAP_PREFETCH{$path} |= $load;
2204
2205 $MAP_PREFETCHER ||= cf::async {
2206 $Coro::current->{desc} = "map prefetcher";
2207
2208 while (%MAP_PREFETCH) {
2209 while (my ($k, $v) = each %MAP_PREFETCH) {
2210 if (my $map = find $k) {
2211 $map->load if $v;
2212 }
2213
2214 delete $MAP_PREFETCH{$k};
2215 }
2216 }
2217 undef $MAP_PREFETCHER;
2218 };
2219 $MAP_PREFETCHER->prio (6);
2220
2221 ()
2222}
2223
2224# common code, used by both ->save and ->swapout
2225sub _save {
2226 my ($self) = @_;
2227
2228 $self->{last_save} = $cf::RUNTIME;
2229
2230 return unless $self->dirty;
2231
2232 my $save = $self->save_path; utf8::encode $save;
2233 my $uniq = $self->uniq_path; utf8::encode $uniq;
2234
2235 $self->{load_path} = $save;
2236
2237 return if $self->{deny_save};
2238
2239 local $self->{last_access} = $self->last_access;#d#
2240
2241 cf::async {
2242 $Coro::current->{desc} = "map player save";
2243 $_->contr->save for $self->players;
2244 };
2245
2246 cf::get_slot 0.02;
2247
2248 if ($uniq) {
2249 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2250 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2251 } else {
2252 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2253 }
1466} 2254}
1467 2255
1468sub save { 2256sub save {
1469 my ($self) = @_; 2257 my ($self) = @_;
1470 2258
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2260
1473 $self->{last_save} = $cf::RUNTIME; 2261 $self->_save;
1474
1475 return unless $self->dirty;
1476
1477 my $save = $self->{path}->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1479
1480 $self->{load_path} = $save;
1481
1482 return if $self->{deny_save};
1483
1484 local $self->{last_access} = $self->last_access;#d#
1485
1486 cf::async {
1487 $_->contr->save for $self->players;
1488 };
1489
1490 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES);
1493 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 }
1496} 2262}
1497 2263
1498sub swap_out { 2264sub swap_out {
1499 my ($self) = @_; 2265 my ($self) = @_;
1500 2266
1501 # save first because save cedes
1502 $self->save;
1503
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2267 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2268
2269 return if $self->in_memory != cf::MAP_ACTIVE;
2270 return if $self->{deny_save};
1506 return if $self->players; 2271 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY;
1508 return if $self->{deny_save};
1509 2272
2273 # first deactivate the map and "unlink" it from the core
2274 $self->deactivate;
2275 $_->clear_links_to ($self) for values %cf::MAP;
2276 $self->in_memory (cf::MAP_SWAPPED);
2277
2278 # then atomically save
2279 $self->_save;
2280
2281 # then free the map
1510 $self->clear; 2282 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2283}
1513 2284
1514sub reset_at { 2285sub reset_at {
1515 my ($self) = @_; 2286 my ($self) = @_;
1516 2287
1517 # TODO: safety, remove and allow resettable per-player maps 2288 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2289 return 1e99 if $self->{deny_reset};
1520 2290
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2291 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2292 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2293
1528 my ($self) = @_; 2298 my ($self) = @_;
1529 2299
1530 $self->reset_at <= $cf::RUNTIME 2300 $self->reset_at <= $cf::RUNTIME
1531} 2301}
1532 2302
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2303sub reset {
1555 my ($self) = @_; 2304 my ($self) = @_;
1556 2305
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2306 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2307
1559 return if $self->players; 2308 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2309
1562 warn "resetting map ", $self->path;#d# 2310 warn "resetting map ", $self->path, "\n";
2311
2312 $self->in_memory (cf::MAP_SWAPPED);
2313
2314 # need to save uniques path
2315 unless ($self->{deny_save}) {
2316 my $uniq = $self->uniq_path; utf8::encode $uniq;
2317
2318 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2319 if $uniq;
2320 }
1563 2321
1564 delete $cf::MAP{$self->path}; 2322 delete $cf::MAP{$self->path};
1565 2323
2324 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2325 $_->clear_links_to ($self) for values %cf::MAP;
2326 $self->clear;
1567 2327
1568 $self->unlink_save; 2328 $self->unlink_save;
1569 $self->destroy; 2329 $self->destroy;
1570} 2330}
1571 2331
1572my $nuke_counter = "aaaa"; 2332my $nuke_counter = "aaaa";
1573 2333
1574sub nuke { 2334sub nuke {
1575 my ($self) = @_; 2335 my ($self) = @_;
1576 2336
2337 {
2338 my $lock = cf::lock_acquire "map_data:$self->{path}";
2339
2340 delete $cf::MAP{$self->path};
2341
2342 $self->unlink_save;
2343
2344 bless $self, "cf::map";
2345 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2346 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2347 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2348 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2349
2350 $cf::MAP{$self->path} = $self;
2351 }
2352
1580 $self->reset; # polite request, might not happen 2353 $self->reset; # polite request, might not happen
1581} 2354}
1582 2355
1583sub customise_for { 2356=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2357
1586 if ($map->per_player) { 2358Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2359maps. May block.
2360
2361=cut
2362
2363sub tmp_maps() {
1588 } 2364 [
1589 2365 map {
1590 $map 2366 utf8::decode $_;
2367 /\.map$/
2368 ? normalise $_
2369 : ()
2370 } @{ aio_readdir $TMPDIR or [] }
2371 ]
1591} 2372}
1592 2373
1593sub emergency_save { 2374=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2375
1596 warn "enter emergency perl save\n"; 2376Returns an arrayref with all map paths of currently instantiated and saved
2377random maps. May block.
1597 2378
1598 cf::sync_job { 2379=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2380
1603 warn "begin emergency map save\n"; 2381sub random_maps() {
1604 $_->save for values %cf::MAP; 2382 [
1605 warn "end emergency map save\n"; 2383 map {
2384 utf8::decode $_;
2385 /\.map$/
2386 ? normalise "?random/$_"
2387 : ()
2388 } @{ aio_readdir $RANDOMDIR or [] }
2389 ]
2390}
2391
2392=item cf::map::unique_maps
2393
2394Returns an arrayref of paths of all shared maps that have
2395instantiated unique items. May block.
2396
2397=cut
2398
2399sub unique_maps() {
2400 [
2401 map {
2402 utf8::decode $_;
2403 s/\.map$//; # TODO future compatibility hack
2404 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2405 ? ()
2406 : normalise $_
2407 } @{ aio_readdir $UNIQUEDIR or [] }
2408 ]
2409}
2410
2411=item cf::map::static_maps
2412
2413Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2414file in the shared directory excluding F</styles> and F</editor>). May
2415block.
2416
2417=cut
2418
2419sub static_maps() {
2420 my @dirs = "";
2421 my @maps;
2422
2423 while (@dirs) {
2424 my $dir = shift @dirs;
2425
2426 next if $dir eq "/styles" || $dir eq "/editor";
2427
2428 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2429 or return;
2430
2431 for (@$files) {
2432 s/\.map$// or next;
2433 utf8::decode $_;
2434 push @maps, "$dir/$_";
2435 }
2436
2437 push @dirs, map "$dir/$_", @$dirs;
1606 }; 2438 }
1607 2439
1608 warn "leave emergency perl save\n"; 2440 \@maps
2441}
2442
2443=back
2444
2445=head3 cf::object
2446
2447=cut
2448
2449package cf::object;
2450
2451=over 4
2452
2453=item $ob->inv_recursive
2454
2455Returns the inventory of the object I<and> their inventories, recursively,
2456but I<not> the object itself.
2457
2458=cut
2459
2460sub inv_recursive_;
2461sub inv_recursive_ {
2462 map { $_, inv_recursive_ $_->inv } @_
2463}
2464
2465sub inv_recursive {
2466 inv_recursive_ inv $_[0]
2467}
2468
2469=item $ref = $ob->ref
2470
2471Creates and returns a persistent reference to an object that can be stored as a string.
2472
2473=item $ob = cf::object::deref ($refstring)
2474
2475returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2476even if the object actually exists. May block.
2477
2478=cut
2479
2480sub deref {
2481 my ($ref) = @_;
2482
2483 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2484 my ($uuid, $name) = ($1, $2);
2485 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2486 or return;
2487 $pl->ob->uuid eq $uuid
2488 or return;
2489
2490 $pl->ob
2491 } else {
2492 warn "$ref: cannot resolve object reference\n";
2493 undef
2494 }
1609} 2495}
1610 2496
1611package cf; 2497package cf;
1612 2498
1613=back 2499=back
1614
1615 2500
1616=head3 cf::object::player 2501=head3 cf::object::player
1617 2502
1618=over 4 2503=over 4
1619 2504
1622Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2507Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1623can be C<undef>. Does the right thing when the player is currently in a 2508can be C<undef>. Does the right thing when the player is currently in a
1624dialogue with the given NPC character. 2509dialogue with the given NPC character.
1625 2510
1626=cut 2511=cut
2512
2513our $SAY_CHANNEL = {
2514 id => "say",
2515 title => "Map",
2516 reply => "say ",
2517 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2518};
2519
2520our $CHAT_CHANNEL = {
2521 id => "chat",
2522 title => "Chat",
2523 reply => "chat ",
2524 tooltip => "Player chat and shouts, global to the server.",
2525};
1627 2526
1628# rough implementation of a future "reply" method that works 2527# rough implementation of a future "reply" method that works
1629# with dialog boxes. 2528# with dialog boxes.
1630#TODO: the first argument must go, split into a $npc->reply_to ( method 2529#TODO: the first argument must go, split into a $npc->reply_to ( method
1631sub cf::object::player::reply($$$;$) { 2530sub cf::object::player::reply($$$;$) {
1633 2532
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2533 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2534
1636 if ($self->{record_replies}) { 2535 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2536 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2537
1638 } else { 2538 } else {
2539 my $pl = $self->contr;
2540
2541 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2542 my $dialog = $pl->{npc_dialog};
2543 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2544
2545 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2546 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2547 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2548 }
1641 } 2549 }
2550}
2551
2552=item $object->send_msg ($channel, $msg, $color, [extra...])
2553
2554=cut
2555
2556sub cf::object::send_msg {
2557 my $pl = shift->contr
2558 or return;
2559 $pl->send_msg (@_);
1642} 2560}
1643 2561
1644=item $player_object->may ("access") 2562=item $player_object->may ("access")
1645 2563
1646Returns wether the given player is authorized to access resource "access" 2564Returns wether the given player is authorized to access resource "access"
1659 2577
1660=item $player_object->enter_link 2578=item $player_object->enter_link
1661 2579
1662Freezes the player and moves him/her to a special map (C<{link}>). 2580Freezes the player and moves him/her to a special map (C<{link}>).
1663 2581
1664The player should be reaosnably safe there for short amounts of time. You 2582The player should be reasonably safe there for short amounts of time (e.g.
1665I<MUST> call C<leave_link> as soon as possible, though. 2583for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2584though, as the palyer cannot control the character while it is on the link
2585map.
2586
2587Will never block.
1666 2588
1667=item $player_object->leave_link ($map, $x, $y) 2589=item $player_object->leave_link ($map, $x, $y)
1668 2590
1669Moves the player out of the specila link map onto the given map. If the 2591Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2592map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2593to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2594fails, to the emergency map position.
1673 2595
1674Might block. 2596Might block.
1675 2597
1676=cut 2598=cut
2599
2600sub link_map {
2601 unless ($LINK_MAP) {
2602 $LINK_MAP = cf::map::find "{link}"
2603 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2604 $LINK_MAP->load;
2605 }
2606
2607 $LINK_MAP
2608}
1677 2609
1678sub cf::object::player::enter_link { 2610sub cf::object::player::enter_link {
1679 my ($self) = @_; 2611 my ($self) = @_;
1680 2612
1681 $self->deactivate_recursive; 2613 $self->deactivate_recursive;
1682 2614
1683 return if $self->map == $LINK_MAP; 2615 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2616
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2617 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2618 if $self->map && $self->map->{path} ne "{link}";
1687 2619
1688 $self->enter_map ($LINK_MAP, 20, 20); 2620 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1689} 2621}
1690 2622
1691sub cf::object::player::leave_link { 2623sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2624 my ($self, $map, $x, $y) = @_;
2625
2626 return unless $self->contr->active;
1693 2627
1694 my $link_pos = delete $self->{_link_pos}; 2628 my $link_pos = delete $self->{_link_pos};
1695 2629
1696 unless ($map) { 2630 unless ($map) {
1697 # restore original map position 2631 # restore original map position
1708 ($x, $y) = (-1, -1) 2642 ($x, $y) = (-1, -1)
1709 unless (defined $x) && (defined $y); 2643 unless (defined $x) && (defined $y);
1710 2644
1711 # use -1 or undef as default coordinates, not 0, 0 2645 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2646 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2647 if $x <= 0 && $y <= 0;
1714 2648
1715 $map->load; 2649 $map->load;
2650 $map->load_neighbours;
1716 2651
1717 return unless $self->contr->active; 2652 return unless $self->contr->active;
2653
2654 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2655 $self->enter_map ($map, $x, $y);
2656
2657 # only activate afterwards, to support waiting in hooks
1718 $self->activate_recursive; 2658 $self->activate_recursive;
1719 $self->enter_map ($map, $x, $y);
1720} 2659}
1721 2660
1722cf::player->attach ( 2661=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1723 on_logout => sub {
1724 my ($pl) = @_;
1725 2662
1726 # abort map switching before logout 2663Moves the player to the given map-path and coordinates by first freezing
1727 if ($pl->ob->{_link_pos}) { 2664her, loading and preparing them map, calling the provided $check callback
1728 cf::sync_job { 2665that has to return the map if sucecssful, and then unfreezes the player on
1729 $pl->ob->leave_link 2666the new (success) or old (failed) map position. In either case, $done will
1730 }; 2667be called at the end of this process.
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2668
1736 # try to abort aborted map switching on player login :) 2669Note that $check will be called with a potentially non-loaded map, so if
1737 # should happen only on crashes 2670it needs a loaded map it has to call C<< ->load >>.
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753 2671
1754=item $player_object->goto ($path, $x, $y)
1755
1756=cut 2672=cut
2673
2674our $GOTOGEN;
1757 2675
1758sub cf::object::player::goto { 2676sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2677 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2678
1761 $path = new cf::path $path; 2679 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 2680 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2681
1764 $self->enter_link; 2682 $self->enter_link;
1765 2683
1766 (async { 2684 (async {
1767 my $map = cf::map::find $path->as_string; 2685 $Coro::current->{desc} = "player::goto $path $x $y";
2686
2687 # *tag paths override both path and x|y
2688 if ($path =~ /^\*(.*)$/) {
2689 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2690 my $ob = $obs[rand @obs];
2691
2692 # see if we actually can go there
2693 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2694 $ob = $obs[rand @obs];
2695 } else {
2696 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2697 }
2698 # else put us there anyways for now #d#
2699
2700 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2701 } else {
2702 ($path, $x, $y) = (undef, undef, undef);
2703 }
2704 }
2705
2706 my $map = eval {
2707 my $map = defined $path ? cf::map::find $path : undef;
2708
2709 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2710 $map = $map->customise_for ($self);
1769 2711 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2712 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2713 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2714 }
1774 2715
2716 $map
2717 };
2718
2719 if ($@) {
2720 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2721 LOG llevError | logBacktrace, Carp::longmess $@;
2722 }
2723
2724 if ($gen == $self->{_goto_generation}) {
2725 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2726 $self->leave_link ($map, $x, $y);
2727 }
2728
2729 $done->() if $done;
1776 })->prio (1); 2730 })->prio (1);
1777} 2731}
1778 2732
1779=item $player_object->enter_exit ($exit_object) 2733=item $player_object->enter_exit ($exit_object)
1780 2734
1782 2736
1783sub parse_random_map_params { 2737sub parse_random_map_params {
1784 my ($spec) = @_; 2738 my ($spec) = @_;
1785 2739
1786 my $rmp = { # defaults 2740 my $rmp = { # defaults
1787 xsize => 10, 2741 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2742 ysize => (cf::rndm 15, 40),
2743 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2744 #layout => string,
1789 }; 2745 };
1790 2746
1791 for (split /\n/, $spec) { 2747 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2748 my ($k, $v) = split /\s+/, $_, 2;
1793 2749
1805 # that depends on the exit object 2761 # that depends on the exit object
1806 2762
1807 my $rmp = parse_random_map_params $exit->msg; 2763 my $rmp = parse_random_map_params $exit->msg;
1808 2764
1809 if ($exit->map) { 2765 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2766 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2767 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2768 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2769 $rmp->{origin_y} = $exit->y;
2770
2771 $exit->map->touch;
1814 } 2772 }
1815 2773
1816 $rmp->{random_seed} ||= $exit->random_seed; 2774 $rmp->{random_seed} ||= $exit->random_seed;
1817 2775
1818 my $data = cf::to_json $rmp; 2776 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1819 my $md5 = Digest::MD5::md5_hex $data; 2777 my $md5 = Digest::MD5::md5_hex $data;
2778 my $meta = "$RANDOMDIR/$md5.meta";
1820 2779
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2780 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2781 aio_write $fh, 0, (length $data), $data, 0;
2782 undef $fh;
2783 aio_rename "$meta~", $meta;
1823 2784
2785 my $slaying = "?random/$md5";
2786
2787 if ($exit->valid) {
1824 $exit->slaying ("?random/$md5"); 2788 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2789 $exit->msg (undef);
2790 }
1826 } 2791 }
1827} 2792}
1828 2793
1829sub cf::object::player::enter_exit { 2794sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2795 my ($self, $exit) = @_;
1832 return unless $self->type == cf::PLAYER; 2797 return unless $self->type == cf::PLAYER;
1833 2798
1834 $self->enter_link; 2799 $self->enter_link;
1835 2800
1836 (async { 2801 (async {
1837 $self->deactivate_recursive; # just to be sure 2802 $Coro::current->{desc} = "enter_exit";
2803
1838 unless (eval { 2804 unless (eval {
2805 $self->deactivate_recursive; # just to be sure
2806
2807 # random map handling
2808 {
2809 my $guard = cf::lock_acquire "exit_prepare:$exit";
2810
1839 prepare_random_map $exit 2811 prepare_random_map $exit
1840 if $exit->slaying eq "/!"; 2812 if $exit->slaying eq "/!";
2813 }
1841 2814
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2815 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2816 my $x = $exit->stats->hp;
2817 my $y = $exit->stats->sp;
1844 2818
2819 $self->goto ($map, $x, $y);
2820
2821 # if exit is damned, update players death & WoR home-position
2822 $self->contr->savebed ($map, $x, $y)
2823 if $exit->flag (cf::FLAG_DAMNED);
2824
1845 1; 2825 1
1846 }) { 2826 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2827 $self->message ("Something went wrong deep within the deliantra server. "
1848 . "I'll try to bring you back to the map you were before. " 2828 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2829 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2830 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2831
1852 warn "ERROR in enter_exit: $@"; 2832 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2833 $self->leave_link;
1854 } 2834 }
1855 })->prio (1); 2835 })->prio (1);
1868 2848
1869sub cf::client::send_drawinfo { 2849sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2850 my ($self, $text, $flags) = @_;
1871 2851
1872 utf8::encode $text; 2852 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2853 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2854}
1875 2855
2856=item $client->send_big_packet ($pkt)
2857
2858Like C<send_packet>, but tries to compress large packets, and fragments
2859them as required.
2860
2861=cut
2862
2863our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2864
2865sub cf::client::send_big_packet {
2866 my ($self, $pkt) = @_;
2867
2868 # try lzf for large packets
2869 $pkt = "lzf " . Compress::LZF::compress $pkt
2870 if 1024 <= length $pkt and $self->{can_lzf};
2871
2872 # split very large packets
2873 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2874 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2875 $pkt = "frag";
2876 }
2877
2878 $self->send_packet ($pkt);
2879}
2880
2881=item $client->send_msg ($channel, $msg, $color, [extra...])
2882
2883Send a drawinfo or msg packet to the client, formatting the msg for the
2884client if neccessary. C<$type> should be a string identifying the type of
2885the message, with C<log> being the default. If C<$color> is negative, suppress
2886the message unless the client supports the msg packet.
2887
2888=cut
2889
2890# non-persistent channels (usually the info channel)
2891our %CHANNEL = (
2892 "c/motd" => {
2893 id => "infobox",
2894 title => "MOTD",
2895 reply => undef,
2896 tooltip => "The message of the day",
2897 },
2898 "c/identify" => {
2899 id => "infobox",
2900 title => "Identify",
2901 reply => undef,
2902 tooltip => "Items recently identified",
2903 },
2904 "c/examine" => {
2905 id => "infobox",
2906 title => "Examine",
2907 reply => undef,
2908 tooltip => "Signs and other items you examined",
2909 },
2910 "c/shopinfo" => {
2911 id => "infobox",
2912 title => "Shop Info",
2913 reply => undef,
2914 tooltip => "What your bargaining skill tells you about the shop",
2915 },
2916 "c/book" => {
2917 id => "infobox",
2918 title => "Book",
2919 reply => undef,
2920 tooltip => "The contents of a note or book",
2921 },
2922 "c/lookat" => {
2923 id => "infobox",
2924 title => "Look",
2925 reply => undef,
2926 tooltip => "What you saw there",
2927 },
2928 "c/who" => {
2929 id => "infobox",
2930 title => "Players",
2931 reply => undef,
2932 tooltip => "Shows players who are currently online",
2933 },
2934 "c/body" => {
2935 id => "infobox",
2936 title => "Body Parts",
2937 reply => undef,
2938 tooltip => "Shows which body parts you posess and are available",
2939 },
2940 "c/statistics" => {
2941 id => "infobox",
2942 title => "Statistics",
2943 reply => undef,
2944 tooltip => "Shows your primary statistics",
2945 },
2946 "c/skills" => {
2947 id => "infobox",
2948 title => "Skills",
2949 reply => undef,
2950 tooltip => "Shows your experience per skill and item power",
2951 },
2952 "c/shopitems" => {
2953 id => "infobox",
2954 title => "Shop Items",
2955 reply => undef,
2956 tooltip => "Shows the items currently for sale in this shop",
2957 },
2958 "c/resistances" => {
2959 id => "infobox",
2960 title => "Resistances",
2961 reply => undef,
2962 tooltip => "Shows your resistances",
2963 },
2964 "c/pets" => {
2965 id => "infobox",
2966 title => "Pets",
2967 reply => undef,
2968 tooltip => "Shows information abotu your pets/a specific pet",
2969 },
2970 "c/perceiveself" => {
2971 id => "infobox",
2972 title => "Perceive Self",
2973 reply => undef,
2974 tooltip => "You gained detailed knowledge about yourself",
2975 },
2976 "c/uptime" => {
2977 id => "infobox",
2978 title => "Uptime",
2979 reply => undef,
2980 tooltip => "How long the server has been running since last restart",
2981 },
2982 "c/mapinfo" => {
2983 id => "infobox",
2984 title => "Map Info",
2985 reply => undef,
2986 tooltip => "Information related to the maps",
2987 },
2988 "c/party" => {
2989 id => "party",
2990 title => "Party",
2991 reply => "gsay ",
2992 tooltip => "Messages and chat related to your party",
2993 },
2994 "c/death" => {
2995 id => "death",
2996 title => "Death",
2997 reply => undef,
2998 tooltip => "Reason for and more info about your most recent death",
2999 },
3000 "c/say" => $SAY_CHANNEL,
3001 "c/chat" => $CHAT_CHANNEL,
3002);
3003
3004sub cf::client::send_msg {
3005 my ($self, $channel, $msg, $color, @extra) = @_;
3006
3007 $msg = $self->pl->expand_cfpod ($msg)
3008 unless $color & cf::NDI_VERBATIM;
3009
3010 $color &= cf::NDI_CLIENT_MASK; # just in case...
3011
3012 # check predefined channels, for the benefit of C
3013 if ($CHANNEL{$channel}) {
3014 $channel = $CHANNEL{$channel};
3015
3016 $self->ext_msg (channel_info => $channel);
3017 $channel = $channel->{id};
3018
3019 } elsif (ref $channel) {
3020 # send meta info to client, if not yet sent
3021 unless (exists $self->{channel}{$channel->{id}}) {
3022 $self->{channel}{$channel->{id}} = $channel;
3023 $self->ext_msg (channel_info => $channel);
3024 }
3025
3026 $channel = $channel->{id};
3027 }
3028
3029 return unless @extra || length $msg;
3030
3031 # default colour, mask it out
3032 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3033 if $color & cf::NDI_DEF;
3034
3035 my $pkt = "msg "
3036 . $self->{json_coder}->encode (
3037 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3038 );
3039
3040 $self->send_big_packet ($pkt);
3041}
3042
3043=item $client->ext_msg ($type, @msg)
3044
3045Sends an ext event to the client.
3046
3047=cut
3048
3049sub cf::client::ext_msg($$@) {
3050 my ($self, $type, @msg) = @_;
3051
3052 if ($self->extcmd == 2) {
3053 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3054 } elsif ($self->extcmd == 1) { # TODO: remove
3055 push @msg, msgtype => "event_$type";
3056 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3057 }
3058}
3059
3060=item $client->ext_reply ($msgid, @msg)
3061
3062Sends an ext reply to the client.
3063
3064=cut
3065
3066sub cf::client::ext_reply($$@) {
3067 my ($self, $id, @msg) = @_;
3068
3069 if ($self->extcmd == 2) {
3070 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3071 } elsif ($self->extcmd == 1) {
3072 #TODO: version 1, remove
3073 unshift @msg, msgtype => "reply", msgid => $id;
3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3075 }
3076}
1876 3077
1877=item $success = $client->query ($flags, "text", \&cb) 3078=item $success = $client->query ($flags, "text", \&cb)
1878 3079
1879Queues a query to the client, calling the given callback with 3080Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3081the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3082C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 3083
1883Queries can fail, so check the return code. Or don't, as queries will become 3084Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 3085become reliable at some point in the future.
1885 3086
1886=cut 3087=cut
1887 3088
1888sub cf::client::query { 3089sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 3090 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 3098 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3099 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 3100
1900 $self->send_packet ($self->{query_queue}[0][0]) 3101 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 3102 if @{ $self->{query_queue} } == 1;
3103
3104 1
1902} 3105}
1903 3106
1904cf::client->attach ( 3107cf::client->attach (
3108 on_connect => sub {
3109 my ($ns) = @_;
3110
3111 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3112 },
1905 on_reply => sub { 3113 on_reply => sub {
1906 my ($ns, $msg) = @_; 3114 my ($ns, $msg) = @_;
1907 3115
1908 # this weird shuffling is so that direct followup queries 3116 # this weird shuffling is so that direct followup queries
1909 # get handled first 3117 # get handled first
1910 my $queue = delete $ns->{query_queue} 3118 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 3119 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 3120
1913 (shift @$queue)->[1]->($msg); 3121 (shift @$queue)->[1]->($msg);
3122 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 3123
1915 push @{ $ns->{query_queue} }, @$queue; 3124 push @{ $ns->{query_queue} }, @$queue;
1916 3125
1917 if (@{ $ns->{query_queue} } == @$queue) { 3126 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 3127 if (@$queue) {
1920 } else { 3129 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3130 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 3131 }
1923 } 3132 }
1924 }, 3133 },
3134 on_exticmd => sub {
3135 my ($ns, $buf) = @_;
3136
3137 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3138
3139 if (ref $msg) {
3140 my ($type, $reply, @payload) =
3141 "ARRAY" eq ref $msg
3142 ? @$msg
3143 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3144
3145 my @reply;
3146
3147 if (my $cb = $EXTICMD{$type}) {
3148 @reply = $cb->($ns, @payload);
3149 }
3150
3151 $ns->ext_reply ($reply, @reply)
3152 if $reply;
3153
3154 } else {
3155 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3156 }
3157
3158 cf::override;
3159 },
1925); 3160);
1926 3161
1927=item $client->async (\&cb) 3162=item $client->async (\&cb)
1928 3163
1929Create a new coroutine, running the specified callback. The coroutine will 3164Create a new coroutine, running the specified callback. The coroutine will
1945 3180
1946 $coro 3181 $coro
1947} 3182}
1948 3183
1949cf::client->attach ( 3184cf::client->attach (
1950 on_destroy => sub { 3185 on_client_destroy => sub {
1951 my ($ns) = @_; 3186 my ($ns) = @_;
1952 3187
1953 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3188 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1954 }, 3189 },
1955); 3190);
1970our $safe = new Safe "safe"; 3205our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3206our $safe_hole = new Safe::Hole;
1972 3207
1973$SIG{FPE} = 'IGNORE'; 3208$SIG{FPE} = 'IGNORE';
1974 3209
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3210$safe->permit_only (Opcode::opset qw(
3211 :base_core :base_mem :base_orig :base_math :base_loop
3212 grepstart grepwhile mapstart mapwhile
3213 sort time
3214));
1976 3215
1977# here we export the classes and methods available to script code 3216# here we export the classes and methods available to script code
1978 3217
1979=pod 3218=pod
1980 3219
1981The following fucntions and emthods are available within a safe environment: 3220The following functions and methods are available within a safe environment:
1982 3221
1983 cf::object contr pay_amount pay_player map 3222 cf::object
3223 contr pay_amount pay_player map x y force_find force_add destroy
3224 insert remove name archname title slaying race decrease split
3225 value
3226
1984 cf::object::player player 3227 cf::object::player
1985 cf::player peaceful 3228 player
1986 cf::map trigger 3229
3230 cf::player
3231 peaceful
3232
3233 cf::map
3234 trigger
1987 3235
1988=cut 3236=cut
1989 3237
1990for ( 3238for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3239 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3240 insert remove inv nrof name archname title slaying race
3241 decrease split destroy change_exp value msg lore send_msg)],
1992 ["cf::object::player" => qw(player)], 3242 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3243 ["cf::player" => qw(peaceful send_msg)],
1994 ["cf::map" => qw(trigger)], 3244 ["cf::map" => qw(trigger)],
1995) { 3245) {
1996 no strict 'refs'; 3246 no strict 'refs';
1997 my ($pkg, @funs) = @$_; 3247 my ($pkg, @funs) = @$_;
1998 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3248 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2016 3266
2017 my $qcode = $code; 3267 my $qcode = $code;
2018 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3268 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2019 $qcode =~ s/\n/\\n/g; 3269 $qcode =~ s/\n/\\n/g;
2020 3270
3271 %vars = (_dummy => 0) unless %vars;
3272
3273 my @res;
2021 local $_; 3274 local $_;
2022 local @safe::cf::_safe_eval_args = values %vars;
2023 3275
2024 my $eval = 3276 my $eval =
2025 "do {\n" 3277 "do {\n"
2026 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3278 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2027 . "#line 0 \"{$qcode}\"\n" 3279 . "#line 0 \"{$qcode}\"\n"
2028 . $code 3280 . $code
2029 . "\n}" 3281 . "\n}"
2030 ; 3282 ;
2031 3283
3284 if ($CFG{safe_eval}) {
2032 sub_generation_inc; 3285 sub_generation_inc;
3286 local @safe::cf::_safe_eval_args = values %vars;
2033 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3287 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2034 sub_generation_inc; 3288 sub_generation_inc;
3289 } else {
3290 local @cf::_safe_eval_args = values %vars;
3291 @res = wantarray ? eval eval : scalar eval $eval;
3292 }
2035 3293
2036 if ($@) { 3294 if ($@) {
2037 warn "$@"; 3295 warn "$@";
2038 warn "while executing safe code '$code'\n"; 3296 warn "while executing safe code '$code'\n";
2039 warn "with arguments " . (join " ", %vars) . "\n"; 3297 warn "with arguments " . (join " ", %vars) . "\n";
2058=cut 3316=cut
2059 3317
2060sub register_script_function { 3318sub register_script_function {
2061 my ($fun, $cb) = @_; 3319 my ($fun, $cb) = @_;
2062 3320
2063 no strict 'refs'; 3321 $fun = "safe::$fun" if $CFG{safe_eval};
2064 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3322 *$fun = $safe_hole->wrap ($cb);
2065} 3323}
2066 3324
2067=back 3325=back
2068 3326
2069=cut 3327=cut
2070 3328
2071############################################################################# 3329#############################################################################
3330# the server's init and main functions
2072 3331
2073=head2 EXTENSION DATABASE SUPPORT 3332sub load_facedata($) {
3333 my ($path) = @_;
2074 3334
2075Crossfire maintains a very simple database for extension use. It can 3335 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3336 # for this (global event?)
2077excludes objects. 3337 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3338
2079The parameter C<$family> should best start with the name of the extension 3339 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3340
2082=over 4 3341 warn "loading facedata from $path\n";
2083 3342
2084=item $hashref = cf::db_get $family 3343 my $facedata;
3344 0 < aio_load $path, $facedata
3345 or die "$path: $!";
2085 3346
2086Return a hashref for use by the extension C<$family>, which can be 3347 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3348
2090=item $value = cf::db_get $family => $key 3349 $facedata->{version} == 2
3350 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3351
2092Returns a single value from the database 3352 # patch in the exptable
2093 3353 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2094=item cf::db_put $family => $hashref 3354 $facedata->{resource}{"res/exp_table"} = {
2095 3355 type => FT_RSRC,
2096Stores the given family hashref into the database. Updates are delayed, if 3356 data => $exp_table,
2097you want the data to be synced to disk immediately, use C<cf::db_sync>. 3357 hash => (Digest::MD5::md5 $exp_table),
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3358 };
3359 cf::cede_to_tick;
2145 3360
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3361 {
3362 my $faces = $facedata->{faceinfo};
2150 3363
2151 sub db_get($;$) { 3364 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3365 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3366
2157 sub db_put($$;$) { 3367 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3368 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3369 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2160 } else { 3370 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165 3371
2166 cf::global->attach ( 3372 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3373 }
2171 );
2172}
2173 3374
2174############################################################################# 3375 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3376 next unless $info->{smooth};
2176 3377
2177sub cfg_load { 3378 my $idx = cf::face::find $face
3379 or next;
3380
3381 if (my $smooth = cf::face::find $info->{smooth}) {
3382 cf::face::set_smooth $idx, $smooth;
3383 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3384 } else {
3385 warn "smooth face '$info->{smooth}' not found for face '$face'";
3386 }
3387
3388 cf::cede_to_tick;
3389 }
3390 }
3391
3392 {
3393 my $anims = $facedata->{animinfo};
3394
3395 while (my ($anim, $info) = each %$anims) {
3396 cf::anim::set $anim, $info->{frames}, $info->{facings};
3397 cf::cede_to_tick;
3398 }
3399
3400 cf::anim::invalidate_all; # d'oh
3401 }
3402
3403 {
3404 my $res = $facedata->{resource};
3405
3406 while (my ($name, $info) = each %$res) {
3407 if (defined $info->{type}) {
3408 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3409
3410 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3411 cf::face::set_type $idx, $info->{type};
3412 } else {
3413 $RESOURCE{$name} = $info;
3414 }
3415
3416 cf::cede_to_tick;
3417 }
3418 }
3419
3420 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3421
3422 1
3423}
3424
3425cf::global->attach (on_resource_update => sub {
3426 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3427 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3428
3429 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3430 my $sound = $soundconf->{compat}[$_]
3431 or next;
3432
3433 my $face = cf::face::find "sound/$sound->[1]";
3434 cf::sound::set $sound->[0] => $face;
3435 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3436 }
3437
3438 while (my ($k, $v) = each %{$soundconf->{event}}) {
3439 my $face = cf::face::find "sound/$v";
3440 cf::sound::set $k => $face;
3441 }
3442 }
3443});
3444
3445register_exticmd fx_want => sub {
3446 my ($ns, $want) = @_;
3447
3448 while (my ($k, $v) = each %$want) {
3449 $ns->fx_want ($k, $v);
3450 }
3451};
3452
3453sub load_resource_file($) {
3454 my $guard = lock_acquire "load_resource_file";
3455
3456 my $status = load_resource_file_ $_[0];
3457 get_slot 0.1, 100;
3458 cf::arch::commit_load;
3459
3460 $status
3461}
3462
3463sub reload_regions {
3464 # HACK to clear player env face cache, we need some signal framework
3465 # for this (global event?)
3466 %ext::player_env::MUSIC_FACE_CACHE = ();
3467
3468 load_resource_file "$MAPDIR/regions"
3469 or die "unable to load regions file\n";
3470
3471 for (cf::region::list) {
3472 $_->{match} = qr/$_->{match}/
3473 if exists $_->{match};
3474 }
3475}
3476
3477sub reload_facedata {
3478 load_facedata "$DATADIR/facedata"
3479 or die "unable to load facedata\n";
3480}
3481
3482sub reload_archetypes {
3483 load_resource_file "$DATADIR/archetypes"
3484 or die "unable to load archetypes\n";
3485}
3486
3487sub reload_treasures {
3488 load_resource_file "$DATADIR/treasures"
3489 or die "unable to load treasurelists\n";
3490}
3491
3492sub reload_resources {
3493 warn "reloading resource files...\n";
3494
3495 reload_facedata;
3496 reload_archetypes;
3497 reload_regions;
3498 reload_treasures;
3499
3500 warn "finished reloading resource files\n";
3501}
3502
3503sub reload_config {
3504 warn "reloading config file...\n";
3505
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3506 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 3507 or return;
2180 3508
2181 local $/; 3509 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 3510 *CFG = YAML::XS::Load scalar <$fh>;
2183 3511
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3512 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2185 3513
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3514 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3515 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2191 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3519 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2192 and die "WARNING: m(un)lockall failed: $!\n"; 3520 and die "WARNING: m(un)lockall failed: $!\n";
2193 }; 3521 };
2194 warn $@ if $@; 3522 warn $@ if $@;
2195 } 3523 }
3524
3525 warn "finished reloading resource files\n";
3526}
3527
3528sub pidfile() {
3529 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3530 or die "$PIDFILE: $!";
3531 flock $fh, &Fcntl::LOCK_EX
3532 or die "$PIDFILE: flock: $!";
3533 $fh
3534}
3535
3536# make sure only one server instance is running at any one time
3537sub atomic {
3538 my $fh = pidfile;
3539
3540 my $pid = <$fh>;
3541 kill 9, $pid if $pid > 0;
3542
3543 seek $fh, 0, 0;
3544 print $fh $$;
3545}
3546
3547sub main_loop {
3548 warn "EV::loop starting\n";
3549 if (1) {
3550 EV::loop;
3551 }
3552 warn "EV::loop returned\n";
3553 goto &main_loop unless $REALLY_UNLOOP;
2196} 3554}
2197 3555
2198sub main { 3556sub main {
3557 cf::init_globals; # initialise logging
3558
3559 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3560 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3561 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3562 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3563
3564 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3565
2199 # we must not ever block the main coroutine 3566 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3567 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3568 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3569 (async {
3570 $Coro::current->{desc} = "IDLE BUG HANDLER";
3571 EV::loop EV::LOOP_ONESHOT;
3572 })->prio (Coro::PRIO_MAX);
2203 }; 3573 };
2204 3574
2205 cfg_load; 3575 evthread_start IO::AIO::poll_fileno;
2206 db_load; 3576
3577 cf::sync_job {
3578 cf::init_experience;
3579 cf::init_anim;
3580 cf::init_attackmess;
3581 cf::init_dynamic;
3582
3583 cf::load_settings;
3584 cf::load_materials;
3585
3586 reload_resources;
3587 reload_config;
3588 db_init;
3589
3590 cf::init_uuid;
3591 cf::init_signals;
3592 cf::init_skills;
3593
3594 cf::init_beforeplay;
3595
3596 atomic;
3597
2207 load_extensions; 3598 load_extensions;
2208 Event::loop; 3599
3600 utime time, time, $RUNTIMEFILE;
3601
3602 # no (long-running) fork's whatsoever before this point(!)
3603 use POSIX ();
3604 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3605
3606 (pop @POST_INIT)->(0) while @POST_INIT;
3607 };
3608
3609 cf::object::thawer::errors_are_fatal 0;
3610 warn "parse errors in files are no longer fatal from this point on.\n";
3611
3612 main_loop;
2209} 3613}
2210 3614
2211############################################################################# 3615#############################################################################
2212# initialisation 3616# initialisation and cleanup
2213 3617
3618# install some emergency cleanup handlers
3619BEGIN {
3620 our %SIGWATCHER = ();
3621 for my $signal (qw(INT HUP TERM)) {
3622 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3623 cf::cleanup "SIG$signal";
3624 };
3625 }
3626}
3627
3628sub write_runtime_sync {
3629 my $t0 = AE::time;
3630
3631 # first touch the runtime file to show we are still running:
3632 # the fsync below can take a very very long time.
3633
3634 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3635
3636 my $guard = cf::lock_acquire "write_runtime";
3637
3638 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3639 or return;
3640
3641 my $value = $cf::RUNTIME + 90 + 10;
3642 # 10 is the runtime save interval, for a monotonic clock
3643 # 60 allows for the watchdog to kill the server.
3644
3645 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3646 and return;
3647
3648 # always fsync - this file is important
3649 aio_fsync $fh
3650 and return;
3651
3652 # touch it again to show we are up-to-date
3653 aio_utime $fh, undef, undef;
3654
3655 close $fh
3656 or return;
3657
3658 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3659 and return;
3660
3661 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3662
3663 1
3664}
3665
3666our $uuid_lock;
3667our $uuid_skip;
3668
3669sub write_uuid_sync($) {
3670 $uuid_skip ||= $_[0];
3671
3672 return if $uuid_lock;
3673 local $uuid_lock = 1;
3674
3675 my $uuid = "$LOCALDIR/uuid";
3676
3677 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3678 or return;
3679
3680 my $value = uuid_seq uuid_cur;
3681
3682 unless ($value) {
3683 warn "cowardly refusing to write zero uuid value!\n";
3684 return;
3685 }
3686
3687 my $value = uuid_str $value + $uuid_skip;
3688 $uuid_skip = 0;
3689
3690 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3691 and return;
3692
3693 # always fsync - this file is important
3694 aio_fsync $fh
3695 and return;
3696
3697 close $fh
3698 or return;
3699
3700 aio_rename "$uuid~", $uuid
3701 and return;
3702
3703 warn "uuid file written ($value).\n";
3704
3705 1
3706
3707}
3708
3709sub write_uuid($$) {
3710 my ($skip, $sync) = @_;
3711
3712 $sync ? write_uuid_sync $skip
3713 : async { write_uuid_sync $skip };
3714}
3715
3716sub emergency_save() {
3717 my $freeze_guard = cf::freeze_mainloop;
3718
3719 warn "emergency_perl_save: enter\n";
3720
3721 cf::sync_job {
3722 # this is a trade-off: we want to be very quick here, so
3723 # save all maps without fsync, and later call a global sync
3724 # (which in turn might be very very slow)
3725 local $USE_FSYNC = 0;
3726
3727 # use a peculiar iteration method to avoid tripping on perl
3728 # refcount bugs in for. also avoids problems with players
3729 # and maps saved/destroyed asynchronously.
3730 warn "emergency_perl_save: begin player save\n";
3731 for my $login (keys %cf::PLAYER) {
3732 my $pl = $cf::PLAYER{$login} or next;
3733 $pl->valid or next;
3734 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3735 $pl->save;
3736 }
3737 warn "emergency_perl_save: end player save\n";
3738
3739 warn "emergency_perl_save: begin map save\n";
3740 for my $path (keys %cf::MAP) {
3741 my $map = $cf::MAP{$path} or next;
3742 $map->valid or next;
3743 $map->save;
3744 }
3745 warn "emergency_perl_save: end map save\n";
3746
3747 warn "emergency_perl_save: begin database checkpoint\n";
3748 BDB::db_env_txn_checkpoint $DB_ENV;
3749 warn "emergency_perl_save: end database checkpoint\n";
3750
3751 warn "emergency_perl_save: begin write uuid\n";
3752 write_uuid_sync 1;
3753 warn "emergency_perl_save: end write uuid\n";
3754 };
3755
3756 warn "emergency_perl_save: starting sync()\n";
3757 IO::AIO::aio_sync sub {
3758 warn "emergency_perl_save: finished sync()\n";
3759 };
3760
3761 warn "emergency_perl_save: leave\n";
3762}
3763
3764sub post_cleanup {
3765 my ($make_core) = @_;
3766
3767 warn Carp::longmess "post_cleanup backtrace"
3768 if $make_core;
3769
3770 my $fh = pidfile;
3771 unlink $PIDFILE if <$fh> == $$;
3772}
3773
3774# a safer delete_package, copied from Symbol
3775sub clear_package($) {
3776 my $pkg = shift;
3777
3778 # expand to full symbol table name if needed
3779 unless ($pkg =~ /^main::.*::$/) {
3780 $pkg = "main$pkg" if $pkg =~ /^::/;
3781 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3782 $pkg .= '::' unless $pkg =~ /::$/;
3783 }
3784
3785 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3786 my $stem_symtab = *{$stem}{HASH};
3787
3788 defined $stem_symtab and exists $stem_symtab->{$leaf}
3789 or return;
3790
3791 # clear all symbols
3792 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3793 for my $name (keys %$leaf_symtab) {
3794 _gv_clear *{"$pkg$name"};
3795# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3796 }
3797}
3798
2214sub reload() { 3799sub do_reload_perl() {
2215 # can/must only be called in main 3800 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3801 if (in_main) {
2217 warn "can only reload from main coroutine\n"; 3802 warn "can only reload from main coroutine";
2218 return; 3803 return;
2219 } 3804 }
2220 3805
3806 return if $RELOAD++;
3807
3808 my $t1 = AE::time;
3809
3810 while ($RELOAD) {
2221 warn "reloading..."; 3811 warn "reloading...";
2222 3812
2223 my $guard = freeze_mainloop; 3813 warn "entering sync_job";
3814
3815 cf::sync_job {
3816 cf::write_runtime_sync; # external watchdog should not bark
2224 cf::emergency_save; 3817 cf::emergency_save;
3818 cf::write_runtime_sync; # external watchdog should not bark
2225 3819
2226 eval { 3820 warn "syncing database to disk";
3821 BDB::db_env_txn_checkpoint $DB_ENV;
3822
2227 # if anything goes wrong in here, we should simply crash as we already saved 3823 # if anything goes wrong in here, we should simply crash as we already saved
2228 3824
2229 # cancel all watchers 3825 warn "flushing outstanding aio requests";
2230 for (Event::all_watchers) { 3826 while (IO::AIO::nreqs || BDB::nreqs) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 3827 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2232 }
2233
2234 # cancel all extension coros
2235 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = ();
2237
2238 # unload all extensions
2239 for (@exts) {
2240 warn "unloading <$_>";
2241 unload_extension $_;
2242 }
2243
2244 # unload all modules loaded from $LIBDIR
2245 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247
2248 warn "removing <$k>";
2249 delete $INC{$k};
2250
2251 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g;
2253
2254 if (my $cb = $k->can ("unload_module")) {
2255 $cb->();
2256 } 3828 }
2257 3829
2258 Symbol::delete_package $k; 3830 warn "cancelling all extension coros";
3831 $_->cancel for values %EXT_CORO;
3832 %EXT_CORO = ();
3833
3834 warn "removing commands";
3835 %COMMAND = ();
3836
3837 warn "removing ext/exti commands";
3838 %EXTCMD = ();
3839 %EXTICMD = ();
3840
3841 warn "unloading/nuking all extensions";
3842 for my $pkg (@EXTS) {
3843 warn "... unloading $pkg";
3844
3845 if (my $cb = $pkg->can ("unload")) {
3846 eval {
3847 $cb->($pkg);
3848 1
3849 } or warn "$pkg unloaded, but with errors: $@";
3850 }
3851
3852 warn "... clearing $pkg";
3853 clear_package $pkg;
2259 } 3854 }
2260 3855
2261 # sync database to disk 3856 warn "unloading all perl modules loaded from $LIBDIR";
2262 cf::db_sync; 3857 while (my ($k, $v) = each %INC) {
2263 IO::AIO::flush; 3858 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2264 3859
3860 warn "... unloading $k";
3861 delete $INC{$k};
3862
3863 $k =~ s/\.pm$//;
3864 $k =~ s/\//::/g;
3865
3866 if (my $cb = $k->can ("unload_module")) {
3867 $cb->();
3868 }
3869
3870 clear_package $k;
3871 }
3872
2265 # get rid of safe::, as good as possible 3873 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3874 clear_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3875 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3876
2269 # remove register_script_function callbacks 3877 warn "unloading cf.pm \"a bit\"";
2270 # TODO
2271
2272 # unload cf.pm "a bit"
2273 delete $INC{"cf.pm"}; 3878 delete $INC{"cf.pm"};
3879 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2274 3880
2275 # don't, removes xs symbols, too, 3881 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3882 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3883 #clear_package __PACKAGE__;
2278 3884
2279 # reload cf.pm 3885 warn "unload completed, starting to reload now";
3886
2280 warn "reloading cf.pm"; 3887 warn "reloading cf.pm";
2281 require cf; 3888 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3889 cf::_connect_to_perl_1;
2283 3890
2284 # load config and database again 3891 warn "loading config and database again";
2285 cf::cfg_load; 3892 cf::reload_config;
2286 cf::db_load;
2287 3893
2288 # load extensions
2289 warn "load extensions"; 3894 warn "loading extensions";
2290 cf::load_extensions; 3895 cf::load_extensions;
2291 3896
2292 # reattach attachments to objects 3897 if ($REATTACH_ON_RELOAD) {
2293 warn "reattach"; 3898 warn "reattaching attachments to objects/players";
2294 _global_reattach; 3899 _global_reattach; # objects, sockets
3900 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3901 reattach $_ for values %MAP;
3902 warn "reattaching attachments to players";
3903 reattach $_ for values %PLAYER;
3904 }
3905
3906 warn "running post_init jobs";
3907 (pop @POST_INIT)->(1) while @POST_INIT;
3908
3909 warn "leaving sync_job";
3910
3911 1
3912 } or do {
3913 warn $@;
3914 cf::cleanup "error while reloading, exiting.";
3915 };
3916
3917 warn "reloaded";
3918 --$RELOAD;
3919 }
3920
3921 $t1 = AE::time - $t1;
3922 warn "reload completed in ${t1}s\n";
3923};
3924
3925our $RELOAD_WATCHER; # used only during reload
3926
3927sub reload_perl() {
3928 # doing reload synchronously and two reloads happen back-to-back,
3929 # coro crashes during coro_state_free->destroy here.
3930
3931 $RELOAD_WATCHER ||= cf::async {
3932 Coro::AIO::aio_wait cache_extensions;
3933
3934 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3935 do_reload_perl;
3936 undef $RELOAD_WATCHER;
3937 };
2296 }; 3938 };
2297
2298 if ($@) {
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305};
2306
2307#############################################################################
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 3939}
2349
2350register "<global>", __PACKAGE__;
2351 3940
2352register_command "reload" => sub { 3941register_command "reload" => sub {
2353 my ($who, $arg) = @_; 3942 my ($who, $arg) = @_;
2354 3943
2355 if ($who->flag (FLAG_WIZ)) { 3944 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 3945 $who->message ("reloading server.");
3946 async {
3947 $Coro::current->{desc} = "perl_reload";
3948 reload_perl;
3949 };
2359 } 3950 }
2360}; 3951};
2361 3952
2362unshift @INC, $LIBDIR; 3953unshift @INC, $LIBDIR;
2363 3954
2364$TICK_WATCHER = Event->timer ( 3955my $bug_warning = 0;
2365 reentrant => 0, 3956
2366 prio => 0, 3957our @WAIT_FOR_TICK;
2367 at => $NEXT_TICK || $TICK, 3958our @WAIT_FOR_TICK_BEGIN;
2368 data => WF_AUTOCANCEL, 3959
2369 cb => sub { 3960sub wait_for_tick {
3961 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3962
3963 my $signal = new Coro::Signal;
3964 push @WAIT_FOR_TICK, $signal;
3965 $signal->wait;
3966}
3967
3968sub wait_for_tick_begin {
3969 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3970
3971 my $signal = new Coro::Signal;
3972 push @WAIT_FOR_TICK_BEGIN, $signal;
3973 $signal->wait;
3974}
3975
3976sub tick {
3977 if ($Coro::current != $Coro::main) {
3978 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3979 unless ++$bug_warning > 10;
3980 return;
3981 }
3982
2370 cf::server_tick; # one server iteration 3983 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK;
2373 3984
2374 # if we are delayed by four ticks or more, skip them all 3985 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2376 3986
2377 $TICK_WATCHER->at ($NEXT_TICK); 3987 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2378 $TICK_WATCHER->start; 3988 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2379 }, 3989 Coro::async_pool {
2380); 3990 $Coro::current->{desc} = "runtime saver";
2381
2382IO::AIO::max_poll_time $TICK * 0.2;
2383
2384Event->io (
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL,
2394 after => 0,
2395 interval => 10,
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 3991 write_runtime_sync
2399 or warn "ERROR: unable to write runtime file: $!"; 3992 or warn "ERROR: unable to write runtime file: $!";
2400 })->(); 3993 };
2401 }, 3994 }
2402); 3995
3996 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3997 $sig->send;
3998 }
3999 while (my $sig = shift @WAIT_FOR_TICK) {
4000 $sig->send;
4001 }
4002
4003 $LOAD = ($NOW - $TICK_START) / $TICK;
4004 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4005
4006 if (0) {
4007 if ($NEXT_TICK) {
4008 my $jitter = $TICK_START - $NEXT_TICK;
4009 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4010 warn "jitter $JITTER\n";#d#
4011 }
4012 }
4013}
4014
4015{
4016 # configure BDB
4017
4018 BDB::min_parallel 16;
4019 BDB::max_poll_reqs $TICK * 0.1;
4020 $AnyEvent::BDB::WATCHER->priority (1);
4021
4022 unless ($DB_ENV) {
4023 $DB_ENV = BDB::db_env_create;
4024 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4025 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4026 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4027 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4028 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4029
4030 cf::sync_job {
4031 eval {
4032 BDB::db_env_open
4033 $DB_ENV,
4034 $BDBDIR,
4035 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4036 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4037 0666;
4038
4039 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4040 };
4041
4042 cf::cleanup "db_env_open(db): $@" if $@;
4043 };
4044 }
4045
4046 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4047 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4048 };
4049 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4050 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4051 };
4052 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4053 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4054 };
4055}
4056
4057{
4058 # configure IO::AIO
4059
4060 IO::AIO::min_parallel 8;
4061 IO::AIO::max_poll_time $TICK * 0.1;
4062 undef $AnyEvent::AIO::WATCHER;
4063}
4064
4065my $_log_backtrace;
4066
4067sub _log_backtrace {
4068 my ($msg, @addr) = @_;
4069
4070 $msg =~ s/\n//;
4071
4072 # limit the # of concurrent backtraces
4073 if ($_log_backtrace < 2) {
4074 ++$_log_backtrace;
4075 my $perl_bt = Carp::longmess $msg;
4076 async {
4077 $Coro::current->{desc} = "abt $msg";
4078
4079 my @bt = fork_call {
4080 @addr = map { sprintf "%x", $_ } @addr;
4081 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4082 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4083 or die "addr2line: $!";
4084
4085 my @funcs;
4086 my @res = <$fh>;
4087 chomp for @res;
4088 while (@res) {
4089 my ($func, $line) = splice @res, 0, 2, ();
4090 push @funcs, "[$func] $line";
4091 }
4092
4093 @funcs
4094 };
4095
4096 LOG llevInfo, "[ABT] $perl_bt\n";
4097 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4098 LOG llevInfo, "[ABT] $_\n" for @bt;
4099 --$_log_backtrace;
4100 };
4101 } else {
4102 LOG llevInfo, "[ABT] $msg\n";
4103 LOG llevInfo, "[ABT] [suppressed]\n";
4104 }
4105}
4106
4107# load additional modules
4108require "cf/$_.pm" for @EXTRA_MODULES;
4109cf::_connect_to_perl_2;
2403 4110
2404END { cf::emergency_save } 4111END { cf::emergency_save }
2405 4112
24061 41131
2407 4114

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